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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Gator Hop.swf

This is the info page for
Flash #22099

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

PLAY AGAIN

INSTRUCTIONS

SEND TO A FRIEND

CLICK TO BEGIN

CLICK TO BEGIN

CLOSE

INSTRUCTIONS

INSTRUCTIONS

Press and hold the SPACEBAR to accelerate.
To jump, press and hold the UP ARROW to
activate the power meter release the UP
ARROW when the power meter is full to achieve
the maximum distance.  Score is based on the
distance of the final jump.

CANCEL

SUBMIT

FRIEND'S NAME

FRIEND'S EMAIL

YOUR EMAIL

YOUR NAME

THERE WAS AN ERROR
SENDING YOUR MESSAGE

RETRY

SENDING

YOUR MESSAGE
HAS BEEN SENT

SEND ANOTHER

SEND TO A FRIEND

SEND TO A FRIEND

YOU GOT A TOP SCORE

PLEASE ENTER YOUR NAME

CONGRATULATIONS

CONGRATULATIONS

ActionScript [AS1/AS2]

Frame 1
function myOnLoad() { scoreUrl = doc.firstChild.childNodes[0].firstChild; sendUrl = doc.firstChild.childNodes[1].firstChild; gameID = doc.firstChild.childNodes[2].firstChild; dataReceived++; } dataReceived = 0; System.security.allowDomain("makaimedia.com"); System.security.allowDomain("*.makaimedia.com"); doc = new XML(); doc.ignoreWhite = true; doc.load("config.xml"); doc.onLoad = myOnLoad;
Frame 2
if (dataReceived > 0) { ifFrameLoaded (4) { gotoAndStop (4); } }
Frame 3
gotoAndPlay (2);
Frame 4
_quality = "BEST";
Symbol 8 MovieClip Frame 1
total = _root.getBytesTotal();
Symbol 8 MovieClip Frame 2
percent = _root.getBytesLoaded() / total; bar._xscale = percent * 100;
Symbol 8 MovieClip Frame 3
gotoAndPlay (2);
Symbol 37 MovieClip Frame 11
stop();
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 2
_root.sounds.splash.start();
Symbol 41 MovieClip Frame 6
stop();
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 2
play();
Symbol 58 MovieClip Frame 12
removeMovieClip(this);
Symbol 63 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 1
spacing = 600; var i = 0; while (i < 15) { duplicateMovieClip (treeKing, "tree" + i, i); t = eval ("tree" + i); r = random(2); t.gotoAndStop(r + 1); t._x = ((treeKing._x + (spacing * i)) + random(spacing)) - (spacing * 0.5); t._y = (treeKing._y - 50) + random(100); i++; }
Symbol 65 MovieClip Frame 1
init = function () { jimbob = "hmmmm"; gameStarted = false; dirt._alpha = 0; best = 0; displayScore = "0.00"; displayBest = "0.00"; scenery.offsetx = scenery._x - dirt._x; scenery.offsety = scenery._y - dirt._y; cycle.startx = cycle._x; cycle.starty = cycle._y; startx = _x; starty = _y; skyStartx = sky._x; skyStarty = sky._y; dirt.startx = dirt._x; dirt.starty = dirt._y; gravity = 1.2; radius = 13.5; rad = 57.2957795130823; trees.swapDepths(12000); cycle.swapDepths(10000); reflection.swapDepths(11000); reset(); }; reset = function () { assessedDistance = false; firstJumpDone = false; fading = false; _root.sounds.rev.gotoAndPlay(2); cycle.gotoAndStop(1); _parent.playAgain._visible = false; cycle._x = cycle.startx; cycle._y = cycle.starty; _x = startx; _y = starty; sky._x = skyStartx; sky._y = skyStarty; dirt._x = dirt.startx; dirt._y = dirt.starty; score = 0; gameOver = false; camGoal = _y; direction = 1; maxSpeed = 25; speedx = 0; speedy = 0; airborn = true; countingDistance = false; jumpDistance = 0; powering = false; power._visible = false; hitMud = false; dustCount = 0; started = false; reflection._visible = false; }; showPlayAgain = function () { _parent.unlockChooser(); _parent.playAgain._visible = true; }; distance = function (x1, y1, x2, y2) { xdist = x1 - x2; ydist = y1 - y2; return(Math.sqrt((xdist * xdist) + (ydist * ydist))); }; convertSpeed = function () { var _local1 = distance(0, 0, speedx, speedy); if (!airborn) { speedy = yoff * _local1; } speedx = xoff * _local1; }; makeDust = function () { if (((speedx > 15) and (jumpDist < 1)) and (dirt._x > -2500)) { dustCount++; duplicateMovieClip (dustKing, "dust" + dustCount, dustCount); d = eval ("dust" + dustCount); d._x = cycle._x; d._y = cycle._y; d._rotation = cycle._rotation; d.gotoAndPlay(2); } }; getGlobalPoint = function (x, y) { var _local1 = new Object(); _local1.x = x; _local1.y = y; localToGlobal(_local1); return(_local1); }; findElevation = function () { var _local2 = int(cycle._y - 50); var _local3 = cycle._x; choice = 500; j = _local2; while (j <= (_local2 + 100)) { var _local1 = getGlobalPoint(_local3, j); if (dirt.hitTest(_local1.x, _local1.y, true)) { choice = j; break; } j++; } if (choice <= (cycle._y + 13.5)) { airborn = false; cycle._y = choice - 13.5; convertSpeed(); } else { airborn = true; } }; accelerate = function (a) { speedx = speedx + (xoff * a); speedy = speedy + (yoff * a); var _local1 = distance(0, 0, speedx, speedy); if (_local1 > maxSpeed) { speedx = maxSpeed * xoff; if (!airborn) { speedy = maxSpeed * yoff; } } }; doKeys = function () { if ((!_parent.shower._visible) and gameStarted) { if ((Key.isDown(32) and (!airborn)) and (!hitMud)) { if ((_root.sounds.racing._currentframe == 1) and (!fading)) { _root.sounds.racing.start(); } if (!started) { _parent.title._visible = false; _parent.lockChooser(); } started = true; accelerate(5); } if (((Key.isDown(38) and (!airborn)) and (!powering)) and (!hitMud)) { power._visible = true; powering = true; power.bar._xscale = 0; } if ((!Key.isDown(38)) and powering) { power._visible = false; powering = false; if ((jumpDist < 10) and (dirt._x > -2650)) { _root.sounds.jump.start(); if (firstJumpDone) { speedy = speedy - (power.bar._xscale / 7); } else { speedy = speedy - (power.bar._xscale / 8.2); firstJumpDone = true; } } } } }; doGravity = function () { if (airborn) { speedy = speedy + gravity; } else { ratio = yoff / (xoff + 0.01); speedx = speedx + ((xoff * ratio) * gravity); speedy = speedy + ((yoff * ratio) * gravity); if (speedy == undefined) { } } if (speedx < 0) { } }; moveCycle = function () { if (!gameOver) { var _local2 = int(cycle._y - 50); var _local5 = cycle._x - 20; j = _local2; while (j <= (_local2 + 125)) { var _local6 = getGlobalPoint(_local5, j); if (dirt.hitTest(_local6.x, _local6.y, true)) { var _local4 = j; break; } j++; } _local5 = cycle._x + 20; j = _local2; while (j <= (_local2 + 125)) { var _local6 = getGlobalPoint(_local5, j); if (dirt.hitTest(_local6.x, _local6.y, true)) { var _local3 = j; break; } j++; } if ((_local4 == undefined) or (_local3 == undefined)) { var _local4 = 100; var _local3 = 130; } var _local9 = _local3 - _local4; var _local8 = -40; ang = (Math.atan(_local8 / (_local9 + 0.01)) * rad) - 90; xoff = Math.abs(Math.cos(ang / rad)); yoff = Math.sin(ang / rad); if (_local3 > _local4) { yoff = yoff * -1; } if (_local4 <= _local3) { ang = ang + 180; } if (!airborn) { oldAng = cycle._rotation; cycle._rotation = ang; var _local7 = 1 - (Math.abs(oldAng - ang) * 0.02); if (_local7 < 0.95) { } speedx = speedx * _local7; } else { cycle._rotation = cycle._rotation + 1; } doGravity(); if (started and (!gameOver)) { if (((!Key.isDown(32)) and (speedx < 20)) and (!airborn)) { speedx = speedx - 1; speedx = Math.max(0, speedx); } if ((dirt._x < -2000) and (speedx < 2)) { speedx = 3; } if ((dirt._x < -2300) and (speedx < 4)) { speedx = 5; } dirt._x = dirt._x - speedx; sky._x = sky._x - (speedx * 0.5); trees._x = trees._x - (speedx * 1.5); } if (dirt._x < -1500) { cycle._x = cycle._x + 1; reflection._x = reflection._x + 1; } if (((dirt._x < -2600) and (!airborn)) and (!gameOver)) { trace("GAME OVER!!!! = " + dirt._x); gameOver = true; cycle._rotation = 0; reflection._visible = true; cycle.gotoAndPlay(2); trace("dirty = " + cycle._y); doScore(); if (score > best) { best = score; displayBest = best; } _root.scores.test(score, showPlayAgain); } if (sky._x < (skyStartx - 624)) { sky._x = sky._x + 624; } cycle._y = cycle._y + speedy; if (!airborn) { speedx = speedx * 0.99; speedy = speedy * 0.99; } var _local6 = getGlobalPoint(cycle._x, cycle._y + 13); if (dirt.mud.hitTest(_local6.x, _local6.y, true)) { hitMud = true; } if ((dirt._x < -2600) and (!fading)) { fading = true; _root.sounds.racing.fade(); } } }; doPower = function () { power._x = cycle._x; power._y = cycle._y - 60; if (powering) { power.bar._xscale = power.bar._xscale + (10 * direction); power.bar._xscale = Math.min(100, power.bar._xscale); power.bar._xscale = Math.max(0, power.bar._xscale); if (power.bar._xscale == 100) { direction = direction * -1; } if (power.bar._xscale == 0) { direction = direction * -1; } } }; findDistance = function () { if (airborn and (!countingDistance)) { countingDistance = true; jumpStart = dirt._x; } if (countingDistance) { jumpDist = (jumpStart - dirt._x) / 25; } else { jumpDist = 0; } if ((!airborn) and countingDistance) { countingDistance = false; maxSpeed = Math.max(maxSpeed, jumpDist); } if (hitMud) { speedx = 0; maxSpeed = 2; } }; moveSetting = function () { var _local1 = cycle.starty - cycle._y; camGoal = starty + _local1; var _local2 = ((_y * 5) + camGoal) / 6; _y = ((starty + (_local2 * 18)) / 19); }; doAssess = function () { if ((!assessedDistance) and (dirt._x < -2600)) { var _local3 = 0; var _local1 = cycle._y; var _local4 = speedx; var _local2 = speedy; trace(_local1); trace(_local2); assessedDistance = true; while (_local1 < 360) { _local1 = _local1 + _local2; _local2 = _local2 + gravity; _local3 = _local3 + speedx; } trace("flingDist = " + _local3); } }; doScore = function () { if (!gameOver) { score = (Math.round(Math.max(0, (-dirt._x) - 2600) * 200) / 1000) + (random(10) / 1000); if (score > 0.1) { displayScore = score; } else { displayScore = "0.00"; } } }; onEnterFrame = function () { doKeys(); moveCycle(); findElevation(); doPower(); findDistance(); moveSetting(); makeDust(); doScore(); scenery._x = dirt._x + scenery.offsetx; scenery._y = dist._y + scenery.offsety; doAssess(); jimbob = airborn; }; init();
Symbol 76 Button
on (release) { inside.reset(); }
Symbol 82 Button
on (release) { if (!_parent.locked) { _parent._parent.doInstructions(); } }
Symbol 85 Button
on (release) { if (!_parent.locked) { _parent._parent.doSend(); } }
Symbol 87 MovieClip Frame 11
stop();
Symbol 87 MovieClip Frame 21
stop();
Symbol 91 Button
on (press) { _parent.inside.gameStarted = true; _visible = false; }
Symbol 100 Button
on (release) { _parent.closeInstructions(); }
Symbol 115 Button
on (release) { closeMailer(); }
Symbol 119 Button
on (release, keyPress "<Left>") { submit(); }
Symbol 125 Button
on (release) { closeMailer(); }
Symbol 128 Button
on (release, keyPress "<Enter>") { gotoAndStop ("begin"); }
Symbol 130 Button
on (release, keyPress "<Enter>") { gotoAndStop ("begin"); }
Symbol 132 Button
on (release) { closeMailer(); }
Symbol 136 Button
on (release, keyPress "<Left>") { sendAnother(); }
Symbol 137 MovieClip Frame 1
var counter = 0; var wait = 200; closeMailer = function () { _parent._parent.closeSend(); friends_email = ""; friends_name = ""; your_email = ""; your_name = ""; info = ""; gotoAndStop ("begin"); }; sendAnother = function () { gotoAndStop ("begin"); friends_email = ""; friends_name = ""; }; submit = function () { if ((((your_name.length < 1) or (your_email.length < 1)) or (friends_name.length < 1)) or (friends_email.length < 1)) { info = "incomplete form"; } else if ((((your_email.indexOf("@") < 0) or (your_email.indexOf(".") < 0)) or (friends_email.indexOf("@") < 0)) or (friends_email.text.indexOf(".") < 0)) { info = "invalid email"; } else { var _local3 = new LoadVars(); _local3.onLoad = function () { gotoAndStop ("sent"); }; _local3.friendsEmail = friends_email; _local3.friendsName = friends_name; _local3.yourEmail = your_email; _local3.yourName = your_name; _local3.res = _parent.result; _local3.onLoad = function (success) { if ((!success) or (this.error == 1)) { gotoAndStop ("error"); } else { gotoAndStop ("sent"); } }; gotoAndStop ("sending"); _local3.sendAndLoad("nancy_sendgame.aspx", _local3, "POST"); counter = 0; } }; if (firstTime == undefined) { friends_email = ""; friends_name = ""; your_email = ""; your_name = ""; firstTime = 1; } sentAlready = false; Selection.setFocus("a"); a.tabIndex = 1; b.tabIndex = 2; c.tabIndex = 3; d.tabIndex = 4; stop();
Symbol 137 MovieClip Frame 22
sentAlready = true;
Symbol 140 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 1
lockChooser = function () { if (playAgain._visible) { playAgain._visible = false; showingPlayAgain = true; } else { showingPlayAgain = false; } if (title._visible) { title._visible = false; showingTitle = true; } else { showingTitle = false; } chooser.locked = true; chooser.gotoAndPlay("out"); }; unlockChooser = function () { if (showingPlayAgain) { playAgain._visible = true; } showingPlayAgain = false; if (showingTitle) { title._visible = true; } showingPlayAgain = false; chooser.locked = false; chooser.gotoAndPlay("in"); }; doInstructions = function () { lockChooser(); shower.gotoAndStop("instructions"); shower._visible = true; }; closeInstructions = function () { unlockChooser(); shower.gotoAndStop("idle"); shower._visible = false; }; doSend = function () { lockChooser(); shower.gotoAndStop("send"); shower._visible = true; }; closeSend = function () { unlockChooser(); shower.gotoAndStop("idle"); shower._visible = false; }; showingTitle = true; showingPlayAgain = false; shower._visible = false;
Symbol 147 Button
on (release) { _parent.submitScore(namer.text); }
Symbol 157 MovieClip Frame 1
init = function () { nameEnter._visible = false; box = [unit0, unit1, unit2, unit3, unit4, unit5, unit6, unit7, unit8, unit9]; testing = false; display(); }; scoresLoaded = function (success) { showPage(this); this.onLoad = null; }; submitLoaded = function (success) { showPage(this); this.onLoad = null; _parent.game.inside.showPlayAgain(); }; submitScore = function (myName) { if (myName.length > 0) { nameEnter._visible = false; scores = new LoadVars(); scores.newScore = newScore; scores.newName = myName; scores.gameID = _root.gameID; scores.action = "insert"; scores.onLoad = submitLoaded; scores.sendAndLoad(_root.scoreUrl, scores, "POST"); } }; showPage = function (scores) { gamesPlayed = scores.gameCount; i = 0; while (i < box.length) { j = i + 1; box[i].name = eval ("scores.tn" + j); box[i].score = eval ("scores.ts" + j); box[i].displayScore = box[i].score; i++; } }; display = function () { scores = new LoadVars(); scores.action = "read"; scores.gameID = _root.gameID; scores.sendAndLoad(_root.scoreUrl, scores, "POST"); scores.onLoad = scoresLoaded; }; showNameEnter = function () { Selection.setFocus("nameEnter.namer"); nameEnter._visible = true; }; test = function (testScore, callBack) { myCallBack = _parent.game.inside.showPlayAgain; newScore = testScore; if (Number(newScore) >= box[9].score) { showNameEnter(); } else { display(); myCallBack(); } }; init();
Symbol 161 MovieClip Frame 1
stop();
Symbol 163 Button
on (release) { if (goals[0] == 100) { goals[0] = 0; } else { goals[0] = 100; } }
Symbol 168 MovieClip Frame 1
function start() { _parent.volumes[1] = 100; _parent.goals[1] = 100; gotoAndPlay (2); } function fade() { _parent.goals[1] = 0; gotoAndPlay ("fade"); } stop();
Symbol 168 MovieClip Frame 15
stop();
Symbol 168 MovieClip Frame 45
gotoAndStop (1);
Symbol 170 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 172 MovieClip Frame 1
function start() { if (_currentframe == 1) { gotoAndPlay (2); } } stop();
Symbol 174 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 174 MovieClip Frame 2
trace("beeping");
Symbol 174 MovieClip Frame 3
stop();
Symbol 177 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 177 MovieClip Frame 5
stop();
Symbol 178 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 178 MovieClip Frame 2
play();
Symbol 179 MovieClip Frame 1
instance = new Array(); names = ["this", "racing", "crowd", "theme", "trumpet"]; goals = [100, 100, 100, 100, 100, 0]; volumes = [100, 100, 100, 100, 100, 0]; adjustments = [20, 5, 4, 5, 10, 10]; i = 0; while (i < names.length) { instance[i] = new Sound(eval (names[i])); instance[i].setVolume(volumes[i]); i++; } onEnterFrame = function () { i = 0; while (i < names.length) { if (goals[i] < volumes[i]) { volumes[i] = volumes[i] - adjustments[i]; } else if (goals[i] > volumes[i]) { volumes[i] = volumes[i] + adjustments[i]; } if (Math.abs(goals[i] - volumes[i]) < adjustments[i]) { volumes[i] - goals[i]; } instance[i].setVolume(volumes[i]); i++; } frame = int(volumes[0] / 10) + 1; speaker.gotoAndStop(frame); if (volumes[0] < 25) { speaker.blocker._visible = true; speaker.message = "SOUND OFF"; } else { speaker.blocker._visible = false; speaker.message = "SOUND ON"; } };
Symbol 179 MovieClip Frame 2
swamp.start(); stop();

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"scores"Frame 4Symbol 157 MovieClip
"sounds"Frame 4Symbol 179 MovieClip
"bar"Symbol 8 MovieClip Frame 1Symbol 7 MovieClip
"splash"Symbol 41 MovieClip Frame 2Symbol 37 MovieClip
"reflection"Symbol 41 MovieClip Frame 4Symbol 40 MovieClip
"bar"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"treeKing"Symbol 64 MovieClip Frame 1Symbol 63 MovieClip
"sky"Symbol 65 MovieClip Frame 1Symbol 13 MovieClip
"cycle"Symbol 65 MovieClip Frame 1Symbol 41 MovieClip
"dirt"Symbol 65 MovieClip Frame 1Symbol 43 MovieClip
"power"Symbol 65 MovieClip Frame 1Symbol 48 MovieClip
"scenery"Symbol 65 MovieClip Frame 1Symbol 55 MovieClip
"dustKing"Symbol 65 MovieClip Frame 1Symbol 58 MovieClip
"trees"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"instructionsButton"Symbol 86 MovieClip Frame 1Symbol 82 Button
"instructionsButton"Symbol 86 MovieClip Frame 1Symbol 85 Button
"inside"Symbol 87 MovieClip Frame 1Symbol 86 MovieClip
"b"Symbol 137 MovieClip Frame 1Symbol 105 EditableText
"c"Symbol 137 MovieClip Frame 1Symbol 106 EditableText
"a"Symbol 137 MovieClip Frame 1Symbol 107 EditableText
"d"Symbol 137 MovieClip Frame 1Symbol 108 EditableText
"canc"Symbol 137 MovieClip Frame 1Symbol 115 Button
"quiz"Symbol 137 MovieClip Frame 1Symbol 119 Button
"quiz"Symbol 137 MovieClip Frame 22Symbol 136 Button
"instructionsButton"Symbol 140 MovieClip Frame 9Symbol 100 Button
"emailer"Symbol 140 MovieClip Frame 20Symbol 137 MovieClip
"inside"Symbol 141 MovieClip Frame 1Symbol 65 MovieClip
"scoreShow"Symbol 141 MovieClip Frame 1Symbol 70 MovieClip
"playAgain"Symbol 141 MovieClip Frame 1Symbol 76 Button
"chooser"Symbol 141 MovieClip Frame 1Symbol 87 MovieClip
"title"Symbol 141 MovieClip Frame 1Symbol 92 MovieClip
"shower"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"namer"Symbol 152 MovieClip Frame 1Symbol 146 EditableText
"nameEnter"Symbol 157 MovieClip Frame 1Symbol 152 MovieClip
"unit2"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit0"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit1"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit4"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit3"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit5"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit6"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit9"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit7"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"unit8"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"speaker"Symbol 179 MovieClip Frame 1Symbol 161 MovieClip
"soundbutton"Symbol 179 MovieClip Frame 1Symbol 163 Button
"racing"Symbol 179 MovieClip Frame 1Symbol 168 MovieClip
"swamp"Symbol 179 MovieClip Frame 1Symbol 170 MovieClip
"jump"Symbol 179 MovieClip Frame 1Symbol 172 MovieClip
"beep"Symbol 179 MovieClip Frame 1Symbol 174 MovieClip
"splash"Symbol 179 MovieClip Frame 1Symbol 177 MovieClip
"rev"Symbol 179 MovieClip Frame 1Symbol 178 MovieClip

Labels

"in"Symbol 87 MovieClip Frame 2
"out"Symbol 87 MovieClip Frame 12
"begin"Symbol 137 MovieClip Frame 1
"error"Symbol 137 MovieClip Frame 8
"sending"Symbol 137 MovieClip Frame 15
"sent"Symbol 137 MovieClip Frame 22
"idle"Symbol 140 MovieClip Frame 1
"instructions"Symbol 140 MovieClip Frame 9
"send"Symbol 140 MovieClip Frame 20
"fade"Symbol 168 MovieClip Frame 18

Dynamic Text Variables

_parent.inside.displayScoreSymbol 68 EditableText""
_parent.inside.displayBestSymbol 69 EditableText""
friends_emailSymbol 105 EditableText""
your_nameSymbol 106 EditableText""
friends_nameSymbol 107 EditableText""
your_emailSymbol 108 EditableText""
infoSymbol 110 EditableText""
gamesPlayedSymbol 153 EditableText""
nameSymbol 154 EditableText""
displayScoreSymbol 155 EditableText""




http://swfchan.com/5/22099/info.shtml
Created: 27/5 -2019 04:44:47 Last modified: 27/5 -2019 04:44:47 Server time: 22/12 -2024 14:24:38