STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Guardian Popon.swf

This is the info page for
Flash #22055

(Click the ID number above for more basic data on this flash file.)


Text
Now  Loading...

Guardian
PoPoN

/ 30

0

Lv.20

Lv.40

TITLE

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; Stage.scaleMode = "noScale"; stop();
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (load) { percentage = 0; _root.stop(); } onClipEvent (enterFrame) { percentage = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (this._alpha < percentage) { this._alpha = percentage; } if (percentage == 100) { _root.gotoAndPlay(3); } }
Frame 3
stop();
Instance of Symbol 100 MovieClip "cursor" in Frame 3
onClipEvent (load) { Mouse.hide(); } onClipEvent (enterFrame) { this._x = _parent._xmouse; this._y = _parent._ymouse; }
Instance of Symbol 42 MovieClip "jyuman" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "man" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "sen" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "hyaku" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "jyu" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "ichi" in Symbol 43 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "ten" in Symbol 44 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 42 MovieClip "one" in Symbol 44 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Instance of Symbol 49 MovieClip "hit" in Symbol 55 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (load) { this.stop(); this._xscale = this._xscale * 1.5; this._yscale = this._yscale * 1.2; c = new Color(this); } onClipEvent (enterFrame) { this.gotoAndStop(Math.floor((_parent._parent.Life / 25) * 100)); }
Instance of Symbol 54 MovieClip in Symbol 55 MovieClip Frame 1
onClipEvent (load) { this._xscale = this._xscale * 1.5; this._yscale = this._yscale * 1.2; } onClipEvent (enterFrame) { if (_parent._parent.Life) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 49 MovieClip "hit" in Symbol 58 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip "life" in Symbol 58 MovieClip Frame 1
onClipEvent (load) { this.stop(); c = new Color(this); } onClipEvent (enterFrame) { if (_parent.life) { this.gotoAndStop(Math.floor((_parent.life / _parent.life_max) * 100)); } else { this.gotoAndStop(1); } }
Instance of Symbol 54 MovieClip in Symbol 58 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.life != undefine) { if (_parent.life) { this._visible = true; } else { this._visible = false; } } }
Symbol 67 MovieClip Frame 10
this.gotoAndStop(1);
Symbol 67 MovieClip Frame 20
this.gotoAndStop(1);
Instance of Symbol 49 MovieClip "hit" in Symbol 75 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip "shot_p" in Symbol 75 MovieClip Frame 1
onClipEvent (load) { this.stop(); c = new Color(this); c.setRGB(0); } onClipEvent (enterFrame) { this.gotoAndStop(_parent._parent.pow); }
Instance of Symbol 52 MovieClip "life" in Symbol 75 MovieClip Frame 1
onClipEvent (load) { this.stop(); c = new Color(this); } onClipEvent (enterFrame) { if (_parent.hp) { this.gotoAndStop(Math.floor((_parent.hp / 3) * 100)); } else { this.gotoAndStop(1); } }
Instance of Symbol 54 MovieClip in Symbol 75 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.hp) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 44 MovieClip "bullet_num" in Symbol 83 MovieClip Frame 1
onClipEvent (enterFrame) { if (Math.floor(_parent._parent.Bullet / 10) > 0) { this.ten.gotoAndStop(Math.floor(_parent._parent.Bullet / 10) + 1); } else { this.ten.gotoAndStop(1); } this.one.gotoAndStop(Math.floor(_parent._parent.Bullet % 10) + 1); }
Instance of Symbol 82 MovieClip "power" in Symbol 83 MovieClip Frame 1
onClipEvent (load) { this.stop(); } onClipEvent (enterFrame) { this.gotoAndStop(_parent._parent.pow); }
Instance of Symbol 44 MovieClip in Symbol 83 MovieClip Frame 1
onClipEvent (enterFrame) { if (Math.floor(_parent._parent.GameLevel / 10) > 0) { this.ten.gotoAndStop(Math.floor(_parent._parent.GameLevel / 10) + 1); } else { this.ten.gotoAndStop(1); } this.one.gotoAndStop(Math.floor(_parent._parent.GameLevel % 10) + 1); }
Instance of Symbol 44 MovieClip "enemy_num" in Symbol 83 MovieClip Frame 1
onClipEvent (enterFrame) { if (Math.floor(_parent._parent.Enemy / 10) > 0) { this.ten.gotoAndStop(Math.floor(_parent._parent.Enemy / 10) + 1); } else { this.ten.gotoAndStop(1); } this.one.gotoAndStop(Math.floor(_parent._parent.Enemy % 10) + 1); }
Instance of Symbol 43 MovieClip "score_num" in Symbol 83 MovieClip Frame 1
onClipEvent (enterFrame) { if (Math.floor((_parent._parent.Score % 1000000) / 100000) > 0) { this.jyuman.gotoAndStop(Math.floor((_parent._parent.Score % 1000000) / 100000) + 1); } else { this.jyuman.gotoAndStop(1); } if (Math.floor((_parent._parent.Score % 100000) / 10000) > 0) { this.man.gotoAndStop(Math.floor((_parent._parent.Score % 100000) / 10000) + 1); } else { this.man.gotoAndStop(1); } if (Math.floor((_parent._parent.Score % 10000) / 1000) > 0) { this.sen.gotoAndStop(Math.floor((_parent._parent.Score % 10000) / 1000) + 1); } else { this.sen.gotoAndStop(1); } if (Math.floor((_parent._parent.Score % 1000) / 100) > 0) { this.hyaku.gotoAndStop(Math.floor((_parent._parent.Score % 1000) / 100) + 1); } else { this.hyaku.gotoAndStop(1); } if (Math.floor((_parent._parent.Score % 100) / 10) > 0) { this.jyu.gotoAndStop(Math.floor((_parent._parent.Score % 100) / 10) + 1); } else { this.jyu.gotoAndStop(1); } this.ichi.gotoAndStop(Math.floor(_parent._parent.Score % 10) + 1); }
Instance of Symbol 87 MovieClip "Print_Fps" in Symbol 88 MovieClip Frame 1
//component parameters onClipEvent (initialize) { fps = 0; } onClipEvent (load) { time = 1000; time_count = 0; old_timer = getTimer(); fps = 0; } onClipEvent (enterFrame) { time_count = time_count + 1; if ((getTimer() - old_timer) >= time) { fps = Math.floor((time_count * 1000) / (getTimer() - old_timer)); old_timer = getTimer(); time_count = 0; Print_Fps.fps; } }
Symbol 98 MovieClip Frame 1
function Init() { charge = false; add_flg = true; pow = 0; i = 0; while (i < 15) { use[i] = 0; use2[i] = 0; i++; } } function InitEnemy(Obj, Level) { switch (Level) { case "EASY" : eval (Obj).CPU = "EASY"; eval (Obj).life = 2; eval (Obj).life_max = 2; eval (Obj).b_num = 1; return; case "NORMAL" : eval (Obj).CPU = "NORMAL"; eval (Obj).life = 3; eval (Obj).life_max = 3; eval (Obj).b_num = 2; eval (Obj).gotoAndStop(2); return; case "HARD" : eval (Obj).CPU = "HARD"; eval (Obj).life = 4; eval (Obj).life_max = 4; eval (Obj).b_num = 3; } } function BulletHit(Obj) { i = 0; while (i < 30) { if (use[i]) { if (eval ("tama" + i)._currentframe <= 2) { if (eval (Obj).hit.hitTest(eval ("tama" + i))) { duplicateMovieClip ("eff_baku", "eff_baku" + i, i + 3050); eval ("eff_baku" + i)._x = eval ("tama" + i)._x; eval ("eff_baku" + i)._y = eval ("tama" + i)._y; eval (Obj).life--; if (!eval (Obj).life) { eval (Obj)._rotation = eval (Obj)._rotation + 30; Score = Score + 30; se_yarare.start(); } eval ("tama" + i).removeMovieClip(); se_hit.start(); use[i] = 0; } } } i++; } } function setAction(Obj, Level) { rnd = Math.floor(Math.random() * 100); switch (Level) { case "EASY" : if (rnd < 25) { eval (Obj).action = "MOVE_L"; } else if (rnd < 50) { eval (Obj).action = "MOVE_R"; } else { eval (Obj).action = "WAIT"; } if (eval (Obj)._x >= 520) { eval (Obj).action = "POP"; } eval (Obj).actionTime = 20; eval (Obj).b_num = 1; return; case "NORMAL" : if (rnd < 40) { eval (Obj).action = "MOVE_L"; } else if (rnd < 70) { eval (Obj).action = "MOVE_R"; } else { eval (Obj).action = "WAIT"; } if (eval (Obj)._x >= 520) { eval (Obj).action = "POP"; } eval (Obj).actionTime = 20; eval (Obj).b_num = 2; return; case "HARD" : if (rnd < 50) { eval (Obj).action = "MOVE_L"; } else if (rnd < 80) { eval (Obj).action = "MOVE_R"; } else { eval (Obj).action = "WAIT"; } if (eval (Obj)._x >= 520) { eval (Obj).action = "POP"; } eval (Obj).actionTime = 20; eval (Obj).b_num = 3; } } function Action(Obj) { switch (eval (Obj).action) { case "POP" : if (eval (Obj)._x >= 450) { eval (Obj)._x = eval (Obj)._x - 2; } else { eval (Obj).actionTime = 1; } break; case "WAIT" : break; case "MOVE_L" : if (eval (Obj).CPU == "HARD") { eval (Obj)._x = eval (Obj)._x - 4; if (eval (Obj)._x <= 250) { eval (Obj)._x = 250; } } else { eval (Obj)._x = eval (Obj)._x - 2; if (eval (Obj)._x <= 300) { eval (Obj)._x = 300; } } break; case "MOVE_R" : if (eval (Obj).CPU == "HARD") { eval (Obj)._x = eval (Obj)._x + 4; } else { eval (Obj)._x = eval (Obj)._x + 2; } if (eval (Obj)._x < 520) { break; } eval (Obj)._x = 520; } if (eval (Obj).b_num >= 1) { var percentage = (100 - Math.floor(GameLevel / 2)); if (percentage < 40) { percentage = 40; } if (Math.floor(Math.random() * percentage) == 0) { eval (Obj).b_num = eval (Obj).b_num - 1; if (eval (Obj).CPU == "EASY") { p = Math.floor((Math.random() * 4) + 6); } else if (eval (Obj).CPU == "NORMAL") { p = Math.floor((Math.random() * 3) + 7); } else { p = Math.floor((Math.random() * 2) + 9); } i = 0; while (i < this.use2.length) { if (!use2[i]) { use2[i] = 1; duplicateMovieClip ("tama", "etama" + i, i + 2030); eval ("etama" + i).gotoAndStop(2); eval ("etama" + i)._rotation = Math.floor(Math.random() * 360); eval ("etama" + i)._x = eval (Obj)._x - 22; eval ("etama" + i)._y = eval (Obj)._y; eval ("etama" + i).dx = -0.707106781186547 * p; eval ("etama" + i).dy = -0.707106781186548 * p; eff_teki._x = eval (Obj)._x - 22; eff_teki._y = eval (Obj)._y; eff_teki.gotoAndPlay(2); break; } i++; } } } eval (Obj).actionTime--; } so = SharedObject.getLocal("save_00"); if (so.data.score == undefine) { so.data.score = 0; } if (so.data.level == undefine) { so.data.level = 1; } charge = false; add_flg = true; hojyuu_flg = false; pow = 0; use = new Array(); use2 = new Array(); hiScore = so.data.score; MaxLevel = so.data.level; Bullet = 0; Enemy = 0; this.gotoAndStop(_currentframe + 1); bgm00 = new Sound(this); bgm00.attachSound("BGM_OP.mp3"); bgm00.setVolume(40); bgm01 = new Sound(this); bgm01.attachSound("BGM_MAIN.mp3"); bgm01.setVolume(40); se_shot = new Sound(this); se_shot.attachSound("SE_SHOT.wav"); se_hit = new Sound(this); se_hit.attachSound("SE_HIT.wav"); se_yarare = new Sound(this); se_yarare.attachSound("SE_YARARE.wav"); se_drop = new Sound(this); se_drop.attachSound("SE_DROP.wav"); se_reload = new Sound(this); se_reload.attachSound("SE_RELOAD.wav"); bgm00.stop(); bgm00.start(0, 99999);
Instance of Symbol 19 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { this.stop(); } on (release) { _parent.GameLevel = 1; _parent.play(); }
Instance of Symbol 21 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (_parent.MaxLevel < 5) { this._alpha = 50; } else { this._alpha = 100; } } on (release) { if (_parent.MaxLevel >= 5) { _parent.GameLevel = 5; _parent.play(); } }
Instance of Symbol 23 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (_parent.MaxLevel < 10) { this._alpha = 50; } else { this._alpha = 100; } } on (release) { if (_parent.MaxLevel >= 10) { _parent.GameLevel = 10; _parent.play(); } }
Instance of Symbol 25 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (_parent.MaxLevel < 20) { this._alpha = 50; } else { this._alpha = 100; } } on (release) { if (_parent.MaxLevel >= 20) { _parent.GameLevel = 20; _parent.play(); } }
Instance of Symbol 27 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (_parent.MaxLevel < 30) { this._alpha = 50; } else { this._alpha = 100; } } on (release) { if (_parent.MaxLevel >= 30) { _parent.GameLevel = 30; _parent.play(); } }
Instance of Symbol 29 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (_parent.MaxLevel < 40) { this._alpha = 50; } else { this._alpha = 100; } } on (release) { if (_parent.MaxLevel >= 40) { _parent.GameLevel = 40; _parent.play(); } }
Instance of Symbol 31 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (_parent.MaxLevel < 50) { this._alpha = 50; } else { this._alpha = 100; } } on (release) { if (_parent.MaxLevel >= 50) { _parent.GameLevel = 50; _parent.play(); } }
Instance of Symbol 43 MovieClip "score_num" in Symbol 98 MovieClip Frame 2
onClipEvent (load) { if (Math.floor((_parent.hiScore % 1000000) / 100000) > 0) { this.jyuman.gotoAndStop(Math.floor((_parent.hiScore % 1000000) / 100000) + 1); } else { this.jyuman.gotoAndStop(1); } if (Math.floor((_parent.hiScore % 100000) / 10000) > 0) { this.man.gotoAndStop(Math.floor((_parent.hiScore % 100000) / 10000) + 1); } else { this.man.gotoAndStop(1); } if (Math.floor((_parent.hiScore % 10000) / 1000) > 0) { this.sen.gotoAndStop(Math.floor((_parent.hiScore % 10000) / 1000) + 1); } else { this.sen.gotoAndStop(1); } if (Math.floor((_parent.hiScore % 1000) / 100) > 0) { this.hyaku.gotoAndStop(Math.floor((_parent.hiScore % 1000) / 100) + 1); } else { this.hyaku.gotoAndStop(1); } if (Math.floor((_parent.hiScore % 100) / 10) > 0) { this.jyu.gotoAndStop(Math.floor((_parent.hiScore % 100) / 10) + 1); } else { this.jyu.gotoAndStop(1); } this.ichi.gotoAndStop(Math.floor(_parent.hiScore % 10) + 1); }
Instance of Symbol 44 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (enterFrame) { if (Math.floor(_parent.MaxLevel / 10) > 0) { this.ten.gotoAndStop(Math.floor(_parent.MaxLevel / 10) + 1); } else { this.ten.gotoAndStop(1); } this.one.gotoAndStop(Math.floor(_parent.MaxLevel % 10) + 1); }
Symbol 98 MovieClip Frame 3
Life = 25; Score = 0; Bullet = 10; Enemy = 1; this.Init(); bgm00.stop(); bgm01.start(0, 99999);
Symbol 98 MovieClip Frame 4
Enemy = 1 + Math.floor(GameLevel / 2); Enemy = Math.floor(Enemy / (Math.floor(GameLevel / 10) + 1)); i = 0; while (i < Enemy) { duplicateMovieClip ("teki", "teki" + i, i + 1000); eval ("teki" + i)._x = 600 + (i * 30); eval ("teki" + i)._y = 196 + (eval ("teki" + i)._height / 2); eval ("teki" + i).action = "POP"; if (GameLevel < 10) { this.InitEnemy(eval ("teki" + i)._name, "EASY"); } else if (GameLevel < 20) { if (i >= Math.floor(Enemy / 2)) { this.InitEnemy(eval ("teki" + i)._name, "EASY"); } else { this.InitEnemy(eval ("teki" + i)._name, "NORMAL"); } } else if (GameLevel < 30) { if (i >= Math.floor(Enemy / 2)) { this.InitEnemy(eval ("teki" + i)._name, "NORMAL"); } else { this.InitEnemy(eval ("teki" + i)._name, "HARD"); } } else { this.InitEnemy(eval ("teki" + i)._name, "HARD"); } i++; }
Instance of Symbol 55 MovieClip "toride" in Symbol 98 MovieClip Frame 4
/* no clip actions */
Instance of Symbol 58 MovieClip "teki" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this.stop(); actionTime = 20; } onClipEvent (enterFrame) { if (this._name != "teki") { if (this.life > 0) { if (actionTime <= 0) { _parent.setAction(this, CPU); } else { _parent.Action(this); } _parent.BulletHit(this); } else if (this.life <= 0) { if (this._y <= 280) { this._y = this._y + 1.5; } else { _parent.Enemy = _parent.Enemy - 1; this.removeMovieClip(); } } if (_parent._currentframe >= 8) { this.removeMovieClip(); } } }
Instance of Symbol 63 MovieClip "tama" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this.stop(); g = 0.326666666666667; } onClipEvent (enterFrame) { if (this._name != "tama") { dy = dy + g; this._x = this._x + this.dx; this._y = this._y + this.dy; } if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Instance of Symbol 67 MovieClip "eff_jiki" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this.stop(); this.swapDepths(100); } onClipEvent (enterFrame) { _x = (_parent.jiki._x + 22); _y = _parent.jiki._y; if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Instance of Symbol 69 MovieClip "eff_baku" in Symbol 98 MovieClip Frame 4
onClipEvent (enterFrame) { if (this._currentframe >= 11) { this.removeMovieClip(); } if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Instance of Symbol 67 MovieClip "eff_teki" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this.stop(); this.swapDepths(1200); } onClipEvent (enterFrame) { if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Instance of Symbol 73 MovieClip "hojyuu" in Symbol 98 MovieClip Frame 4
onClipEvent (enterFrame) { if (_parent.Bullet <= 3) { this.play(); } else { this.gotoAndStop(1); } }
Instance of Symbol 75 MovieClip "jiki" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { hp = 3; } onClipEvent (enterFrame) { if (hp > 0) { if (this._x < _parent._xmouse) { this._x = this._x + 2; } if (this._x > _parent._xmouse) { this._x = this._x - 2; } } else { if (this._rotation == 0) { this._rotation = this._rotation - 30; _parent.se_yarare.start(); } if (this._y <= 280) { this._y = this._y + 1.5; } else { hp = 3; this._rotation = 0; this._x = -50; this._y = 213; } } }
Instance of Symbol 77 MovieClip in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this.swapDepths(10000); } onClipEvent (enterFrame) { if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Instance of Symbol 83 MovieClip "stutas" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this.swapDepths(10001); } onClipEvent (enterFrame) { if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Instance of Symbol 89 MovieClip "mask" in Symbol 98 MovieClip Frame 4
onClipEvent (load) { this._alpha = 0; this.swapDepths(20000); } onClipEvent (enterFrame) { if (_parent.Life <= 0) { if (_alpha <= 100) { this._alpha = this._alpha + 4; } } if (_parent._currentframe >= 8) { this.removeMovieClip(); } }
Symbol 98 MovieClip Frame 5
if (charge) { if (add_flg) { pow = pow + 8; } else { pow = pow - 8; } if (pow > 100) { add_flg = false; pow = 100; } if (pow < 0) { add_flg = true; pow = 1; } } if (hojyuu.hitTest(jiki._x, jiki._y)) { if (!hojyuu_flg) { hojyuu_flg = true; } if (Bullet < 10) { Bullet = Bullet + 0.25; se_reload.start(); } } else { hojyuu_flg = false; } i = 0; while (i < this.use.length) { if (use[i] && (eval ("tama" + i)._x >= 590)) { eval ("tama" + i).removeMovieClip(); use[i] = 0; } else if (use[i] && (eval ("tama" + i)._y >= 235)) { if (eval ("tama" + i)._currentframe <= 2) { eval ("tama" + i).dx = (eval ("tama" + i).dy = 0); eval ("tama" + i)._rotation = 0; eval ("tama" + i).gotoAndPlay(3); se_drop.start(); } if (eval ("tama" + i)._currentframe >= 15) { eval ("tama" + i).removeMovieClip(); use[i] = 0; } } else if (eval ("tama" + i)._currentframe <= 2) { j = 0; while (j < this.use2.length) { if (use2[j] && (eval ("etama" + j)._currentframe <= 2)) { if (eval ("tama" + i).hitTest(eval ("etama" + j))) { duplicateMovieClip ("eff_baku", "eff_baku" + j, j + 3000); eval ("eff_baku" + j)._x = eval ("etama" + j)._x; eval ("eff_baku" + j)._y = eval ("etama" + j)._y; eval ("etama" + j).removeMovieClip(); use2[j] = 0; Score = Score + 5; se_hit.start(); } } j++; } } i++; } i = 0; while (i < this.use2.length) { if (use2[i] && (eval ("etama" + i)._x <= 10)) { eval ("etama" + i).removeMovieClip(); use2[i] = 0; } else if (use2[i] && (eval ("etama" + i)._y >= 235)) { if (eval ("etama" + i)._currentframe <= 2) { eval ("etama" + i).dx = (eval ("etama" + i).dy = 0); eval ("etama" + i)._rotation = 0; eval ("etama" + i).gotoAndPlay(3); se_drop.start(); } if (eval ("etama" + i)._currentframe >= 15) { eval ("etama" + i).removeMovieClip(); use2[i] = 0; } } else if (eval ("etama" + i).hitTest(jiki.hit)) { if (jiki.hp > 0) { jiki.hp--; duplicateMovieClip ("eff_baku", "eff_baku" + i, i + 60); eval ("eff_baku" + i)._x = eval ("etama" + i)._x; eval ("eff_baku" + i)._y = eval ("etama" + i)._y; eval ("etama" + i).removeMovieClip(); use2[i] = 0; se_hit.start(); } } else if (eval ("etama" + i).hitTest(toride.hit)) { Life--; duplicateMovieClip ("eff_baku", "eff_baku" + i, i + 60); eval ("eff_baku" + i)._x = eval ("etama" + i)._x; eval ("eff_baku" + i)._y = eval ("etama" + i)._y; eval ("etama" + i).removeMovieClip(); use2[i] = 0; se_hit.start(); } i++; } this.onMouseDown = function () { if ((Bullet > 0) && (!hojyuu_flg)) { charge = true; add_flg = true; } }; this.onMouseUp = function () { if (charge) { i = 0; while (i < this.use.length) { if (!use[i]) { Bullet = Bullet - 1; use[i] = 1; duplicateMovieClip ("tama", "tama" + i, i + 2000); eval ("tama" + i)._rotation = Math.floor(Math.random() * 360); eval ("tama" + i)._x = this.jiki._x + 22; eval ("tama" + i)._y = this.jiki._y; eval ("tama" + i).dx = Math.SQRT1_2 * ((pow / 10) + 2); eval ("tama" + i).dy = -0.707106781186547 * ((pow / 10) + 2); eff_jiki.gotoAndPlay(2); if (this._currentframe <= 6) { se_shot.start(); } break; } i++; } pow = 1; charge = false; } }; if (Enemy == 0) { GameLevel++; if (GameLevel > 80) { GameLevel = 80; } this.gotoAndPlay(_currentframe - 1); } if (mask._alpha >= 100) { this.gotoAndPlay(7); }
Symbol 98 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 1);
Symbol 98 MovieClip Frame 7
if (Score > hiScore) { hiScore = Score; so.data.score = Score; } if (GameLevel > MaxLevel) { MaxLevel = GameLevel; so.data.level = GameLevel; } so.flush(); bgm01.stop(); bgm00.start(0, 99999);
Symbol 98 MovieClip Frame 8
this.stop();
Instance of Symbol 96 MovieClip "end" in Symbol 98 MovieClip Frame 8
onClipEvent (load) { this._visible = false; this.gotoAndStop(4); } on (release) { if (this._visible) { _parent.gotoAndStop(2); } }
Instance of Symbol 44 MovieClip in Symbol 98 MovieClip Frame 8
onClipEvent (load) { if (Math.floor(_parent.GameLevel / 10) > 0) { this.ten.gotoAndStop(Math.floor(_parent.GameLevel / 10) + 1); } else { this.ten.gotoAndStop(1); } this.one.gotoAndStop(Math.floor(_parent.GameLevel % 10) + 1); }
Instance of Symbol 43 MovieClip "score_num" in Symbol 98 MovieClip Frame 8
onClipEvent (load) { if (Math.floor((_parent.Score % 1000000) / 100000) > 0) { this.jyuman.gotoAndStop(Math.floor((_parent.Score % 1000000) / 100000) + 1); } else { this.jyuman.gotoAndStop(1); } if (Math.floor((_parent.Score % 100000) / 10000) > 0) { this.man.gotoAndStop(Math.floor((_parent.Score % 100000) / 10000) + 1); } else { this.man.gotoAndStop(1); } if (Math.floor((_parent.Score % 10000) / 1000) > 0) { this.sen.gotoAndStop(Math.floor((_parent.Score % 10000) / 1000) + 1); } else { this.sen.gotoAndStop(1); } if (Math.floor((_parent.Score % 1000) / 100) > 0) { this.hyaku.gotoAndStop(Math.floor((_parent.Score % 1000) / 100) + 1); } else { this.hyaku.gotoAndStop(1); } if (Math.floor((_parent.Score % 100) / 10) > 0) { this.jyu.gotoAndStop(Math.floor((_parent.Score % 100) / 10) + 1); } else { this.jyu.gotoAndStop(1); } this.ichi.gotoAndStop(Math.floor(_parent.Score % 10) + 1); }
Instance of Symbol 89 MovieClip in Symbol 98 MovieClip Frame 8
onClipEvent (load) { this._alpha = 100; } onClipEvent (enterFrame) { if (_alpha > 0) { this._alpha = this._alpha - 4; } else { _parent.end._visible = true; } }

Library Items

Symbol 1 Sound [SE_YARARE.wav]
Symbol 2 Sound [SE_SHOT.wav]
Symbol 3 Sound [SE_RELOAD.wav]
Symbol 4 Sound [SE_HIT.wav]
Symbol 5 Sound [SE_DROP.wav]
Symbol 6 Sound [BGM_OP.mp3]
Symbol 7 Sound [BGM_MAIN.mp3]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 FontUsed by:11
Symbol 11 EditableTextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:98
Symbol 14 GraphicUsed by:98
Symbol 15 FontUsed by:16
Symbol 16 TextUses:15Used by:98
Symbol 17 GraphicUsed by:98
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:98
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:98
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:98
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:98
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:98
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:98
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:98
Symbol 32 GraphicUsed by:42
Symbol 33 GraphicUsed by:42
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:32 33 34 35 36 37 38 39 40 41Used by:43 44
Symbol 43 MovieClipUses:42Used by:83 98
Symbol 44 MovieClipUses:42Used by:83 98
Symbol 45 GraphicUsed by:98
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:98
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:55 58 75
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:55 58 75
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55 58 75
Symbol 55 MovieClipUses:49 50 52 54Used by:98
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:49 56 52 54 57Used by:98
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:59 60 62Used by:98
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:64 65 66Used by:98
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:98
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:70 71 72Used by:98
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:49 74 52 54Used by:98
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:98
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:83
Symbol 81 GraphicUsed by:82 89
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:78 80 44 82 43Used by:98
Symbol 84 FontUsed by:85 86
Symbol 85 EditableTextUses:84Used by:87
Symbol 86 EditableTextUses:84Used by:87
Symbol 87 MovieClipUses:85 86Used by:88
Symbol 88 MovieClipUses:87Used by:98
Symbol 89 MovieClipUses:81Used by:98
Symbol 90 GraphicUsed by:96
Symbol 91 GraphicUsed by:96
Symbol 92 FontUsed by:93 94 95
Symbol 93 EditableTextUses:92Used by:96
Symbol 94 EditableTextUses:92Used by:96
Symbol 95 EditableTextUses:92Used by:96
Symbol 96 MovieClipUses:90 91 93 94 95Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:13 14 16 17 19 21 23 25 27 29 31 43 44 45 47 55 58 63 67 69 73 75 77 83 88 89 96 97Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:Timeline

Instance Names

"cursor"Frame 3Symbol 100 MovieClip
"jyuman"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"man"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"sen"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"hyaku"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"jyu"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"ichi"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"ten"Symbol 44 MovieClip Frame 1Symbol 42 MovieClip
"one"Symbol 44 MovieClip Frame 1Symbol 42 MovieClip
"hit"Symbol 55 MovieClip Frame 1Symbol 49 MovieClip
"hit"Symbol 58 MovieClip Frame 1Symbol 49 MovieClip
"life"Symbol 58 MovieClip Frame 1Symbol 52 MovieClip
"hit"Symbol 75 MovieClip Frame 1Symbol 49 MovieClip
"shot_p"Symbol 75 MovieClip Frame 1Symbol 52 MovieClip
"life"Symbol 75 MovieClip Frame 1Symbol 52 MovieClip
"bullet_num"Symbol 83 MovieClip Frame 1Symbol 44 MovieClip
"power"Symbol 83 MovieClip Frame 1Symbol 82 MovieClip
"enemy_num"Symbol 83 MovieClip Frame 1Symbol 44 MovieClip
"score_num"Symbol 83 MovieClip Frame 1Symbol 43 MovieClip
"Print_Fps"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"score_num"Symbol 98 MovieClip Frame 2Symbol 43 MovieClip
"BG"Symbol 98 MovieClip Frame 4Symbol 47 MovieClip
"toride"Symbol 98 MovieClip Frame 4Symbol 55 MovieClip
"teki"Symbol 98 MovieClip Frame 4Symbol 58 MovieClip
"tama"Symbol 98 MovieClip Frame 4Symbol 63 MovieClip
"eff_jiki"Symbol 98 MovieClip Frame 4Symbol 67 MovieClip
"eff_baku"Symbol 98 MovieClip Frame 4Symbol 69 MovieClip
"eff_teki"Symbol 98 MovieClip Frame 4Symbol 67 MovieClip
"hojyuu"Symbol 98 MovieClip Frame 4Symbol 73 MovieClip
"jiki"Symbol 98 MovieClip Frame 4Symbol 75 MovieClip
"stutas"Symbol 98 MovieClip Frame 4Symbol 83 MovieClip
"mask"Symbol 98 MovieClip Frame 4Symbol 89 MovieClip
"end"Symbol 98 MovieClip Frame 8Symbol 96 MovieClip
"score_num"Symbol 98 MovieClip Frame 8Symbol 43 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "SE_YARARE.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SE_SHOT.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SE_RELOAD.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "SE_HIT.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "SE_DROP.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "BGM_OP.mp3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "BGM_MAIN.mp3"

Dynamic Text Variables

fpsSymbol 86 EditableText"0"




http://swfchan.com/5/22055/info.shtml
Created: 27/5 -2019 06:13:11 Last modified: 27/5 -2019 06:13:11 Server time: 22/12 -2024 14:46:04