STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #22152 |
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Start Game |
<p align="left"><font face="Century Gothic" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Brought to you by <font color="#ffcc00"><a href="http://www.flashrage.com">Flash Rage</a></font></font></p> |
Shadow Division |
<p align="left"><font face="Century Gothic" size="15" color="#000000" letterSpacing="0.000000" kerning="0">Brought to you by <font color="#ffcc00"><a href="http://www.flashrage.com">Flash Rage</a></font></font></p> |
Start Game |
Credits |
<p align="left"><font face="Microsoft Sans Serif" size="17" color="#000000" letterSpacing="0.000000" kerning="0"><b>Art and Scripting by </b><font color="#ffcc00"><a href="http://senor-taco.deviantart.com" target = "_blank"><b>Bill Northcott</b></a></font></font></p><p align="left"><font face="Microsoft Sans Serif" size="17" color="#000000" letterSpacing="0.000000" kerning="0"><b>Story by </b><font color="#ffcc00"><a href="http://lichlord.deviantart.com" target = "_blank"><b>Paul Komenza</b></a></font></font></p><p align="left"><font face="Microsoft Sans Serif" size="17" color="#000000" letterSpacing="0.000000" kerning="0"><b>Aditional Support from </b><font color="#ffcc00"><a href="http://www.flashgem.com" target = "_blank"><b>Alexander <sbr />Asvegren</b></a></font></font></p><p align="left"></p> |
Enter Level Password |
Go! |
Welcome to the training simulator |
click to continue |
Let's take a moment to explain the controls. |
Use the arrow keys to move left and right. The up arrow initiates a jump. |
Hit space to fire your weapon |
Hold 'Z' to activate your shield. The shield can be used to evade attacks. |
Be careful as it takes a while for the shield to regenerate after use. |
While firing your weapon it will become hot. When weapon heat reaches full, your weapon will be disabled |
If your weapon overheats you must wait for it to cool to 50% before firing will be enabled again |
Okay, thats the controls taken care of. Click next to proceed to the training simulation. |
HP |
Enemies Remaining |
5 |
5 |
Congratulations, by defeating both enemies you have completed the simulation. |
In the field objectives may differ. You may be required to reach a target, or destroy certain enemies. |
When you destroy some enemies you collect points. Points can be spent on Upgrading player stats. |
You will be given 4 points to spend however you wish as preparation for your first mission. |
Customise Your Player |
You scored... extra points |
Shot interval speed Bullet speed Jump height Shield regen speed |
Points remaining |
5 |
5 |
From: Colonel Halton, Director of SD Operations To: Journeyman Operative #2345 (Karl Baxter) Agent Baxter, I am glad to hear you have finally completed your training regime. If you are surprised to hear from me already, then do not be. In the Shadow Division, we all watch each other’s development – and each other’s backs. This counts as much for us in command as it does for those of you doing fieldwork. You are part of an elite group now, Agent Baxter, and I expect your service with us in the future will reflect this. As things stand, I have a small but important matter of business I would like you to take care of. Consider it one final test of your abilities, nothing too strenuous. You are currently stationed within Rush City, one of the most notorious hives of Cartel activity in the country. The last few nights Cartel goons have been terrorizing the Downtown district, starting riots and the like. At first, I thought the police could handle the situation themselves… but I have changed my mind. Get down there tonight and stop them. For an SD man this should be an assignment of little difficulty. One last thing, as you will be facing Cartel foot soldiers the use of lethal force is authorized and, frankly, encouraged. ---END MESSAGE— As the Colonel’s voice faded away, I switched off my wrist computer and silently picked up my SD Rifle from its place beside my bed. Downtown was a haven for the Cartels and those loyal to them, the mission would probably be more dangerous then the Colonel had indicated, but I thought I was ready. I left the apartment building quietly, no witnesses to my passing. This was going to be done flawlessly, I decided. I wasn’t going to screw up my first assignment. |
Level 1 Complete |
password: 1868 |
Only minutes after reporting my success to command and heading back for home, I received a new, urgent message from Colonel Halton: From: Colonel Halton, Director of SD Operations To: Journeyman Operative #2345 (Karl Baxter) Agent Baxter, First of all, Congratulations on your first successfully completed mission as an agent of the SD, I have great hope for your continued success in all future endeavors. I have an urgent assignment for you now, Agent Baxter. To be honest, I would have preferred to send a more experienced agent, but you are the only one I have available. The SD just received some startling intelligence regarding an agent who disappeared undercover some months ago. We need something to correlate this evidence and prove its authenticity. The SD has been keeping the Flying Sparrow in Upper Downtown under surveillance for the last few weeks. Two of the rooms there are being used as a makeshift headquarters for Cartel operations in the area. We had been planning something a bit different for their little operation there but events have forced our hand now. I want you to go there, kill all Cartel members present and get me a copy of any computer files you find. Attached are further details about the mission. ---END MESSAGE--- I looked over the files the Colonel sent me, plans of the hotel and other errata. I headed over to the hotel as quickly as I could. As I stepped in to the dark lobby, it looked as if the place was deserted, but gunfire from upstairs soon dispelled this theory… |
Level 2 Complete |
password: 7423 |
5 |
5 |
Elevator |
After sending a copy of the files I found to the Colonel and retiring to my apartment, I heard nothing from the SD for a week. I was awoken early Friday morning by the sharp beeping of my Wrist Computer, signifying that I had received a message: From: Colonel Halton, Director of SD Operations To: Journeyman Operative #2345 (Karl Baxter) I hope this finds you well, Agent Baxter. No doubt you have been wondering about the SD’s silence of late. This silence was a result of both the intelligence we received last Saturday and the computer files you were able to discover for us. We have a mission for you; perhaps the most important you will ever get as an SD operative. Three months ago we lost contact with Peter Elstein, our undercover man in the Marcoli Cartel. He was primarily investigating possible links between the Cartel and Rush City political leaders, especially those with Presidential candidates. We think he was on to something big; his last transmission seemed to indicate so. Then he just disappeared. We could not find the smallest trace of him and it was theorized that his cover had been blown and that he was dead. We were wrong. An anonymous tip, backed up by those computer files, has revealed to us that Elstein is, in fact, still alive and being held here in Rush City. More specifically in the old subway system the Cartel have used as a base for years. Your job will be to infiltrate this base and rescue Agent Elstein. I will be truthful, I was hesitant to assign such an important mission to an inexperienced operative such as yourself, hence the delay, but your success in Downtown, knowledge of the inner workings of Rush City, and perfect training scores changed my mind. Again, everything you need to know has been included with this message, Good luck Agent. ---END MESSAGE--- After pouring over the material given me, I made straight for my first target, an abandoned subway station believed to connect to the tunnels used by the Cartel. As I entered, I noted that the dust on the floor had been recently disturbed; I raised my weapon in readiness… |
Level 3 Complete |
password:2151 |
5 |
5 |
I raced down the tunnels, my gun blazing away at my fleeing enemies. It had taken hours of wandering these damned tunnels to find the correct path, but the presence of the Cartel here confirmed I had at last done it. I knew that a large unit of Cartel foot soldiers would almost certainly be guarding the tunnel waiting for me, but at this point I didn’t really care. I had my mission, and another agent’s life depended on my fulfilling that mission. They could throw as many at me as they had and it still wouldn’t be enough. The sound of hurried footsteps echoed down the tunnel towards me and I reloaded my rifle, adjusted my visor, and stepped into the darkness. |
Level 4 Complete |
password:3244 |
5 |
5 |
The Cartel HQ was in fact nothing more then a rundown old underground subway station, much like the one I had used to access the subway in the first place. Unlike that one, however, this station had no surface access. The place looked quiet now, but it was certainly filled with desperate cartel members just waiting to ambush me. Agent Elstein was in there somewhere as well. I had to make this quick, and rescue the Agent before the Cartel decided to cut their losses and execute him, if they hadn’t already. Trying not to think about that, I raised my weapon and fired a short spray of bullets into the dimly illuminated station. A nervous Cartel man who had been hiding behind a wall yelped in fright. Their cover blown, the rest of the ambush party leapt out and the battle was joined… |
Level 5 Complete |
password:1811 |
5 |
5 |
The first thing that struck me about Peter Elstein was that he looked like hell. He lay in the corner of a men’s bathroom with his hands and feet tied, his face badly bruised, wan and thin. His captors had obviously treated him terribly, but as he had been trained by the SD to withstand such mistreatment Elstein didn’t seem to take much notice of his condition. “It’s about bloody time.” Elstein said as he spotted me, sounding almost uninterested. I quickly untied him and, despite his injuries, he had no trouble in keeping up with me as we made our escape. “I have to ask,” I found myself saying as we re-entered the tunnels, “Do the Cartel have a candidate in their pocket?” He chuckled quietly as if I had made a joke, “A Candidate? More like all of them… But that won’t be a problem provided you get me out of here in one piece, hmm?” I nodded in silence and continued forward, only to stop suddenly as once again the sound of running feet came to me from down the tunnel. “You must respect their persistence.” Elstein muttered under his breath, as we prepared to fight our way out… |
Level 6 Complete |
password:2722 |
5 |
5 |
Protect Elstein! |
Protect Elstein! |
In the end, I succeeded in my mission, and with the information Agent Elstein brought with him we uncovered the Marcoli Cartel’s attempt to indirectly seize power in the country, and eventually toppled the Cartel itself. It was the most remarkable success we had achieved since the Shadow Division had been formed, and while publicly the plaudits went to the police and intelligence networks both Agent Elstein and I were well rewarded by the IPKF. However, It was just one victory against one of the Cartels. There were dozens of them in the Former United States alone, some larger, more powerful and more ruthless then the Marcoli. We could not rest on our laurels; there was so much for the SD still to do. Our victory was simply the opening salvo of a new war, and the Shadow Division would lead the charge. |
Mission Complete |
password:7655 |
Congratulations! |
Play Again? |
Or... |
Play more games at |
Mission Failed |
You were killed in action, if you like, you can... |
TRY AGAIN |
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You failed to protect Elstien. |
<p align="left"><font face="Century Gothic" size="15" color="#000000" letterSpacing="0.000000" kerning="0">Play more games at<a href="http://www.flashrage.com"> </a><font color="#ffcc00"><a href="http://www.flashrage.com">Flash Rage!</a></font></font></p> |
ActionScript [AS1/AS2]
Frame 1level1code = 1868; level2code = 7423; level3code = 2151; level4code = 3244; level5code = 1811; level6code = 2722; level7code = 7655; pwinput = 0; stop();Instance of Symbol 4 MovieClip "bullet" in Frame 1onClipEvent (load) { if (_name != "bullet") { this._x = _root.shootingbaddy._x; this._y = _root.shootingbaddy._y - 28.5; if (_root.shootingbaddy.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }Instance of Symbol 7 MovieClip "herobullet" in Frame 1onClipEvent (load) { _root.sound.gotoAndPlay(2); if (_name != "herobullet") { this._x = _root.player._x; this._y = _root.player._y - 33; if (_root.player.facedir == 1) { xSpeed = -_root.uniac.bulletspeed; } if (_root.player.facedir == 2) { xSpeed = _root.uniac.bulletspeed; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "herobullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.shootingbaddy.hit)) { _root.shootingbaddy.health = _root.shootingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy3.hit)) { _root.shootingbaddy3.health = _root.shootingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy4.hit)) { _root.shootingbaddy4.health = _root.shootingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy5.hit)) { _root.shootingbaddy5.health = _root.shootingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy6.hit)) { _root.shootingbaddy6.health = _root.shootingbaddy6.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy7.hit)) { _root.shootingbaddy7.health = _root.shootingbaddy7.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy8.hit)) { _root.shootingbaddy8.health = _root.shootingbaddy8.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy9.hit)) { _root.shootingbaddy9.health = _root.shootingbaddy9.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy2.hit)) { _root.shootingbaddy2.health = _root.shootingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy.hit)) { _root.punchingbaddy.health = _root.punchingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy2.hit)) { _root.punchingbaddy2.health = _root.punchingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy3.hit)) { _root.punchingbaddy3.health = _root.punchingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy4.hit)) { _root.punchingbaddy4.health = _root.punchingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy5.hit)) { _root.punchingbaddy5.health = _root.punchingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy6.hit)) { _root.punchingbaddy6.health = _root.punchingbaddy6.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy7.hit)) { _root.punchingbaddy7.health = _root.punchingbaddy7.health - 10; this.unloadMovie(); } }Instance of Symbol 4 MovieClip "bbullet" in Frame 1onClipEvent (load) { if (_name != "bbullet") { this._x = _root.shootingbaddy2._x; this._y = _root.shootingbaddy2._y - 28.5; if (_root.shootingbaddy2.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy2.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }Instance of Symbol 4 MovieClip "cbullet" in Frame 1onClipEvent (load) { if (_name != "cbullet") { this._x = _root.shootingbaddy3._x; this._y = _root.shootingbaddy3._y - 28.5; if (_root.shootingbaddy3.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy3.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "cbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }Instance of Symbol 4 MovieClip "dbullet" in Frame 1onClipEvent (load) { if (_name != "dbullet") { this._x = _root.shootingbaddy4._x; this._y = _root.shootingbaddy4._y - 28.5; if (_root.shootingbaddy4.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy4.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "dbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }Instance of Symbol 18 MovieClip in Frame 1onClipEvent (enterFrame) { _root.percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_root.percent >= 99) { _visible = true; } } onClipEvent (load) { _visible = false; }Frame 2stop();Frame 5stop(); _root.uniac.health = 100;Instance of Symbol 102 MovieClip "credits" in Frame 5onClipEvent (load) { this._visible = false; }Instance of Symbol 109 MovieClip "uniac" in Frame 5onClipEvent (load) { shotInterval = 10; jumpmax = 8; bulletspeed = 8; health = 100; shielddegen = 5; shieldregen = 0.5; score = 4; baddiesleft = 5; }Frame 6stop();Instance of Symbol 113 MovieClip in Frame 6onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 6onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } }Instance of Symbol 120 MovieClip "camera" in Frame 6onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 6onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndPlay(5); } if (Key.isDown(32) && (shotTimer <= 0)) { shotCount = shotCount + 1; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } shotTimer = shotTimer - 1; if ((Key.isDown(39) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if ((Key.isDown(37) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if (((!Key.isDown(37)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38)) { jumping = true; } if (jumping) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 186 MovieClip "shield" in Frame 6onClipEvent (enterFrame) { this._x = _root.player._x; }Frame 7stop();Instance of Symbol 113 MovieClip in Frame 7onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 201 MovieClip in Frame 7onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 158 MovieClip "player" in Frame 7onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 7onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 7onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 50; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 294 MovieClip "baddycount" in Frame 7onClipEvent (load) { baddies = 2; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 299 MovieClip "gui" in Frame 7onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 302 MovieClip in Frame 7onClipEvent (load) { this._x = _root.camera._x; } onClipEvent (enterFrame) { this._x = _root.camera._x; }Frame 8_root.uniac.health = 100; stop(); stopAllSounds();Instance of Symbol 113 MovieClip in Frame 8onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 8onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } }Frame 9stop();Instance of Symbol 330 MovieClip "thingo" in Frame 9onClipEvent (load) { poop = _root.uniac.score; }Frame 10stop();Frame 11stop();Instance of Symbol 120 MovieClip "camera" in Frame 11onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (rightallow == true)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (rightallow == true)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 113 MovieClip in Frame 11onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 11onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (rightallow == true)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 11onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 367 MovieClip "baddycount" in Frame 11onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 299 MovieClip "gui" in Frame 11onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Frame 12stop();Frame 13_root.uniac.score = 3; stop(); stopAllSounds();Instance of Symbol 330 MovieClip "thingo" in Frame 13onClipEvent (load) { poop = _root.uniac.score; }Frame 14stop();Instance of Symbol 120 MovieClip "camera" in Frame 14onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 113 MovieClip in Frame 14onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy9)) { _root.shootingbaddy9.xSpeed = 0; _root.shootingbaddy9.leftallow = false; } else { _root.shootingbaddy9.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 14onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 14onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 367 MovieClip "baddycount" in Frame 14onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 299 MovieClip "gui" in Frame 14onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Frame 15stop(); stopAllSounds();Frame 16_root.uniac.score = 3; stop(); stopAllSounds();Instance of Symbol 330 MovieClip "thingo" in Frame 16onClipEvent (load) { poop = _root.uniac.score; }Frame 17stop();Instance of Symbol 120 MovieClip "camera" in Frame 17onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 113 MovieClip in Frame 17onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 17onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy7" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 367 MovieClip "baddycount" in Frame 17onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 292 MovieClip "punchingbaddy6" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy5" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 17onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 299 MovieClip "gui" in Frame 17onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Frame 18stop(); stopAllSounds();Frame 19_root.uniac.score = 3; stop(); stopAllSounds();Instance of Symbol 330 MovieClip "thingo" in Frame 19onClipEvent (load) { poop = _root.uniac.score; }Frame 20stop();Instance of Symbol 120 MovieClip "camera" in Frame 20onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if (((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if (((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 113 MovieClip in Frame 20onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 20onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 249 MovieClip "shootingbaddy5" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy6" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy7" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy8" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy5" in Frame 20onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 395 MovieClip "baddycount" in Frame 20onClipEvent (load) { baddies = 10; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 299 MovieClip "gui" in Frame 20onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Frame 21stop(); stopAllSounds();Frame 22_root.uniac.score = 2; stop(); stopAllSounds();Instance of Symbol 330 MovieClip "thingo" in Frame 22onClipEvent (load) { poop = _root.uniac.score; }Frame 23stop();Instance of Symbol 120 MovieClip "camera" in Frame 23onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 113 MovieClip in Frame 23onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 23onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 23onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 367 MovieClip "baddycount" in Frame 23onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 299 MovieClip "gui" in Frame 23onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Frame 24stop(); stopAllSounds();Frame 25_root.uniac.score = 1; stop(); stopAllSounds();Instance of Symbol 330 MovieClip "thingo" in Frame 25onClipEvent (load) { poop = _root.uniac.score; }Frame 26stop();Instance of Symbol 120 MovieClip "camera" in Frame 26onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 158 MovieClip "player" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 113 MovieClip in Frame 26onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }Instance of Symbol 115 MovieClip in Frame 26onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }Instance of Symbol 292 MovieClip "punchingbaddy7" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 367 MovieClip "baddycount" in Frame 26onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }Instance of Symbol 292 MovieClip "punchingbaddy6" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy5" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 465 MovieClip "kale" in Frame 26onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { _root.gotoAndPlay("gameover"); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 20)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 38; this.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 25)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -38; this.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.gotoAndStop(1); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }Instance of Symbol 299 MovieClip "gui" in Frame 26onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }Instance of Symbol 468 MovieClip in Frame 26onClipEvent (enterFrame) { this._x = _root.camera._x; }Frame 27stop(); stopAllSounds();Frame 28stop(); stopAllSounds();Frame 59stop(); stopAllSounds();Frame 60stop(); stopAllSounds();Instance of Symbol 109 MovieClip "uniac" in Frame 64onClipEvent (load) { shotInterval = 10; jumpmax = 8; bulletspeed = 8; health = 100; shielddegen = 5; shieldregen = 0.5; score = 8; baddiesleft = 5; }Instance of Symbol 4 MovieClip "bullet" in Frame 70onClipEvent (load) { if (_name != "bullet") { this._x = _root.shootingbaddy._x; this._y = _root.shootingbaddy._y - 28.5; if (_root.shootingbaddy.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }Instance of Symbol 7 MovieClip "herobullet" in Frame 70onClipEvent (load) { if (_name != "herobullet") { this._x = _root.player._x; this._y = _root.player._y - 33; if (_root.player.facedir == 1) { xSpeed = -_root.uniac.bulletspeed; } if (_root.player.facedir == 2) { xSpeed = _root.uniac.bulletspeed; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "herobullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.shootingbaddy.hit)) { _root.shootingbaddy.health = _root.shootingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy3.hit)) { _root.shootingbaddy3.health = _root.shootingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy4.hit)) { _root.shootingbaddy4.health = _root.shootingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy5.hit)) { _root.shootingbaddy5.health = _root.shootingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy2.hit)) { _root.shootingbaddy2.health = _root.shootingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy.hit)) { _root.punchingbaddy.health = _root.punchingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy2.hit)) { _root.punchingbaddy2.health = _root.punchingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy3.hit)) { _root.punchingbaddy3.health = _root.punchingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy4.hit)) { _root.punchingbaddy4.health = _root.punchingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy5.hit)) { _root.punchingbaddy5.health = _root.punchingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy6.hit)) { _root.punchingbaddy6.health = _root.punchingbaddy6.health - 10; this.unloadMovie(); } }Instance of Symbol 4 MovieClip "bbullet" in Frame 70onClipEvent (load) { if (_name != "bbullet") { this._x = _root.shootingbaddy2._x; this._y = _root.shootingbaddy2._y - 28.5; if (_root.shootingbaddy2.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy2.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }Instance of Symbol 4 MovieClip "cbullet" in Frame 70onClipEvent (load) { if (_name != "cbullet") { this._x = _root.shootingbaddy3._x; this._y = _root.shootingbaddy3._y - 28.5; if (_root.shootingbaddy3.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy3.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "cbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }Instance of Symbol 4 MovieClip "dbullet" in Frame 70onClipEvent (load) { if (_name != "dbullet") { this._x = _root.shootingbaddy4._x; this._y = _root.shootingbaddy4._y - 28.5; if (_root.shootingbaddy4.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy4.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "dbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }Symbol 4 MovieClip Frame 2stop();Symbol 7 MovieClip Frame 24stop();Symbol 9 MovieClip Frame 1stop();Symbol 17 Buttonon (press) { _root.play(); }Symbol 39 MovieClip Frame 1stop();Symbol 76 MovieClip Frame 1_root.stop(); onMouseDown = function () { getURL ("http://www.flashrage.com", "_blank"); };Symbol 76 MovieClip Frame 89_root.gotoAndPlay(3); stop(); _root.play();Symbol 86 MovieClip Frame 25stop();Symbol 91 Buttonon (release) { _root.nextFrame(); }Symbol 92 MovieClip Frame 60stop();Symbol 96 Buttonon (release) { _root.credits._visible = true; }Symbol 97 MovieClip Frame 77stop();Symbol 101 Buttonon (release) { _root.credits._visible = false; }Symbol 107 Buttonon (release) { if (_root.pwinput == _root.level1code) { _root.gotoAndStop("level2"); } if (_root.pwinput == _root.level2code) { _root.gotoAndStop("level3"); } if (_root.pwinput == _root.level3code) { _root.gotoAndStop("level4"); } if (_root.pwinput == _root.level4code) { _root.gotoAndStop("level5"); } if (_root.pwinput == _root.level5code) { _root.gotoAndStop("level6"); } if (_root.pwinput == _root.level6code) { _root.gotoAndStop("level7"); } if (_root.pwinput == _root.level7code) { _root.gotoAndStop("level8"); } }Symbol 118 Buttonon (release) { _root.gotoAndPlay(9); }Symbol 120 MovieClip Frame 1function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;Symbol 150 MovieClip Frame 1stop();Symbol 150 MovieClip Frame 4stop();Symbol 153 MovieClip Frame 11stop();Symbol 156 MovieClip Frame 23stop();Instance of Symbol 155 MovieClip in Symbol 156 MovieClip Frame 23onClipEvent (load) { this._visible = false; if (_root.uniac.health <= 0) { _root.gotoAndStop("dead"); } if (_root.uniac.health > 0) { _root.player.gotoAndStop(6); } }Symbol 157 MovieClip Frame 28_root.player.gotoAndPlay(1);Symbol 158 MovieClip Frame 1stop();Instance of Symbol 122 MovieClip "hit" in Symbol 158 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 127 MovieClip "shield" in Symbol 158 MovieClip Frame 1onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.gui.shield.thing.shieldallow == true) { if (Key.isDown(90)) { this._visible = true; _root.player.shield = true; } else { this._visible = false; _root.player.shield = false; } } else { this._visible = false; _root.player.shield = false; } }Symbol 158 MovieClip Frame 2stop();Symbol 158 MovieClip Frame 3stop();Symbol 158 MovieClip Frame 4stop();Symbol 158 MovieClip Frame 5stop();Symbol 158 MovieClip Frame 6stop();Symbol 169 Buttonon (release) { nextFrame(); }Symbol 181 Buttonon (release) { _root.nextFrame(); }Symbol 182 MovieClip Frame 1stop();Instance of Symbol 185 MovieClip "thing" in Symbol 186 MovieClip Frame 1onClipEvent (load) { shieldallow = true; } onClipEvent (enterFrame) { if ((((Key.isDown(90) && (shieldallow == true)) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(38))) { this._width = this._width - _root.uniac.shielddegen; } if (this._width <= 0) { shieldallow = false; } if (shieldallow == false) { this._width = this._width + _root.uniac.shieldregen; } if (this._width >= 200) { this._width = 200; shieldallow = true; } if (this._width < 0) { this._width = 0; } }Instance of Symbol 194 MovieClip in Symbol 195 MovieClip Frame 1onClipEvent (enterFrame) { if (this._width > (200 * (_root.uniac.health / 100))) { this._width = this._width - 2; } if (this._width < (200 * (_root.uniac.health / 100))) { this._width = this._width + 2; } if (this._width >= 200) { this._width = 200; } if (this._width <= 0) { this._width = 0; } if (_root.uniac.health >= 100) { _root.uniac.health = 100; } }Symbol 220 MovieClip Frame 1stop();Instance of Symbol 235 MovieClip "dfgdffd" in Symbol 237 MovieClip Frame 1onClipEvent (enterFrame) { this._width = 63.5 * (this._parent._parent.health / 100); }Symbol 248 MovieClip Frame 30_root.baddycount.baddies = _root.baddycount.baddies - 1;Symbol 248 MovieClip Frame 40stop();Instance of Symbol 247 MovieClip in Symbol 248 MovieClip Frame 40onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { this._parent._parent.unloadMovie(); _root.uniac.health = _root.uniac.health + 5; } }Symbol 249 MovieClip Frame 1stop();Instance of Symbol 204 MovieClip "hit" in Symbol 249 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 249 MovieClip Frame 2stop();Symbol 249 MovieClip Frame 3stop();Instance of Symbol 252 MovieClip in Symbol 254 MovieClip Frame 1onClipEvent (enterFrame) { this._height = 198.6 * (this._parent._parent._parent.health / 100); }Instance of Symbol 262 MovieClip in Symbol 264 MovieClip Frame 1onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 2.5; } } if (this.hitTest(_root.kale)) { _root.kale.health = _root.kale.health - 5; } }Instance of Symbol 262 MovieClip in Symbol 264 MovieClip Frame 5onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 2.5; } } if (this.hitTest(_root.kale)) { _root.kale.health = _root.kale.health - 5; } }Symbol 290 MovieClip Frame 30_root.baddycount.baddies = _root.baddycount.baddies - 1;Symbol 290 MovieClip Frame 40stop();Instance of Symbol 247 MovieClip in Symbol 290 MovieClip Frame 40onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { this._parent._parent._parent.unloadMovie(); _root.uniac.health = _root.uniac.health + 5; } }Symbol 291 MovieClip Frame 1stop();Symbol 291 MovieClip Frame 2stop();Symbol 291 MovieClip Frame 3stop();Symbol 291 MovieClip Frame 4stop();Symbol 291 MovieClip Frame 5stop();Instance of Symbol 251 MovieClip "hit" in Symbol 292 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 297 MovieClip "heat" in Symbol 299 MovieClip Frame 1onClipEvent (load) { this._width = 0; } onClipEvent (enterFrame) { this._width = 87.8 * (_root.player.heat / 100); }Symbol 302 MovieClip Frame 45this.unloadMovie();Symbol 306 MovieClip Frame 20stop();Symbol 314 MovieClip Frame 21stop();Symbol 322 Buttonon (release) { _root.nextFrame(); }Symbol 332 Buttonon (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.shotInterval = _root.uniac.shotInterval - 1.25; _root.uniac.score = _root.uniac.score - 1; } }Symbol 335 Buttonon (release) { prevFrame(); _root.uniac.shotInterval = _root.uniac.shotInterval + 1.25; _root.uniac.score = _root.uniac.score + 1; }Symbol 344 MovieClip Frame 1stop();Symbol 345 Buttonon (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.bulletspeed = _root.uniac.bulletspeed + 1; _root.uniac.score = _root.uniac.score - 1; } }Symbol 346 Buttonon (release) { prevFrame(); _root.uniac.bulletspeed = _root.uniac.bulletspeed - 1; _root.uniac.score = _root.uniac.score + 1; }Symbol 347 MovieClip Frame 1stop();Symbol 348 Buttonon (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.jumpmax = _root.uniac.jumpmax + 1; _root.uniac.score = _root.uniac.score - 1; } }Symbol 349 Buttonon (release) { prevFrame(); _root.uniac.jumpmax = _root.uniac.jumpmax - 1; _root.uniac.score = _root.uniac.score + 1; }Symbol 350 MovieClip Frame 1stop();Symbol 351 Buttonon (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.shieldregen = _root.uniac.shieldregen + 1; _root.uniac.score = _root.uniac.score - 1; } }Symbol 352 Buttonon (release) { prevFrame(); _root.uniac.shieldregen = _root.uniac.shieldregen + 1; _root.uniac.score = _root.uniac.score + 1; }Symbol 353 MovieClip Frame 1stop();Symbol 359 Buttonon (press) { _root.textbox._y = _root.textbox._y + 20; }Symbol 360 Buttonon (press) { _root.textbox._y = _root.textbox._y - 20; }Symbol 363 Buttonon (release) { _root.nextFrame(); }Instance of Symbol 437 MovieClip in Symbol 439 MovieClip Frame 1onClipEvent (enterFrame) { this._height = 198.6 * (this._parent._parent.health / 100); }Symbol 465 MovieClip Frame 1stop();Symbol 465 MovieClip Frame 2stop();Symbol 468 MovieClip Frame 31stop();Symbol 477 Buttonon (release) { _root.gotoAndPlay(5); }Symbol 486 Buttonon (release) { _root.gotoAndPlay(5); }
Library Items
Symbol 1 Sound [piano] | ||
Symbol 2 Graphic | Used by:4 | |
Symbol 3 Sound | Used by:4 9 | |
Symbol 4 MovieClip | Uses:2 3 | Used by:Timeline |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Sound | Used by:7 | |
Symbol 7 MovieClip | Uses:5 6 | Used by:Timeline |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 3 | Used by:Timeline |
Symbol 10 Graphic | Used by:Timeline | |
Symbol 11 Font | Used by:12 13 14 15 16 | |
Symbol 12 Text | Uses:11 | Used by:Timeline |
Symbol 13 Text | Uses:11 | Used by:Timeline |
Symbol 14 EditableText | Uses:11 | Used by:Timeline |
Symbol 15 EditableText | Uses:11 | Used by:Timeline |
Symbol 16 Text | Uses:11 | Used by:17 |
Symbol 17 Button | Uses:16 | Used by:18 |
Symbol 18 MovieClip | Uses:17 | Used by:Timeline |
Symbol 19 Graphic | Used by:46 156 157 | |
Symbol 20 Graphic | Used by:46 153 156 157 | |
Symbol 21 Graphic | Used by:46 143 153 156 157 | |
Symbol 22 Graphic | Used by:46 156 157 | |
Symbol 23 Graphic | Used by:46 156 157 | |
Symbol 24 Graphic | Used by:46 143 153 156 157 | |
Symbol 25 Graphic | Used by:46 143 153 156 157 | |
Symbol 26 Graphic | Used by:46 143 153 156 157 | |
Symbol 27 Graphic | Used by:46 143 153 156 157 | |
Symbol 28 Graphic | Used by:46 143 153 156 157 | |
Symbol 29 Graphic | Used by:46 143 153 156 157 | |
Symbol 30 Graphic | Used by:46 143 153 156 157 | |
Symbol 31 Graphic | Used by:46 143 153 156 157 | |
Symbol 32 Graphic | Used by:39 150 | |
Symbol 33 ShapeTweening | Used by:35 | |
Symbol 34 Graphic | Used by:35 148 | |
Symbol 35 MovieClip | Uses:33 34 | Used by:39 |
Symbol 36 Graphic | Used by:37 149 | |
Symbol 37 MovieClip | Uses:36 | Used by:39 |
Symbol 38 Graphic | Used by:39 150 | |
Symbol 39 MovieClip | Uses:32 35 37 38 | Used by:46 81 143 156 157 |
Symbol 40 Graphic | Used by:46 143 153 156 157 | |
Symbol 41 Graphic | Used by:46 143 153 156 157 | |
Symbol 42 Graphic | Used by:46 156 157 | |
Symbol 43 Graphic | Used by:46 156 157 | |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:19 20 21 22 23 24 25 26 27 28 29 30 31 39 40 41 42 43 44 45 | Used by:158 Timeline |
Symbol 47 Font | Used by:48 84 88 93 487 489 | |
Symbol 48 EditableText | Uses:47 188 | Used by:Timeline |
Symbol 49 Graphic | Used by:Timeline | |
Symbol 50 Graphic | Used by:76 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:76 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:76 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:76 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:59 76 |
Symbol 59 MovieClip | Uses:58 | Used by:76 |
Symbol 60 ShapeTweening | Used by:76 | |
Symbol 61 Graphic | Used by:76 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:76 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:76 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:76 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:76 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:76 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:75 76 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 73 | Used by:76 |
Symbol 76 MovieClip | Uses:50 52 54 56 58 59 60 61 63 65 67 69 71 73 75 SS1 | Used by:Timeline |
Symbol 77 Graphic | Used by:Timeline | |
Symbol 78 Graphic | Used by:Timeline | |
Symbol 79 Graphic | Used by:81 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:79 39 80 | Used by:Timeline |
Symbol 82 Font | Used by:83 323 326 327 328 361 370 374 375 384 386 387 390 392 393 397 399 400 401 404 406 407 471 474 482 | |
Symbol 83 Text | Uses:82 | Used by:85 |
Symbol 84 EditableText | Uses:47 188 | Used by:85 |
Symbol 85 MovieClip | Uses:83 84 | Used by:86 |
Symbol 86 MovieClip | Uses:85 | Used by:Timeline |
Symbol 87 Graphic | Used by:91 96 | |
Symbol 88 Text | Uses:47 | Used by:91 |
Symbol 89 Graphic | Used by:91 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 Button | Uses:87 88 89 90 | Used by:92 |
Symbol 92 MovieClip | Uses:91 | Used by:Timeline |
Symbol 93 Text | Uses:47 | Used by:96 |
Symbol 94 Graphic | Used by:96 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 Button | Uses:87 93 94 95 | Used by:97 |
Symbol 97 MovieClip | Uses:96 | Used by:Timeline |
Symbol 98 Font | Used by:99 103 104 106 | |
Symbol 99 EditableText | Uses:98 377 | Used by:102 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 Button | Uses:100 | Used by:102 |
Symbol 102 MovieClip | Uses:99 101 | Used by:Timeline |
Symbol 103 Text | Uses:98 | Used by:Timeline |
Symbol 104 EditableText | Uses:98 | Used by:Timeline |
Symbol 105 Graphic | Used by:107 | |
Symbol 106 Text | Uses:98 | Used by:107 |
Symbol 107 Button | Uses:105 106 | Used by:Timeline |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Symbol 110 Graphic | Used by:Timeline | |
Symbol 111 Graphic | Used by:Timeline | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:Timeline |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:Timeline |
Symbol 116 Graphic | Used by:Timeline | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 Button | Uses:117 | Used by:Timeline |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:Timeline |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:158 |
Symbol 123 ShapeTweening | Used by:127 | |
Symbol 124 ShapeTweening | Used by:127 | |
Symbol 125 ShapeTweening | Used by:127 | |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:123 124 125 126 | Used by:158 |
Symbol 128 Graphic | Used by:143 | |
Symbol 129 Graphic | Used by:143 | |
Symbol 130 Graphic | Used by:143 | |
Symbol 131 Graphic | Used by:143 | |
Symbol 132 Graphic | Used by:143 | |
Symbol 133 Graphic | Used by:143 | |
Symbol 134 Graphic | Used by:143 | |
Symbol 135 Graphic | Used by:143 | |
Symbol 136 Graphic | Used by:143 | |
Symbol 137 Graphic | Used by:143 | |
Symbol 138 Graphic | Used by:143 | |
Symbol 139 Graphic | Used by:143 | |
Symbol 140 Graphic | Used by:143 | |
Symbol 141 Graphic | Used by:143 | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:128 129 130 131 132 21 133 25 26 27 28 29 30 31 39 40 41 134 135 136 137 24 138 139 140 141 142 | Used by:158 |
Symbol 144 Graphic | Used by:153 | |
Symbol 145 Graphic | Used by:153 | |
Symbol 146 Graphic | Used by:153 | |
Symbol 147 ShapeTweening | Used by:148 | |
Symbol 148 MovieClip | Uses:147 34 | Used by:150 |
Symbol 149 MovieClip | Uses:36 | Used by:150 |
Symbol 150 MovieClip | Uses:32 148 149 38 | Used by:153 |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:144 20 21 145 146 24 25 26 27 28 29 30 31 150 40 41 151 152 | Used by:158 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 |
Symbol 156 MovieClip | Uses:19 20 21 22 23 24 25 26 27 28 29 30 31 42 39 40 41 43 155 | Used by:158 |
Symbol 157 MovieClip | Uses:19 20 21 22 23 24 25 26 27 28 29 30 31 42 40 39 41 43 | Used by:158 |
Symbol 158 MovieClip | Uses:122 46 127 143 153 156 157 | Used by:Timeline |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:Timeline |
Symbol 161 Graphic | Used by:182 | |
Symbol 162 Font | Used by:163 168 172 173 174 175 176 177 178 180 307 311 312 313 324 325 356 368 382 389 396 402 469 476 483 488 | |
Symbol 163 Text | Uses:162 | Used by:182 |
Symbol 164 Graphic | Used by:167 169 181 | |
Symbol 165 Graphic | Used by:166 169 181 | |
Symbol 166 MovieClip | Uses:165 | Used by:167 |
Symbol 167 MovieClip | Uses:164 166 | Used by:169 181 |
Symbol 168 Text | Uses:162 | Used by:169 181 |
Symbol 169 Button | Uses:167 168 164 165 | Used by:182 308 314 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:182 314 |
Symbol 172 Text | Uses:162 | Used by:182 |
Symbol 173 Text | Uses:162 | Used by:182 |
Symbol 174 Text | Uses:162 | Used by:182 |
Symbol 175 Text | Uses:162 | Used by:182 |
Symbol 176 Text | Uses:162 | Used by:182 |
Symbol 177 Text | Uses:162 | Used by:182 |
Symbol 178 Text | Uses:162 | Used by:182 |
Symbol 179 Graphic | Used by:182 308 | |
Symbol 180 Text | Uses:162 | Used by:182 |
Symbol 181 Button | Uses:167 168 164 165 | Used by:182 314 |
Symbol 182 MovieClip | Uses:161 163 169 171 172 173 174 175 176 177 178 179 180 181 | Used by:Timeline |
Symbol 183 Graphic | Used by:186 195 | |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:184 | Used by:186 |
Symbol 186 MovieClip | Uses:183 185 | Used by:196 299 Timeline |
Symbol 187 Graphic | Used by:196 | |
Symbol 188 Font | Used by:48 84 189 191 192 296 487 489 | |
Symbol 189 Text | Uses:188 | Used by:196 299 |
Symbol 190 Graphic | Used by:196 299 | |
Symbol 191 Text | Uses:188 | Used by:196 299 |
Symbol 192 Text | Uses:188 | Used by:196 |
Symbol 193 Graphic | Used by:194 297 | |
Symbol 194 MovieClip | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 183 | Used by:196 299 |
Symbol 196 MovieClip | Uses:187 189 190 191 192 195 186 | Used by:Timeline |
Symbol 197 Sound | Used by:Timeline | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:Timeline |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:200 | Used by:Timeline |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:249 |
Symbol 205 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 206 Graphic | Used by:233 245 248 259 260 290 | |
Symbol 207 Graphic | Used by:233 245 248 259 260 290 | |
Symbol 208 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 209 Graphic | Used by:233 245 248 259 260 290 | |
Symbol 210 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 211 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 212 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 213 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 214 Graphic | Used by:233 241 245 248 | |
Symbol 215 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 216 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 217 Graphic | Used by:233 241 245 248 290 | |
Symbol 218 Graphic | Used by:233 241 245 248 259 260 264 265 290 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:233 241 245 248 |
Symbol 221 Graphic | Used by:233 241 245 248 | |
Symbol 222 Graphic | Used by:233 241 245 248 | |
Symbol 223 Graphic | Used by:233 241 245 248 290 | |
Symbol 224 Graphic | Used by:233 259 260 | |
Symbol 225 Graphic | Used by:233 259 260 | |
Symbol 226 Graphic | Used by:233 259 260 | |
Symbol 227 Graphic | Used by:233 259 260 | |
Symbol 228 Graphic | Used by:233 259 260 | |
Symbol 229 Graphic | Used by:233 259 260 | |
Symbol 230 Graphic | Used by:233 259 260 | |
Symbol 231 Graphic | Used by:233 259 260 | |
Symbol 232 Graphic | Used by:233 259 260 | |
Symbol 233 MovieClip | Uses:205 206 207 208 209 210 211 212 213 214 215 216 217 218 220 221 222 223 224 225 226 227 228 229 230 231 232 | Used by:249 |
Symbol 234 Graphic | Used by:235 252 437 | |
Symbol 235 MovieClip | Uses:234 | Used by:237 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:235 236 | Used by:249 |
Symbol 238 Graphic | Used by:241 264 265 | |
Symbol 239 Graphic | Used by:241 264 265 | |
Symbol 240 Graphic | Used by:241 264 265 | |
Symbol 241 MovieClip | Uses:238 205 208 210 211 212 213 214 215 216 217 218 220 221 222 223 239 240 | Used by:249 |
Symbol 242 Sound | Used by:248 290 | |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip | Uses:243 | Used by:248 |
Symbol 245 MovieClip | Uses:205 206 207 208 209 210 211 212 213 214 215 216 217 218 223 222 220 221 | Used by:248 |
Symbol 246 Graphic | Used by:247 248 290 | |
Symbol 247 MovieClip | Uses:246 | Used by:248 290 |
Symbol 248 MovieClip | Uses:205 206 207 208 209 210 211 212 213 214 215 216 217 218 223 222 220 221 242 244 245 246 247 | Used by:249 |
Symbol 249 MovieClip | Uses:204 233 237 241 248 | Used by:Timeline |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip | Uses:250 | Used by:292 |
Symbol 252 MovieClip | Uses:234 | Used by:254 |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:252 253 | Used by:291 |
Symbol 255 Graphic | Used by:259 260 264 265 | |
Symbol 256 Graphic | Used by:259 260 264 265 | |
Symbol 257 Graphic | Used by:259 260 264 265 | |
Symbol 258 Graphic | Used by:259 260 264 265 | |
Symbol 259 MovieClip | Uses:205 206 207 208 209 255 210 211 256 212 213 215 216 257 218 258 224 225 226 227 228 229 230 231 232 | Used by:291 |
Symbol 260 MovieClip | Uses:205 206 207 208 209 210 211 256 255 212 213 215 216 257 218 258 224 225 226 227 228 229 230 231 232 | Used by:291 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:264 |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip | Uses:255 210 238 205 208 211 239 240 256 212 213 215 216 257 218 258 262 263 | Used by:291 |
Symbol 265 MovieClip | Uses:210 238 205 208 211 239 240 216 218 258 256 255 212 213 215 257 | Used by:291 |
Symbol 266 Graphic | Used by:290 | |
Symbol 267 Graphic | Used by:290 | |
Symbol 268 Graphic | Used by:290 | |
Symbol 269 Graphic | Used by:290 | |
Symbol 270 Graphic | Used by:290 | |
Symbol 271 Graphic | Used by:290 | |
Symbol 272 Graphic | Used by:290 | |
Symbol 273 Graphic | Used by:290 | |
Symbol 274 Graphic | Used by:290 | |
Symbol 275 Graphic | Used by:290 | |
Symbol 276 Graphic | Used by:285 290 | |
Symbol 277 Graphic | Used by:290 | |
Symbol 278 Graphic | Used by:290 | |
Symbol 279 Graphic | Used by:290 | |
Symbol 280 Graphic | Used by:283 284 290 | |
Symbol 281 Graphic | Used by:282 | |
Symbol 282 MovieClip | Uses:281 | Used by:290 |
Symbol 283 MovieClip | Uses:280 | Used by:290 |
Symbol 284 MovieClip | Uses:280 | Used by:290 |
Symbol 285 MovieClip | Uses:276 | Used by:290 |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:290 |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:290 |
Symbol 290 MovieClip | Uses:205 206 207 208 209 210 211 212 213 266 215 216 217 218 223 267 268 269 270 271 272 273 274 242 275 276 277 278 279 280 282 283 284 285 287 289 246 247 | Used by:291 |
Symbol 291 MovieClip | Uses:254 259 260 264 265 290 | Used by:292 |
Symbol 292 MovieClip | Uses:251 291 | Used by:Timeline |
Symbol 293 Graphic | Used by:294 367 395 | |
Symbol 294 MovieClip | Uses:293 | Used by:Timeline |
Symbol 295 Graphic | Used by:299 | |
Symbol 296 EditableText | Uses:188 | Used by:299 |
Symbol 297 MovieClip | Uses:193 | Used by:299 |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:295 189 190 191 296 195 186 297 298 | Used by:Timeline |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:302 |
Symbol 302 MovieClip | Uses:301 | Used by:Timeline |
Symbol 303 Sound | Used by:Timeline | |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:306 |
Symbol 306 MovieClip | Uses:305 | Used by:Timeline |
Symbol 307 Text | Uses:162 | Used by:308 314 |
Symbol 308 MovieClip | Uses:179 307 169 | Used by:314 |
Symbol 309 Graphic | Used by:314 | |
Symbol 310 Graphic | Used by:314 | |
Symbol 311 Text | Uses:162 | Used by:314 |
Symbol 312 Text | Uses:162 | Used by:314 |
Symbol 313 Text | Uses:162 | Used by:314 |
Symbol 314 MovieClip | Uses:308 171 309 310 307 169 311 312 313 181 | Used by:Timeline |
Symbol 315 Graphic | Used by:Timeline | |
Symbol 316 Graphic | Used by:321 322 | |
Symbol 317 Graphic | Used by:321 322 | |
Symbol 318 Graphic | Used by:321 322 | |
Symbol 319 Graphic | Used by:321 322 | |
Symbol 320 Graphic | Used by:321 322 | |
Symbol 321 MovieClip | Uses:316 317 318 319 320 | Used by:322 |
Symbol 322 Button | Uses:321 316 317 318 319 320 | Used by:Timeline |
Symbol 323 Text | Uses:82 | Used by:Timeline |
Symbol 324 Text | Uses:162 | Used by:Timeline |
Symbol 325 Text | Uses:162 | Used by:Timeline |
Symbol 326 Text | Uses:82 | Used by:Timeline |
Symbol 327 EditableText | Uses:82 | Used by:Timeline |
Symbol 328 EditableText | Uses:82 | Used by:Timeline |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:Timeline |
Symbol 331 Graphic | Used by:332 345 348 351 360 | |
Symbol 332 Button | Uses:331 | Used by:344 |
Symbol 333 Graphic | Used by:344 347 350 353 | |
Symbol 334 Graphic | Used by:335 346 349 352 359 | |
Symbol 335 Button | Uses:334 | Used by:344 |
Symbol 336 Graphic | Used by:344 347 350 353 | |
Symbol 337 Graphic | Used by:344 347 350 353 | |
Symbol 338 Graphic | Used by:344 347 350 353 | |
Symbol 339 Graphic | Used by:344 347 350 353 | |
Symbol 340 Graphic | Used by:344 347 350 353 | |
Symbol 341 Graphic | Used by:344 347 350 353 | |
Symbol 342 Graphic | Used by:344 347 350 353 | |
Symbol 343 Graphic | Used by:344 347 350 353 | |
Symbol 344 MovieClip | Uses:332 333 335 336 337 338 339 340 341 342 343 | Used by:Timeline |
Symbol 345 Button | Uses:331 | Used by:347 |
Symbol 346 Button | Uses:334 | Used by:347 |
Symbol 347 MovieClip | Uses:345 333 346 336 337 338 339 340 341 342 343 | Used by:Timeline |
Symbol 348 Button | Uses:331 | Used by:350 |
Symbol 349 Button | Uses:334 | Used by:350 |
Symbol 350 MovieClip | Uses:348 333 349 336 337 338 339 340 341 342 343 | Used by:Timeline |
Symbol 351 Button | Uses:331 | Used by:353 |
Symbol 352 Button | Uses:334 | Used by:353 |
Symbol 353 MovieClip | Uses:351 333 352 336 337 338 339 340 341 342 343 | Used by:Timeline |
Symbol 354 Graphic | Used by:Timeline | |
Symbol 355 Font | Used by:356 368 382 466 467 485 | |
Symbol 356 Text | Uses:355 162 | Used by:357 |
Symbol 357 MovieClip | Uses:356 | Used by:Timeline |
Symbol 358 Graphic | Used by:Timeline | |
Symbol 359 Button | Uses:334 | Used by:Timeline |
Symbol 360 Button | Uses:331 | Used by:Timeline |
Symbol 361 Text | Uses:82 | Used by:Timeline |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 Button | Uses:362 | Used by:Timeline |
Symbol 364 Font | Used by:365 | |
Symbol 365 Text | Uses:364 | Used by:Timeline |
Symbol 366 Graphic | Used by:Timeline | |
Symbol 367 MovieClip | Uses:293 | Used by:Timeline |
Symbol 368 Text | Uses:162 355 | Used by:369 |
Symbol 369 MovieClip | Uses:368 | Used by:Timeline |
Symbol 370 Text | Uses:82 | Used by:Timeline |
Symbol 371 Font | Used by:372 385 391 398 405 472 | |
Symbol 372 Text | Uses:371 | Used by:Timeline |
Symbol 373 Graphic | Used by:Timeline | |
Symbol 374 EditableText | Uses:82 | Used by:Timeline |
Symbol 375 EditableText | Uses:82 | Used by:Timeline |
Symbol 376 Graphic | Used by:Timeline | |
Symbol 377 Font | Used by:99 378 | |
Symbol 378 Text | Uses:377 | Used by:Timeline |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:Timeline |
Symbol 381 Graphic | Used by:Timeline | |
Symbol 382 Text | Uses:162 355 | Used by:383 |
Symbol 383 MovieClip | Uses:382 | Used by:Timeline |
Symbol 384 Text | Uses:82 | Used by:Timeline |
Symbol 385 Text | Uses:371 | Used by:Timeline |
Symbol 386 EditableText | Uses:82 | Used by:Timeline |
Symbol 387 EditableText | Uses:82 | Used by:Timeline |
Symbol 388 Graphic | Used by:Timeline | |
Symbol 389 Text | Uses:162 | Used by:Timeline |
Symbol 390 Text | Uses:82 | Used by:Timeline |
Symbol 391 Text | Uses:371 | Used by:Timeline |
Symbol 392 EditableText | Uses:82 | Used by:Timeline |
Symbol 393 EditableText | Uses:82 | Used by:Timeline |
Symbol 394 Graphic | Used by:Timeline | |
Symbol 395 MovieClip | Uses:293 | Used by:Timeline |
Symbol 396 Text | Uses:162 | Used by:Timeline |
Symbol 397 Text | Uses:82 | Used by:Timeline |
Symbol 398 Text | Uses:371 | Used by:Timeline |
Symbol 399 EditableText | Uses:82 | Used by:Timeline |
Symbol 400 EditableText | Uses:82 | Used by:Timeline |
Symbol 401 EditableText | Uses:82 | Used by:Timeline |
Symbol 402 Text | Uses:162 | Used by:403 |
Symbol 403 MovieClip | Uses:402 | Used by:Timeline |
Symbol 404 Text | Uses:82 | Used by:Timeline |
Symbol 405 Text | Uses:371 | Used by:Timeline |
Symbol 406 EditableText | Uses:82 | Used by:Timeline |
Symbol 407 EditableText | Uses:82 | Used by:Timeline |
Symbol 408 ShapeTweening | Used by:436 | |
Symbol 409 Graphic | Used by:436 | |
Symbol 410 Graphic | Used by:436 | |
Symbol 411 Graphic | Used by:436 | |
Symbol 412 Graphic | Used by:436 464 | |
Symbol 413 Graphic | Used by:436 | |
Symbol 414 Graphic | Used by:436 | |
Symbol 415 Graphic | Used by:436 | |
Symbol 416 Graphic | Used by:436 | |
Symbol 417 Graphic | Used by:436 | |
Symbol 418 Graphic | Used by:436 | |
Symbol 419 Graphic | Used by:436 | |
Symbol 420 Graphic | Used by:436 | |
Symbol 421 Graphic | Used by:436 | |
Symbol 422 Graphic | Used by:436 | |
Symbol 423 Graphic | Used by:436 | |
Symbol 424 ShapeTweening | Used by:436 | |
Symbol 425 Graphic | Used by:436 | |
Symbol 426 Graphic | Used by:436 | |
Symbol 427 Graphic | Used by:436 | |
Symbol 428 Graphic | Used by:436 | |
Symbol 429 Graphic | Used by:436 | |
Symbol 430 Graphic | Used by:436 | |
Symbol 431 Graphic | Used by:436 | |
Symbol 432 Graphic | Used by:436 | |
Symbol 433 ShapeTweening | Used by:436 | |
Symbol 434 Graphic | Used by:436 | |
Symbol 435 Graphic | Used by:436 | |
Symbol 436 MovieClip | Uses:408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 | Used by:465 |
Symbol 437 MovieClip | Uses:234 | Used by:439 |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:437 438 | Used by:465 |
Symbol 440 Graphic | Used by:464 | |
Symbol 441 Graphic | Used by:464 | |
Symbol 442 Graphic | Used by:464 | |
Symbol 443 Graphic | Used by:464 | |
Symbol 444 Graphic | Used by:464 | |
Symbol 445 Graphic | Used by:464 | |
Symbol 446 Graphic | Used by:464 | |
Symbol 447 Graphic | Used by:464 | |
Symbol 448 Graphic | Used by:464 | |
Symbol 449 Graphic | Used by:464 | |
Symbol 450 ShapeTweening | Used by:464 | |
Symbol 451 Graphic | Used by:464 | |
Symbol 452 Graphic | Used by:464 | |
Symbol 453 Graphic | Used by:464 | |
Symbol 454 Graphic | Used by:464 | |
Symbol 455 Graphic | Used by:464 | |
Symbol 456 Graphic | Used by:464 | |
Symbol 457 ShapeTweening | Used by:464 | |
Symbol 458 ShapeTweening | Used by:464 | |
Symbol 459 Graphic | Used by:464 | |
Symbol 460 ShapeTweening | Used by:464 | |
Symbol 461 ShapeTweening | Used by:464 | |
Symbol 462 ShapeTweening | Used by:464 | |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip | Uses:440 441 442 443 444 445 446 447 448 412 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 | Used by:465 |
Symbol 465 MovieClip | Uses:436 439 464 | Used by:Timeline |
Symbol 466 EditableText | Uses:355 | Used by:468 |
Symbol 467 EditableText | Uses:355 | Used by:468 |
Symbol 468 MovieClip | Uses:466 467 | Used by:Timeline |
Symbol 469 Text | Uses:162 | Used by:470 |
Symbol 470 MovieClip | Uses:469 | Used by:Timeline |
Symbol 471 Text | Uses:82 | Used by:Timeline |
Symbol 472 Text | Uses:371 | Used by:Timeline |
Symbol 473 Graphic | Used by:Timeline | |
Symbol 474 Text | Uses:82 | Used by:Timeline |
Symbol 475 Graphic | Used by:477 | |
Symbol 476 Text | Uses:162 | Used by:477 |
Symbol 477 Button | Uses:475 476 | Used by:Timeline |
Symbol 478 Font | Used by:479 480 | |
Symbol 479 Text | Uses:478 | Used by:Timeline |
Symbol 480 Text | Uses:478 | Used by:Timeline |
Symbol 481 Graphic | Used by:Timeline | |
Symbol 482 Text | Uses:82 | Used by:Timeline |
Symbol 483 Text | Uses:162 | Used by:Timeline |
Symbol 484 Graphic | Used by:486 | |
Symbol 485 Text | Uses:355 | Used by:486 |
Symbol 486 Button | Uses:484 485 | Used by:Timeline |
Symbol 487 EditableText | Uses:47 188 | Used by:Timeline |
Symbol 488 Text | Uses:162 | Used by:Timeline |
Symbol 489 EditableText | Uses:47 188 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 76 MovieClip |
Instance Names
"bullet" | Frame 1 | Symbol 4 MovieClip |
"herobullet" | Frame 1 | Symbol 7 MovieClip |
"bbullet" | Frame 1 | Symbol 4 MovieClip |
"cbullet" | Frame 1 | Symbol 4 MovieClip |
"dbullet" | Frame 1 | Symbol 4 MovieClip |
"sound" | Frame 1 | Symbol 9 MovieClip |
"stand" | Frame 1 | Symbol 46 MovieClip |
"stand" | Frame 5 | Symbol 46 MovieClip |
"credits" | Frame 5 | Symbol 102 MovieClip |
"pwinput" | Frame 5 | Symbol 104 EditableText |
"uniac" | Frame 5 | Symbol 109 MovieClip |
"camera" | Frame 6 | Symbol 120 MovieClip |
"player" | Frame 6 | Symbol 158 MovieClip |
"map" | Frame 6 | Symbol 160 MovieClip |
"shield" | Frame 6 | Symbol 186 MovieClip |
"gui" | Frame 6 | Symbol 196 MovieClip |
"player" | Frame 7 | Symbol 158 MovieClip |
"shootingbaddy" | Frame 7 | Symbol 249 MovieClip |
"punchingbaddy" | Frame 7 | Symbol 292 MovieClip |
"baddycount" | Frame 7 | Symbol 294 MovieClip |
"gui" | Frame 7 | Symbol 299 MovieClip |
"stand" | Frame 9 | Symbol 46 MovieClip |
"thingo" | Frame 9 | Symbol 330 MovieClip |
"textbox" | Frame 10 | Symbol 357 MovieClip |
"thing2" | Frame 10 | Symbol 359 Button |
"thing" | Frame 10 | Symbol 360 Button |
"camera" | Frame 11 | Symbol 120 MovieClip |
"player" | Frame 11 | Symbol 158 MovieClip |
"map" | Frame 11 | Symbol 160 MovieClip |
"shootingbaddy" | Frame 11 | Symbol 249 MovieClip |
"punchingbaddy2" | Frame 11 | Symbol 292 MovieClip |
"shootingbaddy2" | Frame 11 | Symbol 249 MovieClip |
"shootingbaddy4" | Frame 11 | Symbol 249 MovieClip |
"shootingbaddy3" | Frame 11 | Symbol 249 MovieClip |
"punchingbaddy3" | Frame 11 | Symbol 292 MovieClip |
"punchingbaddy" | Frame 11 | Symbol 292 MovieClip |
"punchingbaddy4" | Frame 11 | Symbol 292 MovieClip |
"baddycount" | Frame 11 | Symbol 367 MovieClip |
"gui" | Frame 11 | Symbol 299 MovieClip |
"textbox" | Frame 12 | Symbol 369 MovieClip |
"thing2" | Frame 12 | Symbol 359 Button |
"thing" | Frame 12 | Symbol 360 Button |
"stand" | Frame 13 | Symbol 46 MovieClip |
"thingo" | Frame 13 | Symbol 330 MovieClip |
"camera" | Frame 14 | Symbol 120 MovieClip |
"player" | Frame 14 | Symbol 158 MovieClip |
"map" | Frame 14 | Symbol 160 MovieClip |
"shootingbaddy" | Frame 14 | Symbol 249 MovieClip |
"punchingbaddy2" | Frame 14 | Symbol 292 MovieClip |
"shootingbaddy2" | Frame 14 | Symbol 249 MovieClip |
"shootingbaddy4" | Frame 14 | Symbol 249 MovieClip |
"shootingbaddy3" | Frame 14 | Symbol 249 MovieClip |
"punchingbaddy3" | Frame 14 | Symbol 292 MovieClip |
"punchingbaddy" | Frame 14 | Symbol 292 MovieClip |
"punchingbaddy4" | Frame 14 | Symbol 292 MovieClip |
"baddycount" | Frame 14 | Symbol 367 MovieClip |
"gui" | Frame 14 | Symbol 299 MovieClip |
"textbox" | Frame 15 | Symbol 383 MovieClip |
"thing2" | Frame 15 | Symbol 359 Button |
"thing" | Frame 15 | Symbol 360 Button |
"stand" | Frame 16 | Symbol 46 MovieClip |
"thingo" | Frame 16 | Symbol 330 MovieClip |
"camera" | Frame 17 | Symbol 120 MovieClip |
"player" | Frame 17 | Symbol 158 MovieClip |
"map" | Frame 17 | Symbol 160 MovieClip |
"punchingbaddy2" | Frame 17 | Symbol 292 MovieClip |
"shootingbaddy3" | Frame 17 | Symbol 249 MovieClip |
"punchingbaddy7" | Frame 17 | Symbol 292 MovieClip |
"punchingbaddy" | Frame 17 | Symbol 292 MovieClip |
"punchingbaddy4" | Frame 17 | Symbol 292 MovieClip |
"baddycount" | Frame 17 | Symbol 367 MovieClip |
"punchingbaddy6" | Frame 17 | Symbol 292 MovieClip |
"punchingbaddy5" | Frame 17 | Symbol 292 MovieClip |
"punchingbaddy3" | Frame 17 | Symbol 292 MovieClip |
"gui" | Frame 17 | Symbol 299 MovieClip |
"stand" | Frame 19 | Symbol 46 MovieClip |
"thingo" | Frame 19 | Symbol 330 MovieClip |
"camera" | Frame 20 | Symbol 120 MovieClip |
"player" | Frame 20 | Symbol 158 MovieClip |
"map" | Frame 20 | Symbol 160 MovieClip |
"shootingbaddy" | Frame 20 | Symbol 249 MovieClip |
"shootingbaddy2" | Frame 20 | Symbol 249 MovieClip |
"shootingbaddy4" | Frame 20 | Symbol 249 MovieClip |
"shootingbaddy3" | Frame 20 | Symbol 249 MovieClip |
"punchingbaddy4" | Frame 20 | Symbol 292 MovieClip |
"shootingbaddy5" | Frame 20 | Symbol 249 MovieClip |
"shootingbaddy6" | Frame 20 | Symbol 249 MovieClip |
"shootingbaddy7" | Frame 20 | Symbol 249 MovieClip |
"shootingbaddy8" | Frame 20 | Symbol 249 MovieClip |
"punchingbaddy5" | Frame 20 | Symbol 292 MovieClip |
"baddycount" | Frame 20 | Symbol 395 MovieClip |
"gui" | Frame 20 | Symbol 299 MovieClip |
"stand" | Frame 22 | Symbol 46 MovieClip |
"thingo" | Frame 22 | Symbol 330 MovieClip |
"camera" | Frame 23 | Symbol 120 MovieClip |
"player" | Frame 23 | Symbol 158 MovieClip |
"map" | Frame 23 | Symbol 160 MovieClip |
"shootingbaddy" | Frame 23 | Symbol 249 MovieClip |
"punchingbaddy2" | Frame 23 | Symbol 292 MovieClip |
"shootingbaddy2" | Frame 23 | Symbol 249 MovieClip |
"shootingbaddy4" | Frame 23 | Symbol 249 MovieClip |
"shootingbaddy3" | Frame 23 | Symbol 249 MovieClip |
"punchingbaddy3" | Frame 23 | Symbol 292 MovieClip |
"punchingbaddy" | Frame 23 | Symbol 292 MovieClip |
"punchingbaddy4" | Frame 23 | Symbol 292 MovieClip |
"baddycount" | Frame 23 | Symbol 367 MovieClip |
"gui" | Frame 23 | Symbol 299 MovieClip |
"textbox" | Frame 24 | Symbol 403 MovieClip |
"thing2" | Frame 24 | Symbol 359 Button |
"thing" | Frame 24 | Symbol 360 Button |
"stand" | Frame 25 | Symbol 46 MovieClip |
"thingo" | Frame 25 | Symbol 330 MovieClip |
"camera" | Frame 26 | Symbol 120 MovieClip |
"player" | Frame 26 | Symbol 158 MovieClip |
"map" | Frame 26 | Symbol 160 MovieClip |
"punchingbaddy2" | Frame 26 | Symbol 292 MovieClip |
"shootingbaddy3" | Frame 26 | Symbol 249 MovieClip |
"punchingbaddy7" | Frame 26 | Symbol 292 MovieClip |
"punchingbaddy" | Frame 26 | Symbol 292 MovieClip |
"punchingbaddy4" | Frame 26 | Symbol 292 MovieClip |
"baddycount" | Frame 26 | Symbol 367 MovieClip |
"punchingbaddy6" | Frame 26 | Symbol 292 MovieClip |
"punchingbaddy5" | Frame 26 | Symbol 292 MovieClip |
"punchingbaddy3" | Frame 26 | Symbol 292 MovieClip |
"kale" | Frame 26 | Symbol 465 MovieClip |
"gui" | Frame 26 | Symbol 299 MovieClip |
"textbox" | Frame 27 | Symbol 470 MovieClip |
"thing2" | Frame 27 | Symbol 359 Button |
"thing" | Frame 27 | Symbol 360 Button |
"uniac" | Frame 64 | Symbol 109 MovieClip |
"bullet" | Frame 70 | Symbol 4 MovieClip |
"herobullet" | Frame 70 | Symbol 7 MovieClip |
"bbullet" | Frame 70 | Symbol 4 MovieClip |
"cbullet" | Frame 70 | Symbol 4 MovieClip |
"dbullet" | Frame 70 | Symbol 4 MovieClip |
"gun" | Symbol 46 MovieClip Frame 1 | Symbol 39 MovieClip |
"gun" | Symbol 81 MovieClip Frame 1 | Symbol 39 MovieClip |
"gun" | Symbol 143 MovieClip Frame 1 | Symbol 39 MovieClip |
"gun" | Symbol 153 MovieClip Frame 1 | Symbol 150 MovieClip |
"gun" | Symbol 156 MovieClip Frame 1 | Symbol 39 MovieClip |
"gun" | Symbol 157 MovieClip Frame 1 | Symbol 39 MovieClip |
"hit" | Symbol 158 MovieClip Frame 1 | Symbol 122 MovieClip |
"stand" | Symbol 158 MovieClip Frame 1 | Symbol 46 MovieClip |
"shield" | Symbol 158 MovieClip Frame 1 | Symbol 127 MovieClip |
"walk" | Symbol 158 MovieClip Frame 2 | Symbol 143 MovieClip |
"jump" | Symbol 158 MovieClip Frame 3 | Symbol 153 MovieClip |
"sdf" | Symbol 182 MovieClip Frame 9 | Symbol 181 Button |
"thing" | Symbol 186 MovieClip Frame 1 | Symbol 185 MovieClip |
"shield" | Symbol 196 MovieClip Frame 1 | Symbol 186 MovieClip |
"shield" | Symbol 196 MovieClip Frame 1 | Symbol 186 MovieClip |
"dfgdffd" | Symbol 237 MovieClip Frame 1 | Symbol 235 MovieClip |
"hit" | Symbol 249 MovieClip Frame 1 | Symbol 204 MovieClip |
"dfgf" | Symbol 291 MovieClip Frame 1 | Symbol 254 MovieClip |
"hit" | Symbol 292 MovieClip Frame 1 | Symbol 251 MovieClip |
"thing" | Symbol 292 MovieClip Frame 1 | Symbol 291 MovieClip |
"shield" | Symbol 299 MovieClip Frame 1 | Symbol 186 MovieClip |
"heat" | Symbol 299 MovieClip Frame 1 | Symbol 297 MovieClip |
"plus" | Symbol 344 MovieClip Frame 1 | Symbol 332 Button |
"plus" | Symbol 347 MovieClip Frame 1 | Symbol 345 Button |
"plus" | Symbol 350 MovieClip Frame 1 | Symbol 348 Button |
"plus" | Symbol 353 MovieClip Frame 1 | Symbol 351 Button |
"dfgf" | Symbol 465 MovieClip Frame 1 | Symbol 439 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "piano" |
Labels
"level1" | Frame 11 |
"level2" | Frame 14 |
"level3" | Frame 17 |
"level4" | Frame 20 |
"level5" | Frame 23 |
"level6" | Frame 26 |
"dead" | Frame 59 |
"gameover" | Frame 60 |
"walk" | Symbol 158 MovieClip Frame 2 |
Dynamic Text Variables
percent | Symbol 14 EditableText | "Loading..." |
percent | Symbol 15 EditableText | "Loading..." |
pwinput | Symbol 104 EditableText | "" |
_root.baddycount.baddies | Symbol 296 EditableText | "5" |
_root.uniac.score | Symbol 327 EditableText | "5" |
_root.thingo.poop | Symbol 328 EditableText | "5" |
_root.uniac.score | Symbol 374 EditableText | "5" |
_root.thingo.poop | Symbol 375 EditableText | "5" |
_root.uniac.score | Symbol 386 EditableText | "5" |
_root.thingo.poop | Symbol 387 EditableText | "5" |
_root.uniac.score | Symbol 392 EditableText | "5" |
_root.thingo.poop | Symbol 393 EditableText | "5" |
_root.uniac.score | Symbol 399 EditableText | "5" |
_root.thingo.poop | Symbol 400 EditableText | "5" |
_root.uniac.score | Symbol 406 EditableText | "5" |
_root.thingo.poop | Symbol 407 EditableText | "5" |
|