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Aitchu 3.swf

This is the info page for
Flash #21905

(Click the ID number above for more basic data on this flash file.)


Text
Play

Jouer

Credits

Rules

Intro

réalisation Toon 8

To find Sowsi San, you'll
have to search for secret
passages and keys to
continue your quest.
You'll have to find bonus
hidden on the set and
then to fight against the
Boss.
Use the arrow keys to
move. Space bar will be
of use to hit with the
sabre, W key will be of
use to throw "shuricanes".

BACK

By winning successively
his fights against
Aspiglouton
and Shohoku,
Aïtchu gets closer little
by little to the Sawsi San
kidnappers .
He enters now the
aquatic domain of king
Fugu.

SON NINJA TOUCHE

Aitchu

Fugu

ActionScript [AS1/AS2]

Frame 9
stopAllSounds(); stop();
Frame 16
stop();
Frame 22
gotoAndStop (9);
Frame 29
stop();
Frame 35
gotoAndStop (9);
Frame 42
stop();
Frame 48
gotoAndStop (9);
Frame 68
gotoAndPlay (79);
Frame 79
function CSprite(SpriteMovieClip, ShurikenMovieClip, KeyUp, KeyDown, KeyLeft, KeyRight, KeyShuriken, KeySabre, LivesValue, PowerByLife) { var CptArray; this.NumOfLives = LivesValue; this.MaxOfPower = PowerByLife; this.NumOfPower = this.MaxOfPower; this.XStep = 5; this.YStep = 5; this.SwimValue = 0; this.ArrayCounter = 0; this.JumpArray = new Array(20, 16, 8, 0, -8, -16, -20); this.WallJumpArray = new Array(0, 15, 15, 15, 15, 15, 15, 15, 15); this.StepArray = new Array(G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING); this.ShurikensArray = new Array(); this.NumOfShurikens = 5; this.ShurikensSpeed = this.XStep * 3; CptArray = 0; while (CptArray < G_MAX_NUM_SHURIKENS) { duplicateMovieClip (ShurikenMovieClip, "Shuriken" + (CptArray + 1), CptArray + 1); this.ShurikensArray.push(eval ("Shuriken" + (CptArray + 1))); this.ShurikensArray[CptArray]._visible = 0; this.ShurikensArray[CptArray].XDirection = 0; CptArray++; } this.HitPlatforms = 0; this.HitWater = 0; this.HitPlatformNum = 0; this.HitWallNum = 0; this.ThrowShuriken = 0; this.SabreHit = 0; this.Direction = G_RIGHT_DIRECTION; this.Movement = 4; this.BlinkValue = 0; this.TouchByEnemyValue = 0; this.DoubleJump = 0; this.PrevIsJumpingUp = 0; this.IsJumpingUp = 0; this.PrevIsJumpingDown = 0; this.IsJumpingDown = 0; this.PrevLeftMove = 0; this.NextLeftMove = 0; this.PrevRightMove = 0; this.NextRightMove = 0; this.UpKey = KeyUp; this.DownKey = KeyDown; this.LeftKey = KeyLeft; this.RightKey = KeyRight; this.ShurikenKey = KeyShuriken; this.SabreKey = KeySabre; this.SabreKeyRelease = 1; this.Clip = SpriteMovieClip; this.ClipRightStep = 1; this.ClipLeftStep = 10; this.ClipRightBreak = 20; this.ClipLeftBreak = 30; this.ClipRightStepJump = 40; this.ClipRightJump = 50; this.ClipLeftStepJump = 60; this.ClipLeftJump = 70; this.ClipFall = 80; this.ClipRightStepFall = 90; this.ClipLeftStepFall = 100; this.ClipRightSwim = 110; this.ClipLeftSwim = 120; this.ClipUpRightSwim = 130; this.ClipUpLeftSwim = 140; this.ClipDownRightSwim = 150; this.ClipDownLeftSwim = 160; this.ClipRightSwimBreak = 170; this.ClipLeftSwimBreak = 180; this.ClipWallToRightJump = 190; this.ClipWallToLeftJump = 200; this.ClipWallToRightBreak = 210; this.ClipWallToLeftBreak = 220; this.ClipRightThrowShurikenBreak = 230; this.ClipLeftThrowShurikenBreak = 240; this.ClipRightSabreBreak = 250; this.ClipLeftSabreBreak = 260; } ClipFireBall = null; G_NEW_SCREEN_X = -1; G_NEW_SCREEN_Y = -1; G_NEW_DIRECTION = G_RIGHT_DIRECTION; var G_SCREEN_WIDTH = 400; var G_SCREEN_HEIGHT = 600; var G_ALT_KEY = 18; var G_ENEMY_SCORE_VALUE = 150; var G_BOSS_SCORE_VALUE = (G_ENEMY_SCORE_VALUE * 20); var G_BOSS_BLINK_VALUE = 10; var G_LEFT_DIRECTION = 0; var G_RIGHT_DIRECTION = 1; var G_MOVE_UP_LEFT = 0; var G_MOVE_UP = 1; var G_MOVE_UP_RIGHT = 2; var G_MOVE_LEFT = 3; var G_NO_MOVEMENT = 4; var G_MOVE_RIGHT = 5; var G_MOVE_DOWN_LEFT = 6; var G_MOVE_DOWN = 7; var G_MOVE_DOWN_RIGHT = 8; var G_STEP_WHEN_JUMPING = 8; var G_NUM_SHURIKENS_BONUS = 10; var G_MAX_NUM_SHURIKENS = 15; var G_RANDOM_BONUS_SHURIKENS = 15; var G_POWER_BY_LIFE = 2; var G_NUM_OF_BLINKS = 30; var G_START_POSITION_X = 75; var G_START_POSITION_Y = 300; CSprite.prototype.IsHittingClip = function (MovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return((((MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovieClip.hitTest(this.Clip._x, this.Clip._y, true))); }; CSprite.prototype.IsHittingDeathPlatforms = function (DeathPlatformsClipArray) { var HitValue; var SpriteBounds = this.Clip.getBounds(_root); var Cpt; HitValue = 0; Cpt = 0; while ((!HitValue) && (Cpt < DeathPlatformsClipArray.length)) { HitValue = DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true)); Cpt++; } return(HitValue); }; CSprite.prototype.IsGettingShurikens = function (ShurikensMovieClip) { var NumShurikensTmp; var HitValue; var ShurikensBounds = ShurikensMovieClip.getBounds(_root); var ClipCurrentFrame = ShurikensMovieClip._currentFrame; HitValue = ((this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMin, true) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMin, true))) || (this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMax, true))) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMax, true)); if (((ClipCurrentFrame >= 15) && (35 >= ClipCurrentFrame)) && (HitValue)) { ShurikensMovieClip.gotoAndPlay("ShurikensClipEnd"); NumShurikensTmp = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; if (G_MAX_NUM_SHURIKENS < NumShurikensTmp) { this.NumOfShurikens = G_MAX_NUM_SHURIKENS; } else { this.NumOfShurikens = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; } return(1); } return(0); }; CSprite.prototype.SpriteInit = function (XPos, YPos) { this.Clip._x = XPos; this.Clip._y = YPos; this.Move(G_NO_MOVEMENT); }; CSprite.prototype.IsJumping = function () { var ClipFrame = this.Clip._currentFrame; return(((((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightJump)) || (ClipFrame == this.ClipLeftJump)) || (ClipFrame == this.ClipLeftStepJump)) && (!this.FallValue)); }; CSprite.prototype.IsJumpingDown = function () { return(0 >= this.JumpArray[this.ArrayCounter]); }; CSprite.prototype.IsEndOfJump = function () { return(this.ArrayCounter == this.JumpArray.length); }; CSprite.prototype.IsFalling = function () { var ClipFrame = this.Clip._currentFrame; return(((ClipFrame == this.ClipFall) || (ClipFrame == this.ClipRightStepFall)) || (ClipFrame == this.ClipLeftStepFall)); }; CSprite.prototype.IsHittingPlatformsArray = function (PlatformsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); HitTestValue = 0; CptArray = 0; while ((CptArray < PlatformsMovieClipArray.length) && (!HitTestValue)) { CurrentPlatform = PlatformsMovieClipArray[CptArray]; HitTestValue = (CurrentPlatform.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (CurrentPlatform.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (CurrentPlatform.hitTest(MiddleClip, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitPlatformNum = CptArray; } return(HitTestValue); }; CSprite.prototype.IsHittingMovingPlatform = function (MovingPlatformMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); return((MovingPlatformMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (MovingPlatformMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovingPlatformMovieClip.hitTest(MiddleClip, SpriteBounds.yMax, true))); }; CSprite.prototype.AdjustClipOnPlatform = function (PlatformsMovieClipArray) { var CurrentPlatform; var SpriteBounds = this.Clip.getBounds(_root); CurrentPlatform = PlatformsMovieClipArray[this.HitPlatformNum]; this.Clip._y = this.Clip._y + (CurrentPlatform._y - SpriteBounds.yMax); }; CSprite.prototype.IsHittingPlatformsJumpingDown = function (PlatformsMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var JumpDown; var Val; if (ClipFrame == this.ClipLeftStepJump) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if (ClipFrame == this.ClipRightStepJump) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return(PlatformsMovieClip.hitTest(SpriteBounds.xMin, Cpt, true) || (PlatformsMovieClip.hitTest(SpriteBounds.xMax, Cpt, true))); }; CSprite.prototype.IsHittingWater = function (WaterMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return(WaterMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (WaterMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))); }; CSprite.prototype.StartJump = function (JumpMvtKey) { this.ArrayCounter = 0; if (JumpMvtKey == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; this.Clip.gotoAndStop(this.ClipLeftStepJump); this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } else if (JumpMvtKey == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; this.Clip.gotoAndStop(this.ClipRightStepJump); this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } else if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftJump); } else { this.Clip.gotoAndStop(this.ClipRightJump); } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.Jump = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepJump) { this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } if (ClipFrame == this.ClipRightStepJump) { this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.StartFall = function () { var ClipFrame = this.Clip._currentFrame; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipWallToLeftJump)) { this.Clip.gotoAndStop(this.ClipLeftStepFall); this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; } else if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipWallToRightJump)) { this.Clip.gotoAndStop(this.ClipRightStepFall); this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; } else { this.Clip.gotoAndStop(this.ClipFall); } this.Clip._y = this.Clip._y + (this.YStep * 3); }; CSprite.prototype.Fall = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepFall) { this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else if (ClipFrame == this.ClipRightStepFall) { this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else { this.Clip._y = this.Clip._y + (this.YStep * 3); } }; CSprite.prototype.IsSwimming = function () { return(this.SwimValue); }; CSprite.prototype.ApplyPlouf = function (WaterMovieClip, PloufMovieClip) { var WaterBounds = WaterMovieClip.getBounds(_root); PloufMovieClip._x = this.Clip._x; PloufMovieClip._y = WaterBounds.yMin; PloufMovieClip.play(); }; CSprite.prototype.EndSwim = function () { this.SwimValue = 0; }; CSprite.prototype.Swim = function (SwimValue) { var ClipFrame = this.Clip._currentFrame; var XSwimStep = this.XStep; var YSwimStep = this.YStep; if (SwimValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftSwim) { this.Clip.gotoAndStop(this.ClipLeftSwim); } this.Clip._x = this.Clip._x - XSwimStep; } else if (SwimValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightSwim) { this.Clip.gotoAndStop(this.ClipRightSwim); } this.Clip._x = this.Clip._x + XSwimStep; } else if (SwimValue == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } this.Clip._x = this.Clip._x - XSwimStep; this.Clip._y = this.Clip._y - YSwimStep; } else if (SwimValue == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._x = this.Clip._x + XSwimStep; this.Clip._y = this.Clip._y - YSwimStep; } else if (SwimValue == G_MOVE_DOWN_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } this.Clip._x = this.Clip._x - XSwimStep; this.Clip._y = this.Clip._y + YSwimStep; } else if (SwimValue == G_MOVE_DOWN_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._x = this.Clip._x + XSwimStep; this.Clip._y = this.Clip._y + YSwimStep; } else if (SwimValue == G_MOVE_UP) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } } else if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._y = this.Clip._y - YSwimStep; } else if (SwimValue == G_MOVE_DOWN) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } } else if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._y = this.Clip._y + YSwimStep; } else { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftSwimBreak) { this.Clip.gotoAndStop(this.ClipLeftSwimBreak); } } else if (ClipFrame != this.ClipRightSwimBreak) { this.Clip.gotoAndStop(this.ClipRightSwimBreak); } this.Clip._y = this.Clip._y + (YSwimStep / 2); } this.SwimValue = 1; }; CSprite.prototype.IsJumpingFromWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightJump) || (ClipFrame == this.ClipWallToLeftJump)); }; CSprite.prototype.IsWaitingOnWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightBreak) || (ClipFrame == this.ClipWallToLeftBreak)); }; CSprite.prototype.IsEndWallJump = function () { return(this.ArrayCounter == this.WallJumpArray.length); }; CSprite.prototype.IsHittingWallsArray = function (WallsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var CptArray; var HitTestValue; var CurrentWall; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } HitTestValue = 0; CptArray = 0; while ((CptArray < WallsMovieClipArray.length) && (!HitTestValue)) { CurrentWall = WallsMovieClipArray[CptArray]; HitTestValue = CurrentWall.hitTest(ValX, SpriteBounds.yMin, true) && (CurrentWall.hitTest(ValX, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitWallNum = CptArray; } return(HitTestValue); }; CSprite.prototype.AdjustClipOnWall = function (WallsMovieClipArray) { var CurrentWall; var SpriteBounds = this.Clip.getBounds(_root); CurrentWall = WallsMovieClipArray[this.HitWallNum]; if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMax); } else { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMin); } }; CSprite.prototype.IsHittingWallJumping = function (WallMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var IncVal; var HitVal; var Cpt; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return((WallMovieClip.hitTest(ValX, SpriteBounds.yMin, true) && (WallMovieClip.hitTest(ValX, SpriteBounds.yMax, true))) && (1 < this.ArrayCounter)); }; CSprite.prototype.StartWaitOnWall = function () { this.ArrayCounter = 0; if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipWallToRightBreak); this.Direction = G_RIGHT_DIRECTION; } else { this.Clip.gotoAndStop(this.ClipWallToLeftBreak); this.Direction = G_LEFT_DIRECTION; } }; CSprite.prototype.StartWallJump = function (WallMoveValue) { this.ArrayCounter = 0; if ((this.Direction == G_LEFT_DIRECTION) && (WallMoveValue == G_MOVE_LEFT)) { this.Clip.gotoAndStop(this.ClipWallToLeftJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if ((this.Direction == G_RIGHT_DIRECTION) && (WallMoveValue == G_MOVE_RIGHT)) { this.Clip.gotoAndStop(this.ClipWallToRightJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if (WallMoveValue == G_MOVE_DOWN) { this.Clip.gotoAndStop(this.ClipFall); if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - 15; } else { this.Clip._x = this.Clip._x + 15; } } }; CSprite.prototype.WallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - (G_STEP_WHEN_JUMPING + 4); } else { this.Clip._x = this.Clip._x + (G_STEP_WHEN_JUMPING + 4); } this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.EndWallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftStepFall); } else { this.Clip.gotoAndStop(this.ClipRightStepFall); } }; CSprite.prototype.GetMovementKey = function () { if (Key.isDown(this.UpKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_UP_LEFT); } if (Key.isDown(this.UpKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_UP_RIGHT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_DOWN_LEFT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_DOWN_RIGHT); } if (Key.isDown(this.RightKey)) { return(G_MOVE_RIGHT); } if (Key.isDown(this.LeftKey)) { return(G_MOVE_LEFT); } if (Key.isDown(this.UpKey)) { return(G_MOVE_UP); } if (Key.isDown(this.DownKey)) { return(G_MOVE_DOWN); } return(G_NO_MOVEMENT); }; CSprite.prototype.Move = function (MoveValue) { var ClipFrame = this.Clip._currentFrame; if (MoveValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightStep); } this.Clip._x = this.Clip._x + this.XStep; } else if (MoveValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftStep); } this.Clip._x = this.Clip._x - this.XStep; } else if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftBreak) { this.Clip.gotoAndStop(this.ClipLeftBreak); } } else if (ClipFrame != this.ClipRightBreak) { this.Clip.gotoAndStop(this.ClipRightBreak); } }; CSprite.prototype.IsJumpingMove = function (MoveValue) { return(((MoveValue == G_MOVE_UP_LEFT) || (MoveValue == G_MOVE_UP)) || (MoveValue == G_MOVE_UP_RIGHT)); }; CSprite.prototype.IsThrowingShuriken = function () { if (0 < this.ThrowShuriken) { return(1); } return(0); }; CSprite.prototype.IsShurikenKeyPressed = function () { return(Key.isDown(this.ShurikenKey)); }; CSprite.prototype.InitThrowShuriken = function () { this.ThrowShuriken = 4; }; CSprite.prototype.HasShurikens = function () { return(this.NumOfShurikens); }; CSprite.prototype.ContinueThrowShuriken = function () { this.ThrowShuriken--; }; CSprite.prototype.IsEndThrowShuriken = function () { return(!this.ThrowShuriken); }; CSprite.prototype.CreateShuriken = function () { var CptArray; CptArray = 0; while (this.ShurikensArray[CptArray]._visible) { CptArray++; } if (this.Direction == G_RIGHT_DIRECTION) { this.ShurikensArray[CptArray].XDirection = 1; } else { this.ShurikensArray[CptArray].XDirection = -1; } this.ShurikensArray[CptArray]._x = this.Clip._x; this.ShurikensArray[CptArray]._y = this.Clip._y; this.ShurikensArray[CptArray]._visible = 1; this.NumOfShurikens--; }; CSprite.prototype.ClearShurikens = function () { var CptArray; CptArray = 0; while (CptArray < this.ShurikensArray.length) { this.ShurikensArray[CptArray]._visible = 0; CptArray++; } }; CSprite.prototype.MoveShurikens = function () { var CptArray; var InScreen; CptArray = 0; while (CptArray < this.ShurikensArray.length) { InScreen = (this.ShurikensArray[CptArray]._x >= 0) && (this.ShurikensArray[CptArray]._x < G_SCREEN_WIDTH); if (this.ShurikensArray[CptArray]._visible && (InScreen)) { this.ShurikensArray[CptArray]._x = this.ShurikensArray[CptArray]._x + (this.ShurikensArray[CptArray].XDirection * this.ShurikensSpeed); } else { this.ShurikensArray[CptArray]._visible = 0; } CptArray++; } }; CSprite.prototype.StartThrowShurikenOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } }; CSprite.prototype.IsSabreKeyPressedAfterRelease = function () { if (Key.isDown(this.SabreKey) && (this.SabreKeyRelease)) { this.SabreKeyRelease = 0; return(1); } return(0); }; CSprite.prototype.TestSabreKeyRelease = function () { if (!Key.isDown(this.SabreKey)) { this.SabreKeyRelease = 1; } }; CSprite.prototype.InitSabreHit = function () { this.SabreHit = 2; }; CSprite.prototype.StartSabreHitOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } }; CSprite.prototype.IsHittingWithSabre = function () { if (0 < this.SabreHit) { return(1); } return(0); }; CSprite.prototype.SabreHit = function (EnemiesObjArray) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } CptArray--; if (HitValue) { return(CptArray); } return(0); }; CSprite.prototype.ContinueSabreHit = function () { this.SabreHit = this.SabreHit - 1; }; CSprite.prototype.IsEndSabreHit = function () { return(!this.SabreHit); }; CSprite.prototype.IsBlinking = function () { return(this.BlinkValue); }; CSprite.prototype.IsTouchedByEnemy = function (ArrayOfEnemiesObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue1; var XValue2; var YValue; var YInc; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue1 = SpriteBounds.xMin; } else { XValue1 = SpriteBounds.xMax; } XValue2 = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); YInc = (SpriteBounds.yMax - SpriteBounds.yMin) / 3; HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < ArrayOfEnemiesObj.length)) { YValue = SpriteBounds.yMin; while ((!HitValue) && (YValue < SpriteBounds.yMax)) { HitValue = ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue1, YValue, true) || (ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue2, YValue, true)); YValue = YValue + YInc; } CptArray++; } return(HitValue); }; CSprite.prototype.TouchedByEnemyControl = function () { this.BlinkValue = G_NUM_OF_BLINKS; this.NumOfPower--; }; CSprite.prototype.ContinueBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; };
Frame 80
function CEnemy(MaxResurrecTime, MaxPowerVal, ClipEnemy) { this.MaxBlink = 10; this.BlinkValue = this.MaxBlink; this.CurrentResurrectionTime = 0; this.MaxResurrectionTime = MaxResurrecTime; this.MaxPower = MaxPowerVal; this.CurrentPower = this.MaxPower; this.Clip = ClipEnemy; this.ClipSaveX = this.Clip._x; this.ClipSaveY = this.Clip._y; } function EnemyHitBySprite(EnemiesObjArray, SpriteObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = SpriteObj.Clip.getBounds(_root); if (SpriteObj.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; return(CptArray); } return(-1); } return(-1); } function EnemyHitByShurikensOfSprite(EnemiesObjArray, SpriteObj, ShurikensBonusMovieClip) { var HitValue; var CptShuriken; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; var AddScore = 0; CptShuriken = 0; while (CptShuriken < SpriteObj.ShurikensArray.length) { if (SpriteObj.ShurikensArray[CptShuriken]._visible) { HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = CurrentEnemy.Clip.hitTest(SpriteObj.ShurikensArray[CptShuriken]._x, SpriteObj.ShurikensArray[CptShuriken]._y, true); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; ShurikensBonusControl(EnemiesObjArray[CptArray], ShurikensBonusMovieClip); } SpriteObj.ShurikensArray[CptShuriken]._visible = 0; AddScore = AddScore + G_ENEMY_SCORE_VALUE; } } CptShuriken++; } return(AddScore); } function EnemiesControl(EnemiesObjArray) { var Cpt; var CurrentEnemy; Cpt = 0; while (Cpt < EnemiesObjArray.length) { CurrentEnemy = EnemiesObjArray[Cpt]; if (CurrentEnemy.IsBlinking()) { CurrentEnemy.DoBlink(); CurrentEnemy.ContinueMoveIfBlinkFinished(); } else if (CurrentEnemy.IsDead()) { CurrentEnemy.DoResurrectionIfTimeElapsed(); } Cpt++; } } function ShurikensBonusControl(EnemyObj, ShurikensBonusMovieClip) { if ((ShurikensBonusMovieClip._currentFrame == 1) && (!Math.floor(Math.random() * G_RANDOM_BONUS_SHURIKENS))) { ShurikensBonusMovieClip._x = EnemyObj.Clip._x + EnemyObj.Clip.Enemy._x; ShurikensBonusMovieClip._y = EnemyObj.Clip._y; ShurikensBonusMovieClip.play(); } } function ContinueBossBlink(BossMovieClip, BlinkValue) { if (BlinkValue & 1) { BossMovieClip._visible = 1; } else { BossMovieClip._visible = 0; } BlinkValue--; return(BlinkValue); } function BossHitsBySprite(BossHitMovieClip, SpriteObject) { var SBounds = SpriteObject.Clip.getBounds(_root); var XValue; if (SpriteObject.Direction == G_RIGHT_DIRECTION) { XValue = SBounds.xMax; } else { XValue = SBounds.xMin; } return((BossHitMovieClip.hitTest(XValue, SBounds.yMin, true) || (BossHitMovieClip.hitTest(XValue, SpriteObject.Clip._y, true))) || (BossHitMovieClip.hitTest(XValue, SBounds.yMax, true))); } function BossHitsByShurikens(BossHitMovieClip, ShurikensArray) { var HitValue; var CptShuriken; HitValue = 0; CptShuriken = 0; while ((!HitValue) && (CptShuriken < ShurikensArray.length)) { if (ShurikensArray[CptShuriken]._visible) { HitValue = BossHitMovieClip.hitTest(ShurikensArray[CptShuriken]._x, ShurikensArray[CptShuriken]._y, true); } CptShuriken++; } return(HitValue); } function SpriteHitsByBoss(BossHitMovieClip, SpriteObject) { var SpriteBounds = SpriteObject.Clip.getBounds(_root); var Average; var XCenter; var YCenter; Average = (SpriteBounds.xMax - SpriteBounds.xMin) / 2; YCenter = SpriteObject.Clip._y; if (((SpriteObject.IsJumping() || (SpriteObject.IsFalling())) || (SpriteObject.IsJumpingFromWall())) || (SpriteObject.IsWaitingOnWall())) { XCenter = SpriteObject.Clip._x; } else if (SpriteObject.Direction == G_RIGHT_DIRECTION) { SpriteBounds.xMax = SpriteBounds.xMax - Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } else { SpriteBounds.xMin = SpriteBounds.xMin + Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } return((((BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(XCenter, YCenter, true))); } CEnemy.prototype.IsBlinking = function () { return(this.BlinkValue); }; CEnemy.prototype.DoBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; }; CEnemy.prototype.ContinueMoveIfBlinkFinished = function () { if (!this.BlinkValue) { this.Clip.play(); } }; CEnemy.prototype.ApplyTouched = function () { var CurrentX; var CurrentY; var NewTime; var Point; this.CurrentPower--; if (this.CurrentPower) { this.Clip.stop(); this.BlinkValue = this.MaxBlink; return(0); } this.Clip.stop(); this.Clip.Enemy.play(); NewTime = new Date(); this.CurrentResurrectionTime = NewTime.getTime() / 1000; delete NewTime; return(1); }; CEnemy.prototype.IsDead = function () { return(!this.CurrentPower); }; CEnemy.prototype.DoResurrectionIfTimeElapsed = function () { var NewTime = new Date(); if (((NewTime.getTime() / 1000) - this.CurrentResurrectionTime) >= this.MaxResurrectionTime) { this.CurrentPower = this.MaxPower; this.Clip.gotoAndPlay(1); this.CurrentResurrectionTime = 0; this.BlinkValue = 10; } delete NewTime; };
Frame 81
function SpriteHitsFireBall(SpriteMC, FireBallMC) { var SpBounds; SpBounds = SpriteMC.getBounds(_root); return((FireBallMC.hitTest(SpriteMC._x, SpriteMC._y, true) || (FireBallMC.hitTest(SpriteMC._x, SpBounds.yMin, true))) || (FireBallMC.hitTest(SpriteMC._x, SpBounds.yMax, true))); } function RefreshEnergyBar(Power, PowerMax, EnergyBarMC) { if (Power == 0) { Power = 1; } EnergyBarMC.gotoAndStop(Math.floor(EnergyBarMC._totalFrames - ((Power * EnergyBarMC._totalFrames) / PowerMax))); } function FishHitsByShurikens(FishMC, ShurikensArray) { var Cpt; var HitVal; Cpt = 0; HitVal = 0; while ((Cpt < ShurikensArray.length) && (!HitVal)) { if ((ShurikensArray[Cpt]._visible && (FishMC.hitTest(ShurikensArray[Cpt]._x, ShurikensArray[Cpt]._y, true))) && (25 >= FishMC.Poisson._currentFrame)) { ShurikensArray[Cpt]._visible = 0; FishMC.stop(); FishMC.Poisson.gotoAndPlay("Mort"); HitVal = 1; } Cpt++; } } function SpriteHitsBoules(SpriteObj, TestBouleMC) { var SpriteBounds; SpriteBounds = SpriteObj.Clip.getBounds(_root); if (SpriteObj.Direction == G_RIGHT_DIRECTION) { SpriteBounds.xMax = (SpriteBounds.xMax + SpriteBounds.xMin) / 2; } else { SpriteBounds.xMin = (SpriteBounds.xMax + SpriteBounds.xMin) / 2; } return((TestBouleMC.hitTest(SpriteBounds.xMin, SpriteObj.Clip._y, true) || (TestBouleMC.hitTest(SpriteBounds.xMax, SpriteObj.Clip._y, true))) || (TestBouleMC.hitTest((SpriteBounds.xMax + SpriteBounds.xMin) / 2, SpriteObj.Clip._y, true))); } Ninja = new CSprite(ClipNinja, ClipShuriken, Key.UP, Key.DOWN, Key.LEFT, Key.RIGHT, 87, Key.SPACE, 0, 20); ClefOk = false; PorteOk = false; LevierOK = false; SwimOk = false;
Frame 82
if (SwimOk) { Ninja.Swim(G_NO_MOVEMENT); } SwimOk = false; if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2); ClipPoisson2.gotoAndPlay(40); ClipPoisson3.gotoAndPlay(80); Boule2.gotoAndPlay(15); ClipTestBoule2.gotoAndPlay(15); Boule3.gotoAndPlay(20); ClipTestBoule3.gotoAndPlay(20); BossPowerMax = 30; BossPower = BossPowerMax; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 83
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (((((SpriteHitsBoules(Ninja, ClipTestBoule1) || (SpriteHitsBoules(Ninja, ClipTestBoule2))) || (SpriteHitsBoules(Ninja, ClipTestBoule3))) || (ClipNinja.hitTest(ClipPoisson))) || (ClipNinja.hitTest(ClipPoisson2))) || (ClipNinja.hitTest(ClipPoisson3))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); FishHitsByShurikens(ClipPoisson, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson2, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson3, Ninja.ShurikensArray); if (ClipNinja.hitTest(ClipClef) && (!ClefOk)) { ClefOk = true; ClipClef.gotoAndPlay("FinClef"); } if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if (Ninja.IsHittingClip(ClipScreen1)) { delete ClipPlatformsArray; gotoAndPlay (99); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 25; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_RIGHT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (99); } Ninja.MoveShurikens(); play();
Frame 84
prevFrame();
Frame 99
if (SwimOk) { Ninja.Swim(G_NO_MOVEMENT); } SwimOk = false; if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2); ClipPoisson2.gotoAndPlay(70); ClipPoisson3.gotoAndPlay(90); Boule2.gotoAndPlay(15); ClipTestBoule2.gotoAndPlay(15); Boule3.gotoAndPlay(20); ClipTestBoule3.gotoAndPlay(20); Boule4.gotoAndPlay(30); ClipTestBoule4.gotoAndPlay(30); BossPowerMax = 30; BossPower = BossPowerMax; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 100
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if ((((((SpriteHitsBoules(Ninja, ClipTestBoule1) || (SpriteHitsBoules(Ninja, ClipTestBoule2))) || (SpriteHitsBoules(Ninja, ClipTestBoule3))) || (SpriteHitsBoules(Ninja, ClipTestBoule4))) || (ClipNinja.hitTest(ClipPoisson))) || (ClipNinja.hitTest(ClipPoisson2))) || (ClipNinja.hitTest(ClipPoisson3))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); FishHitsByShurikens(ClipPoisson, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson2, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson3, Ninja.ShurikensArray); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if (Ninja.IsHittingClip(ClipScreen1)) { delete ClipPlatformsArray; gotoAndPlay (119); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 25; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_RIGHT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (119); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = 116; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (82); } else if (Ninja.IsHittingClip(ClipScreen4)) { G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_LEFT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (82); } Ninja.MoveShurikens(); play();
Frame 101
prevFrame();
Frame 119
if (SwimOk) { Ninja.Swim(G_NO_MOVEMENT); } SwimOk = false; if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9); ClipPoisson2.gotoAndPlay(70); ClipPoisson3.gotoAndPlay(90); Boule3.gotoAndPlay(20); ClipTestBoule3.gotoAndPlay(20); Boule4.gotoAndPlay(30); ClipTestBoule4.gotoAndPlay(30); BossPowerMax = 30; BossPower = BossPowerMax; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 120
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if ((((SpriteHitsBoules(Ninja, ClipTestBoule3) || (SpriteHitsBoules(Ninja, ClipTestBoule4))) || (ClipNinja.hitTest(ClipPoisson))) || (ClipNinja.hitTest(ClipPoisson2))) || (ClipNinja.hitTest(ClipPoisson3))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); FishHitsByShurikens(ClipPoisson, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson2, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson3, Ninja.ShurikensArray); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if (Ninja.IsHittingClip(ClipScreen1)) { delete ClipPlatformsArray; gotoAndPlay (139); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 25; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_RIGHT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (139); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = 116; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (99); } else if (Ninja.IsHittingClip(ClipScreen4)) { G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_LEFT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (99); } Ninja.MoveShurikens(); play();
Frame 121
prevFrame();
Frame 139
if (SwimOk) { Ninja.Swim(G_NO_MOVEMENT); } SwimOk = false; if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3); ClipPoisson2.gotoAndPlay(70); ClipPoisson3.gotoAndPlay(90); if (PorteOk) { ClipPorte1.gotoAndStop(ClipPorte1._totalframes); } if (LevierOK) { ClipLevier.gotoAndStop(ClipLevier._totalframes); } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 140
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) || (Ninja.IsHittingClip(ClipPorte1))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if (((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) || (Ninja.IsHittingClip(ClipPorte1))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if ((((SpriteHitsBoules(Ninja, ClipTestBoule3) || (SpriteHitsBoules(Ninja, ClipTestBoule4))) || (ClipNinja.hitTest(ClipPoisson))) || (ClipNinja.hitTest(ClipPoisson2))) || (ClipNinja.hitTest(ClipPoisson3))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); FishHitsByShurikens(ClipPoisson, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson2, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson3, Ninja.ShurikensArray); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if ((Ninja.IsHittingClip(ClipPorte1) && (ClefOk)) && (ClipPorte1._currentFrame == 1)) { PorteOk = true; ClipPorte1.play(); } if (ClipNinja.hitTest(ClipLevier) && (ClipLevier._currentFrame == 1)) { LevierOK = true; ClipLevier.play(); } if (Ninja.IsHittingClip(ClipScreen2)) { SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (159); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = 116; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (119); } else if (Ninja.IsHittingClip(ClipScreen4)) { G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_LEFT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (119); } Ninja.MoveShurikens(); play();
Frame 141
prevFrame();
Frame 159
if (SwimOk) { Ninja.Swim(G_NO_MOVEMENT); } SwimOk = false; if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy1 = new CEnemy(0, 1, Pic1); Enemy2 = new CEnemy(0, 1, Pic2); Enemy3 = new CEnemy(0, 1, Pic3); Enemy4 = new CEnemy(0, 1, Pic4); Enemy5 = new CEnemy(0, 1, Pic5); Enemy6 = new CEnemy(0, 1, Pic6); EnemiesArray = new Array(Enemy1, Enemy2, Enemy3, Enemy4, Enemy5, Enemy6); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3); Pic1.gotoAndPlay(15); Pic2.gotoAndPlay(45); Pic4.gotoAndPlay(15); Pic5.gotoAndPlay(45); if (PorteOk) { ClipPorte1.gotoAndStop(ClipPorte1._totalframes); } if (LevierOK) { ClipLevier.gotoAndStop(ClipLevier._totalframes); } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 160
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if ((Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if (((Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if ((Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if ((Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipMurNoMvt2))) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray) || (ClipNinja.hitTest(PFPic))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete Enemy4; delete Enemy5; delete Enemy6; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if ((Ninja.IsHittingClip(ClipPorte1) && (ClefOk)) && (ClipPorte1._currentFrame == 1)) { PorteOk = true; ClipPorte1.play(); } if (ClipNinja.hitTest(ClipLevier) && (ClipLevier._currentFrame == 1)) { LevierOK = true; ClipLevier.play(); } if (Ninja.IsHittingClip(ClipScreen2)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete Enemy4; delete Enemy5; delete Enemy6; G_NEW_SCREEN_X = 25; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_RIGHT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (179); } else if (Ninja.IsHittingClip(ClipScreen4)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete Enemy4; delete Enemy5; delete Enemy6; G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_LEFT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (139); } Ninja.MoveShurikens(); play();
Frame 161
prevFrame();
Frame 179
if (SwimOk) { Ninja.Swim(G_NO_MOVEMENT); } SwimOk = false; if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy1 = new CEnemy(0, 1, Pic1); Enemy2 = new CEnemy(0, 1, Pic2); Enemy3 = new CEnemy(0, 1, Pic3); EnemiesArray = new Array(Enemy1, Enemy2, Enemy3); ClipPlatformsArray = new Array(Platform1); Pic2.gotoAndPlay(40); Pic3.gotoAndPlay(20); if (LevierOK) { ClipMurNoMvt._x = -100; ClipMur._x = ClipMur._x + 100; } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 180
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingClip(ClipMurNoMvt) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray) || (ClipNinja.hitTest(PFPic))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete Enemy4; delete Enemy5; delete Enemy6; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if ((Ninja.IsHittingClip(ClipPorte1) && (ClefOk)) && (ClipPorte1._currentFrame == 1)) { PorteOk = true; ClipPorte1.play(); } if (ClipNinja.hitTest(ClipLevier) && (ClipLevier._currentFrame == 1)) { LevierOK = true; ClipLevier.play(); } if (Ninja.IsHittingClip(ClipScreen2)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; G_NEW_SCREEN_X = 25; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_RIGHT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (199); } else if (Ninja.IsHittingClip(ClipScreen4)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; G_NEW_SCREEN_X = 376; G_NEW_SCREEN_Y = ClipNinja._y; G_NEW_DIRECTION = G_LEFT_DIRECTION; SwimOk = true; delete ClipPlatformsArray; gotoAndPlay (159); } Ninja.MoveShurikens(); play();
Frame 181
prevFrame();
Frame 199
ClipPlatformsArray = new Array(Platform1); ClipPoisson2.gotoAndPlay(70); ClipPoisson3.gotoAndPlay(90); GoGameOver = 0; BossPowerMax = 30; BossPower = BossPowerMax; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);
Frame 200
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.NumOfPower = 0; } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (((SpriteHitsByBoss(ClipBoss, Ninja) || (ClipNinja.hitTest(ClipPoisson))) || (ClipNinja.hitTest(ClipPoisson2))) || (ClipNinja.hitTest(ClipPoisson3))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if ((!BossBlinkValue) && (BossHitsByShurikens(ClipBoss.TestBrain, Ninja.ShurikensArray))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; RefreshEnergyBar(BossPower, BossPowerMax, EnergyBoss); } if (BossBlinkValue) { BossBlinkValue = ContinueBossBlink(ClipBoss, BossBlinkValue); } FishHitsByShurikens(ClipPoisson, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson2, Ninja.ShurikensArray); FishHitsByShurikens(ClipPoisson3, Ninja.ShurikensArray); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } if (GoGameOver) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (219); } Ninja.MoveShurikens(); play();
Frame 201
prevFrame();
Frame 220
delete Ninja; stop();
Symbol 31 Button
on (release) { gotoAndPlay (1); }
Symbol 33 Button
on (release) { gotoAndPlay (1); }
Symbol 35 Button
on (release) { gotoAndPlay (1); }
Symbol 37 Button
on (release) { gotoAndPlay (1); }
Symbol 67 Button
on (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (59); }
Symbol 68 Button
on (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (23); }
Symbol 69 Button
on (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (10); }
Symbol 70 Button
on (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (36); }
Symbol 79 Button
on (release) { play(); }
Symbol 147 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 21
gotoAndPlay (1);
Symbol 161 MovieClip Frame 31
stop();
Symbol 163 MovieClip Frame 25
gotoAndPlay (1);
Symbol 163 MovieClip Frame 32
_parent.gotoAndPlay(90);
Symbol 165 MovieClip Frame 7
gotoAndPlay (1);
Symbol 165 MovieClip Frame 31
_parent.gotoAndPlay(90);
Symbol 166 MovieClip Frame 7
gotoAndPlay (1);
Symbol 166 MovieClip Frame 31
_parent.gotoAndPlay(90);
Symbol 190 MovieClip Frame 1
var Boucle = 12;
Symbol 190 MovieClip Frame 61
Boucle--;
Symbol 190 MovieClip Frame 73
if (Boucle) { gotoAndPlay (61); } else { gotoAndPlay (1); }
Symbol 232 MovieClip Frame 23
gotoAndPlay (3);
Symbol 248 MovieClip Frame 11
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 50
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 11
stop();
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 3
stop();
Symbol 304 MovieClip Frame 17
if (0 >= _root.BossPower) { gotoAndPlay (240); }
Symbol 304 MovieClip Frame 32
if (0 >= _root.BossPower) { gotoAndPlay (240); }
Symbol 304 MovieClip Frame 73
if (0 >= _root.BossPower) { gotoAndPlay (240); }
Symbol 304 MovieClip Frame 124
if (0 >= _root.BossPower) { gotoAndPlay (240); }
Symbol 304 MovieClip Frame 136
if (0 >= _root.BossPower) { gotoAndPlay (240); }
Symbol 304 MovieClip Frame 163
if (0 >= _root.BossPower) { gotoAndPlay (240); }
Symbol 304 MovieClip Frame 239
gotoAndPlay (17);
Symbol 304 MovieClip Frame 259
_root.GoGameOver = 1;
Symbol 310 Button
on (release) { gotoAndPlay (1); }

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Instance Names

"ClipAitchu"Frame 8Symbol 72 MovieClip
"ClipNinjaTouchedSound"Frame 79Symbol 147 MovieClip
"Platform1"Frame 79Symbol 149 MovieClip
"Platform2"Frame 79Symbol 149 MovieClip
"ClipScreen1"Frame 79Symbol 151 MovieClip
"ClipScreen2"Frame 79Symbol 151 MovieClip
"ClipMurNoMvt1"Frame 79Symbol 153 MovieClip
"ClipMurNoMvt2"Frame 79Symbol 153 MovieClip
"ClipWater"Frame 79Symbol 155 MovieClip
"ClipTestBoule1"Frame 79Symbol 157 MovieClip
"ClipTestBoule2"Frame 79Symbol 157 MovieClip
"ClipTestBoule3"Frame 79Symbol 157 MovieClip
"ClipClef"Frame 79Symbol 161 MovieClip
"ClipPoisson3"Frame 79Symbol 164 MovieClip
"ClipPoisson2"Frame 79Symbol 167 MovieClip
"ClipPoisson"Frame 79Symbol 167 MovieClip
"ClipShuriken"Frame 79Symbol 169 MovieClip
"ClipNinja"Frame 79Symbol 240 MovieClip
"Boule2"Frame 79Symbol 241 MovieClip
"Boule3"Frame 79Symbol 241 MovieClip
"ClipPlouf"Frame 79Symbol 248 MovieClip
"EnergyAitchu"Frame 79Symbol 251 MovieClip
"ClipNinjaTouchedSound"Frame 99Symbol 147 MovieClip
"ClipTestBoule1"Frame 99Symbol 157 MovieClip
"ClipTestBoule2"Frame 99Symbol 157 MovieClip
"ClipTestBoule3"Frame 99Symbol 157 MovieClip
"ClipTestBoule4"Frame 99Symbol 157 MovieClip
"ClipWater"Frame 99Symbol 155 MovieClip
"Platform1"Frame 99Symbol 149 MovieClip
"Platform2"Frame 99Symbol 149 MovieClip
"ClipScreen1"Frame 99Symbol 151 MovieClip
"ClipScreen2"Frame 99Symbol 151 MovieClip
"ClipScreen3"Frame 99Symbol 151 MovieClip
"ClipScreen4"Frame 99Symbol 151 MovieClip
"ClipPoisson3"Frame 99Symbol 164 MovieClip
"ClipPoisson2"Frame 99Symbol 167 MovieClip
"ClipPoisson"Frame 99Symbol 167 MovieClip
"ClipShuriken"Frame 99Symbol 169 MovieClip
"ClipNinja"Frame 99Symbol 240 MovieClip
"Boule2"Frame 99Symbol 241 MovieClip
"Boule3"Frame 99Symbol 241 MovieClip
"Boule4"Frame 99Symbol 241 MovieClip
"ClipPlouf"Frame 99Symbol 248 MovieClip
"EnergyAitchu"Frame 99Symbol 251 MovieClip
"ClipNinjaTouchedSound"Frame 119Symbol 147 MovieClip
"Platform1"Frame 119Symbol 149 MovieClip
"Platform2"Frame 119Symbol 149 MovieClip
"Platform3"Frame 119Symbol 149 MovieClip
"Platform4"Frame 119Symbol 149 MovieClip
"Platform5"Frame 119Symbol 149 MovieClip
"Platform6"Frame 119Symbol 149 MovieClip
"Platform7"Frame 119Symbol 149 MovieClip
"Platform8"Frame 119Symbol 149 MovieClip
"Platform9"Frame 119Symbol 149 MovieClip
"ClipTestBoule3"Frame 119Symbol 157 MovieClip
"ClipTestBoule4"Frame 119Symbol 157 MovieClip
"ClipWater"Frame 119Symbol 155 MovieClip
"ClipScreen1"Frame 119Symbol 151 MovieClip
"ClipScreen2"Frame 119Symbol 151 MovieClip
"ClipScreen3"Frame 119Symbol 151 MovieClip
"ClipScreen4"Frame 119Symbol 151 MovieClip
"ClipPoisson3"Frame 119Symbol 164 MovieClip
"ClipPoisson2"Frame 119Symbol 167 MovieClip
"ClipPoisson"Frame 119Symbol 167 MovieClip
"ClipShuriken"Frame 119Symbol 169 MovieClip
"ClipNinja"Frame 119Symbol 240 MovieClip
"Boule3"Frame 119Symbol 241 MovieClip
"Boule4"Frame 119Symbol 241 MovieClip
"ClipPlouf"Frame 119Symbol 248 MovieClip
"EnergyAitchu"Frame 119Symbol 251 MovieClip
"ClipNinjaTouchedSound"Frame 139Symbol 147 MovieClip
"ClipMurNoMvt1"Frame 139Symbol 153 MovieClip
"ClipMurNoMvt2"Frame 139Symbol 153 MovieClip
"ClipMurNoMvt3"Frame 139Symbol 153 MovieClip
"ClipScreen2"Frame 139Symbol 151 MovieClip
"ClipScreen3"Frame 139Symbol 151 MovieClip
"ClipScreen4"Frame 139Symbol 151 MovieClip
"ClipWater"Frame 139Symbol 155 MovieClip
"Platform1"Frame 139Symbol 149 MovieClip
"Platform2"Frame 139Symbol 149 MovieClip
"Platform3"Frame 139Symbol 149 MovieClip
"ClipPoisson3"Frame 139Symbol 164 MovieClip
"ClipPoisson2"Frame 139Symbol 167 MovieClip
"ClipPoisson"Frame 139Symbol 167 MovieClip
"ClipShuriken"Frame 139Symbol 169 MovieClip
"ClipNinja"Frame 139Symbol 240 MovieClip
"ClipPorte1"Frame 139Symbol 265 MovieClip
"ClipLevier"Frame 139Symbol 268 MovieClip
"ClipPlouf"Frame 139Symbol 248 MovieClip
"EnergyAitchu"Frame 139Symbol 251 MovieClip
"ClipNinjaTouchedSound"Frame 159Symbol 147 MovieClip
"ClipScreen2"Frame 159Symbol 151 MovieClip
"ClipScreen4"Frame 159Symbol 151 MovieClip
"ClipMurNoMvt"Frame 159Symbol 153 MovieClip
"ClipMurNoMvt2"Frame 159Symbol 153 MovieClip
"ClipMurNoMvt3"Frame 159Symbol 153 MovieClip
"ClipWater"Frame 159Symbol 155 MovieClip
"Platform1"Frame 159Symbol 149 MovieClip
"Platform2"Frame 159Symbol 149 MovieClip
"Platform3"Frame 159Symbol 149 MovieClip
"Pic1"Frame 159Symbol 273 MovieClip
"Pic2"Frame 159Symbol 273 MovieClip
"Pic3"Frame 159Symbol 273 MovieClip
"Pic4"Frame 159Symbol 273 MovieClip
"Pic5"Frame 159Symbol 273 MovieClip
"Pic6"Frame 159Symbol 273 MovieClip
"ClipShuriken"Frame 159Symbol 169 MovieClip
"ClipNinja"Frame 159Symbol 240 MovieClip
"ClipPlouf"Frame 159Symbol 248 MovieClip
"EnergyAitchu"Frame 159Symbol 251 MovieClip
"ClipNinjaTouchedSound"Frame 179Symbol 147 MovieClip
"ClipScreen2"Frame 179Symbol 151 MovieClip
"ClipScreen4"Frame 179Symbol 151 MovieClip
"ClipWater"Frame 179Symbol 155 MovieClip
"Platform1"Frame 179Symbol 149 MovieClip
"ClipMurNoMvt"Frame 179Symbol 153 MovieClip
"ClipMur"Frame 179Symbol 275 MovieClip
"Pic1"Frame 179Symbol 276 MovieClip
"Pic2"Frame 179Symbol 276 MovieClip
"Pic3"Frame 179Symbol 276 MovieClip
"PFPic"Frame 179Symbol 278 MovieClip
"ClipShuriken"Frame 179Symbol 169 MovieClip
"ClipNinja"Frame 179Symbol 240 MovieClip
"ClipPlouf"Frame 179Symbol 248 MovieClip
"EnergyAitchu"Frame 179Symbol 251 MovieClip
"ClipNinjaTouchedSound"Frame 199Symbol 147 MovieClip
"ClipMurNoMvt2"Frame 199Symbol 153 MovieClip
"ClipMurNoMvt1"Frame 199Symbol 153 MovieClip
"Platform1"Frame 199Symbol 149 MovieClip
"ClipWater"Frame 199Symbol 155 MovieClip
"ClipBoss"Frame 199Symbol 304 MovieClip
"ClipPoisson"Frame 199Symbol 167 MovieClip
"ClipPoisson2"Frame 199Symbol 167 MovieClip
"ClipPoisson3"Frame 199Symbol 167 MovieClip
"ClipShuriken"Frame 199Symbol 169 MovieClip
"ClipNinja"Frame 199Symbol 240 MovieClip
"ClipPlouf"Frame 199Symbol 248 MovieClip
"EnergyAitchu"Frame 199Symbol 251 MovieClip
"EnergyBoss"Frame 199Symbol 251 MovieClip
"Poisson"Symbol 164 MovieClip Frame 1Symbol 163 MovieClip
"Poisson"Symbol 167 MovieClip Frame 1Symbol 165 MovieClip
"TestBrain"Symbol 304 MovieClip Frame 1Symbol 284 MovieClip
"TestBrain"Symbol 304 MovieClip Frame 17Symbol 286 MovieClip

Labels

"debut"Frame 1
"menu"Frame 9
"regle"Frame 10
"credit"Frame 23
"FadeToIntro"Frame 36
"FadeToLevel1"Frame 59
"Start"Frame 82
"FinClef"Symbol 161 MovieClip Frame 22
"Mort"Symbol 163 MovieClip Frame 26
"Mort"Symbol 165 MovieClip Frame 26
"Mort"Symbol 166 MovieClip Frame 26
"MarcheD"Symbol 240 MovieClip Frame 1
"MarcheG"Symbol 240 MovieClip Frame 10
"PauseD"Symbol 240 MovieClip Frame 20
"PauseG"Symbol 240 MovieClip Frame 30
"SautMarcheD"Symbol 240 MovieClip Frame 40
"SautD"Symbol 240 MovieClip Frame 50
"SautMarcheG"Symbol 240 MovieClip Frame 60
"SautG"Symbol 240 MovieClip Frame 70
"Tombe"Symbol 240 MovieClip Frame 80
"TombeD"Symbol 240 MovieClip Frame 90
"TombeG"Symbol 240 MovieClip Frame 100
"NageD"Symbol 240 MovieClip Frame 110
"NageG"Symbol 240 MovieClip Frame 120
"NageHautD"Symbol 240 MovieClip Frame 130
"NageHautG"Symbol 240 MovieClip Frame 140
"NageBasD"Symbol 240 MovieClip Frame 150
"NageBasG"Symbol 240 MovieClip Frame 160
"NagePauseD"Symbol 240 MovieClip Frame 170
"NagePauseG"Symbol 240 MovieClip Frame 180
"SautMurVersD"Symbol 240 MovieClip Frame 190
"SautMurVersG"Symbol 240 MovieClip Frame 200
"PauseMurVersD"Symbol 240 MovieClip Frame 210
"PauseMurVersG"Symbol 240 MovieClip Frame 220
"PauseShurikenD"Symbol 240 MovieClip Frame 230
"PauseShurikenG"Symbol 240 MovieClip Frame 240
"PauseSabreD"Symbol 240 MovieClip Frame 250
"PauseSabreG"Symbol 240 MovieClip Frame 260
"Boucle"Symbol 304 MovieClip Frame 17
"Mort"Symbol 304 MovieClip Frame 240




http://swfchan.com/5/21905/info.shtml
Created: 27/5 -2019 11:37:00 Last modified: 27/5 -2019 11:37:00 Server time: 14/11 -2024 06:40:55