STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

Pang 2001.swf

This is the info page for
Flash #22149

(Click the ID number above for more basic data on this flash file.)


Text
PANG-2001

J

Ju

Jug

Juga

Jugar

JUGAR

iNSTRUCCIONES

el juego consiste en destruir todas las
bolas de la pantalla sin que te toquen,
tarea un tanto dificil por eso te damos
3 vidas, con la posibilidad de conseguir
mas a lo largo del juego,tambien caeran
otros objetos que te ajudaran a conseguir
tu objetibo. .suerte!!!!!

mas

DISPARAR :
espacio

moverse :
izq.       dere.

consigues
una vida

immunidad
por un momento

pistola
normal

bomba explotan
las bolas una vez

disparo que se
engancha

enemigo a destruir

tu eres este

300

500

1000

300
500
1000

puntos
extras

ATRAS

MENU

SCORE:

000000

up

23

SCORE:

0000

Siguiente Nivel

SCORE:

0000

Volver a Jugar

Salir

1

2

3

4

5

6

7

8

9

10

Ranking

MENU

ActionScript [AS1/AS2]

Frame 101
startDrag ("/linea", true, 610, 50, 30, 380); stop();
Frame 119
stop();
Frame 120
stop();
Frame 121
Gravedad = 1; XInc = 10; DupsIdx = 0; dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; duplicateMovieClip ("BolaG1", Dups, DupsIdx); DupsIdx++; } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; duplicateMovieClip ("BolaG2", Dups, DupsIdx); DupsIdx++; } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; duplicateMovieClip ("BolaG3", Dups, DupsIdx); DupsIdx++; } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; duplicateMovieClip ("BolaG4", Dups, DupsIdx); DupsIdx++; } Bolas1Max = 2; Bolas2Max = 4; Bolas3Max = 8; Bolas4Max = 16; setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); duplicateMovieClip ("Pieza", "Pieza01", DupsIdx); Pos1_01X = 45; Pos1_01Y = 185; Rect1_01MaxX = 192; Rect1_01MinX = 13; Rect1_01MaxY = 195; Rect1_01MinY = 180; DupsIdx++; duplicateMovieClip ("Pieza", "Pieza02", DupsIdx); Pos1_02X = 133; Pos1_02Y = 185; Rect1_02MaxX = 192; Rect1_02MinX = 13; Rect1_02MaxY = 195; Rect1_02MinY = 180; DupsIdx++; duplicateMovieClip ("Pieza", "Pieza03", DupsIdx); Pos1_03X = 526; Pos1_03Y = 185; Rect1_03MaxX = 585; Rect1_03MinX = 494; Rect1_03MaxY = 195; Rect1_03MinY = 180; DupsIdx++; setProperty("Pieza", _visible , false); Pos2_01X = 250; Pos2_01Y = 185; Rect2_01MaxX = 397; Rect2_01MinX = 218; Rect2_01MaxY = 195; Rect2_01MinY = 180; Pos2_02X = 338; Pos2_02Y = 185; Rect2_02MaxX = 397; Rect2_02MinX = 218; Rect2_02MaxY = 195; Rect2_02MinY = 180; Pos2_03X = 338; Pos2_03Y = 185; Rect2_03MaxX = 397; Rect2_03MinX = 218; Rect2_03MaxY = 195; Rect2_03MinY = 180; setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false);
Frame 122
Vidas = 3; score = 0; Nivel = 0; setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , true); setProperty("Pieza02", _visible , true); setProperty("Pieza03", _visible , true); setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false);
Frame 123
CountBalls = 0; TimeInmortal = 50; ObjCountInit = 10; ObjCount = ObjCountInit; ObjNum = 0; ObjX = 0; ObjY = 0; ObjIncY = 0; ObjView = false; Arma = 0; Muere = 0; Move = 0; Nivel++; if ((Nivel % 2) == 1) { Pos01X = Pos2_01X; Pos01Y = Pos2_01Y; Rect01MaxX = Rect2_01MaxX; Rect01MinX = Rect2_01MinX; Rect01MaxY = Rect2_01MaxY; Rect01MinY = Rect2_01MinY; Pos02X = Pos2_02X; Pos02Y = Pos2_02Y; Rect02MaxX = Rect2_02MaxX; Rect02MinX = Rect2_02MinX; Rect02MaxY = Rect2_02MaxY; Rect02MinY = Rect2_02MinY; Pos03X = Pos2_03X; Pos03Y = Pos2_03Y; Rect03MaxX = Rect2_03MaxX; Rect03MinX = Rect2_03MinX; Rect03MaxY = Rect2_03MaxY; Rect03MinY = Rect2_03MinY; } else { Pos01X = Pos1_01X; Pos01Y = Pos1_01Y; Rect01MaxX = Rect1_01MaxX; Rect01MinX = Rect1_01MinX; Rect01MaxY = Rect1_01MaxY; Rect01MinY = Rect1_01MinY; Pos02X = Pos1_02X; Pos02Y = Pos1_02Y; Rect02MaxX = Rect1_02MaxX; Rect02MinX = Rect1_02MinX; Rect02MaxY = Rect1_02MaxY; Rect02MinY = Rect1_02MinY; Pos03X = Pos1_03X; Pos03Y = Pos1_03Y; Rect03MaxX = Rect1_03MaxX; Rect03MinX = Rect1_03MinX; Rect03MaxY = Rect1_03MaxY; Rect03MinY = Rect1_03MinY; } setProperty("Pieza01", _x , Pos01X); setProperty("Pieza01", _y , Pos01Y); setProperty("Pieza02", _x , Pos02X); setProperty("Pieza02", _y , Pos02Y); setProperty("Pieza03", _x , Pos03X); setProperty("Pieza03", _y , Pos03Y); dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; Set(Dups add "X", getProperty("BolaG1", _x) - ((dx - 1) * 50)); Set(Dups add "Y", getProperty("BolaG1", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); if ((dx == 1) or ((dx == 2) and (6 < Nivel))) { Set(Dups add "Exists", 1); setProperty(Dups, _visible , true); } else { Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); } tellTarget (Dups) { gotoAndStop (1); }; } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; Set(Dups add "X", getProperty("BolaG2", _x) - ((dx - 1) * 40)); Set(Dups add "Y", getProperty("BolaG2", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); if ((dx == 1) and ((Nivel == 5) or (Nivel == 6))) { Set(Dups add "Exists", 1); setProperty(Dups, _visible , true); } else { Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); } tellTarget (Dups) { gotoAndStop (1); }; } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; Set(Dups add "X", getProperty("BolaG3", _x) - ((dx - 1) * 25)); Set(Dups add "Y", getProperty("BolaG3", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); if ((dx == 1) and ((Nivel == 3) or (Nivel == 4))) { Set(Dups add "Exists", 1); setProperty(Dups, _visible , true); } else { Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); } tellTarget (Dups) { gotoAndStop (1); }; } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; Set(Dups add "X", getProperty("BolaG4", _x) - ((dx - 1) * 20)); Set(Dups add "Y", getProperty("BolaG4", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); tellTarget (Dups) { gotoAndStop (1); }; } tellTarget ("/pang") { gotoAndPlay ("Parado"); }; Disp1 = 0; Disp2 = 0; TimeDisp = 100; TimeDisp1 = 0; TimeDisp2 = 0; setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false); tellTarget ("/sndBurbuja") { gotoAndPlay (2); }; setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , true); setProperty("Pieza02", _visible , true); setProperty("Pieza03", _visible , true);
Frame 129
if (0 < ObjCount) { ObjCount--; } else if (ObjCount == 0) { ObjX = Math.round((Math.random() * 520) + 30); ObjY = 60; ObjIncY = 0; ObjNum = Math.round((Math.random() * 7) + 1); ObjView = true; ObjCount = -1; ObjName = "Obj" add ObjNum; setProperty(ObjName, _x , ObjX); setProperty(ObjName, _y , ObjY); setProperty(ObjName, _visible , true); } else if ((ObjCount < 0) and (ObjView == true)) { call("MoveObj"); } if (0 < TimeInmortal) { if (TimeInmortal == 50) { tellTarget ("/Burbuja") { gotoAndPlay (1); }; } TimeInmortal = TimeInmortal - 1; setProperty("/Burbuja", _visible , true); } else { tellTarget ("/sndBurbuja") { gotoAndStop (1); }; setProperty("/Burbuja", _visible , false); } call("MoveDisps"); call("MoveBalls"); if (CountBalls == 0) { gotoAndPlay (142); } else if (Vidas == 0) { gotoAndPlay (230); } else { tellTarget ("/vidas") { gotoAndPlay(4 - /:Vidas); }; Tecla = 0; if (Key.isDown(Key.RIGHT)) { Tecla = 1; } else if (Key.isDown(Key.LEFT)) { Tecla = 2; } if (Key.isDown(Key.UP) or Key.isDown(Key.SPACE)) { Tecla = 3; } XPos = Number(getProperty("/pang", _x)); if (Muere == 1) { tellTarget ("/sndMuerte") { gotoAndPlay (2); }; Muere = 2; tellTarget ("/pang") { gotoAndPlay ("muere"); }; tellTarget ("/sndPaso") { gotoAndStop (1); }; } else if (Muere == 2) { } else if (Muere == 3) { TimeInmortal = 50; tellTarget ("/pang") { gotoAndPlay ("Parado"); }; Muere = 0; tellTarget ("/sndBurbuja") { gotoAndPlay (2); }; } else if (Tecla == 1) { if (Move != 1) { tellTarget ("/sndPaso") { gotoAndPlay (2); }; tellTarget ("/pang") { gotoAndPlay ("derecha"); }; Move = 1; } XPos = XPos + XInc; if (560 < XPos) { XPos = 560; } setProperty("/pang", _x , XPos); setProperty("/Burbuja", _x , XPos); } else if (Tecla == 2) { if (Move != 2) { tellTarget ("/sndPaso") { gotoAndPlay (2); }; tellTarget ("/pang") { gotoAndPlay ("izquierda"); }; Move = 2; } XPos = XPos - XInc; if (XPos < 34) { XPos = 34; } setProperty("/pang", _x , XPos); setProperty("/Burbuja", _x , XPos); } else if (Tecla == 3) { tellTarget ("/sndPaso") { gotoAndStop (1); }; if (Move != 3) { tellTarget ("/pang") { gotoAndPlay ("dispara"); }; if (Disp1 == 0) { if (Arma == 0) { tellTarget ("/sndDisp1") { gotoAndPlay (2); }; setProperty("Disparo", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo", _y , 332); tellTarget ("Disparo") { gotoAndPlay (2); }; } else if (Arma == 1) { tellTarget ("/sndDisp2") { gotoAndPlay (2); }; setProperty("Disparo2-1", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo2-1", _y , 332); tellTarget ("Disparo2-1") { gotoAndPlay (2); }; } Disp1 = 1; } else if (Disp2 == 0) { if (Arma == 0) { tellTarget ("/sndDisp1") { gotoAndPlay (2); }; setProperty("Disparo2", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo2", _y , 332); tellTarget ("Disparo2") { gotoAndPlay (2); }; } else if (Arma == 1) { tellTarget ("/sndDisp2") { gotoAndPlay (2); }; setProperty("Disparo2-2", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo2-2", _y , 332); tellTarget ("Disparo2-2") { gotoAndPlay (2); }; } Disp2 = 1; } Move = 3; } } else { tellTarget ("/sndPaso") { gotoAndStop (1); }; tellTarget ("/pang") { gotoAndPlay ("Parado"); }; Move = 0; } prevFrame(); play(); }
Frame 130
stop();
Frame 134
if ((ObjY >= 315) and (0 < ObjIncY)) { if (4 < ObjIncY) { ObjIncY = -(ObjIncY * 0.5); ObjY = ObjY + ObjIncY; tellTarget ("/sndBote") { gotoAndPlay (2); }; } else { ObjIncY = 0; ObjY = 315; setProperty(ObjName, _visible , false); ObjCount = -1; ObjNum = 0; ObjX = 0; ObjY = 0; ObjIncY = 0; ObjView = false; ObjName = ""; } } else { ObjY = ObjY + ObjIncY; ObjIncY = ObjIncY + Gravedad; } setProperty(ObjName, _y , ObjY); MaxX = getProperty("Pang", _x) + 20; MinX = getProperty("Pang", _x) - 20; MaxY = getProperty("Pang", _y) + 30; MinY = getProperty("Pang", _y) - 30; BallX = ObjX; BallY = ObjY; BallR = 10; call("CheckCollision"); if (0 < Res) { setProperty(ObjName, _visible , false); if (ObjNum == 1) { tellTarget ("/sndBomba") { gotoAndPlay (2); }; call("ExplotaTodo"); } else if (ObjNum == 2) { tellTarget ("/sndCogeArma") { gotoAndPlay (2); }; Arma = 1; tellTarget ("Disparo") { gotoAndStop (1); }; tellTarget ("Disparo2-1") { gotoAndStop (1); }; Disp1 = 0; tellTarget ("Disparo2") { gotoAndStop (1); }; tellTarget ("Disparo2-2") { gotoAndStop (1); }; Disp2 = 0; } else if (ObjNum == 3) { tellTarget ("/sndCogeArma") { gotoAndPlay (2); }; Arma = 0; tellTarget ("Disparo") { gotoAndStop (1); }; tellTarget ("Disparo2-1") { gotoAndStop (1); }; Disp1 = 0; tellTarget ("Disparo2") { gotoAndStop (1); }; tellTarget ("Disparo2-2") { gotoAndStop (1); }; Disp2 = 0; } else if (ObjNum == 4) { tellTarget ("/sndVida") { gotoAndPlay (2); }; Vidas++; } else if (ObjNum == 5) { tellTarget ("/sndBurbuja") { gotoAndPlay (2); }; TimeInmortal = 50; } else if (ObjNum == 6) { tellTarget ("/sndDinero") { gotoAndPlay (2); }; score = score + 300; } else if (ObjNum == 7) { tellTarget ("/sndDinero") { gotoAndPlay (2); }; score = score + 500; } else if (ObjNum == 8) { tellTarget ("/sndDinero") { gotoAndPlay (2); }; score = score + 1000; } ObjCount = -1; ObjNum = 0; ObjX = 0; ObjY = 0; ObjIncY = 0; ObjView = false; ObjName = ""; }
Frame 135
CountBalls = 0; dx = 0; while (dx < Bolas1Max) { dx++; Dups = "Bola1_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 50; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 10; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 4) and (count < 2)) { dy++; Dups2 = "Bola2_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } if ((535 < eval (Dups add "X")) or (eval (Dups add "X") < 64)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (282 < eval (Dups add "Y")) { Set(Dups add "IncY", -19); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } } dx = 0; while (dx < Bolas2Max) { dx++; Dups = "Bola2_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 30; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 20; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 8) and (count < 2)) { dy++; Dups2 = "Bola3_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } if ((545 < eval (Dups add "X")) or (eval (Dups add "X") < 54)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (292 < eval (Dups add "Y")) { Set(Dups add "IncY", -18); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } } dx = 0; while (dx < Bolas3Max) { dx++; Dups = "Bola3_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 17.5; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 40; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 16) and (count < 2)) { dy++; Dups2 = "Bola4_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } if ((562 < eval (Dups add "X")) or (eval (Dups add "X") < 37)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (309 < eval (Dups add "Y")) { Set(Dups add "IncY", -16); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } } dx = 0; while (dx < Bolas4Max) { dx++; Dups = "Bola4_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 7.5; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 80; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; } if ((575 < eval (Dups add "X")) or (eval (Dups add "X") < 24)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (322 < eval (Dups add "Y")) { Set(Dups add "IncY", -12.5); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } }
Frame 136
if (0 < TimeDisp1) { TimeDisp1--; } if (0 < TimeDisp2) { TimeDisp2--; } if ((Disp1 == 2) and (0 >= TimeDisp1)) { tellTarget ("Disparo2-1") { gotoAndStop (1); }; TimeDisp1 = 0; Disp1 = 0; } if ((Disp2 == 2) and (0 >= TimeDisp2)) { tellTarget ("Disparo2-2") { gotoAndStop (1); }; TimeDisp2 = 0; Disp2 = 0; } if (Disp1 == 1) { if (Arma == 0) { YNext = getProperty("Disparo", _y) - 24; XAct = Number(getProperty("Disparo", _x)); if ((((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and ((Rect01MinY - 24) < YNext)) and (YNext < (Rect01MaxY - 24))) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else if ((((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and ((Rect02MinY - 24) < YNext)) and (YNext < (Rect02MaxY - 24))) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else if ((((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and ((Rect03MinY - 24) < YNext)) and (YNext < (Rect03MaxY - 24))) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else if (YNext < 40) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else { setProperty("Disparo", _y , YNext); } } else if (Arma == 1) { YNext = getProperty("Disparo2-1", _y) - 26.5; XAct = Number(getProperty("Disparo2-1", _x)); if (((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and (YNext < Rect01MaxY)) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else if (((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and (YNext < Rect02MaxY)) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else if (((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and (YNext < Rect03MaxY)) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else if (YNext < 40) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else { setProperty("Disparo2-1", _y , YNext); } } } if (Disp2 == 1) { if (Arma == 0) { YNext = getProperty("Disparo2", _y) - 24; XAct = Number(getProperty("Disparo2", _x)); if (((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and (YNext < (Rect01MaxY - 24))) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else if (((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and (YNext < (Rect02MaxY - 24))) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else if (((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and (YNext < (Rect03MaxY - 24))) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else if (YNext < 40) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else { setProperty("Disparo2", _y , YNext); } } else if (Arma == 1) { YNext = getProperty("Disparo2-2", _y) - 26.5; XAct = Number(getProperty("Disparo2-2", _x)); if (((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and (YNext < Rect01MaxY)) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else if (((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and (YNext < Rect02MaxY)) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else if (((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and (YNext < Rect03MaxY)) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else if (YNext < 40) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else { setProperty("Disparo2-2", _y , YNext); } } }
Frame 138
Res = 0; if ((0 >= TimeInmortal) and (Muere == 0)) { MaxX = getProperty("Pang", _x) + 20; MinX = getProperty("Pang", _x) - 20; MaxY = getProperty("Pang", _y) + 30; MinY = getProperty("Pang", _y) - 30; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 200; Vidas--; Muere = 1; } } if (((Disp1 != 0) and (Res == 0)) and (Arma == 0)) { MaxX = getProperty("Disparo", _x) + 2; MinX = getProperty("Disparo", _x) - 2; MaxY = 333; MinY = getProperty("Disparo", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } } if (((Disp2 != 0) and (Res == 0)) and (Arma == 0)) { MaxX = getProperty("Disparo2", _x) + 2; MinX = getProperty("Disparo2", _x) - 2; MaxY = 333; MinY = getProperty("Disparo2", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } } if (((Disp1 != 0) and (Res == 0)) and (Arma == 1)) { MaxX = getProperty("Disparo2-1", _x) + 2; MinX = getProperty("Disparo2-1", _x) - 2; MaxY = 333; MinY = getProperty("Disparo2-1", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo2-1") { gotoAndStop (1); }; Disp1 = 0; } } if (((Disp2 != 0) and (Res == 0)) and (Arma == 1)) { MaxX = getProperty("Disparo2-2", _x) + 2; MinX = getProperty("Disparo2-2", _x) - 2; MaxY = 333; MinY = getProperty("Disparo2-2", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo2-2") { gotoAndStop (1); }; Disp2 = 0; } } if (Res == 0) { MaxX = Rect01MaxX; MinX = Rect01MinX; MaxY = Rect01MaxY; MinY = Rect01MinY; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); } if (Res == 0) { MaxX = Rect02MaxX; MinX = Rect02MinX; MaxY = Rect02MaxY; MinY = Rect02MinY; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); } if (Res == 0) { MaxX = Rect03MaxX; MinX = Rect03MinX; MaxY = Rect03MaxY; MinY = Rect03MinY; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); }
Frame 139
BallR2 = BallR * BallR; MaxX = MaxX - BallX; MinX = MinX - BallX; MaxY = MaxY - BallY; MinY = MinY - BallY; Res = 0; if (MaxX < 0) { if (MaxY < 0) { if (((MaxX * MaxX) + (MaxY * MaxY)) < BallR2) { Res = 1; } } else if (0 < MinY) { if (((MaxX * MaxX) + (MinY * MinY)) < BallR2) { Res = 1; } } else if (Math.abs(MaxX) < BallR) { Res = 1; } } else if (0 < MinX) { if (MaxY < 0) { if (((MinX * MinX) + (MaxY * MaxY)) < BallR2) { Res = 2; } } else if (0 < MinY) { if (((MinX * MinX) + (MinY * MinY)) < BallR2) { Res = 2; } } else if (Math.abs(MinX) < BallR) { Res = 2; } } else if (MaxY < 0) { if (Math.abs(MaxY) < BallR) { Res = 3; } } else if (0 < MinY) { if (MinY < BallR) { Res = 3; } } else { Res = 3; }
Frame 141
if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } dx = 0; while (dx < Bolas4Max) { dx++; Dups = "Bola4_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 80; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; } } dx = 0; while (dx < Bolas3Max) { dx++; Dups = "Bola3_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 40; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 16) and (count < 2)) { dy++; Dups2 = "Bola4_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } } dx = 0; while (dx < Bolas2Max) { dx++; Dups = "Bola2_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 20; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 8) and (count < 2)) { dy++; Dups2 = "Bola3_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } } dx = 0; while (dx < Bolas1Max) { dx++; Dups = "Bola1_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 10; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 4) and (count < 2)) { dy++; Dups2 = "Bola2_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } }
Frame 142
dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; setProperty(Dups, _visible , false); } setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false); setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , false); setProperty("Pieza02", _visible , false); setProperty("Pieza03", _visible , false); stop();
Frame 230
dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; setProperty(Dups, _visible , false); } setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false); setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , false); setProperty("Pieza02", _visible , false); setProperty("Pieza03", _visible , false);
Frame 231
stop();
Frame 353
stop();
Symbol 24 MovieClip Frame 24
stop();
Symbol 82 MovieClip Frame 6
stop();
Symbol 90 Button
on (release) { gotoAndPlay (121); }
Symbol 91 Button
on (release) { gotoAndPlay (102); }
Symbol 100 Button
on (release) { nextFrame(); }
Symbol 123 MovieClip Frame 6
if (20 < /:TimeInmortal) { gotoAndPlay (1); }
Symbol 123 MovieClip Frame 12
gotoAndPlay (7);
Symbol 164 Button
on (release) { prevFrame(); }
Symbol 166 Button
on (release) { gotoAndStop (101); }
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 15
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 15
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 15
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 12
stop();
Symbol 210 MovieClip Frame 8
gotoAndPlay (1);
Symbol 210 MovieClip Frame 16
gotoAndPlay (9);
Symbol 210 MovieClip Frame 17
stop();
Symbol 210 MovieClip Frame 28
gotoAndStop (17);
Symbol 210 MovieClip Frame 59
Set("/:Muere", 3); stop();
Symbol 211 MovieClip Frame 6
if (20 < /:TimeInmortal) { gotoAndPlay (1); }
Symbol 211 MovieClip Frame 12
gotoAndPlay (7);
Symbol 224 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 12
stop();
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 15
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 5
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 7
gotoAndPlay (2);
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 20
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 15
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 34
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 36
stop();
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 30
gotoAndPlay (2);
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 9
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 24
stop();
Symbol 253 Button
on (release) { stopAllSounds(); gotoAndPlay (123); }
Symbol 259 Button
on (release) { gotoAndPlay (230); }
Symbol 261 Button
on (release) { gotoAndPlay (122); }
Symbol 297 Button
on (release) { gotoAndPlay (1); }

Library Items

Symbol 1 GraphicUsed by:11 24
Symbol 2 GraphicUsed by:11 24
Symbol 3 GraphicUsed by:11 24
Symbol 4 GraphicUsed by:11 24
Symbol 5 GraphicUsed by:11 24
Symbol 6 GraphicUsed by:11 18
Symbol 7 GraphicUsed by:11 18
Symbol 8 GraphicUsed by:11 18 24
Symbol 9 GraphicUsed by:11 18
Symbol 10 GraphicUsed by:11 18
Symbol 11 MovieClipUses:1 2 3 4 5 6 7 8 9 10Used by:Timeline
Symbol 12 SoundUsed by:Timeline
Symbol 13 SoundUsed by:Timeline
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:14 15Used by:24
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:6 7 8 9 10 17Used by:24
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24 209 210
Symbol 24 MovieClipUses:16 1 2 3 4 5 18 19 20 21 8 22 23Used by:Timeline
Symbol 25 GraphicUsed by:Timeline
Symbol 26 GraphicUsed by:27 179
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 SoundUsed by:Timeline
Symbol 29 SoundUsed by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:38 93
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:38 93  Timeline
Symbol 38 MovieClipUses:34 37Used by:Timeline
Symbol 39 GraphicUsed by:72
Symbol 40 FontUsed by:41 77 78 79 80 81 84 92 250 251 252 256 257 258 260 295 296
Symbol 41 TextUses:40Used by:72  Timeline
Symbol 42 GraphicUsed by:72
Symbol 43 GraphicUsed by:72
Symbol 44 GraphicUsed by:72
Symbol 45 GraphicUsed by:72
Symbol 46 GraphicUsed by:72
Symbol 47 GraphicUsed by:72
Symbol 48 GraphicUsed by:72
Symbol 49 GraphicUsed by:72
Symbol 50 GraphicUsed by:72
Symbol 51 GraphicUsed by:72
Symbol 52 GraphicUsed by:72
Symbol 53 GraphicUsed by:72
Symbol 54 GraphicUsed by:72
Symbol 55 GraphicUsed by:72
Symbol 56 GraphicUsed by:72
Symbol 57 GraphicUsed by:72
Symbol 58 GraphicUsed by:72
Symbol 59 GraphicUsed by:72
Symbol 60 GraphicUsed by:72
Symbol 61 GraphicUsed by:72
Symbol 62 GraphicUsed by:72
Symbol 63 GraphicUsed by:72
Symbol 64 GraphicUsed by:72
Symbol 65 GraphicUsed by:72
Symbol 66 GraphicUsed by:72
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:39 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71Used by:Timeline
Symbol 73 SoundUsed by:Timeline
Symbol 74 SoundUsed by:Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:87 90 91 100 164 166 253 259 261 297  Timeline
Symbol 77 TextUses:40Used by:82
Symbol 78 TextUses:40Used by:82
Symbol 79 TextUses:40Used by:82
Symbol 80 TextUses:40Used by:82
Symbol 81 TextUses:40Used by:82
Symbol 82 MovieClipUses:77 78 79 80 81Used by:83
Symbol 83 ButtonUses:82Used by:Timeline
Symbol 84 TextUses:40Used by:Timeline
Symbol 85 GraphicUsed by:86 90 91 100 164 166 253 259 261 297
Symbol 86 MovieClipUses:85Used by:90 91 100 164 166 253 259 261 297
Symbol 87 MovieClipUses:76Used by:90 91 100 164 166 253 259 261 297
Symbol 88 SoundUsed by:90 91 100 164 166 253 259 261 297
Symbol 89 SoundUsed by:90 91 100 164 166 253 259 261 297  Timeline
Symbol 90 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 91 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 92 TextUses:40Used by:Timeline
Symbol 93 MovieClipUses:34 37Used by:Timeline
Symbol 94 GraphicUsed by:180  Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 FontUsed by:98 99 101 102 136 137 138 139 140 141 144 161 162 163 165 182 183 184 185 264 265 266 267 268 269 270 271 272 273
Symbol 98 TextUses:97Used by:Timeline
Symbol 99 TextUses:97Used by:Timeline
Symbol 100 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 101 TextUses:97Used by:Timeline
Symbol 102 TextUses:97Used by:Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 GraphicUsed by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 GraphicUsed by:179  Timeline
Symbol 107 GraphicUsed by:110 212
Symbol 108 GraphicUsed by:110 212
Symbol 109 GraphicUsed by:110 212
Symbol 110 MovieClipUses:107 108 109Used by:Timeline
Symbol 111 GraphicUsed by:123 211
Symbol 112 GraphicUsed by:123 211
Symbol 113 GraphicUsed by:123 211
Symbol 114 GraphicUsed by:123 211
Symbol 115 GraphicUsed by:123 211
Symbol 116 GraphicUsed by:123 211
Symbol 117 GraphicUsed by:123 211
Symbol 118 GraphicUsed by:123 211
Symbol 119 GraphicUsed by:123 211
Symbol 120 GraphicUsed by:123 211
Symbol 121 GraphicUsed by:123 211
Symbol 122 GraphicUsed by:123 211
Symbol 123 MovieClipUses:111 112 113 114 115 116 117 118 119 120 121 122Used by:Timeline
Symbol 124 GraphicUsed by:127 175 176 213
Symbol 125 GraphicUsed by:127 213
Symbol 126 GraphicUsed by:127 213
Symbol 127 MovieClipUses:124 125 126Used by:Timeline
Symbol 128 GraphicUsed by:131 214
Symbol 129 GraphicUsed by:131 214
Symbol 130 GraphicUsed by:131 214
Symbol 131 MovieClipUses:128 129 130Used by:Timeline
Symbol 132 GraphicUsed by:135 215
Symbol 133 GraphicUsed by:135 215
Symbol 134 GraphicUsed by:135 215
Symbol 135 MovieClipUses:132 133 134Used by:Timeline
Symbol 136 TextUses:97Used by:Timeline
Symbol 137 TextUses:97Used by:Timeline
Symbol 138 TextUses:97Used by:Timeline
Symbol 139 TextUses:97Used by:Timeline
Symbol 140 TextUses:97Used by:Timeline
Symbol 141 TextUses:97Used by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 TextUses:97Used by:Timeline
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 FontUsed by:148 153 158
Symbol 148 TextUses:147Used by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:145 146 148 149Used by:Timeline
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 TextUses:147Used by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:151 152 153 154Used by:Timeline
Symbol 156 GraphicUsed by:160 223
Symbol 157 GraphicUsed by:160 223
Symbol 158 TextUses:147Used by:160 223
Symbol 159 GraphicUsed by:160 223
Symbol 160 MovieClipUses:156 157 158 159Used by:Timeline
Symbol 161 TextUses:97Used by:Timeline
Symbol 162 TextUses:97Used by:Timeline
Symbol 163 TextUses:97Used by:Timeline
Symbol 164 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 165 TextUses:97Used by:Timeline
Symbol 166 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:169 170Used by:172
Symbol 172 MovieClipUses:168 171Used by:Timeline
Symbol 173 GraphicUsed by:175 176
Symbol 174 GraphicUsed by:175 176
Symbol 175 MovieClipUses:173 124 174Used by:Timeline
Symbol 176 MovieClipUses:173 124 174Used by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:106 26 178Used by:Timeline
Symbol 180 MovieClipUses:94Used by:Timeline
Symbol 181 GraphicUsed by:Timeline
Symbol 182 TextUses:97Used by:Timeline
Symbol 183 EditableTextUses:97Used by:Timeline
Symbol 184 TextUses:97Used by:Timeline
Symbol 185 EditableTextUses:97Used by:Timeline
Symbol 186 GraphicUsed by:210
Symbol 187 GraphicUsed by:210
Symbol 188 GraphicUsed by:210
Symbol 189 GraphicUsed by:210
Symbol 190 GraphicUsed by:210
Symbol 191 GraphicUsed by:210 224
Symbol 192 GraphicUsed by:210
Symbol 193 GraphicUsed by:210
Symbol 194 GraphicUsed by:210
Symbol 195 GraphicUsed by:210
Symbol 196 GraphicUsed by:210
Symbol 197 GraphicUsed by:210
Symbol 198 GraphicUsed by:210
Symbol 199 GraphicUsed by:203 210
Symbol 200 GraphicUsed by:203 210
Symbol 201 GraphicUsed by:203 210
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:199 200 201 202Used by:210
Symbol 204 GraphicUsed by:210
Symbol 205 GraphicUsed by:210
Symbol 206 GraphicUsed by:210
Symbol 207 GraphicUsed by:210
Symbol 208 GraphicUsed by:209 210
Symbol 209 MovieClipUses:208 23Used by:210
Symbol 210 MovieClipUses:186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 203 204 205 206 207 23 208 209Used by:Timeline
Symbol 211 MovieClipUses:111 112 113 114 115 116 117 118 119 120 121 122Used by:Timeline
Symbol 212 MovieClipUses:107 108 109Used by:Timeline
Symbol 213 MovieClipUses:124 125 126Used by:Timeline
Symbol 214 MovieClipUses:128 129 130Used by:Timeline
Symbol 215 MovieClipUses:132 133 134Used by:Timeline
Symbol 216 GraphicUsed by:222
Symbol 217 GraphicUsed by:222
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:216 217 218 219 220 221Used by:Timeline
Symbol 223 MovieClipUses:156 157 158 159Used by:Timeline
Symbol 224 MovieClipUses:191Used by:Timeline
Symbol 225 SoundUsed by:226
Symbol 226 MovieClipUses:225Used by:Timeline
Symbol 227 SoundUsed by:228
Symbol 228 MovieClipUses:227Used by:Timeline
Symbol 229 SoundUsed by:230
Symbol 230 MovieClipUses:229Used by:Timeline
Symbol 231 SoundUsed by:232
Symbol 232 MovieClipUses:231Used by:Timeline
Symbol 233 SoundUsed by:234
Symbol 234 MovieClipUses:233Used by:Timeline
Symbol 235 SoundUsed by:236
Symbol 236 MovieClipUses:235Used by:Timeline
Symbol 237 SoundUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 SoundUsed by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 SoundUsed by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 SoundUsed by:244
Symbol 244 MovieClipUses:243Used by:Timeline
Symbol 245 SoundUsed by:246
Symbol 246 MovieClipUses:245Used by:Timeline
Symbol 247 SoundUsed by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 GraphicUsed by:Timeline
Symbol 250 TextUses:40Used by:Timeline
Symbol 251 EditableTextUses:40Used by:Timeline
Symbol 252 TextUses:40Used by:Timeline
Symbol 253 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 TextUses:40Used by:Timeline
Symbol 257 EditableTextUses:40Used by:Timeline
Symbol 258 TextUses:40Used by:Timeline
Symbol 259 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 260 TextUses:40Used by:Timeline
Symbol 261 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 262 SoundUsed by:Timeline
Symbol 263 GraphicUsed by:Timeline
Symbol 264 TextUses:97Used by:Timeline
Symbol 265 TextUses:97Used by:Timeline
Symbol 266 TextUses:97Used by:Timeline
Symbol 267 TextUses:97Used by:Timeline
Symbol 268 TextUses:97Used by:Timeline
Symbol 269 TextUses:97Used by:Timeline
Symbol 270 TextUses:97Used by:Timeline
Symbol 271 TextUses:97Used by:Timeline
Symbol 272 TextUses:97Used by:Timeline
Symbol 273 TextUses:97Used by:Timeline
Symbol 274 FontUsed by:275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294
Symbol 275 EditableTextUses:274Used by:Timeline
Symbol 276 EditableTextUses:274Used by:Timeline
Symbol 277 EditableTextUses:274Used by:Timeline
Symbol 278 EditableTextUses:274Used by:Timeline
Symbol 279 EditableTextUses:274Used by:Timeline
Symbol 280 EditableTextUses:274Used by:Timeline
Symbol 281 EditableTextUses:274Used by:Timeline
Symbol 282 EditableTextUses:274Used by:Timeline
Symbol 283 EditableTextUses:274Used by:Timeline
Symbol 284 EditableTextUses:274Used by:Timeline
Symbol 285 EditableTextUses:274Used by:Timeline
Symbol 286 EditableTextUses:274Used by:Timeline
Symbol 287 EditableTextUses:274Used by:Timeline
Symbol 288 EditableTextUses:274Used by:Timeline
Symbol 289 EditableTextUses:274Used by:Timeline
Symbol 290 EditableTextUses:274Used by:Timeline
Symbol 291 EditableTextUses:274Used by:Timeline
Symbol 292 EditableTextUses:274Used by:Timeline
Symbol 293 EditableTextUses:274Used by:Timeline
Symbol 294 EditableTextUses:274Used by:Timeline
Symbol 295 TextUses:40Used by:Timeline
Symbol 296 TextUses:40Used by:Timeline
Symbol 297 ButtonUses:86 87 76 85 88 89Used by:Timeline

Instance Names

"linea"Frame 101Symbol 93 MovieClip
"Disparo"Frame 121Symbol 172 MovieClip
"Disparo2"Frame 121Symbol 172 MovieClip
"Disparo2-1"Frame 121Symbol 175 MovieClip
"Disparo2-2"Frame 121Symbol 176 MovieClip
"BolaG1"Frame 121Symbol 179 MovieClip
"BolaG2"Frame 121Symbol 179 MovieClip
"BolaG3"Frame 121Symbol 179 MovieClip
"BolaG4"Frame 121Symbol 179 MovieClip
"Pieza"Frame 121Symbol 180 MovieClip
"Pang"Frame 121Symbol 210 MovieClip
"Burbuja"Frame 121Symbol 211 MovieClip
"Obj1"Frame 121Symbol 212 MovieClip
"Obj2"Frame 121Symbol 213 MovieClip
"Obj3"Frame 121Symbol 214 MovieClip
"Obj4"Frame 121Symbol 215 MovieClip
"Obj5"Frame 121Symbol 222 MovieClip
"Obj6"Frame 121Symbol 150 MovieClip
"Obj7"Frame 121Symbol 155 MovieClip
"Obj8"Frame 121Symbol 223 MovieClip
"vidas"Frame 121Symbol 224 MovieClip
"sndDisp2"Frame 121Symbol 226 MovieClip
"sndDisp1"Frame 121Symbol 228 MovieClip
"sndBote"Frame 121Symbol 230 MovieClip
"sndPaso"Frame 121Symbol 232 MovieClip
"sndExplo"Frame 121Symbol 234 MovieClip
"sndCogeArma"Frame 121Symbol 236 MovieClip
"sndBomba"Frame 121Symbol 238 MovieClip
"sndDinero"Frame 121Symbol 240 MovieClip
"sndBurbuja"Frame 121Symbol 242 MovieClip
"sndVida"Frame 121Symbol 244 MovieClip
"sndMuerte"Frame 121Symbol 246 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$.e$Gxmbrm5uh3Scl7g4TgCvH1."

Labels

"NuevaPartida"Frame 122
"NuevoNivel"Frame 123
"MoveObj"Frame 134
"MoveBalls"Frame 135
"MoveDisps"Frame 136
"CheckCollisionAll"Frame 138
"CheckCollision"Frame 139
"ExplotaTodo"Frame 141
"derecha"Symbol 210 MovieClip Frame 1
"izquierda"Symbol 210 MovieClip Frame 9
"Parado"Symbol 210 MovieClip Frame 17
"dispara"Symbol 210 MovieClip Frame 18
"muere"Symbol 210 MovieClip Frame 29

Dynamic Text Variables

scoreSymbol 183 EditableText"000000"
VidasSymbol 185 EditableText"23"
scoreSymbol 251 EditableText"0000"
scoreSymbol 257 EditableText"0000"
primeroSymbol 275 EditableText""
primeroSymbol 276 EditableText""
primeroSymbol 277 EditableText""
primeroSymbol 278 EditableText""
primeroSymbol 279 EditableText""
primeroSymbol 280 EditableText""
primeroSymbol 281 EditableText""
primeroSymbol 282 EditableText""
primeroSymbol 283 EditableText""
primeroSymbol 284 EditableText""
primeroSymbol 285 EditableText""
primeroSymbol 286 EditableText""
primeroSymbol 287 EditableText""
primeroSymbol 288 EditableText""
primeroSymbol 289 EditableText""
primeroSymbol 290 EditableText""
primeroSymbol 291 EditableText""
primeroSymbol 292 EditableText""
primeroSymbol 293 EditableText""
primeroSymbol 294 EditableText""




http://swfchan.com/5/22149/info.shtml
Created: 27/5 -2019 02:30:53 Last modified: 27/5 -2019 02:30:53 Server time: 14/11 -2024 17:35:54