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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Shadow Division.swf

This is the info page for
Flash #22152

(Click the ID number above for more basic data on this flash file.)


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Start Game

<p align="left"><font face="Century Gothic" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Brought to you by <font color="#ffcc00"><a href="http://www.flashrage.com">Flash Rage</a></font></font></p>

Shadow Division

<p align="left"><font face="Century Gothic" size="15" color="#000000" letterSpacing="0.000000" kerning="0">Brought to you by <font color="#ffcc00"><a href="http://www.flashrage.com">Flash Rage</a></font></font></p>

Start Game

Credits

<p align="left"><font face="Microsoft Sans Serif" size="17" color="#000000" letterSpacing="0.000000" kerning="0"><b>Art and Scripting by </b><font color="#ffcc00"><a href="http://senor-taco.deviantart.com" target = "_blank"><b>Bill Northcott</b></a></font></font></p><p align="left"><font face="Microsoft Sans Serif" size="17" color="#000000" letterSpacing="0.000000" kerning="0"><b>Story by </b><font color="#ffcc00"><a href="http://lichlord.deviantart.com" target = "_blank"><b>Paul Komenza</b></a></font></font></p><p align="left"><font face="Microsoft Sans Serif" size="17" color="#000000" letterSpacing="0.000000" kerning="0"><b>Aditional Support from </b><font color="#ffcc00"><a href="http://www.flashgem.com" target = "_blank"><b>Alexander <sbr />Asvegren</b></a></font></font></p><p align="left"></p>

Enter Level Password

Go!

Welcome to the training simulator

click to continue

Let's take a moment to explain
the controls.

Use the arrow keys to move left
and right. The up arrow initiates
a jump.

Hit space to fire your weapon

Hold 'Z' to activate your shield.
The shield can be used to evade attacks.

Be careful as it takes a while for the
shield to regenerate after use.

While firing your weapon it will
become hot. When weapon heat reaches
full, your weapon will be disabled

If your weapon overheats you must wait
for it to cool to 50% before firing
will be enabled again

Okay, thats the controls taken care of.
Click next to proceed to the training
simulation.

HP

Enemies Remaining

5

5

Congratulations, by defeating both
enemies you have completed the
simulation.

In the field objectives may differ. You
may be required to reach a target, or
destroy certain enemies.

When you destroy some enemies you
collect points. Points can be spent on
Upgrading player stats.

You will be given 4 points to spend
however you wish as preparation
for your first mission.

Customise Your Player

You scored...          extra points

Shot interval speed
Bullet speed
Jump height
Shield regen speed

Points remaining

5

5

From: Colonel Halton, Director of SD Operations
To: Journeyman Operative #2345 (Karl Baxter)
Agent Baxter, I am glad to hear you have finally completed your training
regime. If you are surprised to hear from me already, then do not be. In
the Shadow Division, we all watch each other’s development – and each
other’s backs. This counts as much for us in command as it does for those
of you doing fieldwork. You are part of an elite group now, Agent
Baxter, and I expect your service with us in the future will reflect this.
As things stand, I have a small but important matter of business I would
like you to take care of. Consider it one final test of your abilities, nothing
too strenuous. You are currently stationed within Rush City, one of the most
notorious hives of Cartel activity in the country. The last few nights Cartel
goons have been terrorizing the Downtown district, starting riots and the
like. At first, I thought the police could handle the situation themselves…
but I have changed my mind. Get down there tonight and stop them. For
an SD man this should be an assignment of little difficulty.
One last thing, as you will be facing Cartel foot soldiers the use of lethal
force is authorized and, frankly, encouraged.
---END MESSAGE—
As the Colonel’s voice faded away, I switched off my wrist computer and
silently picked up my SD Rifle from its place beside my bed. Downtown
was a haven for the Cartels and those loyal to them, the mission would
probably be more dangerous then the Colonel had indicated, but I
thought I was ready.
I left the apartment building quietly, no witnesses to my passing. This was
going to be done flawlessly, I decided. I wasn’t going to screw up my first
assignment.

Level 1 Complete

password: 1868

Only minutes after reporting my success to command and heading back
for home, I received a new, urgent message from Colonel Halton:
From: Colonel Halton, Director of SD Operations
To: Journeyman Operative #2345 (Karl Baxter)
Agent Baxter,
First of all, Congratulations on your first successfully completed mission as
an agent of the SD, I have great hope for your continued success in all
future endeavors.
I have an urgent assignment for you now, Agent Baxter. To be honest, I
would have preferred to send a more experienced agent, but you are
the only one I have available. The SD just received some startling
intelligence regarding an agent who disappeared undercover some
months ago. We need something to correlate this evidence and prove its
authenticity.
The SD has been keeping the Flying Sparrow in Upper Downtown under
surveillance for the last few weeks. Two of the rooms there are being
used as a makeshift headquarters for Cartel operations in the area. We
had been planning something a bit different for their little operation
there but events have forced our hand now. I want you to go there, kill all
Cartel members present and get me a copy of any computer files you
find.
Attached are further details about the mission.
---END MESSAGE---
I looked over the files the Colonel sent me, plans of the hotel and other
errata. I headed over to the hotel as quickly as I could. As I stepped in to
the dark lobby, it looked as if the place was deserted, but gunfire from
upstairs soon dispelled this theory…

Level 2 Complete

password: 7423

5

5

Elevator

After sending a copy of the files I found to the Colonel and retiring to my
apartment, I heard nothing from the SD for a week. I was awoken early
Friday morning by the sharp beeping of my Wrist Computer, signifying
that I had received a message:
From: Colonel Halton, Director of SD Operations
To: Journeyman Operative #2345 (Karl Baxter)
I hope this finds you well, Agent Baxter.
No doubt you have been wondering about the SD’s silence of late. This
silence was a result of both the intelligence we received last Saturday
and the computer files you were able to discover for us.
We have a mission for you; perhaps the most important you will ever get
as an SD operative.
Three months ago we lost contact with Peter Elstein, our undercover man in
the Marcoli Cartel. He was primarily investigating possible links between
the Cartel and Rush City political leaders, especially those with
Presidential candidates. We think he was on to something big; his last
transmission seemed to indicate so. Then he just disappeared. We could
not find the smallest trace of him and it was theorized that his cover had
been blown and that he was dead.
We were wrong.
An anonymous tip, backed up by those computer files, has revealed to us
that Elstein is, in fact, still alive and being held here in Rush City. More
specifically in the old subway system the Cartel have used as a base for
years.
Your job will be to infiltrate this base and rescue Agent Elstein.
I will be truthful, I was hesitant to assign such an important mission to an
inexperienced operative such as yourself, hence the delay, but your
success in Downtown, knowledge of the inner workings of Rush City, and
perfect training scores changed my mind.
Again, everything you need to know has been included with this message,
Good luck Agent.
---END MESSAGE---
After pouring over the material given me, I made straight for my first
target, an abandoned subway station believed to connect to the tunnels
used by the Cartel. As I entered, I noted that the dust on the floor had
been recently disturbed; I raised my weapon in readiness…

Level 3 Complete

password:2151

5

5

I raced down the tunnels, my gun blazing away at my fleeing enemies. It
had taken hours of wandering these damned tunnels to find the correct
path, but the presence of the Cartel here confirmed I had at last done it. I
knew that a large unit of Cartel foot soldiers would almost certainly be
guarding the tunnel waiting for me, but at this point I didn’t really care. I
had my mission, and another agent’s life depended on my fulfilling that
mission. They could throw as many at me as they had and it still wouldn’t
be enough.
The sound of hurried footsteps echoed down the tunnel towards me and I
reloaded my rifle, adjusted my visor, and stepped into the darkness.

Level 4 Complete

password:3244

5

5

The Cartel HQ was in fact nothing more then a rundown old underground
subway station, much like the one I had used to access the subway in the
first place. Unlike that one, however, this station had no surface access.
The place looked quiet now, but it was certainly filled with desperate
cartel members just waiting to ambush me. Agent Elstein was in there
somewhere as well. I had to make this quick, and rescue the Agent before
the Cartel decided to cut their losses and execute him, if they hadn’t
already.
Trying not to think about that, I raised my weapon and fired a short
spray of bullets into the dimly illuminated station. A nervous Cartel man
who had been hiding behind a wall yelped in fright. Their cover blown,
the rest of the ambush party leapt out and the battle was joined…

Level 5 Complete

password:1811

5

5

The first thing that struck me about Peter Elstein was that he looked like
hell. He lay in the corner of a men’s bathroom with his hands and feet
tied, his face badly bruised, wan and thin. His captors had obviously
treated him terribly, but as he had been trained by the SD to withstand
such mistreatment Elstein didn’t seem to take much notice of his condition.
“It’s about bloody time.” Elstein said as he spotted me, sounding almost
uninterested. I quickly untied him and, despite his injuries, he had no
trouble in keeping up with me as we made our escape.
“I have to ask,” I found myself saying as we re-entered the tunnels, “Do
the Cartel have a candidate in their pocket?”
He chuckled quietly as if I had made a joke, “A Candidate? More like all
of them… But that won’t be a problem provided you get me out of here
in one piece, hmm?”
I nodded in silence and continued forward, only to stop suddenly as once
again the sound of running feet came to me from down the tunnel.
“You must respect their persistence.” Elstein muttered under his breath, as
we prepared to fight our way out…

Level 6 Complete

password:2722

5

5

Protect Elstein!

Protect Elstein!

In the end, I succeeded in my mission, and with the information Agent
Elstein brought with him we uncovered the Marcoli Cartel’s attempt to
indirectly seize power in the country, and eventually toppled the Cartel
itself.
It was the most remarkable success we had achieved since the Shadow
Division had been formed, and while publicly the plaudits went to the
police and intelligence networks both Agent Elstein and I were well
rewarded by the IPKF.
However, It was just one victory against one of the Cartels. There were
dozens of them in the Former United States alone, some larger, more
powerful and more ruthless then the Marcoli.
We could not rest on our laurels; there was so much for the SD still to do.
Our victory was simply the opening salvo of a new war, and the Shadow
Division would lead the charge.

Mission Complete

password:7655

Congratulations!

Play Again?

Or...

Play more games at

Mission Failed

You were killed in action, if you like, you can...

TRY AGAIN

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You failed to protect Elstien.

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ActionScript [AS1/AS2]

Frame 1
level1code = 1868; level2code = 7423; level3code = 2151; level4code = 3244; level5code = 1811; level6code = 2722; level7code = 7655; pwinput = 0; stop();
Instance of Symbol 4 MovieClip "bullet" in Frame 1
onClipEvent (load) { if (_name != "bullet") { this._x = _root.shootingbaddy._x; this._y = _root.shootingbaddy._y - 28.5; if (_root.shootingbaddy.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }
Instance of Symbol 7 MovieClip "herobullet" in Frame 1
onClipEvent (load) { _root.sound.gotoAndPlay(2); if (_name != "herobullet") { this._x = _root.player._x; this._y = _root.player._y - 33; if (_root.player.facedir == 1) { xSpeed = -_root.uniac.bulletspeed; } if (_root.player.facedir == 2) { xSpeed = _root.uniac.bulletspeed; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "herobullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.shootingbaddy.hit)) { _root.shootingbaddy.health = _root.shootingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy3.hit)) { _root.shootingbaddy3.health = _root.shootingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy4.hit)) { _root.shootingbaddy4.health = _root.shootingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy5.hit)) { _root.shootingbaddy5.health = _root.shootingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy6.hit)) { _root.shootingbaddy6.health = _root.shootingbaddy6.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy7.hit)) { _root.shootingbaddy7.health = _root.shootingbaddy7.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy8.hit)) { _root.shootingbaddy8.health = _root.shootingbaddy8.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy9.hit)) { _root.shootingbaddy9.health = _root.shootingbaddy9.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy2.hit)) { _root.shootingbaddy2.health = _root.shootingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy.hit)) { _root.punchingbaddy.health = _root.punchingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy2.hit)) { _root.punchingbaddy2.health = _root.punchingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy3.hit)) { _root.punchingbaddy3.health = _root.punchingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy4.hit)) { _root.punchingbaddy4.health = _root.punchingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy5.hit)) { _root.punchingbaddy5.health = _root.punchingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy6.hit)) { _root.punchingbaddy6.health = _root.punchingbaddy6.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy7.hit)) { _root.punchingbaddy7.health = _root.punchingbaddy7.health - 10; this.unloadMovie(); } }
Instance of Symbol 4 MovieClip "bbullet" in Frame 1
onClipEvent (load) { if (_name != "bbullet") { this._x = _root.shootingbaddy2._x; this._y = _root.shootingbaddy2._y - 28.5; if (_root.shootingbaddy2.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy2.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }
Instance of Symbol 4 MovieClip "cbullet" in Frame 1
onClipEvent (load) { if (_name != "cbullet") { this._x = _root.shootingbaddy3._x; this._y = _root.shootingbaddy3._y - 28.5; if (_root.shootingbaddy3.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy3.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "cbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }
Instance of Symbol 4 MovieClip "dbullet" in Frame 1
onClipEvent (load) { if (_name != "dbullet") { this._x = _root.shootingbaddy4._x; this._y = _root.shootingbaddy4._y - 28.5; if (_root.shootingbaddy4.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy4.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "dbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 10; } } if (this.hitTest(_root.kale)) { removeMovieClip(this); _root.kale.health = _root.kale.health - 5; } }
Instance of Symbol 18 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_root.percent >= 99) { _visible = true; } } onClipEvent (load) { _visible = false; }
Frame 2
stop();
Frame 5
stop(); _root.uniac.health = 100;
Instance of Symbol 102 MovieClip "credits" in Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 109 MovieClip "uniac" in Frame 5
onClipEvent (load) { shotInterval = 10; jumpmax = 8; bulletspeed = 8; health = 100; shielddegen = 5; shieldregen = 0.5; score = 4; baddiesleft = 5; }
Frame 6
stop();
Instance of Symbol 113 MovieClip in Frame 6
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 6
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } }
Instance of Symbol 120 MovieClip "camera" in Frame 6
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 6
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndPlay(5); } if (Key.isDown(32) && (shotTimer <= 0)) { shotCount = shotCount + 1; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } shotTimer = shotTimer - 1; if ((Key.isDown(39) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if ((Key.isDown(37) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if (((!Key.isDown(37)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38)) { jumping = true; } if (jumping) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 186 MovieClip "shield" in Frame 6
onClipEvent (enterFrame) { this._x = _root.player._x; }
Frame 7
stop();
Instance of Symbol 113 MovieClip in Frame 7
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 201 MovieClip in Frame 7
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 158 MovieClip "player" in Frame 7
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 7
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 7
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 50; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 294 MovieClip "baddycount" in Frame 7
onClipEvent (load) { baddies = 2; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 299 MovieClip "gui" in Frame 7
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 302 MovieClip in Frame 7
onClipEvent (load) { this._x = _root.camera._x; } onClipEvent (enterFrame) { this._x = _root.camera._x; }
Frame 8
_root.uniac.health = 100; stop(); stopAllSounds();
Instance of Symbol 113 MovieClip in Frame 8
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 8
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } }
Frame 9
stop();
Instance of Symbol 330 MovieClip "thingo" in Frame 9
onClipEvent (load) { poop = _root.uniac.score; }
Frame 10
stop();
Frame 11
stop();
Instance of Symbol 120 MovieClip "camera" in Frame 11
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (rightallow == true)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (rightallow == true)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 113 MovieClip in Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (rightallow == true)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 11
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 367 MovieClip "baddycount" in Frame 11
onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 299 MovieClip "gui" in Frame 11
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Frame 12
stop();
Frame 13
_root.uniac.score = 3; stop(); stopAllSounds();
Instance of Symbol 330 MovieClip "thingo" in Frame 13
onClipEvent (load) { poop = _root.uniac.score; }
Frame 14
stop();
Instance of Symbol 120 MovieClip "camera" in Frame 14
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 113 MovieClip in Frame 14
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy9)) { _root.shootingbaddy9.xSpeed = 0; _root.shootingbaddy9.leftallow = false; } else { _root.shootingbaddy9.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 14
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 14
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 367 MovieClip "baddycount" in Frame 14
onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 299 MovieClip "gui" in Frame 14
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Frame 15
stop(); stopAllSounds();
Frame 16
_root.uniac.score = 3; stop(); stopAllSounds();
Instance of Symbol 330 MovieClip "thingo" in Frame 16
onClipEvent (load) { poop = _root.uniac.score; }
Frame 17
stop();
Instance of Symbol 120 MovieClip "camera" in Frame 17
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 113 MovieClip in Frame 17
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 17
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy7" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 367 MovieClip "baddycount" in Frame 17
onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 292 MovieClip "punchingbaddy6" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy5" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 17
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 299 MovieClip "gui" in Frame 17
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Frame 18
stop(); stopAllSounds();
Frame 19
_root.uniac.score = 3; stop(); stopAllSounds();
Instance of Symbol 330 MovieClip "thingo" in Frame 19
onClipEvent (load) { poop = _root.uniac.score; }
Frame 20
stop();
Instance of Symbol 120 MovieClip "camera" in Frame 20
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 100; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if (((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if (((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 113 MovieClip in Frame 20
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 20
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 249 MovieClip "shootingbaddy5" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy6" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy7" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy8" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy5" in Frame 20
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 395 MovieClip "baddycount" in Frame 20
onClipEvent (load) { baddies = 10; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 299 MovieClip "gui" in Frame 20
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Frame 21
stop(); stopAllSounds();
Frame 22
_root.uniac.score = 2; stop(); stopAllSounds();
Instance of Symbol 330 MovieClip "thingo" in Frame 22
onClipEvent (load) { poop = _root.uniac.score; }
Frame 23
stop();
Instance of Symbol 120 MovieClip "camera" in Frame 23
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 249 MovieClip "shootingbaddy" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 249 MovieClip "shootingbaddy2" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bbullet, "bbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 113 MovieClip in Frame 23
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 23
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 249 MovieClip "shootingbaddy4" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.dbullet, "dbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.cbullet, "cbullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 23
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 367 MovieClip "baddycount" in Frame 23
onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 299 MovieClip "gui" in Frame 23
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Frame 24
stop(); stopAllSounds();
Frame 25
_root.uniac.score = 1; stop(); stopAllSounds();
Instance of Symbol 330 MovieClip "thingo" in Frame 25
onClipEvent (load) { poop = _root.uniac.score; }
Frame 26
stop();
Instance of Symbol 120 MovieClip "camera" in Frame 26
onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 158 MovieClip "player" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; jumping = false; jumpmax = 10; jumpheight = 0; thing = 10; jump = _root.uniac.jumpmax; shotCount = 0; shotTimer = 0; shotInterval = 15; facedir = 1; health = 100; moveallow = true; rightallow = true; leftallow = true; dead = false; shotallow = true; anus = false; } onClipEvent (enterFrame) { if (_root.uniac.health <= 0) { this.gotoAndStop(5); dead = true; } if (((Key.isDown(32) && (shotTimer <= 0)) && (dead == false)) && (shotallow == true)) { shotCount = shotCount + 1; heat = heat + 6; duplicateMovieClip (_root.herobullet, "herobullet" + shotCount, (shotCount % 100) + 1100); shotTimer = _root.uniac.shotInterval; this.stand.gun.gotoAndPlay(2); this.walk.gun.gotoAndPlay(2); this.jump.gun.gotoAndPlay(2); } else { heat = heat - 0.5; } if (heat <= 0) { heat = 0; } if (heat >= 100) { heat = 100; count = count + 1; anus = true; } if (anus == true) { shotallow = false; if (heat < 50) { shotallow = true; anus = false; } } shotTimer = shotTimer - 1; if (((Key.isDown(39) && (dead == false)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; facedir = 2; if (jumping == false) { this.gotoAndStop(2); } this._xscale = -100; } if (((Key.isDown(37) && (dead == false)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; facedir = 1; if (jumping == false) { this.gotoAndStop(2); } this._xscale = 100; } if ((((!Key.isDown(37)) && (dead == false)) && (!Key.isDown(39))) && (jumping == false)) { this.gotoAndStop(1); } if (jumping == false) { xSpeed = xSpeed * friction; } else { xSpeed = xSpeed * 0.88; } if (Key.isDown(38) && (dead == false)) { jumping = true; } if ((jumping == true) && (dead == false)) { this._y = this._y - jump; jump = jump - 1; if (jump >= -50) { this.gotoAndStop(3); } if (jump < -50) { this.gotoAndStop(4); } } else { ySpeed = ySpeed + gravity; } if (this._y >= _root.map._y) { jump = _root.uniac.jumpmax; jumping = false; ySpeed = 0; this._y = _root.map._y; } this._x = this._x + xSpeed; this._y = this._y + ySpeed; }
Instance of Symbol 292 MovieClip "punchingbaddy2" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 113 MovieClip in Frame 26
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.leftallow = false; } else { _root.player.leftallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.leftallow = false; } else { _root.shootingbaddy.leftallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.leftallow = false; } else { _root.shootingbaddy2.leftallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.leftallow = false; } else { _root.shootingbaddy3.leftallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.leftallow = false; } else { _root.shootingbaddy4.leftallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.leftallow = false; } else { _root.shootingbaddy5.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.leftallow = false; } else { _root.shootingbaddy6.leftallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.leftallow = false; } else { _root.shootingbaddy7.leftallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.leftallow = false; } else { _root.shootingbaddy8.leftallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.leftallow = false; } else { _root.punchingbaddy.leftallow = true; } }
Instance of Symbol 115 MovieClip in Frame 26
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.xSpeed = 0; _root.player.rightallow = false; } else { _root.player.rightallow = true; } if (this.hitTest(_root.shootingbaddy)) { _root.shootingbaddy.xSpeed = 0; _root.shootingbaddy.rightallow = false; } else { _root.shootingbaddy.rightallow = true; } if (this.hitTest(_root.punchingbaddy)) { _root.punchingbaddy.xSpeed = 0; _root.punchingbaddy.rightallow = false; } else { _root.punchingbaddy.rightallow = true; } if (this.hitTest(_root.shootingbaddy2)) { _root.shootingbaddy2.xSpeed = 0; _root.shootingbaddy2.rightallow = false; } else { _root.shootingbaddy2.rightallow = true; } if (this.hitTest(_root.shootingbaddy3)) { _root.shootingbaddy3.xSpeed = 0; _root.shootingbaddy3.rightallow = false; } else { _root.shootingbaddy3.rightallow = true; } if (this.hitTest(_root.shootingbaddy4)) { _root.shootingbaddy4.xSpeed = 0; _root.shootingbaddy4.rightallow = false; } else { _root.shootingbaddy4.rightallow = true; } if (this.hitTest(_root.shootingbaddy5)) { _root.shootingbaddy5.xSpeed = 0; _root.shootingbaddy5.rightallow = false; } else { _root.shootingbaddy5.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy6)) { _root.shootingbaddy6.xSpeed = 0; _root.shootingbaddy6.rightallow = false; } else { _root.shootingbaddy6.rightallow = true; } if (this.hitTest(_root.shootingbaddy7)) { _root.shootingbaddy7.xSpeed = 0; _root.shootingbaddy7.rightallow = false; } else { _root.shootingbaddy7.rightallow = true; } if (this.hitTest(_root.shootingbaddy8)) { _root.shootingbaddy8.xSpeed = 0; _root.shootingbaddy8.rightallow = false; } else { _root.shootingbaddy8.rightallow = true; } }
Instance of Symbol 249 MovieClip "shootingbaddy3" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.6; gravity = 0.9; friction = 0.8; speedLimit = 9; shotTimer = 0; shotInterval = 20; shotCount = 0; health = 50; leftallow = true; rightallow = true; } onClipEvent (enterFrame) { if (health <= 0) { this.gotoAndStop(3); dostuff = false; } if (this.hitTest(_root.camera) && (health > 0)) { dostuff = true; } if (dostuff == true) { if ((((this._x < (_root.player._x + 100)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) && (rightallow == true)) { xSpeed = xSpeed + acceleration; this.gotoAndStop(1); this._xscale = -100; } if (((this._x < (_root.player._x + 200)) && (this._x > _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed < 1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 1; this.gotoAndStop(2); this._xscale = 100; } } if ((((this._x > (_root.player._x - 100)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) && (leftallow == true)) { xSpeed = xSpeed - acceleration; this.gotoAndStop(1); this._xscale = 100; } if (((this._x > (_root.player._x - 200)) && (this._x < _root.player._x)) && (xSpeed < speedLimit)) { if ((shotTimer < 0) && (xSpeed > -1)) { duplicateMovieClip (_root.bullet, "bullet" + shotCount, (shotCount % 100) + 1100); shotTimer = shotInterval; shotCount = shotCount + 1; facedir = 2; this.gotoAndStop(2); this._xscale = -100; } } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; shotTimer = shotTimer - 1; if (dostuff == false) { xSpeed = 0; } }
Instance of Symbol 292 MovieClip "punchingbaddy7" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy4" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 367 MovieClip "baddycount" in Frame 26
onClipEvent (load) { baddies = 8; } onClipEvent (enterFrame) { if (baddies == 0) { _root.nextFrame(); } }
Instance of Symbol 292 MovieClip "punchingbaddy6" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy5" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 292 MovieClip "punchingbaddy3" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.5; gravity = 0.9; friction = 0.8; speedLimit = 8; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { this.thing.gotoAndStop(5); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 100; this.thing.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 30)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -100; this.thing.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.thing.gotoAndStop(3); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 465 MovieClip "kale" in Frame 26
onClipEvent (load) { xSpeed = 0; ySpeed = 0; acceleration = 0.9; gravity = 0.9; friction = 0.8; speedLimit = 10; health = 100; } onClipEvent (enterFrame) { if (this.hitTest(_root.camera)) { dostuff = true; } if (health <= 0) { _root.gotoAndPlay("gameover"); dostuff = false; } if (dostuff == true) { if ((this._x > (_root.player._x + 20)) && (xSpeed < speedLimit)) { xSpeed = xSpeed - acceleration; poop = true; this._xscale = 38; this.gotoAndStop(2); } else { poop = false; } if ((this._x < (_root.player._x - 25)) && (xSpeed < speedLimit)) { xSpeed = xSpeed + acceleration; wee = true; this._xscale = -38; this.gotoAndStop(2); } else { wee = false; } if ((poop == false) && (wee == false)) { this.gotoAndStop(1); } } this._x = this._x + xSpeed; xSpeed = xSpeed * friction; }
Instance of Symbol 299 MovieClip "gui" in Frame 26
onClipEvent (load) { this._x = _root.player._x; } onClipEvent (enterFrame) { this._x = _root.player._x; }
Instance of Symbol 468 MovieClip in Frame 26
onClipEvent (enterFrame) { this._x = _root.camera._x; }
Frame 27
stop(); stopAllSounds();
Frame 28
stop(); stopAllSounds();
Frame 59
stop(); stopAllSounds();
Frame 60
stop(); stopAllSounds();
Instance of Symbol 109 MovieClip "uniac" in Frame 64
onClipEvent (load) { shotInterval = 10; jumpmax = 8; bulletspeed = 8; health = 100; shielddegen = 5; shieldregen = 0.5; score = 8; baddiesleft = 5; }
Instance of Symbol 4 MovieClip "bullet" in Frame 70
onClipEvent (load) { if (_name != "bullet") { this._x = _root.shootingbaddy._x; this._y = _root.shootingbaddy._y - 28.5; if (_root.shootingbaddy.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }
Instance of Symbol 7 MovieClip "herobullet" in Frame 70
onClipEvent (load) { if (_name != "herobullet") { this._x = _root.player._x; this._y = _root.player._y - 33; if (_root.player.facedir == 1) { xSpeed = -_root.uniac.bulletspeed; } if (_root.player.facedir == 2) { xSpeed = _root.uniac.bulletspeed; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "herobullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.shootingbaddy.hit)) { _root.shootingbaddy.health = _root.shootingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy3.hit)) { _root.shootingbaddy3.health = _root.shootingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy4.hit)) { _root.shootingbaddy4.health = _root.shootingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy5.hit)) { _root.shootingbaddy5.health = _root.shootingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.shootingbaddy2.hit)) { _root.shootingbaddy2.health = _root.shootingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy.hit)) { _root.punchingbaddy.health = _root.punchingbaddy.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy2.hit)) { _root.punchingbaddy2.health = _root.punchingbaddy2.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy3.hit)) { _root.punchingbaddy3.health = _root.punchingbaddy3.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy4.hit)) { _root.punchingbaddy4.health = _root.punchingbaddy4.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy5.hit)) { _root.punchingbaddy5.health = _root.punchingbaddy5.health - 10; this.unloadMovie(); } if (this.hitTest(_root.punchingbaddy6.hit)) { _root.punchingbaddy6.health = _root.punchingbaddy6.health - 10; this.unloadMovie(); } }
Instance of Symbol 4 MovieClip "bbullet" in Frame 70
onClipEvent (load) { if (_name != "bbullet") { this._x = _root.shootingbaddy2._x; this._y = _root.shootingbaddy2._y - 28.5; if (_root.shootingbaddy2.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy2.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "bbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }
Instance of Symbol 4 MovieClip "cbullet" in Frame 70
onClipEvent (load) { if (_name != "cbullet") { this._x = _root.shootingbaddy3._x; this._y = _root.shootingbaddy3._y - 28.5; if (_root.shootingbaddy3.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy3.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "cbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }
Instance of Symbol 4 MovieClip "dbullet" in Frame 70
onClipEvent (load) { if (_name != "dbullet") { this._x = _root.shootingbaddy4._x; this._y = _root.shootingbaddy4._y - 28.5; if (_root.shootingbaddy4.facedir == 1) { xSpeed = -5; } if (_root.shootingbaddy4.facedir == 2) { xSpeed = 5; } ySpeed = 0; } } onClipEvent (enterFrame) { if (_name != "dbullet") { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if (!this.hitTest(_root.camera)) { removeMovieClip(this); } if (this.hitTest(_root.player.hit)) { removeMovieClip(this); if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 5; } } }
Symbol 4 MovieClip Frame 2
stop();
Symbol 7 MovieClip Frame 24
stop();
Symbol 9 MovieClip Frame 1
stop();
Symbol 17 Button
on (press) { _root.play(); }
Symbol 39 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 1
_root.stop(); onMouseDown = function () { getURL ("http://www.flashrage.com", "_blank"); };
Symbol 76 MovieClip Frame 89
_root.gotoAndPlay(3); stop(); _root.play();
Symbol 86 MovieClip Frame 25
stop();
Symbol 91 Button
on (release) { _root.nextFrame(); }
Symbol 92 MovieClip Frame 60
stop();
Symbol 96 Button
on (release) { _root.credits._visible = true; }
Symbol 97 MovieClip Frame 77
stop();
Symbol 101 Button
on (release) { _root.credits._visible = false; }
Symbol 107 Button
on (release) { if (_root.pwinput == _root.level1code) { _root.gotoAndStop("level2"); } if (_root.pwinput == _root.level2code) { _root.gotoAndStop("level3"); } if (_root.pwinput == _root.level3code) { _root.gotoAndStop("level4"); } if (_root.pwinput == _root.level4code) { _root.gotoAndStop("level5"); } if (_root.pwinput == _root.level5code) { _root.gotoAndStop("level6"); } if (_root.pwinput == _root.level6code) { _root.gotoAndStop("level7"); } if (_root.pwinput == _root.level7code) { _root.gotoAndStop("level8"); } }
Symbol 118 Button
on (release) { _root.gotoAndPlay(9); }
Symbol 120 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 4
stop();
Symbol 153 MovieClip Frame 11
stop();
Symbol 156 MovieClip Frame 23
stop();
Instance of Symbol 155 MovieClip in Symbol 156 MovieClip Frame 23
onClipEvent (load) { this._visible = false; if (_root.uniac.health <= 0) { _root.gotoAndStop("dead"); } if (_root.uniac.health > 0) { _root.player.gotoAndStop(6); } }
Symbol 157 MovieClip Frame 28
_root.player.gotoAndPlay(1);
Symbol 158 MovieClip Frame 1
stop();
Instance of Symbol 122 MovieClip "hit" in Symbol 158 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 127 MovieClip "shield" in Symbol 158 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.gui.shield.thing.shieldallow == true) { if (Key.isDown(90)) { this._visible = true; _root.player.shield = true; } else { this._visible = false; _root.player.shield = false; } } else { this._visible = false; _root.player.shield = false; } }
Symbol 158 MovieClip Frame 2
stop();
Symbol 158 MovieClip Frame 3
stop();
Symbol 158 MovieClip Frame 4
stop();
Symbol 158 MovieClip Frame 5
stop();
Symbol 158 MovieClip Frame 6
stop();
Symbol 169 Button
on (release) { nextFrame(); }
Symbol 181 Button
on (release) { _root.nextFrame(); }
Symbol 182 MovieClip Frame 1
stop();
Instance of Symbol 185 MovieClip "thing" in Symbol 186 MovieClip Frame 1
onClipEvent (load) { shieldallow = true; } onClipEvent (enterFrame) { if ((((Key.isDown(90) && (shieldallow == true)) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(38))) { this._width = this._width - _root.uniac.shielddegen; } if (this._width <= 0) { shieldallow = false; } if (shieldallow == false) { this._width = this._width + _root.uniac.shieldregen; } if (this._width >= 200) { this._width = 200; shieldallow = true; } if (this._width < 0) { this._width = 0; } }
Instance of Symbol 194 MovieClip in Symbol 195 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > (200 * (_root.uniac.health / 100))) { this._width = this._width - 2; } if (this._width < (200 * (_root.uniac.health / 100))) { this._width = this._width + 2; } if (this._width >= 200) { this._width = 200; } if (this._width <= 0) { this._width = 0; } if (_root.uniac.health >= 100) { _root.uniac.health = 100; } }
Symbol 220 MovieClip Frame 1
stop();
Instance of Symbol 235 MovieClip "dfgdffd" in Symbol 237 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = 63.5 * (this._parent._parent.health / 100); }
Symbol 248 MovieClip Frame 30
_root.baddycount.baddies = _root.baddycount.baddies - 1;
Symbol 248 MovieClip Frame 40
stop();
Instance of Symbol 247 MovieClip in Symbol 248 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { this._parent._parent.unloadMovie(); _root.uniac.health = _root.uniac.health + 5; } }
Symbol 249 MovieClip Frame 1
stop();
Instance of Symbol 204 MovieClip "hit" in Symbol 249 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 249 MovieClip Frame 2
stop();
Symbol 249 MovieClip Frame 3
stop();
Instance of Symbol 252 MovieClip in Symbol 254 MovieClip Frame 1
onClipEvent (enterFrame) { this._height = 198.6 * (this._parent._parent._parent.health / 100); }
Instance of Symbol 262 MovieClip in Symbol 264 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 2.5; } } if (this.hitTest(_root.kale)) { _root.kale.health = _root.kale.health - 5; } }
Instance of Symbol 262 MovieClip in Symbol 264 MovieClip Frame 5
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.player.shield == false) { _root.uniac.health = _root.uniac.health - 2.5; } } if (this.hitTest(_root.kale)) { _root.kale.health = _root.kale.health - 5; } }
Symbol 290 MovieClip Frame 30
_root.baddycount.baddies = _root.baddycount.baddies - 1;
Symbol 290 MovieClip Frame 40
stop();
Instance of Symbol 247 MovieClip in Symbol 290 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { this._parent._parent._parent.unloadMovie(); _root.uniac.health = _root.uniac.health + 5; } }
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 2
stop();
Symbol 291 MovieClip Frame 3
stop();
Symbol 291 MovieClip Frame 4
stop();
Symbol 291 MovieClip Frame 5
stop();
Instance of Symbol 251 MovieClip "hit" in Symbol 292 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 297 MovieClip "heat" in Symbol 299 MovieClip Frame 1
onClipEvent (load) { this._width = 0; } onClipEvent (enterFrame) { this._width = 87.8 * (_root.player.heat / 100); }
Symbol 302 MovieClip Frame 45
this.unloadMovie();
Symbol 306 MovieClip Frame 20
stop();
Symbol 314 MovieClip Frame 21
stop();
Symbol 322 Button
on (release) { _root.nextFrame(); }
Symbol 332 Button
on (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.shotInterval = _root.uniac.shotInterval - 1.25; _root.uniac.score = _root.uniac.score - 1; } }
Symbol 335 Button
on (release) { prevFrame(); _root.uniac.shotInterval = _root.uniac.shotInterval + 1.25; _root.uniac.score = _root.uniac.score + 1; }
Symbol 344 MovieClip Frame 1
stop();
Symbol 345 Button
on (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.bulletspeed = _root.uniac.bulletspeed + 1; _root.uniac.score = _root.uniac.score - 1; } }
Symbol 346 Button
on (release) { prevFrame(); _root.uniac.bulletspeed = _root.uniac.bulletspeed - 1; _root.uniac.score = _root.uniac.score + 1; }
Symbol 347 MovieClip Frame 1
stop();
Symbol 348 Button
on (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.jumpmax = _root.uniac.jumpmax + 1; _root.uniac.score = _root.uniac.score - 1; } }
Symbol 349 Button
on (release) { prevFrame(); _root.uniac.jumpmax = _root.uniac.jumpmax - 1; _root.uniac.score = _root.uniac.score + 1; }
Symbol 350 MovieClip Frame 1
stop();
Symbol 351 Button
on (release) { if (_root.uniac.score > 0) { nextFrame(); _root.uniac.shieldregen = _root.uniac.shieldregen + 1; _root.uniac.score = _root.uniac.score - 1; } }
Symbol 352 Button
on (release) { prevFrame(); _root.uniac.shieldregen = _root.uniac.shieldregen + 1; _root.uniac.score = _root.uniac.score + 1; }
Symbol 353 MovieClip Frame 1
stop();
Symbol 359 Button
on (press) { _root.textbox._y = _root.textbox._y + 20; }
Symbol 360 Button
on (press) { _root.textbox._y = _root.textbox._y - 20; }
Symbol 363 Button
on (release) { _root.nextFrame(); }
Instance of Symbol 437 MovieClip in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { this._height = 198.6 * (this._parent._parent.health / 100); }
Symbol 465 MovieClip Frame 1
stop();
Symbol 465 MovieClip Frame 2
stop();
Symbol 468 MovieClip Frame 31
stop();
Symbol 477 Button
on (release) { _root.gotoAndPlay(5); }
Symbol 486 Button
on (release) { _root.gotoAndPlay(5); }

Library Items

Symbol 1 Sound [piano]
Symbol 2 GraphicUsed by:4
Symbol 3 SoundUsed by:4 9
Symbol 4 MovieClipUses:2 3Used by:Timeline
Symbol 5 GraphicUsed by:7
Symbol 6 SoundUsed by:7
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Symbol 10 GraphicUsed by:Timeline
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Symbol 23 GraphicUsed by:46 156 157
Symbol 24 GraphicUsed by:46 143 153 156 157
Symbol 25 GraphicUsed by:46 143 153 156 157
Symbol 26 GraphicUsed by:46 143 153 156 157
Symbol 27 GraphicUsed by:46 143 153 156 157
Symbol 28 GraphicUsed by:46 143 153 156 157
Symbol 29 GraphicUsed by:46 143 153 156 157
Symbol 30 GraphicUsed by:46 143 153 156 157
Symbol 31 GraphicUsed by:46 143 153 156 157
Symbol 32 GraphicUsed by:39 150
Symbol 33 ShapeTweeningUsed by:35
Symbol 34 GraphicUsed by:35 148
Symbol 35 MovieClipUses:33 34Used by:39
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Symbol 38 GraphicUsed by:39 150
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Symbol 40 GraphicUsed by:46 143 153 156 157
Symbol 41 GraphicUsed by:46 143 153 156 157
Symbol 42 GraphicUsed by:46 156 157
Symbol 43 GraphicUsed by:46 156 157
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:19 20 21 22 23 24 25 26 27 28 29 30 31 39 40 41 42 43 44 45Used by:158  Timeline
Symbol 47 FontUsed by:48 84 88 93 487 489
Symbol 48 EditableTextUses:47 188Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUsed by:76
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:76
Symbol 53 GraphicUsed by:54
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Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:76
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Symbol 60 ShapeTweeningUsed by:76
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Symbol 63 MovieClipUses:62Used by:76
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Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74 73Used by:76
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Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:79 39 80Used by:Timeline
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Symbol 86 MovieClipUses:85Used by:Timeline
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Symbol 88 TextUses:47Used by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 ButtonUses:87 88 89 90Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 TextUses:47Used by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 ButtonUses:87 93 94 95Used by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 FontUsed by:99 103 104 106
Symbol 99 EditableTextUses:98 377Used by:102
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:100Used by:102
Symbol 102 MovieClipUses:99 101Used by:Timeline
Symbol 103 TextUses:98Used by:Timeline
Symbol 104 EditableTextUses:98Used by:Timeline
Symbol 105 GraphicUsed by:107
Symbol 106 TextUses:98Used by:107
Symbol 107 ButtonUses:105 106Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 GraphicUsed by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 ButtonUses:117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:158
Symbol 123 ShapeTweeningUsed by:127
Symbol 124 ShapeTweeningUsed by:127
Symbol 125 ShapeTweeningUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:123 124 125 126Used by:158
Symbol 128 GraphicUsed by:143
Symbol 129 GraphicUsed by:143
Symbol 130 GraphicUsed by:143
Symbol 131 GraphicUsed by:143
Symbol 132 GraphicUsed by:143
Symbol 133 GraphicUsed by:143
Symbol 134 GraphicUsed by:143
Symbol 135 GraphicUsed by:143
Symbol 136 GraphicUsed by:143
Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:143
Symbol 139 GraphicUsed by:143
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:128 129 130 131 132 21 133 25 26 27 28 29 30 31 39 40 41 134 135 136 137 24 138 139 140 141 142Used by:158
Symbol 144 GraphicUsed by:153
Symbol 145 GraphicUsed by:153
Symbol 146 GraphicUsed by:153
Symbol 147 ShapeTweeningUsed by:148
Symbol 148 MovieClipUses:147 34Used by:150
Symbol 149 MovieClipUses:36Used by:150
Symbol 150 MovieClipUses:32 148 149 38Used by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:144 20 21 145 146 24 25 26 27 28 29 30 31 150 40 41 151 152Used by:158
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClipUses:19 20 21 22 23 24 25 26 27 28 29 30 31 42 39 40 41 43 155Used by:158
Symbol 157 MovieClipUses:19 20 21 22 23 24 25 26 27 28 29 30 31 42 40 39 41 43Used by:158
Symbol 158 MovieClipUses:122 46 127 143 153 156 157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:Timeline
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Symbol 162 FontUsed by:163 168 172 173 174 175 176 177 178 180 307 311 312 313 324 325 356 368 382 389 396 402 469 476 483 488
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Symbol 165 GraphicUsed by:166 169 181
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Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:182 314
Symbol 172 TextUses:162Used by:182
Symbol 173 TextUses:162Used by:182
Symbol 174 TextUses:162Used by:182
Symbol 175 TextUses:162Used by:182
Symbol 176 TextUses:162Used by:182
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Symbol 179 GraphicUsed by:182 308
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Symbol 181 ButtonUses:167 168 164 165Used by:182 314
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Symbol 183 GraphicUsed by:186 195
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClipUses:183 185Used by:196 299  Timeline
Symbol 187 GraphicUsed by:196
Symbol 188 FontUsed by:48 84 189 191 192 296 487 489
Symbol 189 TextUses:188Used by:196 299
Symbol 190 GraphicUsed by:196 299
Symbol 191 TextUses:188Used by:196 299
Symbol 192 TextUses:188Used by:196
Symbol 193 GraphicUsed by:194 297
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:194 183Used by:196 299
Symbol 196 MovieClipUses:187 189 190 191 192 195 186Used by:Timeline
Symbol 197 SoundUsed by:Timeline
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:Timeline
Symbol 202 GraphicUsed by:Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:249
Symbol 205 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 206 GraphicUsed by:233 245 248 259 260 290
Symbol 207 GraphicUsed by:233 245 248 259 260 290
Symbol 208 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 209 GraphicUsed by:233 245 248 259 260 290
Symbol 210 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 211 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 212 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 213 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 214 GraphicUsed by:233 241 245 248
Symbol 215 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 216 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 217 GraphicUsed by:233 241 245 248 290
Symbol 218 GraphicUsed by:233 241 245 248 259 260 264 265 290
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:233 241 245 248
Symbol 221 GraphicUsed by:233 241 245 248
Symbol 222 GraphicUsed by:233 241 245 248
Symbol 223 GraphicUsed by:233 241 245 248 290
Symbol 224 GraphicUsed by:233 259 260
Symbol 225 GraphicUsed by:233 259 260
Symbol 226 GraphicUsed by:233 259 260
Symbol 227 GraphicUsed by:233 259 260
Symbol 228 GraphicUsed by:233 259 260
Symbol 229 GraphicUsed by:233 259 260
Symbol 230 GraphicUsed by:233 259 260
Symbol 231 GraphicUsed by:233 259 260
Symbol 232 GraphicUsed by:233 259 260
Symbol 233 MovieClipUses:205 206 207 208 209 210 211 212 213 214 215 216 217 218 220 221 222 223 224 225 226 227 228 229 230 231 232Used by:249
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Symbol 292 MovieClipUses:251 291Used by:Timeline
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Symbol 303 SoundUsed by:Timeline
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Symbol 330 MovieClipUses:329Used by:Timeline
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Symbol 343 GraphicUsed by:344 347 350 353
Symbol 344 MovieClipUses:332 333 335 336 337 338 339 340 341 342 343Used by:Timeline
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Symbol 380 MovieClipUses:379Used by:Timeline
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Symbol 409 GraphicUsed by:436
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Symbol 437 MovieClipUses:234Used by:439
Symbol 438 GraphicUsed by:439
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Symbol 483 TextUses:162Used by:Timeline
Symbol 484 GraphicUsed by:486
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Symbol 487 EditableTextUses:47 188Used by:Timeline
Symbol 488 TextUses:162Used by:Timeline
Symbol 489 EditableTextUses:47 188Used by:Timeline
Streaming Sound 1Used by:Symbol 76 MovieClip

Instance Names

"bullet"Frame 1Symbol 4 MovieClip
"herobullet"Frame 1Symbol 7 MovieClip
"bbullet"Frame 1Symbol 4 MovieClip
"cbullet"Frame 1Symbol 4 MovieClip
"dbullet"Frame 1Symbol 4 MovieClip
"sound"Frame 1Symbol 9 MovieClip
"stand"Frame 1Symbol 46 MovieClip
"stand"Frame 5Symbol 46 MovieClip
"credits"Frame 5Symbol 102 MovieClip
"pwinput"Frame 5Symbol 104 EditableText
"uniac"Frame 5Symbol 109 MovieClip
"camera"Frame 6Symbol 120 MovieClip
"player"Frame 6Symbol 158 MovieClip
"map"Frame 6Symbol 160 MovieClip
"shield"Frame 6Symbol 186 MovieClip
"gui"Frame 6Symbol 196 MovieClip
"player"Frame 7Symbol 158 MovieClip
"shootingbaddy"Frame 7Symbol 249 MovieClip
"punchingbaddy"Frame 7Symbol 292 MovieClip
"baddycount"Frame 7Symbol 294 MovieClip
"gui"Frame 7Symbol 299 MovieClip
"stand"Frame 9Symbol 46 MovieClip
"thingo"Frame 9Symbol 330 MovieClip
"textbox"Frame 10Symbol 357 MovieClip
"thing2"Frame 10Symbol 359 Button
"thing"Frame 10Symbol 360 Button
"camera"Frame 11Symbol 120 MovieClip
"player"Frame 11Symbol 158 MovieClip
"map"Frame 11Symbol 160 MovieClip
"shootingbaddy"Frame 11Symbol 249 MovieClip
"punchingbaddy2"Frame 11Symbol 292 MovieClip
"shootingbaddy2"Frame 11Symbol 249 MovieClip
"shootingbaddy4"Frame 11Symbol 249 MovieClip
"shootingbaddy3"Frame 11Symbol 249 MovieClip
"punchingbaddy3"Frame 11Symbol 292 MovieClip
"punchingbaddy"Frame 11Symbol 292 MovieClip
"punchingbaddy4"Frame 11Symbol 292 MovieClip
"baddycount"Frame 11Symbol 367 MovieClip
"gui"Frame 11Symbol 299 MovieClip
"textbox"Frame 12Symbol 369 MovieClip
"thing2"Frame 12Symbol 359 Button
"thing"Frame 12Symbol 360 Button
"stand"Frame 13Symbol 46 MovieClip
"thingo"Frame 13Symbol 330 MovieClip
"camera"Frame 14Symbol 120 MovieClip
"player"Frame 14Symbol 158 MovieClip
"map"Frame 14Symbol 160 MovieClip
"shootingbaddy"Frame 14Symbol 249 MovieClip
"punchingbaddy2"Frame 14Symbol 292 MovieClip
"shootingbaddy2"Frame 14Symbol 249 MovieClip
"shootingbaddy4"Frame 14Symbol 249 MovieClip
"shootingbaddy3"Frame 14Symbol 249 MovieClip
"punchingbaddy3"Frame 14Symbol 292 MovieClip
"punchingbaddy"Frame 14Symbol 292 MovieClip
"punchingbaddy4"Frame 14Symbol 292 MovieClip
"baddycount"Frame 14Symbol 367 MovieClip
"gui"Frame 14Symbol 299 MovieClip
"textbox"Frame 15Symbol 383 MovieClip
"thing2"Frame 15Symbol 359 Button
"thing"Frame 15Symbol 360 Button
"stand"Frame 16Symbol 46 MovieClip
"thingo"Frame 16Symbol 330 MovieClip
"camera"Frame 17Symbol 120 MovieClip
"player"Frame 17Symbol 158 MovieClip
"map"Frame 17Symbol 160 MovieClip
"punchingbaddy2"Frame 17Symbol 292 MovieClip
"shootingbaddy3"Frame 17Symbol 249 MovieClip
"punchingbaddy7"Frame 17Symbol 292 MovieClip
"punchingbaddy"Frame 17Symbol 292 MovieClip
"punchingbaddy4"Frame 17Symbol 292 MovieClip
"baddycount"Frame 17Symbol 367 MovieClip
"punchingbaddy6"Frame 17Symbol 292 MovieClip
"punchingbaddy5"Frame 17Symbol 292 MovieClip
"punchingbaddy3"Frame 17Symbol 292 MovieClip
"gui"Frame 17Symbol 299 MovieClip
"stand"Frame 19Symbol 46 MovieClip
"thingo"Frame 19Symbol 330 MovieClip
"camera"Frame 20Symbol 120 MovieClip
"player"Frame 20Symbol 158 MovieClip
"map"Frame 20Symbol 160 MovieClip
"shootingbaddy"Frame 20Symbol 249 MovieClip
"shootingbaddy2"Frame 20Symbol 249 MovieClip
"shootingbaddy4"Frame 20Symbol 249 MovieClip
"shootingbaddy3"Frame 20Symbol 249 MovieClip
"punchingbaddy4"Frame 20Symbol 292 MovieClip
"shootingbaddy5"Frame 20Symbol 249 MovieClip
"shootingbaddy6"Frame 20Symbol 249 MovieClip
"shootingbaddy7"Frame 20Symbol 249 MovieClip
"shootingbaddy8"Frame 20Symbol 249 MovieClip
"punchingbaddy5"Frame 20Symbol 292 MovieClip
"baddycount"Frame 20Symbol 395 MovieClip
"gui"Frame 20Symbol 299 MovieClip
"stand"Frame 22Symbol 46 MovieClip
"thingo"Frame 22Symbol 330 MovieClip
"camera"Frame 23Symbol 120 MovieClip
"player"Frame 23Symbol 158 MovieClip
"map"Frame 23Symbol 160 MovieClip
"shootingbaddy"Frame 23Symbol 249 MovieClip
"punchingbaddy2"Frame 23Symbol 292 MovieClip
"shootingbaddy2"Frame 23Symbol 249 MovieClip
"shootingbaddy4"Frame 23Symbol 249 MovieClip
"shootingbaddy3"Frame 23Symbol 249 MovieClip
"punchingbaddy3"Frame 23Symbol 292 MovieClip
"punchingbaddy"Frame 23Symbol 292 MovieClip
"punchingbaddy4"Frame 23Symbol 292 MovieClip
"baddycount"Frame 23Symbol 367 MovieClip
"gui"Frame 23Symbol 299 MovieClip
"textbox"Frame 24Symbol 403 MovieClip
"thing2"Frame 24Symbol 359 Button
"thing"Frame 24Symbol 360 Button
"stand"Frame 25Symbol 46 MovieClip
"thingo"Frame 25Symbol 330 MovieClip
"camera"Frame 26Symbol 120 MovieClip
"player"Frame 26Symbol 158 MovieClip
"map"Frame 26Symbol 160 MovieClip
"punchingbaddy2"Frame 26Symbol 292 MovieClip
"shootingbaddy3"Frame 26Symbol 249 MovieClip
"punchingbaddy7"Frame 26Symbol 292 MovieClip
"punchingbaddy"Frame 26Symbol 292 MovieClip
"punchingbaddy4"Frame 26Symbol 292 MovieClip
"baddycount"Frame 26Symbol 367 MovieClip
"punchingbaddy6"Frame 26Symbol 292 MovieClip
"punchingbaddy5"Frame 26Symbol 292 MovieClip
"punchingbaddy3"Frame 26Symbol 292 MovieClip
"kale"Frame 26Symbol 465 MovieClip
"gui"Frame 26Symbol 299 MovieClip
"textbox"Frame 27Symbol 470 MovieClip
"thing2"Frame 27Symbol 359 Button
"thing"Frame 27Symbol 360 Button
"uniac"Frame 64Symbol 109 MovieClip
"bullet"Frame 70Symbol 4 MovieClip
"herobullet"Frame 70Symbol 7 MovieClip
"bbullet"Frame 70Symbol 4 MovieClip
"cbullet"Frame 70Symbol 4 MovieClip
"dbullet"Frame 70Symbol 4 MovieClip
"gun"Symbol 46 MovieClip Frame 1Symbol 39 MovieClip
"gun"Symbol 81 MovieClip Frame 1Symbol 39 MovieClip
"gun"Symbol 143 MovieClip Frame 1Symbol 39 MovieClip
"gun"Symbol 153 MovieClip Frame 1Symbol 150 MovieClip
"gun"Symbol 156 MovieClip Frame 1Symbol 39 MovieClip
"gun"Symbol 157 MovieClip Frame 1Symbol 39 MovieClip
"hit"Symbol 158 MovieClip Frame 1Symbol 122 MovieClip
"stand"Symbol 158 MovieClip Frame 1Symbol 46 MovieClip
"shield"Symbol 158 MovieClip Frame 1Symbol 127 MovieClip
"walk"Symbol 158 MovieClip Frame 2Symbol 143 MovieClip
"jump"Symbol 158 MovieClip Frame 3Symbol 153 MovieClip
"sdf"Symbol 182 MovieClip Frame 9Symbol 181 Button
"thing"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
"shield"Symbol 196 MovieClip Frame 1Symbol 186 MovieClip
"shield"Symbol 196 MovieClip Frame 1Symbol 186 MovieClip
"dfgdffd"Symbol 237 MovieClip Frame 1Symbol 235 MovieClip
"hit"Symbol 249 MovieClip Frame 1Symbol 204 MovieClip
"dfgf"Symbol 291 MovieClip Frame 1Symbol 254 MovieClip
"hit"Symbol 292 MovieClip Frame 1Symbol 251 MovieClip
"thing"Symbol 292 MovieClip Frame 1Symbol 291 MovieClip
"shield"Symbol 299 MovieClip Frame 1Symbol 186 MovieClip
"heat"Symbol 299 MovieClip Frame 1Symbol 297 MovieClip
"plus"Symbol 344 MovieClip Frame 1Symbol 332 Button
"plus"Symbol 347 MovieClip Frame 1Symbol 345 Button
"plus"Symbol 350 MovieClip Frame 1Symbol 348 Button
"plus"Symbol 353 MovieClip Frame 1Symbol 351 Button
"dfgf"Symbol 465 MovieClip Frame 1Symbol 439 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "piano"

Labels

"level1"Frame 11
"level2"Frame 14
"level3"Frame 17
"level4"Frame 20
"level5"Frame 23
"level6"Frame 26
"dead"Frame 59
"gameover"Frame 60
"walk"Symbol 158 MovieClip Frame 2

Dynamic Text Variables

percentSymbol 14 EditableText"Loading..."
percentSymbol 15 EditableText"Loading..."
pwinputSymbol 104 EditableText""
_root.baddycount.baddiesSymbol 296 EditableText"5"
_root.uniac.scoreSymbol 327 EditableText"5"
_root.thingo.poopSymbol 328 EditableText"5"
_root.uniac.scoreSymbol 374 EditableText"5"
_root.thingo.poopSymbol 375 EditableText"5"
_root.uniac.scoreSymbol 386 EditableText"5"
_root.thingo.poopSymbol 387 EditableText"5"
_root.uniac.scoreSymbol 392 EditableText"5"
_root.thingo.poopSymbol 393 EditableText"5"
_root.uniac.scoreSymbol 399 EditableText"5"
_root.thingo.poopSymbol 400 EditableText"5"
_root.uniac.scoreSymbol 406 EditableText"5"
_root.thingo.poopSymbol 407 EditableText"5"




http://swfchan.com/5/22152/info.shtml
Created: 27/5 -2019 02:29:57 Last modified: 27/5 -2019 02:29:57 Server time: 23/12 -2024 00:51:57