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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21908090?noj=FRM21908090-22DC" width="1" height="1"></div>

DestructoTanks.swf

This is the info page for
Flash #22117

(Click the ID number above for more basic data on this flash file.)


Text
?

<p align="left"></p>

fps

hi scores

hi scores

hi scores

survival

survival

survival

adventure

adventure

adventure

more games

more games

more games

see how long you can last! go for the hiscore!

mainmenumusic

LEVELCONTROL

Go!

Level X Complete!

XX Tanks Destroyed!

Drive to next level!

RETRY LEVEL

GAME OVER

RETRY

To submit High Scores,
Play @ MoFunZone.com

To submit High Scores,
Play @ MoFunZone.com

To submit High Scores,
Play @ MoFunZone.com

stage controls

tools of war

use WASD to move!

W

A

S

D

use the mouse to
aim and shoot!

press space to continue

Play More Games @ MoFunZone.com

1

2

3

BOSS HP

You can now use the laser cannon!

YOU WIN!

Click Here To Play
Survival Mode!

Click Here To Play
Survival Mode!

Click Here To Play
Survival Mode!

Play More Games!

Play More Games!

Play More Games!

Play More Games

You can now use the machine gun!

Switch between weapons with the number keys!

ActionScript [AS1/AS2]

Frame 1
function goTo() { getURL ("http://www.MoFunZone.com"); } var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); var theLink = new ContextMenuItem("MoFunZone.com - Play More Games", goTo); newMenu.customItems.push(theLink); this.menu = newMenu; stop();
Frame 2
Frame 4
function mysound(idname) { mysoundobj = new Sound(this); mysoundobj.attachSound(idname); mysoundobj.start(); } frame = 0; selectedBtn = ""; stop();
Instance of Symbol 275 MovieClip in Frame 4
onClipEvent (load) { mus = new Sound(this); mus.attachSound("mainMenuSong"); i = 0; } onClipEvent (enterFrame) { if (_root._currentframe == 5) { mus.stop(); } else { gotoAndStop (1); if (i < 1) { mus.start(0, 999); mus.setVolume(70); } i++; } }
Frame 5
stop(); _root.mainMenuSong.stop(); _root.chance1 = false; _root.chance2 = false; _root.chance3 = false; _root.chance4 = false; _root.chance5 = false; _root.chance6 = false; _root.clearBots = false; _root.n = 0; _root.j = 0; _root.a = 0; mgnoteT = 0; lcnoteT = 0; _root.rrot = 0; _root.showMainMenu = false; _root.showInstructionsOn = true; _root.del = 0; _root.deleteMe = false; _root.bc = 0; _root.firstReset = 0; _root.bossHP = 6; _root.difficultyLevel = new Array(); _root.dieOnce = true; _root.difficultyLevel[1] = 5; _root.difficultyLevel[2] = 10; _root.difficultyLevel[3] = 10; _root.difficultyLevel[4] = 15; _root.difficultyLevel[5] = 15; _root.difficultyLevel[6] = 20; _root.difficultyLevel[7] = 20; _root.difficultyLevel[8] = 20; _root.difficultyLevel[9] = 1; _root.bossSpawn = new Array(); _root.bossSpawnX[0] = 443; _root.bossSpawnX[1] = 266; _root.bossSpawnX[2] = 60; _root.bossSpawnRand = 0; _root.difficulty = 1; _root.spawnVariation = new Array(); _root.spawnVariation[1] = 225; _root.spawnVariation[2] = 225; _root.spawnVariation[3] = 180; _root.spawnVariation[4] = 180; _root.spawnVariation[5] = 180; _root.spawnVariation[6] = 150; _root.spawnVariation[7] = 150; _root.spawnVariation[8] = 100; _root.spawnVariation[9] = 85; _root.xPositions = new Array(); _root.xPositions[1] = 300; _root.xPositions[2] = 300; _root.xPositions[3] = 300; _root.xPositions[4] = 300; _root.xPositions[5] = 300; _root.xPositions[6] = 300; _root.xPositions[7] = 300; _root.xPositions[8] = 300; _root.xPositions[9] = 300; _root.yPositions = new Array(); _root.yPositions[1] = 205; _root.yPositions[2] = 205; _root.yPositions[3] = 205; _root.yPositions[4] = 205; _root.yPositions[5] = 205; _root.yPositions[6] = 205; _root.yPositions[7] = 205; _root.yPositions[8] = 205; _root.yPositions[9] = 205; _root.smokeBits = 0; _root.b = 0; resettable = true; _root.qwe123 = 0; _root.getNewLife = 0; _root.level = 1; _root.doorOpen = true; _root.kamikazeTime = false; _root.kamikazeThink = 0; _root.tagger = 0; _root.tagger2 = 0; _root.tagger3 = 0; _root.decals = true; _root.score = 0; _root.fasterReload = false; _root.powerup = "none"; _root.extra = "none"; _root.i = 0; _root.lives = 20; _root.randomSpawn = 100; _root.frames = 0; _root.rdx = random(550); _root.rdy = random(400); _root.kills = 0; _root.tank.boost = 4; _root.shakeIntensity = 2; _root.gameFinished = false; _root.y_shake = 0; _root.x_shake = 0; _root.lastLevel = 7; _root.playingGame = false; _root.boss = false; _root.tank._x = 275; _root.tank._y = 200; _root.selectedWeapon = "missile"; _root.missileEnabled = true; _root.gunEnabled = false; _root.laserEnabled = false; _root.shootingNow = false; _root.onEnterFrame = function () { _root.hud.livesDisplay.text = "lives: " + lives; goFirstTime = function () { if (_root.showInstructionsOn == true) { showInstructionsOn = false; hideMenus(); playingGame = true; _root.deleteMe = false; } }; if (showInstructionsOn == true) { _root.instructions._visible = true; _root.instructions._x = 275; _root.instructions._y = 200; } else { _root.instructions._visible = false; } if (frame == 1) { frames++; if (del < 5) { del = 1; _root.deleteMe = false; } else { del = 0; } _root.hud.reload._xscale = _root.tank.gunTimer * (100 / _root.tank.gunTimerMax); _root.hud.framesPerSec.text = Math.round((frames / getTimer()) * 1000); if (difficulty < 4) { _root.missileEnabled = true; } if (difficulty >= 3) { _root.gunEnabled = true; if (tagger < 1) { _root.selectedWeapon = "gun"; _root.mgnote.play(); tagger = 3; } } if (difficulty == 6) { _root.laserEnabled = true; if (tagger2 < 1) { _root.selectedWeapon = "laser"; _root.hud.lcnote.play(); tagger2 = 3; } } if (difficulty == 7) { _root.laserEnabled = false; if (tagger3 < 1) { _root.selectedWeapon = "gun"; tagger3 = 3; } } if (lives > 0) { dieOnce = true; } if (lives < 0) { lives = 0; } if (lives == 0) { if (dieOnce == true) { trace("AAAAAAAAAAAAAAAAAAAA"); _root.nukeHere(_root.tank._x, _root.tank._y); tank.die(); dieOnce = false; } lives = 0; } removeDamage = function () { deleteMe = true; }; displayComplete = function (levelDone, levelKills) { _root.barriers._visible = false; _root.nextStep.play(); _root.b++; _root.env.attachMovie("totalBlock", "totalBlock" + _root.b, _root.b + 10000); clearBots = true; _root.levelComplete._visible = true; _root.levelComplete._x = 275; _root.levelComplete._y = 200; _root.levelComplete.theLevel.text = ("Level " + levelDone) + " Complete!"; _root.levelComplete.theKills.text = levelKills + " Tanks destroyed!"; }; hideMenus = function () { _root.levelComplete._visible = false; _root.gameOver._visible = false; _root.gameOver.gotoAndStop(1); _root.youWin._visible = false; _root.instructions._visible = false; }; displayGameOver = function (bossStatus) { _root.barriers._visible = false; if (bossStatus == false) { _root.b++; _root.env.attachMovie("totalBlock", "totalBlock", _root.b + 10000); clearBots = true; _root.gameOver._visible = true; _root.gameOver._x = 275; _root.gameOver._y = 200; } else { _root.b++; _root.env.attachMovie("totalBlock", "totalBlock", _root.b + 10000); clearBots = true; _root.gameOver._visible = true; _root.gameOver._x = 275; _root.gameOver._y = 200; _root.gameOver.gotoAndStop(2); _root.gameOver.youKilled.text = ("You destroyed " + _root.kills) + " tanks."; } }; displayYouWin = function () { _root.barriers._visible = false; clearBots = true; _root.youWin.creds.gotoAndPlay(2); _root.youWin._visible = true; _root.youWin._x = 275; _root.youWin._y = 200; _root.youWin.theLevel.text = ("You destroyed " + _root.kills) + " tanks!"; }; resetInits = function () { clearBots = false; _root.deleteMe = true; _root.nextStep.gotoAndStop(1); _root.levelComplete._visible = false; _root.gameOver._visible = false; _root.tank._x = xPositions[difficulty]; _root.tank._y = yPositions[difficulty]; _root.kills = 0; trace("Kills: " + kills); trace("BEEN TOLD TO RESET"); }; if (playingGame == true) { _root.randomSpawn = _root.spawnVariation[difficulty]; if (_root.boss == false) { if (_root.kills >= difficultyLevel[difficulty]) { displayComplete(difficulty, kills); playingGame = false; } if (difficulty != _root.lastLevel) { _root.hud.killText.text = "kills to go: " + Number(difficultyLevel[difficulty] - _root.kills); _root.env.gotoAndStop(difficulty + 1); } else { _root.hud.killText.text = "kills: " + _root.kills; boss = true; _root.env.gotoAndStop(8); resetInits(); trace("BOSS TIME"); _root.hud.bhp._visible = true; } if ((((random(randomSpawn) == 10) || (random(randomSpawn) == 50)) || (random(randomSpawn) == 68)) || (random(randomSpawn) == 35)) { trace(_root.randomSpawn); j++; kamikazeThink = random(10); if (kamikazeThink == 5) { kamikazeTime = true; } else { kamikazeTime = false; } if (kamikazeTime == false) { rnd = random(4); if (rnd == 0) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:1, _y:random(400) + 1}); } else if (rnd == 1) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:550, _y:random(400) + 1}); } else if (rnd == 2) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:random(550) + 1, _y:1}); } else if (rnd == 3) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:random(550) + 1, _y:400}); } } else { rnd = random(4); if (rnd == 0) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:1, _y:random(400) + 1}); } else if (rnd == 1) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:550, _y:random(400) + 1}); } else if (rnd == 2) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:random(550) + 1, _y:1}); } else if (rnd == 3) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:random(550) + 1, _y:400}); } } } } else { _root.hud.killText.text = "kills: " + _root.kills; _root.env.gotoAndStop(10); if (_root.doorOpen == true) { if ((((random(randomSpawn) == 10) || (random(randomSpawn) == 50)) || (random(randomSpawn) == 45)) || (random(randomSpawn) == 30)) { j++; _root.shaker.play(); bossSpawnRnd = random(3); if (bossSpawnRnd == 0) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:465, _y:87}); } if (bossSpawnRnd == 1) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:277, _y:87}); } if (bossSpawnRnd == 2) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:81, _y:87}); } } } } } } if (frame == 2) { _root.hud.reload._xscale = _root.tank.gunTimer * (100 / _root.tank.gunTimerMax); if ((kills >= 20) && (kills < 40)) { _root.gunEnabled = true; if (tagger < 1) { _root.selectedWeapon = "gun"; _root.mgnote.gotoAndPlay(2); tagger = 3; } } else if (kills >= 40) { _root.laserEnabled = true; if (tagger2 < 1) { _root.selectedWeapon = "laser"; _root.hud.lcnote.gotoAndPlay(2); tagger2 = 3; } } hideMenus = function () { _root.levelComplete._visible = false; _root.gameOver._visible = false; _root.gameOver.gotoAndStop(1); _root.youWin._visible = false; _root.instructions._visible = false; }; if (lives > 0) { dieOnce = true; } if (lives < 0) { lives = 0; } if (lives == 0) { if (dieOnce == true) { trace("SSSSSSSSSSSSSSSSS"); _root.nukeHere(_root.tank._x, _root.tank._y); tank.die(); dieOnce = false; } lives = 0; } removeDamage = function () { deleteMe = true; }; displayGameOver = function () { _root.b++; _root.env.attachMovie("totalBlock", "totalBlock", _root.b + 10000); clearBots = true; _root.gameOver._visible = true; _root.gameOver._x = 275; _root.gameOver._y = 200; _root.gameOver.gotoAndStop(3); _root.gameOver.youKilled.text = ("You destroyed " + _root.kills) + " tanks."; }; resetInits = function () { clearBots = false; _root.deleteMe = true; _root.levelComplete._visible = false; _root.gameOver._visible = false; _root.tank._x = 275; _root.tank._y = 200; _root.kills = 0; trace("Kills: " + kills); trace("BEEN TOLD TO RESET"); }; if (playingGame == true) { if (firstReset < 5) { _root.randomSpawn = 300; _root.deleteMe = false; firstReset++; } if (randomSpawn > 55) { _root.randomSpawn = _root.randomSpawn - 0.3; } else { randomSpawn = 55; } _root.hud.killText.text = "kills: " + _root.kills; if (resettable == true) { resetInits(); resettable = false; } if (random(randomSpawn) == random(randomSpawn)) { trace("RAND" + randomSpawn); j++; kamikazeThink = random(10); if (kamikazeThink == 5) { kamikazeTime = true; } else { kamikazeTime = false; } if (kamikazeTime == false) { rnd = random(4); if (rnd == 0) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:1, _y:random(400) + 1}); } else if (rnd == 1) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:550, _y:random(400) + 1}); } else if (rnd == 2) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:random(550) + 1, _y:1}); } else if (rnd == 3) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"tank", _x:random(550) + 1, _y:400}); } } else { rnd = random(4); if (rnd == 0) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:1, _y:random(400) + 1}); } else if (rnd == 1) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:550, _y:random(400) + 1}); } else if (rnd == 2) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:random(550) + 1, _y:1}); } else if (rnd == 3) { _root.attachMovie("bot", "bot" + j, 1000 + j, {focus:"kill", _x:random(550) + 1, _y:400}); } } } } } nukeHere = function (nuke_x, nuke_y) { rrot = random(360); n++; _root.attachMovie("scorchMC", "scorch" + n, n, {_x:nuke_x, _y:nuke_y, _rotation:rrot}); n++; _root.attachMovie("nuke", "nuke" + n, n, {_x:nuke_x, _y:nuke_y, _rotation:rrot}); }; flashHere = function (flash_x, flash_y) { a++; _root.attachMovie("flash", "flash" + a, a, {_x:flash_x, _y:flash_y}); }; hitTank = function (t_x, t_y, r) { a++; _root.attachMovie("tankFlash", "tankFlash" + a, a + 1000000000, {_x:t_x, _y:t_y, _rotation:r}); }; }; resetInits(); hideMenus(); displayInstructions();
Instance of Symbol 287 MovieClip "env" in Frame 5
onClipEvent (enterFrame) { this.swapDepths(-99); this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 299 MovieClip "bossStructure" in Frame 5
onClipEvent (enterFrame) { if (_root.boss == true) { _visible = true; shootTank = function (who) { if (who == 1) { _root.turret.muzzle.explode.play(); invX = _root.turret._x + (40 * Math.sin(((_root.turret.angle + 90) / 180) * Math.PI)); invY = _root.turret._y - (40 * Math.cos(((_root.turret.angle + 90) / 180) * Math.PI)); angle = (_root.turret.angle + random(30)) - random(30); _root.i++; _root.attachMovie("missile", "emissile" + _root.i, _root.i + 100, {_rotation:angle, _x:invX, _y:invY, style:"missile"}); } else if (who == 2) { _root.turret2.muzzle.explode.play(); invX = _root.turret2._x + (40 * Math.sin(((_root.turret2.angle + 90) / 180) * Math.PI)); invY = _root.turret2._y - (40 * Math.cos(((_root.turret2.angle + 90) / 180) * Math.PI)); angle = (_root.turret2.angle + random(30)) - random(30); _root.i++; _root.attachMovie("missile", "emissile" + _root.i, _root.i + 100, {_rotation:angle, _x:invX, _y:invY, style:"missile"}); } }; if ((_root.bossHP > 0) && (_root.tank.alive == true)) { shotnum = random(40); if (shotnum == 32) { shootTank(1); } if (shotnum == 33) { shootTank(2); } } if (_root.bossHP <= 0) { _root.playingGame = false; _root.finalExplosion.go = true; _root.clearBots = true; _root.gameFinished = true; _root.music.theme.stop(); this.swapDepths(101); } else { this.swapDepths(10000000000); } } else { _visible = false; } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 301 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.boss == true) { _visible = true; this.swapDepths(100); } else { _visible = false; } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 313 MovieClip "turret" in Frame 5
onClipEvent (enterFrame) { if (_root.boss == true) { _visible = true; this.swapDepths(10000000048); } else { _visible = false; } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 313 MovieClip "turret2" in Frame 5
onClipEvent (enterFrame) { if (_root.boss == true) { _visible = true; this.swapDepths(10000000051); } else { _visible = false; } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 320 MovieClip "patterns" in Frame 5
onClipEvent (enterFrame) { this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; this.swapDepths(-100); gotoAndStop(_root.env._currentframe); }
Instance of Symbol 322 MovieClip "barriers" in Frame 5
onClipEvent (enterFrame) { if (_root.frame == 1) { gotoAndStop(_root.env._currentframe); this.swapDepths(10000000180); this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; } else if ((_root.frame = 2)) { this.swapDepths(10000000180); this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; } }
Instance of Symbol 326 MovieClip "aimer" in Frame 5
onClipEvent (load) { this.swapDepths(10000000190); _root.menuuu.dragger.stopDrag(); this.startDrag(true); } onClipEvent (enterFrame) { Mouse.hide(); }
Instance of Symbol 342 MovieClip "tank" in Frame 5
onClipEvent (load) { speed = 0; dirAngle = 0; i = 0; e = 0; c = 0; v = 0; enginePlay = false; alive = true; boost = 0; gunTimer = gunTimerMax; gunTimerMax = 20; sideWinder = true; playEngine = function () { _root.engineer.gotoAndStop(2); }; stopEngine = function () { _root.engineer.gotoAndStop(1); }; } onClipEvent (enterFrame) { if (alive == true) { _visible = true; _root.removeMovieClip(_root.tankExplosionSET); } else { _visible = false; } if (_root.gameFinished == true) { trace("end Tank"); } else if (_root.gameFinished == false) { boost = (speed / 2) + speed; if (speed != 0) { playEngine(); } else { stopEngine(); } go = speed + boost; if ((_root.selectedWeapon == "missile") || (_root.selectedWeapon == "laser")) { if (_root.selectedWeapon == "missile") { turret.gotoAndStop(1); } if (_root.selectedWeapon == "laser") { turret.gotoAndStop(3); } gunTimerMax = 20; } else { gunTimerMax = 6; turret.gotoAndStop(2); } if (gunTimer == gunTimerMax) { turret.laserReload.gotoAndStop(1); } else { turret.laserReload.gotoAndStop(2); } this.swapDepths(100000); if (alive == true) { if ((_root.env.hitTest(this._x, this._y, true) == false) || ((_root.playingGame == true) && (_root.barriers.hitTest(this._x, this._y, true) == true))) { if (Key.isDown(83)) { go = 2; } else { go = -2; } } else { } var dx = (_root.aimer._x - _x); var dy = (_root.aimer._y - _y); var angle = Math.atan2(dy, dx); rot = (angle * 180) / Math.PI; shoot = function (r, type) { if (type == "missile") { i++; _root.attachMovie("missile", "missile" + i, i, {_rotation:r, _x:this._x, _y:this._y, sidewinder:true, style:"missile"}); } if (type == "gun") { i++; _root.attachMovie("missile", "missile" + i, i, {_rotation:(r + random(10)) - random(10), _x:this._x, _y:this._y, sidewinder:false, style:"gun"}); } if (type == "laser") { i++; _root.attachMovie("laserBeam", "laserBeam" + i, i, {_rotation:r, _x:this._x, _y:this._y}); trace("SHOT LASER!!! " + i); } _root.mysound("cannon"); turret.explode.gotoAndPlay(2); }; die = function () { trace("TTTTTTTTTTTTTTTTT"); this.swapDepths(100000000); _root.engineer.gotoAndStop(1); engineSound.stop(); alive = false; _root.displayGameOver(_root.boss); _root.playingGame = false; }; if (dirAngle > 359) { dirAngle = 0; } if (dirAngle < 0) { dirAngle = 359; } if (Key.isDown(65)) { dirAngle = dirAngle - 5; } if (Key.isDown(68)) { dirAngle = dirAngle + 5; } if (Key.isDown(87)) { speed = 1; } else if (Key.isDown(83)) { speed = -0.5; } else { speed = 0; } dirAngleRad = dirAngle * (Math.PI/180); xMov = go * Math.cos(dirAngleRad); yMov = go * Math.sin(dirAngleRad); this._x = this._x + (xMov + _root.x_shake); this._y = this._y + (yMov + _root.y_shake); var tdx = (_root.aimer._x - _x); var tdy = (_root.aimer._y - _y); var tangle = Math.atan2(dy, dx); turret._rotation = (tangle * 180) / Math.PI; this.body._rotation = dirAngle; startTimingGun = function () { if (gunTimer < gunTimerMax) { gunTimer++; } else { gunTimer = gunTimerMax; } }; e = 0; while (e < (_root.i + 3)) { if (this.hitTest(_root["emissile" + e]._x, _root["emissile" + e]._y, false) == true) { _root.nukeHere(_x, _y); _root.lives--; removeMovieClip(_root["emissile" + e]); _root.shaker.play(); } e++; } startTimingGun(); } if (_y >= 386) { _y = 386; } if (_root.boss == false) { if (_y <= 18) { _y = 18; } } else if (_y <= 138) { _y = 138; } if (_x <= 16) { _x = 16; } if (_root.playingGame == true) { if (_x >= 531) { _x = 531; } } else if (_root.boss == true) { if (_x >= 531) { _x = 531; } } else if (_root.showInstructionsOn == true) { if (_x >= 531) { _x = 531; } } else if (_x >= 550) { _x = 275; _root.difficulty++; _root.playingGame = true; _root.resetInits(); _root.lives++; } } } onClipEvent (mouseDown) { _root.shootingNow = true; if (_root.gameFinished == true) { } else if (alive == true) { if (_root.shootingNow == true) { if (_root.selectedWeapon == "gun") { this.onEnterFrame = function () { turret.machineMuzzle.play(); startTimingGun(); if (gunTimer == gunTimerMax) { this.shoot(rot, _root.selectedWeapon); gunTimer = 0; startTimingGun(); } }; } else if (_root.selectedWeapon != "gun") { turret.machineMuzzle.gotoAndStop(1); startTimingGun(); if (gunTimer == gunTimerMax) { this.shoot(rot, _root.selectedWeapon); gunTimer = 0; startTimingGun(); } } } } } onClipEvent (mouseUp) { delete this.onEnterFrame; turret.machineMuzzle.gotoAndStop(1); _root.shootingNow = false; }
Instance of Symbol 344 MovieClip "engineer" in Frame 5
onClipEvent (load) { engineSound = new Sound(this); engineSound.attachSound("diesel"); } onClipEvent (enterFrame) { if (_root.gameFinished == true) { gotoAndStop (1); } }
Instance of Symbol 361 MovieClip "levelComplete" in Frame 5
onClipEvent (load) { _visible = false; this.swapDepths(-70); }
Instance of Symbol 377 MovieClip "gameOver" in Frame 5
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this.swapDepths(10000000092); if (_visible == true) { _root.hiscores = true; } else { _root.hiscores = false; } }
Instance of Symbol 378 MovieClip "youWin" in Frame 5
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this.swapDepths(10000000090); }
Instance of Symbol 392 MovieClip "instructions" in Frame 5
onClipEvent (load) { _visible = false; this.swapDepths(-80); }
Instance of Symbol 344 MovieClip "music" in Frame 5
onClipEvent (load) { theme = new Sound(this); theme.attachSound("song"); i = 0; } onClipEvent (enterFrame) { gotoAndStop (1); if (i < 1) { theme.start(0, 999); theme.setVolume(70); } i++; }
Instance of Symbol 272 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.showMainMenu == true) { this._visible = true; this.swapDepths(10000000019); } else { this._visible = false; } }
Instance of Symbol 408 MovieClip "nextStep" in Frame 5
onClipEvent (enterFrame) { if (_root.boss == true) { this.swapDepths(10000000001); } else { swapDepths(100000000); } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 437 MovieClip "hud" in Frame 5
onClipEvent (enterFrame) { if (_root.boss == true) { this.swapDepths(10000000003); } else { swapDepths(10000000); } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; }
Instance of Symbol 461 MovieClip "finalExplosion" in Frame 5
onClipEvent (load) { go = false; gone = false; } onClipEvent (enterFrame) { this.swapDepths(10000000080); if ((go == true) && (gone == false)) { gone = true; play(); } }
Instance of Symbol 465 MovieClip "mgnote" in Frame 5
onClipEvent (enterFrame) { this.swapDepths(10000010003); }
Symbol 26 MovieClip Frame 11
_parent.gotoAndStop(2);
Symbol 36 MovieClip Frame 1
this.onEnterFrame = function () { bytesloaded = Math.round(_root.getBytesLoaded()); bytestotal = Math.round(_root.getBytesTotal()); percent = bytesloaded / bytestotal; barmask._xscale = percent * 100; };
Symbol 68 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 68 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 79 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 79 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 87 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 87 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 95 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 95 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 103 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 103 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 111 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 111 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 119 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 119 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 127 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 127 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 134 MovieClip Frame 133
_root.gotoAndStop(4);
Symbol 135 MovieClip Frame 1
stop(); _root.stop(); shiftamt = 17; isloaded = false; this.onEnterFrame = function () { bytesloaded = Math.round(_root.getBytesLoaded()); bytestotal = Math.round(_root.getBytesTotal()); percent = bytesloaded / bytestotal; if (bytesloaded == bytestotal) { isloaded = true; } }; this.onRelease = function () { getURL ("http://www.mofunzone.com/", "_blank"); };
Symbol 137 MovieClip [laserHole] Frame 1
this.cacheAsBitmap = true; this.onEnterFrame = function () { if (_root.deleteMe == true) { removeMovieClip(this); } };
Symbol 144 MovieClip [laserBeam] Frame 1
this.onEnterFrame = function () { if (_root.deleteMe == true) { trace("deleteMe == true"); removeMovieClip(this); } };
Symbol 144 MovieClip [laserBeam] Frame 3
if (_root.boss == false) { _root.b++; _root.env.attachMovie("laserHole", "bombMark" + _root.b, _root.b + 10000, {_x:this._x, _y:this._y, _rotation:_rotation}); } o = 0; while (o < _root.j) { if (this.hitTest(_root.patterns._x, _root.patterns._y, true) == true) { } else if (this.hitTest(_root["bot" + o]._x, _root["bot" + o]._y, true) == true) { _root.nukeHere(_root["bot" + o]._x, _root["bot" + o]._y); _root["bot" + o].removeMovieClip(); _root.shaker.play(); _root.kills++; if (_root.frame == 1) { if (_root.getNewLife < 6) { _root.getNewLife++; } else { _root.lives++; _root.getNewLife = 0; } } } o++; }
Symbol 144 MovieClip [laserBeam] Frame 6
stop(); removeMovieClip(this);
Symbol 145 MovieClip [totalBlock] Frame 1
this.onEnterFrame = function () { if (_root.deleteMe == true) { removeMovieClip(this); } }; stop();
Symbol 148 MovieClip [smokeBit] Frame 1
this.cacheAsBitmap = true; trace("ad" + this.cacheAsBitmap); timer = 100; this.onEnterFrame = function () { if (timer < 0) { this.swapDepths(0); removeMovieClip(this); delete this.onEnterFrame; } else { timer = timer - 20; } };
Symbol 152 MovieClip [shakeness] Frame 1
_root.x_shake = 0; _root.y_shake = 0; stop();
Symbol 152 MovieClip [shakeness] Frame 2
_root.x_shake = -5; _root.y_shake = 5;
Symbol 152 MovieClip [shakeness] Frame 3
_root.x_shake = 5; _root.y_shake = 5;
Symbol 152 MovieClip [shakeness] Frame 4
_root.x_shake = -4; _root.y_shake = -5;
Symbol 152 MovieClip [shakeness] Frame 5
_root.x_shake = 4; _root.y_shake = -5;
Symbol 152 MovieClip [shakeness] Frame 6
_root.x_shake = -3; _root.y_shake = 4;
Symbol 152 MovieClip [shakeness] Frame 7
_root.x_shake = 3; _root.y_shake = 4;
Symbol 152 MovieClip [shakeness] Frame 8
_root.x_shake = -2; _root.y_shake = -4;
Symbol 152 MovieClip [shakeness] Frame 9
_root.x_shake = 2; _root.y_shake = -4;
Symbol 152 MovieClip [shakeness] Frame 10
_root.x_shake = 0; _root.y_shake = 0;
Symbol 162 MovieClip Frame 10
stop(); removeMovieClip(this);
Symbol 185 MovieClip Frame 23
stop();
Symbol 186 MovieClip [nuke] Frame 1
_root.mysound("explode"); _root.tank.swapDepths(1000000000); this.onEnterFrame = function () { this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; if (_root.clearBots == true) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { _alpha = 100; } };
Symbol 186 MovieClip [nuke] Frame 25
stop(); this.swapDepths(10); trace("removed" + this); removeMovieClip(this);
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 2
this.cacheAsBitmap = true;
Symbol 190 MovieClip [missile] Frame 1
q = 0; accel = 0; s = 0; if (this.sidewinder == true) { trace("TANK SHOT"); } else { this.cacheAsBitmap = true; } sc = 0; sideWinderOn = true; qwe = 0; this.onEnterFrame = function () { if (style == "missile") { internal._alpha = 100; accelerate = true; qwe = 5; internal.gotoAndStop(1); } if (style == "gun") { internal._alpha = 100; qwe = 5; internal.gotoAndStop(2); } if (style == "laser") { accelerate = false; qwe = 0; internal.gotoAndStop(3); } if (_root.clearBots == true) { this.removeMovieClip(); } else { _alpha = 100; } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; if ((_x > 570) || (_x < -20)) { this.removeMovieClip(); } if ((_y > 420) || (_y < -20)) { this.removeMovieClip(); } if (_root.barriers.hitTest(this._x, this._y, true) == true) { _root.mysound("envhit"); _root.flashHere(_x, _y); this.removeMovieClip(); } if (_root.env.hitTest(this._x, this._y, true) == false) { _root.mysound("envhit"); if (_root.boss == false) { if (this.style != "gun") { _root.b++; _root.env.attachMovie("bombMark", "bombMark" + _root.b, _root.b + 10000, {_x:this._x, _y:this._y}); } else { _root.b++; _root.env.attachMovie("bombMark", "bombMark" + _root.b, _root.b + 10000, {_x:this._x, _y:this._y, _xscale:80, _yscale:80}); } _root.flashHere(_x, _y); } this.removeMovieClip(); } else { if (accelerate == true) { accel = accel + 1; } else { accel = 0; } this.gotoAndStop(1); this.speed = qwe + accel; } if ((_root.bossStructure.bossDoor.hitTest(this._x, this._y, true) == true) && (_root.boss == true)) { if (_root.doorOpen == true) { trace("DOOR HIT"); _root.mysound("envhit"); if (_root.chance == 1) { if (_root.chance1 == false) { _root.chance1 = true; _root.bossHP--; } } if (_root.chance == 2) { if (_root.chance2 == false) { _root.chance2 = true; _root.bossHP--; } } if (_root.chance == 3) { if (_root.chance3 == false) { _root.chance3 = true; _root.bossHP--; } } if (_root.chance == 4) { if (_root.chance4 == false) { _root.chance4 = true; _root.bossHP--; } } if (_root.chance == 5) { if (_root.chance5 == false) { _root.chance5 = true; _root.bossHP--; } } if (_root.chance == 6) { if (_root.chance6 == false) { _root.chance6 = true; _root.bossHP--; } } _root.bossStructure.whiteFlash.gotoAndPlay(2); trace(_root.bossHP); } this.removeMovieClip(); _root.tank.i--; } if (sidewinder == true) { if (style == "missile") { if (_root.j < 6) { _root.smokeBits++; _root.attachMovie("smokeBit", "smokeBit" + _root.smokeBits, _root.smokeBits + 10000000000000, {_x:this._x, _y:this._y}); } } if (sidewinderON == true) { s = s + 5; _rotation = (_rotation + 5); if (s > 10) { sidewinderON = false; } } else { s = s - 5; _rotation = (_rotation - 5); if (s < -10) { sidewinderON = true; } } } else { accelerate = true; s = 0; } xSpeed = this.speed * Math.sin(((_rotation + 90) * Math.PI) / 180); ySpeed = this.speed * Math.cos(((_rotation + 90) * Math.PI) / 180); _y = (_y - ySpeed); _x = (_x + xSpeed); }; stop();
Symbol 195 MovieClip [fps] Frame 1
fps = 30; var timeinit = new Date(); var lasttime = timeinit.getMilliseconds(); this.onEnterFrame = function () { var _local1 = new Date(); timepassed = (((_local1.getMilliseconds() - lasttime) >= 0) ? (_local1.getMilliseconds() - lasttime) : (1000 + (_local1.getMilliseconds() - lasttime))); fps = Math.round(10000 / timepassed) / 10; lasttime = _local1.getMilliseconds(); };
Symbol 198 MovieClip [flash] Frame 1
Symbol 198 MovieClip [flash] Frame 10
stop(); removeMovieClip(this);
Symbol 209 MovieClip Frame 1
stop();
Symbol 210 MovieClip [bot] Frame 1
speed = 0.9; rotMove = 90; rotMove2 = 90; time = 0; stepback = 0; hp = 100; shoot = function (r) { _root.i++; _root.mysound("cannon"); _root.attachMovie("missile", "emissile" + _root.i, _root.i + 100, {_rotation:r, _x:_x, _y:_y, style:"missile"}); }; this.onEnterFrame = function () { if ((_x <= 20) && (_y <= 20)) { this.removeMovieClip(); } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; if (_root.clearBots == true) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { _alpha = 100; } checkHit = function () { if (((_root.env.hitTest(this._x, this._y, true) == false) && (_root.boss == false)) || (_root.barriers.hitTest(this._x, this._y, true) == true)) { if (focus == "tank") { focus = "self"; } if (focus == "kill") { _root.shaker.play(); removeMovieClip(this); } } if ((_root.bossStructure.hitTest(this._x, this._y, true) == true) && (_root.boss == true)) { if (focus == "tank") { focus = "straight"; } } else if ((_root.bossStructure.hitTest(this._x, this._y, true) == false) && (_root.boss == true)) { focus = "tank"; } }; checkHit(); this.swapDepths(100); if (focus == "tank") { inner.gotoAndStop(1); rotMove = 90; rotMove2 = 90; time = 0; speed = 0.9; stepback = 0; if (_root.tank.alive == false) { angle = 90; } else { var _local4 = _root.tank._x - this._x; var _local3 = _root.tank._y - this._y; var angle = Math.atan2(_local3, _local4); } rot = (angle * 180) / Math.PI; xMov = speed * Math.cos(angle); yMov = speed * Math.sin(angle); this._x = this._x + xMov; this._y = this._y + yMov; _rotation = rot; shotnum = random(80); if (shotnum == 32) { trace("shot"); shoot(rot); } } else if (focus == "self") { inner.gotoAndStop(1); if (stepback < 50) { this._x = this._x + (-xMov); this._y = this._y + (-yMov); stepback++; } else if (rotMove > 0) { rotMove = rotMove - 5; _rotation = (_rotation + 5); } else if (rotMove <= 0) { if (time < 50) { speed = 0.9; xMov = speed * Math.cos(_rotation - rot); yMov = speed * Math.sin(_rotation - rot); this._x = this._x + (-xMov); this._y = this._y + (-yMov); time++; checkHit(); } else if (rotMove2 > 0) { rotMove2 = rotMove2 - 5; _rotation = (_rotation - 5); } else { focus = "tank"; speed = 0.9; } } } else if (focus == "kill") { inner.gotoAndStop(2); speed = 10; if (_root.tank.alive == false) { angle = 90; } else { var _local4 = _root.tank._x - this._x; var _local3 = _root.tank._y - this._y; var angle = Math.atan2(_local3, _local4); } rot = (angle * 180) / Math.PI; xMov = speed * Math.cos(angle); yMov = speed * Math.sin(angle); this._x = this._x + xMov; this._y = this._y + yMov; _rotation = rot; } else if (focus == "straight") { _rotation = 90; this._y = this._y + 2; } if (this.hitTest(_root.tank) == true) { if (_root.tank.alive == true) { _root.nukeHere(this._x, this._y); _root.shaker.play(); _root.lives--; removeMovieClip(this); } } i = 0; while (i < (_root.tank.i + 3)) { if (_root["missile" + i].hitTest(this._x, this._y, false) == true) { if ((_root["missile" + i].style == "missile") || (_root["missile" + i].style == "laser")) { proceedDie(); } if (_root["missile" + i].style == "gun") { if ((hp - 40) <= 0) { trace((("MYX_" + _x) + "_") + _y); _root.nukeHere(this._x, this._y); _root.shaker.play(); _root.kills++; if (_root.frame == 1) { if (_root.getNewLife < 6) { _root.getNewLife++; } else { _root.lives++; _root.getNewLife = 0; } } _root.hitTank(_x, _y, _rotation); _root["missile" + i].removeMovieClip(); removeMovieClip(this); } else { hp = hp - 40; _root.hitTank(_x, _y, _rotation); _root["missile" + i].removeMovieClip(); } } } i++; } proceedDie = function () { trace((("MYXS_" + _x) + "_") + _y); _root.nukeHere(_x, _y); _root.shaker.play(); _root.kills++; if (_root.frame == 1) { if (_root.getNewLife < 6) { _root.getNewLife++; } else { _root.lives++; _root.getNewLife = 0; } } removeMovieClip(this); }; };
Instance of Symbol 209 MovieClip "inner" in Symbol 210 MovieClip [bot] Frame 1
onClipEvent (load) { if (_currentframe == 1) { this.cacheAsBitmap = true; trace("bdbdy " + this.cacheAsBitmap); idd = 0; } } onClipEvent (enterFrame) { if (_currentframe == 1) { if (idd > 10) { idd = 0; trace("bdbdy2 " + this.cacheAsBitmap); } else { idd++; } } }
Symbol 212 MovieClip [bombMark] Frame 1
this.cacheAsBitmap = true; this.onEnterFrame = function () { if (_root.deleteMe == true) { removeMovieClip(this); } };
Symbol 216 MovieClip [tankFlash] Frame 4
this.swapDepths(0); this.removeMovieClip();
Symbol 219 MovieClip [scorchMC] Frame 1
timer = 0; this.cacheAsBitmap = true; this.onEnterFrame = function () { timer++; if (timer > 50) { this.swapDepths(11); this.removeMovieClip(); } this._x = _x + _root.x_shake; this._y = _y + _root.y_shake; if (_root.clearBots == true) { _alpha = (_alpha - 10); if (_alpha <= 0) { this.removeMovieClip(); } } else { _alpha = 100; } };
Symbol 245 Button
on (press) { getURL ("http://www.mofunzone.com/game_scores/destructotanks/highscores.shtml", "_blank"); }
Symbol 251 Button
on (rollOver) { _root.selectedBtn = "sur"; } on (rollOut) { _root.selectedBtn = ""; } on (press) { if (_root._currentframe == 4) { _root.frame = 2; _root.gotoAndStop(5); _root.env.gotoAndStop(1); } else { _root.frame = 2; _root.env.gotoAndStop(1); _root.resetInits(); _root.tank.alive = true; _root.tank.gotoAndStop(1); _root.clearBots = false; _root.n = 0; _root.j = 0; _root.a = 0; _root.showMainMenu = false; _root.del = 0; _root.deleteMe = false; _root.bc = 0; _root.bossHP = 45; _root.difficultyLevel = new Array(); _root.difficultyLevel[1] = 10; _root.difficultyLevel[2] = 15; _root.difficultyLevel[3] = 20; _root.difficultyLevel[4] = 25; _root.difficultyLevel[5] = 1; _root.bossSpawn = new Array(); _root.bossSpawnX[0] = 443; _root.bossSpawnX[1] = 266; _root.bossSpawnX[2] = 60; _root.bossSpawnRand = 0; _root.difficulty = 1; _root.spawnVariation = new Array(); _root.spawnVariation[1] = 200; _root.spawnVariation[2] = 150; _root.spawnVariation[3] = 100; _root.spawnVariation[4] = 70; _root.spawnVariation[5] = 70; _root.xPositions = new Array(); _root.xPositions[1] = 275; _root.xPositions[2] = 275; _root.xPositions[3] = 66; _root.xPositions[4] = 275; _root.xPositions[5] = 275; _root.yPositions = new Array(); _root.yPositions[1] = 200; _root.yPositions[2] = 200; _root.yPositions[3] = 341; _root.yPositions[4] = 200; _root.yPositions[5] = 200; _root.smokeBits = 0; _root.b = 0; _root.getNewLife = 0; _root.level = 1; _root.doorOpen = true; _root.kamikazeTime = false; _root.kamikazeThink = 0; _root.decals = true; _root.score = 0; _root.fasterReload = false; _root.powerup = "none"; _root.extra = "none"; _root.i = 0; _root.lives = 20; _root.randomSpawn = 100; _root.frames = 0; _root.rdx = random(550); _root.rdy = random(400); _root.kills = 0; _root.tank.boost = 4; _root.shakeIntensity = 2; _root.gameFinished = false; _root.y_shake = 0; _root.x_shake = 0; _root.lastLevel = 5; _root.playingGame = true; _root.boss = false; _root.tank._x = 275; _root.tank._y = 200; _root.showInstructionsOn = false; hideMenus(); } }
Symbol 256 Button
on (rollOver) { _root.selectedBtn = "adv"; } on (rollOut) { _root.selectedBtn = ""; } on (press) { if (_root._currentframe == 4) { _root.frame = 1; _root.gotoAndStop(5); _root.env.gotoAndStop(2); } else { _root.frame = 1; _root.env.gotoAndStop(2); _root.resetInits(); _root.tank.alive = true; _root.tank.gotoAndStop(1); _root.clearBots = false; _root.n = 0; _root.j = 0; _root.a = 0; _root.showMainMenu = false; _root.del = 0; _root.deleteMe = false; _root.bc = 0; _root.bossHP = 45; _root.difficultyLevel = new Array(); _root.difficultyLevel[1] = 10; _root.difficultyLevel[2] = 15; _root.difficultyLevel[3] = 20; _root.difficultyLevel[4] = 25; _root.difficultyLevel[5] = 1; _root.bossSpawn = new Array(); _root.bossSpawnX[0] = 443; _root.bossSpawnX[1] = 266; _root.bossSpawnX[2] = 60; _root.bossSpawnRand = 0; _root.difficulty = 1; _root.spawnVariation = new Array(); _root.spawnVariation[1] = 200; _root.spawnVariation[2] = 150; _root.spawnVariation[3] = 100; _root.spawnVariation[4] = 70; _root.spawnVariation[5] = 70; _root.xPositions = new Array(); _root.xPositions[1] = 275; _root.xPositions[2] = 275; _root.xPositions[3] = 66; _root.xPositions[4] = 275; _root.xPositions[5] = 275; _root.yPositions = new Array(); _root.yPositions[1] = 200; _root.yPositions[2] = 200; _root.yPositions[3] = 341; _root.yPositions[4] = 200; _root.yPositions[5] = 200; _root.smokeBits = 0; _root.b = 0; _root.getNewLife = 0; _root.level = 1; _root.doorOpen = true; _root.kamikazeTime = false; _root.kamikazeThink = 0; _root.decals = true; _root.score = 0; _root.fasterReload = false; _root.powerup = "none"; _root.extra = "none"; _root.i = 0; _root.lives = 20; _root.randomSpawn = 100; _root.frames = 0; _root.rdx = random(550); _root.rdy = random(400); _root.kills = 0; _root.tank.boost = 4; _root.shakeIntensity = 2; _root.gameFinished = false; _root.y_shake = 0; _root.x_shake = 0; _root.lastLevel = 5; _root.playingGame = true; _root.tank._x = 275; _root.tank._y = 200; _root.showInstructionsOn = false; resetInits(); hideMenus(); } }
Symbol 263 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 271 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Instance of Symbol 239 MovieClip in Symbol 272 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; }
Instance of Symbol 267 MovieClip "dragger" in Symbol 272 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.selectedBtn == "adv") { _visible = true; _x = (_root._xmouse - 240); _y = (_root._ymouse - 200); captionText.text = "beat the levels and face the boss!!!"; } else if (_root.selectedBtn == "sur") { _visible = true; _x = (_root._xmouse - 240); _y = (_root._ymouse - 200); captionText.text = "see how long you can last! go for the highscore!"; } else { _visible = false; } }
Symbol 275 MovieClip Frame 1
mus.stop(); stop();
Symbol 275 MovieClip Frame 2
mus.start(0, 999);
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 10
stop();
Symbol 287 MovieClip Frame 1
stop(); stop();
Symbol 287 MovieClip Frame 2
_root.removeDamage();
Symbol 287 MovieClip Frame 3
_root.removeDamage(); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = false; _root.smokeBits = 0;
Symbol 287 MovieClip Frame 4
_root.removeDamage(); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = true; _root.smokeBits = 0;
Symbol 287 MovieClip Frame 5
_root.removeDamage(); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers.gotoAndStop = 5; _root.barriers._visible = false; _root.smokeBits = 0;
Symbol 287 MovieClip Frame 6
_root.removeDamage(); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = false; _root.smokeBits = 0;
Symbol 287 MovieClip Frame 7
_root.removeDamage(); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = false; _root.smokeBits = 0;
Symbol 287 MovieClip Frame 8
_root.removeDamage(); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = false; _root.smokeBits = 0;
Symbol 292 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 1
_root.doorOpen = true; _root.chance = 1; _root.chance1 = false; _root.chance2 = false; _root.chance3 = false; _root.chance4 = false; _root.chance5 = false; _root.chance6 = false;
Symbol 295 MovieClip Frame 75
_root.doorOpen = false;
Symbol 295 MovieClip Frame 139
_root.doorOpen = true; _root.chance = 2;
Symbol 295 MovieClip Frame 156
_root.doorOpen = true;
Symbol 295 MovieClip Frame 230
_root.doorOpen = false;
Symbol 295 MovieClip Frame 294
_root.doorOpen = true; _root.chance = 3;
Symbol 295 MovieClip Frame 311
_root.doorOpen = true;
Symbol 295 MovieClip Frame 385
_root.doorOpen = false;
Symbol 295 MovieClip Frame 449
_root.doorOpen = true; _root.chance = 4;
Symbol 295 MovieClip Frame 466
_root.doorOpen = true;
Symbol 295 MovieClip Frame 540
_root.doorOpen = false;
Symbol 295 MovieClip Frame 604
_root.doorOpen = true; _root.chance = 5;
Symbol 295 MovieClip Frame 621
_root.doorOpen = true;
Symbol 295 MovieClip Frame 695
_root.doorOpen = false;
Symbol 295 MovieClip Frame 759
_root.doorOpen = true; _root.chance = 6;
Symbol 295 MovieClip Frame 776
_root.doorOpen = true;
Symbol 295 MovieClip Frame 850
_root.doorOpen = false;
Symbol 295 MovieClip Frame 914
_root.doorOpen = true; _root.chance = 7;
Symbol 298 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 10
gotoAndStop (1);
Instance of Symbol 295 MovieClip "bossDoor" in Symbol 299 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gameFinished == true) { gotoAndStop(_currentframe); } }
Symbol 307 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 1
this.onLoad = function () { }; this.onEnterFrame = function () { xDif = this._x - _root.tank._x; yDif = this._y - _root.tank._y; angleR = Math.atan2(yDif, xDif); angle = (angleR * 180) / Math.PI; angle = angle + 180; gotoAndStop(Math.ceil(angle)); }; stop();
Symbol 320 MovieClip Frame 1
this.cacheAsBitmap = true; stop();
Symbol 320 MovieClip Frame 2
this.cacheAsBitmap = true;
Symbol 320 MovieClip Frame 3
this.cacheAsBitmap = true;
Symbol 320 MovieClip Frame 4
this.cacheAsBitmap = true;
Symbol 320 MovieClip Frame 5
this.cacheAsBitmap = true;
Symbol 320 MovieClip Frame 6
this.cacheAsBitmap = true;
Symbol 320 MovieClip Frame 7
this.cacheAsBitmap = true;
Symbol 322 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 50
Mouse.hide();
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 5
gotoAndPlay (2);
Symbol 340 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 1
stop();
Instance of Symbol 328 MovieClip "body" in Symbol 342 MovieClip Frame 1
onClipEvent (load) { this.cacheAsBitmap = true; trace("tnk " + this.cacheAsBitmap); idd = 0; } onClipEvent (enterFrame) { if (idd > 10) { idd = 0; trace("tnk2 " + this.cacheAsBitmap); } else { idd++; } }
Instance of Symbol 341 MovieClip "turret" in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { }
Symbol 344 MovieClip Frame 1
theme.stop(); stop();
Symbol 344 MovieClip Frame 2
theme.start(0, 999);
Symbol 347 MovieClip Frame 1
stop(); _root.level = 1; _root.bossOn = false;
Symbol 347 MovieClip Frame 2
_root.level = 2; _root.bossOn = false;
Symbol 347 MovieClip Frame 3
_root.level = 4; _root.bossOn = false;
Symbol 347 MovieClip Frame 4
_root.level = 4; _root.bossOn = false;
Symbol 347 MovieClip Frame 5
_root.level = 5; _root.bossOn = true;
Symbol 361 MovieClip Frame 1
Symbol 365 Button
on (press) { _root.playingGame = true; _root.resetInits(); _root.tank.alive = true; _root.lives = 4; _root.tank.gotoAndStop(1); _root.tank.i = 0; _root.b = 0; _root.i = 0; _root.j = 0; }
Symbol 371 Button
on (press) { _root.frame = 2; _root.kills = 0; _root.lives = 20; _root.playingGame = true; _root.finalExplosion.gotoAndStop(1); _root.env.gotoAndStop(1); _root.tank.alive = true; _root.tank.i = 0; _root.removeDamage(); _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = false; _root.smokeBits = 0; _root.boss = false; _root.tank._x = 275; _root.tank._y = 200; _root.selectedWeapon = "missile"; _root.missileEnabled = true; _root.gunEnabled = false; _root.laserEnabled = false; _root.shootingNow = false; _root.gameFinished = false; _root.hideMenus(); _root.tank.go = 1; _root.tank.gotoAndStop(1); _root.resetInits(); _root.bossHP = 6; _root.tagger = 0; _root.tagger2 = 0; _root.tagger3 = 0; _root.hud.bhp._visible = false; _root.music.theme.stop(); _root.music.theme.start(0, 999); _root.music.theme.setVolume(70); _root.randomSpawn = 300; _root.deleteMe = false; }
Symbol 376 Button
on (release) { getURL ("http://www.mofunzone.com/online_games/destructotanks.shtml", "_blank"); }
Symbol 377 MovieClip Frame 1
this.cacheAsBitmap(true); stop();
Symbol 377 MovieClip Frame 2
stop();
Symbol 378 MovieClip Frame 1
this.cacheAsBitmap(true);
Symbol 391 Button
on (keyPress "<Space>") { _root.goFirstTime(); }
Symbol 392 MovieClip Frame 1
this.cacheAsBitmap(true);
Symbol 401 MovieClip Frame 1
stop();
Symbol 407 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 408 MovieClip Frame 1
this.cacheAsBitmap(true); stop();
Instance of Symbol 401 MovieClip in Symbol 408 MovieClip Frame 1
on (press) { if (_currentframe == 1) { gotoAndStop (2); _root.music.theme.setVolume(0); } else { gotoAndStop (1); _root.music.theme.setVolume(70); } }
Symbol 408 MovieClip Frame 35
stop();
Instance of Symbol 424 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.missileEnabled == true) { _alpha = 0; } else { _alpha = 40; } if (Key.isDown(49)) { if (_root.missileEnabled == true) { _root.selectedWeapon = "missile"; } } } on (press) { if (_root.missileEnabled == true) { _root.selectedWeapon = "missile"; } }
Instance of Symbol 425 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.gunEnabled == true) { _alpha = 0; } else { _alpha = 40; } if (Key.isDown(50)) { if (_root.gunEnabled == true) { _root.selectedWeapon = "gun"; } } } on (press) { if (_root.gunEnabled == true) { _root.selectedWeapon = "gun"; } }
Instance of Symbol 426 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.laserEnabled == true) { _alpha = 0; } else { _alpha = 40; } if (Key.isDown(51)) { if (_root.laserEnabled == true) { _root.selectedWeapon = "laser"; } } } on (press) { if (_root.laserEnabled == true) { _root.selectedWeapon = "laser"; } }
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 110
stop();
Symbol 437 MovieClip Frame 1
Instance of Symbol 432 MovieClip "bhp" in Symbol 437 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { internal1.inner._xscale = (_root.bossHP / 6) * 100; }
Symbol 440 MovieClip Frame 10
stop();
Symbol 452 Button
on (rollOver) { roller._visible = true; } on (rollOut) { roller._visible = false; } on (press) { _root.frame = 2; _root.kills = 0; _root.lives = 20; _root.playingGame = true; _root.finalExplosion.gotoAndStop(1); _root.env.gotoAndStop(1); _root.tank.alive = true; _root.tank.i = 0; _root.removeDamage(); _root.b = 0; _root.i = 0; _root.j = 0; _root.barriers._visible = false; _root.smokeBits = 0; _root.boss = false; _root.tank._x = 275; _root.tank._y = 200; _root.selectedWeapon = "missile"; _root.missileEnabled = true; _root.gunEnabled = false; _root.laserEnabled = false; _root.shootingNow = false; _root.gameFinished = false; _root.hideMenus(); _root.tank.go = 1; _root.tank.gotoAndStop(1); _root.resetInits(); _root.bossHP = 6; _root.tagger = 0; _root.tagger2 = 0; _root.tagger3 = 0; _root.hud.bhp._visible = false; _root.music.theme.stop(); _root.music.theme.start(0, 999); _root.music.theme.setVolume(70); _root.randomSpawn = 300; _root.deleteMe = false; }
Symbol 458 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
_root.music.theme.stop();
Symbol 461 MovieClip Frame 54
_root.selectedBtn == "";
Symbol 461 MovieClip Frame 75
_root.displayYouWin();
Instance of Symbol 267 MovieClip "roller" in Symbol 461 MovieClip Frame 75
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _x = (_root._xmouse - 117); _y = (_root._ymouse - 73); captionText.text = "see how long you can last! go for the hiscore!"; }
Symbol 461 MovieClip Frame 95
stop(); _root.stopAllSounds(); stopAllSounds();
Symbol 465 MovieClip Frame 1
stop();
Symbol 465 MovieClip Frame 111
stop();

Library Items

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Symbol 137 MovieClip [laserHole]Uses:136Used by:Timeline
Symbol 138 GraphicUsed by:144
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:144
Symbol 141 GraphicUsed by:144
Symbol 142 GraphicUsed by:143
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Symbol 147 MovieClipUses:146Used by:148
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Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
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Symbol 155 GraphicUsed by:162
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Symbol 189 MovieClipUses:187 188Used by:190
Symbol 190 MovieClip [missile]Uses:189Used by:Timeline
Symbol 191 GraphicUsed by:195
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Symbol 194 TextUses:192Used by:195
Symbol 195 MovieClip [fps]Uses:191 193 194Used by:Timeline
Symbol 196 ShapeTweeningUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip [flash]Uses:196 197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:209
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:209
Symbol 203 GraphicUsed by:209
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:209
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClipUses:207Used by:209
Symbol 209 MovieClipUses:200 202 203 205 208Used by:210
Symbol 210 MovieClip [bot]Uses:209Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip [bombMark]Uses:211Used by:Timeline
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [tankFlash]Uses:213 214 215Used by:Timeline
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [scorchMC]Uses:218Used by:Timeline
Symbol 220 Sound [diesel]Used by:Timeline
Symbol 221 SoundUsed by:Timeline
Symbol 222 Sound [envHit]Used by:Timeline
Symbol 223 Sound [mainMenuSong]Used by:Timeline
Symbol 224 Sound [explode]Used by:Timeline
Symbol 225 Sound [cannon]Used by:Timeline
Symbol 226 Sound [song]Used by:Timeline
Symbol 227 GraphicUsed by:272
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:272
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:272
Symbol 232 GraphicUsed by:239
Symbol 233 GraphicUsed by:234 354
Symbol 234 MovieClipUses:233Used by:238
Symbol 235 GraphicUsed by:238
Symbol 236 GraphicUsed by:237 263
Symbol 237 MovieClipUses:236Used by:238 246 355
Symbol 238 MovieClipUses:234 235 237Used by:239
Symbol 239 MovieClipUses:232 238Used by:272
Symbol 240 FontUsed by:241 242 243 247 248 249 252 253 255 259 260 261 382 383 384 385 386 388 409 411
Symbol 241 TextUses:240Used by:245
Symbol 242 TextUses:240Used by:245
Symbol 243 TextUses:240Used by:245
Symbol 244 GraphicUsed by:245
Symbol 245 ButtonUses:241 242 243 244Used by:272
Symbol 246 MovieClipUses:237Used by:251 256 263
Symbol 247 TextUses:240Used by:251
Symbol 248 TextUses:240Used by:251
Symbol 249 TextUses:240Used by:251
Symbol 250 GraphicUsed by:251 256
Symbol 251 ButtonUses:246 247 248 249 250Used by:272
Symbol 252 TextUses:240Used by:256
Symbol 253 TextUses:240Used by:256
Symbol 254 GraphicUsed by:256
Symbol 255 TextUses:240Used by:256
Symbol 256 ButtonUses:246 252 253 254 255 250Used by:272
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:272
Symbol 259 TextUses:240Used by:263
Symbol 260 TextUses:240Used by:263
Symbol 261 TextUses:240Used by:263
Symbol 262 GraphicUsed by:263
Symbol 263 ButtonUses:246 259 260 261 262 236Used by:272
Symbol 264 GraphicUsed by:267
Symbol 265 FontUsed by:266 351 358 359 360 363 366 367 368 369 372 373 374 379 380 390 406 420 421 422 431 447 448 449 450 453 454 455 457
Symbol 266 EditableTextUses:265Used by:267
Symbol 267 MovieClipUses:264 266Used by:272 461
Symbol 268 BitmapUsed by:269 270
Symbol 269 GraphicUses:268Used by:271
Symbol 270 GraphicUses:268Used by:271
Symbol 271 ButtonUses:269 270Used by:272 377 461
Symbol 272 MovieClipUses:227 229 231 239 245 251 256 258 263 267 271Used by:Timeline
Symbol 273 FontUsed by:274
Symbol 274 TextUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 ShapeTweeningUsed by:277
Symbol 277 MovieClipUses:276 136Used by:Timeline
Symbol 278 GraphicUsed by:287
Symbol 279 GraphicUsed by:287
Symbol 280 GraphicUsed by:287
Symbol 281 GraphicUsed by:287
Symbol 282 GraphicUsed by:287
Symbol 283 GraphicUsed by:287
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:278 279 280 281 282 283 284 285 286Used by:Timeline
Symbol 288 GraphicUsed by:299
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:299
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:295
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:292 294Used by:299
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:298
Symbol 298 MovieClipUses:297Used by:299
Symbol 299 MovieClipUses:288 290 295 298Used by:Timeline
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:Timeline
Symbol 302 GraphicUsed by:313
Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:307
Symbol 305 GraphicUsed by:307
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:303 304 305 306Used by:308 341
Symbol 308 MovieClipUses:307Used by:313
Symbol 309 GraphicUsed by:313
Symbol 310 GraphicUsed by:313
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:302 308 309 310 311 312Used by:Timeline
Symbol 314 GraphicUsed by:320
Symbol 315 GraphicUsed by:320
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:314 315 316 317 318 319Used by:Timeline
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:Timeline
Symbol 323 GraphicUsed by:Timeline
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:Timeline
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:342
Symbol 329 GraphicUsed by:341
Symbol 330 GraphicUsed by:341
Symbol 331 GraphicUsed by:334
Symbol 332 GraphicUsed by:334
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:331 332 333Used by:341
Symbol 335 GraphicUsed by:341
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:340
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:340
Symbol 340 MovieClipUses:337 339Used by:341
Symbol 341 MovieClipUses:329 307 330 334 335 340Used by:342
Symbol 342 MovieClipUses:328 341Used by:Timeline
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:Timeline
Symbol 345 FontUsed by:346
Symbol 346 TextUses:345Used by:347
Symbol 347 MovieClipUses:346Used by:Timeline
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClipUses:349Used by:361
Symbol 351 TextUses:265Used by:361
Symbol 352 GraphicUsed by:357 362 392
Symbol 353 GraphicUsed by:355
Symbol 354 ButtonUses:233Used by:355
Symbol 355 MovieClipUses:353 354 237Used by:356
Symbol 356 MovieClipUses:355Used by:357 362 392
Symbol 357 MovieClipUses:352 356Used by:361
Symbol 358 EditableTextUses:265Used by:361
Symbol 359 EditableTextUses:265Used by:361
Symbol 360 EditableTextUses:265Used by:361
Symbol 361 MovieClipUses:350 351 357 358 359 360Used by:Timeline
Symbol 362 MovieClipUses:352 356Used by:377
Symbol 363 TextUses:265Used by:365
Symbol 364 GraphicUsed by:365
Symbol 365 ButtonUses:363 364Used by:377
Symbol 366 TextUses:265Used by:377
Symbol 367 EditableTextUses:265Used by:377
Symbol 368 EditableTextUses:265Used by:377
Symbol 369 TextUses:265Used by:371
Symbol 370 GraphicUsed by:371
Symbol 371 ButtonUses:369 370Used by:377
Symbol 372 TextUses:265Used by:376
Symbol 373 TextUses:265Used by:376
Symbol 374 TextUses:265Used by:376
Symbol 375 GraphicUsed by:376
Symbol 376 ButtonUses:372 373 374 375Used by:377
Symbol 377 MovieClipUses:362 365 366 271 367 368 371 376Used by:Timeline
Symbol 378 MovieClipUsed by:Timeline
Symbol 379 TextUses:265Used by:Timeline
Symbol 380 TextUses:265Used by:392
Symbol 381 GraphicUsed by:389
Symbol 382 TextUses:240Used by:389
Symbol 383 TextUses:240Used by:389
Symbol 384 TextUses:240Used by:389
Symbol 385 TextUses:240Used by:389
Symbol 386 TextUses:240Used by:389
Symbol 387 GraphicUsed by:389
Symbol 388 TextUses:240Used by:389
Symbol 389 MovieClipUses:381 382 383 384 385 386 387 388Used by:392
Symbol 390 TextUses:265Used by:391
Symbol 391 ButtonUses:390Used by:392
Symbol 392 MovieClipUses:352 356 380 389 391Used by:Timeline
Symbol 393 GraphicUsed by:408
Symbol 394 ShapeTweeningUsed by:408
Symbol 395 GraphicUsed by:408 410 428
Symbol 396 GraphicUsed by:399
Symbol 397 GraphicUsed by:399
Symbol 398 GraphicUsed by:399
Symbol 399 ButtonUses:396 397 398Used by:401
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:399 400Used by:408
Symbol 402 GraphicUsed by:407
Symbol 403 GraphicUsed by:407
Symbol 404 GraphicUsed by:407
Symbol 405 GraphicUsed by:407
Symbol 406 TextUses:265Used by:407
Symbol 407 ButtonUses:402 403 404 405 406Used by:408
Symbol 408 MovieClipUses:393 394 395 401 407 136Used by:Timeline
Symbol 409 EditableTextUses:240Used by:437
Symbol 410 MovieClipUses:395Used by:437
Symbol 411 EditableTextUses:240Used by:437
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:427
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:427
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:427
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418Used by:427
Symbol 420 TextUses:265Used by:427
Symbol 421 TextUses:265Used by:427
Symbol 422 TextUses:265Used by:427
Symbol 423 GraphicUsed by:424 425 426
Symbol 424 MovieClipUses:423Used by:427
Symbol 425 MovieClipUses:423Used by:427
Symbol 426 MovieClipUses:423Used by:427
Symbol 427 MovieClipUses:413 415 417 419 420 421 422 424 425 426Used by:437
Symbol 428 MovieClipUses:395Used by:430
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:428 429Used by:432
Symbol 431 TextUses:265Used by:432
Symbol 432 MovieClipUses:430 431Used by:437
Symbol 433 FontUsed by:434 462 463
Symbol 434 TextUses:433Used by:435
Symbol 435 MovieClipUses:434Used by:436
Symbol 436 MovieClipUses:435Used by:437
Symbol 437 MovieClipUses:409 410 411 427 432 436Used by:Timeline
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:440
Symbol 440 MovieClipUses:439Used by:461
Symbol 441 SoundUsed by:461
Symbol 442 SoundUsed by:461
Symbol 443 ShapeTweeningUsed by:461
Symbol 444 GraphicUsed by:461
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:461
Symbol 447 TextUses:265Used by:461
Symbol 448 TextUses:265Used by:452
Symbol 449 TextUses:265Used by:452
Symbol 450 TextUses:265Used by:452
Symbol 451 GraphicUsed by:452
Symbol 452 ButtonUses:448 449 450 451Used by:461
Symbol 453 TextUses:265Used by:458
Symbol 454 TextUses:265Used by:458
Symbol 455 TextUses:265Used by:458
Symbol 456 GraphicUsed by:458
Symbol 457 TextUses:265Used by:458
Symbol 458 ButtonUses:453 454 455 456 457Used by:461
Symbol 459 ShapeTweeningUsed by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:440 441 442 443 444 446 447 452 458 271 267 459 460Used by:Timeline
Symbol 462 TextUses:433Used by:464
Symbol 463 TextUses:433Used by:464
Symbol 464 MovieClipUses:462 463Used by:465
Symbol 465 MovieClipUses:464Used by:Timeline
Streaming Sound 1Used by:Symbol 134 MovieClip

Instance Names

"menuuu"Frame 4Symbol 272 MovieClip
"field"Frame 5Symbol 277 MovieClip
"env"Frame 5Symbol 287 MovieClip
"bossStructure"Frame 5Symbol 299 MovieClip
"turret"Frame 5Symbol 313 MovieClip
"turret2"Frame 5Symbol 313 MovieClip
"patterns"Frame 5Symbol 320 MovieClip
"barriers"Frame 5Symbol 322 MovieClip
"aimer"Frame 5Symbol 326 MovieClip
"tank"Frame 5Symbol 342 MovieClip
"engineer"Frame 5Symbol 344 MovieClip
"levelComplete"Frame 5Symbol 361 MovieClip
"shaker"Frame 5Symbol 152 MovieClip [shakeness]
"gameOver"Frame 5Symbol 377 MovieClip
"youWin"Frame 5Symbol 378 MovieClip
"instructions"Frame 5Symbol 392 MovieClip
"music"Frame 5Symbol 344 MovieClip
"nextStep"Frame 5Symbol 408 MovieClip
"hud"Frame 5Symbol 437 MovieClip
"finalExplosion"Frame 5Symbol 461 MovieClip
"mgnote"Frame 5Symbol 465 MovieClip
"barmask"Symbol 36 MovieClip Frame 1Symbol 32 MovieClip
"internal"Symbol 190 MovieClip [missile] Frame 1Symbol 189 MovieClip
"inner"Symbol 210 MovieClip [bot] Frame 1Symbol 209 MovieClip
"captionText"Symbol 267 MovieClip Frame 1Symbol 266 EditableText
"dragger"Symbol 272 MovieClip Frame 1Symbol 267 MovieClip
"hittable"Symbol 295 MovieClip Frame 1Symbol 294 MovieClip
"bossDoor"Symbol 299 MovieClip Frame 1Symbol 295 MovieClip
"whiteFlash"Symbol 299 MovieClip Frame 1Symbol 298 MovieClip
"explode"Symbol 308 MovieClip Frame 1Symbol 307 MovieClip
"muzzle"Symbol 313 MovieClip Frame 1Symbol 308 MovieClip
"explode"Symbol 341 MovieClip Frame 1Symbol 307 MovieClip
"machineMuzzle"Symbol 341 MovieClip Frame 2Symbol 334 MovieClip
"laserReload"Symbol 341 MovieClip Frame 3Symbol 340 MovieClip
"body"Symbol 342 MovieClip Frame 1Symbol 328 MovieClip
"turret"Symbol 342 MovieClip Frame 1Symbol 341 MovieClip
"theLevel"Symbol 361 MovieClip Frame 1Symbol 358 EditableText
"theKills"Symbol 361 MovieClip Frame 1Symbol 359 EditableText
"youKilled"Symbol 377 MovieClip Frame 2Symbol 367 EditableText
"youKilled"Symbol 377 MovieClip Frame 3Symbol 368 EditableText
"inner"Symbol 430 MovieClip Frame 1Symbol 428 MovieClip
"internal1"Symbol 432 MovieClip Frame 1Symbol 430 MovieClip
"killText"Symbol 437 MovieClip Frame 1Symbol 409 EditableText
"reload"Symbol 437 MovieClip Frame 1Symbol 410 MovieClip
"livesDisplay"Symbol 437 MovieClip Frame 1Symbol 411 EditableText
"bhp"Symbol 437 MovieClip Frame 1Symbol 432 MovieClip
"lcnote"Symbol 437 MovieClip Frame 1Symbol 436 MovieClip
"roller"Symbol 461 MovieClip Frame 75Symbol 267 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 3Symbol 137 as "laserHole"
ExportAssets (56)Timeline Frame 3Symbol 144 as "laserBeam"
ExportAssets (56)Timeline Frame 3Symbol 145 as "totalBlock"
ExportAssets (56)Timeline Frame 3Symbol 148 as "smokeBit"
ExportAssets (56)Timeline Frame 3Symbol 152 as "shakeness"
ExportAssets (56)Timeline Frame 3Symbol 186 as "nuke"
ExportAssets (56)Timeline Frame 3Symbol 190 as "missile"
ExportAssets (56)Timeline Frame 3Symbol 195 as "fps"
ExportAssets (56)Timeline Frame 3Symbol 198 as "flash"
ExportAssets (56)Timeline Frame 3Symbol 210 as "bot"
ExportAssets (56)Timeline Frame 3Symbol 212 as "bombMark"
ExportAssets (56)Timeline Frame 3Symbol 216 as "tankFlash"
ExportAssets (56)Timeline Frame 3Symbol 219 as "scorchMC"
ExportAssets (56)Timeline Frame 3Symbol 220 as "diesel"
ExportAssets (56)Timeline Frame 3Symbol 222 as "envHit"
ExportAssets (56)Timeline Frame 3Symbol 223 as "mainMenuSong"
ExportAssets (56)Timeline Frame 3Symbol 224 as "explode"
ExportAssets (56)Timeline Frame 3Symbol 225 as "cannon"
ExportAssets (56)Timeline Frame 3Symbol 226 as "song"

Dynamic Text Variables

fpsSymbol 193 EditableText"<p align="left"></p>"




http://swfchan.com/5/22117/info.shtml
Created: 27/5 -2019 03:43:00 Last modified: 27/5 -2019 03:43:00 Server time: 22/12 -2024 19:19:04