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Big Super Hero Wish.swf

This is the info page for
Flash #21946

(Click the ID number above for more basic data on this flash file.)


Text
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Watch the Fairly OddParents on Nickelodeon!

The time allowed
per level.

Instructions

Your current score

Moving from one
panel to the next:

Once you've clicked in
one of the four panels
you want to start in ...

Watch for the flashing arrow.
It directs towards a high level of villainry!

Hint:

Controls:

Send as many villains as you can to Supervillain Jail
by zapping them with your teleportation ray.

Jail

- Click your mouse to zap villains

meanWhile...

Somewhere...

Something...

Somehow...

Point at a red arrow
to move to
another panel

and with my utility cleft, I can swing
from panelto panel!

-Use your mouse to aim your teleportation ray

To see your high score ranking, you have to log in to MyNick!

Short Fuse

Baby shredder

Dr. Crocktopus

bull-e

spatula
woman

Aj

Bouncing
boil

wanda

MML

Cosmo

Don't
Zap

Zap
Away!

Negachin!

Next

Back

If you see a flashing object
in the game, click on it to
receive a special downloadable

Fairly Oddparents Big Superhero

Wish Digital Collectible Card

2650

0: 56

Jail

score

Villains

Friends

9

5

Your current timer.

Your current score

if time runs out and you haven't
zapped enough vilains, you lose.

look out for the
Time Freeze icon !

)

(

Start GAme

Start

Game

look out for the
Crimson Chin Bonus !

The maximum number of friend
zaps allowed for every round.

to move on to the next level.
After the meter goes green,the
remaining ones are just bonus points

if this number reaches zero, you lose.
The number of friend zaps left after
each level count as Big Bonus Points!

The Number of Villains to be zapped

Instructions

Instructions

Start Game

Start Game

hen Timmy wished
his friends could
become superheroes,

W

Be careful what you wish for!

His wish came true --
but he also turned
all their enemies into...

Now it's up to CLEFT,
The Boy Chin Wonder,

and save the town
from being overrun by

EVIL!

to zap the baddies into
Supervillain Jail with his
trusty teleportation ray...

Can Cleft...

...THE BOY CHIN WONDER...

From villainous plunder???

Defend his city...

V

mnc_mv

Boil_mv

boil sfx

mnc
sfx

1:30

fps:

2650

99

0

:

C

Bull_mv

Cosmo_mv

Wanda_mv

Wolverine_mv

aj_mv

spatula_mv

Dr. Crocktopus_mv

fuse_mv

sfx
bull

sfx
Wolverine

S

Sfx
Crock

Sfx
fuse

Global
fx

Sfx
AJ

99

0

C
Score

Oh no!
Try again!

Oh no!
Try again!

Trading
Cards

?

?

Play again
to find me!

Fairly Oddparents Big Superhero
Wish digital trading cards!

Fairly Oddparents Big Superhero
Wish digital trading cards!

Congratulations!

Congratulations!

Click below
to download
your cards!

You found
these exclusive,

Kraft-sponsored

Restart

Play again

Next Level

JAIL

AT last!
Peace is
restored
througout
the city

Next

Or is it?

Negachin!

Drat! The
Boy Chin
Wonder
again!?

not Quite.
(predictable
isn't it?)

Hey!
Since when do
villaiins use the
front door?

Oh no!!,
NOT THE MALL!

Start

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 37 MovieClip in Frame 1
onClipEvent (load) { Btotal = _root.getBytesTotal(); } onClipEvent (enterFrame) { Bloaded = _root.getBytesLoaded(); if (Bloaded >= Btotal) { _parent.nextFrame(); } else { var percentage = Math.round((Bloaded / Btotal) * 100); this.gotoAndStop(percentage); } }
Frame 2
stop();
Frame 3
stop();
Instance of Symbol 955 MovieClip in Frame 4
onClipEvent (load) { function enemyTimer(objTimer) { if (objTimer.justPaused) { objTimer.timerWait = getTimer(); objTimer.justPaused = false; objTimer.pauseDifficulty = true; } var tempTimer = getTimer(); if (tempTimer >= (objTimer.timerWait + v.LEVEL1_TIMER_SHOOT)) { objTimer.finTimer = true; objTimer.pauseDifficulty = false; } else if (objTimer.justPaused) { objTimer.justPaused = false; } } function persoDigout(objDigout) { switch (objDigout.enemyState) { case "playAnim" : _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom].gotoAndPlay("digout"); _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom]._x = objDigout.startX; _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom]._y = objDigout.startY; return; case "idle" : if ((!objDigout.finTimer) and (!objDigout.timedAlready)) { objDigout.timedAlready = true; objDigout.zappable = true; objDigout.pauseDifficulty = true; objDigout.justPaused = true; v.enemyTimer(objDigout); } else if ((!objDigout.justPaused) and objDigout.pauseDifficulty) { v.enemyTimer(objDigout); } else if ((!objDigout.pauseDifficulty) and objDigout.finTimer) { objDigout.zappable = false; objDigout.finTimer = false; objDigout.enemyState = "hide"; _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom].digout.gotoAndPlay("digin"); } return; case "hide" : return; case "end" : if (objDigout.enemyNum == 2) { v.enemy2 = false; _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom].removeMovieClip(); } else if (objDigout.enemyNum == 3) { v.enemy3 = false; _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom].removeMovieClip(); } else if (objDigout.enemyNum == 4) { v.enemy4 = false; _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom].removeMovieClip(); } else if (objDigout.enemyNum == 5) { v.enemy5 = false; _parent.pan.bg["enemy" + objDigout.enemyNum][objDigout.nom].removeMovieClip(); } objDigout.enemyState = ""; objDigout.action = ""; objDigout.enemyMoving = false; objDigout.enemyPopout = false; objDigout.enemyFlying = false; objDigout.poppedout = false; objDigout.digout = false; objDigout = new Object(); objDigout.action = ""; } } function persoMovements(objMove) { switch (objMove.enemyState) { case "going" : _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].gotoAndPlay("move"); if (objMove.startX < objMove.endX) { _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom]._xscale = -100; } objMove.enemyState = "ligne"; return; case "ligne" : if (objMove.lineTime) { objMove.frame++; if (objMove.frame == 1) { var depthTemp = (objMove.depth + 1); var lineScale = (objMove.startX - objMove.endX); _parent.pan.bg.ligne1.gotoAndStop(objMove.nom); _parent.pan.bg.ligne1.ligne._xscale = objMove.scale; _parent.pan.bg.ligne1.ligne._yscale = objMove.scale; if (lineScale < 0) { lineScale = -lineScale; } _parent.pan.bg.ligne1.ligne._width = lineScale; if (objMove.startX > objMove.endX) { _parent.pan.bg.ligne1._x = objMove.endX + (lineScale / 2); _parent.pan.bg.ligne1._y = objMove.startY; } else { _parent.pan.bg.ligne1._x = objMove.endX - (lineScale / 2); _parent.pan.bg.ligne1._y = objMove.startY; } } if (objMove.frame == 2) { objMove.lineTime = false; _parent.pan.bg.ligne1.gotoAndStop("inactive"); if (objMove.endExposer) { objMove.enemyState = ""; v.animEnemyPlaying = false; objMove.action = ""; if (objMove.enemyNum == 2) { v.enemy2 = false; _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].removeMovieClip(); } else if (objMove.enemyNum == 3) { v.enemy3 = false; _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].removeMovieClip(); } else if (objMove.enemyNum == 4) { v.enemy4 = false; _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].removeMovieClip(); } else if (objMove.enemyNum == 5) { v.enemy5 = false; _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].removeMovieClip(); } objMove.enemyMoving = false; objMove.enemyPopout = false; objMove.enemyFlying = false; objMove.poppedout = false; objMove.digout = false; objMove = new Object(); objMove.action = ""; } else { objMove.enemyState = "idle"; objMove.timedAlready = false; } } } if (objMove.nom == "Crocktopus") { if (objMove.animDone and (!objMove.endExposer)) { objMove.enemyState = "idle"; objMove.timedAlready = false; objMove.animDone = false; } else if (objMove.animDone and objMove.endExposer) { objMove.enemyState = ""; v.animEnemyPlaying = false; objMove.action = ""; objMove.enemyMoving = false; objMove.enemyPopout = false; objMove.enemyFlying = false; objMove.poppedout = false; objMove.digout = false; _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].removeMovieClip(); objMove = new Object(); objMove.action = ""; } } return; case "idle" : if ((!objMove.finTimer) and (!objMove.timedAlready)) { objMove.timedAlready = true; objMove.zappable = true; objMove.justPaused = true; v.enemyTimer(objMove); _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].gotoAndPlay("idle"); _parent.pan.bg["enemy" + objMove.enemyNum]._x = objMove.endX; _parent.pan.bg["enemy" + objMove.enemyNum]._y = objMove.endY; } else if ((!objMove.justPaused) and objMove.pauseDifficulty) { v.enemyTimer(objMove); } else if (objMove.finTimer) { objMove.finTimer = false; objMove.enemyState = "back"; objMove.zappable = false; } return; case "back" : if (objMove.startX > objMove.endX) { _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom]._xscale = -100; } else { _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom]._xscale = 100; } _parent.pan.bg["enemy" + objMove.enemyNum][objMove.nom].gotoAndPlay("move"); objMove.endExposer = true; objMove.enemyState = "ligne"; objMove.frame = 0; } } function persoFlying(objFly) { switch (objFly.enemyState) { case "show" : if (objFly.nom == "wolverine") { _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndPlay("fly"); } else { _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndStop("fly"); } if (objFly.nom == "fuse") { objFly.animDoneCourse = true; } objFly.enemyState = "fly"; objFly.looped = false; return; case "fly" : trace((("Fly Nom = " + objFly.nom) + " enemyNum ") + objFly.enemyNum); if (objFly.animDoneCourse) { var middlePoint = ((objFly.endX - objFly.startX) / 2); if (middlePoint < 0) { middlePoint = -middlePoint; } if (objFly.endExposer and (!objFly.endExposerAffected)) { var temp = objFly.endX; objFly.endX = objFly.startX; objFly.startX = temp; if (_parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom]._xscale == -100) { _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom]._xscale = 100; } objFly.endExposerAffected = true; } if (objFly.startX < objFly.endX) { _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom]._xscale = -100; _parent.pan.bg["enemy" + objFly.enemyNum]._x = _parent.pan.bg["enemy" + objFly.enemyNum]._x + objFly.speed; if (((_parent.pan.bg["enemy" + objFly.enemyNum]._x >= (objFly.startX + middlePoint)) and (!objFly.looped)) and (objFly.numLoop != 0)) { objFly.enemyState = "loop"; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndStop("loop"); } if (_parent.pan.bg["enemy" + objFly.enemyNum]._x >= objFly.endX) { if (!objFly.endExposer) { objFly.enemyState = "idle"; } else { if (objFly.enemyNum == 2) { v.enemy2 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 3) { v.enemy3 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 4) { v.enemy4 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 5) { v.enemy5 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } objFly.enemyState = ""; objFly.action = ""; objFly.enemyMoving = false; objFly.enemyPopout = false; objFly.enemyFlying = false; objFly.poppedout = false; objFly.digout = false; objFly = new Object(); objFly.action = ""; } } } if (objFly.startX > objFly.endX) { _parent.pan.bg["enemy" + objFly.enemyNum]._x = _parent.pan.bg["enemy" + objFly.enemyNum]._x - objFly.speed; if (((_parent.pan.bg["enemy" + objFly.enemyNum]._x <= (objFly.endX + middlePoint)) and (!objFly.looped)) and (objFly.numLoop != 0)) { objFly.enemyState = "loop"; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndStop("loop"); } if (_parent.pan.bg["enemy" + objFly.enemyNum]._x <= objFly.endX) { if (!objFly.endExposer) { objFly.enemyState = "idle"; } else { v.animEnemyPlaying = false; objFly.enemyState = ""; objFly.action = ""; if (objFly.enemyNum == 2) { v.enemy2 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 3) { v.enemy3 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 4) { v.enemy4 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 5) { v.enemy5 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } objFly.enemyMoving = false; objFly.enemyPopout = false; objFly.enemyFlying = false; objFly.poppedout = false; objFly.digout = false; objFly = new Object(); objFly.action = ""; } } } } return; case "loop" : if (v.loopDone) { _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndStop("fly"); objFly.enemyState = "fly"; objFly.looped = true; } return; case "idle" : if ((!objFly.finTimer) and (!objFly.timedAlready)) { objFly.timedAlready = true; objFly.zappable = true; objFly.justPaused = true; v.enemyTimer(objFly); _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndStop("idle"); _parent.pan.bg["enemy" + objFly.enemyNum]._x = objFly.endX; _parent.pan.bg["enemy" + objFly.enemyNum]._y = objFly.endY; } else if ((!objFly.justPaused) and objFly.pauseDifficulty) { v.enemyTimer(objFly); } else if ((!objFly.pauseDifficulty) and objFly.finTimer) { objFly.finTimer = false; objFly.enemyState = "back"; objFly.zappable = false; } return; case "back" : if ((objFly.nom == "fuse") and objFly.animDone) { v.animEnemyPlaying = false; objFly.enemyState = ""; objFly.action = ""; if (objFly.enemyNum == 1) { _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 2) { v.enemy2 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 3) { v.enemy3 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 4) { v.enemy4 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } else if (objFly.enemyNum == 5) { v.enemy5 = false; _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].removeMovieClip(); } objFly.enemyMoving = false; objFly.enemyPopout = false; objFly.enemyFlying = false; objFly.poppedout = false; objFly.digout = false; objFly = new Object(); objFly.action = ""; } else { if (objFly.nom == "fuse") { break; } objFly.endExposer = true; objFly.looped = false; objFly.enemyState = "fly"; objFly.endExposerAffected = false; if (objFly.nom != "wolverine") { break; } _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom].gotoAndPlay("fly"); _parent.pan.bg["enemy" + objFly.enemyNum][objFly.nom]._xscale = -100; } } } function persoPopout(objPopout) { switch (objPopout.enemyState) { case "startPop" : objPopout.startPop = false; _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom].gotoAndPlay("popout"); _parent.pan.bg["enemy" + objPopout.enemyNum]._x = objPopout.startX; _parent.pan.bg["enemy" + objPopout.enemyNum]._y = objPopout.startY; if (objPopout.rotation) { _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom]._rotation = objPopout.rotation; } objPopout.enemyState = "poppedout"; return; case "poppedout" : if (objPopout.poppedout) { if ((!objPopout.finTimer) and (!objPopout.timedAlready)) { objPopout.timedAlready = true; objPopout.zappable = true; objPopout.pauseDifficulty = true; objPopout.justPaused = true; v.enemyTimer(objPopout); } else if ((!objPopout.justPaused) and objPopout.pauseDifficulty) { v.enemyTimer(objPopout); } else if ((!objPopout.pauseDifficulty) and objPopout.finTimer) { objPopout.zappable = false; objPopout.finTimer = false; objPopout.poppedout = false; _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom].popout.gotoAndPlay("endpopout"); } } else if (objPopout.finpopped) { objPopout.enemyState = "finpopped"; objPopout.finpopped = false; } return; case "finpopped" : v.animEnemyPlaying = false; objPopout.finpopped = false; objPopout.action = ""; if (objPopout.enemyNum == 2) { v.enemy2 = false; _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom].removeMovieClip(); } else if (objPopout.enemyNum == 3) { v.enemy3 = false; _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom].removeMovieClip(); } else if (objPopout.enemyNum == 4) { v.enemy4 = false; _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom].removeMovieClip(); } else if (objPopout.enemyNum == 5) { v.enemy5 = false; _parent.pan.bg["enemy" + objPopout.enemyNum][objPopout.nom].removeMovieClip(); } objPopout.enemyMoving = false; objPopout.enemyPopout = false; objPopout.enemyFlying = false; objPopout.poppedout = false; objPopout.digout = false; objPopout = new Object(); objPopout.action = ""; } } _root.token1 = false; _root.token2 = false; _root.token3 = false; _root.token4 = false; _root.score = 0; if (_global.v == null) { _global.v = new Object(); } else { _global.v = null; _global.v = new Object(); } _global.v = this; LEVEL1ENEMY = 36; NUMBER_ENEMY = 20; MINIMUM_ENEMY_TO_ZAP = 10; NUM_ARRAY_ELEMENTS = 17; LEVEL1_TIMER_SHOOT = 1250; LEVEL1_TIMER = 90; levelNumber = 1; fireEnabled = true; undefinedVar = 0; notExploding = false; bg_State = "TopLeft"; animPlaying = false; animEnemyPlaying = false; pause = false; pauseFacility = false; enemyCounter = 0; paused = false; mvPlaying = ""; shot = false; pauseDifficulty = false; timerWait = 0; animDoneCourse = true; enemyMoving = false; enemyState = false; frame = 0; lineTime = false; endExposer = false; poppedout = false; startPop = true; finpopped = false; finTimer = false; beingShot = false; zappable = false; enemyNumber = 20; friendKilledNumber = 5; looped = false; enemy2 = false; enemy3 = false; enemy4 = false; enemy5 = false; enemy2ToBecome = false; enemy3ToBecome = false; enemy4ToBecome = false; enemy5ToBecome = false; gunFlipped = false; score = 0; activeWindow == 1; timerFreezeBonus = 0; timerFreezeBonus2 = 0; crimBonus = 0; timerHighScore = 0; extraEnemyBonus = 0; level1_array = new Array("aj", "fly", 2, 2850, 390, -158, 150, -158, 45, 15, 0, 0, 0, 4, 1, 0, 2, "fuse", "fly", 2, 2650, 435, -80, 263, -80, 30, 15, 0, 0, 0, 3, 2, 0, 0, "wolverine", "popout", 1, 1100, -375, -322, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, "mnc", "digout", 1, 1102, -210, -100, 0, 0, 0, 20, 0, 0, 0, 0, 0, -90, 0, "fuse", "popout", 1, 1010, -210, -100, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, "Crocktopus", "move", 3, 3004, -636, 75, -628, 75, 30, 25, 0, 0, 0, 2, 3, 0, 4, "wanda", "popout", 1, 1000, -360, -334, 0, 0, 0, 20, 0, 0, 0, 0, 0, 5, 0, "fuse", "popout", 4, 4001, -60, 113, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, "spatula", "fly", 1, 1004, -608, -300, -339, -300, 35, 15, 100, 0, 0, 3, 1, 0, 2, "aj", "popout", 1, 1200, -540, -150, 0, 0, 0, 15, 0, 0, 0, 0, 0, 90, 0, "wolverine", "popout", 2, 2750, -12, -85, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, "Crocktopus", "popout", 2, 2300, 353, -230, 0, 0, 0, 20, 0, 0, 0, 0, 0, -7, 0, "cosmo", "fly", 2, 2150, 390, -300, 250, -300, 30, 20, 100, 0, 0, 2, 1, 0, 0, "wanda", "popout", 4, 4000, 353, 38, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, "bull", "popout", 1, 1003, -420, -245, 0, 0, 0, 12, 50, 0, 0, 0, 0, 5, 0, "boil", "fly", 4, 4002, 350, 300, 225, 300, 50, 25, 0, 0, 0, 2, 4, 0, 0, "bull", "popout", 4, 4000, 14, 139, 0, 0, 0, 15, 0, 0, 0, 0, 0, 12, 0, "spatula", "fly", 4, 4003, 417, 75, 46, 75, 50, 20, 0, 0, 0, 4, 4, 0, 3, "wanda", "popout", 1, 1000, -220, -113, 0, 0, 0, 30, 0, 0, 0, 2, 1, 0, 3, "fuse", "popout", 3, 3000, -435, 223, 0, 0, 0, 15, 0, 0, 0, 0, 0, -90, 0, "aj", "popout", 3, 3005, -300, 72, 0, 0, 0, 15, 0, 0, 0, 0, 0, 10, 0, "wolverine", "fly", 1, 1950, -650, -105, -400, -105, 30, 25, 50, 0, 0, 2, 1, 0, 2, "cosmo", "popout", 1, 1850, -375, -150, 0, 0, 0, 20, 0, 0, 0, 0, 0, 90, 0, "fuse", "popout", 2, 2000, 245, -300, 0, 0, 0, 10, 0, 0, 0, 0, 0, 35, 0, "spatula", "popout", 4, 4023, 353, 47, 98, 23, 30, 12, 0, 0, 0, 3, 4, 0, 2, "wanda", "popout", 3, 3000, -175, 138, 0, 0, 0, 25, 0, 0, 0, 0, 0, -10, 0, "bull", "popout", 2, 2000, 321, -148, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, "mnc", "popout", 3, 3002, -530, 205, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, "bull", "move", 2, 2001, 30, -150, 130, -150, 0, 15, 0, 0, 0, 1, 4, 0, 2, "mnc", "digout", 4, 4001, 35, 220, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, "spatula", "fly", 3, 3000, -610, 100, -456, 100, 30, 20, 50, 0, 0, 3, 3, 0, 1, "wanda", "popout", 2, 2150, 321, -180, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, "fuse", "popout", 3, 3100, -330, 210, 0, 0, 0, 20, 0, 0, 0, 0, 0, 90, 0, "spatula", "popout", 1, 1000, -225, -97, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, "wolverine", "fly", 4, 4100, 401, 280, 108, 280, 45, 25, 0, 0, 0, 1, 4, 0, 0, "spatula", "popout", 4, 4000, 241, 238, 0, 0, 0, 15, 0, 0, 0, 1, 3, 0, 0); }
Frame 5
txtEnemyNum = v.enemyNumber; txtFriendNum = v.friendKilledNumber; txtScore = v.score; stop();
Frame 6
play(); if (v.activeWindow == 1) { pan.gotoAndStop("screen1"); } else if (v.activeWindow == 2) { pan.gotoAndStop("screen2"); } else if (v.activeWindow == 3) { pan.gotoAndStop("screen3"); } else if (v.activeWindow == 4) { pan.gotoAndStop("screen4"); }
Instance of Symbol 1123 MovieClip in Frame 7
onClipEvent (load) { function timerShooter() { if (v.undefinedVar == 0) { v.undefinedVar = 1; } else { v.fireEnabled = true; clearInterval(Interval); } } if (_global.c == null) { _global.c = new Object(); } else { _global.c = null; _global.c = new Object(); } _global.c = this; _parent.timerContainer.timer = v.LEVEL1_TIMER; _parent.txtEnemyNum = v.enemyNumber; _parent.txtFriendNum = v.friendKilledNumber; _parent.txtScore = v.score; v.timerFreezeBonus = random(90); v.timerFreezeBonus2 = random(90); v.crimBonus = random(30); trace("timer" + v.timerFreezeBonus); } onClipEvent (enterFrame) { if (!v.pause) { if (point == undefined) { point = new Object(); } point.x = 0; point.y = 0; _parent.pan.bg.gun.tip.localToGlobal(point); _parent.laser._x = point.x; _parent.laser._y = point.y; var x = (_parent.pan.bg._xmouse - _parent.pan.bg.gun._x); var y = (_parent.pan.bg._ymouse - _parent.pan.bg.gun._y); var angle = (Math.atan(y / x) / 0.017453); if (x < 0) { angle = angle - 180; } if ((x >= 0) && (y < 0)) { angle = angle - 360; } if (((x >= 0) && (y > 0)) or ((x <= 0) && (y > 0))) { angle = angle - 180; } if (v.gunFlipped) { angle = angle - 180; } _parent.pan.bg.gun._rotation = angle; } if ((enemy1_obj.action == "") || (enemy1_obj == undefined)) { _parent.pan.bg.enemy1[enemy1_obj.nom].removeMovieClip(); enemy1_obj = new Object(); enemy1_obj.enemyState = ""; enemy1_obj.beingShot = false; var enemyPlaying = (v.enemyCounter * v.NUM_ARRAY_ELEMENTS); enemy1_obj.nom = v.level1_array[enemyPlaying]; trace("voici la premiere " + enemy1_obj.nom); enemy1_obj.action = v.level1_array[enemyPlaying + 1]; enemy1_obj.screen = v.level1_array[enemyPlaying + 2]; enemy1_obj.depth = v.level1_array[enemyPlaying + 3]; enemy1_obj.startX = v.level1_array[enemyPlaying + 4]; enemy1_obj.startY = v.level1_array[enemyPlaying + 5]; enemy1_obj.endX = v.level1_array[enemyPlaying + 6]; enemy1_obj.endY = v.level1_array[enemyPlaying + 7]; enemy1_obj.speed = v.level1_array[enemyPlaying + 8]; enemy1_obj.scale = v.level1_array[enemyPlaying + 9]; enemy1_obj.randomX = v.level1_array[enemyPlaying + 10]; enemy1_obj.randomY = v.level1_array[enemyPlaying + 11]; enemy1_obj.numLoop = v.level1_array[enemyPlaying + 12]; enemy1_obj.numOtherEnemy = v.level1_array[enemyPlaying + 13]; enemy1_obj.screenArrowLight = v.level1_array[enemyPlaying + 14]; enemy1_obj.rotation = v.level1_array[enemyPlaying + 15]; enemy1_obj.screenArrowLight2 = v.level1_array[enemyPlaying + 16]; if (enemy1_obj.nom == "") { enemy1_obj.action = ""; } if (enemy1_obj.numOtherEnemy == 1) { if (v.enemy2) { v.enemy2ToBecome = true; } else { v.enemy2 = true; } } else if (enemy1_obj.numOtherEnemy == 2) { if (v.enemy2) { v.enemy2ToBecome = true; } else { v.enemy2 = true; } if (v.enemy3) { v.enemy3ToBecome = true; } else { v.enemy3 = true; } } else if (enemy1_obj.numOtherEnemy == 3) { if (v.enemy2) { v.enemy2ToBecome = true; } else { v.enemy2 = true; } if (v.enemy3) { v.enemy3ToBecome = true; } else { v.enemy3 = true; } if (v.enemy4) { v.enemy4ToBecome = true; } else { v.enemy4 = true; } } else if (enemy1_obj.numOtherEnemy == 4) { if (v.enemy2) { v.enemy2ToBecome = true; } else { v.enemy2 = true; } if (v.enemy3) { v.enemy3ToBecome = true; } else { v.enemy3 = true; } if (v.enemy4) { v.enemy4ToBecome = true; } else { v.enemy4 = true; } if (v.enemy5) { v.enemy5ToBecome = true; } else { v.enemy5 = true; } } if (enemy1_obj.randomX != 0) { var tempRandom = random(2); if (random(2) == 0) { enemy1_obj.endX = enemy1_obj.endX + random(enemy1_obj.randomX); } else { enemy1_obj.endX = enemy1_obj.endX - random(enemy1_obj.randomX); } } _parent.pan.bg.enemy1.attachMovie(enemy1_obj.nom, enemy1_obj.nom, enemy1_obj.depth); enemy1_obj.enemyNum = 1; _parent.pan.bg.enemy1._x = enemy1_obj.startX; _parent.pan.bg.enemy1._y = enemy1_obj.startY; _parent.pan.bg.enemy1._xscale = enemy1_obj.scale; _parent.pan.bg.enemy1._yscale = enemy1_obj.scale; _parent.pan.bg.enemy1.swapDepths(enemy1_obj.depth); enemy1_obj.endExposer = false; if (enemy1_obj.action == "move") { enemy1_obj.enemyMoving = true; enemy1_obj.enemyFlying = false; enemy1_obj.enemyPopout = false; enemy1_obj.digout = false; enemy1_obj.enemyState = "going"; } else if (enemy1_obj.action == "fly") { enemy1_obj.enemyMoving = false; enemy1_obj.enemyFlying = true; enemy1_obj.enemyPopout = false; enemy1_obj.digout = false; enemy1_obj.enemyState = "show"; } else if (enemy1_obj.action == "popout") { enemy1_obj.enemyMoving = false; enemy1_obj.enemyFlying = false; enemy1_obj.enemyPopout = true; enemy1_obj.digout = false; enemy1_obj.enemyState = "startPop"; enemy1_obj.poppedout = false; enemy1_obj.finpopped = false; } else if (enemy1_obj.action == "digout") { enemy1_obj.enemyMoving = false; enemy1_obj.enemyFlying = false; enemy1_obj.enemyPopout = false; enemy1_obj.digout = true; enemy1_obj.enemyState = "playAnim"; } v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } if (v.enemy1_obj.action == "") { v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } } enemy1_obj.frame = 0; if (v.activeWindow == 1) { switch (enemy1_obj.screenArrowLight) { case 1 : break; case 2 : _parent.pan.fleche2.gotoAndStop("active"); _parent.pan.fleche3.gotoAndStop("inactive"); _parent.pan.fleche4.gotoAndStop("inactive"); break; case 3 : _parent.pan.fleche2.gotoAndStop("inactive"); _parent.pan.fleche3.gotoAndStop("active"); _parent.pan.fleche4.gotoAndStop("inactive"); break; case 4 : _parent.pan.fleche2.gotoAndStop("inactive"); _parent.pan.fleche3.gotoAndStop("inactive"); _parent.pan.fleche4.gotoAndStop("active"); } switch (enemy1_obj.screenArrowLight2) { case 1 : break; case 2 : _parent.pan.fleche2.gotoAndStop("active"); break; case 3 : _parent.pan.fleche3.gotoAndStop("active"); break; case 4 : _parent.pan.fleche4.gotoAndStop("active"); } } else if (v.activeWindow == 2) { switch (enemy1_obj.screenArrowLight) { case 2 : break; case 1 : _parent.pan.fleche1.gotoAndStop("active"); _parent.pan.fleche3.gotoAndStop("inactive"); _parent.pan.fleche4.gotoAndStop("inactive"); break; case 3 : _parent.pan.fleche1.gotoAndStop("inactive"); _parent.pan.fleche3.gotoAndStop("active"); _parent.pan.fleche4.gotoAndStop("inactive"); break; case 4 : _parent.pan.fleche1.gotoAndStop("inactive"); _parent.pan.fleche3.gotoAndStop("inactive"); _parent.pan.fleche4.gotoAndStop("active"); } switch (enemy1_obj.screenArrowLight2) { case 2 : break; case 1 : _parent.pan.fleche1.gotoAndStop("active"); break; case 3 : _parent.pan.fleche3.gotoAndStop("active"); break; case 4 : _parent.pan.fleche4.gotoAndStop("active"); } } else if (v.activeWindow == 3) { switch (enemy1_obj.screenArrowLight) { case 1 : _parent.pan.fleche1.gotoAndStop("active"); _parent.pan.fleche2.gotoAndStop("inactive"); _parent.pan.fleche4.gotoAndStop("inactive"); break; case 2 : _parent.pan.fleche1.gotoAndStop("inactive"); _parent.pan.fleche2.gotoAndStop("active"); _parent.pan.fleche4.gotoAndStop("inactive"); break; case 3 : break; case 4 : _parent.pan.fleche1.gotoAndStop("inactive"); _parent.pan.fleche2.gotoAndStop("inactive"); _parent.pan.fleche4.gotoAndStop("active"); } switch (enemy1_obj.screenArrowLight2) { case 1 : _parent.pan.fleche1.gotoAndStop("active"); break; case 2 : _parent.pan.fleche2.gotoAndStop("active"); break; case 3 : break; case 4 : _parent.pan.fleche4.gotoAndStop("active"); } } else if (v.activeWindow == 4) { switch (enemy1_obj.screenArrowLight) { case 1 : _parent.pan.fleche1.gotoAndStop("active"); _parent.pan.fleche2.gotoAndStop("inactive"); _parent.pan.fleche3.gotoAndStop("inactive"); break; case 2 : _parent.pan.fleche1.gotoAndStop("inactive"); _parent.pan.fleche2.gotoAndStop("active"); _parent.pan.fleche3.gotoAndStop("inactive"); break; case 3 : _parent.pan.fleche1.gotoAndStop("inactive"); _parent.pan.fleche2.gotoAndStop("inactive"); _parent.pan.fleche3.gotoAndStop("active"); break; case 4 : } switch (enemy1_obj.screenArrowLight2) { case 1 : _parent.pan.fleche1.gotoAndStop("active"); break; case 2 : _parent.pan.fleche2.gotoAndStop("active"); break; case 3 : _parent.pan.fleche3.gotoAndStop("active"); break; case 4 : } } } if (v.enemy2ToBecome and (!v.enemy2)) { v.enemy2ToBecome = false; v.enemy2 = true; } if (v.enemy3ToBecome and (!v.enemy3)) { v.enemy3ToBecome = false; v.enemy3 = true; } if (v.enemy4ToBecome and (!v.enemy4)) { v.enemy4ToBecome = false; v.enemy4 = true; } if (v.enemy5ToBecome and (!v.enemy5)) { v.enemy5ToBecome = false; v.enemy5 = true; } if ((enemy1_obj.enemyMoving && (!v.pause)) && (!enemy1_obj.beingShot)) { v.persoMovements(enemy1_obj); } else if ((enemy1_obj.enemyPopout && (!v.pause)) && (!enemy1_obj.beingShot)) { v.persoPopout(enemy1_obj); } else if ((enemy1_obj.enemyFlying && (!v.pause)) && (!enemy1_obj.beingShot)) { v.persoFlying(enemy1_obj); } else if ((enemy1_obj.digout && (!v.pause)) && (!enemy1_obj.beingShot)) { v.persoDigout(enemy1_obj); } if (((enemy2_obj.action == "") || (enemy2_obj == undefined)) && (v.enemy2)) { enemy2_obj = new Object(); enemy2_obj.enemyState = ""; enemy2_obj.beingShot = false; var enemyPlaying = (v.enemyCounter * v.NUM_ARRAY_ELEMENTS); enemy2_obj.nom = v.level1_array[enemyPlaying]; trace("voici le 2ieme obj = " + enemy2_obj.nom); enemy2_obj.action = v.level1_array[enemyPlaying + 1]; enemy2_obj.screen = v.level1_array[enemyPlaying + 2]; enemy2_obj.depth = v.level1_array[enemyPlaying + 3]; enemy2_obj.startX = v.level1_array[enemyPlaying + 4]; enemy2_obj.startY = v.level1_array[enemyPlaying + 5]; enemy2_obj.endX = v.level1_array[enemyPlaying + 6]; enemy2_obj.endY = v.level1_array[enemyPlaying + 7]; enemy2_obj.speed = v.level1_array[enemyPlaying + 8]; enemy2_obj.scale = v.level1_array[enemyPlaying + 9]; enemy2_obj.randomX = v.level1_array[enemyPlaying + 10]; enemy2_obj.randomY = v.level1_array[enemyPlaying + 11]; enemy2_obj.numLoop = v.level1_array[enemyPlaying + 12]; enemy2_obj.rotation = v.level1_array[enemyPlaying + 15]; if (enemy2_obj.randomX != 0) { var tempRandom = random(2); if (random(2) == 0) { enemy2_obj.endX = enemy2_obj.endX + random(enemy2_obj.randomX); } else { enemy2_obj.endX = enemy2_obj.endX - random(enemy2_obj.randomX); } } _parent.pan.bg.enemy2.attachMovie(enemy2_obj.nom, enemy2_obj.nom, enemy2_obj.depth); _parent.pan.bg.enemy2._x = enemy2_obj.startX; _parent.pan.bg.enemy2._y = enemy2_obj.startY; _parent.pan.bg.enemy2._xscale = enemy2_obj.scale; _parent.pan.bg.enemy2._yscale = enemy2_obj.scale; _parent.pan.bg.enemy2.swapDepths(enemy2_obj.depth); if (enemy2_obj.nom == "") { enemy2_obj.action = ""; } enemy2_obj.enemyNum = 2; enemy2_obj.endExposer = false; if (enemy2_obj.action == "move") { enemy2_obj.enemyMoving = true; enemy2_obj.enemyFlying = false; enemy2_obj.enemyPopout = false; enemy2_obj.enemyState = "going"; enemy2_obj.digout = false; } else if (enemy2_obj.action == "fly") { enemy2_obj.enemyMoving = false; enemy2_obj.enemyFlying = true; enemy2_obj.enemyPopout = false; enemy2_obj.enemyState = "show"; enemy2_obj.digout = false; } else if (enemy2_obj.action == "popout") { enemy2_obj.enemyMoving = false; enemy2_obj.enemyFlying = false; enemy2_obj.enemyPopout = true; enemy2_obj.enemyState = "startPop"; enemy2_obj.poppedout = false; enemy2_obj.finpopped = false; enemy2_obj.digout = false; } else if (enemy2_obj.action == "digout") { enemy2_obj.enemyMoving = false; enemy2_obj.enemyFlying = false; enemy2_obj.enemyPopout = false; enemy2_obj.digout = true; enemy2_obj.enemyState = "playAnim"; } v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } if (v.enemy2_obj.action == "") { v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } } enemy2_obj.frame = 0; } var i = 1; if (((enemy2_obj.enemyMoving and (!v.pause)) and (!enemy2_obj.beingShot)) and v.enemy2) { v.persoMovements(enemy2_obj); } else if (((enemy2_obj.enemyPopout and (!v.pause)) and (!enemy2_obj.beingShot)) and v.enemy2) { v.persoPopout(enemy2_obj); } else if (((enemy2_obj.enemyFlying and (!v.pause)) and (!enemy2_obj.beingShot)) and v.enemy2) { v.persoFlying(enemy2_obj); } else if (((enemy2_obj.digout and (!v.pause)) and (!enemy2_obj.beingShot)) and v.enemy2) { v.persoDigout(enemy2_obj); } if (((enemy3_obj.action == "") || (enemy3_obj == undefined)) && (v.enemy3)) { enemy3_obj = new Object(); enemy3_obj.enemyState = ""; enemy3_obj.beingShot = false; var enemyPlaying = (v.enemyCounter * v.NUM_ARRAY_ELEMENTS); enemy3_obj.nom = v.level1_array[enemyPlaying]; trace("voici le 3ieme obj " + enemy3_obj.nom); enemy3_obj.action = v.level1_array[enemyPlaying + 1]; enemy3_obj.screen = v.level1_array[enemyPlaying + 2]; enemy3_obj.depth = v.level1_array[enemyPlaying + 3]; enemy3_obj.startX = v.level1_array[enemyPlaying + 4]; enemy3_obj.startY = v.level1_array[enemyPlaying + 5]; enemy3_obj.endX = v.level1_array[enemyPlaying + 6]; enemy3_obj.endY = v.level1_array[enemyPlaying + 7]; enemy3_obj.speed = v.level1_array[enemyPlaying + 8]; enemy3_obj.scale = v.level1_array[enemyPlaying + 9]; enemy3_obj.randomX = v.level1_array[enemyPlaying + 10]; enemy3_obj.randomY = v.level1_array[enemyPlaying + 11]; enemy3_obj.numLoop = v.level1_array[enemyPlaying + 12]; enemy3_obj.rotation = v.level1_array[enemyPlaying + 15]; if (enemy3_obj.nom == "") { enemy3_obj.action = ""; } if (enemy3_obj.randomX != 0) { var tempRandom = random(2); if (random(2) == 0) { enemy3_obj.endX = enemy3_obj.endX + random(enemy3_obj.randomX); } else { enemy3_obj.endX = enemy3_obj.endX - random(enemy3_obj.randomX); } } _parent.pan.bg.enemy3.attachMovie(enemy3_obj.nom, enemy3_obj.nom, enemy3_obj.depth); enemy3_obj.enemyNum = 3; _parent.pan.bg.enemy3._x = enemy3_obj.startX; _parent.pan.bg.enemy3._y = enemy3_obj.startY; _parent.pan.bg.enemy3._xscale = enemy3_obj.scale; _parent.pan.bg.enemy3._yscale = enemy3_obj.scale; _parent.pan.bg.enemy3.swapDepths(enemy3_obj.depth); enemy3_obj.endExposer = false; if (enemy3_obj.action == "move") { enemy3_obj.enemyMoving = true; enemy3_obj.enemyFlying = false; enemy3_obj.enemyPopout = false; enemy3_obj.enemyState = "going"; enemy3_obj.digout = false; } else if (enemy3_obj.action == "fly") { enemy3_obj.enemyMoving = false; enemy3_obj.enemyFlying = true; enemy3_obj.enemyPopout = false; enemy3_obj.enemyState = "show"; enemy3_obj.digout = false; } else if (enemy3_obj.action == "popout") { enemy3_obj.enemyMoving = false; enemy3_obj.enemyFlying = false; enemy3_obj.enemyPopout = true; enemy3_obj.enemyState = "startPop"; enemy3_obj.poppedout = false; enemy3_obj.finpopped = false; enemy3_obj.digout = false; } else if (enemy3_obj.action == "digout") { enemy3_obj.enemyMoving = false; enemy3_obj.enemyFlying = false; enemy3_obj.enemyPopout = false; enemy3_obj.digout = true; enemy3_obj.enemyState = "playAnim"; } v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } if (v.enemy3_obj.action == "") { v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } } enemy3_obj.frame = 0; } if (((enemy3_obj.enemyMoving && (!v.pause)) && (!enemy3_obj.beingShot)) && (v.enemy3)) { v.persoMovements(enemy3_obj); } else if (((enemy3_obj.enemyPopout && (!v.pause)) && (!enemy3_obj.beingShot)) && (v.enemy3)) { v.persoPopout(enemy3_obj); } else if (((enemy3_obj.enemyFlying && (!v.pause)) && (!enemy3_obj.beingShot)) && (v.enemy3)) { v.persoFlying(enemy3_obj); } else if (((enemy3_obj.digout && (!v.pause)) && (!enemy3_obj.beingShot)) && (v.enemy3)) { v.persoDigout(enemy3_obj); } if (((enemy4_obj.action == "") || (enemy4_obj == undefined)) && (v.enemy4)) { enemy4_obj = new Object(); enemy4_obj.enemyState = ""; enemy4_obj.beingShot = false; var enemyPlaying = (v.enemyCounter * v.NUM_ARRAY_ELEMENTS); enemy4_obj.nom = v.level1_array[enemyPlaying]; trace("voici le 4ieme obj" + enemy4_obj.nom); enemy4_obj.action = v.level1_array[enemyPlaying + 1]; enemy4_obj.screen = v.level1_array[enemyPlaying + 2]; enemy4_obj.depth = v.level1_array[enemyPlaying + 3]; enemy4_obj.startX = v.level1_array[enemyPlaying + 4]; enemy4_obj.startY = v.level1_array[enemyPlaying + 5]; enemy4_obj.endX = v.level1_array[enemyPlaying + 6]; enemy4_obj.endY = v.level1_array[enemyPlaying + 7]; enemy4_obj.speed = v.level1_array[enemyPlaying + 8]; enemy4_obj.scale = v.level1_array[enemyPlaying + 9]; enemy4_obj.randomX = v.level1_array[enemyPlaying + 10]; enemy4_obj.randomY = v.level1_array[enemyPlaying + 11]; enemy4_obj.numLoop = v.level1_array[enemyPlaying + 12]; enemy4_obj.rotation = v.level1_array[enemyPlaying + 15]; if (enemy4_obj.randomX != 0) { var tempRandom = random(2); if (random(2) == 0) { enemy4_obj.endX = enemy4_obj.endX + random(enemy4_obj.randomX); } else { enemy4_obj.endX = enemy4_obj.endX - random(enemy4_obj.randomX); } } _parent.pan.bg.enemy4.attachMovie(enemy4_obj.nom, enemy4_obj.nom, enemy4_obj.depth); _parent.pan.bg.enemy4._x = enemy4_obj.startX; _parent.pan.bg.enemy4._y = enemy4_obj.startY; _parent.pan.bg.enemy4._xscale = enemy4_obj.scale; _parent.pan.bg.enemy4._yscale = enemy4_obj.scale; _parent.pan.bg.enemy4.swapDepths(enemy4_obj.depth); if (enemy4_obj.nom == "") { enemy4_obj.action = ""; } enemy4_obj.enemyNum = 4; enemy4_obj.endExposer = false; if (enemy4_obj.action == "move") { enemy4_obj.enemyMoving = true; enemy4_obj.enemyFlying = false; enemy4_obj.enemyPopout = false; enemy4_obj.enemyState = "going"; enemy4_obj.digout = false; } else if (enemy4_obj.action == "fly") { enemy4_obj.enemyMoving = false; enemy4_obj.enemyFlying = true; enemy4_obj.enemyPopout = false; enemy4_obj.enemyState = "show"; enemy4_obj.digout = false; } else if (enemy4_obj.action == "popout") { enemy4_obj.enemyMoving = false; enemy4_obj.enemyFlying = false; enemy4_obj.enemyPopout = true; enemy4_obj.enemyState = "startPop"; enemy4_obj.poppedout = false; enemy4_obj.finpopped = false; enemy4_obj.digout = false; } else if (enemy4_obj.action == "digout") { enemy4_obj.enemyMoving = false; enemy4_obj.enemyFlying = false; enemy4_obj.enemyPopout = false; enemy4_obj.digout = true; enemy4_obj.enemyState = "playAnim"; } v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } if (v.enemy4_obj.action == "") { v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } } enemy4_obj.frame = 0; } var i = 1; if (((enemy4_obj.enemyMoving and (!v.pause)) and (!enemy4_obj.beingShot)) and v.enemy4) { v.persoMovements(enemy4_obj); } else if (((enemy4_obj.enemyPopout and (!v.pause)) and (!enemy4_obj.beingShot)) and v.enemy4) { v.persoPopout(enemy4_obj); } else if (((enemy4_obj.enemyFlying and (!v.pause)) and (!enemy4_obj.beingShot)) and v.enemy4) { v.persoFlying(enemy4_obj); } else if (((enemy4_obj.digout and (!v.pause)) and (!enemy4_obj.beingShot)) and v.enemy4) { v.persoDigout(enemy4_obj); } if (((enemy5_obj.action == "") || (enemy5_obj == undefined)) && (v.enemy5)) { enemy5_obj = new Object(); enemy5_obj.enemyState = ""; enemy5_obj.beingShot = false; var enemyPlaying = (v.enemyCounter * v.NUM_ARRAY_ELEMENTS); enemy5_obj.nom = v.level1_array[enemyPlaying]; trace("voici le 5ieme obj" + enemy5_obj.nom); enemy5_obj.action = v.level1_array[enemyPlaying + 1]; enemy5_obj.screen = v.level1_array[enemyPlaying + 2]; enemy5_obj.depth = v.level1_array[enemyPlaying + 3]; enemy5_obj.startX = v.level1_array[enemyPlaying + 4]; enemy5_obj.startY = v.level1_array[enemyPlaying + 5]; enemy5_obj.endX = v.level1_array[enemyPlaying + 6]; enemy5_obj.endY = v.level1_array[enemyPlaying + 7]; enemy5_obj.speed = v.level1_array[enemyPlaying + 8]; enemy5_obj.scale = v.level1_array[enemyPlaying + 9]; enemy5_obj.randomX = v.level1_array[enemyPlaying + 10]; enemy5_obj.randomY = v.level1_array[enemyPlaying + 11]; enemy5_obj.numLoop = v.level1_array[enemyPlaying + 12]; enemy5_obj.rotation = v.level1_array[enemyPlaying + 15]; if (enemy5_obj.nom == "") { enemy5_obj.action = ""; } if (enemy5_obj.randomX != 0) { var tempRandom = random(2); if (random(2) == 0) { enemy5_obj.endX = enemy5_obj.endX + random(enemy5_obj.randomX); } else { enemy5_obj.endX = enemy5_obj.endX - random(enemy5_obj.randomX); } } _parent.pan.bg.enemy5.attachMovie(enemy5_obj.nom, enemy5_obj.nom, enemy5_obj.depth); _parent.pan.bg.enemy5._x = enemy5_obj.startX; _parent.pan.bg.enemy5._y = enemy5_obj.startY; _parent.pan.bg.enemy5._xscale = enemy5_obj.scale; _parent.pan.bg.enemy5._yscale = enemy5_obj.scale; _parent.pan.bg.enemy5.swapDepths(enemy5_obj.depth); enemy5_obj.enemyNum = 5; enemy5_obj.endExposer = false; if (enemy5_obj.action == "move") { enemy5_obj.enemyMoving = true; enemy5_obj.enemyFlying = false; enemy5_obj.enemyPopout = false; enemy5_obj.enemyState = "going"; enemy5_obj.digout = false; } else if (enemy5_obj.action == "fly") { enemy5_obj.enemyMoving = false; enemy5_obj.enemyFlying = true; enemy5_obj.enemyPopout = false; enemy5_obj.enemyState = "show"; enemy5_obj.digout = false; } else if (enemy5_obj.action == "popout") { enemy5_obj.enemyMoving = false; enemy5_obj.enemyFlying = false; enemy5_obj.enemyPopout = true; enemy5_obj.enemyState = "startPop"; enemy5_obj.poppedout = false; enemy5_obj.finpopped = false; enemy5_obj.digout = false; } else if (enemy5_obj.action == "digout") { enemy5_obj.enemyMoving = false; enemy5_obj.enemyFlying = false; enemy5_obj.enemyPopout = false; enemy5_obj.digout = true; enemy5_obj.enemyState = "playAnim"; } v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } if (v.enemy5_obj.action == "") { v.enemyCounter++; if (v.enemyCounter == v.LEVEL1ENEMY) { v.enemyCounter = 0; } } enemy5_obj.frame = 0; } var i = 1; if (((enemy5_obj.enemyMoving and (!v.pause)) and (!enemy5_obj.beingShot)) and v.enemy5) { v.persoMovements(enemy5_obj); } else if (((enemy5_obj.enemyPopout and (!v.pause)) and (!enemy5_obj.beingShot)) and v.enemy5) { v.persoPopout(enemy5_obj); } else if (((enemy5_obj.enemyFlying and (!v.pause)) and (!enemy5_obj.beingShot)) and v.enemy5) { v.persoFlying(enemy5_obj); } else if (((enemy5_obj.digout and (!v.pause)) and (!enemy5_obj.beingShot)) and v.enemy5) { v.persoDigout(enemy5_obj); } if (enemy1_obj.beingShot) { enemy1_obj.enemyMoving = false; enemy1_obj.enemyPopout = false; enemy1_obj.enemyFlying = false; enemy1_obj.poppedout = false; enemy1_obj.digout = false; enemy1_obj.enemyState = ""; enemy1_obj.zappable = false; v.justPaused = false; } if (enemy1_obj.shot) { if (((((enemy1_obj.nom == "aj") or (enemy1_obj.nom == "boil")) or (enemy1_obj.nom == "wanda")) or (enemy1_obj.nom == "cosmo")) or (enemy1_obj.nom == "mnc")) { v.friendKilledNumber--; _parent.txtFriendNum = v.friendKilledNumber; _parent.scoreInterface.friendWindow.nextFrame(); } else if (((((enemy1_obj.nom == "wolverine") or (enemy1_obj.nom == "bull")) or (enemy1_obj.nom == "spatula")) or (enemy1_obj.nom == "fuse")) or (enemy1_obj.nom == "Crocktopus")) { v.score = v.score + 50; v.enemyNumber--; _parent.txtScore = v.score; _parent.scoreInterface.vilainWindow.nextFrame(); } if (v.enemyNumber == 0) { _parent.txtEnemyNum = v.enemyNumber; _parent.pan.bg.enemy1.removeMovieClip(); _parent.pan.bg.enemy2.removeMovieClip(); _parent.pan.bg.enemy3.removeMovieClip(); _parent.pan.bg.enemy4.removeMovieClip(); _parent.pan.bg.enemy5.removeMovieClip(); _parent.timerContainer.stop(); v.extraEnemyBonus = v.MINIMUM_ENEMY_TO_ZAP - (v.NUMBER_ENEMY - v.enemyNumber); _parent.gotoAndPlay("highscore"); } else if (v.friendKilledNumber == 0) { _parent.gotoAndStop("gameover"); } i = 0; while (i < v.LEVEL1ENEMY) { if ((((enemy1_obj.nom == v.level1_array[i]) and (enemy1_obj.screen == v.level1_array[i + 2])) and (enemy1_obj.startX == v.level1_array[i + 4])) and (enemy1_obj.endX == v.level1_array[i + 6])) { trace("je d\u00E9truit l'array1"); v.level1_array[i] = ""; v.level1_array[i + 1] = ""; v.level1_array[i + 2] = ""; v.level1_array[i + 3] = ""; v.level1_array[i + 4] = ""; v.level1_array[i + 5] = ""; v.level1_array[i + 6] = ""; v.level1_array[i + 7] = ""; v.level1_array[i + 8] = ""; v.level1_array[i + 9] = ""; v.level1_array[i + 10] = ""; v.level1_array[i + 11] = ""; v.level1_array[i + 12] = ""; v.level1_array[i + 13] = ""; v.level1_array[i + 14] = ""; v.level1_array[i + 15] = ""; } i++; } _parent.txtEnemyNum = v.enemyNumber; enemy1_obj.shot = false; enemy1_obj.beingShot = false; v.animEnemyPlaying = false; enemy1_obj.action = ""; enemy1_obj.endX = ""; removeMovieClip(_parent.pan.bg.enemy1[enemy1_obj.nom]); enemy1_obj = new Object(); enemy1_obj.action = ""; } if (enemy2_obj.beingShot) { enemy2_obj.enemyMoving = false; enemy2_obj.enemyPopout = false; enemy2_obj.enemyFlying = false; enemy2_obj.poppedout = false; enemy2_obj.digout = false; enemy2_obj.enemyState = ""; enemy2_obj.zappable = false; v.justPaused = false; } if (enemy2_obj.shot) { if (((((enemy2_obj.nom == "aj") or (enemy2_obj.nom == "boil")) or (enemy2_obj.nom == "wanda")) or (enemy2_obj.nom == "cosmo")) or (enemy2_obj.nom == "mnc")) { v.friendKilledNumber--; _parent.txtFriendNum = v.friendKilledNumber; _parent.scoreInterface.friendWindow.nextFrame(); } else if (((((enemy2_obj.nom == "wolverine") or (enemy2_obj.nom == "bull")) or (enemy2_obj.nom == "spatula")) or (enemy2_obj.nom == "fuse")) or (enemy2_obj.nom == "Crocktopus")) { v.score = v.score + 50; v.enemyNumber--; _parent.txtScore = v.score; _parent.scoreInterface.vilainWindow.nextFrame(); } if (v.enemyNumber == 0) { _parent.txtEnemyNum = v.enemyNumber; _parent.gotoAndPlay("highscore"); } else if (v.friendKilledNumber == 0) { _parent.gotoAndPlay("gameover"); } i = 0; while (i < v.LEVEL1ENEMY) { if ((((enemy2_obj.nom == v.level1_array[i]) and (enemy2_obj.screen == v.level1_array[i + 2])) and (enemy2_obj.startX == v.level1_array[i + 4])) and (enemy2_obj.endX == v.level1_array[i + 6])) { trace("je d\u00E9truit l'array2"); v.level1_array[i] = ""; v.level1_array[i + 1] = ""; v.level1_array[i + 2] = ""; v.level1_array[i + 3] = ""; v.level1_array[i + 4] = ""; v.level1_array[i + 5] = ""; v.level1_array[i + 6] = ""; v.level1_array[i + 7] = ""; v.level1_array[i + 8] = ""; v.level1_array[i + 9] = ""; v.level1_array[i + 10] = ""; v.level1_array[i + 11] = ""; v.level1_array[i + 12] = ""; v.level1_array[i + 13] = ""; v.level1_array[i + 14] = ""; v.level1_array[i + 15] = ""; } i++; } _parent.txtEnemyNum = v.enemyNumber; enemy2_obj.shot = false; enemy2_obj.beingShot = false; v.animEnemyPlaying = false; v.enemy2 = false; enemy2_obj.action = ""; removeMovieClip(_parent.pan.bg.enemy2[enemy2_obj.nom]); enemy2_obj = new Object(); enemy2_obj.action = ""; } if (enemy3_obj.beingShot) { enemy3_obj.enemyMoving = false; enemy3_obj.enemyPopout = false; enemy3_obj.enemyFlying = false; enemy3_obj.poppedout = false; enemy3_obj.digout = false; enemy3_obj.enemyState = ""; enemy3_obj.zappable = false; v.justPaused = false; } if (enemy3_obj.shot) { if (((((enemy3_obj.nom == "aj") or (enemy3_obj.nom == "boil")) or (enemy3_obj.nom == "wanda")) or (enemy3_obj.nom == "cosmo")) or (enemy3_obj.nom == "mnc")) { v.friendKilledNumber--; _parent.txtFriendNum = v.friendKilledNumber; _parent.scoreInterface.friendWindow.nextFrame(); } else if (((((enemy3_obj.nom == "wolverine") or (enemy3_obj.nom == "bull")) or (enemy3_obj.nom == "spatula")) or (enemy3_obj.nom == "fuse")) or (enemy3_obj.nom == "Crocktopus")) { v.score = v.score + 50; v.enemyNumber--; _parent.txtScore = v.score; _parent.scoreInterface.vilainWindow.nextFrame(); } if (v.enemyNumber == 0) { _parent.txtEnemyNum = v.enemyNumber; _parent.gotoAndPlay("highscore"); } else if (v.friendKilledNumber == 0) { _parent.gotoAndPlay("gameover"); } i = 0; while (i < v.LEVEL1ENEMY) { if ((((enemy3_obj.nom == v.level1_array[i]) and (enemy3_obj.screen == v.level1_array[i + 2])) and (enemy3_obj.startX == v.level1_array[i + 4])) and (enemy3_obj.endX == v.level1_array[i + 6])) { trace("je d\u00E9truit l'array3" + enemy3_obj.nom); v.level1_array[i] = ""; v.level1_array[i + 1] = ""; v.level1_array[i + 2] = ""; v.level1_array[i + 3] = ""; v.level1_array[i + 4] = ""; v.level1_array[i + 5] = ""; v.level1_array[i + 6] = ""; v.level1_array[i + 7] = ""; v.level1_array[i + 8] = ""; v.level1_array[i + 9] = ""; v.level1_array[i + 10] = ""; v.level1_array[i + 11] = ""; v.level1_array[i + 12] = ""; v.level1_array[i + 13] = ""; v.level1_array[i + 14] = ""; v.level1_array[i + 15] = ""; } i++; } _parent.txtEnemyNum = v.enemyNumber; enemy3_obj.shot = false; enemy3_obj.beingShot = false; v.animEnemyPlaying = false; enemy3_obj.action = ""; v.enemy3 = false; removeMovieClip(_parent.pan.bg.enemy3[enemy3_obj.nom]); enemy3_obj = new Object(); enemy3_obj.action = ""; } if (enemy4_obj.beingShot) { enemy4_obj.enemyMoving = false; enemy4_obj.enemyPopout = false; enemy4_obj.enemyFlying = false; enemy4_obj.poppedout = false; enemy4_obj.digout = false; enemy4_obj.enemyState = ""; enemy4_obj.zappable = false; v.justPaused = false; } if (enemy4_obj.shot) { if (((((enemy4_obj.nom == "aj") or (enemy4_obj.nom == "boil")) or (enemy4_obj.nom == "wanda")) or (enemy4_obj.nom == "cosmo")) or (enemy4_obj.nom == "mnc")) { v.friendKilledNumber--; _parent.txtFriendNum = v.friendKilledNumber; _parent.scoreInterface.friendWindow.nextFrame(); } else if (((((enemy4_obj.nom == "wolverine") or (enemy4_obj.nom == "bull")) or (enemy4_obj.nom == "spatula")) or (enemy4_obj.nom == "fuse")) or (enemy4_obj.nom == "Crocktopus")) { v.score = v.score + 50; v.enemyNumber--; _parent.txtScore = v.score; _parent.scoreInterface.vilainWindow.nextFrame(); } if (v.enemyNumber == 0) { _parent.txtEnemyNum = v.enemyNumber; _parent.gotoAndPlay("highscore"); } else if (v.friendKilledNumber == 0) { _parent.gotoAndPlay("gameover"); } i = 0; while (i < v.LEVEL1ENEMY) { if ((((enemy4_obj.nom == v.level1_array[i]) and (enemy4_obj.screen == v.level1_array[i + 2])) and (enemy4_obj.startX == v.level1_array[i + 4])) and (enemy4_obj.endX == v.level1_array[i + 6])) { v.level1_array[i] = ""; v.level1_array[i + 1] = ""; v.level1_array[i + 2] = ""; v.level1_array[i + 3] = ""; v.level1_array[i + 4] = ""; v.level1_array[i + 5] = ""; v.level1_array[i + 6] = ""; v.level1_array[i + 7] = ""; v.level1_array[i + 8] = ""; v.level1_array[i + 9] = ""; v.level1_array[i + 10] = ""; v.level1_array[i + 11] = ""; v.level1_array[i + 12] = ""; v.level1_array[i + 13] = ""; v.level1_array[i + 14] = ""; v.level1_array[i + 15] = ""; } i++; } _parent.txtEnemyNum = v.enemyNumber; enemy4_obj.shot = false; enemy4_obj.beingShot = false; v.animEnemyPlaying = false; enemy4_obj.action = ""; v.enemy4 = false; _parent.pan.bg.enemy4[enemy4_obj.nom].removeMovieClip(); enemy4_obj = new Object(); enemy4_obj.action = ""; } if (enemy5_obj.beingShot) { enemy5_obj.enemyMoving = false; enemy5_obj.enemyPopout = false; enemy5_obj.enemyFlying = false; enemy5_obj.poppedout = false; enemy5_obj.digout = false; enemy5_obj.enemyState = ""; enemy5_obj.zappable = false; v.justPaused = false; } if (enemy5_obj.shot) { if (((((enemy5_obj.nom == "aj") or (enemy5_obj.nom == "boil")) or (enemy5_obj.nom == "wanda")) or (enemy5_obj.nom == "cosmo")) or (enemy5_obj.nom == "mnc")) { v.friendKilledNumber--; _parent.txtFriendNum = v.friendKilledNumber; _parent.scoreInterface.friendWindow.nextFrame(); } else if (((((enemy5_obj.nom == "wolverine") or (enemy5_obj.nom == "bull")) or (enemy5_obj.nom == "spatula")) or (enemy5_obj.nom == "fuse")) or (enemy5_obj.nom == "Crocktopus")) { v.score = v.score + 50; v.enemyNumber--; _parent.txtScore = v.score; _parent.scoreInterface.vilainWindow.nextFrame(); } if (v.enemyNumber == 0) { _parent.txtEnemyNum = v.enemyNumber; _parent.gotoAndPlay("highscore"); } else if (v.friendKilledNumber == 0) { _parent.gotoAndPlay("gameover"); } i = 0; while (i < v.LEVEL1ENEMY) { if ((((enemy5_obj.nom == v.level1_array[i]) and (enemy5_obj.screen == v.level1_array[i + 2])) and (enemy5_obj.startX == v.level1_array[i + 4])) and (enemy5_obj.endX == v.level1_array[i + 6])) { trace("je d\u00E9truit l'array5"); v.level1_array[i] = ""; v.level1_array[i + 1] = ""; v.level1_array[i + 2] = ""; v.level1_array[i + 3] = ""; v.level1_array[i + 4] = ""; v.level1_array[i + 5] = ""; v.level1_array[i + 6] = ""; v.level1_array[i + 7] = ""; v.level1_array[i + 8] = ""; v.level1_array[i + 9] = ""; v.level1_array[i + 10] = ""; v.level1_array[i + 11] = ""; v.level1_array[i + 12] = ""; v.level1_array[i + 13] = ""; v.level1_array[i + 14] = ""; v.level1_array[i + 15] = ""; } i++; } _parent.txtEnemyNum = v.enemyNumber; enemy5_obj.shot = false; enemy5_obj.beingShot = false; v.animEnemyPlaying = false; v.enemy5 = false; enemy5_obj.action = ""; removeMovieClip(_parent.pan.bg.enemy5[enemy5_obj.nom]); enemy5_obj = new Object(); enemy5_obj.action = ""; } if (v.animPlaying) { v.pause = true; } if ((!v.animPlaying) && (v.pause)) { v.pause = false; } } onClipEvent (mouseDown) { if (v.fireEnabled and (!v.pause)) { var x = (_parent._xmouse - _parent.laser._x); var y = (_parent._ymouse - _parent.laser._y); var angle = (Math.atan(y / x) / 0.017453); if (x < 0) { angle = angle - 180; } if ((x >= 0) && (y < 0)) { angle = angle - 360; } _parent.laser._rotation = angle; _parent.laser.beamXscale = Math.round(Math.sqrt((_parent.laser._xmouse * _parent.laser._xmouse) + (_parent.laser._ymouse * _parent.laser._ymouse))); _parent.laser.beamXscale = _parent.laser.beamXscale - parent.laser.laser._x; _parent.laser.gotoAndPlay("fire"); v.fireEnabled = false; v.undefinedVar = 0; var Interval = setInterval(timerShooter, 100); } }
Frame 8
function zapMove(monElement) { monElement.onPress = function () { if ((monElement._parent._name == "fuse") and (!v.notExploding)) { } else if ((c.enemy1_obj.nom == monElement._parent._name) and (c.enemy1_obj.screen == v.activeWindow)) { c.enemy1_obj.beingShot = true; monElement._parent.gotoAndPlay("zap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy2_obj.nom == monElement._parent._name) and (c.enemy2_obj.screen == v.activeWindow)) { c.enemy2_obj.beingShot = true; monElement._parent.gotoAndPlay("zap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy3_obj.nom == monElement._parent._name) and (c.enemy3_obj.screen == v.activeWindow)) { c.enemy3_obj.beingShot = true; monElement._parent.gotoAndPlay("zap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy4_obj.nom == monElement._parent._name) and (c.enemy4_obj.screen == v.activeWindow)) { c.enemy4_obj.beingShot = true; monElement._parent.gotoAndPlay("zap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy5_obj.nom == monElement._parent._name) and (c.enemy5_obj.screen == v.activeWindow)) { c.enemy5_obj.beingShot = true; monElement._parent.gotoAndPlay("zap"); sound.playSound("zap", "sfxglobal"); } }; } function zapPopout(mv) { mv.onPress = function () { if ((c.enemy1_obj.nom == mv._parent._name) and (c.enemy1_obj.screen == v.activeWindow)) { c.enemy1_obj.beingShot = true; mv._parent.gotoAndPlay("popoutzap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy2_obj.nom == mv._parent._name) and (c.enemy2_obj.screen == v.activeWindow)) { c.enemy2_obj.beingShot = true; mv._parent.gotoAndPlay("popoutzap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy3_obj.nom == mv._parent._name) and (c.enemy3_obj.screen == v.activeWindow)) { c.enemy3_obj.beingShot = true; mv._parent.gotoAndPlay("popoutzap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy4_obj.nom == mv._parent._name) and (c.enemy4_obj.screen == v.activeWindow)) { c.enemy4_obj.beingShot = true; mv._parent.gotoAndPlay("popoutzap"); sound.playSound("zap", "sfxglobal"); } else if ((c.enemy5_obj.nom == mv._parent._name) and (c.enemy5_obj.screen == v.activeWindow)) { c.enemy5_obj.beingShot = true; mv._parent.gotoAndPlay("popoutzap"); sound.playSound("zap", "sfxglobal"); } }; } function screen1Arrows() { } function screen2Arrows() { } function screen3Arrows() { } function screen4Arrows() { } stop(); loadMovie ("FOP_Level2_8.swf", "loadMovie_mv"); loadMovie_mv._visible = false; stop();
Instance of Symbol 1129 MovieClip "laser" in Frame 8
onClipEvent (load) { } onClipEvent (mouseDown) { }
Instance of Symbol 1320 MovieClip [spatula] in Frame 8
/* no clip actions */
Instance of Symbol 1407 MovieClip in Frame 8
onClipEvent (load) { function playSound(soundLabel, persoName) { if ((soundLabel == "zap") or (soundLabel == "icebreak")) { _parent.sfxglobal.gotoAndPlay(soundLabel); } else if ((c.enemy1_obj.nom == persoName) and (v.activeWindow == c.enemy1_obj.screen)) { _parent["sfx" + persoName].gotoAndPlay(soundLabel); } else if ((c.enemy2_obj.nom == persoName) and (v.activeWindow == c.enemy2_obj.screen)) { _parent["sfx" + persoName].gotoAndPlay(soundLabel); } else if ((c.enemy3_obj.nom == persoName) and (v.activeWindow == c.enemy3_obj.screen)) { _parent["sfx" + persoName].gotoAndPlay(soundLabel); } else if ((c.enemy4_obj.nom == persoName) and (v.activeWindow == c.enemy4_obj.screen)) { _parent["sfx" + persoName].gotoAndPlay(soundLabel); } else if ((c.enemy5_obj.nom == persoName) and (v.activeWindow == c.enem5_obj.screen)) { _parent["sfx" + persoName].gotoAndPlay(soundLabel); } } if (_global.sound == null) { _global.sound = new Object(); } else { _global.sound = null; _global.sound = new Object(); } _global.sound = this; }
Frame 9
stop();
Frame 10
stop();
Frame 11
function VersionDownload(tokenNumber) { var version = getVersion(); var firstSpace = version.indexOf(" "); var tempString = version.substring(firstSpace + 1, version.length); var tempArray = tempString.split(","); var thePlayer = new Object(); thePlayer.platform = version.substring(0, firstSpace); thePlayer.majorVersion = parseInt(tempArray[0]); thePlayer.minorVersion = parseInt(tempArray[1]); thePlayer.build = parseInt(tempArray[2]); thePlayer.patch = parseInt(tempArray[3]); if (thePlayer.platform == "WIN") { switch (tokenNumber) { case "token1" : getURL ("/games/data/fairlyoddparents/fop_superhero/negachin.exe", "_blank"); break; case "token2" : getURL ("/games/data/fairlyoddparents/fop_superhero/crocktopus.exe", "_blank"); break; case "token3" : getURL ("/games/data/fairlyoddparents/fop_superhero/baby_shredder.exe", "_blank"); break; case "token4" : getURL ("/games/data/fairlyoddparents/fop_superhero/bull_e.exe", "_blank"); } } else if (thePlayer.platform == "MAC") { switch (tokenNumber) { case "token1" : getURL ("/games/data/fairlyoddparents/fop_superhero/negachin.hqx", "_blank"); return; case "token2" : getURL ("/games/data/fairlyoddparents/fop_superhero/crocktopus.hqx", "_blank"); return; case "token3" : getURL ("/games/data/fairlyoddparents/fop_superhero/baby_shredder.hqx", "_blank"); return; case "token4" : getURL ("/games/data/fairlyoddparents/fop_superhero/bull_e.hqx", "_blank"); } } } stop();
Instance of Symbol 1530 MovieClip in Frame 11
onClipEvent (load) { if (_root.token1) { this.stop(); } else { nextFrame(); } }
Instance of Symbol 1536 MovieClip in Frame 11
onClipEvent (load) { if (_root.token2) { this.stop(); } else { nextFrame(); } }
Instance of Symbol 1542 MovieClip in Frame 11
onClipEvent (load) { if (_root.token3) { this.stop(); } else { nextFrame(); } }
Instance of Symbol 1547 MovieClip in Frame 11
onClipEvent (load) { if (_root.token4) { this.stop(); } else { nextFrame(); } }
Instance of Symbol 1555 MovieClip in Frame 11
on (press) { stopAllSounds(); _root.gotoAndPlay("playScreen"); }
Frame 12
stop();
Frame 24
loadMovie_mv._visible = true; loadMovie_mv.play(); stop();
Frame 25
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 271 Button
on (press) { nextFrame(); }
Symbol 516 Button
on (press) { nextFrame(); }
Symbol 519 Button
on (press) { prevFrame(); }
Symbol 548 MovieClip Frame 1
stop();
Symbol 601 Button
on (press) { _parent.gotoAndPlay("intro"); this.gotoAndStop("inactive"); }
Symbol 615 Button
on (press) { prevFrame(); }
Symbol 616 MovieClip Frame 1
stop();
Instance of Symbol 495 MovieClip "blast" in Symbol 616 MovieClip Frame 3
onClipEvent (load) { this._x = _parent.beamXscale; }
Symbol 618 Button
on (press) { gotoAndPlay (9); }
Symbol 732 MovieClip Frame 21
stop();
Symbol 733 Button
on (press) { instructions.gotoAndStop("active"); }
Symbol 738 MovieClip Frame 21
stop();
Symbol 739 Button
on (release) { nextFrame(); }
Symbol 783 Button
on (press) { nextFrame(); }
Symbol 804 Button
on (press) { _parent.gotoAndPlay("start"); }
Symbol 805 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 1
stop();
Instance of Symbol 589 MovieClip in Symbol 893 MovieClip Frame 2
onClipEvent (load) { this.onPress = function () { _parent._parent.scoreInterface.clock.gotoAndPlay(_currentframe + 1); _parent.gotoAndPlay("inactive"); sound.playSound("icebreak"); }; }
Symbol 893 MovieClip Frame 90
gotoAndPlay (1);
Symbol 898 Button
on (press) { trace("jappuie dessus"); token.gotoAndStop("active"); _root.token1 = true; this.btnToken._visible = false; }
Symbol 901 MovieClip Frame 27
_root.scoreInterface.tokenLevel1.play(); stop();
Symbol 902 MovieClip Frame 1
stop();
Symbol 902 MovieClip Frame 2
stop();
Symbol 912 MovieClip Frame 1
stop();
Instance of Symbol 195 MovieClip "light" in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(1900); }
Instance of Symbol 144 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(2099); }
Instance of Symbol 155 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(2100); }
Instance of Symbol 144 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(2200); }
Instance of Symbol 199 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(2102); }
Instance of Symbol 239 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(2800); }
Instance of Symbol 195 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(2900); }
Instance of Symbol 894 MovieClip "gun" in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(1000000); }
Instance of Symbol 911 MovieClip in Symbol 914 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(10000000); }
Symbol 929 Button
on (press) { v.activeWindow = 1; gotoAndPlay (7); }
Symbol 930 Button
on (press) { v.activeWindow = 2; gotoAndPlay (16); }
Symbol 931 Button
on (press) { v.activeWindow = 3; gotoAndPlay (25); }
Symbol 932 Button
on (press) { v.activeWindow = 4; gotoAndPlay (34); }
Symbol 937 MovieClip Frame 1
stop();
Symbol 937 MovieClip Frame 9
_parent.gotoAndPlay("game"); stop();
Symbol 937 MovieClip Frame 18
_parent.gotoAndPlay("game"); stop();
Symbol 937 MovieClip Frame 27
_parent.gotoAndPlay("game"); stop();
Symbol 937 MovieClip Frame 36
_parent.gotoAndPlay("game"); stop();
Symbol 939 MovieClip Frame 1
stop();
Symbol 939 MovieClip Frame 20
stop();
Symbol 948 MovieClip Frame 1
stop();
Symbol 948 MovieClip Frame 2
_parent._parent.timerContainer.stop();
Symbol 948 MovieClip Frame 150
_parent._parent.timerContainer.play();
Symbol 950 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 12
stop();
Symbol 997 MovieClip Frame 8
sound.playSound("drill", "mnc");
Symbol 997 MovieClip Frame 17
if (c.enemy1_obj.nom == "mnc") { c.enemy1_obj.enemyState = "idle"; } else if (c.enemy2_obj.nom == "mnc") { c.enemy2_obj.enemyState = "idle"; } else if (c.enemy3_obj.nom == "mnc") { c.enemy3_obj.enemyState = "idle"; } else if (c.enemy4_obj.nom == "mnc") { c.enemy4_obj.enemyState = "idle"; } else if (c.enemy5_obj.nom == "mnc") { c.enemy5_obj.enemyState = "idle"; } else if (c.enemy6_obj.nom == "mnc") { c.enemy6_obj.enemyState = "idle"; } stop();
Symbol 997 MovieClip Frame 33
_parent.dirt.gotoAndPlay("digin");
Symbol 997 MovieClip Frame 40
if (c.enemy1_obj.nom == "mnc") { c.enemy1_obj.enemyState = "end"; } else if (c.enemy2_obj.nom == "mnc") { c.enemy2_obj.enemyState = "end"; } else if (c.enemy3_obj.nom == "mnc") { c.enemy3_obj.enemyState = "end"; } else if (c.enemy4_obj.nom == "mnc") { c.enemy4_obj.enemyState = "end"; } else if (c.enemy5_obj.nom == "mnc") { c.enemy5_obj.enemyState = "end"; } else if (c.enemy6_obj.nom == "mnc") { c.enemy6_obj.enemyState = "end"; } stop();
Symbol 1020 MovieClip Frame 17
stop();
Symbol 1020 MovieClip Frame 37
stop();
Symbol 1027 MovieClip Frame 24
if (_parent._name == "mnc") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1029 MovieClip Frame 1
sound.playSound("popout", "mnc");
Symbol 1029 MovieClip Frame 8
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1029 MovieClip Frame 15
play();
Symbol 1029 MovieClip Frame 26
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1031 MovieClip [mnc] Frame 1
stop();
Instance of Symbol 997 MovieClip "digout" in Symbol 1031 MovieClip [mnc] Frame 2
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1031 MovieClip [mnc] Frame 42
stop();
Symbol 1031 MovieClip [mnc] Frame 43
stop();
Symbol 1031 MovieClip [mnc] Frame 44
stop();
Instance of Symbol 1029 MovieClip "popout" in Symbol 1031 MovieClip [mnc] Frame 44
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1031 MovieClip [mnc] Frame 45
stop();
Symbol 1059 MovieClip Frame 1
sound.playSound("boing", "boil");
Symbol 1069 MovieClip Frame 1
if ((_parent._name == c.enemy1_obj.nom) and (c.enemy1_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy2_obj.nom) and (c.enemy2_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy3_obj.nom) and (c.enemy3_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy4_obj.nom) and (c.enemy4_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy5_obj.nom) and (c.enemy5_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); }
Symbol 1069 MovieClip Frame 7
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1069 MovieClip Frame 29
play();
Symbol 1069 MovieClip Frame 34
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1070 MovieClip Frame 24
if (_parent._name == "aj") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1072 MovieClip [boil] Frame 1
stop();
Symbol 1072 MovieClip [boil] Frame 2
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; } stop();
Symbol 1072 MovieClip [boil] Frame 3
stop();
Symbol 1072 MovieClip [boil] Frame 4
stop();
Symbol 1072 MovieClip [boil] Frame 5
stop();
Instance of Symbol 1069 MovieClip "popout" in Symbol 1072 MovieClip [boil] Frame 5
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1072 MovieClip [boil] Frame 6
stop();
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 10
gotoAndStop (1);
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 20
gotoAndStop (1);
Symbol 1082 MovieClip Frame 30
gotoAndStop (1);
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1088 Button
on (rollOver) { if ((v.bg_State == "TopLeft") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (6); } if ((v.bg_State == "BottomLeft") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (86); } }
Symbol 1089 Button
on (rollOver) { if ((v.bg_State == "TopRight") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (15); } if ((v.bg_State == "TopLeft") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (60); } }
Symbol 1090 Button
on (rollOver) { if ((v.bg_State == "TopLeft") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (42); } }
Symbol 1091 Button
on (rollOver) { if ((v.bg_State == "BottomRight") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (24); } if ((v.bg_State == "TopRight") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (102); } }
Symbol 1092 Button
on (rollOver) { if ((v.bg_State == "TopRight") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (78); } }
Symbol 1093 Button
on (rollOver) { if ((v.bg_State == "BottomRight") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (94); } if ((v.bg_State == "BottomLeft") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (33); } }
Symbol 1094 Button
on (rollOver) { if ((v.bg_State == "BottomRight") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (51); } }
Symbol 1095 Button
on (rollOver) { if ((v.bg_State == "BottomLeft") and (!v.animPlaying)) { v.pause = true; gotoAndPlay (69); } }
Symbol 1096 MovieClip Frame 1
_parent.screen1Arrows(); v.activeWindow = 1; stop();
Symbol 1096 MovieClip Frame 6
v.animPlaying = true;
Symbol 1096 MovieClip Frame 9
_parent.screen2Arrows(); if (bg.gun._x < 0) { bg.gun._xscale = -100; v.gunFlipped = true; } bg.gun._x = 384.4; bg.gun._y = -23.6; v.animPlaying = false; v.activeWindow = 2; v.bg_State = "TopRight"; stop();
Symbol 1096 MovieClip Frame 15
v.animPlaying = true;
Symbol 1096 MovieClip Frame 18
_parent.screen4Arrows(); if (bg.gun._x < 0) { bg.gun._xscale = -100; v.gunFlipped = true; } bg.gun._x = 376.6; bg.gun._y = 345.1; v.activeWindow = 4; v.animPlaying = false; v.bg_State = "BottomRight"; stop();
Symbol 1096 MovieClip Frame 24
v.animPlaying = true;
Symbol 1096 MovieClip Frame 27
_parent.screen3Arrows(); if (bg.gun._x > 0) { bg.gun._xscale = 100; v.gunFlipped = false; } bg.gun._x = -600.3; bg.gun._y = 346.1; v.animPlaying = false; v.activeWindow = 3; v.bg_State = "BottomLeft"; stop();
Symbol 1096 MovieClip Frame 33
v.animPlaying = true;
Symbol 1096 MovieClip Frame 36
_parent.screen1Arrows(); if (bg.gun._x > 0) { bg.gun._xscale = 100; v.gunFlipped = false; } bg.gun._x = -590.6; bg.gun._y = -24.6; v.activeWindow = 1; v.animPlaying = false; v.bg_State = "TopLeft"; stop();
Symbol 1096 MovieClip Frame 42
v.animPlaying = true;
Symbol 1096 MovieClip Frame 45
_parent.screen4Arrows(); if (bg.gun._x < 0) { bg.gun._xscale = -100; v.gunFlipped = true; } bg.gun._x = 376.6; bg.gun._y = 345.1; v.animPlaying = false; v.activeWindow = 4; v.bg_State = "BottomRight"; stop();
Symbol 1096 MovieClip Frame 51
v.animPlaying = true;
Symbol 1096 MovieClip Frame 54
_parent.screen1Arrows(); if (bg.gun._x > 0) { bg.gun._xscale = 100; v.gunFlipped = false; } bg.gun._x = -590.6; bg.gun._y = -24.6; v.activeWindow = 1; v.animPlaying = false; v.bg_State = "TopLeft"; stop();
Symbol 1096 MovieClip Frame 60
v.animPlaying = true;
Symbol 1096 MovieClip Frame 63
_parent.screen3Arrows(); if (bg.gun._x > 0) { bg.gun._xscale = 100; v.gunFlipped = false; } bg.gun._x = -600.3; bg.gun._y = 346.1; v.animPlaying = false; v.activeWindow = 3; v.bg_State = "BottomLeft"; stop();
Symbol 1096 MovieClip Frame 69
v.animPlaying = true;
Symbol 1096 MovieClip Frame 72
_parent.screen2Arrows(); if (bg.gun._x < 0) { bg.gun._xscale = -100; v.gunFlipped = true; } bg.gun._x = 384.4; bg.gun._y = -23.6; v.animPlaying = false; v.activeWindow = 2; v.bg_State = "TopRight"; stop();
Symbol 1096 MovieClip Frame 78
v.animPlaying = true;
Symbol 1096 MovieClip Frame 81
_parent.screen3Arrows(); if (bg.gun._x > 0) { bg.gun._xscale = 100; v.gunFlipped = false; } bg.gun._x = -600.3; bg.gun._y = 346.1; v.animPlaying = false; v.activeWindow = 3; v.bg_State = "BottomLeft"; stop();
Symbol 1096 MovieClip Frame 86
v.animPlaying = true;
Symbol 1096 MovieClip Frame 89
_parent.screen4Arrows(); if (bg.gun._x < 0) { bg.gun._xscale = -100; v.gunFlipped = true; } bg.gun._x = 376.6; bg.gun._y = 345.1; v.animPlaying = false; v.activeWindow = 4; v.bg_State = "BottomRight"; stop();
Symbol 1096 MovieClip Frame 94
v.animPlaying = true;
Symbol 1096 MovieClip Frame 97
if (bg.gun._x < 0) { bg.gun._xscale = -100; v.gunFlipped = true; } bg.gun._x = 384.4; bg.gun._y = -23.6; v.animPlaying = false; v.activeWindow = 2; v.bg_State = "TopRight"; stop();
Symbol 1096 MovieClip Frame 102
v.animPlaying = true;
Symbol 1096 MovieClip Frame 105
if (bg.gun._x > 0) { bg.gun._xscale = 100; v.gunFlipped = false; } bg.gun._x = -590.6; bg.gun._y = -24.6; v.activeWindow = 1; v.animPlaying = false; v.bg_State = "TopLeft"; stop();
Symbol 1106 Button
on (release) { fcount = 0; offset = getTimer(); }
Symbol 1107 MovieClip Frame 1
curtime = (getTimer() - offset) / 1000; frate = Math.ceil(fcount / curtime); fcount++;
Symbol 1107 MovieClip Frame 2
call(1);
Symbol 1107 MovieClip Frame 3
call(1);
Symbol 1107 MovieClip Frame 4
call(1);
Symbol 1107 MovieClip Frame 5
call(1);
Symbol 1107 MovieClip Frame 6
call(1);
Symbol 1107 MovieClip Frame 7
call(1);
Symbol 1107 MovieClip Frame 8
call(1);
Symbol 1107 MovieClip Frame 9
call(1);
Symbol 1107 MovieClip Frame 10
call(1);
Instance of Symbol 1107 MovieClip in Symbol 1108 MovieClip Frame 1
onClipEvent (load) { offset = 0; fcount = 1; }
Symbol 1115 MovieClip Frame 1
stop();
Instance of Symbol 1109 MovieClip in Symbol 1115 MovieClip Frame 5
onClipEvent (load) { this.onPress = function () { v.score = v.score + 100; _parent._parent.txtscore = v.score; _parent.gotoAndPlay("czap"); }; }
Symbol 1115 MovieClip Frame 44
gotoAndPlay (1);
Instance of Symbol 1111 MovieClip "blast" in Symbol 1115 MovieClip Frame 45
onClipEvent (load) { this._x = _parent.beamXscale; }
Symbol 1115 MovieClip Frame 68
gotoAndPlay (1);
Symbol 1120 MovieClip Frame 1
if (v.LEVEL1_TIMER >= 60) { minutes = 1; if ((v.LEVEL1_TIMER - 60) < 10) { seconds = "0" + (v.LEVEL1_TIMER - 60); } else { seconds = v.LEVEL1_TIMER - 60; } } else { minutes = 0; if (v.LEVEL1_TIMER < 10) { seconds = "0" + v.LEVEL1_TIMER; } else { seconds = v.LEVEL1_TIMER; } }
Symbol 1120 MovieClip Frame 3
if ((v.timerFreezeBonus == v.LEVEL1_TIMER) or (v.timerFreezeBonus2 == v.LEVEL1_TIMER)) { var timerXPos = random(300); var timerYPos = random(300); _parent.pan.bg.bonus._x = timerXPos + 50; _parent.pan.bg.bonus._y = timerYPos + 50; _parent.pan.bg.bonus.gotoAndPlay("freeze"); } if (((v.crimBonus == v.LEVEL1_TIMER) or ((v.crimBonus * 2) == v.LEVEL1_TIMER)) or ((v.crimBonus * 3) == v.LEVEL1_TIMER)) { var crimXPos = random(300); var crimYPos = random(300); _parent.pan.bg.crimBonus._x = crimXPos + 50; _parent.pan.bg.crimBonus._y = crimYPos + 50; _parent.pan.bg.crimBonus.gotoAndPlay("crimBonus"); }
Symbol 1120 MovieClip Frame 30
v.LEVEL1_TIMER--; if ((v.LEVEL1_TIMER == 0) and ((v.NUMBER_ENEMY - v.enemyNumber) >= v.MINIMUM_ENEMY_TO_ZAP)) { _parent.pan.bg.enemy1.removeMovieClip(); _parent.pan.bg.enemy2.removeMovieClip(); _parent.pan.bg.enemy3.removeMovieClip(); _parent.pan.bg.enemy4.removeMovieClip(); v.extraEnemyBonus = v.MINIMUM_ENEMY_TO_ZAP - (v.NUMBER_ENEMY - v.enemyNumber); trace("v.enemyBonus number " + v.extraEnemyBonus); _parent.gotoAndStop("highscore"); } else if (v.LEVEL1_TIMER == 0) { _parent.gotoAndStop("gameover"); }
Symbol 1129 MovieClip Frame 1
stop();
Instance of Symbol 1111 MovieClip "blast" in Symbol 1129 MovieClip Frame 10
onClipEvent (load) { this._x = _parent.beamXscale; }
Instance of Symbol 1127 MovieClip in Symbol 1129 MovieClip Frame 10
onClipEvent (load) { this._xscale = _parent.beamXscale - 13; }
Symbol 1129 MovieClip Frame 15
_parent.li.gotoAndStop(1); _parent.ri.gotoAndStop(1); gotoAndStop (1);
Symbol 1133 MovieClip Frame 1
sound.playSound("popout", "bull"); play();
Symbol 1133 MovieClip Frame 2
play();
Symbol 1133 MovieClip Frame 6
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1133 MovieClip Frame 25
play();
Symbol 1133 MovieClip Frame 30
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop(); stop();
Symbol 1135 MovieClip Frame 1
sound.playSound("skid", "bull");
Symbol 1142 MovieClip Frame 16
sound.playSound("run", "bull");
Symbol 1142 MovieClip Frame 17
if ((c.enemy1_obj.nom == "bull") and c.enemy1_obj.enemyMoving) { c.enemy1_obj.lineTime = true; } else if ((c.enemy2_obj.nom == "bull") and c.enemy2_obj.enemyMoving) { c.enemy2_obj.lineTime = true; } else if ((c.enemy3_obj.nom == "bull") and c.enemy3_obj.enemyMoving) { c.enemy3_obj.lineTime = true; } else if ((c.enemy4_obj.nom == "bull") and c.enemy4_obj.enemyMoving) { c.enemy4_obj.lineTime = true; } else if ((c.enemy5_obj.nom == "bull") and c.enemy5_obj.enemyMoving) { c.enemy5_obj.lineTime = true; }
Symbol 1142 MovieClip Frame 22
stop();
Symbol 1150 MovieClip Frame 24
if (_parent._name == "bull") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1152 MovieClip [bull] Frame 1
stop();
Symbol 1152 MovieClip [bull] Frame 2
stop();
Instance of Symbol 1133 MovieClip "popout" in Symbol 1152 MovieClip [bull] Frame 2
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1152 MovieClip [bull] Frame 3
stop();
Instance of Symbol 1135 MovieClip "idle" in Symbol 1152 MovieClip [bull] Frame 3
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1152 MovieClip [bull] Frame 25
play();
Symbol 1152 MovieClip [bull] Frame 46
stop();
Symbol 1152 MovieClip [bull] Frame 47
stop();
Symbol 1152 MovieClip [bull] Frame 48
stop();
Symbol 1159 MovieClip Frame 1
v.loopDone = false;
Symbol 1159 MovieClip Frame 12
v.loopDone = true;
Symbol 1171 MovieClip Frame 24
if (_parent._name == "cosmo") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1173 MovieClip Frame 1
if ((_parent._name == c.enemy1_obj.nom) and (c.enemy1_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy2_obj.nom) and (c.enemy2_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy3_obj.nom) and (c.enemy3_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy4_obj.nom) and (c.enemy4_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy5_obj.nom) and (c.enemy5_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); }
Symbol 1173 MovieClip Frame 11
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1173 MovieClip Frame 39
play();
Symbol 1173 MovieClip Frame 45
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1175 MovieClip [cosmo] Frame 1
stop();
Symbol 1175 MovieClip [cosmo] Frame 2
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; } stop();
Symbol 1175 MovieClip [cosmo] Frame 3
stop();
Symbol 1175 MovieClip [cosmo] Frame 4
stop();
Instance of Symbol 1166 MovieClip in Symbol 1175 MovieClip [cosmo] Frame 4
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1175 MovieClip [cosmo] Frame 5
stop();
Symbol 1175 MovieClip [cosmo] Frame 6
stop();
Instance of Symbol 1173 MovieClip "popout" in Symbol 1175 MovieClip [cosmo] Frame 6
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1175 MovieClip [cosmo] Frame 7
stop();
Symbol 1202 MovieClip Frame 1
v.loopDone = false;
Symbol 1202 MovieClip Frame 14
v.loopDone = true;
Symbol 1205 MovieClip Frame 50
stop();
Symbol 1210 MovieClip Frame 24
if (_parent._name == "wanda") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1212 MovieClip Frame 1
if ((_parent._name == c.enemy1_obj.nom) and (c.enemy1_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy2_obj.nom) and (c.enemy2_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy3_obj.nom) and (c.enemy3_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy4_obj.nom) and (c.enemy4_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy5_obj.nom) and (c.enemy5_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); }
Symbol 1212 MovieClip Frame 11
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1212 MovieClip Frame 46
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1214 MovieClip [wanda] Frame 1
stop();
Symbol 1214 MovieClip [wanda] Frame 2
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; }
Instance of Symbol 1205 MovieClip in Symbol 1214 MovieClip [wanda] Frame 33
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1214 MovieClip [wanda] Frame 34
stop();
Symbol 1214 MovieClip [wanda] Frame 35
stop();
Instance of Symbol 1212 MovieClip "popout" in Symbol 1214 MovieClip [wanda] Frame 35
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1214 MovieClip [wanda] Frame 36
stop();
Symbol 1234 MovieClip Frame 15
stop();
Symbol 1243 MovieClip Frame 2
sound.playSound("breath", "wolverine");
Symbol 1243 MovieClip Frame 28
stop();
Symbol 1250 MovieClip Frame 9
sound.playSound("popout", "wolverine");
Symbol 1250 MovieClip Frame 13
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1250 MovieClip Frame 27
play();
Symbol 1250 MovieClip Frame 39
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1261 MovieClip Frame 24
if (_parent._name == "wolverine") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1263 MovieClip [wolverine] Frame 1
stop();
Symbol 1263 MovieClip [wolverine] Frame 2
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = false; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = false; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = false; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = false; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = false; } play();
Symbol 1263 MovieClip [wolverine] Frame 11
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; }
Symbol 1263 MovieClip [wolverine] Frame 16
stop();
Symbol 1263 MovieClip [wolverine] Frame 32
stop();
Instance of Symbol 1243 MovieClip in Symbol 1263 MovieClip [wolverine] Frame 32
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Instance of Symbol 1250 MovieClip "popout" in Symbol 1263 MovieClip [wolverine] Frame 60
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1263 MovieClip [wolverine] Frame 78
stop();
Symbol 1263 MovieClip [wolverine] Frame 79
stop();
Symbol 1263 MovieClip [wolverine] Frame 97
stop();
Symbol 1279 MovieClip Frame 24
if (_parent._name == "aj") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1280 MovieClip Frame 1
sound.playSound("popout", "aj");
Symbol 1280 MovieClip Frame 7
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1280 MovieClip Frame 16
play();
Symbol 1280 MovieClip Frame 24
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop(); stop();
Symbol 1283 MovieClip [aj] Frame 1
stop();
Symbol 1283 MovieClip [aj] Frame 2
sound.playSound("fly", "aj"); if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; } stop();
Symbol 1283 MovieClip [aj] Frame 3
stop();
Instance of Symbol 1272 MovieClip in Symbol 1283 MovieClip [aj] Frame 3
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1283 MovieClip [aj] Frame 4
stop();
Symbol 1283 MovieClip [aj] Frame 5
stop();
Instance of Symbol 1280 MovieClip "popout" in Symbol 1283 MovieClip [aj] Frame 5
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1283 MovieClip [aj] Frame 6
stop();
Symbol 1285 MovieClip Frame 1
if (c.enemy1_obj.nom == this._name) { c.enemy1_obj.animDoneCourse = true; } else if (c.enemy2_obj.nom == this._name) { c.enemy2_obj.animDoneCourse = true; } else if (c.enemy3_obj.nom == this._name) { c.enemy3_obj.animDoneCourse = true; }
Symbol 1304 MovieClip Frame 49
stop();
Symbol 1315 MovieClip Frame 24
if (_parent._name == "spatula") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1318 MovieClip Frame 1
if ((_parent._name == c.enemy1_obj.nom) and (c.enemy1_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy2_obj.nom) and (c.enemy2_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy3_obj.nom) and (c.enemy3_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy4_obj.nom) and (c.enemy4_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy5_obj.nom) and (c.enemy5_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); }
Symbol 1318 MovieClip Frame 7
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1318 MovieClip Frame 15
play();
Symbol 1318 MovieClip Frame 24
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1320 MovieClip [spatula] Frame 1
stop();
Symbol 1320 MovieClip [spatula] Frame 2
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; } stop();
Symbol 1320 MovieClip [spatula] Frame 3
stop();
Instance of Symbol 1304 MovieClip in Symbol 1320 MovieClip [spatula] Frame 3
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1320 MovieClip [spatula] Frame 4
stop();
Symbol 1320 MovieClip [spatula] Frame 5
stop();
Instance of Symbol 1318 MovieClip "popout" in Symbol 1320 MovieClip [spatula] Frame 5
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1320 MovieClip [spatula] Frame 6
stop();
Symbol 1334 MovieClip Frame 11
sound.playSound("crumbpaper", "Crocktopus");
Symbol 1343 MovieClip Frame 24
v.lineTime = true;
Symbol 1343 MovieClip Frame 28
if (c.enemy1_obj.nom == "Crocktopus") { c.enemy1_obj.animDone = true; } else if (c.enemy2_obj.nom == "Crocktopus") { c.enemy2_obj.animDone = true; } else if (c.enemy3_obj.nom == "Crocktopus") { c.enemy3_obj.animDone = true; } else if (c.enemy4_obj.nom == "Crocktopus") { c.enemy4_obj.animDone = true; } else if (c.enemy5_obj.nom == "Crocktopus") { c.enemy5_obj.animDone = true; } stop();
Symbol 1352 MovieClip Frame 24
if (_parent._name == "Crocktopus") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1354 MovieClip Frame 1
if ((_parent._name == c.enemy1_obj.nom) and (c.enemy1_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy2_obj.nom) and (c.enemy2_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy3_obj.nom) and (c.enemy3_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy4_obj.nom) and (c.enemy4_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); } else if ((_parent._name == c.enemy5_obj.nom) and (c.enemy5_obj.screen == v.activeWindow)) { sound.playSound("popout", ""); }
Symbol 1354 MovieClip Frame 13
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1354 MovieClip Frame 18
play();
Symbol 1354 MovieClip Frame 33
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1356 MovieClip [crocktopus] Frame 1
stop();
Symbol 1356 MovieClip [crocktopus] Frame 2
stop();
Symbol 1356 MovieClip [crocktopus] Frame 3
stop();
Instance of Symbol 1345 MovieClip in Symbol 1356 MovieClip [crocktopus] Frame 3
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1356 MovieClip [crocktopus] Frame 4
stop();
Symbol 1356 MovieClip [crocktopus] Frame 5
stop();
Instance of Symbol 1354 MovieClip "popout" in Symbol 1356 MovieClip [crocktopus] Frame 5
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1356 MovieClip [crocktopus] Frame 6
stop();
Symbol 1381 MovieClip Frame 1
v.notExploding = true; trace(v.notExploding + " v.nomExploding");
Symbol 1381 MovieClip Frame 53
sound.playSound("explosion", "fuse"); v.notExploding = false;
Symbol 1381 MovieClip Frame 68
if ((c.enemy1_obj.nom == "fuse") and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDone = true; } else if ((c.enemy2_obj.nom == "fuse") and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDone = true; } else if ((c.enemy3_obj.nom == "fuse") and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDone = true; } else if ((c.enemy4_obj.nom == "fuse") and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDone = true; } else if ((c.enemy5_obj.nom == "fuse") and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDone = true; } stop();
Symbol 1388 MovieClip Frame 24
if (_parent._name == "fuse") { if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } } else if ((c.enemy1_obj.nom == _parent._parent._name) and c.enemy1_obj.beingShot) { c.enemy1_obj.shot = true; } else if ((c.enemy2_obj.nom == _parent._parent._name) and c.enemy2_obj.beingShot) { c.enemy2_obj.shot = true; } else if ((c.enemy3_obj.nom == _parent._parent._name) and c.enemy3_obj.beingShot) { c.enemy3_obj.shot = true; } else if ((c.enemy4_obj.nom == _parent._parent._name) and c.enemy4_obj.beingShot) { c.enemy4_obj.shot = true; } else if ((c.enemy5_obj.nom == _parent._parent._name) and c.enemy5_obj.beingShot) { c.enemy5_obj.shot = true; } stop();
Symbol 1391 MovieClip Frame 7
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.poppedout = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.poppedout = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.poppedout = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.poppedout = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.poppedout = true; } stop();
Symbol 1391 MovieClip Frame 39
play();
Symbol 1391 MovieClip Frame 45
if ((c.enemy1_obj.nom == _parent._name) and c.enemy1_obj.enemyPopout) { c.enemy1_obj.finpopped = true; } else if ((c.enemy2_obj.nom == _parent._name) and c.enemy2_obj.enemyPopout) { c.enemy2_obj.finpopped = true; } else if ((c.enemy3_obj.nom == _parent._name) and c.enemy3_obj.enemyPopout) { c.enemy3_obj.finpopped = true; } else if ((c.enemy4_obj.nom == _parent._name) and c.enemy4_obj.enemyPopout) { c.enemy4_obj.finpopped = true; } else if ((c.enemy5_obj.nom == _parent._name) and c.enemy5_obj.enemyPopout) { c.enemy5_obj.finpopped = true; } stop();
Symbol 1393 MovieClip [fuse] Frame 1
stop();
Symbol 1393 MovieClip [fuse] Frame 2
if ((c.enemy1_obj.nom == this._name) and c.enemy1_obj.enemyFlying) { c.enemy1_obj.animDoneCourse = true; } else if ((c.enemy2_obj.nom == this._name) and c.enemy2_obj.enemyFlying) { c.enemy2_obj.animDoneCourse = true; } else if ((c.enemy3_obj.nom == this._name) and c.enemy3_obj.enemyFlying) { c.enemy3_obj.animDoneCourse = true; } else if ((c.enemy4_obj.nom == this._name) and c.enemy4_obj.enemyFlying) { c.enemy4_obj.animDoneCourse = true; } else if ((c.enemy5_obj.nom == this._name) and c.enemy5_obj.enemyFlying) { c.enemy5_obj.animDoneCourse = true; } stop();
Symbol 1393 MovieClip [fuse] Frame 3
stop();
Instance of Symbol 1381 MovieClip in Symbol 1393 MovieClip [fuse] Frame 3
onClipEvent (load) { _parent._parent._parent._parent._parent.zapMove(this); }
Symbol 1393 MovieClip [fuse] Frame 4
stop();
Symbol 1393 MovieClip [fuse] Frame 5
stop();
Instance of Symbol 1391 MovieClip "popout" in Symbol 1393 MovieClip [fuse] Frame 5
onClipEvent (load) { _parent._parent._parent._parent._parent.zapPopout(this); }
Symbol 1393 MovieClip [fuse] Frame 6
stop();
Symbol 1399 MovieClip Frame 1
stop();
Symbol 1399 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1399 MovieClip Frame 44
gotoAndPlay (1);
Symbol 1399 MovieClip Frame 63
gotoAndPlay (1);
Symbol 1403 MovieClip Frame 1
stop();
Symbol 1403 MovieClip Frame 13
gotoAndPlay (1);
Symbol 1403 MovieClip Frame 63
gotoAndPlay (1);
Symbol 1403 MovieClip Frame 82
gotoAndPlay (1);
Symbol 1407 MovieClip Frame 1
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1412 MovieClip Frame 2
trace("playedSound");
Symbol 1412 MovieClip Frame 16
gotoAndStop (1);
Symbol 1416 MovieClip Frame 1
stop();
Symbol 1416 MovieClip Frame 2
trace("playedSound");
Symbol 1416 MovieClip Frame 22
gotoAndStop (1);
Symbol 1416 MovieClip Frame 32
gotoAndStop (1);
Symbol 1420 MovieClip Frame 1
stop();
Symbol 1420 MovieClip Frame 11
gotoAndStop (1);
Symbol 1420 MovieClip Frame 31
gotoAndStop (1);
Symbol 1424 MovieClip Frame 1
stop();
Symbol 1424 MovieClip Frame 2
trace("playedSound");
Symbol 1424 MovieClip Frame 11
gotoAndStop (1);
Symbol 1424 MovieClip Frame 25
gotoAndStop (1);
Symbol 1428 Button
on (press) { v.activeWindow = 1; gotoAndPlay (5); }
Symbol 1429 Button
on (press) { v.activeWindow = 2; gotoAndPlay (14); }
Symbol 1430 Button
on (press) { v.activeWindow = 3; gotoAndPlay (24); }
Symbol 1431 Button
on (press) { v.activeWindow = 4; gotoAndPlay (32); }
Instance of Symbol 1438 MovieClip in Symbol 1439 MovieClip Frame 1
onClipEvent (load) { if (!_root.token1) { this._visible = false; } }
Symbol 1440 MovieClip Frame 1
switch (v.activeWindow) { case 1 : gotoAndPlay (5); break; case 2 : gotoAndPlay (14); break; case 3 : gotoAndPlay (24); break; case 4 : gotoAndPlay (32); } stop();
Symbol 1440 MovieClip Frame 5
play();
Symbol 1440 MovieClip Frame 9
var tempEnemyShot = (v.NUMBER_ENEMY - v.enemyNumber); i = 0; while (i <= tempEnemyShot) { prison.prison["window" + i].gotoAndStop("active"); i++; } stop();
Symbol 1440 MovieClip Frame 14
play();
Symbol 1440 MovieClip Frame 18
var tempEnemyShot = (v.NUMBER_ENEMY - v.enemyNumber); i = 0; while (i <= tempEnemyShot) { prison.prison["window" + i].gotoAndStop("active"); i++; } stop();
Symbol 1440 MovieClip Frame 24
play();
Symbol 1440 MovieClip Frame 27
var tempEnemyShot = (v.NUMBER_ENEMY - v.enemyNumber); i = 0; while (i <= tempEnemyShot) { prison.prison["window" + i].gotoAndStop("active"); i++; } stop();
Symbol 1440 MovieClip Frame 32
play();
Symbol 1440 MovieClip Frame 36
var tempEnemyShot = (v.NUMBER_ENEMY - v.enemyNumber); i = 0; while (i <= tempEnemyShot) { prison.prison["window" + i].gotoAndStop("active"); i++; } stop();
Symbol 1443 MovieClip Frame 1
if (v.LEVEL1_TIMER >= 60) { minutes = 1; if ((v.LEVEL1_TIMER - 60) < 10) { seconds = "0" + (v.LEVEL1_TIMER - 60); } else { seconds = v.LEVEL1_TIMER - 60; } } else { minutes = 0; if (v.LEVEL1_TIMER < 10) { seconds = "0" + v.LEVEL1_TIMER; } else { seconds = v.LEVEL1_TIMER; } }
Symbol 1447 MovieClip Frame 10
if (v.LEVEL1_TIMER > 0) { v.LEVEL1_TIMER--; if (v.LEVEL1_TIMER >= 60) { _parent.timerContainer.minutes = 1; var second = (v.LEVEL1_TIMER - 60); if (second < 10) { _parent.timerContainer.seconds = "0" + second; } else { _parent.timerContainer.seconds = second; } } else if (v.LEVEL1_TIMER < 10) { _parent.timerContainer.seconds = "0" + v.LEVEL1_TIMER; } else { _parent.timerContainer.seconds = v.LEVEL1_TIMER; } v.score = v.score + 35; _parent.txtscore = v.score; } else if (v.extraEnemyBonus > 0) { _parent.txtEnemyNum = v.enemyNumber; v.score = v.score + (25 * v.extraEnemyBonus); v.extraEnemyBonus = 0; _parent.txtscore = v.score; } else if (v.friendKilledNumber > 0) { v.friendKilledNumber--; _parent.txtFriendNum = v.friendKilledNumber; v.score = v.score + 100; _parent.txtscore = v.score; } else { _root.score = v.score; gotoAndPlay (12); }
Symbol 1447 MovieClip Frame 11
gotoAndPlay (10);
Symbol 1447 MovieClip Frame 54
_parent.gotoAndPlay("transition");
Symbol 1517 MovieClip Frame 101
stop();
Instance of Symbol 1516 MovieClip in Symbol 1517 MovieClip Frame 101
on (press) { stopAllSounds(); _root.gotoAndPlay("tokens"); }
Symbol 1521 Button
on (press) { var temp = "token1"; _parent.VersionDownload(temp); }
Symbol 1534 Button
on (press) { var temp = "token2"; _parent.VersionDownload(temp); }
Symbol 1540 Button
on (press) { var temp = "token3"; _parent.VersionDownload(temp); }
Symbol 1545 Button
on (press) { var temp = "token4"; _parent.VersionDownload(temp); }
Symbol 1558 Button
on (press) { gotoAndPlay (1); }
Symbol 1561 Button
on (press) { loadMovie ("FOP_Level2_3.swf", "loadMovie"); gotoAndStop (24); }
Symbol 1683 Button
on (press) { play(); }
Symbol 1849 Button
on (press) { _parent.gotoAndStop("level2"); }
Symbol 1850 MovieClip Frame 70
stop();
Symbol 1850 MovieClip Frame 129
stop();
Symbol 1850 MovieClip Frame 200
stop();
Symbol 1850 MovieClip Frame 265
stop();

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Symbol 1849 ButtonUses:1848 1679 1847Used by:1850
Symbol 1850 MovieClipUses:1562 1564 1576 1577 1600 1601 1650 1668 1670 1671 1672 1673 1674 1675 1676 1677 1678 1683 1696 701 1697 1698 1699 1705 1707 1708 1711 1712 1715 1722 1723 1757 884 1758 1760 1776 1783 1784 1789 1790 1791 1793 1795 1803 1804 1805 1820 1827 1838 1839 1845 1702 1704 1846 1849Used by:Timeline

Instance Names

"instructions"Frame 1Symbol 616 MovieClip
"scoreInterface"Frame 4Symbol 951 MovieClip
"sfxboil"Frame 4Symbol 1077 MovieClip
"sfxmnc"Frame 4Symbol 1082 MovieClip
"pan"Frame 6Symbol 1096 MovieClip
"bonus"Frame 6Symbol 893 MovieClip
"crimBonus"Frame 6Symbol 1115 MovieClip
"scoreInterface"Frame 6Symbol 951 MovieClip
"timerContainer"Frame 6Symbol 1120 MovieClip
"laser"Frame 8Symbol 1129 MovieClip
"bull"Frame 8Symbol 1152 MovieClip [bull]
"sfxbull"Frame 8Symbol 1399 MovieClip
"sfxwolverine"Frame 8Symbol 1403 MovieClip
"loadMovie_mv"Frame 8Symbol 1404 MovieClip
"sfxCrocktopus"Frame 8Symbol 1412 MovieClip
"sfxfuse"Frame 8Symbol 1416 MovieClip
"sfxglobal"Frame 8Symbol 1420 MovieClip
"sfxaj"Frame 8Symbol 1424 MovieClip
"timerContainer"Frame 9Symbol 1443 MovieClip
"FodSortiAeration01"Symbol 230 MovieClip Frame 1Symbol 151 MovieClip
"blast"Symbol 616 MovieClip Frame 3Symbol 495 MovieClip
"FodSortiAeration01"Symbol 811 MovieClip Frame 1Symbol 151 MovieClip
"mailBox"Symbol 811 MovieClip Frame 1Symbol 215 MovieClip
"FodSortiAeration01"Symbol 883 MovieClip Frame 1Symbol 151 MovieClip
"FodSortiAeration01"Symbol 892 MovieClip Frame 1Symbol 151 MovieClip
"tip"Symbol 894 MovieClip Frame 1Symbol 893 MovieClip
"ligne"Symbol 912 MovieClip Frame 2Symbol 3 MovieClip [bullligne]
"case1"Symbol 914 MovieClip Frame 1Symbol 811 MovieClip
"light"Symbol 914 MovieClip Frame 1Symbol 195 MovieClip
"case2"Symbol 914 MovieClip Frame 1Symbol 844 MovieClip
"case3"Symbol 914 MovieClip Frame 1Symbol 883 MovieClip
"case4"Symbol 914 MovieClip Frame 1Symbol 892 MovieClip
"gun"Symbol 914 MovieClip Frame 1Symbol 894 MovieClip
"btnToken"Symbol 914 MovieClip Frame 1Symbol 898 Button
"token"Symbol 914 MovieClip Frame 1Symbol 902 MovieClip
"enemy26"Symbol 914 MovieClip Frame 1Symbol 912 MovieClip
"ligne1"Symbol 914 MovieClip Frame 1Symbol 912 MovieClip
"enemy1"Symbol 914 MovieClip Frame 1Symbol 912 MovieClip
"enemy2"Symbol 914 MovieClip Frame 1Symbol 913 MovieClip
"enemy3"Symbol 914 MovieClip Frame 1Symbol 912 MovieClip
"enemy4"Symbol 914 MovieClip Frame 1Symbol 912 MovieClip
"enemy5"Symbol 914 MovieClip Frame 1Symbol 912 MovieClip
"window1"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window2"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window3"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window4"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window5"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window6"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window7"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window8"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window9"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window10"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window11"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window12"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window13"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window14"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window15"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window16"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window17"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window18"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window19"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"window20"Symbol 917 MovieClip Frame 1Symbol 93 MovieClip
"prison"Symbol 920 MovieClip Frame 1Symbol 917 MovieClip
"bg"Symbol 937 MovieClip Frame 1Symbol 914 MovieClip
"friendWindow"Symbol 951 MovieClip Frame 1Symbol 548 MovieClip
"vilainWindow"Symbol 951 MovieClip Frame 1Symbol 939 MovieClip
"clock"Symbol 951 MovieClip Frame 1Symbol 948 MovieClip
"tokenLevel1"Symbol 951 MovieClip Frame 1Symbol 950 MovieClip
"digout"Symbol 1031 MovieClip [mnc] Frame 2Symbol 997 MovieClip
"dirt"Symbol 1031 MovieClip [mnc] Frame 2Symbol 1020 MovieClip
"popout"Symbol 1031 MovieClip [mnc] Frame 44Symbol 1029 MovieClip
"popout"Symbol 1072 MovieClip [boil] Frame 5Symbol 1069 MovieClip
"bg"Symbol 1096 MovieClip Frame 1Symbol 914 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 1Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 1Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 1Symbol 1086 MovieClip
"right"Symbol 1096 MovieClip Frame 1Symbol 1088 Button
"down"Symbol 1096 MovieClip Frame 1Symbol 1089 Button
"downright"Symbol 1096 MovieClip Frame 1Symbol 1090 Button
"fleche3"Symbol 1096 MovieClip Frame 9Symbol 1086 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 9Symbol 1086 MovieClip
"fleche1"Symbol 1096 MovieClip Frame 9Symbol 1086 MovieClip
"left"Symbol 1096 MovieClip Frame 9Symbol 1091 Button
"downleft"Symbol 1096 MovieClip Frame 9Symbol 1092 Button
"down"Symbol 1096 MovieClip Frame 9Symbol 1089 Button
"fleche1"Symbol 1096 MovieClip Frame 18Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 18Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 18Symbol 1086 MovieClip
"up"Symbol 1096 MovieClip Frame 18Symbol 1093 Button
"upleft"Symbol 1096 MovieClip Frame 18Symbol 1094 Button
"left"Symbol 1096 MovieClip Frame 18Symbol 1091 Button
"fleche2"Symbol 1096 MovieClip Frame 27Symbol 1086 MovieClip
"fleche1"Symbol 1096 MovieClip Frame 27Symbol 1086 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 27Symbol 1086 MovieClip
"upright"Symbol 1096 MovieClip Frame 27Symbol 1095 Button
"up"Symbol 1096 MovieClip Frame 27Symbol 1093 Button
"right"Symbol 1096 MovieClip Frame 27Symbol 1088 Button
"fleche4"Symbol 1096 MovieClip Frame 36Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 36Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 36Symbol 1086 MovieClip
"right"Symbol 1096 MovieClip Frame 36Symbol 1088 Button
"down"Symbol 1096 MovieClip Frame 36Symbol 1089 Button
"downright"Symbol 1096 MovieClip Frame 36Symbol 1090 Button
"fleche1"Symbol 1096 MovieClip Frame 45Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 45Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 45Symbol 1086 MovieClip
"up"Symbol 1096 MovieClip Frame 45Symbol 1093 Button
"upleft"Symbol 1096 MovieClip Frame 45Symbol 1094 Button
"left"Symbol 1096 MovieClip Frame 45Symbol 1091 Button
"fleche4"Symbol 1096 MovieClip Frame 54Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 54Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 54Symbol 1086 MovieClip
"right"Symbol 1096 MovieClip Frame 54Symbol 1088 Button
"down"Symbol 1096 MovieClip Frame 54Symbol 1089 Button
"downright"Symbol 1096 MovieClip Frame 54Symbol 1090 Button
"fleche2"Symbol 1096 MovieClip Frame 63Symbol 1086 MovieClip
"fleche1"Symbol 1096 MovieClip Frame 63Symbol 1086 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 63Symbol 1086 MovieClip
"upright"Symbol 1096 MovieClip Frame 63Symbol 1095 Button
"right"Symbol 1096 MovieClip Frame 63Symbol 1088 Button
"up"Symbol 1096 MovieClip Frame 63Symbol 1093 Button
"fleche3"Symbol 1096 MovieClip Frame 72Symbol 1086 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 72Symbol 1086 MovieClip
"fleche1"Symbol 1096 MovieClip Frame 72Symbol 1086 MovieClip
"left"Symbol 1096 MovieClip Frame 72Symbol 1091 Button
"downleft"Symbol 1096 MovieClip Frame 72Symbol 1092 Button
"down"Symbol 1096 MovieClip Frame 72Symbol 1089 Button
"fleche2"Symbol 1096 MovieClip Frame 81Symbol 1086 MovieClip
"fleche1"Symbol 1096 MovieClip Frame 81Symbol 1086 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 81Symbol 1086 MovieClip
"upright"Symbol 1096 MovieClip Frame 81Symbol 1095 Button
"right"Symbol 1096 MovieClip Frame 81Symbol 1088 Button
"up"Symbol 1096 MovieClip Frame 81Symbol 1093 Button
"fleche1"Symbol 1096 MovieClip Frame 89Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 89Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 89Symbol 1086 MovieClip
"up"Symbol 1096 MovieClip Frame 89Symbol 1093 Button
"upleft"Symbol 1096 MovieClip Frame 89Symbol 1094 Button
"left"Symbol 1096 MovieClip Frame 89Symbol 1091 Button
"fleche3"Symbol 1096 MovieClip Frame 97Symbol 1086 MovieClip
"fleche4"Symbol 1096 MovieClip Frame 97Symbol 1086 MovieClip
"fleche1"Symbol 1096 MovieClip Frame 97Symbol 1086 MovieClip
"left"Symbol 1096 MovieClip Frame 97Symbol 1091 Button
"downleft"Symbol 1096 MovieClip Frame 97Symbol 1092 Button
"down"Symbol 1096 MovieClip Frame 97Symbol 1089 Button
"fleche4"Symbol 1096 MovieClip Frame 105Symbol 1086 MovieClip
"fleche3"Symbol 1096 MovieClip Frame 105Symbol 1086 MovieClip
"fleche2"Symbol 1096 MovieClip Frame 105Symbol 1086 MovieClip
"right"Symbol 1096 MovieClip Frame 105Symbol 1088 Button
"down"Symbol 1096 MovieClip Frame 105Symbol 1089 Button
"downright"Symbol 1096 MovieClip Frame 105Symbol 1090 Button
"blast"Symbol 1115 MovieClip Frame 45Symbol 1111 MovieClip
"blast"Symbol 1129 MovieClip Frame 10Symbol 1111 MovieClip
"popout"Symbol 1152 MovieClip [bull] Frame 2Symbol 1133 MovieClip
"idle"Symbol 1152 MovieClip [bull] Frame 3Symbol 1135 MovieClip
"popout"Symbol 1175 MovieClip [cosmo] Frame 6Symbol 1173 MovieClip
"popout"Symbol 1214 MovieClip [wanda] Frame 35Symbol 1212 MovieClip
"popout"Symbol 1263 MovieClip [wolverine] Frame 60Symbol 1250 MovieClip
"popout"Symbol 1283 MovieClip [aj] Frame 5Symbol 1280 MovieClip
"popout"Symbol 1320 MovieClip [spatula] Frame 5Symbol 1318 MovieClip
"popout"Symbol 1356 MovieClip [crocktopus] Frame 5Symbol 1354 MovieClip
"popout"Symbol 1393 MovieClip [fuse] Frame 5Symbol 1391 MovieClip
"bg"Symbol 1440 MovieClip Frame 1Symbol 914 MovieClip
"prison"Symbol 1440 MovieClip Frame 1Symbol 920 MovieClip
"tokenWindow"Symbol 1440 MovieClip Frame 2Symbol 1439 MovieClip
"btnToken1"Symbol 1530 MovieClip Frame 1Symbol 1521 Button
"btnToken1"Symbol 1530 MovieClip Frame 2Symbol 1522 Button
"btnToken2"Symbol 1536 MovieClip Frame 1Symbol 1534 Button
"btnToken2"Symbol 1536 MovieClip Frame 2Symbol 1535 Button
"btnToken3"Symbol 1542 MovieClip Frame 1Symbol 1540 Button
"btnToken3"Symbol 1542 MovieClip Frame 2Symbol 1541 Button
"btnToken4"Symbol 1547 MovieClip Frame 1Symbol 1545 Button
"btnToken4"Symbol 1547 MovieClip Frame 2Symbol 1546 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "bullligne"
ExportAssets (56)Timeline Frame 4Symbol 3 as "bullligne"
ExportAssets (56)Timeline Frame 4Symbol 1031 as "mnc"
ExportAssets (56)Timeline Frame 4Symbol 1072 as "boil"
ExportAssets (56)Timeline Frame 5Symbol 1031 as "mnc"
ExportAssets (56)Timeline Frame 5Symbol 1072 as "boil"
ExportAssets (56)Timeline Frame 6Symbol 1031 as "mnc"
ExportAssets (56)Timeline Frame 6Symbol 1072 as "boil"
ExportAssets (56)Timeline Frame 7Symbol 1031 as "mnc"
ExportAssets (56)Timeline Frame 7Symbol 1072 as "boil"
ExportAssets (56)Timeline Frame 8Symbol 1152 as "bull"
ExportAssets (56)Timeline Frame 8Symbol 1175 as "cosmo"
ExportAssets (56)Timeline Frame 8Symbol 1214 as "wanda"
ExportAssets (56)Timeline Frame 8Symbol 1263 as "wolverine"
ExportAssets (56)Timeline Frame 8Symbol 1283 as "aj"
ExportAssets (56)Timeline Frame 8Symbol 1320 as "spatula"
ExportAssets (56)Timeline Frame 8Symbol 1356 as "crocktopus"
ExportAssets (56)Timeline Frame 8Symbol 1393 as "fuse"
ExportAssets (56)Timeline Frame 8Symbol 1031 as "mnc"
ExportAssets (56)Timeline Frame 8Symbol 1072 as "boil"
ExportAssets (56)Timeline Frame 9Symbol 1152 as "bull"
ExportAssets (56)Timeline Frame 9Symbol 1175 as "cosmo"
ExportAssets (56)Timeline Frame 9Symbol 1214 as "wanda"
ExportAssets (56)Timeline Frame 9Symbol 1263 as "wolverine"
ExportAssets (56)Timeline Frame 9Symbol 1283 as "aj"
ExportAssets (56)Timeline Frame 9Symbol 1320 as "spatula"
ExportAssets (56)Timeline Frame 9Symbol 1356 as "crocktopus"
ExportAssets (56)Timeline Frame 9Symbol 1393 as "fuse"
ExportAssets (56)Timeline Frame 9Symbol 1031 as "mnc"
ExportAssets (56)Timeline Frame 9Symbol 1072 as "boil"

Labels

"Copyright © Sarbakan, Inc 2003 // www.sarbakan.com All rights reserved."Frame 1
"loader"Frame 1
"playScreen"Frame 2
"intro"Frame 3
"start"Frame 4
"game"Frame 6
"highscore"Frame 9
"gameover"Frame 10
"tokens"Frame 11
"transition"Frame 12
"level2"Frame 24
"active"Symbol 93 MovieClip Frame 2
"inactive"Symbol 616 MovieClip Frame 1
"active"Symbol 616 MovieClip Frame 2
"inactive"Symbol 893 MovieClip Frame 1
"freeze"Symbol 893 MovieClip Frame 2
"inactive"Symbol 902 MovieClip Frame 1
"active"Symbol 902 MovieClip Frame 2
"inactive"Symbol 912 MovieClip Frame 1
"bull"Symbol 912 MovieClip Frame 2
"window1"Symbol 937 MovieClip Frame 7
"window2"Symbol 937 MovieClip Frame 16
"window3"Symbol 937 MovieClip Frame 25
"window4"Symbol 937 MovieClip Frame 34
"inactive"Symbol 950 MovieClip Frame 1
"active"Symbol 950 MovieClip Frame 2
"digin"Symbol 997 MovieClip Frame 27
"digin"Symbol 1020 MovieClip Frame 33
"endpopout"Symbol 1029 MovieClip Frame 15
"inactive"Symbol 1031 MovieClip [mnc] Frame 1
"digout"Symbol 1031 MovieClip [mnc] Frame 2
"zap"Symbol 1031 MovieClip [mnc] Frame 43
"popout"Symbol 1031 MovieClip [mnc] Frame 44
"popoutzap"Symbol 1031 MovieClip [mnc] Frame 45
"endpopout"Symbol 1069 MovieClip Frame 29
"inactive"Symbol 1072 MovieClip [boil] Frame 1
"fly"Symbol 1072 MovieClip [boil] Frame 2
"idle"Symbol 1072 MovieClip [boil] Frame 3
"zap"Symbol 1072 MovieClip [boil] Frame 4
"popout"Symbol 1072 MovieClip [boil] Frame 5
"popoutzap"Symbol 1072 MovieClip [boil] Frame 6
"inactive"Symbol 1077 MovieClip Frame 1
"boing"Symbol 1077 MovieClip Frame 2
"inactive"Symbol 1082 MovieClip Frame 1
"drill"Symbol 1082 MovieClip Frame 2
"popout"Symbol 1082 MovieClip Frame 21
"inactive"Symbol 1086 MovieClip Frame 1
"active"Symbol 1086 MovieClip Frame 2
"lowEnemyNumber"Symbol 1086 MovieClip Frame 3
"screen1"Symbol 1096 MovieClip Frame 1
"toplefttotopright"Symbol 1096 MovieClip Frame 6
"screen2"Symbol 1096 MovieClip Frame 9
"toprighttobottomright"Symbol 1096 MovieClip Frame 15
"screen4"Symbol 1096 MovieClip Frame 18
"bottomrighttobottomleft"Symbol 1096 MovieClip Frame 24
"screen3"Symbol 1096 MovieClip Frame 27
"bottomlefttotopleft"Symbol 1096 MovieClip Frame 33
"toplefttobottomright"Symbol 1096 MovieClip Frame 42
"bottomrighttotopleft"Symbol 1096 MovieClip Frame 51
"toplefttobottomleft"Symbol 1096 MovieClip Frame 60
"bottomlefttotopright"Symbol 1096 MovieClip Frame 69
"toprighttobottomleft"Symbol 1096 MovieClip Frame 78
"bottomlefttobottomright"Symbol 1096 MovieClip Frame 86
"bottomrighttotopright"Symbol 1096 MovieClip Frame 94
"toprighttotopleft"Symbol 1096 MovieClip Frame 102
"inactive"Symbol 1115 MovieClip Frame 1
"crimBonus"Symbol 1115 MovieClip Frame 2
"FinApparition"Symbol 1115 MovieClip Frame 44
"czap"Symbol 1115 MovieClip Frame 45
"wait"Symbol 1129 MovieClip Frame 1
"fire"Symbol 1129 MovieClip Frame 10
"endpopout"Symbol 1133 MovieClip Frame 25
"LoopIdle"Symbol 1135 MovieClip Frame 14
"inactive"Symbol 1152 MovieClip [bull] Frame 1
"popout"Symbol 1152 MovieClip [bull] Frame 2
"idle"Symbol 1152 MovieClip [bull] Frame 3
"move"Symbol 1152 MovieClip [bull] Frame 25
"zap"Symbol 1152 MovieClip [bull] Frame 47
"popoutzap"Symbol 1152 MovieClip [bull] Frame 48
"endpopout"Symbol 1173 MovieClip Frame 39
"inactive"Symbol 1175 MovieClip [cosmo] Frame 1
"fly"Symbol 1175 MovieClip [cosmo] Frame 2
"loop"Symbol 1175 MovieClip [cosmo] Frame 3
"idle"Symbol 1175 MovieClip [cosmo] Frame 4
"zap"Symbol 1175 MovieClip [cosmo] Frame 5
"popout"Symbol 1175 MovieClip [cosmo] Frame 6
"popoutzap"Symbol 1175 MovieClip [cosmo] Frame 7
"endpopout"Symbol 1212 MovieClip Frame 36
"inactive"Symbol 1214 MovieClip [wanda] Frame 1
"fly"Symbol 1214 MovieClip [wanda] Frame 2
"loop"Symbol 1214 MovieClip [wanda] Frame 32
"idle"Symbol 1214 MovieClip [wanda] Frame 33
"zap"Symbol 1214 MovieClip [wanda] Frame 34
"popout"Symbol 1214 MovieClip [wanda] Frame 35
"popoutzap"Symbol 1214 MovieClip [wanda] Frame 36
"endpopout"Symbol 1250 MovieClip Frame 27
"inactive"Symbol 1263 MovieClip [wolverine] Frame 1
"fly"Symbol 1263 MovieClip [wolverine] Frame 2
"idle"Symbol 1263 MovieClip [wolverine] Frame 32
"popout"Symbol 1263 MovieClip [wolverine] Frame 60
"popoutzap"Symbol 1263 MovieClip [wolverine] Frame 79
"zap"Symbol 1263 MovieClip [wolverine] Frame 97
"endpopout"Symbol 1280 MovieClip Frame 16
"inactive"Symbol 1283 MovieClip [aj] Frame 1
"fly"Symbol 1283 MovieClip [aj] Frame 2
"idle"Symbol 1283 MovieClip [aj] Frame 3
"zap"Symbol 1283 MovieClip [aj] Frame 4
"popout"Symbol 1283 MovieClip [aj] Frame 5
"popoutzap"Symbol 1283 MovieClip [aj] Frame 6
"endpopout"Symbol 1318 MovieClip Frame 15
"inactive"Symbol 1320 MovieClip [spatula] Frame 1
"fly"Symbol 1320 MovieClip [spatula] Frame 2
"idle"Symbol 1320 MovieClip [spatula] Frame 3
"zap"Symbol 1320 MovieClip [spatula] Frame 4
"popout"Symbol 1320 MovieClip [spatula] Frame 5
"popoutzap"Symbol 1320 MovieClip [spatula] Frame 6
"endpopout"Symbol 1354 MovieClip Frame 18
"inactive"Symbol 1356 MovieClip [crocktopus] Frame 1
"move"Symbol 1356 MovieClip [crocktopus] Frame 2
"idle"Symbol 1356 MovieClip [crocktopus] Frame 3
"Zap"Symbol 1356 MovieClip [crocktopus] Frame 4
"popout"Symbol 1356 MovieClip [crocktopus] Frame 5
"popoutzap"Symbol 1356 MovieClip [crocktopus] Frame 6
"endpopout"Symbol 1391 MovieClip Frame 39
"inactive"Symbol 1393 MovieClip [fuse] Frame 1
"fly"Symbol 1393 MovieClip [fuse] Frame 2
"idle"Symbol 1393 MovieClip [fuse] Frame 3
"zap"Symbol 1393 MovieClip [fuse] Frame 4
"popout"Symbol 1393 MovieClip [fuse] Frame 5
"popoutzap"Symbol 1393 MovieClip [fuse] Frame 6
"inactive"Symbol 1399 MovieClip Frame 1
"run"Symbol 1399 MovieClip Frame 2
"skid"Symbol 1399 MovieClip Frame 14
"popout"Symbol 1399 MovieClip Frame 45
"inactive"Symbol 1403 MovieClip Frame 1
"swirl"Symbol 1403 MovieClip Frame 2
"breath"Symbol 1403 MovieClip Frame 14
"popout"Symbol 1403 MovieClip Frame 64
"inactive"Symbol 1407 MovieClip Frame 1
"inactive"Symbol 1412 MovieClip Frame 1
"crumbpaper"Symbol 1412 MovieClip Frame 2
"inactive"Symbol 1416 MovieClip Frame 1
"explosion"Symbol 1416 MovieClip Frame 2
"popout"Symbol 1416 MovieClip Frame 23
"inactive"Symbol 1420 MovieClip Frame 1
"zap"Symbol 1420 MovieClip Frame 2
"icebreak"Symbol 1420 MovieClip Frame 12
"inactive"Symbol 1424 MovieClip Frame 1
"fly"Symbol 1424 MovieClip Frame 2
"popout"Symbol 1424 MovieClip Frame 12
"window1"Symbol 1440 MovieClip Frame 5
"window2"Symbol 1440 MovieClip Frame 14
"window3"Symbol 1440 MovieClip Frame 24
"window4"Symbol 1440 MovieClip Frame 32

Dynamic Text Variables

txtEnemyNumSymbol 1083 EditableText""
txtFriendNumSymbol 1084 EditableText""
frateSymbol 1100 EditableText""
txtscoreSymbol 1116 EditableText"2650"
secondsSymbol 1117 EditableText"99"
minutesSymbol 1118 EditableText"0"
secondsSymbol 1441 EditableText"99"
minutesSymbol 1442 EditableText"0"




http://swfchan.com/5/21946/info.shtml
Created: 27/5 -2019 09:38:57 Last modified: 27/5 -2019 09:38:57 Server time: 14/11 -2024 06:51:18