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Fur Fighter Bloody Burberry.swf

This is the info page for
Flash #22079

(Click the ID number above for more basic data on this flash file.)


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High Scores

Bloody Burberry

Bloody Burberry

The corporate bigwigs at Burberry think they can get away with selling the
fur off the backs of animals who have been tortured on fur farms. No
matter how many times they're shown the videos in which animals are
beaten, electrocuted, and skinned alive for their fur, they still refuse to stop
raking in the profits from an industry founded on torture.
It's time to take matters into your own hands! Choose your animal avenger,
and make your way into Burberry HQ to let the company know that the
only place we should ever see fur is on the backs of the animals it belongs to.

to perform tasks.

USE

to move.

And watch out for those security guards!

Select your
avenger!

Select your
avenger!

Burberry
Kills
Animals

Difficult

MEDIUM

EASY

Disclaimer: Before you play this game, please remember – unless you’re a
raccoon, fox or rabbit (and thus not subject to human laws) – it’s still illegal
to paint things that don’t belong to you, damage or destroy other people’s
stuff, and go onto private property, without getting permission first. So please
keep your anti-fur antics outside this game frequent and fervent but legal.

Select Difficulty

Select Difficulty

EASY

MEDIUM

Difficult

Captured!

TIME OVER!

Take your fur avengers 'round
the Burberry store, and paint
as many furs as you can before
the guards get you! You can't
bring your friends back to life,
but you can stop Burberry
from selling their skins! Use the
space bar to paint.

These Burberry models are
too dumb to know better.
Teach them about the cruelty
of fur by holding your sign
in front of them before
security stops you! Use the
space bar to flash your sign.

Ut oh! Here comes Burberry
CEO Angela Ahrendts! You
better free the animals
before she goes all Cruella
De Vil on you! Use the space
bar to open cages.

<p align="left"><font face="Arnold 2.1" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 0</font></p>

Your Mission:

Your Mission:

LEVEL COMPLETE!

LEVEL COMPLETE!

<p align="left"><font face="Arnold 2.1" size="31" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Level Bonus:

Skip

Fur is for beautiful animals and ugly people.
Tell Burberry to get out of the Stone Age and go faux!

Fur is for beautiful animals and ugly people.
Tell Burberry to get out of the Stone Age and go faux!

Compassionate people everywhere are refusing to support companies like
Burberry, which profit from the hideous suffering of animals. Boycott
Burberry until it stops selling fur!

Compassionate people everywhere are refusing to support companies like
Burberry, which profit from the hideous suffering of animals. Boycott
Burberry until it stops selling fur!

Together, we can show Burberry that there's nothing "fashionable" about
torturing animals for fur. Click here to let Bloody Burberry's executives know
that you won't shop at their stores until they remove fur from their racks.

Together, we can show Burberry that there's nothing "fashionable" about
torturing animals for fur. Click here to let Bloody Burberry's executives know
that you won't shop at their stores until they remove fur from their racks.

<p align="left"><font face="Arnold 2.1" size="13" color="#ffffff" letterSpacing="0.500000" kerning="0"><b>HINT:</b></font></p>

Score: 0

Time: 100

Lives: 3

restart

<p align="center"></p>

test4

test3

test2

test

test4

test3

test2

test

test4

test3

test2

test

test4

test3

test2

test

test4

test3

test2

test

test4

test3

test2

test

Play Again

Share This Game

GAME OVER

Play Again

Share This Game

<p align="left"><font face="arial" size="16" color="#ffffff" letterSpacing="1.750000" kerning="0">DEBUG:</font></p>

CANCEL

CONNECTING TO HIGH SCORE SERVER...

HIGH SCORE!

HIGH SCORE!

POST!

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RESTART

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<p align="right"><font face="Arnold 2.1" size="25" color="#ffffff" letterSpacing="1.000000" kerning="0">340</font></p>

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ALL-TIME HIGH SCORES

ALL-TIME HIGH SCORES

ALL-TIME

RECENT

RECENT HIGH SCORES

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ALL-TIME

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reached! Please check your Internet
connection and try again...

ActionScript [AS1/AS2]

Frame 1
ka = "G0ril"; starttime = new Date(); _root.createEmptyMovieClip("fpsWatcher", _root.getNextHighestDepth()); fpsWatcher.onEnterFrame = function () { var _local1 = new Date(); var _local2 = _local1 - starttime; while (_local2 < 25) { _local1 = new Date(); _local2 = _local1 - starttime; } starttime = new Date(); }; switch (domain) { case "peta2" : urlPrefix = "http://www.peta2.com/fur_fighters/"; break; case "petauk" : urlPrefix = "http://www.peta.org.uk/feat/fur_fighters/"; break; default : urlPrefix = "http://www.bloodyburberry.com/features/fur_fighters/"; } function playSound(soundId, repeat, uniqueId) { if (!uniqueId) { uniqueId = ""; } if (repeat == 0) { } else if (!repeat) { repeat = 1; } sndEffectCnt++; soundEffectId = "soundEffect_" + sndEffectCnt; if (_root[("soundMC_" + soundId) + uniqueId]) { if (_root[("soundMC_" + soundId) + uniqueId].repeat) { _root[_root[("soundMC_" + soundId) + uniqueId].soundEffectId].stop(); } delete _root[_root[("soundMC_" + soundId) + uniqueId].soundEffectId]; _root[("soundMC_" + soundId) + uniqueId].removeMovieClip(); } _root.createEmptyMovieClip(("soundMC_" + soundId) + uniqueId, _root.getNextHighestDepth()); _root[soundEffectId] = new Sound(_root[("soundMC_" + soundId) + uniqueId]); _root[("soundMC_" + soundId) + uniqueId].soundEffectId = soundEffectId; _root[("soundMC_" + soundId) + uniqueId].repeat = repeat - 1; my_sound = _root[soundEffectId]; if (repeat) { my_sound.attachSound(soundId); my_sound.setVolume(100); switch (soundId) { case "TICKER" : my_sound.setVolume(80); break; case "DING" : my_sound.setVolume(300); break; case "LEVELINTRO" : my_sound.setVolume(60); break; case "GAMEOVER" : my_sound.setVolume(40); break; case "SPOOKYINTRO" : my_sound.setVolume(60); break; case "BULB" : my_sound.setVolume(40); break; case "drip" : my_sound.setVolume(20); break; case "impact" : my_sound.setVolume(200); break; case "reaction" : my_sound.setVolume(200); break; case "screech" : my_sound.setVolume(120); } if (soundOn) { my_sound.start(0, repeat); } } else { my_sound.stop(); } return(my_sound); } function playSoundtrack(soundtrackId, newVolume) { if (soundtrackId == "JingleBells") { soundtrackVolume = 60; } else if (soundtrackId == "music_vick") { soundtrackVolume = 160; } else if (soundtrackId == "void") { soundtrackVolume = 0; } else { soundtrackVolume = 120; } if (newVolume) { soundtrackVolume = newVolume; } if (soundtrackId == "soundtrack6") { musicFadeFrequ = 25; musicFadeStep = 1; } else { musicFadeFrequ = 20; musicFadeStep = 3; } stopSoundtrack(1); if (_root.musicFaderIn) { clearInterval(_root.musicFaderIn); _root.musicFaderIn = null; } my_soundtrack = _root.soundtrack_snd; my_soundtrack.setVolume(0); my_soundtrack.stop(); if (soundtrackId) { my_soundtrack.attachSound(soundtrackId); } if (my_soundtrack.getBytesLoaded() == my_soundtrack.getBytesTotal()) { if (!soundtrackPlaying) { _root.fadeInMusic(); if (_root.soundOn) { my_soundtrack.start(0, 9999); } } soundtrackPlaying = true; } my_soundtrack.onLoad = function () { if (!soundtrackPlaying) { _root.fadeInMusic(); if (_root.soundOn) { my_soundtrack.start(0, 9999); } } soundtrackPlaying = true; }; } function stopSoundtrack(flag) { if (musicFaderIn) { clearInterval(musicFaderIn); musicFaderIn = null; } if (flag) { soundtrackPlaying = false; _root.soundtrack_snd.stop(); } else { fadeOutMusic(); } } function fadeInMusic() { fadeMusic = my_soundtrack; clearInterval(musicFaderIn); musicFaderIn = null; fadeMusic.setVolume(1); musicFaderIn = setInterval(fadeInMusicStep, musicFadeFrequ); } function fadeInMusicStep() { if (musicFaderIn) { clearInterval(musicFaderIn); musicFaderIn = null; if (fadeMusic.getVolume()) { if (fadeMusic.getVolume() < _root.soundtrackVolume) { fadeMusic.setVolume(fadeMusic.getVolume() + musicFadeStep); musicFaderIn = setInterval(fadeInMusicStep, musicFadeFrequ); } else { fadeMusic.setVolume(_root.soundtrackVolume); } } } } function fadeOutMusic() { fadeMusic = my_soundtrack; clearInterval(musicFaderIn); musicFaderIn = null; musicFaderIn = setInterval(fadeOutMusicStep, musicFadeFrequ); } function fadeOutMusicStep() { if (musicFaderIn) { clearInterval(musicFaderIn); musicFaderIn = null; if (fadeMusic.getVolume()) { if (fadeMusic.getVolume() > 0) { fadeMusic.setVolume(fadeMusic.getVolume() - musicFadeStep); musicFaderIn = setInterval(fadeOutMusicStep, musicFadeFrequ); } else { stopSoundtrack(1); } } else { stopSoundtrack(1); } } } var soundOn = true; var sndEffectCnt = 0; var soundtrackVolume = 100; var soundtrackPlaying = false; _root.createEmptyMovieClip("soundtrackHolderMC", _root.getNextHighestDepth()); _root.soundtrack_snd = new Sound(_root.soundtrackHolderMC); var musicFadeFrequ = 20; var musicFadeStep = 3; stop(); if (getBytesLoaded() == getBytesTotal()) { gotoAndPlay ("loaded"); } total = Math.round(getBytesTotal() / 1024); _root.onEnterFrame = function () { loaded = Math.round(getBytesLoaded() / 1024); percent = Math.round((loaded / total) * 100); _root.loadPercent_txt.text = percent; if (percent == 100) { gotoAndPlay ("loaded"); } };
Frame 19
delete _root.onEnterFrame; gotoAndPlay (43);
Frame 43
function goWeb() { if (_root.domain == "petauk") { getURL ("http://www.peta.org.uk/feat/feat-burberry_fur.asp"); } else { getURL ("http://www.BloodyBurberry.com", "_blank"); } } function goTitle() { gotoAndPlay (43); trace(1); } function gotoTitle() { goTitle(); } function goHighScores() { gotoAndPlay (244); } function gotoHighScores() { goHighScores(); } function gotoHighInstructions() { gotoAndPlay (43); } function setContextMenu() { root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); root_cm.customItems.push(new ContextMenuItem("Restart Game", gotoTitle)); if (_root.domain != "petauk") { root_cm.customItems.push(new ContextMenuItem("Visit BloodyBurberry.com", goWeb, true)); } _root.menu = root_cm; } fscommand ("allowscale", true); fscommand ("showmenu", false); _root._quality = "HIGH"; playSoundtrack("void"); characters = new Array("fox", "raccoon", "bunny"); if (!character) { character = "raccoon"; } setContextMenu(); Color.prototype.setTint = function (r, g, b, amount) { var _local4 = 100 - amount; var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = _local4)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); }; function clearStage() { level = 0; if (antagonists) { a = 1; while (a <= antagonists) { antagonist = _root[("antagonist" + a) + "_mc"]; if (antagonist) { antagonist.removeMovieClip(); } a++; } } delete antagonists; if (foreground_mc) { foreground_mc.removeMovieClip(); } if (blackfade_mc) { blackfade_mc.removeMovieClip(); } if (info_mc) { info_mc.removeMovieClip(); } if (info2_mc) { info2_mc.removeMovieClip(); } if (restart_mc) { restart_mc.removeMovieClip(); } if (frame_mc) { frame_mc.removeMovieClip(); } if (captured_mc) { captured_mc.removeMovieClip(); } if (timeover_mc) { timeover_mc.removeMovieClip(); } if (soundControl_mc) { soundControl_mc.removeMovieClip(); } if (targets) { t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; if (target) { target._x = (target._y = 0); setPerspective(target); target.removeMovieClip(); } t++; } } delete targets; if (obstacles) { ob = 1; while (ob <= obstacles) { obstacle = _root[("obstacle" + ob) + "_mc"]; if (obstacle) { obstacle._x = (obstacle._y = 0); setPerspective(obstacle); obstacle.removeMovieClip(); } ob++; } } delete obstacles; if (paintDrops) { p = 1; while (p <= paintDrops) { paintDrop = _root[("paintdrop" + p) + "_mc"]; paintDrop._x = (paintDrop._y = 0); setPerspective(paintDrop); if (paintDrop) { paintDrop.removeMovieClip(); } p++; } } delete paintDrops; if (player) { player.removeMovieClip(); } _root.onEnterFrame = null; if (info_mc) { info_mc.info_txt.text = (info2_mc.info_txt.text = ""); info_mc._visible = (info2_mc._visible = (restart_mc._visible = (blackfade_mc._visible = false))); frame_mc.removeMovieClip(); } _root.cutsceneWalking = false; _root.stopSoundtrack(); } score = 0; clearStage(); play(); function goDifficulty() { gotoAndPlay (113); } function goLevel() { gotoAndStop (177); } function goSelectPlayer() { gotoAndStop ("selectChar"); } var keyPressEnter = false; var keyPressSpace = false; _root.onEnterFrame = function () { if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { if (Key.isDown(13)) { keyPressEnter = true; } if (Key.isDown(32)) { keyPressSpace = true; } _root.goSelectPlayer(); } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } }; playSound("impact"); stopSoundtrack(); if (speechShowing) { hideSpeech(); } if (fdc_lv) { fdc_lv.onLoad = null; fdc_lv = null; } if (reportFPSInt) { clearInterval(reportFPSInt); reportFPSInt = null; } play();
Frame 65
stop();
Frame 78
c = 0; while (c < characters.length) { character = characters[c]; char_mc = _root[("char_" + character) + "_mc"]; char_mc.characterId = character; char_mc.onRollOver = function () { _root.playSound("TICK"); _root.gotoAndStop(this.characterId); }; char_mc.onRelease = function () { _root.character = this.characterId; _root.goDifficulty(); }; c++; } var keyPressRight = false; var keyPressLeft = false; _root.onEnterFrame = function () { selectDir = 0; if ((!keyPressRight) && (Key.isDown(39))) { selectDir++; keyPressRight = true; } if ((!keyPressLeft) && (Key.isDown(37))) { selectDir--; keyPressLeft = true; } if (selectDir) { c = 0; while (c < characters.length) { if (character == characters[c]) { break; } c++; } if (characters[c + selectDir]) { _root.playSound("TICK"); _root.gotoAndStop(characters[c + selectDir]); } } if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { if (Key.isDown(13)) { keyPressEnter = true; } if (Key.isDown(32)) { keyPressSpace = true; } _root.goDifficulty(); } if (!Key.isDown(37)) { keyPressLeft = false; } if (!Key.isDown(39)) { keyPressRight = false; } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } }; gotoAndStop ("raccoon");
Frame 88
_root.character = "fox";
Frame 96
_root.character = "raccoon";
Frame 104
_root.character = "bunny";
Frame 113
playSound("SPOOKYINTRO"); playSoundtrack("void");
Frame 139
stop(); i = 1; while (i <= 3) { d_btn = _root[("diff" + i) + "_btn"]; d_btn.difficultyValue = i; d_btn.onRollOver = function () { _root.playSound("TICK"); _root.gotoAndStop("difficulty" + this.difficultyValue); }; d_btn.onRelease = function () { _root.goLevel(); }; i++; } var keyPressUp = false; var keyPressDown = false; var keyPressEnter = false; var keyPressSpace = false; _root.onEnterFrame = function () { selectDir = 0; if ((!keyPressDown) && (Key.isDown(40))) { selectDir++; keyPressDown = true; } if ((!keyPressUp) && (Key.isDown(38))) { selectDir--; keyPressUp = true; } if (selectDir) { if ((_root.difficulty + selectDir) && ((_root.difficulty + selectDir) <= 3)) { _root.playSound("TICK"); _root.gotoAndStop("difficulty" + (_root.difficulty + selectDir)); } } if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { _root.goLevel(); } if (!Key.isDown(38)) { keyPressUp = false; } if (!Key.isDown(40)) { keyPressDown = false; } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } }; if (!difficulty) { difficulty = 1; } _root.gotoAndStop("difficulty" + difficulty);
Frame 140
difficulty = 1;
Frame 151
difficulty = 2;
Frame 161
difficulty = 3;
Frame 177
function initLevelSpecific() { } stop(); level = 1; antagonists = 3; targets = 8; obstacles = 4; levelTime = 100; hint = "HINT: MOVE CLOSER TO THE FRONT OF A MANNEQUIN AND TRY AGAIN!"; antagonistSmartness_original = 0.85; antagonistSpeed_original = 1.7; var charx = 450; var chary = 460; var charxScale = -1; var targetPoints = 50; target_onEnterFrame = function (target) { return(true); }; ant_onEnterFrame = function (ant) { if (_root.paintDrops) { return(true); } return(false); }; function init() { gameActive = false; _root.antagonistSmartness = _root.antagonistSmartness_original - (0.2 * (3 - _root.difficulty)); _root.antagonistSpeed = _root.antagonistSpeed_original - (0.2 * (3 - _root.difficulty)); frame_mc.hint_mc.textbox_mc.hint_txt.text = ""; reportFPSInt = setInterval(reportFPS, 40); attachPlayer(); if (foreground_mc) { foreground_mc.swapDepths(100000); } if (!timer) { timer = levelTime; } a = 1; while (a <= antagonists) { ant = _root[("antagonist" + a) + "_mc"]; if (!ant._oX) { ant._oX = ant._x; ant._oY = ant._y; } else { ant._x = ant._oX; ant._y = ant._oY; } ant.thisId = a; ant.chary = ant._y; ant.charx = ant._x; ant.dx = (ant.dy = 0); ant.terminalVelocity = terminalVelocity0; ant.diffx = (ant.diffy = 0); ant.accelleration = accelleration0; ant.charxScale = 1; setPerspective(ant); a++; } targetsHit = 0; solidSpaces = 0; t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; if (!target._oX) { target._oX = target._x; target._oY = target._y; } else { target._x = target._oX; target._y = target._oY; } target._x = target._x + 0.1; target._y = target._y + 0.1; target.thisId = t; setPerspective(target, 1); target.solidSpaceId = ""; setSolidSpace(target); target.expended = false; t++; } ob = 1; while (ob <= obstacles) { obstacle = _root[("obstacle" + ob) + "_mc"]; obstacle._x = obstacle._x + 0.1; obstacle._y = obstacle._y + 0.1; obstacle.thisId = t; setPerspective(obstacle, 1); obstacle.solidSpaceId = ""; setSolidSpace(obstacle); ob++; } restart_mc._visible = (info_mc._visible = (info2_mc._visible = false)); info_mc.swapDepths(_root.getNextHighestDepth() + 10000); info2_mc.swapDepths(_root.getNextHighestDepth() + 1); restart_mc.swapDepths(_root.getNextHighestDepth() + 1); frame_mc.swapDepths(_root.getNextHighestDepth() + 1); blackfade_mc.swapDepths(_root.getNextHighestDepth() + 1); soundControl_mc.swapDepths(_root.getNextHighestDepth() + 1); blackfade_mc._visible = true; blackfade_mc.gotoAndPlay(1); frame_mc._visible = true; frame_mc.timer_txt.text = "Time: " + timer; frame_mc.lives_txt.text = "Lives: " + lives; frame_mc.score_txt.text = "Score: " + score; paintDrops = 0; _root.onEnterFrame = rootonEnterFrame; initLevelSpecific(); } function setSolidSpace(mc) { if (mc.solidSpace_mc) { if (!mc.solidSpaceId) { solidSpaces++; _root.solid_mc.attachMovie("blankMC", ("solid" + solidSpaces) + "_mc", _root.solid_mc.getNextHighestDepth()); mc.solidSpaceId = ("solid" + solidSpaces) + "_mc"; } dynSolidSpace_mc = _root.solid_mc[mc.solidSpaceId]; dynSolidSpace_mc._x = mc._x + (mc.solidSpace_mc._x * (mc._xscale / 100)); dynSolidSpace_mc._y = mc._y + (mc.solidSpace_mc._y * (mc._yscale / 100)); dynSolidSpace_mc._width = mc.solidSpace_mc._width * (mc._xscale / 100); dynSolidSpace_mc._height = mc.solidSpace_mc._height * (mc._yscale / 100); } } function setPerspective(mc, doNotResize) { mc.perspective = 100 + (100 * (mc._y / gamey)); if (!doNotResize) { if (!mc.charxScale) { mc.charxScale = ((mcc._xscale == 100) ? 1 : -1); } mc._xscale = mc.perspective * mc.charxScale; mc._yscale = mc.perspective; } mc.newDepth = Math.floor(mc.perspective * 1000) - 100000; if (Math.abs(mc.getDepth() - mc.newDepth) > 300) { if (_root.getInstanceAtDepth(mc.newDepth) && (Math.abs(mc.getDepth() - mc.newDepth) > 300)) { while (_root.getInstanceAtDepth(mc.newDepth)) { mc.newDepth++; } } if (!_root.getInstanceAtDepth(mc.newDepth)) { mc.swapDepths(mc.newDepth); } } } function testForSolids(mc, originalX, originalY) { sResult = ""; if (mc.charx < 0) { mc.charx = 0; } if (mc.charx > gamex) { mc.charx = gamex; } if ((mc.chary - 30) < 0) { mc.chary = 30; } if (mc.chary > gamey) { mc.chary = gamey; } if (_root.solid_mc.hitTest(mc._x, mc._y, true)) { if (!originalX) { originalX = mc._x - mc.dx; } if (!originalY) { originalY = mc._y - mc.dy; } newX = mc._x; newY = mc._y; mc._x = originalX; sResult = "x"; if (_root.solid_mc.hitTest(mc._x, mc._y, true)) { mc._x = newX; mc._y = originalY; sResult = "y"; if (_root.solid_mc.hitTest(mc._x, mc._y, true)) { mc._x = originalX; sResult = "xy"; } } mc.charx = mc._x; mc.chary = mc._y; } return(sResult); } function attachPlayer() { if (player) { player.removeMovieClip(); } _root.attachMovie(("player_" + _root.character) + "MC", "player", 99999); player._x = (player.charx = _root.charx); player._y = (player.chary = _root.chary); player.dx = (player.dy = 0); player.charxScale = _root.charxScale; player._xscale = player.charxScale * 100; player.attachMovie("blankMC", "hitSpace_mc", 99998); player.hitSpace_mc._width = 10; player.hitSpace_mc._height = 3; player.hitSpace_mc._x = 0; player.hitSpace_mc._y = 0; } function playerDie() { lives--; frame_mc.lives_txt.text = "Lives: " + lives; if (!lives) { gotoAndPlay (217); } else { playSound("impact"); playSound("screech"); } } function addToScore(scoreUp) { score = score + scoreUp; frame_mc.score_txt.text = "Score: " + score; } function levelComplete() { gameActive = false; levelBonus = ((timer * 10) + (lives * targetPoints)) * _root.difficulty; blackfade_mc.gotoAndPlay(50); blackfade_mc._visible = true; timer = 0; a = 1; while (a <= antagonists) { ant = _root[("antagonist" + a) + "_mc"]; ant.gotoAndStop("idle"); a++; } t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; if (target.walking) { target.stop(); } t++; } stopSoundtrack(); } function levelFailed(failMsg) { gameActive = false; if (!timer) { timer = levelTime; } if (failMsg == "Captured!") { captured_mc.play(); captured_mc.swapDepths(_root.getNextHighestDepth()); } else if (failMsg == "Time Over!") { timeover_mc.play(); timeover_mc.swapDepths(_root.getNextHighestDepth()); } else { info_mc.info_txt.text = failMsg; info_mc._visible = true; } a = 1; while (a <= antagonists) { ant = _root[("antagonist" + a) + "_mc"]; ant.gotoAndStop("idle"); a++; } t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; target.gotoAndStop("idle"); target.dy = 0; t++; } playerDie(); if (lives) { delay = 3; if (delayFunction) { delayFunction(); } delayFunction = function () { resetLevel(); }; } } function resetLevel() { captured_mc.gotoAndStop(1); timeover_mc.gotoAndStop(1); if (paintDrops) { p = 1; while (p <= paintDrops) { paintDrop = _root[("paintdrop" + p) + "_mc"]; paintDrop._x = (paintDrop._y = 0); setPerspective(paintDrop); if (paintDrop) { paintDrop.removeMovieClip(); } p++; } } delete paintDrops; if (0 && (timer)) { targetsHit_save = targetsHit; init(); targetsHit = targetsHit_save; } else { timer = 0; t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; target.gotoAndStop("1"); if (target.expended) { addToScore(-1 * (targetPoints * _root.difficulty)); } target.expended = false; t++; } init(); initLevelSpecific(); } } function reportFPS() { if ((!gamePaused) && (gameActive)) { if ((((FPS && (blackfade_mc)) && (!blackfade_mc._visible)) && (!captured_mc._visible)) && (!timeover_mc._visible)) { FPScheck++; FPStally = FPStally + FPS; if (FPScheck == 7) { FPSavg = FPStally / FPScheck; if (FPSavg < 20) { if (_root._quality == "BEST") { _root._quality = "HIGH"; } else if (_root._quality == "HIGH") { _root._quality = "MEDIUM"; } else { _root._quality = "LOW"; clearInterval(reportFPSInt); reportFPSInt = null; } } FPScheck = (FPStally = 0); } } } } var dy = 0; var dx = 0; var accelleration = 4.5; var friction = 0.8; var terminalVelocity = 6; var gamex = 750; var gamey = 500; accelleration0 = accelleration; friction0 = friction; terminalVelocity0 = terminalVelocity; var timer = 0; var globalCounter = 0; var delay = 0; var gameActive = false; rootonEnterFrame = function () { globalCounter++; if (!(globalCounter % (50 - (_root.difficulty * 10)))) { if (gameActive) { timer--; frame_mc.timer_txt.text = "Time: " + timer; if (!timer) { levelFailed("Time Over!"); } } if (delay > 0) { delay--; if ((!delay) && (delayFunction)) { delayFunction(); delayFunction = null; } } } var _local2 = getTimer(); FPS = Math.floor(1000 / (_local2 - fpstime)); fpstime = _local2; if (gameActive) { if (Key.isDown(39) && (player.dx < 5)) { player.dx = player.dx + (0.1 * accelleration); player.charxScale = 1; } if (Key.isDown(37) && (player.dx > -5)) { player.dx = player.dx - (0.1 * accelleration); player.charxScale = -1; } if (Key.isDown(38) && (player.dy > -5)) { player.dy = player.dy - (0.06 * accelleration); } if (Key.isDown(40) && (player.dy < 5)) { player.dy = player.dy + (0.06 * accelleration); } if (speed && (Math.random() > 0.7)) { paintDrops++; if ((level == 1) && (player.chary > 120)) { _root.attachMovie("paintdropMC", ("paintdrop" + paintDrops) + "_mc", paintDrops - 2000); paintdrop_mc = _root[("paintdrop" + paintDrops) + "_mc"]; paintdrop_mc._xscale = (paintdrop_mc._yscale = ((Math.random() * 30) + 3) * (player.perspective / 100)); paintdrop_mc._y = player.chary + (0.05 * player.perspective); paintdrop_mc._x = player.charx + (-10 * player.charxScale); if (Math.random() > 0.7) { playSound("drip"); } } } if (player.flip_mc) { player.flip_mc.gotoAndStop("flip" + player.charxScale); } spaceActive = false; t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; if (target && (target_onEnterFrame(target))) { if (((!target.expended) && (Key.isDown(32))) && (player.hitSpace_mc.hitTest(target.hitSpace_mc))) { target.expended = true; targetsHit++; addToScore(targetPoints * _root.difficulty); player.gotoAndPlay("getActive" + level); target.gotoAndPlay("targeted"); if (targetsHit == targets) { target.walking = false; levelComplete(); } spaceActive = true; frame_mc.hint_mc.textbox_mc.hint_txt.text = ""; } } t++; } if (Key.isDown(32)) { trace((spaceDown + "/") + spaceActive); if (!spaceDown) { if (!spaceActive) { frame_mc.hint_mc.textbox_mc.hint_txt.text = hint; frame_mc.hint_mc.gotoAndPlay(1); } spaceDown = true; } } else { spaceDown = false; spaceActive = false; } a = 1; while (a <= antagonists) { ant = _root[("antagonist" + a) + "_mc"]; if (ant && (ant_onEnterFrame(ant))) { if (ant.dumbx) { if (Math.abs(ant._x - ant.dumbxPos) > 50) { ant.dumbx = 0; } ant.dumbx--; if (ant.dumbx < 0) { ant.dumbx = null; } } if (ant.dumby) { if (Math.abs(ant._y - ant.dumbyPos) > 50) { ant.dumby = 0; } ant.dumby--; if (ant.dumby < 0) { ant.dumby = null; } } if (Math.random() < (0.04 * antagonistSmartness)) { ant.diffx = player._x - ant._x; ant.diffy = player._y - ant._y; if (ant.dumbx) { ant.diffx = ant.diffx * -0.4; ant.diffy = ((ant.diffy > 0) ? 300 : -300); ant.dumbxOverride = true; } if (ant.dumby) { ant.diffy = ant.diffy * -0.4; ant.diffx = ((ant.diffx > 0) ? 400 : -400); ant.dumbyOverride = true; } } if (ant.diffx && (Math.random() < (0.6 * antagonistSmartness))) { xRatio = Math.abs(ant.diffx) / (Math.abs(ant.diffx) + Math.abs(ant.diffy)); yRatio = 1 - xRatio; if (ant.diffx > 0) { ant.dx = ant.dx + (((xRatio * 0.085) * ant.accelleration) * antagonistSpeed); ant.charxScale = 1; } else { ant.dx = ant.dx - (((xRatio * 0.085) * ant.accelleration) * antagonistSpeed); ant.charxScale = -1; } if (ant.diffy > 0) { ant.dy = ant.dy + (((yRatio * 0.065) * ant.accelleration) * antagonistSpeed); } else { ant.dy = ant.dy - (((yRatio * 0.065) * ant.accelleration) * antagonistSpeed); } } oDx = ant.dx; oDy = ant.dy; ant.dx = ant.dx * friction; ant.dy = ant.dy * friction; ant.speed = Math.abs(ant.dx) + Math.abs(ant.dy); if (ant.speed > ant.terminalVelocity) { ant.dx = ant.dx / (ant.speed / ant.terminalVelocity); ant.dy = ant.dy / (ant.speed / ant.terminalVelocity); } if (Math.abs(ant.dx) < 0.01) { ant.dx = 0; } if (Math.abs(ant.dy) < 0.01) { ant.dy = 0; } oX = ant._x; oY = ant._y; ant.charx = ant.charx + ant.dx; ant.chary = ant.chary + ant.dy; ant._x = ant.charx; ant._y = ant.chary; solidResult = testForSolids(ant, oX, oY); if (solidResult) { if (Math.random() > 0.5) { if (solidResult.indexOf("x") != -1) { ant.dx = -1 * oDx; if ((solidResult.indexOf("y") == -1) && (Math.abs(ant.dy) < 1)) { ant.dy = ant.dy + ((ant.dy < 1) ? -1 : 1); } if (Math.random() < 0.9) { ant.dumbx = Math.random() * 70; ant.dumbxPos = ant._x; ant.dumbxOverride = false; } } if (solidResult.indexOf("y") != -1) { ant.dy = -1 * oDy; if ((solidResult.indexOf("x") == -1) && (Math.abs(ant.dx) < 1)) { ant.dx = ant.dx + ((ant.dx < 1) ? -1 : 1); } if (Math.random() < 0.5) { ant.dumby = Math.random() * 70; ant.dumbyPos = ant._y; ant.dumbyOverride = false; } } } } if (ant.speed > 0.5) { if (ant._currentframe < 10) { ant.gotoAndPlay("walk"); } else { ant.play(); } } else { ant.gotoAndStop("idle"); } if (ant.hitSpace_mc.hitTest(player.hitSpace_mc)) { levelFailed("Captured!"); } setPerspective(ant); ant.accelleration = accelleration0 * (ant.perspective / 100); ant.terminalVelocity = terminalVelocity0 * (ant.perspective / 100); } a++; } speed = Math.abs(player.dx) + Math.abs(player.dy); if (speed > terminalVelocity) { player.dx = player.dx / (speed / terminalVelocity); player.dy = player.dy / (speed / terminalVelocity); } if (Math.abs(player.dx) < 0.01) { player.dx = 0; } if (Math.abs(player.dy) < 0.01) { player.dy = 0; } player.charx = player.charx + player.dx; player.chary = player.chary + player.dy; oX = player._x; oY = player._y; player._x = player.charx; player._y = player.chary; testForSolids(player, oX, oY); player.dx = player.dx * friction; player.dy = player.dy * friction; setPerspective(player); accelleration = accelleration0 * (player.perspective / 100); terminalVelocity = terminalVelocity0 * (player.perspective / 100); if (player._currentframe < 50) { if (speed > 1) { player.play(); } else { player.gotoAndStop("idle"); } } } }; var lives = 3; var score = 0; var FPS = 0; var FPScheck = 0; var FPStally = 0; var FPSavg = 0; if (!FPSalerted) { var FPSalerted = false; } init();
Frame 186
clearStage(); blackfade_mc._visible = true;
Frame 187
function initLevelSpecific() { targetsWalking = 0; t = 1; while (t <= targets) { target = _root[("target" + t) + "_mc"]; target.gotoAndStop("1"); target.walking = false; target.dy = 0; t++; } } stop(); level = 2; antagonists = 3; targets = 6; obstacles = 0; levelTime = 200; hint = "HINT: MOVE CLOSER TO A CATWALK MODEL AND TRY AGAIN!"; lastTarget = 1; antagonistSmartness_original = 1; antagonistSpeed_original = 1.3; var charx = 90; var chary = 460; var charxScale = 1; var targetPoints = 100; tt = 0; target_onEnterFrame = function (target) { if (!target.originalY) { target.dy = 0; target.counter = -1; target.walking = false; target.originalY = target._y; target.shade = 100; target.shadeColour = new Color(target); target.shadeColour.setTint(0, 0, 0, target.shade); } if (targetsWalking < 2) { _root[("debug_" + target.thisId) + "2_txt"].text = "c1"; if ((!targetsWalking) || (Math.random() > 0.98)) { _root[("debug_" + target.thisId) + "2_txt"].text = _root[("debug_" + target.thisId) + "2_txt"].text + "c2"; if (target.thisId == lastTarget) { _root[("debug_" + target.thisId) + "2_txt"].text = _root[("debug_" + target.thisId) + "2_txt"].text + "c3"; _root[("debug_" + target.thisId) + "2_txt"].text = _root[("debug_" + target.thisId) + "2_txt"].text + ("-" + target.walking); _root[("debug_" + target.thisId) + "3_txt"].text = (((target.thisId + "-") + lastTarget) + "-") + target.expended; _root[("debug_" + target.thisId) + "4_txt"].text = (tt + "-") + targets; tt++; if ((!target.expended) && (!target.walking)) { _root[("debug_" + target.thisId) + "2_txt"].text = _root[("debug_" + target.thisId) + "2_txt"].text + "c4"; targetsWalking++; target.walking = true; target.dy = 1.5; target.stoppingPoint = Math.ceil(Math.random() * 100) + 350; target.gotoAndPlay("walk"); trace("walking " + target.thisId); } lastTarget++; if (lastTarget > targets) { lastTarget = 1; } } } } if (target.walking) { if (target._currentframe <= 20) { target.gotoAndPlay("walk"); } target.dyOverride = 1; target.shade = (200 - target._y) / 2; if (target.shade > 100) { targe.shade = 100; } if ((target.shade > 0) && (target.shade <= 100)) { target.shadeColour.setTint(0, 0, 0, target.shade); } if (solid_mc.hitTest(player._x, player._y, 1) && (player._y < 100)) { player.chary = player.chary + 2; } else if (target.solidSpace_mc.hitTest(player.hitSpace_mc)) { if (((target.dy > 0) && (player._y > target._y)) || ((target.dy < 0) && (player._y < target._y))) { if (target.dy > 0) { target.dyOverride = 0; } else { target.dyOverride = 0; } player.chary = player.chary + target.dy; } } if ((target.dy >= 0) && ((target._y > target.stoppingPoint) || (target.expended))) { if (target.counter > 0) { target.counter--; } else if (target.counter < 0) { target.counter = (target.expended ? (Math.ceil((Math.random() * 1) * 40)) : (Math.ceil((Math.random() * 3) * 40))); target.counter = target.counter + 40; target.dy = 0; if (!target.expended) { target.gotoAndStop("pose" + Math.ceil(Math.random() * 3)); } } else { target.counter = -1; target.dy = -1.5; target.gotoAndPlay("goback"); } } if (target.walking && (target._y < target.originalY)) { target.walking = false; target.dy = 0; targetsWalking--; target._y = target.originalY + 1; } target._y = target._y + ((target.dy * target.dyOverride) * (target.perspective / 100)); setPerspective(target); setSolidSpace(target); return(true); } debug_txt.text = targetsWalking; }; ant_onEnterFrame = function (ant) { if (_root.paintDrops) { return(true); } return(false); }; init();
Frame 196
clearStage(); blackfade_mc._visible = true;
Frame 197
function initLevelSpecific() { } stop(); level = 3; antagonists = 1; targets = 7; obstacles = 1; levelTime = 150; hint = "HINT: MOVE CLOSER TO THE FRONT OF AN UNOPENED CAGE AND TRY AGAIN!"; antagonistSmartness_original = 2.5; antagonistSpeed_original = 1.4; var charx = 700; var chary = 400; var charxScale = -1; var targetPoints = 150; target_onEnterFrame = function (target) { return(true); }; ant_onEnterFrame = function (ant) { if (_root.paintDrops) { return(true); } return(false); }; init();
Frame 205
clearStage(); gotoAndStop (244);
Frame 217
play(); clearStage(); stopAllSounds(); playSoundtrack("void"); stopSoundtrack(); playSound("screech"); playSound("GAMEOVER"); stop();
Frame 244
clearStage(); ka = "G0ril"; function getHighScores() { if (!connected) { _root.connect_mc._visible = true; } fdc_lv = new LoadVars(); fdc_lv.load((((((serverScript + "?r=") + simpleEncode("get")) + "&t=") + simpleEncode("" + _root.scoreType)) + "&sess=") + _root.sessionId); trace((((((serverScript + "?r=") + simpleEncode("get")) + "&t=") + simpleEncode("" + _root.scoreType)) + "&sess=") + _root.sessionId); fdc_lv.onLoad = function () { if (!failedToConnect) { timeoutOkay = -1; if (scoreType == "ALL-TIME") { gotoAndStop ("showAllTimeScores"); } else { gotoAndStop ("showRecentScores"); } connect_mc._visible = false; if (fdc_lv.loaded) { connected = true; scoreDisplayNum = -1; showScore(); clearInterval(timer); timer = null; timer = setInterval(showScore, 150); } else { gotoAndStop ("failedToConnect"); } } }; } function showScore() { scoreDisplayNum++; if (scoreDisplayNum) { character = simpleDecode(fdc_lv["c" + scoreDisplayNum]); playerName = simpleDecode(fdc_lv["n" + scoreDisplayNum]); playerScore = simpleDecode(fdc_lv["s" + scoreDisplayNum]); if (playerScore > 0) { _root[("hs" + scoreDisplayNum) + "_mc"].gotoAndStop(character); _root[("scoreName" + scoreDisplayNum) + "_txt"].text = playerName; _root[("score" + scoreDisplayNum) + "_txt"].text = playerScore; _root[("hs" + scoreDisplayNum) + "_mc"]._visible = true; _root[("scoreName" + scoreDisplayNum) + "_txt"]._visible = true; _root[("score" + scoreDisplayNum) + "_txt"]._visible = true; } } if (scoreDisplayNum == scoresToDisplay) { clearInterval(timer); timer = null; } } function checkScore() { fdc_lv = new LoadVars(); fdc_lv.load((((((((serverScript + "?r=") + simpleEncode("check")) + "&s=") + simpleEncode("" + _root.score)) + "&c=") + simpleEncode(_root.character)) + "&sess=") + _root.sessionId); trace((((((((serverScript + "?r=") + simpleEncode("check")) + "&s=") + simpleEncode("" + _root.score)) + "&c=") + simpleEncode(_root.character)) + "&sess=") + _root.sessionId); _root.score = 0; debug_txt.text = (((((((((_root.score + " -- SERVER CONTACTED: ") + serverScript) + "?r=") + simpleEncode("check")) + "&s=") + simpleEncode("" + _root.score)) + "&c=") + simpleEncode(_root.character)) + "&sess=") + _root.sessionId; fdc_lv.onLoad = function () { connect_mc._visible = false; if (fdc_lv.loaded) { if (!failedToConnect) { debug_txt.text = "connected"; timeoutOkay = -1; responseStr = simpleDecode(fdc_lv.r); debug_txt.text = (fdc_lv.r + " -- ") + responseStr; if (responseStr.length) { _root.scoreType = responseStr; _root.scoreId = simpleDecode(fdc_lv.i); gotoAndStop ("enterScore"); } else { scoreType = "ALL-TIME"; getHighScores(); } } else { gotoAndStop ("failedToConnect"); } } }; } function sendHighScore(playerName) { fdc_lv = new LoadVars(); fdc_lv.load((((((((serverScript + "?r=") + simpleEncode("send")) + "&i=") + simpleEncode("" + _root.scoreId)) + "&n=") + simpleEncode(playerName)) + "&sess=") + _root.sessionId); trace((((((((serverScript + "?r=") + simpleEncode("send")) + "&i=") + simpleEncode("" + _root.scoreId)) + "&n=") + simpleEncode(playerName)) + "&sess=") + _root.sessionId); _root.sessionId = Math.random(); if (!connected) { connect_mc._visible = true; } gotoAndStop ("wait"); fdc_lv.onLoad = function () { if (!failedToConnect) { timeoutOkay = -1; connect_mc._visible = false; if (fdc_lv.loaded) { responseStr = simpleDecode(fdc_lv.r); if (responseStr.length) { if (responseStr == "ALL-TIME") { scoreType = "ALL-TIME"; } else if (responseStr == "RECENT") { scoreType = "RECENT"; } getHighScores(); } else { gotoAndStop ("failedToConnect"); } } else { gotoAndStop ("failedToConnect"); } } }; } function cancel() { gotoAndStop (43); } function str_replace(find, replace, str) { var _local1 = 0; var _local2 = 0; var _local5 = ""; while (_local1 = str.indexOf(find, _local1) , _local1 != -1) { _local5 = _local5 + (str.substring(_local2, _local1) + replace); _local1 = _local1 + find.length; _local2 = _local1; } return(_local5 + str.substr(_local2)); } function trim(str) { while (str.substr(0, 1) == " ") { str = str.substr(1); } while (str.substr(0, 1) == newline) { str = str.substr(1); } while (str.substr(0, 1) == " ") { str = str.substr(0, -1); } while (str.substr(-1, 1) == " ") { str = str.substr(0, -1); } while (str.substr(-1, 1) == newline) { str = str.substr(0, -1); } while (str.substr(-1, 1) == " ") { str = str.substr(0, -1); } return(str); } function simpleEncode(str) { encodedResult = CLASSES.RC4.encrypt(str, encKey); return(encodedResult); } function simpleDecode(str) { decodedResult = CLASSES.RC4.decrypt(str, encKey); return(decodedResult); } function reverse(str) { var _local3 = ""; var _local1 = str.length - 1; while (_local1 >= 0) { _local3 = _local3 + str.charAt(_local1); _local1--; } return(_local3); } stop(); _root._quality = "HIGH"; playSoundtrack("void"); stopSoundtrack(); sessionId = Math.random(); timeoutOkay = 1500; connected = false; failedToConnect = false; connect_mc._visible = true; serverScript = "http://localhost/games/burberry/scores.php"; serverScript = "http://suchk.peta.org/games/burberry/scores.php"; serverScript = "http://dev.peta.org/test/burberry-game/scores.asp"; serverScript = "http://www.bloodyburberry.com/features/fur_fighters/scores.asp"; kb = "eip"; encKey = ((ka + "1") + "@") + reverse(kb); var scoresToDisplay = 8; trace(CLASSES.Base64); var scoreId = 0; var scoreType = ""; if (score) { checkScore(); } else { scoreType = "ALL-TIME"; getHighScores(); } _root.onEnterFrame = function () { timeoutOkay--; if (!timeoutOkay) { gotoAndStop ("failedToConnect"); delete _root.onEnterFrame; } if (Key.isDown(27)) { gotoAndStop (43); } };
Frame 246
function simplify(str, allowedChars) { if (!allowedChars) { allowedChars = new Array(); } allowedChars = allowedChars.concat(simpleChars.split("")); output = ""; strBits = str.split(""); strBitI = 0; while (strBitI < strBits.length) { strChar = strBits[strBitI].toLowerCase(); aBit = 0; while (aBit < allowedChars.length) { if (strChar == allowedChars[aBit].toLowerCase()) { output = output + strBits[strBitI]; break; } aBit++; } strBitI++; } return(output); } function trim(str) { while (str.substr(0, 1) == " ") { str = str.substr(1); } while (str.substr(0, 1) == newline) { str = str.substr(1); } while (str.substr(0, 1) == " ") { str = str.substr(0, -1); } while (str.substr(-1, 1) == " ") { str = str.substr(0, -1); } while (str.substr(-1, 1) == newline) { str = str.substr(0, -1); } while (str.substr(-1, 1) == " ") { str = str.substr(0, -1); } return(str); } stop(); timeoutOkay = -1; bigIcon_mc.gotoAndStop(character); if (!scoreId) { gotoAndStop ("showAllTimeScores"); } Selection.setFocus("playername_txt"); welldone_txt.text = ("Yours is " + scoreType) + " high score! Post your name to the scoreboard in honor of such outstanding fur fighting!"; post_btn.onRelease = function () { if (trim(playername_txt.text)) { sendHighScore(trim(playername_txt.text)); } else { scoreType = "ALL-TIME"; getHighScores(); } }; var playerNameLength = 10; _root.onEnterFrame = function () { playerName = playername_txt.text; playerName = simplify(playerName, Array(" ", "!")); if (playerName.length > playerNameLength) { playerName = playerName.substr(0, 10); } playername_txt.text = playerName; if (Key.isDown(27)) { gotoAndStop (43); } if (Key.isDown(13)) { if (post_btn) { post_btn.onRelease(); } } }; simpleChars = "abcdefghijklmnopqrstuvwxyz1234567890";
Frame 255
timeoutOkay = -1;
Frame 260
timeoutOkay = -1; i = 1; while (i <= scoresToDisplay) { _root[("hs" + i) + "_mc"]._visible = false; _root[("scoreName" + i) + "_txt"]._visible = false; _root[("score" + i) + "_txt"]._visible = false; i++; }
Frame 275
timeoutOkay = -1; i = 1; while (i <= scoresToDisplay) { _root[("hs" + i) + "_mc"]._visible = false; _root[("scoreName" + i) + "_txt"]._visible = false; _root[("score" + i) + "_txt"]._visible = false; i++; }
Frame 290
cancel_btn.onRelease = function () { gotoAndStop (43); }; retry_btn.onRelease = function () { gotoAndStop (244); }; timeoutOkay = -1; failedToConnect = true;
Symbol 3 MovieClip [infoMC] Frame 1
restart_btn.onRelease = _root.goTitle;
Symbol 602 MovieClip [__Packages.CLASSES.RC4] Frame 0
class CLASSES.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local2 = 0; var _local3; var _local4 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local4]; sbox[_local1] = _local1; _local1++; } _local1 = 0; while (_local1 <= 255) { _local2 = ((_local2 + sbox[_local1]) + mykey[_local1]) % 256; _local3 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local3; _local1++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }
Symbol 603 MovieClip [__Packages.CLASSES.Base64] Frame 0
class CLASSES.Base64 { function Base64 () { } static function encode(src) { var _local1 = 0; var _local8 = new String(""); var _local6; var _local4; var _local3; var _local10; var _local9; var _local7; var _local2; while (_local1 < src.length) { _local6 = src.charCodeAt(_local1++); _local4 = src.charCodeAt(_local1++); _local3 = src.charCodeAt(_local1++); _local10 = _local6 >> 2; _local9 = ((_local6 & 3) << 4) | (_local4 >> 4); _local7 = ((_local4 & 15) << 2) | (_local3 >> 6); _local2 = _local3 & 63; if (isNaN(_local4)) { _local2 = 64; _local7 = _local2; } else if (isNaN(_local3)) { _local2 = 64; } _local8 = _local8 + (base64chars.charAt(_local10) + base64chars.charAt(_local9)); _local8 = _local8 + (base64chars.charAt(_local7) + base64chars.charAt(_local2)); } return(_local8); } static function decode(src) { var _local2 = 0; var _local1 = new String(""); var _local7; var _local10; var _local9; var _local8; var _local6; var _local4; var _local5; while (_local2 < src.length) { _local8 = base64chars.indexOf(src.charAt(_local2++)); _local6 = base64chars.indexOf(src.charAt(_local2++)); _local4 = base64chars.indexOf(src.charAt(_local2++)); _local5 = base64chars.indexOf(src.charAt(_local2++)); _local7 = (_local8 << 2) | (_local6 >> 4); _local10 = ((_local6 & 15) << 4) | (_local4 >> 2); _local9 = ((_local4 & 3) << 6) | _local5; _local1 = _local1 + String.fromCharCode(_local7); if (_local4 != 64) { _local1 = _local1 + String.fromCharCode(_local10); } if (_local5 != 64) { _local1 = _local1 + String.fromCharCode(_local9); } } return(_local1); } static var base64chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; }
Symbol 37 MovieClip [paintdropMC] Frame 1
if (this._y < 100) { this.removeMovieClip(); stop(); }
Symbol 37 MovieClip [paintdropMC] Frame 21
stop();
Symbol 37 MovieClip [paintdropMC] Frame 248
this.removeMovieClip();
Symbol 41 MovieClip Frame 1
this._alpha = 50; this.onRelease = function () { _root.soundOn = !_root.soundOn; if (!_root.soundOn) { _root.stopSoundtrack(); } else { _root.playSoundtrack(); } if (_root.soundOn) { gotoAndStop ("on"); } else { gotoAndStop ("off"); } }; this.onRollOver = function () { this._alpha = 100; }; this.onRollOut = (this.onDragOut = function () { this._alpha = 50; }); if (_root.soundOn) { stop(); } else { gotoAndStop ("off"); }
Symbol 50 Button
on (release) { _root.play(); }
Symbol 53 Button
on (release) { _root.gotoHighScores(); }
Symbol 57 Button
on (release) { if (_root.domain == "petauk") { getURL ("http://www.peta.org.uk/feat/feat-burberry_fur.asp", "_blank"); } else { getURL ("http://www.bloodyburberry.com/videos.asp", "_blank"); } }
Symbol 65 Button
on (release) { _root.goSelectPlayer(); }
Symbol 69 MovieClip Frame 21
stop();
Symbol 85 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 70));
Symbol 90 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 15));
Symbol 93 MovieClip Frame 1
stop(); if (_root.level) { gotoAndStop("level" + _root.level); }
Symbol 107 MovieClip Frame 1
onEnterFrame = function () { if ((_root._quality == "MEDIUM") || (_root._quality == "LOW")) { this._visible = false; } };
Symbol 116 MovieClip Frame 1
stop(); if (_root.player.charxScale == -1) { gotoAndStop ("flip-1"); }
Symbol 116 MovieClip Frame 11
stop();
Symbol 119 MovieClip [player_raccoonMC] Frame 1
stop(); if (_root.cutsceneWalking) { gotoAndPlay ("walk"); }
Symbol 119 MovieClip [player_raccoonMC] Frame 24
gotoAndPlay (1);
Symbol 119 MovieClip [player_raccoonMC] Frame 57
play();
Symbol 119 MovieClip [player_raccoonMC] Frame 86
gotoAndPlay ("idle");
Symbol 119 MovieClip [player_raccoonMC] Frame 87
play();
Symbol 119 MovieClip [player_raccoonMC] Frame 144
gotoAndPlay ("idle");
Symbol 119 MovieClip [player_raccoonMC] Frame 145
play();
Symbol 119 MovieClip [player_raccoonMC] Frame 156
gotoAndPlay ("idle");
Symbol 132 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 70));
Symbol 139 MovieClip Frame 1
stop(); if (_root.level) { gotoAndStop("level" + _root.level); }
Symbol 152 MovieClip [player_foxMC] Frame 1
stop(); if (_root.cutsceneWalking) { gotoAndPlay ("walk"); }
Symbol 152 MovieClip [player_foxMC] Frame 24
gotoAndPlay (1);
Symbol 152 MovieClip [player_foxMC] Frame 50
play();
Symbol 152 MovieClip [player_foxMC] Frame 79
gotoAndPlay ("idle");
Symbol 152 MovieClip [player_foxMC] Frame 80
play();
Symbol 152 MovieClip [player_foxMC] Frame 137
gotoAndPlay ("idle");
Symbol 152 MovieClip [player_foxMC] Frame 138
play();
Symbol 152 MovieClip [player_foxMC] Frame 149
gotoAndPlay ("idle");
Symbol 155 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 70));
Symbol 158 MovieClip Frame 1
stop(); if (_root.level) { gotoAndStop("level" + _root.level); }
Symbol 174 MovieClip [player_bunnyMC] Frame 1
stop(); if (_root.cutsceneWalking) { gotoAndPlay ("walk"); }
Symbol 174 MovieClip [player_bunnyMC] Frame 18
gotoAndPlay (1);
Symbol 174 MovieClip [player_bunnyMC] Frame 51
play();
Symbol 174 MovieClip [player_bunnyMC] Frame 80
gotoAndPlay ("idle");
Symbol 174 MovieClip [player_bunnyMC] Frame 81
play();
Symbol 174 MovieClip [player_bunnyMC] Frame 138
gotoAndPlay ("idle");
Symbol 174 MovieClip [player_bunnyMC] Frame 139
play();
Symbol 174 MovieClip [player_bunnyMC] Frame 150
gotoAndPlay ("idle");
Symbol 190 MovieClip Frame 1
gotoAndStop(_root.character);
Symbol 193 MovieClip Frame 1
this.onEnterFrame = function () { if (this._parent._visible) { this._rotation = this._rotation + 0.1; } };
Symbol 202 MovieClip Frame 1
this._visible = false; stop();
Symbol 202 MovieClip Frame 2
this._visible = true;
Symbol 202 MovieClip Frame 33
stop();
Symbol 205 MovieClip Frame 1
this._visible = false; stop();
Symbol 205 MovieClip Frame 2
this._visible = true;
Symbol 205 MovieClip Frame 33
stop();
Symbol 207 Button
on (release) { acceptMission(); }
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 10
_root.playSound("paint");
Symbol 216 MovieClip Frame 35
stop();
Symbol 283 MovieClip Frame 1
if (!_root.modelNumber) { _root.modelNumber = 2; } if (_root.modelNumber == 6) { _root.modelNumber = 0; } _root.modelNumber++; this.modelNumber = _root.modelNumber; this.head_mc.hair_mc.gotoAndStop("model" + this.modelNumber); this.head_mc.eyes_mc.gotoAndStop("model" + this.modelNumber); this.clothes_mc.gotoAndStop("model" + this.modelNumber); this.head_mc.stop(); gotoAndStop ("idle"); this.onEnterFrame = function () { goingBack = ((this._currentframe >= 84) ? true : false); this.head_mc.hair_mc.hairback_mc._visible = goingBack; if (this.head_mc.hair_mc.hairback_mc._visible) { this.head_mc.hair_mc.hairback_mc.gotoAndStop(this.modelNumber); this.clothesback_mc.gotoAndStop("model" + this.modelNumber); this.clothes_mc.gotoAndStop("model" + this.modelNumber); } else { this.clothes_mc.gotoAndStop("model" + this.modelNumber); } };
Symbol 283 MovieClip Frame 49
if (this.counter <= 0) { gotoAndPlay ("walk"); }
Symbol 283 MovieClip Frame 71
this.dy = 0; head_mc.gotoAndStop("shock"); _root.playSound("crowds"); _root.playSound("reaction");
Symbol 283 MovieClip Frame 83
stop();
Symbol 283 MovieClip Frame 84
head_mc.gotoAndStop(1);
Symbol 283 MovieClip Frame 112
gotoAndPlay ("goback");
Symbol 293 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 80));
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 26
if (_root.gameActive) { gotoAndPlay ("walk"); }
Symbol 312 MovieClip Frame 16
_root.modelNumber = 6; mission2_mc.model1_mc.gotoAndStop("pose3"); mission2_mc.model2_mc.gotoAndStop("pose2"); mission2_mc.model3_mc.gotoAndStop("pose1");
Symbol 323 MovieClip Frame 1
if (!this.inited) { gotoAndPlay(random(30)); this.inited = true; }
Symbol 328 Button
on (release) { gotoAndPlay ("fadeout"); }
Symbol 339 MovieClip Frame 1
onEnterFrame = function () { this._x = this._x + 0.5; };
Symbol 341 MovieClip Frame 1
onEnterFrame = function () { this._x = this._x + 0.25; };
Symbol 365 MovieClip Frame 1
if (!_root.level) { _root.level = 1; } if (!_root.character) { _root.character = "raccoon"; } _root._quality = "HIGH"; var keyPressEnter = false; var keyPressSpace = false; this.onEnterFrame = function () { if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { gotoAndPlay ("fadeout"); } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } }; _root.playSoundtrack("music1", 50);
Symbol 365 MovieClip Frame 18
playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndPlay("walk");
Symbol 365 MovieClip Frame 60
playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndPlay("walk");
Symbol 365 MovieClip Frame 81
playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndPlay("walk");
Symbol 365 MovieClip Frame 94
playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndPlay("walk");
Symbol 365 MovieClip Frame 122
playerImage_mc[("char_" + character) + "_mc"].gotoAndPlay("walk");
Symbol 365 MovieClip Frame 367
_root.cutsceneWalking = false;
Symbol 365 MovieClip Frame 397
_root.play(); _root.stopSoundtrack();
Symbol 365 MovieClip Frame 408
this._parent.gotoAndStop("csEnd");
Symbol 368 MovieClip Frame 1
if (!inited) { inited = true; gotoAndPlay(random(60)); }
Symbol 386 MovieClip Frame 1
if (!this.inited) { if (!_root.csModelWalkingNum) { _root.csModelWalkingNum = 3; } this.head_mc.gotoAndStop(_root.csModelWalkingNum); _root.csModelWalkingNum--; gotoAndPlay(random(15)); this.inited = true; }
Symbol 393 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 100));
Symbol 393 MovieClip Frame 102
_root.playSound("BULB");
Symbol 401 MovieClip Frame 1
if (!_root.level) { _root.level = 1; } if (!_root.character) { _root.character = "raccoon"; } _root._quality = "HIGH"; var keyPressEnter = false; var keyPressSpace = false; this.onEnterFrame = function () { if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { gotoAndPlay ("fadeout"); } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } }; _root.playSoundtrack("music2", 50);
Symbol 401 MovieClip Frame 54
walkers_mc.playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndPlay("walk"); _root.cutsceneWalking = true;
Symbol 401 MovieClip Frame 809
_root.cutsceneWalking = false;
Symbol 401 MovieClip Frame 843
_root.play(); _root.stopSoundtrack();
Symbol 401 MovieClip Frame 854
this._parent.gotoAndStop("csEnd");
Symbol 409 Button
on (release) { getURL (_root.urlPrefix + "petition.asp", "_blank"); }
Symbol 413 Button
on (release) { this._parent.gotoAndPlay("fadeout"); }
Symbol 416 MovieClip Frame 1
if (!_root.level) { _root.level = 3; } if (!_root.character) { _root.character = "raccoon"; } _root._quality = "HIGH"; var keyPressEnter = false; var keyPressSpace = false; this.onEnterFrame = function () { if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { gotoAndPlay ("fadeout"); } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } }; _root.playSoundtrack("music3", 50);
Symbol 416 MovieClip Frame 18
playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndPlay("walk"); _root.cutsceneWalking = true;
Symbol 416 MovieClip Frame 94
_root.cutsceneWalking = false; playerImage_mc[("char_" + _root.character) + "_mc"].gotoAndStop(1);
Symbol 416 MovieClip Frame 270
stop();
Symbol 416 MovieClip Frame 295
_root.cutsceneWalking = false;
Symbol 416 MovieClip Frame 329
_root.play(); _root.stopSoundtrack();
Symbol 416 MovieClip Frame 340
this._parent.gotoAndStop("csEnd");
Symbol 417 MovieClip Frame 1
playIntroSound = false;
Symbol 417 MovieClip Frame 2
if (missionDisplayed) { gotoAndPlay (30); } else { playIntroSound = true; } level_txt.text = "LEVEL " + _root.level; mission_mc.gotoAndStop("mission" + _root.level);
Symbol 417 MovieClip Frame 15
function acceptMission() { delete this.onEnterFrame; play(); } stop(); missionDisplayed = true; var keyPressEnter = false; var keyPressSpace = false; this.onEnterFrame = function () { if (((!keyPressSpace) && (Key.isDown(32))) || ((!keyPressEnter) && (Key.isDown(13)))) { acceptMission(); } if (!Key.isDown(13)) { keyPressEnter = false; } if (!Key.isDown(32)) { keyPressSpace = false; } };
Symbol 417 MovieClip Frame 30
_root.gameActive = true; if (playIntroSound) { _root.playSound("LEVELINTRO"); _root.playSoundtrack("music" + _root.level); }
Symbol 417 MovieClip Frame 42
this._visible = false; gotoAndStop (1);
Symbol 417 MovieClip Frame 74
bonus_txt.text = 0; i = 1; while (i <= 4) { mc = this[("star" + i) + "_mc"]; mc.inited = false; mc.gotoAndPlay(1); i++; }
Symbol 417 MovieClip Frame 90
stop(); _root.playSound("trumpet"); onEnterFrame = function () { bonusCounted = bonus_txt.text * 1; bonusCounted = bonusCounted + 20; _root.playSound("TICK"); if (bonusCounted >= _root.levelBonus) { bonusCounted = _root.levelBonus; _root.addToScore(_root.levelBonus); bonus_txt.text = bonusCounted; _root.playSound("DING"); play(); delete onEnterFrame; } bonus_txt.text = bonusCounted; };
Symbol 417 MovieClip Frame 187
gotoAndStop("cs" + _root.level);
Symbol 417 MovieClip Frame 208
this._visible = false; gotoAndStop (1);
Symbol 420 MovieClip Frame 98
stop();
Symbol 428 MovieClip Frame 1
restart_btn.onRelease = _root.goTitle;
Symbol 439 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 10
_root.playSound("paint");
Symbol 439 MovieClip Frame 35
stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 10
_root.playSound("paint");
Symbol 441 MovieClip Frame 35
stop();
Symbol 444 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 10
_root.playSound("paint");
Symbol 444 MovieClip Frame 35
stop();
Symbol 446 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 10
_root.playSound("paint");
Symbol 446 MovieClip Frame 35
stop();
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 10
_root.playSound("paint");
Symbol 449 MovieClip Frame 35
stop();
Symbol 452 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 10
_root.playSound("paint");
Symbol 452 MovieClip Frame 35
stop();
Symbol 454 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 10
_root.playSound("paint");
Symbol 454 MovieClip Frame 35
stop();
Symbol 470 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 27
if (_root.gameActive) { gotoAndPlay ("walk"); }
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 27
if (_root.gameActive) { gotoAndPlay ("walk"); }
Symbol 478 MovieClip [antatonist1MC] Frame 1
stop();
Symbol 478 MovieClip [antatonist1MC] Frame 27
if (_root.gameActive) { gotoAndPlay ("walk"); }
Symbol 512 MovieClip Frame 1
gotoAndPlay(Math.ceil(Math.random() * 400));
Symbol 512 MovieClip Frame 400
if (!_root.blackfade_mc._visible) { _root.playSound("BULB"); } else { gotoAndPlay (2); }
Symbol 512 MovieClip Frame 403
if ((_root._quality != "HIGH") && (_root._quality != "BEST")) { gotoAndPlay ("flashed"); }
Symbol 528 MovieClip Frame 1
gotoAndPlay(random(50));
Symbol 537 MovieClip Frame 1
stop();
Symbol 537 MovieClip Frame 10
play(); if (!this.dx) { this.dx = ((this._x > 350) ? 1 : -1) * 5; } if (!this.dy) { this.dy = 6; } if (this.dx > 0) { escapee_mc._xscale = escapee_mc._xscale * -1; } _root.playSound("breaking"); onEnterFrame = function () { escapee_mc._x = escapee_mc._x + this.dx; escapee_mc._y = escapee_mc._y + this.dy; escapee_mc._xscale = escapee_mc._xscale * 1.01; escapee_mc._yscale = escapee_mc._yscale * 1.01; };
Symbol 537 MovieClip Frame 18
_root.playSound("BABYSCREAM");
Symbol 537 MovieClip Frame 93
stop(); onEnterFrame = null;
Symbol 543 Button
on (release) { getURL (_root.urlPrefix + "share.asp"); } on (rollOver) { _root.playSound("TICK"); _root.gotoAndStop("shareThis"); }
Symbol 544 Button
on (release) { _root.goTitle(); } on (rollOver) { _root.playSound("TICK"); _root.gotoAndStop("playAgain"); }
Symbol 555 Button
on (release) { _root.gotoTitle(); }
Symbol 566 Button
on (release) { _root.gotoTitle(); }
Symbol 586 Button
on (release) { _root.gotoAndStop("showAllTimeScores"); _root.scoreType = "ALL-TIME"; _root.getHighScores(); }
Symbol 588 Button
on (release) { _root.gotoAndStop("showRecentScores"); _root.scoreType = "RECENT"; _root.getHighScores(); }
Symbol 591 MovieClip Frame 1
gotoAndStop(_root.character);
Symbol 597 Button
on (release) { _root.gotoAndStop("showRecentScores"); _root.scoreType = "RECENT"; _root.getHighScores(); }
Symbol 599 Button
on (release) { _root.gotoAndStop("showAllTimeScores"); _root.scoreType = "ALL-TIME"; _root.getHighScores(); }

Library Items

Symbol 1 FontUsed by:2 42 51 54 55 59 60 62 64 70 71 115 181 182 183 187 188 194 198 199 200 203 208 218 310 313 314 315 318 319 324 330 361 362 398 399 410 411 418 425 427 545 546 548 550 551 554 556 557 558 560 562 564 565 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 587 594 595 596 598 600 601
Symbol 2 EditableTextUses:1Used by:3
Symbol 3 MovieClip [infoMC]Uses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [blankMC]Uses:4Used by:41 216 283 309 439 441 444 446 449 452 454 470 474 478 537
Symbol 6 FontUsed by:7 553
Symbol 7 TextUses:6Used by:Timeline
Symbol 8 FontUsed by:9 10 13 58 186 313 324 325 418 421 422 423 564 567 569 571 573 575 577 579 581
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 EditableTextUses:8Used by:Timeline
Symbol 11 GraphicUsed by:12 401
Symbol 12 MovieClipUses:11Used by:69  Timeline
Symbol 602 MovieClip [__Packages.CLASSES.RC4]
Symbol 603 MovieClip [__Packages.CLASSES.Base64]
Symbol 13 TextUses:8Used by:34
Symbol 14 Sound [void]Used by:34
Symbol 15 Sound [screech]Used by:34
Symbol 16 Sound [reaction]Used by:34
Symbol 17 Sound [impact]Used by:34
Symbol 18 Sound [trumpet]Used by:34
Symbol 19 Sound [paint]Used by:34
Symbol 20 Sound [crowds]Used by:34
Symbol 21 Sound [breaking]Used by:34
Symbol 22 Sound [music3]Used by:34
Symbol 23 Sound [music2]Used by:34
Symbol 24 Sound [music1]Used by:34
Symbol 25 Sound [BULB]Used by:34
Symbol 26 Sound [BABYSCREAM]Used by:34
Symbol 27 Sound [SPOOKYINTRO]Used by:34
Symbol 28 Sound [LEVELINTRO]Used by:34
Symbol 29 Sound [GAMEOVER]Used by:34
Symbol 30 Sound [MUSICINTRO]Used by:34
Symbol 31 Sound [ZIPPOP]Used by:34
Symbol 32 Sound [DING]Used by:34
Symbol 33 Sound [TICK]Used by:34
Symbol 34 MovieClipUses:13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33Used by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [paintdropMC]Uses:36Used by:Timeline
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClipUses:38 5 40Used by:Timeline
Symbol 42 TextUses:1Used by:Timeline
Symbol 43 ShapeTweeningUsed by:46
Symbol 44 ShapeTweeningUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:43 44 45Used by:50 586 597
Symbol 47 GraphicUsed by:50 53 413 555 563 566 586 588 597 599
Symbol 48 GraphicUsed by:50 53 413 555 563 566 586 588 597 599
Symbol 49 GraphicUsed by:50 53 413 555 563 566 586 588 597 599
Symbol 50 ButtonUses:46 47 48 49Used by:Timeline
Symbol 51 TextUses:1Used by:415  Timeline
Symbol 52 GraphicUsed by:53 413 555 563 566 588 599  Timeline
Symbol 53 ButtonUses:52 47 48 49Used by:Timeline
Symbol 54 TextUses:1Used by:Timeline
Symbol 55 TextUses:1Used by:Timeline
Symbol 56 GraphicUsed by:57 65 184 206 207 328 329 409 543 544  Timeline
Symbol 57 ButtonUses:56Used by:Timeline
Symbol 58 TextUses:8Used by:Timeline
Symbol 59 TextUses:1Used by:Timeline
Symbol 60 TextUses:1Used by:Timeline
Symbol 61 GraphicUsed by:Timeline
Symbol 62 TextUses:1Used by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 TextUses:1Used by:Timeline
Symbol 65 ButtonUses:56Used by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:202 205  Timeline
Symbol 68 GraphicUsed by:202 205  Timeline
Symbol 69 MovieClipUses:12Used by:Timeline
Symbol 70 TextUses:1Used by:Timeline
Symbol 71 TextUses:1Used by:Timeline
Symbol 72 GraphicUsed by:85
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:85
Symbol 75 GraphicUsed by:85
Symbol 76 GraphicUsed by:85
Symbol 77 GraphicUsed by:85
Symbol 78 GraphicUsed by:85
Symbol 79 GraphicUsed by:85
Symbol 80 GraphicUsed by:85
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:74 72 75 76 77 78 79 80 81 82 83 84Used by:119
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:93
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:93 139 158
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93 139 158
Symbol 93 MovieClipUses:87 90 92Used by:119
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:119
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:119
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:119
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:119
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:119 152 174 216 283 309 439 441 444 446 449 452 454 470 474 478 534 537  Timeline
Symbol 108 BitmapUsed by:109
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Symbol 115 TextUses:1Used by:116
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Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:119
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Symbol 120 GraphicUsed by:132 155
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:132
Symbol 123 GraphicUsed by:132 155
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Symbol 125 GraphicUsed by:132 155
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Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClip [player_foxMC]Uses:132 135 138 139 142 145 148 107 150 112 116 151Used by:190 591  Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:155
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Symbol 157 GraphicUses:156Used by:158
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Symbol 170 GraphicUses:168 169Used by:174
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:174
Symbol 173 GraphicUses:169Used by:174
Symbol 174 MovieClip [player_bunnyMC]Uses:155 158 161 164 167 107 170 112 116 172 173Used by:190 591  Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 TextUses:1Used by:Timeline
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Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:417  Timeline
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Symbol 216 MovieClipUses:5 212 215 107 210Used by:217  Timeline
Symbol 217 MovieClipUses:208 210 112 216Used by:312
Symbol 218 TextUses:1Used by:284
Symbol 219 GraphicUsed by:225
Symbol 220 GraphicUsed by:225
Symbol 221 GraphicUsed by:225
Symbol 222 GraphicUsed by:225
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Symbol 224 GraphicUsed by:225
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Symbol 474 MovieClipUses:457 473 463 466 469 5 107Used by:Timeline
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:477
Symbol 477 MovieClipUses:476Used by:478
Symbol 478 MovieClip [antatonist1MC]Uses:457 477 463 466 469 5 107Used by:Timeline
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:481
Symbol 481 MovieClipUses:480Used by:Timeline
Symbol 482 GraphicUsed by:483
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Symbol 501 EditableTextUses:484Used by:Timeline
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Symbol 561 GraphicUsed by:Timeline
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Symbol 580 EditableTextUses:1Used by:Timeline
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Symbol 589 GraphicUsed by:591
Symbol 590 GraphicUsed by:591
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Symbol 592 GraphicUsed by:593
Symbol 593 MovieClipUses:592Used by:Timeline
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Instance Names

"loadPercent_txt"Frame 1Symbol 10 EditableText
"char_raccoon_mc"Frame 78Symbol 119 MovieClip [player_raccoonMC]
"char_fox_mc"Frame 78Symbol 152 MovieClip [player_foxMC]
"char_bunny_mc"Frame 78Symbol 174 MovieClip [player_bunnyMC]
"diff3_btn"Frame 113Symbol 184 Button
"diff2_btn"Frame 113Symbol 184 Button
"diff1_btn"Frame 113Symbol 184 Button
"soundControl_mc"Frame 177Symbol 41 MovieClip
"captured_mc"Frame 177Symbol 202 MovieClip
"timeover_mc"Frame 177Symbol 205 MovieClip
"blackfade_mc"Frame 177Symbol 417 MovieClip
"frame_mc"Frame 177Symbol 424 MovieClip
"restart_mc"Frame 177Symbol 426 MovieClip
"info2_mc"Frame 177Symbol 428 MovieClip
"info_mc"Frame 177Symbol 3 MovieClip [infoMC]
"obstacle4_mc"Frame 177Symbol 430 MovieClip
"obstacle3_mc"Frame 177Symbol 432 MovieClip
"obstacle2_mc"Frame 177Symbol 434 MovieClip
"obstacle1_mc"Frame 177Symbol 436 MovieClip
"target3_mc"Frame 177Symbol 439 MovieClip
"target6_mc"Frame 177Symbol 441 MovieClip
"target2_mc"Frame 177Symbol 444 MovieClip
"target4_mc"Frame 177Symbol 216 MovieClip
"target8_mc"Frame 177Symbol 446 MovieClip
"target7_mc"Frame 177Symbol 449 MovieClip
"target1_mc"Frame 177Symbol 452 MovieClip
"target5_mc"Frame 177Symbol 454 MovieClip
"antagonist3_mc"Frame 177Symbol 470 MovieClip
"antagonist2_mc"Frame 177Symbol 474 MovieClip
"antagonist1_mc"Frame 177Symbol 478 MovieClip [antatonist1MC]
"solid_mc"Frame 177Symbol 483 MovieClip
"soundControl_mc"Frame 187Symbol 41 MovieClip
"captured_mc"Frame 187Symbol 202 MovieClip
"timeover_mc"Frame 187Symbol 205 MovieClip
"frame_mc"Frame 187Symbol 424 MovieClip
"blackfade_mc"Frame 187Symbol 417 MovieClip
"restart_mc"Frame 187Symbol 426 MovieClip
"info2_mc"Frame 187Symbol 428 MovieClip
"info_mc"Frame 187Symbol 3 MovieClip [infoMC]
"debug_64_txt"Frame 187Symbol 485 EditableText
"debug_63_txt"Frame 187Symbol 486 EditableText
"debug_62_txt"Frame 187Symbol 487 EditableText
"debug_6_txt"Frame 187Symbol 488 EditableText
"debug_54_txt"Frame 187Symbol 489 EditableText
"debug_53_txt"Frame 187Symbol 490 EditableText
"debug_52_txt"Frame 187Symbol 491 EditableText
"debug_5_txt"Frame 187Symbol 492 EditableText
"debug_44_txt"Frame 187Symbol 493 EditableText
"debug_43_txt"Frame 187Symbol 494 EditableText
"debug_42_txt"Frame 187Symbol 495 EditableText
"debug_4_txt"Frame 187Symbol 496 EditableText
"debug_34_txt"Frame 187Symbol 497 EditableText
"debug_33_txt"Frame 187Symbol 498 EditableText
"debug_32_txt"Frame 187Symbol 499 EditableText
"debug_3_txt"Frame 187Symbol 500 EditableText
"debug_24_txt"Frame 187Symbol 501 EditableText
"debug_23_txt"Frame 187Symbol 502 EditableText
"debug_22_txt"Frame 187Symbol 503 EditableText
"debug_2_txt"Frame 187Symbol 504 EditableText
"debug_14_txt"Frame 187Symbol 505 EditableText
"debug_13_txt"Frame 187Symbol 506 EditableText
"debug_12_txt"Frame 187Symbol 507 EditableText
"debug_1_txt"Frame 187Symbol 508 EditableText
"foreground_mc"Frame 187Symbol 510 MovieClip
"target5_mc"Frame 187Symbol 283 MovieClip
"target2_mc"Frame 187Symbol 283 MovieClip
"target1_mc"Frame 187Symbol 283 MovieClip
"target3_mc"Frame 187Symbol 283 MovieClip
"target4_mc"Frame 187Symbol 283 MovieClip
"target6_mc"Frame 187Symbol 283 MovieClip
"antagonist2_mc"Frame 187Symbol 474 MovieClip
"antagonist1_mc"Frame 187Symbol 470 MovieClip
"solid_mc"Frame 187Symbol 517 MovieClip
"frame_mc"Frame 197Symbol 424 MovieClip
"blackfade_mc"Frame 197Symbol 417 MovieClip
"restart_mc"Frame 197Symbol 426 MovieClip
"info2_mc"Frame 197Symbol 428 MovieClip
"info_mc"Frame 197Symbol 3 MovieClip [infoMC]
"obstacle1_mc"Frame 197Symbol 520 MovieClip
"target7_mc"Frame 197Symbol 537 MovieClip
"target1_mc"Frame 197Symbol 537 MovieClip
"target4_mc"Frame 197Symbol 537 MovieClip
"target5_mc"Frame 197Symbol 537 MovieClip
"target2_mc"Frame 197Symbol 537 MovieClip
"target3_mc"Frame 197Symbol 537 MovieClip
"target6_mc"Frame 197Symbol 537 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 3 as "infoMC"
ExportAssets (56)Timeline Frame 1Symbol 5 as "blankMC"
ExportAssets (56)Timeline Frame 1Symbol 602 as "__Packages.CLASSES.RC4"
ExportAssets (56)Timeline Frame 1Symbol 603 as "__Packages.CLASSES.Base64"
ExportAssets (56)Timeline Frame 9Symbol 14 as "void"
ExportAssets (56)Timeline Frame 9Symbol 15 as "screech"
ExportAssets (56)Timeline Frame 9Symbol 16 as "reaction"
ExportAssets (56)Timeline Frame 9Symbol 17 as "impact"
ExportAssets (56)Timeline Frame 9Symbol 18 as "trumpet"
ExportAssets (56)Timeline Frame 9Symbol 19 as "paint"
ExportAssets (56)Timeline Frame 9Symbol 20 as "crowds"
ExportAssets (56)Timeline Frame 9Symbol 21 as "breaking"
ExportAssets (56)Timeline Frame 9Symbol 22 as "music3"
ExportAssets (56)Timeline Frame 9Symbol 23 as "music2"
ExportAssets (56)Timeline Frame 9Symbol 24 as "music1"
ExportAssets (56)Timeline Frame 9Symbol 25 as "BULB"
ExportAssets (56)Timeline Frame 9Symbol 26 as "BABYSCREAM"
ExportAssets (56)Timeline Frame 9Symbol 27 as "SPOOKYINTRO"
ExportAssets (56)Timeline Frame 9Symbol 28 as "LEVELINTRO"
ExportAssets (56)Timeline Frame 9Symbol 29 as "GAMEOVER"
ExportAssets (56)Timeline Frame 9Symbol 30 as "MUSICINTRO"
ExportAssets (56)Timeline Frame 9Symbol 31 as "ZIPPOP"
ExportAssets (56)Timeline Frame 9Symbol 32 as "DING"
ExportAssets (56)Timeline Frame 9Symbol 33 as "TICK"
ExportAssets (56)Timeline Frame 9Symbol 37 as "paintdropMC"
ExportAssets (56)Timeline Frame 78Symbol 119 as "player_raccoonMC"
ExportAssets (56)Timeline Frame 78Symbol 152 as "player_foxMC"
ExportAssets (56)Timeline Frame 78Symbol 174 as "player_bunnyMC"
ExportAssets (56)Timeline Frame 177Symbol 478 as "antatonist1MC"

Labels

"loading"Frame 1
"Load Objects"Frame 9
"loaded"Frame 19
"selectChar"Frame 78
"fox"Frame 88
"raccoon"Frame 96
"bunny"Frame 104
"difficulty1"Frame 140
"difficulty2"Frame 151
"difficulty3"Frame 161
"level1"Frame 177
"level2"Frame 187
"level3"Frame 197
"playAgain"Frame 221
"shareThis"Frame 231
"enterScore"Frame 246
"wait"Frame 255
"showAllTimeScores"Frame 260
"showRecentScores"Frame 275
"failedToConnect"Frame 290
"expire"Symbol 37 MovieClip [paintdropMC] Frame 248
"on"Symbol 41 MovieClip Frame 2
"off"Symbol 41 MovieClip Frame 10
"blink"Symbol 85 MovieClip Frame 72
"level1"Symbol 93 MovieClip Frame 2
"level2"Symbol 93 MovieClip Frame 11
"level3"Symbol 93 MovieClip Frame 20
"flip1"Symbol 116 MovieClip Frame 1
"flip-1"Symbol 116 MovieClip Frame 11
"idle"Symbol 119 MovieClip [player_raccoonMC] Frame 1
"walk"Symbol 119 MovieClip [player_raccoonMC] Frame 4
"getActive1"Symbol 119 MovieClip [player_raccoonMC] Frame 57
"getActive2"Symbol 119 MovieClip [player_raccoonMC] Frame 87
"getActive3"Symbol 119 MovieClip [player_raccoonMC] Frame 145
"blink"Symbol 132 MovieClip Frame 72
"level1"Symbol 139 MovieClip Frame 2
"level2"Symbol 139 MovieClip Frame 11
"level3"Symbol 139 MovieClip Frame 20
"idle"Symbol 152 MovieClip [player_foxMC] Frame 1
"walk"Symbol 152 MovieClip [player_foxMC] Frame 4
"getActive1"Symbol 152 MovieClip [player_foxMC] Frame 50
"getActive2"Symbol 152 MovieClip [player_foxMC] Frame 80
"getActive3"Symbol 152 MovieClip [player_foxMC] Frame 138
"blink"Symbol 155 MovieClip Frame 72
"level1"Symbol 158 MovieClip Frame 2
"level2"Symbol 158 MovieClip Frame 11
"level3"Symbol 158 MovieClip Frame 20
"idle"Symbol 174 MovieClip [player_bunnyMC] Frame 1
"walk"Symbol 174 MovieClip [player_bunnyMC] Frame 3
"getActive1"Symbol 174 MovieClip [player_bunnyMC] Frame 51
"getActive2"Symbol 174 MovieClip [player_bunnyMC] Frame 81
"getActive3"Symbol 174 MovieClip [player_bunnyMC] Frame 139
"raccoon"Symbol 190 MovieClip Frame 5
"bunny"Symbol 190 MovieClip Frame 15
"fox"Symbol 190 MovieClip Frame 25
"targeted"Symbol 216 MovieClip Frame 10
"model1"Symbol 238 MovieClip Frame 1
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"mission2"Symbol 312 MovieClip Frame 16
"mission3"Symbol 312 MovieClip Frame 36
"fadeout"Symbol 365 MovieClip Frame 367
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"csEnd"Symbol 417 MovieClip Frame 208
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"idle"Symbol 470 MovieClip Frame 1
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"walk"Symbol 478 MovieClip [antatonist1MC] Frame 10
"flashed"Symbol 512 MovieClip Frame 405
"targeted"Symbol 537 MovieClip Frame 10
"raccoon"Symbol 591 MovieClip Frame 5
"bunny"Symbol 591 MovieClip Frame 18
"fox"Symbol 591 MovieClip Frame 30




http://swfchan.com/5/22079/info.shtml
Created: 27/5 -2019 05:21:22 Last modified: 27/5 -2019 05:21:22 Server time: 22/12 -2024 14:22:46