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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Peter Paranormal.swf

This is the info page for
Flash #22080

(Click the ID number above for more basic data on this flash file.)


Text
2DPlay.com

©

PLAY

VIEW HIGH
SCORES

VIEW HIGH
SCORES

START

enter level number pls

1

time bonus: 300

spookstick bonus: 300

TOTAL SCORE: 300

next

L

E

V

12

C

O

M

P

T

1

2

3

danger

SCORE: 30034

pause

pause

5 ghosts left

TIME: 99

PAUSE MENU

total score

level attained

12

0000000

REPlAY LEVEL

YES

trade in half your score
to replay?

NO

DARE YOU TRY AGAIN?

total score

0000000

OUR ADVENTURE BEGINS ON A WARM,
WINDY NIGHT - JUST BEFORE A STORM...

PETER IS ON HIS WAY TO MEET HIS
FRIENDS, LILY AND TJ, TO COLLECT
HAWTHORNE BRANCHES IN THE WOODS.

SHHHHH!
QUIET AT
THE BACK!

HEH
HEH
HEH

NEXT

NEXT

exported_movieclips

exported_sounds

HOWEVER, BEFORE THEY CAN MEET, LILY AND TJ ARE
POUNCED ON BY THE ROWDY GHOSTS OF SPOOK MANOR...
WHO HAVE OTHER PLANS FOR THE EVENING...

HEELLPP!!!

MEOWWW!

BACK

BACK

PETER RACES ALL THE WAY BACK HOME. LUCKILY
HE IS PREPARED FOR JUST SUCH A SITUATION...

I'VE GOT JUST
THE THING

THERE'S NO TIME TO WASTE, FOR THE FATE
OF HIS BUDDIES RESTS SOLELY IN HIS HANDS...

AND HIS TRUSTY SPOOK STICK!

INSTRUCTIONS

pause

pause

USE MOUSE
TO AIM

PRESS LMB
TO FIRE

YOU CAN
ACTIVATE
POWER UP
BONUSES
BY
CLICKING
3 or
2 or
1
ON YOUR
KEYBOARD

SHOOT GHOSTS TO RECHARGE SPOOK STICK FASTER.
MISS TOO MANY AND YOUR ENERGY WILL RUN OUT.

1

2

3

WITH THE FRONT DOOR LOCKED SHUT, PETER
DECIDES TO TRY HIS LUCK AROUND THE BACK.

PETER CONTINUES HIS SEARCH.

BUT IT'S NOT GOING TO BE THAT EASY!

LOOKS LIKE
THERE MAY BE
A WAY IN!

DOWN IN THE DARK BASEMENT...

FINALLY I'M IN!
NOW TO FIND
LILY AND TJ...

BUT SOME GHOSTS
HAVE BEEN LYING
IN WAIT FOR PETER.

LILY?...TJ?
WHERE
ARE YOU?!

OUT OF THE FRYING PAN AND INTO THE FIRE.

DARE YOU CLICK ON?

BOY...
ARE YOU IN
TROUBLE!

AS HE CREEPS THROUGH THE DINING ROOM, PETER
WONDERS NERVOUSLY WHETHER HE'S FOR DINNER.

BUT HIS FRIENDS' CRIES
FOR HELP FOCUS HIM ON
THE TASK AT HAND...

HOLD ON!
I'M COMING!

LILY!... TJ!...
IT'S M-M-ME,
PETER!!

COME ON OUT
WHEREVER
YOU ARE!

I'M NOT
SCARED
OF YOU!!

HEARING SOMETHING ABOVE, OUR INTREPID SPOOK HUNTER CLIMBS THE STAIRS.

OH, BUT YOU
SHOULD BE!!

PETER FINDS HIS WAY TO THE STUDY.

HE MOVES ABOUT
THE ROOM QUIETLY...

ANXIOUS NOT TO GIVE
HIS POSITION AWAY.

HE NEEDN'T HAVE
BOTHERED.

THIS IS
YOUR LAST
CHANCE.

OUTSIDE, THE STORM RAGES ON...  BUT INSIDE THE
BEDROOM, A DIFFERENT SORT OF STORM IS BREWING...

GO HOME,
PETER
PARANORMAL

IF YOU CREEPS
HAVE HARMED
MY FRIENDS
YOU'RE GONNA
REGRET IT!!

I'VE HAD IT
WITH YOU TWERPS...
YOU'VE RUINED MY
EVENING - NOW IM
GONNA RUIN YOURS!

THE PESKY POLTERGEISTS RETREAT TO THE BATHROOM.

AH, COME
ON, PETEY

AH, COME
ON, PETEY

DON'T BE
SUCH A...

...SPOIL
SPORT.

I'LL GIVE YOU
SOMETHING TO BE
SCARED ABOUT!!!

THERE'S NOWHERE TO HIDE FROM PETER PARANORMAL...

SO
WHICH GENIUS
WANTED TO GRAB
THE GIRL AND THE
CAT??

NOT
ME...

IT'S THE END
OF THE LINE FOR YOU
CHUMPS!!!

OH

RATS

BUSTED

AGAIN.

THE ONLY
TALKING YOU'RE
GONNA DO...

...IS TO
SAY 'HELLO'
TO MY LITTLE
FRIEND!

OK... OK

LET'S
TAKE

A TIME-
OUT

TO TALK
ABOUT THIS

THE FINAL SHOWDOWN...

PETER PULLS THE TRIGGER...

AND SENDS THE SPOOK MANOR BOYS BACK WHERE THEY BELONG.

ALL IN A
DAY'S WORK,
GUYS!!

NOW LET'S
GET THE
HECK OUTTA
HERE!!

HIDDEN IN A SMALL CORNER OF THE ATTIC...

OH, PETER!
THANK
GOODNESS!

MEOWWWW!!!

ActionScript [AS1/AS2]

Frame 1
_root.menu = classes.utils.CustomContextMenu.init(); stop(); fscommand ("allowScale", "false"); _root.soundVolume = 10; _root.musicVolume = 4;
Instance of Symbol 86 MovieClip [2DPlay_preloader] in Frame 1
//component parameters onClipEvent (construct) { gameID = 1694; movieFramerate = 30; skipPreloader = false; startFrameLabel = "splash"; }
Frame 71
_root.lives = 3; _root.level = 1; stop(); stop();
Instance of Symbol 123 MovieClip in Frame 72
onClipEvent (load) { this.txt.text = "Let's go!"; this.onPress = function () { stopAllSounds(); _root.gotoAndStop("panel1"); }; }
Instance of Symbol 123 MovieClip in Frame 72
onClipEvent (load) { this.txt.text = "Load level"; this.onPress = function () { _root.nextFrame(); }; }
Instance of Symbol 123 MovieClip in Frame 73
onClipEvent (load) { this.txt.text = "LOAD LEVEL"; this.onPress = function () { _root.level = _root.leveltxt.text; stopAllSounds(); _root.play(); }; }
Frame 74
function setUpBackground() { var _local2 = game.levelNames["level" + _root.level]; trace(_local2); _root.screen.attachMovie(_local2 + "_backimage", _local2 + "_backimage", 1); _root.screen.attachMovie(_local2 + "_background", "background", 1000); _root.screen.attachMovie(_local2 + "_midground", "midground", 2000); _root.screen.attachMovie(_local2 + "_midfore", "midfore", 3000); _root.screen.attachMovie(_local2 + "_foreground", "foreground", 4000); _root.screen.backimage.onPress = function () { }; _root.screen.background.onPress = function () { }; _root.screen.midground.onPress = function () { }; _root.screen.midfore.onPress = function () { }; _root.screen.foreground.onPress = function () { }; } function setUpSounds() { game.music = []; game.sounds = []; game.music = new Array(); game.sounds = new Array(); delete this.sounds; delete this.music; this.createEmptyMovieClip("sounds_mc", getNextHighestDepth()); _root.sounds = new Sound(sounds_mc); this.createEmptyMovieClip("music_mc", getNextHighestDepth()); _root.music = new Sound(music_mc); music.titleloop = new Sound(titleloop); music.titleloop.attachSound("titleloop"); game.music.push("titleloop"); music.mainloop = new Sound(mainloop); music.mainloop.attachSound("mainloop"); game.music.push("mainloop"); music.mainloop.start(0, 1000); sounds.shoot1 = new Sound(shoot1); sounds.shoot1.attachSound("shoot1"); game.sounds.push("shoot1"); sounds.hitObject = new Sound(hitObject); sounds.hitObject.attachSound("hitObject"); game.sounds.push("hitObject"); sounds.ghost1_hit = new Sound(ghost1_hit); sounds.ghost1_hit.attachSound("ghost1_hit"); game.sounds.push("ghost1_hit"); sounds.ghost1_hit1 = new Sound(ghost1_hit1); sounds.ghost1_hit1.attachSound("ghost1_hit1"); game.sounds.push("ghost1_hit1"); sounds.ghost1_laugh = new Sound(ghost1_laugh); sounds.ghost1ghost1_laugh.attachSound("ghost1_laugh"); game.sounds.push("ghost1_laugh"); sounds.ghost2_hit1 = new Sound(ghost2_hit1); sounds.ghost2_hit1.attachSound("ghost2_hit1"); game.sounds.push("ghost2_hit1"); sounds.ghost2_flee = new Sound(ghost2_flee); sounds.ghost2_flee.attachSound("ghost2_flee"); game.sounds.push("ghost2_flee"); sounds.ghost3_hit1 = new Sound(ghost3_hit1); sounds.ghost3_hit1.attachSound("ghost3_hit1"); game.sounds.push("ghost3_hit1"); sounds.ghost3_drool = new Sound(ghost3_drool); sounds.ghost3_drool.attachSound("ghost3_drool"); game.sounds.push("ghost3_drool"); sounds.ghost3_drool2 = new Sound(ghost3_drool2); sounds.ghost3_drool2.attachSound("ghost3_drool2"); game.sounds.push("ghost3_drool2"); sounds.ghost3_growl = new Sound(ghost3_growl); sounds.ghost3_growl.attachSound("ghost3_growl"); game.sounds.push("ghost3_growl"); sounds.ghost3_munch = new Sound(ghost3_munch); sounds.ghost3_munch.attachSound("ghost3_munch"); game.sounds.push("ghost3_munch"); sounds.ghost4_hit1 = new Sound(ghost4_hit1); sounds.ghost4_hit1.attachSound("ghost4_hit1"); game.sounds.push("ghost4_hit1"); sounds.ghost4_laugh = new Sound(ghost4_laugh); sounds.ghost4_laugh.attachSound("ghost4_laugh"); game.sounds.push("ghost4_laugh"); sounds.ghost4_duplicate = new Sound(ghost4_duplicate); sounds.ghost4_duplicate.attachSound("ghost4_duplicate"); game.sounds.push("ghost4_duplicate"); sounds.congregate = new Sound(congregate); sounds.congregate.attachSound("congregate"); game.sounds.push("congregate"); sounds.furniture = new Sound(furniture); sounds.furniture.attachSound("furniture"); game.sounds.push("furniture"); sounds.torch = new Sound(torch); sounds.torch.attachSound("torch"); game.sounds.push("torch"); sounds.bell = new Sound(bell); sounds.bell.attachSound("bell"); game.sounds.push("bell"); sounds.hero = new Sound(hero); sounds.hero.attachSound("hero"); game.sounds.push("hero"); sounds.hero2 = new Sound(hero2); sounds.hero2.attachSound("hero2"); game.sounds.push("hero2"); sounds.fx1 = new Sound(fx1); sounds.fx1.attachSound("fx1"); game.sounds.push("fx1"); sounds.fx2 = new Sound(fx2); sounds.fx2.attachSound("fx2"); game.sounds.push("fx2"); sounds.fx3 = new Sound(fx3); sounds.fx3.attachSound("fx3"); game.sounds.push("fx3"); sounds.fx4 = new Sound(fx4); sounds.fx4.attachSound("fx4"); game.sounds.push("fx4"); sounds.fx5 = new Sound(fx5); sounds.fx1.attachSound("fx5"); game.sounds.push("fx5"); sounds.fx6 = new Sound(fx6); sounds.fx6.attachSound("fx6"); game.sounds.push("fx6"); sounds.fx7 = new Sound(fx7); sounds.fx7.attachSound("fx7"); game.sounds.push("fx7"); sounds.fx8 = new Sound(fx8); sounds.fx8.attachSound("fx8"); game.sounds.push("fx8"); sounds.fx9 = new Sound(fx9); sounds.fx9.attachSound("fx9"); game.sounds.push("fx9"); sounds.fx10 = new Sound(fx10); sounds.fx10.attachSound("fx10"); game.sounds.push("fx10"); sounds.fx11 = new Sound(fx11); sounds.fx11.attachSound("fx11"); game.sounds.push("fx11"); sounds.fx12 = new Sound(fx12); sounds.fx12.attachSound("fx12"); game.sounds.push("fx12"); sounds.fx13 = new Sound(fx13); sounds.fx13.attachSound("fx13"); game.sounds.push("fx13"); sounds.fx14 = new Sound(fx14); sounds.fx14.attachSound("fx14"); game.sounds.push("fx14"); sounds.spat = new Sound(spat); sounds.spat.attachSound("spat"); game.sounds.push("spat"); sounds.charge = new Sound(charge); sounds.charge.attachSound("charge"); game.sounds.push("charge"); changeVolume(_root.soundVolume, _root.musicVolume); } function changeVolume(s, m) { _root.soundVolume = s; _root.musicVolume = m; i = 0; while (i < _root.game.sounds.length) { var _local3 = _root.game.sounds[i]; _root.sounds[_local3].setVolume(_root.soundVolume * 10); i++; } i = 0; while (i < _root.game.music.length) { var _local2 = _root.game.music[i]; _root.music[_local2].setVolume(_root.musicVolume * 10); i++; } } function ghostSounds() { if ((random(100) < 60) && (!_root.paws)) { var _local2 = random(14) + 1; sounds["fx" + _local2].start(); } if (!_root.paws) { setTimeout(_root, "ghostSounds", 3000); } } function checkTime() { if (!_root.paws) { game.countDown++; } if ((((!_root.paws) && (!game.timepause)) && (game.countDown == 30)) && (game.time > 0)) { game.time--; _root.timeleft.text = "time: " + game.time; game.countDown = 0; } } function createDuplicate(ob) { var _local3 = [-30, 30]; var _local6 = [-1, 1]; d = 0; while (d < 2) { var _local1 = (ob.clip._name + "_duplicate") + game.ghostArray.length; screen.attachMovie("ghost4", _local1, (30001 + (ob.d * 20)) + d, {_x:ob.clip._x + _local3[d], _y:ob.clip._y}); screen[_local1].gotoAndStop(2); game[_local1] = new game.ghost4(); game[_local1].clip = screen[_local1]; game[_local1].name = _local1; game[_local1].d = ob.d; game[_local1].layer = l; game[_local1].fly = Math.floor(random(300) / 100); game[_local1].firstrun = true; game[_local1].points = 0; game[_local1].pos = 0; game[_local1].totalPos = 0; game[_local1].type = "ghost4"; game[_local1].duplicate = false; game[_local1].duplicated = true; game[_local1].xspeed = 2; game[_local1].yspeed = 3; game[_local1].ydir = -1; game[_local1].xdir = _local6[d]; newghost = [_local1, [[ob.clip._x + _local3[d], ob.clip._y, 0, 3]], "ghost4"]; game.ghostArray.push(newghost); firstrun(game[_local1]); d++; } } function createGhosts(level, add) { game.ghosts = level; game.ghostArray = []; var _local10 = 0; i = 0; while (i < game.ghosts.length) { var _local2 = game.ghosts[i][0]; var _local6 = game.ghosts[i][1][0][0]; var _local5 = game.ghosts[i][1][0][1]; var _local4 = game.ghosts[i][1][0][3]; var _local3 = game.ghosts[i][2]; trace(_local4); trace(game.layers[_local4] + i); screen.attachMovie(_local3, _local2, game.layers[_local4] + i, {_x:_local6, _y:_local5}); game[_local2 + i] = []; game[_local2 + i].push(_local2); game[_local2 + i].push(game.ghosts[i][1]); if (_local3 != "objects") { _local10++; game[_local2] = new game[_local3](); screen[_local2].swapDepths((game.layers[_local4] + i) + 5000); screen[_local2].cacheAsBitmap(); } else { game[_local2] = new game.object(); trace("frame = " + game.ghosts[i][1][0][2]); screen[_local2].gotoAndStop(game.ghosts[i][1][0][2]); } game[_local2].clip = screen[_local2]; game[_local2].name = _local2; game[_local2].d = i; game[_local2].layer = _local4; game[_local2].fly = Math.floor(random(300) / 100); game[_local2].firstrun = true; game[_local2].points = 0; game[_local2].pos = 0; game[_local2].totalPos = 0; game[_local2].type = _local3; if (_local3 == "ghost4") { game[_local2].duplicate = true; } newghost = [_local2, [[_local6, _local5, 0, 1]], _local3]; game.ghostArray.push(newghost); game[_local2].clip.highlight._visible = false; var _local7 = game[_local2]; game[_local2].totalPos = game.ghosts[game.selected.d].length - 1; if (add) { if (i == (game.ghosts.length - 1)) { game[_local2].clip.highlight._visible = true; game.selected = game[_local2]; } } firstrun(game[_local2]); i++; } _root.scoretxt.text = "SCORE: " + _root.score; _root.ghostsleft.text = _local10 + " ghosts left"; if (_root.lives > 0) { _root.hearts.gotoAndStop(_root.lives); } else { _root.hearts.gotoAndStop(4); } } function checkMaskScale() { if (mask._xscale > 100) { var _local1 = mask._xscale - 10; mask._xscale = _local1; mask._yscale = _local1; fade._xscale = _local1; fade._yscale = _local1; } } function checkBar() { if (game.barscale > 100) { game.barscale = 100; } if (((_root.meter.bar._yscale < game.barscale) && (_root.meter.bar._yscale != 100)) && (!game.drain)) { _root.meter.bar._yscale++; if ((_root.meter.bar._yscale >= 30) && (!_root.meter.icon1._visible)) { _root.meter.icon1._visible = true; sounds.bell.start(); } if ((_root.meter.bar._yscale >= 60) && (!_root.meter.icon2._visible)) { _root.meter.icon2._visible = true; sounds.bell.start(); } if ((_root.meter.bar._yscale >= 100) && (!_root.meter.icon3._visible)) { _root.meter.icon3._visible = true; sounds.bell.start(); } } if (game.drain && (_root.meter.bar._yscale >= 0)) { _root.meter.bar._yscale = _root.meter.bar._yscale - 0.5; if (_root.meter.bar._yscale <= game.barscale) { _root.meter.icon1._visible = false; _root.meter.icon2._visible = false; _root.meter.icon3._visible = false; game.drain = false; _root.meter.bar._yscale = game.barscale; setCongregate(2); } } else { mask.gotoAndStop(1); fade.gotoAndStop(1); } if (!game.drain) { mask.gotoAndStop(1); fade.gotoAndStop(1); } } function checkPowerUPs() { if (Key.isDown(52)) { setCongregate(2); } var _local2 = false; if (_root.meter.icon1._visible && (Key.isDown(49))) { sounds.torch.start(); mask.gotoAndStop(2); fade.gotoAndStop(2); trace("1"); _local2 = true; } if (_root.meter.icon2._visible && (Key.isDown(50))) { sounds.furniture.start(); setCongregate(5); trace("2"); _local2 = true; } if (_root.meter.icon3._visible && (Key.isDown(51))) { sounds.congregate.start(); setCongregate(1); trace("3"); _local2 = true; } if (_local2) { game.drain = true; game.barscale = 0; _root.meter.icon1._visible = false; _root.meter.icon2._visible = false; _root.meter.icon3._visible = false; } } function ghostReturn(ob) { var _local3 = "ghost_energy" + ob.d; _root.attachMovie("ghost_energy", _local3, ob.d, {_x:_root.ghostnrg._x, _y:_root.ghostnrg._y}); switch (ob.type) { case "ghost2" : _root[_local3].ghost.gotoAndStop(2); break; case "ghost3" : _root[_local3].ghost.gotoAndStop(3); break; case "ghost4" : _root[_local3].ghost.gotoAndStop(4); } _root[_local3].play(); var _local4 = 0; i = 0; while (i < game.ghostArray.length) { _local3 = game.ghostArray[i][0]; var _local2 = game[_local3]; if (_local2.alive && (_local2.shoot)) { _local4++; } i++; } traceBox(1, "ghosts left - " + _local4); _root.ghostsleft.text = _local4 + " ghosts left"; checkGhostsDead(_local4); ob.clip.removeMovieClip(); setTimeout(_root, "powerBar", 1200, ob); } function checkGhostsDead(g) { if (g == 0) { game.timepause = true; setTimeout(_root, "endlevel", 2000); } } function endlevel() { pause_btn._visible = true; Mouse.show(); _root.paws = true; stopAllSounds(); _root.levelcomplete._visible = true; _root.levelcomplete.anim.play(); endLevelScores(); _root.gotoSelected = function () { _root.level++; _root.gotoAndStop("panel" + _root.level); }; } function endLevelScores() { stopDrag(); mask._x = 0; mask._y = 0; mask.gotoAndStop(3); fade._alpha = 0; music.titleloop.start(0, 1000); game.bonustime = 5 * game.time; game.bonusenergy = Math.floor(meter.bar._yscale) * 5; _root.score = _root.score + game.bonustime; _root.score = _root.score + game.bonusenergy; _root.timeleft.text = "time: 0"; _root.levelcomplete.timebonus.text = "time bonus: " + (5 * game.time); _root.levelcomplete.spookbonus.text = "spookstick bonus: " + (Math.floor(meter.bar._yscale) * 5); _root.levelcomplete.totalscore.text = "total score: " + _root.score; } function powerBar(ob) { sounds.spat.start(); sounds.charge.start(); game.barscale = game.barscale + ob.worth; meter.gotoAndPlay(2); } function rotation(dx, dy) { return((Math.atan2(dy, dx) * 180) / Math.PI); } function shoot() { if (_root.meter.bar._yscale < 30) { _root.meter.icon1._visible = false; } if (_root.meter.bar._yscale < 60) { _root.meter.icon2._visible = false; } if (_root.meter.bar._yscale < 100) { _root.meter.icon3._visible = false; } mask._xscale = 200; mask._yscale = 200; fade._xscale = 200; fade._yscale = 200; gun.gotoAndStop(2); setTimeout(this, "reload", 500); game.reload = true; var _local3 = getDistance(_xmouse, gun._x, _ymouse, gun._y); if (_local3 > 120) { _local3 = _local3 - 120; } gun.lightning.lightning._width = _local3; } function getDistance(x, xx, y, yy) { var _local1 = Math.sqrt(((x - xx) * (x - xx)) + ((y - yy) * (y - yy))); return(_local1); } function reload() { game.reload = false; } function setCongregate(num, obb) { trace(num); if (obb == null) { i = 0; while (i < game.ghostArray.length) { var _local3 = game.ghostArray[i][0]; var _local1 = game[_local3]; if (_local1.type != "objects") { if ((num == 1) or (num == 4)) { _local1.oldx = _local1.clip._x; _local1.oldy = _local1.clip._y; } _local1.congregate = num; } else { if (num == 5) { _local1.oldx = _local1.clip._x; _local1.oldy = _local1.clip._y; } if (num != 1) { _local1.congregate = num; } } i++; } } else if (obb.type != "objects") { if ((num == 1) or (num == 4)) { obb.oldx = obb.clip._x; obb.oldy = obb.clip._y; } obb.congregate = num; } } function checkKeys() { if (Key.isDown(13)) { setCongregate(2); } if (Key.isDown(16)) { _root.tracebox._visible = true; } } function traceArrays() { trace(game.ghosts1); trace("-----"); trace(game.ghostArray); trace("--------------------------"); } function updateScore(ob) { game.score = game.score + ob.money; _root.score = _root.score + ob.money; _root.scoretxt.text = "SCORE: " + _root.score; } function firstrun(ob) { ob.clip.onPress = function () { if (!_root.paws) { if (ob.type == "objects") { _root.hit = true; sounds.hitObject.start(); } if (ob.shoot && (ob.alive)) { ob.clip._alpha = 100; updateScore(ob); _root.hit = true; sounds[ob.type + "_hit1"].start(); if (ob.duplicate) { createDuplicate(ob); } ob.alive = false; if (!ob.duplicated) { ob.clip.gotoAndStop(3); } else { ob.clip.gotoAndStop(4); } if (!ob.duplicate) { setTimeout(_root, "ghostReturn", 600, ob); } } } else if (game.editing) { game.d = ob.d; game.focus = "ob"; if (ob == game.selected) { ob.drag = true; } _root.attachMovie("empty", "points_show", 2000); _root.points_show.attachMovie("empty", "lines", 1000); _root.points_show.attachMovie("circle_highlight", "circle_choice", 200); game.pointWait = game.ghosts[ob.d][1][0][2]; game.pointLayer = game.ghosts[ob.d][1][0][3]; edit.wait.text = game.pointWait; edit.layer.text = game.pointLayer; _root.points_show.lines.lineStyle(1, 16711935, 100); _root.points_show.lines.moveTo(ob.clip._x, ob.clip._y); p = 1; while (p < game.ghosts[ob.d][1].length) { var _local4 = game.ghosts[ob.d][1][p][0]; var _local3 = game.ghosts[ob.d][1][p][1]; var _local6 = (("point_" + _local4) + "_") + _local3; game[_local6] = new Object(); game[_local6].p = p; game[_local6].d = ob.d; game[_local6].obb = ob; ob.points++; _root.points_show.attachMovie("circle_btn", _local6, ob.points, {_x:_local4, _y:_local3}); game[_local6].clip = _root.points_show[_local6]; _root.points_show[_local6].onPress = function () { game.focus = "point"; this.startDrag(); }; _root.points_show[_local6].onRelease = function () { _root.points_show.circle_choice._x = this._x; _root.points_show.circle_choice._y = this._y; p = game[this._name].p; d = game[this._name].d; x = this._x; y = this._y; game.ghosts[d][1][p][0] = x; game.ghosts[d][1][p][1] = y; game.pointWait = game.ghosts[d][1][p][2]; game.pointLayer = game.ghosts[d][1][p][3]; game.pointP = p; edit.wait.text = game.pointWait; edit.layer.text = game.pointLayer; drawLines(ob); stopDrag(); }; _root.points_show.lines.lineTo(_local4, _local3); p++; } _root.points_show.lines.endFill(); game.selected = ob; i = 0; while (i < game.ghostArray.length) { var _local6 = game.ghostArray[i][0]; var _local5 = game[_local6]; if (_local5 == ob) { game.i = i; _local5.clip.highlight._visible = true; } else { _local5.clip.highlight._visible = false; } i++; } } }; ob.clip.onRelease = function () { if (game.editing) { obDrop(ob); } }; ob.clip.onEnterFrame = function () { if (ob.drag && (game.editing)) { ob.clip._x = _xmouse; ob.clip._y = _ymouse; } }; } function obDrop(ob) { ob.drag = false; ii = 0; while (ii < _root.game.ghostArray.length) { var _local5 = _root.game.ghostArray[ii][0]; var _local6 = _root.game[_local5]; if (_local6 == ob) { _root.game.ghostArray[ii][1][0][0] = _xmouse; _root.game.ghostArray[ii][1][0][1] = _ymouse; _root.game.ghosts1[ii][1][0][0] = _xmouse; _root.game.ghosts1[ii][1][0][1] = _ymouse; _root.points_show.lines.clear(); _root.points_show.lines.lineStyle(1, 16711935, 100); _root.points_show.lines.moveTo(ob.clip._x, ob.clip._y); p = 1; while (p < game.ghosts[game.selected.d][1].length) { var _local4 = game.ghosts[ob.d][1][p][0]; var _local3 = game.ghosts[ob.d][1][p][1]; _root.points_show.lines.lineTo(_local4, _local3); p++; } _root.points_show.lines.lineStyle(1, 11184810, 100); _root.points_show.lines.lineTo(ob.clip._x, ob.clip._y); _root.points_show.lines.endFill(); } ii++; } } function removeGhosts() { _root.points_show.lines.clear(); _root.points_show.removeMovieClip(); i = 0; while (i < game.ghostArray.length) { var _local3 = game.ghostArray[i][0]; var _local2 = game[_local3]; _local2.clip.removeMovieClip(); i++; } game.ghostArray = []; } function checkGhosts() { i = 0; while (i < game.ghostArray.length) { var _local3 = game.ghostArray[i][0]; var _local2 = game[_local3]; if (_local2.alive) { if (!_local2.reacting) { if (_local2.congregate == 0) { if (!_local2.duplicated) { ghostMove(_local2); } else { duplicatedMove(_local2); } } else { ghostCongregate(_local2); } } _local2.clip.ghost._y = _local2.clip.ghost._y + ghostfly(_local2); var _local5 = Math.abs(_local2.clip._x - _xmouse); var _local4 = Math.abs(_local2.clip._y - _ymouse); if ((_local5 < 50) && (_local4 < 50)) { if ((_local2.type == "ghost4") && (_local2.duplicate)) { sounds.ghost4_duplicate.start(); createDuplicate(_local2); _local2.alive = false; _local2.clip.gotoAndStop(3); } if ((_local2.type == "ghost3") && (!_local2.reacting)) { sounds.ghost3_growl.start(); _local2.reacting = true; setTimeout(_root, "biteMe", 1000, _local2); } if ((_local2.type == "ghost2") && (!_local2.reacting)) { sounds.ghost2_flee.start(); _local2.reacting = true; _local2.clip.gotoAndStop(2); setTimeout(_root, "runnerReturn", 2000, _local2); } } _local2.count++; r = random(1000); if ((r < 5) && (_local2.count > 500)) { _local2.count = 0; if ((_local2.type == "ghost1") or (_local2.type == "ghost4")) { sounds[_local2.type + "_laugh"].start(); } if (_local2.type == "ghost3") { sounds.ghost3_drool.start(); } } } i++; } } function biteMe(ob) { if (ob.alive) { sounds.ghost3_munch.start(); sounds.hero.start(); ob.clip.gotoAndStop(2); setTimeout(_root, "biteMeNot", 1000, ob); } } function reduceLives() { _root.lives--; if (_root.lives > 0) { _root.hearts.gotoAndStop(_root.lives); } else { _root.hearts.gotoAndStop(4); } if (_root.lives == -1) { sounds.hero2.start(); setTimeout(_root, "dying", 1000); _root.paws = true; } } function dying() { stopAllSounds(); music.titleloop.start(0, 1000); sounds.hero2.start(); _root.gotoAndStop("gameover"); Mouse.show(); } function biteMeNot(ob) { if (ob.alive) { ob.clip.gotoAndStop(1); ob.reacting = false; } } function runnerReturn(ob) { var _local4 = Math.abs(ob.clip._x - _xmouse); var _local3 = Math.abs(ob.clip._y - _ymouse); if ((_local4 + _local3) > 100) { ob.reacting = false; ob.clip.gotoAndStop(1); } else if (ob.alive) { setTimeout(_root, "runnerReturn", 500, ob); } } function duplicatedMove(ob) { ob.clip._x = ob.clip._x + (ob.xspeed * ob.xdir); ob.clip._y = ob.clip._y + (ob.yspeed * ob.ydir); if (ob.clip._x > 650) { ob.xdir = -1; ob.xspeed = random(4) + 1; } if (ob.clip._x < -50) { ob.xdir = 1; ob.xspeed = random(4) + 1; } if (ob.clip._y > 450) { ob.ydir = -1; ob.yspeed = random(4) + 1; } if (ob.clip._y < -50) { ob.ydir = 1; ob.yspeed = random(4) + 1; } } function ghostCongregate(ob) { var _local3 = ob.clip._x; var _local2 = ob.clip._y; if (ob.congregate == 1) { if (_local3 < (_xmouse - 5)) { ob.clip._x = ob.clip._x + 1; } if (_local3 > (_xmouse + 5)) { ob.clip._x = ob.clip._x - 1; } if (_local2 < (_ymouse - 5)) { ob.clip._y = ob.clip._y + 1; } if (_local2 > (_ymouse + 5)) { ob.clip._y = ob.clip._y - 1; } } if (ob.congregate == 5) { if (_local2 < 400) { ob.clip._y = ob.clip._y + 10; } } var _local4 = 0; if (ob.congregate == 2) { if (_local3 < (ob.oldx - 5)) { ob.clip._x = ob.clip._x + 2; } else if (_local3 > (ob.oldx + 5)) { ob.clip._x = ob.clip._x - 2; } else { _local4++; } if (_local2 < (ob.oldy - 5)) { ob.clip._y = ob.clip._y + 2; } else if (_local2 > (ob.oldy + 5)) { ob.clip._y = ob.clip._y - 2; } else { _local4++; } if (_local4 == 2) { ob.congregate = 0; } } } function ghostMove(ob) { var _local9 = ob.clip._x; var _local8 = ob.clip._y; if (ob.pos == 0) { px = game.ghosts[ob.d][1][0][0]; py = game.ghosts[ob.d][1][0][1]; var _local2 = game.ghosts[ob.d][1][0][2]; var _local3 = game.ghosts[ob.d][1][0][3]; if (ob.type == "objects") { _local2 = 0; } } else { var px = game.ghosts[ob.d][1][ob.pos][0]; var py = game.ghosts[ob.d][1][ob.pos][1]; var _local2 = game.ghosts[ob.d][1][ob.pos][2]; var _local3 = game.ghosts[ob.d][1][ob.pos][3]; } if (ob.step > 0) { var _local5 = game.ghosts[ob.d][1][ob.pos + 1][0]; var _local4 = game.ghosts[ob.d][1][ob.pos + 1][1]; } else { var _local5 = 0; var _local4 = 0; } if (ob.pos == (game.ghosts[ob.d][1].length - 1)) { var _local5 = game.ghosts[ob.d][1][0][0]; var _local4 = game.ghosts[ob.d][1][0][1]; } if (ob.pos == game.ghosts[ob.d][1].length) { ob.pos = 0; } else { ob.clip.swapDepths(game.layers[_local3] + ob.d); } var _local7 = px + ((((px - _local5) / 20) * ob.step) * -1); var _local6 = py + ((((py - _local4) / 20) * ob.step) * -1); if (_local2 > 0) { ob.waitTimer++; if (ob.waitTimer > (_local2 * 20)) { var _local2 = 0; } } if (_local2 == 0) { ob.step++; if (ob.step == 21) { ob.waitTimer = 0; ob.step = 1; ob.pos = ob.pos + 1; } ob.clip._x = _local7; ob.clip._y = _local6; } } function traceBox(pos, txt) { _root.tracebox["field" + pos].text = txt; } function checkRotation(ob, d) { return(0); } function checkGhostHorizontal(ob) { var _local1 = ob.moveup; return(_local1); } function checkGhostVertical(ob) { var _local1 = ob.movedown; return(_local1); } function ghostfly(ob) { ob.fly = ob.fly + ob.flyspeed; if ((ob.fly > 2) or (ob.fly < -2)) { ob.flyspeed = ob.flyspeed * -1; } return(ob.fly); } function editor() { if (object1.drag) { edit.objectadd._x = _root._xmouse; edit.objectadd._y = _root._ymouse; } if (icon1.drag) { edit.ghostadd._x = _root._xmouse; edit.ghostadd._y = _root._ymouse; } if (icon2.drag) { edit.ghostadd2._x = _root._xmouse; edit.ghostadd2._y = _root._ymouse; } if (icon3.drag) { edit.ghostadd3._x = _root._xmouse; edit.ghostadd3._y = _root._ymouse; } if (icon4.drag) { edit.ghostadd4._x = _root._xmouse; edit.ghostadd4._y = _root._ymouse; } if (go.drag) { edit.go._x = _root._xmouse; edit.go._y = _root._ymouse; } } function editorSetup() { object1 = new Object(); object1.x = edit.objectadd._x; object1.y = edit.objectadd._y; object1.drag = false; icon1 = new Object(); icon1.x = edit.ghostadd._x; icon1.y = edit.ghostadd._y; icon1.drag = false; edit.ghostadd.onPress = function () { icon1.drag = true; }; edit.ghostadd.onMouseUp = function () { if (icon1.drag) { icon1.drag = false; if (_root._ymouse < 350) { _root.removeGhosts(); newghost = []; var _local3 = (("ghost" + _root.game.ghosts1.length) + this._x) + this._y; newghost = [_local3, [[this._x, this._y, 0, 1]], "ghost1"]; _root.game.ghosts1.push(newghost); _root.createGhosts(_root.game.ghosts1, true); _root.paws = true; } edit.ghostadd._x = icon1.x; edit.ghostadd._y = icon1.y; } }; icon2 = new Object(); icon2.x = edit.ghostadd2._x; icon2.y = edit.ghostadd2._y; icon2.drag = false; edit.ghostadd2.onPress = function () { icon2.drag = true; }; edit.ghostadd2.onMouseUp = function () { if (icon2.drag) { icon2.drag = false; if (_root._ymouse < 350) { _root.removeGhosts(); newghost = []; var _local3 = (("ghost" + _root.game.ghosts1.length) + this._x) + this._y; newghost = [_local3, [[this._x, this._y, 0, 1]], "ghost2"]; _root.game.ghosts1.push(newghost); _root.createGhosts(_root.game.ghosts1, true); _root.paws = true; } edit.ghostadd2._x = icon2.x; edit.ghostadd2._y = icon2.y; } }; icon3 = new Object(); icon3.x = edit.ghostadd3._x; icon3.y = edit.ghostadd3._y; icon3.drag = false; edit.ghostadd3.onPress = function () { icon3.drag = true; }; edit.ghostadd3.onMouseUp = function () { if (icon3.drag) { icon3.drag = false; if (_root._ymouse < 350) { _root.removeGhosts(); newghost = []; var _local3 = (("ghost" + _root.game.ghosts1.length) + this._x) + this._y; newghost = [_local3, [[this._x, this._y, 0, 1]], "ghost3"]; _root.game.ghosts1.push(newghost); _root.createGhosts(_root.game.ghosts1, true); _root.paws = true; } edit.ghostadd3._x = icon3.x; edit.ghostadd3._y = icon3.y; } }; icon4 = new Object(); icon4.x = edit.ghostadd4._x; icon4.y = edit.ghostadd4._y; icon4.drag = false; edit.ghostadd4.onPress = function () { icon4.drag = true; }; edit.ghostadd4.onMouseUp = function () { if (icon4.drag) { icon4.drag = false; if (_root._ymouse < 350) { _root.removeGhosts(); newghost = []; var _local3 = (("ghost" + _root.game.ghosts1.length) + this._x) + this._y; newghost = [_local3, [[this._x, this._y, 0, 1]], "ghost4"]; _root.game.ghosts1.push(newghost); _root.createGhosts(_root.game.ghosts1, true); _root.paws = true; } edit.ghostadd4._x = icon4.x; edit.ghostadd4._y = icon4.y; } }; edit.objectadd.onPress = function () { object1.drag = true; }; edit.objectadd.onMouseUp = function () { if (object1.drag) { object1.drag = false; if (_root._ymouse < 350) { _root.removeGhosts(); newghost = []; var _local3 = (("object" + _root.game.ghosts1.length) + this._x) + this._y; newghost = [_local3, [[this._x, this._y, edit.objectadd._currentFrame, 4]], "objects"]; _root.game.ghosts1.push(newghost); _root.createGhosts(_root.game.ghosts1, true); _root.paws = true; } edit.objectadd._x = object1.x; edit.objectadd._y = object1.y; } }; go = new Object(); go.x = edit.go._x; go.y = edit.go._y; go.drag = false; edit.go.onPress = function () { go.drag = true; }; edit.go.onMouseUp = function () { if (go.drag) { go.drag = false; if ((_root._ymouse < 350) && (game.selected.clip.highlight._visible)) { var name = ((("point_" + edit.go._x) + "_") + edit.go._y); _root.game.selected.points++; _root.points_show.attachMovie("circle_btn", name, _root.game.selected.points, {_x:edit.go._x, _y:edit.go._y}); if (obDrop.type != "objects") { var _local3 = [edit.go._x, edit.go._y, 0, 1]; } else { var _local3 = [edit.go._x, edit.go._y, 0, 4]; } game.selected.points.push(_local3); _root.game.ghosts1[game.i][1].push(_local3); game[name] = new Object(); game[name].p = game.ghosts1.length; game[name].d = game.ghosts1[game.i].length; game[name].obb = ob; _root.points_show[name].gotoAndStop(2); drawLines(ob); _root.points_show[name].onPress = function () { }; _root.points_show[name].onRelease = function () { name = this._name; p = game[name].p; d = game[name].d; x = _xmouse; y = _ymouse; game.ghosts1[d][1][p][0] = x; game.ghosts1[d][1][p][1] = y; game.ghosts[d][1][p][0] = x; game.ghosts[d][1][p][1] = y; drawLines(_root.game.selected); _root.points_show[name].stopDrag(); }; } this._x = go.x; this._y = go.y; } }; edit.trash.onRelease = function () { if (game.selected.clip.highlight._visible) { game.selected.clip.removeMovieClip(); game.ghosts1.splice(game.selected.d, 1); game.ghostArray.splice(game.selected.d, 1); delete game.selected; } }; edit.show_array.onRelease = function () { if (edit.array_txt._visible == false) { var _local2 = game.ghosts[i][0]; var _local5 = game.ghosts[i][1][0][0]; var _local4 = game.ghosts[i][1][0][1]; var _local3 = game.ghosts[i][1][0][3]; var _local6 = game.ghosts[i][2]; newArray = new Array(); newText = "["; i = 0; while (i < game.ghosts1.length) { newArray.push(("['" + game.ghosts1[i][0]) + "'"); miniArray = new Array(); m = 0; while (m < game.ghosts1[i][1].length) { if (m == 0) { miniArray.push("[[" + game.ghosts1[i][1][m][0]); } else { miniArray.push("[" + game.ghosts1[i][1][m][0]); } miniArray.push(game.ghosts1[i][1][m][1]); miniArray.push(game.ghosts1[i][1][m][2]); if (m == (game.ghosts1[i][1].length - 1)) { miniArray.push(game.ghosts1[i][1][m][3] + "]]"); } else { miniArray.push(game.ghosts1[i][1][m][3] + "]"); } m++; } newArray.push(miniArray); newArray.push(("'" + game.ghosts1[i][2]) + "']"); i++; } newText = newText + newArray; newText = newText + "]"; edit.textbox.gotoAndStop(2); edit.textbox.array = ("game.level = [" + newArray) + "];"; _root.edit.array_txt.array_txt.text = newText; _root.edit.array_txt._visible = true; } else { edit.array_txt._visible = false; } }; edit.ok.onPress = function () { game.pointWait = edit.wait.text; game.pointLayer = edit.layer.text; switch (game.focus) { case "point" : game.ghosts[game.d][1][game.pointP][2] = game.pointWait; game.ghosts[game.d][1][game.pointP][3] = game.pointLayer; return; case "ob" : game.ghosts[game.d][1][0][2] = game.pointWait; game.ghosts[game.d][1][0][3] = game.pointLayer; } }; } function drawLines(ob) { _root.points_show.lines.lineStyle(1, 16711935, 100); _root.points_show.lines.moveTo(game.selected.clip._x, game.selected.clip._y); _root.points_show.lines.clear(); _root.points_show.lines.lineStyle(1, 16711935, 100); _root.points_show.lines.moveTo(game.selected.clip._x, game.selected.clip._y); p = 1; while (p < game.ghosts[game.selected.d][1].length) { var _local3 = game.ghosts[game.selected.d][1][p][0]; var _local2 = game.ghosts[game.selected.d][1][p][1]; _root.points_show.lines.lineTo(_local3, _local2); p++; } _root.points_show.lines.lineStyle(1, 11184810, 100); _root.points_show.lines.lineTo(game.selected.clip._x, game.selected.clip._y); _root.points_show.lines.endFill(); _root.points_show.lines.endFill(); } stop(); _quality = "HIGH"; delete game; game = {reload:false, fly:0, flyspeed:0.5, barscale:0, drain:false, editing:false, score:0, time:100, timepause:false, bonustime:0, bonusenergy:0, countDown:0, shift:false}; game.ghost1 = function () { }; game.ghost1.prototype.flyspeed = 0.25; game.ghost1.prototype.worth = 10; game.ghost1.prototype.pts = 0; game.ghost1.prototype.step = 1; game.ghost1.prototype.congregate = 0; game.ghost1.prototype.oldx = 0; game.ghost1.prototype.oldy = 0; game.ghost1.prototype.shoot = true; game.ghost1.prototype.alive = true; game.ghost1.prototype.duplicate = false; game.ghost1.prototype.duplicated = false; game.ghost1.prototype.reacting = false; game.ghost1.prototype.count = 0; game.ghost1.prototype.money = 100; game.ghost2 = function () { }; game.ghost2.prototype.flyspeed = 0.25; game.ghost2.prototype.worth = 10; game.ghost2.prototype.pts = 0; game.ghost2.prototype.step = 1; game.ghost2.prototype.congregate = 0; game.ghost2.prototype.oldx = 0; game.ghost2.prototype.oldy = 0; game.ghost2.prototype.shoot = true; game.ghost2.prototype.alive = true; game.ghost2.prototype.duplicate = false; game.ghost2.prototype.duplicated = false; game.ghost2.prototype.reacting = false; game.ghost2.prototype.count = 0; game.ghost2.prototype.money = 150; game.ghost4 = function () { }; game.ghost4.prototype.flyspeed = 0.25; game.ghost4.prototype.worth = 10; game.ghost4.prototype.pts = 0; game.ghost4.prototype.step = 1; game.ghost4.prototype.congregate = 0; game.ghost4.prototype.oldx = 0; game.ghost4.prototype.oldy = 0; game.ghost4.prototype.shoot = true; game.ghost4.prototype.alive = true; game.ghost4.prototype.duplicate = false; game.ghost4.prototype.duplicated = false; game.ghost4.prototype.reacting = false; game.ghost4.prototype.count = 0; game.ghost4.prototype.money = 150; game.ghost3 = function () { }; game.ghost3.prototype.flyspeed = 0.25; game.ghost3.prototype.worth = 10; game.ghost3.prototype.pts = 0; game.ghost3.prototype.step = 1; game.ghost3.prototype.congregate = 0; game.ghost3.prototype.oldx = 0; game.ghost3.prototype.oldy = 0; game.ghost3.prototype.shoot = true; game.ghost3.prototype.alive = true; game.ghost3.prototype.duplicate = false; game.ghost3.prototype.duplicated = false; game.ghost3.prototype.reacting = false; game.ghost3.prototype.count = 0; game.ghost3.prototype.money = 200; game.object = function () { }; game.object.prototype.flyspeed = 0.25; game.object.prototype.worth = 10; game.object.prototype.moveup = 0; game.object.prototype.movedown = 0; game.object.prototype.moveleft = 0; game.object.prototype.moveright = 0; game.object.prototype.pts = 0; game.object.prototype.speed = 50; game.object.prototype.step = 1; game.object.prototype.congregate = 0; game.object.prototype.oldx = 0; game.object.prototype.oldy = 0; game.object.prototype.shoot = false; game.object.prototype.alive = true; game.levelNames = {level1:"front", level2:"garden", level3:"backyard", level4:"basement", level5:"kitchen", level6:"dining", level7:"stairwell", level8:"study", level9:"bedroom", level10:"bathroom", level11:"masterbedroom", level12:"attic"}; trace("level = " + game.levelNames["level" + _root.level]); game.level1 = [["ghost091103", [[97, 76, 0, 1], [81, 56, 0, 1], [53, 43, 0, 1], [34, 58, 0, 1], [19, 75, 0, 1], [23, 107, 0, 1], [51, 154, 0, 1], [86, 191, 0, 1], [156, 201, 0, 1], [222, 184, 0, 1], [257, 147, 0, 1], [256, 115, 0, 1], [244, 101, 0, 1], [213, 105, 0, 1], [173, 112, 0, 1], [138, 106, 0, 1], [119, 99, 0, 1]], "ghost1"], ["ghost1165201", [[181, 163, 0, 1], [199, 216, 0, 1], [233, 277, 0, 1], [294, 286, 0, 1], [335, 255, 0, 1], [384, 275, 0, 1], [384, 196, 0, 1], [334, 168, 0, 1], [289, 108, 0, 1], [221, 35, 0, 1], [182, 30, 0, 1], [125, 36, 0, 1], [86, 76, 0, 1], [73, 159, 0, 1], [95, 208, 0, 1], [137, 248, 0, 1], [174, 308, 0, 1], [243, 329, 0, 1], [316, 302, 0, 1], [323, 240, 0, 1], [348, 146, 0, 1], [338, 102, 0, 1], [299, 76, 0, 1], [252, 84, 0, 1], [222, 105, 0, 1], [196, 135, 0, 1], [176, 150, 0, 1]], "ghost1"], ["ghost2441274", [[453, 242, 0, 1], [484, 228, 0, 1], [528, 220, 0, 1], [538, 277, 0, 1], [518, 311, 0, 1], [424, 312, 0, 1], [417, 276, 2, 1]], "ghost1"], ["ghost350970", [[511, 53, 0, 1], [466, 43, 0, 1], [439, 43, 0, 1], [388, 58, 0, 1], [359, 74, 0, 1], [322, 89, 0, 1], [267, 90, 0, 1], [216, 87, 0, 1], [206, 67, 0, 1], [221, 46, 0, 1], [251, 44, 0, 1], [284, 52, 0, 1], [325, 60, 0, 1], [374, 70, 0, 1], [414, 82, 0, 1], [483, 102, 0, 1], [532, 122, 0, 1], [566, 116, 0, 1], [593, 101, 0, 1], [580, 71, 0, 1], [553, 63, 0, 1]], "ghost1"], ["ghost426304", [[32, 292, 0, 1], [75, 270, 0, 1], [103, 278, 0, 1], [161, 302, 0, 1], [190, 328, 0, 1], [168, 338, 0, 1], [113, 326, 0, 1], [65, 329, 0, 1], [17, 322, 0, 1]], "ghost1"], ["ghost538074", [[378, 66, 0, 1], [315, 56, 0, 1], [238, 50, 0, 1], [174, 106, 0, 1], [204, 155, 0, 1], [269, 173, 0, 1], [357, 136, 0, 1], [431, 118, 0, 1], [489, 61, 0, 1], [441, 44, 0, 1]], "ghost1"], ["ghost6528161", [[527, 145, 0, 1], [451, 156, 0, 1], [388, 181, 0, 1], [283, 224, 0, 1], [177, 236, 0, 1], [110, 238, 0, 1], [85, 198, 0, 1], [94, 173, 0, 1], [125, 157, 0, 1], [155, 159, 0, 1], [218, 180, 0, 1], [378, 248, 0, 1], [483, 260, 0, 1], [527, 214, 0, 1]], "ghost1"], ["ghost7320313", [[320, 313, 0, 1], [232, 303, 0, 1]], "ghost1"], ["ghost8460306", [[470, 305, 0, 1], [537, 298, 0, 1], [549, 258, 0, 1], [554, 63, 0, 1], [551, 45, 0, 1], [563, 123, 0, 1], [551, 290, 0, 1], [506, 340, 0, 1], [399, 327, 0, 1]], "ghost1"], ["ghost934120", [[52, 147, 0, 1], [84, 169, 0, 1], [138, 191, 0, 1], [180, 153, 0, 1], [122, 115, 0, 1], [95, 154, 0, 1], [98, 232, 0, 1], [160, 276, 0, 1], [269, 253, 0, 1], [355, 162, 0, 1], [342, 74, 0, 1], [294, 19, 0, 1], [197, 22, 0, 1], [171, 28, 0, 1], [128, 63, 0, 1], [81, 93, 0, 1]], "ghost1"]]; game.level2 = [["ghost091103", [[109, 68, 0, 1], [87, 151, 0, 1], [40, 171, 0, 1], [26, 130, 0, 1], [22, 58, 0, 1], [38, 23, 0, 1], [68, 23, 0, 1], [129, 15, 0, 1], [171, 9, 0, 1], [243, 16, 0, 1], [294, 23, 0, 1], [337, 71, 0, 1], [329, 98, 0, 1], [299, 113, 0, 1], [245, 112, 0, 1], [182, 102, 0, 1], [132, 89, 0, 1]], "ghost1"], ["ghost1165201", [[345, 183, 0, 1], [321, 218, 0, 1], [272, 234, 0, 1], [232, 231, 0, 1], [234, 248, 0, 1], [330, 240, 0, 1], [358, 241, 0, 1], [420, 237, 0, 1], [490, 226, 0, 1], [431, 199, 0, 1]], "ghost1"], ["ghost255140", [[555, 31, 0, 1], [566, 83, 0, 1], [559, 159, 0, 1], [531, 163, 0, 1], [500, 175, 0, 1], [467, 136, 0, 1], [419, 100, 0, 1], [351, 111, 0, 1], [351, 190, 0, 1], [365, 232, 0, 1], [363, 260, 0, 1], [321, 267, 0, 1], [301, 249, 0, 1], [303, 220, 0, 1], [330, 171, 0, 1], [344, 103, 0, 1], [340, 56, 0, 1], [344, 45, 0, 1], [363, 39, 0, 1], [417, 28, 0, 1], [506, 17, 0, 1], [556, 26, 3, 1]], "ghost1"], ["ghost3202238", [[213, 189, 0, 1], [207, 316, 2, 1], [238, 320, 0, 1], [276, 302, 0, 1], [300, 271, 0, 1], [281, 239, 0, 1], [218, 213, 0, 1], [174, 215, 0, 1], [147, 220, 0, 1], [109, 251, 0, 1], [110, 294, 0, 1], [145, 311, 0, 1], [199, 296, 0, 1], [238, 249, 0, 1], [247, 209, 0, 1], [224, 183, 0, 1]], "ghost1"], ["ghost463275", [[63, 200, 0, 1], [120, 273, 0, 1], [133, 295, 0, 1], [113, 333, 0, 1], [80, 330, 0, 1], [45, 322, 0, 1], [17, 288, 0, 1], [37, 264, 0, 1]], "ghost2"], ["ghost5500204", [[504, 187, 0, 1], [540, 191, 0, 1], [556, 221, 0, 1], [536, 255, 0, 1], [475, 273, 0, 1], [448, 243, 0, 1], [465, 198, 0, 1]], "ghost2"], ["ghost624774", [[237, 64, 0, 1], [203, 50, 0, 1], [137, 122, 0, 1], [253, 159, 0, 1], [312, 105, 0, 1]], "ghost1"], ["ghost732278", [[40, 227, 0, 1], [40, 318, 0, 1], [122, 321, 0, 1], [130, 272, 0, 1], [101, 202, 0, 1], [57, 240, 0, 1]], "ghost1"], ["ghost8552298", [[544, 280, 0, 1], [543, 205, 0, 1], [534, 165, 0, 1], [513, 150, 0, 1], [489, 150, 0, 1], [476, 187, 0, 1], [473, 225, 0, 1], [442, 250, 0, 1], [420, 289, 0, 1], [381, 307, 0, 1], [318, 274, 0, 1], [302, 232, 0, 1], [397, 228, 0, 1], [446, 297, 0, 1], [501, 320, 0, 1], [536, 298, 0, 1]], "ghost1"], ["ghost9346111", [[361, 103, 0, 1], [262, 102, 0, 1], [409, 133, 0, 1], [231, 227, 0, 1], [427, 257, 0, 1], [270, 321, 0, 1], [427, 301, 0, 1], [329, 201, 0, 1]], "ghost1"], ["ghost1069328", [[53, 313, 0, 1], [243, 326, 0, 1], [143, 312, 0, 1]], "ghost1"]]; game.level3 = [["ghost091103", [[245, 48, 0, 1], [189, 111, 0, 0], [113, 115, 0, 0]], "ghost1"], ["ghost1165201", [[533, 216, 0, 2], [462, 234, 0, 1], [433, 243, 0, 1], [425, 294, 0, 1], [366, 324, 0, 1], [323, 322, 0, 1], [252, 279, 0, 1], [256, 248, 0, 1], [277, 238, 0, 1], [295, 249, 0, 1], [315, 291, 0, 1], [346, 318, 0, 1], [393, 324, 0, 1], [446, 301, 0, 1], [521, 261, 0, 1]], "ghost1"], ["ghost236306", [[55, 256, 0, 1], [120, 267, 0, 1], [168, 289, 0, 1], [198, 304, 0, 1], [270, 309, 0, 1], [323, 297, 0, 1], [418, 297, 0, 1], [465, 267, 0, 1], [428, 261, 0, 1], [359, 268, 0, 1], [276, 319, 0, 1], [194, 225, 0, 1], [130, 316, 0, 1], [110, 329, 0, 1], [79, 327, 0, 1], [40, 308, 0, 1]], "ghost1"], ["object3293267", [[336, 289, 23, 4], [281, 289, 0, 1], [209, 284, 0, 1], [267, 279, 0, 1]], "objects"], ["ghost451928", [[527, 19, 0, 1], [485, 38, 0, 1], [453, 54, 0, 1], [386, 28, 0, 1], [413, 54, 0, 1], [465, 75, 0, 1], [514, 103, 0, 1], [540, 108, 0, 1], [562, 87, 0, 1], [573, 40, 0, 1], [556, 20, 0, 1]], "ghost1"], ["ghost5212191", [[213, 187, 0, 1], [250, 181, 0, 1], [264, 147, 0, 1], [244, 104, 0, 1], [191, 107, 0, 1], [150, 136, 0, 1], [152, 164, 0, 1], [182, 186, 0, 1]], "ghost2"], ["ghost6442152", [[450, 120, 0, 1], [482, 131, 0, 1], [493, 103, 0, 1], [455, 79, 0, 1], [418, 80, 0, 1], [380, 104, 0, 1], [354, 135, 0, 1], [311, 147, 0, 1], [287, 164, 0, 1], [294, 192, 0, 1], [326, 202, 0, 1], [353, 184, 0, 1], [398, 169, 0, 1], [430, 150, 0, 1]], "ghost2"], ["ghost77566", [[80, 66, 0, 1], [134, 125, 0, 1], [159, 119, 0, 1], [198, 83, 0, 1], [247, 78, 0, 1], [249, 163, 0, 1], [208, 220, 0, 1], [126, 252, 0, 1], [50, 146, 0, 1]], "ghost1"], ["ghost8530287", [[543, 282, 0, 1], [537, 136, 0, 1], [491, 52, 0, 1], [416, 34, 0, 1], [281, 38, 0, 1], [150, 35, 0, 1], [71, 45, 0, 1], [24, 78, 0, 1], [25, 189, 0, 1], [43, 294, 0, 1], [128, 310, 0, 1], [251, 321, 0, 1], [418, 326, 0, 1], [503, 311, 0, 1]], "ghost1"], ["ghost9311299", [[311, 299, 0, 1], [245, 216, 0, 1], [350, 159, 0, 1], [270, 130, 0, 1], [357, 64, 0, 1], [281, 155, 0, 1], [366, 257, 0, 1]], "ghost1"], ["ghost10216279", [[226, 296, 0, 1], [170, 270, 0, 1]], "ghost1"], ["ghost11342180", [[344, 155, 0, 1], [287, 130, 0, 1], [284, 55, 0, 1], [359, 51, 0, 1], [442, 123, 0, 1]], "ghost1"]]; game.level4 = [["ghost091103", [[59, 284, 0, 1], [25, 244, 0, 1], [51, 223, 0, 1], [101, 208, 0, 1], [138, 222, 0, 1], [153, 256, 0, 1], [135, 282, 0, 1], [91, 299, 0, 1]], "ghost1"], ["ghost1165201", [[562, 20, 0, 1], [562, 83, 0, 1], [520, 111, 0, 1], [473, 101, 0, 1], [424, 105, 0, 1], [422, 53, 0, 1], [477, 34, 0, 1], [521, 30, 0, 1]], "ghost1"], ["object249476", [[508, 117, 5, 4], [391, 76, 0, 1]], "objects"], ["object362137", [[56, 152, 4, 4], [125, 135, 0, 1], [180, 151, 0, 1], [277, 112, 0, 1], [316, 58, 0, 1], [370, 54, 0, 1], [441, 89, 0, 1], [482, 120, 0, 1], [516, 153, 0, 1], [504, 186, 0, 1], [469, 234, 0, 1], [287, 292, 0, 1], [232, 259, 0, 1], [191, 257, 0, 1], [121, 279, 0, 1], [80, 230, 0, 1], [46, 185, 0, 1]], "objects"], ["object4505237", [[509, 237, 24, 4], [541, 228, 0, 1], [525, 208, 0, 1], [482, 211, 0, 1], [440, 231, 0, 1], [455, 257, 0, 1], [514, 269, 0, 1]], "objects"], ["ghost56860", [[71, 47, 0, 1], [117, 68, 0, 1], [175, 88, 0, 1], [240, 96, 0, 1], [229, 120, 0, 1], [227, 189, 0, 1], [157, 172, 0, 1], [108, 187, 0, 1], [51, 148, 0, 1]], "ghost1"], ["ghost6418135", [[414, 128, 0, 1], [467, 125, 0, 1], [486, 170, 0, 1], [474, 216, 0, 1], [431, 235, 0, 1], [380, 199, 0, 1], [319, 176, 0, 1], [319, 154, 0, 1], [334, 132, 0, 1], [381, 116, 0, 1]], "ghost1"], ["ghost748185", [[48, 185, 0, 1], [83, 174, 0, 1], [105, 226, 0, 1], [69, 252, 0, 1], [26, 243, 0, 1], [22, 203, 0, 1]], "ghost2"], ["ghost8336297", [[337, 292, 0, 1], [377, 294, 0, 1], [413, 280, 0, 1], [443, 266, 0, 1], [470, 239, 0, 1], [472, 174, 0, 1], [436, 130, 0, 1], [414, 93, 0, 1], [361, 73, 0, 1], [309, 98, 0, 1], [288, 125, 0, 1], [243, 186, 0, 1], [205, 257, 0, 1], [207, 286, 0, 1], [238, 302, 0, 1], [292, 302, 0, 1]], "ghost2"], ["ghost9533162", [[534, 166, 0, 1], [447, 157, 0, 1]], "ghost4"], ["ghost106684", [[66, 84, 0, 1]], "ghost4"], ["ghost1132050", [[320, 50, 0, 1], [232, 97, 0, 1], [277, 137, 0, 1], [351, 204, 0, 1], [241, 255, 0, 1], [195, 304, 0, 1], [292, 324, 0, 1], [314, 257, 0, 1], [251, 180, 0, 1], [240, 156, 0, 1], [321, 117, 0, 1], [371, 56, 0, 1]], "ghost1"], ["ghost1248444", [[502, 18, 0, 1], [479, 160, 0, 1]], "ghost1"], ["ghost13269162", [[275, 151, 0, 1], [227, 134, 0, 1], [241, 188, 0, 1], [297, 233, 0, 1], [329, 282, 0, 1], [216, 301, 0, 1], [217, 258, 0, 1], [268, 229, 0, 1], [330, 134, 0, 1], [274, 32, 0, 1], [241, 45, 0, 1], [217, 64, 0, 1], [229, 97, 0, 1]], "ghost1"]]; game.level5 = [["ghost091103", [[554, 30, 0, 1], [499, 19, 0, 1], [462, 9, 0, 1], [400, 50, 0, 1], [422, 89, 0, 1], [375, 128, 0, 1], [308, 163, 0, 1], [231, 178, 0, 1], [178, 214, 0, 1], [67, 224, 0, 1], [37, 164, 0, 1], [133, 145, 0, 1], [170, 150, 0, 1], [192, 183, 0, 1], [208, 210, 0, 1], [354, 285, 0, 1], [427, 289, 0, 1], [465, 279, 0, 1], [495, 261, 0, 1], [531, 229, 0, 1], [561, 170, 0, 1], [578, 110, 0, 1], [571, 45, 0, 1]], "ghost1"], ["ghost1165201", [[443, 308, 0, 1], [519, 304, 0, 1], [561, 251, 0, 1], [522, 224, 0, 1], [477, 214, 0, 1], [426, 215, 0, 1], [388, 226, 0, 1], [320, 272, 0, 1], [326, 325, 0, 1], [410, 321, 0, 1]], "ghost1"], ["object2434205", [[434, 205, 17, 4], [513, 216, 0, 1], [534, 165, 0, 1], [482, 109, 0, 1], [417, 98, 0, 1], [366, 154, 0, 1], [387, 202, 0, 1]], "objects"], ["ghost33757", [[42, 45, 0, 1], [132, 20, 0, 1], [151, 43, 0, 1], [177, 97, 0, 1], [150, 150, 0, 1], [116, 172, 0, 1], [72, 181, 0, 1], [39, 165, 0, 1], [15, 106, 0, 1]], "ghost4"], ["ghost448304", [[59, 287, 0, 1], [25, 255, 0, 1], [79, 215, 0, 1], [118, 254, 0, 1], [141, 294, 0, 1], [106, 332, 0, 1]], "ghost4"], ["ghost5341167", [[351, 141, 0, 1], [272, 133, 0, 1], [234, 148, 0, 1], [194, 174, 0, 1], [175, 243, 0, 1], [216, 275, 0, 1], [262, 294, 0, 1], [338, 297, 0, 1], [389, 261, 0, 1], [391, 218, 0, 1]], "ghost4"], ["ghost6553202", [[551, 181, 0, 1], [540, 135, 0, 1], [490, 127, 0, 1], [472, 150, 0, 1], [466, 200, 0, 1], [487, 245, 0, 1], [562, 226, 0, 1]], "ghost4"], ["ghost7200209", [[209, 193, 0, 1], [270, 191, 0, 1], [295, 226, 0, 1], [318, 245, 0, 1], [335, 271, 0, 1], [360, 327, 0, 1], [347, 339, 0, 1], [273, 336, 0, 1], [186, 313, 0, 1], [133, 252, 0, 1], [151, 221, 0, 1]], "ghost2"], ["object840121", [[51, 97, 9, 4], [94, 84, 0, 1], [140, 93, 0, 1], [163, 102, 0, 1], [200, 115, 0, 1], [222, 231, 0, 1], [165, 270, 0, 1], [98, 269, 0, 1], [45, 259, 0, 1], [29, 171, 0, 1]], "objects"], ["ghost9402261", [[402, 261, 0, 1]], "ghost3"], ["ghost1028668", [[286, 68, 0, 1]], "ghost4"], ["ghost11128134", [[128, 134, 0, 1], [214, 90, 0, 1], [285, 130, 0, 1], [244, 191, 0, 1], [147, 265, 0, 1], [99, 184, 0, 1]], "ghost1"], ["ghost1224183", [[29, 179, 0, 1], [101, 185, 0, 1], [158, 222, 0, 1], [199, 258, 0, 1], [225, 267, 0, 1], [284, 338, 0, 1], [381, 339, 0, 1], [455, 313, 0, 1], [551, 275, 0, 1], [559, 164, 0, 1], [532, 141, 0, 1], [461, 144, 0, 1], [418, 186, 0, 1], [338, 221, 0, 1], [282, 246, 0, 1], [234, 267, 0, 1], [237, 276, 0, 1], [232, 300, 0, 1], [170, 286, 0, 1], [117, 276, 0, 1], [85, 255, 0, 1], [44, 206, 0, 1]], "ghost1"]]; game.level6 = [["ghost091103", [[34, 299, 0, 1], [44, 242, 0, 1], [75, 240, 0, 1], [124, 234, 0, 1], [197, 251, 0, 1], [220, 302, 0, 1], [273, 313, 0, 1], [306, 306, 0, 1], [320, 231, 0, 1], [240, 226, 0, 1], [173, 268, 0, 1], [130, 313, 0, 1], [68, 332, 0, 1]], "ghost1"], ["ghost1165201", [[553, 61, 0, 1], [505, 36, 0, 1], [480, 38, 0, 1], [458, 32, 0, 1], [419, 73, 0, 1], [423, 136, 0, 1], [443, 174, 0, 1], [485, 179, 0, 1], [525, 192, 0, 1], [566, 156, 0, 1], [563, 106, 0, 1]], "ghost1"], ["object2517141", [[517, 141, 2, 4], [483, 95, 0, 1], [494, 46, 0, 1], [534, 34, 0, 1], [553, 62, 0, 1], [580, 143, 0, 1], [574, 213, 0, 1], [495, 274, 0, 1], [448, 205, 0, 1]], "objects"], ["object337076", [[370, 76, 8, 4], [455, 70, 0, 1], [403, 108, 0, 1], [342, 105, 0, 1], [268, 51, 0, 1]], "objects"], ["ghost46159", [[61, 59, 0, 1], [134, 47, 0, 1], [175, 74, 0, 1], [241, 80, 0, 1], [238, 55, 0, 1], [198, 50, 0, 1], [179, 76, 0, 1], [166, 125, 0, 1], [147, 182, 0, 1], [126, 208, 0, 1], [98, 225, 0, 1], [53, 215, 0, 1], [39, 196, 0, 1], [40, 142, 0, 1], [40, 112, 0, 1]], "ghost2"], ["ghost5498240", [[498, 240, 0, 1], [474, 270, 0, 1], [451, 292, 0, 1], [383, 298, 0, 1], [338, 289, 0, 1], [310, 286, 0, 1], [301, 263, 0, 1], [331, 234, 0, 1], [375, 222, 0, 1], [441, 218, 0, 1], [474, 221, 0, 1]], "ghost2"], ["ghost652152", [[52, 152, 0, 1]], "ghost4"], ["ghost7310226", [[303, 187, 0, 1]], "ghost4"], ["ghost8535315", [[535, 315, 0, 1]], "ghost4"], ["ghost947786", [[477, 86, 0, 1]], "ghost3"], ["ghost1052217", [[52, 217, 0, 1]], "ghost3"], ["ghost1127264", [[272, 64, 0, 1]], "ghost4"], ["ghost1214341", [[143, 41, 0, 1], [203, 24, 0, 1], [249, 102, 0, 1], [216, 178, 0, 1], [133, 157, 0, 1], [96, 114, 0, 1], [88, 61, 0, 1]], "ghost1"], ["ghost13309320", [[309, 320, 0, 1], [297, 211, 0, 1], [422, 215, 0, 1], [181, 211, 0, 1], [309, 226, 0, 1]], "ghost1"], ["ghost14562128", [[562, 128, 0, 1]], "ghost4"]]; game.level7 = [["ghost091103", [[45, 74, 0, 1], [124, 55, 0, 1], [220, 89, 0, 1], [290, 153, 0, 1], [239, 207, 0, 1], [129, 223, 0, 1], [51, 163, 0, 1]], "ghost1"], ["ghost1165201", [[167, 188, 0, 1], [276, 195, 0, 1], [336, 248, 0, 1], [389, 238, 0, 1], [513, 180, 0, 1], [466, 163, 0, 1], [373, 134, 0, 1], [265, 144, 0, 1], [223, 241, 0, 1], [123, 311, 0, 1], [102, 236, 0, 1]], "ghost1"], ["ghost2293222", [[292, 297, 0, 1]], "ghost3"], ["ghost351452", [[514, 52, 0, 1], [543, 77, 0, 1], [518, 117, 0, 1], [476, 112, 0, 1], [456, 55, 0, 1]], "ghost1"], ["ghost460305", [[60, 305, 0, 1]], "ghost4"], ["ghost5467217", [[467, 217, 0, 1]], "ghost4"], ["ghost619245", [[192, 45, 0, 1], [274, 56, 0, 1], [336, 62, 0, 1], [406, 113, 0, 1], [486, 120, 0, 1], [494, 70, 0, 1], [438, 62, 0, 1], [391, 71, 0, 1], [351, 84, 0, 1], [307, 87, 0, 1], [257, 106, 0, 1], [184, 111, 0, 1], [151, 78, 0, 1], [159, 62, 0, 1]], "ghost2"], ["object748153", [[48, 153, 19, 4], [112, 219, 0, 1], [175, 277, 0, 1], [317, 279, 0, 1], [398, 240, 0, 1], [486, 188, 0, 1], [452, 98, 0, 1], [374, 86, 0, 1], [260, 70, 0, 1], [136, 67, 0, 1], [83, 106, 0, 1]], "objects"], ["object8491135", [[491, 135, 18, 4], [440, 223, 0, 1], [358, 288, 0, 1], [218, 309, 0, 1], [129, 272, 0, 1], [91, 230, 0, 1], [82, 167, 0, 1], [116, 119, 0, 1], [175, 103, 0, 1], [238, 79, 0, 1], [289, 75, 0, 1], [357, 71, 0, 1], [420, 80, 0, 1], [455, 112, 0, 1]], "objects"], ["ghost929659", [[296, 59, 0, 1]], "ghost4"], ["ghost1035978", [[359, 78, 0, 1]], "ghost3"], ["ghost11495304", [[503, 291, 0, 1], [383, 323, 0, 1], [192, 325, 0, 1], [129, 242, 0, 1], [118, 143, 0, 1], [150, 104, 0, 1], [226, 56, 0, 1], [316, 49, 0, 1], [397, 151, 0, 1], [370, 259, 0, 1], [292, 302, 0, 1], [209, 241, 0, 1], [170, 159, 0, 1], [228, 126, 0, 1], [337, 151, 0, 1], [469, 180, 0, 1], [513, 238, 0, 1]], "ghost1"], ["ghost12542176", [[542, 176, 0, 1]], "ghost4"], ["ghost13357200", [[364, 193, 0, 1], [444, 192, 0, 1], [476, 223, 0, 1], [456, 308, 0, 1], [333, 307, 0, 1], [246, 239, 0, 1], [256, 191, 0, 1]], "ghost2"]]; game.level8 = [["ghost091103", [[51, 52, 0, 1], [116, 32, 0, 1], [147, 40, 0, 1], [221, 60, 0, 1], [203, 113, 0, 1], [174, 144, 0, 1], [114, 172, 0, 1], [63, 164, 0, 1], [40, 117, 0, 1]], "ghost1"], ["ghost1165201", [[514, 248, 0, 1], [540, 218, 0, 1], [510, 170, 0, 1], [474, 159, 0, 1], [432, 172, 0, 1], [418, 224, 0, 1], [442, 270, 0, 1]], "ghost1"], ["object2324116", [[345, 79, 1, 4], [400, 104, 0, 1], [505, 142, 0, 1], [470, 190, 0, 1], [419, 261, 0, 1], [287, 302, 0, 1], [144, 293, 0, 1], [97, 259, 0, 1], [70, 165, 0, 1], [107, 123, 0, 1], [212, 77, 0, 1], [292, 71, 0, 1]], "objects"], ["object347209", [[47, 209, 2, 4], [126, 225, 0, 1]], "objects"], ["object4224136", [[224, 136, 7, 4], [174, 154, 0, 1], [56, 186, 0, 1], [28, 104, 0, 1], [68, 52, 0, 1], [148, 70, 0, 1], [212, 89, 0, 1]], "objects"], ["object551460", [[522, 63, 9, 4], [469, 61, 0, 1], [557, 66, 0, 1]], "objects"], ["object615266", [[152, 73, 18, 4], [231, 47, 0, 1], [271, 70, 0, 1], [304, 110, 0, 1], [274, 164, 0, 1], [139, 173, 0, 1], [222, 149, 0, 1], [317, 132, 0, 1], [269, 29, 0, 1], [122, 38, 0, 1], [104, 125, 0, 1]], "objects"], ["object7244197", [[244, 197, 18, 4], [353, 263, 0, 1], [187, 275, 0, 1], [51, 219, 0, 1]], "objects"], ["ghost820265", [[30, 273, 0, 1], [95, 289, 0, 1], [133, 303, 0, 1], [192, 295, 0, 1], [216, 314, 0, 1], [271, 317, 0, 1], [313, 284, 0, 1], [323, 240, 0, 1], [277, 216, 0, 1], [166, 212, 0, 1], [114, 215, 0, 1]], "ghost1"], ["ghost947847", [[470, 55, 0, 1]], "ghost4"], ["ghost10252294", [[252, 294, 0, 1]], "ghost4"], ["ghost11123145", [[118, 133, 0, 1], [172, 117, 0, 1], [208, 115, 0, 1], [260, 159, 0, 1], [206, 193, 0, 1], [127, 179, 0, 1], [77, 154, 0, 1]], "ghost3"], ["ghost12301187", [[318, 187, 0, 1], [357, 163, 0, 1], [325, 118, 0, 1], [272, 125, 0, 1], [251, 168, 0, 1], [296, 207, 0, 1]], "ghost3"], ["ghost1326451", [[268, 37, 0, 1], [217, 43, 0, 1], [186, 51, 0, 1], [145, 102, 0, 1], [128, 153, 0, 1], [149, 189, 0, 1], [199, 232, 0, 1], [264, 252, 0, 1], [303, 231, 0, 1], [330, 213, 0, 1], [358, 156, 0, 1], [357, 105, 0, 1], [319, 57, 0, 1]], "ghost2"], ["ghost14505319", [[511, 317, 0, 1], [416, 327, 0, 1], [338, 317, 0, 1], [178, 319, 0, 1], [122, 320, 0, 1], [46, 311, 0, 1], [168, 293, 0, 1], [254, 309, 0, 1], [379, 252, 0, 1], [447, 281, 0, 1]], "ghost3"], ["ghost1555425", [[554, 25, 0, 1], [557, 51, 0, 1], [513, 58, 0, 1], [423, 122, 0, 1], [430, 65, 0, 1], [375, 95, 0, 1], [348, 190, 0, 1], [228, 130, 0, 1], [236, 74, 0, 1], [392, 140, 0, 1], [453, 55, 0, 1], [528, 89, 0, 1]], "ghost1"], ["ghost16521207", [[521, 207, 0, 1]], "ghost4"], ["ghost1737138", [[37, 138, 0, 1]], "ghost4"]]; game.level9 = [["ghost091103", [[42, 56, 0, 1], [110, 75, 0, 1], [247, 85, 0, 1], [333, 56, 0, 1], [282, 28, 0, 1], [222, 70, 0, 1], [184, 120, 0, 1], [113, 135, 0, 1], [55, 141, 0, 1], [23, 79, 0, 1]], "ghost1"], ["ghost1165201", [[153, 317, 0, 1], [97, 280, 0, 1], [81, 221, 0, 1], [137, 184, 0, 1], [204, 183, 0, 1], [269, 230, 0, 1], [232, 297, 0, 1]], "ghost1"], ["ghost256193", [[57, 170, 0, 1], [22, 174, 0, 1], [33, 101, 0, 1], [121, 115, 0, 1], [221, 173, 0, 1], [132, 206, 0, 1]], "ghost2"], ["ghost3500182", [[500, 182, 0, 1], [470, 134, 0, 1], [416, 152, 0, 1], [384, 178, 0, 1], [435, 253, 0, 1], [498, 232, 0, 1]], "ghost2"], ["ghost4385274", [[407, 244, 0, 1], [456, 248, 0, 1], [512, 278, 0, 1], [435, 330, 0, 1], [350, 303, 0, 1], [353, 267, 0, 1]], "ghost3"], ["ghost525486", [[266, 64, 0, 1], [202, 63, 0, 1], [149, 77, 0, 1], [128, 95, 0, 1], [130, 169, 0, 1], [168, 162, 0, 1], [241, 185, 0, 1], [306, 166, 0, 1], [381, 150, 0, 1], [420, 63, 0, 1], [321, 53, 0, 1]], "ghost3"], ["ghost6535298", [[535, 298, 0, 1]], "ghost4"], ["ghost753247", [[534, 40, 0, 1], [502, 10, 0, 1], [455, 28, 0, 1], [423, 40, 0, 1], [380, 75, 0, 1], [573, 66, 0, 1]], "ghost1"], ["object8403140", [[403, 140, 11, 4], [358, 139, 0, 1], [283, 152, 0, 1], [229, 183, 0, 1], [256, 222, 0, 1], [292, 253, 0, 1], [332, 278, 0, 1], [388, 267, 0, 1], [463, 231, 0, 1], [444, 170, 0, 1]], "objects"], ["object929207", [[31, 213, 12, 4], [32, 121, 0, 1], [77, 99, 0, 1], [88, 161, 0, 1], [63, 208, 0, 1], [37, 234, 0, 1]], "objects"], ["object1090225", [[107, 172, 14, 4], [23, 151, 0, 1]], "objects"], ["object11522294", [[515, 306, 16, 4], [450, 305, 0, 1], [363, 262, 0, 1], [465, 217, 0, 1], [526, 229, 0, 1]], "objects"], ["object12327320", [[327, 320, 18, 4]], "objects"], ["ghost1340740", [[407, 40, 0, 1]], "ghost1"], ["ghost1488137", [[93, 109, 0, 1], [113, 160, 0, 1], [146, 121, 0, 1], [115, 96, 0, 1]], "ghost3"], ["ghost1520853", [[208, 53, 0, 1]], "ghost4"], ["ghost1650308", [[50, 308, 0, 1]], "ghost4"], ["ghost17279321", [[279, 321, 0, 1]], "ghost4"], ["ghost1857667", [[576, 67, 0, 1]], "ghost4"]]; game.level10 = [["ghost091103", [[81, 254, 0, 1], [33, 220, 0, 1], [53, 186, 0, 1], [98, 136, 0, 1], [121, 158, 0, 1], [149, 238, 0, 1], [137, 276, 0, 1]], "ghost1"], ["ghost1165201", [[540, 178, 0, 1], [550, 222, 0, 1], [535, 249, 0, 1], [504, 292, 0, 1], [486, 297, 0, 1], [456, 220, 0, 1], [491, 186, 0, 1]], "ghost1"], ["object2334312", [[332, 299, 17, 4], [277, 294, 0, 1], [271, 246, 0, 1], [316, 234, 0, 1], [343, 256, 0, 1]], "objects"], ["object352780", [[542, 77, 24, 4], [481, 97, 0, 1], [413, 119, 0, 1], [342, 103, 0, 1], [331, 91, 0, 1], [278, 75, 0, 1], [248, 69, 0, 1], [210, 84, 0, 1], [168, 107, 0, 1], [134, 53, 0, 1], [215, 54, 0, 1], [270, 98, 0, 1], [354, 103, 0, 1], [406, 88, 0, 1], [496, 71, 0, 1]], "objects"], ["ghost4454265", [[456, 240, 0, 1]], "ghost4"], ["ghost5454315", [[464, 300, 0, 1], [500, 323, 0, 1], [578, 289, 0, 1], [547, 235, 0, 1], [501, 276, 0, 1], [336, 307, 0, 1], [231, 317, 0, 1], [233, 342, 0, 1], [285, 334, 0, 1], [354, 332, 0, 1], [420, 329, 0, 1]], "ghost4"], ["ghost643265", [[60, 257, 0, 1], [88, 301, 0, 1], [157, 316, 0, 1], [261, 327, 0, 1], [255, 269, 0, 1], [163, 225, 0, 1]], "ghost4"], ["ghost713871", [[155, 51, 0, 1], [82, 13, 0, 1], [41, 34, 0, 1], [46, 80, 0, 1], [90, 148, 0, 1], [176, 127, 0, 1], [162, 90, 0, 1]], "ghost4"], ["ghost8326199", [[343, 202, 0, 1], [369, 190, 0, 1], [361, 144, 0, 1], [273, 144, 0, 1], [202, 152, 0, 1], [198, 185, 0, 1], [218, 228, 0, 1], [303, 236, 0, 1]], "ghost3"], ["ghost9109171", [[109, 171, 0, 1]], "ghost3"], ["ghost1043534", [[435, 34, 0, 1], [113, 16, 0, 1], [131, 71, 0, 1], [184, 151, 0, 1], [284, 179, 0, 1], [396, 100, 0, 1], [427, 61, 0, 1]], "ghost1"], ["ghost115294", [[51, 94, 0, 1], [108, 99, 0, 1], [187, 129, 0, 1], [196, 150, 0, 1], [144, 248, 0, 1], [84, 251, 0, 1], [47, 170, 0, 1]], "ghost1"], ["ghost12441263", [[441, 263, 0, 1]], "ghost4"], ["ghost13405109", [[405, 109, 0, 1], [378, 95, 0, 1], [317, 124, 0, 1], [244, 127, 0, 1], [182, 124, 0, 1], [247, 118, 0, 1], [289, 138, 0, 1], [341, 98, 0, 1], [392, 116, 0, 1], [454, 92, 0, 1], [511, 99, 0, 1], [461, 119, 0, 1]], "ghost2"], ["ghost14240306", [[242, 291, 0, 1], [86, 298, 0, 1], [148, 213, 0, 1], [256, 182, 0, 1], [318, 237, 0, 1], [316, 297, 0, 1]], "ghost1"]]; game.level11 = [["ghost091103", [[234, 308, 0, 1], [207, 296, 0, 1], [130, 251, 0, 1], [161, 214, 0, 1], [235, 205, 0, 1], [255, 289, 0, 1]], "ghost1"], ["ghost1165201", [[558, 52, 0, 1], [514, 40, 0, 1], [487, 73, 0, 1], [511, 116, 0, 1], [570, 105, 0, 1]], "ghost1"], ["object283269", [[58, 286, 7, 4], [25, 274, 0, 1], [28, 213, 0, 1], [85, 205, 0, 1], [177, 243, 0, 1], [139, 273, 0, 1]], "objects"], ["object3518186", [[505, 204, 11, 4], [425, 251, 0, 1], [376, 237, 0, 1], [364, 173, 0, 1], [374, 129, 0, 1], [431, 74, 0, 1], [472, 84, 0, 1], [506, 119, 0, 1]], "objects"], ["object423230", [[8, 232, 19, 4]], "objects"], ["object5349263", [[343, 274, 20, 4], [478, 128, 0, 1], [387, 62, 0, 1], [270, 38, 0, 1], [205, 198, 0, 1], [282, 264, 0, 1]], "objects"], ["object6445292", [[428, 301, 21, 4]], "objects"], ["ghost7299314", [[294, 310, 0, 1], [377, 324, 0, 1], [385, 302, 0, 1], [326, 302, 0, 1], [266, 296, 0, 1], [214, 304, 0, 1], [181, 321, 0, 1], [260, 329, 0, 1]], "ghost2"], ["ghost841898", [[420, 73, 0, 1], [459, 53, 0, 1], [507, 82, 0, 1], [482, 126, 0, 1], [457, 157, 0, 1], [389, 150, 0, 1], [369, 120, 0, 1], [394, 96, 0, 1]], "ghost2"], ["ghost94954", [[49, 54, 0, 1]], "ghost4"], ["ghost10539295", [[539, 295, 0, 1]], "ghost4"], ["ghost11329192", [[329, 192, 0, 0]], "ghost3"], ["ghost1292182", [[103, 147, 0, 1], [183, 181, 0, 1], [187, 229, 0, 1], [124, 273, 0, 1], [52, 241, 0, 1], [48, 163, 0, 1]], "ghost3"], ["ghost1350487", [[504, 79, 0, 1], [448, 54, 0, 1], [398, 47, 0, 1], [386, 72, 0, 1], [398, 171, 0, 1], [476, 206, 0, 1], [542, 165, 0, 1], [537, 116, 0, 1]], "ghost3"], ["ghost1431248", [[26, 228, 0, 1], [99, 242, 0, 1], [151, 262, 0, 1], [215, 302, 0, 1], [208, 331, 0, 1], [140, 316, 0, 1], [84, 291, 0, 1], [18, 293, 0, 1]], "ghost3"], ["ghost15181122", [[164, 47, 0, 1]], "ghost4"], ["ghost16423287", [[423, 287, 0, 1]], "ghost4"], ["ghost1730744", [[307, 44, 0, 1], [327, 84, 0, 1], [298, 155, 0, 1], [240, 131, 0, 1], [263, 93, 0, 1], [351, 130, 0, 1], [309, 201, 0, 1], [195, 281, 0, 1], [160, 250, 0, 1], [182, 237, 0, 1], [262, 280, 0, 1], [332, 308, 0, 1], [276, 322, 0, 1], [333, 254, 0, 1], [415, 177, 0, 1], [419, 109, 0, 1], [447, 75, 0, 1], [447, 145, 0, 1], [360, 69, 0, 1]], "ghost1"]]; game.level12 = [["ghost091103", [[102, 95, 0, 1], [77, 87, 0, 1], [51, 85, 0, 1], [32, 111, 0, 1], [46, 148, 0, 1], [83, 149, 0, 1], [124, 158, 0, 1], [110, 208, 0, 1], [102, 258, 0, 1], [43, 315, 0, 1], [28, 315, 0, 1], [24, 241, 0, 1], [46, 169, 0, 1]], "ghost1"], ["ghost1165201", [[169, 197, 0, 1], [230, 177, 0, 1], [306, 186, 0, 1], [335, 254, 0, 1], [255, 323, 0, 1], [165, 333, 0, 1], [126, 271, 0, 1], [137, 217, 0, 1]], "ghost1"], ["ghost252643", [[526, 43, 0, 1], [571, 94, 0, 1], [552, 126, 0, 1], [540, 153, 0, 1], [463, 155, 0, 1], [456, 80, 0, 1], [488, 52, 0, 1]], "ghost1"], ["ghost3152325", [[152, 325, 0, 1], [253, 317, 0, 1], [193, 302, 0, 1], [41, 291, 0, 1], [44, 332, 0, 1]], "ghost2"], ["ghost4544198", [[544, 198, 0, 1], [554, 242, 0, 1], [568, 301, 0, 1], [496, 313, 0, 1], [430, 338, 0, 1], [390, 303, 0, 1], [279, 315, 0, 1], [238, 245, 0, 1], [272, 219, 0, 1], [400, 248, 0, 1], [461, 247, 0, 1]], "ghost2"], ["ghost525148", [[251, 48, 0, 1], [176, 38, 0, 1], [198, 11, 0, 1], [353, 17, 0, 1], [441, 41, 0, 1], [429, 76, 0, 1], [342, 71, 0, 1]], "ghost3"], ["ghost6318285", [[318, 285, 0, 1]], "ghost3"], ["ghost7135204", [[144, 171, 0, 1], [117, 190, 0, 1], [134, 137, 0, 1], [165, 120, 0, 1], [243, 165, 0, 1], [191, 204, 0, 1]], "ghost3"], ["ghost8521301", [[521, 301, 0, 1]], "ghost4"], ["ghost929252", [[29, 252, 0, 1]], "ghost4"], ["object10407113", [[404, 76, 2, 4], [354, 156, 0, 1], [469, 201, 0, 1]], "objects"], ["object1162291", [[65, 298, 4, 4], [212, 269, 0, 1]], "objects"], ["object12250124", [[261, 119, 3, 4], [328, 158, 0, 1]], "objects"], ["object13461253", [[464, 235, 5, 4], [467, 334, 0, 1]], "objects"], ["object1416060", [[190, 42, 10, 4], [208, 135, 0, 1]], "objects"], ["object1553887", [[536, 83, 13, 4], [509, 128, 0, 1], [354, 191, 0, 1], [258, 183, 0, 1], [111, 182, 0, 1], [32, 157, 0, 1], [131, 128, 0, 1], [244, 140, 0, 1], [320, 150, 0, 1], [414, 179, 0, 1], [477, 121, 0, 1], [558, 131, 0, 1]], "objects"], ["object1685128", [[83, 123, 15, 4], [29, 174, 0, 1], [109, 196, 0, 1], [55, 75, 0, 1]], "objects"], ["ghost1749049", [[490, 49, 0, 1], [443, 37, 0, 1], [398, 62, 0, 1], [425, 115, 0, 1], [474, 120, 0, 1], [508, 88, 0, 1]], "ghost3"], ["ghost182743", [[27, 43, 0, 1], [122, 42, 0, 1], [157, 73, 0, 1], [139, 108, 0, 1], [107, 144, 0, 1], [46, 154, 0, 1], [20, 76, 0, 1]], "ghost1"], ["ghost19458319", [[462, 310, 0, 1], [446, 154, 0, 1], [406, 168, 0, 1], [386, 178, 0, 1]], "ghost1"], ["ghost2048100", [[48, 100, 0, 1]], "ghost4"], ["ghost21541121", [[541, 121, 0, 1]], "ghost4"]]; game.ghosts1 = game["level" + _root.level]; game.layers = [1001, 2001, 3001, 4001, 5001]; game.scales = [80, 100, 120, 140]; setUpSounds(); setUpBackground(); createGhosts(game.ghosts1); _root.paws = false; ghostSounds(); _root.meter.bar._yscale = 0; mask._x = _xmouse; mask._y = _ymouse; fade._x = _xmouse; fade._y = _ymouse; fade.cacheAsBitmap(); mask.cacheAsBitmap(); mask.startDrag(); Mouse.hide(); screen.onEnterFrame = function () { checkTime(); checkMaskScale(); if (!_root.paws) { crosshairs._x = _xmouse; crosshairs._y = _ymouse; mask._x = _xmouse; mask._y = _ymouse; fade._x = _xmouse; fade._y = _ymouse; } var _local2 = _xmouse / 600; if (_local2 < 0) { _local2 = 0; } if (_local2 > 100) { _local2 = 100; } screen.backimage._x = ((screen.backimage._width - 600) * _local2) * -1; screen.background._x = ((screen.background._width - 600) * _local2) * -1; screen.midground._x = ((screen.midground._width - 600) * _local2) * -1; screen.foreground._x = ((screen.foreground._width - 600) * _local2) * -1; screen.midfore._x = ((screen.midfore._width - 600) * _local2) * -1; if (!_root.paws) { if (!game.editing) { checkPowerUPs(); checkAngle(); checkGhosts(); checkBar(); } } if (game.editing) { } }; onMouseDown = function () { if (((!game.reload) && (!_root.paws)) && (!game.editing)) { _root.hit = false; shoot(); } }; onMouseMove = function () { gun._rotation = rotation(_xmouse - gun._x, _ymouse - gun._y); if (_ymouse > 250) { var _local1 = 250 - _ymouse; gun._y = 420 + (_local1 * -1); } else { gun._y = 420; } };
Instance of Symbol 177 MovieClip "levelcomplete" in Frame 74
onClipEvent (load) { this._visible = false; }
Instance of Symbol 204 MovieClip "hearts" in Frame 74
onClipEvent (load) { this.gotoAndStop(_root.lives); }
Instance of Symbol 291 MovieClip "pause_menu" in Frame 74
onClipEvent (load) { this._visible = false; }
Instance of Symbol 326 MovieClip "rusure" in Frame 75
onClipEvent (load) { this._visible = false; }
Frame 78
_root.gotoSelected();
Frame 79
stop();
Frame 80
stop();
Frame 81
stop();
Frame 82
stop();
Frame 83
stop();
Frame 84
stop();
Frame 85
stop();
Frame 86
stop();
Frame 87
stop();
Frame 88
stop();
Frame 89
stop();
Symbol 19 Button
on (press) { getURL ("http://www.2DPlay.com/index.php?gameid=" + _parent.gameID, "_blank"); }
Symbol 21 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 1
_parent.showLogo(); stop();
Instance of Symbol 21 MovieClip in Symbol 79 MovieClip Frame 11
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("SCIFI.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 21 MovieClip in Symbol 79 MovieClip Frame 69
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("BEEPDBL.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 21 MovieClip in Symbol 79 MovieClip Frame 82
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("INSERT4.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 21 MovieClip in Symbol 79 MovieClip Frame 96
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("MSOVR2.WAV"); _parent.sfx.start(0, 1); }
Instance of Symbol 21 MovieClip in Symbol 79 MovieClip Frame 112
onClipEvent (load) { _parent.sfx.stop(); _parent.sfx = new Sound(_parent); _parent.sfx.attachSound("BLOOB.WAV"); _parent.sfx.start(0, 1); }
Symbol 86 MovieClip [2DPlay_preloader] Frame 1
function startPreload() { this.onEnterFrame = function () { this.preload(); }; } function preload() { var _local3 = _root.getBytesTotal(); var _local4 = _root.getBytesLoaded(); var _local5 = Math.floor((_local4 / _local3) * 100); loader_bar.mask._xscale = _local5; loader_bar._alpha = ((loader_bar._alpha < 100) ? (loader_bar._alpha + 10) : 100); if ((_local4 >= _local3) && (_local3 > 0)) { delete this.onEnterFrame; _root.gotoAndPlay(startFrameLabel); } } function showLogo() { this.playbackPercent = 0; this.onEnterFrame = function () { this.logoFrameStep(); }; } function logoFrameStep() { var _local3 = 30; var _local2 = 200; var _local4 = Math.floor(playbackPercent * _local2) + 1; playbackPercent = playbackPercent + ((_local3 / movieFramerate) / _local2); logo.gotoAndStop(_local4); if ((playbackPercent >= 1) || (skipPreloader)) { delete this.onEnterFrame; startPreload(); } } _visible = false;
Symbol 86 MovieClip [2DPlay_preloader] Frame 2
loader_bar.mask._xscale = 0; loader_bar._alpha = 0; _visible = true; stop();
Symbol 981 MovieClip [__Packages.classes.utils.CustomContextMenu] Frame 0
class classes.utils.CustomContextMenu { function CustomContextMenu () { } static function init() { if (cm == null) { cm = new ContextMenu(); cm.hideBuiltInItems(); cm.customItems.push(new ContextMenuItem("Play more games", playMoreGames)); cm.customItems.push(new ContextMenuItem("High scores", viewScores)); cm.customItems.push(new ContextMenuItem("Get game for your site", getGame)); cm.customItems.push(new ContextMenuItem("Download this game", downloadGame)); } return(cm); } static function playMoreGames(obj, menuItem) { classes.utils.URLCaller.playMoreGames(); } static function viewScores(obj, menuItem) { classes.utils.URLCaller.viewScores(); } static function getGame(obj, menuItem) { classes.utils.URLCaller.getGameForSite(); } static function downloadGame(obj, menuItem) { classes.utils.URLCaller.downloadGame(); } static var cm = null; }
Symbol 982 MovieClip [__Packages.classes.utils.URLCaller] Frame 0
class classes.utils.URLCaller { function URLCaller () { } static function mainLink() { getURL ("http://www.2DPlay.com/index.php?gameid=" + classes.game.GameData.gameID, "_blank"); } static function viewScores() { getURL ("http://www.2Dplay.com/showscores.php?gameid=" + classes.game.GameData.gameID, "_blank"); } static function playMoreGames() { getURL ("http://www.2DPlay.com/index.php?gameid=" + classes.game.GameData.gameID, "_blank"); } static function getGameForSite() { getURL ("http://www.2DPlay.com/freecontent.htm", "_blank"); } static function downloadGame() { getURL ("http://www.2DPlay.com/downloadgame.php?gameid=" + classes.game.GameData.gameID, "_blank"); } static function submitScore(score) { var _local1 = classes.utils.Utils.hex_md5(((("gameid=" + classes.game.GameData.gameID) + "&hiscore=") + score) + "2DPlay.com/"); getURL ((((("http://www.2DPlay.com/highscores.php?gameid=" + classes.game.GameData.gameID) + "&hiscore=") + score) + "&hash=") + _local1, "_blank"); } }
Symbol 983 MovieClip [__Packages.classes.game.GameData] Frame 0
class classes.game.GameData { function GameData () { } static var gameID = 1694; }
Symbol 984 MovieClip [__Packages.classes.utils.Utils] Frame 0
class classes.utils.Utils { function Utils () { } static function rndFromXtoY(x, y) { if (x > y) { return(null); } var _local1 = x + Math.floor(Math.random() * ((y - x) + 1)); return(_local1); } static function validateEmail(email) { if (email.length < 5) { return(false); } var _local4 = "*|,\":<>[]{}`';()&$#%"; var _local3 = email.length; var _local1 = 0; while (_local1 < _local3) { if (_local4.indexOf(email.charAt(_local1)) != -1) { return(false); } _local1++; } var _local5 = email.lastIndexOf("@"); if ((_local5 < 1) || (_local5 == (_local3 - 1))) { return(false); } var _local6 = email.lastIndexOf("."); if ((_local6 < 4) || (_local6 == (_local3 - 1))) { return(false); } if (_local5 > _local6) { return(false); } _local1 = 0; while (_local1 < _local3) { if (((email.charAt(_local1) == ".") || (email.charAt(_local1) == "@")) && (email.charAt(_local1) == email.charAt(_local1 - 1))) { return(false); } _local1++; } return(true); } static function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } static function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } static function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } static function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } static function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } static function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } static function md5_vm_test() { return(hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"); } static function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(new Array(_local4, _local3, _local2, _local1)); } static function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } static function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } static function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } static function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } static function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } static function core_hmac_md5(key, data) { var _local2 = str2binl(key); if (_local2.length > 16) { _local2 = core_md5(_local2, key.length * chrsz); } var _local3 = Array(16); var _local4 = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; _local4[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var _local5 = core_md5(_local3.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_md5(_local4.concat(_local5), 640)); } static function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } static function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } static function str2binl(str) { var _local3 = new Array(); var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (str.length * chrsz)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / chrsz) & _local4) << (_local1 % 32)); _local1 = _local1 + chrsz; } return(_local3); } static function binl2str(bin) { var _local3 = ""; var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (bin.length * 32)) { _local3 = _local3 + String.fromCharCode((bin[_local1 >> 5] >>> (_local1 % 32)) & _local4); _local1 = _local1 + chrsz; } return(_local3); } static function binl2hex(binarray) { var _local3 = (hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var _local4 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } static function binl2b64(binarray) { var _local6 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local4 = ""; var _local2 = 0; while (_local2 < (binarray.length * 4)) { var _local5 = ((((binarray[_local2 >> 2] >> (8 * (_local2 % 4))) & 255) << 16) | (((binarray[(_local2 + 1) >> 2] >> (8 * ((_local2 + 1) % 4))) & 255) << 8)) | ((binarray[(_local2 + 2) >> 2] >> (8 * ((_local2 + 2) % 4))) & 255); var _local1 = 0; while (_local1 < 4) { if (((_local2 * 8) + (_local1 * 6)) > (binarray.length * 32)) { _local4 = _local4 + b64pad; } else { _local4 = _local4 + _local6.charAt((_local5 >> (6 * (3 - _local1))) & 63); } _local1++; } _local2 = _local2 + 3; } return(_local4); } static var hexcase = 0; static var b64pad = ""; static var chrsz = 8; }
Symbol 985 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 986 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 90 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 7
stop();
Symbol 92 Button
on (release) { classes.utils.URLCaller.mainLink(); }
Symbol 102 Button
on (release) { classes.utils.URLCaller.mainLink(); }
Symbol 114 Button
on (release) { _root.score = 0; _root.level = 1; _root.lives = 3; _root.gotoAndStop("panel1"); }
Symbol 120 Button
on (release) { classes.utils.URLCaller.viewScores(); }
Symbol 133 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 2
if (!_root.hit) { if (_root.game.barscale > 2) { _root.game.barscale = _root.game.barscale - 2; _root.meter.bar._yscale = _root.meter.bar._yscale - 2; } if (_root.game.barscale < 0) { _root.game.barscale = 0; _root.meter.bar._yscale = 0; } _root.sounds.shoot1.start(); }
Symbol 159 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 166 Button
on (release) { _root.gotoAndPlay("gotoS"); }
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 26
stop();
Symbol 198 MovieClip Frame 6
stop();
Symbol 199 MovieClip Frame 1
stop();
Instance of Symbol 189 MovieClip "icon1" in Symbol 199 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 192 MovieClip "icon2" in Symbol 199 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 195 MovieClip "icon3" in Symbol 199 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 204 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 7
_parent._parent._alpha = 10;
Symbol 210 MovieClip Frame 62
_parent._parent._alpha = 30;
Symbol 210 MovieClip Frame 70
_parent._parent._alpha = 100;
Symbol 222 MovieClip Frame 22
stop();
Symbol 223 MovieClip [ghost1] Frame 1
stop();
Instance of Symbol 213 MovieClip "highlight" in Symbol 223 MovieClip [ghost1] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 236 MovieClip Frame 30
stop();
Symbol 240 MovieClip Frame 23
stop();
Symbol 241 MovieClip [ghost2] Frame 1
stop();
Instance of Symbol 213 MovieClip "highlight" in Symbol 241 MovieClip [ghost2] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 272 MovieClip Frame 8
_parent._parent.buttonMode = false;
Symbol 272 MovieClip Frame 9
_root.red.gotoAndPlay(2); _root.reduceLives();
Symbol 272 MovieClip Frame 15
_parent._parent.buttonMode = true; _parent.gotoAndStop(1);
Symbol 277 MovieClip Frame 22
stop();
Symbol 278 MovieClip [ghost3] Frame 1
stop();
Instance of Symbol 213 MovieClip "highlight" in Symbol 278 MovieClip [ghost3] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 282 MovieClip Frame 1
stop();
Symbol 283 MovieClip [ghost_energy] Frame 41
stop();
Symbol 287 Button
on (release) { if (!_root.paws) { _root.paws = true; _root.pause_menu._visible = true; Mouse.show(); } }
Instance of Symbol 123 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (load) { this.txt.text = "Back"; this.onPress = function () { _root.pause_menu._visible = false; _root.paws = false; Mouse.hide(); _root.game.timepause = false; _root.ghostSounds(); }; }
Instance of Symbol 123 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (load) { this.txt.text = "Sound Off"; this.onPress = function () { if (this.txt.text == "Sound Off") { this.txt.text = "Sound On"; _root.changeVolume(0, 0); } else if (this.txt.text == "Sound On") { this.txt.text = "Sound Off"; _root.changeVolume(10, 4); } }; }
Instance of Symbol 123 MovieClip in Symbol 291 MovieClip Frame 1
onClipEvent (load) { this.txt.text = "QUIT"; this.onPress = function () { _root.gotoAndStop("gameover"); }; }
Symbol 296 MovieClip Frame 1
stop();
Symbol 304 Button
on (release) { _root.rusure._visible = true; }
Symbol 307 Button
on (release) { classes.utils.URLCaller.submitScore(_root.score); }
Symbol 311 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("splash"); }
Symbol 317 MovieClip Frame 1
totalscore.text = "total score " + _root.score;
Symbol 321 Button
on (release) { _root.score = Math.abs(_root.score / 2); _root.score = Math.floor(_root.score); stopAllSounds(); _root.lives = 3; _root.gotoAndStop("main"); }
Symbol 324 Button
on (release) { _root.rusure._visible = false; }
Instance of Symbol 298 MovieClip in Symbol 326 MovieClip Frame 1
onClipEvent (load) { this.onRelease = function () { classes.utils.URLCaller.mainLink(); }; }
Symbol 335 Button
on (release) { classes.utils.URLCaller.submitScore(_root.score); }
Symbol 340 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("splash"); }
Symbol 354 Button
on (release) { _root.nextFrame(); }
Symbol 411 MovieClip [circle_btn] Frame 1
stop();
Symbol 430 MovieClip Frame 20
stop();
Symbol 433 MovieClip Frame 22
stop();
Symbol 434 MovieClip [ghost4] Frame 1
stop();
Instance of Symbol 213 MovieClip "highlight" in Symbol 434 MovieClip [ghost4] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 428 MovieClip "ghost" in Symbol 434 MovieClip [ghost4] Frame 2
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (this._alpha < 100) { this._alpha = this._alpha + 2; } }
Symbol 439 MovieClip [garden_midfore] Frame 1
stop();
Symbol 447 MovieClip [garden_foreground] Frame 1
stop();
Symbol 451 MovieClip [garden_midground] Frame 1
stop();
Symbol 514 MovieClip [objects] Frame 1
stop();
Instance of Symbol 213 MovieClip "highlight" in Symbol 514 MovieClip [objects] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 628 MovieClip Frame 1
stop();
Symbol 668 MovieClip Frame 1
stop();
Symbol 678 Button
on (release) { _root.prevFrame(); }
Symbol 716 Button
on (release) { stopAllSounds(); _root.gotoAndStop("main"); }
Symbol 962 MovieClip Frame 35
_parent.nextFrame();
Symbol 970 MovieClip Frame 35
stop();
Symbol 980 Button
on (release) { _root.gotoAndStop("gamewin"); }

Library Items

Symbol 1 Sound [SCIFI.WAV]Used by:668
Symbol 2 Sound [MSOVR2.WAV]Used by:668
Symbol 3 Sound [INSERT4.WAV]Used by:668
Symbol 4 Sound [BLOOB.WAV]Used by:668
Symbol 5 Sound [BEEPDBL.WAV]Used by:668
Symbol 6 GraphicUsed by:79 86
Symbol 7 GraphicUsed by:79 86
Symbol 8 GraphicUsed by:79 86
Symbol 9 GraphicUsed by:79 86
Symbol 10 GraphicUsed by:79 86
Symbol 11 GraphicUsed by:79 86
Symbol 12 GraphicUsed by:79 86
Symbol 13 GraphicUsed by:79 86
Symbol 14 GraphicUsed by:79 86
Symbol 15 GraphicUsed by:79 86
Symbol 16 GraphicUsed by:79 86
Symbol 17 GraphicUsed by:79 86
Symbol 18 GraphicUsed by:19
Symbol 19 ButtonUses:18Used by:79 86
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:79
Symbol 22 GraphicUsed by:79
Symbol 23 GraphicUsed by:79
Symbol 24 GraphicUsed by:79
Symbol 25 GraphicUsed by:79
Symbol 26 GraphicUsed by:79
Symbol 27 GraphicUsed by:79
Symbol 28 GraphicUsed by:79
Symbol 29 GraphicUsed by:79
Symbol 30 GraphicUsed by:79
Symbol 31 GraphicUsed by:79
Symbol 32 GraphicUsed by:79
Symbol 33 GraphicUsed by:79
Symbol 34 GraphicUsed by:79
Symbol 35 GraphicUsed by:79
Symbol 36 GraphicUsed by:79
Symbol 37 GraphicUsed by:79
Symbol 38 GraphicUsed by:79
Symbol 39 GraphicUsed by:79
Symbol 40 GraphicUsed by:79
Symbol 41 GraphicUsed by:79
Symbol 42 GraphicUsed by:79
Symbol 43 GraphicUsed by:79
Symbol 44 GraphicUsed by:79
Symbol 45 GraphicUsed by:79
Symbol 46 GraphicUsed by:79
Symbol 47 GraphicUsed by:79
Symbol 48 GraphicUsed by:79
Symbol 49 GraphicUsed by:79
Symbol 50 GraphicUsed by:79
Symbol 51 GraphicUsed by:79
Symbol 52 GraphicUsed by:79
Symbol 53 GraphicUsed by:79
Symbol 54 GraphicUsed by:79
Symbol 55 GraphicUsed by:79
Symbol 56 GraphicUsed by:79
Symbol 57 GraphicUsed by:79
Symbol 58 GraphicUsed by:79
Symbol 59 GraphicUsed by:79
Symbol 60 GraphicUsed by:79
Symbol 61 GraphicUsed by:79
Symbol 62 GraphicUsed by:79
Symbol 63 GraphicUsed by:79
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 GraphicUsed by:79
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 ShapeTweeningUsed by:79
Symbol 79 MovieClipUses:6 7 19 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 8 78 14 13 10 9 11 12 16 17 15Used by:86
Symbol 80 GraphicUsed by:85
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:80 82 83 84Used by:86
Symbol 86 MovieClip [2DPlay_preloader]Uses:6 7 8 9 10 11 12 13 14 15 16 17 19 79 85Used by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 981 MovieClip [__Packages.classes.utils.CustomContextMenu]
Symbol 982 MovieClip [__Packages.classes.utils.URLCaller]
Symbol 983 MovieClip [__Packages.classes.game.GameData]
Symbol 984 MovieClip [__Packages.classes.utils.Utils]
Symbol 985 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 986 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 88 GraphicUsed by:Timeline
Symbol 89 GraphicUsed by:90 91 92
Symbol 90 MovieClipUses:89Used by:92
Symbol 91 MovieClipUses:89Used by:92
Symbol 92 ButtonUses:90 91 89Used by:Timeline
Symbol 93 GraphicUsed by:291 317 979  Timeline
Symbol 94 Sound [titleloop]Used by:668  Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:Timeline
Symbol 97 FontUsed by:98 99
Symbol 98 TextUses:97Used by:100
Symbol 99 TextUses:97Used by:100
Symbol 100 MovieClipUses:98 99Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:100 101Used by:Timeline
Symbol 103 ShapeTweeningUsed by:Timeline
Symbol 104 ShapeTweeningUsed by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:Timeline
Symbol 108 FontUsed by:109 116 118
Symbol 109 TextUses:108Used by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 ButtonUses:109 110 111 112 113Used by:Timeline
Symbol 115 GraphicUsed by:120
Symbol 116 TextUses:108Used by:120
Symbol 117 GraphicUsed by:120
Symbol 118 TextUses:108Used by:120
Symbol 119 GraphicUsed by:120
Symbol 120 ButtonUses:115 116 117 118 119Used by:Timeline
Symbol 121 FontUsed by:122 161 162 163 164 167 168 169 170 171 172 173 174 175 319 320 322 323 325
Symbol 122 EditableTextUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:291  Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 FontUsed by:127
Symbol 127 TextUses:126Used by:Timeline
Symbol 128 FontUsed by:129 202 284 285 286 288 289 290
Symbol 129 EditableTextUses:128Used by:Timeline
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133 287 970
Symbol 133 MovieClipUses:130 131 132Used by:Timeline
Symbol 134 MovieClipUsed by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:159 160
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClip [lightning]Uses:142 143 144 145Used by:147 628
Symbol 147 MovieClipUses:146Used by:160
Symbol 148 GraphicUsed by:159
Symbol 149 GraphicUsed by:159
Symbol 150 GraphicUsed by:159
Symbol 151 ShapeTweeningUsed by:159
Symbol 152 GraphicUsed by:159
Symbol 153 ShapeTweeningUsed by:159
Symbol 154 GraphicUsed by:159
Symbol 155 ShapeTweeningUsed by:159
Symbol 156 GraphicUsed by:159
Symbol 157 ShapeTweeningUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:141 148 149 150 151 152 153 154 155 156 157 158Used by:160
Symbol 160 MovieClipUses:141 147 159Used by:715  Timeline
Symbol 161 EditableTextUses:121Used by:177
Symbol 162 EditableTextUses:121Used by:177
Symbol 163 EditableTextUses:121Used by:177
Symbol 164 TextUses:121Used by:166 321 324
Symbol 165 GraphicUsed by:166 321 324
Symbol 166 ButtonUses:164 165Used by:177
Symbol 167 TextUses:121Used by:176
Symbol 168 TextUses:121Used by:176
Symbol 169 TextUses:121Used by:176
Symbol 170 EditableTextUses:121Used by:176
Symbol 171 TextUses:121Used by:176
Symbol 172 TextUses:121Used by:176
Symbol 173 TextUses:121Used by:176
Symbol 174 TextUses:121Used by:176
Symbol 175 TextUses:121Used by:176
Symbol 176 MovieClipUses:167 168 169 170 171 172 173 174 175Used by:177
Symbol 177 MovieClipUses:161 162 163 166 176Used by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:199
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:199
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
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Symbol 979 MovieClipUses:93 894 900 971 972 973 898 974 975 976 977 978Used by:Timeline
Symbol 980 ButtonUses:350 351 353 352Used by:Timeline

Instance Names

"leveltxt"Frame 73Symbol 129 EditableText
"mask"Frame 74Symbol 133 MovieClip
"screen"Frame 74Symbol 134 MovieClip
"crosshairs"Frame 74Symbol 136 MovieClip
"fade"Frame 74Symbol 139 MovieClip
"gun"Frame 74Symbol 160 MovieClip
"levelcomplete"Frame 74Symbol 177 MovieClip
"meter"Frame 74Symbol 199 MovieClip
"hearts"Frame 74Symbol 204 MovieClip
"ghostnrg"Frame 74Symbol 283 MovieClip [ghost_energy]
"scoretxt"Frame 74Symbol 284 EditableText
"pause_btn"Frame 74Symbol 287 Button
"ghostsleft"Frame 74Symbol 288 EditableText
"timeleft"Frame 74Symbol 289 EditableText
"pause_menu"Frame 74Symbol 291 MovieClip
"red"Frame 74Symbol 296 MovieClip
"rusure"Frame 75Symbol 326 MovieClip
"mask"Symbol 85 MovieClip Frame 1Symbol 82 MovieClip
"logo"Symbol 86 MovieClip [2DPlay_preloader] Frame 2Symbol 79 MovieClip
"loader_bar"Symbol 86 MovieClip [2DPlay_preloader] Frame 2Symbol 85 MovieClip
"txt"Symbol 123 MovieClip Frame 1Symbol 122 EditableText
"lightning"Symbol 147 MovieClip Frame 1Symbol 146 MovieClip [lightning]
"lightning"Symbol 160 MovieClip Frame 2Symbol 147 MovieClip
"timebonus"Symbol 177 MovieClip Frame 1Symbol 161 EditableText
"spookbonus"Symbol 177 MovieClip Frame 1Symbol 162 EditableText
"totalscore"Symbol 177 MovieClip Frame 1Symbol 163 EditableText
"next"Symbol 177 MovieClip Frame 1Symbol 166 Button
"anim"Symbol 177 MovieClip Frame 1Symbol 176 MovieClip
"bar"Symbol 199 MovieClip Frame 1Symbol 179 MovieClip
"meter"Symbol 199 MovieClip Frame 1Symbol 185 MovieClip
"icon1"Symbol 199 MovieClip Frame 1Symbol 189 MovieClip
"icon2"Symbol 199 MovieClip Frame 1Symbol 192 MovieClip
"icon3"Symbol 199 MovieClip Frame 1Symbol 195 MovieClip
"ghost"Symbol 223 MovieClip [ghost1] Frame 1Symbol 211 MovieClip
"highlight"Symbol 223 MovieClip [ghost1] Frame 1Symbol 213 MovieClip
"ghost"Symbol 241 MovieClip [ghost2] Frame 1Symbol 230 MovieClip
"highlight"Symbol 241 MovieClip [ghost2] Frame 1Symbol 213 MovieClip
"ghost"Symbol 241 MovieClip [ghost2] Frame 2Symbol 236 MovieClip
"ghost"Symbol 241 MovieClip [ghost2] Frame 3Symbol 240 MovieClip
"ghost"Symbol 278 MovieClip [ghost3] Frame 1Symbol 251 MovieClip
"highlight"Symbol 278 MovieClip [ghost3] Frame 1Symbol 213 MovieClip
"ghost"Symbol 278 MovieClip [ghost3] Frame 2Symbol 272 MovieClip
"ghost"Symbol 278 MovieClip [ghost3] Frame 3Symbol 277 MovieClip
"ghost"Symbol 283 MovieClip [ghost_energy] Frame 1Symbol 282 MovieClip
"ghost"Symbol 295 MovieClip [ghost4_overlay] Frame 1Symbol 294 MovieClip
"scree"Symbol 317 MovieClip Frame 1Symbol 316 EditableText
"scree"Symbol 341 MovieClip Frame 1Symbol 330 EditableText
"highlight"Symbol 412 MovieClip [circle_highlight] Frame 1Symbol 213 MovieClip
"ghost"Symbol 434 MovieClip [ghost4] Frame 1Symbol 424 MovieClip
"highlight"Symbol 434 MovieClip [ghost4] Frame 1Symbol 213 MovieClip
"ghost"Symbol 434 MovieClip [ghost4] Frame 2Symbol 428 MovieClip
"ghost"Symbol 434 MovieClip [ghost4] Frame 3Symbol 430 MovieClip
"ghost"Symbol 434 MovieClip [ghost4] Frame 4Symbol 433 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 1Symbol 456 MovieClip
"highlight"Symbol 514 MovieClip [objects] Frame 1Symbol 213 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 2Symbol 458 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 3Symbol 460 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 4Symbol 462 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 5Symbol 464 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 6Symbol 466 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 7Symbol 468 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 8Symbol 470 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 9Symbol 472 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 10Symbol 474 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 11Symbol 476 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 12Symbol 478 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 13Symbol 480 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 14Symbol 482 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 15Symbol 485 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 16Symbol 488 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 17Symbol 491 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 18Symbol 494 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 19Symbol 497 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 20Symbol 500 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 21Symbol 503 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 22Symbol 505 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 23Symbol 507 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 24Symbol 509 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 25Symbol 511 MovieClip
"ghost"Symbol 514 MovieClip [objects] Frame 26Symbol 513 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "SCIFI.WAV"
ExportAssets (56)Timeline Frame 1Symbol 2 as "MSOVR2.WAV"
ExportAssets (56)Timeline Frame 1Symbol 3 as "INSERT4.WAV"
ExportAssets (56)Timeline Frame 1Symbol 4 as "BLOOB.WAV"
ExportAssets (56)Timeline Frame 1Symbol 5 as "BEEPDBL.WAV"
ExportAssets (56)Timeline Frame 1Symbol 86 as "2DPlay_preloader"
ExportAssets (56)Timeline Frame 1Symbol 981 as "__Packages.classes.utils.CustomContextMenu"
ExportAssets (56)Timeline Frame 1Symbol 982 as "__Packages.classes.utils.URLCaller"
ExportAssets (56)Timeline Frame 1Symbol 983 as "__Packages.classes.game.GameData"
ExportAssets (56)Timeline Frame 1Symbol 984 as "__Packages.classes.utils.Utils"
ExportAssets (56)Timeline Frame 1Symbol 985 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 986 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 2Symbol 94 as "titleloop"
ExportAssets (56)Timeline Frame 74Symbol 146 as "lightning"
ExportAssets (56)Timeline Frame 74Symbol 223 as "ghost1"
ExportAssets (56)Timeline Frame 74Symbol 241 as "ghost2"
ExportAssets (56)Timeline Frame 74Symbol 278 as "ghost3"
ExportAssets (56)Timeline Frame 74Symbol 283 as "ghost_energy"
ExportAssets (56)Timeline Frame 74Symbol 295 as "ghost4_overlay"
ExportAssets (56)Timeline Frame 79Symbol 363 as "backyard_background"
ExportAssets (56)Timeline Frame 79Symbol 366 as "bathroom_midfore"
ExportAssets (56)Timeline Frame 79Symbol 370 as "bathroom_midground"
ExportAssets (56)Timeline Frame 79Symbol 375 as "bathroom_background"
ExportAssets (56)Timeline Frame 79Symbol 378 as "bathroom_backimage"
ExportAssets (56)Timeline Frame 79Symbol 385 as "stairwell_midground"
ExportAssets (56)Timeline Frame 79Symbol 388 as "kitchen_midfore"
ExportAssets (56)Timeline Frame 79Symbol 391 as "kitchen_midground"
ExportAssets (56)Timeline Frame 79Symbol 394 as "kitchen_background"
ExportAssets (56)Timeline Frame 79Symbol 397 as "kitchen_backimage"
ExportAssets (56)Timeline Frame 79Symbol 406 as "front_background"
ExportAssets (56)Timeline Frame 79Symbol 408 as "square_btn"
ExportAssets (56)Timeline Frame 79Symbol 411 as "circle_btn"
ExportAssets (56)Timeline Frame 79Symbol 412 as "circle_highlight"
ExportAssets (56)Timeline Frame 79Symbol 413 as "empty"
ExportAssets (56)Timeline Frame 79Symbol 434 as "ghost4"
ExportAssets (56)Timeline Frame 79Symbol 439 as "garden_midfore"
ExportAssets (56)Timeline Frame 79Symbol 447 as "garden_foreground"
ExportAssets (56)Timeline Frame 79Symbol 451 as "garden_midground"
ExportAssets (56)Timeline Frame 79Symbol 454 as "garden_background"
ExportAssets (56)Timeline Frame 79Symbol 514 as "objects"
ExportAssets (56)Timeline Frame 79Symbol 517 as "front_backimage"
ExportAssets (56)Timeline Frame 79Symbol 520 as "front_midground"
ExportAssets (56)Timeline Frame 79Symbol 523 as "front_midfore"
ExportAssets (56)Timeline Frame 79Symbol 526 as "basement_midfore"
ExportAssets (56)Timeline Frame 79Symbol 529 as "basement_midground"
ExportAssets (56)Timeline Frame 79Symbol 532 as "basement_background"
ExportAssets (56)Timeline Frame 79Symbol 535 as "basement_backimage"
ExportAssets (56)Timeline Frame 79Symbol 538 as "dining_midfore"
ExportAssets (56)Timeline Frame 79Symbol 541 as "dining_midground"
ExportAssets (56)Timeline Frame 79Symbol 544 as "dining_background"
ExportAssets (56)Timeline Frame 79Symbol 547 as "dining_backimage"
ExportAssets (56)Timeline Frame 79Symbol 550 as "stairwell_foreground"
ExportAssets (56)Timeline Frame 79Symbol 553 as "stairwell_midfore"
ExportAssets (56)Timeline Frame 79Symbol 556 as "stairwell_background"
ExportAssets (56)Timeline Frame 79Symbol 562 as "stairwell_backimage"
ExportAssets (56)Timeline Frame 79Symbol 565 as "study_foreground"
ExportAssets (56)Timeline Frame 79Symbol 568 as "study_midfore"
ExportAssets (56)Timeline Frame 79Symbol 571 as "study_midground"
ExportAssets (56)Timeline Frame 79Symbol 574 as "study_background"
ExportAssets (56)Timeline Frame 79Symbol 577 as "study_backimage"
ExportAssets (56)Timeline Frame 79Symbol 580 as "masterbedroom_midfore"
ExportAssets (56)Timeline Frame 79Symbol 583 as "masterbedroom_midground"
ExportAssets (56)Timeline Frame 79Symbol 586 as "masterbedroom_background"
ExportAssets (56)Timeline Frame 79Symbol 589 as "masterbedroom_backimage"
ExportAssets (56)Timeline Frame 79Symbol 592 as "backyard_foreground"
ExportAssets (56)Timeline Frame 79Symbol 595 as "backyard_midfore"
ExportAssets (56)Timeline Frame 79Symbol 598 as "backyard_midground"
ExportAssets (56)Timeline Frame 79Symbol 601 as "backyard_backimage"
ExportAssets (56)Timeline Frame 79Symbol 604 as "attic_foreground"
ExportAssets (56)Timeline Frame 79Symbol 607 as "attic_midfore"
ExportAssets (56)Timeline Frame 79Symbol 610 as "attic_midground"
ExportAssets (56)Timeline Frame 79Symbol 613 as "attic_background"
ExportAssets (56)Timeline Frame 79Symbol 616 as "attic_backimage"
ExportAssets (56)Timeline Frame 79Symbol 618 as "bedroom_backimage"
ExportAssets (56)Timeline Frame 79Symbol 621 as "bedroom_background"
ExportAssets (56)Timeline Frame 79Symbol 624 as "bedroom_midfore"
ExportAssets (56)Timeline Frame 79Symbol 627 as "bedroom_midground"
ExportAssets (56)Timeline Frame 79Symbol 630 as "ghost3_growl"
ExportAssets (56)Timeline Frame 79Symbol 631 as "ghost3_hit1"
ExportAssets (56)Timeline Frame 79Symbol 632 as "ghost3_drool"
ExportAssets (56)Timeline Frame 79Symbol 633 as "ghost3_drool2"
ExportAssets (56)Timeline Frame 79Symbol 634 as "ghost3_munch"
ExportAssets (56)Timeline Frame 79Symbol 635 as "congregate"
ExportAssets (56)Timeline Frame 79Symbol 636 as "furniture"
ExportAssets (56)Timeline Frame 79Symbol 637 as "bell"
ExportAssets (56)Timeline Frame 79Symbol 638 as "torch"
ExportAssets (56)Timeline Frame 79Symbol 639 as "fx1"
ExportAssets (56)Timeline Frame 79Symbol 640 as "fx10"
ExportAssets (56)Timeline Frame 79Symbol 641 as "fx11"
ExportAssets (56)Timeline Frame 79Symbol 642 as "fx12"
ExportAssets (56)Timeline Frame 79Symbol 643 as "fx13"
ExportAssets (56)Timeline Frame 79Symbol 644 as "fx14"
ExportAssets (56)Timeline Frame 79Symbol 645 as "fx2"
ExportAssets (56)Timeline Frame 79Symbol 646 as "fx3"
ExportAssets (56)Timeline Frame 79Symbol 647 as "fx4"
ExportAssets (56)Timeline Frame 79Symbol 648 as "fx5"
ExportAssets (56)Timeline Frame 79Symbol 649 as "fx6"
ExportAssets (56)Timeline Frame 79Symbol 650 as "fx7"
ExportAssets (56)Timeline Frame 79Symbol 651 as "fx8"
ExportAssets (56)Timeline Frame 79Symbol 652 as "fx9"
ExportAssets (56)Timeline Frame 79Symbol 653 as "mainloop"
ExportAssets (56)Timeline Frame 79Symbol 654 as "hero"
ExportAssets (56)Timeline Frame 79Symbol 655 as "hero2"
ExportAssets (56)Timeline Frame 79Symbol 656 as "ghost1_laugh"
ExportAssets (56)Timeline Frame 79Symbol 657 as "ghost1_hit"
ExportAssets (56)Timeline Frame 79Symbol 658 as "ghost1_hit1"
ExportAssets (56)Timeline Frame 79Symbol 659 as "ghost2_flee"
ExportAssets (56)Timeline Frame 79Symbol 660 as "ghost2_hit1"
ExportAssets (56)Timeline Frame 79Symbol 661 as "charge"
ExportAssets (56)Timeline Frame 79Symbol 662 as "shoot1"
ExportAssets (56)Timeline Frame 79Symbol 663 as "spat"
ExportAssets (56)Timeline Frame 79Symbol 664 as "hitObject"
ExportAssets (56)Timeline Frame 79Symbol 665 as "ghost4_duplicate"
ExportAssets (56)Timeline Frame 79Symbol 666 as "ghost4_laugh"
ExportAssets (56)Timeline Frame 79Symbol 667 as "ghost4_hit1"

Labels

"splash"Frame 2
"loadlevel"Frame 73
"main"Frame 74
"gameover"Frame 75
"gamewin"Frame 76
"gotoS"Frame 77
"panel1"Frame 79
"panel2"Frame 84
"panel3"Frame 85
"panel4"Frame 86
"panel5"Frame 87
"panel6"Frame 88
"panel7"Frame 89
"panel8"Frame 90
"panel9"Frame 91
"panel10"Frame 92
"panel11"Frame 93
"panel12"Frame 94
"panel13"Frame 95

Dynamic Text Variables

_root.levelSymbol 170 EditableText"12"
_root.levelSymbol 315 EditableText"12"
_root.scoreSymbol 316 EditableText"0000000"
_root.scoreSymbol 330 EditableText"0000000"




http://swfchan.com/5/22080/info.shtml
Created: 27/5 -2019 05:19:23 Last modified: 27/5 -2019 05:19:23 Server time: 22/12 -2024 14:54:02