[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 1 (14 B)
Mouse.show();
Instance of Symbol 12 MovieClip "preloader" in Frame 1 (952 B)
onClipEvent (load) {
if (_root.getBytesTotal() < 1000) {
unite = "bytes";
total = Math.floor(_root.getBytesTotal()) + unite;
} else if (1000000 < _root.getBytesTotal()) {
unite = "mb";
total = Math.floor(_root.getBytesTotal() / 1000000) + unite;
} else {
unite = "kb";
total = Math.floor(_root.getBytesTotal() / 1000) + unite;
}
}
onClipEvent (enterFrame) {
Set("/:pourcentage", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%");
Set("/:pourcentagetotal", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100));
if (unite == "bytes") {
progress_fleche.charge = Math.floor(_root.getBytesLoaded()) + "bytes";
} else if (unite == "mb") {
resultat = _root.getBytesLoaded() / 1000000;
resultat = Math.round(resultat * 100);
resultat = resultat / 100;
progress_fleche.charge = resultat + "mb";
} else {
progress_fleche.charge = Math.floor(_root.getBytesLoaded() / 1000) + "kb";
}
}
Frame 3 (55 B)
if (/:pourcentagetotal == 100) {
gotoAndPlay (5);
}
Frame 4 (17 B)
gotoAndPlay (2);
Frame 5 (43 B)
Mouse.hide();
startDrag ("CURGUN", true);
Frame 6 (157 B)
Set("/:SCORE", 0);
Set("/:KILLS", 0);
Set("/:TIR", 0);
Set("/:LEVEL", 1);
Mouse.hide();
startDrag ("/CURGUN", true);
loadMovie ("titre.swf", "titre");
Frame 59 (17 B)
gotoAndPlay (6);
Frame 60 (151 B)
Mouse.hide();
startDrag ("/viseur", true);
Set("/:NRJ", 0);
if ((/:level = 1)) {
Set("/:pause_time", 30);
} else {
Set("/:pause_time", 90);
}
Frame 61 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 63 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 65 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 67 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 69 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 71 (394 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 1) {
tellTarget ("/roule1") {
play();
};
}
Frame 72 (292 B)
if ((/:level = 1)) {
if (Number(random(10)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if ((/:level = 5)) {
if (Number(random(30)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if (Number(random(60)) == 1) {
tellTarget ("/VIE") {
play();
};
}
Frame 73 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 74 (156 B)
if (Number(random(10)) == 2) {
tellTarget ("/tireur1") {
play();
};
}
if (Number(random(10)) == 4) {
tellTarget ("/roule2") {
play();
};
}
Frame 75 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 77 (394 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 6) {
tellTarget ("/roule3") {
play();
};
}
Frame 79 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 81 (395 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 8) {
tellTarget ("/tireur2") {
play();
};
}
Frame 83 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 84 (78 B)
if (Number(random(10)) == 9) {
tellTarget ("/tireur3") {
play();
};
}
Frame 85 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 87 (394 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 5) {
tellTarget ("/tirhb1") {
play();
};
}
Frame 89 (335 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
gotoAndPlay (69);
Frame 95 (19 B)
gotoAndPlay (110);
Frame 104 (19 B)
gotoAndPlay (155);
Frame 110 (126 B)
Mouse.hide();
startDrag ("/CURGUN", true);
Set("/:Hits", ((/:Kills + /:HITVIE) / /:TIR) * 100);
Set("/:Hit", int(/:hits));
Frame 111 (49 B)
tellTarget ("/rouleur") {
gotoAndPlay (2);
};
Frame 154 (8 B)
stop();
Frame 209 (1.08 KiB) ●
Set("/:LEVEL", Number(/:LEVEL) + 1);
if (Number(/:LEVEL) == 1) {
gotoAndPlay (60);
}
if (Number(/:LEVEL) == 2) {
gotoAndPlay (210);
}
if (Number(/:LEVEL) == 3) {
gotoAndPlay (257);
}
if (Number(/:LEVEL) == 4) {
gotoAndPlay (298);
}
if (Number(/:LEVEL) == 5) {
gotoAndPlay (60);
}
if (Number(/:LEVEL) == 6) {
gotoAndPlay (210);
}
if (Number(/:LEVEL) == 7) {
gotoAndPlay (257);
}
if (Number(/:LEVEL) == 8) {
gotoAndPlay (298);
}
if (Number(/:LEVEL) == 9) {
gotoAndPlay (60);
}
if (Number(/:LEVEL) == 10) {
gotoAndPlay (210);
}
if (Number(/:LEVEL) == 11) {
gotoAndPlay (257);
}
if (Number(/:LEVEL) == 12) {
gotoAndPlay (298);
}
if (Number(/:LEVEL) == 13) {
gotoAndPlay (60);
}
if (Number(/:LEVEL) == 14) {
gotoAndPlay (210);
}
if (Number(/:LEVEL) == 15) {
gotoAndPlay (257);
}
if (Number(/:LEVEL) == 16) {
gotoAndPlay (298);
}
if (Number(/:LEVEL) == 17) {
gotoAndPlay (60);
}
if (Number(/:LEVEL) == 18) {
gotoAndPlay (210);
}
if (Number(/:LEVEL) == 19) {
gotoAndPlay (257);
}
if (Number(/:LEVEL) == 20) {
gotoAndPlay (298);
}
Frame 210 (160 B)
startDrag ("/viseur", true);
Mouse.hide();
Set("/:NRJ", 0);
if ((/:level = 2)) {
Set("/:pause_time", 60);
} else {
Set("/:pause_time", 90);
}
play();
Frame 211 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 213 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 215 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 217 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 219 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 221 (473 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 4) {
tellTarget ("/roule2") {
play();
};
}
if (Number(random(10)) == 2) {
tellTarget ("/tireur1") {
play();
};
}
Frame 223 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 224 (156 B)
if (Number(random(10)) == 1) {
tellTarget ("/roule1") {
play();
};
}
if (Number(random(10)) == 8) {
tellTarget ("/tireur2") {
play();
};
}
Frame 225 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 226 (292 B)
if ((/:level = 2)) {
if (Number(random(10)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if ((/:level = 6)) {
if (Number(random(30)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if (Number(random(60)) == 1) {
tellTarget ("/VIE") {
play();
};
}
Frame 227 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 228 (155 B)
if (Number(random(10)) == 7) {
tellTarget ("/roule3") {
play();
};
}
if (Number(random(10)) == 9) {
tellTarget ("/tireur") {
play();
};
}
Frame 229 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 230 (76 B)
if (Number(random(10)) == 2) {
tellTarget ("/OTAGE") {
play();
};
}
Frame 231 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 233 (336 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
gotoAndPlay (219);
Frame 239 (19 B)
gotoAndPlay (110);
Frame 250 (19 B)
gotoAndPlay (155);
Frame 257 (97 B)
startDrag ("/viseur", true);
Mouse.hide();
Set("/:NRJ", 0);
Set("/:pause_time", 90);
play();
Frame 262 (394 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 4) {
tellTarget ("/roule1") {
play();
};
}
Frame 264 (474 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 1) {
tellTarget ("/tireur1") {
play();
};
}
if (Number(random(10)) == 7) {
tellTarget ("/tireur4") {
play();
};
}
Frame 266 (394 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 4) {
tellTarget ("/OTAGE2") {
play();
};
}
Frame 267 (157 B)
if (Number(random(10)) == 8) {
tellTarget ("/tireur2") {
play();
};
}
if (Number(random(10)) == 3) {
tellTarget ("/rouleur") {
play();
};
}
Frame 268 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 270 (395 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 4) {
tellTarget ("/tireur3") {
play();
};
}
Frame 271 (292 B)
if ((/:level = 3)) {
if (Number(random(10)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if ((/:level = 7)) {
if (Number(random(30)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if (Number(random(60)) == 1) {
tellTarget ("/VIE") {
play();
};
}
Frame 272 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 273 (156 B)
if (Number(random(10)) == 1) {
tellTarget ("/roule1") {
play();
};
}
if (Number(random(10)) == 7) {
tellTarget ("/tireur4") {
play();
};
}
Frame 274 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 275 (76 B)
if (Number(random(10)) == 2) {
tellTarget ("/OTAGE") {
play();
};
}
Frame 276 (336 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
gotoAndPlay (261);
Frame 282 (19 B)
gotoAndPlay (110);
Frame 290 (19 B)
gotoAndPlay (155);
Frame 298 (138 B)
startDrag ("/viseur", true);
Mouse.hide();
Set("/:NRJ", 0);
Set("/:NRJBOSS", 0);
Set("/:BOSS", 0);
Set("/:pause_time", 90);
play();
Frame 303 (518 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 4) {
tellTarget ("/roule2") {
play();
};
}
if ((Number(/:BOSS) == 0) and (Number(random(10)) == 5)) {
Set("/:BOSS", 1);
tellTarget ("/boss") {
play();
};
}
Frame 305 (395 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 7) {
tellTarget ("/tireur4") {
play();
};
}
Frame 307 (394 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 1) {
tellTarget ("/roule1") {
play();
};
}
Frame 308 (292 B)
if ((/:level = 4)) {
if (Number(random(10)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if ((/:level = 8)) {
if (Number(random(30)) == 1) {
tellTarget ("/VIE") {
play();
};
}
} else if (Number(random(60)) == 1) {
tellTarget ("/VIE") {
play();
};
}
Frame 309 (474 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 8) {
tellTarget ("/tireur2") {
play();
};
}
if (Number(random(10)) == 3) {
tellTarget ("/tireur3") {
play();
};
}
Frame 311 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 312 (201 B)
if (Number(random(10)) == 4) {
tellTarget ("/roule2") {
play();
};
}
if ((Number(/:BOSS) == 0) and (Number(random(10)) == 5)) {
Set("/:BOSS", 1);
tellTarget ("/boss") {
play();
};
}
Frame 313 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 314 (77 B)
if (Number(random(10)) == 1) {
tellTarget ("/roule1") {
play();
};
}
Frame 315 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 316 (78 B)
if (Number(random(10)) == 7) {
tellTarget ("/tireur4") {
play();
};
}
Frame 317 (315 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
Frame 318 (76 B)
if (Number(random(10)) == 7) {
tellTarget ("/OTAGE") {
play();
};
}
Frame 319 (474 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
if (Number(random(10)) == 8) {
tellTarget ("/tireur2") {
play();
};
}
if (Number(random(10)) == 3) {
tellTarget ("/tireur3") {
play();
};
}
Frame 321 (336 B)
if (380 < Number(getProperty("/viseur", _x))) {
setProperty("/GUN", _x , 475);
}
if (Number(getProperty("/viseur", _x)) < 150) {
setProperty("/GUN", _x , 395);
}
if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) {
setProperty("/GUN", _x , 435);
}
gotoAndPlay (302);
Frame 327 (19 B)
gotoAndPlay (110);
Frame 337 (19 B)
gotoAndPlay (155);
Symbol 12 MovieClip Frame 1 (47 B)
if (pourcentage == 100) {
Set("/:go", 1);
}
Instance of Symbol 6 MovieClip "progress_bar" in Symbol 12 MovieClip Frame 1 (107 B)
onClipEvent (enterFrame) {
this._x = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
}
Instance of Symbol 9 MovieClip "progress_fleche" in Symbol 12 MovieClip Frame 1 (107 B)
onClipEvent (enterFrame) {
this._x = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
}
Symbol 15 Button (307 B)
on (rollOver) {
tellTarget ("/BT Play") {
gotoAndPlay (2);
};
}
on (rollOut) {
tellTarget ("/BT Play") {
gotoAndStop (1);
};
}
on (press) {
Set("/:SCORE", 0);
Set("/:KILLS", 0);
Set("/:TIR", 0);
Set("/:LEVEL", 1);
Set("/:HITVIE", 0);
Set("/:OTAGES", 0);
Set("/:HEAD", 0);
gotoAndPlay (60);
}
Symbol 20 MovieClip Frame 1 (8 B)
stop();
Symbol 20 MovieClip Frame 7 (8 B)
stop();
Symbol 21 Button (199 B)
on (rollOver) {
tellTarget ("/BT Rules") {
gotoAndPlay (2);
};
}
on (rollOut) {
tellTarget ("/BT Rules") {
gotoAndStop (1);
};
}
on (press) {
tellTarget ("/Rules") {
gotoAndStop (2);
};
}
Symbol 26 MovieClip Frame 1 (8 B)
stop();
Symbol 33 Button (63 B)
on (press) {
getURL ("http://www.telltarget.com", "_blank");
}
Symbol 35 Button (32 B)
on (press) {
gotoAndStop (1);
}
Symbol 37 MovieClip Frame 1 (8 B)
stop();
Symbol 37 MovieClip Frame 2 (8 B)
stop();
Symbol 42 Button (115 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
gotoAndPlay (25);
}
Symbol 43 Button (232 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
Set("/:SCORE", Number(/:SCORE) + 300);
Set("/:Head", Number(/:head) + 1);
tellTarget ("/perfect") {
play();
};
gotoAndPlay (25);
}
Symbol 62 MovieClip Frame 22 (46 B)
Set("/:KILLS", Number(/:KILLS) + 1);
stop();
Symbol 63 MovieClip Frame 1 (8 B)
stop();
Symbol 63 MovieClip Frame 17 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 63 MovieClip Frame 20 (18 B)
gotoAndPlay (10);
Symbol 63 MovieClip Frame 29 (38 B)
Set("/:SCORE", Number(/:SCORE) + 75);
Symbol 63 MovieClip Frame 46 (17 B)
gotoAndStop (1);
Symbol 64 Button (115 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
gotoAndPlay (25);
}
Symbol 65 Button (232 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
Set("/:SCORE", Number(/:SCORE) + 300);
Set("/:Head", Number(/:head) + 1);
tellTarget ("/perfect") {
play();
};
gotoAndPlay (25);
}
Symbol 66 MovieClip Frame 1 (8 B)
stop();
Symbol 66 MovieClip Frame 17 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 66 MovieClip Frame 20 (18 B)
gotoAndPlay (10);
Symbol 66 MovieClip Frame 29 (38 B)
Set("/:SCORE", Number(/:SCORE) + 90);
Symbol 66 MovieClip Frame 46 (17 B)
gotoAndStop (1);
Symbol 67 MovieClip Frame 1 (8 B)
stop();
Symbol 67 MovieClip Frame 17 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 67 MovieClip Frame 20 (18 B)
gotoAndPlay (10);
Symbol 67 MovieClip Frame 29 (38 B)
Set("/:SCORE", Number(/:SCORE) + 75);
Symbol 67 MovieClip Frame 46 (17 B)
gotoAndStop (1);
Symbol 70 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 75 Button (115 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
gotoAndPlay (42);
}
Symbol 76 Button (232 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
Set("/:SCORE", Number(/:SCORE) + 300);
Set("/:Head", Number(/:head) + 1);
tellTarget ("/perfect") {
play();
};
gotoAndPlay (42);
}
Symbol 101 MovieClip Frame 1 (8 B)
stop();
Symbol 101 MovieClip Frame 32 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 101 MovieClip Frame 36 (18 B)
gotoAndPlay (24);
Symbol 101 MovieClip Frame 46 (39 B)
Set("/:SCORE", Number(/:SCORE) + 100);
Symbol 101 MovieClip Frame 65 (17 B)
gotoAndStop (1);
Symbol 104 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 105 MovieClip Frame 1 (8 B)
stop();
Symbol 105 MovieClip Frame 32 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 105 MovieClip Frame 36 (18 B)
gotoAndPlay (24);
Symbol 105 MovieClip Frame 46 (39 B)
Set("/:SCORE", Number(/:SCORE) + 100);
Symbol 105 MovieClip Frame 65 (17 B)
gotoAndStop (1);
Symbol 108 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 110 MovieClip Frame 1 (8 B)
stop();
Symbol 110 MovieClip Frame 2 (33 B)
Set("/:TIR", Number(/:TIR) + 1);
Symbol 111 Button (393 B)
on (press) {
tellTarget ("../douille") {
play();
};
tellTarget ("../gunfire") {
play();
};
Set("/:HITVIE", /:HITVIE + 1);
Set("/:NRJ", /:NRJ - 30);
Set("/:SCORE", /:SCORE + 250);
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
if (0 >= Number(/:NRJ)) {
Set("/:NRJ", 0);
tellTarget ("../NRJ") {
gotoAndStop (1);
};
}
tellTarget ("../VIE") {
gotoAndStop (1);
};
}
Symbol 112 MovieClip Frame 1 (8 B)
stop();
Symbol 112 MovieClip Frame 13 (17 B)
gotoAndPlay (2);
Symbol 114 MovieClip Frame 1 (8 B)
stop();
Symbol 116 MovieClip Frame 2 (87 B)
time_start = getTimer();
time_end = Number(time_start) + Number(1000 * /:pause_time);
Symbol 116 MovieClip Frame 3 (202 B)
time_now = getTimer();
if (Number(time_now) >= Number(time_end)) {
tellTarget ("/") {
play();
};
gotoAndStop (13);
}
Set("/:pause_time", int(Number((time_end - time_now) / 1000) + 0.9));
Symbol 116 MovieClip Frame 4 (39 B)
call("start_timer");
gotoAndPlay (3);
Symbol 116 MovieClip Frame 13 (20 B)
call("/:timeover");
Symbol 120 MovieClip Frame 1 (8 B)
stop();
Symbol 122 Button (156 B)
on (release, keyPress "<Space>") {
gotoAndPlay (5);
}
on (keyPress "n") {
Set("/:NRJ", -1000);
}
on (keyPress "<Tab>") {
gotoAndPlay (110);
}
Symbol 124 MovieClip Frame 1 (8 B)
stop();
Symbol 125 MovieClip Frame 1 (8 B)
stop();
Symbol 127 MovieClip Frame 1 (8 B)
stop();
Symbol 151 MovieClip Frame 1 (8 B)
stop();
Symbol 151 MovieClip Frame 48 (18 B)
gotoAndPlay (19);
Symbol 152 Button (60 B)
on (release, keyPress "<Space>") {
gotoAndPlay (5);
}
Symbol 165 Button (32 B)
on (press) {
gotoAndPlay (5);
}
Symbol 173 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 181 Button (115 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
gotoAndPlay (75);
}
Symbol 194 MovieClip Frame 1 (8 B)
stop();
Symbol 194 MovieClip Frame 72 (17 B)
gotoAndStop (1);
Symbol 194 MovieClip Frame 79 (80 B)
Set("/:SCORE", Number(/:SCORE) - 1000);
Set("/:OTAGES", Number(/:OTAGES) + 1);
Symbol 194 MovieClip Frame 99 (17 B)
gotoAndStop (1);
Symbol 206 Button (115 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
gotoAndPlay (32);
}
Symbol 207 Button (232 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
Set("/:SCORE", Number(/:SCORE) + 300);
Set("/:Head", Number(/:head) + 1);
tellTarget ("/perfect") {
play();
};
gotoAndPlay (32);
}
Symbol 217 MovieClip Frame 1 (8 B)
stop();
Symbol 217 MovieClip Frame 22 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 217 MovieClip Frame 26 (18 B)
gotoAndPlay (19);
Symbol 217 MovieClip Frame 36 (38 B)
Set("/:SCORE", Number(/:SCORE) + 55);
Symbol 217 MovieClip Frame 53 (17 B)
gotoAndStop (1);
Symbol 219 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 221 MovieClip Frame 1 (8 B)
stop();
Symbol 221 MovieClip Frame 2 (33 B)
Set("/:TIR", Number(/:TIR) + 1);
Symbol 222 MovieClip Frame 2 (87 B)
time_start = getTimer();
time_end = Number(time_start) + Number(1000 * /:pause_time);
Symbol 222 MovieClip Frame 3 (202 B)
time_now = getTimer();
if (Number(time_now) >= Number(time_end)) {
tellTarget ("/") {
play();
};
gotoAndStop (13);
}
Set("/:pause_time", int(Number((time_end - time_now) / 1000) + 0.9));
Symbol 222 MovieClip Frame 4 (39 B)
call("start_timer");
gotoAndPlay (3);
Symbol 222 MovieClip Frame 13 (20 B)
call("/:timeover");
Symbol 224 MovieClip Frame 1 (8 B)
stop();
Symbol 225 MovieClip Frame 1 (8 B)
stop();
Symbol 228 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 232 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 234 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 238 Button (96 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunmiss") {
play();
};
}
Symbol 249 Button (364 B)
on (press) {
tellTarget ("/douille") {
play();
};
tellTarget ("/gunfire") {
play();
};
Set("/:NRJBOSS", Number(/:NRJBOSS) + 10);
gotoAndPlay (85);
Set("/:SCORE", Number(/:SCORE) + 100);
if (Number(/:NRJBOSS) >= 100) {
Set("/:SCORE", Number(/:SCORE) + 1000);
call("/:gameoverboss");
}
tellTarget ("../NRJBOSS") {
gotoAndStop(/:NRJBOSS);
};
}
Symbol 261 MovieClip Frame 1 (8 B)
stop();
Symbol 261 MovieClip Frame 79 (186 B)
tellTarget ("../RedFlash") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 10);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 261 MovieClip Frame 85 (79 B)
if (Number(random(3)) == 1) {
tellTarget ("../Grenade") {
play();
};
}
Symbol 261 MovieClip Frame 113 (18 B)
gotoAndPlay (62);
Symbol 262 Button (244 B)
on (press) {
tellTarget ("/grenadeboum") {
play();
};
tellTarget ("../Grenade") {
gotoAndStop (1);
};
tellTarget ("../douille") {
play();
};
tellTarget ("../gunfire") {
play();
};
tellTarget ("../grenadeboum") {
play();
};
}
Symbol 265 MovieClip Frame 1 (8 B)
stop();
Symbol 265 MovieClip Frame 26 (233 B)
tellTarget ("../RedFlash") {
play();
};
tellTarget ("../grenadeboum") {
play();
};
Set("/:NRJ", Number(/:NRJ) + 20);
if (Number(/:NRJ) >= 100) {
call("/:gameover");
}
tellTarget ("../NRJ") {
gotoAndStop(/:NRJ);
};
Symbol 265 MovieClip Frame 29 (17 B)
gotoAndStop (1);
Symbol 269 MovieClip Frame 1 (8 B)
stop();