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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

Asteroid Belt.swf

This is the info page for
Flash #21917

(Click the ID number above for more basic data on this flash file.)


Text
Loading (163K)

Copyright 2000 Lightning Studios.  All Rights Reserved.

Start

Start

Start

Start

Instructions/Controls

Instructions/Controls

Instructions/Controls

Instructions/Controls

Copyright 2000 Lightning Studios.  All Rights Reserved.

Copyright 2000 Lightning Studios.  All Rights Reserved.

Back

Back

Back

Back

Instructions:
(Be Sure Caps Lock Is Off!)
Mouse Pointer = Ship Movement
"s" key = Laser Cannon
"q" key = Toggle High Quality

The Object of the game is to avoid as many asteroids as
possible.  Once you meet the target score for a level, you
will advance to the next level.

Scores Needed To Advance:
Level 1: 3000
Level 2: 8000
Level 3: 15000
Level 4: 30000
Level 5: 50000

Dodge = 100 pts
Shoot = 80pts

Dodge = 80
Shoot = 100

Q

Q

Q

Q

Shoot

Score:

Level:

Congratulations!  You have passed level 1!
Subsequent Levels will be attainable when
the full version is released!

Programming: Richard D. Hoppes
Graphics: Richard D. Hoppes
Special Thanks to: Newgrounds.com

Score:

Play Again?

Play Again?

Play Again?

Congratulations!  You have passed level 1!
Subsequent Levels will be attainable when
the full version is released!

Programming: Richard D. Hoppes
Graphics: Richard D. Hoppes
Special Thanks to: Newgrounds.com

Score:

Loading (114K)

Copyright 2000 Lightning Studios.  All Rights Reserved.

Game Over

Play Again?

Play Again?

Play Again?

Play Again?

Final Score:

http://www.societalnorm.com/lightning_studios/

http://www.societalnorm.com/lightning_studios/

http://www.societalnorm.com/lightning_studios/

http://www.societalnorm.com/lightning_studios/

hoppes@nevada.edu

hoppes@nevada.edu

hoppes@nevada.edu

hoppes@nevada.edu

Art, Programming, Game Concept & Sound Editing By Richard D. Hoppes
Music: "Intergalactic Remix" - The Beastie Boys (Please Don't Sue)
Copyright 2000 Lightning Studios.  All Rights Reserved.

Level Attained:

Continue

Continue

Continue

Continue

ActionScript [AS1/AS2]

Frame 2
life = "3"; score = "0"; rock1xpos = "0"; rock1ypos = "100"; rock2xpos = -"80"; rock2ypos = "0"; rock3xpos = -"80"; rock3ypos = "140"; setProperty("/rock1", _x , rock1xpos); setProperty("/rock1", _y , rock1ypos); setProperty("/rock2", _x , rock2xpos); setProperty("/rock2", _y , rock2ypos); setProperty("/rock3", _x , rock3xpos); setProperty("/rock3", _y , rock3ypos); laser_shoot1_xpos = -"100"; laser_shoot1_ypos = -"100"; laser_shoot2_xpos = -"100"; laser_shoot2_ypos = -"100";
Frame 5
ifFrameLoaded (43) { gotoAndPlay (10); }
Frame 7
gotoAndPlay (4);
Frame 10
level = "1"; setProperty("/rock1", _x , rock1xpos); setProperty("/rock2", _x , rock2xpos); setProperty("/rock3", _x , rock3xpos); setProperty("/laser_shoot1", _x , laser_shoot1_xpos); setProperty("/laser_shoot1", _y , laser_shoot1_ypos);
Frame 11
stop();
Frame 13
fscommand ("allowscale", "false"); if (life == "2") { setProperty("life3", _visible , "0"); setProperty("life2", _visible , "1"); setProperty("life1", _visible , "1"); } if (life == "1") { setProperty("life3", _visible , "0"); setProperty("life2", _visible , "0"); setProperty("life1", _visible , "1"); } if ("0" >= laser_shoot2_xpos) { laser_shoot2_xpos = "-100"; laser_shoot2_ypos = "-100"; setProperty("laser_shoot2", _x , laser_shoot2_xpos); setProperty("laser_shoot2", _y , laser_shoot2_ypos); laser_shoot2 = "0"; } if (laser_shoot2 == "1") { laser_shoot2_xpos = laser_shoot2_xpos - "35"; setProperty("laser_shoot2", _x , laser_shoot2_xpos); setProperty("laser_shoot2", _y , laser_shoot2_ypos); } if ("0" >= laser_shoot1_xpos) { laser_shoot1_xpos = "-100"; laser_shoot1_ypos = "-100"; setProperty("laser_shoot1", _x , laser_shoot1_xpos); setProperty("laser_shoot1", _y , laser_shoot1_ypos); laser_shoot1 = "0"; } if (laser_shoot1 == "1") { laser_shoot1_xpos = laser_shoot1_xpos - "35"; setProperty("laser_shoot1", _x , laser_shoot1_xpos); setProperty("laser_shoot1", _y , laser_shoot1_ypos); } if (score >= "3000") { if (rock3xpos >= "500") { rock3ypos = random("320") - "40"; rock3xpos = -"55"; score = score + "80"; } setProperty("/rock3", _x , rock3xpos); } if (score >= "3000") { if (score >= "50000") { rock3xpos = rock3xpos + "46"; } else if (score >= "30000") { rock3xpos = rock3xpos + "40"; } else if (score >= "15000") { rock3xpos = rock3xpos + "38"; } else if (score >= "8000") { rock3xpos = rock3xpos + "37"; } else if (score >= "5000") { rock3xpos = rock3xpos + "33"; } else { rock3xpos = rock3xpos + "25"; } } setProperty("/rock3", _y , rock3ypos); if (score >= "2400") { if (rock2xpos >= "500") { rock2ypos = random("320") - "40"; rock2xpos = "0"; score = score + "80"; } setProperty("/rock2", _x , rock2xpos); if (score >= "2400") { if (score >= "50000") { rock2xpos = rock2xpos + "45"; } else if (score >= "30000") { rock2xpos = rock2xpos + "43"; } else if (score >= "15000") { rock2xpos = rock2xpos + "40"; } else if (score >= "8000") { rock2xpos = rock2xpos + "37"; } else if (score >= "3000") { rock2xpos = rock2xpos + "34"; } else { rock2xpos = rock2xpos + "30"; } } setProperty("/rock2", _y , rock2ypos); } if (rock1xpos >= "500") { rock1ypos = random("320") - "40"; rock1xpos = "0"; score = score + "100"; } setProperty("/rock1", _x , rock1xpos); if (score < "1000") { rock1xpos = rock1xpos + "32"; } if (score >= "1000") { if (score >= "15000") { rock1xpos = rock1xpos + "48"; } else if (score >= "8000") { rock1xpos = rock1xpos + "44"; } else if (score >= "3000") { rock1xpos = rock1xpos + "41"; } else if (score >= "2000") { rock1xpos = rock1xpos + "38"; } else { rock1xpos = rock1xpos + "35"; } } setProperty("/rock1", _y , rock1ypos); if (score >= "3000") { if (score >= "50000") { level = "6"; } else if (score >= "30000") { level = "5"; } else if (score >= "15000") { level = "4"; } else if (score >= "8000") { level = "3"; } else { level = "2"; } }
Frame 14
call("tracking");
Frame 15
gotoAndPlay (13);
Frame 27
if ((((laser_shoot2_ypos < (rock3ypos + "32")) and ((rock3ypos - "32") < laser_shoot2_ypos)) and (laser_shoot2_xpos < (rock3xpos + "41"))) and ((rock3xpos - "47") < laser_shoot2_xpos)) { setProperty("rock_explode_movie_3", _x , rock3xpos); setProperty("rock_explode_movie_3", _y , rock3ypos); tellTarget ("/rock_explode_movie_3") { gotoAndPlay (1); }; laser_shoot2_xpos = -"100"; rock3xpos = -"20"; rock3ypos = -"200"; score = score + "100"; } if ((((laser_shoot2_ypos < (rock2ypos + "32")) and ((rock2ypos - "32") < laser_shoot2_ypos)) and (laser_shoot2_xpos < (rock2xpos + "41"))) and ((rock2xpos - "47") < laser_shoot2_xpos)) { setProperty("rock_explode_movie_2", _x , rock2xpos); setProperty("rock_explode_movie_2", _y , rock2ypos); tellTarget ("/rock_explode_movie_2") { gotoAndPlay (1); }; laser_shoot2_xpos = -"100"; rock2xpos = -"20"; rock2ypos = -"200"; score = score + "100"; } if ((((laser_shoot2_ypos < (rock1ypos + "40")) and ((rock1ypos - "40") < laser_shoot2_ypos)) and (laser_shoot2_xpos < (rock1xpos + "55"))) and ((rock1xpos - "62") < laser_shoot2_xpos)) { setProperty("rock_explode_movie", _x , rock1xpos); setProperty("rock_explode_movie", _y , rock1ypos); tellTarget ("/rock_explode_movie") { gotoAndPlay (1); }; laser_shoot2_xpos = -"100"; rock2xpos = -"20"; rock2ypos = -"200"; score = score + "80"; } if ((((laser_shoot1_ypos < (rock3ypos + "32")) and ((rock3ypos - "32") < laser_shoot1_ypos)) and (laser_shoot1_xpos < (rock3xpos + "41"))) and ((rock3xpos - "47") < laser_shoot1_xpos)) { setProperty("rock_explode_movie_3", _x , rock3xpos); setProperty("rock_explode_movie_3", _y , rock3ypos); tellTarget ("/rock_explode_movie_3") { gotoAndPlay (1); }; laser_shoot1_xpos = -"100"; rock3xpos = -"20"; rock3ypos = -"200"; score = score + "100"; } if ((((laser_shoot1_ypos < (rock2ypos + "32")) and ((rock2ypos - "32") < laser_shoot1_ypos)) and (laser_shoot1_xpos < (rock2xpos + "41"))) and ((rock2xpos - "47") < laser_shoot1_xpos)) { setProperty("rock_explode_movie_2", _x , rock2xpos); setProperty("rock_explode_movie_2", _y , rock2ypos); tellTarget ("/rock_explode_movie_2") { gotoAndPlay (1); }; laser_shoot1_xpos = -"100"; rock2xpos = -"20"; rock2ypos = -"200"; score = score + "100"; } if ((((laser_shoot1_ypos < (rock1ypos + "40")) and ((rock1ypos - "40") < laser_shoot1_ypos)) and (laser_shoot1_xpos < (rock1xpos + "55"))) and ((rock1xpos - "62") < laser_shoot1_xpos)) { setProperty("rock_explode_movie", _x , rock1xpos); setProperty("rock_explode_movie", _y , rock1ypos); tellTarget ("/rock_explode_movie") { gotoAndPlay (1); }; laser_shoot1_xpos = -"100"; rock1xpos = -"20"; rock1ypos = -"200"; score = score + "80"; } if ((((mousev < (rock3ypos + "44")) and ((rock3ypos - "44") < mousev)) and (mouseh < (rock3xpos + "56"))) and ((rock3xpos - "63") < mouseh)) { rock1xpos = -"20"; rock2xpos = -"60"; rock3xpos = -"60"; rock1ypos = -"200"; rock2ypos = -"200"; rock3ypos = -"200"; laser_shoot1_xpos = -"100"; life = life - "1"; if (life < "1") { gotoAndStop (139); } else { gotoAndPlay (35); } } else { gotoAndPlay (13); } if ((((mousev < (rock2ypos + "44")) and ((rock2ypos - "44") < mousev)) and (mouseh < (rock2xpos + "56"))) and ((rock2xpos - "63") < mouseh)) { rock1xpos = -"20"; rock2xpos = -"60"; rock3xpos = -"60"; rock1ypos = -"200"; rock2ypos = -"200"; rock3ypos = -"200"; laser_shoot1_xpos = -"100"; life = life - "1"; if (life < "1") { gotoAndStop (139); } else { gotoAndPlay (35); } } if (tracking == "1") { mouseh = getProperty("/tracker", _x); mousev = getProperty("/tracker", _y); setProperty("/centre", _y , mousev); setProperty("/centre", _x , mouseh); } if ((((mousev < (rock1ypos + "48")) and ((rock1ypos - "48") < mousev)) and (mouseh < (rock1xpos + "63"))) and ((rock1xpos - "70") < mouseh)) { rock1xpos = -"20"; rock2xpos = -"60"; rock3xpos = -"60"; rock1ypos = -"200"; rock2ypos = -"200"; rock3ypos = -"200"; laser_shoot1_xpos = -"100"; life = life - "1"; if (life < "1") { gotoAndStop (139); } else { gotoAndPlay (35); } }
Frame 35
tellTarget ("/centre") { gotoAndPlay (10); }
Frame 39
gotoAndPlay (140);
Frame 43
gotoAndPlay (13);
Frame 49
gotoAndStop (4);
Frame 57
stopAllSounds();
Frame 65
stop();
Frame 131
gotoAndStop (11);
Frame 139
stopAllSounds();
Frame 184
stop();
Symbol 13 Button
on (release) { gotoAndPlay (13); }
Symbol 19 Button
on (release) { gotoAndStop (12); }
Symbol 28 Button
on (release) { gotoAndStop (11); }
Symbol 33 MovieClip Frame 11
gotoAndPlay (1);
Symbol 43 Button
on (release, keyPress "q") { toggleHighQuality(); }
Symbol 46 Button
on (press, keyPress "s") { if (laser_shoot1 == "0") { tellTarget ("/laser_sound") { gotoAndPlay ("play"); }; laser_shoot1 = "1"; laser_shoot1_xpos = mouseh; laser_shoot1_ypos = mousev + "12"; } else if ((laser_shoot1 == "1") and (laser_shoot2 == "0")) { tellTarget ("/laser_sound") { gotoAndPlay ("play"); }; laser_shoot2 = "1"; laser_shoot2_xpos = mouseh; laser_shoot2_ypos = mousev + "12"; } }
Symbol 47 MovieClip Frame 16
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 3
gotoAndPlay (1);
Symbol 61 Button
on (rollOver) { startDrag ("/tracker", true); gotoAndStop (8); Set("/:tracking", "1"); }
Symbol 62 MovieClip Frame 3
gotoAndPlay (1);
Symbol 84 Button
on (release) { gotoAndPlay (1); }
Symbol 99 Button
on (release) { gotoAndPlay (1); }
Symbol 107 Button
on (release) { getURL ("http://www.societalnorm.com/lightning_studios/index.html", "_blank"); }
Symbol 113 Button
on (release) { getURL ("mailto:hoppes@nevada.edu"); }
Symbol 151 Button
on (release) { gotoAndPlay (13); }

Library Items

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Symbol 5 GraphicUsed by:Timeline
Symbol 6 SoundUsed by:Timeline
Symbol 7 EditableTextUses:2Used by:13
Symbol 8 EditableTextUses:2Used by:13
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Symbol 10 GraphicUsed by:13
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Symbol 49 SoundUsed by:50
Symbol 50 MovieClipUses:48 49Used by:Timeline
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Symbol 55 SoundUsed by:59  Timeline
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Instance Names

"rock1"Frame 12Symbol 33 MovieClip
"rock2"Frame 12Symbol 33 MovieClip
"rock1"Frame 13Symbol 33 MovieClip
"rock2"Frame 13Symbol 33 MovieClip
"rock3"Frame 13Symbol 33 MovieClip
"laser_shoot1"Frame 13Symbol 37 MovieClip
"rock_explode_movie"Frame 13Symbol 47 MovieClip
"laser_sound"Frame 13Symbol 50 MovieClip
"rock_explode_movie_2"Frame 13Symbol 47 MovieClip
"rock_explode_movie_3"Frame 13Symbol 47 MovieClip
"laser_shoot2"Frame 13Symbol 37 MovieClip
"centre"Frame 13Symbol 59 MovieClip
"tracker"Frame 13Symbol 62 MovieClip
"life1"Frame 13Symbol 69 MovieClip
"life2"Frame 13Symbol 71 MovieClip
"life3"Frame 13Symbol 73 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loading"Frame 4
"play"Frame 10
"loading done"Frame 11
"instructions"Frame 12
"start"Frame 13
"tracking"Frame 27
"hit"Frame 35
"last"Frame 43
"end"Frame 57
"play"Symbol 50 MovieClip Frame 4
"explosion"Symbol 59 MovieClip Frame 10
"small"Symbol 62 MovieClip Frame 8

Dynamic Text Variables

scoreSymbol 65 EditableText""
levelSymbol 67 EditableText""
scoreSymbol 79 EditableText""
scoreSymbol 88 EditableText""
scoreSymbol 101 EditableText""
levelSymbol 116 EditableText""




http://swfchan.com/5/21917/info.shtml
Created: 27/5 -2019 11:13:59 Last modified: 27/5 -2019 11:13:59 Server time: 22/12 -2024 09:11:17