Frame 1
function doSomething() {
}
MENU = new ContextMenu();
MENU.hideBuiltInItems();
Functioned = new ContextMenuItem("Robo-Farmer!", doSomething);
MENU.customItems.push(Functioned);
_root.menu = MENU;
totalBytes = Math.round(getBytesTotal() / 1024);
loadedBytes = Math.round(getBytesLoaded() / 1024);
percentDone = Math.round((loadedBytes / totalBytes) * 100);
_root.loadingbar.gotoAndStop(percentDone);
if (_root._framesloaded >= _root._totalframes) {
gotoAndStop ("start");
}
Frame 4
stopAllSounds();
gotoAndPlay (1);
Frame 5
stop();
Frame 7
sndwindowbreak = new Sound();
sndwindowbreak.attachSound("Snd Window Break");
sndblip = new Sound();
sndblip.attachSound("Snd Click 04");
sndgorebastard_sdmr = new Sound();
sndgorebastard_sdmr.attachSound("Snd Gorebastard_SDMR");
stopAllSounds();
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
play();
Frame 285
_root.sndwindowbreak.start();
Frame 286
function GlockChange() {
_root.pgunname = "Glock";
_root.pgunactive = 2;
_root.pguncap = 12 + _root.glockinccap;
_root.pgunrounds = _root.glockrounds;
_root.rounds = _root.pgunrounds;
_root.pgundamage = 5 + _root.glockincdam;
_root.pgunreloadpos = 10;
_root.pgunbulletexitr = 65;
_root.pgunbulletexitl = 30;
_root.clips = "--";
_root.pshottype = "Single";
_root.pbulletpos = 1;
_root.glockicon.gotoAndStop(2);
_root.thompsonicon.gotoAndStop(1);
_root.shotgunicon.gotoAndStop(1);
_root.deagleicon.gotoAndStop(1);
_root.AK47icon.gotoAndStop(1);
}
function ThompsonChange() {
_root.pgunname = "Thompson";
_root.pgunactive = 3;
_root.pguncap = 30 + _root.thompsoninccap;
_root.pgunrounds = _root.thompsonrounds;
_root.rounds = _root.pgunrounds;
_root.pgundamage = 8 + _root.thompincdam;
_root.pgunreloadpos = 10;
_root.pgunbulletexitr = 65;
_root.pgunbulletexitl = 30;
_root.clips = _root.ptclips;
_root.pshottype = "Single";
_root.pbulletpos = 2;
_root.glockicon.gotoAndStop(1);
_root.thompsonicon.gotoAndStop(2);
_root.shotgunicon.gotoAndStop(1);
_root.deagleicon.gotoAndStop(1);
_root.AK47icon.gotoAndStop(1);
}
function ShotgunChange() {
_root.pgunname = "Shotgun";
_root.pgunactive = 4;
_root.pguncap = 7 + _root.shotguninccap;
_root.pgunrounds = _root.shotgunrounds;
_root.rounds = _root.pgunrounds;
_root.pgundamage = 25 + _root.shotgunincdam;
_root.pgunreloadpos = 21;
_root.pgunbulletexitr = 65;
_root.pgunbulletexitl = 30;
_root.clips = _root.ptclips;
_root.pshottype = "Single";
_root.pbulletpos = 3;
_root.glockicon.gotoAndStop(1);
_root.thompsonicon.gotoAndStop(1);
_root.shotgunicon.gotoAndStop(2);
_root.deagleicon.gotoAndStop(1);
_root.AK47icon.gotoAndStop(1);
}
function DeagleChange() {
_root.pgunname = "Desert Eagle";
_root.pgunactive = 5;
_root.pguncap = 7 + _root.deagleinccap;
_root.pgunrounds = _root.deaglerounds;
_root.rounds = _root.pgunrounds;
_root.pgundamage = 15 + _root.deagleincdam;
_root.pgunreloadpos = 16;
_root.pgunbulletexitr = 65;
_root.pgunbulletexitl = 30;
_root.clips = _root.ptclips;
_root.pshottype = "Single";
_root.pbulletpos = 4;
_root.glockicon.gotoAndStop(1);
_root.thompsonicon.gotoAndStop(1);
_root.shotgunicon.gotoAndStop(1);
_root.deagleicon.gotoAndStop(2);
_root.AK47icon.gotoAndStop(1);
}
function AK47Change() {
_root.pgunname = "AK 47";
_root.pgunactive = 6;
_root.pguncap = 35 + _root.ak47inccap;
_root.pgunrounds = _root.ak47rounds;
_root.rounds = _root.pgunrounds;
_root.pgundamage = 28 + _root.ak47incdam;
_root.pgunreloadpos = 10;
_root.pgunbulletexitr = 65;
_root.pgunbulletexitl = 30;
_root.clips = _root.ptclips;
_root.pshottype = "Single";
_root.pbulletpos = 5;
_root.glockicon.gotoAndStop(1);
_root.thompsonicon.gotoAndStop(1);
_root.shotgunicon.gotoAndStop(1);
_root.deagleicon.gotoAndStop(1);
_root.AK47icon.gotoAndStop(2);
}
stop();
sndlaserbeam = new Sound();
sndlaserbeam.attachSound("Snd Laser Beam");
sndmouthclose = new Sound();
sndmouthclose.attachSound("Snd Colt 45");
sndthompsonburst = new Sound();
sndthompsonburst.attachSound("Snd Thompson Burst");
sndmauserrifleshot = new Sound();
sndmauserrifleshot.attachSound("Snd Mauser Rifle Shot");
sndgorebastard_sifha = new Sound();
sndgorebastard_sifha.attachSound("Snd GoreBastard_MP");
sndgorebastard_btm = new Sound();
sndgorebastard_btm.attachSound("Snd GoreBastard_BTM");
sndthwap = new Sound();
sndthwap.attachSound("Snd Thwap");
sndexplosion = new Sound();
sndexplosion.attachSound("Snd Explosion");
sndcannon = new Sound();
sndcannon.attachSound("Snd Cannon");
sndm1garand = new Sound();
sndm1garand.attachSound("Snd M1 Garand Shot");
sndexplode = new Sound();
sndexplode.attachSound("Snd Explode");
sndblipup = new Sound();
sndblipup.attachSound("Snd Blip Up");
sndshutter = new Sound();
sndshutter.attachSound("Snd Shield Up");
sndclocktick = new Sound();
sndclocktick.attachSound("Snd Clock Tick");
snddoorlatch = new Sound();
snddoorlatch.attachSound("Snd Door Latch");
snddoorclose = new Sound();
snddoorclose.attachSound("Snd Door Close");
sndthump = new Sound();
sndthump.attachSound("Snd Thump");
sndglass = new Sound();
sndglass.attachSound("Snd Glass");
sndphone = new Sound();
sndphone.attachSound("Snd Phone");
sndbag = new Sound();
sndbag.attachSound("Snd Bag");
sndmatch = new Sound();
sndmatch.attachSound("Snd Match");
sndmac11shot = new Sound();
sndmac11shot.attachSound("Snd MAC11 Shot");
sndmetalstomp = new Sound();
sndmetalstomp.attachSound("Snd Metal Stomp");
sndmetalhit = new Sound();
sndmetalhit.attachSound("Snd Metal Hit");
sndglockshot = new Sound();
sndglockshot.attachSound("Snd Glock Shot");
sndthompsonshot = new Sound();
sndthompsonshot.attachSound("Snd Thompson Single Shot");
sndshieldup = new Sound();
sndshieldup.attachSound("Snd Shield Up 02");
sndshielddown = new Sound();
sndshielddown.attachSound("Snd Shield Down");
sndclick01 = new Sound();
sndclick01.attachSound("Snd Click 01");
sndreload = new Sound();
sndreload.attachSound("Snd M1 Garand Reload");
sndreload02 = new Sound();
sndreload02.attachSound("Snd Thompson Reload");
sndshotgunshot = new Sound();
sndshotgunshot.attachSound("Snd Single Shotgun Shot");
sndshotguncock = new Sound();
sndshotguncock.attachSound("Snd Shotgun Cock");
snddeserteagleshot = new Sound();
snddeserteagleshot.attachSound("Snd Desert Eagle Shot");
sndrifleshot = new Sound();
sndrifleshot.attachSound("Snd Rifle Shot");
_root.hatpos = 1;
_root.musicoff = false;
_root.crosshairtype = 1;
Frame 287
_root.keyposition = 1;
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
stop();
Frame 288
stop();
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 467 MovieClip "back03" in Frame 288
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 473 MovieClip "back02" in Frame 288
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - (_root.pspeed / 2);
}
if (_root.leftcol == true) {
this._x = this._x + (_root.pspeed / 2);
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 637 MovieClip "back01" in Frame 288
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 288
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (Key.isDown(82) and Key.isDown(68)) {
_root.ckeydown = "R and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 288
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 288
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 681 MovieClip "keyinstructions" in Frame 288
onClipEvent (keyDown) {
if (_root.keyposition == 1) {
if (Key.isDown(39)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 2) {
if (Key.isDown(37)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 3) {
if (Key.isDown(38)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 4) {
if (Key.isDown(40)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 5) {
if (Key.isDown(65)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 6) {
if (Key.isDown(83)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 7) {
if (Key.isDown(68)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 8) {
if (Key.isDown(82)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 9) {
if (Key.isDown(81)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 10) {
if (Key.isDown(87)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
if (_root.keyposition == 11) {
if (Key.isDown(69)) {
_root.keyposition = _root.keyposition + 1;
_root.keyinstructions.nextFrame();
}
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 288
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 288
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 289
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 2;
_root.stage = 1;
Instance of Symbol 649 MovieClip in Frame 289
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 289
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 289
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 290
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
stop();
Frame 291
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 10);
}
}
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 10);
}
}
Instance of Symbol 889 MovieClip "back01" in Frame 291
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 291
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 291
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 291
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 291
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 291
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 292
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 3;
_root.stage = 1;
Instance of Symbol 649 MovieClip in Frame 292
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 292
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 292
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 293
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
stop();
Frame 294
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 1019 MovieClip "back01" in Frame 294
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 294
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 294
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 294
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 294
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 294
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 295
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 1;
_root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 295
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 295
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 295
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 296
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
stop();
Frame 297
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 10);
}
}
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 10);
}
}
Instance of Symbol 1038 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 1040 MovieClip "back02" in Frame 297
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - (_root.pspeed / 2);
}
if (_root.leftcol == true) {
this._x = this._x + (_root.pspeed / 2);
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1140 MovieClip "back01" in Frame 297
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 297
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 297
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 297
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 297
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 297
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 298
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 2;
_root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 298
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 298
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 298
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 299
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
stop();
Frame 300
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 1202 MovieClip "back01" in Frame 300
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 300
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 300
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 300
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 300
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 300
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 301
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 3;
_root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 301
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 301
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 301
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 302
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
stop();
Frame 303
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 1291 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 1305 MovieClip "back01" in Frame 303
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 303
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 303
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 303
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 303
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 303
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 304
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 1;
_root.stage = 3;
stop();
_root.gunupgrade = "None";
_root.level = 1;
_root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 304
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 304
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 304
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 305
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
stop();
Frame 306
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 1327 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 1330 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1343 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1367 MovieClip "back01" in Frame 306
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 306
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 306
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 306
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 306
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 306
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 307
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 2;
_root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 307
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 307
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 307
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 308
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
stop();
Frame 309
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 10);
}
}
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 10);
}
}
Instance of Symbol 463 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 463 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 10;
_root.back02._y = _root.back02._y - 10;
_root.player._y = _root.player._y - 10;
}
}
Instance of Symbol 1330 MovieClip in Frame 309
/* no clip actions */
Instance of Symbol 1449 MovieClip "back01" in Frame 309
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 309
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 309
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 309
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 309
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 309
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 310
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 3;
_root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 310
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 310
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 310
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 311
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
stop();
Frame 312
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 1327 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 1330 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1343 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1523 MovieClip "back01" in Frame 312
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 312
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 312
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 312
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 312
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 312
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 313
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 1;
_root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 313
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 313
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 313
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 314
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
stop();
Frame 315
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 10);
}
}
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 10);
}
}
Instance of Symbol 463 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 10;
_root.back02._y = _root.back02._y - 10;
_root.player._y = _root.player._y - 10;
}
}
Instance of Symbol 1542 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 1552 MovieClip "back02" in Frame 315
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - (_root.pspeed / 2);
}
if (_root.leftcol == true) {
this._x = this._x + (_root.pspeed / 2);
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1329 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1609 MovieClip "back01" in Frame 315
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 315
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 315
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 315
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 315
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 315
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 316
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 2;
_root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 316
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 316
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 316
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 317
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
stop();
Frame 318
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 10);
}
}
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 10);
}
}
Instance of Symbol 463 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 10;
_root.back02._y = _root.back02._y - 10;
_root.player._y = _root.player._y - 10;
}
}
Instance of Symbol 1542 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.isjumping == true) {
this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2);
}
}
Instance of Symbol 1648 MovieClip "back02" in Frame 318
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - (_root.pspeed / 2);
}
if (_root.leftcol == true) {
this._x = this._x + (_root.pspeed / 2);
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 1659 MovieClip "back01" in Frame 318
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 318
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 318
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 318
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 318
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 318
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 319
stop();
_root.description = "";
_root.gunupgrade = "None";
_root.level = 3;
_root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 319
onClipEvent (enterFrame) {
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 319
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 319
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 320
stopAllSounds();
if (_root.allliveslost == true) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
gotoAndStop ("Death Frame");
}
if (_root.musicoff == false) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
stop();
Frame 321
stop();
_root.ckeydown = "None";
_root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
_root.rightcol = true;
} else {
_root.rightcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
_root.leftcol = true;
} else {
_root.leftcol = false;
}
}
Instance of Symbol 462 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed);
_root.topcol = true;
} else {
_root.topcol = false;
}
}
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
}
Instance of Symbol 463 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.back01._y = _root.back01._y - 5;
_root.back02._y = _root.back02._y - 5;
_root.player._y = _root.player._y - 5;
}
}
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed + 5);
}
}
Instance of Symbol 1754 MovieClip "back01" in Frame 321
onClipEvent (enterFrame) {
if (_root.rightcol == true) {
this._x = this._x - _root.pspeed;
}
if (_root.leftcol == true) {
this._x = this._x + _root.pspeed;
}
if (_root.isjumping == true) {
this._y = this._y + (_root.jumpspeed - _root.fallspeed);
}
if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) {
this._y = this._y - (_root.jumpspeed + _root.fallspeed);
}
}
Instance of Symbol 184 MovieClip [Player] "player" in Frame 321
onClipEvent (keyDown) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(90)) {
_root.ckeydown = "Z";
}
if (Key.isDown(88)) {
_root.ckeydown = "X";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
}
onClipEvent (keyUp) {
if (_root.isjumping != true) {
_root.player.plegs.gotoAndStop(1);
}
if (_root.pshieldup == true) {
_root.player.pleftarm1.gotoAndPlay(6);
_root.player.pleftarm1.pshield.gotoAndPlay(6);
_root.pshieldup = false;
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.gotoAndStop(1);
}
_root.ckeydown = "None";
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
_root.ckeydown = "Left";
}
if (Key.isDown(39)) {
_root.ckeydown = "Right";
}
if (Key.isDown(38)) {
_root.ckeydown = "Up";
}
if (Key.isDown(40)) {
_root.ckeydown = "Down";
}
if (Key.isDown(65)) {
_root.ckeydown = "A";
}
if (Key.isDown(83)) {
_root.ckeydown = "S";
}
if (Key.isDown(68)) {
_root.ckeydown = "D";
}
if (Key.isDown(82)) {
_root.ckeydown = "R";
}
if (Key.isDown(38) and Key.isDown(39)) {
_root.ckeydown = "Up and Right";
}
if (Key.isDown(40) and Key.isDown(39)) {
_root.ckeydown = "Down and Right";
}
if (Key.isDown(38) and Key.isDown(37)) {
_root.ckeydown = "Up and Left";
}
if (Key.isDown(40) and Key.isDown(37)) {
_root.ckeydown = "Down and Left";
}
if (Key.isDown(39) and Key.isDown(83)) {
_root.ckeydown = "Right and S";
}
if (Key.isDown(37) and Key.isDown(83)) {
_root.ckeydown = "Left and S";
}
if (Key.isDown(38) and Key.isDown(68)) {
_root.ckeydown = "Up and D";
}
if (Key.isDown(40) and Key.isDown(68)) {
_root.ckeydown = "Down and D";
}
if (Key.isDown(81)) {
_root.ckeydown = "Q";
}
if (Key.isDown(87)) {
_root.ckeydown = "W";
}
if (Key.isDown(39) and Key.isDown(65)) {
_root.ckeydown = "Right and A";
}
if (Key.isDown(37) and Key.isDown(65)) {
_root.ckeydown = "Left and A";
}
if (Key.isDown(69)) {
_root.ckeydown = "E";
}
if (Key.isDown(39) and Key.isDown(82)) {
_root.ckeydown = "Right and R";
}
if (Key.isDown(37) and Key.isDown(82)) {
_root.ckeydown = "Left and R";
}
if (Key.isDown(39) and Key.isDown(68)) {
_root.ckeydown = "Right and D";
}
if (Key.isDown(37) and Key.isDown(68)) {
_root.ckeydown = "Left and D";
}
if (_root.ckeydown == "Up") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Down") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
}
if (_root.ckeydown == "Right") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Right";
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Left") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.isjumping == true) {
return(undefined);
}
_root.pdir = "Left";
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "R") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Up and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Right") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Up and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "Down and Left") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
}
if (_root.ckeydown == "A") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and S") {
_root.player._x = _root.player._x + _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Right";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Left and S") {
_root.player._x = _root.player._x - _root.pspeed;
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.pdir = "Left";
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "S") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.isjumping = true;
_root.player.plegs.gotoAndPlay(11);
}
if (_root.ckeydown == "Up and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7;
if (_root.player.prightarm1._rotation <= -90) {
_root.player.prightarm1._rotation = -90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7;
if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) {
_root.player.prightarm2._rotation = -90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Down and D") {
if (_root.pdir == "Right") {
_root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7;
if (_root.player.prightarm1._rotation >= 90) {
_root.player.prightarm1._rotation = 90;
}
_root.angle = _root.player.prightarm1._rotation;
} else {
_root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7;
if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) {
_root.player.prightarm2._rotation = 90;
}
_root.angle = _root.player.prightarm2._rotation;
}
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Left and A") {
_root.player._x = _root.player._x - _root.pspeed;
_root.pdir = "Left";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(2);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Right and A") {
_root.player._x = _root.player._x + _root.pspeed;
_root.pdir = "Right";
if (_root.isjumping == true) {
return(undefined);
}
_root.player.gotoAndStop(1);
_root.player.plegs.nextFrame();
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.rounds <= 0) {
_root.sndclick01.start();
return(undefined);
}
if (_root.pfireinprog == false) {
_root.pfireinprog = true;
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
if (_root.pdir == "Left") {
_root.pbullet.duplicateMovieClip("pbullet" + i, i);
_root.i = _root.i + 1;
if (_root.i >= 10) {
_root.i = 0;
}
}
}
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2);
_root.rounds = _root.rounds - 1;
if (_root.rounds <= 0) {
_root.rounds = 0;
}
return(undefined);
}
}
if (_root.ckeydown == "Q") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.switchwait = true;
_root.deaglerounds = _root.rounds;
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
return(undefined);
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
_root.GlockChange();
}
}
if (_root.ckeydown == "W") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.pfireinprog == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
if (_root.switchwait == true) {
return(undefined);
}
if (_root.pgunname == "Glock") {
_root.glockrounds = _root.rounds;
_root.switchwait = true;
if (_root.deagleisowned == true) {
_root.DeagleChange();
return(undefined);
}
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Desert Eagle") {
_root.deaglerounds = _root.rounds;
_root.switchwait = true;
if (_root.thompsonisowned == true) {
_root.ThompsonChange();
return(undefined);
}
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Thompson") {
_root.switchwait = true;
_root.thompsonrounds = _root.rounds;
if (_root.shotgunisowned == true) {
_root.ShotgunChange();
return(undefined);
}
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "Shotgun") {
_root.switchwait = true;
_root.shotgunrounds = _root.rounds;
if (_root.AK47isowned == true) {
_root.AK47Change();
return(undefined);
}
_root.GlockChange();
}
if (_root.pgunname == "AK 47") {
_root.switchwait = true;
_root.ak47rounds = _root.rounds;
_root.GlockChange();
}
}
if (_root.ckeydown == "E") {
if (_root.inair == true) {
return(undefined);
}
if (_root.isjumping == true) {
return(undefined);
}
if (_root.pshieldup == true) {
return(undefined);
}
_root.player.prightarm1._rotation = 0;
_root.player.prightarm2._rotation = 180;
}
if (_root.ckeydown == "Right and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and R") {
_root.player.plegs.gotoAndStop(1);
if (_root.reloading == true) {
return(undefined);
}
if (_root.pguncap == _root.rounds) {
return(undefined);
}
if (_root.clips == "--") {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
if (_root.clips <= 0) {
return(undefined);
}
if (_root.clips >= 1) {
_root.reloading = true;
_root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos);
_root.player.plegs.gotoAndStop(1);
return(undefined);
}
}
if (_root.ckeydown == "Left and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
if (_root.ckeydown == "Right and D") {
if (_root.reloading == true) {
return(undefined);
}
if (_root.inair == true) {
return(undefined);
}
if (_root.pshieldup == false) {
_root.player.pleftarm1.play();
_root.player.plegs.gotoAndStop(1);
} else {
return(undefined);
}
}
}
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 321
onClipEvent (load) {
this.gotoAndStop(_root.pbulletpos);
if (_root.pshottype == "Single") {
if (_root.pdir == "Right") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm1._rotation;
}
if (_root.pdir == "Left") {
_root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl;
_root["pbullet" + i]._y = _root.player._y + 63.1;
_root["pbullet" + i]._rotation = _root.player.prightarm2._rotation;
}
}
}
onClipEvent (enterFrame) {
if (_root.pshottype == "Single") {
if (_root["pbullet" + i]._x >= 900) {
_root["pbullet" + i].removeMovieClip();
}
if (_root["pbullet" + i]._x <= -150) {
_root["pbullet" + i].removeMovieClip();
}
_root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180);
_root["pbullet" + i].x = _root["pbullet" + i]._x;
_root["pbullet" + i].y = _root["pbullet" + i]._y;
_root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx;
_root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy;
_root["pbullet" + i]._x = _root["pbullet" + i].x;
_root["pbullet" + i]._y = _root["pbullet" + i].y;
}
}
Instance of Symbol 649 MovieClip in Frame 321
onClipEvent (enterFrame) {
if (_root.switchwait == true) {
_root.waitcounter = _root.waitcounter + 1;
}
if (_root.waitcounter >= 15) {
_root.switchwait = false;
_root.waitcounter = 0;
}
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
if (_root.pgunname == "Glock") {
_root.glockicon.gotoAndStop(2);
}
if (_root.pgunname == "Desert Eagle") {
_root.deagleicon.gotoAndStop(2);
}
if (_root.pgunname == "Thompson") {
_root.thompsonicon.gotoAndStop(2);
}
if (_root.pgunname == "Shotgun") {
_root.shotgunicon.gotoAndStop(2);
}
if (_root.pgunname == "AK47") {
_root.AK47icon.gotoAndStop(2);
}
if (_root.thompsonisowned == true) {
_root.thompsonowned.gotoAndStop(2);
}
if (_root.shotgunisowned == true) {
_root.shotgunowned.gotoAndStop(2);
}
if (_root.deagleisowned == true) {
_root.deagleowned.gotoAndStop(2);
}
if (_root.AK47isowned == true) {
_root.AK47owned.gotoAndStop(2);
}
_root.player._y = _root.player._y + _root.fallspeed;
_root.enemy._y = _root.enemy._y + _root.fallspeed;
if (_root.isjumping == true) {
_root.player._y = _root.player._y - _root.jumpspeed;
}
if (_root.player.playerhit.hitTest(_root.object)) {
_root.hitobject = true;
} else {
_root.hitobject = false;
}
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.health = Math.round(_root.health);
_root.armor = Math.round(_root.armor);
if (_root.health <= 0) {
_root.health = 0;
}
if (_root.armor <= 0) {
_root.armor = 0;
}
if (_root.health >= 90) {
_root.phealthhead.gotoAndStop(1);
}
if ((_root.health <= 89) and (_root.health >= 80)) {
_root.phealthhead.gotoAndStop(2);
}
if ((_root.health <= 79) and (_root.health >= 70)) {
_root.phealthhead.gotoAndStop(3);
}
if ((_root.health <= 69) and (_root.health >= 60)) {
_root.phealthhead.gotoAndStop(4);
}
if ((_root.health <= 59) and (_root.health >= 50)) {
_root.phealthhead.gotoAndStop(5);
}
if ((_root.health <= 49) and (_root.health >= 40)) {
_root.phealthhead.gotoAndStop(6);
}
if ((_root.health <= 39) and (_root.health >= 30)) {
_root.phealthhead.gotoAndStop(7);
}
if ((_root.health <= 29) and (_root.health >= 20)) {
_root.phealthhead.gotoAndStop(8);
}
if ((_root.health <= 19) and (_root.health >= 10)) {
_root.phealthhead.gotoAndStop(9);
}
if ((_root.health <= 9) and (_root.health >= 0)) {
_root.phealthhead.gotoAndStop(10);
}
_root.livescounter.gotoAndStop(_root.lives);
if (_root.health <= 0) {
_root.money = _root.money - 25;
_root.score = _root.score - 125;
_root.lives = _root.lives - 1;
if (_root.money <= 0) {
_root.money = 0;
}
if (_root.score <= 0) {
_root.score = 0;
}
if (_root.lives <= 0) {
_root.lives = 3;
_root.score = 0;
_root.money = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.ptclips = 3;
_root.healthsub = 0;
_root.armorsub = 0;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.flush();
_root.sndexplode.start();
_root.allliveslost = true;
_root.prevFrame();
return(undefined);
}
_root.healthsub = 0;
_root.armorsub = 0;
_root.tdeaths = _root.tdeaths + 1;
_root.sndexplode.start();
_root.prevFrame();
}
}
Instance of Symbol 426 MovieClip "livescounter" in Frame 321
onClipEvent (load) {
_root.livescounter.gotoAndStop(_root.lives);
}
Instance of Symbol 689 MovieClip in Frame 321
onClipEvent (load) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.musicoff == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Frame 322
stopAllSounds();
if (_root.musicoff == false) {
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
}
play();
Frame 545
_root.score = _root.score + (_root.lives * 100);
_root.healthbonus = (_root.health + _root.armor) * 3;
_root.healthbonus = Math.round(_root.healthbonus);
if (_root.tdeaths >= 1) {
_root.finalscore = ((_root.score + _root.healthbonus) + 10000) / _root.tdeaths;
} else {
_root.finalscore = (_root.score + _root.healthbonus) + 10000;
}
_root.finalscore = Math.round(_root.finalscore);
stop();
Frame 546
stopAllSounds();
_root.sndgorebastard_sdmr.start(0, 1000);
_root.sndgorebastard_sdmr.setVolume(50);
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 8
gotoAndStop (1);
Symbol 70 MovieClip Frame 1
_root.pfireinprog = false;
_root.reloading = false;
stop();
Symbol 70 MovieClip Frame 2
_root.sndglockshot.start();
Symbol 70 MovieClip Frame 9
gotoAndStop (1);
Symbol 70 MovieClip Frame 10
_root.rounds = _root.pguncap;
if (_root.clips != "--") {
_root.ptclips = _root.ptclips - 1;
_root.clips = _root.ptclips;
}
Symbol 70 MovieClip Frame 14
_root.sndreload.start();
Symbol 70 MovieClip Frame 30
gotoAndStop (1);
Symbol 78 MovieClip Frame 1
_root.pfireinprog = false;
_root.reloading = false;
stop();
Symbol 78 MovieClip Frame 2
_root.sndthompsonshot.start();
Symbol 78 MovieClip Frame 9
gotoAndStop (1);
Symbol 78 MovieClip Frame 10
_root.rounds = _root.pguncap;
if (_root.clips != "--") {
_root.ptclips = _root.ptclips - 1;
_root.clips = _root.ptclips;
}
Symbol 78 MovieClip Frame 12
_root.sndreload02.start();
Symbol 78 MovieClip Frame 40
gotoAndStop (1);
Symbol 84 MovieClip Frame 1
_root.pfireinprog = false;
_root.reloading = false;
stop();
Symbol 84 MovieClip Frame 2
_root.sndshotgunshot.start();
Symbol 84 MovieClip Frame 20
gotoAndStop (1);
Symbol 84 MovieClip Frame 21
_root.rounds = _root.pguncap;
if (_root.clips != "--") {
_root.ptclips = _root.ptclips - 1;
_root.clips = _root.ptclips;
}
Symbol 84 MovieClip Frame 23
_root.sndshotguncock.start();
Symbol 84 MovieClip Frame 50
gotoAndStop (1);
Symbol 110 MovieClip Frame 1
_root.pfireinprog = false;
_root.reloading = false;
stop();
Symbol 110 MovieClip Frame 2
_root.snddeserteagleshot.start();
Symbol 110 MovieClip Frame 15
gotoAndStop (1);
Symbol 110 MovieClip Frame 16
_root.rounds = _root.pguncap;
if (_root.clips != "--") {
_root.ptclips = _root.ptclips - 1;
_root.clips = _root.ptclips;
}
Symbol 110 MovieClip Frame 19
_root.sndreload.start();
Symbol 110 MovieClip Frame 40
gotoAndStop (1);
Symbol 126 MovieClip Frame 1
_root.pfireinprog = false;
_root.reloading = false;
stop();
Symbol 126 MovieClip Frame 2
_root.sndrifleshot.start();
Symbol 126 MovieClip Frame 9
gotoAndStop (1);
Symbol 126 MovieClip Frame 10
_root.rounds = _root.pguncap;
if (_root.clips != "--") {
_root.ptclips = _root.ptclips - 1;
_root.clips = _root.ptclips;
}
_root.sndreload.start();
Symbol 126 MovieClip Frame 35
_root.rounds = _root.pguncap;
if (_root.clips != "--") {
_root.ptclips = _root.ptclips - 1;
_root.clips = _root.ptclips;
}
gotoAndStop (1);
Symbol 129 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Instance of Symbol 129 MovieClip "pgun" in Symbol 133 MovieClip Frame 1
onClipEvent (load) {
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
}
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.crosshairtype);
}
Symbol 140 MovieClip Frame 1
_root.isjumping = false;
stop();
Symbol 140 MovieClip Frame 2
_root.isjumping = false;
Symbol 140 MovieClip Frame 10
gotoAndPlay (2);
Symbol 140 MovieClip Frame 13
_root.inair = true;
Symbol 140 MovieClip Frame 25
gotoAndStop (1);
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 8
gotoAndStop (1);
Symbol 178 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 5
stop();
Symbol 182 MovieClip Frame 10
_root.player.pleftarm1.gotoAndPlay(6);
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 5
_root.sndshieldup.start();
_root.pshieldup = true;
stop();
Symbol 183 MovieClip Frame 6
_root.sndshielddown.start();
Symbol 183 MovieClip Frame 9
gotoAndStop (1);
Symbol 184 MovieClip [Player] Frame 1
stop();
Instance of Symbol 178 MovieClip in Symbol 184 MovieClip [Player] Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.hatpos);
}
Symbol 189 MovieClip [Loading Bar] Frame 1
stop();
Symbol 196 Button
on (release) {
getURL ("http://www.newgrounds.com/", (window = "_blank"));
}
Symbol 204 Button
on (release) {
play();
}
Symbol 268 Button
on (release) {
_root.sndblip.start();
gotoAndStop (286);
}
Symbol 279 MovieClip Frame 10
stop();
Symbol 291 MovieClip Frame 7
stop();
Symbol 315 Button
on (release) {
_root.sndblip.start();
_root.customizemenu._x = 369.9;
_root.customizemenu._y = 2.8;
}
Symbol 320 Button
on (press) {
_root.allliveslost = false;
_root.qual = "Full";
_root.pshieldup = false;
_root.pfireinprog = false;
_root.i = 0;
_root.e = 0;
_root.t = 0;
_root.pdir = "Right";
_root.rounds = 12;
_root.clips = "--";
_root.fallspeed = 10;
_root.jumpspeed = 25;
_root.isjumping = false;
_root.inair = true;
_root.hitobject = false;
_root.justonobject = false;
so = SharedObject.getLocal("savefarm");
if (so.data.pspeed == null) {
return(undefined);
}
_root.pspeed = so.data.pspeed;
_root.ptclips = so.data.ptclips;
_root.healthpoints = so.data.healthpoints;
_root.healthsub = so.data.healthsub;
_root.armorpoints = so.data.armorpoints;
_root.armorsub = so.data.armorsub;
_root.money = so.data.money;
_root.score = so.data.score;
_root.level = so.data.level;
_root.stage = so.data.stage;
_root.glockinccap = so.data.glockinccap;
_root.glockincdam = so.data.glockincdam;
_root.thompsoninccap = so.data.thompsoninccap;
_root.thompincdam = so.data.thompincdam;
_root.shotguninccap = so.data.shotguninccap;
_root.shotgunincdam = so.data.shotgunincdam;
_root.deagleinccap = so.data.deagleinccap;
_root.deagleincdam = so.data.deagleincdam;
_root.ak47inccap = so.data.ak47inccap;
_root.ak47incdam = so.data.ak47incdam;
_root.thompsonisowned = so.data.thompsonisowned;
_root.shotgunisowned = so.data.shotgunisowned;
_root.deagleisowned = so.data.deagleisowned;
_root.AK47isowned = so.data.AK47isowned;
_root.tdeaths = so.data.tdeaths;
_root.bestscore = so.data.bestscore;
_root.lives = so.data.lives;
_root.hatpos = so.data.hatpos;
_root.crosshairtype = so.data.crosshairtype;
_root.stagegoto = ((_root.level * 3) + 1) * _root.stage;
_root.GlockChange();
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
_root.glockrounds = 12 + _root.glockinccap;
_root.thompsonrounds = 30 + _root.thompsoninccap;
_root.shotgunrounds = 7 + _root.shotguninccap;
_root.deaglerounds = 7 + _root.deagleinccap;
_root.ak47rounds = 35 + _root.ak47inccap;
_root.sndblip.start();
if ((_root.stage == 1) and (_root.level == 1)) {
gotoAndStop ("1-1 Start");
}
if ((_root.stage == 1) and (_root.level == 2)) {
gotoAndStop ("2-1 Start");
}
if ((_root.stage == 1) and (_root.level == 3)) {
gotoAndStop ("3-1 Start");
}
if ((_root.stage == 2) and (_root.level == 1)) {
gotoAndStop ("1-2 Start");
}
if ((_root.stage == 2) and (_root.level == 2)) {
gotoAndStop ("2-2 Start");
}
if ((_root.stage == 2) and (_root.level == 3)) {
gotoAndStop ("3-2 Start");
}
if ((_root.stage == 3) and (_root.level == 1)) {
gotoAndStop ("1-3 Start");
}
if ((_root.stage == 3) and (_root.level == 2)) {
gotoAndStop ("2-3 Start");
}
if ((_root.stage == 3) and (_root.level == 3)) {
gotoAndStop ("3-3 Start");
}
if ((_root.stage == 4) and (_root.level == 1)) {
gotoAndStop ("1-4 Start");
}
if ((_root.stage == 4) and (_root.level == 2)) {
gotoAndStop ("2-4 Start");
}
if ((_root.stage == 4) and (_root.level == 3)) {
gotoAndStop ("3-4 Start");
}
}
Symbol 325 Button
on (release) {
_root.sndblip.start();
_root.instructionmenu._x = 7;
_root.instructionmenu._y = 8.4;
}
Symbol 330 Button
on (release) {
getURL ("http://www.newgrounds.com/", (window = "_blank"));
}
Symbol 364 Button
on (release) {
_root.instructionmenu.nextFrame();
_root.sndblip.start();
}
Symbol 393 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 406 Button
on (release) {
toggleHighQuality();
}
Symbol 426 MovieClip Frame 1
stop();
Symbol 427 Button
on (release) {
_root.instructionmenu.prevFrame();
_root.sndblip.start();
}
Symbol 431 MovieClip Frame 1
stop();
Symbol 436 Button
on (release) {
_root.hatpos = _root.hatpos + 1;
if (_root.hatpos >= 34) {
_root.hatpos = 1;
}
}
Symbol 437 Button
on (release) {
_root.hatpos = _root.hatpos - 1;
if (_root.hatpos <= 0) {
_root.hatpos = 33;
}
}
Symbol 442 Button
on (release) {
_root.allliveslost = false;
_root.keyposition = 1;
_root.bestscore = 0;
_root.qual = "Full";
_root.pshieldup = false;
_root.pfireinprog = false;
_root.i = 0;
_root.e = 0;
_root.t = 0;
_root.pdir = "Right";
_root.pspeed = 8;
_root.rounds = 12;
_root.clips = "--";
_root.healthpoints = 100;
_root.healthsub = 0;
_root.armorpoints = 100;
_root.armorsub = 0;
_root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100;
_root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100;
_root.pguncap = 12;
_root.ptclips = 3;
_root.fallspeed = 10;
_root.jumpspeed = 25;
_root.isjumping = false;
_root.inair = true;
_root.hitobject = false;
_root.money = 0;
_root.score = 0;
_root.justonobject = false;
_root.lives = 3;
_root.tdeaths = 0;
_root.level = 1;
_root.stage = 1;
_root.glockrounds = 12;
_root.thompsonrounds = 30;
_root.shotgunrounds = 7;
_root.deaglerounds = 7;
_root.ak47rounds = 35;
_root.glockinccap = 0;
_root.glockincdam = 0;
_root.thompsoninccap = 0;
_root.thompincdam = 0;
_root.shotguninccap = 0;
_root.shotgunincdam = 0;
_root.deagleinccap = 0;
_root.deagleincdam = 0;
_root.ak47inccap = 0;
_root.ak47incdam = 0;
_root.thompsonisowned = false;
_root.shotgunisowned = false;
_root.deagleisowned = false;
_root.AK47isowned = false;
_root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive);
_root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive);
_root.sndblip.start();
_root.nextFrame();
}
Symbol 443 Button
on (release) {
_root.crosshairtype = _root.crosshairtype + 1;
if (_root.crosshairtype >= 3) {
_root.crosshairtype = 1;
}
}
Symbol 444 Button
on (release) {
_root.crosshairtype = _root.crosshairtype - 1;
if (_root.crosshairtype <= 0) {
_root.crosshairtype = 2;
}
}
Instance of Symbol 178 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.hatpos);
}
Instance of Symbol 132 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.crosshairtype);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.crosshairtype);
}
Symbol 448 MovieClip Frame 11
stop();
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Symbol 461 Button
on (release) {
_root.sndblip.start();
nextFrame();
}
Symbol 478 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 11
gotoAndStop (1);
Symbol 480 MovieClip Frame 1
_root.hip02shooting = false;
stop();
Symbol 480 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 480 MovieClip Frame 15
gotoAndStop (1);
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 8
gotoAndStop (1);
Symbol 497 MovieClip Frame 1
_root.hip02walking = false;
stop();
Symbol 497 MovieClip Frame 20
gotoAndStop (1);
Symbol 509 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 1
stop();
Symbol 527 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 1
stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
_root.hipshooting = false;
stop();
Symbol 580 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 580 MovieClip Frame 15
gotoAndStop (1);
Symbol 581 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 1
stop();
Instance of Symbol 527 MovieClip "enetorso" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
}
}
Instance of Symbol 577 MovieClip "enehead" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
}
}
Symbol 595 MovieClip Frame 2
play();
Instance of Symbol 577 MovieClip "enehead" in Symbol 595 MovieClip Frame 5
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
}
}
Symbol 595 MovieClip Frame 20
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 3;
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 1;
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 1;
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 497 MovieClip "enelegs" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 527 MovieClip "enetorso" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.hip02enemytorsoholes = _root.hip02enemytorsoholes + 1;
_root.hip02enemyh = _root.hip02enemyh - _root.pgundamage;
}
}
Instance of Symbol 577 MovieClip "enehead" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.hip02enemyheadholes = _root.hip02enemyheadholes + 2;
}
_root.hip02enemyheadholes = _root.hip02enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 477 MovieClip "hip02hit" in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) {
}
Instance of Symbol 497 MovieClip "enelegs" in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 596 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 604 MovieClip Frame 1
_root.hip05shooting = false;
stop();
Symbol 604 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 604 MovieClip Frame 15
gotoAndStop (1);
Symbol 605 MovieClip Frame 1
_root.hip05walking = false;
stop();
Symbol 605 MovieClip Frame 20
gotoAndStop (1);
Symbol 606 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 3;
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 1;
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 1;
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 605 MovieClip "enelegs" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hip05enemyh = _root.hip05enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 527 MovieClip "enetorso" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.hip05enemytorsoholes = _root.hip05enemytorsoholes + 1;
_root.hip05enemyh = _root.hip05enemyh - _root.pgundamage;
}
}
Instance of Symbol 577 MovieClip "enehead" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.hip05enemyheadholes = _root.hip05enemyheadholes + 2;
}
_root.hip05enemyheadholes = _root.hip05enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.hip05enemyh = _root.hip05enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 477 MovieClip "hip05hit" in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) {
}
Instance of Symbol 596 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 607 MovieClip Frame 1
_root.hip04shooting = false;
stop();
Symbol 607 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 607 MovieClip Frame 15
gotoAndStop (1);
Symbol 608 MovieClip Frame 1
_root.hip04walking = false;
stop();
Symbol 608 MovieClip Frame 20
gotoAndStop (1);
Symbol 609 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 3;
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 1;
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 1;
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 608 MovieClip "enelegs" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 527 MovieClip "enetorso" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.hip04enemytorsoholes = _root.hip04enemytorsoholes + 1;
_root.hip04enemyh = _root.hip04enemyh - _root.pgundamage;
}
}
Instance of Symbol 577 MovieClip "enehead" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.hip04enemyheadholes = _root.hip04enemyheadholes + 2;
}
_root.hip04enemyheadholes = _root.hip04enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 477 MovieClip "hip04hit" in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) {
}
Instance of Symbol 608 MovieClip "enelegs" in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 596 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 610 MovieClip Frame 1
_root.hipwalking = false;
stop();
Symbol 610 MovieClip Frame 20
gotoAndStop (1);
Symbol 611 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 3;
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 1;
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 1;
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 610 MovieClip "enelegs" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hipenemyh = _root.hipenemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 527 MovieClip "enetorso" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.hipenemytorsoholes = _root.hipenemytorsoholes + 1;
_root.hipenemyh = _root.hipenemyh - _root.pgundamage;
}
}
Instance of Symbol 577 MovieClip "enehead" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.hipenemyheadholes = _root.hipenemyheadholes + 2;
}
_root.hipenemyheadholes = _root.hipenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.hipenemyh = _root.hipenemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 477 MovieClip "hiphit" in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) {
}
Instance of Symbol 596 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 612 MovieClip Frame 1
_root.hip03walking = false;
stop();
Symbol 612 MovieClip Frame 20
gotoAndStop (1);
Symbol 613 MovieClip Frame 1
_root.hip03shooting = false;
stop();
Symbol 613 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 613 MovieClip Frame 15
gotoAndStop (1);
Symbol 614 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 3;
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 1;
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 1;
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 612 MovieClip "enelegs" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.hip03enemyh = _root.hip03enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 527 MovieClip "enetorso" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.hip03enemytorsoholes = _root.hip03enemytorsoholes + 1;
_root.hip03enemyh = _root.hip03enemyh - _root.pgundamage;
}
}
Instance of Symbol 577 MovieClip "enehead" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.hip03enemyheadholes = _root.hip03enemyheadholes + 2;
}
_root.hip03enemyheadholes = _root.hip03enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.hip03enemyh = _root.hip03enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 477 MovieClip "hip03hit" in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) {
}
Instance of Symbol 596 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 603 MovieClip "enemy02" in Symbol 637 MovieClip Frame 1
onClipEvent (load) {
_root.hip02randomeyes = random(10);
_root.hip02randommouth = random(10);
_root.hip02randomnose = random(10);
_root.hip02randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip02randommouth);
this.enehead.enenose.gotoAndStop(_root.hip02randomnose);
this.enehead.eneears.gotoAndStop(_root.hip02randomears);
_root.hip02randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip02randomclothes);
this.enetorso.gotoAndStop(_root.hip02randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes);
_root.ebulletpos = _root.hip02randomgun;
_root.hip02direction = "Left";
_root.hip02walking = false;
_root.hip02shooting = false;
_root.hip02enemyspeed = 5;
_root.hip02enemyh = 30;
_root.hip02enemypow = 3;
_root.hip02enemyheadholes = 1;
_root.hip02enemytorsoholes = 1;
_root.hip02enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) {
if (_root.hip02direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip02enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip02enemydead == true) {
return(undefined);
}
_root.hip02randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip02hit)) {
if (_root.hip02shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip02randshoot <= 8) {
return(undefined);
}
if (_root.hip02direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip02shooting = true;
_root.back01.enemy02.enemuzzle.gotoAndPlay(2);
}
if (_root.hip02direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip02shooting = true;
_root.back01.enemy02.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip02shooting = false;
}
if (_root.hip02shooting == true) {
return(undefined);
}
if (_root.hip02walking == true) {
if (_root.hip02direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip02randdir = random(10);
_root.hip02randwalk = random(10);
if (_root.hip02randdir >= 9) {
if (_root.hip02direction == "Left") {
_root.hip02direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip02direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip02direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip02direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip02randwalk >= 9) {
_root.hip02walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 606 MovieClip "enemy05" in Symbol 637 MovieClip Frame 1
onClipEvent (load) {
_root.hip05randomeyes = random(10);
_root.hip05randommouth = random(10);
_root.hip05randomnose = random(10);
_root.hip05randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip05randommouth);
this.enehead.enenose.gotoAndStop(_root.hip05randomnose);
this.enehead.eneears.gotoAndStop(_root.hip05randomears);
_root.hip05randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip05randomclothes);
this.enetorso.gotoAndStop(_root.hip05randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes);
_root.ebulletpos = _root.hip05randomgun;
_root.hip05direction = "Left";
_root.hip05walking = false;
_root.hip05shooting = false;
_root.hip05enemyspeed = 5;
_root.hip05enemyh = 30;
_root.hip05enemypow = 3;
_root.hip05enemyheadholes = 1;
_root.hip05enemytorsoholes = 1;
_root.hip05enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip05enemyh <= 0) and (_root.hip05enemydead == false)) {
if (_root.hip05direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip05enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip05randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip05randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip05randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip05randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip05randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip05enemydead == true) {
return(undefined);
}
_root.hip05randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip05hit)) {
if (_root.hip05shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip05randshoot <= 8) {
return(undefined);
}
if (_root.hip05direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip05shooting = true;
_root.back01.enemy05.enemuzzle.gotoAndPlay(2);
}
if (_root.hip05direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip05shooting = true;
_root.back01.enemy05.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip05shooting = false;
}
if (_root.hip05shooting == true) {
return(undefined);
}
if (_root.hip05walking == true) {
if (_root.hip05direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip05randdir = random(10);
_root.hip05randwalk = random(10);
if (_root.hip05randdir >= 9) {
if (_root.hip05direction == "Left") {
_root.hip05direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip05direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip05direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip05direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip05randwalk >= 9) {
_root.hip05walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 609 MovieClip "enemy04" in Symbol 637 MovieClip Frame 1
onClipEvent (load) {
_root.hip04randomeyes = random(10);
_root.hip04randommouth = random(10);
_root.hip04randomnose = random(10);
_root.hip04randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip04randommouth);
this.enehead.enenose.gotoAndStop(_root.hip04randomnose);
this.enehead.eneears.gotoAndStop(_root.hip04randomears);
_root.hip04randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip04randomclothes);
this.enetorso.gotoAndStop(_root.hip04randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes);
_root.ebulletpos = _root.hip04randomgun;
_root.hip04direction = "Left";
_root.hip04walking = false;
_root.hip04shooting = false;
_root.hip04enemyspeed = 5;
_root.hip04enemyh = 30;
_root.hip04enemypow = 3;
_root.hip04enemyheadholes = 1;
_root.hip04enemytorsoholes = 1;
_root.hip04enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) {
if (_root.hip04direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip04enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip04enemydead == true) {
return(undefined);
}
_root.hip04randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip04hit)) {
if (_root.hip04shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip04randshoot <= 8) {
return(undefined);
}
if (_root.hip04direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip04shooting = true;
_root.back01.enemy04.enemuzzle.gotoAndPlay(2);
}
if (_root.hip04direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip04shooting = true;
_root.back01.enemy04.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip04shooting = false;
}
if (_root.hip04shooting == true) {
return(undefined);
}
if (_root.hip04walking == true) {
if (_root.hip04direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip04randdir = random(10);
_root.hip04randwalk = random(10);
if (_root.hip04randdir >= 9) {
if (_root.hip04direction == "Left") {
_root.hip04direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip04direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip04direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip04direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip04randwalk >= 9) {
_root.hip04walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 611 MovieClip "enemy" in Symbol 637 MovieClip Frame 1
onClipEvent (load) {
_root.randomeyes = random(10);
_root.randommouth = random(10);
_root.randomnose = random(10);
_root.randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enehead.enenose.gotoAndStop(_root.randomnose);
this.enehead.eneears.gotoAndStop(_root.randomears);
_root.randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.randomclothes);
this.enetorso.gotoAndStop(_root.randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
_root.ebulletpos = _root.randomgun;
_root.hipdirection = "Left";
_root.hipwalking = false;
_root.hipshooting = false;
_root.hipenemyspeed = 5;
_root.hipenemyh = 30;
_root.hipenemypow = 3;
_root.hipenemyheadholes = 1;
_root.hipenemytorsoholes = 1;
_root.hipenemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) {
if (_root.hipdirection == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hipenemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hipenemydead == true) {
return(undefined);
}
_root.randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hiphit)) {
if (_root.hipshooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.randshoot <= 8) {
return(undefined);
}
if (_root.hipdirection == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
if (_root.hipdirection == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hipshooting = false;
}
if (_root.hipshooting == true) {
return(undefined);
}
if (_root.hipwalking == true) {
if (_root.hipdirection == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.randdir = random(10);
_root.randwalk = random(10);
if (_root.randdir >= 9) {
if (_root.hipdirection == "Left") {
_root.hipdirection = "Right";
this.gotoAndStop(2);
} else {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hipdirection = "Right";
this.gotoAndStop(2);
}
if (_root.randwalk >= 9) {
_root.hipwalking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 614 MovieClip "enemy03" in Symbol 637 MovieClip Frame 1
onClipEvent (load) {
_root.hip03randomeyes = random(10);
_root.hip03randommouth = random(10);
_root.hip03randomnose = random(10);
_root.hip03randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip03randommouth);
this.enehead.enenose.gotoAndStop(_root.hip03randomnose);
this.enehead.eneears.gotoAndStop(_root.hip03randomears);
_root.hip03randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip03randomclothes);
this.enetorso.gotoAndStop(_root.hip03randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes);
_root.ebulletpos = _root.hip03randomgun;
_root.hip03direction = "Left";
_root.hip03walking = false;
_root.hip03shooting = false;
_root.hip03enemyspeed = 5;
_root.hip03enemyh = 30;
_root.hip03enemypow = 3;
_root.hip03enemyheadholes = 1;
_root.hip03enemytorsoholes = 1;
_root.hip03enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip03enemyh <= 0) and (_root.hip03enemydead == false)) {
if (_root.hip03direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip03enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip03randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip03randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip03randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip03randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip03randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip03enemydead == true) {
return(undefined);
}
_root.hip03randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip03hit)) {
if (_root.hip03shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip03randshoot <= 8) {
return(undefined);
}
if (_root.hip03direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip03shooting = true;
_root.back01.enemy03.enemuzzle.gotoAndPlay(2);
}
if (_root.hip03direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip03shooting = true;
_root.back01.enemy03.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip03shooting = false;
}
if (_root.hip03shooting == true) {
return(undefined);
}
if (_root.hip03walking == true) {
if (_root.hip03direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip03randdir = random(10);
_root.hip03randwalk = random(10);
if (_root.hip03randdir >= 9) {
if (_root.hip03direction == "Left") {
_root.hip03direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip03direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip03direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip03direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip03randwalk >= 9) {
_root.hip03walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Symbol 645 MovieClip Frame 1
stop();
Symbol 647 MovieClip Frame 1
stop();
Symbol 655 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 12
stop();
Symbol 686 Button
on (release) {
_root.musicoff = true;
stopAllSounds();
}
Symbol 688 Button
on (release) {
_root.musicoff = false;
if ((_root.stage == 1) and (_root.level == 1)) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
if ((_root.stage == 1) and (_root.level == 2)) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
if ((_root.stage == 1) and (_root.level == 3)) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
if ((_root.stage == 2) and (_root.level == 1)) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
if ((_root.stage == 2) and (_root.level == 2)) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
if ((_root.stage == 2) and (_root.level == 3)) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
if ((_root.stage == 3) and (_root.level == 1)) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
if ((_root.stage == 3) and (_root.level == 2)) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
if ((_root.stage == 3) and (_root.level == 3)) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
if ((_root.stage == 4) and (_root.level == 1)) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
if ((_root.stage == 4) and (_root.level == 2)) {
_root.sndgorebastard_btm.start(0, 1000);
_root.sndgorebastard_btm.setVolume(50);
}
if ((_root.stage == 4) and (_root.level == 3)) {
_root.sndgorebastard_sifha.start(0, 1000);
_root.sndgorebastard_sifha.setVolume(50);
}
}
Symbol 689 MovieClip Frame 1
stop();
Symbol 726 Button
on (rollOver) {
if (_root.glockisowned == false) {
_root.description = "You don't own the Glock.";
return(undefined);
}
_root.description = "Upgrade the Glock handgun.";
return(undefined);
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.glockisowned == false) {
return(undefined);
}
_root.gunupgrade = "Glock";
}
Symbol 735 Button
on (rollOver) {
if (_root.deagleisowned == true) {
_root.description = "You already own the Desert Eagle.";
return(undefined);
}
if (_root.money >= 250) {
_root.description = "Buy the Desert Eagle handgun. 250$.";
return(undefined);
}
if (_root.money <= 249) {
_root.description = "You cannot afford the Desert Eagle. 250$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.deagleisowned == true) {
return(undefined);
}
if (_root.money <= 249) {
return(undefined);
}
if (_root.money >= 250) {
_root.money = _root.money - 250;
_root.deagleisowned = true;
_root.sndclocktick.start();
return(undefined);
}
}
Symbol 736 Button
on (rollOver) {
if (_root.deagleisowned == false) {
_root.description = "You don't own the Deagle handgun.";
return(undefined);
}
_root.description = "Upgrade the Deagle handgun.";
return(undefined);
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.deagleisowned == false) {
return(undefined);
}
_root.gunupgrade = "Deagle";
}
Symbol 737 Button
on (rollOver) {
if (_root.thompsonisowned == true) {
_root.description = "You already own the Thompson.";
return(undefined);
}
if (_root.money >= 400) {
_root.description = "Buy the Thompson sub-machine gun. 400$.";
return(undefined);
}
if (_root.money <= 399) {
_root.description = "You cannot afford the Thompson. 400$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.thompsonisowned == true) {
return(undefined);
}
if (_root.money <= 399) {
return(undefined);
}
if (_root.money >= 400) {
_root.money = _root.money - 400;
_root.thompsonisowned = true;
_root.sndclocktick.start();
return(undefined);
}
}
Symbol 738 Button
on (rollOver) {
if (_root.thompsonisowned == false) {
_root.description = "You don't own the Thompson.";
return(undefined);
}
_root.description = "Upgrade the Thompson sub-machine gun.";
return(undefined);
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.thompsonisowned == false) {
return(undefined);
}
_root.gunupgrade = "Thompson";
}
Symbol 739 Button
on (rollOver) {
if (_root.shotgunisowned == true) {
_root.description = "You already own the Shotgun.";
return(undefined);
}
if (_root.money >= 750) {
_root.description = "Buy the Shotgun. 750$.";
return(undefined);
}
if (_root.money <= 749) {
_root.description = "You cannot afford the Shotgun. 750$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.shotgunisowned == true) {
return(undefined);
}
if (_root.money <= 749) {
return(undefined);
}
if (_root.money >= 750) {
_root.money = _root.money - 750;
_root.shotgunisowned = true;
_root.sndclocktick.start();
return(undefined);
}
}
Symbol 740 Button
on (rollOver) {
if (_root.shotgunisowned == false) {
_root.description = "You don't own the Shotgun.";
return(undefined);
}
_root.description = "Upgrade the Shotgun.";
return(undefined);
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.shotgunisowned == false) {
return(undefined);
}
_root.gunupgrade = "Shotgun";
}
Symbol 741 Button
on (rollOver) {
if (_root.AK47isowned == true) {
_root.description = "You already own the AK47.";
return(undefined);
}
if (_root.money >= 1250) {
_root.description = "Buy the AK47 machine gun. 1250$.";
return(undefined);
}
if (_root.money <= 1249) {
_root.description = "You cannot afford the AK47. 1250$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.AK47isowned == true) {
return(undefined);
}
if (_root.money <= 1249) {
return(undefined);
}
if (_root.money >= 1250) {
_root.money = _root.money - 1250;
_root.AK47isowned = true;
_root.sndclocktick.start();
return(undefined);
}
}
Symbol 742 Button
on (rollOver) {
if (_root.AK47isowned == false) {
_root.description = "You don't own the AK47.";
return(undefined);
}
_root.description = "Upgrade the AK47 assault rifle.";
return(undefined);
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.AK47isowned == false) {
return(undefined);
}
_root.gunupgrade = "AK47";
}
Symbol 743 Button
on (rollOver) {
if (_root.money >= 25) {
_root.description = "Restore 50 points of health. 25$.";
return(undefined);
}
if (_root.money <= 24) {
_root.description = "You cannot afford to restore your health. 25$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.money <= 24) {
return(undefined);
}
if (_root.money >= 25) {
_root.money = _root.money - 25;
_root.healthsub = _root.healthsub - 50;
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
_root.sndbag.start();
return(undefined);
}
}
Symbol 744 Button
on (rollOver) {
if (_root.money >= 25) {
_root.description = "Buy a single clip of ammunition. 25$.";
return(undefined);
}
if (_root.money <= 24) {
_root.description = "You cannot afford a clip of ammunition. 25$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.money <= 24) {
return(undefined);
}
if (_root.money >= 25) {
_root.money = _root.money - 25;
_root.ptclips = _root.ptclips + 1;
_root.sndphone.start();
return(undefined);
}
}
Symbol 745 Button
on (rollOver) {
if (_root.money >= 20) {
_root.description = "Repair 50 points of broken armor. 20$.";
return(undefined);
}
if (_root.money <= 19) {
_root.description = "You cannot afford to repair your armor. 20$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.money <= 19) {
return(undefined);
}
if (_root.money >= 20) {
_root.money = _root.money - 20;
_root.armorsub = _root.armorsub - 50;
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
_root.sndglass.start();
return(undefined);
}
}
Symbol 747 Button
on (rollOver) {
if (_root.money >= 250) {
_root.description = "Increase maximum health by 10 points. 250$.";
return(undefined);
}
if (_root.money <= 249) {
_root.description = "You can't afford to increase maximum health. 250$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.money <= 249) {
return(undefined);
}
if (_root.money >= 250) {
_root.money = _root.money - 250;
_root.healthpoints = _root.healthpoints + 10;
_root.sndthump.start();
return(undefined);
}
}
Symbol 748 Button
on (rollOver) {
if (_root.money >= 150) {
_root.description = "Increase maximum armor by 10 points. 150$.";
return(undefined);
}
if (_root.money <= 149) {
_root.description = "You can't afford to increase maximum armor. 150$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.money <= 149) {
return(undefined);
}
if (_root.money >= 150) {
_root.money = _root.money - 150;
_root.armorpoints = _root.armorpoints + 10;
_root.sndglass.start();
return(undefined);
}
}
Symbol 751 Button
on (rollOver) {
if (_root.pspeed >= 14) {
_root.description = "You have the maximum this upgrade allows.";
return(undefined);
}
if (_root.money >= 300) {
_root.description = "Increase maximum speed. 300$.";
return(undefined);
}
if (_root.money <= 299) {
_root.description = "You can't afford to increase maximum speed. 300$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.pspeed >= 14) {
return(undefined);
}
if (_root.money <= 299) {
return(undefined);
}
if (_root.money >= 300) {
_root.money = _root.money - 300;
_root.pspeed = _root.pspeed + 1;
_root.sndshutter.start();
return(undefined);
}
}
Symbol 753 Button
on (rollOver) {
if (_root.gunupgrade == "None") {
_root.description = "No gun is selected.";
return(undefined);
}
if (_root.money >= 125) {
_root.description = "Increase magazine capacity. 125$.";
return(undefined);
}
if (_root.money <= 124) {
_root.description = "You can't afford to increase your magazine. 125$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.gunupgrade == "None") {
return(undefined);
}
if (_root.money <= 124) {
return(undefined);
}
if (_root.money >= 125) {
_root.money = _root.money - 125;
if (_root.gunupgrade == "Glock") {
_root.glockinccap = _root.glockinccap + 1;
}
if (_root.gunupgrade == "Deagle") {
_root.deagleinccap = _root.deagleinccap + 1;
}
if (_root.gunupgrade == "Thompson") {
_root.thompsoninccap = _root.thompsoninccap + 1;
}
if (_root.gunupgrade == "Shotgun") {
_root.shotguninccap = _root.shotguninccap + 1;
}
if (_root.gunupgrade == "AK47") {
_root.ak47inccap = _root.ak47inccap + 1;
}
_root.sndreload.start();
return(undefined);
}
}
Symbol 754 Button
on (rollOver) {
if (_root.gunupgrade == "None") {
_root.description = "No gun is selected.";
return(undefined);
}
if (_root.money >= 175) {
_root.description = "Increase gun damage. 175$.";
return(undefined);
}
if (_root.money <= 174) {
_root.description = "You can't afford to increase maximum damage. 175$.";
return(undefined);
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.gunupgrade == "None") {
return(undefined);
}
if (_root.money <= 174) {
return(undefined);
}
if (_root.money >= 175) {
_root.money = _root.money - 175;
if (_root.gunupgrade == "Glock") {
_root.glockincdam = _root.glockincdam + 1;
}
if (_root.gunupgrade == "Deagle") {
_root.deagleincdam = _root.deagleincdam + 1;
}
if (_root.gunupgrade == "Thompson") {
_root.thompsonincdam = _root.thompsonincdam + 1;
}
if (_root.gunupgrade == "Shotgun") {
_root.shotgunincdam = _root.shotgunincdam + 1;
}
if (_root.gunupgrade == "AK47") {
_root.ak47incdam = _root.ak47incdam + 1;
}
_root.sndreload.start();
return(undefined);
}
}
Symbol 762 Button
on (rollOver) {
_root.description = "Click here to save the current game's progress.";
}
on (rollOut) {
_root.description = "";
}
on (press) {
_root.savedprogress._x = 595;
_root.savedprogress._y = 4.2;
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = _root.score;
so.data.level = _root.level;
so.data.stage = _root.stage;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = _root.tdeaths;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.data.crosshairtype = _root.crosshairtype;
so.flush();
_root.sndblipup.start();
}
Symbol 767 Button
on (rollOver) {
_root.description = "Click here to continue to the next level.";
}
on (rollOut) {
_root.description = "";
}
on (press) {
_root.sndblip.start();
_root.nextFrame();
}
Symbol 768 Button
on (rollOver) {
if (_root.money >= 200) {
_root.description = "Buy an extra life. 200$.";
return(undefined);
}
if (_root.money <= 199) {
_root.description = "You cannot afford an extra life. 200$.";
return(undefined);
}
if (_root.lives >= 6) {
_root.description = "You have the maximum number of lives.";
}
}
on (rollOut) {
_root.description = "";
}
on (press) {
if (_root.lives >= 6) {
return(undefined);
}
if (_root.money <= 199) {
return(undefined);
}
if (_root.money >= 200) {
_root.money = _root.money - 200;
_root.lives = _root.lives + 1;
_root.sndblipup.start();
return(undefined);
}
}
Symbol 782 Button
on (release) {
_root.sndblip.start();
nextFrame();
}
Symbol 789 MovieClip Frame 1
_root.corn01shooting = false;
stop();
Symbol 789 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 789 MovieClip Frame 9
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.cornenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
return(undefined);
}
_root.healthsub = _root.healthsub + _root.cornenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
}
}
Symbol 789 MovieClip Frame 13
gotoAndStop (1);
Symbol 819 MovieClip Frame 1
_root.ghost01shooting = false;
stop();
Instance of Symbol 46 MovieClip in Symbol 819 MovieClip Frame 7
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.ghostenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.ghostenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 819 MovieClip Frame 11
gotoAndStop (1);
Symbol 833 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 8
gotoAndStop (1);
Symbol 848 MovieClip Frame 1
_root.ghost01walking = false;
stop();
Symbol 848 MovieClip Frame 8
gotoAndStop (1);
Symbol 851 MovieClip Frame 1
stop();
Instance of Symbol 842 MovieClip "enetorso" in Symbol 851 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 2;
}
_root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.ghost01enemyh = _root.ghost01enemyh - _root.pgundamage;
}
}
Symbol 851 MovieClip Frame 2
play();
Symbol 851 MovieClip Frame 9
stop();
Instance of Symbol 842 MovieClip "enetorso" in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 2;
}
_root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.ghost01enemyh = _root.ghost01enemyh - _root.pgundamage;
}
}
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.ghostenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.ghostenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 879 MovieClip Frame 14
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.ghostenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.ghostenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 852 MovieClip "enemy06" in Symbol 889 MovieClip Frame 1
onClipEvent (load) {
_root.ghost01direction = "Left";
_root.ghost01walking = false;
_root.ghost01shooting = false;
_root.hipenemyspeed = 5;
_root.ghost01enemyh = 50;
_root.ghostenemypow = 6;
_root.ghost01enemyheadholes = 1;
_root.ghost01enemytorsoholes = 1;
_root.ghost01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.ghost01enemyh <= 0) and (_root.ghost01enemydead == false)) {
if (_root.ghost01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 200;
this.enedeath1.gotoAndPlay(2);
_root.ghost01enemydead = true;
}
this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.ghost01enemyheadholes);
this._y = this._y + _root.fallspeed;
if (_root.ghost01enemydead == true) {
return(undefined);
}
_root.ghost01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.ghost01hit)) {
if (_root.ghost01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.ghost01randshoot <= 8) {
return(undefined);
}
if (_root.ghost01direction == "Right") {
this.eneghostarm.gotoAndPlay(2);
_root.ghost01shooting = true;
}
if (_root.ghost01direction == "Left") {
this.eneghostarm.gotoAndPlay(2);
_root.ghost01shooting = true;
}
} else {
_root.ghost01shooting = false;
}
if (_root.ghost01shooting == true) {
return(undefined);
}
if (_root.ghost01walking == true) {
if (_root.ghost01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.ghost01randdir = random(10);
_root.ghost01randwalk = random(10);
if (_root.ghost01walking == true) {
return(undefined);
}
if (_root.player.playerhit.hitTest(this.ghostseeleft)) {
_root.ghost01direction = "Left";
this.gotoAndStop(1);
this._x = this._x - 10;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
if (_root.player.playerhit.hitTest(this.ghostseeright)) {
_root.ghost01direction = "Right";
this.gotoAndStop(2);
this._x = this._x + 10;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
if (_root.ghost01randdir >= 9) {
if (_root.ghost01direction == "Left") {
_root.ghost01direction = "Right";
this.gotoAndStop(2);
} else {
_root.ghost01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.ghost01randwalk >= 9) {
_root.ghost01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 614 MovieClip "enemy03" in Symbol 889 MovieClip Frame 1
onClipEvent (load) {
_root.hip03randomeyes = random(10);
_root.hip03randommouth = random(10);
_root.hip03randomnose = random(10);
_root.hip03randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip03randommouth);
this.enehead.enenose.gotoAndStop(_root.hip03randomnose);
this.enehead.eneears.gotoAndStop(_root.hip03randomears);
_root.hip03randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip03randomclothes);
this.enetorso.gotoAndStop(_root.hip03randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes);
_root.ebulletpos = _root.hip03randomgun;
_root.hip03direction = "Left";
_root.hip03walking = false;
_root.hip03shooting = false;
_root.hip03enemyspeed = 5;
_root.hip03enemyh = 30;
_root.hip03enemypow = 3;
_root.hip03enemyheadholes = 1;
_root.hip03enemytorsoholes = 1;
_root.hip03enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip03enemyh <= 0) and (_root.hip03enemydead == false)) {
if (_root.hip03direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip03enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip03randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip03randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip03randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip03randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip03randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip03enemydead == true) {
return(undefined);
}
_root.hip03randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip03hit)) {
if (_root.hip03shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip03randshoot <= 8) {
return(undefined);
}
if (_root.hip03direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip03shooting = true;
_root.back01.enemy03.enemuzzle.gotoAndPlay(2);
}
if (_root.hip03direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip03shooting = true;
_root.back01.enemy03.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip03shooting = false;
}
if (_root.hip03shooting == true) {
return(undefined);
}
if (_root.hip03walking == true) {
if (_root.hip03direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip03randdir = random(10);
_root.hip03randwalk = random(10);
if (_root.hip03randdir >= 9) {
if (_root.hip03direction == "Left") {
_root.hip03direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip03direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip03direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip03direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip03randwalk >= 9) {
_root.hip03walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 611 MovieClip "enemy" in Symbol 889 MovieClip Frame 1
onClipEvent (load) {
_root.randomeyes = random(10);
_root.randommouth = random(10);
_root.randomnose = random(10);
_root.randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enehead.enenose.gotoAndStop(_root.randomnose);
this.enehead.eneears.gotoAndStop(_root.randomears);
_root.randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.randomclothes);
this.enetorso.gotoAndStop(_root.randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
_root.ebulletpos = _root.randomgun;
_root.hipdirection = "Left";
_root.hipwalking = false;
_root.hipshooting = false;
_root.hipenemyspeed = 5;
_root.hipenemyh = 30;
_root.hipenemypow = 3;
_root.hipenemyheadholes = 1;
_root.hipenemytorsoholes = 1;
_root.hipenemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) {
if (_root.hipdirection == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hipenemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hipenemydead == true) {
return(undefined);
}
_root.randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hiphit)) {
if (_root.hipshooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.randshoot <= 8) {
return(undefined);
}
if (_root.hipdirection == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
if (_root.hipdirection == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hipshooting = false;
}
if (_root.hipshooting == true) {
return(undefined);
}
if (_root.hipwalking == true) {
if (_root.hipdirection == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.randdir = random(10);
_root.randwalk = random(10);
if (_root.randdir >= 9) {
if (_root.hipdirection == "Left") {
_root.hipdirection = "Right";
this.gotoAndStop(2);
} else {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hipdirection = "Right";
this.gotoAndStop(2);
}
if (_root.randwalk >= 9) {
_root.hipwalking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 609 MovieClip "enemy04" in Symbol 889 MovieClip Frame 1
onClipEvent (load) {
_root.hip04randomeyes = random(10);
_root.hip04randommouth = random(10);
_root.hip04randomnose = random(10);
_root.hip04randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip04randommouth);
this.enehead.enenose.gotoAndStop(_root.hip04randomnose);
this.enehead.eneears.gotoAndStop(_root.hip04randomears);
_root.hip04randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip04randomclothes);
this.enetorso.gotoAndStop(_root.hip04randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes);
_root.ebulletpos = _root.hip04randomgun;
_root.hip04direction = "Left";
_root.hip04walking = false;
_root.hip04shooting = false;
_root.hip04enemyspeed = 5;
_root.hip04enemyh = 30;
_root.hip04enemypow = 3;
_root.hip04enemyheadholes = 1;
_root.hip04enemytorsoholes = 1;
_root.hip04enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) {
if (_root.hip04direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip04enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip04enemydead == true) {
return(undefined);
}
_root.hip04randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip04hit)) {
if (_root.hip04shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip04randshoot <= 8) {
return(undefined);
}
if (_root.hip04direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip04shooting = true;
_root.back01.enemy04.enemuzzle.gotoAndPlay(2);
}
if (_root.hip04direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip04shooting = true;
_root.back01.enemy04.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip04shooting = false;
}
if (_root.hip04shooting == true) {
return(undefined);
}
if (_root.hip04walking == true) {
if (_root.hip04direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip04randdir = random(10);
_root.hip04randwalk = random(10);
if (_root.hip04randdir >= 9) {
if (_root.hip04direction == "Left") {
_root.hip04direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip04direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip04direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip04direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip04randwalk >= 9) {
_root.hip04walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 11
stop();
Symbol 915 MovieClip Frame 1
_root.lrob01walking = false;
stop();
Symbol 915 MovieClip Frame 2
play();
Symbol 915 MovieClip Frame 20
gotoAndStop (1);
Symbol 924 MovieClip Frame 1
_root.lrob01shooting = false;
stop();
Symbol 924 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 924 MovieClip Frame 7
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.lrobenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
return(undefined);
}
_root.healthsub = _root.healthsub + _root.lrobenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
}
}
Symbol 924 MovieClip Frame 12
gotoAndStop (1);
Symbol 925 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 2
play();
Symbol 925 MovieClip Frame 11
stop();
Symbol 926 MovieClip Frame 1
stop();
Instance of Symbol 915 MovieClip "enelegs" in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
_root.lrob01enemyh = _root.lrob01enemyh - (_root.pgundamage / 3);
}
}
Instance of Symbol 919 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.lrob01enemyh = _root.lrob01enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 921 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.lrob01enemyh = _root.lrob01enemyh - _root.pgundamage;
}
}
Instance of Symbol 453 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 939 Button
on (rollOver) {
_root.description = "Click here to continue to the next level.";
}
on (rollOut) {
_root.description = "";
}
on (press) {
_root.sndblip.start();
_root.nextFrame();
}
Symbol 962 MovieClip Frame 1
_root.octshooting = false;
stop();
Instance of Symbol 46 MovieClip in Symbol 962 MovieClip Frame 23
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.octenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.octenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 962 MovieClip Frame 29
_root.sndthwap.start();
Symbol 962 MovieClip Frame 33
gotoAndStop (1);
Symbol 975 MovieClip Frame 1
_root.octshooting = false;
stop();
Symbol 975 MovieClip Frame 16
_root.sndthwap.start();
Instance of Symbol 46 MovieClip in Symbol 975 MovieClip Frame 18
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.octenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.octenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 975 MovieClip Frame 23
gotoAndStop (1);
Symbol 989 MovieClip Frame 1
stop();
Symbol 989 MovieClip Frame 13
stop();
Symbol 1009 MovieClip Frame 1
_root.octshooting = false;
stop();
Symbol 1009 MovieClip Frame 21
_root.sndthwap.start();
Instance of Symbol 46 MovieClip in Symbol 1009 MovieClip Frame 21
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.octenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.octenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1009 MovieClip Frame 29
gotoAndStop (1);
Symbol 1010 MovieClip Frame 1
stop();
Instance of Symbol 990 MovieClip "enetorso" in Symbol 1010 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.octenemyheadholes = _root.octenemyheadholes + 2;
}
_root.octenemyheadholes = _root.octenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.octenemyh = _root.octenemyh - (_root.pgundamage * 2);
}
}
Symbol 1010 MovieClip Frame 2
play();
Symbol 1010 MovieClip Frame 15
stop();
Symbol 1011 MovieClip Frame 1
stop();
Instance of Symbol 990 MovieClip "enetorso" in Symbol 1011 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.octenemyheadholes = _root.octenemyheadholes + 2;
}
_root.octenemyheadholes = _root.octenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.octenemyh = _root.octenemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1011 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1011 MovieClip "enemy" in Symbol 1019 MovieClip Frame 1
onClipEvent (load) {
_root.octdirection = "Left";
_root.octwalking = false;
_root.octshooting = false;
_root.octenemyh = 250;
_root.octenemypow = 6;
_root.octenemyheadholes = 1;
_root.octenemytorsoholes = 1;
_root.octenemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.octenemyh <= 0) and (_root.octenemydead == false)) {
this.gotoAndStop(2);
_root.score = _root.score + 500;
this.enedeath1.gotoAndPlay(2);
_root.octenemydead = true;
}
this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.octenemyheadholes);
this._y = this._y + _root.fallspeed;
if (_root.octenemydead == true) {
return(undefined);
}
_root.octrandshoot = random(20);
_root.octrandattack = random(10);
if (_root.octshooting == true) {
return(undefined);
}
if (_root.octrandshoot <= 18) {
return(undefined);
}
if ((_root.octrandattack >= 0) and (_root.octrandattack <= 3)) {
this.eneoctarm1.gotoAndPlay(2);
_root.octshooting = true;
}
if ((_root.octrandattack >= 4) and (_root.octrandattack <= 7)) {
this.eneoctarm2.gotoAndPlay(2);
_root.octshooting = true;
}
if ((_root.octrandattack >= 8) and (_root.octrandattack <= 10)) {
this.eneoctarm3.gotoAndPlay(2);
_root.octshooting = true;
}
}
Instance of Symbol 596 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 0) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + (random(100) + 250);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 2;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 2;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 46 MovieClip in Symbol 1098 MovieClip Frame 46
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 46 MovieClip in Symbol 1103 MovieClip Frame 84
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1104 MovieClip Frame 1
_root.corn01walking = false;
stop();
Symbol 1104 MovieClip Frame 15
gotoAndStop (1);
Symbol 1105 MovieClip Frame 1
stop();
Instance of Symbol 902 MovieClip "enetorso" in Symbol 1105 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
}
}
Symbol 1105 MovieClip Frame 2
play();
Symbol 1105 MovieClip Frame 6
stop();
Symbol 1106 MovieClip Frame 1
stop();
Instance of Symbol 1104 MovieClip "enelegs" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.corn01enemyh = _root.corn01enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 902 MovieClip "enetorso" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.corn01enemyheadholes = _root.corn01enemyheadholes + 2;
}
_root.corn01enemyheadholes = _root.corn01enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.corn01enemyh = _root.corn01enemyh - _root.pgundamage;
}
}
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 596 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Symbol 1117 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 1117 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 45 MovieClip in Symbol 1117 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.colsplash.gotoAndPlay(2);
_root.object01health = _root.object01health - 1;
}
}
Symbol 1117 MovieClip Frame 2
play();
Symbol 1117 MovieClip Frame 15
stop();
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 1125 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 2;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 2;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 46 MovieClip in Symbol 1127 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 2;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 2;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 2;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 2;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1106 MovieClip "enemy08" in Symbol 1140 MovieClip Frame 1
onClipEvent (load) {
_root.corn01direction = "Left";
_root.corn01walking = false;
_root.corn01shooting = false;
_root.hipenemyspeed = 5;
_root.corn01enemyh = 75;
_root.cornenemypow = 9;
_root.corn01enemyheadholes = 1;
_root.corn01enemytorsoholes = 1;
_root.corn01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.corn01enemyh <= 0) and (_root.corn01enemydead == false)) {
if (_root.corn01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 300;
this.enedeath1.gotoAndPlay(2);
_root.corn01enemydead = true;
}
this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.corn01enemyheadholes);
this._y = this._y + _root.fallspeed;
if (_root.corn01enemydead == true) {
return(undefined);
}
_root.corn01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.corn01hit)) {
if (_root.corn01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.corn01randshoot <= 8) {
return(undefined);
}
if (_root.corn01direction == "Right") {
this.enecornarm.gotoAndPlay(2);
_root.corn01shooting = true;
}
if (_root.corn01direction == "Left") {
this.enecornarm.gotoAndPlay(2);
_root.corn01shooting = true;
}
} else {
_root.corn01shooting = false;
}
if (_root.corn01shooting == true) {
return(undefined);
}
_root.corn01randdir = random(10);
_root.corn01randwalk = random(10);
if (_root.player.playerhit.hitTest(this.cornseeleft)) {
_root.corn01direction = "Left";
this.gotoAndStop(1);
this._x = this._x - 5;
if (_root.corn01walking == false) {
this.enelegs.gotoAndPlay(2);
}
_root.corn01walking = true;
return(undefined);
}
if (_root.player.playerhit.hitTest(this.cornseeright)) {
_root.corn01direction = "Right";
this.gotoAndStop(2);
this._x = this._x + 5;
if (_root.corn01walking == false) {
this.enelegs.gotoAndPlay(2);
}
_root.corn01walking = true;
return(undefined);
}
if (_root.corn01walking == true) {
return(undefined);
}
if (_root.corn01walking == true) {
if (_root.corn01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
if (_root.corn01randdir >= 9) {
if (_root.corn01direction == "Left") {
_root.corn01direction = "Right";
this.gotoAndStop(2);
} else {
_root.corn01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.corn01randwalk >= 9) {
_root.corn01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 609 MovieClip "enemy04" in Symbol 1140 MovieClip Frame 1
onClipEvent (load) {
_root.hip04randomeyes = random(10);
_root.hip04randommouth = random(10);
_root.hip04randomnose = random(10);
_root.hip04randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip04randommouth);
this.enehead.enenose.gotoAndStop(_root.hip04randomnose);
this.enehead.eneears.gotoAndStop(_root.hip04randomears);
_root.hip04randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip04randomclothes);
this.enetorso.gotoAndStop(_root.hip04randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes);
_root.ebulletpos = _root.hip04randomgun;
_root.hip04direction = "Left";
_root.hip04walking = false;
_root.hip04shooting = false;
_root.hip04enemyspeed = 5;
_root.hip04enemyh = 30;
_root.hip04enemypow = 3;
_root.hip04enemyheadholes = 1;
_root.hip04enemytorsoholes = 1;
_root.hip04enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) {
if (_root.hip04direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip04enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip04enemydead == true) {
return(undefined);
}
_root.hip04randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip04hit)) {
if (_root.hip04shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip04randshoot <= 8) {
return(undefined);
}
if (_root.hip04direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip04shooting = true;
_root.back01.enemy04.enemuzzle.gotoAndPlay(2);
}
if (_root.hip04direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip04shooting = true;
_root.back01.enemy04.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip04shooting = false;
}
if (_root.hip04shooting == true) {
return(undefined);
}
if (_root.hip04walking == true) {
if (_root.hip04direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip04randdir = random(10);
_root.hip04randwalk = random(10);
if (_root.hip04randdir >= 9) {
if (_root.hip04direction == "Left") {
_root.hip04direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip04direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip04direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip04direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip04randwalk >= 9) {
_root.hip04walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1117 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (load) {
_root.object01health = 1;
}
onClipEvent (enterFrame) {
if (_root.object01health <= 0) {
this.gotoAndPlay(2);
_root.object01health = 100;
}
}
Symbol 1165 MovieClip Frame 1
_root.crow01walking = false;
stop();
Symbol 1165 MovieClip Frame 15
gotoAndStop (1);
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1184 MovieClip Frame 1
stop();
Symbol 1188 MovieClip Frame 1
_root.crow01shooting = false;
stop();
Symbol 1188 MovieClip Frame 2
_root.sndmauserrifleshot.start();
Symbol 1188 MovieClip Frame 15
gotoAndStop (1);
Symbol 1190 MovieClip Frame 1
stop();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
}
}
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
}
}
Symbol 1190 MovieClip Frame 2
play();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 8
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.crow01enemytorsoholes = _root.crow01enemytorsoholes + 1;
_root.crow01enemyh = _root.crow01enemyh - _root.pgundamage;
}
}
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 8
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.crow01enemyheadholes = _root.crow01enemyheadholes + 2;
}
_root.crow01enemyheadholes = _root.crow01enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage * 2);
}
}
Symbol 1190 MovieClip Frame 12
stop();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 12
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
}
}
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 12
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
}
}
Symbol 1191 MovieClip Frame 1
stop();
Instance of Symbol 1165 MovieClip "enelegs" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 1174 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.crow01enemytorsoholes = _root.crow01enemytorsoholes + 1;
_root.crow01enemyh = _root.crow01enemyh - _root.pgundamage;
}
}
Instance of Symbol 1185 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.crow01enemyheadholes = _root.crow01enemyheadholes + 2;
}
_root.crow01enemyheadholes = _root.crow01enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.crowenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.crowenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.crowenemypow;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.crowenemypow / 2);
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + (_root.crowenemypow / 2);
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.crowenemypow / 3);
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.robotenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.robotenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.robotenemypow;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.robotenemypow / 2);
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + (_root.robotenemypow / 2);
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.robotenemypow / 3);
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.ghostenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.ghostenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 852 MovieClip "enemy06" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) {
_root.ghost01direction = "Left";
_root.ghost01walking = false;
_root.ghost01shooting = false;
_root.hipenemyspeed = 5;
_root.ghost01enemyh = 50;
_root.ghostenemypow = 6;
_root.ghost01enemyheadholes = 1;
_root.ghost01enemytorsoholes = 1;
_root.ghost01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.ghost01enemyh <= 0) and (_root.ghost01enemydead == false)) {
if (_root.ghost01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 200;
this.enedeath1.gotoAndPlay(2);
_root.ghost01enemydead = true;
}
this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.ghost01enemyheadholes);
this._y = this._y + _root.fallspeed;
if (_root.ghost01enemydead == true) {
return(undefined);
}
_root.ghost01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.ghost01hit)) {
if (_root.ghost01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.ghost01randshoot <= 8) {
return(undefined);
}
if (_root.ghost01direction == "Right") {
this.eneghostarm.gotoAndPlay(2);
_root.ghost01shooting = true;
}
if (_root.ghost01direction == "Left") {
this.eneghostarm.gotoAndPlay(2);
_root.ghost01shooting = true;
}
} else {
_root.ghost01shooting = false;
}
if (_root.ghost01shooting == true) {
return(undefined);
}
if (_root.ghost01walking == true) {
if (_root.ghost01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.ghost01randdir = random(10);
_root.ghost01randwalk = random(10);
if (_root.ghost01walking == true) {
return(undefined);
}
if (_root.player.playerhit.hitTest(this.ghostseeleft)) {
_root.ghost01direction = "Left";
this.gotoAndStop(1);
this._x = this._x - 10;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
if (_root.player.playerhit.hitTest(this.ghostseeright)) {
_root.ghost01direction = "Right";
this.gotoAndStop(2);
this._x = this._x + 10;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
if (_root.ghost01randdir >= 9) {
if (_root.ghost01direction == "Left") {
_root.ghost01direction = "Right";
this.gotoAndStop(2);
} else {
_root.ghost01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.ghost01randwalk >= 9) {
_root.ghost01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.crow01direction = "Left";
_root.crow01walking = false;
_root.crow01shooting = false;
_root.hipenemyspeed = 5;
_root.crow01enemyh = 75;
_root.crowenemypow = 9;
_root.crow01enemyheadholes = 1;
_root.crow01enemytorsoholes = 1;
_root.crow01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) {
if (_root.crow01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 350;
this.enedeath1.gotoAndPlay(2);
_root.crow01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.crow01enemydead == true) {
return(undefined);
}
_root.crow01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.crow01hit)) {
if (_root.crow01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.crow01randshoot <= 8) {
return(undefined);
}
if (_root.crow01direction == "Right") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.crow01direction == "Left") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.crow01shooting = false;
}
if (_root.crow01shooting == true) {
return(undefined);
}
if (_root.crow01walking == true) {
if (_root.crow01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.crow01randdir = random(10);
_root.crow01randwalk = random(10);
if (_root.crow01randdir >= 9) {
if (_root.crow01direction == "Left") {
_root.crow01direction = "Right";
this.gotoAndStop(2);
} else {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.crowseeleft)) {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.crowseeright)) {
_root.crow01direction = "Right";
this.gotoAndStop(2);
}
if (_root.crow01randwalk >= 9) {
_root.crow01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 611 MovieClip "enemy" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) {
_root.randomeyes = random(10);
_root.randommouth = random(10);
_root.randomnose = random(10);
_root.randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enehead.enenose.gotoAndStop(_root.randomnose);
this.enehead.eneears.gotoAndStop(_root.randomears);
_root.randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.randomclothes);
this.enetorso.gotoAndStop(_root.randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
_root.ebulletpos = _root.randomgun;
_root.hipdirection = "Left";
_root.hipwalking = false;
_root.hipshooting = false;
_root.hipenemyspeed = 5;
_root.hipenemyh = 30;
_root.hipenemypow = 3;
_root.hipenemyheadholes = 1;
_root.hipenemytorsoholes = 1;
_root.hipenemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) {
if (_root.hipdirection == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hipenemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hipenemydead == true) {
return(undefined);
}
_root.randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hiphit)) {
if (_root.hipshooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.randshoot <= 8) {
return(undefined);
}
if (_root.hipdirection == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
if (_root.hipdirection == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hipshooting = false;
}
if (_root.hipshooting == true) {
return(undefined);
}
if (_root.hipwalking == true) {
if (_root.hipdirection == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.randdir = random(10);
_root.randwalk = random(10);
if (_root.randdir >= 9) {
if (_root.hipdirection == "Left") {
_root.hipdirection = "Right";
this.gotoAndStop(2);
} else {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hipdirection = "Right";
this.gotoAndStop(2);
}
if (_root.randwalk >= 9) {
_root.hipwalking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 603 MovieClip "enemy02" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) {
_root.hip02randomeyes = random(10);
_root.hip02randommouth = random(10);
_root.hip02randomnose = random(10);
_root.hip02randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip02randommouth);
this.enehead.enenose.gotoAndStop(_root.hip02randomnose);
this.enehead.eneears.gotoAndStop(_root.hip02randomears);
_root.hip02randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip02randomclothes);
this.enetorso.gotoAndStop(_root.hip02randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes);
_root.ebulletpos = _root.hip02randomgun;
_root.hip02direction = "Left";
_root.hip02walking = false;
_root.hip02shooting = false;
_root.hip02enemyspeed = 5;
_root.hip02enemyh = 30;
_root.hip02enemypow = 3;
_root.hip02enemyheadholes = 1;
_root.hip02enemytorsoholes = 1;
_root.hip02enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) {
if (_root.hip02direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip02enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip02enemydead == true) {
return(undefined);
}
_root.hip02randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip02hit)) {
if (_root.hip02shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip02randshoot <= 8) {
return(undefined);
}
if (_root.hip02direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip02shooting = true;
_root.back01.enemy02.enemuzzle.gotoAndPlay(2);
}
if (_root.hip02direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip02shooting = true;
_root.back01.enemy02.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip02shooting = false;
}
if (_root.hip02shooting == true) {
return(undefined);
}
if (_root.hip02walking == true) {
if (_root.hip02direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip02randdir = random(10);
_root.hip02randwalk = random(10);
if (_root.hip02randdir >= 9) {
if (_root.hip02direction == "Left") {
_root.hip02direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip02direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip02direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip02direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip02randwalk >= 9) {
_root.hip02walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Symbol 1215 Button
on (rollOver) {
_root.description = "Click here to continue to the next level.";
}
on (rollOut) {
_root.description = "";
}
on (press) {
_root.sndblip.start();
_root.nextFrame();
}
Symbol 1232 MovieClip Frame 1
stop();
Symbol 1249 MovieClip Frame 4
gotoAndStop (1);
Symbol 1254 MovieClip Frame 1
_root.cowshooting = false;
stop();
Symbol 1254 MovieClip Frame 12
_root.sndm1garand.start();
play();
Instance of Symbol 46 MovieClip in Symbol 1254 MovieClip Frame 14
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.cowenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.cowenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1254 MovieClip Frame 17
_root.sndm1garand.start();
Symbol 1254 MovieClip Frame 26
_root.sndm1garand.start();
Symbol 1254 MovieClip Frame 41
gotoAndStop (1);
Symbol 1278 MovieClip Frame 1
_root.cowshooting = false;
stop();
Symbol 1278 MovieClip Frame 12
_root.sndcannon.start();
play();
Symbol 1278 MovieClip Frame 25
_root.sndexplosion.start();
Instance of Symbol 46 MovieClip in Symbol 1278 MovieClip Frame 25
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.cowenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.cowenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1278 MovieClip Frame 45
gotoAndStop (1);
Symbol 1286 MovieClip Frame 1
stop();
Instance of Symbol 1233 MovieClip "enehead" in Symbol 1286 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.cowenemyheadholes = _root.cowenemyheadholes + 2;
}
_root.cowenemyheadholes = _root.cowenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.cowenemyh = _root.cowenemyh - (_root.pgundamage * 2);
}
}
Symbol 1286 MovieClip Frame 2
play();
Symbol 1286 MovieClip Frame 20
stop();
Symbol 1287 MovieClip Frame 1
stop();
Instance of Symbol 1233 MovieClip "enehead" in Symbol 1287 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.cowenemyheadholes = _root.cowenemyheadholes + 2;
}
_root.cowenemyheadholes = _root.cowenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.cowenemyh = _root.cowenemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1287 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1287 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) {
_root.cowdirection = "Left";
_root.cowwalking = false;
_root.cowshooting = false;
_root.cowenemyh = 400;
_root.cowenemypow = 10;
_root.cowenemyheadholes = 1;
_root.cowenemytorsoholes = 1;
_root.cowenemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.cowenemyh <= 0) and (_root.cowenemydead == false)) {
this.gotoAndStop(2);
_root.score = _root.score + 500;
this.enedeath1.gotoAndPlay(2);
_root.cowenemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.cowenemyheadholes);
if (_root.cowenemydead == true) {
return(undefined);
}
_root.cowrandshoot = random(20);
_root.cowrandattack = random(10);
if (_root.cowshooting == true) {
return(undefined);
}
if (_root.cowrandshoot <= 18) {
return(undefined);
}
if ((_root.cowrandattack >= 0) and (_root.cowrandattack <= 3)) {
this.enecowarm1.gotoAndPlay(2);
_root.cowshooting = true;
}
if ((_root.cowrandattack >= 4) and (_root.cowrandattack <= 10)) {
this.enecowarm2.gotoAndPlay(2);
_root.cowshooting = true;
}
}
Instance of Symbol 596 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 0) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + (random(100) + 250);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 46 MovieClip in Symbol 1362 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 10;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 10;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 606 MovieClip "enemy05" in Symbol 1367 MovieClip Frame 1
onClipEvent (load) {
_root.hip05randomeyes = random(10);
_root.hip05randommouth = random(10);
_root.hip05randomnose = random(10);
_root.hip05randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip05randommouth);
this.enehead.enenose.gotoAndStop(_root.hip05randomnose);
this.enehead.eneears.gotoAndStop(_root.hip05randomears);
_root.hip05randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip05randomclothes);
this.enetorso.gotoAndStop(_root.hip05randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes);
_root.ebulletpos = _root.hip05randomgun;
_root.hip05direction = "Left";
_root.hip05walking = false;
_root.hip05shooting = false;
_root.hip05enemyspeed = 5;
_root.hip05enemyh = 30;
_root.hip05enemypow = 3;
_root.hip05enemyheadholes = 1;
_root.hip05enemytorsoholes = 1;
_root.hip05enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip05enemyh <= 0) and (_root.hip05enemydead == false)) {
if (_root.hip05direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip05enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip05randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip05randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip05randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip05randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip05randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip05enemydead == true) {
return(undefined);
}
_root.hip05randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip05hit)) {
if (_root.hip05shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip05randshoot <= 8) {
return(undefined);
}
if (_root.hip05direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip05shooting = true;
_root.back01.enemy05.enemuzzle.gotoAndPlay(2);
}
if (_root.hip05direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip05shooting = true;
_root.back01.enemy05.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip05shooting = false;
}
if (_root.hip05shooting == true) {
return(undefined);
}
if (_root.hip05walking == true) {
if (_root.hip05direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip05randdir = random(10);
_root.hip05randwalk = random(10);
if (_root.hip05randdir >= 9) {
if (_root.hip05direction == "Left") {
_root.hip05direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip05direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip05direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip05direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip05randwalk >= 9) {
_root.hip05walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1367 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.crow01direction = "Left";
_root.crow01walking = false;
_root.crow01shooting = false;
_root.hipenemyspeed = 5;
_root.crow01enemyh = 75;
_root.crowenemypow = 9;
_root.crow01enemyheadholes = 1;
_root.crow01enemytorsoholes = 1;
_root.crow01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) {
if (_root.crow01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.crow01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.crow01enemydead == true) {
return(undefined);
}
_root.crow01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.crow01hit)) {
if (_root.crow01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.crow01randshoot <= 8) {
return(undefined);
}
if (_root.crow01direction == "Right") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.crow01direction == "Left") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.crow01shooting = false;
}
if (_root.crow01shooting == true) {
return(undefined);
}
if (_root.crow01walking == true) {
if (_root.crow01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.crow01randdir = random(10);
_root.crow01randwalk = random(10);
if (_root.crow01randdir >= 9) {
if (_root.crow01direction == "Left") {
_root.crow01direction = "Right";
this.gotoAndStop(2);
} else {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.crowseeleft)) {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.crowseeright)) {
_root.crow01direction = "Right";
this.gotoAndStop(2);
}
if (_root.crow01randwalk >= 9) {
_root.crow01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Symbol 1395 MovieClip Frame 1
_root.crow02walking = false;
stop();
Symbol 1395 MovieClip Frame 15
gotoAndStop (1);
Symbol 1396 MovieClip Frame 1
_root.crow02shooting = false;
stop();
Symbol 1396 MovieClip Frame 2
_root.sndmauserrifleshot.start();
Symbol 1396 MovieClip Frame 15
gotoAndStop (1);
Symbol 1397 MovieClip Frame 1
stop();
Instance of Symbol 1395 MovieClip "enelegs" in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.crow02enemyh = _root.crow02enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 1174 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.crow02enemytorsoholes = _root.crow02enemytorsoholes + 1;
_root.crow02enemyh = _root.crow02enemyh - _root.pgundamage;
}
}
Instance of Symbol 1185 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.crow02enemyheadholes = _root.crow02enemyheadholes + 2;
}
_root.crow02enemyheadholes = _root.crow02enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.crow02enemyh = _root.crow02enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.crowenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.crowenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.crowenemypow;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.crowenemypow / 2);
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + (_root.crowenemypow / 2);
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.crowenemypow / 3);
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.robotenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.robotenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.robotenemypow;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.robotenemypow / 2);
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + (_root.robotenemypow / 2);
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.robotenemypow / 3);
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 1407 MovieClip Frame 1
stop();
Symbol 1420 MovieClip Frame 1
stop();
Symbol 1430 MovieClip Frame 1
_root.robot01walking = false;
stop();
Symbol 1430 MovieClip Frame 15
gotoAndStop (1);
Symbol 1431 MovieClip Frame 1
_root.robot01shooting = false;
stop();
Symbol 1431 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 1431 MovieClip Frame 15
gotoAndStop (1);
Symbol 1432 MovieClip Frame 1
stop();
Instance of Symbol 1408 MovieClip "enetorso" in Symbol 1432 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
}
}
Instance of Symbol 1421 MovieClip "enehead" in Symbol 1432 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
}
}
Symbol 1432 MovieClip Frame 2
play();
Symbol 1432 MovieClip Frame 15
stop();
Symbol 1433 MovieClip Frame 1
stop();
Instance of Symbol 1408 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.robot01enemytorsoholes = _root.robot01enemytorsoholes + 1;
_root.robot01enemyh = _root.robot01enemyh - _root.pgundamage;
}
}
Instance of Symbol 1421 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.robot01enemyheadholes = _root.robot01enemyheadholes + 2;
}
_root.robot01enemyheadholes = _root.robot01enemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.robot01enemyh = _root.robot01enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 1430 MovieClip "enelegs" in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legssplash1.gotoAndPlay(2);
_root.robot01enemyh = _root.robot01enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 478 MovieClip "robbullet" in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.phead.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.robotenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.robotenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.ptorso.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.robotenemypow;
_root.sndmetalstomp.start();
_root.player.ptorsoblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.robotenemypow / 2);
_root.player.ptorsoblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
if (_root.player.plegs.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + (_root.robotenemypow / 2);
_root.sndmetalstomp.start();
_root.player.plegsblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + (_root.robotenemypow / 3);
_root.player.plegsblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Symbol 1448 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 45 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.colsplash.gotoAndPlay(2);
_root.object02health = _root.object02health - 1;
}
}
Symbol 1448 MovieClip Frame 2
play();
Symbol 1448 MovieClip Frame 14
stop();
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1397 MovieClip "enemy10" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.crow02direction = "Left";
_root.crow02walking = false;
_root.crow02shooting = false;
_root.hipenemyspeed = 5;
_root.crow02enemyh = 75;
_root.crowenemypow = 9;
_root.crow02enemyheadholes = 1;
_root.crow02enemytorsoholes = 1;
_root.crow02enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.crow02enemyh <= 0) and (_root.crow02enemydead == false)) {
if (_root.crow02direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.crow02enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow02enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.crow02enemydead == true) {
return(undefined);
}
_root.crow02randshoot = random(10);
if (_root.player.playerhit.hitTest(this.crow02hit)) {
if (_root.crow02shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.crow02randshoot <= 8) {
return(undefined);
}
if (_root.crow02direction == "Right") {
this.crowbullet.gotoAndPlay(2);
_root.crow02shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.crow02direction == "Left") {
this.crowbullet.gotoAndPlay(2);
_root.crow02shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.crow02shooting = false;
}
if (_root.crow02shooting == true) {
return(undefined);
}
if (_root.crow02walking == true) {
if (_root.crow02direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.crow02randdir = random(10);
_root.crow02randwalk = random(10);
if (_root.crow02randdir >= 9) {
if (_root.crow02direction == "Left") {
_root.crow02direction = "Right";
this.gotoAndStop(2);
} else {
_root.crow02direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.crow02seeleft)) {
_root.crow02direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.crow02seeright)) {
_root.crow02direction = "Right";
this.gotoAndStop(2);
}
if (_root.crow02randwalk >= 9) {
_root.crow02walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.crow01direction = "Left";
_root.crow01walking = false;
_root.crow01shooting = false;
_root.hipenemyspeed = 5;
_root.crow01enemyh = 75;
_root.crowenemypow = 9;
_root.crow01enemyheadholes = 1;
_root.crow01enemytorsoholes = 1;
_root.crow01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) {
if (_root.crow01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.crow01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.crow01enemydead == true) {
return(undefined);
}
_root.crow01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.crow01hit)) {
if (_root.crow01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.crow01randshoot <= 8) {
return(undefined);
}
if (_root.crow01direction == "Right") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.crow01direction == "Left") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.crow01shooting = false;
}
if (_root.crow01shooting == true) {
return(undefined);
}
if (_root.crow01walking == true) {
if (_root.crow01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.crow01randdir = random(10);
_root.crow01randwalk = random(10);
if (_root.crow01randdir >= 9) {
if (_root.crow01direction == "Left") {
_root.crow01direction = "Right";
this.gotoAndStop(2);
} else {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.crow01seeleft)) {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.crow01seeright)) {
_root.crow01direction = "Right";
this.gotoAndStop(2);
}
if (_root.crow01randwalk >= 9) {
_root.crow01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1433 MovieClip "enemy11" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.robot01direction = "Left";
_root.robot01walking = false;
_root.robot01shooting = false;
_root.hipenemyspeed = 5;
_root.robot01enemyh = 100;
_root.robotenemypow = 12;
_root.robot01enemyheadholes = 1;
_root.robot01enemytorsoholes = 1;
_root.robot01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) {
if (_root.robot01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.robot01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.robot01enemydead == true) {
return(undefined);
}
_root.robot01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.robot01hit)) {
if (_root.robot01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.robot01randshoot <= 8) {
return(undefined);
}
if (_root.robot01direction == "Right") {
this.robbullet.gotoAndPlay(2);
_root.robot01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.robot01direction == "Left") {
this.robbullet.gotoAndPlay(2);
_root.robot01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.robot01shooting = false;
}
if (_root.robot01shooting == true) {
return(undefined);
}
if (_root.robot01walking == true) {
if (_root.robot01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.robot01randdir = random(10);
_root.robot01randwalk = random(10);
if (_root.robot01randdir >= 9) {
if (_root.robot01direction == "Left") {
_root.robot01direction = "Right";
this.gotoAndStop(2);
} else {
_root.robot01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.robseeleft)) {
_root.robot01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.robseeright)) {
_root.robot01direction = "Right";
this.gotoAndStop(2);
}
if (_root.robot01randwalk >= 9) {
_root.robot01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 603 MovieClip "enemy02" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) {
_root.hip02randomeyes = random(10);
_root.hip02randommouth = random(10);
_root.hip02randomnose = random(10);
_root.hip02randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes);
this.enehead.enemouth.gotoAndStop(_root.hip02randommouth);
this.enehead.enenose.gotoAndStop(_root.hip02randomnose);
this.enehead.eneears.gotoAndStop(_root.hip02randomears);
_root.hip02randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.hip02randomclothes);
this.enetorso.gotoAndStop(_root.hip02randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes);
_root.ebulletpos = _root.hip02randomgun;
_root.hip02direction = "Left";
_root.hip02walking = false;
_root.hip02shooting = false;
_root.hip02enemyspeed = 5;
_root.hip02enemyh = 30;
_root.hip02enemypow = 3;
_root.hip02enemyheadholes = 1;
_root.hip02enemytorsoholes = 1;
_root.hip02enemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) {
if (_root.hip02direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hip02enemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hip02enemydead == true) {
return(undefined);
}
_root.hip02randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hip02hit)) {
if (_root.hip02shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.hip02randshoot <= 8) {
return(undefined);
}
if (_root.hip02direction == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hip02shooting = true;
_root.back01.enemy02.enemuzzle.gotoAndPlay(2);
}
if (_root.hip02direction == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hip02shooting = true;
_root.back01.enemy02.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hip02shooting = false;
}
if (_root.hip02shooting == true) {
return(undefined);
}
if (_root.hip02walking == true) {
if (_root.hip02direction == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.hip02randdir = random(10);
_root.hip02randwalk = random(10);
if (_root.hip02randdir >= 9) {
if (_root.hip02direction == "Left") {
_root.hip02direction = "Right";
this.gotoAndStop(2);
} else {
_root.hip02direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hip02direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hip02direction = "Right";
this.gotoAndStop(2);
}
if (_root.hip02randwalk >= 9) {
_root.hip02walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1448 MovieClip in Symbol 1449 MovieClip Frame 1
onClipEvent (load) {
_root.object02health = 1;
}
onClipEvent (enterFrame) {
if (_root.object02health <= 0) {
this.gotoAndPlay(2);
_root.hip02enemyh = 0;
_root.object02health = 100;
}
}
Symbol 1483 MovieClip Frame 1
_root.condshooting = false;
stop();
Symbol 1483 MovieClip Frame 2
play();
Symbol 1483 MovieClip Frame 30
_root.sndexplosion.start();
Instance of Symbol 46 MovieClip in Symbol 1483 MovieClip Frame 30
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.condenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.condenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1483 MovieClip Frame 38
gotoAndStop (1);
Symbol 1495 MovieClip Frame 1
stop();
Symbol 1508 MovieClip Frame 1
stop();
Symbol 1516 MovieClip Frame 1
_root.condshooting = false;
stop();
Symbol 1516 MovieClip Frame 2
play();
Symbol 1516 MovieClip Frame 13
_root.sndm1garand.start();
Instance of Symbol 1515 MovieClip in Symbol 1516 MovieClip Frame 13
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.condenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.condenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1516 MovieClip Frame 21
gotoAndStop (1);
Symbol 1516 MovieClip Frame 22
play();
Symbol 1516 MovieClip Frame 37
_root.sndm1garand.start();
Instance of Symbol 1515 MovieClip in Symbol 1516 MovieClip Frame 37
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.condenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.condenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1516 MovieClip Frame 50
gotoAndStop (1);
Symbol 1517 MovieClip Frame 1
stop();
Instance of Symbol 1496 MovieClip "enetorso" in Symbol 1517 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.torsobloodholes.nextFrame();
this.torsobloodholes.nextFrame();
_root.condenemytorsoholes = _root.condenemytorsoholes + 2;
}
_root.condenemytorsoholes = _root.condenemytorsoholes + 1;
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.condenemyh = _root.condenemyh - _root.pgundamage;
}
}
Instance of Symbol 1509 MovieClip "enehead" in Symbol 1517 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.condenemyheadholes = _root.condenemyheadholes + 2;
}
_root.condenemyheadholes = _root.condenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.condenemyh = _root.condenemyh - (_root.pgundamage * 2);
}
}
Symbol 1517 MovieClip Frame 2
play();
Symbol 1517 MovieClip Frame 19
stop();
Symbol 1518 MovieClip Frame 1
stop();
Instance of Symbol 1496 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.torsobloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.torsobloodholes.nextFrame();
this.torsobloodholes.nextFrame();
_root.condenemytorsoholes = _root.condenemytorsoholes + 2;
}
_root.condenemytorsoholes = _root.condenemytorsoholes + 1;
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.condenemyh = _root.condenemyh - _root.pgundamage;
}
}
Instance of Symbol 1509 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
this.headbloodholes.nextFrame();
if (_root.pgunname == "Shotgun") {
this.headbloodholes.nextFrame();
this.headbloodholes.nextFrame();
_root.condenemyheadholes = _root.condenemyheadholes + 2;
}
_root.condenemyheadholes = _root.condenemyheadholes + 1;
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.condenemyh = _root.condenemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 596 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 0) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + (random(100) + 250);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1518 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (load) {
_root.conddirection = "Left";
_root.condwalking = false;
_root.condshooting = false;
_root.condenemyh = 450;
_root.condenemypow = 17;
_root.condenemyheadholes = 1;
_root.condenemytorsoholes = 1;
_root.condenemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.condenemyh <= 0) and (_root.condenemydead == false)) {
this.gotoAndStop(2);
_root.score = _root.score + 500;
this.enedeath1.gotoAndPlay(2);
_root.condenemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.condenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.condenemytorsoholes);
if (_root.condenemydead == true) {
return(undefined);
}
_root.condrandshoot = random(20);
_root.condrandattack = random(12);
if (_root.condshooting == true) {
return(undefined);
}
if (_root.condrandshoot <= 18) {
return(undefined);
}
if ((_root.condrandattack >= 0) and (_root.condrandattack <= 4)) {
this.enecondarm1.gotoAndPlay(2);
_root.condshooting = true;
}
if ((_root.condrandattack >= 5) and (_root.condrandattack <= 9)) {
this.enecondarm1.gotoAndPlay(22);
_root.condshooting = true;
}
if ((_root.condrandattack >= 10) and (_root.condrandattack <= 12)) {
this.enecondarm2.gotoAndPlay(2);
_root.condshooting = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1556 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + _root.jumpspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y + (_root.jumpspeed + 5);
}
}
Instance of Symbol 46 MovieClip in Symbol 1583 MovieClip Frame 62
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + 5;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + 5;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1588 MovieClip Frame 1
_root.npc01walking = false;
stop();
Symbol 1588 MovieClip Frame 2
play();
Symbol 1588 MovieClip Frame 21
gotoAndStop (1);
Symbol 1593 MovieClip Frame 1
stop();
Instance of Symbol 1590 MovieClip in Symbol 1593 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 1592 MovieClip in Symbol 1593 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2);
}
}
Symbol 1593 MovieClip Frame 2
play();
Symbol 1593 MovieClip Frame 14
stop();
Symbol 1594 MovieClip Frame 1
stop();
Instance of Symbol 1588 MovieClip "enelegs" in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.legsplash1.gotoAndPlay(2);
_root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 1590 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.npc01enemyh = _root.npc01enemyh - _root.pgundamage;
}
}
Instance of Symbol 1592 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Symbol 1598 MovieClip Frame 1
_root.npc02walking = false;
stop();
Symbol 1598 MovieClip Frame 2
play();
Symbol 1598 MovieClip Frame 21
gotoAndStop (1);
Symbol 1603 MovieClip Frame 1
stop();
Instance of Symbol 1600 MovieClip in Symbol 1603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 1602 MovieClip in Symbol 1603 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2);
}
}
Symbol 1603 MovieClip Frame 2
play();
Symbol 1603 MovieClip Frame 14
stop();
Symbol 1604 MovieClip Frame 1
stop();
Instance of Symbol 1598 MovieClip "enelegs" in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
_root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 1600 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.torsosplash1.gotoAndPlay(2);
_root.npc02enemyh = _root.npc02enemyh - _root.pgundamage;
}
}
Instance of Symbol 1602 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - (_root.pspeed - 1);
}
}
Instance of Symbol 453 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + (_root.pspeed - 1);
}
}
Instance of Symbol 596 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) {
_root.randmonappear = random(2);
if (_root.randmonappear >= 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.moneyhit)) {
_root.money = _root.money + random(100);
_root.score = _root.score + random(100);
this.gotoAndStop(1);
_root.sndmatch.start();
}
}
Instance of Symbol 598 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) {
_root.randhealappear = random(8);
if (_root.randhealappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.healthhit)) {
_root.healthsub = _root.healthsub - 30;
_root.score = _root.score + random(100);
if (_root.healthsub <= 0) {
_root.healthsub = 0;
}
this.gotoAndStop(1);
_root.sndbag.start();
}
}
Instance of Symbol 600 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) {
_root.randclipappear = random(5);
if (_root.randclipappear >= 4) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.cliphit)) {
_root.ptclips = _root.ptclips + 1;
_root.score = _root.score + random(100);
this.gotoAndStop(1);
if (_root.clips != "--") {
_root.clips = _root.ptclips;
}
_root.sndphone.start();
}
}
Instance of Symbol 602 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) {
_root.randarmorappear = random(8);
if (_root.randarmorappear >= 7) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this.armorhit)) {
_root.armorsub = _root.armorsub - 30;
_root.score = _root.score + random(100);
if (_root.armorsub <= 0) {
_root.armorsub = 0;
}
this.gotoAndStop(1);
_root.sndglass.start();
}
}
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1594 MovieClip "enemy12" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) {
_root.npc01direction = "Left";
_root.npc01walking = false;
_root.hipenemyspeed = 5;
_root.npc01enemyh = 25;
_root.npc01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.npc01enemyh <= 0) and (_root.npc01enemydead == false)) {
if (_root.npc01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 50;
this.enedeath1.gotoAndPlay(2);
_root.npc01enemydead = true;
return(undefined);
}
this._y = this._y + _root.fallspeed;
if (_root.npc01enemydead == true) {
return(undefined);
}
_root.npc01randdir = random(10);
_root.npc01randwalk = random(10);
if (_root.npc01walking == true) {
if (_root.npc01direction == "Left") {
this._x = this._x - 5;
} else {
this._x = this._x + 5;
}
return(undefined);
}
if (_root.player.playerhit.hitTest(this.npc01seeleft)) {
if (_root.npc01randdir <= 7) {
_root.npc01direction = "Right";
this.gotoAndStop(2);
_root.npc01walking = true;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
_root.npc01direction = "Left";
this.gotoAndStop(1);
_root.npc01walking = true;
this.enelegs.gotoAndPlay(2);
}
if (_root.player.playerhit.hitTest(this.npc01seeright)) {
if (_root.npc01randdir <= 7) {
_root.npc01direction = "Left";
this.gotoAndStop(1);
_root.npc01walking = true;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
_root.npc01direction = "Right";
this.gotoAndStop(2);
_root.npc01walking = true;
this.enelegs.gotoAndPlay(2);
}
if (_root.npc01randdir >= 9) {
if (_root.npc01direction == "Left") {
_root.npc01direction = "Right";
this.gotoAndStop(2);
} else {
_root.npc01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.npc01randwalk >= 9) {
_root.npc01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 611 MovieClip "enemy" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) {
_root.randomeyes = random(10);
_root.randommouth = random(10);
_root.randomnose = random(10);
_root.randomears = random(10);
this.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enehead.enenose.gotoAndStop(_root.randomnose);
this.enehead.eneears.gotoAndStop(_root.randomears);
_root.randomclothes = random(10);
this.enerightarm.gotoAndStop(_root.randomclothes);
this.enetorso.gotoAndStop(_root.randomclothes);
this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
_root.ebulletpos = _root.randomgun;
_root.hipdirection = "Left";
_root.hipwalking = false;
_root.hipshooting = false;
_root.hipenemyspeed = 5;
_root.hipenemyh = 30;
_root.hipenemypow = 3;
_root.hipenemyheadholes = 1;
_root.hipenemytorsoholes = 1;
_root.hipenemydead = false;
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) {
if (_root.hipdirection == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 100;
this.enedeath1.gotoAndPlay(2);
_root.hipenemydead = true;
}
this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes);
this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth);
this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose);
this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears);
this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enetorso.gotoAndStop(_root.randomclothes);
this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes);
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.hipenemydead == true) {
return(undefined);
}
_root.randshoot = random(10);
if (_root.player.playerhit.hitTest(this.hiphit)) {
if (_root.hipshooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.randshoot <= 8) {
return(undefined);
}
if (_root.hipdirection == "Right") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
if (_root.hipdirection == "Left") {
this.hipbullet.gotoAndPlay(2);
_root.hipshooting = true;
_root.back01.enemy.enemuzzle.gotoAndPlay(2);
}
} else {
_root.hipshooting = false;
}
if (_root.hipshooting == true) {
return(undefined);
}
if (_root.hipwalking == true) {
if (_root.hipdirection == "Left") {
this._x = this._x - 4;
return(undefined);
}
this._x = this._x + 4;
return(undefined);
}
_root.randdir = random(10);
_root.randwalk = random(10);
if (_root.randdir >= 9) {
if (_root.hipdirection == "Left") {
_root.hipdirection = "Right";
this.gotoAndStop(2);
} else {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.hipseeleft)) {
_root.hipdirection = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.hipseeright)) {
_root.hipdirection = "Right";
this.gotoAndStop(2);
}
if (_root.randwalk >= 9) {
_root.hipwalking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1397 MovieClip "enemy10" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.crow02direction = "Left";
_root.crow02walking = false;
_root.crow02shooting = false;
_root.hipenemyspeed = 5;
_root.crow02enemyh = 75;
_root.crowenemypow = 9;
_root.crow02enemyheadholes = 1;
_root.crow02enemytorsoholes = 1;
_root.crow02enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.crow02enemyh <= 0) and (_root.crow02enemydead == false)) {
if (_root.crow02direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.crow02enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow02enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow02enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.crow02enemydead == true) {
return(undefined);
}
_root.crow02randshoot = random(10);
if (_root.player.playerhit.hitTest(this.crow02hit)) {
if (_root.crow02shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.crow02randshoot <= 8) {
return(undefined);
}
if (_root.crow02direction == "Right") {
this.crowbullet.gotoAndPlay(2);
_root.crow02shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.crow02direction == "Left") {
this.crowbullet.gotoAndPlay(2);
_root.crow02shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.crow02shooting = false;
}
if (_root.crow02shooting == true) {
return(undefined);
}
if (_root.crow02walking == true) {
if (_root.crow02direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.crow02randdir = random(10);
_root.crow02randwalk = random(10);
if (_root.crow02randdir >= 9) {
if (_root.crow02direction == "Left") {
_root.crow02direction = "Right";
this.gotoAndStop(2);
} else {
_root.crow02direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.crowseeleft)) {
_root.crow02direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.crowseeright)) {
_root.crow02direction = "Right";
this.gotoAndStop(2);
}
if (_root.crow02randwalk >= 9) {
_root.crow02walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1433 MovieClip "enemy18" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.robot01direction = "Left";
_root.robot01walking = false;
_root.robot01shooting = false;
_root.hipenemyspeed = 5;
_root.robot01enemyh = 100;
_root.robotenemypow = 12;
_root.robot01enemyheadholes = 1;
_root.robot01enemytorsoholes = 1;
_root.robot01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) {
if (_root.robot01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.robot01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.robot01enemydead == true) {
return(undefined);
}
_root.robot01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.robot01hit)) {
if (_root.robot01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.robot01randshoot <= 8) {
return(undefined);
}
if (_root.robot01direction == "Right") {
this.robbullet.gotoAndPlay(2);
_root.robot01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.robot01direction == "Left") {
this.robbullet.gotoAndPlay(2);
_root.robot01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.robot01shooting = false;
}
if (_root.robot01shooting == true) {
return(undefined);
}
if (_root.robot01walking == true) {
if (_root.robot01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.robot01randdir = random(10);
_root.robot01randwalk = random(10);
if (_root.robot01randdir >= 9) {
if (_root.robot01direction == "Left") {
_root.robot01direction = "Right";
this.gotoAndStop(2);
} else {
_root.robot01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.robseeleft)) {
_root.robot01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.robseeright)) {
_root.robot01direction = "Right";
this.gotoAndStop(2);
}
if (_root.robot01randwalk >= 9) {
_root.robot01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1604 MovieClip "enemy13" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) {
_root.npc02direction = "Left";
_root.npc02walking = false;
_root.hipenemyspeed = 5;
_root.npc02enemyh = 25;
_root.npc02enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.npc02enemyh <= 0) and (_root.npc02enemydead == false)) {
if (_root.npc02direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 50;
this.enedeath1.gotoAndPlay(2);
_root.npc02enemydead = true;
return(undefined);
}
this._y = this._y + _root.fallspeed;
if (_root.npc02enemydead == true) {
return(undefined);
}
_root.npc02randdir = random(10);
_root.npc02randwalk = random(10);
if (_root.npc02walking == true) {
if (_root.npc02direction == "Left") {
this._x = this._x - 5;
} else {
this._x = this._x + 5;
}
return(undefined);
}
if (_root.player.playerhit.hitTest(this.npc02seeleft)) {
if (_root.npc02randdir <= 7) {
_root.npc02direction = "Right";
this.gotoAndStop(2);
_root.npc02walking = true;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
_root.npc02direction = "Left";
this.gotoAndStop(1);
_root.npc02walking = true;
this.enelegs.gotoAndPlay(2);
}
if (_root.player.playerhit.hitTest(this.npc02seeright)) {
if (_root.npc02randdir <= 7) {
_root.npc02direction = "Left";
this.gotoAndStop(1);
_root.npc02walking = true;
this.enelegs.gotoAndPlay(2);
return(undefined);
}
_root.npc02direction = "Right";
this.gotoAndStop(2);
_root.npc02walking = true;
this.enelegs.gotoAndPlay(2);
}
if (_root.npc02randdir >= 9) {
if (_root.npc02direction == "Left") {
_root.npc02direction = "Right";
this.gotoAndStop(2);
} else {
_root.npc02direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.npc02randwalk >= 9) {
_root.npc02walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 926 MovieClip "enemy14" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) {
_root.lrob01direction = "Left";
_root.lrob01walking = false;
_root.lrob01shooting = false;
_root.hipenemyspeed = 5;
_root.lrob01enemyh = 115;
_root.lrobenemypow = 13;
_root.lrob01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.lrob01enemyh <= 0) and (_root.lrob01enemydead == false)) {
if (_root.lrob01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 600;
this.enedeath1.gotoAndPlay(2);
_root.lrob01enemydead = true;
}
this._y = this._y + _root.fallspeed;
if (_root.lrob01enemydead == true) {
return(undefined);
}
_root.lrob01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.lrob01hit)) {
if (_root.lrob01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.lrob01randshoot <= 8) {
return(undefined);
}
if (_root.lrob01direction == "Right") {
this.enelrobarm.gotoAndPlay(2);
_root.lrob01shooting = true;
}
if (_root.lrob01direction == "Left") {
this.enelrobarm.gotoAndPlay(2);
_root.lrob01shooting = true;
}
} else {
_root.lrob01shooting = false;
}
if (_root.lrob01shooting == true) {
return(undefined);
}
_root.lrob01randdir = random(10);
_root.lrob01randwalk = random(10);
if (_root.player.playerhit.hitTest(this.lrobseeleft)) {
_root.lrob01direction = "Left";
this.gotoAndStop(1);
this._x = this._x - 5;
if (_root.lrob01walking == false) {
this.enelegs.gotoAndPlay(2);
}
_root.lrob01walking = true;
return(undefined);
}
if (_root.player.playerhit.hitTest(this.lrobseeright)) {
_root.lrob01direction = "Right";
this.gotoAndStop(2);
this._x = this._x + 5;
if (_root.lrob01walking == false) {
this.enelegs.gotoAndPlay(2);
}
_root.lrob01walking = true;
return(undefined);
}
if (_root.lrob01walking == true) {
return(undefined);
}
if (_root.lrob01walking == true) {
if (_root.lrob01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
if (_root.lrob01randdir >= 9) {
if (_root.lrob01direction == "Left") {
_root.lrob01direction = "Right";
this.gotoAndStop(2);
} else {
_root.lrob01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.lrob01randwalk >= 9) {
_root.lrob01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.crow01direction = "Left";
_root.crow01walking = false;
_root.crow01shooting = false;
_root.hipenemyspeed = 5;
_root.crow01enemyh = 75;
_root.crowenemypow = 9;
_root.crow01enemyheadholes = 1;
_root.crow01enemytorsoholes = 1;
_root.crow01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) {
if (_root.crow01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.crow01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.crow01enemydead == true) {
return(undefined);
}
_root.crow01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.crow01hit)) {
if (_root.crow01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.crow01randshoot <= 8) {
return(undefined);
}
if (_root.crow01direction == "Right") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.crow01direction == "Left") {
this.crowbullet.gotoAndPlay(2);
_root.crow01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.crow01shooting = false;
}
if (_root.crow01shooting == true) {
return(undefined);
}
if (_root.crow01walking == true) {
if (_root.crow01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.crow01randdir = random(10);
_root.crow01randwalk = random(10);
if (_root.crow01randdir >= 9) {
if (_root.crow01direction == "Left") {
_root.crow01direction = "Right";
this.gotoAndStop(2);
} else {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.crowseeleft)) {
_root.crow01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.crowseeright)) {
_root.crow01direction = "Right";
this.gotoAndStop(2);
}
if (_root.crow01randwalk >= 9) {
_root.crow01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 1433 MovieClip "enemy11" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) {
_root.ebulletpos = _root.hip03randomgun;
_root.robot01direction = "Left";
_root.robot01walking = false;
_root.robot01shooting = false;
_root.hipenemyspeed = 5;
_root.robot01enemyh = 100;
_root.robotenemypow = 12;
_root.robot01enemyheadholes = 1;
_root.robot01enemytorsoholes = 1;
_root.robot01enemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) {
if (_root.robot01direction == "Left") {
this.gotoAndStop(3);
} else {
this.gotoAndStop(4);
}
_root.score = _root.score + 250;
this.enedeath1.gotoAndPlay(2);
_root.robot01enemydead = true;
}
this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes);
this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes);
this._y = this._y + _root.fallspeed;
if (_root.robot01enemydead == true) {
return(undefined);
}
_root.robot01randshoot = random(10);
if (_root.player.playerhit.hitTest(this.robot01hit)) {
if (_root.robot01shooting == true) {
return(undefined);
}
this.enelegs.gotoAndStop(1);
if (_root.robot01randshoot <= 8) {
return(undefined);
}
if (_root.robot01direction == "Right") {
this.robbullet.gotoAndPlay(2);
_root.robot01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
if (_root.robot01direction == "Left") {
this.robbullet.gotoAndPlay(2);
_root.robot01shooting = true;
this.enemuzzle.gotoAndPlay(2);
}
} else {
_root.robot01shooting = false;
}
if (_root.robot01shooting == true) {
return(undefined);
}
if (_root.robot01walking == true) {
if (_root.robot01direction == "Left") {
this._x = this._x - 5;
return(undefined);
}
this._x = this._x + 5;
return(undefined);
}
_root.robot01randdir = random(10);
_root.robot01randwalk = random(10);
if (_root.robot01randdir >= 9) {
if (_root.robot01direction == "Left") {
_root.robot01direction = "Right";
this.gotoAndStop(2);
} else {
_root.robot01direction = "Left";
this.gotoAndStop(1);
}
}
if (_root.player.playerhit.hitTest(this.robseeleft)) {
_root.robot01direction = "Left";
this.gotoAndStop(1);
}
if (_root.player.playerhit.hitTest(this.robseeright)) {
_root.robot01direction = "Right";
this.gotoAndStop(2);
}
if (_root.robot01randwalk >= 9) {
_root.robot01walking = true;
this.enelegs.gotoAndPlay(2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Symbol 1689 MovieClip Frame 1
_root.mayorshooting = false;
stop();
Symbol 1689 MovieClip Frame 2
play();
Symbol 1689 MovieClip Frame 41
_root.sndthompsonburst.start();
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 41
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.mayorenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.mayorenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 44
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.mayorenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.mayorenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 48
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.mayorenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.mayorenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 51
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.mayorenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.mayorenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1689 MovieClip Frame 60
gotoAndStop (1);
Symbol 1717 MovieClip Frame 1
_root.mayorshooting = false;
stop();
Symbol 1717 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 1717 MovieClip Frame 44
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.mayorenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.mayorenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1717 MovieClip Frame 45
_root.sndmouthclose.start();
Symbol 1717 MovieClip Frame 55
gotoAndStop (1);
Symbol 1733 MovieClip Frame 1
_root.mayorshooting = false;
stop();
Symbol 1733 MovieClip Frame 2
play();
Symbol 1733 MovieClip Frame 35
_root.sndlaserbeam.start();
Instance of Symbol 46 MovieClip in Symbol 1733 MovieClip Frame 36
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
if ((_root.pshieldup == true) and (_root.armor >= 1)) {
_root.armorsub = _root.armorsub + _root.mayorenemypow;
_root.sndmetalstomp.start();
_root.player.pheadblood.play();
this.gotoAndStop(1);
return(undefined);
}
_root.healthsub = _root.healthsub + _root.mayorenemypow;
_root.player.pheadblood.play();
_root.sndmetalhit.start();
this.gotoAndStop(1);
}
}
Symbol 1733 MovieClip Frame 50
gotoAndStop (1);
Symbol 1734 MovieClip Frame 1
stop();
Symbol 1734 MovieClip Frame 2
play();
Symbol 1734 MovieClip Frame 10
stop();
Symbol 1735 MovieClip Frame 1
stop();
Instance of Symbol 1720 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.mayorenemyh = _root.mayorenemyh - (_root.pgundamage * 2);
}
}
Instance of Symbol 1720 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root["pbullet" + i].hitTest(this)) {
_root["pbullet" + i].removeMovieClip();
this.headsplash1.gotoAndPlay(2);
_root.mayorenemyh = _root.mayorenemyh - (_root.pgundamage / 2);
}
}
Instance of Symbol 453 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x - _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip "object" in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.hitobject = true;
_root.inair = false;
_root.player._y = _root.player._y - _root.fallspeed;
_root.justonobject = true;
}
}
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._x = _root.player._x + _root.pspeed;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed;
}
if (_root.back01.enemy26.enecollision.hitTest(this)) {
_root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed;
}
if (_root.back01.enemy27.enecollision.hitTest(this)) {
_root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed;
}
if (_root.back01.enemy28.enecollision.hitTest(this)) {
_root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed;
}
if (_root.back01.enemy29.enecollision.hitTest(this)) {
_root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed;
}
if (_root.back01.enemy30.enecollision.hitTest(this)) {
_root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed;
}
if (_root.back01.enemy31.enecollision.hitTest(this)) {
_root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed;
}
if (_root.back01.enemy32.enecollision.hitTest(this)) {
_root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed;
}
if (_root.back01.enemy33.enecollision.hitTest(this)) {
_root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed;
}
if (_root.back01.enemy34.enecollision.hitTest(this)) {
_root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed;
}
if (_root.back01.enemy35.enecollision.hitTest(this)) {
_root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed;
}
if (_root.back01.enemy36.enecollision.hitTest(this)) {
_root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed;
}
if (_root.back01.enemy37.enecollision.hitTest(this)) {
_root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed;
}
if (_root.back01.enemy38.enecollision.hitTest(this)) {
_root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed;
}
if (_root.back01.enemy39.enecollision.hitTest(this)) {
_root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed;
}
if (_root.back01.enemy40.enecollision.hitTest(this)) {
_root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed;
}
}
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - _root.fallspeed;
_root.colbottom = true;
_root.inair = false;
_root.justonobject = false;
} else {
_root.colbottom = false;
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed;
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed;
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed;
}
if (_root.back01.enemy04.enecollision.hitTest(this)) {
_root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed;
}
if (_root.back01.enemy05.enecollision.hitTest(this)) {
_root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed;
}
if (_root.back01.enemy06.enecollision.hitTest(this)) {
_root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed;
}
if (_root.back01.enemy07.enecollision.hitTest(this)) {
_root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed;
}
if (_root.back01.enemy08.enecollision.hitTest(this)) {
_root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed;
}
if (_root.back01.enemy09.enecollision.hitTest(this)) {
_root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed;
}
if (_root.back01.enemy10.enecollision.hitTest(this)) {
_root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed;
}
if (_root.back01.enemy11.enecollision.hitTest(this)) {
_root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed;
}
if (_root.back01.enemy12.enecollision.hitTest(this)) {
_root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed;
}
if (_root.back01.enemy13.enecollision.hitTest(this)) {
_root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed;
}
if (_root.back01.enemy14.enecollision.hitTest(this)) {
_root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed;
}
if (_root.back01.enemy15.enecollision.hitTest(this)) {
_root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed;
}
if (_root.back01.enemy16.enecollision.hitTest(this)) {
_root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed;
}
if (_root.back01.enemy17.enecollision.hitTest(this)) {
_root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed;
}
if (_root.back01.enemy18.enecollision.hitTest(this)) {
_root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed;
}
if (_root.back01.enemy19.enecollision.hitTest(this)) {
_root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed;
}
if (_root.back01.enemy20.enecollision.hitTest(this)) {
_root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed;
}
if (_root.back01.enemy21.enecollision.hitTest(this)) {
_root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed;
}
if (_root.back01.enemy22.enecollision.hitTest(this)) {
_root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed;
}
if (_root.back01.enemy23.enecollision.hitTest(this)) {
_root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed;
}
if (_root.back01.enemy24.enecollision.hitTest(this)) {
_root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed;
}
if (_root.back01.enemy25.enecollision.hitTest(this)) {
_root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed;
}
}
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.player._y = _root.player._y - (_root.fallspeed + 2);
}
if (_root.back01.enemy.enecollision.hitTest(this)) {
_root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy02.enecollision.hitTest(this)) {
_root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5);
}
if (_root.back01.enemy03.enecollision.hitTest(this)) {
_root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5);
}
}
Instance of Symbol 45 MovieClip in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.player.playerhit.hitTest(this)) {
_root.nextFrame();
}
}
Instance of Symbol 1735 MovieClip in Symbol 1754 MovieClip Frame 1
onClipEvent (load) {
_root.mayordirection = "Left";
_root.mayorwalking = false;
_root.mayorshooting = false;
_root.mayorenemyh = 1100;
_root.mayorenemypow = 20;
_root.mayorenemyheadholes = 1;
_root.mayorenemytorsoholes = 1;
_root.mayorenemydead = false;
}
onClipEvent (enterFrame) {
if ((_root.mayorenemyh <= 0) and (_root.mayorenemydead == false)) {
this.gotoAndStop(2);
_root.score = _root.score + 1500;
this.enedeath1.gotoAndPlay(2);
_root.mayorenemydead = true;
}
if (_root.mayorenemydead == true) {
return(undefined);
}
_root.mayorrandshoot = random(20);
_root.mayorrandattack = random(15);
if (_root.mayorshooting == true) {
return(undefined);
}
if (_root.mayorrandshoot <= 18) {
return(undefined);
}
if ((_root.mayorrandattack >= 0) and (_root.mayorrandattack <= 5)) {
this.enemayorarm1.gotoAndPlay(2);
_root.mayorshooting = true;
}
if ((_root.mayorrandattack >= 6) and (_root.mayorrandattack <= 10)) {
this.enemayorarm2.gotoAndPlay(2);
_root.mayorshooting = true;
}
if ((_root.mayorrandattack >= 11) and (_root.mayorrandattack <= 15)) {
this.enemayorarm3.gotoAndPlay(2);
_root.mayorshooting = true;
}
}
Symbol 1789 Button
on (release) {
so = SharedObject.getLocal("savefarm");
so.clear();
so.data.pspeed = _root.pspeed;
so.data.ptclips = _root.ptclips;
so.data.healthpoints = _root.healthpoints;
so.data.healthsub = _root.healthsub;
so.data.armorpoints = _root.armorpoints;
so.data.armorsub = _root.armorsub;
so.data.money = _root.money;
so.data.score = 0;
so.data.level = 1;
so.data.stage = 1;
so.data.glockinccap = _root.glockinccap;
so.data.glockincdam = _root.glockincdam;
so.data.thompsoninccap = _root.thompsoninccap;
so.data.thompincdam = _root.thompincdam;
so.data.shotguninccap = _root.shotguninccap;
so.data.shotgunincdam = _root.shotgunincdam;
so.data.deagleinccap = _root.deagleinccap;
so.data.deagleincdam = _root.deagleincdam;
so.data.ak47inccap = _root.ak47inccap;
so.data.ak47incdam = _root.ak47incdam;
so.data.thompsonisowned = _root.thompsonisowned;
so.data.shotgunisowned = _root.shotgunisowned;
so.data.deagleisowned = _root.deagleisowned;
so.data.AK47isowned = _root.AK47isowned;
so.data.tdeaths = 0;
so.data.bestscore = _root.bestscore;
so.data.lives = _root.lives;
so.data.hatpos = _root.hatpos;
so.data.crosshairtype = _root.crosshairtype;
so.flush();
gotoAndStop ("Main Menu Frame");
_root.sndblip.start();
}
Symbol 1811 Button
on (release) {
gotoAndStop ("Main Menu Frame");
_root.sndblip.start();
}