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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43689596?noj=FRM43689596-22DC" width="1" height="1"></div>

Robo Farmer.swf

This is the info page for
Flash #22143

(Click the ID number above for more basic data on this flash file.)


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Coded and Drawn by Tyler Wynn

Story concept by Andy 'The Shredder'

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Upgrade

Buy

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You must own this weapon
before you can upgrade.

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ActionScript [AS1/AS2]

Frame 1
function doSomething() { } MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Robo-Farmer!", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU; totalBytes = Math.round(getBytesTotal() / 1024); loadedBytes = Math.round(getBytesLoaded() / 1024); percentDone = Math.round((loadedBytes / totalBytes) * 100); _root.loadingbar.gotoAndStop(percentDone); if (_root._framesloaded >= _root._totalframes) { gotoAndStop ("start"); }
Frame 4
stopAllSounds(); gotoAndPlay (1);
Frame 5
stop();
Frame 7
sndwindowbreak = new Sound(); sndwindowbreak.attachSound("Snd Window Break"); sndblip = new Sound(); sndblip.attachSound("Snd Click 04"); sndgorebastard_sdmr = new Sound(); sndgorebastard_sdmr.attachSound("Snd Gorebastard_SDMR"); stopAllSounds(); _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); play();
Frame 285
_root.sndwindowbreak.start();
Frame 286
function GlockChange() { _root.pgunname = "Glock"; _root.pgunactive = 2; _root.pguncap = 12 + _root.glockinccap; _root.pgunrounds = _root.glockrounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 5 + _root.glockincdam; _root.pgunreloadpos = 10; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = "--"; _root.pshottype = "Single"; _root.pbulletpos = 1; _root.glockicon.gotoAndStop(2); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(1); } function ThompsonChange() { _root.pgunname = "Thompson"; _root.pgunactive = 3; _root.pguncap = 30 + _root.thompsoninccap; _root.pgunrounds = _root.thompsonrounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 8 + _root.thompincdam; _root.pgunreloadpos = 10; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 2; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(2); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(1); } function ShotgunChange() { _root.pgunname = "Shotgun"; _root.pgunactive = 4; _root.pguncap = 7 + _root.shotguninccap; _root.pgunrounds = _root.shotgunrounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 25 + _root.shotgunincdam; _root.pgunreloadpos = 21; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 3; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(2); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(1); } function DeagleChange() { _root.pgunname = "Desert Eagle"; _root.pgunactive = 5; _root.pguncap = 7 + _root.deagleinccap; _root.pgunrounds = _root.deaglerounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 15 + _root.deagleincdam; _root.pgunreloadpos = 16; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 4; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(2); _root.AK47icon.gotoAndStop(1); } function AK47Change() { _root.pgunname = "AK 47"; _root.pgunactive = 6; _root.pguncap = 35 + _root.ak47inccap; _root.pgunrounds = _root.ak47rounds; _root.rounds = _root.pgunrounds; _root.pgundamage = 28 + _root.ak47incdam; _root.pgunreloadpos = 10; _root.pgunbulletexitr = 65; _root.pgunbulletexitl = 30; _root.clips = _root.ptclips; _root.pshottype = "Single"; _root.pbulletpos = 5; _root.glockicon.gotoAndStop(1); _root.thompsonicon.gotoAndStop(1); _root.shotgunicon.gotoAndStop(1); _root.deagleicon.gotoAndStop(1); _root.AK47icon.gotoAndStop(2); } stop(); sndlaserbeam = new Sound(); sndlaserbeam.attachSound("Snd Laser Beam"); sndmouthclose = new Sound(); sndmouthclose.attachSound("Snd Colt 45"); sndthompsonburst = new Sound(); sndthompsonburst.attachSound("Snd Thompson Burst"); sndmauserrifleshot = new Sound(); sndmauserrifleshot.attachSound("Snd Mauser Rifle Shot"); sndgorebastard_sifha = new Sound(); sndgorebastard_sifha.attachSound("Snd GoreBastard_MP"); sndgorebastard_btm = new Sound(); sndgorebastard_btm.attachSound("Snd GoreBastard_BTM"); sndthwap = new Sound(); sndthwap.attachSound("Snd Thwap"); sndexplosion = new Sound(); sndexplosion.attachSound("Snd Explosion"); sndcannon = new Sound(); sndcannon.attachSound("Snd Cannon"); sndm1garand = new Sound(); sndm1garand.attachSound("Snd M1 Garand Shot"); sndexplode = new Sound(); sndexplode.attachSound("Snd Explode"); sndblipup = new Sound(); sndblipup.attachSound("Snd Blip Up"); sndshutter = new Sound(); sndshutter.attachSound("Snd Shield Up"); sndclocktick = new Sound(); sndclocktick.attachSound("Snd Clock Tick"); snddoorlatch = new Sound(); snddoorlatch.attachSound("Snd Door Latch"); snddoorclose = new Sound(); snddoorclose.attachSound("Snd Door Close"); sndthump = new Sound(); sndthump.attachSound("Snd Thump"); sndglass = new Sound(); sndglass.attachSound("Snd Glass"); sndphone = new Sound(); sndphone.attachSound("Snd Phone"); sndbag = new Sound(); sndbag.attachSound("Snd Bag"); sndmatch = new Sound(); sndmatch.attachSound("Snd Match"); sndmac11shot = new Sound(); sndmac11shot.attachSound("Snd MAC11 Shot"); sndmetalstomp = new Sound(); sndmetalstomp.attachSound("Snd Metal Stomp"); sndmetalhit = new Sound(); sndmetalhit.attachSound("Snd Metal Hit"); sndglockshot = new Sound(); sndglockshot.attachSound("Snd Glock Shot"); sndthompsonshot = new Sound(); sndthompsonshot.attachSound("Snd Thompson Single Shot"); sndshieldup = new Sound(); sndshieldup.attachSound("Snd Shield Up 02"); sndshielddown = new Sound(); sndshielddown.attachSound("Snd Shield Down"); sndclick01 = new Sound(); sndclick01.attachSound("Snd Click 01"); sndreload = new Sound(); sndreload.attachSound("Snd M1 Garand Reload"); sndreload02 = new Sound(); sndreload02.attachSound("Snd Thompson Reload"); sndshotgunshot = new Sound(); sndshotgunshot.attachSound("Snd Single Shotgun Shot"); sndshotguncock = new Sound(); sndshotguncock.attachSound("Snd Shotgun Cock"); snddeserteagleshot = new Sound(); snddeserteagleshot.attachSound("Snd Desert Eagle Shot"); sndrifleshot = new Sound(); sndrifleshot.attachSound("Snd Rifle Shot"); _root.hatpos = 1; _root.musicoff = false; _root.crosshairtype = 1;
Frame 287
_root.keyposition = 1; stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 288
stop(); _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 467 MovieClip "back03" in Frame 288
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 473 MovieClip "back02" in Frame 288
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 637 MovieClip "back01" in Frame 288
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 288
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (Key.isDown(82) and Key.isDown(68)) { _root.ckeydown = "R and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 288
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 288
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 681 MovieClip "keyinstructions" in Frame 288
onClipEvent (keyDown) { if (_root.keyposition == 1) { if (Key.isDown(39)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 2) { if (Key.isDown(37)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 3) { if (Key.isDown(38)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 4) { if (Key.isDown(40)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 5) { if (Key.isDown(65)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 6) { if (Key.isDown(83)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 7) { if (Key.isDown(68)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 8) { if (Key.isDown(82)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 9) { if (Key.isDown(81)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 10) { if (Key.isDown(87)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } if (_root.keyposition == 11) { if (Key.isDown(69)) { _root.keyposition = _root.keyposition + 1; _root.keyinstructions.nextFrame(); } } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 288
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 288
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 289
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 1;
Instance of Symbol 649 MovieClip in Frame 289
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 289
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 289
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 290
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 291
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 889 MovieClip "back01" in Frame 291
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 291
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 291
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 291
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 291
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 291
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 292
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 1;
Instance of Symbol 649 MovieClip in Frame 292
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 292
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 292
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 293
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 294
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1019 MovieClip "back01" in Frame 294
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 294
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 294
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 294
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 294
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 294
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 295
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 1; _root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 295
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 295
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 295
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 296
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 297
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 1038 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1040 MovieClip "back02" in Frame 297
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1140 MovieClip "back01" in Frame 297
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 297
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 297
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 297
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 297
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 297
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 298
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 298
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 298
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 298
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 299
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 300
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1202 MovieClip "back01" in Frame 300
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 300
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 300
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 300
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 300
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 300
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 301
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 2;
Instance of Symbol 649 MovieClip in Frame 301
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 301
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 301
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 302
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 303
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1291 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1305 MovieClip "back01" in Frame 303
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 303
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 303
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 303
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 303
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 303
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 304
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 1; _root.stage = 3; stop(); _root.gunupgrade = "None"; _root.level = 1; _root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 304
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 304
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 304
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 305
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 306
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1327 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1330 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1343 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1367 MovieClip "back01" in Frame 306
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 306
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 306
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 306
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 306
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 306
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 307
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 307
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 307
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 307
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 308
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 309
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 463 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 463 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 10; _root.back02._y = _root.back02._y - 10; _root.player._y = _root.player._y - 10; } }
Instance of Symbol 1330 MovieClip in Frame 309
/* no clip actions */
Instance of Symbol 1449 MovieClip "back01" in Frame 309
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 309
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 309
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 309
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 309
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 309
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 310
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 3;
Instance of Symbol 649 MovieClip in Frame 310
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 310
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 310
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 311
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 312
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1327 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1330 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1343 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1523 MovieClip "back01" in Frame 312
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 312
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 312
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 312
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 312
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 312
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 313
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 1; _root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 313
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 313
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 313
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 314
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 315
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 463 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 10; _root.back02._y = _root.back02._y - 10; _root.player._y = _root.player._y - 10; } }
Instance of Symbol 1542 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1552 MovieClip "back02" in Frame 315
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1329 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1609 MovieClip "back01" in Frame 315
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 315
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 315
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 315
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 315
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 315
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 316
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 2; _root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 316
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 316
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 316
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 317
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } stop();
Frame 318
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 10); } }
Instance of Symbol 453 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 10); } }
Instance of Symbol 463 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 10; _root.back02._y = _root.back02._y - 10; _root.player._y = _root.player._y - 10; } }
Instance of Symbol 1542 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.isjumping == true) { this._y = this._y + ((_root.jumpspeed - _root.fallspeed) / 2); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - ((_root.jumpspeed + _root.fallspeed) / 2); } }
Instance of Symbol 1648 MovieClip "back02" in Frame 318
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - (_root.pspeed / 2); } if (_root.leftcol == true) { this._x = this._x + (_root.pspeed / 2); } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 1659 MovieClip "back01" in Frame 318
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 318
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 318
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 318
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 318
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 318
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 319
stop(); _root.description = ""; _root.gunupgrade = "None"; _root.level = 3; _root.stage = 4;
Instance of Symbol 649 MovieClip in Frame 319
onClipEvent (enterFrame) { _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 426 MovieClip "livescounter" in Frame 319
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 319
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 320
stopAllSounds(); if (_root.allliveslost == true) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); gotoAndStop ("Death Frame"); } if (_root.musicoff == false) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } stop();
Frame 321
stop(); _root.ckeydown = "None"; _root.GlockChange();
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; _root.rightcol = true; } else { _root.rightcol = false; } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; _root.leftcol = true; } else { _root.leftcol = false; } }
Instance of Symbol 462 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed - _root.fallspeed); _root.topcol = true; } else { _root.topcol = false; } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } }
Instance of Symbol 463 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.back01._y = _root.back01._y - 5; _root.back02._y = _root.back02._y - 5; _root.player._y = _root.player._y - 5; } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed + 5); } }
Instance of Symbol 453 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed + 5); } }
Instance of Symbol 1754 MovieClip "back01" in Frame 321
onClipEvent (enterFrame) { if (_root.rightcol == true) { this._x = this._x - _root.pspeed; } if (_root.leftcol == true) { this._x = this._x + _root.pspeed; } if (_root.isjumping == true) { this._y = this._y + (_root.jumpspeed - _root.fallspeed); } if (((_root.isjumping == false) and (_root.colbottom == false)) and (_root.hitobject == false)) { this._y = this._y - (_root.jumpspeed + _root.fallspeed); } }
Instance of Symbol 184 MovieClip [Player] "player" in Frame 321
onClipEvent (keyDown) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(90)) { _root.ckeydown = "Z"; } if (Key.isDown(88)) { _root.ckeydown = "X"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } } onClipEvent (keyUp) { if (_root.isjumping != true) { _root.player.plegs.gotoAndStop(1); } if (_root.pshieldup == true) { _root.player.pleftarm1.gotoAndPlay(6); _root.player.pleftarm1.pshield.gotoAndPlay(6); _root.pshieldup = false; } if (_root.pshieldup == false) { _root.player.pleftarm1.gotoAndStop(1); } _root.ckeydown = "None"; } onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.ckeydown = "Left"; } if (Key.isDown(39)) { _root.ckeydown = "Right"; } if (Key.isDown(38)) { _root.ckeydown = "Up"; } if (Key.isDown(40)) { _root.ckeydown = "Down"; } if (Key.isDown(65)) { _root.ckeydown = "A"; } if (Key.isDown(83)) { _root.ckeydown = "S"; } if (Key.isDown(68)) { _root.ckeydown = "D"; } if (Key.isDown(82)) { _root.ckeydown = "R"; } if (Key.isDown(38) and Key.isDown(39)) { _root.ckeydown = "Up and Right"; } if (Key.isDown(40) and Key.isDown(39)) { _root.ckeydown = "Down and Right"; } if (Key.isDown(38) and Key.isDown(37)) { _root.ckeydown = "Up and Left"; } if (Key.isDown(40) and Key.isDown(37)) { _root.ckeydown = "Down and Left"; } if (Key.isDown(39) and Key.isDown(83)) { _root.ckeydown = "Right and S"; } if (Key.isDown(37) and Key.isDown(83)) { _root.ckeydown = "Left and S"; } if (Key.isDown(38) and Key.isDown(68)) { _root.ckeydown = "Up and D"; } if (Key.isDown(40) and Key.isDown(68)) { _root.ckeydown = "Down and D"; } if (Key.isDown(81)) { _root.ckeydown = "Q"; } if (Key.isDown(87)) { _root.ckeydown = "W"; } if (Key.isDown(39) and Key.isDown(65)) { _root.ckeydown = "Right and A"; } if (Key.isDown(37) and Key.isDown(65)) { _root.ckeydown = "Left and A"; } if (Key.isDown(69)) { _root.ckeydown = "E"; } if (Key.isDown(39) and Key.isDown(82)) { _root.ckeydown = "Right and R"; } if (Key.isDown(37) and Key.isDown(82)) { _root.ckeydown = "Left and R"; } if (Key.isDown(39) and Key.isDown(68)) { _root.ckeydown = "Right and D"; } if (Key.isDown(37) and Key.isDown(68)) { _root.ckeydown = "Left and D"; } if (_root.ckeydown == "Up") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Down") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } } if (_root.ckeydown == "Right") { _root.player._x = _root.player._x + _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Right"; _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Left") { _root.player._x = _root.player._x - _root.pspeed; if (_root.isjumping == true) { return(undefined); } _root.pdir = "Left"; _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "R") { if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Up and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Right") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Up and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "Down and Left") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); } if (_root.ckeydown == "A") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and S") { _root.player._x = _root.player._x + _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Right"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Left and S") { _root.player._x = _root.player._x - _root.pspeed; if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.pdir = "Left"; _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "S") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.isjumping = true; _root.player.plegs.gotoAndPlay(11); } if (_root.ckeydown == "Up and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation - 7; if (_root.player.prightarm1._rotation <= -90) { _root.player.prightarm1._rotation = -90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation + 7; if ((_root.player.prightarm2._rotation >= -90) and (_root.player.prightarm2._rotation <= -1)) { _root.player.prightarm2._rotation = -90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Down and D") { if (_root.pdir == "Right") { _root.player.prightarm1._rotation = _root.player.prightarm1._rotation + 7; if (_root.player.prightarm1._rotation >= 90) { _root.player.prightarm1._rotation = 90; } _root.angle = _root.player.prightarm1._rotation; } else { _root.player.prightarm2._rotation = _root.player.prightarm2._rotation - 7; if ((_root.player.prightarm2._rotation <= 90) and (_root.player.prightarm2._rotation >= 1)) { _root.player.prightarm2._rotation = 90; } _root.angle = _root.player.prightarm2._rotation; } if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Left and A") { _root.player._x = _root.player._x - _root.pspeed; _root.pdir = "Left"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(2); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Right and A") { _root.player._x = _root.player._x + _root.pspeed; _root.pdir = "Right"; if (_root.isjumping == true) { return(undefined); } _root.player.gotoAndStop(1); _root.player.plegs.nextFrame(); if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.rounds <= 0) { _root.sndclick01.start(); return(undefined); } if (_root.pfireinprog == false) { _root.pfireinprog = true; if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } if (_root.pdir == "Left") { _root.pbullet.duplicateMovieClip("pbullet" + i, i); _root.i = _root.i + 1; if (_root.i >= 10) { _root.i = 0; } } } _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(2); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(2); _root.rounds = _root.rounds - 1; if (_root.rounds <= 0) { _root.rounds = 0; } return(undefined); } } if (_root.ckeydown == "Q") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.switchwait = true; _root.deaglerounds = _root.rounds; _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); return(undefined); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } _root.GlockChange(); } } if (_root.ckeydown == "W") { if (_root.reloading == true) { return(undefined); } if (_root.pfireinprog == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } if (_root.switchwait == true) { return(undefined); } if (_root.pgunname == "Glock") { _root.glockrounds = _root.rounds; _root.switchwait = true; if (_root.deagleisowned == true) { _root.DeagleChange(); return(undefined); } if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Desert Eagle") { _root.deaglerounds = _root.rounds; _root.switchwait = true; if (_root.thompsonisowned == true) { _root.ThompsonChange(); return(undefined); } if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Thompson") { _root.switchwait = true; _root.thompsonrounds = _root.rounds; if (_root.shotgunisowned == true) { _root.ShotgunChange(); return(undefined); } if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "Shotgun") { _root.switchwait = true; _root.shotgunrounds = _root.rounds; if (_root.AK47isowned == true) { _root.AK47Change(); return(undefined); } _root.GlockChange(); } if (_root.pgunname == "AK 47") { _root.switchwait = true; _root.ak47rounds = _root.rounds; _root.GlockChange(); } } if (_root.ckeydown == "E") { if (_root.inair == true) { return(undefined); } if (_root.isjumping == true) { return(undefined); } if (_root.pshieldup == true) { return(undefined); } _root.player.prightarm1._rotation = 0; _root.player.prightarm2._rotation = 180; } if (_root.ckeydown == "Right and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and R") { _root.player.plegs.gotoAndStop(1); if (_root.reloading == true) { return(undefined); } if (_root.pguncap == _root.rounds) { return(undefined); } if (_root.clips == "--") { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } if (_root.clips <= 0) { return(undefined); } if (_root.clips >= 1) { _root.reloading = true; _root.player.prightarm1.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.prightarm2.pgun.pcurgun.gotoAndPlay(_root.pgunreloadpos); _root.player.plegs.gotoAndStop(1); return(undefined); } } if (_root.ckeydown == "Left and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } if (_root.ckeydown == "Right and D") { if (_root.reloading == true) { return(undefined); } if (_root.inair == true) { return(undefined); } if (_root.pshieldup == false) { _root.player.pleftarm1.play(); _root.player.plegs.gotoAndStop(1); } else { return(undefined); } } }
Instance of Symbol 18 MovieClip [pbullet] "pbullet" in Frame 321
onClipEvent (load) { this.gotoAndStop(_root.pbulletpos); if (_root.pshottype == "Single") { if (_root.pdir == "Right") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitr; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm1._rotation; } if (_root.pdir == "Left") { _root["pbullet" + i]._x = _root.player._x + _root.pgunbulletexitl; _root["pbullet" + i]._y = _root.player._y + 63.1; _root["pbullet" + i]._rotation = _root.player.prightarm2._rotation; } } } onClipEvent (enterFrame) { if (_root.pshottype == "Single") { if (_root["pbullet" + i]._x >= 900) { _root["pbullet" + i].removeMovieClip(); } if (_root["pbullet" + i]._x <= -150) { _root["pbullet" + i].removeMovieClip(); } _root["pbullet" + i].vx = 35 * Math.cos((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].vy = 35 * Math.sin((_root["pbullet" + i]._rotation * Math.PI) / 180); _root["pbullet" + i].x = _root["pbullet" + i]._x; _root["pbullet" + i].y = _root["pbullet" + i]._y; _root["pbullet" + i].x = _root["pbullet" + i].x + _root["pbullet" + i].vx; _root["pbullet" + i].y = _root["pbullet" + i].y + _root["pbullet" + i].vy; _root["pbullet" + i]._x = _root["pbullet" + i].x; _root["pbullet" + i]._y = _root["pbullet" + i].y; } }
Instance of Symbol 649 MovieClip in Frame 321
onClipEvent (enterFrame) { if (_root.switchwait == true) { _root.waitcounter = _root.waitcounter + 1; } if (_root.waitcounter >= 15) { _root.switchwait = false; _root.waitcounter = 0; } _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); if (_root.pgunname == "Glock") { _root.glockicon.gotoAndStop(2); } if (_root.pgunname == "Desert Eagle") { _root.deagleicon.gotoAndStop(2); } if (_root.pgunname == "Thompson") { _root.thompsonicon.gotoAndStop(2); } if (_root.pgunname == "Shotgun") { _root.shotgunicon.gotoAndStop(2); } if (_root.pgunname == "AK47") { _root.AK47icon.gotoAndStop(2); } if (_root.thompsonisowned == true) { _root.thompsonowned.gotoAndStop(2); } if (_root.shotgunisowned == true) { _root.shotgunowned.gotoAndStop(2); } if (_root.deagleisowned == true) { _root.deagleowned.gotoAndStop(2); } if (_root.AK47isowned == true) { _root.AK47owned.gotoAndStop(2); } _root.player._y = _root.player._y + _root.fallspeed; _root.enemy._y = _root.enemy._y + _root.fallspeed; if (_root.isjumping == true) { _root.player._y = _root.player._y - _root.jumpspeed; } if (_root.player.playerhit.hitTest(_root.object)) { _root.hitobject = true; } else { _root.hitobject = false; } _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.health = Math.round(_root.health); _root.armor = Math.round(_root.armor); if (_root.health <= 0) { _root.health = 0; } if (_root.armor <= 0) { _root.armor = 0; } if (_root.health >= 90) { _root.phealthhead.gotoAndStop(1); } if ((_root.health <= 89) and (_root.health >= 80)) { _root.phealthhead.gotoAndStop(2); } if ((_root.health <= 79) and (_root.health >= 70)) { _root.phealthhead.gotoAndStop(3); } if ((_root.health <= 69) and (_root.health >= 60)) { _root.phealthhead.gotoAndStop(4); } if ((_root.health <= 59) and (_root.health >= 50)) { _root.phealthhead.gotoAndStop(5); } if ((_root.health <= 49) and (_root.health >= 40)) { _root.phealthhead.gotoAndStop(6); } if ((_root.health <= 39) and (_root.health >= 30)) { _root.phealthhead.gotoAndStop(7); } if ((_root.health <= 29) and (_root.health >= 20)) { _root.phealthhead.gotoAndStop(8); } if ((_root.health <= 19) and (_root.health >= 10)) { _root.phealthhead.gotoAndStop(9); } if ((_root.health <= 9) and (_root.health >= 0)) { _root.phealthhead.gotoAndStop(10); } _root.livescounter.gotoAndStop(_root.lives); if (_root.health <= 0) { _root.money = _root.money - 25; _root.score = _root.score - 125; _root.lives = _root.lives - 1; if (_root.money <= 0) { _root.money = 0; } if (_root.score <= 0) { _root.score = 0; } if (_root.lives <= 0) { _root.lives = 3; _root.score = 0; _root.money = 0; _root.tdeaths = _root.tdeaths + 1; _root.ptclips = 3; _root.healthsub = 0; _root.armorsub = 0; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.flush(); _root.sndexplode.start(); _root.allliveslost = true; _root.prevFrame(); return(undefined); } _root.healthsub = 0; _root.armorsub = 0; _root.tdeaths = _root.tdeaths + 1; _root.sndexplode.start(); _root.prevFrame(); } }
Instance of Symbol 426 MovieClip "livescounter" in Frame 321
onClipEvent (load) { _root.livescounter.gotoAndStop(_root.lives); }
Instance of Symbol 689 MovieClip in Frame 321
onClipEvent (load) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.musicoff == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 322
stopAllSounds(); if (_root.musicoff == false) { _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); } play();
Frame 545
_root.score = _root.score + (_root.lives * 100); _root.healthbonus = (_root.health + _root.armor) * 3; _root.healthbonus = Math.round(_root.healthbonus); if (_root.tdeaths >= 1) { _root.finalscore = ((_root.score + _root.healthbonus) + 10000) / _root.tdeaths; } else { _root.finalscore = (_root.score + _root.healthbonus) + 10000; } _root.finalscore = Math.round(_root.finalscore); stop();
Frame 546
stopAllSounds(); _root.sndgorebastard_sdmr.start(0, 1000); _root.sndgorebastard_sdmr.setVolume(50); stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 8
gotoAndStop (1);
Symbol 70 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 70 MovieClip Frame 2
_root.sndglockshot.start();
Symbol 70 MovieClip Frame 9
gotoAndStop (1);
Symbol 70 MovieClip Frame 10
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 70 MovieClip Frame 14
_root.sndreload.start();
Symbol 70 MovieClip Frame 30
gotoAndStop (1);
Symbol 78 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 78 MovieClip Frame 2
_root.sndthompsonshot.start();
Symbol 78 MovieClip Frame 9
gotoAndStop (1);
Symbol 78 MovieClip Frame 10
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 78 MovieClip Frame 12
_root.sndreload02.start();
Symbol 78 MovieClip Frame 40
gotoAndStop (1);
Symbol 84 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 84 MovieClip Frame 2
_root.sndshotgunshot.start();
Symbol 84 MovieClip Frame 20
gotoAndStop (1);
Symbol 84 MovieClip Frame 21
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 84 MovieClip Frame 23
_root.sndshotguncock.start();
Symbol 84 MovieClip Frame 50
gotoAndStop (1);
Symbol 110 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 110 MovieClip Frame 2
_root.snddeserteagleshot.start();
Symbol 110 MovieClip Frame 15
gotoAndStop (1);
Symbol 110 MovieClip Frame 16
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; }
Symbol 110 MovieClip Frame 19
_root.sndreload.start();
Symbol 110 MovieClip Frame 40
gotoAndStop (1);
Symbol 126 MovieClip Frame 1
_root.pfireinprog = false; _root.reloading = false; stop();
Symbol 126 MovieClip Frame 2
_root.sndrifleshot.start();
Symbol 126 MovieClip Frame 9
gotoAndStop (1);
Symbol 126 MovieClip Frame 10
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; } _root.sndreload.start();
Symbol 126 MovieClip Frame 35
_root.rounds = _root.pguncap; if (_root.clips != "--") { _root.ptclips = _root.ptclips - 1; _root.clips = _root.ptclips; } gotoAndStop (1);
Symbol 129 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Instance of Symbol 129 MovieClip "pgun" in Symbol 133 MovieClip Frame 1
onClipEvent (load) { _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); }
Instance of Symbol 132 MovieClip in Symbol 133 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.crosshairtype); }
Symbol 140 MovieClip Frame 1
_root.isjumping = false; stop();
Symbol 140 MovieClip Frame 2
_root.isjumping = false;
Symbol 140 MovieClip Frame 10
gotoAndPlay (2);
Symbol 140 MovieClip Frame 13
_root.inair = true;
Symbol 140 MovieClip Frame 25
gotoAndStop (1);
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 8
gotoAndStop (1);
Symbol 178 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 5
stop();
Symbol 182 MovieClip Frame 10
_root.player.pleftarm1.gotoAndPlay(6);
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 5
_root.sndshieldup.start(); _root.pshieldup = true; stop();
Symbol 183 MovieClip Frame 6
_root.sndshielddown.start();
Symbol 183 MovieClip Frame 9
gotoAndStop (1);
Symbol 184 MovieClip [Player] Frame 1
stop();
Instance of Symbol 178 MovieClip in Symbol 184 MovieClip [Player] Frame 1
onClipEvent (load) { this.gotoAndStop(_root.hatpos); }
Symbol 189 MovieClip [Loading Bar] Frame 1
stop();
Symbol 196 Button
on (release) { getURL ("http://www.newgrounds.com/", (window = "_blank")); }
Symbol 204 Button
on (release) { play(); }
Symbol 268 Button
on (release) { _root.sndblip.start(); gotoAndStop (286); }
Symbol 279 MovieClip Frame 10
stop();
Symbol 291 MovieClip Frame 7
stop();
Symbol 315 Button
on (release) { _root.sndblip.start(); _root.customizemenu._x = 369.9; _root.customizemenu._y = 2.8; }
Symbol 320 Button
on (press) { _root.allliveslost = false; _root.qual = "Full"; _root.pshieldup = false; _root.pfireinprog = false; _root.i = 0; _root.e = 0; _root.t = 0; _root.pdir = "Right"; _root.rounds = 12; _root.clips = "--"; _root.fallspeed = 10; _root.jumpspeed = 25; _root.isjumping = false; _root.inair = true; _root.hitobject = false; _root.justonobject = false; so = SharedObject.getLocal("savefarm"); if (so.data.pspeed == null) { return(undefined); } _root.pspeed = so.data.pspeed; _root.ptclips = so.data.ptclips; _root.healthpoints = so.data.healthpoints; _root.healthsub = so.data.healthsub; _root.armorpoints = so.data.armorpoints; _root.armorsub = so.data.armorsub; _root.money = so.data.money; _root.score = so.data.score; _root.level = so.data.level; _root.stage = so.data.stage; _root.glockinccap = so.data.glockinccap; _root.glockincdam = so.data.glockincdam; _root.thompsoninccap = so.data.thompsoninccap; _root.thompincdam = so.data.thompincdam; _root.shotguninccap = so.data.shotguninccap; _root.shotgunincdam = so.data.shotgunincdam; _root.deagleinccap = so.data.deagleinccap; _root.deagleincdam = so.data.deagleincdam; _root.ak47inccap = so.data.ak47inccap; _root.ak47incdam = so.data.ak47incdam; _root.thompsonisowned = so.data.thompsonisowned; _root.shotgunisowned = so.data.shotgunisowned; _root.deagleisowned = so.data.deagleisowned; _root.AK47isowned = so.data.AK47isowned; _root.tdeaths = so.data.tdeaths; _root.bestscore = so.data.bestscore; _root.lives = so.data.lives; _root.hatpos = so.data.hatpos; _root.crosshairtype = so.data.crosshairtype; _root.stagegoto = ((_root.level * 3) + 1) * _root.stage; _root.GlockChange(); _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); _root.glockrounds = 12 + _root.glockinccap; _root.thompsonrounds = 30 + _root.thompsoninccap; _root.shotgunrounds = 7 + _root.shotguninccap; _root.deaglerounds = 7 + _root.deagleinccap; _root.ak47rounds = 35 + _root.ak47inccap; _root.sndblip.start(); if ((_root.stage == 1) and (_root.level == 1)) { gotoAndStop ("1-1 Start"); } if ((_root.stage == 1) and (_root.level == 2)) { gotoAndStop ("2-1 Start"); } if ((_root.stage == 1) and (_root.level == 3)) { gotoAndStop ("3-1 Start"); } if ((_root.stage == 2) and (_root.level == 1)) { gotoAndStop ("1-2 Start"); } if ((_root.stage == 2) and (_root.level == 2)) { gotoAndStop ("2-2 Start"); } if ((_root.stage == 2) and (_root.level == 3)) { gotoAndStop ("3-2 Start"); } if ((_root.stage == 3) and (_root.level == 1)) { gotoAndStop ("1-3 Start"); } if ((_root.stage == 3) and (_root.level == 2)) { gotoAndStop ("2-3 Start"); } if ((_root.stage == 3) and (_root.level == 3)) { gotoAndStop ("3-3 Start"); } if ((_root.stage == 4) and (_root.level == 1)) { gotoAndStop ("1-4 Start"); } if ((_root.stage == 4) and (_root.level == 2)) { gotoAndStop ("2-4 Start"); } if ((_root.stage == 4) and (_root.level == 3)) { gotoAndStop ("3-4 Start"); } }
Symbol 325 Button
on (release) { _root.sndblip.start(); _root.instructionmenu._x = 7; _root.instructionmenu._y = 8.4; }
Symbol 330 Button
on (release) { getURL ("http://www.newgrounds.com/", (window = "_blank")); }
Symbol 364 Button
on (release) { _root.instructionmenu.nextFrame(); _root.sndblip.start(); }
Symbol 393 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 406 Button
on (release) { toggleHighQuality(); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 427 Button
on (release) { _root.instructionmenu.prevFrame(); _root.sndblip.start(); }
Symbol 431 MovieClip Frame 1
stop();
Symbol 436 Button
on (release) { _root.hatpos = _root.hatpos + 1; if (_root.hatpos >= 34) { _root.hatpos = 1; } }
Symbol 437 Button
on (release) { _root.hatpos = _root.hatpos - 1; if (_root.hatpos <= 0) { _root.hatpos = 33; } }
Symbol 442 Button
on (release) { _root.allliveslost = false; _root.keyposition = 1; _root.bestscore = 0; _root.qual = "Full"; _root.pshieldup = false; _root.pfireinprog = false; _root.i = 0; _root.e = 0; _root.t = 0; _root.pdir = "Right"; _root.pspeed = 8; _root.rounds = 12; _root.clips = "--"; _root.healthpoints = 100; _root.healthsub = 0; _root.armorpoints = 100; _root.armorsub = 0; _root.health = ((_root.healthpoints - _root.healthsub) / _root.healthpoints) * 100; _root.armor = ((_root.armorpoints - _root.armorsub) / _root.armorpoints) * 100; _root.pguncap = 12; _root.ptclips = 3; _root.fallspeed = 10; _root.jumpspeed = 25; _root.isjumping = false; _root.inair = true; _root.hitobject = false; _root.money = 0; _root.score = 0; _root.justonobject = false; _root.lives = 3; _root.tdeaths = 0; _root.level = 1; _root.stage = 1; _root.glockrounds = 12; _root.thompsonrounds = 30; _root.shotgunrounds = 7; _root.deaglerounds = 7; _root.ak47rounds = 35; _root.glockinccap = 0; _root.glockincdam = 0; _root.thompsoninccap = 0; _root.thompincdam = 0; _root.shotguninccap = 0; _root.shotgunincdam = 0; _root.deagleinccap = 0; _root.deagleincdam = 0; _root.ak47inccap = 0; _root.ak47incdam = 0; _root.thompsonisowned = false; _root.shotgunisowned = false; _root.deagleisowned = false; _root.AK47isowned = false; _root.player.prightarm1.pgun.gotoAndStop(_root.pgunactive); _root.player.prightarm2.pgun.gotoAndStop(_root.pgunactive); _root.sndblip.start(); _root.nextFrame(); }
Symbol 443 Button
on (release) { _root.crosshairtype = _root.crosshairtype + 1; if (_root.crosshairtype >= 3) { _root.crosshairtype = 1; } }
Symbol 444 Button
on (release) { _root.crosshairtype = _root.crosshairtype - 1; if (_root.crosshairtype <= 0) { _root.crosshairtype = 2; } }
Instance of Symbol 178 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.hatpos); }
Instance of Symbol 132 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.crosshairtype); } onClipEvent (enterFrame) { this.gotoAndStop(_root.crosshairtype); }
Symbol 448 MovieClip Frame 11
stop();
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 454 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 461 Button
on (release) { _root.sndblip.start(); nextFrame(); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 11
gotoAndStop (1);
Symbol 480 MovieClip Frame 1
_root.hip02shooting = false; stop();
Symbol 480 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 480 MovieClip Frame 15
gotoAndStop (1);
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 8
gotoAndStop (1);
Symbol 497 MovieClip Frame 1
_root.hip02walking = false; stop();
Symbol 497 MovieClip Frame 20
gotoAndStop (1);
Symbol 509 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 1
stop();
Symbol 527 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 1
stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
_root.hipshooting = false; stop();
Symbol 580 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 580 MovieClip Frame 15
gotoAndStop (1);
Symbol 581 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 1
stop();
Instance of Symbol 527 MovieClip "enetorso" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 595 MovieClip Frame 2
play();
Instance of Symbol 577 MovieClip "enehead" in Symbol 595 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 595 MovieClip Frame 20
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 497 MovieClip "enelegs" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip02enemytorsoholes = _root.hip02enemytorsoholes + 1; _root.hip02enemyh = _root.hip02enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip02enemyheadholes = _root.hip02enemyheadholes + 2; } _root.hip02enemyheadholes = _root.hip02enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip02hit" in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 497 MovieClip "enelegs" in Symbol 603 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip02enemyh = _root.hip02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 596 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 603 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 604 MovieClip Frame 1
_root.hip05shooting = false; stop();
Symbol 604 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 604 MovieClip Frame 15
gotoAndStop (1);
Symbol 605 MovieClip Frame 1
_root.hip05walking = false; stop();
Symbol 605 MovieClip Frame 20
gotoAndStop (1);
Symbol 606 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 605 MovieClip "enelegs" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip05enemyh = _root.hip05enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip05enemytorsoholes = _root.hip05enemytorsoholes + 1; _root.hip05enemyh = _root.hip05enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip05enemyheadholes = _root.hip05enemyheadholes + 2; } _root.hip05enemyheadholes = _root.hip05enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip05enemyh = _root.hip05enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip05hit" in Symbol 606 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 596 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 606 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 607 MovieClip Frame 1
_root.hip04shooting = false; stop();
Symbol 607 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 607 MovieClip Frame 15
gotoAndStop (1);
Symbol 608 MovieClip Frame 1
_root.hip04walking = false; stop();
Symbol 608 MovieClip Frame 20
gotoAndStop (1);
Symbol 609 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 608 MovieClip "enelegs" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip04enemytorsoholes = _root.hip04enemytorsoholes + 1; _root.hip04enemyh = _root.hip04enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip04enemyheadholes = _root.hip04enemyheadholes + 2; } _root.hip04enemyheadholes = _root.hip04enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip04hit" in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 608 MovieClip "enelegs" in Symbol 609 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip04enemyh = _root.hip04enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 596 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 609 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 610 MovieClip Frame 1
_root.hipwalking = false; stop();
Symbol 610 MovieClip Frame 20
gotoAndStop (1);
Symbol 611 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 610 MovieClip "enelegs" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hipenemyh = _root.hipenemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hipenemytorsoholes = _root.hipenemytorsoholes + 1; _root.hipenemyh = _root.hipenemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 611 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hipenemyheadholes = _root.hipenemyheadholes + 2; } _root.hipenemyheadholes = _root.hipenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hipenemyh = _root.hipenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hiphit" in Symbol 611 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 596 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 611 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 612 MovieClip Frame 1
_root.hip03walking = false; stop();
Symbol 612 MovieClip Frame 20
gotoAndStop (1);
Symbol 613 MovieClip Frame 1
_root.hip03shooting = false; stop();
Symbol 613 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 613 MovieClip Frame 15
gotoAndStop (1);
Symbol 614 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "hipbullet" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 3; _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 1; _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 1; _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 612 MovieClip "enelegs" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.hip03enemyh = _root.hip03enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 527 MovieClip "enetorso" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.hip03enemytorsoholes = _root.hip03enemytorsoholes + 1; _root.hip03enemyh = _root.hip03enemyh - _root.pgundamage; } }
Instance of Symbol 577 MovieClip "enehead" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.hip03enemyheadholes = _root.hip03enemyheadholes + 2; } _root.hip03enemyheadholes = _root.hip03enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.hip03enemyh = _root.hip03enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 477 MovieClip "hip03hit" in Symbol 614 MovieClip Frame 2
onClipEvent (enterFrame) { }
Instance of Symbol 596 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 614 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 618 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 622 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 626 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 630 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 632 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - (_root.fallspeed + 5); } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 637 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 603 MovieClip "enemy02" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip02randomeyes = random(10); _root.hip02randommouth = random(10); _root.hip02randomnose = random(10); _root.hip02randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enehead.eneears.gotoAndStop(_root.hip02randomears); _root.hip02randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enetorso.gotoAndStop(_root.hip02randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); _root.ebulletpos = _root.hip02randomgun; _root.hip02direction = "Left"; _root.hip02walking = false; _root.hip02shooting = false; _root.hip02enemyspeed = 5; _root.hip02enemyh = 30; _root.hip02enemypow = 3; _root.hip02enemyheadholes = 1; _root.hip02enemytorsoholes = 1; _root.hip02enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) { if (_root.hip02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip02enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip02enemydead == true) { return(undefined); } _root.hip02randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip02hit)) { if (_root.hip02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip02randshoot <= 8) { return(undefined); } if (_root.hip02direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } if (_root.hip02direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } } else { _root.hip02shooting = false; } if (_root.hip02shooting == true) { return(undefined); } if (_root.hip02walking == true) { if (_root.hip02direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip02randdir = random(10); _root.hip02randwalk = random(10); if (_root.hip02randdir >= 9) { if (_root.hip02direction == "Left") { _root.hip02direction = "Right"; this.gotoAndStop(2); } else { _root.hip02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip02direction = "Right"; this.gotoAndStop(2); } if (_root.hip02randwalk >= 9) { _root.hip02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 606 MovieClip "enemy05" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip05randomeyes = random(10); _root.hip05randommouth = random(10); _root.hip05randomnose = random(10); _root.hip05randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enehead.eneears.gotoAndStop(_root.hip05randomears); _root.hip05randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enetorso.gotoAndStop(_root.hip05randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); _root.ebulletpos = _root.hip05randomgun; _root.hip05direction = "Left"; _root.hip05walking = false; _root.hip05shooting = false; _root.hip05enemyspeed = 5; _root.hip05enemyh = 30; _root.hip05enemypow = 3; _root.hip05enemyheadholes = 1; _root.hip05enemytorsoholes = 1; _root.hip05enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip05enemyh <= 0) and (_root.hip05enemydead == false)) { if (_root.hip05direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip05enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip05randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip05enemydead == true) { return(undefined); } _root.hip05randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip05hit)) { if (_root.hip05shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip05randshoot <= 8) { return(undefined); } if (_root.hip05direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } if (_root.hip05direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } } else { _root.hip05shooting = false; } if (_root.hip05shooting == true) { return(undefined); } if (_root.hip05walking == true) { if (_root.hip05direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip05randdir = random(10); _root.hip05randwalk = random(10); if (_root.hip05randdir >= 9) { if (_root.hip05direction == "Left") { _root.hip05direction = "Right"; this.gotoAndStop(2); } else { _root.hip05direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip05direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip05direction = "Right"; this.gotoAndStop(2); } if (_root.hip05randwalk >= 9) { _root.hip05walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 609 MovieClip "enemy04" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip04randomeyes = random(10); _root.hip04randommouth = random(10); _root.hip04randomnose = random(10); _root.hip04randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enehead.eneears.gotoAndStop(_root.hip04randomears); _root.hip04randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enetorso.gotoAndStop(_root.hip04randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); _root.ebulletpos = _root.hip04randomgun; _root.hip04direction = "Left"; _root.hip04walking = false; _root.hip04shooting = false; _root.hip04enemyspeed = 5; _root.hip04enemyh = 30; _root.hip04enemypow = 3; _root.hip04enemyheadholes = 1; _root.hip04enemytorsoholes = 1; _root.hip04enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) { if (_root.hip04direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip04enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip04enemydead == true) { return(undefined); } _root.hip04randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip04hit)) { if (_root.hip04shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip04randshoot <= 8) { return(undefined); } if (_root.hip04direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } if (_root.hip04direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } } else { _root.hip04shooting = false; } if (_root.hip04shooting == true) { return(undefined); } if (_root.hip04walking == true) { if (_root.hip04direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip04randdir = random(10); _root.hip04randwalk = random(10); if (_root.hip04randdir >= 9) { if (_root.hip04direction == "Left") { _root.hip04direction = "Right"; this.gotoAndStop(2); } else { _root.hip04direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip04direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip04direction = "Right"; this.gotoAndStop(2); } if (_root.hip04randwalk >= 9) { _root.hip04walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 614 MovieClip "enemy03" in Symbol 637 MovieClip Frame 1
onClipEvent (load) { _root.hip03randomeyes = random(10); _root.hip03randommouth = random(10); _root.hip03randomnose = random(10); _root.hip03randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enehead.eneears.gotoAndStop(_root.hip03randomears); _root.hip03randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enetorso.gotoAndStop(_root.hip03randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); _root.ebulletpos = _root.hip03randomgun; _root.hip03direction = "Left"; _root.hip03walking = false; _root.hip03shooting = false; _root.hip03enemyspeed = 5; _root.hip03enemyh = 30; _root.hip03enemypow = 3; _root.hip03enemyheadholes = 1; _root.hip03enemytorsoholes = 1; _root.hip03enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip03enemyh <= 0) and (_root.hip03enemydead == false)) { if (_root.hip03direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip03enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip03randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip03enemydead == true) { return(undefined); } _root.hip03randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip03hit)) { if (_root.hip03shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip03randshoot <= 8) { return(undefined); } if (_root.hip03direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } if (_root.hip03direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } } else { _root.hip03shooting = false; } if (_root.hip03shooting == true) { return(undefined); } if (_root.hip03walking == true) { if (_root.hip03direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip03randdir = random(10); _root.hip03randwalk = random(10); if (_root.hip03randdir >= 9) { if (_root.hip03direction == "Left") { _root.hip03direction = "Right"; this.gotoAndStop(2); } else { _root.hip03direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip03direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip03direction = "Right"; this.gotoAndStop(2); } if (_root.hip03randwalk >= 9) { _root.hip03walking = true; this.enelegs.gotoAndPlay(2); } }
Symbol 645 MovieClip Frame 1
stop();
Symbol 647 MovieClip Frame 1
stop();
Symbol 655 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 12
stop();
Symbol 686 Button
on (release) { _root.musicoff = true; stopAllSounds(); }
Symbol 688 Button
on (release) { _root.musicoff = false; if ((_root.stage == 1) and (_root.level == 1)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 1) and (_root.level == 2)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 1) and (_root.level == 3)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 2) and (_root.level == 1)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 2) and (_root.level == 2)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 2) and (_root.level == 3)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 3) and (_root.level == 1)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 3) and (_root.level == 2)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 3) and (_root.level == 3)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 4) and (_root.level == 1)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } if ((_root.stage == 4) and (_root.level == 2)) { _root.sndgorebastard_btm.start(0, 1000); _root.sndgorebastard_btm.setVolume(50); } if ((_root.stage == 4) and (_root.level == 3)) { _root.sndgorebastard_sifha.start(0, 1000); _root.sndgorebastard_sifha.setVolume(50); } }
Symbol 689 MovieClip Frame 1
stop();
Symbol 726 Button
on (rollOver) { if (_root.glockisowned == false) { _root.description = "You don't own the Glock."; return(undefined); } _root.description = "Upgrade the Glock handgun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.glockisowned == false) { return(undefined); } _root.gunupgrade = "Glock"; }
Symbol 735 Button
on (rollOver) { if (_root.deagleisowned == true) { _root.description = "You already own the Desert Eagle."; return(undefined); } if (_root.money >= 250) { _root.description = "Buy the Desert Eagle handgun. 250$."; return(undefined); } if (_root.money <= 249) { _root.description = "You cannot afford the Desert Eagle. 250$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.deagleisowned == true) { return(undefined); } if (_root.money <= 249) { return(undefined); } if (_root.money >= 250) { _root.money = _root.money - 250; _root.deagleisowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 736 Button
on (rollOver) { if (_root.deagleisowned == false) { _root.description = "You don't own the Deagle handgun."; return(undefined); } _root.description = "Upgrade the Deagle handgun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.deagleisowned == false) { return(undefined); } _root.gunupgrade = "Deagle"; }
Symbol 737 Button
on (rollOver) { if (_root.thompsonisowned == true) { _root.description = "You already own the Thompson."; return(undefined); } if (_root.money >= 400) { _root.description = "Buy the Thompson sub-machine gun. 400$."; return(undefined); } if (_root.money <= 399) { _root.description = "You cannot afford the Thompson. 400$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.thompsonisowned == true) { return(undefined); } if (_root.money <= 399) { return(undefined); } if (_root.money >= 400) { _root.money = _root.money - 400; _root.thompsonisowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 738 Button
on (rollOver) { if (_root.thompsonisowned == false) { _root.description = "You don't own the Thompson."; return(undefined); } _root.description = "Upgrade the Thompson sub-machine gun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.thompsonisowned == false) { return(undefined); } _root.gunupgrade = "Thompson"; }
Symbol 739 Button
on (rollOver) { if (_root.shotgunisowned == true) { _root.description = "You already own the Shotgun."; return(undefined); } if (_root.money >= 750) { _root.description = "Buy the Shotgun. 750$."; return(undefined); } if (_root.money <= 749) { _root.description = "You cannot afford the Shotgun. 750$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.shotgunisowned == true) { return(undefined); } if (_root.money <= 749) { return(undefined); } if (_root.money >= 750) { _root.money = _root.money - 750; _root.shotgunisowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 740 Button
on (rollOver) { if (_root.shotgunisowned == false) { _root.description = "You don't own the Shotgun."; return(undefined); } _root.description = "Upgrade the Shotgun."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.shotgunisowned == false) { return(undefined); } _root.gunupgrade = "Shotgun"; }
Symbol 741 Button
on (rollOver) { if (_root.AK47isowned == true) { _root.description = "You already own the AK47."; return(undefined); } if (_root.money >= 1250) { _root.description = "Buy the AK47 machine gun. 1250$."; return(undefined); } if (_root.money <= 1249) { _root.description = "You cannot afford the AK47. 1250$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.AK47isowned == true) { return(undefined); } if (_root.money <= 1249) { return(undefined); } if (_root.money >= 1250) { _root.money = _root.money - 1250; _root.AK47isowned = true; _root.sndclocktick.start(); return(undefined); } }
Symbol 742 Button
on (rollOver) { if (_root.AK47isowned == false) { _root.description = "You don't own the AK47."; return(undefined); } _root.description = "Upgrade the AK47 assault rifle."; return(undefined); } on (rollOut) { _root.description = ""; } on (press) { if (_root.AK47isowned == false) { return(undefined); } _root.gunupgrade = "AK47"; }
Symbol 743 Button
on (rollOver) { if (_root.money >= 25) { _root.description = "Restore 50 points of health. 25$."; return(undefined); } if (_root.money <= 24) { _root.description = "You cannot afford to restore your health. 25$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 24) { return(undefined); } if (_root.money >= 25) { _root.money = _root.money - 25; _root.healthsub = _root.healthsub - 50; if (_root.healthsub <= 0) { _root.healthsub = 0; } _root.sndbag.start(); return(undefined); } }
Symbol 744 Button
on (rollOver) { if (_root.money >= 25) { _root.description = "Buy a single clip of ammunition. 25$."; return(undefined); } if (_root.money <= 24) { _root.description = "You cannot afford a clip of ammunition. 25$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 24) { return(undefined); } if (_root.money >= 25) { _root.money = _root.money - 25; _root.ptclips = _root.ptclips + 1; _root.sndphone.start(); return(undefined); } }
Symbol 745 Button
on (rollOver) { if (_root.money >= 20) { _root.description = "Repair 50 points of broken armor. 20$."; return(undefined); } if (_root.money <= 19) { _root.description = "You cannot afford to repair your armor. 20$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 19) { return(undefined); } if (_root.money >= 20) { _root.money = _root.money - 20; _root.armorsub = _root.armorsub - 50; if (_root.armorsub <= 0) { _root.armorsub = 0; } _root.sndglass.start(); return(undefined); } }
Symbol 747 Button
on (rollOver) { if (_root.money >= 250) { _root.description = "Increase maximum health by 10 points. 250$."; return(undefined); } if (_root.money <= 249) { _root.description = "You can't afford to increase maximum health. 250$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 249) { return(undefined); } if (_root.money >= 250) { _root.money = _root.money - 250; _root.healthpoints = _root.healthpoints + 10; _root.sndthump.start(); return(undefined); } }
Symbol 748 Button
on (rollOver) { if (_root.money >= 150) { _root.description = "Increase maximum armor by 10 points. 150$."; return(undefined); } if (_root.money <= 149) { _root.description = "You can't afford to increase maximum armor. 150$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.money <= 149) { return(undefined); } if (_root.money >= 150) { _root.money = _root.money - 150; _root.armorpoints = _root.armorpoints + 10; _root.sndglass.start(); return(undefined); } }
Symbol 751 Button
on (rollOver) { if (_root.pspeed >= 14) { _root.description = "You have the maximum this upgrade allows."; return(undefined); } if (_root.money >= 300) { _root.description = "Increase maximum speed. 300$."; return(undefined); } if (_root.money <= 299) { _root.description = "You can't afford to increase maximum speed. 300$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.pspeed >= 14) { return(undefined); } if (_root.money <= 299) { return(undefined); } if (_root.money >= 300) { _root.money = _root.money - 300; _root.pspeed = _root.pspeed + 1; _root.sndshutter.start(); return(undefined); } }
Symbol 753 Button
on (rollOver) { if (_root.gunupgrade == "None") { _root.description = "No gun is selected."; return(undefined); } if (_root.money >= 125) { _root.description = "Increase magazine capacity. 125$."; return(undefined); } if (_root.money <= 124) { _root.description = "You can't afford to increase your magazine. 125$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.gunupgrade == "None") { return(undefined); } if (_root.money <= 124) { return(undefined); } if (_root.money >= 125) { _root.money = _root.money - 125; if (_root.gunupgrade == "Glock") { _root.glockinccap = _root.glockinccap + 1; } if (_root.gunupgrade == "Deagle") { _root.deagleinccap = _root.deagleinccap + 1; } if (_root.gunupgrade == "Thompson") { _root.thompsoninccap = _root.thompsoninccap + 1; } if (_root.gunupgrade == "Shotgun") { _root.shotguninccap = _root.shotguninccap + 1; } if (_root.gunupgrade == "AK47") { _root.ak47inccap = _root.ak47inccap + 1; } _root.sndreload.start(); return(undefined); } }
Symbol 754 Button
on (rollOver) { if (_root.gunupgrade == "None") { _root.description = "No gun is selected."; return(undefined); } if (_root.money >= 175) { _root.description = "Increase gun damage. 175$."; return(undefined); } if (_root.money <= 174) { _root.description = "You can't afford to increase maximum damage. 175$."; return(undefined); } } on (rollOut) { _root.description = ""; } on (press) { if (_root.gunupgrade == "None") { return(undefined); } if (_root.money <= 174) { return(undefined); } if (_root.money >= 175) { _root.money = _root.money - 175; if (_root.gunupgrade == "Glock") { _root.glockincdam = _root.glockincdam + 1; } if (_root.gunupgrade == "Deagle") { _root.deagleincdam = _root.deagleincdam + 1; } if (_root.gunupgrade == "Thompson") { _root.thompsonincdam = _root.thompsonincdam + 1; } if (_root.gunupgrade == "Shotgun") { _root.shotgunincdam = _root.shotgunincdam + 1; } if (_root.gunupgrade == "AK47") { _root.ak47incdam = _root.ak47incdam + 1; } _root.sndreload.start(); return(undefined); } }
Symbol 762 Button
on (rollOver) { _root.description = "Click here to save the current game's progress."; } on (rollOut) { _root.description = ""; } on (press) { _root.savedprogress._x = 595; _root.savedprogress._y = 4.2; so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = _root.score; so.data.level = _root.level; so.data.stage = _root.stage; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = _root.tdeaths; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.data.crosshairtype = _root.crosshairtype; so.flush(); _root.sndblipup.start(); }
Symbol 767 Button
on (rollOver) { _root.description = "Click here to continue to the next level."; } on (rollOut) { _root.description = ""; } on (press) { _root.sndblip.start(); _root.nextFrame(); }
Symbol 768 Button
on (rollOver) { if (_root.money >= 200) { _root.description = "Buy an extra life. 200$."; return(undefined); } if (_root.money <= 199) { _root.description = "You cannot afford an extra life. 200$."; return(undefined); } if (_root.lives >= 6) { _root.description = "You have the maximum number of lives."; } } on (rollOut) { _root.description = ""; } on (press) { if (_root.lives >= 6) { return(undefined); } if (_root.money <= 199) { return(undefined); } if (_root.money >= 200) { _root.money = _root.money - 200; _root.lives = _root.lives + 1; _root.sndblipup.start(); return(undefined); } }
Symbol 782 Button
on (release) { _root.sndblip.start(); nextFrame(); }
Symbol 789 MovieClip Frame 1
_root.corn01shooting = false; stop();
Symbol 789 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 789 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.cornenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); return(undefined); } _root.healthsub = _root.healthsub + _root.cornenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); } }
Symbol 789 MovieClip Frame 13
gotoAndStop (1);
Symbol 819 MovieClip Frame 1
_root.ghost01shooting = false; stop();
Instance of Symbol 46 MovieClip in Symbol 819 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 819 MovieClip Frame 11
gotoAndStop (1);
Symbol 833 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 1
stop();
Symbol 841 MovieClip Frame 8
gotoAndStop (1);
Symbol 848 MovieClip Frame 1
_root.ghost01walking = false; stop();
Symbol 848 MovieClip Frame 8
gotoAndStop (1);
Symbol 851 MovieClip Frame 1
stop();
Instance of Symbol 842 MovieClip "enetorso" in Symbol 851 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 2; } _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.ghost01enemyh = _root.ghost01enemyh - _root.pgundamage; } }
Symbol 851 MovieClip Frame 2
play();
Symbol 851 MovieClip Frame 9
stop();
Instance of Symbol 842 MovieClip "enetorso" in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 2; } _root.ghost01enemyheadholes = _root.ghost01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.ghost01enemyh = _root.ghost01enemyh - _root.pgundamage; } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 852 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 852 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 860 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 862 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 866 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 868 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 879 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 879 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 881 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 883 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 889 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 852 MovieClip "enemy06" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.ghost01direction = "Left"; _root.ghost01walking = false; _root.ghost01shooting = false; _root.hipenemyspeed = 5; _root.ghost01enemyh = 50; _root.ghostenemypow = 6; _root.ghost01enemyheadholes = 1; _root.ghost01enemytorsoholes = 1; _root.ghost01enemydead = false; } onClipEvent (enterFrame) { if ((_root.ghost01enemyh <= 0) and (_root.ghost01enemydead == false)) { if (_root.ghost01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 200; this.enedeath1.gotoAndPlay(2); _root.ghost01enemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.ghost01enemyheadholes); this._y = this._y + _root.fallspeed; if (_root.ghost01enemydead == true) { return(undefined); } _root.ghost01randshoot = random(10); if (_root.player.playerhit.hitTest(this.ghost01hit)) { if (_root.ghost01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.ghost01randshoot <= 8) { return(undefined); } if (_root.ghost01direction == "Right") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } if (_root.ghost01direction == "Left") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } } else { _root.ghost01shooting = false; } if (_root.ghost01shooting == true) { return(undefined); } if (_root.ghost01walking == true) { if (_root.ghost01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.ghost01randdir = random(10); _root.ghost01randwalk = random(10); if (_root.ghost01walking == true) { return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeleft)) { _root.ghost01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeright)) { _root.ghost01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.ghost01randdir >= 9) { if (_root.ghost01direction == "Left") { _root.ghost01direction = "Right"; this.gotoAndStop(2); } else { _root.ghost01direction = "Left"; this.gotoAndStop(1); } } if (_root.ghost01randwalk >= 9) { _root.ghost01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 614 MovieClip "enemy03" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.hip03randomeyes = random(10); _root.hip03randommouth = random(10); _root.hip03randomnose = random(10); _root.hip03randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enehead.eneears.gotoAndStop(_root.hip03randomears); _root.hip03randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enetorso.gotoAndStop(_root.hip03randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); _root.ebulletpos = _root.hip03randomgun; _root.hip03direction = "Left"; _root.hip03walking = false; _root.hip03shooting = false; _root.hip03enemyspeed = 5; _root.hip03enemyh = 30; _root.hip03enemypow = 3; _root.hip03enemyheadholes = 1; _root.hip03enemytorsoholes = 1; _root.hip03enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip03enemyh <= 0) and (_root.hip03enemydead == false)) { if (_root.hip03direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip03enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip03randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip03randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip03randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip03randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip03randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip03enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip03enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip03enemydead == true) { return(undefined); } _root.hip03randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip03hit)) { if (_root.hip03shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip03randshoot <= 8) { return(undefined); } if (_root.hip03direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } if (_root.hip03direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip03shooting = true; _root.back01.enemy03.enemuzzle.gotoAndPlay(2); } } else { _root.hip03shooting = false; } if (_root.hip03shooting == true) { return(undefined); } if (_root.hip03walking == true) { if (_root.hip03direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip03randdir = random(10); _root.hip03randwalk = random(10); if (_root.hip03randdir >= 9) { if (_root.hip03direction == "Left") { _root.hip03direction = "Right"; this.gotoAndStop(2); } else { _root.hip03direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip03direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip03direction = "Right"; this.gotoAndStop(2); } if (_root.hip03randwalk >= 9) { _root.hip03walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 609 MovieClip "enemy04" in Symbol 889 MovieClip Frame 1
onClipEvent (load) { _root.hip04randomeyes = random(10); _root.hip04randommouth = random(10); _root.hip04randomnose = random(10); _root.hip04randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enehead.eneears.gotoAndStop(_root.hip04randomears); _root.hip04randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enetorso.gotoAndStop(_root.hip04randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); _root.ebulletpos = _root.hip04randomgun; _root.hip04direction = "Left"; _root.hip04walking = false; _root.hip04shooting = false; _root.hip04enemyspeed = 5; _root.hip04enemyh = 30; _root.hip04enemypow = 3; _root.hip04enemyheadholes = 1; _root.hip04enemytorsoholes = 1; _root.hip04enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) { if (_root.hip04direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip04enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip04enemydead == true) { return(undefined); } _root.hip04randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip04hit)) { if (_root.hip04shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip04randshoot <= 8) { return(undefined); } if (_root.hip04direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } if (_root.hip04direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } } else { _root.hip04shooting = false; } if (_root.hip04shooting == true) { return(undefined); } if (_root.hip04walking == true) { if (_root.hip04direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip04randdir = random(10); _root.hip04randwalk = random(10); if (_root.hip04randdir >= 9) { if (_root.hip04direction == "Left") { _root.hip04direction = "Right"; this.gotoAndStop(2); } else { _root.hip04direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip04direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip04direction = "Right"; this.gotoAndStop(2); } if (_root.hip04randwalk >= 9) { _root.hip04walking = true; this.enelegs.gotoAndPlay(2); } }
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 11
stop();
Symbol 915 MovieClip Frame 1
_root.lrob01walking = false; stop();
Symbol 915 MovieClip Frame 2
play();
Symbol 915 MovieClip Frame 20
gotoAndStop (1);
Symbol 924 MovieClip Frame 1
_root.lrob01shooting = false; stop();
Symbol 924 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 924 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.lrobenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); return(undefined); } _root.healthsub = _root.healthsub + _root.lrobenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); } }
Symbol 924 MovieClip Frame 12
gotoAndStop (1);
Symbol 925 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 2
play();
Symbol 925 MovieClip Frame 11
stop();
Symbol 926 MovieClip Frame 1
stop();
Instance of Symbol 915 MovieClip "enelegs" in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); _root.lrob01enemyh = _root.lrob01enemyh - (_root.pgundamage / 3); } }
Instance of Symbol 919 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.lrob01enemyh = _root.lrob01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 921 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.lrob01enemyh = _root.lrob01enemyh - _root.pgundamage; } }
Instance of Symbol 453 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 926 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 926 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 939 Button
on (rollOver) { _root.description = "Click here to continue to the next level."; } on (rollOut) { _root.description = ""; } on (press) { _root.sndblip.start(); _root.nextFrame(); }
Symbol 962 MovieClip Frame 1
_root.octshooting = false; stop();
Instance of Symbol 46 MovieClip in Symbol 962 MovieClip Frame 23
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.octenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.octenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 962 MovieClip Frame 29
_root.sndthwap.start();
Symbol 962 MovieClip Frame 33
gotoAndStop (1);
Symbol 975 MovieClip Frame 1
_root.octshooting = false; stop();
Symbol 975 MovieClip Frame 16
_root.sndthwap.start();
Instance of Symbol 46 MovieClip in Symbol 975 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.octenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.octenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 975 MovieClip Frame 23
gotoAndStop (1);
Symbol 989 MovieClip Frame 1
stop();
Symbol 989 MovieClip Frame 13
stop();
Symbol 1009 MovieClip Frame 1
_root.octshooting = false; stop();
Symbol 1009 MovieClip Frame 21
_root.sndthwap.start();
Instance of Symbol 46 MovieClip in Symbol 1009 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.octenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.octenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1009 MovieClip Frame 29
gotoAndStop (1);
Symbol 1010 MovieClip Frame 1
stop();
Instance of Symbol 990 MovieClip "enetorso" in Symbol 1010 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.octenemyheadholes = _root.octenemyheadholes + 2; } _root.octenemyheadholes = _root.octenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.octenemyh = _root.octenemyh - (_root.pgundamage * 2); } }
Symbol 1010 MovieClip Frame 2
play();
Symbol 1010 MovieClip Frame 15
stop();
Symbol 1011 MovieClip Frame 1
stop();
Instance of Symbol 990 MovieClip "enetorso" in Symbol 1011 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.octenemyheadholes = _root.octenemyheadholes + 2; } _root.octenemyheadholes = _root.octenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.octenemyh = _root.octenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1011 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1018 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1011 MovieClip "enemy" in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.octdirection = "Left"; _root.octwalking = false; _root.octshooting = false; _root.octenemyh = 250; _root.octenemypow = 6; _root.octenemyheadholes = 1; _root.octenemytorsoholes = 1; _root.octenemydead = false; } onClipEvent (enterFrame) { if ((_root.octenemyh <= 0) and (_root.octenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 500; this.enedeath1.gotoAndPlay(2); _root.octenemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.octenemyheadholes); this._y = this._y + _root.fallspeed; if (_root.octenemydead == true) { return(undefined); } _root.octrandshoot = random(20); _root.octrandattack = random(10); if (_root.octshooting == true) { return(undefined); } if (_root.octrandshoot <= 18) { return(undefined); } if ((_root.octrandattack >= 0) and (_root.octrandattack <= 3)) { this.eneoctarm1.gotoAndPlay(2); _root.octshooting = true; } if ((_root.octrandattack >= 4) and (_root.octrandattack <= 7)) { this.eneoctarm2.gotoAndPlay(2); _root.octshooting = true; } if ((_root.octrandattack >= 8) and (_root.octrandattack <= 10)) { this.eneoctarm3.gotoAndPlay(2); _root.octshooting = true; } }
Instance of Symbol 596 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + (random(100) + 250); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1019 MovieClip Frame 1
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1034 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1098 MovieClip Frame 46
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1103 MovieClip Frame 84
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1104 MovieClip Frame 1
_root.corn01walking = false; stop();
Symbol 1104 MovieClip Frame 15
gotoAndStop (1);
Symbol 1105 MovieClip Frame 1
stop();
Instance of Symbol 902 MovieClip "enetorso" in Symbol 1105 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1105 MovieClip Frame 2
play();
Symbol 1105 MovieClip Frame 6
stop();
Symbol 1106 MovieClip Frame 1
stop();
Instance of Symbol 1104 MovieClip "enelegs" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.corn01enemyh = _root.corn01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 902 MovieClip "enetorso" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.corn01enemyheadholes = _root.corn01enemyheadholes + 2; } _root.corn01enemyheadholes = _root.corn01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.corn01enemyh = _root.corn01enemyh - _root.pgundamage; } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1106 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1106 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 596 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1106 MovieClip Frame 4
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 1117 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 1117 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 45 MovieClip in Symbol 1117 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.colsplash.gotoAndPlay(2); _root.object01health = _root.object01health - 1; } }
Symbol 1117 MovieClip Frame 2
play();
Symbol 1117 MovieClip Frame 15
stop();
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1125 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1127 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1131 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1133 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 2; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 2; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1139 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1106 MovieClip "enemy08" in Symbol 1140 MovieClip Frame 1
onClipEvent (load) { _root.corn01direction = "Left"; _root.corn01walking = false; _root.corn01shooting = false; _root.hipenemyspeed = 5; _root.corn01enemyh = 75; _root.cornenemypow = 9; _root.corn01enemyheadholes = 1; _root.corn01enemytorsoholes = 1; _root.corn01enemydead = false; } onClipEvent (enterFrame) { if ((_root.corn01enemyh <= 0) and (_root.corn01enemydead == false)) { if (_root.corn01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 300; this.enedeath1.gotoAndPlay(2); _root.corn01enemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.corn01enemyheadholes); this._y = this._y + _root.fallspeed; if (_root.corn01enemydead == true) { return(undefined); } _root.corn01randshoot = random(10); if (_root.player.playerhit.hitTest(this.corn01hit)) { if (_root.corn01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.corn01randshoot <= 8) { return(undefined); } if (_root.corn01direction == "Right") { this.enecornarm.gotoAndPlay(2); _root.corn01shooting = true; } if (_root.corn01direction == "Left") { this.enecornarm.gotoAndPlay(2); _root.corn01shooting = true; } } else { _root.corn01shooting = false; } if (_root.corn01shooting == true) { return(undefined); } _root.corn01randdir = random(10); _root.corn01randwalk = random(10); if (_root.player.playerhit.hitTest(this.cornseeleft)) { _root.corn01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 5; if (_root.corn01walking == false) { this.enelegs.gotoAndPlay(2); } _root.corn01walking = true; return(undefined); } if (_root.player.playerhit.hitTest(this.cornseeright)) { _root.corn01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 5; if (_root.corn01walking == false) { this.enelegs.gotoAndPlay(2); } _root.corn01walking = true; return(undefined); } if (_root.corn01walking == true) { return(undefined); } if (_root.corn01walking == true) { if (_root.corn01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } if (_root.corn01randdir >= 9) { if (_root.corn01direction == "Left") { _root.corn01direction = "Right"; this.gotoAndStop(2); } else { _root.corn01direction = "Left"; this.gotoAndStop(1); } } if (_root.corn01randwalk >= 9) { _root.corn01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 609 MovieClip "enemy04" in Symbol 1140 MovieClip Frame 1
onClipEvent (load) { _root.hip04randomeyes = random(10); _root.hip04randommouth = random(10); _root.hip04randomnose = random(10); _root.hip04randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enehead.eneears.gotoAndStop(_root.hip04randomears); _root.hip04randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enetorso.gotoAndStop(_root.hip04randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); _root.ebulletpos = _root.hip04randomgun; _root.hip04direction = "Left"; _root.hip04walking = false; _root.hip04shooting = false; _root.hip04enemyspeed = 5; _root.hip04enemyh = 30; _root.hip04enemypow = 3; _root.hip04enemyheadholes = 1; _root.hip04enemytorsoholes = 1; _root.hip04enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip04enemyh <= 0) and (_root.hip04enemydead == false)) { if (_root.hip04direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip04enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip04randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip04randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip04randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip04randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip04randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip04enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip04enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip04enemydead == true) { return(undefined); } _root.hip04randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip04hit)) { if (_root.hip04shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip04randshoot <= 8) { return(undefined); } if (_root.hip04direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } if (_root.hip04direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip04shooting = true; _root.back01.enemy04.enemuzzle.gotoAndPlay(2); } } else { _root.hip04shooting = false; } if (_root.hip04shooting == true) { return(undefined); } if (_root.hip04walking == true) { if (_root.hip04direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip04randdir = random(10); _root.hip04randwalk = random(10); if (_root.hip04randdir >= 9) { if (_root.hip04direction == "Left") { _root.hip04direction = "Right"; this.gotoAndStop(2); } else { _root.hip04direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip04direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip04direction = "Right"; this.gotoAndStop(2); } if (_root.hip04randwalk >= 9) { _root.hip04walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1117 MovieClip in Symbol 1140 MovieClip Frame 1
onClipEvent (load) { _root.object01health = 1; } onClipEvent (enterFrame) { if (_root.object01health <= 0) { this.gotoAndPlay(2); _root.object01health = 100; } }
Symbol 1165 MovieClip Frame 1
_root.crow01walking = false; stop();
Symbol 1165 MovieClip Frame 15
gotoAndStop (1);
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1184 MovieClip Frame 1
stop();
Symbol 1188 MovieClip Frame 1
_root.crow01shooting = false; stop();
Symbol 1188 MovieClip Frame 2
_root.sndmauserrifleshot.start();
Symbol 1188 MovieClip Frame 15
gotoAndStop (1);
Symbol 1190 MovieClip Frame 1
stop();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1190 MovieClip Frame 2
play();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.crow01enemytorsoholes = _root.crow01enemytorsoholes + 1; _root.crow01enemyh = _root.crow01enemyh - _root.pgundamage; } }
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.crow01enemyheadholes = _root.crow01enemyheadholes + 2; } _root.crow01enemyheadholes = _root.crow01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage * 2); } }
Symbol 1190 MovieClip Frame 12
stop();
Instance of Symbol 1174 MovieClip "enetorso" in Symbol 1190 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 1185 MovieClip "enehead" in Symbol 1190 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1191 MovieClip Frame 1
stop();
Instance of Symbol 1165 MovieClip "enelegs" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1174 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.crow01enemytorsoholes = _root.crow01enemytorsoholes + 1; _root.crow01enemyh = _root.crow01enemyh - _root.pgundamage; } }
Instance of Symbol 1185 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.crow01enemyheadholes = _root.crow01enemyheadholes + 2; } _root.crow01enemyheadholes = _root.crow01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.crow01enemyh = _root.crow01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.crowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.crowenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.robotenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.robotenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1191 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1191 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1193 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1195 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1197 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1199 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.ghostenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.ghostenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 852 MovieClip "enemy06" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.ghost01direction = "Left"; _root.ghost01walking = false; _root.ghost01shooting = false; _root.hipenemyspeed = 5; _root.ghost01enemyh = 50; _root.ghostenemypow = 6; _root.ghost01enemyheadholes = 1; _root.ghost01enemytorsoholes = 1; _root.ghost01enemydead = false; } onClipEvent (enterFrame) { if ((_root.ghost01enemyh <= 0) and (_root.ghost01enemydead == false)) { if (_root.ghost01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 200; this.enedeath1.gotoAndPlay(2); _root.ghost01enemydead = true; } this.enedeath1.enetorso.headbloodholes.gotoAndStop(_root.ghost01enemyheadholes); this._y = this._y + _root.fallspeed; if (_root.ghost01enemydead == true) { return(undefined); } _root.ghost01randshoot = random(10); if (_root.player.playerhit.hitTest(this.ghost01hit)) { if (_root.ghost01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.ghost01randshoot <= 8) { return(undefined); } if (_root.ghost01direction == "Right") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } if (_root.ghost01direction == "Left") { this.eneghostarm.gotoAndPlay(2); _root.ghost01shooting = true; } } else { _root.ghost01shooting = false; } if (_root.ghost01shooting == true) { return(undefined); } if (_root.ghost01walking == true) { if (_root.ghost01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.ghost01randdir = random(10); _root.ghost01randwalk = random(10); if (_root.ghost01walking == true) { return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeleft)) { _root.ghost01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.player.playerhit.hitTest(this.ghostseeright)) { _root.ghost01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 10; this.enelegs.gotoAndPlay(2); return(undefined); } if (_root.ghost01randdir >= 9) { if (_root.ghost01direction == "Left") { _root.ghost01direction = "Right"; this.gotoAndStop(2); } else { _root.ghost01direction = "Left"; this.gotoAndStop(1); } } if (_root.ghost01randwalk >= 9) { _root.ghost01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 350; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 603 MovieClip "enemy02" in Symbol 1202 MovieClip Frame 1
onClipEvent (load) { _root.hip02randomeyes = random(10); _root.hip02randommouth = random(10); _root.hip02randomnose = random(10); _root.hip02randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enehead.eneears.gotoAndStop(_root.hip02randomears); _root.hip02randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enetorso.gotoAndStop(_root.hip02randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); _root.ebulletpos = _root.hip02randomgun; _root.hip02direction = "Left"; _root.hip02walking = false; _root.hip02shooting = false; _root.hip02enemyspeed = 5; _root.hip02enemyh = 30; _root.hip02enemypow = 3; _root.hip02enemyheadholes = 1; _root.hip02enemytorsoholes = 1; _root.hip02enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) { if (_root.hip02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip02enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip02enemydead == true) { return(undefined); } _root.hip02randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip02hit)) { if (_root.hip02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip02randshoot <= 8) { return(undefined); } if (_root.hip02direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } if (_root.hip02direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } } else { _root.hip02shooting = false; } if (_root.hip02shooting == true) { return(undefined); } if (_root.hip02walking == true) { if (_root.hip02direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip02randdir = random(10); _root.hip02randwalk = random(10); if (_root.hip02randdir >= 9) { if (_root.hip02direction == "Left") { _root.hip02direction = "Right"; this.gotoAndStop(2); } else { _root.hip02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip02direction = "Right"; this.gotoAndStop(2); } if (_root.hip02randwalk >= 9) { _root.hip02walking = true; this.enelegs.gotoAndPlay(2); } }
Symbol 1215 Button
on (rollOver) { _root.description = "Click here to continue to the next level."; } on (rollOut) { _root.description = ""; } on (press) { _root.sndblip.start(); _root.nextFrame(); }
Symbol 1232 MovieClip Frame 1
stop();
Symbol 1249 MovieClip Frame 4
gotoAndStop (1);
Symbol 1254 MovieClip Frame 1
_root.cowshooting = false; stop();
Symbol 1254 MovieClip Frame 12
_root.sndm1garand.start(); play();
Instance of Symbol 46 MovieClip in Symbol 1254 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.cowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.cowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1254 MovieClip Frame 17
_root.sndm1garand.start();
Symbol 1254 MovieClip Frame 26
_root.sndm1garand.start();
Symbol 1254 MovieClip Frame 41
gotoAndStop (1);
Symbol 1278 MovieClip Frame 1
_root.cowshooting = false; stop();
Symbol 1278 MovieClip Frame 12
_root.sndcannon.start(); play();
Symbol 1278 MovieClip Frame 25
_root.sndexplosion.start();
Instance of Symbol 46 MovieClip in Symbol 1278 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.cowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.cowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1278 MovieClip Frame 45
gotoAndStop (1);
Symbol 1286 MovieClip Frame 1
stop();
Instance of Symbol 1233 MovieClip "enehead" in Symbol 1286 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.cowenemyheadholes = _root.cowenemyheadholes + 2; } _root.cowenemyheadholes = _root.cowenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.cowenemyh = _root.cowenemyh - (_root.pgundamage * 2); } }
Symbol 1286 MovieClip Frame 2
play();
Symbol 1286 MovieClip Frame 20
stop();
Symbol 1287 MovieClip Frame 1
stop();
Instance of Symbol 1233 MovieClip "enehead" in Symbol 1287 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.cowenemyheadholes = _root.cowenemyheadholes + 2; } _root.cowenemyheadholes = _root.cowenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.cowenemyh = _root.cowenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1287 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1296 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1287 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.cowdirection = "Left"; _root.cowwalking = false; _root.cowshooting = false; _root.cowenemyh = 400; _root.cowenemypow = 10; _root.cowenemyheadholes = 1; _root.cowenemytorsoholes = 1; _root.cowenemydead = false; } onClipEvent (enterFrame) { if ((_root.cowenemyh <= 0) and (_root.cowenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 500; this.enedeath1.gotoAndPlay(2); _root.cowenemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.cowenemyheadholes); if (_root.cowenemydead == true) { return(undefined); } _root.cowrandshoot = random(20); _root.cowrandattack = random(10); if (_root.cowshooting == true) { return(undefined); } if (_root.cowrandshoot <= 18) { return(undefined); } if ((_root.cowrandattack >= 0) and (_root.cowrandattack <= 3)) { this.enecowarm1.gotoAndPlay(2); _root.cowshooting = true; } if ((_root.cowrandattack >= 4) and (_root.cowrandattack <= 10)) { this.enecowarm2.gotoAndPlay(2); _root.cowshooting = true; } }
Instance of Symbol 596 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + (random(100) + 250); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1305 MovieClip Frame 1
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1322 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1345 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1349 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1351 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1353 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1355 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1357 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1359 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 46 MovieClip in Symbol 1362 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 10; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 10; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1367 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 606 MovieClip "enemy05" in Symbol 1367 MovieClip Frame 1
onClipEvent (load) { _root.hip05randomeyes = random(10); _root.hip05randommouth = random(10); _root.hip05randomnose = random(10); _root.hip05randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enehead.eneears.gotoAndStop(_root.hip05randomears); _root.hip05randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enetorso.gotoAndStop(_root.hip05randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); _root.ebulletpos = _root.hip05randomgun; _root.hip05direction = "Left"; _root.hip05walking = false; _root.hip05shooting = false; _root.hip05enemyspeed = 5; _root.hip05enemyh = 30; _root.hip05enemypow = 3; _root.hip05enemyheadholes = 1; _root.hip05enemytorsoholes = 1; _root.hip05enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip05enemyh <= 0) and (_root.hip05enemydead == false)) { if (_root.hip05direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip05enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip05randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip05randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip05randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip05randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip05randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip05enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip05enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip05enemydead == true) { return(undefined); } _root.hip05randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip05hit)) { if (_root.hip05shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip05randshoot <= 8) { return(undefined); } if (_root.hip05direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } if (_root.hip05direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip05shooting = true; _root.back01.enemy05.enemuzzle.gotoAndPlay(2); } } else { _root.hip05shooting = false; } if (_root.hip05shooting == true) { return(undefined); } if (_root.hip05walking == true) { if (_root.hip05direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip05randdir = random(10); _root.hip05randwalk = random(10); if (_root.hip05randdir >= 9) { if (_root.hip05direction == "Left") { _root.hip05direction = "Right"; this.gotoAndStop(2); } else { _root.hip05direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip05direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip05direction = "Right"; this.gotoAndStop(2); } if (_root.hip05randwalk >= 9) { _root.hip05walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1367 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1388 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1390 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Symbol 1395 MovieClip Frame 1
_root.crow02walking = false; stop();
Symbol 1395 MovieClip Frame 15
gotoAndStop (1);
Symbol 1396 MovieClip Frame 1
_root.crow02shooting = false; stop();
Symbol 1396 MovieClip Frame 2
_root.sndmauserrifleshot.start();
Symbol 1396 MovieClip Frame 15
gotoAndStop (1);
Symbol 1397 MovieClip Frame 1
stop();
Instance of Symbol 1395 MovieClip "enelegs" in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.crow02enemyh = _root.crow02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1174 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.crow02enemytorsoholes = _root.crow02enemytorsoholes + 1; _root.crow02enemyh = _root.crow02enemyh - _root.pgundamage; } }
Instance of Symbol 1185 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.crow02enemyheadholes = _root.crow02enemyheadholes + 2; } _root.crow02enemyheadholes = _root.crow02enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.crow02enemyh = _root.crow02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.crowenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.crowenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.crowenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.crowenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 478 MovieClip "crowbullet" in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.robotenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.robotenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1397 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1397 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 1407 MovieClip Frame 1
stop();
Symbol 1420 MovieClip Frame 1
stop();
Symbol 1430 MovieClip Frame 1
_root.robot01walking = false; stop();
Symbol 1430 MovieClip Frame 15
gotoAndStop (1);
Symbol 1431 MovieClip Frame 1
_root.robot01shooting = false; stop();
Symbol 1431 MovieClip Frame 2
_root.sndmac11shot.start();
Symbol 1431 MovieClip Frame 15
gotoAndStop (1);
Symbol 1432 MovieClip Frame 1
stop();
Instance of Symbol 1408 MovieClip "enetorso" in Symbol 1432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); } }
Instance of Symbol 1421 MovieClip "enehead" in Symbol 1432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); } }
Symbol 1432 MovieClip Frame 2
play();
Symbol 1432 MovieClip Frame 15
stop();
Symbol 1433 MovieClip Frame 1
stop();
Instance of Symbol 1408 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.robot01enemytorsoholes = _root.robot01enemytorsoholes + 1; _root.robot01enemyh = _root.robot01enemyh - _root.pgundamage; } }
Instance of Symbol 1421 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.robot01enemyheadholes = _root.robot01enemyheadholes + 2; } _root.robot01enemyheadholes = _root.robot01enemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.robot01enemyh = _root.robot01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1430 MovieClip "enelegs" in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legssplash1.gotoAndPlay(2); _root.robot01enemyh = _root.robot01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 478 MovieClip "robbullet" in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.phead.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.robotenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.ptorso.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.robotenemypow; _root.sndmetalstomp.start(); _root.player.ptorsoblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 2); _root.player.ptorsoblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } if (_root.player.plegs.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + (_root.robotenemypow / 2); _root.sndmetalstomp.start(); _root.player.plegsblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + (_root.robotenemypow / 3); _root.player.plegsblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1433 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1433 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1435 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1437 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1447 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 1448 MovieClip Frame 1
stop();
Instance of Symbol 453 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 45 MovieClip in Symbol 1448 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.colsplash.gotoAndPlay(2); _root.object02health = _root.object02health - 1; } }
Symbol 1448 MovieClip Frame 2
play();
Symbol 1448 MovieClip Frame 14
stop();
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1449 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1397 MovieClip "enemy10" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow02direction = "Left"; _root.crow02walking = false; _root.crow02shooting = false; _root.hipenemyspeed = 5; _root.crow02enemyh = 75; _root.crowenemypow = 9; _root.crow02enemyheadholes = 1; _root.crow02enemytorsoholes = 1; _root.crow02enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow02enemyh <= 0) and (_root.crow02enemydead == false)) { if (_root.crow02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow02enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow02enemydead == true) { return(undefined); } _root.crow02randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow02hit)) { if (_root.crow02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow02randshoot <= 8) { return(undefined); } if (_root.crow02direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow02direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow02shooting = false; } if (_root.crow02shooting == true) { return(undefined); } if (_root.crow02walking == true) { if (_root.crow02direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow02randdir = random(10); _root.crow02randwalk = random(10); if (_root.crow02randdir >= 9) { if (_root.crow02direction == "Left") { _root.crow02direction = "Right"; this.gotoAndStop(2); } else { _root.crow02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crow02seeleft)) { _root.crow02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crow02seeright)) { _root.crow02direction = "Right"; this.gotoAndStop(2); } if (_root.crow02randwalk >= 9) { _root.crow02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crow01seeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crow01seeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1433 MovieClip "enemy11" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.robot01direction = "Left"; _root.robot01walking = false; _root.robot01shooting = false; _root.hipenemyspeed = 5; _root.robot01enemyh = 100; _root.robotenemypow = 12; _root.robot01enemyheadholes = 1; _root.robot01enemytorsoholes = 1; _root.robot01enemydead = false; } onClipEvent (enterFrame) { if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) { if (_root.robot01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.robot01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.robot01enemydead == true) { return(undefined); } _root.robot01randshoot = random(10); if (_root.player.playerhit.hitTest(this.robot01hit)) { if (_root.robot01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.robot01randshoot <= 8) { return(undefined); } if (_root.robot01direction == "Right") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.robot01direction == "Left") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.robot01shooting = false; } if (_root.robot01shooting == true) { return(undefined); } if (_root.robot01walking == true) { if (_root.robot01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.robot01randdir = random(10); _root.robot01randwalk = random(10); if (_root.robot01randdir >= 9) { if (_root.robot01direction == "Left") { _root.robot01direction = "Right"; this.gotoAndStop(2); } else { _root.robot01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.robseeleft)) { _root.robot01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.robseeright)) { _root.robot01direction = "Right"; this.gotoAndStop(2); } if (_root.robot01randwalk >= 9) { _root.robot01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 603 MovieClip "enemy02" in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.hip02randomeyes = random(10); _root.hip02randommouth = random(10); _root.hip02randomnose = random(10); _root.hip02randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enehead.eneears.gotoAndStop(_root.hip02randomears); _root.hip02randomclothes = random(10); this.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enetorso.gotoAndStop(_root.hip02randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); _root.ebulletpos = _root.hip02randomgun; _root.hip02direction = "Left"; _root.hip02walking = false; _root.hip02shooting = false; _root.hip02enemyspeed = 5; _root.hip02enemyh = 30; _root.hip02enemypow = 3; _root.hip02enemyheadholes = 1; _root.hip02enemytorsoholes = 1; _root.hip02enemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hip02enemyh <= 0) and (_root.hip02enemydead == false)) { if (_root.hip02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hip02enemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.hip02randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.hip02randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.hip02randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.hip02randomears); this.enedeath1.enerightarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.hip02randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hip02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hip02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hip02enemydead == true) { return(undefined); } _root.hip02randshoot = random(10); if (_root.player.playerhit.hitTest(this.hip02hit)) { if (_root.hip02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.hip02randshoot <= 8) { return(undefined); } if (_root.hip02direction == "Right") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } if (_root.hip02direction == "Left") { this.hipbullet.gotoAndPlay(2); _root.hip02shooting = true; _root.back01.enemy02.enemuzzle.gotoAndPlay(2); } } else { _root.hip02shooting = false; } if (_root.hip02shooting == true) { return(undefined); } if (_root.hip02walking == true) { if (_root.hip02direction == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.hip02randdir = random(10); _root.hip02randwalk = random(10); if (_root.hip02randdir >= 9) { if (_root.hip02direction == "Left") { _root.hip02direction = "Right"; this.gotoAndStop(2); } else { _root.hip02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hip02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hip02direction = "Right"; this.gotoAndStop(2); } if (_root.hip02randwalk >= 9) { _root.hip02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1448 MovieClip in Symbol 1449 MovieClip Frame 1
onClipEvent (load) { _root.object02health = 1; } onClipEvent (enterFrame) { if (_root.object02health <= 0) { this.gotoAndPlay(2); _root.hip02enemyh = 0; _root.object02health = 100; } }
Symbol 1483 MovieClip Frame 1
_root.condshooting = false; stop();
Symbol 1483 MovieClip Frame 2
play();
Symbol 1483 MovieClip Frame 30
_root.sndexplosion.start();
Instance of Symbol 46 MovieClip in Symbol 1483 MovieClip Frame 30
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.condenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.condenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1483 MovieClip Frame 38
gotoAndStop (1);
Symbol 1495 MovieClip Frame 1
stop();
Symbol 1508 MovieClip Frame 1
stop();
Symbol 1516 MovieClip Frame 1
_root.condshooting = false; stop();
Symbol 1516 MovieClip Frame 2
play();
Symbol 1516 MovieClip Frame 13
_root.sndm1garand.start();
Instance of Symbol 1515 MovieClip in Symbol 1516 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.condenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.condenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1516 MovieClip Frame 21
gotoAndStop (1);
Symbol 1516 MovieClip Frame 22
play();
Symbol 1516 MovieClip Frame 37
_root.sndm1garand.start();
Instance of Symbol 1515 MovieClip in Symbol 1516 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.condenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.condenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1516 MovieClip Frame 50
gotoAndStop (1);
Symbol 1517 MovieClip Frame 1
stop();
Instance of Symbol 1496 MovieClip "enetorso" in Symbol 1517 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.torsobloodholes.nextFrame(); this.torsobloodholes.nextFrame(); _root.condenemytorsoholes = _root.condenemytorsoholes + 2; } _root.condenemytorsoholes = _root.condenemytorsoholes + 1; _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - _root.pgundamage; } }
Instance of Symbol 1509 MovieClip "enehead" in Symbol 1517 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.condenemyheadholes = _root.condenemyheadholes + 2; } _root.condenemyheadholes = _root.condenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - (_root.pgundamage * 2); } }
Symbol 1517 MovieClip Frame 2
play();
Symbol 1517 MovieClip Frame 19
stop();
Symbol 1518 MovieClip Frame 1
stop();
Instance of Symbol 1496 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.torsobloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.torsobloodholes.nextFrame(); this.torsobloodholes.nextFrame(); _root.condenemytorsoholes = _root.condenemytorsoholes + 2; } _root.condenemytorsoholes = _root.condenemytorsoholes + 1; _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - _root.pgundamage; } }
Instance of Symbol 1509 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { this.headbloodholes.nextFrame(); if (_root.pgunname == "Shotgun") { this.headbloodholes.nextFrame(); this.headbloodholes.nextFrame(); _root.condenemyheadholes = _root.condenemyheadholes + 2; } _root.condenemyheadholes = _root.condenemyheadholes + 1; _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.condenemyh = _root.condenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1518 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 596 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + (random(100) + 250); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1518 MovieClip Frame 2
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1522 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1518 MovieClip in Symbol 1523 MovieClip Frame 1
onClipEvent (load) { _root.conddirection = "Left"; _root.condwalking = false; _root.condshooting = false; _root.condenemyh = 450; _root.condenemypow = 17; _root.condenemyheadholes = 1; _root.condenemytorsoholes = 1; _root.condenemydead = false; } onClipEvent (enterFrame) { if ((_root.condenemyh <= 0) and (_root.condenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 500; this.enedeath1.gotoAndPlay(2); _root.condenemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.condenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.condenemytorsoholes); if (_root.condenemydead == true) { return(undefined); } _root.condrandshoot = random(20); _root.condrandattack = random(12); if (_root.condshooting == true) { return(undefined); } if (_root.condrandshoot <= 18) { return(undefined); } if ((_root.condrandattack >= 0) and (_root.condrandattack <= 4)) { this.enecondarm1.gotoAndPlay(2); _root.condshooting = true; } if ((_root.condrandattack >= 5) and (_root.condrandattack <= 9)) { this.enecondarm1.gotoAndPlay(22); _root.condshooting = true; } if ((_root.condrandattack >= 10) and (_root.condrandattack <= 12)) { this.enecondarm2.gotoAndPlay(2); _root.condshooting = true; } }
Instance of Symbol 453 MovieClip in Symbol 1556 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip "object" in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + _root.jumpspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1570 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y + (_root.jumpspeed + 5); } }
Instance of Symbol 46 MovieClip in Symbol 1583 MovieClip Frame 62
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + 5; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + 5; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1588 MovieClip Frame 1
_root.npc01walking = false; stop();
Symbol 1588 MovieClip Frame 2
play();
Symbol 1588 MovieClip Frame 21
gotoAndStop (1);
Symbol 1593 MovieClip Frame 1
stop();
Instance of Symbol 1590 MovieClip in Symbol 1593 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1592 MovieClip in Symbol 1593 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2); } }
Symbol 1593 MovieClip Frame 2
play();
Symbol 1593 MovieClip Frame 14
stop();
Symbol 1594 MovieClip Frame 1
stop();
Instance of Symbol 1588 MovieClip "enelegs" in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.legsplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1590 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - _root.pgundamage; } }
Instance of Symbol 1592 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc01enemyh = _root.npc01enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1594 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1594 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Symbol 1598 MovieClip Frame 1
_root.npc02walking = false; stop();
Symbol 1598 MovieClip Frame 2
play();
Symbol 1598 MovieClip Frame 21
gotoAndStop (1);
Symbol 1603 MovieClip Frame 1
stop();
Instance of Symbol 1600 MovieClip in Symbol 1603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1602 MovieClip in Symbol 1603 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2); } }
Symbol 1603 MovieClip Frame 2
play();
Symbol 1603 MovieClip Frame 14
stop();
Symbol 1604 MovieClip Frame 1
stop();
Instance of Symbol 1598 MovieClip "enelegs" in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage / 2); } }
Instance of Symbol 1600 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.torsosplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - _root.pgundamage; } }
Instance of Symbol 1602 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.npc02enemyh = _root.npc02enemyh - (_root.pgundamage * 2); } }
Instance of Symbol 453 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - (_root.pspeed - 1); } }
Instance of Symbol 453 MovieClip in Symbol 1604 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + (_root.pspeed - 1); } }
Instance of Symbol 596 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randmonappear = random(2); if (_root.randmonappear >= 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.moneyhit)) { _root.money = _root.money + random(100); _root.score = _root.score + random(100); this.gotoAndStop(1); _root.sndmatch.start(); } }
Instance of Symbol 598 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randhealappear = random(8); if (_root.randhealappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.healthhit)) { _root.healthsub = _root.healthsub - 30; _root.score = _root.score + random(100); if (_root.healthsub <= 0) { _root.healthsub = 0; } this.gotoAndStop(1); _root.sndbag.start(); } }
Instance of Symbol 600 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randclipappear = random(5); if (_root.randclipappear >= 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.cliphit)) { _root.ptclips = _root.ptclips + 1; _root.score = _root.score + random(100); this.gotoAndStop(1); if (_root.clips != "--") { _root.clips = _root.ptclips; } _root.sndphone.start(); } }
Instance of Symbol 602 MovieClip in Symbol 1604 MovieClip Frame 3
onClipEvent (load) { _root.randarmorappear = random(8); if (_root.randarmorappear >= 7) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this.armorhit)) { _root.armorsub = _root.armorsub - 30; _root.score = _root.score + random(100); if (_root.armorsub <= 0) { _root.armorsub = 0; } this.gotoAndStop(1); _root.sndglass.start(); } }
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1606 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1609 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1594 MovieClip "enemy12" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.npc01direction = "Left"; _root.npc01walking = false; _root.hipenemyspeed = 5; _root.npc01enemyh = 25; _root.npc01enemydead = false; } onClipEvent (enterFrame) { if ((_root.npc01enemyh <= 0) and (_root.npc01enemydead == false)) { if (_root.npc01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 50; this.enedeath1.gotoAndPlay(2); _root.npc01enemydead = true; return(undefined); } this._y = this._y + _root.fallspeed; if (_root.npc01enemydead == true) { return(undefined); } _root.npc01randdir = random(10); _root.npc01randwalk = random(10); if (_root.npc01walking == true) { if (_root.npc01direction == "Left") { this._x = this._x - 5; } else { this._x = this._x + 5; } return(undefined); } if (_root.player.playerhit.hitTest(this.npc01seeleft)) { if (_root.npc01randdir <= 7) { _root.npc01direction = "Right"; this.gotoAndStop(2); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc01direction = "Left"; this.gotoAndStop(1); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); } if (_root.player.playerhit.hitTest(this.npc01seeright)) { if (_root.npc01randdir <= 7) { _root.npc01direction = "Left"; this.gotoAndStop(1); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc01direction = "Right"; this.gotoAndStop(2); _root.npc01walking = true; this.enelegs.gotoAndPlay(2); } if (_root.npc01randdir >= 9) { if (_root.npc01direction == "Left") { _root.npc01direction = "Right"; this.gotoAndStop(2); } else { _root.npc01direction = "Left"; this.gotoAndStop(1); } } if (_root.npc01randwalk >= 9) { _root.npc01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 611 MovieClip "enemy" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.randomeyes = random(10); _root.randommouth = random(10); _root.randomnose = random(10); _root.randomears = random(10); this.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enehead.enemouth.gotoAndStop(_root.randommouth); this.enehead.enenose.gotoAndStop(_root.randomnose); this.enehead.eneears.gotoAndStop(_root.randomears); _root.randomclothes = random(10); this.enerightarm.gotoAndStop(_root.randomclothes); this.enetorso.gotoAndStop(_root.randomclothes); this.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); _root.ebulletpos = _root.randomgun; _root.hipdirection = "Left"; _root.hipwalking = false; _root.hipshooting = false; _root.hipenemyspeed = 5; _root.hipenemyh = 30; _root.hipenemypow = 3; _root.hipenemyheadholes = 1; _root.hipenemytorsoholes = 1; _root.hipenemydead = false; this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this.gotoAndStop(1); } onClipEvent (enterFrame) { if ((_root.hipenemyh <= 0) and (_root.hipenemydead == false)) { if (_root.hipdirection == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 100; this.enedeath1.gotoAndPlay(2); _root.hipenemydead = true; } this.enedeath1.enehead.eneeyes.gotoAndStop(_root.randomeyes); this.enedeath1.enehead.enemouth.gotoAndStop(_root.randommouth); this.enedeath1.enehead.enenose.gotoAndStop(_root.randomnose); this.enedeath1.enehead.eneears.gotoAndStop(_root.randomears); this.enedeath1.enerightarm.gotoAndStop(_root.randomclothes); this.enedeath1.enetorso.gotoAndStop(_root.randomclothes); this.enedeath1.enecompleteleftarm.eneleftarm.gotoAndStop(_root.randomclothes); this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.hipenemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.hipenemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.hipenemydead == true) { return(undefined); } _root.randshoot = random(10); if (_root.player.playerhit.hitTest(this.hiphit)) { if (_root.hipshooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.randshoot <= 8) { return(undefined); } if (_root.hipdirection == "Right") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } if (_root.hipdirection == "Left") { this.hipbullet.gotoAndPlay(2); _root.hipshooting = true; _root.back01.enemy.enemuzzle.gotoAndPlay(2); } } else { _root.hipshooting = false; } if (_root.hipshooting == true) { return(undefined); } if (_root.hipwalking == true) { if (_root.hipdirection == "Left") { this._x = this._x - 4; return(undefined); } this._x = this._x + 4; return(undefined); } _root.randdir = random(10); _root.randwalk = random(10); if (_root.randdir >= 9) { if (_root.hipdirection == "Left") { _root.hipdirection = "Right"; this.gotoAndStop(2); } else { _root.hipdirection = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.hipseeleft)) { _root.hipdirection = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.hipseeright)) { _root.hipdirection = "Right"; this.gotoAndStop(2); } if (_root.randwalk >= 9) { _root.hipwalking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1397 MovieClip "enemy10" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow02direction = "Left"; _root.crow02walking = false; _root.crow02shooting = false; _root.hipenemyspeed = 5; _root.crow02enemyh = 75; _root.crowenemypow = 9; _root.crow02enemyheadholes = 1; _root.crow02enemytorsoholes = 1; _root.crow02enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow02enemyh <= 0) and (_root.crow02enemydead == false)) { if (_root.crow02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow02enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow02enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow02enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow02enemydead == true) { return(undefined); } _root.crow02randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow02hit)) { if (_root.crow02shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow02randshoot <= 8) { return(undefined); } if (_root.crow02direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow02direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow02shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow02shooting = false; } if (_root.crow02shooting == true) { return(undefined); } if (_root.crow02walking == true) { if (_root.crow02direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow02randdir = random(10); _root.crow02randwalk = random(10); if (_root.crow02randdir >= 9) { if (_root.crow02direction == "Left") { _root.crow02direction = "Right"; this.gotoAndStop(2); } else { _root.crow02direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow02direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow02direction = "Right"; this.gotoAndStop(2); } if (_root.crow02randwalk >= 9) { _root.crow02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1433 MovieClip "enemy18" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.robot01direction = "Left"; _root.robot01walking = false; _root.robot01shooting = false; _root.hipenemyspeed = 5; _root.robot01enemyh = 100; _root.robotenemypow = 12; _root.robot01enemyheadholes = 1; _root.robot01enemytorsoholes = 1; _root.robot01enemydead = false; } onClipEvent (enterFrame) { if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) { if (_root.robot01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.robot01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.robot01enemydead == true) { return(undefined); } _root.robot01randshoot = random(10); if (_root.player.playerhit.hitTest(this.robot01hit)) { if (_root.robot01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.robot01randshoot <= 8) { return(undefined); } if (_root.robot01direction == "Right") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.robot01direction == "Left") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.robot01shooting = false; } if (_root.robot01shooting == true) { return(undefined); } if (_root.robot01walking == true) { if (_root.robot01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.robot01randdir = random(10); _root.robot01randwalk = random(10); if (_root.robot01randdir >= 9) { if (_root.robot01direction == "Left") { _root.robot01direction = "Right"; this.gotoAndStop(2); } else { _root.robot01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.robseeleft)) { _root.robot01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.robseeright)) { _root.robot01direction = "Right"; this.gotoAndStop(2); } if (_root.robot01randwalk >= 9) { _root.robot01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1604 MovieClip "enemy13" in Symbol 1609 MovieClip Frame 1
onClipEvent (load) { _root.npc02direction = "Left"; _root.npc02walking = false; _root.hipenemyspeed = 5; _root.npc02enemyh = 25; _root.npc02enemydead = false; } onClipEvent (enterFrame) { if ((_root.npc02enemyh <= 0) and (_root.npc02enemydead == false)) { if (_root.npc02direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 50; this.enedeath1.gotoAndPlay(2); _root.npc02enemydead = true; return(undefined); } this._y = this._y + _root.fallspeed; if (_root.npc02enemydead == true) { return(undefined); } _root.npc02randdir = random(10); _root.npc02randwalk = random(10); if (_root.npc02walking == true) { if (_root.npc02direction == "Left") { this._x = this._x - 5; } else { this._x = this._x + 5; } return(undefined); } if (_root.player.playerhit.hitTest(this.npc02seeleft)) { if (_root.npc02randdir <= 7) { _root.npc02direction = "Right"; this.gotoAndStop(2); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc02direction = "Left"; this.gotoAndStop(1); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); } if (_root.player.playerhit.hitTest(this.npc02seeright)) { if (_root.npc02randdir <= 7) { _root.npc02direction = "Left"; this.gotoAndStop(1); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); return(undefined); } _root.npc02direction = "Right"; this.gotoAndStop(2); _root.npc02walking = true; this.enelegs.gotoAndPlay(2); } if (_root.npc02randdir >= 9) { if (_root.npc02direction == "Left") { _root.npc02direction = "Right"; this.gotoAndStop(2); } else { _root.npc02direction = "Left"; this.gotoAndStop(1); } } if (_root.npc02randwalk >= 9) { _root.npc02walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1656 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1659 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 926 MovieClip "enemy14" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) { _root.lrob01direction = "Left"; _root.lrob01walking = false; _root.lrob01shooting = false; _root.hipenemyspeed = 5; _root.lrob01enemyh = 115; _root.lrobenemypow = 13; _root.lrob01enemydead = false; } onClipEvent (enterFrame) { if ((_root.lrob01enemyh <= 0) and (_root.lrob01enemydead == false)) { if (_root.lrob01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 600; this.enedeath1.gotoAndPlay(2); _root.lrob01enemydead = true; } this._y = this._y + _root.fallspeed; if (_root.lrob01enemydead == true) { return(undefined); } _root.lrob01randshoot = random(10); if (_root.player.playerhit.hitTest(this.lrob01hit)) { if (_root.lrob01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.lrob01randshoot <= 8) { return(undefined); } if (_root.lrob01direction == "Right") { this.enelrobarm.gotoAndPlay(2); _root.lrob01shooting = true; } if (_root.lrob01direction == "Left") { this.enelrobarm.gotoAndPlay(2); _root.lrob01shooting = true; } } else { _root.lrob01shooting = false; } if (_root.lrob01shooting == true) { return(undefined); } _root.lrob01randdir = random(10); _root.lrob01randwalk = random(10); if (_root.player.playerhit.hitTest(this.lrobseeleft)) { _root.lrob01direction = "Left"; this.gotoAndStop(1); this._x = this._x - 5; if (_root.lrob01walking == false) { this.enelegs.gotoAndPlay(2); } _root.lrob01walking = true; return(undefined); } if (_root.player.playerhit.hitTest(this.lrobseeright)) { _root.lrob01direction = "Right"; this.gotoAndStop(2); this._x = this._x + 5; if (_root.lrob01walking == false) { this.enelegs.gotoAndPlay(2); } _root.lrob01walking = true; return(undefined); } if (_root.lrob01walking == true) { return(undefined); } if (_root.lrob01walking == true) { if (_root.lrob01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } if (_root.lrob01randdir >= 9) { if (_root.lrob01direction == "Left") { _root.lrob01direction = "Right"; this.gotoAndStop(2); } else { _root.lrob01direction = "Left"; this.gotoAndStop(1); } } if (_root.lrob01randwalk >= 9) { _root.lrob01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1191 MovieClip "enemy09" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.crow01direction = "Left"; _root.crow01walking = false; _root.crow01shooting = false; _root.hipenemyspeed = 5; _root.crow01enemyh = 75; _root.crowenemypow = 9; _root.crow01enemyheadholes = 1; _root.crow01enemytorsoholes = 1; _root.crow01enemydead = false; } onClipEvent (enterFrame) { if ((_root.crow01enemyh <= 0) and (_root.crow01enemydead == false)) { if (_root.crow01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.crow01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.crow01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.crow01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.crow01enemydead == true) { return(undefined); } _root.crow01randshoot = random(10); if (_root.player.playerhit.hitTest(this.crow01hit)) { if (_root.crow01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.crow01randshoot <= 8) { return(undefined); } if (_root.crow01direction == "Right") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.crow01direction == "Left") { this.crowbullet.gotoAndPlay(2); _root.crow01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.crow01shooting = false; } if (_root.crow01shooting == true) { return(undefined); } if (_root.crow01walking == true) { if (_root.crow01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.crow01randdir = random(10); _root.crow01randwalk = random(10); if (_root.crow01randdir >= 9) { if (_root.crow01direction == "Left") { _root.crow01direction = "Right"; this.gotoAndStop(2); } else { _root.crow01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.crowseeleft)) { _root.crow01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.crowseeright)) { _root.crow01direction = "Right"; this.gotoAndStop(2); } if (_root.crow01randwalk >= 9) { _root.crow01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 1433 MovieClip "enemy11" in Symbol 1659 MovieClip Frame 1
onClipEvent (load) { _root.ebulletpos = _root.hip03randomgun; _root.robot01direction = "Left"; _root.robot01walking = false; _root.robot01shooting = false; _root.hipenemyspeed = 5; _root.robot01enemyh = 100; _root.robotenemypow = 12; _root.robot01enemyheadholes = 1; _root.robot01enemytorsoholes = 1; _root.robot01enemydead = false; } onClipEvent (enterFrame) { if ((_root.robot01enemyh <= 0) and (_root.robot01enemydead == false)) { if (_root.robot01direction == "Left") { this.gotoAndStop(3); } else { this.gotoAndStop(4); } _root.score = _root.score + 250; this.enedeath1.gotoAndPlay(2); _root.robot01enemydead = true; } this.enedeath1.enehead.headbloodholes.gotoAndStop(_root.robot01enemyheadholes); this.enedeath1.enetorso.torsobloodholes.gotoAndStop(_root.robot01enemytorsoholes); this._y = this._y + _root.fallspeed; if (_root.robot01enemydead == true) { return(undefined); } _root.robot01randshoot = random(10); if (_root.player.playerhit.hitTest(this.robot01hit)) { if (_root.robot01shooting == true) { return(undefined); } this.enelegs.gotoAndStop(1); if (_root.robot01randshoot <= 8) { return(undefined); } if (_root.robot01direction == "Right") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } if (_root.robot01direction == "Left") { this.robbullet.gotoAndPlay(2); _root.robot01shooting = true; this.enemuzzle.gotoAndPlay(2); } } else { _root.robot01shooting = false; } if (_root.robot01shooting == true) { return(undefined); } if (_root.robot01walking == true) { if (_root.robot01direction == "Left") { this._x = this._x - 5; return(undefined); } this._x = this._x + 5; return(undefined); } _root.robot01randdir = random(10); _root.robot01randwalk = random(10); if (_root.robot01randdir >= 9) { if (_root.robot01direction == "Left") { _root.robot01direction = "Right"; this.gotoAndStop(2); } else { _root.robot01direction = "Left"; this.gotoAndStop(1); } } if (_root.player.playerhit.hitTest(this.robseeleft)) { _root.robot01direction = "Left"; this.gotoAndStop(1); } if (_root.player.playerhit.hitTest(this.robseeright)) { _root.robot01direction = "Right"; this.gotoAndStop(2); } if (_root.robot01randwalk >= 9) { _root.robot01walking = true; this.enelegs.gotoAndPlay(2); } }
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Symbol 1689 MovieClip Frame 1
_root.mayorshooting = false; stop();
Symbol 1689 MovieClip Frame 2
play();
Symbol 1689 MovieClip Frame 41
_root.sndthompsonburst.start();
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 44
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 48
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Instance of Symbol 46 MovieClip in Symbol 1689 MovieClip Frame 51
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1689 MovieClip Frame 60
gotoAndStop (1);
Symbol 1717 MovieClip Frame 1
_root.mayorshooting = false; stop();
Symbol 1717 MovieClip Frame 2
play();
Instance of Symbol 46 MovieClip in Symbol 1717 MovieClip Frame 44
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1717 MovieClip Frame 45
_root.sndmouthclose.start();
Symbol 1717 MovieClip Frame 55
gotoAndStop (1);
Symbol 1733 MovieClip Frame 1
_root.mayorshooting = false; stop();
Symbol 1733 MovieClip Frame 2
play();
Symbol 1733 MovieClip Frame 35
_root.sndlaserbeam.start();
Instance of Symbol 46 MovieClip in Symbol 1733 MovieClip Frame 36
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { if ((_root.pshieldup == true) and (_root.armor >= 1)) { _root.armorsub = _root.armorsub + _root.mayorenemypow; _root.sndmetalstomp.start(); _root.player.pheadblood.play(); this.gotoAndStop(1); return(undefined); } _root.healthsub = _root.healthsub + _root.mayorenemypow; _root.player.pheadblood.play(); _root.sndmetalhit.start(); this.gotoAndStop(1); } }
Symbol 1733 MovieClip Frame 50
gotoAndStop (1);
Symbol 1734 MovieClip Frame 1
stop();
Symbol 1734 MovieClip Frame 2
play();
Symbol 1734 MovieClip Frame 10
stop();
Symbol 1735 MovieClip Frame 1
stop();
Instance of Symbol 1720 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.mayorenemyh = _root.mayorenemyh - (_root.pgundamage * 2); } }
Instance of Symbol 1720 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root["pbullet" + i].hitTest(this)) { _root["pbullet" + i].removeMovieClip(); this.headsplash1.gotoAndPlay(2); _root.mayorenemyh = _root.mayorenemyh - (_root.pgundamage / 2); } }
Instance of Symbol 453 MovieClip in Symbol 1735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x - _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x - _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x - _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x - _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x - _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x - _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x - _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x - _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x - _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x - _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x - _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x - _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x - _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x - _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x - _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x - _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x - _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x - _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x - _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x - _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x - _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x - _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x - _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x - _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x - _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x - _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x - _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x - _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x - _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x - _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x - _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x - _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x - _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x - _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x - _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x - _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x - _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x - _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x - _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x - _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x - _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip "object" in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.hitobject = true; _root.inair = false; _root.player._y = _root.player._y - _root.fallspeed; _root.justonobject = true; } }
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._x = _root.player._x + _root.pspeed; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._x = _root.back01.enemy._x + _root.hipenemyspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._x = _root.back01.enemy02._x + _root.hipenemyspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._x = _root.back01.enemy03._x + _root.hipenemyspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._x = _root.back01.enemy04._x + _root.hipenemyspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._x = _root.back01.enemy05._x + _root.hipenemyspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._x = _root.back01.enemy06._x + _root.hipenemyspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._x = _root.back01.enemy07._x + _root.hipenemyspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._x = _root.back01.enemy08._x + _root.hipenemyspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._x = _root.back01.enemy09._x + _root.hipenemyspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._x = _root.back01.enemy10._x + _root.hipenemyspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._x = _root.back01.enemy11._x + _root.hipenemyspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._x = _root.back01.enemy12._x + _root.hipenemyspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._x = _root.back01.enemy13._x + _root.hipenemyspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._x = _root.back01.enemy14._x + _root.hipenemyspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._x = _root.back01.enemy15._x + _root.hipenemyspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._x = _root.back01.enemy16._x + _root.hipenemyspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._x = _root.back01.enemy17._x + _root.hipenemyspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._x = _root.back01.enemy18._x + _root.hipenemyspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._x = _root.back01.enemy19._x + _root.hipenemyspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._x = _root.back01.enemy20._x + _root.hipenemyspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._x = _root.back01.enemy21._x + _root.hipenemyspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._x = _root.back01.enemy22._x + _root.hipenemyspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._x = _root.back01.enemy23._x + _root.hipenemyspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._x = _root.back01.enemy24._x + _root.hipenemyspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._x = _root.back01.enemy25._x + _root.hipenemyspeed; } if (_root.back01.enemy26.enecollision.hitTest(this)) { _root.back01.enemy26._x = _root.back01.enemy26._x + _root.hipenemyspeed; } if (_root.back01.enemy27.enecollision.hitTest(this)) { _root.back01.enemy27._x = _root.back01.enemy27._x + _root.hipenemyspeed; } if (_root.back01.enemy28.enecollision.hitTest(this)) { _root.back01.enemy28._x = _root.back01.enemy28._x + _root.hipenemyspeed; } if (_root.back01.enemy29.enecollision.hitTest(this)) { _root.back01.enemy29._x = _root.back01.enemy29._x + _root.hipenemyspeed; } if (_root.back01.enemy30.enecollision.hitTest(this)) { _root.back01.enemy30._x = _root.back01.enemy30._x + _root.hipenemyspeed; } if (_root.back01.enemy31.enecollision.hitTest(this)) { _root.back01.enemy31._x = _root.back01.enemy31._x + _root.hipenemyspeed; } if (_root.back01.enemy32.enecollision.hitTest(this)) { _root.back01.enemy32._x = _root.back01.enemy32._x + _root.hipenemyspeed; } if (_root.back01.enemy33.enecollision.hitTest(this)) { _root.back01.enemy33._x = _root.back01.enemy33._x + _root.hipenemyspeed; } if (_root.back01.enemy34.enecollision.hitTest(this)) { _root.back01.enemy34._x = _root.back01.enemy34._x + _root.hipenemyspeed; } if (_root.back01.enemy35.enecollision.hitTest(this)) { _root.back01.enemy35._x = _root.back01.enemy35._x + _root.hipenemyspeed; } if (_root.back01.enemy36.enecollision.hitTest(this)) { _root.back01.enemy36._x = _root.back01.enemy36._x + _root.hipenemyspeed; } if (_root.back01.enemy37.enecollision.hitTest(this)) { _root.back01.enemy37._x = _root.back01.enemy37._x + _root.hipenemyspeed; } if (_root.back01.enemy38.enecollision.hitTest(this)) { _root.back01.enemy38._x = _root.back01.enemy38._x + _root.hipenemyspeed; } if (_root.back01.enemy39.enecollision.hitTest(this)) { _root.back01.enemy39._x = _root.back01.enemy39._x + _root.hipenemyspeed; } if (_root.back01.enemy40.enecollision.hitTest(this)) { _root.back01.enemy40._x = _root.back01.enemy40._x + _root.hipenemyspeed; } }
Instance of Symbol 453 MovieClip in Symbol 1751 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } }
Instance of Symbol 185 MovieClip [Prop Collision 01] "colground" in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - _root.fallspeed; _root.colbottom = true; _root.inair = false; _root.justonobject = false; } else { _root.colbottom = false; } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - _root.fallspeed; } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - _root.fallspeed; } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - _root.fallspeed; } if (_root.back01.enemy04.enecollision.hitTest(this)) { _root.back01.enemy04._y = _root.back01.enemy04._y - _root.fallspeed; } if (_root.back01.enemy05.enecollision.hitTest(this)) { _root.back01.enemy05._y = _root.back01.enemy05._y - _root.fallspeed; } if (_root.back01.enemy06.enecollision.hitTest(this)) { _root.back01.enemy06._y = _root.back01.enemy06._y - _root.fallspeed; } if (_root.back01.enemy07.enecollision.hitTest(this)) { _root.back01.enemy07._y = _root.back01.enemy07._y - _root.fallspeed; } if (_root.back01.enemy08.enecollision.hitTest(this)) { _root.back01.enemy08._y = _root.back01.enemy08._y - _root.fallspeed; } if (_root.back01.enemy09.enecollision.hitTest(this)) { _root.back01.enemy09._y = _root.back01.enemy09._y - _root.fallspeed; } if (_root.back01.enemy10.enecollision.hitTest(this)) { _root.back01.enemy10._y = _root.back01.enemy10._y - _root.fallspeed; } if (_root.back01.enemy11.enecollision.hitTest(this)) { _root.back01.enemy11._y = _root.back01.enemy11._y - _root.fallspeed; } if (_root.back01.enemy12.enecollision.hitTest(this)) { _root.back01.enemy12._y = _root.back01.enemy12._y - _root.fallspeed; } if (_root.back01.enemy13.enecollision.hitTest(this)) { _root.back01.enemy13._y = _root.back01.enemy13._y - _root.fallspeed; } if (_root.back01.enemy14.enecollision.hitTest(this)) { _root.back01.enemy14._y = _root.back01.enemy14._y - _root.fallspeed; } if (_root.back01.enemy15.enecollision.hitTest(this)) { _root.back01.enemy15._y = _root.back01.enemy15._y - _root.fallspeed; } if (_root.back01.enemy16.enecollision.hitTest(this)) { _root.back01.enemy16._y = _root.back01.enemy16._y - _root.fallspeed; } if (_root.back01.enemy17.enecollision.hitTest(this)) { _root.back01.enemy17._y = _root.back01.enemy17._y - _root.fallspeed; } if (_root.back01.enemy18.enecollision.hitTest(this)) { _root.back01.enemy18._y = _root.back01.enemy18._y - _root.fallspeed; } if (_root.back01.enemy19.enecollision.hitTest(this)) { _root.back01.enemy19._y = _root.back01.enemy19._y - _root.fallspeed; } if (_root.back01.enemy20.enecollision.hitTest(this)) { _root.back01.enemy20._y = _root.back01.enemy20._y - _root.fallspeed; } if (_root.back01.enemy21.enecollision.hitTest(this)) { _root.back01.enemy21._y = _root.back01.enemy21._y - _root.fallspeed; } if (_root.back01.enemy22.enecollision.hitTest(this)) { _root.back01.enemy22._y = _root.back01.enemy22._y - _root.fallspeed; } if (_root.back01.enemy23.enecollision.hitTest(this)) { _root.back01.enemy23._y = _root.back01.enemy23._y - _root.fallspeed; } if (_root.back01.enemy24.enecollision.hitTest(this)) { _root.back01.enemy24._y = _root.back01.enemy24._y - _root.fallspeed; } if (_root.back01.enemy25.enecollision.hitTest(this)) { _root.back01.enemy25._y = _root.back01.enemy25._y - _root.fallspeed; } }
Instance of Symbol 185 MovieClip [Prop Collision 01] in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.player._y = _root.player._y - (_root.fallspeed + 2); } if (_root.back01.enemy.enecollision.hitTest(this)) { _root.back01.enemy._y = _root.back01.enemy._y - (_root.fallspeed + 5); } if (_root.back01.enemy02.enecollision.hitTest(this)) { _root.back01.enemy02._y = _root.back01.enemy02._y - (_root.fallspeed + 5); } if (_root.back01.enemy03.enecollision.hitTest(this)) { _root.back01.enemy03._y = _root.back01.enemy03._y - (_root.fallspeed + 5); } }
Instance of Symbol 45 MovieClip in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.playerhit.hitTest(this)) { _root.nextFrame(); } }
Instance of Symbol 1735 MovieClip in Symbol 1754 MovieClip Frame 1
onClipEvent (load) { _root.mayordirection = "Left"; _root.mayorwalking = false; _root.mayorshooting = false; _root.mayorenemyh = 1100; _root.mayorenemypow = 20; _root.mayorenemyheadholes = 1; _root.mayorenemytorsoholes = 1; _root.mayorenemydead = false; } onClipEvent (enterFrame) { if ((_root.mayorenemyh <= 0) and (_root.mayorenemydead == false)) { this.gotoAndStop(2); _root.score = _root.score + 1500; this.enedeath1.gotoAndPlay(2); _root.mayorenemydead = true; } if (_root.mayorenemydead == true) { return(undefined); } _root.mayorrandshoot = random(20); _root.mayorrandattack = random(15); if (_root.mayorshooting == true) { return(undefined); } if (_root.mayorrandshoot <= 18) { return(undefined); } if ((_root.mayorrandattack >= 0) and (_root.mayorrandattack <= 5)) { this.enemayorarm1.gotoAndPlay(2); _root.mayorshooting = true; } if ((_root.mayorrandattack >= 6) and (_root.mayorrandattack <= 10)) { this.enemayorarm2.gotoAndPlay(2); _root.mayorshooting = true; } if ((_root.mayorrandattack >= 11) and (_root.mayorrandattack <= 15)) { this.enemayorarm3.gotoAndPlay(2); _root.mayorshooting = true; } }
Symbol 1789 Button
on (release) { so = SharedObject.getLocal("savefarm"); so.clear(); so.data.pspeed = _root.pspeed; so.data.ptclips = _root.ptclips; so.data.healthpoints = _root.healthpoints; so.data.healthsub = _root.healthsub; so.data.armorpoints = _root.armorpoints; so.data.armorsub = _root.armorsub; so.data.money = _root.money; so.data.score = 0; so.data.level = 1; so.data.stage = 1; so.data.glockinccap = _root.glockinccap; so.data.glockincdam = _root.glockincdam; so.data.thompsoninccap = _root.thompsoninccap; so.data.thompincdam = _root.thompincdam; so.data.shotguninccap = _root.shotguninccap; so.data.shotgunincdam = _root.shotgunincdam; so.data.deagleinccap = _root.deagleinccap; so.data.deagleincdam = _root.deagleincdam; so.data.ak47inccap = _root.ak47inccap; so.data.ak47incdam = _root.ak47incdam; so.data.thompsonisowned = _root.thompsonisowned; so.data.shotgunisowned = _root.shotgunisowned; so.data.deagleisowned = _root.deagleisowned; so.data.AK47isowned = _root.AK47isowned; so.data.tdeaths = 0; so.data.bestscore = _root.bestscore; so.data.lives = _root.lives; so.data.hatpos = _root.hatpos; so.data.crosshairtype = _root.crosshairtype; so.flush(); gotoAndStop ("Main Menu Frame"); _root.sndblip.start(); }
Symbol 1811 Button
on (release) { gotoAndStop ("Main Menu Frame"); _root.sndblip.start(); }

Library Items

Symbol 1 Sound [Snd Window Break]
Symbol 2 Sound [Snd Thwap]
Symbol 3 Sound [Snd Thump]
Symbol 4 Sound [Snd Small Rifle Shot]
Symbol 5 Sound [Snd Shotgun Cock 02]
Symbol 6 Sound [Snd MAC11 Click]
Symbol 7 Sound [Snd Glass Tink]
Symbol 8 Sound [Snd Door Close]
Symbol 9 Sound [Snd Click 04]
Symbol 10 Sound [Snd Single Shotgun Shot]Used by:Timeline
Symbol 11 GraphicUsed by:18 478
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:18 478
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [pbullet]Uses:11 13 14 15 16 17Used by:Timeline
Symbol 19 GraphicUsed by:45 46 185 291 462 463 476 477 1191 1397
Symbol 20 GraphicUsed by:44 143
Symbol 21 GraphicUsed by:37
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:37
Symbol 24 GraphicUsed by:37
Symbol 25 GraphicUsed by:37
Symbol 26 GraphicUsed by:37
Symbol 27 GraphicUsed by:37
Symbol 28 GraphicUsed by:37
Symbol 29 GraphicUsed by:37
Symbol 30 GraphicUsed by:37
Symbol 31 GraphicUsed by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:21 23 24 25 26 27 28 29 30 31 32 33 34 35 36Used by:44 143 496 577 841
Symbol 38 GraphicUsed by:44 143
Symbol 39 GraphicUsed by:44 143
Symbol 40 GraphicUsed by:44 143
Symbol 41 GraphicUsed by:44 143
Symbol 42 GraphicUsed by:44 143
Symbol 43 GraphicUsed by:44 143
Symbol 44 MovieClipUses:20 37 38 39 40 41 42 43Used by:45 919 921 1408 1421 1430 1432
Symbol 45 MovieClipUses:19 44Used by:184 637 889 1019 1117 1140 1202 1305 1367 1448 1449 1523 1609 1659 1754  Timeline
Symbol 46 MovieClipUses:19Used by:184 596 598 600 602 789 819 879 924 962 975 1009 1034 1098 1103 1125 1127 1133 1199 1254 1278 1362 1483 1583 1689 1717 1720 1733  Timeline
Symbol 47 GraphicUsed by:133
Symbol 48 GraphicUsed by:70
Symbol 49 GraphicUsed by:70
Symbol 50 GraphicUsed by:70
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:70 78 84 110 126
Symbol 53 GraphicUsed by:70
Symbol 54 GraphicUsed by:70
Symbol 55 GraphicUsed by:70
Symbol 56 GraphicUsed by:70
Symbol 57 GraphicUsed by:70
Symbol 58 GraphicUsed by:70
Symbol 59 GraphicUsed by:70
Symbol 60 GraphicUsed by:70
Symbol 61 GraphicUsed by:70
Symbol 62 GraphicUsed by:70
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:48 49 50 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69Used by:129 1764  Timeline
Symbol 71 GraphicUsed by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:71 72 52 73 74 75 76 77Used by:129  Timeline
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:79 80 52 81 82 83Used by:129  Timeline
Symbol 85 GraphicUsed by:110
Symbol 86 GraphicUsed by:110
Symbol 87 GraphicUsed by:110
Symbol 88 GraphicUsed by:110
Symbol 89 GraphicUsed by:110
Symbol 90 GraphicUsed by:110
Symbol 91 GraphicUsed by:110
Symbol 92 GraphicUsed by:110
Symbol 93 GraphicUsed by:110
Symbol 94 GraphicUsed by:110
Symbol 95 GraphicUsed by:110
Symbol 96 GraphicUsed by:110
Symbol 97 GraphicUsed by:110
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:110
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:85 86 87 52 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109Used by:129  Timeline
Symbol 111 GraphicUsed by:126
Symbol 112 GraphicUsed by:126
Symbol 113 GraphicUsed by:126
Symbol 114 GraphicUsed by:126
Symbol 115 GraphicUsed by:126
Symbol 116 GraphicUsed by:126
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:111 112 113 52 114 115 116 117 118 119 120 121 122 123 124 125Used by:129  Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129 1189 1191 1397
Symbol 129 MovieClipUses:70 78 84 110 126 128Used by:133
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:133 445
Symbol 133 MovieClipUses:47 129 132Used by:184  Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:184  Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:137 139Used by:184  Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:184 445  Timeline
Symbol 143 MovieClipUses:20 37 38 39 40 41 42 43Used by:184
Symbol 144 GraphicUsed by:178
Symbol 145 GraphicUsed by:178
Symbol 146 GraphicUsed by:178
Symbol 147 GraphicUsed by:178
Symbol 148 GraphicUsed by:178
Symbol 149 GraphicUsed by:178
Symbol 150 GraphicUsed by:178
Symbol 151 GraphicUsed by:178
Symbol 152 GraphicUsed by:178
Symbol 153 GraphicUsed by:178
Symbol 154 GraphicUsed by:178
Symbol 155 GraphicUsed by:178
Symbol 156 GraphicUsed by:178
Symbol 157 GraphicUsed by:178
Symbol 158 GraphicUsed by:178
Symbol 159 GraphicUsed by:178
Symbol 160 GraphicUsed by:178
Symbol 161 GraphicUsed by:178
Symbol 162 GraphicUsed by:178
Symbol 163 GraphicUsed by:178
Symbol 164 GraphicUsed by:178
Symbol 165 GraphicUsed by:178
Symbol 166 GraphicUsed by:178
Symbol 167 GraphicUsed by:178
Symbol 168 GraphicUsed by:178
Symbol 169 GraphicUsed by:178
Symbol 170 GraphicUsed by:178
Symbol 171 GraphicUsed by:178
Symbol 172 GraphicUsed by:178
Symbol 173 GraphicUsed by:178
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 176 177Used by:184 445
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:180 181Used by:183
Symbol 183 MovieClipUses:179 182Used by:184  Timeline
Symbol 184 MovieClip [Player]Uses:45 46 133 135 140 142 143 178 183Used by:Timeline
Symbol 185 MovieClip [Prop Collision 01]Uses:19Used by:637 889 1019 1140 1202 1305 1367 1449 1523 1609 1659 1754
Symbol 186 ShapeTweeningUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [Loading Bar]Uses:186 187 188Used by:Timeline
Symbol 190 GraphicUsed by:Timeline
Symbol 191 FontUsed by:192 193 197 198 199
Symbol 192 TextUses:191Used by:Timeline
Symbol 193 EditableTextUses:191Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 ButtonUses:195Used by:Timeline
Symbol 197 EditableTextUses:191Used by:Timeline
Symbol 198 EditableTextUses:191Used by:Timeline
Symbol 199 EditableTextUses:191Used by:Timeline
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 ButtonUses:200 201 202 203Used by:Timeline
Symbol 205 Sound [Snd GoreBastard_BTM]Used by:Timeline
Symbol 206 Sound [Snd GoreBastard_MP]Used by:Timeline
Symbol 207 Sound [Snd Thompson Single Shot]Used by:Timeline
Symbol 208 Sound [Snd Thompson Reload]Used by:Timeline
Symbol 209 Sound [Snd Thompson Burst]Used by:Timeline
Symbol 210 Sound [Snd Shotgun Cock]Used by:Timeline
Symbol 211 Sound [Snd Short Reload]Used by:Timeline
Symbol 212 Sound [Snd Shield Up 02]Used by:Timeline
Symbol 213 Sound [Snd Shield Up]Used by:Timeline
Symbol 214 Sound [Snd Shield Down]Used by:Timeline
Symbol 215 Sound [Snd Rifle Shot]Used by:Timeline
Symbol 216 Sound [Snd Phone]Used by:Timeline
Symbol 217 Sound [Snd Metal Stomp]Used by:Timeline
Symbol 218 Sound [Snd Metal Hit]Used by:Timeline
Symbol 219 Sound [Snd Mauser Rifle Shot]Used by:Timeline
Symbol 220 Sound [Snd Match]Used by:Timeline
Symbol 221 Sound [Snd MAC11 Shot]Used by:Timeline
Symbol 222 Sound [Snd M1 Thompson Shot]Used by:Timeline
Symbol 223 Sound [Snd M1 Garand Shot]Used by:Timeline
Symbol 224 Sound [Snd M1 Garand Reload]Used by:Timeline
Symbol 225 Sound [Snd Laser Beam]Used by:Timeline
Symbol 226 Sound [Snd Kabloom]Used by:Timeline
Symbol 227 Sound [Snd Glock Shot]Used by:Timeline
Symbol 228 Sound [Snd Glass]Used by:Timeline
Symbol 229 Sound [Snd Explosion]Used by:Timeline
Symbol 230 Sound [Snd Explode]Used by:Timeline
Symbol 231 Sound [Snd Door Latch]Used by:Timeline
Symbol 232 Sound [Snd Desert Eagle Shot]Used by:Timeline
Symbol 233 Sound [Snd Colt 45 Reload]Used by:Timeline
Symbol 234 Sound [Snd Colt 45]Used by:Timeline
Symbol 235 Sound [Snd Clock Tick]Used by:Timeline
Symbol 236 Sound [Snd Click 01]Used by:Timeline
Symbol 237 Sound [Snd Cannon]Used by:Timeline
Symbol 238 Sound [Snd Blip Up]Used by:Timeline
Symbol 239 Sound [Snd Bag]Used by:Timeline
Symbol 240 Sound [Snd 50 Cal]Used by:Timeline
Symbol 241 Sound [Snd GoreBastard_SDMR]Used by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:Timeline
Symbol 264 GraphicUsed by:268
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 ButtonUses:264 265 266 267Used by:Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:Timeline
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:Timeline
Symbol 277 ShapeTweeningUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:277 278Used by:Timeline
Symbol 280 GraphicUsed by:Timeline
Symbol 281 GraphicUsed by:286
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:286 473 1040
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:286 303 473 1040
Symbol 286 MovieClipUses:281 283 285Used by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 ShapeTweeningUsed by:291
Symbol 291 MovieClipUses:290 19Used by:Timeline
Symbol 292 GraphicUsed by:Timeline
Symbol 293 GraphicUsed by:303
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:303 473 1040
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:303 473 1040
Symbol 298 GraphicUsed by:303
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:303 473 1040
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:303 473 1040
Symbol 303 MovieClipUses:293 295 297 298 300 302 285Used by:Timeline
Symbol 304 FontUsed by:305 306 378 379 380 381 401 407 638 639 640 650 666 667 719 725 733 746 749 750 752 755 777 927 928 929 930 931 932 933 934 935 936 937 938 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1755 1756 1757 1758 1759 1760 1790 1791 1792 1793 1794
Symbol 305 TextUses:304Used by:Timeline
Symbol 306 TextUses:304Used by:Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:Timeline
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:Timeline
Symbol 311 GraphicUsed by:315
Symbol 312 GraphicUsed by:315
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 ButtonUses:311 312 313 314Used by:Timeline
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
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Symbol 1382 MovieClipUses:1381Used by:1449  Timeline
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Symbol 1538 MovieClipUses:1537Used by:1609  Timeline
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Symbol 1624 MovieClipUses:1623 453Used by:1659  Timeline
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Symbol 1674 MovieClipUses:1673 453Used by:1754  Timeline
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Symbol 1728 GraphicUsed by:1732
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Symbol 1783 MovieClipUses:1782Used by:Timeline
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Symbol 1785 GraphicUsed by:1789 1811
Symbol 1786 GraphicUsed by:1789 1811
Symbol 1787 GraphicUsed by:1789 1811
Symbol 1788 GraphicUsed by:1789 1811
Symbol 1789 ButtonUses:1785 1786 1787 1788Used by:Timeline
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Symbol 1791 TextUses:304Used by:Timeline
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Symbol 1793 EditableTextUses:304Used by:Timeline
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Symbol 1796 MovieClipUses:1795Used by:Timeline
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Symbol 1799 GraphicUsed by:1800
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Symbol 1802 MovieClipUses:1801Used by:Timeline
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Instance Names

"loadingbar"Frame 1Symbol 189 MovieClip [Loading Bar]
"instructionmenu"Frame 286Symbol 431 MovieClip
"customizemenu"Frame 286Symbol 445 MovieClip
"back03"Frame 288Symbol 467 MovieClip
"back02"Frame 288Symbol 473 MovieClip
"back01"Frame 288Symbol 637 MovieClip
"player"Frame 288Symbol 184 MovieClip [Player]
"pbullet"Frame 288Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 288Symbol 478 MovieClip
"phealthhead"Frame 288Symbol 393 MovieClip
"glockicon"Frame 288Symbol 398 MovieClip
"thompsonicon"Frame 288Symbol 645 MovieClip
"thompsonowned"Frame 288Symbol 647 MovieClip
"shotgunicon"Frame 288Symbol 655 MovieClip
"shotgunowned"Frame 288Symbol 647 MovieClip
"deagleicon"Frame 288Symbol 660 MovieClip
"deagleowned"Frame 288Symbol 647 MovieClip
"AK47icon"Frame 288Symbol 665 MovieClip
"AK47owned"Frame 288Symbol 647 MovieClip
"keyinstructions"Frame 288Symbol 681 MovieClip
"livescounter"Frame 288Symbol 426 MovieClip
"playerhit"Frame 289Symbol 45 MovieClip
"ptorso"Frame 289Symbol 46 MovieClip
"prightarm1"Frame 289Symbol 133 MovieClip
"plegs"Frame 289Symbol 140 MovieClip
"phead"Frame 289Symbol 142 MovieClip
"pleftarm1"Frame 289Symbol 183 MovieClip
"livescounter"Frame 289Symbol 426 MovieClip
"savedprogress"Frame 289Symbol 774 MovieClip
"back01"Frame 291Symbol 889 MovieClip
"player"Frame 291Symbol 184 MovieClip [Player]
"pbullet"Frame 291Symbol 18 MovieClip [pbullet]
"hipbullet"Frame 291Symbol 478 MovieClip
"phealthhead"Frame 291Symbol 393 MovieClip
"glockicon"Frame 291Symbol 398 MovieClip
"thompsonicon"Frame 291Symbol 645 MovieClip
"thompsonowned"Frame 291Symbol 647 MovieClip
"shotgunicon"Frame 291Symbol 655 MovieClip
"shotgunowned"Frame 291Symbol 647 MovieClip
"deagleicon"Frame 291Symbol 660 MovieClip
"deagleowned"Frame 291Symbol 647 MovieClip
"AK47icon"Frame 291Symbol 665 MovieClip
"AK47owned"Frame 291Symbol 647 MovieClip
"livescounter"Frame 291Symbol 426 MovieClip
"playerhit"Frame 292Symbol 45 MovieClip
"ptorso"Frame 292Symbol 46 MovieClip
"prightarm1"Frame 292Symbol 133 MovieClip
"plegs"Frame 292Symbol 140 MovieClip
"phead"Frame 292Symbol 142 MovieClip
"pleftarm1"Frame 292Symbol 183 MovieClip
"livescounter"Frame 292Symbol 426 MovieClip
"savedprogress"Frame 292Symbol 774 MovieClip
"back01"Frame 294Symbol 1019 MovieClip
"player"Frame 294Symbol 184 MovieClip [Player]
"pbullet"Frame 294Symbol 18 MovieClip [pbullet]
"phealthhead"Frame 294Symbol 393 MovieClip
"glockicon"Frame 294Symbol 398 MovieClip
"thompsonicon"Frame 294Symbol 645 MovieClip
"thompsonowned"Frame 294Symbol 647 MovieClip
"shotgunicon"Frame 294Symbol 655 MovieClip
"shotgunowned"Frame 294Symbol 647 MovieClip
"deagleicon"Frame 294Symbol 660 MovieClip
"deagleowned"Frame 294Symbol 647 MovieClip
"AK47icon"Frame 294Symbol 665 MovieClip
"AK47owned"Frame 294Symbol 647 MovieClip
"livescounter"Frame 294Symbol 426 MovieClip
"playerhit"Frame 295Symbol 45 MovieClip
"ptorso"Frame 295Symbol 46 MovieClip
"prightarm1"Frame 295Symbol 133 MovieClip
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"enelegs"Symbol 1594 MovieClip Frame 1Symbol 1588 MovieClip
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"npc01seeright"Symbol 1594 MovieClip Frame 2Symbol 477 MovieClip
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Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Snd Window Break"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Snd Thwap"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Snd Thump"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Snd Small Rifle Shot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Snd Shotgun Cock 02"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Snd MAC11 Click"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Snd Glass Tink"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Snd Door Close"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Snd Click 04"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Snd Single Shotgun Shot"
ExportAssets (56)Timeline Frame 1Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 1Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 1Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 1Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 1Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 2Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 3Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 4Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 5Symbol 189 as "Loading Bar"
ExportAssets (56)Timeline Frame 6Symbol 205 as "Snd GoreBastard_BTM"
ExportAssets (56)Timeline Frame 6Symbol 206 as "Snd GoreBastard_MP"
ExportAssets (56)Timeline Frame 6Symbol 207 as "Snd Thompson Single Shot"
ExportAssets (56)Timeline Frame 6Symbol 208 as "Snd Thompson Reload"
ExportAssets (56)Timeline Frame 6Symbol 209 as "Snd Thompson Burst"
ExportAssets (56)Timeline Frame 6Symbol 10 as "Snd Single Shotgun Shot"
ExportAssets (56)Timeline Frame 6Symbol 210 as "Snd Shotgun Cock"
ExportAssets (56)Timeline Frame 6Symbol 211 as "Snd Short Reload"
ExportAssets (56)Timeline Frame 6Symbol 212 as "Snd Shield Up 02"
ExportAssets (56)Timeline Frame 6Symbol 213 as "Snd Shield Up"
ExportAssets (56)Timeline Frame 6Symbol 214 as "Snd Shield Down"
ExportAssets (56)Timeline Frame 6Symbol 215 as "Snd Rifle Shot"
ExportAssets (56)Timeline Frame 6Symbol 216 as "Snd Phone"
ExportAssets (56)Timeline Frame 6Symbol 217 as "Snd Metal Stomp"
ExportAssets (56)Timeline Frame 6Symbol 218 as "Snd Metal Hit"
ExportAssets (56)Timeline Frame 6Symbol 219 as "Snd Mauser Rifle Shot"
ExportAssets (56)Timeline Frame 6Symbol 220 as "Snd Match"
ExportAssets (56)Timeline Frame 6Symbol 221 as "Snd MAC11 Shot"
ExportAssets (56)Timeline Frame 6Symbol 222 as "Snd M1 Thompson Shot"
ExportAssets (56)Timeline Frame 6Symbol 223 as "Snd M1 Garand Shot"
ExportAssets (56)Timeline Frame 6Symbol 224 as "Snd M1 Garand Reload"
ExportAssets (56)Timeline Frame 6Symbol 225 as "Snd Laser Beam"
ExportAssets (56)Timeline Frame 6Symbol 226 as "Snd Kabloom"
ExportAssets (56)Timeline Frame 6Symbol 227 as "Snd Glock Shot"
ExportAssets (56)Timeline Frame 6Symbol 228 as "Snd Glass"
ExportAssets (56)Timeline Frame 6Symbol 229 as "Snd Explosion"
ExportAssets (56)Timeline Frame 6Symbol 230 as "Snd Explode"
ExportAssets (56)Timeline Frame 6Symbol 231 as "Snd Door Latch"
ExportAssets (56)Timeline Frame 6Symbol 232 as "Snd Desert Eagle Shot"
ExportAssets (56)Timeline Frame 6Symbol 233 as "Snd Colt 45 Reload"
ExportAssets (56)Timeline Frame 6Symbol 234 as "Snd Colt 45"
ExportAssets (56)Timeline Frame 6Symbol 235 as "Snd Clock Tick"
ExportAssets (56)Timeline Frame 6Symbol 236 as "Snd Click 01"
ExportAssets (56)Timeline Frame 6Symbol 237 as "Snd Cannon"
ExportAssets (56)Timeline Frame 6Symbol 238 as "Snd Blip Up"
ExportAssets (56)Timeline Frame 6Symbol 239 as "Snd Bag"
ExportAssets (56)Timeline Frame 6Symbol 240 as "Snd 50 Cal"
ExportAssets (56)Timeline Frame 6Symbol 241 as "Snd GoreBastard_SDMR"
ExportAssets (56)Timeline Frame 288Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 288Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 288Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 288Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 291Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 291Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 291Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 291Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 294Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 294Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 294Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 294Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 297Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 297Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 297Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 297Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 300Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 300Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 300Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 300Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 303Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 303Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 303Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 303Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 306Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 306Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 306Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 306Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 309Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 309Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 309Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 309Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 312Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 312Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 312Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 312Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 315Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 315Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 315Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 315Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 318Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 318Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 318Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 318Symbol 18 as "pbullet"
ExportAssets (56)Timeline Frame 321Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 321Symbol 185 as "Prop Collision 01"
ExportAssets (56)Timeline Frame 321Symbol 184 as "Player"
ExportAssets (56)Timeline Frame 321Symbol 18 as "pbullet"

Labels

"start"Frame 5
"Main Menu Frame"Frame 286
"1-1 Start"Frame 287
"upgrades"Frame 289
"2-1 Start"Frame 290
"3-1 Start"Frame 293
"1-2 Start"Frame 296
"2-2 Start"Frame 299
"3-2 Start"Frame 302
"1-3 Start"Frame 305
"2-3 Start"Frame 308
"3-3 Start"Frame 311
"1-4 Start"Frame 314
"2-4 Start"Frame 317
"3-4 Start"Frame 320
"Death Frame"Frame 546

Dynamic Text Variables

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percentDoneSymbol 197 EditableText"100"
percentDoneSymbol 198 EditableText"100"
percentDoneSymbol 199 EditableText"100"
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_root.moneySymbol 1024 EditableText"012"
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_root.moneySymbol 1026 EditableText"012"
_root.descriptionSymbol 1027 EditableText""
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http://swfchan.com/5/22143/info.shtml
Created: 27/5 -2019 02:41:10 Last modified: 27/5 -2019 02:41:10 Server time: 22/12 -2024 19:45:30