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Pang 2001.swf

This is the info page for
Flash #22149

(Click the ID number above for more basic data on this flash file.)


Text
PANG-2001

J

Ju

Jug

Juga

Jugar

JUGAR

iNSTRUCCIONES

el juego consiste en destruir todas las
bolas de la pantalla sin que te toquen,
tarea un tanto dificil por eso te damos
3 vidas, con la posibilidad de conseguir
mas a lo largo del juego,tambien caeran
otros objetos que te ajudaran a conseguir
tu objetibo. .suerte!!!!!

mas

DISPARAR :
espacio

moverse :
izq.       dere.

consigues
una vida

immunidad
por un momento

pistola
normal

bomba explotan
las bolas una vez

disparo que se
engancha

enemigo a destruir

tu eres este

300

500

1000

300
500
1000

puntos
extras

ATRAS

MENU

SCORE:

000000

up

23

SCORE:

0000

Siguiente Nivel

SCORE:

0000

Volver a Jugar

Salir

1

2

3

4

5

6

7

8

9

10

Ranking

MENU

ActionScript [AS1/AS2]

Frame 101
startDrag ("/linea", true, 610, 50, 30, 380); stop();
Frame 119
stop();
Frame 120
stop();
Frame 121
Gravedad = 1; XInc = 10; DupsIdx = 0; dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; duplicateMovieClip ("BolaG1", Dups, DupsIdx); DupsIdx++; } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; duplicateMovieClip ("BolaG2", Dups, DupsIdx); DupsIdx++; } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; duplicateMovieClip ("BolaG3", Dups, DupsIdx); DupsIdx++; } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; duplicateMovieClip ("BolaG4", Dups, DupsIdx); DupsIdx++; } Bolas1Max = 2; Bolas2Max = 4; Bolas3Max = 8; Bolas4Max = 16; setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); duplicateMovieClip ("Pieza", "Pieza01", DupsIdx); Pos1_01X = 45; Pos1_01Y = 185; Rect1_01MaxX = 192; Rect1_01MinX = 13; Rect1_01MaxY = 195; Rect1_01MinY = 180; DupsIdx++; duplicateMovieClip ("Pieza", "Pieza02", DupsIdx); Pos1_02X = 133; Pos1_02Y = 185; Rect1_02MaxX = 192; Rect1_02MinX = 13; Rect1_02MaxY = 195; Rect1_02MinY = 180; DupsIdx++; duplicateMovieClip ("Pieza", "Pieza03", DupsIdx); Pos1_03X = 526; Pos1_03Y = 185; Rect1_03MaxX = 585; Rect1_03MinX = 494; Rect1_03MaxY = 195; Rect1_03MinY = 180; DupsIdx++; setProperty("Pieza", _visible , false); Pos2_01X = 250; Pos2_01Y = 185; Rect2_01MaxX = 397; Rect2_01MinX = 218; Rect2_01MaxY = 195; Rect2_01MinY = 180; Pos2_02X = 338; Pos2_02Y = 185; Rect2_02MaxX = 397; Rect2_02MinX = 218; Rect2_02MaxY = 195; Rect2_02MinY = 180; Pos2_03X = 338; Pos2_03Y = 185; Rect2_03MaxX = 397; Rect2_03MinX = 218; Rect2_03MaxY = 195; Rect2_03MinY = 180; setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false);
Frame 122
Vidas = 3; score = 0; Nivel = 0; setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , true); setProperty("Pieza02", _visible , true); setProperty("Pieza03", _visible , true); setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false);
Frame 123
CountBalls = 0; TimeInmortal = 50; ObjCountInit = 10; ObjCount = ObjCountInit; ObjNum = 0; ObjX = 0; ObjY = 0; ObjIncY = 0; ObjView = false; Arma = 0; Muere = 0; Move = 0; Nivel++; if ((Nivel % 2) == 1) { Pos01X = Pos2_01X; Pos01Y = Pos2_01Y; Rect01MaxX = Rect2_01MaxX; Rect01MinX = Rect2_01MinX; Rect01MaxY = Rect2_01MaxY; Rect01MinY = Rect2_01MinY; Pos02X = Pos2_02X; Pos02Y = Pos2_02Y; Rect02MaxX = Rect2_02MaxX; Rect02MinX = Rect2_02MinX; Rect02MaxY = Rect2_02MaxY; Rect02MinY = Rect2_02MinY; Pos03X = Pos2_03X; Pos03Y = Pos2_03Y; Rect03MaxX = Rect2_03MaxX; Rect03MinX = Rect2_03MinX; Rect03MaxY = Rect2_03MaxY; Rect03MinY = Rect2_03MinY; } else { Pos01X = Pos1_01X; Pos01Y = Pos1_01Y; Rect01MaxX = Rect1_01MaxX; Rect01MinX = Rect1_01MinX; Rect01MaxY = Rect1_01MaxY; Rect01MinY = Rect1_01MinY; Pos02X = Pos1_02X; Pos02Y = Pos1_02Y; Rect02MaxX = Rect1_02MaxX; Rect02MinX = Rect1_02MinX; Rect02MaxY = Rect1_02MaxY; Rect02MinY = Rect1_02MinY; Pos03X = Pos1_03X; Pos03Y = Pos1_03Y; Rect03MaxX = Rect1_03MaxX; Rect03MinX = Rect1_03MinX; Rect03MaxY = Rect1_03MaxY; Rect03MinY = Rect1_03MinY; } setProperty("Pieza01", _x , Pos01X); setProperty("Pieza01", _y , Pos01Y); setProperty("Pieza02", _x , Pos02X); setProperty("Pieza02", _y , Pos02Y); setProperty("Pieza03", _x , Pos03X); setProperty("Pieza03", _y , Pos03Y); dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; Set(Dups add "X", getProperty("BolaG1", _x) - ((dx - 1) * 50)); Set(Dups add "Y", getProperty("BolaG1", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); if ((dx == 1) or ((dx == 2) and (6 < Nivel))) { Set(Dups add "Exists", 1); setProperty(Dups, _visible , true); } else { Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); } tellTarget (Dups) { gotoAndStop (1); }; } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; Set(Dups add "X", getProperty("BolaG2", _x) - ((dx - 1) * 40)); Set(Dups add "Y", getProperty("BolaG2", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); if ((dx == 1) and ((Nivel == 5) or (Nivel == 6))) { Set(Dups add "Exists", 1); setProperty(Dups, _visible , true); } else { Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); } tellTarget (Dups) { gotoAndStop (1); }; } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; Set(Dups add "X", getProperty("BolaG3", _x) - ((dx - 1) * 25)); Set(Dups add "Y", getProperty("BolaG3", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); if ((dx == 1) and ((Nivel == 3) or (Nivel == 4))) { Set(Dups add "Exists", 1); setProperty(Dups, _visible , true); } else { Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); } tellTarget (Dups) { gotoAndStop (1); }; } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; Set(Dups add "X", getProperty("BolaG4", _x) - ((dx - 1) * 20)); Set(Dups add "Y", getProperty("BolaG4", _y)); Set(Dups add "IncX", 5 - ((dx % 2) * 10)); Set(Dups add "IncY", 0); Set(Dups add "Exists", 0); setProperty(Dups, _visible , false); tellTarget (Dups) { gotoAndStop (1); }; } tellTarget ("/pang") { gotoAndPlay ("Parado"); }; Disp1 = 0; Disp2 = 0; TimeDisp = 100; TimeDisp1 = 0; TimeDisp2 = 0; setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false); tellTarget ("/sndBurbuja") { gotoAndPlay (2); }; setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , true); setProperty("Pieza02", _visible , true); setProperty("Pieza03", _visible , true);
Frame 129
if (0 < ObjCount) { ObjCount--; } else if (ObjCount == 0) { ObjX = Math.round((Math.random() * 520) + 30); ObjY = 60; ObjIncY = 0; ObjNum = Math.round((Math.random() * 7) + 1); ObjView = true; ObjCount = -1; ObjName = "Obj" add ObjNum; setProperty(ObjName, _x , ObjX); setProperty(ObjName, _y , ObjY); setProperty(ObjName, _visible , true); } else if ((ObjCount < 0) and (ObjView == true)) { call("MoveObj"); } if (0 < TimeInmortal) { if (TimeInmortal == 50) { tellTarget ("/Burbuja") { gotoAndPlay (1); }; } TimeInmortal = TimeInmortal - 1; setProperty("/Burbuja", _visible , true); } else { tellTarget ("/sndBurbuja") { gotoAndStop (1); }; setProperty("/Burbuja", _visible , false); } call("MoveDisps"); call("MoveBalls"); if (CountBalls == 0) { gotoAndPlay (142); } else if (Vidas == 0) { gotoAndPlay (230); } else { tellTarget ("/vidas") { gotoAndPlay(4 - /:Vidas); }; Tecla = 0; if (Key.isDown(Key.RIGHT)) { Tecla = 1; } else if (Key.isDown(Key.LEFT)) { Tecla = 2; } if (Key.isDown(Key.UP) or Key.isDown(Key.SPACE)) { Tecla = 3; } XPos = Number(getProperty("/pang", _x)); if (Muere == 1) { tellTarget ("/sndMuerte") { gotoAndPlay (2); }; Muere = 2; tellTarget ("/pang") { gotoAndPlay ("muere"); }; tellTarget ("/sndPaso") { gotoAndStop (1); }; } else if (Muere == 2) { } else if (Muere == 3) { TimeInmortal = 50; tellTarget ("/pang") { gotoAndPlay ("Parado"); }; Muere = 0; tellTarget ("/sndBurbuja") { gotoAndPlay (2); }; } else if (Tecla == 1) { if (Move != 1) { tellTarget ("/sndPaso") { gotoAndPlay (2); }; tellTarget ("/pang") { gotoAndPlay ("derecha"); }; Move = 1; } XPos = XPos + XInc; if (560 < XPos) { XPos = 560; } setProperty("/pang", _x , XPos); setProperty("/Burbuja", _x , XPos); } else if (Tecla == 2) { if (Move != 2) { tellTarget ("/sndPaso") { gotoAndPlay (2); }; tellTarget ("/pang") { gotoAndPlay ("izquierda"); }; Move = 2; } XPos = XPos - XInc; if (XPos < 34) { XPos = 34; } setProperty("/pang", _x , XPos); setProperty("/Burbuja", _x , XPos); } else if (Tecla == 3) { tellTarget ("/sndPaso") { gotoAndStop (1); }; if (Move != 3) { tellTarget ("/pang") { gotoAndPlay ("dispara"); }; if (Disp1 == 0) { if (Arma == 0) { tellTarget ("/sndDisp1") { gotoAndPlay (2); }; setProperty("Disparo", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo", _y , 332); tellTarget ("Disparo") { gotoAndPlay (2); }; } else if (Arma == 1) { tellTarget ("/sndDisp2") { gotoAndPlay (2); }; setProperty("Disparo2-1", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo2-1", _y , 332); tellTarget ("Disparo2-1") { gotoAndPlay (2); }; } Disp1 = 1; } else if (Disp2 == 0) { if (Arma == 0) { tellTarget ("/sndDisp1") { gotoAndPlay (2); }; setProperty("Disparo2", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo2", _y , 332); tellTarget ("Disparo2") { gotoAndPlay (2); }; } else if (Arma == 1) { tellTarget ("/sndDisp2") { gotoAndPlay (2); }; setProperty("Disparo2-2", _x , Number(getProperty("/pang", _x)) + 3); setProperty("Disparo2-2", _y , 332); tellTarget ("Disparo2-2") { gotoAndPlay (2); }; } Disp2 = 1; } Move = 3; } } else { tellTarget ("/sndPaso") { gotoAndStop (1); }; tellTarget ("/pang") { gotoAndPlay ("Parado"); }; Move = 0; } prevFrame(); play(); }
Frame 130
stop();
Frame 134
if ((ObjY >= 315) and (0 < ObjIncY)) { if (4 < ObjIncY) { ObjIncY = -(ObjIncY * 0.5); ObjY = ObjY + ObjIncY; tellTarget ("/sndBote") { gotoAndPlay (2); }; } else { ObjIncY = 0; ObjY = 315; setProperty(ObjName, _visible , false); ObjCount = -1; ObjNum = 0; ObjX = 0; ObjY = 0; ObjIncY = 0; ObjView = false; ObjName = ""; } } else { ObjY = ObjY + ObjIncY; ObjIncY = ObjIncY + Gravedad; } setProperty(ObjName, _y , ObjY); MaxX = getProperty("Pang", _x) + 20; MinX = getProperty("Pang", _x) - 20; MaxY = getProperty("Pang", _y) + 30; MinY = getProperty("Pang", _y) - 30; BallX = ObjX; BallY = ObjY; BallR = 10; call("CheckCollision"); if (0 < Res) { setProperty(ObjName, _visible , false); if (ObjNum == 1) { tellTarget ("/sndBomba") { gotoAndPlay (2); }; call("ExplotaTodo"); } else if (ObjNum == 2) { tellTarget ("/sndCogeArma") { gotoAndPlay (2); }; Arma = 1; tellTarget ("Disparo") { gotoAndStop (1); }; tellTarget ("Disparo2-1") { gotoAndStop (1); }; Disp1 = 0; tellTarget ("Disparo2") { gotoAndStop (1); }; tellTarget ("Disparo2-2") { gotoAndStop (1); }; Disp2 = 0; } else if (ObjNum == 3) { tellTarget ("/sndCogeArma") { gotoAndPlay (2); }; Arma = 0; tellTarget ("Disparo") { gotoAndStop (1); }; tellTarget ("Disparo2-1") { gotoAndStop (1); }; Disp1 = 0; tellTarget ("Disparo2") { gotoAndStop (1); }; tellTarget ("Disparo2-2") { gotoAndStop (1); }; Disp2 = 0; } else if (ObjNum == 4) { tellTarget ("/sndVida") { gotoAndPlay (2); }; Vidas++; } else if (ObjNum == 5) { tellTarget ("/sndBurbuja") { gotoAndPlay (2); }; TimeInmortal = 50; } else if (ObjNum == 6) { tellTarget ("/sndDinero") { gotoAndPlay (2); }; score = score + 300; } else if (ObjNum == 7) { tellTarget ("/sndDinero") { gotoAndPlay (2); }; score = score + 500; } else if (ObjNum == 8) { tellTarget ("/sndDinero") { gotoAndPlay (2); }; score = score + 1000; } ObjCount = -1; ObjNum = 0; ObjX = 0; ObjY = 0; ObjIncY = 0; ObjView = false; ObjName = ""; }
Frame 135
CountBalls = 0; dx = 0; while (dx < Bolas1Max) { dx++; Dups = "Bola1_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 50; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 10; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 4) and (count < 2)) { dy++; Dups2 = "Bola2_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } if ((535 < eval (Dups add "X")) or (eval (Dups add "X") < 64)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (282 < eval (Dups add "Y")) { Set(Dups add "IncY", -19); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } } dx = 0; while (dx < Bolas2Max) { dx++; Dups = "Bola2_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 30; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 20; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 8) and (count < 2)) { dy++; Dups2 = "Bola3_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } if ((545 < eval (Dups add "X")) or (eval (Dups add "X") < 54)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (292 < eval (Dups add "Y")) { Set(Dups add "IncY", -18); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } } dx = 0; while (dx < Bolas3Max) { dx++; Dups = "Bola3_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 17.5; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 40; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 16) and (count < 2)) { dy++; Dups2 = "Bola4_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } if ((562 < eval (Dups add "X")) or (eval (Dups add "X") < 37)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (309 < eval (Dups add "Y")) { Set(Dups add "IncY", -16); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } } dx = 0; while (dx < Bolas4Max) { dx++; Dups = "Bola4_" add dx; if (eval (Dups add "Exists") == 1) { CountBalls++; BallR = 7.5; call("CheckCollisionAll"); if (Res == 1) { if (eval (Dups add "IncX") < 0) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 2) { if (0 < eval (Dups add "IncX")) { Set(Dups add "IncX", -eval (Dups add "IncX")); } Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 3) { Set(Dups add "IncY", (-eval (Dups add "IncY")) + 1); } else if (Res == 100) { tellTarget ("/sndExplo") { gotoAndPlay (2); }; if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } score = score + 80; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; } if ((575 < eval (Dups add "X")) or (eval (Dups add "X") < 24)) { Set(Dups add "IncX", -eval (Dups add "IncX")); } if (322 < eval (Dups add "Y")) { Set(Dups add "IncY", -12.5); } Set(Dups add "X", eval (Dups add "X") + eval (Dups add "IncX")); Set(Dups add "Y", eval (Dups add "Y") + eval (Dups add "IncY")); Set(Dups add "IncY", eval (Dups add "IncY") + Gravedad); setProperty(Dups, _x , eval (Dups add "X")); setProperty(Dups, _y , eval (Dups add "Y")); } }
Frame 136
if (0 < TimeDisp1) { TimeDisp1--; } if (0 < TimeDisp2) { TimeDisp2--; } if ((Disp1 == 2) and (0 >= TimeDisp1)) { tellTarget ("Disparo2-1") { gotoAndStop (1); }; TimeDisp1 = 0; Disp1 = 0; } if ((Disp2 == 2) and (0 >= TimeDisp2)) { tellTarget ("Disparo2-2") { gotoAndStop (1); }; TimeDisp2 = 0; Disp2 = 0; } if (Disp1 == 1) { if (Arma == 0) { YNext = getProperty("Disparo", _y) - 24; XAct = Number(getProperty("Disparo", _x)); if ((((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and ((Rect01MinY - 24) < YNext)) and (YNext < (Rect01MaxY - 24))) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else if ((((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and ((Rect02MinY - 24) < YNext)) and (YNext < (Rect02MaxY - 24))) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else if ((((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and ((Rect03MinY - 24) < YNext)) and (YNext < (Rect03MaxY - 24))) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else if (YNext < 40) { tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } else { setProperty("Disparo", _y , YNext); } } else if (Arma == 1) { YNext = getProperty("Disparo2-1", _y) - 26.5; XAct = Number(getProperty("Disparo2-1", _x)); if (((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and (YNext < Rect01MaxY)) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else if (((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and (YNext < Rect02MaxY)) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else if (((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and (YNext < Rect03MaxY)) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else if (YNext < 40) { tellTarget ("Disparo2-1") { stop(); }; TimeDisp1 = TimeDisp; Disp1 = 2; } else { setProperty("Disparo2-1", _y , YNext); } } } if (Disp2 == 1) { if (Arma == 0) { YNext = getProperty("Disparo2", _y) - 24; XAct = Number(getProperty("Disparo2", _x)); if (((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and (YNext < (Rect01MaxY - 24))) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else if (((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and (YNext < (Rect02MaxY - 24))) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else if (((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and (YNext < (Rect03MaxY - 24))) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else if (YNext < 40) { tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } else { setProperty("Disparo2", _y , YNext); } } else if (Arma == 1) { YNext = getProperty("Disparo2-2", _y) - 26.5; XAct = Number(getProperty("Disparo2-2", _x)); if (((XAct < Rect01MaxX) and (Rect01MinX < XAct)) and (YNext < Rect01MaxY)) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else if (((XAct < Rect02MaxX) and (Rect02MinX < XAct)) and (YNext < Rect02MaxY)) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else if (((XAct < Rect03MaxX) and (Rect03MinX < XAct)) and (YNext < Rect03MaxY)) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else if (YNext < 40) { tellTarget ("Disparo2-2") { stop(); }; TimeDisp2 = TimeDisp; Disp2 = 2; } else { setProperty("Disparo2-2", _y , YNext); } } }
Frame 138
Res = 0; if ((0 >= TimeInmortal) and (Muere == 0)) { MaxX = getProperty("Pang", _x) + 20; MinX = getProperty("Pang", _x) - 20; MaxY = getProperty("Pang", _y) + 30; MinY = getProperty("Pang", _y) - 30; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 200; Vidas--; Muere = 1; } } if (((Disp1 != 0) and (Res == 0)) and (Arma == 0)) { MaxX = getProperty("Disparo", _x) + 2; MinX = getProperty("Disparo", _x) - 2; MaxY = 333; MinY = getProperty("Disparo", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo") { gotoAndStop (1); }; Disp1 = 0; } } if (((Disp2 != 0) and (Res == 0)) and (Arma == 0)) { MaxX = getProperty("Disparo2", _x) + 2; MinX = getProperty("Disparo2", _x) - 2; MaxY = 333; MinY = getProperty("Disparo2", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo2") { gotoAndStop (1); }; Disp2 = 0; } } if (((Disp1 != 0) and (Res == 0)) and (Arma == 1)) { MaxX = getProperty("Disparo2-1", _x) + 2; MinX = getProperty("Disparo2-1", _x) - 2; MaxY = 333; MinY = getProperty("Disparo2-1", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo2-1") { gotoAndStop (1); }; Disp1 = 0; } } if (((Disp2 != 0) and (Res == 0)) and (Arma == 1)) { MaxX = getProperty("Disparo2-2", _x) + 2; MinX = getProperty("Disparo2-2", _x) - 2; MaxY = 333; MinY = getProperty("Disparo2-2", _y); BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); if (0 < Res) { Res = 100; tellTarget ("Disparo2-2") { gotoAndStop (1); }; Disp2 = 0; } } if (Res == 0) { MaxX = Rect01MaxX; MinX = Rect01MinX; MaxY = Rect01MaxY; MinY = Rect01MinY; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); } if (Res == 0) { MaxX = Rect02MaxX; MinX = Rect02MinX; MaxY = Rect02MaxY; MinY = Rect02MinY; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); } if (Res == 0) { MaxX = Rect03MaxX; MinX = Rect03MinX; MaxY = Rect03MaxY; MinY = Rect03MinY; BallX = eval (Dups add "X"); BallY = eval (Dups add "Y"); call("CheckCollision"); }
Frame 139
BallR2 = BallR * BallR; MaxX = MaxX - BallX; MinX = MinX - BallX; MaxY = MaxY - BallY; MinY = MinY - BallY; Res = 0; if (MaxX < 0) { if (MaxY < 0) { if (((MaxX * MaxX) + (MaxY * MaxY)) < BallR2) { Res = 1; } } else if (0 < MinY) { if (((MaxX * MaxX) + (MinY * MinY)) < BallR2) { Res = 1; } } else if (Math.abs(MaxX) < BallR) { Res = 1; } } else if (0 < MinX) { if (MaxY < 0) { if (((MinX * MinX) + (MaxY * MaxY)) < BallR2) { Res = 2; } } else if (0 < MinY) { if (((MinX * MinX) + (MinY * MinY)) < BallR2) { Res = 2; } } else if (Math.abs(MinX) < BallR) { Res = 2; } } else if (MaxY < 0) { if (Math.abs(MaxY) < BallR) { Res = 3; } } else if (0 < MinY) { if (MinY < BallR) { Res = 3; } } else { Res = 3; }
Frame 141
if ((ObjCount < 0) and (ObjView == false)) { ObjCount = ObjCountInit; } dx = 0; while (dx < Bolas4Max) { dx++; Dups = "Bola4_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 80; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; } } dx = 0; while (dx < Bolas3Max) { dx++; Dups = "Bola3_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 40; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 16) and (count < 2)) { dy++; Dups2 = "Bola4_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } } dx = 0; while (dx < Bolas2Max) { dx++; Dups = "Bola2_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 20; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 8) and (count < 2)) { dy++; Dups2 = "Bola3_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } } dx = 0; while (dx < Bolas1Max) { dx++; Dups = "Bola1_" add dx; if (eval (Dups add "Exists") == 1) { score = score + 10; Set(Dups add "Exists", 0); tellTarget (Dups) { gotoAndPlay (2); }; dy = 0; count = 0; while ((dy < 4) and (count < 2)) { dy++; Dups2 = "Bola2_" add dy; if (eval (Dups2 add "Exists") == 0) { count++; Set(Dups2 add "X", eval (Dups add "X")); Set(Dups2 add "Y", eval (Dups add "Y")); Set(Dups2 add "IncX", 5 - ((count % 2) * 10)); Set(Dups2 add "IncY", -5); Set(Dups2 add "Exists", 1); setProperty(Dups2, _visible , true); tellTarget (Dups2) { gotoAndStop (1); }; } } } }
Frame 142
dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; setProperty(Dups, _visible , false); } setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false); setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , false); setProperty("Pieza02", _visible , false); setProperty("Pieza03", _visible , false); stop();
Frame 230
dx = 0; while (dx < 2) { dx++; Dups = "Bola1_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 4) { dx++; Dups = "Bola2_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 8) { dx++; Dups = "Bola3_" add dx; setProperty(Dups, _visible , false); } dx = 0; while (dx < 16) { dx++; Dups = "Bola4_" add dx; setProperty(Dups, _visible , false); } setProperty("/Obj1", _visible , false); setProperty("/Obj2", _visible , false); setProperty("/Obj3", _visible , false); setProperty("/Obj4", _visible , false); setProperty("/Obj5", _visible , false); setProperty("/Obj6", _visible , false); setProperty("/Obj7", _visible , false); setProperty("/Obj8", _visible , false); setProperty("BolaG1", _visible , false); setProperty("BolaG2", _visible , false); setProperty("BolaG3", _visible , false); setProperty("BolaG4", _visible , false); setProperty("Pieza", _visible , false); setProperty("Pieza01", _visible , false); setProperty("Pieza02", _visible , false); setProperty("Pieza03", _visible , false);
Frame 231
stop();
Frame 353
stop();
Symbol 24 MovieClip Frame 24
stop();
Symbol 82 MovieClip Frame 6
stop();
Symbol 90 Button
on (release) { gotoAndPlay (121); }
Symbol 91 Button
on (release) { gotoAndPlay (102); }
Symbol 100 Button
on (release) { nextFrame(); }
Symbol 123 MovieClip Frame 6
if (20 < /:TimeInmortal) { gotoAndPlay (1); }
Symbol 123 MovieClip Frame 12
gotoAndPlay (7);
Symbol 164 Button
on (release) { prevFrame(); }
Symbol 166 Button
on (release) { gotoAndStop (101); }
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 15
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 15
stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 15
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 12
stop();
Symbol 210 MovieClip Frame 8
gotoAndPlay (1);
Symbol 210 MovieClip Frame 16
gotoAndPlay (9);
Symbol 210 MovieClip Frame 17
stop();
Symbol 210 MovieClip Frame 28
gotoAndStop (17);
Symbol 210 MovieClip Frame 59
Set("/:Muere", 3); stop();
Symbol 211 MovieClip Frame 6
if (20 < /:TimeInmortal) { gotoAndPlay (1); }
Symbol 211 MovieClip Frame 12
gotoAndPlay (7);
Symbol 224 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 12
stop();
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 15
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 5
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 7
gotoAndPlay (2);
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 20
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 15
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 34
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 36
stop();
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 30
gotoAndPlay (2);
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 9
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 24
stop();
Symbol 253 Button
on (release) { stopAllSounds(); gotoAndPlay (123); }
Symbol 259 Button
on (release) { gotoAndPlay (230); }
Symbol 261 Button
on (release) { gotoAndPlay (122); }
Symbol 297 Button
on (release) { gotoAndPlay (1); }

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Symbol 231 SoundUsed by:232
Symbol 232 MovieClipUses:231Used by:Timeline
Symbol 233 SoundUsed by:234
Symbol 234 MovieClipUses:233Used by:Timeline
Symbol 235 SoundUsed by:236
Symbol 236 MovieClipUses:235Used by:Timeline
Symbol 237 SoundUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 SoundUsed by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 SoundUsed by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 SoundUsed by:244
Symbol 244 MovieClipUses:243Used by:Timeline
Symbol 245 SoundUsed by:246
Symbol 246 MovieClipUses:245Used by:Timeline
Symbol 247 SoundUsed by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 GraphicUsed by:Timeline
Symbol 250 TextUses:40Used by:Timeline
Symbol 251 EditableTextUses:40Used by:Timeline
Symbol 252 TextUses:40Used by:Timeline
Symbol 253 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 TextUses:40Used by:Timeline
Symbol 257 EditableTextUses:40Used by:Timeline
Symbol 258 TextUses:40Used by:Timeline
Symbol 259 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 260 TextUses:40Used by:Timeline
Symbol 261 ButtonUses:86 87 76 85 88 89Used by:Timeline
Symbol 262 SoundUsed by:Timeline
Symbol 263 GraphicUsed by:Timeline
Symbol 264 TextUses:97Used by:Timeline
Symbol 265 TextUses:97Used by:Timeline
Symbol 266 TextUses:97Used by:Timeline
Symbol 267 TextUses:97Used by:Timeline
Symbol 268 TextUses:97Used by:Timeline
Symbol 269 TextUses:97Used by:Timeline
Symbol 270 TextUses:97Used by:Timeline
Symbol 271 TextUses:97Used by:Timeline
Symbol 272 TextUses:97Used by:Timeline
Symbol 273 TextUses:97Used by:Timeline
Symbol 274 FontUsed by:275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294
Symbol 275 EditableTextUses:274Used by:Timeline
Symbol 276 EditableTextUses:274Used by:Timeline
Symbol 277 EditableTextUses:274Used by:Timeline
Symbol 278 EditableTextUses:274Used by:Timeline
Symbol 279 EditableTextUses:274Used by:Timeline
Symbol 280 EditableTextUses:274Used by:Timeline
Symbol 281 EditableTextUses:274Used by:Timeline
Symbol 282 EditableTextUses:274Used by:Timeline
Symbol 283 EditableTextUses:274Used by:Timeline
Symbol 284 EditableTextUses:274Used by:Timeline
Symbol 285 EditableTextUses:274Used by:Timeline
Symbol 286 EditableTextUses:274Used by:Timeline
Symbol 287 EditableTextUses:274Used by:Timeline
Symbol 288 EditableTextUses:274Used by:Timeline
Symbol 289 EditableTextUses:274Used by:Timeline
Symbol 290 EditableTextUses:274Used by:Timeline
Symbol 291 EditableTextUses:274Used by:Timeline
Symbol 292 EditableTextUses:274Used by:Timeline
Symbol 293 EditableTextUses:274Used by:Timeline
Symbol 294 EditableTextUses:274Used by:Timeline
Symbol 295 TextUses:40Used by:Timeline
Symbol 296 TextUses:40Used by:Timeline
Symbol 297 ButtonUses:86 87 76 85 88 89Used by:Timeline

Instance Names

"linea"Frame 101Symbol 93 MovieClip
"Disparo"Frame 121Symbol 172 MovieClip
"Disparo2"Frame 121Symbol 172 MovieClip
"Disparo2-1"Frame 121Symbol 175 MovieClip
"Disparo2-2"Frame 121Symbol 176 MovieClip
"BolaG1"Frame 121Symbol 179 MovieClip
"BolaG2"Frame 121Symbol 179 MovieClip
"BolaG3"Frame 121Symbol 179 MovieClip
"BolaG4"Frame 121Symbol 179 MovieClip
"Pieza"Frame 121Symbol 180 MovieClip
"Pang"Frame 121Symbol 210 MovieClip
"Burbuja"Frame 121Symbol 211 MovieClip
"Obj1"Frame 121Symbol 212 MovieClip
"Obj2"Frame 121Symbol 213 MovieClip
"Obj3"Frame 121Symbol 214 MovieClip
"Obj4"Frame 121Symbol 215 MovieClip
"Obj5"Frame 121Symbol 222 MovieClip
"Obj6"Frame 121Symbol 150 MovieClip
"Obj7"Frame 121Symbol 155 MovieClip
"Obj8"Frame 121Symbol 223 MovieClip
"vidas"Frame 121Symbol 224 MovieClip
"sndDisp2"Frame 121Symbol 226 MovieClip
"sndDisp1"Frame 121Symbol 228 MovieClip
"sndBote"Frame 121Symbol 230 MovieClip
"sndPaso"Frame 121Symbol 232 MovieClip
"sndExplo"Frame 121Symbol 234 MovieClip
"sndCogeArma"Frame 121Symbol 236 MovieClip
"sndBomba"Frame 121Symbol 238 MovieClip
"sndDinero"Frame 121Symbol 240 MovieClip
"sndBurbuja"Frame 121Symbol 242 MovieClip
"sndVida"Frame 121Symbol 244 MovieClip
"sndMuerte"Frame 121Symbol 246 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$.e$Gxmbrm5uh3Scl7g4TgCvH1."

Labels

"NuevaPartida"Frame 122
"NuevoNivel"Frame 123
"MoveObj"Frame 134
"MoveBalls"Frame 135
"MoveDisps"Frame 136
"CheckCollisionAll"Frame 138
"CheckCollision"Frame 139
"ExplotaTodo"Frame 141
"derecha"Symbol 210 MovieClip Frame 1
"izquierda"Symbol 210 MovieClip Frame 9
"Parado"Symbol 210 MovieClip Frame 17
"dispara"Symbol 210 MovieClip Frame 18
"muere"Symbol 210 MovieClip Frame 29

Dynamic Text Variables

scoreSymbol 183 EditableText"000000"
VidasSymbol 185 EditableText"23"
scoreSymbol 251 EditableText"0000"
scoreSymbol 257 EditableText"0000"
primeroSymbol 275 EditableText""
primeroSymbol 276 EditableText""
primeroSymbol 277 EditableText""
primeroSymbol 278 EditableText""
primeroSymbol 279 EditableText""
primeroSymbol 280 EditableText""
primeroSymbol 281 EditableText""
primeroSymbol 282 EditableText""
primeroSymbol 283 EditableText""
primeroSymbol 284 EditableText""
primeroSymbol 285 EditableText""
primeroSymbol 286 EditableText""
primeroSymbol 287 EditableText""
primeroSymbol 288 EditableText""
primeroSymbol 289 EditableText""
primeroSymbol 290 EditableText""
primeroSymbol 291 EditableText""
primeroSymbol 292 EditableText""
primeroSymbol 293 EditableText""
primeroSymbol 294 EditableText""




http://swfchan.com/5/22149/info.shtml
Created: 27/5 -2019 02:30:53 Last modified: 27/5 -2019 02:30:53 Server time: 22/12 -2024 19:58:14