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Kore Pong.swf

This is the info page for
Flash #22147

(Click the ID number above for more basic data on this flash file.)


Text
Kore Pong 2000
... Loading ...

Licensed To :

25%

Loading Sounds...

All Graphics and Programming
by Dominic Bouchard (aka Kore) '2000
http://www.koreproductions.com
Special Thanks to Dominic Parent (aka Wingy)
for Sound Effects.

50%

Loading Graphics...

All Graphics and Programming
by Dominic Bouchard (aka Kore) '2000
http://www.3dpalette.com/kore
Special Thanks to Dominic Parent (aka P-Wingy)
for Sound Effects.

75%

Loading Engine...

Ready ?

1   2

Score Limit :

21

+

+

-

-

Choose your menu Settings
Then Click on Ready
'h' for help

Done ? (q)

00

00

21

Scores

P1

P2

P1

Wins !

P2

Use the menu on the right
to choose your settings by
clicking on the checkmarks
or respective buttons.
Controls : 2player mouse and
vs comp : (mouse)

-2player Keyboard
Player 1  -   z = left
x = right
Player 2  -   left and right
arrows

Kore Pong Help

ActionScript [AS1/AS2]

Frame 1
startDrag ("/loading", true);
Frame 2
ifFrameLoaded (15) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (1);
Frame 4
startDrag ("/loading", true);
Frame 5
ifFrameLoaded (25) { gotoAndPlay (7); }
Frame 6
gotoAndPlay (4);
Frame 8
ifFrameLoaded (40) { gotoAndStop (10); } startDrag ("/loading", true);
Frame 9
gotoAndPlay (7); startDrag ("/loading", true);
Frame 10
stop();
Frame 11
stop(); p1_score = 0; p2_score = 0; paddlesize = 1; setProperty("/ps_select", _x , 486); gametype = 3; setProperty("/game_select", _x , "450"); setProperty("/game_select", _y , "290"); random_obs = true; setProperty("/random_obstruction", _alpha , "80"); setProperty("/p1win", _visible , false); setProperty("/p2win", _visible , false); if (Number(score_limit) == 0) { score_limit = 21; }
Frame 20
startDrag ("/mousetrack", true); new_obs = true; setProperty("/obstruct", _visible , false); ballrot_dir = 5; ballrot2_dir = 5; if (Number(speed) == 0) { gamespeed = 3; } else if (Number(speed) == 1) { gamespeed = 4; } else if (Number(speed) == 2) { gamespeed = 5; } trkey = 3; tlkey = 3; brkey = 3; blkey = 3; xspeed = "1"; yspeed = "1"; xstep = xspeed; ystep = yspeed; xspeed2 = "1"; yspeed2 = "1"; xstep2 = xspeed2; ystep2 = yspeed2; balls_left = ballnum; setProperty("/the_ball", _visible , true); setProperty("/the_ball2", _visible , false); ball1status = true; if (Number(ballnum) == 2) { ball2status = true; setProperty("/the_ball2", _visible , true); } if (Number(paddlesize) == 0) { setProperty("/topbat", _xscale , 40); setProperty("/botbat", _xscale , 40); paddlesize = 40; } else if (Number(paddlesize) == 1) { setProperty("/topbat", _xscale , 70); setProperty("/botbat", _xscale , 70); paddlesize = 70; } else if (Number(paddlesize) == 2) { setProperty("/topbat", _xscale , 115); setProperty("/botbat", _xscale , 115); paddlesize = 100; }
Frame 21
startDrag ("/mousetrack", true); loops = 1; temp_batx = topbatx; temp_batx2 = botbatx; while (Number(loops) < Number(gamespeed)) { if (Number(random_obs) == Number(true)) { if (Number(new_obs) == Number(true)) { tellTarget ("/sounds") { gotoAndPlay ("random_obs"); }; rand_x = Number(random(190)) + 25; rand_y = random(200); setProperty("/obstruct", _x , Number(rand_x) + 15); setProperty("/obstruct", _y , Number(rand_y) + 100); setProperty("/obstruct", _xscale , "50"); setProperty("/obstruct", _visible , true); tellTarget ("/obstruct") { gotoAndPlay (1); }; new_obs = false; } } if (Number(gametype) == 1) { topbatx = getProperty("/mousetrack", _x); if (Number(300 - (paddlesize / 2)) < Number(topbatx)) { topbatx = 300 - (paddlesize / 2); } if (Number(topbatx) < Number(14 + Number(paddlesize / 2))) { topbatx = 14 + Number(paddlesize / 2); } setProperty("/topbat", _x , topbatx); botbatx = topbatx; setProperty("/botbat", _x , botbatx); } else if (Number(gametype) == 2) { if (Key.isDown(37)) { if (Number(gametype) == 2) { topbatx = getProperty("/topbat", _x); topbatx = topbatx - 4; if (Number(topbatx) < Number(14 + Number(paddlesize / 2))) { topbatx = 14 + Number(paddlesize / 2); } setProperty("/topbat", _x , topbatx); } } if (Key.isDown(39)) { topbatx = getProperty("/topbat", _x); topbatx = Number(topbatx) + 4; if (Number(300 - (paddlesize / 2)) < Number(topbatx)) { topbatx = 300 - (paddlesize / 2); } setProperty("/topbat", _x , topbatx); } if (Key.isDown(88)) { if (Number(gametype) == 2) { botbatx = getProperty("/botbat", _x); botbatx = Number(botbatx) + 4; if (Number(300 - (paddlesize / 2)) < Number(botbatx)) { botbatx = 300 - (paddlesize / 2); } setProperty("/botbat", _x , botbatx); } } if (Key.isDown(90)) { if (Number(gametype) == 2) { botbatx = getProperty("/botbat", _x); botbatx = botbatx - 4; if (Number(botbatx) < Number(14 + Number(paddlesize / 2))) { botbatx = 14 + Number(paddlesize / 2); } setProperty("/botbat", _x , botbatx); } } } else if (Number(gametype) == 3) { topbatx = getProperty("/mousetrack", _x); if (Number(300 - (paddlesize / 2)) < Number(topbatx)) { topbatx = 300 - (paddlesize / 2); } if (Number(topbatx) < Number(14 + Number(paddlesize / 2))) { topbatx = 14 + Number(paddlesize / 2); } setProperty("/topbat", _x , topbatx); botbatx = getProperty("/botbat", _x); if ((Number(ballnum) == 2) and (Number(BallY) < Number(Ball2Y))) { if (169 < Number(Ball2Y)) { if ((Number(Ball2X) < Number(botbatx)) and (Number(Number(paddlesize / 2) + 15) < Number(botbatx))) { setProperty("/botbat", _x , ((botbatx - 0.5) - (speed / 15)) - ((gamespeed - 1) / 3)); } else if (Number(Ball2X) >= Number(botbatx)) { setProperty("/botbat", _x , Number(Number(Number(botbatx) + 0.5) + Number(speed / 15)) + Number((gamespeed - 1) / 3)); } } } else if (169 < Number(BallY)) { if ((Number(BallX) < Number(botbatx)) and (Number(Number(paddlesize / 2) + 15) < Number(botbatx))) { setProperty("/botbat", _x , ((botbatx - 0.5) - (speed / 15)) - ((gamespeed - 1) / 3)); } else if (Number(BallX) >= Number(botbatx)) { setProperty("/botbat", _x , Number(Number(Number(botbatx) + 0.5) + Number(speed / 15)) + Number((gamespeed - 1) / 3)); } } } setProperty("/the_ball", _rotation , ballrot); ballrot = Number(ballrot) + Number(ballrot_dir); BallX = getProperty("/the_ball", _x); BallY = getProperty("/the_ball", _y); dx1 = BallX - topbatx; dx2 = BallX - botbatx; dy1 = BallY - 45; dy2 = 355 - BallY; Collision1 = false; Collision2 = false; if (Number(random_obs) == Number(true)) { if (((Number(BallX) >= Number(Number(rand_x - 25) + 15)) and (Number(Number(Number(rand_x) + 50) + 15) >= Number(BallX))) and ((Number((Number(rand_y) + 100) - 15) < Number(BallY)) and (Number(BallY) < Number(Number(Number(rand_y) + 100) + 15)))) { if (Number(ydir) == 0) { ydir = 1; } else if (Number(ydir) == 1) { ydir = 0; } new_obs = true; } } if (((0 < Number(dy1)) and (Number(dy1) < 8)) and ((Number(((-paddlesize) / 2) - 5) < Number(dx1)) and (Number(dx1) < Number(Number(paddlesize / 2) + 5)))) { Collision1 = true; p_hit_region = 2; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy1)) and (Number(dy1) < 10)) and ((Number((-paddlesize) / 2) < Number(dx1)) and (Number(dx1) < Number(paddlesize / 2)))) { Collision1 = true; p_hit_region = 1; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy1)) and (Number(dy1) < 10)) and ((Number((-paddlesize) / 4) < Number(dx1)) and (Number(dx1) < Number(paddlesize / 4)))) { Collision1 = true; p_hit_region = 0; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy2)) and (Number(dy2) < 8)) and ((Number(((-paddlesize) / 2) - 5) < Number(dx2)) and (Number(dx2) < Number(Number(paddlesize / 2) + 5)))) { Collision2 = true; p_hit_region = 2; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy2)) and (Number(dy2) < 10)) and ((Number((-paddlesize) / 2) < Number(dx2)) and (Number(dx2) < Number(paddlesize / 2)))) { Collision2 = true; p_hit_region = 1; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy2)) and (Number(dy2) < 10)) and ((Number((-paddlesize) / 4) < Number(dx2)) and (Number(dx2) < Number(paddlesize / 4)))) { Collision2 = true; p_hit_region = 0; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if ((370 < Number(BallY)) or (Number(Collision2) == Number(true))) { gamespeed = Number(gamespeed) + 0.05; ydir = 1; if (Number(p_hit_region) == 0) { xspeed = xspeed; } else if (Number(p_hit_region) == 1) { if ((Number(xdir) == 1) and (Number(dx2) < 0)) { xspeed = xspeed / (1 + Number(gamespeed)); } else if ((Number(xdir) == 1) and (0 < Number(dx2))) { xspeed = xspeed * (1 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } if ((Number(xdir) == 0) and (Number(dx2) < 0)) { xspeed = xspeed * (1 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } else if ((Number(xdir) == 0) and (0 < Number(dx2))) { xspeed = xspeed / (1 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } } else if (Number(p_hit_region) == 2) { if ((Number(xdir) == 1) and (Number(dx2) < 0)) { if (Number(xspeed) < 100) { xspeed = xspeed * (3 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } } else if ((Number(xdir) == 1) and (0 < Number(dx2))) { xspeed = xspeed / (10 + Number(gamespeed)); } if ((Number(xdir) == 0) and (Number(dx2) < 0)) { xspeed = xspeed / (10 + Number(gamespeed)); } else if ((Number(xdir) == 0) and (0 < Number(dx2))) { if (Number(xspeed) < 100) { xspeed = xspeed * (3 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } } if (Number(xdir) == 0) { xdir = 1; } else if (Number(xdir) == 1) { xdir = 0; } } if (Number(Collision2) == Number(false)) { tellTarget ("/sounds") { gotoAndPlay ("score"); }; BallY = 175; p1_score = Number(p1_score) + 1; ydir = 1; xspeed = 1; yspeed = 1; tellTarget ("/p1_scorer") { play(); }; } } if ((Number(BallY) < 30) or (Number(Collision1) == Number(true))) { gamespeed = Number(gamespeed) + 0.05; ydir = 0; if (Number(p_hit_region) == 0) { xspeed = xspeed; } else if (Number(p_hit_region) == 1) { if ((Number(xdir) == 1) and (Number(dx2) < 0)) { xspeed = xspeed / (1 + Number(gamespeed)); } else if ((Number(xdir) == 1) and (0 < Number(dx2))) { xspeed = xspeed * (1 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } if ((Number(xdir) == 0) and (Number(dx2) < 0)) { if (Number(xspeed) < 100) { xspeed = xspeed * (1 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } } else if ((Number(xdir) == 0) and (0 < Number(dx2))) { xspeed = xspeed / (1 + Number(gamespeed)); } } else if (Number(p_hit_region) == 2) { if ((Number(xdir) == 1) and (Number(dx2) < 0)) { xspeed = xspeed * (3 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } else if ((Number(xdir) == 1) and (0 < Number(dx2))) { xspeed = xspeed / (10 + Number(gamespeed)); } if ((Number(xdir) == 0) and (Number(dx2) < 0)) { xspeed = xspeed / (10 + Number(gamespeed)); } else if ((Number(xdir) == 0) and (0 < Number(dx2))) { if (Number(xspeed) < 100) { xspeed = xspeed * (3 + Number(gamespeed)); if (50 < Number(xpseed)) { xspeed = 50; } } } if (Number(xdir) == 0) { xdir = 1; } else if (Number(xdir) == 1) { xdir = 0; } } if (Number(Collision1) == Number(false)) { tellTarget ("/sounds") { gotoAndPlay ("score"); }; BallY = 150; p2_score = Number(p2_score) + 1; ydir = 0; xspeed = 1; yspeed = 1; tellTarget ("/p2_scorer") { play(); }; } } if (Number(ydir) == 1) { setProperty("/the_ball", _y , (BallY - (ystep / 2)) - ((gamespeed - 1) / 2)); } else if (Number(ydir) == 0) { setProperty("/the_ball", _y , Number(Number(BallY) + Number(ystep / 2)) + Number((gamespeed - 1) / 2)); } if (Number(BallX) >= 290) { xdir = 0; tellTarget ("/sounds") { gotoAndPlay ("wallhit"); }; } if (20 >= Number(BallX)) { xdir = 1; tellTarget ("/sounds") { gotoAndPlay ("wallhit"); }; } if (15 < Number(xspeed)) { xspeed = 15; } Xstep = xspeed; if (Number(xdir) == 0) { setProperty("/the_ball", _x , (BallX - (Xstep / 2)) - ((gamespeed - 1) / 2)); } else if (Number(xdir) == 1) { setProperty("/the_ball", _x , Number(Number(BallX) + Number(Xstep / 2)) + Number((gamespeed - 1) / 2)); } if (Number(ballnum) == 2) { setProperty("/the_ball2", _rotation , -ballrot2); ballrot2 = Number(ballrot2) + Number(ballrot2_dir); Ball2X = getProperty("/the_ball2", _x); Ball2Y = getProperty("/the_ball2", _y); dx1 = Ball2X - topbatx; dx2 = Ball2X - botbatx; dy1 = Ball2Y - 45; dy2 = 355 - Ball2Y; Collision1 = false; Collision2 = false; if (Number(random_obs) == Number(true)) { if (((Number(Ball2X) >= Number(Number(rand_x - 25) + 15)) and (Number(Number(Number(rand_x) + 50) + 15) >= Number(Ball2X))) and ((Number((Number(rand_y) + 100) - 15) < Number(Ball2Y)) and (Number(Ball2Y) < Number(Number(Number(rand_y) + 100) + 15)))) { if (Number(ydir2) == 0) { ydir2 = 1; } else if (Number(ydir2) == 1) { ydir2 = 0; } new_obs = true; } } if (((0 < Number(dy1)) and (Number(dy1) < 8)) and ((Number(((-paddlesize) / 2) - 5) < Number(dx1)) and (Number(dx1) < Number(Number(paddlesize / 2) + 5)))) { Collision1 = true; p_hit_region = 2; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy1)) and (Number(dy1) < 10)) and ((Number((-paddlesize) / 2) < Number(dx1)) and (Number(dx1) < Number(paddlesize / 2)))) { Collision1 = true; p_hit_region = 1; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy1)) and (Number(dy1) < 10)) and ((Number((-paddlesize) / 4) < Number(dx1)) and (Number(dx1) < Number(paddlesize / 4)))) { Collision1 = true; p_hit_region = 0; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy2)) and (Number(dy2) < 8)) and ((Number(((-paddlesize) / 2) - 5) < Number(dx2)) and (Number(dx2) < Number(Number(paddlesize / 2) + 5)))) { Collision2 = true; p_hit_region = 2; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy2)) and (Number(dy2) < 10)) and ((Number((-paddlesize) / 2) < Number(dx2)) and (Number(dx2) < Number(paddlesize / 2)))) { Collision2 = true; p_hit_region = 1; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if (((0 < Number(dy2)) and (Number(dy2) < 10)) and ((Number((-paddlesize) / 4) < Number(dx2)) and (Number(dx2) < Number(paddlesize / 4)))) { Collision2 = true; p_hit_region = 0; tellTarget ("/sounds") { gotoAndPlay ("paddlehit"); }; } if ((370 < Number(Ball2Y)) or (Number(Collision2) == Number(true))) { ydir2 = 0; if (Number(p_hit_region) == 0) { xspeed2 = xspeed2; } else if (Number(p_hit_region) == 1) { if ((Number(xdir2) == 1) and (Number(dx2) < 0)) { xspeed2 = xspeed2 / (1 + Number(gamespeed)); } else if ((Number(xdir2) == 1) and (0 < Number(dx2))) { xspeed2 = xspeed2 * (1 + Number(gamespeed)); if (50 < Number(xpseed2)) { xspeed2 = 50; } } if ((Number(xdir2) == 0) and (Number(dx2) < 0)) { xspeed2 = xspeed2 * (1 + Number(gamespeed)); if (50 < Number(xpseed2)) { xspeed2 = 50; } } else if ((Number(xdir2) == 0) and (0 < Number(dx2))) { xspeed2 = xspeed2 / (1 + Number(gamespeed)); } } else if (Number(p_hit_region) == 2) { if ((Number(xdir2) == 1) and (Number(dx2) < 0)) { if (Number(xspeed2) < 100) { xspeed2 = xspeed2 * (3 + Number(gamespeed)); if (50 < Number(xpseed2)) { xspeed2 = 50; } } } else if ((Number(xdir2) == 1) and (0 < Number(dx2))) { xspeed2 = xspeed2 / (10 + Number(gamespeed)); } if ((Number(xdir2) == 0) and (Number(dx2) < 0)) { xspeed2 = xspeed2 / (10 + Number(gamespeed)); } else if ((Number(xdir2) == 0) and (0 < Number(dx2))) { if (Number(xspeed2) < 100) { xspeed2 = xspeed2 * (3 + Number(gamespeed)); if (50 < Number(xpseed2)) { xspeed2 = 50; } } } if (Number(xdir) == 0) { xdir2 = 1; } else if (Number(xdir) == 1) { xdir2 = 0; } } if (Number(Collision2) == Number(false)) { tellTarget ("/sounds") { gotoAndPlay ("score"); }; Ball2Y = 175; p1_score = Number(p1_score) + 1; ydir2 = 0; xspeed2 = 1; yspeed2 = 1; tellTarget ("/p1_scorer") { play(); }; } } if ((Number(Ball2Y) < 30) or (Number(Collision1) == Number(true))) { ydir2 = 1; if (Number(p_hit_region) == 0) { xspeed2 = xspeed2; } else if (Number(p_hit_region) == 1) { if ((Number(xdir2) == 1) and (Number(dx2) < 0)) { xspeed2 = xspeed2 / (3 + Number(gamespeed)); } else if ((Number(xdir2) == 1) and (0 < Number(dx2))) { xspeed2 = 1 + Number(xspeed2 * (3 + Number(gamespeed))); } if ((Number(xdir2) == 0) and (Number(dx2) < 0)) { xspeed2 = 1 + Number(xspeed2 * (3 + Number(gamespeed))); } else if ((Number(xdir2) == 0) and (0 < Number(dx2))) { xspeed2 = xspeed2 / (3 + Number(gamespeed)); } } else if (Number(p_hit_region) == 2) { if ((Number(xdir2) == 1) and (Number(dx2) < 0)) { if (Number(xspeed2) < 100) { xspeed2 = xspeed2 * (3 + Number(gamespeed)); } } else if ((Number(xdir2) == 1) and (0 < Number(dx2))) { xspeed2 = xspeed2 / (10 + Number(gamespeed)); } if ((Number(xdir2) == 0) and (Number(dx2) < 0)) { xspeed2 = xspeed2 / (10 + Number(gamespeed)); } else if ((Number(xdir2) == 0) and (0 < Number(dx2))) { if (Number(xspeed2) < 100) { xspeed2 = xspeed2 * (3 + Number(gamespeed)); } } if (Number(xdir2) == 0) { xdir2 = 1; } else if (Number(xdir2) == 1) { xdir2 = 0; } } if (Number(Collision1) == Number(false)) { tellTarget ("/sounds") { gotoAndPlay ("score"); }; Ball2Y = 175; p2_score = Number(p2_score) + 1; ydir2 = 1; xspeed2 = 1; yspeed2 = 1; tellTarget ("/p2_scorer") { play(); }; } } ystep = 1.5; if (Number(ydir2) == 0) { setProperty("/the_ball2", _y , (Ball2Y - (ystep2 / 2)) - ((gamespeed - 1) / 2)); } else if (Number(ydir2) == 1) { setProperty("/the_ball2", _y , Number(Number(Ball2Y) + Number(ystep2 / 2)) + Number((gamespeed - 1) / 2)); } if (Number(Ball2X) >= 290) { xdir2 = 0; tellTarget ("/sounds") { gotoAndPlay ("wallhit"); }; } if (20 >= Number(Ball2X)) { xdir2 = 1; tellTarget ("/sounds") { gotoAndPlay ("wallhit"); }; } if (15 < Number(xspeed2)) { xspeed2 = 15; } Xstep2 = xspeed2; if (Number(xdir2) == 0) { setProperty("/the_ball2", _x , (Ball2X - (Xstep2 / 2)) - ((gamespeed - 1) / 2)); } else if (Number(xdir2) == 1) { setProperty("/the_ball2", _x , Number(Number(Ball2X) + Number(Xstep2 / 2)) + Number((gamespeed - 1) / 2)); } } else { setProperty("/the_ball2", _visible , false); } loops = Number(loops) + 1; } if (Number(temp_batx) < Number(topbatx)) { tellTarget ("/topbat") { gotoAndPlay (7); }; } else if (Number(topbatx) < Number(temp_batx)) { tellTarget ("/topbat") { gotoAndPlay (2); }; } else { tellTarget ("/topbat") { gotoAndStop (1); }; } if (Number(temp_batx2) < Number(botbatx)) { tellTarget ("/botbat") { gotoAndPlay (2); }; } else if (Number(botbatx) < Number(temp_batx2)) { tellTarget ("/botbat") { gotoAndPlay (6); }; } else { tellTarget ("/botbat") { gotoAndStop (1); }; } if (Number(5 + Number(5 * speed)) < Number(gamespeed)) { gamespeed = 5 + Number(5 * speed); } if ((Number(P1_score) >= Number(score_limit)) and (Number(P2_score) < Number(P1_score))) { p1_score = score_limit; winner = 1; gotoAndStop (24); } if ((Number(P2_score) >= Number(score_limit)) and (Number(P1_score) < Number(P2_score))) { p2_score = score_limit; winner = 2; gotoAndStop (24); }
Frame 22
gotoAndPlay (21);
Frame 23
stop();
Frame 24
if (Number(winner) == 1) { setProperty("/p1win", _alpha , 100); winner = 0; } if (Number(winner) == 2) { setProperty("/p2win", _alpha , 100); winner = 0; } stop();
Frame 40
stop();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 2
stop();
Symbol 11 MovieClip Frame 6
gotoAndPlay (2);
Symbol 11 MovieClip Frame 10
gotoAndPlay (7);
Symbol 20 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 5
gotoAndPlay (2);
Symbol 20 MovieClip Frame 10
gotoAndPlay (6);
Symbol 40 Button
on (release) { gotoAndStop (11); }
Symbol 52 Button
on (release) { if (Number(random_obs) == Number(false)) { random_obs = true; setProperty("/random_obstruction", _alpha , "80"); } else { random_obs = false; setProperty("/random_obstruction", _alpha , "0"); } }
Symbol 58 Button
on (release) { speed = 0; setProperty("/speed_select", _x , 460); }
Symbol 59 Button
on (release) { speed = 1; setProperty("/speed_select", _x , 485); }
Symbol 60 Button
on (release) { speed = 2; setProperty("/speed_select", _x , 507); }
Symbol 63 Button
on (release) { ballnum = 1; setProperty("/ballnum_select", _x , 460); }
Symbol 64 Button
on (release) { ballnum = 2; setProperty("/ballnum_select", _x , 485); }
Symbol 67 Button
on (release) { paddlesize = 0; setProperty("/ps_select", _x , 465); }
Symbol 68 Button
on (release) { paddlesize = 1; setProperty("/ps_select", _x , 486); }
Symbol 69 Button
on (release) { paddlesize = 2; setProperty("/ps_select", _x , 510); }
Symbol 74 Button
on (release) { gametype = 2; setProperty("/game_select", _x , "350"); setProperty("/game_select", _y , "340"); }
Symbol 79 Button
on (release) { gametype = 1; setProperty("/game_select", _x , "350"); setProperty("/game_select", _y , "290"); }
Symbol 84 Button
on (release) { gametype = 3; setProperty("/game_select", _x , "450"); setProperty("/game_select", _y , "290"); }
Symbol 94 Button
on (release, keyPress "+") { score_limit = Number(score_limit) + 1; }
Symbol 98 Button
on (release, keyPress "-") { if (1 < Number(score_limit)) { score_limit = score_limit - 1; } }
Symbol 99 Button
on (release) { gotoAndPlay (12); }
Symbol 102 Button
on (keyPress "h") { gotoAndPlay (30); }
Symbol 110 Button
on (release, keyPress "q") { gotoAndStop (11); }
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 15
gotoAndStop (1);
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 15
gotoAndStop (1);
Symbol 128 MovieClip Frame 5
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 10
stop();
Symbol 133 MovieClip Frame 28
stop();
Symbol 133 MovieClip Frame 43
stop();
Symbol 133 MovieClip Frame 57
stop();
Symbol 133 MovieClip Frame 67
stop();
Symbol 133 MovieClip Frame 79
stop();
Symbol 134 Button
on (release) { gotoAndPlay (20); }
Symbol 139 MovieClip Frame 16
gotoAndPlay (5);
Symbol 141 MovieClip Frame 16
gotoAndPlay (5);
Symbol 142 Button
on (release) { gotoAndStop (11); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:3 10
Symbol 3 GraphicUses:2Used by:11
Symbol 4 BitmapUsed by:5 6 7 8 9 10 14 15 16 17 18 19
Symbol 5 GraphicUses:4Used by:11
Symbol 6 GraphicUses:4Used by:11
Symbol 7 GraphicUses:4Used by:11
Symbol 8 GraphicUses:4Used by:11
Symbol 9 GraphicUses:4Used by:11
Symbol 10 GraphicUses:2 4Used by:11
Symbol 11 MovieClipUses:3 5 6 7 8 9 10Used by:23  Timeline
Symbol 12 BitmapUsed by:13 19
Symbol 13 GraphicUses:12Used by:20
Symbol 14 GraphicUses:4Used by:20
Symbol 15 GraphicUses:4Used by:20
Symbol 16 GraphicUses:4Used by:20
Symbol 17 GraphicUses:4Used by:20
Symbol 18 GraphicUses:4Used by:20
Symbol 19 GraphicUses:12 4Used by:20
Symbol 20 MovieClipUses:13 14 15 16 17 18 19Used by:23  Timeline
Symbol 21 FontUsed by:22 26 27 28 29 30 31 32 33 34 89 90 91 92 95 96 100 108 111 112 113 114 115 117 136 137 140 143 144
Symbol 22 TextUses:21Used by:23
Symbol 23 MovieClipUses:11 20 22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:Timeline
Symbol 26 TextUses:21Used by:Timeline
Symbol 27 TextUses:21Used by:Timeline
Symbol 28 TextUses:21Used by:Timeline
Symbol 29 TextUses:21Used by:Timeline
Symbol 30 TextUses:21Used by:Timeline
Symbol 31 TextUses:21Used by:Timeline
Symbol 32 TextUses:21Used by:Timeline
Symbol 33 TextUses:21Used by:Timeline
Symbol 34 TextUses:21Used by:Timeline
Symbol 35 GraphicUsed by:40 99 134
Symbol 36 FontUsed by:37
Symbol 37 TextUses:36Used by:40 99 134
Symbol 38 GraphicUsed by:40 99 134
Symbol 39 GraphicUsed by:40 99 134
Symbol 40 ButtonUses:35 37 38 39Used by:Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:Timeline
Symbol 43 BitmapUsed by:45
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:43 44Used by:46 104
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 BitmapUsed by:48 50
Symbol 48 GraphicUses:47Used by:52 105
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49 47Used by:52 105
Symbol 51 SoundUsed by:52 74 79 84 105 133
Symbol 52 ButtonUses:48 50 51Used by:Timeline
Symbol 53 GraphicUsed by:54 58 59 60 63 64 67 68 69 85 86 142
Symbol 54 MovieClipUses:53Used by:58 59 60 63 64 67 68 69 142
Symbol 55 GraphicUsed by:58 59 60 63 64 67 68 69 142
Symbol 56 GraphicUsed by:58 59 60 63 64 67 68 69 142
Symbol 57 SoundUsed by:58 59 60 63 64 67 68 69 133 142
Symbol 58 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 59 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 60 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 64 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 65 FontUsed by:66
Symbol 66 TextUses:65Used by:Timeline
Symbol 67 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 68 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 69 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 70 BitmapUsed by:71 73
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72 70Used by:74
Symbol 74 ButtonUses:71 73 51Used by:Timeline
Symbol 75 BitmapUsed by:76 78
Symbol 76 GraphicUses:75Used by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77 75Used by:79
Symbol 79 ButtonUses:76 78 51Used by:Timeline
Symbol 80 BitmapUsed by:81 83
Symbol 81 GraphicUses:80Used by:84
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82 80Used by:84
Symbol 84 ButtonUses:81 83 51Used by:Timeline
Symbol 85 MovieClipUses:53Used by:Timeline
Symbol 86 MovieClipUses:53Used by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:Timeline
Symbol 89 TextUses:21Used by:Timeline
Symbol 90 EditableTextUses:21Used by:Timeline
Symbol 91 TextUses:21Used by:94
Symbol 92 TextUses:21Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 ButtonUses:91 92 93Used by:Timeline
Symbol 95 TextUses:21Used by:98
Symbol 96 TextUses:21Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 ButtonUses:95 96 97Used by:Timeline
Symbol 99 ButtonUses:35 37 38 39Used by:Timeline
Symbol 100 TextUses:21Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:101Used by:Timeline
Symbol 103 SoundUsed by:Timeline
Symbol 104 MovieClipUses:45Used by:Timeline
Symbol 105 ButtonUses:48 50 51Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:110
Symbol 108 TextUses:21Used by:110
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:107 108 109Used by:Timeline
Symbol 111 EditableTextUses:21Used by:Timeline
Symbol 112 EditableTextUses:21Used by:Timeline
Symbol 113 EditableTextUses:21Used by:Timeline
Symbol 114 TextUses:21Used by:116 118
Symbol 115 TextUses:21Used by:116
Symbol 116 MovieClipUses:114 115Used by:Timeline
Symbol 117 TextUses:21Used by:118
Symbol 118 MovieClipUses:117 114Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123 124
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 MovieClipUses:122Used by:Timeline
Symbol 125 BitmapUsed by:126 127
Symbol 126 GraphicUses:125Used by:128
Symbol 127 GraphicUses:125Used by:128
Symbol 128 MovieClipUses:126 127Used by:Timeline
Symbol 129 SoundUsed by:133
Symbol 130 SoundUsed by:133
Symbol 131 SoundUsed by:133
Symbol 132 SoundUsed by:133
Symbol 133 MovieClipUses:129 130 51 57 131 132Used by:Timeline
Symbol 134 ButtonUses:35 37 38 39Used by:Timeline
Symbol 135 GraphicUsed by:139 141
Symbol 136 TextUses:21Used by:139
Symbol 137 TextUses:21Used by:139 141
Symbol 138 GraphicUsed by:139 141
Symbol 139 MovieClipUses:135 136 137 138Used by:Timeline
Symbol 140 TextUses:21Used by:141
Symbol 141 MovieClipUses:135 140 137 138Used by:Timeline
Symbol 142 ButtonUses:54 55 56 53 57Used by:Timeline
Symbol 143 TextUses:21Used by:Timeline
Symbol 144 TextUses:21Used by:Timeline
Symbol 145 SoundUsed by:Timeline

Instance Names

"loading"Frame 1Symbol 23 MovieClip
"speed_select"Frame 11Symbol 62 MovieClip
"ballnum_select"Frame 11Symbol 62 MovieClip
"ps_select"Frame 11Symbol 62 MovieClip
"game_select"Frame 11Symbol 85 MovieClip
"random_obstruction"Frame 11Symbol 86 MovieClip
"botbat"Frame 20Symbol 20 MovieClip
"topbat"Frame 20Symbol 11 MovieClip
"p1_scorer"Frame 20Symbol 116 MovieClip
"p2_scorer"Frame 20Symbol 118 MovieClip
"mousetrack"Frame 20Symbol 120 MovieClip
"the_ball"Frame 20Symbol 123 MovieClip
"the_ball2"Frame 20Symbol 124 MovieClip
"obstruct"Frame 20Symbol 128 MovieClip
"sounds"Frame 21Symbol 133 MovieClip
"p1win"Frame 24Symbol 139 MovieClip
"p2win"Frame 24Symbol 141 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"paddlehit"Symbol 133 MovieClip Frame 2
"wallhit"Symbol 133 MovieClip Frame 11
"buttonclick1"Symbol 133 MovieClip Frame 28
"buttonclick2"Symbol 133 MovieClip Frame 44
"score"Symbol 133 MovieClip Frame 58
"random_obs"Symbol 133 MovieClip Frame 68

Dynamic Text Variables

score_limitSymbol 90 EditableText"21"
p1_scoreSymbol 111 EditableText"00"
p2_scoreSymbol 112 EditableText"00"
score_limitSymbol 113 EditableText"21"




http://swfchan.com/5/22147/info.shtml
Created: 27/5 -2019 02:38:57 Last modified: 27/5 -2019 02:38:57 Server time: 14/11 -2024 17:25:12