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Ball Lifting.swf

This is the info page for
Flash #22089

(Click the ID number above for more basic data on this flash file.)


Text
SOUND

OFF

ON

FLASH GAME

BALL

HOW TO

l

i

f

t

n

g

ARE YOU READY?

HOW TO

keep the score

COUNTER ATTACK

COUNTER ATTACK (CA)

WING PLAY (WP)

게임을 시작하면 화면에 방향표시가
나옵니다. 떨어지는 공이 방향 표시와 겹
쳤을때 그 방향의 버튼을 눌러주면 공을
차게 됩니다.

공을 차는 타이밍이 정확히 차게되면
"Excellent" 가 뜨며 콤보가 시작됩니다.
연속으로 콤보를 이어갈때 점수가 배로 늘
어나 점수를 많이 얻을 수 있습니다.

볼 트레핑을 20번 성공하면 다음 단계로
.   넘어가며 4번 떨어뜨릴 경우 게임이
종료됩니다.

1

Level

2

3

4

5

6

7

8

9

350

Score

ONE MORE TIME?

COMBO

CHECK UP

List

0

0

ActionScript [AS1/AS2]

Frame 1
_highquality = "2"; level = 1; life = 5; score = 0; level_step_Num = 0; combo_Num = 0; _root.setMask(mask_mc);
Frame 4
if (false) { }
Frame 7
if (false) { }
Frame 9
if (false) { }
Frame 11
if (false) { }
Frame 13
if (false) { }
Frame 14
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Frame 15
if (false) { }
Frame 16
if (false) { }
Frame 22
if (false) { }
Frame 23
if (false) { }
Frame 24
if (false) { }
Frame 31
if (false) { }
Frame 32
if (false) { }
Frame 33
if (false) { }
Frame 34
if (false) { }
Frame 35
if (false) { }
Frame 36
if (false) { }
Frame 37
if (false) { }
Frame 38
if (false) { }
Frame 39
if (false) { }
Frame 40
if (false) { }
Frame 41
stop();
Frame 42
if (false) { }
Frame 43
if (false) { }
Frame 46
stop();
Frame 51
stop(); eval (("life" + life) + "_mc")._visible = 0; key_press = ""; ball_press = "";
Frame 52
if (false) { }
Frame 54
if (false) { }
Frame 56
if (false) { }
Frame 57
stop(); ball_pos = 2; point_num = 14; var i = 1; while (i <= point_num) { eval (("arrow" + i) + "_mc")._visible = 0; i++; } _global.level_up = function () { level++; level_mc.gotoAndStop(level); level_step_Num = 0; level_step_mc.gotoAndStop(1); restart(); }; _global.init = function () { yspeed = new Array(); yspeedTest = new Array(); yspeed[1] = [0, 15, 20, 26]; yspeed[2] = [0, 15, 15, 23]; yspeed[3] = [0, 9, 9, 15]; yspeedTest[1] = [0, 15, 20, 26]; yspeedTest[2] = [0, 15, 15, 23]; yspeedTest[3] = [0, 9, 9, 15]; intervalNum = [0, 33, 31, 29, 27, 25, 23, 21, 19, 17, 15, 15, 15, 13, 13, 13, 11, 11, 11, 11, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]; yspeedMinus = 1; ball_next_pos(); }; _global.ball_init = function (n) { disNum = 0; mc1_y = ball_mc._y; mc2_y = eval (("arrow" + n) + "_mc")._y; if (mc1_y <= mc2_y) { do { yspeedTest[ball_pos][next_pos] = yspeedTest[ball_pos][next_pos] - yspeedMinus; mc1_y = mc1_y - yspeedTest[ball_pos][next_pos]; disNum++; } while (mc1_y <= mc2_y); } else { do { yspeedTest[ball_pos][next_pos] = yspeedTest[ball_pos][next_pos] - yspeedMinus; mc1_y = mc1_y - yspeedTest[ball_pos][next_pos]; disNum++; } while ((mc1_y < mc2_y) || (yspeedTest[ball_pos][next_pos] >= 0)); } xspeed = (eval (("arrow" + n) + "_mc")._x - ball_mc._x) / disNum; interval = intervalNum[level]; ball_move_Interval = setInterval(ball_move, interval); trace("\uBCFC\uC18D\uB3C4=" + interval); ballSpeedY = yspeed[ball_pos][next_pos]; }; _global.ball_move = function () { ballSpeedY = ballSpeedY - yspeedMinus; ball_mc._y = ball_mc._y - ballSpeedY; ball_mc._x = ball_mc._x + xspeed; if (ballSpeedY <= 0) { if (((ball_mc._y > eval (("arrow" + randNum) + "_mc").height_pos4) & (ball_press != "noPress")) & (key_press != "fail")) { ball_press = "noPress"; ball_check_fail(); trace("\uB204\uB974\uC9C0\uC54A\uC74C"); } if (ball_mc._y >= 460) { clearInterval(ball_move_Interval); if (xspeed < 0) { ball_mc.gotoAndStop("left"); } else { ball_mc.gotoAndStop("right"); } } } }; _global.ball_next_pos = function () { if (level <= 2) { randNum = random(point_num - 1) + 1; } else { randNum = random(point_num) + 1; } if (randNum <= 4) { next_pos = 1; } else if (randNum <= 10) { next_pos = 2; } else { next_pos = 3; } eval (("arrow" + randNum) + "_mc")._visible = 1; arrow_num = random(4) + 1; eval (("arrow" + randNum) + "_mc").gotoAndStop(arrow_num); ball_init(randNum); ball_press = ""; }; _global.hit_arrow = function () { if (ballSpeedY <= 0) { if (press_num == arrow_num) { if ((ball_mc._y >= eval (("arrow" + randNum) + "_mc").height_pos1) & (ball_mc._y < eval (("arrow" + randNum) + "_mc").height_pos2)) { ball_check_succeed("good"); } else if ((ball_mc._y >= eval (("arrow" + randNum) + "_mc").height_pos2) & (ball_mc._y <= eval (("arrow" + randNum) + "_mc").height_pos3)) { ball_check_succeed("perfect"); } else if ((ball_mc._y > eval (("arrow" + randNum) + "_mc").height_pos3) & (ball_mc._y <= eval (("arrow" + randNum) + "_mc").height_pos4)) { ball_check_succeed("good"); } else { key_press = "fail"; ball_check_fail(); } } else { key_press = "fail"; ball_check_fail(); } } else { key_press = "fail"; ball_check_fail(); } }; _global.ball_check_succeed = function (resultString) { eval (("arrow" + randNum) + "_mc")._visible = 0; cara_mc.gotoAndStop("act" + randNum); clearInterval(ball_move_Interval); if (resultString == "perfect") { combo_mc.nextFrame(); combo_Num++; score = score + (100 * (combo_mc._currentframe - 1)); sound4.start(); } if (resultString == "good") { combo_mc.gotoAndStop(1); score = score + 50; sound3.start(); } level_step_Num++; level_step_mc.gotoAndStop(level_step_Num + 1); if (level_step_Num >= 20) { combo_mc.gotoAndStop(1); ball_mc._visible = 0; cara_mc.gotoAndStop("end"); } else { text_ani_mc._x = eval (("arrow" + randNum) + "_mc")._x; text_ani_mc._y = eval (("arrow" + randNum) + "_mc")._y; text_ani_mc.gotoAndPlay(resultString); if (randNum != 14) { ball_pos = next_pos; init(); } else { ball_mc._visible = 0; ball_pos = 1; } } sound1.start(); }; _global.ball_check_fail = function () { combo_mc.gotoAndStop(1); if (ball_press == "noPress") { miss_rand = 2; } else { miss_rand = 1; } cara_mc.gotoAndStop("miss" + miss_rand); text_ani_mc._x = eval (("arrow" + randNum) + "_mc")._x; text_ani_mc._y = eval (("arrow" + randNum) + "_mc")._y; text_ani_mc.gotoAndPlay("miss"); life--; sound2.gotoAndPlay(2); trace("\uC2E4\uD328"); }; cara_mc.onKeyDown = function () { if (((key_down != "down") & (key_press != "fail")) & (ball_press != "noPress")) { if (Key.isDown(37)) { key_down = "down"; press_num = 1; hit_arrow(); } else if (Key.isDown(39)) { key_down = "down"; press_num = 2; hit_arrow(); } else if (Key.isDown(38)) { key_down = "down"; press_num = 3; hit_arrow(); } else if (Key.isDown(40)) { key_down = "down"; press_num = 4; hit_arrow(); } } }; cara_mc.onKeyUp = function () { if (key_down == "down") { if (Key.getCode() == 37) { key_down = ""; } else if (Key.getCode() == 39) { key_down = ""; } else if (Key.getCode() == 38) { key_down = ""; } else if (Key.getCode() == 40) { key_down = ""; } } }; Key.addListener(cara_mc); _global.restart = function () { if (life <= 0) { gotoAndStop ("end"); } else { stopAllSounds(); gotoAndPlay ("start"); } }; sound1 = new Sound(); sound1.attachSound("sound1"); sound3 = new Sound(); sound3.attachSound("sound3"); sound4 = new Sound(); sound4.attachSound("sound4"); init();
Frame 63
stop();
Symbol 15 MovieClip Frame 45
goto(1);
Symbol 17 Button
on (release) { gotoAndStop (2); sound_off(); }
Symbol 21 Button
on (release) { gotoAndStop (1); sound_on(); }
Symbol 22 MovieClip Frame 1
function sound_off() { gotoAndStop (2); all_sound = new Sound(); all_sound.setVolume(0); } function sound_on() { gotoAndStop (1); all_sound = new Sound(); all_sound.setVolume(100); } stop();
Symbol 38 MovieClip Frame 40
gotoAndPlay ("loop");
Symbol 79 Button
on (release) { stopAllSounds(); gotoAndStop ("start"); }
Symbol 82 Button
on (release) { gotoAndStop ("how"); }
Symbol 83 Button
on (release) { getURL ("http://www.erf2030.com", "_blank"); }
Symbol 115 Button
on (release, keyPress "<Enter>") { stopAllSounds(); _parent.gotoAndStop("start"); }
Symbol 187 MovieClip Frame 22
gotoAndStop (1);
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 3
stop();
Symbol 220 MovieClip Frame 4
stop();
Symbol 220 MovieClip Frame 5
stop();
Symbol 220 MovieClip Frame 6
stop();
Symbol 220 MovieClip Frame 7
stop();
Symbol 220 MovieClip Frame 8
stop();
Symbol 220 MovieClip Frame 9
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 2
stop();
Symbol 246 MovieClip Frame 32
stop(); _parent.play();
Symbol 247 MovieClip Frame 40
stop(); restart();
Symbol 248 MovieClip Frame 40
stop(); restart();
Symbol 249 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 255 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 258 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 260 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 261 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 262 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 268 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 269 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 270 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 272 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 274 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 277 MovieClip Frame 10
_parent.gotoAndStop("basic");
Symbol 282 MovieClip Frame 42
_root.randNum = 1; _root.next_pos = 1; _root.arrow_num = random(4) + 1; _root.arrow1_mc.gotoAndStop(_root.arrow_num); _root.arrow1_mc._visible = 1;
Symbol 282 MovieClip Frame 55
_root.ball_mc._visible = 1; _root.ball_mc._x = _root.arrow1_mc._x; _root.ball_mc._y = -100; _root.xspeed = 0; _root.ball_move_Interval = setInterval(ball_move, _root.interval);
Symbol 282 MovieClip Frame 63
_parent.gotoAndStop("basic");
Symbol 290 MovieClip Frame 30
stop();
Symbol 296 MovieClip Frame 9
stop();
Symbol 306 MovieClip Frame 41
stop(); level_up();
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 81
stop();
Symbol 311 MovieClip Frame 1
stop(); arrow_height_6half = this._height / 6; this.height_pos1 = this._y - (arrow_height_6half * 3); this.height_pos2 = this._y - (arrow_height_6half * 1); this.height_pos3 = this._y + (arrow_height_6half * 1); this.height_pos4 = this._y + (arrow_height_6half * 3);
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 18
gotoAndStop (1);
Symbol 317 MovieClip Frame 37
gotoAndStop (1);
Symbol 317 MovieClip Frame 55
gotoAndStop (1);
Symbol 329 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 1
stop();
Symbol 352 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("intro"); }
Symbol 356 MovieClip Frame 9
stop();

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Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:283 284 285 286 287 239 242Used by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:231 232 233 234 235 236 237 288 289Used by:307
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:283 291 239 242Used by:296
Symbol 293 GraphicUsed by:296
Symbol 294 GraphicUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:231 232 233 234 235 236 237 292 293 294 295Used by:307
Symbol 297 GraphicUsed by:306
Symbol 298 SoundUsed by:306
Symbol 299 SoundUsed by:306
Symbol 300 MovieClipUses:278 279 280 281Used by:306
Symbol 301 GraphicUsed by:306
Symbol 302 GraphicUsed by:306
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:305
Symbol 305 MovieClipUses:304Used by:306
Symbol 306 MovieClipUses:231 232 233 234 235 236 237 243 249 297 298 299 300 256 266 252 301 302 305Used by:307
Symbol 307 MovieClipUses:253 254 255 258 260 261 262 268 269 270 272 274 277 282 290 296 306Used by:Timeline
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClipUses:309Used by:311
Symbol 311 MovieClipUses:310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:317
Symbol 314 GraphicUsed by:317
Symbol 315 GraphicUsed by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:313 314 315 316Used by:Timeline
Symbol 318 GraphicUsed by:329
Symbol 319 GraphicUsed by:329
Symbol 320 GraphicUsed by:329
Symbol 321 GraphicUsed by:329
Symbol 322 GraphicUsed by:329
Symbol 323 GraphicUsed by:329
Symbol 324 GraphicUsed by:329
Symbol 325 GraphicUsed by:329
Symbol 326 GraphicUsed by:329
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:318 319 320 321 322 323 324 325 326 327 328Used by:Timeline
Symbol 330 GraphicUsed by:332
Symbol 331 SoundUsed by:332
Symbol 332 MovieClipUses:330 331Used by:Timeline
Symbol 333 GraphicUsed by:355
Symbol 334 GraphicUsed by:355
Symbol 335 TextUses:89Used by:355
Symbol 336 TextUses:89Used by:355
Symbol 337 TextUses:89Used by:355
Symbol 338 TextUses:91Used by:355
Symbol 339 TextUses:89Used by:355
Symbol 340 GraphicUses:107Used by:355
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:355
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:355
Symbol 345 GraphicUsed by:352
Symbol 346 GraphicUsed by:352
Symbol 347 GraphicUsed by:352
Symbol 348 GraphicUsed by:352
Symbol 349 GraphicUsed by:352
Symbol 350 GraphicUsed by:352
Symbol 351 SoundUsed by:352
Symbol 352 ButtonUses:345 346 347 348 349 350 351Used by:355
Symbol 353 EditableTextUses:89Used by:355
Symbol 354 EditableTextUses:89Used by:355
Symbol 355 MovieClipUses:333 97 99 100 101 334 335 95 336 337 338 339 93 340 342 344 352 353 354Used by:356
Symbol 356 MovieClipUses:355Used by:Timeline

Instance Names

"mask_mc"Frame 1Symbol 5 MovieClip
"end_board_mc"Frame 46Symbol 116 MovieClip
"level_step_mc"Frame 51Symbol 187 MovieClip
"level_mc"Frame 51Symbol 220 MovieClip
"life2_mc"Frame 51Symbol 225 MovieClip
"life1_mc"Frame 51Symbol 225 MovieClip
"life3_mc"Frame 51Symbol 225 MovieClip
"life4_mc"Frame 51Symbol 225 MovieClip
"cara_mc"Frame 57Symbol 307 MovieClip
"ball_mc"Frame 57Symbol 249 MovieClip
"arrow9_mc"Frame 57Symbol 311 MovieClip
"arrow10_mc"Frame 57Symbol 311 MovieClip
"arrow5_mc"Frame 57Symbol 311 MovieClip
"arrow2_mc"Frame 57Symbol 311 MovieClip
"arrow3_mc"Frame 57Symbol 311 MovieClip
"arrow1_mc"Frame 57Symbol 311 MovieClip
"arrow12_mc"Frame 57Symbol 311 MovieClip
"arrow11_mc"Frame 57Symbol 311 MovieClip
"arrow14_mc"Frame 57Symbol 311 MovieClip
"arrow6_mc"Frame 57Symbol 311 MovieClip
"arrow4_mc"Frame 57Symbol 311 MovieClip
"arrow8_mc"Frame 57Symbol 311 MovieClip
"arrow7_mc"Frame 57Symbol 311 MovieClip
"arrow13_mc"Frame 57Symbol 311 MovieClip
"text_ani_mc"Frame 57Symbol 317 MovieClip
"combo_mc"Frame 57Symbol 329 MovieClip
"sound2"Frame 57Symbol 332 MovieClip
"arrow_mc"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"end_board_mc"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound4"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"intro"Frame 1
"how"Frame 46
"start"Frame 51
"game"Frame 57
"end"Frame 63
"loop"Symbol 38 MovieClip Frame 9
"right"Symbol 249 MovieClip Frame 2
"left"Symbol 249 MovieClip Frame 3
"basic"Symbol 307 MovieClip Frame 1
"act1"Symbol 307 MovieClip Frame 6
"act2"Symbol 307 MovieClip Frame 11
"act3"Symbol 307 MovieClip Frame 16
"act4"Symbol 307 MovieClip Frame 21
"act5"Symbol 307 MovieClip Frame 26
"act6"Symbol 307 MovieClip Frame 31
"act7"Symbol 307 MovieClip Frame 36
"act8"Symbol 307 MovieClip Frame 41
"act9"Symbol 307 MovieClip Frame 46
"act10"Symbol 307 MovieClip Frame 51
"act11"Symbol 307 MovieClip Frame 56
"act12"Symbol 307 MovieClip Frame 61
"act13"Symbol 307 MovieClip Frame 66
"act14"Symbol 307 MovieClip Frame 71
"miss1"Symbol 307 MovieClip Frame 76
"miss2"Symbol 307 MovieClip Frame 81
"end"Symbol 307 MovieClip Frame 86
"perfect"Symbol 317 MovieClip Frame 2
"good"Symbol 317 MovieClip Frame 19
"miss"Symbol 317 MovieClip Frame 38

Dynamic Text Variables

scoreSymbol 229 EditableText"350"
_root.scoreSymbol 353 EditableText"0"
_root.combo_NumSymbol 354 EditableText"0"




http://swfchan.com/5/22089/info.shtml
Created: 27/5 -2019 05:03:44 Last modified: 27/5 -2019 05:03:44 Server time: 22/12 -2024 14:37:04