STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

Robo Farmer.swf

This is the info page for
Flash #22143

(Click the ID number above for more basic data on this flash file.)


Text
%

100

100

100

100

Coded and Drawn by Tyler Wynn

Story concept by Andy 'The Shredder'

100

%

30

3

0

$

90

100

999

90

012

012

012

Upgrade

Buy

90

90

100

None

You must own this weapon
before you can upgrade.

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

90

90

100

None

90

100

999

90

012

012

012

10000

012

012

012

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Robo-Farmer!", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU; totalBytes = Math.round(getBytesTotal() / 1024); loadedBytes = Math.round(getBytesLoaded() / 1024); percentDone = Math.round((loadedBytes / totalBytes) * 100); _root.loadingbar.gotoAndStop(percentDone); if (_root._framesloaded >= _root._totalframes) { gotoAndStop ("start"); }
Frame 4
stopAllSounds(); gotoAndPlay (1);
Frame 5
stop();
Frame 7
sndwindowbreak = new Sound(); sndwindowbreak.attachSound("Snd Window Break"); sndblip = new Sound(); sndblip.attachSound("Snd Click 04"); sndgorebastard_sdmr = new Sound(); sndgorebastard_sdmr.attachSound("Snd Gorebastard_SDMR"); stopAllSounds(); _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); play();
Frame 285
_root.sndwindowbreak.start();
Frame 286
function GlockChange() { _root.pgunname = "Glock"; _root.pgunactive = 2; _root.pguncap = 12 + _root.glockinccap; _root.pgunrounds = _root.glockrounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 5 + _root.glockincdam; _root.pgunreloadpos = 10; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = "--"; _root.pshottype = "Single"; _root.pbulletpos = 1; _root.glockicon.gotoAndStop(2); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(1); } function ThompsonChange() { _root.pgunname = "Thompson"; _root.pgunactive = 3; _root.pguncap = 30 + _root.thompsoninccap; _root.pgunrounds = _root.thompsonrounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 8 + _root.thompincdam; _root.pgunreloadpos = 10; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 2; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(2); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(1); } function ShotgunChange() { _root.pgunname = "Shotgun"; _root.pgunactive = 4; _root.pguncap = 7 + _root.shotguninccap; _root.pgunrounds = _root.shotgunrounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 25 + _root.shotgunincdam; _root.pgunreloadpos = 21; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 3; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(2); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(1); } function DeagleChange() { _root.pgunname = "Desert Eagle"; _root.pgunactive = 5; _root.pguncap = 7 + _root.deagleinccap; _root.pgunrounds = _root.deaglerounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 15 + _root.deagleincdam; _root.pgunreloadpos = 16; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 4; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(2); _root.AK47icon.gotoAndStop(1); } function AK47Change() { _root.pgunname = "AK 47"; _root.pgunactive = 6; _root.pguncap = 35 + _root.ak47inccap; _root.pgunrounds = _root.ak47rounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 28 + _root.ak47incdam; _root.pgunreloadpos = 10; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 5; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(2); } stop(); sndlaserbeam = new Sound(); sndlaserbeam.attachSound("Snd Laser Beam"); sndmouthclose = new Sound(); sndmouthclose.attachSound("Snd Colt 45"); sndthompsonburst = new Sound(); sndthompsonburst.attachSound("Snd Thompson Burst"); sndmauserrifleshot = new Sound(); sndmauserrifleshot.attachSound("Snd Mauser Rifle Shot"); sndgorebastard_sifha = new Sound(); sndgorebastard_sifha.attachSound("Snd GoreBastard_MP"); sndgorebastard_btm = new Sound(); sndgorebastard_btm.attachSound("Snd GoreBastard_BTM"); sndthwap = new Sound(); sndthwap.attachSound("Snd Thwap"); sndexplosion = new Sound(); sndexplosion.attachSound("Snd Explosion"); sndcannon = new Sound(); sndcannon.attachSound("Snd Cannon"); sndm1garand = new Sound(); sndm1garand.attachSound("Snd M1 Garand Shot"); sndexplode = new Sound(); sndexplode.attachSound("Snd Explode"); sndblipup = new Sound(); sndblipup.attachSound("Snd Blip Up"); sndshutter = new Sound(); sndshutter.attachSound("Snd Shield Up"); sndclocktick = new Sound(); sndclocktick.attachSound("Snd Clock Tick"); snddoorlatch = new Sound(); snddoorlatch.attachSound("Snd Door Latch"); snddoorclose = new Sound(); snddoorclose.attachSound("Snd Door Close"); sndthump = new Sound(); sndthump.attachSound("Snd Thump"); sndglass = new Sound(); sndglass.attachSound("Snd Glass"); sndphone = new Sound(); sndphone.attachSound("Snd Phone"); sndbag = new Sound(); sndbag.attachSound("Snd Bag"); sndmatch = new Sound(); sndmatch.attachSound("Snd Match"); sndmac11shot = new Sound(); sndmac11shot.attachSound("Snd MAC11 Shot"); sndmetalstomp = new Sound(); sndmetalstomp.attachSound("Snd Metal Stomp"); sndmetalhit = new Sound(); sndmetalhit.attachSound("Snd Metal Hit"); sndglockshot = new Sound(); sndglockshot.attachSound("Snd Glock Shot"); sndthompsonshot = new Sound(); sndthompsonshot.attachSound("Snd Thompson Single Shot"); sndshieldup = new Sound(); sndshieldup.attachSound("Snd Shield Up 02"); sndshielddown = new Sound(); sndshielddown.attachSound("Snd Shield Down"); sndclick01 = new Sound(); sndclick01.attachSound("Snd Click 01"); sndreload = new Sound(); sndreload.attachSound("Snd M1 Garand Reload"); sndreload02 = new Sound(); sndreload02.attachSound("Snd Thompson Reload"); sndshotgunshot = new Sound(); sndshotgunshot.attachSound("Snd Single Shotgun Shot"); sndshotguncock = new Sound(); sndshotguncock.attachSound("Snd Shotgun Cock"); snddeserteagleshot = new Sound(); snddeserteagleshot.attachSound("Snd Desert Eagle Shot"); sndrifleshot = new Sound(); sndrifleshot.attachSound("Snd Rifle Shot"); _root.hatpos = 1; _root.musicoff = false; _root.crosshairtype = 1;
Frame 287
_root.keyposition = 1; stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 288
stop(); _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 467 MovieClip "back03" in Frame 288
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 473 MovieClip "back02" in Frame 288
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 637 MovieClip "back01" in Frame 288
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 288
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (Key.isDown(82) and Key.isDown(68)) { _root.ckeydown = "R and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 288
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 681 MovieClip "keyinstructions" in Frame 288
onClipEvent (keyDown) { if (_root.keyposition == 1) { if (Key.isDown(39)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 2) { if (Key.isDown(37)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 3) { if (Key.isDown(38)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 4) { if (Key.isDown(40)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 5) { if (Key.isDown(65)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 6) { if (Key.isDown(83)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 7) { if (Key.isDown(68)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 8) { if (Key.isDown(82)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 9) { if (Key.isDown(81)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 10) { if (Key.isDown(87)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 11) { if (Key.isDown(69)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 288
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 288
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 289
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 1;
Instance of Symbol 649 MovieClip in Frame 289
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 289
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 289
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 290
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 291
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 889 MovieClip "back01" in Frame 291
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 291
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 291
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 291
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 291
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 292
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 1;
Instance of Symbol 649 MovieClip in Frame 292
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 292
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 292
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 293
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 294
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1019 MovieClip "back01" in Frame 294
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 294
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 294
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 294
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 294
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 295
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 1; _root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 295
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 295
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 295
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 296
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 297
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 1038 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1040 MovieClip "back02" in Frame 297
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1140 MovieClip "back01" in Frame 297
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 297
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 297
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 297
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 297
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 298
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 298
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 298
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 298
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 299
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 300
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1202 MovieClip "back01" in Frame 300
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 300
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 300
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 300
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 300
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 301
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 301
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 301
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 301
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 302
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 303
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1291 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1305 MovieClip "back01" in Frame 303
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 303
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 303
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 303
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 303
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 304
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 1; _root.stage = 3; stop(); _root.gunupgrade = "None"; _root.level = 1; _root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 304
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 304
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 304
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 305
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 306
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1327 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1330 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1343 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1367 MovieClip "back01" in Frame 306
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 306
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 306
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 306
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 306
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 307
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 307
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 307
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 307
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 308
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 309
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 463 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 463 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 10; _root.back02._y = _root.back02._y - 10; _root.player._y = _root.player._y - 10; } }
Instance of Symbol 1330 MovieClip in Frame 309
/* no clip actions */
Instance of Symbol 1449 MovieClip "back01" in Frame 309
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 309
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 309
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 309
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 309
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 310
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 310
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 310
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 310
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 311
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 312
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1327 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1330 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1343 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1523 MovieClip "back01" in Frame 312
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 312
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 312
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 312
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 312
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 313
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 1; _root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 313
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 313
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 313
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 314
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 315
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 463 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 10; _root.back02._y = _root.back02._y - 10; _root.player._y = _root.player._y - 10; } }
Instance of Symbol 1542 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1552 MovieClip "back02" in Frame 315
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1329 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1609 MovieClip "back01" in Frame 315
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 315
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 315
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 315
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 315
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 316
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 316
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 316
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 316
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 317
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 318
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 463 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 10; _root.back02._y = _root.back02._y - 10; _root.player._y = _root.player._y - 10; } }
Instance of Symbol 1542 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1648 MovieClip "back02" in Frame 318
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1659 MovieClip "back01" in Frame 318
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 318
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 318
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 318
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 318
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 319
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 319
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 319
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 319
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 320
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 321
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1754 MovieClip "back01" in Frame 321
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 321
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 321
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 321
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 321
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 322
stopAllSounds(); if (_root.musicoff == false) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); } play();
Frame 545
_root.score = _root.score + (_root.lives * 100); _root.healthbonus = (_root.health + _root.armor) * 3; _root.healthbonus = Math.round(_root.healthbonus); if (_root.tdeaths >= 1) { _root.finalscore = ((_root.score + _root.healthbonus) + 10000) / _root.tdeaths; } else { _root.finalscore = (_root.score + _root.healthbonus) + 10000; } _root.finalscore = Math.round(_root.finalscore); stop();
Frame 546
stopAllSounds(); _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 8
gotoAndStop (1);
Symbol 70 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 70 MovieClip Frame 2
_root.sndglockshot.start();
Symbol 70 MovieClip Frame 9
gotoAndStop (1);
Symbol 70 MovieClip Frame 10
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 70 MovieClip Frame 14
_root.sndreload.start();
Symbol 70 MovieClip Frame 30
gotoAndStop (1);
Symbol 78 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 78 MovieClip Frame 2
_root.sndthompsonshot.start();
Symbol 78 MovieClip Frame 9
gotoAndStop (1);
Symbol 78 MovieClip Frame 10
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 78 MovieClip Frame 12
_root.sndreload02.start();
Symbol 78 MovieClip Frame 40
gotoAndStop (1);
Symbol 84 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 84 MovieClip Frame 2
_root.sndshotgunshot.start();
Symbol 84 MovieClip Frame 20
gotoAndStop (1);
Symbol 84 MovieClip Frame 21
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 84 MovieClip Frame 23
_root.sndshotguncock.start();
Symbol 84 MovieClip Frame 50
gotoAndStop (1);
Symbol 110 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 110 MovieClip Frame 2
_root.snddeserteagleshot.start();
Symbol 110 MovieClip Frame 15
gotoAndStop (1);
Symbol 110 MovieClip Frame 16
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 110 MovieClip Frame 19
_root.sndreload.start();
Symbol 110 MovieClip Frame 40
gotoAndStop (1);
Symbol 126 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 126 MovieClip Frame 2
_root.sndrifleshot.start();
Symbol 126 MovieClip Frame 9
gotoAndStop (1);
Symbol 126 MovieClip Frame 10
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; } _root.sndreload.start();
Symbol 126 MovieClip Frame 35
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; } gotoAndStop (1);
Symbol 129 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Instance of Symbol 129 MovieClip "pgun" in Symbol 133 MovieClip Frame 1
onClipEvent (load) { _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); }
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.crosshairtype); }
Symbol 140 MovieClip Frame 1
_root.isjumping = false; stop();
Symbol 140 MovieClip Frame 2
_root.isjumping = false;
Symbol 140 MovieClip Frame 10
gotoAndPlay (2);
Symbol 140 MovieClip Frame 13
_root.inair = true;
Symbol 140 MovieClip Frame 25
gotoAndStop (1);
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 8
gotoAndStop (1);
Symbol 178 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 5
stop();
Symbol 182 MovieClip Frame 10
_root.player.pleftarm1.gotoAndPlay(6);
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 5
_root.sndshieldup.start(); _root.pshieldup = true; stop();
Symbol 183 MovieClip Frame 6
_root.sndshielddown.start();
Symbol 183 MovieClip Frame 9
gotoAndStop (1);
Symbol 184 MovieClip [Player] Frame 1
stop();
Instance of Symbol 178 MovieClip in Symbol 184 MovieClip [Player] Frame 1
onClipEvent (load) { this.gotoAndStop(_root.hatpos); }
Symbol 189 MovieClip [Loading Bar] Frame 1
stop();
Symbol 196 Button
on (release) { getURL ("http://www.newgrounds.com/", (window = "_blank")); }
Symbol 204 Button
on (release) { play(); }
Symbol 268 Button
on (release) { _root.sndblip.start(); gotoAndStop (286); }
Symbol 279 MovieClip Frame 10
stop();
Symbol 291 MovieClip Frame 7
stop();
Symbol 315 Button
on (release) { _root.sndblip.start(); _root.customizemenu._x = 369.9; _root.customizemenu._y = 2.8; }
Symbol 320 Button
on (press) { _root.allliveslost = false; _root.qual = "Full"; _root.pshieldup = false; _root.pfireinprog = false; _root.i = 0; _root.e = 0; _root.t = 0; _root.pdir = "Right"; _root.rounds = 12; _root.clips = "--"; _root.fallspeed = 10; _root.jumpspeed = 25; _root.isjumping = false; _root.inair = true; _root.hitobject = false; _root.justonobject = false; so = SharedObject.getLocal("savefarm"); if (so.data.pspeed == null) { return(undefined); } _root.pspeed = so.data.pspeed; _root.ptclips = so.data.ptclips; _root.healthpoints = so.data.healthpoints; _root.healthsub = so.data.healthsub; _root.armorpoints = so.data.armorpoints; _root.armorsub = so.data.armorsub; _root.money = so.data.money; _root.score = so.data.score; _root.level = so.data.level; _root.stage = so.data.stage; _root.glockinccap = so.data.glockinccap; _root.glockincdam = so.data.glockincdam; _root.thompsoninccap = so.data.thompsoninccap; _root.thompincdam = so.data.thompincdam; _root.shotguninccap = so.data.shotguninccap; _root.shotgunincdam = so.data.shotgunincdam; _root.deagleinccap = so.data.deagleinccap; _root.deagleincdam = so.data.deagleincdam; _root.ak47inccap = so.data.ak47inccap; _root.ak47incdam = so.data.ak47incdam; _root.thompsonisowned = so.data.thompsonisowned; _root.shotgunisowned = so.data.shotgunisowned; _root.deagleisowned = so.data.deagleisowned; _root.AK47isowned = so.data.AK47isowned; _root.tdeaths = so.data.tdeaths; _root.bestscore = so.data.bestscore; _root.lives = so.data.lives; _root.hatpos = so.data.hatpos; _root.crosshairtype = so.data.crosshairtype; _root.stagegoto = ((_root.level * 3) + 1) * _root.stage; _root.GlockChange(); _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); _root.glockrounds = 12 + _root.glockinccap; _root.thompsonrounds = 30 + _root.thompsoninccap; _root.shotgunrounds = 7 + _root.shotguninccap; _root.deaglerounds = 7 + _root.deagleinccap; _root.ak47rounds = 35 + _root.ak47inccap; _root.sndblip.start(); if ((_root.stage == 1) and (_root.level == 1)) { gotoAndStop ("1-1 Start"); } if ((_root.stage == 1) and (_root.level == 2)) { gotoAndStop ("2-1 Start"); } if ((_root.stage == 1) and (_root.level == 3)) { gotoAndStop ("3-1 Start"); } if ((_root.stage == 2) and (_root.level == 1)) { gotoAndStop ("1-2 Start"); } if ((_root.stage == 2) and (_root.level == 2)) { gotoAndStop ("2-2 Start"); } if ((_root.stage == 2) and (_root.level == 3)) { gotoAndStop ("3-2 Start"); } if ((_root.stage == 3) and (_root.level == 1)) { gotoAndStop ("1-3 Start"); } if ((_root.stage == 3) and (_root.level == 2)) { gotoAndStop ("2-3 Start"); } if ((_root.stage == 3) and (_root.level == 3)) { gotoAndStop ("3-3 Start"); } if ((_root.stage == 4) and (_root.level == 1)) { gotoAndStop ("1-4 Start"); } if ((_root.stage == 4) and (_root.level == 2)) { gotoAndStop ("2-4 Start"); } if ((_root.stage == 4) and (_root.level == 3)) { gotoAndStop ("3-4 Start"); } }
Symbol 325 Button
on (release) { _root.sndblip.start(); _root.instructionmenu._x = 7; _root.instructionmenu._y = 8.4; }
Symbol 330 Button
on (release) { getURL ("http://www.newgrounds.com/", (window = "_blank")); }
Symbol 364 Button
on (release) { _root.instructionmenu.nextFrame(); _root.sndblip.start(); }
Symbol 393 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 406 Button
on (release) { toggleHighQuality(); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 427 Button
on (release) { _root.instructionmenu.prevFrame(); _root.sndblip.start(); }
Symbol 431 MovieClip Frame 1
stop();
Symbol 436 Button
on (release) { _root.hatpos = _root.hatpos + 1; if (_root.hatpos >= 34) { _root.hatpos = 1; } }
Symbol 437 Button
on (release) { _root.hatpos = _root.hatpos - 1; if (_root.hatpos <= 0) { _root.hatpos = 33; } }
Symbol 442 Button
on (release) { _root.allliveslost = false; _root.keyposition = 1; _root.bestscore = 0; _root.qual = "Full"; _root.pshieldup = false; _root.pfireinprog = false; _root.i = 0; _root.e = 0; _root.t = 0; _root.pdir = "Right"; _root.pspeed = 8; _root.rounds = 12; _root.clips = "--"; _root.healthpoints = 100; _root.healthsub = 0; _root.armorpoints = 100; _root.armorsub = 0; _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.pguncap = 12; _root.ptclips = 3; _root.fallspeed = 10; _root.jumpspeed = 25; _root.isjumping = false; _root.inair = true; _root.hitobject = false; _root.money = 0; _root.score = 0; _root.justonobject = false; _root.lives = 3; _root.tdeaths = 0; _root.level = 1; _root.stage = 1; _root.glockrounds = 12; _root.thompsonrounds = 30; _root.shotgunrounds = 7; _root.deaglerounds = 7; _root.ak47rounds = 35; _root.glockinccap = 0; _root.glockincdam = 0; _root.thompsoninccap = 0; _root.thompincdam = 0; _root.shotguninccap = 0; _root.shotgunincdam = 0; _root.deagleinccap = 0; _root.deagleincdam = 0; _root.ak47inccap = 0; _root.ak47incdam = 0; _root.thompsonisowned = false; _root.shotgunisowned = false; _root.deagleisowned = false; _root.AK47isowned = false; _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); _root.sndblip.start(); _root.nextFrame(); }
Symbol 443 Button
on (release) { _root.crosshairtype = _root.crosshairtype + 1; if (_root.crosshairtype >= 3) { _root.crosshairtype = 1; } }
Symbol 444 Button
on (release) { _root.crosshairtype = _root.crosshairtype - 1; if (_root.crosshairtype <= 0) { _root.crosshairtype = 2; } }
Instance of Symbol 178 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.hatpos); }
Instance of Symbol 132 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.crosshairtype); } onClipEvent (enterFrame) { this.gotoAndStop(_root.crosshairtype); }
Symbol 448 MovieClip Frame 11
stop();
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 461 Button
on (release) { _root.sndblip.start(); nextFrame(); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 11
gotoAndStop (1);
Symbol 480 MovieClip Frame 1
_root.hip02shooting = false; stop();
Symbol 480 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 480 MovieClip Frame 15
gotoAndStop (1);
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 8
gotoAndStop (1);
Symbol 497 MovieClip Frame 1
_root.hip02walking = false; stop();
Symbol 497 MovieClip Frame 20
gotoAndStop (1);
Symbol 509 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 1
stop();
Symbol 527 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 1
stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
_root.hipshooting = false; stop();
Symbol 580 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 580 MovieClip Frame 15
gotoAndStop (1);
Symbol 581 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 1
stop();
Instance of Symbol 527 MovieClip "enetorso" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 595 MovieClip Frame 2
play();
Instance of Symbol 577 MovieClip "enehead" in Symbol 595 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 595 MovieClip Frame 20
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 497 MovieClip "enelegs" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip02enemytorsoholes = _root.hip02enemytorsoholes + 1; _root.hip02enemyh = _root.hip02enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip02enemyheadholes = _root.hip02enemyheadholes + 2; } _root.hip02enemyheadholes = _root.hip02enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip02hit" in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 497 MovieClip "enelegs" in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 596 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 604 MovieClip Frame 1
_root.hip05shooting = false; stop();
Symbol 604 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 604 MovieClip Frame 15
gotoAndStop (1);
Symbol 605 MovieClip Frame 1
_root.hip05walking = false; stop();
Symbol 605 MovieClip Frame 20
gotoAndStop (1);
Symbol 606 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 605 MovieClip "enelegs" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip05enemyh = _root.hip05enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip05enemytorsoholes = _root.hip05enemytorsoholes + 1; _root.hip05enemyh = _root.hip05enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip05enemyheadholes = _root.hip05enemyheadholes + 2; } _root.hip05enemyheadholes = _root.hip05enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip05enemyh = _root.hip05enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip05hit" in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 596 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 607 MovieClip Frame 1
_root.hip04shooting = false; stop();
Symbol 607 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 607 MovieClip Frame 15
gotoAndStop (1);
Symbol 608 MovieClip Frame 1
_root.hip04walking = false; stop();
Symbol 608 MovieClip Frame 20
gotoAndStop (1);
Symbol 609 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 608 MovieClip "enelegs" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip04enemytorsoholes = _root.hip04enemytorsoholes + 1; _root.hip04enemyh = _root.hip04enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip04enemyheadholes = _root.hip04enemyheadholes + 2; } _root.hip04enemyheadholes = _root.hip04enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip04hit" in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 608 MovieClip "enelegs" in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 596 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 610 MovieClip Frame 1
_root.hipwalking = false; stop();
Symbol 610 MovieClip Frame 20
gotoAndStop (1);
Symbol 611 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 610 MovieClip "enelegs" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hipenemyh = _root.hipenemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hipenemytorsoholes = _root.hipenemytorsoholes + 1; _root.hipenemyh = _root.hipenemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hipenemyheadholes = _root.hipenemyheadholes + 2; } _root.hipenemyheadholes = _root.hipenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hipenemyh = _root.hipenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hiphit" in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 596 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 612 MovieClip Frame 1
_root.hip03walking = false; stop();
Symbol 612 MovieClip Frame 20
gotoAndStop (1);
Symbol 613 MovieClip Frame 1
_root.hip03shooting = false; stop();
Symbol 613 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 613 MovieClip Frame 15
gotoAndStop (1);
Symbol 614 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 612 MovieClip "enelegs" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip03enemyh = _root.hip03enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip03enemytorsoholes = _root.hip03enemytorsoholes + 1; _root.hip03enemyh = _root.hip03enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip03enemyheadholes = _root.hip03enemyheadholes + 2; } _root.hip03enemyheadholes = _root.hip03enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip03enemyh = _root.hip03enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip03hit" in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 596 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - (_root.fallspeed + 5); } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 603 MovieClip "enemy02" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip02randomeyes = random(10); _root.hip02randommouth = random(10); _root.hip02randomnose = random(10); _root.hip02randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enehead.eneears.gotoAndStop(_root.hip02randomears); _root.hip02randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enetorso.gotoAndStop(_root.hip02randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); _root.ebulletpos = _root.hip02randomgun; _root.hip02direction = "Left"; _root.hip02walking = false; _root.hip02shooting = false; _root.hip02enemyspeed = 5; _root.hip02enemyh = 30; _root.hip02enemypow = 3; _root.hip02enemyheadholes = 1; _root.hip02enemytorsoholes = 1; _root.hip02enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) { if (_root.hip02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip02enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip02enemydead == true) { return(undefined); } _root.hip02randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip02hit)) { if (_root.hip02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip02randshoot <= 8) { return(undefined); } if (_root.hip02direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } if (_root.hip02direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } } else { _root.hip02shooting = false; } if (_root.hip02shooting == true) { return(undefined); } if (_root.hip02walking == true) { if (_root.hip02direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip02randdir = random(10); _root.hip02randwalk = random(10); if (_root.hip02randdir >= 9) { if (_root.hip02direction == "Left") { _root.hip02direction = "Right"; this.gotoAndStop(2); } else { _root.hip02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip02direction = "Right"; this.gotoAndStop(2); } if (_root.hip02randwalk >= 9) { _root.hip02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 606 MovieClip "enemy05" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip05randomeyes = random(10); _root.hip05randommouth = random(10); _root.hip05randomnose = random(10); _root.hip05randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enehead.eneears.gotoAndStop(_root.hip05randomears); _root.hip05randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enetorso.gotoAndStop(_root.hip05randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); _root.ebulletpos = _root.hip05randomgun; _root.hip05direction = "Left"; _root.hip05walking = false; _root.hip05shooting = false; _root.hip05enemyspeed = 5; _root.hip05enemyh = 30; _root.hip05enemypow = 3; _root.hip05enemyheadholes = 1; _root.hip05enemytorsoholes = 1; _root.hip05enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip05enemyh <= 0) and (_root.hip05enemydead == false)) { if (_root.hip05direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip05enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip05randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip05enemydead == true) { return(undefined); } _root.hip05randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip05hit)) { if (_root.hip05shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip05randshoot <= 8) { return(undefined); } if (_root.hip05direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } if (_root.hip05direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } } else { _root.hip05shooting = false; } if (_root.hip05shooting == true) { return(undefined); } if (_root.hip05walking == true) { if (_root.hip05direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip05randdir = random(10); _root.hip05randwalk = random(10); if (_root.hip05randdir >= 9) { if (_root.hip05direction == "Left") { _root.hip05direction = "Right"; this.gotoAndStop(2); } else { _root.hip05direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip05direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip05direction = "Right"; this.gotoAndStop(2); } if (_root.hip05randwalk >= 9) { _root.hip05walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 609 MovieClip "enemy04" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip04randomeyes = random(10); _root.hip04randommouth = random(10); _root.hip04randomnose = random(10); _root.hip04randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enehead.eneears.gotoAndStop(_root.hip04randomears); _root.hip04randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enetorso.gotoAndStop(_root.hip04randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); _root.ebulletpos = _root.hip04randomgun; _root.hip04direction = "Left"; _root.hip04walking = false; _root.hip04shooting = false; _root.hip04enemyspeed = 5; _root.hip04enemyh = 30; _root.hip04enemypow = 3; _root.hip04enemyheadholes = 1; _root.hip04enemytorsoholes = 1; _root.hip04enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) { if (_root.hip04direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip04enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip04enemydead == true) { return(undefined); } _root.hip04randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip04hit)) { if (_root.hip04shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip04randshoot <= 8) { return(undefined); } if (_root.hip04direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } if (_root.hip04direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } } else { _root.hip04shooting = false; } if (_root.hip04shooting == true) { return(undefined); } if (_root.hip04walking == true) { if (_root.hip04direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip04randdir = random(10); _root.hip04randwalk = random(10); if (_root.hip04randdir >= 9) { if (_root.hip04direction == "Left") { _root.hip04direction = "Right"; this.gotoAndStop(2); } else { _root.hip04direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip04direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip04direction = "Right"; this.gotoAndStop(2); } if (_root.hip04randwalk >= 9) { _root.hip04walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 614 MovieClip "enemy03" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip03randomeyes = random(10); _root.hip03randommouth = random(10); _root.hip03randomnose = random(10); _root.hip03randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enehead.eneears.gotoAndStop(_root.hip03randomears); _root.hip03randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enetorso.gotoAndStop(_root.hip03randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); _root.ebulletpos = _root.hip03randomgun; _root.hip03direction = "Left"; _root.hip03walking = false; _root.hip03shooting = false; _root.hip03enemyspeed = 5; _root.hip03enemyh = 30; _root.hip03enemypow = 3; _root.hip03enemyheadholes = 1; _root.hip03enemytorsoholes = 1; _root.hip03enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip03enemyh <= 0) and (_root.hip03enemydead == false)) { if (_root.hip03direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip03enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip03randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip03enemydead == true) { return(undefined); } _root.hip03randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip03hit)) { if (_root.hip03shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip03randshoot <= 8) { return(undefined); } if (_root.hip03direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } if (_root.hip03direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } } else { _root.hip03shooting = false; } if (_root.hip03shooting == true) { return(undefined); } if (_root.hip03walking == true) { if (_root.hip03direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip03randdir = random(10); _root.hip03randwalk = random(10); if (_root.hip03randdir >= 9) { if (_root.hip03direction == "Left") { _root.hip03direction = "Right"; this.gotoAndStop(2); } else { _root.hip03direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip03direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip03direction = "Right"; this.gotoAndStop(2); } if (_root.hip03randwalk >= 9) { _root.hip03walking = true; this.enelegs.gotoAndPlay(2); } }
Symbol 645 MovieClip Frame 1
stop();
Symbol 647 MovieClip Frame 1
stop();
Symbol 655 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 12
stop();
Symbol 686 Button
on (release) { _root.musicoff = true; stopAllSounds(); }
Symbol 688 Button
on (release) { _root.musicoff = false; if ((_root.stage == 1) and (_root.level == 1)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 1) and (_root.level == 2)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 1) and (_root.level == 3)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 2) and (_root.level == 1)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 2) and (_root.level == 2)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 2) and (_root.level == 3)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 3) and (_root.level == 1)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 3) and (_root.level == 2)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 3) and (_root.level == 3)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 4) and (_root.level == 1)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 4) and (_root.level == 2)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 4) and (_root.level == 3)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } }
Symbol 689 MovieClip Frame 1
stop();
Symbol 726 Button
on (rollOver) { if (_root.glockisowned == false) { _root.description = "You don't own the Glock."; return(undefined); } _root.description = "Upgrade the Glock handgun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.glockisowned == false) { return(undefined); } _root.gunupgrade = "Glock"; }
Symbol 735 Button
on (rollOver) { if (_root.deagleisowned == true) { _root.description = "You already own the Desert Eagle."; return(undefined); } if (_root.money >= 250) { _root.description = "Buy the Desert Eagle handgun. 250$."; return(undefined); } if (_root.money <= 249) { _root.description = "You cannot afford the Desert Eagle. 250$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.deagleisowned == true) { return(undefined); } if (_root.money <= 249) { return(undefined); } if (_root.money >= 250) { _root.money = _root.money - 250; _root.deagleisowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 736 Button
on (rollOver) { if (_root.deagleisowned == false) { _root.description = "You don't own the Deagle handgun."; return(undefined); } _root.description = "Upgrade the Deagle handgun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.deagleisowned == false) { return(undefined); } _root.gunupgrade = "Deagle"; }
Symbol 737 Button
on (rollOver) { if (_root.thompsonisowned == true) { _root.description = "You already own the Thompson."; return(undefined); } if (_root.money >= 400) { _root.description = "Buy the Thompson sub-machine gun. 400$."; return(undefined); } if (_root.money <= 399) { _root.description = "You cannot afford the Thompson. 400$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.thompsonisowned == true) { return(undefined); } if (_root.money <= 399) { return(undefined); } if (_root.money >= 400) { _root.money = _root.money - 400; _root.thompsonisowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 738 Button
on (rollOver) { if (_root.thompsonisowned == false) { _root.description = "You don't own the Thompson."; return(undefined); } _root.description = "Upgrade the Thompson sub-machine gun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.thompsonisowned == false) { return(undefined); } _root.gunupgrade = "Thompson"; }
Symbol 739 Button
on (rollOver) { if (_root.shotgunisowned == true) { _root.description = "You already own the Shotgun."; return(undefined); } if (_root.money >= 750) { _root.description = "Buy the Shotgun. 750$."; return(undefined); } if (_root.money <= 749) { _root.description = "You cannot afford the Shotgun. 750$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.shotgunisowned == true) { return(undefined); } if (_root.money <= 749) { return(undefined); } if (_root.money >= 750) { _root.money = _root.money - 750; _root.shotgunisowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 740 Button
on (rollOver) { if (_root.shotgunisowned == false) { _root.description = "You don't own the Shotgun."; return(undefined); } _root.description = "Upgrade the Shotgun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.shotgunisowned == false) { return(undefined); } _root.gunupgrade = "Shotgun"; }
Symbol 741 Button
on (rollOver) { if (_root.AK47isowned == true) { _root.description = "You already own the AK47."; return(undefined); } if (_root.money >= 1250) { _root.description = "Buy the AK47 machine gun. 1250$."; return(undefined); } if (_root.money <= 1249) { _root.description = "You cannot afford the AK47. 1250$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.AK47isowned == true) { return(undefined); } if (_root.money <= 1249) { return(undefined); } if (_root.money >= 1250) { _root.money = _root.money - 1250; _root.AK47isowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 742 Button
on (rollOver) { if (_root.AK47isowned == false) { _root.description = "You don't own the AK47."; return(undefined); } _root.description = "Upgrade the AK47 assault rifle."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.AK47isowned == false) { return(undefined); } _root.gunupgrade = "AK47"; }
Symbol 743 Button
on (rollOver) { if (_root.money >= 25) { _root.description = "Restore 50 points of health. 25$."; return(undefined); } if (_root.money <= 24) { _root.description = "You cannot afford to restore your health. 25$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 24) { return(undefined); } if (_root.money >= 25) { _root.money = _root.money - 25; _root.healthsub = _root.healthsub - 50; if (_root.healthsub <= 0) { _root.healthsub = 0; } _root.sndbag.start(); return(undefined); } }
Symbol 744 Button
on (rollOver) { if (_root.money >= 25) { _root.description = "Buy a single clip of ammunition. 25$."; return(undefined); } if (_root.money <= 24) { _root.description = "You cannot afford a clip of ammunition. 25$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 24) { return(undefined); } if (_root.money >= 25) { _root.money = _root.money - 25; _root.ptclips = _root.ptclips + 1; _root.sndphone.start(); return(undefined); } }
Symbol 745 Button
on (rollOver) { if (_root.money >= 20) { _root.description = "Repair 50 points of broken armor. 20$."; return(undefined); } if (_root.money <= 19) { _root.description = "You cannot afford to repair your armor. 20$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 19) { return(undefined); } if (_root.money >= 20) { _root.money = _root.money - 20; _root.armorsub = _root.armorsub - 50; if (_root.armorsub <= 0) { _root.armorsub = 0; } _root.sndglass.start(); return(undefined); } }
Symbol 747 Button
on (rollOver) { if (_root.money >= 250) { _root.description = "Increase maximum health by 10 points. 250$."; return(undefined); } if (_root.money <= 249) { _root.description = "You can't afford to increase maximum health. 250$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 249) { return(undefined); } if (_root.money >= 250) { _root.money = _root.money - 250; _root.healthpoints = _root.healthpoints + 10; _root.sndthump.start(); return(undefined); } }
Symbol 748 Button
on (rollOver) { if (_root.money >= 150) { _root.description = "Increase maximum armor by 10 points. 150$."; return(undefined); } if (_root.money <= 149) { _root.description = "You can't afford to increase maximum armor. 150$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 149) { return(undefined); } if (_root.money >= 150) { _root.money = _root.money - 150; _root.armorpoints = _root.armorpoints + 10; _root.sndglass.start(); return(undefined); } }
Symbol 751 Button
on (rollOver) { if (_root.pspeed >= 14) { _root.description = "You have the maximum this upgrade allows."; return(undefined); } if (_root.money >= 300) { _root.description = "Increase maximum speed. 300$."; return(undefined); } if (_root.money <= 299) { _root.description = "You can't afford to increase maximum speed. 300$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.pspeed >= 14) { return(undefined); } if (_root.money <= 299) { return(undefined); } if (_root.money >= 300) { _root.money = _root.money - 300; _root.pspeed = _root.pspeed + 1; _root.sndshutter.start(); return(undefined); } }
Symbol 753 Button
on (rollOver) { if (_root.gunupgrade == "None") { _root.description = "No gun is selected."; return(undefined); } if (_root.money >= 125) { _root.description = "Increase magazine capacity. 125$."; return(undefined); } if (_root.money <= 124) { _root.description = "You can't afford to increase your magazine. 125$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.gunupgrade == "None") { return(undefined); } if (_root.money <= 124) { return(undefined); } if (_root.money >= 125) { _root.money = _root.money - 125; if (_root.gunupgrade == "Glock") { _root.glockinccap = _root.glockinccap + 1; } if (_root.gunupgrade == "Deagle") { _root.deagleinccap = _root.deagleinccap + 1; } if (_root.gunupgrade == "Thompson") { _root.thompsoninccap = _root.thompsoninccap + 1; } if (_root.gunupgrade == "Shotgun") { _root.shotguninccap = _root.shotguninccap + 1; } if (_root.gunupgrade == "AK47") { _root.ak47inccap = _root.ak47inccap + 1; } _root.sndreload.start(); return(undefined); } }
Symbol 754 Button
on (rollOver) { if (_root.gunupgrade == "None") { _root.description = "No gun is selected."; return(undefined); } if (_root.money >= 175) { _root.description = "Increase gun damage. 175$."; return(undefined); } if (_root.money <= 174) { _root.description = "You can't afford to increase maximum damage. 175$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.gunupgrade == "None") { return(undefined); } if (_root.money <= 174) { return(undefined); } if (_root.money >= 175) { _root.money = _root.money - 175; if (_root.gunupgrade == "Glock") { _root.glockincdam = _root.glockincdam + 1; } if (_root.gunupgrade == "Deagle") { _root.deagleincdam = _root.deagleincdam + 1; } if (_root.gunupgrade == "Thompson") { _root.thompsonincdam = _root.thompsonincdam + 1; } if (_root.gunupgrade == "Shotgun") { _root.shotgunincdam = _root.shotgunincdam + 1; } if (_root.gunupgrade == "AK47") { _root.ak47incdam = _root.ak47incdam + 1; } _root.sndreload.start(); return(undefined); } }
Symbol 762 Button
on (rollOver) { _root.description = "Click here to save the current game's progress."; } on (rollOut) { _root.description = ""; } on (press) { _root.savedprogress._x = 595; _root.savedprogress._y = 4.2; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.data.crosshairtype = _root.crosshairtype; so.flush(); _root.sndblipup.start(); }
Symbol 767 Button
on (rollOver) { _root.description = "Click here to continue to the next level."; } on (rollOut) { _root.description = ""; } on (press) { _root.sndblip.start(); _root.nextFrame(); }
Symbol 768 Button
on (rollOver) { if (_root.money >= 200) { _root.description = "Buy an extra life. 200$."; return(undefined); } if (_root.money <= 199) { _root.description = "You cannot afford an extra life. 200$."; return(undefined); } if (_root.lives >= 6) { _root.description = "You have the maximum number of lives."; } } on (rollOut) { _root.description = ""; } on (press) { if (_root.lives >= 6) { return(undefined); } if (_root.money <= 199) { return(undefined); } if (_root.money >= 200) { _root.money = _root.money - 200; _root.lives = _root.lives + 1; _root.sndblipup.start(); return(undefined); } }
Symbol 782 Button
on (release) { _root.sndblip.start(); nextFrame(); }
Symbol 789 MovieClip Frame 1
_root.corn01shooting = false; stop();
Symbol 789 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 789 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.cornenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); return(undefined); } _root.healthsub = _root.healthsub + _root.cornenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); } }
Symbol 789 MovieClip Frame 13
gotoAndStop (1);
Symbol 819 MovieClip Frame 1
_root.ghost01shooting = false; stop();
Instance of Symbol 46 MovieClip in Symbol 819 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 819 MovieClip Frame 11
gotoAndStop (1);
Symbol 833 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 8
gotoAndStop (1);
Symbol 848 MovieClip Frame 1
_root.ghost01walking = false; stop();
Symbol 848 MovieClip Frame 8
gotoAndStop (1);
Symbol 851 MovieClip Frame 1
stop();
Instance of Symbol 842 MovieClip "enetorso" in Symbol 851 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 2; } _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.ghost01enemyh = _root.ghost01enemyh - _root.pgundamage; } }
Symbol 851 MovieClip Frame 2
play();
Symbol 851 MovieClip Frame 9
stop();
Instance of Symbol 842 MovieClip "enetorso" in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 2; } _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.ghost01enemyh = _root.ghost01enemyh - _root.pgundamage; } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 879 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 852 MovieClip "enemy06" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.ghost01direction = "Left"; _root.ghost01walking = false; _root.ghost01shooting = false; _root.hipenemyspeed = 5; _root.ghost01enemyh = 50; _root.ghostenemypow = 6; _root.ghost01enemyheadholes = 1; _root.ghost01enemytorsoholes = 1; _root.ghost01enemydead = false; } onClipEvent (enterFrame) { if ((_root.ghost01enemyh <= 0) and (_root.ghost01enemydead == false)) { if (_root.ghost01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 200; this.enedeath1.gotoAndPlay(2); _root.ghost01enemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.ghost01enemyheadholes); this._y = this._y + _root.fallspeed; if (_root.ghost01enemydead == true) { return(undefined); } _root.ghost01randshoot = random(10); if (_root.player.playerhit.hitTest(this.ghost01hit)) { if (_root.ghost01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.ghost01randshoot <= 8) { return(undefined); } if (_root.ghost01direction == "Right") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } if (_root.ghost01direction == "Left") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } } else { _root.ghost01shooting = false; } if (_root.ghost01shooting == true) { return(undefined); } if (_root.ghost01walking == true) { if (_root.ghost01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.ghost01randdir = random(10); _root.ghost01randwalk = random(10); if (_root.ghost01walking == true) { return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeleft)) { _root.ghost01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeright)) { _root.ghost01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.ghost01randdir >= 9) { if (_root.ghost01direction == "Left") { _root.ghost01direction = "Right"; this.gotoAndStop(2); } else { _root.ghost01direction = "Left"; this.gotoAndStop(1); } } if (_root.ghost01randwalk >= 9) { _root.ghost01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 614 MovieClip "enemy03" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.hip03randomeyes = random(10); _root.hip03randommouth = random(10); _root.hip03randomnose = random(10); _root.hip03randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enehead.eneears.gotoAndStop(_root.hip03randomears); _root.hip03randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enetorso.gotoAndStop(_root.hip03randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); _root.ebulletpos = _root.hip03randomgun; _root.hip03direction = "Left"; _root.hip03walking = false; _root.hip03shooting = false; _root.hip03enemyspeed = 5; _root.hip03enemyh = 30; _root.hip03enemypow = 3; _root.hip03enemyheadholes = 1; _root.hip03enemytorsoholes = 1; _root.hip03enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip03enemyh <= 0) and (_root.hip03enemydead == false)) { if (_root.hip03direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip03enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip03randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip03enemydead == true) { return(undefined); } _root.hip03randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip03hit)) { if (_root.hip03shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip03randshoot <= 8) { return(undefined); } if (_root.hip03direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } if (_root.hip03direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } } else { _root.hip03shooting = false; } if (_root.hip03shooting == true) { return(undefined); } if (_root.hip03walking == true) { if (_root.hip03direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip03randdir = random(10); _root.hip03randwalk = random(10); if (_root.hip03randdir >= 9) { if (_root.hip03direction == "Left") { _root.hip03direction = "Right"; this.gotoAndStop(2); } else { _root.hip03direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip03direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip03direction = "Right"; this.gotoAndStop(2); } if (_root.hip03randwalk >= 9) { _root.hip03walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 609 MovieClip "enemy04" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.hip04randomeyes = random(10); _root.hip04randommouth = random(10); _root.hip04randomnose = random(10); _root.hip04randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enehead.eneears.gotoAndStop(_root.hip04randomears); _root.hip04randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enetorso.gotoAndStop(_root.hip04randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); _root.ebulletpos = _root.hip04randomgun; _root.hip04direction = "Left"; _root.hip04walking = false; _root.hip04shooting = false; _root.hip04enemyspeed = 5; _root.hip04enemyh = 30; _root.hip04enemypow = 3; _root.hip04enemyheadholes = 1; _root.hip04enemytorsoholes = 1; _root.hip04enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) { if (_root.hip04direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip04enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip04enemydead == true) { return(undefined); } _root.hip04randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip04hit)) { if (_root.hip04shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip04randshoot <= 8) { return(undefined); } if (_root.hip04direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } if (_root.hip04direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } } else { _root.hip04shooting = false; } if (_root.hip04shooting == true) { return(undefined); } if (_root.hip04walking == true) { if (_root.hip04direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip04randdir = random(10); _root.hip04randwalk = random(10); if (_root.hip04randdir >= 9) { if (_root.hip04direction == "Left") { _root.hip04direction = "Right"; this.gotoAndStop(2); } else { _root.hip04direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip04direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip04direction = "Right"; this.gotoAndStop(2); } if (_root.hip04randwalk >= 9) { _root.hip04walking = true; this.enelegs.gotoAndPlay(2); } }
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 11
stop();
Symbol 915 MovieClip Frame 1
_root.lrob01walking = false; stop();
Symbol 915 MovieClip Frame 2
play();
Symbol 915 MovieClip Frame 20
gotoAndStop (1);
Symbol 924 MovieClip Frame 1
_root.lrob01shooting = false; stop();
Symbol 924 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 924 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.lrobenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); return(undefined); } _root.healthsub = _root.healthsub + _root.lrobenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); } }
Symbol 924 MovieClip Frame 12
gotoAndStop (1);
Symbol 925 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 2
play();
Symbol 925 MovieClip Frame 11
stop();
Symbol 926 MovieClip Frame 1
stop();
Instance of Symbol 915 MovieClip "enelegs" in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); _root.lrob01enemyh = _root.lrob01enemyh - (_root.pgundamage / 3); } }
Instance of Symbol 919 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.lrob01enemyh = _root.lrob01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 921 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.lrob01enemyh = _root.lrob01enemyh - _root.pgundamage; } }
Instance of Symbol 453 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 939 Button
on (rollOver) { _root.description = "Click here to continue to the next level."; } on (rollOut) { _root.description = ""; } on (press) { _root.sndblip.start(); _root.nextFrame(); }
Symbol 962 MovieClip Frame 1
_root.octshooting = false; stop();
Instance of Symbol 46 MovieClip in Symbol 962 MovieClip Frame 23
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.octenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.octenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 962 MovieClip Frame 29
_root.sndthwap.start();
Symbol 962 MovieClip Frame 33
gotoAndStop (1);
Symbol 975 MovieClip Frame 1
_root.octshooting = false; stop();
Symbol 975 MovieClip Frame 16
_root.sndthwap.start();
Instance of Symbol 46 MovieClip in Symbol 975 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.octenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.octenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 975 MovieClip Frame 23
gotoAndStop (1);
Symbol 989 MovieClip Frame 1
stop();
Symbol 989 MovieClip Frame 13
stop();
Symbol 1009 MovieClip Frame 1
_root.octshooting = false; stop();
Symbol 1009 MovieClip Frame 21
_root.sndthwap.start();
Instance of Symbol 46 MovieClip in Symbol 1009 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.octenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.octenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1009 MovieClip Frame 29
gotoAndStop (1);
Symbol 1010 MovieClip Frame 1
stop();
Instance of Symbol 990 MovieClip "enetorso" in Symbol 1010 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.octenemyheadholes = _root.octenemyheadholes + 2; } _root.octenemyheadholes = _root.octenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.octenemyh = _root.octenemyh - (_root.pgundamage * 2); } }
Symbol 1010 MovieClip Frame 2
play();
Symbol 1010 MovieClip Frame 15
stop();
Symbol 1011 MovieClip Frame 1
stop();
Instance of Symbol 990 MovieClip "enetorso" in Symbol 1011 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.octenemyheadholes = _root.octenemyheadholes + 2; } _root.octenemyheadholes = _root.octenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.octenemyh = _root.octenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1011 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1011 MovieClip "enemy" in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.octdirection = "Left"; _root.octwalking = false; _root.octshooting = false; _root.octenemyh = 250; _root.octenemypow = 6; _root.octenemyheadholes = 1; _root.octenemytorsoholes = 1; _root.octenemydead = false; } onClipEvent (enterFrame) { if ((_root.octenemyh <= 0) and (_root.octenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 500; this.enedeath1.gotoAndPlay(2); _root.octenemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.octenemyheadholes); this._y = this._y + _root.fallspeed; if (_root.octenemydead == true) { return(undefined); } _root.octrandshoot = random(20); _root.octrandattack = random(10); if (_root.octshooting == true) { return(undefined); } if (_root.octrandshoot <= 18) { return(undefined); } if ((_root.octrandattack >= 0) and (_root.octrandattack <= 3)) { this.eneoctarm1.gotoAndPlay(2); _root.octshooting = true; } if ((_root.octrandattack >= 4) and (_root.octrandattack <= 7)) { this.eneoctarm2.gotoAndPlay(2); _root.octshooting = true; } if ((_root.octrandattack >= 8) and (_root.octrandattack <= 10)) { this.eneoctarm3.gotoAndPlay(2); _root.octshooting = true; } }
Instance of Symbol 596 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + (random(100) + 250); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1098 MovieClip Frame 46
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1103 MovieClip Frame 84
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1104 MovieClip Frame 1
_root.corn01walking = false; stop();
Symbol 1104 MovieClip Frame 15
gotoAndStop (1);
Symbol 1105 MovieClip Frame 1
stop();
Instance of Symbol 902 MovieClip "enetorso" in Symbol 1105 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1105 MovieClip Frame 2
play();
Symbol 1105 MovieClip Frame 6
stop();
Symbol 1106 MovieClip Frame 1
stop();
Instance of Symbol 1104 MovieClip "enelegs" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.corn01enemyh = _root.corn01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 902 MovieClip "enetorso" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.corn01enemyheadholes = _root.corn01enemyheadholes + 2; } _root.corn01enemyheadholes = _root.corn01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.corn01enemyh = _root.corn01enemyh - _root.pgundamage; } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 596 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 1117 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 1117 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 45 MovieClip in Symbol 1117 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.colsplash.gotoAndPlay(2); _root.object01health = _root.object01health - 1; } }
Symbol 1117 MovieClip Frame 2
play();
Symbol 1117 MovieClip Frame 15
stop();
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1125 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1127 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1106 MovieClip "enemy08" in Symbol 1140 MovieClip Frame 1
onClipEvent (load) { _root.corn01direction = "Left"; _root.corn01walking = false; _root.corn01shooting = false; _root.hipenemyspeed = 5; _root.corn01enemyh = 75; _root.cornenemypow = 9; _root.corn01enemyheadholes = 1; _root.corn01enemytorsoholes = 1; _root.corn01enemydead = false; } onClipEvent (enterFrame) { if ((_root.corn01enemyh <= 0) and (_root.corn01enemydead == false)) { if (_root.corn01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 300; this.enedeath1.gotoAndPlay(2); _root.corn01enemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.corn01enemyheadholes); this._y = this._y + _root.fallspeed; if (_root.corn01enemydead == true) { return(undefined); } _root.corn01randshoot = random(10); if (_root.player.playerhit.hitTest(this.corn01hit)) { if (_root.corn01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.corn01randshoot <= 8) { return(undefined); } if (_root.corn01direction == "Right") { this.enecornarm.gotoAndPlay(2); _root.corn01shooting = true; } if (_root.corn01direction == "Left") { this.enecornarm.gotoAndPlay(2); _root.corn01shooting = true; } } else { _root.corn01shooting = false; } if (_root.corn01shooting == true) { return(undefined); } _root.corn01randdir = random(10); _root.corn01randwalk = random(10); if (_root.player.playerhit.hitTest(this.cornseeleft)) { _root.corn01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 5; if (_root.corn01walking == false) { this.enelegs.gotoAndPlay(2); } _root.corn01walking = true; return(undefined); } if (_root.player.playerhit.hitTest(this.cornseeright)) { _root.corn01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 5; if (_root.corn01walking == false) { this.enelegs.gotoAndPlay(2); } _root.corn01walking = true; return(undefined); } if (_root.corn01walking == true) { return(undefined); } if (_root.corn01walking == true) { if (_root.corn01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } if (_root.corn01randdir >= 9) { if (_root.corn01direction == "Left") { _root.corn01direction = "Right"; this.gotoAndStop(2); } else { _root.corn01direction = "Left"; this.gotoAndStop(1); } } if (_root.corn01randwalk >= 9) { _root.corn01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 609 MovieClip "enemy04" in Symbol 1140 MovieClip Frame 1
onClipEvent (load) { _root.hip04randomeyes = random(10); _root.hip04randommouth = random(10); _root.hip04randomnose = random(10); _root.hip04randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enehead.eneears.gotoAndStop(_root.hip04randomears); _root.hip04randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enetorso.gotoAndStop(_root.hip04randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); _root.ebulletpos = _root.hip04randomgun; _root.hip04direction = "Left"; _root.hip04walking = false; _root.hip04shooting = false; _root.hip04enemyspeed = 5; _root.hip04enemyh = 30; _root.hip04enemypow = 3; _root.hip04enemyheadholes = 1; _root.hip04enemytorsoholes = 1; _root.hip04enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) { if (_root.hip04direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip04enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip04enemydead == true) { return(undefined); } _root.hip04randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip04hit)) { if (_root.hip04shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip04randshoot <= 8) { return(undefined); } if (_root.hip04direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } if (_root.hip04direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } } else { _root.hip04shooting = false; } if (_root.hip04shooting == true) { return(undefined); } if (_root.hip04walking == true) { if (_root.hip04direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip04randdir = random(10); _root.hip04randwalk = random(10); if (_root.hip04randdir >= 9) { if (_root.hip04direction == "Left") { _root.hip04direction = "Right"; this.gotoAndStop(2); } else { _root.hip04direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip04direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip04direction = "Right"; this.gotoAndStop(2); } if (_root.hip04randwalk >= 9) { _root.hip04walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1117 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (load) { _root.object01health = 1; } onClipEvent (enterFrame) { if (_root.object01health <= 0) { this.gotoAndPlay(2); _root.object01health = 100; } }
Symbol 1165 MovieClip Frame 1
_root.crow01walking = false; stop();
Symbol 1165 MovieClip Frame 15
gotoAndStop (1);
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1184 MovieClip Frame 1
stop();
Symbol 1188 MovieClip Frame 1
_root.crow01shooting = false; stop();
Symbol 1188 MovieClip Frame 2
_root.sndmauserrifleshot.start();
Symbol 1188 MovieClip Frame 15
gotoAndStop (1);
Symbol 1190 MovieClip Frame 1
stop();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1190 MovieClip Frame 2
play();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.crow01enemytorsoholes = _root.crow01enemytorsoholes + 1; _root.crow01enemyh = _root.crow01enemyh - _root.pgundamage; } }
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.crow01enemyheadholes = _root.crow01enemyheadholes + 2; } _root.crow01enemyheadholes = _root.crow01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage * 2); } }
Symbol 1190 MovieClip Frame 12
stop();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1191 MovieClip Frame 1
stop();
Instance of Symbol 1165 MovieClip "enelegs" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1174 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.crow01enemytorsoholes = _root.crow01enemytorsoholes + 1; _root.crow01enemyh = _root.crow01enemyh - _root.pgundamage; } }
Instance of Symbol 1185 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.crow01enemyheadholes = _root.crow01enemyheadholes + 2; } _root.crow01enemyheadholes = _root.crow01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.crowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.crowenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.robotenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.robotenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 852 MovieClip "enemy06" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.ghost01direction = "Left"; _root.ghost01walking = false; _root.ghost01shooting = false; _root.hipenemyspeed = 5; _root.ghost01enemyh = 50; _root.ghostenemypow = 6; _root.ghost01enemyheadholes = 1; _root.ghost01enemytorsoholes = 1; _root.ghost01enemydead = false; } onClipEvent (enterFrame) { if ((_root.ghost01enemyh <= 0) and (_root.ghost01enemydead == false)) { if (_root.ghost01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 200; this.enedeath1.gotoAndPlay(2); _root.ghost01enemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.ghost01enemyheadholes); this._y = this._y + _root.fallspeed; if (_root.ghost01enemydead == true) { return(undefined); } _root.ghost01randshoot = random(10); if (_root.player.playerhit.hitTest(this.ghost01hit)) { if (_root.ghost01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.ghost01randshoot <= 8) { return(undefined); } if (_root.ghost01direction == "Right") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } if (_root.ghost01direction == "Left") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } } else { _root.ghost01shooting = false; } if (_root.ghost01shooting == true) { return(undefined); } if (_root.ghost01walking == true) { if (_root.ghost01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.ghost01randdir = random(10); _root.ghost01randwalk = random(10); if (_root.ghost01walking == true) { return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeleft)) { _root.ghost01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeright)) { _root.ghost01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.ghost01randdir >= 9) { if (_root.ghost01direction == "Left") { _root.ghost01direction = "Right"; this.gotoAndStop(2); } else { _root.ghost01direction = "Left"; this.gotoAndStop(1); } } if (_root.ghost01randwalk >= 9) { _root.ghost01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 350; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 603 MovieClip "enemy02" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.hip02randomeyes = random(10); _root.hip02randommouth = random(10); _root.hip02randomnose = random(10); _root.hip02randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enehead.eneears.gotoAndStop(_root.hip02randomears); _root.hip02randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enetorso.gotoAndStop(_root.hip02randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); _root.ebulletpos = _root.hip02randomgun; _root.hip02direction = "Left"; _root.hip02walking = false; _root.hip02shooting = false; _root.hip02enemyspeed = 5; _root.hip02enemyh = 30; _root.hip02enemypow = 3; _root.hip02enemyheadholes = 1; _root.hip02enemytorsoholes = 1; _root.hip02enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) { if (_root.hip02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip02enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip02enemydead == true) { return(undefined); } _root.hip02randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip02hit)) { if (_root.hip02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip02randshoot <= 8) { return(undefined); } if (_root.hip02direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } if (_root.hip02direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } } else { _root.hip02shooting = false; } if (_root.hip02shooting == true) { return(undefined); } if (_root.hip02walking == true) { if (_root.hip02direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip02randdir = random(10); _root.hip02randwalk = random(10); if (_root.hip02randdir >= 9) { if (_root.hip02direction == "Left") { _root.hip02direction = "Right"; this.gotoAndStop(2); } else { _root.hip02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip02direction = "Right"; this.gotoAndStop(2); } if (_root.hip02randwalk >= 9) { _root.hip02walking = true; this.enelegs.gotoAndPlay(2); } }
Symbol 1215 Button
on (rollOver) { _root.description = "Click here to continue to the next level."; } on (rollOut) { _root.description = ""; } on (press) { _root.sndblip.start(); _root.nextFrame(); }
Symbol 1232 MovieClip Frame 1
stop();
Symbol 1249 MovieClip Frame 4
gotoAndStop (1);
Symbol 1254 MovieClip Frame 1
_root.cowshooting = false; stop();
Symbol 1254 MovieClip Frame 12
_root.sndm1garand.start(); play();
Instance of Symbol 46 MovieClip in Symbol 1254 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.cowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.cowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1254 MovieClip Frame 17
_root.sndm1garand.start();
Symbol 1254 MovieClip Frame 26
_root.sndm1garand.start();
Symbol 1254 MovieClip Frame 41
gotoAndStop (1);
Symbol 1278 MovieClip Frame 1
_root.cowshooting = false; stop();
Symbol 1278 MovieClip Frame 12
_root.sndcannon.start(); play();
Symbol 1278 MovieClip Frame 25
_root.sndexplosion.start();
Instance of Symbol 46 MovieClip in Symbol 1278 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.cowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.cowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1278 MovieClip Frame 45
gotoAndStop (1);
Symbol 1286 MovieClip Frame 1
stop();
Instance of Symbol 1233 MovieClip "enehead" in Symbol 1286 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.cowenemyheadholes = _root.cowenemyheadholes + 2; } _root.cowenemyheadholes = _root.cowenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.cowenemyh = _root.cowenemyh - (_root.pgundamage * 2); } }
Symbol 1286 MovieClip Frame 2
play();
Symbol 1286 MovieClip Frame 20
stop();
Symbol 1287 MovieClip Frame 1
stop();
Instance of Symbol 1233 MovieClip "enehead" in Symbol 1287 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.cowenemyheadholes = _root.cowenemyheadholes + 2; } _root.cowenemyheadholes = _root.cowenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.cowenemyh = _root.cowenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1287 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1287 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.cowdirection = "Left"; _root.cowwalking = false; _root.cowshooting = false; _root.cowenemyh = 400; _root.cowenemypow = 10; _root.cowenemyheadholes = 1; _root.cowenemytorsoholes = 1; _root.cowenemydead = false; } onClipEvent (enterFrame) { if ((_root.cowenemyh <= 0) and (_root.cowenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 500; this.enedeath1.gotoAndPlay(2); _root.cowenemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.cowenemyheadholes); if (_root.cowenemydead == true) { return(undefined); } _root.cowrandshoot = random(20); _root.cowrandattack = random(10); if (_root.cowshooting == true) { return(undefined); } if (_root.cowrandshoot <= 18) { return(undefined); } if ((_root.cowrandattack >= 0) and (_root.cowrandattack <= 3)) { this.enecowarm1.gotoAndPlay(2); _root.cowshooting = true; } if ((_root.cowrandattack >= 4) and (_root.cowrandattack <= 10)) { this.enecowarm2.gotoAndPlay(2); _root.cowshooting = true; } }
Instance of Symbol 596 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + (random(100) + 250); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1362 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 10; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 10; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 606 MovieClip "enemy05" in Symbol 1367 MovieClip Frame 1
onClipEvent (load) { _root.hip05randomeyes = random(10); _root.hip05randommouth = random(10); _root.hip05randomnose = random(10); _root.hip05randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enehead.eneears.gotoAndStop(_root.hip05randomears); _root.hip05randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enetorso.gotoAndStop(_root.hip05randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); _root.ebulletpos = _root.hip05randomgun; _root.hip05direction = "Left"; _root.hip05walking = false; _root.hip05shooting = false; _root.hip05enemyspeed = 5; _root.hip05enemyh = 30; _root.hip05enemypow = 3; _root.hip05enemyheadholes = 1; _root.hip05enemytorsoholes = 1; _root.hip05enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip05enemyh <= 0) and (_root.hip05enemydead == false)) { if (_root.hip05direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip05enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip05randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip05enemydead == true) { return(undefined); } _root.hip05randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip05hit)) { if (_root.hip05shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip05randshoot <= 8) { return(undefined); } if (_root.hip05direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } if (_root.hip05direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } } else { _root.hip05shooting = false; } if (_root.hip05shooting == true) { return(undefined); } if (_root.hip05walking == true) { if (_root.hip05direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip05randdir = random(10); _root.hip05randwalk = random(10); if (_root.hip05randdir >= 9) { if (_root.hip05direction == "Left") { _root.hip05direction = "Right"; this.gotoAndStop(2); } else { _root.hip05direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip05direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip05direction = "Right"; this.gotoAndStop(2); } if (_root.hip05randwalk >= 9) { _root.hip05walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1367 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Symbol 1395 MovieClip Frame 1
_root.crow02walking = false; stop();
Symbol 1395 MovieClip Frame 15
gotoAndStop (1);
Symbol 1396 MovieClip Frame 1
_root.crow02shooting = false; stop();
Symbol 1396 MovieClip Frame 2
_root.sndmauserrifleshot.start();
Symbol 1396 MovieClip Frame 15
gotoAndStop (1);
Symbol 1397 MovieClip Frame 1
stop();
Instance of Symbol 1395 MovieClip "enelegs" in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.crow02enemyh = _root.crow02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1174 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.crow02enemytorsoholes = _root.crow02enemytorsoholes + 1; _root.crow02enemyh = _root.crow02enemyh - _root.pgundamage; } }
Instance of Symbol 1185 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.crow02enemyheadholes = _root.crow02enemyheadholes + 2; } _root.crow02enemyheadholes = _root.crow02enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.crow02enemyh = _root.crow02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.crowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.crowenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.robotenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.robotenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 1407 MovieClip Frame 1
stop();
Symbol 1420 MovieClip Frame 1
stop();
Symbol 1430 MovieClip Frame 1
_root.robot01walking = false; stop();
Symbol 1430 MovieClip Frame 15
gotoAndStop (1);
Symbol 1431 MovieClip Frame 1
_root.robot01shooting = false; stop();
Symbol 1431 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 1431 MovieClip Frame 15
gotoAndStop (1);
Symbol 1432 MovieClip Frame 1
stop();
Instance of Symbol 1408 MovieClip "enetorso" in Symbol 1432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 1421 MovieClip "enehead" in Symbol 1432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1432 MovieClip Frame 2
play();
Symbol 1432 MovieClip Frame 15
stop();
Symbol 1433 MovieClip Frame 1
stop();
Instance of Symbol 1408 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.robot01enemytorsoholes = _root.robot01enemytorsoholes + 1; _root.robot01enemyh = _root.robot01enemyh - _root.pgundamage; } }
Instance of Symbol 1421 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.robot01enemyheadholes = _root.robot01enemyheadholes + 2; } _root.robot01enemyheadholes = _root.robot01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.robot01enemyh = _root.robot01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1430 MovieClip "enelegs" in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.robot01enemyh = _root.robot01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 478 MovieClip "robbullet" in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.robotenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.robotenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 1448 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 45 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.colsplash.gotoAndPlay(2); _root.object02health = _root.object02health - 1; } }
Symbol 1448 MovieClip Frame 2
play();
Symbol 1448 MovieClip Frame 14
stop();
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1397 MovieClip "enemy10" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow02direction = "Left"; _root.crow02walking = false; _root.crow02shooting = false; _root.hipenemyspeed = 5; _root.crow02enemyh = 75; _root.crowenemypow = 9; _root.crow02enemyheadholes = 1; _root.crow02enemytorsoholes = 1; _root.crow02enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow02enemyh <= 0) and (_root.crow02enemydead == false)) { if (_root.crow02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow02enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow02enemydead == true) { return(undefined); } _root.crow02randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow02hit)) { if (_root.crow02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow02randshoot <= 8) { return(undefined); } if (_root.crow02direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow02direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow02shooting = false; } if (_root.crow02shooting == true) { return(undefined); } if (_root.crow02walking == true) { if (_root.crow02direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow02randdir = random(10); _root.crow02randwalk = random(10); if (_root.crow02randdir >= 9) { if (_root.crow02direction == "Left") { _root.crow02direction = "Right"; this.gotoAndStop(2); } else { _root.crow02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crow02seeleft)) { _root.crow02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crow02seeright)) { _root.crow02direction = "Right"; this.gotoAndStop(2); } if (_root.crow02randwalk >= 9) { _root.crow02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crow01seeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crow01seeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1433 MovieClip "enemy11" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.robot01direction = "Left"; _root.robot01walking = false; _root.robot01shooting = false; _root.hipenemyspeed = 5; _root.robot01enemyh = 100; _root.robotenemypow = 12; _root.robot01enemyheadholes = 1; _root.robot01enemytorsoholes = 1; _root.robot01enemydead = false; } onClipEvent (enterFrame) { if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) { if (_root.robot01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.robot01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.robot01enemydead == true) { return(undefined); } _root.robot01randshoot = random(10); if (_root.player.playerhit.hitTest(this.robot01hit)) { if (_root.robot01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.robot01randshoot <= 8) { return(undefined); } if (_root.robot01direction == "Right") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.robot01direction == "Left") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.robot01shooting = false; } if (_root.robot01shooting == true) { return(undefined); } if (_root.robot01walking == true) { if (_root.robot01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.robot01randdir = random(10); _root.robot01randwalk = random(10); if (_root.robot01randdir >= 9) { if (_root.robot01direction == "Left") { _root.robot01direction = "Right"; this.gotoAndStop(2); } else { _root.robot01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.robseeleft)) { _root.robot01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.robseeright)) { _root.robot01direction = "Right"; this.gotoAndStop(2); } if (_root.robot01randwalk >= 9) { _root.robot01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 603 MovieClip "enemy02" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.hip02randomeyes = random(10); _root.hip02randommouth = random(10); _root.hip02randomnose = random(10); _root.hip02randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enehead.eneears.gotoAndStop(_root.hip02randomears); _root.hip02randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enetorso.gotoAndStop(_root.hip02randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); _root.ebulletpos = _root.hip02randomgun; _root.hip02direction = "Left"; _root.hip02walking = false; _root.hip02shooting = false; _root.hip02enemyspeed = 5; _root.hip02enemyh = 30; _root.hip02enemypow = 3; _root.hip02enemyheadholes = 1; _root.hip02enemytorsoholes = 1; _root.hip02enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) { if (_root.hip02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip02enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip02enemydead == true) { return(undefined); } _root.hip02randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip02hit)) { if (_root.hip02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip02randshoot <= 8) { return(undefined); } if (_root.hip02direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } if (_root.hip02direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } } else { _root.hip02shooting = false; } if (_root.hip02shooting == true) { return(undefined); } if (_root.hip02walking == true) { if (_root.hip02direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip02randdir = random(10); _root.hip02randwalk = random(10); if (_root.hip02randdir >= 9) { if (_root.hip02direction == "Left") { _root.hip02direction = "Right"; this.gotoAndStop(2); } else { _root.hip02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip02direction = "Right"; this.gotoAndStop(2); } if (_root.hip02randwalk >= 9) { _root.hip02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1448 MovieClip in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.object02health = 1; } onClipEvent (enterFrame) { if (_root.object02health <= 0) { this.gotoAndPlay(2); _root.hip02enemyh = 0; _root.object02health = 100; } }
Symbol 1483 MovieClip Frame 1
_root.condshooting = false; stop();
Symbol 1483 MovieClip Frame 2
play();
Symbol 1483 MovieClip Frame 30
_root.sndexplosion.start();
Instance of Symbol 46 MovieClip in Symbol 1483 MovieClip Frame 30
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.condenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.condenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1483 MovieClip Frame 38
gotoAndStop (1);
Symbol 1495 MovieClip Frame 1
stop();
Symbol 1508 MovieClip Frame 1
stop();
Symbol 1516 MovieClip Frame 1
_root.condshooting = false; stop();
Symbol 1516 MovieClip Frame 2
play();
Symbol 1516 MovieClip Frame 13
_root.sndm1garand.start();
Instance of Symbol 1515 MovieClip in Symbol 1516 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.condenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.condenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1516 MovieClip Frame 21
gotoAndStop (1);
Symbol 1516 MovieClip Frame 22
play();
Symbol 1516 MovieClip Frame 37
_root.sndm1garand.start();
Instance of Symbol 1515 MovieClip in Symbol 1516 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.condenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.condenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1516 MovieClip Frame 50
gotoAndStop (1);
Symbol 1517 MovieClip Frame 1
stop();
Instance of Symbol 1496 MovieClip "enetorso" in Symbol 1517 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.torsobloodholes.nextFrame(); this.torsobloodholes.nextFrame(); _root.condenemytorsoholes = _root.condenemytorsoholes + 2; } _root.condenemytorsoholes = _root.condenemytorsoholes + 1; _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - _root.pgundamage; } }
Instance of Symbol 1509 MovieClip "enehead" in Symbol 1517 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.condenemyheadholes = _root.condenemyheadholes + 2; } _root.condenemyheadholes = _root.condenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - (_root.pgundamage * 2); } }
Symbol 1517 MovieClip Frame 2
play();
Symbol 1517 MovieClip Frame 19
stop();
Symbol 1518 MovieClip Frame 1
stop();
Instance of Symbol 1496 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.torsobloodholes.nextFrame(); this.torsobloodholes.nextFrame(); _root.condenemytorsoholes = _root.condenemytorsoholes + 2; } _root.condenemytorsoholes = _root.condenemytorsoholes + 1; _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - _root.pgundamage; } }
Instance of Symbol 1509 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.condenemyheadholes = _root.condenemyheadholes + 2; } _root.condenemyheadholes = _root.condenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 596 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + (random(100) + 250); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1518 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (load) { _root.conddirection = "Left"; _root.condwalking = false; _root.condshooting = false; _root.condenemyh = 450; _root.condenemypow = 17; _root.condenemyheadholes = 1; _root.condenemytorsoholes = 1; _root.condenemydead = false; } onClipEvent (enterFrame) { if ((_root.condenemyh <= 0) and (_root.condenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 500; this.enedeath1.gotoAndPlay(2); _root.condenemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.condenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.condenemytorsoholes); if (_root.condenemydead == true) { return(undefined); } _root.condrandshoot = random(20); _root.condrandattack = random(12); if (_root.condshooting == true) { return(undefined); } if (_root.condrandshoot <= 18) { return(undefined); } if ((_root.condrandattack >= 0) and (_root.condrandattack <= 4)) { this.enecondarm1.gotoAndPlay(2); _root.condshooting = true; } if ((_root.condrandattack >= 5) and (_root.condrandattack <= 9)) { this.enecondarm1.gotoAndPlay(22); _root.condshooting = true; } if ((_root.condrandattack >= 10) and (_root.condrandattack <= 12)) { this.enecondarm2.gotoAndPlay(2); _root.condshooting = true; } }
Instance of Symbol 453 MovieClip in Symbol 1556 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 46 MovieClip in Symbol 1583 MovieClip Frame 62
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1588 MovieClip Frame 1
_root.npc01walking = false; stop();
Symbol 1588 MovieClip Frame 2
play();
Symbol 1588 MovieClip Frame 21
gotoAndStop (1);
Symbol 1593 MovieClip Frame 1
stop();
Instance of Symbol 1590 MovieClip in Symbol 1593 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1592 MovieClip in Symbol 1593 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2); } }
Symbol 1593 MovieClip Frame 2
play();
Symbol 1593 MovieClip Frame 14
stop();
Symbol 1594 MovieClip Frame 1
stop();
Instance of Symbol 1588 MovieClip "enelegs" in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legsplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1590 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - _root.pgundamage; } }
Instance of Symbol 1592 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 1598 MovieClip Frame 1
_root.npc02walking = false; stop();
Symbol 1598 MovieClip Frame 2
play();
Symbol 1598 MovieClip Frame 21
gotoAndStop (1);
Symbol 1603 MovieClip Frame 1
stop();
Instance of Symbol 1600 MovieClip in Symbol 1603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1602 MovieClip in Symbol 1603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2); } }
Symbol 1603 MovieClip Frame 2
play();
Symbol 1603 MovieClip Frame 14
stop();
Symbol 1604 MovieClip Frame 1
stop();
Instance of Symbol 1598 MovieClip "enelegs" in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1600 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - _root.pgundamage; } }
Instance of Symbol 1602 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1594 MovieClip "enemy12" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.npc01direction = "Left"; _root.npc01walking = false; _root.hipenemyspeed = 5; _root.npc01enemyh = 25; _root.npc01enemydead = false; } onClipEvent (enterFrame) { if ((_root.npc01enemyh <= 0) and (_root.npc01enemydead == false)) { if (_root.npc01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 50; this.enedeath1.gotoAndPlay(2); _root.npc01enemydead = true; return(undefined); } this._y = this._y + _root.fallspeed; if (_root.npc01enemydead == true) { return(undefined); } _root.npc01randdir = random(10); _root.npc01randwalk = random(10); if (_root.npc01walking == true) { if (_root.npc01direction == "Left") { this._x = this._x - 5; } else { this._x = this._x + 5; } return(undefined); } if (_root.player.playerhit.hitTest(this.npc01seeleft)) { if (_root.npc01randdir <= 7) { _root.npc01direction = "Right"; this.gotoAndStop(2); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc01direction = "Left"; this.gotoAndStop(1); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); } if (_root.player.playerhit.hitTest(this.npc01seeright)) { if (_root.npc01randdir <= 7) { _root.npc01direction = "Left"; this.gotoAndStop(1); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc01direction = "Right"; this.gotoAndStop(2); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); } if (_root.npc01randdir >= 9) { if (_root.npc01direction == "Left") { _root.npc01direction = "Right"; this.gotoAndStop(2); } else { _root.npc01direction = "Left"; this.gotoAndStop(1); } } if (_root.npc01randwalk >= 9) { _root.npc01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1397 MovieClip "enemy10" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow02direction = "Left"; _root.crow02walking = false; _root.crow02shooting = false; _root.hipenemyspeed = 5; _root.crow02enemyh = 75; _root.crowenemypow = 9; _root.crow02enemyheadholes = 1; _root.crow02enemytorsoholes = 1; _root.crow02enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow02enemyh <= 0) and (_root.crow02enemydead == false)) { if (_root.crow02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow02enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow02enemydead == true) { return(undefined); } _root.crow02randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow02hit)) { if (_root.crow02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow02randshoot <= 8) { return(undefined); } if (_root.crow02direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow02direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow02shooting = false; } if (_root.crow02shooting == true) { return(undefined); } if (_root.crow02walking == true) { if (_root.crow02direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow02randdir = random(10); _root.crow02randwalk = random(10); if (_root.crow02randdir >= 9) { if (_root.crow02direction == "Left") { _root.crow02direction = "Right"; this.gotoAndStop(2); } else { _root.crow02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow02direction = "Right"; this.gotoAndStop(2); } if (_root.crow02randwalk >= 9) { _root.crow02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1433 MovieClip "enemy18" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.robot01direction = "Left"; _root.robot01walking = false; _root.robot01shooting = false; _root.hipenemyspeed = 5; _root.robot01enemyh = 100; _root.robotenemypow = 12; _root.robot01enemyheadholes = 1; _root.robot01enemytorsoholes = 1; _root.robot01enemydead = false; } onClipEvent (enterFrame) { if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) { if (_root.robot01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.robot01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.robot01enemydead == true) { return(undefined); } _root.robot01randshoot = random(10); if (_root.player.playerhit.hitTest(this.robot01hit)) { if (_root.robot01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.robot01randshoot <= 8) { return(undefined); } if (_root.robot01direction == "Right") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.robot01direction == "Left") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.robot01shooting = false; } if (_root.robot01shooting == true) { return(undefined); } if (_root.robot01walking == true) { if (_root.robot01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.robot01randdir = random(10); _root.robot01randwalk = random(10); if (_root.robot01randdir >= 9) { if (_root.robot01direction == "Left") { _root.robot01direction = "Right"; this.gotoAndStop(2); } else { _root.robot01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.robseeleft)) { _root.robot01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.robseeright)) { _root.robot01direction = "Right"; this.gotoAndStop(2); } if (_root.robot01randwalk >= 9) { _root.robot01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1604 MovieClip "enemy13" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.npc02direction = "Left"; _root.npc02walking = false; _root.hipenemyspeed = 5; _root.npc02enemyh = 25; _root.npc02enemydead = false; } onClipEvent (enterFrame) { if ((_root.npc02enemyh <= 0) and (_root.npc02enemydead == false)) { if (_root.npc02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 50; this.enedeath1.gotoAndPlay(2); _root.npc02enemydead = true; return(undefined); } this._y = this._y + _root.fallspeed; if (_root.npc02enemydead == true) { return(undefined); } _root.npc02randdir = random(10); _root.npc02randwalk = random(10); if (_root.npc02walking == true) { if (_root.npc02direction == "Left") { this._x = this._x - 5; } else { this._x = this._x + 5; } return(undefined); } if (_root.player.playerhit.hitTest(this.npc02seeleft)) { if (_root.npc02randdir <= 7) { _root.npc02direction = "Right"; this.gotoAndStop(2); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc02direction = "Left"; this.gotoAndStop(1); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); } if (_root.player.playerhit.hitTest(this.npc02seeright)) { if (_root.npc02randdir <= 7) { _root.npc02direction = "Left"; this.gotoAndStop(1); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc02direction = "Right"; this.gotoAndStop(2); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); } if (_root.npc02randdir >= 9) { if (_root.npc02direction == "Left") { _root.npc02direction = "Right"; this.gotoAndStop(2); } else { _root.npc02direction = "Left"; this.gotoAndStop(1); } } if (_root.npc02randwalk >= 9) { _root.npc02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 926 MovieClip "enemy14" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) { _root.lrob01direction = "Left"; _root.lrob01walking = false; _root.lrob01shooting = false; _root.hipenemyspeed = 5; _root.lrob01enemyh = 115; _root.lrobenemypow = 13; _root.lrob01enemydead = false; } onClipEvent (enterFrame) { if ((_root.lrob01enemyh <= 0) and (_root.lrob01enemydead == false)) { if (_root.lrob01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 600; this.enedeath1.gotoAndPlay(2); _root.lrob01enemydead = true; } this._y = this._y + _root.fallspeed; if (_root.lrob01enemydead == true) { return(undefined); } _root.lrob01randshoot = random(10); if (_root.player.playerhit.hitTest(this.lrob01hit)) { if (_root.lrob01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.lrob01randshoot <= 8) { return(undefined); } if (_root.lrob01direction == "Right") { this.enelrobarm.gotoAndPlay(2); _root.lrob01shooting = true; } if (_root.lrob01direction == "Left") { this.enelrobarm.gotoAndPlay(2); _root.lrob01shooting = true; } } else { _root.lrob01shooting = false; } if (_root.lrob01shooting == true) { return(undefined); } _root.lrob01randdir = random(10); _root.lrob01randwalk = random(10); if (_root.player.playerhit.hitTest(this.lrobseeleft)) { _root.lrob01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 5; if (_root.lrob01walking == false) { this.enelegs.gotoAndPlay(2); } _root.lrob01walking = true; return(undefined); } if (_root.player.playerhit.hitTest(this.lrobseeright)) { _root.lrob01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 5; if (_root.lrob01walking == false) { this.enelegs.gotoAndPlay(2); } _root.lrob01walking = true; return(undefined); } if (_root.lrob01walking == true) { return(undefined); } if (_root.lrob01walking == true) { if (_root.lrob01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } if (_root.lrob01randdir >= 9) { if (_root.lrob01direction == "Left") { _root.lrob01direction = "Right"; this.gotoAndStop(2); } else { _root.lrob01direction = "Left"; this.gotoAndStop(1); } } if (_root.lrob01randwalk >= 9) { _root.lrob01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1433 MovieClip "enemy11" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.robot01direction = "Left"; _root.robot01walking = false; _root.robot01shooting = false; _root.hipenemyspeed = 5; _root.robot01enemyh = 100; _root.robotenemypow = 12; _root.robot01enemyheadholes = 1; _root.robot01enemytorsoholes = 1; _root.robot01enemydead = false; } onClipEvent (enterFrame) { if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) { if (_root.robot01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.robot01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.robot01enemydead == true) { return(undefined); } _root.robot01randshoot = random(10); if (_root.player.playerhit.hitTest(this.robot01hit)) { if (_root.robot01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.robot01randshoot <= 8) { return(undefined); } if (_root.robot01direction == "Right") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.robot01direction == "Left") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.robot01shooting = false; } if (_root.robot01shooting == true) { return(undefined); } if (_root.robot01walking == true) { if (_root.robot01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.robot01randdir = random(10); _root.robot01randwalk = random(10); if (_root.robot01randdir >= 9) { if (_root.robot01direction == "Left") { _root.robot01direction = "Right"; this.gotoAndStop(2); } else { _root.robot01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.robseeleft)) { _root.robot01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.robseeright)) { _root.robot01direction = "Right"; this.gotoAndStop(2); } if (_root.robot01randwalk >= 9) { _root.robot01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 1689 MovieClip Frame 1
_root.mayorshooting = false; stop();
Symbol 1689 MovieClip Frame 2
play();
Symbol 1689 MovieClip Frame 41
_root.sndthompsonburst.start();
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 44
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 48
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 51
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1689 MovieClip Frame 60
gotoAndStop (1);
Symbol 1717 MovieClip Frame 1
_root.mayorshooting = false; stop();
Symbol 1717 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 1717 MovieClip Frame 44
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1717 MovieClip Frame 45
_root.sndmouthclose.start();
Symbol 1717 MovieClip Frame 55
gotoAndStop (1);
Symbol 1733 MovieClip Frame 1
_root.mayorshooting = false; stop();
Symbol 1733 MovieClip Frame 2
play();
Symbol 1733 MovieClip Frame 35
_root.sndlaserbeam.start();
Instance of Symbol 46 MovieClip in Symbol 1733 MovieClip Frame 36
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1733 MovieClip Frame 50
gotoAndStop (1);
Symbol 1734 MovieClip Frame 1
stop();
Symbol 1734 MovieClip Frame 2
play();
Symbol 1734 MovieClip Frame 10
stop();
Symbol 1735 MovieClip Frame 1
stop();
Instance of Symbol 1720 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.mayorenemyh = _root.mayorenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1720 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.mayorenemyh = _root.mayorenemyh - (_root.pgundamage / 2); } }
Instance of Symbol 453 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1735 MovieClip in Symbol 1754 MovieClip Frame 1
onClipEvent (load) { _root.mayordirection = "Left"; _root.mayorwalking = false; _root.mayorshooting = false; _root.mayorenemyh = 1100; _root.mayorenemypow = 20; _root.mayorenemyheadholes = 1; _root.mayorenemytorsoholes = 1; _root.mayorenemydead = false; } onClipEvent (enterFrame) { if ((_root.mayorenemyh <= 0) and (_root.mayorenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 1500; this.enedeath1.gotoAndPlay(2); _root.mayorenemydead = true; } if (_root.mayorenemydead == true) { return(undefined); } _root.mayorrandshoot = random(20); _root.mayorrandattack = random(15); if (_root.mayorshooting == true) { return(undefined); } if (_root.mayorrandshoot <= 18) { return(undefined); } if ((_root.mayorrandattack >= 0) and (_root.mayorrandattack <= 5)) { this.enemayorarm1.gotoAndPlay(2); _root.mayorshooting = true; } if ((_root.mayorrandattack >= 6) and (_root.mayorrandattack <= 10)) { this.enemayorarm2.gotoAndPlay(2); _root.mayorshooting = true; } if ((_root.mayorrandattack >= 11) and (_root.mayorrandattack <= 15)) { this.enemayorarm3.gotoAndPlay(2); _root.mayorshooting = true; } }
Symbol 1789 Button
on (release) { so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = 0; so.data.level = 1; so.data.stage = 1; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = 0; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.data.crosshairtype = _root.crosshairtype; so.flush(); gotoAndStop ("Main Menu Frame"); _root.sndblip.start(); }
Symbol 1811 Button
on (release) { gotoAndStop ("Main Menu Frame"); _root.sndblip.start(); }

Library Items

Symbol 1 Sound [Snd Window Break]
Symbol 2 Sound [Snd Thwap]
Symbol 3 Sound [Snd Thump]
Symbol 4 Sound [Snd Small Rifle Shot]
Symbol 5 Sound [Snd Shotgun Cock 02]
Symbol 6 Sound [Snd MAC11 Click]
Symbol 7 Sound [Snd Glass Tink]
Symbol 8 Sound [Snd Door Close]
Symbol 9 Sound [Snd Click 04]
Symbol 10 Sound [Snd Single Shotgun Shot]Used by:Timeline
Symbol 11 GraphicUsed by:18 478
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:18 478
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [pbullet]Uses:11 13 14 15 16 17Used by:Timeline
Symbol 19 GraphicUsed by:45 46 185 291 462 463 476 477 1191 1397
Symbol 20 GraphicUsed by:44 143
Symbol 21 GraphicUsed by:37
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:37
Symbol 24 GraphicUsed by:37
Symbol 25 GraphicUsed by:37
Symbol 26 GraphicUsed by:37
Symbol 27 GraphicUsed by:37
Symbol 28 GraphicUsed by:37
Symbol 29 GraphicUsed by:37
Symbol 30 GraphicUsed by:37
Symbol 31 GraphicUsed by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:21 23 24 25 26 27 28 29 30 31 32 33 34 35 36Used by:44 143 496 577 841
Symbol 38 GraphicUsed by:44 143
Symbol 39 GraphicUsed by:44 143
Symbol 40 GraphicUsed by:44 143
Symbol 41 GraphicUsed by:44 143
Symbol 42 GraphicUsed by:44 143
Symbol 43 GraphicUsed by:44 143
Symbol 44 MovieClipUses:20 37 38 39 40 41 42 43Used by:45 919 921 1408 1421 1430 1432
Symbol 45 MovieClipUses:19 44Used by:184 637 889 1019 1117 1140 1202 1305 1367 1448 1449 1523 1609 1659 1754  Timeline
Symbol 46 MovieClipUses:19Used by:184 596 598 600 602 789 819 879 924 962 975 1009 1034 1098 1103 1125 1127 1133 1199 1254 1278 1362 1483 1583 1689 1717 1720 1733  Timeline
Symbol 47 GraphicUsed by:133
Symbol 48 GraphicUsed by:70
Symbol 49 GraphicUsed by:70
Symbol 50 GraphicUsed by:70
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:70 78 84 110 126
Symbol 53 GraphicUsed by:70
Symbol 54 GraphicUsed by:70
Symbol 55 GraphicUsed by:70
Symbol 56 GraphicUsed by:70
Symbol 57 GraphicUsed by:70
Symbol 58 GraphicUsed by:70
Symbol 59 GraphicUsed by:70
Symbol 60 GraphicUsed by:70
Symbol 61 GraphicUsed by:70
Symbol 62 GraphicUsed by:70
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:48 49 50 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69Used by:129 1764  Timeline
Symbol 71 GraphicUsed by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:71 72 52 73 74 75 76 77Used by:129  Timeline
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:79 80 52 81 82 83Used by:129  Timeline
Symbol 85 GraphicUsed by:110
Symbol 86 GraphicUsed by:110
Symbol 87 GraphicUsed by:110
Symbol 88 GraphicUsed by:110
Symbol 89 GraphicUsed by:110
Symbol 90 GraphicUsed by:110
Symbol 91 GraphicUsed by:110
Symbol 92 GraphicUsed by:110
Symbol 93 GraphicUsed by:110
Symbol 94 GraphicUsed by:110
Symbol 95 GraphicUsed by:110
Symbol 96 GraphicUsed by:110
Symbol 97 GraphicUsed by:110
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:110
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:85 86 87 52 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109Used by:129  Timeline
Symbol 111 GraphicUsed by:126
Symbol 112 GraphicUsed by:126
Symbol 113 GraphicUsed by:126
Symbol 114 GraphicUsed by:126
Symbol 115 GraphicUsed by:126
Symbol 116 GraphicUsed by:126
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:111 112 113 52 114 115 116 117 118 119 120 121 122 123 124 125Used by:129  Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129 1189 1191 1397
Symbol 129 MovieClipUses:70 78 84 110 126 128Used by:133
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:133 445
Symbol 133 MovieClipUses:47 129 132Used by:184  Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:184  Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:137 139Used by:184  Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:184 445  Timeline
Symbol 143 MovieClipUses:20 37 38 39 40 41 42 43Used by:184
Symbol 144 GraphicUsed by:178
Symbol 145 GraphicUsed by:178
Symbol 146 GraphicUsed by:178
Symbol 147 GraphicUsed by:178
Symbol 148 GraphicUsed by:178
Symbol 149 GraphicUsed by:178
Symbol 150 GraphicUsed by:178
Symbol 151 GraphicUsed by:178
Symbol 152 GraphicUsed by:178
Symbol 153 GraphicUsed by:178
Symbol 154 GraphicUsed by:178
Symbol 155 GraphicUsed by:178
Symbol 156 GraphicUsed by:178
Symbol 157 GraphicUsed by:178
Symbol 158 GraphicUsed by:178
Symbol 159 GraphicUsed by:178
Symbol 160 GraphicUsed by:178
Symbol 161 GraphicUsed by:178
Symbol 162 GraphicUsed by:178
Symbol 163 GraphicUsed by:178
Symbol 164 GraphicUsed by:178
Symbol 165 GraphicUsed by:178
Symbol 166 GraphicUsed by:178
Symbol 167 GraphicUsed by:178
Symbol 168 GraphicUsed by:178
Symbol 169 GraphicUsed by:178
Symbol 170 GraphicUsed by:178
Symbol 171 GraphicUsed by:178
Symbol 172 GraphicUsed by:178
Symbol 173 GraphicUsed by:178
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 176 177Used by:184 445
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:180 181Used by:183
Symbol 183 MovieClipUses:179 182Used by:184  Timeline
Symbol 184 MovieClip [Player]Uses:45 46 133 135 140 142 143 178 183Used by:Timeline
Symbol 185 MovieClip [Prop Collision 01]Uses:19Used by:637 889 1019 1140 1202 1305 1367 1449 1523 1609 1659 1754
Symbol 186 ShapeTweeningUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [Loading Bar]Uses:186 187 188Used by:Timeline
Symbol 190 GraphicUsed by:Timeline
Symbol 191 FontUsed by:192 193 197 198 199
Symbol 192 TextUses:191Used by:Timeline
Symbol 193 EditableTextUses:191Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 ButtonUses:195Used by:Timeline
Symbol 197 EditableTextUses:191Used by:Timeline
Symbol 198 EditableTextUses:191Used by:Timeline
Symbol 199 EditableTextUses:191Used by:Timeline
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 ButtonUses:200 201 202 203Used by:Timeline
Symbol 205 Sound [Snd GoreBastard_BTM]Used by:Timeline
Symbol 206 Sound [Snd GoreBastard_MP]Used by:Timeline
Symbol 207 Sound [Snd Thompson Single Shot]Used by:Timeline
Symbol 208 Sound [Snd Thompson Reload]Used by:Timeline
Symbol 209 Sound [Snd Thompson Burst]Used by:Timeline
Symbol 210 Sound [Snd Shotgun Cock]Used by:Timeline
Symbol 211 Sound [Snd Short Reload]Used by:Timeline
Symbol 212 Sound [Snd Shield Up 02]Used by:Timeline
Symbol 213 Sound [Snd Shield Up]Used by:Timeline
Symbol 214 Sound [Snd Shield Down]Used by:Timeline
Symbol 215 Sound [Snd Rifle Shot]Used by:Timeline
Symbol 216 Sound [Snd Phone]Used by:Timeline
Symbol 217 Sound [Snd Metal Stomp]Used by:Timeline
Symbol 218 Sound [Snd Metal Hit]Used by:Timeline
Symbol 219 Sound [Snd Mauser Rifle Shot]Used by:Timeline
Symbol 220 Sound [Snd Match]Used by:Timeline
Symbol 221 Sound [Snd MAC11 Shot]Used by:Timeline
Symbol 222 Sound [Snd M1 Thompson Shot]Used by:Timeline
Symbol 223 Sound [Snd M1 Garand Shot]Used by:Timeline
Symbol 224 Sound [Snd M1 Garand Reload]Used by:Timeline
Symbol 225 Sound [Snd Laser Beam]Used by:Timeline
Symbol 226 Sound [Snd Kabloom]Used by:Timeline
Symbol 227 Sound [Snd Glock Shot]Used by:Timeline
Symbol 228 Sound [Snd Glass]Used by:Timeline
Symbol 229 Sound [Snd Explosion]Used by:Timeline
Symbol 230 Sound [Snd Explode]Used by:Timeline
Symbol 231 Sound [Snd Door Latch]Used by:Timeline
Symbol 232 Sound [Snd Desert Eagle Shot]Used by:Timeline
Symbol 233 Sound [Snd Colt 45 Reload]Used by:Timeline
Symbol 234 Sound [Snd Colt 45]Used by:Timeline
Symbol 235 Sound [Snd Clock Tick]Used by:Timeline
Symbol 236 Sound [Snd Click 01]Used by:Timeline
Symbol 237 Sound [Snd Cannon]Used by:Timeline
Symbol 238 Sound [Snd Blip Up]Used by:Timeline
Symbol 239 Sound [Snd Bag]Used by:Timeline
Symbol 240 Sound [Snd 50 Cal]Used by:Timeline
Symbol 241 Sound [Snd GoreBastard_SDMR]Used by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:Timeline
Symbol 264 GraphicUsed by:268
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 ButtonUses:264 265 266 267Used by:Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:Timeline
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:Timeline
Symbol 277 ShapeTweeningUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:277 278Used by:Timeline
Symbol 280 GraphicUsed by:Timeline
Symbol 281 GraphicUsed by:286
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:286 473 1040
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:286 303 473 1040
Symbol 286 MovieClipUses:281 283 285Used by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 ShapeTweeningUsed by:291
Symbol 291 MovieClipUses:290 19Used by:Timeline
Symbol 292 GraphicUsed by:Timeline
Symbol 293 GraphicUsed by:303
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:303 473 1040
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:303 473 1040
Symbol 298 GraphicUsed by:303
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:303 473 1040
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:303 473 1040
Symbol 303 MovieClipUses:293 295 297 298 300 302 285Used by:Timeline
Symbol 304 FontUsed by:305 306 378 379 380 381 401 407 638 639 640 650 666 667 719 725 733 746 749 750 752 755 777 927 928 929 930 931 932 933 934 935 936 937 938 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1755 1756 1757 1758 1759 1760 1790 1791 1792 1793 1794
Symbol 305 TextUses:304Used by:Timeline
Symbol 306 TextUses:304Used by:Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:Timeline
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:Timeline
Symbol 311 GraphicUsed by:315
Symbol 312 GraphicUsed by:315
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 ButtonUses:311 312 313 314Used by:Timeline
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 ButtonUses:316 317 318 319Used by:Timeline
Symbol 321 GraphicUsed by:325
Symbol 322 GraphicUsed by:325
Symbol 323 GraphicUsed by:325
Symbol 324 GraphicUsed by:325
Symbol 325 ButtonUses:321 322 323 324Used by:Timeline
Symbol 326 GraphicUsed by:330
Symbol 327 GraphicUsed by:330
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 ButtonUses:326 327 328 329Used by:Timeline
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331Used by:431
Symbol 333 GraphicUsed by:431
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:431 681
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:431 681
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:431 681
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:340Used by:431 681
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:431 681
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:431 681
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:431 681
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:431 681
Symbol 350 GraphicUsed by:351 596
Symbol 351 MovieClipUses:350Used by:400 431
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:431  Timeline
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:431  Timeline
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:369 431  Timeline
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:431 681
Symbol 360 GraphicUsed by:364 427 436 437 443 444
Symbol 361 GraphicUsed by:364 427 436 437 443 444
Symbol 362 GraphicUsed by:364 427 436 437 443 444
Symbol 363 GraphicUsed by:364 427 436 437 443 444
Symbol 364 ButtonUses:360 361 362 363Used by:431
Symbol 365 GraphicUsed by:431
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:431  Timeline
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368 357Used by:431  Timeline
Symbol 370 GraphicUsed by:373
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:371Used by:373  Timeline
Symbol 373 MovieClipUses:370 372Used by:431  Timeline
Symbol 374 GraphicUsed by:377
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:377  Timeline
Symbol 377 MovieClipUses:374 376Used by:431  Timeline
Symbol 378 TextUses:304Used by:431
Symbol 379 TextUses:304Used by:431  Timeline
Symbol 380 TextUses:304Used by:431
Symbol 381 TextUses:304Used by:431
Symbol 382 GraphicUsed by:393
Symbol 383 GraphicUsed by:393
Symbol 384 GraphicUsed by:393
Symbol 385 GraphicUsed by:393
Symbol 386 GraphicUsed by:393
Symbol 387 GraphicUsed by:393
Symbol 388 GraphicUsed by:393
Symbol 389 GraphicUsed by:393
Symbol 390 GraphicUsed by:393
Symbol 391 GraphicUsed by:393
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:382 383 384 385 386 387 388 389 390 391 392Used by:431  Timeline
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:398
Symbol 396 GraphicUsed by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:395 396 397Used by:431  Timeline
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399 351Used by:431  Timeline
Symbol 401 TextUses:304Used by:431
Symbol 402 GraphicUsed by:406
Symbol 403 GraphicUsed by:406
Symbol 404 GraphicUsed by:406
Symbol 405 GraphicUsed by:406
Symbol 406 ButtonUses:402 403 404 405Used by:431  Timeline
Symbol 407 TextUses:304Used by:431  Timeline
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:431  Timeline
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:431  Timeline
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:412Used by:431  Timeline
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414Used by:431  Timeline
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:431  Timeline
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418Used by:431  Timeline
Symbol 420 GraphicUsed by:426 430
Symbol 421 GraphicUsed by:426
Symbol 422 GraphicUsed by:426
Symbol 423 GraphicUsed by:426
Symbol 424 GraphicUsed by:426
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:420 421 422 423 424 425Used by:431  Timeline
Symbol 427 ButtonUses:360 361 362 363Used by:431
Symbol 428 GraphicUsed by:431
Symbol 429 GraphicUsed by:431
Symbol 430 MovieClipUses:420Used by:431  Timeline
Symbol 431 MovieClipUses:332 333 335 337 339 341 343 345 347 349 351 353 355 357 359 364 365 367 369 373 377 378 379 380 381 393 398 400 401 406 407 409 411 413 415 417 419 426 427 428 429 430Used by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:445
Symbol 434 GraphicUsed by:445
Symbol 435 GraphicUsed by:445
Symbol 436 ButtonUses:360 361 362 363Used by:445
Symbol 437 ButtonUses:360 361 362 363Used by:445
Symbol 438 GraphicUsed by:442
Symbol 439 GraphicUsed by:442
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 ButtonUses:438 439 440 441Used by:445
Symbol 443 ButtonUses:360 361 362 363Used by:445
Symbol 444 ButtonUses:360 361 362 363Used by:445
Symbol 445 MovieClipUses:433 434 142 178 435 436 437 442 443 444 132Used by:Timeline
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:448
Symbol 448 MovieClipUses:447Used by:Timeline
Symbol 449 GraphicUsed by:Timeline
Symbol 450 GraphicUsed by:Timeline
Symbol 451 GraphicUsed by:454
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:454 603 606 609 611 614 616 618 620 622 624 626 630 632 634 636 852 854 856 858 860 862 864 866 868 879 881 883 885 926 1011 1018 1034 1106 1110 1115 1117 1119 1121 1123 1129 1131 1133 1135 1139 1191 1193 1195 1197 1199 1287 1296 1322 1345 1349 1351 1353 1355 1357 1359 1388 1390 1397 1433 1435 1437 1441 1447 1448 1518 1522 1556 1560 1570 1594 1604 1606 1624 1656 1674 1735 1751  Timeline
Symbol 454 MovieClipUses:451 453Used by:637  Timeline
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClipUses:455Used by:Timeline
Symbol 457 GraphicUsed by:461 782
Symbol 458 GraphicUsed by:461 782
Symbol 459 GraphicUsed by:461 782
Symbol 460 GraphicUsed by:461 782
Symbol 461 ButtonUses:457 458 459 460Used by:Timeline
Symbol 462 MovieClipUses:19Used by:Timeline
Symbol 463 MovieClipUses:19Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:Timeline
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:466Used by:Timeline
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:468Used by:473 1040
Symbol 470 GraphicUsed by:473
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:471Used by:473 1040
Symbol 473 MovieClipUses:295 469 297 470 283 285 472 300 302Used by:Timeline
Symbol 474 GraphicUsed by:637
Symbol 475 GraphicUsed by:637
Symbol 476 MovieClipUses:19Used by:603 606 609 611 614 852 926 1011 1106 1191 1287 1397 1433 1594 1604
Symbol 477 MovieClipUses:19Used by:603 606 609 611 614 852 926 1106 1191 1397 1433 1594 1604
Symbol 478 MovieClipUses:11 13Used by:603 606 609 611 614 1011 1191 1397 1433  Timeline
Symbol 479 GraphicUsed by:480 580 604 607 613 1188 1396 1431
Symbol 480 MovieClipUses:479Used by:603 852 926 1106
Symbol 481 GraphicUsed by:484
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:482Used by:484
Symbol 484 MovieClipUses:481 483Used by:497 595 605 608 610 612
Symbol 485 GraphicUsed by:488
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:488
Symbol 488 MovieClipUses:485 487Used by:497 595 605 608 610 612
Symbol 489 GraphicUsed by:496
Symbol 490 GraphicUsed by:496
Symbol 491 GraphicUsed by:496
Symbol 492 GraphicUsed by:496
Symbol 493 GraphicUsed by:496
Symbol 494 GraphicUsed by:496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:37 489 490 491 492 493 494 495Used by:497 527 577 605 608 610 612 902 990 1104 1165 1174 1185 1233 1395 1496 1509 1590 1592 1600 1602 1720
Symbol 497 MovieClipUses:484 488 496Used by:603
Symbol 498 GraphicUsed by:509
Symbol 499 MovieClipUsed by:509
Symbol 500 GraphicUsed by:509
Symbol 501 GraphicUsed by:509
Symbol 502 GraphicUsed by:509
Symbol 503 GraphicUsed by:509
Symbol 504 GraphicUsed by:509
Symbol 505 GraphicUsed by:509
Symbol 506 GraphicUsed by:509
Symbol 507 GraphicUsed by:509
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:498 499 500 501 502 503 504 505 506 507 508Used by:595 603 606 609 611 614
Symbol 510 GraphicUsed by:527
Symbol 511 MovieClipUsed by:527
Symbol 512 GraphicUsed by:517
Symbol 513 GraphicUsed by:517
Symbol 514 GraphicUsed by:517
Symbol 515 GraphicUsed by:517
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:512 513 514 515 516Used by:527
Symbol 518 GraphicUsed by:527
Symbol 519 GraphicUsed by:527
Symbol 520 GraphicUsed by:527
Symbol 521 GraphicUsed by:527
Symbol 522 GraphicUsed by:527
Symbol 523 GraphicUsed by:527
Symbol 524 GraphicUsed by:527
Symbol 525 GraphicUsed by:527
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:510 511 517 496 518 519 520 521 522 523 524 525 526Used by:595 603 606 609 611 614
Symbol 528 GraphicUsed by:577
Symbol 529 GraphicUsed by:539
Symbol 530 GraphicUsed by:539
Symbol 531 GraphicUsed by:539
Symbol 532 GraphicUsed by:539
Symbol 533 GraphicUsed by:539
Symbol 534 GraphicUsed by:539
Symbol 535 GraphicUsed by:539
Symbol 536 GraphicUsed by:539
Symbol 537 GraphicUsed by:539
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:529 530 531 532 533 534 535 536 537 538Used by:577
Symbol 540 GraphicUsed by:550
Symbol 541 GraphicUsed by:550
Symbol 542 GraphicUsed by:550
Symbol 543 GraphicUsed by:550
Symbol 544 GraphicUsed by:550
Symbol 545 GraphicUsed by:550
Symbol 546 GraphicUsed by:550
Symbol 547 GraphicUsed by:550
Symbol 548 GraphicUsed by:550
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClipUses:540 541 542 543 544 545 546 547 548 549Used by:577
Symbol 551 GraphicUsed by:561
Symbol 552 GraphicUsed by:561
Symbol 553 GraphicUsed by:561
Symbol 554 GraphicUsed by:561
Symbol 555 GraphicUsed by:561
Symbol 556 GraphicUsed by:561
Symbol 557 GraphicUsed by:561
Symbol 558 GraphicUsed by:561
Symbol 559 GraphicUsed by:561
Symbol 560 GraphicUsed by:561
Symbol 561 MovieClipUses:551 552 553 554 555 556 557 558 559 560Used by:577
Symbol 562 GraphicUsed by:572
Symbol 563 GraphicUsed by:572
Symbol 564 GraphicUsed by:572
Symbol 565 GraphicUsed by:572
Symbol 566 GraphicUsed by:572
Symbol 567 GraphicUsed by:572
Symbol 568 GraphicUsed by:572
Symbol 569 GraphicUsed by:572
Symbol 570 GraphicUsed by:572
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:562 563 564 565 566 567 568 569 570 571Used by:577
Symbol 573 GraphicUsed by:576
Symbol 574 GraphicUsed by:576
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:573 574 575Used by:577
Symbol 577 MovieClipUses:528 539 550 561 572 576 37 496Used by:595 603 606 609 611 614
Symbol 578 GraphicUsed by:581
Symbol 579 GraphicUsed by:581
Symbol 580 MovieClipUses:479Used by:581 611
Symbol 581 MovieClipUses:578 579 580Used by:594
Symbol 582 GraphicUsed by:593
Symbol 583 MovieClipUsed by:593
Symbol 584 GraphicUsed by:593
Symbol 585 GraphicUsed by:593
Symbol 586 GraphicUsed by:593
Symbol 587 GraphicUsed by:593
Symbol 588 GraphicUsed by:593
Symbol 589 GraphicUsed by:593
Symbol 590 GraphicUsed by:593
Symbol 591 GraphicUsed by:593
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClipUses:582 583 584 585 586 587 588 589 590 591 592Used by:594
Symbol 594 MovieClipUses:581 593Used by:595 603 606 609 611 614
Symbol 595 MovieClipUses:484 488 509 527 577 594Used by:603 606 609 611 614
Symbol 596 MovieClipUses:350 46Used by:603 606 609 611 614 852 926 1019 1106 1191 1305 1397 1433 1518 1594 1604  Timeline
Symbol 597 GraphicUsed by:598
Symbol 598 MovieClipUses:597 46Used by:603 606 609 611 614 852 926 1019 1106 1191 1305 1397 1433 1518 1594 1604  Timeline
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:599 46Used by:603 606 609 611 614 852 926 1019 1106 1191 1305 1397 1433 1518 1594 1604  Timeline
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601 46Used by:603 606 609 611 614 852 926 1019 1106 1191 1305 1397 1433 1518 1594 1604  Timeline
Symbol 603 MovieClipUses:476 453 477 478 480 497 509 527 577 594 595 596 598 600 602Used by:637 1202 1449
Symbol 604 MovieClipUses:479Used by:606
Symbol 605 MovieClipUses:484 488 496Used by:606
Symbol 606 MovieClipUses:476 453 477 478 604 605 509 527 577 594 595 596 598 600 602Used by:637 1367
Symbol 607 MovieClipUses:479Used by:609
Symbol 608 MovieClipUses:484 488 496Used by:609
Symbol 609 MovieClipUses:476 453 477 478 607 608 509 527 577 594 595 596 598 600 602Used by:637 889 1140
Symbol 610 MovieClipUses:484 488 496Used by:611
Symbol 611 MovieClipUses:476 453 477 478 580 610 509 527 577 594 595 596 598 600 602Used by:637 889 1202 1609
Symbol 612 MovieClipUses:484 488 496Used by:614
Symbol 613 MovieClipUses:479Used by:614
Symbol 614 MovieClipUses:476 453 477 478 612 613 509 527 577 594 595 596 598 600 602Used by:637 889
Symbol 615 GraphicUsed by:616
Symbol 616 MovieClipUses:615 453Used by:637 1140 1202
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClipUses:617 453Used by:637 1202
Symbol 619 GraphicUsed by:620
Symbol 620 MovieClipUses:619 453Used by:637 1202
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClipUses:621 453Used by:637 1140 1202
Symbol 623 GraphicUsed by:624
Symbol 624 MovieClipUses:623 453Used by:637 1202
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClipUses:625 453Used by:637
Symbol 627 GraphicUsed by:628
Symbol 628 MovieClipUses:627Used by:637
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629 453Used by:637
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:631 453Used by:637
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:633 453Used by:637
Symbol 635 GraphicUsed by:636
Symbol 636 MovieClipUses:635 453Used by:637
Symbol 637 MovieClipUses:474 185 45 475 603 606 609 611 614 616 618 620 622 624 626 628 630 632 634 454 636Used by:Timeline
Symbol 638 EditableTextUses:304Used by:Timeline
Symbol 639 EditableTextUses:304Used by:Timeline
Symbol 640 EditableTextUses:304Used by:Timeline
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClipUses:641Used by:645
Symbol 643 GraphicUsed by:645
Symbol 644 GraphicUsed by:645
Symbol 645 MovieClipUses:642 643 644Used by:Timeline
Symbol 646 GraphicUsed by:647
Symbol 647 MovieClipUses:646Used by:Timeline
Symbol 648 GraphicUsed by:649
Symbol 649 MovieClipUses:648Used by:Timeline
Symbol 650 EditableTextUses:304Used by:Timeline
Symbol 651 GraphicUsed by:652
Symbol 652 MovieClipUses:651Used by:655
Symbol 653 GraphicUsed by:655
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClipUses:652 653 654Used by:Timeline
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClipUses:656Used by:660
Symbol 658 GraphicUsed by:660
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClipUses:657 658 659Used by:Timeline
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClipUses:661Used by:665
Symbol 663 GraphicUsed by:665
Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:662 663 664Used by:Timeline
Symbol 666 EditableTextUses:304Used by:Timeline
Symbol 667 EditableTextUses:304Used by:Timeline
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:668Used by:681
Symbol 670 GraphicUsed by:681
Symbol 671 GraphicUsed by:681
Symbol 672 GraphicUsed by:681
Symbol 673 GraphicUsed by:681
Symbol 674 GraphicUsed by:681
Symbol 675 GraphicUsed by:681
Symbol 676 GraphicUsed by:681
Symbol 677 GraphicUsed by:681
Symbol 678 GraphicUsed by:681
Symbol 679 GraphicUsed by:681
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:335 337 669 670 671 672 673 343 674 341 675 339 676 345 677 347 678 349 679 359 680Used by:Timeline
Symbol 682 GraphicUsed by:686
Symbol 683 GraphicUsed by:686
Symbol 684 GraphicUsed by:686
Symbol 685 GraphicUsed by:686
Symbol 686 ButtonUses:682 683 684 685Used by:689
Symbol 687 GraphicUsed by:688
Symbol 688 ButtonUses:687Used by:689
Symbol 689 MovieClipUses:686 688Used by:Timeline
Symbol 690 GraphicUsed by:691
Symbol 691 MovieClipUses:690Used by:Timeline
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:692Used by:Timeline
Symbol 694 GraphicUsed by:695
Symbol 695 MovieClipUses:694Used by:Timeline
Symbol 696 GraphicUsed by:697
Symbol 697 MovieClipUses:696Used by:Timeline
Symbol 698 GraphicUsed by:699
Symbol 699 MovieClipUses:698Used by:Timeline
Symbol 700 GraphicUsed by:701
Symbol 701 MovieClipUses:700Used by:Timeline
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClipUses:702Used by:Timeline
Symbol 704 GraphicUsed by:705
Symbol 705 MovieClipUses:704Used by:Timeline
Symbol 706 GraphicUsed by:707
Symbol 707 MovieClipUses:706Used by:Timeline
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:708Used by:Timeline
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:710Used by:Timeline
Symbol 712 GraphicUsed by:Timeline
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClipUses:713Used by:Timeline
Symbol 715 GraphicUsed by:716
Symbol 716 MovieClipUses:715Used by:Timeline
Symbol 717 GraphicUsed by:718
Symbol 718 MovieClipUses:717Used by:Timeline
Symbol 719 EditableTextUses:304Used by:Timeline
Symbol 720 GraphicUsed by:721 726 736 738 740 742
Symbol 721 MovieClipUses:720Used by:726 736 738 740 742
Symbol 722 GraphicUsed by:726 736 738 740 742
Symbol 723 GraphicUsed by:726 736 738 740 742
Symbol 724 GraphicUsed by:726 736 738 740 742
Symbol 725 TextUses:304Used by:726 736 738 740 742
Symbol 726 ButtonUses:721 722 723 724 720 725Used by:Timeline
Symbol 727 GraphicUsed by:728 735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 728 MovieClipUses:727Used by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 729 GraphicUsed by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 730 GraphicUsed by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 731 GraphicUsed by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 732 GraphicUsed by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 733 TextUses:304Used by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 734 GraphicUsed by:735 737 739 741 743 744 745 747 748 751 753 754 768
Symbol 735 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 736 ButtonUses:721 722 723 724 720 725Used by:Timeline
Symbol 737 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 738 ButtonUses:721 722 723 724 720 725Used by:Timeline
Symbol 739 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 740 ButtonUses:721 722 723 724 720 725Used by:Timeline
Symbol 741 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 742 ButtonUses:721 722 723 724 720 725Used by:Timeline
Symbol 743 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 744 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 745 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 746 EditableTextUses:304Used by:Timeline
Symbol 747 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 748 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 749 EditableTextUses:304Used by:Timeline
Symbol 750 EditableTextUses:304Used by:Timeline
Symbol 751 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 752 EditableTextUses:304Used by:Timeline
Symbol 753 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 754 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 755 EditableTextUses:304Used by:Timeline
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:756Used by:Timeline
Symbol 758 GraphicUsed by:762
Symbol 759 GraphicUsed by:762
Symbol 760 GraphicUsed by:762
Symbol 761 GraphicUsed by:762
Symbol 762 ButtonUses:758 759 760 761Used by:Timeline
Symbol 763 GraphicUsed by:767 939 1215
Symbol 764 GraphicUsed by:767 939 1215
Symbol 765 GraphicUsed by:767 939 1215
Symbol 766 GraphicUsed by:767 939 1215
Symbol 767 ButtonUses:763 764 765 766Used by:Timeline
Symbol 768 ButtonUses:728 729 730 731 732 727 733 734Used by:Timeline
Symbol 769 GraphicUsed by:770
Symbol 770 MovieClipUses:769Used by:Timeline
Symbol 771 GraphicUsed by:772
Symbol 772 MovieClipUses:771Used by:774
Symbol 773 GraphicUsed by:774
Symbol 774 MovieClipUses:772 773Used by:Timeline
Symbol 775 GraphicUsed by:776
Symbol 776 MovieClipUses:775Used by:778
Symbol 777 TextUses:304Used by:778
Symbol 778 MovieClipUses:776 777Used by:Timeline
Symbol 779 GraphicUsed by:Timeline
Symbol 780 GraphicUsed by:781
Symbol 781 MovieClipUses:780Used by:889  Timeline
Symbol 782 ButtonUses:457 458 459 460Used by:Timeline
Symbol 783 GraphicUsed by:784
Symbol 784 MovieClipUses:783Used by:Timeline
Symbol 785 GraphicUsed by:786
Symbol 786 MovieClipUses:785Used by:Timeline
Symbol 787 GraphicUsed by:788
Symbol 788 MovieClipUses:787Used by:789
Symbol 789 MovieClipUses:788 46Used by:1105 1106  Timeline
Symbol 790 GraphicUsed by:791
Symbol 791 MovieClipUses:790Used by:1104 1105  Timeline
Symbol 792 GraphicUsed by:793
Symbol 793 MovieClipUses:792Used by:1104 1105  Timeline
Symbol 794 GraphicUsed by:795
Symbol 795 MovieClipUses:794Used by:Timeline
Symbol 796 GraphicUsed by:889
Symbol 797 GraphicUsed by:798
Symbol 798 MovieClipUses:797Used by:889 1019
Symbol 799 GraphicUsed by:800
Symbol 800 MovieClipUses:799Used by:889
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:801Used by:889
Symbol 803 GraphicUsed by:804
Symbol 804 MovieClipUses:803Used by:889
Symbol 805 GraphicUsed by:806
Symbol 806 MovieClipUses:805Used by:889
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:807Used by:889
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClipUses:809Used by:889
Symbol 811 GraphicUsed by:812
Symbol 812 MovieClipUses:811Used by:889
Symbol 813 GraphicUsed by:814
Symbol 814 MovieClipUses:813Used by:889
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:815Used by:889
Symbol 817 GraphicUsed by:818
Symbol 818 MovieClipUses:817Used by:819
Symbol 819 MovieClipUses:818 46Used by:851 852
Symbol 820 GraphicUsed by:842
Symbol 821 GraphicUsed by:833
Symbol 822 GraphicUsed by:833
Symbol 823 GraphicUsed by:833
Symbol 824 GraphicUsed by:833
Symbol 825 GraphicUsed by:833
Symbol 826 GraphicUsed by:833
Symbol 827 GraphicUsed by:833
Symbol 828 GraphicUsed by:833
Symbol 829 GraphicUsed by:833
Symbol 830 GraphicUsed by:833
Symbol 831 GraphicUsed by:833
Symbol 832 GraphicUsed by:833
Symbol 833 MovieClipUses:821 822 823 824 825 826 827 828 829 830 831 832Used by:842
Symbol 834 GraphicUsed by:841
Symbol 835 GraphicUsed by:841
Symbol 836 GraphicUsed by:841
Symbol 837 GraphicUsed by:841
Symbol 838 GraphicUsed by:841
Symbol 839 GraphicUsed by:841
Symbol 840 GraphicUsed by:841
Symbol 841 MovieClipUses:834 835 37 836 837 838 839 840Used by:842
Symbol 842 MovieClipUses:820 833 841Used by:851 852
Symbol 843 ShapeTweeningUsed by:848
Symbol 844 GraphicUsed by:848
Symbol 845 GraphicUsed by:848
Symbol 846 ShapeTweeningUsed by:848
Symbol 847 GraphicUsed by:848
Symbol 848 MovieClipUses:843 844 845 846 847Used by:851 852
Symbol 849 GraphicUsed by:850
Symbol 850 MovieClipUses:849Used by:851 852
Symbol 851 MovieClipUses:819 842 848 850Used by:852
Symbol 852 MovieClipUses:819 842 848 850 476 453 477 480 851 596 598 600 602Used by:889 1202
Symbol 853 GraphicUsed by:854
Symbol 854 MovieClipUses:853 453Used by:889
Symbol 855 GraphicUsed by:856
Symbol 856 MovieClipUses:855 453Used by:889
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:857 453Used by:889
Symbol 859 GraphicUsed by:860
Symbol 860 MovieClipUses:859 453Used by:889
Symbol 861 GraphicUsed by:862
Symbol 862 MovieClipUses:861 453Used by:889
Symbol 863 GraphicUsed by:864
Symbol 864 MovieClipUses:863 453Used by:889
Symbol 865 GraphicUsed by:866
Symbol 866 MovieClipUses:865 453Used by:889
Symbol 867 GraphicUsed by:868
Symbol 868 MovieClipUses:867 453Used by:889
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClipUses:869Used by:879
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClipUses:871Used by:879
Symbol 873 GraphicUsed by:874
Symbol 874 MovieClipUses:873Used by:879
Symbol 875 GraphicUsed by:876
Symbol 876 MovieClipUses:875Used by:879
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClipUses:877Used by:879
Symbol 879 MovieClipUses:870 872 874 876 878 46 453Used by:889
Symbol 880 GraphicUsed by:881
Symbol 881 MovieClipUses:880 453Used by:889
Symbol 882 GraphicUsed by:883
Symbol 883 MovieClipUses:882 453Used by:889
Symbol 884 GraphicUsed by:885
Symbol 885 MovieClipUses:884 453Used by:889
Symbol 886 GraphicUsed by:888 1108
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClipUses:886 887Used by:889 1140 1202 1367 1609
Symbol 889 MovieClipUses:185 45 796 781 798 800 802 804 806 808 810 812 814 816 852 614 611 609 854 856 858 860 862 864 866 868 879 881 883 885 888Used by:Timeline
Symbol 890 GraphicUsed by:902
Symbol 891 GraphicUsed by:901
Symbol 892 GraphicUsed by:901
Symbol 893 GraphicUsed by:901
Symbol 894 GraphicUsed by:901
Symbol 895 GraphicUsed by:901
Symbol 896 GraphicUsed by:901
Symbol 897 GraphicUsed by:901
Symbol 898 GraphicUsed by:901
Symbol 899 GraphicUsed by:901
Symbol 900 GraphicUsed by:901
Symbol 901 MovieClipUses:891 892 893 894 895 896 897 898 899 900Used by:902
Symbol 902 MovieClipUses:890 901 496Used by:1105 1106  Timeline
Symbol 903 GraphicUsed by:904
Symbol 904 MovieClipUses:903Used by:1105 1106  Timeline
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClipUses:905Used by:Timeline
Symbol 907 GraphicUsed by:908
Symbol 908 MovieClipUses:907Used by:Timeline
Symbol 909 GraphicUsed by:910
Symbol 910 MovieClipUses:909Used by:Timeline
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClipUses:911Used by:915 925
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClipUses:913Used by:915 925
Symbol 915 MovieClipUses:912 914Used by:926
Symbol 916 GraphicUsed by:917
Symbol 917 MovieClipUses:916Used by:925 926
Symbol 918 GraphicUsed by:919
Symbol 919 MovieClipUses:918 44Used by:925 926
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClipUses:920 44Used by:925 926
Symbol 922 GraphicUsed by:923
Symbol 923 MovieClipUses:922Used by:924
Symbol 924 MovieClipUses:923 46Used by:925 926
Symbol 925 MovieClipUses:914 912 917 919 924 921Used by:926
Symbol 926 MovieClipUses:915 917 919 921 924 476 453 477 480 925 596 598 600 602Used by:1659  Timeline
Symbol 927 EditableTextUses:304Used by:Timeline
Symbol 928 EditableTextUses:304Used by:Timeline
Symbol 929 EditableTextUses:304Used by:Timeline
Symbol 930 EditableTextUses:304Used by:Timeline
Symbol 931 EditableTextUses:304Used by:Timeline
Symbol 932 EditableTextUses:304Used by:Timeline
Symbol 933 EditableTextUses:304Used by:Timeline
Symbol 934 EditableTextUses:304Used by:Timeline
Symbol 935 EditableTextUses:304Used by:Timeline
Symbol 936 EditableTextUses:304Used by:Timeline
Symbol 937 EditableTextUses:304Used by:Timeline
Symbol 938 EditableTextUses:304Used by:Timeline
Symbol 939 ButtonUses:763 764 765 766Used by:Timeline
Symbol 940 GraphicUsed by:Timeline
Symbol 941 GraphicUsed by:1011
Symbol 942 GraphicUsed by:943
Symbol 943 MovieClipUses:942Used by:1010 1011
Symbol 944 GraphicUsed by:962
Symbol 945 GraphicUsed by:947 1240 1471 1682
Symbol 946 GraphicUsed by:947
Symbol 947 MovieClipUses:945 946Used by:962 975 1009
Symbol 948 GraphicUsed by:962
Symbol 949 GraphicUsed by:962
Symbol 950 GraphicUsed by:962
Symbol 951 GraphicUsed by:962
Symbol 952 GraphicUsed by:962
Symbol 953 GraphicUsed by:962
Symbol 954 GraphicUsed by:962
Symbol 955 GraphicUsed by:962
Symbol 956 GraphicUsed by:962
Symbol 957 GraphicUsed by:962
Symbol 958 GraphicUsed by:962
Symbol 959 GraphicUsed by:962
Symbol 960 GraphicUsed by:962
Symbol 961 GraphicUsed by:962
Symbol 962 MovieClipUses:944 947 948 949 950 951 952 953 954 955 956 957 46 958 959 960 961Used by:1010 1011
Symbol 963 GraphicUsed by:964
Symbol 964 MovieClipUses:963Used by:1010 1011
Symbol 965 GraphicUsed by:966
Symbol 966 MovieClipUses:965Used by:1010 1011
Symbol 967 GraphicUsed by:975
Symbol 968 GraphicUsed by:975
Symbol 969 GraphicUsed by:975
Symbol 970 GraphicUsed by:975
Symbol 971 GraphicUsed by:975
Symbol 972 GraphicUsed by:975
Symbol 973 GraphicUsed by:975
Symbol 974 GraphicUsed by:975
Symbol 975 MovieClipUses:967 947 968 969 970 971 46 972 973 974Used by:1010 1011
Symbol 976 GraphicUsed by:990
Symbol 977 GraphicUsed by:989
Symbol 978 GraphicUsed by:989
Symbol 979 GraphicUsed by:989
Symbol 980 GraphicUsed by:989
Symbol 981 GraphicUsed by:989
Symbol 982 GraphicUsed by:989
Symbol 983 GraphicUsed by:989
Symbol 984 GraphicUsed by:989
Symbol 985 GraphicUsed by:989
Symbol 986 GraphicUsed by:989
Symbol 987 GraphicUsed by:989
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClipUses:977 978 979 980 981 982 983 984 985 986 987 988Used by:990
Symbol 990 MovieClipUses:976 989 496Used by:1010 1011
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:1010 1011
Symbol 993 GraphicUsed by:1009
Symbol 994 GraphicUsed by:1009
Symbol 995 GraphicUsed by:1009
Symbol 996 GraphicUsed by:1009
Symbol 997 GraphicUsed by:1009
Symbol 998 GraphicUsed by:1009
Symbol 999 GraphicUsed by:1009
Symbol 1000 GraphicUsed by:1009
Symbol 1001 GraphicUsed by:1009
Symbol 1002 GraphicUsed by:1009
Symbol 1003 GraphicUsed by:1009
Symbol 1004 GraphicUsed by:1009
Symbol 1005 GraphicUsed by:1009
Symbol 1006 GraphicUsed by:1009
Symbol 1007 GraphicUsed by:1009
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClipUses:993 947 994 995 996 997 998 999 1000 46 1001 1002 1003 1004 1005 1006 1007 1008Used by:1010 1011
Symbol 1010 MovieClipUses:943 964 962 966 975 990 1009 992Used by:1011
Symbol 1011 MovieClipUses:941 943 962 964 966 975 478 990 992 1009 476 453 1010Used by:1019  Timeline
Symbol 1012 GraphicUsed by:1019
Symbol 1013 GraphicUsed by:1014
Symbol 1014 MovieClipUses:1013Used by:1019
Symbol 1015 GraphicUsed by:1016
Symbol 1016 MovieClipUses:1015Used by:1019
Symbol 1017 GraphicUsed by:1018
Symbol 1018 MovieClipUses:1017 453Used by:1019
Symbol 1019 MovieClipUses:185 45 1012 798 1011 1014 1016 1018 596 598 600 602Used by:Timeline
Symbol 1020 EditableTextUses:304Used by:Timeline
Symbol 1021 EditableTextUses:304Used by:Timeline
Symbol 1022 EditableTextUses:304Used by:Timeline
Symbol 1023 EditableTextUses:304Used by:Timeline
Symbol 1024 EditableTextUses:304Used by:Timeline
Symbol 1025 EditableTextUses:304Used by:Timeline
Symbol 1026 EditableTextUses:304Used by:Timeline
Symbol 1027 EditableTextUses:304Used by:Timeline
Symbol 1028 EditableTextUses:304Used by:Timeline
Symbol 1029 EditableTextUses:304Used by:Timeline
Symbol 1030 EditableTextUses:304Used by:Timeline
Symbol 1031 EditableTextUses:304Used by:Timeline
Symbol 1032 GraphicUsed by:Timeline
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033 453 46Used by:1140 1754  Timeline
Symbol 1035 GraphicUsed by:1036
Symbol 1036 MovieClipUses:1035Used by:Timeline
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:1037Used by:Timeline
Symbol 1039 GraphicUsed by:1040
Symbol 1040 MovieClipUses:295 469 297 1039 283 285 472 300 302Used by:Timeline
Symbol 1041 GraphicUsed by:1140
Symbol 1042 GraphicUsed by:1043
Symbol 1043 MovieClipUses:1042Used by:1140
Symbol 1044 GraphicUsed by:1098
Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1045Used by:1098 1103
Symbol 1047 GraphicUsed by:1098 1103
Symbol 1048 GraphicUsed by:1057
Symbol 1049 GraphicUsed by:1057
Symbol 1050 GraphicUsed by:1057
Symbol 1051 GraphicUsed by:1057
Symbol 1052 GraphicUsed by:1057
Symbol 1053 GraphicUsed by:1057
Symbol 1054 GraphicUsed by:1057
Symbol 1055 GraphicUsed by:1057
Symbol 1056 GraphicUsed by:1057
Symbol 1057 MovieClipUses:1048 1049 1050 1051 1052 1053 1054 1055 1056Used by:1098 1103
Symbol 1058 GraphicUsed by:1098
Symbol 1059 GraphicUsed by:1098 1103
Symbol 1060 GraphicUsed by:1098 1103
Symbol 1061 GraphicUsed by:1098 1103
Symbol 1062 GraphicUsed by:1098 1103
Symbol 1063 GraphicUsed by:1098 1103
Symbol 1064 GraphicUsed by:1098 1103
Symbol 1065 GraphicUsed by:1098 1103
Symbol 1066 GraphicUsed by:1098 1103
Symbol 1067 GraphicUsed by:1098 1103
Symbol 1068 GraphicUsed by:1098 1103
Symbol 1069 GraphicUsed by:1098 1103
Symbol 1070 GraphicUsed by:1098 1103
Symbol 1071 GraphicUsed by:1098 1103
Symbol 1072 GraphicUsed by:1098 1103
Symbol 1073 GraphicUsed by:1098 1103
Symbol 1074 GraphicUsed by:1098 1103
Symbol 1075 GraphicUsed by:1098 1103
Symbol 1076 GraphicUsed by:1098 1103
Symbol 1077 GraphicUsed by:1098 1103
Symbol 1078 GraphicUsed by:1098 1103
Symbol 1079 GraphicUsed by:1098 1103
Symbol 1080 GraphicUsed by:1098 1103
Symbol 1081 GraphicUsed by:1098 1103
Symbol 1082 GraphicUsed by:1098 1103
Symbol 1083 GraphicUsed by:1098 1103
Symbol 1084 GraphicUsed by:1098
Symbol 1085 GraphicUsed by:1098 1103
Symbol 1086 GraphicUsed by:1098 1103
Symbol 1087 GraphicUsed by:1098 1103
Symbol 1088 GraphicUsed by:1098 1103
Symbol 1089 GraphicUsed by:1098 1103
Symbol 1090 GraphicUsed by:1098 1103
Symbol 1091 GraphicUsed by:1098 1103
Symbol 1092 GraphicUsed by:1098 1103
Symbol 1093 GraphicUsed by:1098 1103
Symbol 1094 GraphicUsed by:1098 1103
Symbol 1095 GraphicUsed by:1098 1103
Symbol 1096 GraphicUsed by:1098
Symbol 1097 GraphicUsed by:1098 1103
Symbol 1098 MovieClipUses:1044 1046 1047 1057 1058 1059 1060 1061 1062 1063 46 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097Used by:1140
Symbol 1099 GraphicUsed by:1103
Symbol 1100 GraphicUsed by:1103
Symbol 1101 GraphicUsed by:1103
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1099 1046 1047 1057 1100 1059 1060 1061 1062 1063 46 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1101 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1102 1097Used by:1140
Symbol 1104 MovieClipUses:791 793 496Used by:1106
Symbol 1105 MovieClipUses:789 793 791 902 904Used by:1106
Symbol 1106 MovieClipUses:1104 789 902 904 476 453 477 480 1105 596 598 600 602Used by:1140
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClipUses:886 1107Used by:1140 1449
Symbol 1109 GraphicUsed by:1110
Symbol 1110 MovieClipUses:1109 453Used by:1140
Symbol 1111 GraphicUsed by:1117
Symbol 1112 GraphicUsed by:1113
Symbol 1113 MovieClipUses:1112Used by:1117
Symbol 1114 GraphicUsed by:1115
Symbol 1115 MovieClipUses:1114 453Used by:1117
Symbol 1116 GraphicUsed by:1117
Symbol 1117 MovieClipUses:1111 1113 1115 453 45 1116Used by:1140
Symbol 1118 GraphicUsed by:1119
Symbol 1119 MovieClipUses:1118 453Used by:1140 1202
Symbol 1120 GraphicUsed by:1121
Symbol 1121 MovieClipUses:1120 453Used by:1140
Symbol 1122 GraphicUsed by:1123
Symbol 1123 MovieClipUses:1122 453Used by:1140
Symbol 1124 GraphicUsed by:1125
Symbol 1125 MovieClipUses:1124 46Used by:1140
Symbol 1126 GraphicUsed by:1127
Symbol 1127 MovieClipUses:1126 46Used by:1140
Symbol 1128 GraphicUsed by:1129
Symbol 1129 MovieClipUses:1128 453Used by:1140
Symbol 1130 GraphicUsed by:1131
Symbol 1131 MovieClipUses:1130 453Used by:1140
Symbol 1132 GraphicUsed by:1133
Symbol 1133 MovieClipUses:1132 453 46Used by:1140
Symbol 1134 GraphicUsed by:1135
Symbol 1135 MovieClipUses:1134 453Used by:1140
Symbol 1136 GraphicUsed by:1137
Symbol 1137 MovieClipUses:1136Used by:1140  Timeline
Symbol 1138 GraphicUsed by:1139
Symbol 1139 MovieClipUses:1138 453Used by:1140
Symbol 1140 MovieClipUses:185 45 1041 1043 1098 1103 1106 609 888 1108 1110 1117 1034 1119 1121 1123 1125 1127 1129 1131 1133 1135 1137 1139 616 622Used by:Timeline
Symbol 1141 EditableTextUses:304Used by:Timeline
Symbol 1142 EditableTextUses:304Used by:Timeline
Symbol 1143 EditableTextUses:304Used by:Timeline
Symbol 1144 EditableTextUses:304Used by:Timeline
Symbol 1145 EditableTextUses:304Used by:Timeline
Symbol 1146 EditableTextUses:304Used by:Timeline
Symbol 1147 EditableTextUses:304Used by:Timeline
Symbol 1148 EditableTextUses:304Used by:Timeline
Symbol 1149 EditableTextUses:304Used by:Timeline
Symbol 1150 EditableTextUses:304Used by:Timeline
Symbol 1151 EditableTextUses:304Used by:Timeline
Symbol 1152 EditableTextUses:304Used by:Timeline
Symbol 1153 GraphicUsed by:Timeline
Symbol 1154 GraphicUsed by:1202
Symbol 1155 GraphicUsed by:1156
Symbol 1156 MovieClipUses:1155Used by:1202
Symbol 1157 GraphicUsed by:1158
Symbol 1158 MovieClipUses:1157Used by:1202
Symbol 1159 GraphicUsed by:1160
Symbol 1160 MovieClipUses:1159Used by:1202
Symbol 1161 GraphicUsed by:1162
Symbol 1162 MovieClipUses:1161Used by:1165 1190 1395
Symbol 1163 GraphicUsed by:1164
Symbol 1164 MovieClipUses:1163Used by:1165 1190 1395
Symbol 1165 MovieClipUses:1162 1164 496Used by:1191
Symbol 1166 GraphicUsed by:1167
Symbol 1167 MovieClipUses:1166Used by:1190 1191 1397
Symbol 1168 GraphicUsed by:1174
Symbol 1169 GraphicUsed by:1173
Symbol 1170 GraphicUsed by:1173
Symbol 1171 GraphicUsed by:1173
Symbol 1172 GraphicUsed by:1173
Symbol 1173 MovieClipUses:1169 1170 1171 1172Used by:1174
Symbol 1174 MovieClipUses:1168 1173 496Used by:1190 1191 1397
Symbol 1175 GraphicUsed by:1185
Symbol 1176 GraphicUsed by:1184
Symbol 1177 GraphicUsed by:1184
Symbol 1178 GraphicUsed by:1184
Symbol 1179 GraphicUsed by:1184
Symbol 1180 GraphicUsed by:1184
Symbol 1181 GraphicUsed by:1184
Symbol 1182 GraphicUsed by:1184
Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClipUses:1176 1177 1178 1179 1180 1181 1182 1183Used by:1185
Symbol 1185 MovieClipUses:1175 1184 496Used by:1190 1191 1397
Symbol 1186 GraphicUsed by:1187
Symbol 1187 MovieClipUses:1186Used by:1189 1191 1397
Symbol 1188 MovieClipUses:479Used by:1191
Symbol 1189 MovieClipUses:128 1187Used by:1190
Symbol 1190 MovieClipUses:1162 1164 1167 1174 1185 1189Used by:1191 1397
Symbol 1191 MovieClipUses:19 1165 1167 1174 1185 128 1187 1188 478 476 453 477 1190 596 598 600 602Used by:1202 1367 1449 1659
Symbol 1192 GraphicUsed by:1193
Symbol 1193 MovieClipUses:1192 453Used by:1202
Symbol 1194 GraphicUsed by:1195
Symbol 1195 MovieClipUses:1194 453Used by:1202
Symbol 1196 GraphicUsed by:1197
Symbol 1197 MovieClipUses:1196 453Used by:1202
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClipUses:1198 453 46Used by:1202
Symbol 1200 GraphicUsed by:1201
Symbol 1201 MovieClipUses:1200Used by:1202
Symbol 1202 MovieClipUses:185 45 1154 620 1156 1158 618 1160 852 1191 611 603 622 1193 1195 616 1197 624 1199 1119 1201 888Used by:Timeline
Symbol 1203 EditableTextUses:304Used by:Timeline
Symbol 1204 EditableTextUses:304Used by:Timeline
Symbol 1205 EditableTextUses:304Used by:Timeline
Symbol 1206 EditableTextUses:304Used by:Timeline
Symbol 1207 EditableTextUses:304Used by:Timeline
Symbol 1208 EditableTextUses:304Used by:Timeline
Symbol 1209 EditableTextUses:304Used by:Timeline
Symbol 1210 EditableTextUses:304Used by:Timeline
Symbol 1211 EditableTextUses:304Used by:Timeline
Symbol 1212 EditableTextUses:304Used by:Timeline
Symbol 1213 EditableTextUses:304Used by:Timeline
Symbol 1214 EditableTextUses:304Used by:Timeline
Symbol 1215 ButtonUses:763 764 765 766Used by:Timeline
Symbol 1216 GraphicUsed by:Timeline
Symbol 1217 GraphicUsed by:1218
Symbol 1218 MovieClipUses:1217Used by:1287
Symbol 1219 GraphicUsed by:1233
Symbol 1220 GraphicUsed by:1232
Symbol 1221 GraphicUsed by:1232
Symbol 1222 GraphicUsed by:1232
Symbol 1223 GraphicUsed by:1232
Symbol 1224 GraphicUsed by:1232
Symbol 1225 GraphicUsed by:1232
Symbol 1226 GraphicUsed by:1232
Symbol 1227 GraphicUsed by:1232
Symbol 1228 GraphicUsed by:1232
Symbol 1229 GraphicUsed by:1232
Symbol 1230 GraphicUsed by:1232
Symbol 1231 GraphicUsed by:1232
Symbol 1232 MovieClipUses:1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231Used by:1233
Symbol 1233 MovieClipUses:1219 1232 496Used by:1286 1287
Symbol 1234 GraphicUsed by:1235
Symbol 1235 MovieClipUses:1234Used by:1286 1287
Symbol 1236 GraphicUsed by:1254
Symbol 1237 GraphicUsed by:1238
Symbol 1238 MovieClipUses:1237Used by:1254
Symbol 1239 GraphicUsed by:1240
Symbol 1240 MovieClipUses:945 1239Used by:1254 1278
Symbol 1241 GraphicUsed by:1254
Symbol 1242 GraphicUsed by:1243
Symbol 1243 MovieClipUses:1242Used by:1254
Symbol 1244 GraphicUsed by:1254
Symbol 1245 GraphicUsed by:1254
Symbol 1246 GraphicUsed by:1249
Symbol 1247 GraphicUsed by:1249
Symbol 1248 GraphicUsed by:1249
Symbol 1249 MovieClipUses:1246 1247 1248Used by:1254
Symbol 1250 GraphicUsed by:1254
Symbol 1251 GraphicUsed by:1254
Symbol 1252 GraphicUsed by:1254
Symbol 1253 GraphicUsed by:1254
Symbol 1254 MovieClipUses:1236 1238 1240 1241 1243 46 1244 1245 1249 1250 1251 1252 1253Used by:1286 1287
Symbol 1255 GraphicUsed by:1256
Symbol 1256 MovieClipUses:1255Used by:1286 1287
Symbol 1257 GraphicUsed by:1278
Symbol 1258 GraphicUsed by:1278
Symbol 1259 GraphicUsed by:1278
Symbol 1260 GraphicUsed by:1278
Symbol 1261 GraphicUsed by:1278
Symbol 1262 GraphicUsed by:1278
Symbol 1263 GraphicUsed by:1278
Symbol 1264 GraphicUsed by:1278
Symbol 1265 GraphicUsed by:1278
Symbol 1266 GraphicUsed by:1278
Symbol 1267 GraphicUsed by:1278
Symbol 1268 GraphicUsed by:1278
Symbol 1269 GraphicUsed by:1278
Symbol 1270 GraphicUsed by:1278
Symbol 1271 GraphicUsed by:1278
Symbol 1272 GraphicUsed by:1278
Symbol 1273 GraphicUsed by:1278
Symbol 1274 GraphicUsed by:1278
Symbol 1275 GraphicUsed by:1278
Symbol 1276 GraphicUsed by:1278
Symbol 1277 GraphicUsed by:1278
Symbol 1278 MovieClipUses:1240 1257 1258 46 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277Used by:1286 1287
Symbol 1279 GraphicUsed by:1287
Symbol 1280 GraphicUsed by:1281
Symbol 1281 MovieClipUses:1280Used by:1286
Symbol 1282 GraphicUsed by:1283
Symbol 1283 MovieClipUses:1282Used by:1286
Symbol 1284 GraphicUsed by:1285
Symbol 1285 MovieClipUses:1284Used by:1286
Symbol 1286 MovieClipUses:1281 1283 1278 1233 1235 1254 1285 1256Used by:1287
Symbol 1287 MovieClipUses:1218 1233 1235 1254 1256 1278 476 453 1279 1286Used by:1305  Timeline
Symbol 1288 GraphicUsed by:1289
Symbol 1289 MovieClipUses:1288Used by:Timeline
Symbol 1290 GraphicUsed by:1291
Symbol 1291 MovieClipUses:1290Used by:Timeline
Symbol 1292 GraphicUsed by:1305
Symbol 1293 GraphicUsed by:1294
Symbol 1294 MovieClipUses:1293Used by:1305
Symbol 1295 GraphicUsed by:1296
Symbol 1296 MovieClipUses:1295 453Used by:1305
Symbol 1297 GraphicUsed by:1298
Symbol 1298 MovieClipUses:1297Used by:1305
Symbol 1299 GraphicUsed by:1300
Symbol 1300 MovieClipUses:1299Used by:1305
Symbol 1301 GraphicUsed by:1302
Symbol 1302 MovieClipUses:1301Used by:1305
Symbol 1303 GraphicUsed by:1304
Symbol 1304 MovieClipUses:1303Used by:1305
Symbol 1305 MovieClipUses:185 45 1292 1294 1296 1287 1298 1300 1302 1304 596 598 600 602Used by:Timeline
Symbol 1306 EditableTextUses:304Used by:Timeline
Symbol 1307 EditableTextUses:304Used by:Timeline
Symbol 1308 EditableTextUses:304Used by:Timeline
Symbol 1309 EditableTextUses:304Used by:Timeline
Symbol 1310 EditableTextUses:304Used by:Timeline
Symbol 1311 EditableTextUses:304Used by:Timeline
Symbol 1312 EditableTextUses:304Used by:Timeline
Symbol 1313 EditableTextUses:304Used by:Timeline
Symbol 1314 EditableTextUses:304Used by:Timeline
Symbol 1315 EditableTextUses:304Used by:Timeline
Symbol 1316 EditableTextUses:304Used by:Timeline
Symbol 1317 EditableTextUses:304Used by:Timeline
Symbol 1318 GraphicUsed by:Timeline
Symbol 1319 GraphicUsed by:1320
Symbol 1320 MovieClipUses:1319Used by:1322 1345 1347 1349 1351 1384 1388 1390 1547 1549 1551
Symbol 1321 GraphicUsed by:1322
Symbol 1322 MovieClipUses:1320 1321 453Used by:1367  Timeline
Symbol 1323 GraphicUsed by:1324
Symbol 1324 MovieClipUses:1323Used by:1327
Symbol 1325 GraphicUsed by:1326
Symbol 1326 MovieClipUses:1325Used by:1327
Symbol 1327 MovieClipUses:1324 1326Used by:Timeline
Symbol 1328 GraphicUsed by:1329
Symbol 1329 MovieClipUses:1328Used by:1330  Timeline
Symbol 1330 MovieClipUses:1329Used by:Timeline
Symbol 1331 GraphicUsed by:1332
Symbol 1332 MovieClipUses:1331Used by:1343
Symbol 1333 GraphicUsed by:1334
Symbol 1334 MovieClipUses:1333Used by:1343
Symbol 1335 GraphicUsed by:1336
Symbol 1336 MovieClipUses:1335Used by:1343
Symbol 1337 GraphicUsed by:1338
Symbol 1338 MovieClipUses:1337Used by:1343
Symbol 1339 GraphicUsed by:1340
Symbol 1340 MovieClipUses:1339Used by:1343
Symbol 1341 GraphicUsed by:1342
Symbol 1342 MovieClipUses:1341Used by:1343
Symbol 1343 MovieClipUses:1332 1334 1336 1338 1340 1342Used by:Timeline
Symbol 1344 GraphicUsed by:1345
Symbol 1345 MovieClipUses:1320 1344 453Used by:1367
Symbol 1346 GraphicUsed by:1347
Symbol 1347 MovieClipUses:1320 1346Used by:1367 1552
Symbol 1348 GraphicUsed by:1349
Symbol 1349 MovieClipUses:1320 1348 453Used by:1367
Symbol 1350 GraphicUsed by:1351
Symbol 1351 MovieClipUses:1320 1350 453Used by:1367
Symbol 1352 GraphicUsed by:1353
Symbol 1353 MovieClipUses:1352 453Used by:1367
Symbol 1354 GraphicUsed by:1355
Symbol 1355 MovieClipUses:1354 453Used by:1367 1659
Symbol 1356 GraphicUsed by:1357
Symbol 1357 MovieClipUses:1356 453Used by:1367
Symbol 1358 GraphicUsed by:1359
Symbol 1359 MovieClipUses:1358 453Used by:1367 1659
Symbol 1360 GraphicUsed by:1366
Symbol 1361 GraphicUsed by:1362
Symbol 1362 MovieClipUses:1361 46Used by:1366
Symbol 1363 GraphicUsed by:1364
Symbol 1364 MovieClipUses:1363Used by:1366
Symbol 1365 GraphicUsed by:1366
Symbol 1366 MovieClipUses:1360 1362 1364 1365Used by:1367
Symbol 1367 MovieClipUses:185 45 1345 1347 1349 1351 1322 606 1191 888 1353 1355 1357 1359 1366Used by:Timeline
Symbol 1368 EditableTextUses:304Used by:Timeline
Symbol 1369 EditableTextUses:304Used by:Timeline
Symbol 1370 EditableTextUses:304Used by:Timeline
Symbol 1371 EditableTextUses:304Used by:Timeline
Symbol 1372 EditableTextUses:304Used by:Timeline
Symbol 1373 EditableTextUses:304Used by:Timeline
Symbol 1374 EditableTextUses:304Used by:Timeline
Symbol 1375 EditableTextUses:304Used by:Timeline
Symbol 1376 EditableTextUses:304Used by:Timeline
Symbol 1377 EditableTextUses:304Used by:Timeline
Symbol 1378 EditableTextUses:304Used by:Timeline
Symbol 1379 EditableTextUses:304Used by:Timeline
Symbol 1380 GraphicUsed by:Timeline
Symbol 1381 GraphicUsed by:1382
Symbol 1382 MovieClipUses:1381Used by:1449  Timeline
Symbol 1383 GraphicUsed by:1384
Symbol 1384 MovieClipUses:1320 1383Used by:1449 1523
Symbol 1385 GraphicUsed by:1386
Symbol 1386 MovieClipUses:1385Used by:1388 1390
Symbol 1387 GraphicUsed by:1388
Symbol 1388 MovieClipUses:1320 1386 1387 453Used by:1449
Symbol 1389 GraphicUsed by:1390
Symbol 1390 MovieClipUses:1320 1386 1389 453Used by:1449
Symbol 1391 GraphicUsed by:1392
Symbol 1392 MovieClipUses:1391Used by:1449
Symbol 1393 GraphicUsed by:1394
Symbol 1394 MovieClipUses:1393Used by:1449
Symbol 1395 MovieClipUses:1162 1164 496Used by:1397
Symbol 1396 MovieClipUses:479Used by:1397
Symbol 1397 MovieClipUses:19 1395 1167 1174 1185 128 1187 478 1396 476 453 477 1190 596 598 600 602Used by:1449 1609
Symbol 1398 GraphicUsed by:1399
Symbol 1399 MovieClipUses:1398Used by:1432 1433
Symbol 1400 GraphicUsed by:1408
Symbol 1401 GraphicUsed by:1407
Symbol 1402 GraphicUsed by:1407
Symbol 1403 GraphicUsed by:1407
Symbol 1404 GraphicUsed by:1407
Symbol 1405 GraphicUsed by:1407
Symbol 1406 GraphicUsed by:1407
Symbol 1407 MovieClipUses:1401 1402 1403 1404 1405 1406Used by:1408
Symbol 1408 MovieClipUses:1400 1407 44Used by:1432 1433
Symbol 1409 GraphicUsed by:1421
Symbol 1410 GraphicUsed by:1420
Symbol 1411 GraphicUsed by:1420
Symbol 1412 GraphicUsed by:1420
Symbol 1413 GraphicUsed by:1420
Symbol 1414 GraphicUsed by:1420
Symbol 1415 GraphicUsed by:1420
Symbol 1416 GraphicUsed by:1420
Symbol 1417 GraphicUsed by:1420
Symbol 1418 GraphicUsed by:1420
Symbol 1419 GraphicUsed by:1420
Symbol 1420 MovieClipUses:1410 1411 1412 1413 1414 1415 1416 1417 1418 1419Used by:1421
Symbol 1421 MovieClipUses:1409 1420 44Used by:1432 1433
Symbol 1422 GraphicUsed by:1423
Symbol 1423 MovieClipUses:1422Used by:1432 1433
Symbol 1424 GraphicUsed by:1425
Symbol 1425 MovieClipUses:1424Used by:1432 1433
Symbol 1426 GraphicUsed by:1427
Symbol 1427 MovieClipUses:1426Used by:1430 1432
Symbol 1428 GraphicUsed by:1429
Symbol 1429 MovieClipUses:1428Used by:1430 1432
Symbol 1430 MovieClipUses:1427 44 1429Used by:1433
Symbol 1431 MovieClipUses:479Used by:1433
Symbol 1432 MovieClipUses:1399 1427 1408 44 1429 1421 1423 1425Used by:1433
Symbol 1433 MovieClipUses:1399 1408 1421 1423 1425 1430 1431 478 476 453 477 1432 596 598 600 602Used by:1449 1609 1659
Symbol 1434 GraphicUsed by:1435
Symbol 1435 MovieClipUses:1434 453Used by:1449
Symbol 1436 GraphicUsed by:1437
Symbol 1437 MovieClipUses:1436 453Used by:1449
Symbol 1438 GraphicUsed by:1439
Symbol 1439 MovieClipUses:1438Used by:1448
Symbol 1440 GraphicUsed by:1441
Symbol 1441 MovieClipUses:1440 453Used by:1448
Symbol 1442 GraphicUsed by:1443
Symbol 1443 MovieClipUses:1442Used by:1448
Symbol 1444 GraphicUsed by:1445
Symbol 1445 MovieClipUses:1444Used by:1448
Symbol 1446 GraphicUsed by:1447
Symbol 1447 MovieClipUses:1446 453Used by:1448
Symbol 1448 MovieClipUses:1439 1441 1443 1445 1447 453 45Used by:1449
Symbol 1449 MovieClipUses:185 45 1384 1388 1390 1382 1392 1394 1397 1191 1433 603 1108 1435 1437 1448Used by:Timeline
Symbol 1450 EditableTextUses:304Used by:Timeline
Symbol 1451 EditableTextUses:304Used by:Timeline
Symbol 1452 EditableTextUses:304Used by:Timeline
Symbol 1453 EditableTextUses:304Used by:Timeline
Symbol 1454 EditableTextUses:304Used by:Timeline
Symbol 1455 EditableTextUses:304Used by:Timeline
Symbol 1456 EditableTextUses:304Used by:Timeline
Symbol 1457 EditableTextUses:304Used by:Timeline
Symbol 1458 EditableTextUses:304Used by:Timeline
Symbol 1459 EditableTextUses:304Used by:Timeline
Symbol 1460 EditableTextUses:304Used by:Timeline
Symbol 1461 EditableTextUses:304Used by:Timeline
Symbol 1462 GraphicUsed by:Timeline
Symbol 1463 GraphicUsed by:1517 1518
Symbol 1464 GraphicUsed by:1465
Symbol 1465 MovieClipUses:1464Used by:1517 1518
Symbol 1466 GraphicUsed by:1467
Symbol 1467 MovieClipUses:1466Used by:1517 1518
Symbol 1468 GraphicUsed by:1469
Symbol 1469 MovieClipUses:1468Used by:1483
Symbol 1470 GraphicUsed by:1471
Symbol 1471 MovieClipUses:945 1470Used by:1483 1516
Symbol 1472 GraphicUsed by:1473
Symbol 1473 MovieClipUses:1472Used by:1483
Symbol 1474 GraphicUsed by:1483
Symbol 1475 GraphicUsed by:1483
Symbol 1476 GraphicUsed by:1483
Symbol 1477 GraphicUsed by:1483
Symbol 1478 GraphicUsed by:1483
Symbol 1479 GraphicUsed by:1483
Symbol 1480 GraphicUsed by:1483
Symbol 1481 GraphicUsed by:1483
Symbol 1482 GraphicUsed by:1483
Symbol 1483 MovieClipUses:1469 1471 1473 1474 46 1475 1476 1477 1478 1479 1480 1481 1482Used by:1517 1518
Symbol 1484 GraphicUsed by:1496
Symbol 1485 GraphicUsed by:1495
Symbol 1486 GraphicUsed by:1495
Symbol 1487 GraphicUsed by:1495
Symbol 1488 GraphicUsed by:1495
Symbol 1489 GraphicUsed by:1495
Symbol 1490 GraphicUsed by:1495
Symbol 1491 GraphicUsed by:1495
Symbol 1492 GraphicUsed by:1495
Symbol 1493 GraphicUsed by:1495
Symbol 1494 GraphicUsed by:1495
Symbol 1495 MovieClipUses:1485 1486 1487 1488 1489 1490 1491 1492 1493 1494Used by:1496
Symbol 1496 MovieClipUses:1484 1495 496Used by:1517 1518
Symbol 1497 GraphicUsed by:1509
Symbol 1498 GraphicUsed by:1508
Symbol 1499 GraphicUsed by:1508
Symbol 1500 GraphicUsed by:1508
Symbol 1501 GraphicUsed by:1508
Symbol 1502 GraphicUsed by:1508
Symbol 1503 GraphicUsed by:1508
Symbol 1504 GraphicUsed by:1508
Symbol 1505 GraphicUsed by:1508
Symbol 1506 GraphicUsed by:1508
Symbol 1507 GraphicUsed by:1508
Symbol 1508 MovieClipUses:1498 1499 1500 1501 1502 1503 1504 1505 1506 1507Used by:1509
Symbol 1509 MovieClipUses:1497 1508 496Used by:1517 1518
Symbol 1510 GraphicUsed by:1511
Symbol 1511 MovieClipUses:1510Used by:1516
Symbol 1512 GraphicUsed by:1513
Symbol 1513 MovieClipUses:1512Used by:1516
Symbol 1514 GraphicUsed by:1515
Symbol 1515 MovieClipUses:1514Used by:1516
Symbol 1516 MovieClipUses:1511 1513 1471 1515Used by:1517 1518
Symbol 1517 MovieClipUses:1483 1465 1467 1463 1496 1509 1516Used by:1518
Symbol 1518 MovieClipUses:1463 1465 1467 1483 1496 1509 1516 453 1517 596 598 600 602Used by:1523  Timeline
Symbol 1519 GraphicUsed by:1520
Symbol 1520 MovieClipUses:1519Used by:1523
Symbol 1521 GraphicUsed by:1522
Symbol 1522 MovieClipUses:1521 453Used by:1523
Symbol 1523 MovieClipUses:185 45 1520 1384 1522 1518Used by:Timeline
Symbol 1524 EditableTextUses:304Used by:Timeline
Symbol 1525 EditableTextUses:304Used by:Timeline
Symbol 1526 EditableTextUses:304Used by:Timeline
Symbol 1527 EditableTextUses:304Used by:Timeline
Symbol 1528 EditableTextUses:304Used by:Timeline
Symbol 1529 EditableTextUses:304Used by:Timeline
Symbol 1530 EditableTextUses:304Used by:Timeline
Symbol 1531 EditableTextUses:304Used by:Timeline
Symbol 1532 EditableTextUses:304Used by:Timeline
Symbol 1533 EditableTextUses:304Used by:Timeline
Symbol 1534 EditableTextUses:304Used by:Timeline
Symbol 1535 EditableTextUses:304Used by:Timeline
Symbol 1536 GraphicUsed by:Timeline
Symbol 1537 GraphicUsed by:1538
Symbol 1538 MovieClipUses:1537Used by:1609  Timeline
Symbol 1539 GraphicUsed by:1540
Symbol 1540 MovieClipUses:1539Used by:Timeline
Symbol 1541 GraphicUsed by:1542
Symbol 1542 MovieClipUses:1541Used by:Timeline
Symbol 1543 GraphicUsed by:1552
Symbol 1544 GraphicUsed by:1545
Symbol 1545 MovieClipUses:1544Used by:1552
Symbol 1546 GraphicUsed by:1547
Symbol 1547 MovieClipUses:1320 1546Used by:1552
Symbol 1548 GraphicUsed by:1549
Symbol 1549 MovieClipUses:1320 1548Used by:1552
Symbol 1550 GraphicUsed by:1551
Symbol 1551 MovieClipUses:1320 1550Used by:1552
Symbol 1552 MovieClipUses:1543 1545 1347 1547 1549 1551Used by:Timeline
Symbol 1553 GraphicUsed by:1554
Symbol 1554 MovieClipUses:1553Used by:1609
Symbol 1555 GraphicUsed by:1556
Symbol 1556 MovieClipUses:1555 453Used by:1609
Symbol 1557 GraphicUsed by:1558
Symbol 1558 MovieClipUses:1557Used by:1560
Symbol 1559 GraphicUsed by:1560
Symbol 1560 MovieClipUses:1558 1559 453Used by:1609
Symbol 1561 GraphicUsed by:1562
Symbol 1562 MovieClipUses:1561Used by:1609
Symbol 1563 GraphicUsed by:1564
Symbol 1564 MovieClipUses:1563Used by:1609
Symbol 1565 GraphicUsed by:1566
Symbol 1566 MovieClipUses:1565Used by:1609
Symbol 1567 GraphicUsed by:1568
Symbol 1568 MovieClipUses:1567Used by:1609
Symbol 1569 GraphicUsed by:1570
Symbol 1570 MovieClipUses:1569 453Used by:1609
Symbol 1571 GraphicUsed by:1572
Symbol 1572 MovieClipUses:1571Used by:1609
Symbol 1573 GraphicUsed by:1574
Symbol 1574 MovieClipUses:1573Used by:1609
Symbol 1575 GraphicUsed by:1583
Symbol 1576 GraphicUsed by:1583
Symbol 1577 GraphicUsed by:1583
Symbol 1578 GraphicUsed by:1583
Symbol 1579 GraphicUsed by:1583
Symbol 1580 GraphicUsed by:1583
Symbol 1581 GraphicUsed by:1583
Symbol 1582 GraphicUsed by:1583
Symbol 1583 MovieClipUses:1575 1576 1577 46 1578 1579 1580 1581 1582Used by:1609
Symbol 1584 GraphicUsed by:1585
Symbol 1585 MovieClipUses:1584Used by:1588 1593
Symbol 1586 GraphicUsed by:1587
Symbol 1587 MovieClipUses:1586Used by:1588 1593
Symbol 1588 MovieClipUses:1585 1587Used by:1594
Symbol 1589 GraphicUsed by:1590
Symbol 1590 MovieClipUses:1589 496Used by:1593 1594
Symbol 1591 GraphicUsed by:1592
Symbol 1592 MovieClipUses:1591 496Used by:1593 1594
Symbol 1593 MovieClipUses:1585 1587 1590 1592Used by:1594
Symbol 1594 MovieClipUses:1588 1590 1592 476 453 477 1593 596 598 600 602Used by:1609
Symbol 1595 GraphicUsed by:1596 1597
Symbol 1596 MovieClipUses:1595Used by:1598 1603
Symbol 1597 MovieClipUses:1595Used by:1598 1603
Symbol 1598 MovieClipUses:1596 1597Used by:1604
Symbol 1599 GraphicUsed by:1600
Symbol 1600 MovieClipUses:1599 496Used by:1603 1604
Symbol 1601 GraphicUsed by:1602
Symbol 1602 MovieClipUses:1601 496Used by:1603 1604
Symbol 1603 MovieClipUses:1596 1597 1600 1602Used by:1604
Symbol 1604 MovieClipUses:1598 1600 1602 476 453 477 1603 596 598 600 602Used by:1609
Symbol 1605 GraphicUsed by:1606
Symbol 1606 MovieClipUses:1605 453Used by:1609
Symbol 1607 GraphicUsed by:1608
Symbol 1608 MovieClipUses:1607Used by:1609
Symbol 1609 MovieClipUses:185 45 1554 1556 1560 1562 1564 1566 1568 1570 1572 1574 1538 1583 888 1594 611 1397 1433 1604 1606 1608Used by:Timeline
Symbol 1610 EditableTextUses:304Used by:Timeline
Symbol 1611 EditableTextUses:304Used by:Timeline
Symbol 1612 EditableTextUses:304Used by:Timeline
Symbol 1613 EditableTextUses:304Used by:Timeline
Symbol 1614 EditableTextUses:304Used by:Timeline
Symbol 1615 EditableTextUses:304Used by:Timeline
Symbol 1616 EditableTextUses:304Used by:Timeline
Symbol 1617 EditableTextUses:304Used by:Timeline
Symbol 1618 EditableTextUses:304Used by:Timeline
Symbol 1619 EditableTextUses:304Used by:Timeline
Symbol 1620 EditableTextUses:304Used by:Timeline
Symbol 1621 EditableTextUses:304Used by:Timeline
Symbol 1622 GraphicUsed by:Timeline
Symbol 1623 GraphicUsed by:1624
Symbol 1624 MovieClipUses:1623 453Used by:1659  Timeline
Symbol 1625 GraphicUsed by:1626
Symbol 1626 MovieClipUses:1625Used by:1648
Symbol 1627 GraphicUsed by:1628
Symbol 1628 MovieClipUses:1627Used by:1648
Symbol 1629 GraphicUsed by:1630
Symbol 1630 MovieClipUses:1629Used by:1648
Symbol 1631 GraphicUsed by:1634
Symbol 1632 GraphicUsed by:1633
Symbol 1633 MovieClipUses:1632Used by:1634 1648
Symbol 1634 MovieClipUses:1631 1633Used by:1648
Symbol 1635 GraphicUsed by:1636
Symbol 1636 MovieClipUses:1635Used by:1648
Symbol 1637 GraphicUsed by:1638
Symbol 1638 MovieClipUses:1637Used by:1648
Symbol 1639 GraphicUsed by:1642
Symbol 1640 GraphicUsed by:1641
Symbol 1641 MovieClipUses:1640Used by:1642 1644
Symbol 1642 MovieClipUses:1639 1641Used by:1648
Symbol 1643 GraphicUsed by:1644
Symbol 1644 MovieClipUses:1643 1641Used by:1648
Symbol 1645 GraphicUsed by:1648
Symbol 1646 GraphicUsed by:1647
Symbol 1647 MovieClipUses:1646Used by:1648
Symbol 1648 MovieClipUses:1626 1628 1630 1634 1636 1638 1633 1642 1644 1645 1647Used by:Timeline
Symbol 1649 GraphicUsed by:1650
Symbol 1650 MovieClipUses:1649Used by:1659
Symbol 1651 GraphicUsed by:1652
Symbol 1652 MovieClipUses:1651Used by:1659
Symbol 1653 GraphicUsed by:1654
Symbol 1654 MovieClipUses:1653Used by:1659
Symbol 1655 GraphicUsed by:1656
Symbol 1656 MovieClipUses:1655 453Used by:1659
Symbol 1657 GraphicUsed by:1658
Symbol 1658 MovieClipUses:1657Used by:1659
Symbol 1659 MovieClipUses:185 45 1650 1652 926 1191 1433 1359 1654 1624 1656 1658 1355Used by:Timeline
Symbol 1660 EditableTextUses:304Used by:Timeline
Symbol 1661 EditableTextUses:304Used by:Timeline
Symbol 1662 EditableTextUses:304Used by:Timeline
Symbol 1663 EditableTextUses:304Used by:Timeline
Symbol 1664 EditableTextUses:304Used by:Timeline
Symbol 1665 EditableTextUses:304Used by:Timeline
Symbol 1666 EditableTextUses:304Used by:Timeline
Symbol 1667 EditableTextUses:304Used by:Timeline
Symbol 1668 EditableTextUses:304Used by:Timeline
Symbol 1669 EditableTextUses:304Used by:Timeline
Symbol 1670 EditableTextUses:304Used by:Timeline
Symbol 1671 EditableTextUses:304Used by:Timeline
Symbol 1672 GraphicUsed by:Timeline
Symbol 1673 GraphicUsed by:1674
Symbol 1674 MovieClipUses:1673 453Used by:1754  Timeline
Symbol 1675 GraphicUsed by:1676
Symbol 1676 MovieClipUses:1675Used by:1689
Symbol 1677 GraphicUsed by:1678
Symbol 1678 MovieClipUses:1677Used by:1689
Symbol 1679 GraphicUsed by:1680
Symbol 1680 MovieClipUses:1679Used by:1689
Symbol 1681 GraphicUsed by:1682
Symbol 1682 MovieClipUses:945 1681Used by:1689 1717 1733
Symbol 1683 GraphicUsed by:1684
Symbol 1684 MovieClipUses:1683Used by:1689
Symbol 1685 GraphicUsed by:1688
Symbol 1686 GraphicUsed by:1688
Symbol 1687 GraphicUsed by:1688
Symbol 1688 MovieClipUses:1685 1686 1687Used by:1689
Symbol 1689 MovieClipUses:1676 1678 1680 1682 1684 46 1688Used by:1734 1735
Symbol 1690 GraphicUsed by:1691
Symbol 1691 MovieClipUses:1690Used by:1734 1735
Symbol 1692 GraphicUsed by:1717
Symbol 1693 GraphicUsed by:1694
Symbol 1694 MovieClipUses:1693Used by:1717
Symbol 1695 GraphicUsed by:1696
Symbol 1696 MovieClipUses:1695Used by:1717
Symbol 1697 GraphicUsed by:1698
Symbol 1698 MovieClipUses:1697Used by:1717
Symbol 1699 GraphicUsed by:1700
Symbol 1700 MovieClipUses:1699Used by:1717
Symbol 1701 GraphicUsed by:1717
Symbol 1702 GraphicUsed by:1717
Symbol 1703 GraphicUsed by:1717
Symbol 1704 GraphicUsed by:1717
Symbol 1705 GraphicUsed by:1717
Symbol 1706 GraphicUsed by:1717
Symbol 1707 GraphicUsed by:1717
Symbol 1708 GraphicUsed by:1717
Symbol 1709 GraphicUsed by:1717
Symbol 1710 GraphicUsed by:1717
Symbol 1711 GraphicUsed by:1717
Symbol 1712 GraphicUsed by:1717
Symbol 1713 GraphicUsed by:1717
Symbol 1714 GraphicUsed by:1717
Symbol 1715 GraphicUsed by:1717
Symbol 1716 GraphicUsed by:1717
Symbol 1717 MovieClipUses:1692 1694 1696 1698 1700 1682 1701 1702 1703 1704 1705 1706 1707 1708 1709 46 1710 1711 1712 1713 1714 1715 1716Used by:1734 1735 1773
Symbol 1718 GraphicUsed by:1719
Symbol 1719 MovieClipUses:1718Used by:1734 1735
Symbol 1720 MovieClipUses:46 496Used by:1735
Symbol 1721 GraphicUsed by:1722
Symbol 1722 MovieClipUses:1721Used by:1733 1734
Symbol 1723 GraphicUsed by:1724
Symbol 1724 MovieClipUses:1723Used by:1733 1734
Symbol 1725 GraphicUsed by:1732
Symbol 1726 GraphicUsed by:1732
Symbol 1727 GraphicUsed by:1732
Symbol 1728 GraphicUsed by:1732
Symbol 1729 GraphicUsed by:1732
Symbol 1730 GraphicUsed by:1732
Symbol 1731 GraphicUsed by:1732
Symbol 1732 MovieClipUses:1725 1726 1727 1728 1729 1730 1731Used by:1733
Symbol 1733 MovieClipUses:1722 1724 1682 1732 46Used by:1735
Symbol 1734 MovieClipUses:1722 1689 1691 1717 1724 1719Used by:1735
Symbol 1735 MovieClipUses:1689 1691 1717 1719 1720 1733 453 1734Used by:1754  Timeline
Symbol 1736 GraphicUsed by:1737
Symbol 1737 MovieClipUses:1736Used by:Timeline
Symbol 1738 GraphicUsed by:1739
Symbol 1739 MovieClipUses:1738Used by:1754
Symbol 1740 GraphicUsed by:1741
Symbol 1741 MovieClipUses:1740Used by:1754
Symbol 1742 GraphicUsed by:1743
Symbol 1743 MovieClipUses:1742Used by:1754
Symbol 1744 GraphicUsed by:1745
Symbol 1745 MovieClipUses:1744Used by:1754
Symbol 1746 GraphicUsed by:1747
Symbol 1747 MovieClipUses:1746Used by:1754 1762
Symbol 1748 GraphicUsed by:1749
Symbol 1749 MovieClipUses:1748Used by:1754 1762
Symbol 1750 GraphicUsed by:1751
Symbol 1751 MovieClipUses:1750 453Used by:1754
Symbol 1752 GraphicUsed by:1753
Symbol 1753 MovieClipUses:1752Used by:1754
Symbol 1754 MovieClipUses:185 45 1739 1741 1743 1745 1747 1749 1751 1674 1753 1735 1034Used by:Timeline
Symbol 1755 EditableTextUses:304Used by:Timeline
Symbol 1756 EditableTextUses:304Used by:Timeline
Symbol 1757 EditableTextUses:304Used by:Timeline
Symbol 1758 EditableTextUses:304Used by:Timeline
Symbol 1759 EditableTextUses:304Used by:Timeline
Symbol 1760 EditableTextUses:304Used by:Timeline
Symbol 1761 GraphicUsed by:1762
Symbol 1762 MovieClipUses:1761 1747 1749Used by:Timeline
Symbol 1763 GraphicUsed by:1764
Symbol 1764 MovieClipUses:1763 70Used by:Timeline
Symbol 1765 GraphicUsed by:1766
Symbol 1766 MovieClipUses:1765Used by:Timeline
Symbol 1767 GraphicUsed by:1768
Symbol 1768 MovieClipUses:1767Used by:Timeline
Symbol 1769 GraphicUsed by:1770
Symbol 1770 MovieClipUses:1769Used by:1773
Symbol 1771 GraphicUsed by:1772
Symbol 1772 MovieClipUses:1771Used by:1773
Symbol 1773 MovieClipUses:1770 1717 1772Used by:Timeline
Symbol 1774 GraphicUsed by:1775
Symbol 1775 MovieClipUses:1774Used by:Timeline
Symbol 1776 GraphicUsed by:1777
Symbol 1777 MovieClipUses:1776Used by:Timeline
Symbol 1778 GraphicUsed by:1779
Symbol 1779 MovieClipUses:1778Used by:Timeline
Symbol 1780 GraphicUsed by:1781
Symbol 1781 MovieClipUses:1780Used by:Timeline
Symbol 1782 GraphicUsed by:1783
Symbol 1783 MovieClipUses:1782Used by:Timeline
Symbol 1784 GraphicUsed by:Timeline
Symbol 1785 GraphicUsed by:1789 1811
Symbol 1786 GraphicUsed by:1789 1811
Symbol 1787 GraphicUsed by:1789 1811
Symbol 1788 GraphicUsed by:1789 1811
Symbol 1789 ButtonUses:1785 1786 1787 1788Used by:Timeline
Symbol 1790 EditableTextUses:304Used by:Timeline
Symbol 1791 TextUses:304Used by:Timeline
Symbol 1792 EditableTextUses:304Used by:Timeline
Symbol 1793 EditableTextUses:304Used by:Timeline
Symbol 1794 EditableTextUses:304Used by:Timeline
Symbol 1795 GraphicUsed by:1796
Symbol 1796 MovieClipUses:1795Used by:Timeline
Symbol 1797 GraphicUsed by:1798
Symbol 1798 MovieClipUses:1797Used by:Timeline
Symbol 1799 GraphicUsed by:1800
Symbol 1800 MovieClipUses:1799Used by:Timeline
Symbol 1801 GraphicUsed by:1802
Symbol 1802 MovieClipUses:1801Used by:Timeline
Symbol 1803 GraphicUsed by:1804
Symbol 1804 MovieClipUses:1803Used by:Timeline
Symbol 1805 GraphicUsed by:1806
Symbol 1806 MovieClipUses:1805Used by:Timeline
Symbol 1807 GraphicUsed by:1808
Symbol 1808 MovieClipUses:1807Used by:Timeline
Symbol 1809 GraphicUsed by:1810
Symbol 1810 MovieClipUses:1809Used by:Timeline
Symbol 1811 ButtonUses:1785 1786 1787 1788Used by:Timeline
Symbol 1812 GraphicUsed by:Timeline

Instance Names

"loadingbar"Frame 1Symbol 189 MovieClip [Loading Bar]
"instructionmenu"Frame 286Symbol 431 MovieClip
"customizemenu"Frame 286Symbol 445 MovieClip
"back03"Frame 288Symbol 467 MovieClip
"back02"Frame 288Symbol 473 MovieClip
"back01"Frame 288Symbol 637 MovieClip
"player"Frame 288Symbol 184 MovieClip [Player]
"pbullet"Frame 288Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 288Symbol 478 MovieClip
"phealthhead"Frame 288Symbol 393 MovieClip
"glockicon"Frame 288Symbol 398 MovieClip
"thompsonicon"Frame 288Symbol 645 MovieClip
"thompsonowned"Frame 288Symbol 647 MovieClip
"shotgunicon"Frame 288Symbol 655 MovieClip
"shotgunowned"Frame 288Symbol 647 MovieClip
"deagleicon"Frame 288Symbol 660 MovieClip
"deagleowned"Frame 288Symbol 647 MovieClip
"AK47icon"Frame 288Symbol 665 MovieClip
"AK47owned"Frame 288Symbol 647 MovieClip
"keyinstructions"Frame 288Symbol 681 MovieClip
"livescounter"Frame 288Symbol 426 MovieClip
"playerhit"Frame 289Symbol 45 MovieClip
"ptorso"Frame 289Symbol 46 MovieClip
"prightarm1"Frame 289Symbol 133 MovieClip
"plegs"Frame 289Symbol 140 MovieClip
"phead"Frame 289Symbol 142 MovieClip
"pleftarm1"Frame 289Symbol 183 MovieClip
"livescounter"Frame 289Symbol 426 MovieClip
"savedprogress"Frame 289Symbol 774 MovieClip
"back01"Frame 291Symbol 889 MovieClip
"player"Frame 291Symbol 184 MovieClip [Player]
"pbullet"Frame 291Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 291Symbol 478 MovieClip
"phealthhead"Frame 291Symbol 393 MovieClip
"glockicon"Frame 291Symbol 398 MovieClip
"thompsonicon"Frame 291Symbol 645 MovieClip
"thompsonowned"Frame 291Symbol 647 MovieClip
"shotgunicon"Frame 291Symbol 655 MovieClip
"shotgunowned"Frame 291Symbol 647 MovieClip
"deagleicon"Frame 291Symbol 660 MovieClip
"deagleowned"Frame 291Symbol 647 MovieClip
"AK47icon"Frame 291Symbol 665 MovieClip
"AK47owned"Frame 291Symbol 647 MovieClip
"livescounter"Frame 291Symbol 426 MovieClip
"playerhit"Frame 292Symbol 45 MovieClip
"ptorso"Frame 292Symbol 46 MovieClip
"prightarm1"Frame 292Symbol 133 MovieClip
"plegs"Frame 292Symbol 140 MovieClip
"phead"Frame 292Symbol 142 MovieClip
"pleftarm1"Frame 292Symbol 183 MovieClip
"livescounter"Frame 292Symbol 426 MovieClip
"savedprogress"Frame 292Symbol 774 MovieClip
"back01"Frame 294Symbol 1019 MovieClip
"player"Frame 294Symbol 184 MovieClip [Player]
"pbullet"Frame 294Symbol 18 MovieClip [pbullet]
"phealthhead"Frame 294Symbol 393 MovieClip
"glockicon"Frame 294Symbol 398 MovieClip
"thompsonicon"Frame 294Symbol 645 MovieClip
"thompsonowned"Frame 294Symbol 647 MovieClip
"shotgunicon"Frame 294Symbol 655 MovieClip
"shotgunowned"Frame 294Symbol 647 MovieClip
"deagleicon"Frame 294Symbol 660 MovieClip
"deagleowned"Frame 294Symbol 647 MovieClip
"AK47icon"Frame 294Symbol 665 MovieClip
"AK47owned"Frame 294Symbol 647 MovieClip
"livescounter"Frame 294Symbol 426 MovieClip
"playerhit"Frame 295Symbol 45 MovieClip
"ptorso"Frame 295Symbol 46 MovieClip
"prightarm1"Frame 295Symbol 133 MovieClip
"plegs"Frame 295Symbol 140 MovieClip
"phead"Frame 295Symbol 142 MovieClip
"pleftarm1"Frame 295Symbol 183 MovieClip
"livescounter"Frame 295Symbol 426 MovieClip
"savedprogress"Frame 295Symbol 774 MovieClip
"back02"Frame 297Symbol 1040 MovieClip
"back01"Frame 297Symbol 1140 MovieClip
"player"Frame 297Symbol 184 MovieClip [Player]
"pbullet"Frame 297Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 297Symbol 478 MovieClip
"phealthhead"Frame 297Symbol 393 MovieClip
"glockicon"Frame 297Symbol 398 MovieClip
"thompsonicon"Frame 297Symbol 645 MovieClip
"thompsonowned"Frame 297Symbol 647 MovieClip
"shotgunicon"Frame 297Symbol 655 MovieClip
"shotgunowned"Frame 297Symbol 647 MovieClip
"deagleicon"Frame 297Symbol 660 MovieClip
"deagleowned"Frame 297Symbol 647 MovieClip
"AK47icon"Frame 297Symbol 665 MovieClip
"AK47owned"Frame 297Symbol 647 MovieClip
"livescounter"Frame 297Symbol 426 MovieClip
"playerhit"Frame 298Symbol 45 MovieClip
"ptorso"Frame 298Symbol 46 MovieClip
"prightarm1"Frame 298Symbol 133 MovieClip
"plegs"Frame 298Symbol 140 MovieClip
"phead"Frame 298Symbol 142 MovieClip
"pleftarm1"Frame 298Symbol 183 MovieClip
"livescounter"Frame 298Symbol 426 MovieClip
"savedprogress"Frame 298Symbol 774 MovieClip
"back01"Frame 300Symbol 1202 MovieClip
"player"Frame 300Symbol 184 MovieClip [Player]
"pbullet"Frame 300Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 300Symbol 478 MovieClip
"phealthhead"Frame 300Symbol 393 MovieClip
"glockicon"Frame 300Symbol 398 MovieClip
"thompsonicon"Frame 300Symbol 645 MovieClip
"thompsonowned"Frame 300Symbol 647 MovieClip
"shotgunicon"Frame 300Symbol 655 MovieClip
"shotgunowned"Frame 300Symbol 647 MovieClip
"deagleicon"Frame 300Symbol 660 MovieClip
"deagleowned"Frame 300Symbol 647 MovieClip
"AK47icon"Frame 300Symbol 665 MovieClip
"AK47owned"Frame 300Symbol 647 MovieClip
"livescounter"Frame 300Symbol 426 MovieClip
"playerhit"Frame 301Symbol 45 MovieClip
"ptorso"Frame 301Symbol 46 MovieClip
"prightarm1"Frame 301Symbol 133 MovieClip
"plegs"Frame 301Symbol 140 MovieClip
"phead"Frame 301Symbol 142 MovieClip
"pleftarm1"Frame 301Symbol 183 MovieClip
"livescounter"Frame 301Symbol 426 MovieClip
"savedprogress"Frame 301Symbol 774 MovieClip
"back01"Frame 303Symbol 1305 MovieClip
"player"Frame 303Symbol 184 MovieClip [Player]
"pbullet"Frame 303Symbol 18 MovieClip [pbullet]
"phealthhead"Frame 303Symbol 393 MovieClip
"glockicon"Frame 303Symbol 398 MovieClip
"thompsonicon"Frame 303Symbol 645 MovieClip
"thompsonowned"Frame 303Symbol 647 MovieClip
"shotgunicon"Frame 303Symbol 655 MovieClip
"shotgunowned"Frame 303Symbol 647 MovieClip
"deagleicon"Frame 303Symbol 660 MovieClip
"deagleowned"Frame 303Symbol 647 MovieClip
"AK47icon"Frame 303Symbol 665 MovieClip
"AK47owned"Frame 303Symbol 647 MovieClip
"livescounter"Frame 303Symbol 426 MovieClip
"playerhit"Frame 304Symbol 45 MovieClip
"ptorso"Frame 304Symbol 46 MovieClip
"prightarm1"Frame 304Symbol 133 MovieClip
"plegs"Frame 304Symbol 140 MovieClip
"phead"Frame 304Symbol 142 MovieClip
"pleftarm1"Frame 304Symbol 183 MovieClip
"livescounter"Frame 304Symbol 426 MovieClip
"savedprogress"Frame 304Symbol 774 MovieClip
"back01"Frame 306Symbol 1367 MovieClip
"player"Frame 306Symbol 184 MovieClip [Player]
"pbullet"Frame 306Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 306Symbol 478 MovieClip
"phealthhead"Frame 306Symbol 393 MovieClip
"glockicon"Frame 306Symbol 398 MovieClip
"thompsonicon"Frame 306Symbol 645 MovieClip
"thompsonowned"Frame 306Symbol 647 MovieClip
"shotgunicon"Frame 306Symbol 655 MovieClip
"shotgunowned"Frame 306Symbol 647 MovieClip
"deagleicon"Frame 306Symbol 660 MovieClip
"deagleowned"Frame 306Symbol 647 MovieClip
"AK47icon"Frame 306Symbol 665 MovieClip
"AK47owned"Frame 306Symbol 647 MovieClip
"livescounter"Frame 306Symbol 426 MovieClip
"playerhit"Frame 307Symbol 45 MovieClip
"ptorso"Frame 307Symbol 46 MovieClip
"prightarm1"Frame 307Symbol 133 MovieClip
"plegs"Frame 307Symbol 140 MovieClip
"phead"Frame 307Symbol 142 MovieClip
"pleftarm1"Frame 307Symbol 183 MovieClip
"livescounter"Frame 307Symbol 426 MovieClip
"savedprogress"Frame 307Symbol 774 MovieClip
"back01"Frame 309Symbol 1449 MovieClip
"player"Frame 309Symbol 184 MovieClip [Player]
"pbullet"Frame 309Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 309Symbol 478 MovieClip
"phealthhead"Frame 309Symbol 393 MovieClip
"glockicon"Frame 309Symbol 398 MovieClip
"thompsonicon"Frame 309Symbol 645 MovieClip
"thompsonowned"Frame 309Symbol 647 MovieClip
"shotgunicon"Frame 309Symbol 655 MovieClip
"shotgunowned"Frame 309Symbol 647 MovieClip
"deagleicon"Frame 309Symbol 660 MovieClip
"deagleowned"Frame 309Symbol 647 MovieClip
"AK47icon"Frame 309Symbol 665 MovieClip
"AK47owned"Frame 309Symbol 647 MovieClip
"livescounter"Frame 309Symbol 426 MovieClip
"playerhit"Frame 310Symbol 45 MovieClip
"ptorso"Frame 310Symbol 46 MovieClip
"prightarm1"Frame 310Symbol 133 MovieClip
"plegs"Frame 310Symbol 140 MovieClip
"phead"Frame 310Symbol 142 MovieClip
"pleftarm1"Frame 310Symbol 183 MovieClip
"livescounter"Frame 310Symbol 426 MovieClip
"savedprogress"Frame 310Symbol 774 MovieClip
"back01"Frame 312Symbol 1523 MovieClip
"player"Frame 312Symbol 184 MovieClip [Player]
"pbullet"Frame 312Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 312Symbol 478 MovieClip
"phealthhead"Frame 312Symbol 393 MovieClip
"glockicon"Frame 312Symbol 398 MovieClip
"thompsonicon"Frame 312Symbol 645 MovieClip
"thompsonowned"Frame 312Symbol 647 MovieClip
"shotgunicon"Frame 312Symbol 655 MovieClip
"shotgunowned"Frame 312Symbol 647 MovieClip
"deagleicon"Frame 312Symbol 660 MovieClip
"deagleowned"Frame 312Symbol 647 MovieClip
"AK47icon"Frame 312Symbol 665 MovieClip
"AK47owned"Frame 312Symbol 647 MovieClip
"livescounter"Frame 312Symbol 426 MovieClip
"playerhit"Frame 313Symbol 45 MovieClip
"ptorso"Frame 313Symbol 46 MovieClip
"prightarm1"Frame 313Symbol 133 MovieClip
"plegs"Frame 313Symbol 140 MovieClip
"phead"Frame 313Symbol 142 MovieClip
"pleftarm1"Frame 313Symbol 183 MovieClip
"livescounter"Frame 313Symbol 426 MovieClip
"savedprogress"Frame 313Symbol 774 MovieClip
"back02"Frame 315Symbol 1552 MovieClip
"back01"Frame 315Symbol 1609 MovieClip
"player"Frame 315Symbol 184 MovieClip [Player]
"pbullet"Frame 315Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 315Symbol 478 MovieClip
"phealthhead"Frame 315Symbol 393 MovieClip
"glockicon"Frame 315Symbol 398 MovieClip
"thompsonicon"Frame 315Symbol 645 MovieClip
"thompsonowned"Frame 315Symbol 647 MovieClip
"shotgunicon"Frame 315Symbol 655 MovieClip
"shotgunowned"Frame 315Symbol 647 MovieClip
"deagleicon"Frame 315Symbol 660 MovieClip
"deagleowned"Frame 315Symbol 647 MovieClip
"AK47icon"Frame 315Symbol 665 MovieClip
"AK47owned"Frame 315Symbol 647 MovieClip
"livescounter"Frame 315Symbol 426 MovieClip
"playerhit"Frame 316Symbol 45 MovieClip
"ptorso"Frame 316Symbol 46 MovieClip
"prightarm1"Frame 316Symbol 133 MovieClip
"plegs"Frame 316Symbol 140 MovieClip
"phead"Frame 316Symbol 142 MovieClip
"pleftarm1"Frame 316Symbol 183 MovieClip
"livescounter"Frame 316Symbol 426 MovieClip
"savedprogress"Frame 316Symbol 774 MovieClip
"back02"Frame 318Symbol 1648 MovieClip
"back01"Frame 318Symbol 1659 MovieClip
"player"Frame 318Symbol 184 MovieClip [Player]
"pbullet"Frame 318Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 318Symbol 478 MovieClip
"phealthhead"Frame 318Symbol 393 MovieClip
"glockicon"Frame 318Symbol 398 MovieClip
"thompsonicon"Frame 318Symbol 645 MovieClip
"thompsonowned"Frame 318Symbol 647 MovieClip
"shotgunicon"Frame 318Symbol 655 MovieClip
"shotgunowned"Frame 318Symbol 647 MovieClip
"deagleicon"Frame 318Symbol 660 MovieClip
"deagleowned"Frame 318Symbol 647 MovieClip
"AK47icon"Frame 318Symbol 665 MovieClip
"AK47owned"Frame 318Symbol 647 MovieClip
"livescounter"Frame 318Symbol 426 MovieClip
"playerhit"Frame 319Symbol 45 MovieClip
"ptorso"Frame 319Symbol 46 MovieClip
"prightarm1"Frame 319Symbol 133 MovieClip
"plegs"Frame 319Symbol 140 MovieClip
"phead"Frame 319Symbol 142 MovieClip
"pleftarm1"Frame 319Symbol 183 MovieClip
"livescounter"Frame 319Symbol 426 MovieClip
"savedprogress"Frame 319Symbol 774 MovieClip
"back01"Frame 321Symbol 1754 MovieClip
"player"Frame 321Symbol 184 MovieClip [Player]
"pbullet"Frame 321Symbol 18 MovieClip [pbullet]
"phealthhead"Frame 321Symbol 393 MovieClip
"glockicon"Frame 321Symbol 398 MovieClip
"thompsonicon"Frame 321Symbol 645 MovieClip
"thompsonowned"Frame 321Symbol 647 MovieClip
"shotgunicon"Frame 321Symbol 655 MovieClip
"shotgunowned"Frame 321Symbol 647 MovieClip
"deagleicon"Frame 321Symbol 660 MovieClip
"deagleowned"Frame 321Symbol 647 MovieClip
"AK47icon"Frame 321Symbol 665 MovieClip
"AK47owned"Frame 321Symbol 647 MovieClip
"livescounter"Frame 321Symbol 426 MovieClip
"colsplash"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"pcurgun"Symbol 129 MovieClip Frame 2Symbol 70 MovieClip
"pcurgun"Symbol 129 MovieClip Frame 3Symbol 78 MovieClip
"pcurgun"Symbol 129 MovieClip Frame 4Symbol 84 MovieClip
"pcurgun"Symbol 129 MovieClip Frame 5Symbol 110 MovieClip
"pcurgun"Symbol 129 MovieClip Frame 6Symbol 126 MovieClip
"pgun"Symbol 133 MovieClip Frame 1Symbol 129 MovieClip
"pshield"Symbol 183 MovieClip Frame 5Symbol 182 MovieClip
"playerhit"Symbol 184 MovieClip [Player] Frame 1Symbol 45 MovieClip
"ptorso"Symbol 184 MovieClip [Player] Frame 1Symbol 46 MovieClip
"prightarm1"Symbol 184 MovieClip [Player] Frame 1Symbol 133 MovieClip
"plegs"Symbol 184 MovieClip [Player] Frame 1Symbol 140 MovieClip
"phead"Symbol 184 MovieClip [Player] Frame 1Symbol 142 MovieClip
"pheadblood"Symbol 184 MovieClip [Player] Frame 1Symbol 143 MovieClip
"ptorsoblood"Symbol 184 MovieClip [Player] Frame 1Symbol 143 MovieClip
"plegsblood"Symbol 184 MovieClip [Player] Frame 1Symbol 143 MovieClip
"pleftarm1"Symbol 184 MovieClip [Player] Frame 1Symbol 183 MovieClip
"prightarm2"Symbol 184 MovieClip [Player] Frame 2Symbol 133 MovieClip
"pheadblood"Symbol 184 MovieClip [Player] Frame 2Symbol 143 MovieClip
"ptorsoblood"Symbol 184 MovieClip [Player] Frame 2Symbol 143 MovieClip
"plegsblood"Symbol 184 MovieClip [Player] Frame 2Symbol 143 MovieClip
"phealthhead"Symbol 431 MovieClip Frame 2Symbol 393 MovieClip
"glockicon"Symbol 431 MovieClip Frame 2Symbol 398 MovieClip
"livescounter"Symbol 431 MovieClip Frame 2Symbol 426 MovieClip
"phead"Symbol 445 MovieClip Frame 1Symbol 142 MovieClip
"object"Symbol 454 MovieClip Frame 1Symbol 453 MovieClip
"legssplash1"Symbol 497 MovieClip Frame 1Symbol 496 MovieClip
"legssplash1"Symbol 497 MovieClip Frame 1Symbol 496 MovieClip
"enetorsoshirt"Symbol 527 MovieClip Frame 1Symbol 511 MovieClip
"torsobloodholes"Symbol 527 MovieClip Frame 1Symbol 517 MovieClip
"torsosplash1"Symbol 527 MovieClip Frame 1Symbol 496 MovieClip
"eneeyes"Symbol 577 MovieClip Frame 1Symbol 539 MovieClip
"enenose"Symbol 577 MovieClip Frame 1Symbol 550 MovieClip
"enemouth"Symbol 577 MovieClip Frame 1Symbol 561 MovieClip
"eneears"Symbol 577 MovieClip Frame 1Symbol 572 MovieClip
"enehair"Symbol 577 MovieClip Frame 1Symbol 576 MovieClip
"headbloodholes"Symbol 577 MovieClip Frame 1Symbol 37 MovieClip
"headsplash1"Symbol 577 MovieClip Frame 1Symbol 496 MovieClip
"enemuzzle"Symbol 581 MovieClip Frame 2Symbol 580 MovieClip
"eneweapon"Symbol 594 MovieClip Frame 1Symbol 581 MovieClip
"eneleftarm"Symbol 594 MovieClip Frame 1Symbol 593 MovieClip
"enerightarm"Symbol 595 MovieClip Frame 1Symbol 509 MovieClip
"enetorso"Symbol 595 MovieClip Frame 1Symbol 527 MovieClip
"enehead"Symbol 595 MovieClip Frame 1Symbol 577 MovieClip
"enecompleteleftarm"Symbol 595 MovieClip Frame 1Symbol 594 MovieClip
"enehead"Symbol 595 MovieClip Frame 5Symbol 577 MovieClip
"moneyhit"Symbol 596 MovieClip Frame 2Symbol 46 MovieClip
"healthhit"Symbol 598 MovieClip Frame 2Symbol 46 MovieClip
"cliphit"Symbol 600 MovieClip Frame 2Symbol 46 MovieClip
"armorhit"Symbol 602 MovieClip Frame 2Symbol 46 MovieClip
"enecollision"Symbol 603 MovieClip Frame 1Symbol 476 MovieClip
"hip02hit"Symbol 603 MovieClip Frame 1Symbol 477 MovieClip
"hipbullet"Symbol 603 MovieClip Frame 1Symbol 478 MovieClip
"hipseeleft"Symbol 603 MovieClip Frame 1Symbol 477 MovieClip
"hipseeright"Symbol 603 MovieClip Frame 1Symbol 477 MovieClip
"enemuzzle"Symbol 603 MovieClip Frame 1Symbol 480 MovieClip
"enelegs"Symbol 603 MovieClip Frame 1Symbol 497 MovieClip
"enerightarm"Symbol 603 MovieClip Frame 1Symbol 509 MovieClip
"enetorso"Symbol 603 MovieClip Frame 1Symbol 527 MovieClip
"enehead"Symbol 603 MovieClip Frame 1Symbol 577 MovieClip
"enecompleteleftarm"Symbol 603 MovieClip Frame 1Symbol 594 MovieClip
"hip02hit"Symbol 603 MovieClip Frame 2Symbol 477 MovieClip
"hipseeright"Symbol 603 MovieClip Frame 2Symbol 477 MovieClip
"enelegs"Symbol 603 MovieClip Frame 2Symbol 497 MovieClip
"enedeath1"Symbol 603 MovieClip Frame 3Symbol 595 MovieClip
"legssplash1"Symbol 605 MovieClip Frame 1Symbol 496 MovieClip
"legssplash1"Symbol 605 MovieClip Frame 1Symbol 496 MovieClip
"enecollision"Symbol 606 MovieClip Frame 1Symbol 476 MovieClip
"hip05hit"Symbol 606 MovieClip Frame 1Symbol 477 MovieClip
"hipbullet"Symbol 606 MovieClip Frame 1Symbol 478 MovieClip
"hipseeleft"Symbol 606 MovieClip Frame 1Symbol 477 MovieClip
"hipseeright"Symbol 606 MovieClip Frame 1Symbol 477 MovieClip
"enelegs"Symbol 606 MovieClip Frame 1Symbol 605 MovieClip
"enerightarm"Symbol 606 MovieClip Frame 1Symbol 509 MovieClip
"enetorso"Symbol 606 MovieClip Frame 1Symbol 527 MovieClip
"enehead"Symbol 606 MovieClip Frame 1Symbol 577 MovieClip
"enecompleteleftarm"Symbol 606 MovieClip Frame 1Symbol 594 MovieClip
"hip05hit"Symbol 606 MovieClip Frame 2Symbol 477 MovieClip
"hipseeright"Symbol 606 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 606 MovieClip Frame 3Symbol 595 MovieClip
"legssplash1"Symbol 608 MovieClip Frame 1Symbol 496 MovieClip
"legssplash1"Symbol 608 MovieClip Frame 1Symbol 496 MovieClip
"enecollision"Symbol 609 MovieClip Frame 1Symbol 476 MovieClip
"hip04hit"Symbol 609 MovieClip Frame 1Symbol 477 MovieClip
"hipbullet"Symbol 609 MovieClip Frame 1Symbol 478 MovieClip
"hipseeleft"Symbol 609 MovieClip Frame 1Symbol 477 MovieClip
"hipseeright"Symbol 609 MovieClip Frame 1Symbol 477 MovieClip
"enemuzzle"Symbol 609 MovieClip Frame 1Symbol 607 MovieClip
"enelegs"Symbol 609 MovieClip Frame 1Symbol 608 MovieClip
"enerightarm"Symbol 609 MovieClip Frame 1Symbol 509 MovieClip
"enetorso"Symbol 609 MovieClip Frame 1Symbol 527 MovieClip
"enehead"Symbol 609 MovieClip Frame 1Symbol 577 MovieClip
"enecompleteleftarm"Symbol 609 MovieClip Frame 1Symbol 594 MovieClip
"hip04hit"Symbol 609 MovieClip Frame 2Symbol 477 MovieClip
"hipseeright"Symbol 609 MovieClip Frame 2Symbol 477 MovieClip
"enelegs"Symbol 609 MovieClip Frame 2Symbol 608 MovieClip
"enedeath1"Symbol 609 MovieClip Frame 3Symbol 595 MovieClip
"legssplash1"Symbol 610 MovieClip Frame 1Symbol 496 MovieClip
"legssplash1"Symbol 610 MovieClip Frame 1Symbol 496 MovieClip
"enecollision"Symbol 611 MovieClip Frame 1Symbol 476 MovieClip
"hiphit"Symbol 611 MovieClip Frame 1Symbol 477 MovieClip
"hipbullet"Symbol 611 MovieClip Frame 1Symbol 478 MovieClip
"hipseeleft"Symbol 611 MovieClip Frame 1Symbol 477 MovieClip
"hipseeright"Symbol 611 MovieClip Frame 1Symbol 477 MovieClip
"enemuzzle"Symbol 611 MovieClip Frame 1Symbol 580 MovieClip
"enelegs"Symbol 611 MovieClip Frame 1Symbol 610 MovieClip
"enerightarm"Symbol 611 MovieClip Frame 1Symbol 509 MovieClip
"enetorso"Symbol 611 MovieClip Frame 1Symbol 527 MovieClip
"enehead"Symbol 611 MovieClip Frame 1Symbol 577 MovieClip
"enecompleteleftarm"Symbol 611 MovieClip Frame 1Symbol 594 MovieClip
"hiphit"Symbol 611 MovieClip Frame 2Symbol 477 MovieClip
"hipseeright"Symbol 611 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 611 MovieClip Frame 3Symbol 595 MovieClip
"legssplash1"Symbol 612 MovieClip Frame 1Symbol 496 MovieClip
"legssplash1"Symbol 612 MovieClip Frame 1Symbol 496 MovieClip
"enecollision"Symbol 614 MovieClip Frame 1Symbol 476 MovieClip
"hip03hit"Symbol 614 MovieClip Frame 1Symbol 477 MovieClip
"hipbullet"Symbol 614 MovieClip Frame 1Symbol 478 MovieClip
"hipseeleft"Symbol 614 MovieClip Frame 1Symbol 477 MovieClip
"hipseeright"Symbol 614 MovieClip Frame 1Symbol 477 MovieClip
"enelegs"Symbol 614 MovieClip Frame 1Symbol 612 MovieClip
"enemuzzle"Symbol 614 MovieClip Frame 1Symbol 613 MovieClip
"enerightarm"Symbol 614 MovieClip Frame 1Symbol 509 MovieClip
"enetorso"Symbol 614 MovieClip Frame 1Symbol 527 MovieClip
"enehead"Symbol 614 MovieClip Frame 1Symbol 577 MovieClip
"enecompleteleftarm"Symbol 614 MovieClip Frame 1Symbol 594 MovieClip
"hip03hit"Symbol 614 MovieClip Frame 2Symbol 477 MovieClip
"hipseeright"Symbol 614 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 614 MovieClip Frame 3Symbol 595 MovieClip
"object"Symbol 616 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 618 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 620 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 622 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 624 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 626 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 630 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 632 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 634 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 636 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 637 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy02"Symbol 637 MovieClip Frame 1Symbol 603 MovieClip
"enemy05"Symbol 637 MovieClip Frame 1Symbol 606 MovieClip
"enemy04"Symbol 637 MovieClip Frame 1Symbol 609 MovieClip
"enemy"Symbol 637 MovieClip Frame 1Symbol 611 MovieClip
"enemy03"Symbol 637 MovieClip Frame 1Symbol 614 MovieClip
"headbloodholes"Symbol 842 MovieClip Frame 1Symbol 833 MovieClip
"headsplash1"Symbol 842 MovieClip Frame 1Symbol 841 MovieClip
"eneghostarm"Symbol 851 MovieClip Frame 1Symbol 819 MovieClip
"enetorso"Symbol 851 MovieClip Frame 1Symbol 842 MovieClip
"enelegs"Symbol 851 MovieClip Frame 1Symbol 848 MovieClip
"eneghostarm"Symbol 852 MovieClip Frame 1Symbol 819 MovieClip
"enetorso"Symbol 852 MovieClip Frame 1Symbol 842 MovieClip
"enelegs"Symbol 852 MovieClip Frame 1Symbol 848 MovieClip
"enecollision"Symbol 852 MovieClip Frame 1Symbol 476 MovieClip
"ghost01hit"Symbol 852 MovieClip Frame 1Symbol 477 MovieClip
"ghostseeleft"Symbol 852 MovieClip Frame 1Symbol 477 MovieClip
"ghostseeright"Symbol 852 MovieClip Frame 1Symbol 477 MovieClip
"enemuzzle"Symbol 852 MovieClip Frame 1Symbol 480 MovieClip
"ghostseeright"Symbol 852 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 852 MovieClip Frame 3Symbol 851 MovieClip
"object"Symbol 854 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 856 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 858 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 860 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 862 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 864 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 866 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 868 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 879 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 881 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 883 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 885 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 889 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy06"Symbol 889 MovieClip Frame 1Symbol 852 MovieClip
"enemy03"Symbol 889 MovieClip Frame 1Symbol 614 MovieClip
"enemy"Symbol 889 MovieClip Frame 1Symbol 611 MovieClip
"enemy04"Symbol 889 MovieClip Frame 1Symbol 609 MovieClip
"headbloodholes"Symbol 902 MovieClip Frame 1Symbol 901 MovieClip
"headsplash1"Symbol 902 MovieClip Frame 1Symbol 496 MovieClip
"torsosplash1"Symbol 919 MovieClip Frame 1Symbol 44 MovieClip
"headsplash1"Symbol 921 MovieClip Frame 1Symbol 44 MovieClip
"enelegs"Symbol 926 MovieClip Frame 1Symbol 915 MovieClip
"enelrobarm"Symbol 926 MovieClip Frame 1Symbol 924 MovieClip
"enecollision"Symbol 926 MovieClip Frame 1Symbol 476 MovieClip
"lrob01hit"Symbol 926 MovieClip Frame 1Symbol 477 MovieClip
"lrobseeleft"Symbol 926 MovieClip Frame 1Symbol 477 MovieClip
"lrobseeright"Symbol 926 MovieClip Frame 1Symbol 477 MovieClip
"enemuzzle"Symbol 926 MovieClip Frame 1Symbol 480 MovieClip
"lrobseeright"Symbol 926 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 926 MovieClip Frame 3Symbol 925 MovieClip
"headbloodholes"Symbol 990 MovieClip Frame 1Symbol 989 MovieClip
"headsplash1"Symbol 990 MovieClip Frame 1Symbol 496 MovieClip
"eneoctarm3"Symbol 1010 MovieClip Frame 1Symbol 962 MovieClip
"eneoctarm1"Symbol 1010 MovieClip Frame 1Symbol 975 MovieClip
"enetorso"Symbol 1010 MovieClip Frame 1Symbol 990 MovieClip
"eneoctarm2"Symbol 1010 MovieClip Frame 1Symbol 1009 MovieClip
"eneoctarm3"Symbol 1011 MovieClip Frame 1Symbol 962 MovieClip
"eneoctarm1"Symbol 1011 MovieClip Frame 1Symbol 975 MovieClip
"hipbullet"Symbol 1011 MovieClip Frame 1Symbol 478 MovieClip
"enetorso"Symbol 1011 MovieClip Frame 1Symbol 990 MovieClip
"eneoctarm2"Symbol 1011 MovieClip Frame 1Symbol 1009 MovieClip
"enecollision"Symbol 1011 MovieClip Frame 1Symbol 476 MovieClip
"enedeath1"Symbol 1011 MovieClip Frame 2Symbol 1010 MovieClip
"object"Symbol 1018 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1019 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy"Symbol 1019 MovieClip Frame 1Symbol 1011 MovieClip
"object"Symbol 1034 MovieClip Frame 1Symbol 453 MovieClip
"headsplash1"Symbol 1104 MovieClip Frame 1Symbol 496 MovieClip
"legsplash1"Symbol 1104 MovieClip Frame 15Symbol 496 MovieClip
"enetorso"Symbol 1105 MovieClip Frame 1Symbol 902 MovieClip
"enelegs"Symbol 1106 MovieClip Frame 1Symbol 1104 MovieClip
"enecornarm"Symbol 1106 MovieClip Frame 1Symbol 789 MovieClip
"enetorso"Symbol 1106 MovieClip Frame 1Symbol 902 MovieClip
"enecollision"Symbol 1106 MovieClip Frame 1Symbol 476 MovieClip
"corn01hit"Symbol 1106 MovieClip Frame 1Symbol 477 MovieClip
"cornseeleft"Symbol 1106 MovieClip Frame 1Symbol 477 MovieClip
"cornseeright"Symbol 1106 MovieClip Frame 1Symbol 477 MovieClip
"enemuzzle"Symbol 1106 MovieClip Frame 1Symbol 480 MovieClip
"cornseeright"Symbol 1106 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 1106 MovieClip Frame 3Symbol 1105 MovieClip
"object"Symbol 1110 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1115 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1119 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1121 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1123 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1129 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1131 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1133 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1135 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1139 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1140 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy08"Symbol 1140 MovieClip Frame 1Symbol 1106 MovieClip
"enemy04"Symbol 1140 MovieClip Frame 1Symbol 609 MovieClip
"legssplash1"Symbol 1165 MovieClip Frame 1Symbol 496 MovieClip
"torsobloodholes"Symbol 1174 MovieClip Frame 1Symbol 1173 MovieClip
"torsosplash1"Symbol 1174 MovieClip Frame 1Symbol 496 MovieClip
"headbloodholes"Symbol 1185 MovieClip Frame 1Symbol 1184 MovieClip
"headsplash1"Symbol 1185 MovieClip Frame 1Symbol 496 MovieClip
"enetorso"Symbol 1190 MovieClip Frame 1Symbol 1174 MovieClip
"enehead"Symbol 1190 MovieClip Frame 1Symbol 1185 MovieClip
"enetorso"Symbol 1190 MovieClip Frame 8Symbol 1174 MovieClip
"enehead"Symbol 1190 MovieClip Frame 8Symbol 1185 MovieClip
"enetorso"Symbol 1190 MovieClip Frame 12Symbol 1174 MovieClip
"enehead"Symbol 1190 MovieClip Frame 12Symbol 1185 MovieClip
"enelegs"Symbol 1191 MovieClip Frame 1Symbol 1165 MovieClip
"enemuzzle"Symbol 1191 MovieClip Frame 1Symbol 1188 MovieClip
"crowbullet"Symbol 1191 MovieClip Frame 1Symbol 478 MovieClip
"enecollision"Symbol 1191 MovieClip Frame 1Symbol 476 MovieClip
"crow01hit"Symbol 1191 MovieClip Frame 1Symbol 477 MovieClip
"crow01seeleft"Symbol 1191 MovieClip Frame 1Symbol 477 MovieClip
"crow01seeright"Symbol 1191 MovieClip Frame 1Symbol 477 MovieClip
"crowbullet"Symbol 1191 MovieClip Frame 2Symbol 478 MovieClip
"crow01seeright"Symbol 1191 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 1191 MovieClip Frame 3Symbol 1190 MovieClip
"object"Symbol 1193 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1195 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1197 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1199 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1202 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy06"Symbol 1202 MovieClip Frame 1Symbol 852 MovieClip
"enemy09"Symbol 1202 MovieClip Frame 1Symbol 1191 MovieClip
"enemy"Symbol 1202 MovieClip Frame 1Symbol 611 MovieClip
"enemy02"Symbol 1202 MovieClip Frame 1Symbol 603 MovieClip
"headbloodholes"Symbol 1233 MovieClip Frame 1Symbol 1232 MovieClip
"headsplash1"Symbol 1233 MovieClip Frame 1Symbol 496 MovieClip
"enecowarm1"Symbol 1286 MovieClip Frame 1Symbol 1278 MovieClip
"enehead"Symbol 1286 MovieClip Frame 1Symbol 1233 MovieClip
"enecowarm2"Symbol 1286 MovieClip Frame 1Symbol 1254 MovieClip
"enecowarm1"Symbol 1286 MovieClip Frame 2Symbol 1278 MovieClip
"enehead"Symbol 1287 MovieClip Frame 1Symbol 1233 MovieClip
"enecowarm2"Symbol 1287 MovieClip Frame 1Symbol 1254 MovieClip
"enecowarm1"Symbol 1287 MovieClip Frame 1Symbol 1278 MovieClip
"enecollision"Symbol 1287 MovieClip Frame 1Symbol 476 MovieClip
"enedeath1"Symbol 1287 MovieClip Frame 2Symbol 1286 MovieClip
"object"Symbol 1296 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1305 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"object"Symbol 1322 MovieClip Frame 1Symbol 453 MovieClip
"object01"Symbol 1343 MovieClip Frame 1Symbol 1332 MovieClip
"object"Symbol 1345 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1349 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1351 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1353 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1355 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1357 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1359 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1367 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy05"Symbol 1367 MovieClip Frame 1Symbol 606 MovieClip
"enemy09"Symbol 1367 MovieClip Frame 1Symbol 1191 MovieClip
"object"Symbol 1388 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1388 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1390 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1390 MovieClip Frame 1Symbol 453 MovieClip
"legssplash1"Symbol 1395 MovieClip Frame 1Symbol 496 MovieClip
"enelegs"Symbol 1397 MovieClip Frame 1Symbol 1395 MovieClip
"crowbullet"Symbol 1397 MovieClip Frame 1Symbol 478 MovieClip
"enemuzzle"Symbol 1397 MovieClip Frame 1Symbol 1396 MovieClip
"enecollision"Symbol 1397 MovieClip Frame 1Symbol 476 MovieClip
"crow02hit"Symbol 1397 MovieClip Frame 1Symbol 477 MovieClip
"crow02seeleft"Symbol 1397 MovieClip Frame 1Symbol 477 MovieClip
"crow02seeright"Symbol 1397 MovieClip Frame 1Symbol 477 MovieClip
"crowbullet"Symbol 1397 MovieClip Frame 2Symbol 478 MovieClip
"crow02seeright"Symbol 1397 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 1397 MovieClip Frame 3Symbol 1190 MovieClip
"torsobloodholes"Symbol 1408 MovieClip Frame 1Symbol 1407 MovieClip
"torsosplash1"Symbol 1408 MovieClip Frame 1Symbol 44 MovieClip
"headbloodholes"Symbol 1421 MovieClip Frame 1Symbol 1420 MovieClip
"headsplash1"Symbol 1421 MovieClip Frame 1Symbol 44 MovieClip
"legssplash1"Symbol 1430 MovieClip Frame 1Symbol 44 MovieClip
"enetorso"Symbol 1432 MovieClip Frame 1Symbol 1408 MovieClip
"legssplash1"Symbol 1432 MovieClip Frame 1Symbol 44 MovieClip
"enehead"Symbol 1432 MovieClip Frame 1Symbol 1421 MovieClip
"enelegs"Symbol 1433 MovieClip Frame 1Symbol 1430 MovieClip
"enemuzzle"Symbol 1433 MovieClip Frame 1Symbol 1431 MovieClip
"robbullet"Symbol 1433 MovieClip Frame 1Symbol 478 MovieClip
"enecollision"Symbol 1433 MovieClip Frame 1Symbol 476 MovieClip
"robot01hit"Symbol 1433 MovieClip Frame 1Symbol 477 MovieClip
"robseeleft"Symbol 1433 MovieClip Frame 1Symbol 477 MovieClip
"robseeright"Symbol 1433 MovieClip Frame 1Symbol 477 MovieClip
"robot01hit"Symbol 1433 MovieClip Frame 2Symbol 477 MovieClip
"robseeleft"Symbol 1433 MovieClip Frame 2Symbol 477 MovieClip
"robseeright"Symbol 1433 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 1433 MovieClip Frame 3Symbol 1432 MovieClip
"object"Symbol 1435 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1437 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1441 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1447 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1449 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy10"Symbol 1449 MovieClip Frame 1Symbol 1397 MovieClip
"enemy09"Symbol 1449 MovieClip Frame 1Symbol 1191 MovieClip
"enemy11"Symbol 1449 MovieClip Frame 1Symbol 1433 MovieClip
"enemy02"Symbol 1449 MovieClip Frame 1Symbol 603 MovieClip
"torsobloodholes"Symbol 1496 MovieClip Frame 1Symbol 1495 MovieClip
"torsosplash1"Symbol 1496 MovieClip Frame 1Symbol 496 MovieClip
"headbloodholes"Symbol 1509 MovieClip Frame 1Symbol 1508 MovieClip
"headsplash1"Symbol 1509 MovieClip Frame 1Symbol 496 MovieClip
"enecondarm2"Symbol 1517 MovieClip Frame 1Symbol 1483 MovieClip
"enetorso"Symbol 1517 MovieClip Frame 1Symbol 1496 MovieClip
"enehead"Symbol 1517 MovieClip Frame 1Symbol 1509 MovieClip
"enecondarm1"Symbol 1517 MovieClip Frame 1Symbol 1516 MovieClip
"enecondarm2"Symbol 1518 MovieClip Frame 1Symbol 1483 MovieClip
"enecondarm1"Symbol 1518 MovieClip Frame 1Symbol 1516 MovieClip
"enedeath1"Symbol 1518 MovieClip Frame 2Symbol 1517 MovieClip
"object"Symbol 1522 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1523 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"object"Symbol 1560 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1560 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1560 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1570 MovieClip Frame 1Symbol 453 MovieClip
"torsosplash1"Symbol 1590 MovieClip Frame 1Symbol 496 MovieClip
"headsplash1"Symbol 1592 MovieClip Frame 1Symbol 496 MovieClip
"enelegs"Symbol 1594 MovieClip Frame 1Symbol 1588 MovieClip
"enecollision"Symbol 1594 MovieClip Frame 1Symbol 476 MovieClip
"npc01seeleft"Symbol 1594 MovieClip Frame 1Symbol 477 MovieClip
"npc01seeright"Symbol 1594 MovieClip Frame 1Symbol 477 MovieClip
"npc01seeright"Symbol 1594 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 1594 MovieClip Frame 3Symbol 1593 MovieClip
"enecollision"Symbol 1594 MovieClip Frame 4Symbol 476 MovieClip
"torsosplash1"Symbol 1600 MovieClip Frame 1Symbol 496 MovieClip
"headsplash1"Symbol 1602 MovieClip Frame 1Symbol 496 MovieClip
"enelegs"Symbol 1604 MovieClip Frame 1Symbol 1598 MovieClip
"enecollision"Symbol 1604 MovieClip Frame 1Symbol 476 MovieClip
"npc02seeleft"Symbol 1604 MovieClip Frame 1Symbol 477 MovieClip
"npc02seeright"Symbol 1604 MovieClip Frame 1Symbol 477 MovieClip
"npc02seeright"Symbol 1604 MovieClip Frame 2Symbol 477 MovieClip
"enedeath1"Symbol 1604 MovieClip Frame 3Symbol 1603 MovieClip
"object"Symbol 1606 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1609 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy12"Symbol 1609 MovieClip Frame 1Symbol 1594 MovieClip
"enemy"Symbol 1609 MovieClip Frame 1Symbol 611 MovieClip
"enemy10"Symbol 1609 MovieClip Frame 1Symbol 1397 MovieClip
"enemy18"Symbol 1609 MovieClip Frame 1Symbol 1433 MovieClip
"enemy13"Symbol 1609 MovieClip Frame 1Symbol 1604 MovieClip
"object"Symbol 1624 MovieClip Frame 1Symbol 453 MovieClip
"object"Symbol 1656 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1659 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]
"enemy14"Symbol 1659 MovieClip Frame 1Symbol 926 MovieClip
"enemy09"Symbol 1659 MovieClip Frame 1Symbol 1191 MovieClip
"enemy11"Symbol 1659 MovieClip Frame 1Symbol 1433 MovieClip
"object"Symbol 1674 MovieClip Frame 1Symbol 453 MovieClip
"headsplash1"Symbol 1720 MovieClip Frame 1Symbol 496 MovieClip
"enemayorarm1"Symbol 1734 MovieClip Frame 1Symbol 1689 MovieClip
"enemayorarm2"Symbol 1734 MovieClip Frame 1Symbol 1717 MovieClip
"enemayorarm1"Symbol 1735 MovieClip Frame 1Symbol 1689 MovieClip
"enemayorarm2"Symbol 1735 MovieClip Frame 1Symbol 1717 MovieClip
"enemayorarm3"Symbol 1735 MovieClip Frame 1Symbol 1733 MovieClip
"enedeath1"Symbol 1735 MovieClip Frame 2Symbol 1734 MovieClip
"object"Symbol 1751 MovieClip Frame 1Symbol 453 MovieClip
"colground"Symbol 1754 MovieClip Frame 1Symbol 185 MovieClip [Prop Collision 01]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Snd Window Break"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Snd Thwap"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Snd Thump"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Snd Small Rifle Shot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Snd Shotgun Cock 02"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Snd MAC11 Click"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Snd Glass Tink"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Snd Door Close"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Snd Click 04"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Snd Single Shotgun Shot"
ExportAssets (56)Timeline Frame 1Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 1Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 1Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 1Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 1Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 2Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 3Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 4Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 5Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 6Symbol 205 as "Snd GoreBastard_BTM"
ExportAssets (56)Timeline Frame 6Symbol 206 as "Snd GoreBastard_MP"
ExportAssets (56)Timeline Frame 6Symbol 207 as "Snd Thompson Single Shot"
ExportAssets (56)Timeline Frame 6Symbol 208 as "Snd Thompson Reload"
ExportAssets (56)Timeline Frame 6Symbol 209 as "Snd Thompson Burst"
ExportAssets (56)Timeline Frame 6Symbol 10 as "Snd Single Shotgun Shot"
ExportAssets (56)Timeline Frame 6Symbol 210 as "Snd Shotgun Cock"
ExportAssets (56)Timeline Frame 6Symbol 211 as "Snd Short Reload"
ExportAssets (56)Timeline Frame 6Symbol 212 as "Snd Shield Up 02"
ExportAssets (56)Timeline Frame 6Symbol 213 as "Snd Shield Up"
ExportAssets (56)Timeline Frame 6Symbol 214 as "Snd Shield Down"
ExportAssets (56)Timeline Frame 6Symbol 215 as "Snd Rifle Shot"
ExportAssets (56)Timeline Frame 6Symbol 216 as "Snd Phone"
ExportAssets (56)Timeline Frame 6Symbol 217 as "Snd Metal Stomp"
ExportAssets (56)Timeline Frame 6Symbol 218 as "Snd Metal Hit"
ExportAssets (56)Timeline Frame 6Symbol 219 as "Snd Mauser Rifle Shot"
ExportAssets (56)Timeline Frame 6Symbol 220 as "Snd Match"
ExportAssets (56)Timeline Frame 6Symbol 221 as "Snd MAC11 Shot"
ExportAssets (56)Timeline Frame 6Symbol 222 as "Snd M1 Thompson Shot"
ExportAssets (56)Timeline Frame 6Symbol 223 as "Snd M1 Garand Shot"
ExportAssets (56)Timeline Frame 6Symbol 224 as "Snd M1 Garand Reload"
ExportAssets (56)Timeline Frame 6Symbol 225 as "Snd Laser Beam"
ExportAssets (56)Timeline Frame 6Symbol 226 as "Snd Kabloom"
ExportAssets (56)Timeline Frame 6Symbol 227 as "Snd Glock Shot"
ExportAssets (56)Timeline Frame 6Symbol 228 as "Snd Glass"
ExportAssets (56)Timeline Frame 6Symbol 229 as "Snd Explosion"
ExportAssets (56)Timeline Frame 6Symbol 230 as "Snd Explode"
ExportAssets (56)Timeline Frame 6Symbol 231 as "Snd Door Latch"
ExportAssets (56)Timeline Frame 6Symbol 232 as "Snd Desert Eagle Shot"
ExportAssets (56)Timeline Frame 6Symbol 233 as "Snd Colt 45 Reload"
ExportAssets (56)Timeline Frame 6Symbol 234 as "Snd Colt 45"
ExportAssets (56)Timeline Frame 6Symbol 235 as "Snd Clock Tick"
ExportAssets (56)Timeline Frame 6Symbol 236 as "Snd Click 01"
ExportAssets (56)Timeline Frame 6Symbol 237 as "Snd Cannon"
ExportAssets (56)Timeline Frame 6Symbol 238 as "Snd Blip Up"
ExportAssets (56)Timeline Frame 6Symbol 239 as "Snd Bag"
ExportAssets (56)Timeline Frame 6Symbol 240 as "Snd 50 Cal"
ExportAssets (56)Timeline Frame 6Symbol 241 as "Snd GoreBastard_SDMR"
ExportAssets (56)Timeline Frame 288Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 288Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 288Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 288Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 291Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 291Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 291Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 291Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 294Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 294Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 294Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 294Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 297Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 297Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 297Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 297Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 300Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 300Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 300Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 300Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 303Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 303Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 303Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 303Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 306Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 306Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 306Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 306Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 309Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 309Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 309Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 309Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 312Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 312Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 312Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 312Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 315Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 315Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 315Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 315Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 318Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 318Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 318Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 318Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 321Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 321Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 321Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 321Symbol 18 as "pbullet"

Labels

"start"Frame 5
"Main Menu Frame"Frame 286
"1-1 Start"Frame 287
"upgrades"Frame 289
"2-1 Start"Frame 290
"3-1 Start"Frame 293
"1-2 Start"Frame 296
"2-2 Start"Frame 299
"3-2 Start"Frame 302
"1-3 Start"Frame 305
"2-3 Start"Frame 308
"3-3 Start"Frame 311
"1-4 Start"Frame 314
"2-4 Start"Frame 317
"3-4 Start"Frame 320
"Death Frame"Frame 546

Dynamic Text Variables

percentDoneSymbol 193 EditableText"100"
percentDoneSymbol 197 EditableText"100"
percentDoneSymbol 198 EditableText"100"
percentDoneSymbol 199 EditableText"100"
_root.healthSymbol 638 EditableText"90"
_root.roundsSymbol 639 EditableText"100"
_root.clipsSymbol 640 EditableText"999"
_root.armorSymbol 650 EditableText"90"
_root.moneySymbol 666 EditableText"012"
_root.scoreSymbol 667 EditableText"012"
_root.moneySymbol 719 EditableText"012"
_root.descriptionSymbol 746 EditableText""
_root.healthSymbol 749 EditableText"90"
_root.armorSymbol 750 EditableText"90"
_root.ptclipsSymbol 752 EditableText"100"
_root.gunupgradeSymbol 755 EditableText"None"
_root.healthSymbol 927 EditableText"90"
_root.roundsSymbol 928 EditableText"100"
_root.clipsSymbol 929 EditableText"999"
_root.armorSymbol 930 EditableText"90"
_root.moneySymbol 931 EditableText"012"
_root.scoreSymbol 932 EditableText"012"
_root.moneySymbol 933 EditableText"012"
_root.descriptionSymbol 934 EditableText""
_root.healthSymbol 935 EditableText"90"
_root.armorSymbol 936 EditableText"90"
_root.ptclipsSymbol 937 EditableText"100"
_root.gunupgradeSymbol 938 EditableText"None"
_root.healthSymbol 1020 EditableText"90"
_root.roundsSymbol 1021 EditableText"100"
_root.clipsSymbol 1022 EditableText"999"
_root.armorSymbol 1023 EditableText"90"
_root.moneySymbol 1024 EditableText"012"
_root.scoreSymbol 1025 EditableText"012"
_root.moneySymbol 1026 EditableText"012"
_root.descriptionSymbol 1027 EditableText""
_root.healthSymbol 1028 EditableText"90"
_root.armorSymbol 1029 EditableText"90"
_root.ptclipsSymbol 1030 EditableText"100"
_root.gunupgradeSymbol 1031 EditableText"None"
_root.healthSymbol 1141 EditableText"90"
_root.roundsSymbol 1142 EditableText"100"
_root.clipsSymbol 1143 EditableText"999"
_root.armorSymbol 1144 EditableText"90"
_root.moneySymbol 1145 EditableText"012"
_root.scoreSymbol 1146 EditableText"012"
_root.moneySymbol 1147 EditableText"012"
_root.descriptionSymbol 1148 EditableText""
_root.healthSymbol 1149 EditableText"90"
_root.armorSymbol 1150 EditableText"90"
_root.ptclipsSymbol 1151 EditableText"100"
_root.gunupgradeSymbol 1152 EditableText"None"
_root.healthSymbol 1203 EditableText"90"
_root.roundsSymbol 1204 EditableText"100"
_root.clipsSymbol 1205 EditableText"999"
_root.armorSymbol 1206 EditableText"90"
_root.moneySymbol 1207 EditableText"012"
_root.scoreSymbol 1208 EditableText"012"
_root.moneySymbol 1209 EditableText"012"
_root.descriptionSymbol 1210 EditableText""
_root.healthSymbol 1211 EditableText"90"
_root.armorSymbol 1212 EditableText"90"
_root.ptclipsSymbol 1213 EditableText"100"
_root.gunupgradeSymbol 1214 EditableText"None"
_root.healthSymbol 1306 EditableText"90"
_root.roundsSymbol 1307 EditableText"100"
_root.clipsSymbol 1308 EditableText"999"
_root.armorSymbol 1309 EditableText"90"
_root.moneySymbol 1310 EditableText"012"
_root.scoreSymbol 1311 EditableText"012"
_root.moneySymbol 1312 EditableText"012"
_root.descriptionSymbol 1313 EditableText""
_root.healthSymbol 1314 EditableText"90"
_root.armorSymbol 1315 EditableText"90"
_root.ptclipsSymbol 1316 EditableText"100"
_root.gunupgradeSymbol 1317 EditableText"None"
_root.healthSymbol 1368 EditableText"90"
_root.roundsSymbol 1369 EditableText"100"
_root.clipsSymbol 1370 EditableText"999"
_root.armorSymbol 1371 EditableText"90"
_root.moneySymbol 1372 EditableText"012"
_root.scoreSymbol 1373 EditableText"012"
_root.moneySymbol 1374 EditableText"012"
_root.descriptionSymbol 1375 EditableText""
_root.healthSymbol 1376 EditableText"90"
_root.armorSymbol 1377 EditableText"90"
_root.ptclipsSymbol 1378 EditableText"100"
_root.gunupgradeSymbol 1379 EditableText"None"
_root.healthSymbol 1450 EditableText"90"
_root.roundsSymbol 1451 EditableText"100"
_root.clipsSymbol 1452 EditableText"999"
_root.armorSymbol 1453 EditableText"90"
_root.moneySymbol 1454 EditableText"012"
_root.scoreSymbol 1455 EditableText"012"
_root.moneySymbol 1456 EditableText"012"
_root.descriptionSymbol 1457 EditableText""
_root.healthSymbol 1458 EditableText"90"
_root.armorSymbol 1459 EditableText"90"
_root.ptclipsSymbol 1460 EditableText"100"
_root.gunupgradeSymbol 1461 EditableText"None"
_root.healthSymbol 1524 EditableText"90"
_root.roundsSymbol 1525 EditableText"100"
_root.clipsSymbol 1526 EditableText"999"
_root.armorSymbol 1527 EditableText"90"
_root.moneySymbol 1528 EditableText"012"
_root.scoreSymbol 1529 EditableText"012"
_root.moneySymbol 1530 EditableText"012"
_root.descriptionSymbol 1531 EditableText""
_root.healthSymbol 1532 EditableText"90"
_root.armorSymbol 1533 EditableText"90"
_root.ptclipsSymbol 1534 EditableText"100"
_root.gunupgradeSymbol 1535 EditableText"None"
_root.healthSymbol 1610 EditableText"90"
_root.roundsSymbol 1611 EditableText"100"
_root.clipsSymbol 1612 EditableText"999"
_root.armorSymbol 1613 EditableText"90"
_root.moneySymbol 1614 EditableText"012"
_root.scoreSymbol 1615 EditableText"012"
_root.moneySymbol 1616 EditableText"012"
_root.descriptionSymbol 1617 EditableText""
_root.healthSymbol 1618 EditableText"90"
_root.armorSymbol 1619 EditableText"90"
_root.ptclipsSymbol 1620 EditableText"100"
_root.gunupgradeSymbol 1621 EditableText"None"
_root.healthSymbol 1660 EditableText"90"
_root.roundsSymbol 1661 EditableText"100"
_root.clipsSymbol 1662 EditableText"999"
_root.armorSymbol 1663 EditableText"90"
_root.moneySymbol 1664 EditableText"012"
_root.scoreSymbol 1665 EditableText"012"
_root.moneySymbol 1666 EditableText"012"
_root.descriptionSymbol 1667 EditableText""
_root.healthSymbol 1668 EditableText"90"
_root.armorSymbol 1669 EditableText"90"
_root.ptclipsSymbol 1670 EditableText"100"
_root.gunupgradeSymbol 1671 EditableText"None"
_root.healthSymbol 1755 EditableText"90"
_root.roundsSymbol 1756 EditableText"100"
_root.clipsSymbol 1757 EditableText"999"
_root.armorSymbol 1758 EditableText"90"
_root.moneySymbol 1759 EditableText"012"
_root.scoreSymbol 1760 EditableText"012"
_root.scoreSymbol 1790 EditableText"012"
_root.healthbonusSymbol 1792 EditableText"012"
_root.tdeathsSymbol 1793 EditableText"012"
_root.finalscoreSymbol 1794 EditableText"012"




http://swfchan.com/5/22143/info.shtml
Created: 27/5 -2019 02:41:10 Last modified: 27/5 -2019 02:41:10 Server time: 14/11 -2024 17:29:56