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Roadies.swf

This is the info page for
Flash #22137

(Click the ID number above for more basic data on this flash file.)


Text
9

fps

grid clip

RIGHT JUMP

X

S

P

CREATED BY RANDOM MEDIA

PAUSED

INSTRUCTIONS

Get the Roadies to the gig on time, avoiding the perils of bouncers, big falls and of course
every Roadie's biggest fear: musicians.
Guide them to the exit of each level by dragging the objects from the panel at the bottom of
the screen onto the play area. Some objects block the Roadies, while others bounce them
upwards or sideways. Experiment with each object to see what it does.
To get to the next level, save the needed quota of Roadies before the time runs out. The
number of Roadies saved, needed and still on stage is displayed at the bottom of the screen,
along with the amount of lives and time you have left before the gig starts.

INSTRUCTIONS

LEVEL 1 COMPLETE

Time left :

99

Roadies saved :

99

Level score :

99

TOTAL:

99

Final Score:

99

CONGRATULATIONS!

You got xx Roadies to the gig on time, while yy Roadies ended up in rock 'n roll heaven. Can you do better if you try again?

LEVEL 1 FAILED

99/99

Lives left :

3

GAME OVER

0

0

0

ZAP 'EM

PAUSE

ActionScript [AS1/AS2]

Frame 1
_quality = "LOW";
Symbol 10 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 18 MovieClip [superTrampoline] Frame 1
Symbol 23 MovieClip Frame 1
stop();
Symbol 24 MovieClip [trampoline] Frame 1
Symbol 37 MovieClip [block1] Frame 1
Symbol 40 MovieClip [levelEntrance] Frame 1
if (!_parent._parent.objectBox) { _root.lemmingLayer.lemmingEntranceX = _x + 20; _root.lemmingLayer.lemmingEntranceY = _y - 5; _root.entranceBox = this; } stop();
Symbol 61 MovieClip Frame 10
gotoAndPlay (1);
Symbol 61 MovieClip Frame 26
stop();
Symbol 61 MovieClip Frame 40
gotoAndPlay (34);
Symbol 61 MovieClip Frame 45
stop();
Symbol 70 MovieClip Frame 10
gotoAndPlay (1);
Symbol 70 MovieClip Frame 26
stop();
Symbol 70 MovieClip Frame 40
gotoAndPlay (34);
Symbol 70 MovieClip Frame 45
stop();
Symbol 79 MovieClip Frame 10
gotoAndPlay (1);
Symbol 79 MovieClip Frame 25
stop();
Symbol 79 MovieClip Frame 39
gotoAndPlay (33);
Symbol 79 MovieClip Frame 44
stop();
Symbol 80 MovieClip Frame 1
gotoAndStop(1 + random(_totalframes));
Symbol 81 MovieClip [lemming] Frame 1
function killLemming() { _root.scoreBox.lemmingsOut--; if (_root.scoreBox.lemmingsOut < 0) { _root.scoreBox.lemmingsOut = 0; } if ((_root.scoreBox.lemmingsOut == 0) and (_parent.totalLemmings == _parent.maxLemmings)) { _parent.endlevelcountdown = 30; } allLemmings.lemmingGraphic.gotoAndPlay("dead"); deathcountdown = 40; collisionTest = function () { deathcountdown--; if (0 >= deathcountdown) { _alpha = 50; allLemmings.lemmingGraphic.gotoAndPlay("angel"); deathdirection = 2 - random(5); if (0 < deathdirection) { allLemmings.lemmingGraphic._xscale = 100; } else { allLemmings.lemmingGraphic._xscale = -100; } collisionTest = function () { _y = (_y-1); _x = (_x + deathdirection); }; } }; _root.soundClips.splat.start(); } function exitLemming() { _root.scoreBox.lemmingsOut--; _root.scoreBox.lemmingsRescued++; if ((_root.scoreBox.lemmingsOut == 0) and (_parent.totalLemmings == _parent.maxLemmings)) { _parent.endlevelcountdown = 30; } this.removeMovieClip(); } function animateObject() { var blockName = ((("block_" + ygrid) + "_") + xgrid); _root.levelGrid[blockName].blockGraphic.play(); } function checkObjects() { var currentSquare = _root.levelGrid.gridValue(xgrid, ygrid); if (currentSquare == "t") { ymom = -6.5; _y = (_y + ymom); if (Math.abs(xmom) < walkSpeed) { if (goingRight) { xmom = walkSpeed; } else { xmom = -walkSpeed; } } onGround = false; _root.soundClips.upTrampoline.start(); allLemmings.lemmingGraphic.gotoAndStop(1); animateObject(); } else if (currentSquare == "s") { ymom = -10; if (Math.abs(xmom) < walkSpeed) { if (goingRight) { xmom = walkSpeed; } else { xmom = -walkSpeed; } } _y = (_y + ymom); onGround = false; _root.soundClips.supertrampolineSound.start(); allLemmings.lemmingGraphic.gotoAndStop(1); animateObject(); } else if (currentSquare == "l") { ymom = -6; xmom = -5.2; _y = (_y + ymom); _x = (_x + xmom); onGround = false; goingRight = false; _root.soundClips.trampoline.start(); allLemmings.lemmingGraphic._xscale = -100; allLemmings.lemmingGraphic.gotoAndStop(1); animateObject(); } else if (currentSquare == "r") { ymom = -6; xmom = 5.2; _y = (_y + ymom); _x = (_x + xmom); goingRight = true; onGround = false; _root.soundClips.trampoline.start(); allLemmings.lemmingGraphic._xscale = 100; allLemmings.lemmingGraphic.gotoAndStop(1); animateObject(); } else if (currentSquare == "d") { animateObject(); killLemming(); } else if (currentSquare == "e") { _root.soundClips.lemmingExit.start(); exitLemming(); } else { return(false); } return(true); } function collisionTest() { xmom = xmom * friction; ymom = ymom + gravity; _y = (_y + ymom); xgrid = Math.floor(_x / _root.levelGrid.blockWidth); xrem = _x - (xgrid * _root.levelGrid.blockWidth); ygrid = Math.floor(_y / _root.levelGrid.blockHeight); yrem = _y - (ygrid * _root.levelGrid.blockHeight); if (checkObjects()) { } else { if (0 < ymom) { var squareBelow = _root.levelGrid.gridValue(xgrid, ygrid + 1); if ((squareBelow == "x") || (ygrid == 9)) { _y = ((ygrid * _root.levelGrid.blockWidth) - 0.01); if (ymomDeath < ymom) { killLemming(); } ymom = 0; onGround = true; allLemmings.lemmingGraphic.play(); } else { allLemmings.lemmingGraphic.gotoAndStop("fall"); onGround = false; } } else if (ymom < 0) { var currentSquare = _root.levelGrid.gridValue(xgrid, ygrid); var squareAbove = _root.levelGrid.gridValue(xgrid, ygrid - 1); if (currentSquare == "x") { _y = (((ygrid + 1) * _root.levelGrid.blockWidth) - blockCeiling); ymom = gravity; } else if ((squareAbove == "x") and (2 >= yrem)) { _y = (_y + (-ymom)); ymom = gravity; } } if (onGround) { if (goingRight) { xmom = walkSpeed; } else { xmom = -walkSpeed; } } lastx = _x; _x = (_x + xmom); if (xmom and ((_root.levelGrid.blockWidth - (lemmingWidth / 2)) < xrem)) { var squareRight = _root.levelGrid.gridValue(xgrid + 1, ygrid); if (yrem >= blockCeiling) { squareRight = "."; } if (!onGround) { var squareBelowRight = _root.levelGrid.gridValue(xgrid + 1, ygrid + 1); } else { squareBelowRight = null; } if (((((squareRight == "x") || (squareBelowRight == "x")) || (squareRight == "r")) || (squareBelowRight == "r")) || (xgrid == 14)) { xmom = -Math.abs(xmom); _x = (_x + (xmom * 2)); xmom = xmom / 2; allLemmings.lemmingGraphic._xscale = -100; goingRight = false; } } else if ((xmom < 0) and (xrem < (lemmingWidth / 2))) { var squareLeft = _root.levelGrid.gridValue(xgrid - 1, ygrid); if (yrem >= blockCeiling) { squareLeft = "."; } if (!onGround) { var squareBelowLeft = _root.levelGrid.gridValue(xgrid - 1, ygrid + 1); } else { squareBelowLeft = null; } if (((((squareLeft == "x") || (squareBelowLeft == "x")) || (squareLeft == "l")) || (squareBelowLeft == "l")) || (xgrid == 0)) { xmom = Math.abs(xmom); _x = (_x + (xmom * 2)); xmom = xmom / 2; allLemmings.lemmingGraphic._xscale = 100; goingRight = true; } } } } lemmingWidth = 16; lemmingHeight = 24; gravity = 0.3; friction = 0.99; ymomDeath = 8; xmom = 0; ymom = 0; goingRight = true; onGround = false; allLemmings.lemmingGraphic.gotoAndStop(1); walkSpeed = 2; blockCeiling = _root.levelGrid.blockHeight - lemmingHeight;
Symbol 81 MovieClip [lemming] Frame 2
collisionTest();
Symbol 81 MovieClip [lemming] Frame 3
gotoAndPlay (2);
Symbol 89 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 17
gotoAndPlay (1);
Symbol 102 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 155 MovieClip [dancer] Frame 1
animation.gotoAndPlay(1 + random(20));
Symbol 155 MovieClip [dancer] Frame 2
animation.gotoAndPlay(1 + random(20));
Symbol 205 MovieClip Frame 1
stop();
Instance of Symbol 193 MovieClip in Symbol 205 MovieClip Frame 4
onClipEvent (load) { gotoAndPlay (11); }
Instance of Symbol 193 MovieClip in Symbol 205 MovieClip Frame 4
onClipEvent (load) { gotoAndPlay (11); }
Instance of Symbol 193 MovieClip in Symbol 205 MovieClip Frame 4
onClipEvent (load) { gotoAndPlay (11); }
Symbol 209 MovieClip Frame 1
var startTime = getTimer(); var numFrames = 0; var recentSetting = 10; var recentNumFrames = 0; var recentStartTime = startTime; function calcFPS() { numFrames++; var now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { var recentElapsedSeconds = ((now - recentStartTime) / 1000); recentFPSoutput = int(recentNumFrames / recentElapsedSeconds); recentStartTime = now; recentNumFrames = 0; } }
Instance of Symbol 206 MovieClip "callCalcFPS" in Symbol 209 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.calcFPS(); }
Symbol 210 MovieClip Frame 1
function pauseLemmings() { if (paused) { paused = false; _root.scoreBox.paused = false; _root.objectPanel.showButtons(); _root.betweenGamePage._visible = false; for (i in this) { this[i].play(); } play(); } else { paused = true; _root.scoreBox.paused = true; _root.objectPanel.hideButtons(); _root.betweenGamePage._visible = true; _root.betweenGamePage.gotoAndStop("paused"); for (i in this) { this[i].stop(); this[i].allLemmings.lemmingGraphic.stop(); } stop(); } } function nukeLemmings() { for (i in this) { this[i].killLemming(); endlevelcountdown = 30; } totalLemmings = maxlemmings; paused = false; play(); } function removeLemmings() { for (i in this) { this[i].removeMovieClip(); } stop(); } function startLemmings() { removeLemmings(); totalLemmings = 0; lemmingDelay = 30; creationWait = lemmingDelay; _parent.scoreBox.lemmingsOut = 0; _parent.scoreBox.lemmingsRescued = 0; paused = false; play(); } function creationLoop() { creationWait--; if ((creationWait == 0) and (totalLemmings < maxLemmings)) { _root.entranceBox.gotoAndStop(2); totalLemmings++; _parent.scoreBox.lemmingsOut++; creationWait = lemmingDelay; this.attachMovie("lemming", "lemming" + totalLemmings, totalLemmings); lemmingPointer = this["lemming" + totalLemmings]; lemmingPointer._x = lemmingEntranceX; lemmingPointer._y = lemmingEntranceY; if (totalLemmings == maxLemmings) { _root.entranceBox.gotoAndStop(1); } } } stop();
Symbol 210 MovieClip Frame 2
creationLoop(); if (endlevelcountdown) { endlevelcountdown--; if (!endlevelcountdown) { _root.levelGrid.endLevel(); } }
Symbol 210 MovieClip Frame 3
gotoAndPlay (2);
Symbol 215 MovieClip Frame 1
function endLevel() { _root.scoreBox.stopTimer(); _root.lemmingLayer.removeLemmings(); if (_root.scoreBox.lemmingsRescued >= neededlemmings) { nextLevel(); } else { _root.scoreBox.livesLeft--; _root.scoreBox.showLives(); if (0 >= _root.scoreBox.livesLeft) { endGame(); } else { repeatLevel(); } } } function endGame() { _root.betweenGamePage.levelFailure(currentLevel, true); } function repeatLevel() { trace("same level called"); _root.betweenGamePage.levelFailure(currentLevel); pageCountdown = 120; enterFrameFunc = function () { pageCountdown--; if (0 >= pageCountdown) { _root.betweenGamePage._visible = false; playLevel(currentLevel); enterFrameFunc = null; } }; } function nextLevel() { trace("next level called"); currentLevel++; if (currentLevel == 5) { _root.betweenGamePage.levelSuccess(currentLevel - 1, true); } else { _root.betweenGamePage.levelSuccess(currentLevel - 1); pageCountdown = 120; enterFrameFunc = function () { pageCountdown--; if (0 >= pageCountdown) { _root.betweenGamePage._visible = false; playLevel(currentLevel); enterFrameFunc = null; } }; } } function playLevel(levelnum) { _root.objectPanel.gotoAndStop("play"); currentLevel = levelnum; url = ("levellayout" + levelnum) + ".txt"; loadLevel(levelnum); _root.betweenGamePage._visible = false; } function startGame() { _root.objectPanel.gotoAndStop("play"); _parent.lemmingLayer.maxLemmings = startlemmings; _parent.lemmingLayer.startLemmings(); _root.scoreBox._visible = true; _root.scoreBox.startTimer(); if (currentLevel == 1) { var showHelp = true; } else { var showHelp = false; } _root.objectPanel.setNumObjects(o1, o2, o3, o4, o5, showHelp); } function resetGame() { _root.scoreBox._visible = false; for (i in this) { this[i].removeMovieClip(); } line = new Array(); _root.scoreBox.lemmingsNeeded = neededlemmings; for (x in originalLine) { line[x] = originalLine[x]; } setupGrid(); if (!_root.levelEditor) { startGame(); } else { _root.objectPanel.gotoAndStop("edit"); _root.scoreBox._visible = false; } } function gridValue(x, y) { return(line[y].substring(x, x + 1)); } function setGrid(x, y, object) { newStyle = 1; line[y] = (line[y].substring(0, x) + object) + line[y].substring(x + 1, length(line[y])); styleline[y] = (styleline[y].substring(0, x) + newStyle) + styleline[y].substring(x + 1, length(styleline[y])); var newid = ((y * blockHeight) + x); var newName = ((("block_" + y) + "_") + x); if (object == ".") { this[newName].removeMovieClip(); } else { this.attachMovie(blockId[object], newName, 1000 + newid); blockPointer = this[newName]; blockPointer._x = x * blockWidth; blockPointer._y = y * blockHeight; blockPointer.gotoAndStop(newStyle); } } function changeStyle(x, y) { var newid = ((y * blockHeight) + x); var newName = ((("block_" + y) + "_") + x); var blockPointer = this[newName]; var currentStyle = blockPointer._currentframe; if (currentStyle == blockPointer._totalframes) { var nextStyle = 1; } else { nextStyle = currentStyle + 1; } blockPointer.gotoAndStop(nextStyle); styleline[y] = (styleline[y].substring(0, x) + nextStyle) + styleline[y].substring(x + 1, length(styleline[y])); } function storeLevel() { for (x in line) { originalLine[x] = line[x]; } } function printGrid() { for (x in line) { trace(line[x]); } trace("styletxt="); for (x in styleline) { trace(styleline[x]); } } function loadLevel(levelnum) { originalLine = new Array(); originalStyle = new Array(); line = new Array(); styleline = new Array(); if (levelnum == 1) { _root.backgrounds.gotoAndStop(1); originalLine[0] = "..............."; originalLine[1] = ".......e......."; originalLine[2] = "r....xxxxx....l"; originalLine[3] = "....lx...xr...."; originalLine[4] = "r.............l"; originalLine[5] = "xx.xxxx.xxxx.xx"; originalLine[6] = "xx...........xx"; originalLine[7] = "..............."; originalLine[8] = "..o..xxxxx....."; originalLine[9] = "dx...........xd"; originalStyle[0] = "........1..11.."; originalStyle[1] = ".1.....11..11.1"; originalStyle[2] = "111..4444441..1"; originalStyle[3] = "..11144..449.11"; originalStyle[4] = "1..11111..11.11"; originalStyle[5] = "441444414444.44"; originalStyle[6] = "441111111111144"; originalStyle[7] = ".....1.11......"; originalStyle[8] = "1.11444444.11.."; originalStyle[9] = "141111111111142"; o1 = 4; o2 = 4; o3 = 3; o4 = 4; o5 = 4; startlemmings = 10; neededlemmings = 5; } else if (levelnum == 2) { _root.backgrounds.gotoAndStop(2); originalLine[0] = "........x......"; originalLine[1] = "..v..vv.x....x."; originalLine[2] = "xxxxxxxoxx...x."; originalLine[3] = "......d.....xx."; originalLine[4] = "......xxx..xxx."; originalLine[5] = "r..x.ex..xx...."; originalLine[6] = "x...xx........."; originalLine[7] = "..............."; originalLine[8] = "..............."; originalLine[9] = "......xddx....l"; originalStyle[0] = "111111114111111"; originalStyle[1] = "112113114112241"; originalStyle[2] = "444444444412241"; originalStyle[3] = "111111111112441"; originalStyle[4] = "111112444224441"; originalStyle[5] = "424424411441111"; originalStyle[6] = "412444111111111"; originalStyle[7] = "111111111111111"; originalStyle[8] = "111111111111111"; originalStyle[9] = "......4124....l"; o1 = 2; o2 = 2; o3 = 2; o4 = 2; o5 = 2; startlemmings = 13; neededlemmings = 5; } else if (levelnum == 3) { _root.backgrounds.gotoAndStop(3); originalLine[0] = "o.............."; originalLine[1] = "..............."; originalLine[2] = "xxxx..xx......."; originalLine[3] = "...x..xxxxdddd."; originalLine[4] = "...xxxx......x."; originalLine[5] = "...exd.......x."; originalLine[6] = "x...x...d....x."; originalLine[7] = "x.......xr..xx."; originalLine[8] = "xx......d......"; originalLine[9] = "xxxxxxxxxxxxxxx"; originalStyle[0] = "111111111111111"; originalStyle[1] = "111111111111111"; originalStyle[2] = "444411441111111"; originalStyle[3] = "111411444444441"; originalStyle[4] = "111444411111141"; originalStyle[5] = "111144111111141"; originalStyle[6] = "411141112111141"; originalStyle[7] = "411111144111441"; originalStyle[8] = "441111121111111"; originalStyle[9] = "444444444444444"; o1 = 4; o2 = 1; o3 = 0; o4 = 2; o5 = 2; startlemmings = 17; neededlemmings = 10; } else if (levelnum == 4) { _root.backgrounds.gotoAndStop(4); originalLine[0] = "...........xo.."; originalLine[1] = "...........xx.x"; originalLine[2] = ".xx..x....lx..x"; originalLine[3] = "..xddxr....x.xe"; originalLine[4] = "x..xxx....lx.x."; originalLine[5] = "...d.xr.d....x."; originalLine[6] = ".xxxxxxxxxxxxx."; originalLine[7] = "..............."; originalLine[8] = "..............."; originalLine[9] = "x..dxd..xxxxxxx"; originalStyle[0] = "111111111114111"; originalStyle[1] = "111111111114114"; originalStyle[2] = "144114111114114"; originalStyle[3] = "114444111114141"; originalStyle[4] = "411444111114141"; originalStyle[5] = "111644115111141"; originalStyle[6] = "144444444444441"; originalStyle[7] = "111111111111111"; originalStyle[8] = "111111111111111"; originalStyle[9] = "411241144444444"; o1 = 4; o2 = 2; o3 = 0; o4 = 2; o5 = 2; startlemmings = 20; neededlemmings = 20; } for (x in originalLine) { line[x] = originalLine[x]; styleline[x] = originalStyle[x]; } resetGame(); } function setupGrid() { blockHeight = 32; blockWidth = 32; blockId = new Array(); blockId.x = "block1"; blockId.o = "levelEntrance"; blockId.t = "trampoline"; blockId.s = "superTrampoline"; blockId.d = "deathSymbol"; blockId.e = "levelExit"; blockId.l = "leftTrampoline"; blockId.r = "rightTrampoline"; blockId.v = "dancer"; gridHeight = line.length; gridWidth = length(line[0]); var y = 0; while (y < gridHeight) { var x = 0; while (x < length(line[0])) { var newid = ((y * blockHeight) + x); var newName = ((("block_" + y) + "_") + x); var tempBlock = line[y].substring(x, x + 1); var tempStyle = styleline[y].substring(x, x + 1); if (tempBlock != ".") { this.attachMovie(blockId[tempBlock], newName, 1000 + newid); blockPointer = this[newName]; blockPointer._x = x * blockWidth; blockPointer._y = y * blockHeight; blockPointer.gotoAndStop(tempStyle); } x++; } y++; } } stop();
Instance of Symbol 214 MovieClip in Symbol 215 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.enterFrameFunc(); }
Symbol 215 MovieClip Frame 5
originalLine = leveltxt.split(newline); originalStyle = styletxt.split(newline); for (i in originalLine) { originalLine[i] = originalLine[i].substring(0, 15); originalStyle[i] = originalStyle[i].substring(0, 15); } line = new Array(); styleline = new Array(); for (x in originalLine) { line[x] = originalLine[x]; styleline[x] = originalStyle[x]; } resetGame();
Symbol 218 Button
on (press) { _parent.deleteBox.deleteOff(); _parent.styleBox.styleOff(); dragItem(); hideRollover(); } on (release, releaseOutside) { dropItem(); } on (rollOver) { _parent.helpRollover._visible = false; if (objectsLeft || (_root.levelEditor)) { objectBoxBackground.gotoAndStop(2); showRollover(); } } on (rollOut) { objectBoxBackground.gotoAndStop(1); hideRollover(); }
Symbol 221 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
function gridOk() { xgrid = Math.floor(_parent._xmouse / 32); ygrid = Math.floor(_parent._ymouse / 32); _x = (xgrid * 32); _y = (ygrid * 32); currentGridValue = _root.levelGrid.gridValue(xgrid, ygrid); belowGridValue = _root.levelGrid.gridValue(xgrid, ygrid + 1); if ((currentGridValue == ".") and ((((belowGridValue == "x") || (belowGridValue == "d")) || (_root.levelEditor)) || (ygrid == 9))) { return(true); } return(false); } function dragItem() { if (objectsLeft || (_root.levelEditor)) { dragObjectOutline._visible = false; numberIndicator._visible = false; objectBoxBackground._visible = false; _alpha = 80; enterFrameFunc = function () { if (gridOk()) { invalidChoice._visible = false; } else { invalidChoice._visible = true; } }; } } function dropItem() { if (objectsLeft || (_root.levelEditor)) { if (gridOk()) { _root.levelGrid.setGrid(xgrid, ygrid, objectType); if (!_root.levelEditor) { objectsLeft--; if (!objectsLeft) { _alpha = 20; } } } _x = startX; _y = startY; if (objectsLeft) { _alpha = 100; } invalidChoice._visible = false; if (!_root.levelEditor) { numberIndicator._visible = true; } objectBoxBackground._visible = true; enterFrameFunc = null; dragObjectOutline._visible = true; } } function showRollover() { objectRollOver._visible = true; } function hideRollover() { objectRollOver._visible = false; } invalidChoice._visible = false; objectRollOver._visible = false; objectRollOver.rollOverText._x = pixelOffset; objectsLeft = 3; if (_root.levelEditor) { objectsLeft = ""; } startX = _x; startY = _y; objectBox = true; graphicElement.attachMovie(objectLink, "item", 1); graphicElement.item.stop();
Instance of Symbol 214 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.enterFrameFunc(); }
Symbol 235 Button
on (press) { _root.levelEditor = false; _root.levelGrid.storeLevel(); _root.levelGrid.startGame(); }
Symbol 237 Button
on (press) { deleteBox.toggleDelete(); styleBox.styleOff(); }
Symbol 238 Button
on (press) { deleteBox.deleteOff(); styleBox.toggleStyle(); }
Symbol 242 Button
on (press) { deleteHere(); }
Symbol 243 MovieClip Frame 1
function gridOk() { xgrid = Math.floor(_parent._xmouse / 32); ygrid = Math.floor(_parent._ymouse / 32); _x = (xgrid * 32); _y = (ygrid * 32); if (9 < ygrid) { _visible = false; } else { _visible = true; } currentGridValue = _root.levelGrid.gridValue(xgrid, ygrid); belowGridValue = _root.levelGrid.gridValue(xgrid, ygrid + 1); } function toggleDelete() { if (!deleting) { _visible = true; deleting = true; enterFrameFunc = function () { gridOk(); }; } else { deleting = false; enterFrameFunc = null; _visible = false; } } function deleteOff() { deleting = false; enterFrameFunc = null; _visible = false; } function deleteHere() { _root.levelGrid.setGrid(xgrid, ygrid, "."); }
Instance of Symbol 214 MovieClip in Symbol 243 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.enterFrameFunc(); }
Symbol 244 Button
on (press) { _root.levelGrid.printGrid(); }
Symbol 246 Button
on (press) { changeHere(); }
Symbol 247 MovieClip Frame 1
function gridOk() { xgrid = Math.floor(_parent._xmouse / 32); ygrid = Math.floor(_parent._ymouse / 32); _x = (xgrid * 32); _y = (ygrid * 32); if (9 < ygrid) { _visible = false; } else { _visible = true; } } function toggleStyle() { if (!changingStyle) { _visible = true; changingStyle = true; enterFrameFunc = function () { gridOk(); }; } else { changingStyle = false; enterFrameFunc = null; _visible = false; } } function styleOff() { changingStyle = false; enterFrameFunc = null; _visible = false; } function changeHere() { _root.levelGrid.changeStyle(xgrid, ygrid); }
Instance of Symbol 214 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.enterFrameFunc(); }
Symbol 248 MovieClip Frame 1
function setNumObjects(n1, n2, n3, n4, n5, showHelp) { o1.objectsLeft = n1; o2.objectsLeft = n2; o3.objectsLeft = n3; o4.objectsLeft = n4; o5.objectsLeft = n5; i = 1; while (5 >= i) { var objectPointer = this["o" + i]; objectPointer.numberIndicator._visible = true; if (objectPointer.objectsLeft == 0) { objectPointer._alpha = 20; objectPointer.numberIndicator._visible = false; } else { objectPointer._alpha = 100; } i++; } if (showHelp) { helpRollover._visible = true; } else { helpRollover._visible = false; } } function setEditObjects() { i = 1; while (8 >= i) { this["o" + i].objectsLeft = ""; this["o" + i].numberIndicator._visible = false; i++; } } function hideButtons() { i = 1; while (8 >= i) { this["o" + i]._visible = false; i++; } helpRollover._visible = false; } function showButtons() { i = 1; while (8 >= i) { this["o" + i]._visible = true; i++; } } hideButtons(); stop();
Instance of Symbol 230 MovieClip "o1" in Symbol 248 MovieClip Frame 1
onClipEvent (load) { objectType = "t"; objectLink = "trampoline"; objectName = "LOW JUMP"; pixelOffset = 12; }
Instance of Symbol 230 MovieClip "o2" in Symbol 248 MovieClip Frame 1
onClipEvent (load) { objectType = "s"; objectLink = "superTrampoline"; objectName = " HIGH JUMP"; pixelOffset = 7; }
Instance of Symbol 230 MovieClip "o3" in Symbol 248 MovieClip Frame 1
onClipEvent (load) { objectType = "x"; objectLink = "block1"; objectName = "BLOCKER"; pixelOffset = 15; }
Instance of Symbol 230 MovieClip "o4" in Symbol 248 MovieClip Frame 1
onClipEvent (load) { objectType = "l"; objectLink = "leftTrampoline"; objectName = "LEFT JUMP"; pixelOffset = 9; }
Instance of Symbol 230 MovieClip "o5" in Symbol 248 MovieClip Frame 1
onClipEvent (load) { objectType = "r"; objectLink = "rightTrampoline"; objectName = "RIGHT JUMP"; pixelOffset = 7; }
Symbol 248 MovieClip Frame 2
i = 1; while (8 >= i) { this["o" + i]._visible = true; i++; }
Symbol 248 MovieClip Frame 5
deleteBox._visible = false;
Instance of Symbol 230 MovieClip "o6" in Symbol 248 MovieClip Frame 5
onClipEvent (load) { objectType = "d"; objectLink = "deathSymbol"; objectName = "DEATH"; pixelOffset = 0; }
Instance of Symbol 230 MovieClip "o7" in Symbol 248 MovieClip Frame 5
onClipEvent (load) { objectType = "e"; objectLink = "levelExit"; objectName = "EXIT"; pixelOffset = 0; }
Instance of Symbol 230 MovieClip "o8" in Symbol 248 MovieClip Frame 5
onClipEvent (load) { objectType = "o"; objectLink = "levelEntrance"; objectName = "ENTRANCE"; pixelOffset = 0; }
Symbol 254 Button
on (press) { _root.levelGrid.playLevel(1); _root.scoreBox.livesLeft = 3; _root.scoreBox.showLives(); }
Symbol 257 Button
on (release) { poptarget = "http://www.bbc.co.uk/choice/games/roadies/index.shtml"; poptarget = escape(poptarget); jump = ("JavaScript: popmailwin('http://www.bbc.co.uk/cgi-bin/navigation/mailto.pl?REFERER=" + poptarget) + "','Mailer')"; getURL (jump); }
Symbol 260 Button
on (press) { gotoAndStop (12); }
Symbol 264 Button
on (release) { poptarget = "http://www.bbc.co.uk/choice/games/roadies/index.shtml"; poptarget = escape(poptarget); jump = ("JavaScript: popmailwin('http://www.bbc.co.uk/cgi-bin/navigation/mailto.pl?REFERER=" + poptarget) + "','Mailer')"; getURL (jump); }
Symbol 278 Button
on (release) { poptarget = "http://www.bbc.co.uk/choice/games/roadies/index.shtml"; poptarget = escape(poptarget); jump = ("JavaScript: popmailwin('http://www.bbc.co.uk/cgi-bin/navigation/mailto.pl?REFERER=" + poptarget) + "','Mailer')"; getURL (jump); }
Symbol 288 MovieClip Frame 1
function levelSuccess(_currentLevel, _gameIsOver) { currentLevel = _currentLevel; gameIsOver = _gameIsOver; _root.objectPanel.gotoAndStop(1); _root.scoreBox._visible = false; gotoAndPlay (17); _visible = true; } function levelFailure(_currentLevel, _gameIsOver) { currentLevel = _currentLevel; gameIsOver = _gameIsOver; _root.objectPanel.gotoAndStop(1); _root.scoreBox._visible = false; currentLevel = _currentLevel; gotoAndPlay (125); _visible = true; } _root.scoreBox._visible = false; gameIsOver = false; _root.scoreBox.totalScore = 0; totalScore = 0; totalSaved = 0; totalDead = 0; stop();
Symbol 288 MovieClip Frame 17
levelmessage = ("LEVEL " + currentLevel) + " COMPLETE"; timeleft = _root.scoreBox.timeleft; lemmingsRescued = _root.scoreBox.lemmingsRescued; maxlemmings = _root.lemmingLayer.maxlemmings; lemmingsRescuedText = (lemmingsRescued + " / ") + maxlemmings; levelScore = (timeleft * 25) + (lemmingsRescued * 100); _root.scoreBox.totalScore = _root.scoreBox.totalScore + levelScore; totalScore = _root.scoreBox.totalScore; totalSaved = totalSaved + lemmingsRescued; totalDead = totalDead + (maxlemmings - lemmingsRescued);
Symbol 288 MovieClip Frame 59
if (!gameIsOver) { stop(); }
Symbol 288 MovieClip Frame 97
feedbackText = ((("You got " + totalSaved) + " Roadies to the gig on time, while ") + totalDead) + " Roadies ended up in rock 'n roll heaven. Can you do better if you try again?";
Symbol 288 MovieClip Frame 109
stop();
Symbol 288 MovieClip Frame 125
levelmessage = ("LEVEL " + currentLevel) + " FAILED"; livesleft = _root.scoreBox.livesLeft; lemmingsRescued = _root.scoreBox.lemmingsRescued; maxlemmings = _root.lemmingLayer.maxlemmings; lemmingsRescuedText = (lemmingsRescued + " / ") + maxlemmings;
Symbol 288 MovieClip Frame 154
if (!gameIsOver) { stop(); }
Symbol 288 MovieClip Frame 184
Symbol 288 MovieClip Frame 238
gotoAndStop (1);
Symbol 296 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 303 Button
on (press) { _root.lemmingLayer.removeLemmings(); _root.levelEditor = true; stopTimer(); _root.objectPanel.setEditObjects(); _root.levelGrid.resetGame(); }
Symbol 309 Button
on (press) { _root.lemmingLayer.nukeLemmings(); }
Symbol 316 Button
on (press) { _root.lemmingLayer.pauseLemmings(); }
Symbol 317 MovieClip Frame 1
function startTimer() { timeleft = 100; timerLoop = 31; paused = false; timeBar.gotoAndStop(100); enterFrameFunc = function () { if (!paused) { timerLoop--; } if (!timerLoop) { timeleft--; timeBar.gotoAndStop(100 - timeleft); if (!timeleft) { stopTimer(); _root.levelGrid.endLevel(); } timerLoop = 31; } }; } function stopTimer() { enterFrameFunc = null; } function showLives() { livesClip.gotoAndStop(livesLeft); }
Instance of Symbol 214 MovieClip in Symbol 317 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.enterFrameFunc(); }
Symbol 319 MovieClip Frame 1
trampoline = new Sound(this); trampoline.attachSound("trampolineSound"); splat = new Sound(this); splat.attachSound("splatSound"); upTrampoline = new Sound(this); upTrampoline.attachSound("upTrampolineSound"); lemmingExit = new Sound(this); lemmingExit.attachSound("lemmingExit"); musicloop = new Sound(this); supertrampolineSound = new Sound(this); supertrampolineSound.attachSound("supertrampolineSound");

Library Items

Symbol 1 Sound [upTrampolineSound]
Symbol 2 Sound [trampolineSound]
Symbol 3 Sound [supertrampolineSound]
Symbol 4 Sound [splatSound]
Symbol 5 Sound [lemmingExit]
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:10
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:7 9Used by:11 12
Symbol 11 MovieClip [rightTrampoline]Uses:10
Symbol 12 MovieClip [leftTrampoline]Uses:10
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:17
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:14 16Used by:18
Symbol 18 MovieClip [superTrampoline]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:23
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:20 22Used by:24
Symbol 24 MovieClip [trampoline]Uses:23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:37
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:37
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:37
Symbol 31 BitmapUsed by:32 33
Symbol 32 GraphicUses:31Used by:37
Symbol 33 GraphicUses:31Used by:37
Symbol 34 BitmapUsed by:35 36
Symbol 35 GraphicUses:34Used by:37
Symbol 36 GraphicUses:34Used by:37
Symbol 37 MovieClip [block1]Uses:26 28 30 32 33 35 36
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClip [levelEntrance]Uses:39
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:61
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:61
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:61
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:61 70 79
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:61 70 79
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:61 70 79
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:61 70 79
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:61 70 79
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:61 70 79
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:42 44 46 48 50 52 54 56 58 60Used by:80
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:70
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:70
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:70
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:63 65 67 48 50 52 54 56 58 69Used by:80
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:79
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:79
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:72 74 76 48 50 52 54 56 58 78Used by:80
Symbol 80 MovieClipUses:61 70 79Used by:81
Symbol 81 MovieClip [lemming]Uses:80
Symbol 82 MovieClip [levelExit]
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:89
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:84 86 88Used by:113
Symbol 90 GraphicUsed by:113
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:99
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:99
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:99
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:92 94 96 98Used by:102
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:99 101Used by:113
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:109
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:109
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:104 106 108Used by:112
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClipUses:109 111Used by:113
Symbol 113 MovieClip [deathSymbol]Uses:89 90 102 112
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:124
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:124
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:124
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:124
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:115 117 119 121 123Used by:155
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:137
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:137
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:137
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:137
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:137
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:126 128 130 132 134 136Used by:155
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:154
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:154
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:154
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:154
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:154
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:154
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:139 141 143 145 147 149 151 153Used by:155
Symbol 155 MovieClip [dancer]Uses:124 137 154
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClip [invalidChoice]Uses:157Used by:230
Symbol 159 GraphicUsed by:163
Symbol 160 FontUsed by:161 227 251 291 292 293 308 315
Symbol 161 EditableTextUses:160Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [numberIndicator]Uses:159 161 162Used by:230
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:205
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:205
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:205
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:171 173Used by:205
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:179
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClipUses:176 178Used by:205
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:205
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:188
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:188
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:183 185 187Used by:205
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:193
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:190 192Used by:205
Symbol 194 BitmapUsed by:195 203
Symbol 195 GraphicUses:194Used by:204
Symbol 196 BitmapUsed by:197 203
Symbol 197 GraphicUses:196Used by:204
Symbol 198 BitmapUsed by:199 202
Symbol 199 GraphicUses:198Used by:204
Symbol 200 BitmapUsed by:201 202
Symbol 201 GraphicUses:200Used by:204
Symbol 202 GraphicUses:200 198Used by:204
Symbol 203 GraphicUses:196 194Used by:204
Symbol 204 MovieClipUses:195 197 199 201 202 203Used by:205
Symbol 205 MovieClipUses:165 167 169 174 179 181 188 193 204Used by:Timeline
Symbol 206 MovieClipUsed by:209
Symbol 207 FontUsed by:208 263 265 268 269 270 271 272 273 274 275 276 277 279 280 281 283 284 285 286 287
Symbol 208 EditableTextUses:207Used by:209
Symbol 209 MovieClipUses:206 208Used by:Timeline
Symbol 210 MovieClipUsed by:Timeline
Symbol 211 GraphicUsed by:215
Symbol 212 FontUsed by:213 239 240 245 282
Symbol 213 TextUses:212Used by:215
Symbol 214 MovieClipUsed by:215 230 243 247 317
Symbol 215 MovieClipUses:211 213 214Used by:Timeline
Symbol 216 GraphicUsed by:248
Symbol 217 GraphicUsed by:218 242 246
Symbol 218 ButtonUses:217Used by:230
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:219 220Used by:230
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:224
Symbol 224 MovieClipUses:223Used by:230
Symbol 225 BitmapUsed by:226 314
Symbol 226 GraphicUses:225Used by:229 309
Symbol 227 EditableTextUses:160Used by:228
Symbol 228 MovieClipUses:227Used by:229
Symbol 229 MovieClipUses:226 228Used by:230
Symbol 230 MovieClipUses:218 221 214 163 224 229 158Used by:248
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClipUses:232Used by:248
Symbol 234 GraphicUsed by:235 237 238 244 303
Symbol 235 ButtonUses:234Used by:248
Symbol 236 GraphicUsed by:248
Symbol 237 ButtonUses:234Used by:248
Symbol 238 ButtonUses:234Used by:248
Symbol 239 TextUses:212Used by:248
Symbol 240 TextUses:212Used by:248
Symbol 241 GraphicUsed by:243 247
Symbol 242 ButtonUses:217Used by:243
Symbol 243 MovieClipUses:241 242 214Used by:248
Symbol 244 ButtonUses:234Used by:248
Symbol 245 TextUses:212Used by:248
Symbol 246 ButtonUses:217Used by:247
Symbol 247 MovieClipUses:241 246 214Used by:248
Symbol 248 MovieClipUses:216 230 233 235 236 237 238 239 240 243 244 245 247Used by:Timeline
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:288
Symbol 251 TextUses:160Used by:288
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 ButtonUses:253Used by:288
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257 264 278
Symbol 257 ButtonUses:256Used by:288
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 ButtonUses:259Used by:288
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:288
Symbol 263 TextUses:207Used by:288
Symbol 264 ButtonUses:256Used by:288
Symbol 265 TextUses:207Used by:288
Symbol 266 FontUsed by:267
Symbol 267 TextUses:266Used by:288
Symbol 268 TextUses:207Used by:288
Symbol 269 EditableTextUses:207Used by:288
Symbol 270 TextUses:207Used by:288
Symbol 271 EditableTextUses:207Used by:288
Symbol 272 TextUses:207Used by:288
Symbol 273 EditableTextUses:207Used by:288
Symbol 274 TextUses:207Used by:288
Symbol 275 EditableTextUses:207Used by:288
Symbol 276 TextUses:207Used by:288
Symbol 277 EditableTextUses:207Used by:288
Symbol 278 ButtonUses:256Used by:288
Symbol 279 TextUses:207Used by:288
Symbol 280 EditableTextUses:207Used by:288
Symbol 281 TextUses:207Used by:288
Symbol 282 EditableTextUses:212Used by:288
Symbol 283 EditableTextUses:207Used by:288
Symbol 284 EditableTextUses:207Used by:288
Symbol 285 TextUses:207Used by:288
Symbol 286 EditableTextUses:207Used by:288
Symbol 287 TextUses:207Used by:288
Symbol 288 MovieClipUses:250 251 254 257 260 262 263 264 265 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:317
Symbol 291 EditableTextUses:160Used by:317
Symbol 292 EditableTextUses:160Used by:317
Symbol 293 EditableTextUses:160Used by:317
Symbol 294 ShapeTweeningUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:294 295Used by:317
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:317
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClipUses:300Used by:302
Symbol 302 MovieClipUses:301Used by:317
Symbol 303 ButtonUses:234Used by:317
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:309
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:309
Symbol 308 TextUses:160Used by:309
Symbol 309 ButtonUses:305 307 226 308Used by:317
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:316
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:316
Symbol 314 GraphicUses:225Used by:316
Symbol 315 TextUses:160Used by:316
Symbol 316 ButtonUses:311 313 314 315Used by:317
Symbol 317 MovieClipUses:290 291 292 293 296 298 214 302 303 309 316Used by:Timeline
Symbol 318 GraphicUsed by:Timeline
Symbol 319 MovieClipUsed by:Timeline

Instance Names

"backgrounds"Frame 1Symbol 205 MovieClip
"lemmingLayer"Frame 1Symbol 210 MovieClip
"levelGrid"Frame 1Symbol 215 MovieClip
"objectPanel"Frame 1Symbol 248 MovieClip
"betweenGamePage"Frame 1Symbol 288 MovieClip
"scoreBox"Frame 1Symbol 317 MovieClip
"soundClips"Frame 1Symbol 319 MovieClip
"blockGraphic"Symbol 11 MovieClip [rightTrampoline] Frame 1Symbol 10 MovieClip
"blockGraphic"Symbol 12 MovieClip [leftTrampoline] Frame 1Symbol 10 MovieClip
"blockGraphic"Symbol 18 MovieClip [superTrampoline] Frame 1Symbol 17 MovieClip
"blockGraphic"Symbol 24 MovieClip [trampoline] Frame 1Symbol 23 MovieClip
"lemmingGraphic"Symbol 80 MovieClip Frame 1Symbol 61 MovieClip
"lemmingGraphic"Symbol 80 MovieClip Frame 2Symbol 70 MovieClip
"lemmingGraphic"Symbol 80 MovieClip Frame 3Symbol 79 MovieClip
"allLemmings"Symbol 81 MovieClip [lemming] Frame 1Symbol 80 MovieClip
"blockGraphic"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"blockGraphic"Symbol 113 MovieClip [deathSymbol] Frame 1Symbol 89 MovieClip
"blockGraphic"Symbol 113 MovieClip [deathSymbol] Frame 5Symbol 102 MovieClip
"blockGraphic"Symbol 113 MovieClip [deathSymbol] Frame 6Symbol 112 MovieClip
"animation"Symbol 155 MovieClip [dancer] Frame 1Symbol 124 MovieClip
"animation"Symbol 155 MovieClip [dancer] Frame 2Symbol 137 MovieClip
"animation"Symbol 155 MovieClip [dancer] Frame 3Symbol 154 MovieClip
"spark"Symbol 205 MovieClip Frame 3Symbol 174 MovieClip
"callCalcFPS"Symbol 209 MovieClip Frame 1Symbol 206 MovieClip
"rollOverText"Symbol 229 MovieClip Frame 1Symbol 228 MovieClip
"objectBoxBackground"Symbol 230 MovieClip Frame 1Symbol 221 MovieClip
"graphicElement"Symbol 230 MovieClip Frame 1Symbol 214 MovieClip
"numberIndicator"Symbol 230 MovieClip Frame 1Symbol 163 MovieClip [numberIndicator]
"dragObjectOutline"Symbol 230 MovieClip Frame 1Symbol 224 MovieClip
"objectRollOver"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"invalidChoice"Symbol 230 MovieClip Frame 1Symbol 158 MovieClip [invalidChoice]
"o1"Symbol 248 MovieClip Frame 1Symbol 230 MovieClip
"o2"Symbol 248 MovieClip Frame 1Symbol 230 MovieClip
"o3"Symbol 248 MovieClip Frame 1Symbol 230 MovieClip
"o4"Symbol 248 MovieClip Frame 1Symbol 230 MovieClip
"o5"Symbol 248 MovieClip Frame 1Symbol 230 MovieClip
"helpRollover"Symbol 248 MovieClip Frame 1Symbol 233 MovieClip
"o6"Symbol 248 MovieClip Frame 5Symbol 230 MovieClip
"o7"Symbol 248 MovieClip Frame 5Symbol 230 MovieClip
"o8"Symbol 248 MovieClip Frame 5Symbol 230 MovieClip
"deleteBox"Symbol 248 MovieClip Frame 5Symbol 243 MovieClip
"styleBox"Symbol 248 MovieClip Frame 5Symbol 247 MovieClip
"timeBar"Symbol 317 MovieClip Frame 1Symbol 296 MovieClip
"livesClip"Symbol 317 MovieClip Frame 1Symbol 302 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "upTrampolineSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "trampolineSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "supertrampolineSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "splatSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "lemmingExit"
ExportAssets (56)Timeline Frame 1Symbol 11 as "rightTrampoline"
ExportAssets (56)Timeline Frame 1Symbol 12 as "leftTrampoline"
ExportAssets (56)Timeline Frame 1Symbol 18 as "superTrampoline"
ExportAssets (56)Timeline Frame 1Symbol 24 as "trampoline"
ExportAssets (56)Timeline Frame 1Symbol 37 as "block1"
ExportAssets (56)Timeline Frame 1Symbol 40 as "levelEntrance"
ExportAssets (56)Timeline Frame 1Symbol 81 as "lemming"
ExportAssets (56)Timeline Frame 1Symbol 82 as "levelExit"
ExportAssets (56)Timeline Frame 1Symbol 113 as "deathSymbol"
ExportAssets (56)Timeline Frame 1Symbol 155 as "dancer"
ExportAssets (56)Timeline Frame 1Symbol 158 as "invalidChoice"
ExportAssets (56)Timeline Frame 1Symbol 163 as "numberIndicator"
ExportAssets (56)Timeline Frame 1Symbol 163 as "numberIndicator"
ExportAssets (56)Timeline Frame 1Symbol 158 as "invalidChoice"

Labels

"dead"Symbol 61 MovieClip Frame 16
"angel"Symbol 61 MovieClip Frame 31
"angelloop"Symbol 61 MovieClip Frame 34
"fall"Symbol 61 MovieClip Frame 45
"dead"Symbol 70 MovieClip Frame 16
"angel"Symbol 70 MovieClip Frame 31
"angelloop"Symbol 70 MovieClip Frame 34
"fall"Symbol 70 MovieClip Frame 45
"dead"Symbol 79 MovieClip Frame 15
"angel"Symbol 79 MovieClip Frame 30
"angelloop"Symbol 79 MovieClip Frame 33
"fall"Symbol 79 MovieClip Frame 44
"play"Symbol 248 MovieClip Frame 2
"edit"Symbol 248 MovieClip Frame 5
"intro"Symbol 288 MovieClip Frame 1
"paused"Symbol 288 MovieClip Frame 5
"instructions"Symbol 288 MovieClip Frame 12
"levelcomplete"Symbol 288 MovieClip Frame 17
"levelfailure"Symbol 288 MovieClip Frame 125
"gameOver"Symbol 288 MovieClip Frame 184

Dynamic Text Variables

_parent.objectsLeftSymbol 161 EditableText"9"
recentFPSoutputSymbol 208 EditableText"fps"
_parent._parent.objectNameSymbol 227 EditableText"RIGHT JUMP"
levelmessageSymbol 269 EditableText"LEVEL 1 COMPLETE"
timeleftSymbol 271 EditableText"99"
lemmingsRescuedTextSymbol 273 EditableText"99"
levelscoreSymbol 275 EditableText"99"
totalScoreSymbol 277 EditableText"99"
totalScoreSymbol 280 EditableText"99"
feedbackTextSymbol 282 EditableText"You got xx Roadies to the gig on time, while yy Roadies ended up in rock 'n roll heaven. Can you do better if you try again?"
levelmessageSymbol 283 EditableText"LEVEL 1 FAILED"
lemmingsRescuedTextSymbol 284 EditableText"99/99"
livesLeftSymbol 286 EditableText"3"
lemmingsOutSymbol 291 EditableText"0"
lemmingsRescuedSymbol 292 EditableText"0"
lemmingsNeededSymbol 293 EditableText"0"




http://swfchan.com/5/22137/info.shtml
Created: 27/5 -2019 02:46:40 Last modified: 27/5 -2019 02:46:40 Server time: 14/11 -2024 17:10:53