STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #22006 |
022921 |
022921 |
01. 02. 03. 04. 05. 06. 07. 08. 09. 10. |
...updating... |
ActionScript [AS1/AS2]
Frame 1play();Frame 3ifFrameLoaded (10) { gotoAndPlay (6); }Frame 5gotoAndPlay (1);Frame 13setProperty("/loadbar", _xscale , (_framesloaded / _totalframes) * "100");Frame 15ifFrameLoaded (19) { gotoAndPlay (19); }Frame 17gotoAndPlay (13);Frame 19play();Frame 21ifFrameLoaded (31) { gotoAndPlay (24); }Frame 23gotoAndStop (19);Frame 30gotoAndPlay (24);Frame 31door1 = "0"; door2 = "0"; door3 = "0"; door4 = "0"; window1 = "0"; window2 = "0"; window3 = "0"; spike1 = "0"; spike2 = "0"; spike3 = "0"; spike4 = "0"; bonus = "0"; Set("cat1:flip", "0"); score = "0"; rate = "5"; power = "1"; splatnum = "0"; splat = "0"; missiles = "10"; missilecheck = "0"; miss = "0"; duplicateMovieClip ("/mask", "maskZ", "1000"); duplicateMovieClip ("/spike1a", "spike1", "1001"); duplicateMovieClip ("/spike2a", "spike2", "1002"); duplicateMovieClip ("/spike3a", "spike3", "1003"); duplicateMovieClip ("/spike4a", "spike4", "1004"); duplicateMovieClip ("/cat", "cat1", "1005"); duplicateMovieClip ("/cat", "cat2", "1006"); duplicateMovieClip ("/catapulta", "catapult", "1010"); duplicateMovieClip ("/crosshaira", "crosshair", "1011"); duplicateMovieClip ("/missilesa", "missiles", "1012"); duplicateMovieClip ("/scorea", "score", "1013"); duplicateMovieClip ("/powera", "power", "1015"); duplicateMovieClip ("/torturea", "torture", "1016"); duplicateMovieClip ("/allmask", "allmaskB", "1020"); setProperty("/missiles", _x , "470"); setProperty("/score", _x , "101"); setProperty("/power", _x , "7"); startDrag ("/crosshair", true, "20", "345", "580", "435");Frame 32num = "1"; while ("2" >= num) { cat_check = "cat" add num; tellTarget (cat_check) { if ((on == "0") and (random("10") == "0")) { on = "1"; gotoAndPlay ("start"); } }; num = num + "1"; } setProperty("/catapult", _x , getProperty("/crosshair", _x)); setProperty("/catapult", _y , getProperty("/crosshair", _y) + "90"); if (score < "5000") { rate = "5" + int(score / "500"); } else { rate = "15"; } if (splat eq "cat1") { duplicateMovieClip ("/blood", "blood" add splatnum, splatnum); setProperty("/blood" add splatnum, _x , getProperty("/cat1", _x)); setProperty("/blood" add splatnum, _y , getProperty("/cat1", _y)); if ("15" < splatnum) { removeMovieClip("blood" add (splatnum - "15")); } splatnum = splatnum + "1"; splat = "0"; } else if (splat eq "cat2") { duplicateMovieClip ("/blood", "blood" add splatnum, splatnum); setProperty("/blood" add splatnum, _x , getProperty("/cat2", _x)); setProperty("/blood" add splatnum, _y , getProperty("/cat2", _y)); if ("15" < splatnum) { removeMovieClip("blood" add (splatnum - "15")); } splatnum = splatnum + "1"; splat = "0"; } if ("10" < missiles) { missiles = "10"; } if (score < "0") { score = "0"; } if (missilecheck == "1") { Set("../:missilecheck", "0"); if ("0" >= missiles) { gotoAndPlay (35); } } tellTarget ("/missiles") { gotoAndStop("11" - ../:missiles); }; tellTarget ("/power") { if ("70" < ../:power) { gotoAndStop (70); } else { gotoAndStop(../:power); } }; if ((((spike1 == "1") and (spike2 == "1")) and (spike3 == "1")) and (spike4 == "1")) { spike1 = "0"; spike2 = "0"; spike3 = "0"; spike4 = "0"; score = score + "2000"; tellTarget ("/torture") { gotoAndPlay (2); }; }Frame 33gotoAndPlay (32);Frame 59stopDrag(); removeMovieClip("maskZ"); removeMovieClip("spike1"); removeMovieClip("spike2"); removeMovieClip("spike3"); removeMovieClip("spike4"); removeMovieClip("cat1"); removeMovieClip("catapult"); removeMovieClip("crosshair"); removeMovieClip("allmask"); removeMovieClip("score"); removeMovieClip("missiles"); removeMovieClip("power"); removeMovieClip("torture"); num = "0"; while (splatnum >= num) { removeMovieClip("blood" add num); num = num + "1"; } if (quality == "0") { quality = "1"; toggleHighQuality(); }Frame 60while (((("0" < door1) and ("0" < door2)) and ("0" < door3)) and ("0" < door4)) { bonus = bonus + "200"; door1 = door1 - "1"; door2 = door2 - "1"; door3 = door3 - "1"; door4 = door4 - "1"; } while ((("0" < window1) and ("0" < window2)) and ("0" < window3)) { bonus = bonus + "500"; window1 = window1 - "1"; window2 = window2 - "1"; window3 = window3 - "1"; } score = score + bonus; gametable = "Catapult"; scorecheck = score; scoregood = "0"; loadVariables ("highscores.asp?action=check", "", "POST");Frame 61play();Frame 62if (scoregood == "0") { prevFrame(); } else if (scoregood == "1") { gotoAndStop (65); } else if (scoregood == "2") { gotoAndStop (70); }Frame 66play();Frame 67if (update == "0") { prevFrame(); } else { gotoAndStop (75); }Frame 75loadVariables ("highscores.asp?action=view", "", "POST"); stop();Symbol 3 MovieClip Frame 1play();Symbol 3 MovieClip Frame 85gotoAndPlay (1);Symbol 19 MovieClip Frame 1play();Symbol 19 MovieClip Frame 15stop();Symbol 20 MovieClip Frame 120gotoAndPlay(random("90"));Symbol 28 MovieClip Frame 1play();Symbol 28 MovieClip Frame 40stop();Symbol 34 Buttonon (release) { quality = "1"; gotoAndPlay (31); }Symbol 38 Buttonon (release) { quality = "0"; toggleHighQuality(); gotoAndPlay (31); }Symbol 39 Buttonon (press) { tellTarget ("/catapult") { gotoAndPlay ("stretch"); } } on (release, releaseOutside) { tellTarget ("/catapult") { gotoAndPlay ("shoot"); }; if ("10" < power) { crossX = getProperty("crosshair", _x); crossY = getProperty("crosshair", _y); numtest = "1"; while ("2" >= numtest) { cat_test = "cat" add numtest; tellTarget (cat_test) { dx = _x - ../:crossX; dy = _y - ../:crossY; if ((((((-"30") < dx) and (dx < "60")) and (flip == "0")) or ((((-"60") < dx) and (dx < "30")) and (flip == "1"))) and (hit == "0")) { Set("../:miss", "0"); hit = "1"; gotoAndPlay ("hitcheck"); } else { Set("../:miss", ../:miss + "1"); } }; numtest = numtest + "1"; } } if (miss == "2") { missiles = missiles - "1"; missilecheck = "1"; } miss = "0"; } on (keyPress "h") { if (quality == "1") { quality = "0"; } else { quality = "1"; } toggleHighQuality(); }Symbol 46 MovieClip Frame 1play();Symbol 46 MovieClip Frame 20stop();Symbol 51 MovieClip Frame 1play();Symbol 51 MovieClip Frame 8gotoAndPlay (1);Symbol 55 MovieClip Frame 1play();Symbol 55 MovieClip Frame 8gotoAndPlay (1);Symbol 66 MovieClip Frame 1play();Symbol 66 MovieClip Frame 10stop();Symbol 72 MovieClip Frame 1tellTarget ("animation") { gotoAndStop ("stand"); }; _xscale = "100"; _yscale = "100"; _x = "2000"; _y = "385"; on = "0"; hit = "0"; stop();Symbol 72 MovieClip Frame 3moves = "1"; speed = ../:rate + ("1" - random("3")); distance = int(("250" / ../:rate) + random("500" / ../:rate)); if (random("2") == "0") { if (flip == "0") { flip = "1"; _xscale = (-"100"); } _x = (-"70"); } else { speed = speed * (-"1"); if (flip == "1") { flip = "0"; _xscale = (-"100"); } _x = "680"; } count = "1"; tellTarget ("animation") { gotoAndStop ("run"); }; gotoAndPlay (10);Symbol 72 MovieClip Frame 5moves = moves + "1"; speed = ../:rate + ("1" - random("3")); distance = int(("250" / ../:rate) + random("500" / ../:rate)); direction = random(speed); if ((direction == "0") and ("4" >= moves)) { speed = "0"; tellTarget ("animation") { gotoAndStop ("stand"); }; } else if (((speed / "2") < direction) and (flip == "0")) { flip = "1"; _xscale = (-"100"); tellTarget ("animation") { gotoAndStop ("run"); }; } else { speed = speed * (-"1"); if (flip == "1") { flip = "0"; _xscale = (-"100"); } tellTarget ("animation") { gotoAndStop ("run"); }; } if ("4" >= moves) { count = "1"; } else { count = -"500"; } gotoAndPlay (10);Symbol 72 MovieClip Frame 9play();Symbol 72 MovieClip Frame 10if (count < distance) { _x = (_x + speed); if ((_x < (-"70")) or ("680" < _x)) { Set("../:score", ../:score - (../:rate * "10")); gotoAndStop (1); } count = count + "1"; prevFrame(); } else { gotoAndStop (5); }Symbol 72 MovieClip Frame 15if ("20" < dy) { Set("../:power", "1"); Set("../:missiles", ../:missiles - "1"); Set("../:missilecheck", "1"); gotoAndPlay (25); } else { if ("0" < dy) { drop = "0"; heightextra = "0"; } else { heightextra = dy * (-"1"); drop = dy; dy = dy * (-"1"); } dx = (dx + (flip * "30")) - "15"; angle = dx / "2"; if (dx < "0") { dx = dx * (-"1"); } catpower = ../:power / "3"; catpower = catpower - (catpower * (dy / "200")); catpower = catpower - (catpower * (dx / "200")); height = catpower * "2.5"; height = height + heightextra; if (drop < "0") { drop = (drop / catpower) * (-"0.8"); } count = "1"; floor = "385"; tellTarget ("animation") { gotoAndStop ("fly"); }; gotoAndPlay (41); Set("../:power", "1"); }Symbol 72 MovieClip Frame 25tellTarget ("animation") { gotoAndStop ("hairshot"); }; hairstill = "20" + random("30"); count = "0";Symbol 72 MovieClip Frame 26play();Symbol 72 MovieClip Frame 27if (count < hairstill) { count = count + "1"; prevFrame(); } else { nextFrame(); }Symbol 72 MovieClip Frame 28speed = "20"; if (random("2") == "0") { if (flip == "0") { flip = "1"; _xscale = (-"100"); } } else { speed = speed * (-"1"); if (flip == "1") { flip = "0"; _xscale = (-"100"); } } tellTarget ("animation") { gotoAndStop ("hairshotrun"); }; nextFrame();Symbol 72 MovieClip Frame 29play();Symbol 72 MovieClip Frame 30_x = (_x + speed); if ((_x < (-"70")) or ("680" < _x)) { Set("../:score", ../:score - (../:rate * "10")); gotoAndStop (1); } prevFrame();Symbol 72 MovieClip Frame 35speed = "20"; if (random("2") == "0") { if (flip == "0") { flip = "1"; _xscale = (_xscale * (-"1")); } } else { speed = speed * (-"1"); if (flip == "1") { flip = "0"; _xscale = (_xscale * (-"1")); } } tellTarget ("animation") { gotoAndStop ("run"); }; nextFrame();Symbol 72 MovieClip Frame 36play();Symbol 72 MovieClip Frame 37_x = (_x + speed); if ((_x < (-"70")) or ("680" < _x)) { Set("../:score", ../:score - (../:rate * "10")); gotoAndStop (1); } prevFrame();Symbol 72 MovieClip Frame 40play();Symbol 72 MovieClip Frame 41if (count < "10") { if (floor < _y) { Set("../:missiles", ../:missiles - "1"); Set("../:missilecheck", "1"); gotoAndStop (35); } floor = (floor - height) + heightextra; _xscale = (_xscale - catpower); if ((_yscale - catpower) < "0") { _yscale = "1"; } else { _yscale = (_yscale - catpower); } _x = (_x + angle); _y = ((_y - height) + (drop * count)); setProperty("shadow", _y , (getProperty("shadow", _y) + height) - (drop * count)); if (_xscale < "50") { gotoAndPlay (45); } count = count + "1"; prevFrame(); } else if ("270" < y) { Set("../:missiles", ../:missiles - "1"); Set("../:missilecheck", "1"); gotoAndStop (35); } else { gotoAndPlay (45); }Symbol 72 MovieClip Frame 45catX = _x; catY = _y; splat = "1"; if ("180" < catY) { count = "1"; doorX = "60"; while ("480" >= doorX) { if ((doorX < catX) and (catX < (doorX + "70"))) { splat = "0"; Set("../:score", ../:score + "100"); Set("../:missiles", ../:missiles + "0"); Set("../:door" add count, eval ("../:door" add count) + "1"); gotoAndStop (52); } doorX = doorX + "140"; count = count + "1"; } } else if (("65" < catY) and (catY < "135")) { count = "1"; doorX = "110"; while ("430" >= doorX) { if ((doorX < catX) and (catX < (doorX + "65"))) { splat = "0"; Set("../:score", ../:score + "300"); Set("../:missiles", ../:missiles + "1"); Set("../:window" add count, eval ("../:window" add count) + "1"); gotoAndStop (52); } doorX = doorX + "160"; count = count + "1"; } } else if (("10" < catY) and (catY < "65")) { doorX = "175"; if ((doorX < catX) and (catX < (doorX + "50"))) { splat = "0"; Set("../:spike1", "1"); tellTarget ("../spike1") { gotoAndPlay (2); }; gotoAndStop (1); } doorX = "225"; if ((doorX < catX) and (catX < (doorX + "50"))) { splat = "0"; Set("../:spike2", "1"); tellTarget ("../spike2") { gotoAndPlay (2); }; gotoAndStop (1); } doorX = "345"; if ((doorX < catX) and (catX < (doorX + "50"))) { splat = "0"; Set("../:spike3", "1"); tellTarget ("../spike3") { gotoAndPlay (2); }; gotoAndStop (1); } doorX = "395"; if ((doorX < catX) and (catX < (doorX + "50"))) { splat = "0"; Set("../:spike4", "1"); tellTarget ("../spike4") { gotoAndPlay (2); }; gotoAndStop (1); } } if (splat == "1") { gotoAndPlay (73); } else { gotoAndStop (1); }Symbol 72 MovieClip Frame 52gotoAndStop (1);Symbol 72 MovieClip Frame 73tellTarget ("animation") { gotoAndStop ("splat"); }; Set("../:splat", _name); Set("../:missiles", ../:missiles - "1"); Set("../:missilecheck", "1");Symbol 72 MovieClip Frame 84gotoAndStop (1);Symbol 79 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 2play(); play();Symbol 79 MovieClip Frame 16stop();Symbol 81 MovieClip Frame 1stop();Symbol 81 MovieClip Frame 2play(); play();Symbol 81 MovieClip Frame 16stop();Symbol 83 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 2play(); play();Symbol 83 MovieClip Frame 16stop();Symbol 85 MovieClip Frame 1stop();Symbol 85 MovieClip Frame 2play(); play();Symbol 85 MovieClip Frame 16stop();Symbol 89 MovieClip Frame 1play();Symbol 89 MovieClip Frame 2gotoAndPlay (1);Symbol 90 MovieClip Frame 5stop();Symbol 99 MovieClip Frame 1Set("../:power", "1"); stop();Symbol 99 MovieClip Frame 4play();Symbol 99 MovieClip Frame 5if (power < "50") { Set("../:power", ../:power + int(../:rate / "5")); } else if (power < "80") { Set("../:power", ../:power + int(../:rate / "10")); } else { Set("../:power", "80"); } prevFrame();Symbol 99 MovieClip Frame 16gotoAndStop (1);Symbol 108 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 1stop();Symbol 125 MovieClip Frame 35gotoAndStop (1);Symbol 145 Buttonon (release) { update = "0"; loadVariables ("highscores.asp?action=insert", "", "POST"); nextFrame(); }Symbol 151 Buttonon (release) { gotoAndPlay (31); }Symbol 155 Buttonon (release) { quality = "0"; toggleHighQuality(); gotoAndPlay (31); }
Library Items
Symbol 1 Graphic | Used by:3 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:1 2 | Used by:Timeline |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:Timeline |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 7 Graphic | Used by:22 51 54 55 69 | |
Symbol 8 Graphic | Used by:22 54 | |
Symbol 9 Graphic | Used by:11 51 55 | |
Symbol 10 Graphic | Used by:11 51 55 | |
Symbol 11 MovieClip | Uses:9 10 | Used by:22 54 |
Symbol 12 Graphic | Used by:20 | |
Symbol 13 Graphic | Used by:19 | |
Symbol 14 Graphic | Used by:19 20 | |
Symbol 15 Graphic | Used by:19 | |
Symbol 16 Graphic | Used by:19 53 | |
Symbol 17 Sound | Used by:19 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:13 14 15 16 17 18 | Used by:20 |
Symbol 20 MovieClip | Uses:12 19 14 | Used by:21 |
Symbol 21 MovieClip | Uses:20 | Used by:22 51 |
Symbol 22 MovieClip | Uses:7 8 11 21 | Used by:23 67 |
Symbol 23 MovieClip | Uses:22 | Used by:Timeline |
Symbol 24 Graphic | Used by:Timeline | |
Symbol 25 Graphic | Used by:28 Timeline | |
Symbol 26 Graphic | Used by:28 46 75 125 | |
Symbol 27 Graphic | Used by:28 46 75 125 | |
Symbol 28 MovieClip | Uses:25 26 27 | Used by:29 |
Symbol 29 MovieClip | Uses:28 | Used by:Timeline |
Symbol 30 Graphic | Used by:Timeline | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 39 | |
Symbol 34 Button | Uses:31 32 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:38 | |
Symbol 36 Graphic | Used by:38 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 Button | Uses:35 36 37 | Used by:Timeline |
Symbol 39 Button | Uses:33 | Used by:Timeline |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:48 Timeline |
Symbol 42 Graphic | Used by:46 75 125 | |
Symbol 43 Graphic | Used by:46 75 125 | |
Symbol 44 Graphic | Used by:46 75 125 | |
Symbol 45 Graphic | Used by:46 75 125 | |
Symbol 46 MovieClip | Uses:26 42 43 44 45 27 | Used by:145 151 155 Timeline |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 41 | Used by:Timeline |
Symbol 49 Graphic | Used by:51 55 | |
Symbol 50 Graphic | Used by:51 55 | |
Symbol 51 MovieClip | Uses:7 49 21 9 10 50 | Used by:67 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 16 | Used by:54 55 |
Symbol 54 MovieClip | Uses:7 8 11 53 | Used by:67 |
Symbol 55 MovieClip | Uses:7 49 53 9 10 50 | Used by:67 |
Symbol 56 Graphic | Used by:59 79 81 83 85 | |
Symbol 57 Graphic | Used by:59 | |
Symbol 58 Sound | Used by:59 | |
Symbol 59 MovieClip | Uses:56 57 58 | Used by:67 |
Symbol 60 Graphic | Used by:66 | |
Symbol 61 Graphic | Used by:66 | |
Symbol 62 Graphic | Used by:66 | |
Symbol 63 Graphic | Used by:66 | |
Symbol 64 Graphic | Used by:66 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:60 61 62 63 64 65 | Used by:67 |
Symbol 67 MovieClip | Uses:22 51 54 55 59 66 | Used by:72 |
Symbol 68 Sound | Used by:72 | |
Symbol 69 MovieClip | Uses:7 | Used by:72 |
Symbol 70 Sound | Used by:72 | |
Symbol 71 Sound | Used by:72 | |
Symbol 72 MovieClip | Uses:67 68 69 70 71 | Used by:Timeline |
Symbol 73 Graphic | Used by:79 | |
Symbol 74 Graphic | Used by:79 81 83 85 | |
Symbol 75 MovieClip | Uses:26 42 43 44 45 27 | Used by:79 81 83 85 |
Symbol 76 Graphic | Used by:79 81 83 85 | |
Symbol 77 Sound | Used by:79 81 83 85 | |
Symbol 78 Sound | Used by:79 81 83 85 | |
Symbol 79 MovieClip | Uses:73 74 56 75 76 77 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 74 56 75 76 77 78 | Used by:Timeline |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 74 56 75 76 77 78 | Used by:Timeline |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 74 56 75 76 77 78 | Used by:Timeline |
Symbol 86 Graphic | Used by:89 90 97 | |
Symbol 87 Graphic | Used by:89 90 | |
Symbol 88 Graphic | Used by:89 90 | |
Symbol 89 MovieClip | Uses:86 87 88 | Used by:99 |
Symbol 90 MovieClip | Uses:86 87 88 | Used by:99 |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:97 108 |
Symbol 93 Graphic | Used by:97 | |
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Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:86 92 93 94 95 96 | Used by:99 |
Symbol 98 Sound | Used by:99 | |
Symbol 99 MovieClip | Uses:89 90 97 98 | Used by:Timeline |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:Timeline |
Symbol 102 Graphic | Used by:107 108 Timeline | |
Symbol 103 Graphic | Used by:107 108 Timeline | |
Symbol 104 Graphic | Used by:107 | |
Symbol 105 Font | Used by:106 128 136 137 | |
Symbol 106 EditableText | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:102 103 104 106 | Used by:Timeline |
Symbol 108 MovieClip | Uses:102 103 92 | Used by:Timeline |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:Timeline |
Symbol 111 ShapeTweening | Used by:115 | |
Symbol 112 Graphic | Used by:115 | |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:111 112 113 114 | Used by:Timeline |
Symbol 116 Graphic | Used by:125 | |
Symbol 117 Sound | Used by:125 | |
Symbol 118 Graphic | Used by:125 | |
Symbol 119 Graphic | Used by:125 | |
Symbol 120 Graphic | Used by:125 | |
Symbol 121 Graphic | Used by:125 | |
Symbol 122 Graphic | Used by:125 | |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:26 42 43 44 45 27 116 117 118 119 120 121 122 123 124 | Used by:Timeline |
Symbol 126 Sound | Used by:Timeline | |
Symbol 127 Graphic | Used by:Timeline | |
Symbol 128 EditableText | Uses:105 | Used by:Timeline |
Symbol 129 Graphic | Used by:Timeline | |
Symbol 130 Graphic | Used by:Timeline | |
Symbol 131 Graphic | Used by:Timeline | |
Symbol 132 Font | Used by:133 134 135 | |
Symbol 133 EditableText | Uses:132 | Used by:Timeline |
Symbol 134 EditableText | Uses:132 | Used by:Timeline |
Symbol 135 EditableText | Uses:132 | Used by:Timeline |
Symbol 136 EditableText | Uses:105 | Used by:Timeline |
Symbol 137 EditableText | Uses:105 | Used by:Timeline |
Symbol 138 Graphic | Used by:Timeline | |
Symbol 139 Graphic | Used by:Timeline | |
Symbol 140 Graphic | Used by:Timeline | |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 151 155 | |
Symbol 145 Button | Uses:141 142 46 143 144 | Used by:Timeline |
Symbol 146 Graphic | Used by:Timeline | |
Symbol 147 Graphic | Used by:Timeline | |
Symbol 148 Graphic | Used by:151 | |
Symbol 149 Graphic | Used by:151 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 Button | Uses:148 149 46 150 144 | Used by:Timeline |
Symbol 152 Graphic | Used by:155 | |
Symbol 153 Graphic | Used by:155 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 Button | Uses:152 153 46 154 144 | Used by:Timeline |
Instance Names
"loadbar" | Frame 1 | Symbol 5 MovieClip |
"blood" | Frame 31 | Symbol 46 MovieClip |
"mask" | Frame 31 | Symbol 48 MovieClip |
"cat" | Frame 31 | Symbol 72 MovieClip |
"spike1a" | Frame 31 | Symbol 79 MovieClip |
"spike4a" | Frame 31 | Symbol 81 MovieClip |
"spike3a" | Frame 31 | Symbol 83 MovieClip |
"spike2a" | Frame 31 | Symbol 85 MovieClip |
"catapulta" | Frame 31 | Symbol 99 MovieClip |
"crosshaira" | Frame 31 | Symbol 101 MovieClip |
"scorea" | Frame 31 | Symbol 107 MovieClip |
"missilesa" | Frame 31 | Symbol 108 MovieClip |
"allmask" | Frame 31 | Symbol 110 MovieClip |
"powera" | Frame 31 | Symbol 115 MovieClip |
"torturea" | Frame 31 | Symbol 125 MovieClip |
"animation" | Symbol 72 MovieClip Frame 1 | Symbol 67 MovieClip |
"shadow" | Symbol 72 MovieClip Frame 40 | Symbol 69 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"loadframe" | Frame 13 |
"instructions" | Frame 19 |
"play" | Frame 24 |
"gameover" | Frame 35 |
"clear" | Frame 59 |
"load" | Frame 60 |
"enter" | Frame 65 |
"lost" | Frame 70 |
"playagain" | Frame 75 |
"stand" | Symbol 67 MovieClip Frame 1 |
"run" | Symbol 67 MovieClip Frame 2 |
"hairshot" | Symbol 67 MovieClip Frame 3 |
"hairshotrun" | Symbol 67 MovieClip Frame 4 |
"fly" | Symbol 67 MovieClip Frame 5 |
"splat" | Symbol 67 MovieClip Frame 6 |
"off" | Symbol 72 MovieClip Frame 1 |
"start" | Symbol 72 MovieClip Frame 3 |
"change" | Symbol 72 MovieClip Frame 5 |
"moving" | Symbol 72 MovieClip Frame 10 |
"hitcheck" | Symbol 72 MovieClip Frame 15 |
"hair" | Symbol 72 MovieClip Frame 25 |
"runoff" | Symbol 72 MovieClip Frame 35 |
"fly" | Symbol 72 MovieClip Frame 41 |
"wallcheck" | Symbol 72 MovieClip Frame 45 |
"pop" | Symbol 72 MovieClip Frame 52 |
"splat" | Symbol 72 MovieClip Frame 73 |
"still" | Symbol 99 MovieClip Frame 1 |
"stretch" | Symbol 99 MovieClip Frame 4 |
"shoot" | Symbol 99 MovieClip Frame 10 |
Dynamic Text Variables
../:score | Symbol 106 EditableText | "022921" |
bonus | Symbol 128 EditableText | "022921" |
highscores | Symbol 134 EditableText | " " |
highnames | Symbol 135 EditableText | " ...updating... " |
name | Symbol 136 EditableText | "" |
Symbol 137 EditableText | "" |
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