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229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

Snipers.swf

This is the info page for
Flash #22156

(Click the ID number above for more basic data on this flash file.)


Text
0

100%

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PLAY

RULES

SNIPERS

...

Rules / Règles
Clear a way behind the ennemy line and shoot
a maximum of  terrorists.
Don't kill hostages and heal yourself with the first aid kit.
Good Luck !
Frayez vous un chemin derrière les lignes ennemies
et abattez un maximum de terroristes.
Evitez les otages et soignez vous avec les trousses de soins.
Bonne chance !

90

0000000

Perfect Shoot !

GAME

VER

% Hit

1000

Score :

10000000

Kills :

1000

Tirs :

1000

Otages ! :

1000

Perfects :

1000

STAGE CLEAR !
CONGRATULATIONS...

00000000

00000000

SWAT

BOSS :

000000000

ActionScript [AS1/AS2]

Frame 1
Mouse.show();
Instance of Symbol 12 MovieClip "preloader" in Frame 1
onClipEvent (load) { if (_root.getBytesTotal() < 1000) { unite = "bytes"; total = Math.floor(_root.getBytesTotal()) + unite; } else if (1000000 < _root.getBytesTotal()) { unite = "mb"; total = Math.floor(_root.getBytesTotal() / 1000000) + unite; } else { unite = "kb"; total = Math.floor(_root.getBytesTotal() / 1000) + unite; } } onClipEvent (enterFrame) { Set("/:pourcentage", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"); Set("/:pourcentagetotal", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); if (unite == "bytes") { progress_fleche.charge = Math.floor(_root.getBytesLoaded()) + "bytes"; } else if (unite == "mb") { resultat = _root.getBytesLoaded() / 1000000; resultat = Math.round(resultat * 100); resultat = resultat / 100; progress_fleche.charge = resultat + "mb"; } else { progress_fleche.charge = Math.floor(_root.getBytesLoaded() / 1000) + "kb"; } }
Frame 3
if (/:pourcentagetotal == 100) { gotoAndPlay (5); }
Frame 4
gotoAndPlay (2);
Frame 5
Mouse.hide(); startDrag ("CURGUN", true);
Frame 6
Set("/:SCORE", 0); Set("/:KILLS", 0); Set("/:TIR", 0); Set("/:LEVEL", 1); Mouse.hide(); startDrag ("/CURGUN", true); loadMovie ("titre.swf", "titre");
Frame 59
gotoAndPlay (6);
Frame 60
Mouse.hide(); startDrag ("/viseur", true); Set("/:NRJ", 0); if ((/:level = 1)) { Set("/:pause_time", 30); } else { Set("/:pause_time", 90); }
Frame 61
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 63
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 65
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 67
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 69
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 71
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 1) { tellTarget ("/roule1") { play(); }; }
Frame 72
if ((/:level = 1)) { if (Number(random(10)) == 1) { tellTarget ("/VIE") { play(); }; } } else if ((/:level = 5)) { if (Number(random(30)) == 1) { tellTarget ("/VIE") { play(); }; } } else if (Number(random(60)) == 1) { tellTarget ("/VIE") { play(); }; }
Frame 73
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 74
if (Number(random(10)) == 2) { tellTarget ("/tireur1") { play(); }; } if (Number(random(10)) == 4) { tellTarget ("/roule2") { play(); }; }
Frame 75
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 77
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 6) { tellTarget ("/roule3") { play(); }; }
Frame 79
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 81
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 8) { tellTarget ("/tireur2") { play(); }; }
Frame 83
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 84
if (Number(random(10)) == 9) { tellTarget ("/tireur3") { play(); }; }
Frame 85
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 87
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 5) { tellTarget ("/tirhb1") { play(); }; }
Frame 89
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } gotoAndPlay (69);
Frame 95
gotoAndPlay (110);
Frame 104
gotoAndPlay (155);
Frame 110
Mouse.hide(); startDrag ("/CURGUN", true); Set("/:Hits", ((/:Kills + /:HITVIE) / /:TIR) * 100); Set("/:Hit", int(/:hits));
Frame 111
tellTarget ("/rouleur") { gotoAndPlay (2); };
Frame 154
stop();
Frame 209
Set("/:LEVEL", Number(/:LEVEL) + 1); if (Number(/:LEVEL) == 1) { gotoAndPlay (60); } if (Number(/:LEVEL) == 2) { gotoAndPlay (210); } if (Number(/:LEVEL) == 3) { gotoAndPlay (257); } if (Number(/:LEVEL) == 4) { gotoAndPlay (298); } if (Number(/:LEVEL) == 5) { gotoAndPlay (60); } if (Number(/:LEVEL) == 6) { gotoAndPlay (210); } if (Number(/:LEVEL) == 7) { gotoAndPlay (257); } if (Number(/:LEVEL) == 8) { gotoAndPlay (298); } if (Number(/:LEVEL) == 9) { gotoAndPlay (60); } if (Number(/:LEVEL) == 10) { gotoAndPlay (210); } if (Number(/:LEVEL) == 11) { gotoAndPlay (257); } if (Number(/:LEVEL) == 12) { gotoAndPlay (298); } if (Number(/:LEVEL) == 13) { gotoAndPlay (60); } if (Number(/:LEVEL) == 14) { gotoAndPlay (210); } if (Number(/:LEVEL) == 15) { gotoAndPlay (257); } if (Number(/:LEVEL) == 16) { gotoAndPlay (298); } if (Number(/:LEVEL) == 17) { gotoAndPlay (60); } if (Number(/:LEVEL) == 18) { gotoAndPlay (210); } if (Number(/:LEVEL) == 19) { gotoAndPlay (257); } if (Number(/:LEVEL) == 20) { gotoAndPlay (298); }
Frame 210
startDrag ("/viseur", true); Mouse.hide(); Set("/:NRJ", 0); if ((/:level = 2)) { Set("/:pause_time", 60); } else { Set("/:pause_time", 90); } play();
Frame 211
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 213
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 215
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 217
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 219
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 221
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 4) { tellTarget ("/roule2") { play(); }; } if (Number(random(10)) == 2) { tellTarget ("/tireur1") { play(); }; }
Frame 223
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 224
if (Number(random(10)) == 1) { tellTarget ("/roule1") { play(); }; } if (Number(random(10)) == 8) { tellTarget ("/tireur2") { play(); }; }
Frame 225
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 226
if ((/:level = 2)) { if (Number(random(10)) == 1) { tellTarget ("/VIE") { play(); }; } } else if ((/:level = 6)) { if (Number(random(30)) == 1) { tellTarget ("/VIE") { play(); }; } } else if (Number(random(60)) == 1) { tellTarget ("/VIE") { play(); }; }
Frame 227
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 228
if (Number(random(10)) == 7) { tellTarget ("/roule3") { play(); }; } if (Number(random(10)) == 9) { tellTarget ("/tireur") { play(); }; }
Frame 229
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 230
if (Number(random(10)) == 2) { tellTarget ("/OTAGE") { play(); }; }
Frame 231
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 233
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } gotoAndPlay (219);
Frame 239
gotoAndPlay (110);
Frame 250
gotoAndPlay (155);
Frame 257
startDrag ("/viseur", true); Mouse.hide(); Set("/:NRJ", 0); Set("/:pause_time", 90); play();
Frame 262
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 4) { tellTarget ("/roule1") { play(); }; }
Frame 264
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 1) { tellTarget ("/tireur1") { play(); }; } if (Number(random(10)) == 7) { tellTarget ("/tireur4") { play(); }; }
Frame 266
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 4) { tellTarget ("/OTAGE2") { play(); }; }
Frame 267
if (Number(random(10)) == 8) { tellTarget ("/tireur2") { play(); }; } if (Number(random(10)) == 3) { tellTarget ("/rouleur") { play(); }; }
Frame 268
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 270
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 4) { tellTarget ("/tireur3") { play(); }; }
Frame 271
if ((/:level = 3)) { if (Number(random(10)) == 1) { tellTarget ("/VIE") { play(); }; } } else if ((/:level = 7)) { if (Number(random(30)) == 1) { tellTarget ("/VIE") { play(); }; } } else if (Number(random(60)) == 1) { tellTarget ("/VIE") { play(); }; }
Frame 272
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 273
if (Number(random(10)) == 1) { tellTarget ("/roule1") { play(); }; } if (Number(random(10)) == 7) { tellTarget ("/tireur4") { play(); }; }
Frame 274
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 275
if (Number(random(10)) == 2) { tellTarget ("/OTAGE") { play(); }; }
Frame 276
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } gotoAndPlay (261);
Frame 282
gotoAndPlay (110);
Frame 290
gotoAndPlay (155);
Frame 298
startDrag ("/viseur", true); Mouse.hide(); Set("/:NRJ", 0); Set("/:NRJBOSS", 0); Set("/:BOSS", 0); Set("/:pause_time", 90); play();
Frame 303
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 4) { tellTarget ("/roule2") { play(); }; } if ((Number(/:BOSS) == 0) and (Number(random(10)) == 5)) { Set("/:BOSS", 1); tellTarget ("/boss") { play(); }; }
Frame 305
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 7) { tellTarget ("/tireur4") { play(); }; }
Frame 307
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 1) { tellTarget ("/roule1") { play(); }; }
Frame 308
if ((/:level = 4)) { if (Number(random(10)) == 1) { tellTarget ("/VIE") { play(); }; } } else if ((/:level = 8)) { if (Number(random(30)) == 1) { tellTarget ("/VIE") { play(); }; } } else if (Number(random(60)) == 1) { tellTarget ("/VIE") { play(); }; }
Frame 309
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 8) { tellTarget ("/tireur2") { play(); }; } if (Number(random(10)) == 3) { tellTarget ("/tireur3") { play(); }; }
Frame 311
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 312
if (Number(random(10)) == 4) { tellTarget ("/roule2") { play(); }; } if ((Number(/:BOSS) == 0) and (Number(random(10)) == 5)) { Set("/:BOSS", 1); tellTarget ("/boss") { play(); }; }
Frame 313
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 314
if (Number(random(10)) == 1) { tellTarget ("/roule1") { play(); }; }
Frame 315
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 316
if (Number(random(10)) == 7) { tellTarget ("/tireur4") { play(); }; }
Frame 317
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); }
Frame 318
if (Number(random(10)) == 7) { tellTarget ("/OTAGE") { play(); }; }
Frame 319
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } if (Number(random(10)) == 8) { tellTarget ("/tireur2") { play(); }; } if (Number(random(10)) == 3) { tellTarget ("/tireur3") { play(); }; }
Frame 321
if (380 < Number(getProperty("/viseur", _x))) { setProperty("/GUN", _x , 475); } if (Number(getProperty("/viseur", _x)) < 150) { setProperty("/GUN", _x , 395); } if ((Number(getProperty("/viseur", _x)) < 380) and (150 < Number(getProperty("/viseur", _x)))) { setProperty("/GUN", _x , 435); } gotoAndPlay (302);
Frame 327
gotoAndPlay (110);
Frame 337
gotoAndPlay (155);
Symbol 12 MovieClip Frame 1
if (pourcentage == 100) { Set("/:go", 1); }
Instance of Symbol 6 MovieClip "progress_bar" in Symbol 12 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); }
Instance of Symbol 9 MovieClip "progress_fleche" in Symbol 12 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); }
Symbol 15 Button
on (rollOver) { tellTarget ("/BT Play") { gotoAndPlay (2); }; } on (rollOut) { tellTarget ("/BT Play") { gotoAndStop (1); }; } on (press) { Set("/:SCORE", 0); Set("/:KILLS", 0); Set("/:TIR", 0); Set("/:LEVEL", 1); Set("/:HITVIE", 0); Set("/:OTAGES", 0); Set("/:HEAD", 0); gotoAndPlay (60); }
Symbol 20 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 7
stop();
Symbol 21 Button
on (rollOver) { tellTarget ("/BT Rules") { gotoAndPlay (2); }; } on (rollOut) { tellTarget ("/BT Rules") { gotoAndStop (1); }; } on (press) { tellTarget ("/Rules") { gotoAndStop (2); }; }
Symbol 26 MovieClip Frame 1
stop();
Symbol 33 Button
on (press) { getURL ("http://www.telltarget.com", "_blank"); }
Symbol 35 Button
on (press) { gotoAndStop (1); }
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 2
stop();
Symbol 42 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; gotoAndPlay (25); }
Symbol 43 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; Set("/:SCORE", Number(/:SCORE) + 300); Set("/:Head", Number(/:head) + 1); tellTarget ("/perfect") { play(); }; gotoAndPlay (25); }
Symbol 62 MovieClip Frame 22
Set("/:KILLS", Number(/:KILLS) + 1); stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 17
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 63 MovieClip Frame 20
gotoAndPlay (10);
Symbol 63 MovieClip Frame 29
Set("/:SCORE", Number(/:SCORE) + 75);
Symbol 63 MovieClip Frame 46
gotoAndStop (1);
Symbol 64 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; gotoAndPlay (25); }
Symbol 65 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; Set("/:SCORE", Number(/:SCORE) + 300); Set("/:Head", Number(/:head) + 1); tellTarget ("/perfect") { play(); }; gotoAndPlay (25); }
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 17
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 66 MovieClip Frame 20
gotoAndPlay (10);
Symbol 66 MovieClip Frame 29
Set("/:SCORE", Number(/:SCORE) + 90);
Symbol 66 MovieClip Frame 46
gotoAndStop (1);
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 17
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 67 MovieClip Frame 20
gotoAndPlay (10);
Symbol 67 MovieClip Frame 29
Set("/:SCORE", Number(/:SCORE) + 75);
Symbol 67 MovieClip Frame 46
gotoAndStop (1);
Symbol 70 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 75 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; gotoAndPlay (42); }
Symbol 76 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; Set("/:SCORE", Number(/:SCORE) + 300); Set("/:Head", Number(/:head) + 1); tellTarget ("/perfect") { play(); }; gotoAndPlay (42); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 32
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 101 MovieClip Frame 36
gotoAndPlay (24);
Symbol 101 MovieClip Frame 46
Set("/:SCORE", Number(/:SCORE) + 100);
Symbol 101 MovieClip Frame 65
gotoAndStop (1);
Symbol 104 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 32
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 105 MovieClip Frame 36
gotoAndPlay (24);
Symbol 105 MovieClip Frame 46
Set("/:SCORE", Number(/:SCORE) + 100);
Symbol 105 MovieClip Frame 65
gotoAndStop (1);
Symbol 108 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 2
Set("/:TIR", Number(/:TIR) + 1);
Symbol 111 Button
on (press) { tellTarget ("../douille") { play(); }; tellTarget ("../gunfire") { play(); }; Set("/:HITVIE", /:HITVIE + 1); Set("/:NRJ", /:NRJ - 30); Set("/:SCORE", /:SCORE + 250); tellTarget ("../NRJ") { gotoAndStop(/:NRJ); }; if (0 >= Number(/:NRJ)) { Set("/:NRJ", 0); tellTarget ("../NRJ") { gotoAndStop (1); }; } tellTarget ("../VIE") { gotoAndStop (1); }; }
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 13
gotoAndPlay (2);
Symbol 114 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
time_start = getTimer(); time_end = Number(time_start) + Number(1000 * /:pause_time);
Symbol 116 MovieClip Frame 3
time_now = getTimer(); if (Number(time_now) >= Number(time_end)) { tellTarget ("/") { play(); }; gotoAndStop (13); } Set("/:pause_time", int(Number((time_end - time_now) / 1000) + 0.9));
Symbol 116 MovieClip Frame 4
call("start_timer"); gotoAndPlay (3);
Symbol 116 MovieClip Frame 13
call("/:timeover");
Symbol 120 MovieClip Frame 1
stop();
Symbol 122 Button
on (release, keyPress "<Space>") { gotoAndPlay (5); } on (keyPress "n") { Set("/:NRJ", -1000); } on (keyPress "<Tab>") { gotoAndPlay (110); }
Symbol 124 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 48
gotoAndPlay (19);
Symbol 152 Button
on (release, keyPress "<Space>") { gotoAndPlay (5); }
Symbol 165 Button
on (press) { gotoAndPlay (5); }
Symbol 173 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 181 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; gotoAndPlay (75); }
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 72
gotoAndStop (1);
Symbol 194 MovieClip Frame 79
Set("/:SCORE", Number(/:SCORE) - 1000); Set("/:OTAGES", Number(/:OTAGES) + 1);
Symbol 194 MovieClip Frame 99
gotoAndStop (1);
Symbol 206 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; gotoAndPlay (32); }
Symbol 207 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; Set("/:SCORE", Number(/:SCORE) + 300); Set("/:Head", Number(/:head) + 1); tellTarget ("/perfect") { play(); }; gotoAndPlay (32); }
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 22
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 217 MovieClip Frame 26
gotoAndPlay (19);
Symbol 217 MovieClip Frame 36
Set("/:SCORE", Number(/:SCORE) + 55);
Symbol 217 MovieClip Frame 53
gotoAndStop (1);
Symbol 219 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 2
Set("/:TIR", Number(/:TIR) + 1);
Symbol 222 MovieClip Frame 2
time_start = getTimer(); time_end = Number(time_start) + Number(1000 * /:pause_time);
Symbol 222 MovieClip Frame 3
time_now = getTimer(); if (Number(time_now) >= Number(time_end)) { tellTarget ("/") { play(); }; gotoAndStop (13); } Set("/:pause_time", int(Number((time_end - time_now) / 1000) + 0.9));
Symbol 222 MovieClip Frame 4
call("start_timer"); gotoAndPlay (3);
Symbol 222 MovieClip Frame 13
call("/:timeover");
Symbol 224 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 228 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 232 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 234 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 238 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunmiss") { play(); }; }
Symbol 249 Button
on (press) { tellTarget ("/douille") { play(); }; tellTarget ("/gunfire") { play(); }; Set("/:NRJBOSS", Number(/:NRJBOSS) + 10); gotoAndPlay (85); Set("/:SCORE", Number(/:SCORE) + 100); if (Number(/:NRJBOSS) >= 100) { Set("/:SCORE", Number(/:SCORE) + 1000); call("/:gameoverboss"); } tellTarget ("../NRJBOSS") { gotoAndStop(/:NRJBOSS); }; }
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 79
tellTarget ("../RedFlash") { play(); }; Set("/:NRJ", Number(/:NRJ) + 10); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 261 MovieClip Frame 85
if (Number(random(3)) == 1) { tellTarget ("../Grenade") { play(); }; }
Symbol 261 MovieClip Frame 113
gotoAndPlay (62);
Symbol 262 Button
on (press) { tellTarget ("/grenadeboum") { play(); }; tellTarget ("../Grenade") { gotoAndStop (1); }; tellTarget ("../douille") { play(); }; tellTarget ("../gunfire") { play(); }; tellTarget ("../grenadeboum") { play(); }; }
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 26
tellTarget ("../RedFlash") { play(); }; tellTarget ("../grenadeboum") { play(); }; Set("/:NRJ", Number(/:NRJ) + 20); if (Number(/:NRJ) >= 100) { call("/:gameover"); } tellTarget ("../NRJ") { gotoAndStop(/:NRJ); };
Symbol 265 MovieClip Frame 29
gotoAndStop (1);
Symbol 269 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:12
Symbol 2 FontUsed by:3 4 8 11
Symbol 3 TextUses:2Used by:12
Symbol 4 EditableTextUses:2Used by:12
Symbol 5 GraphicUsed by:6 12 15 21 42 43 64 65 75 76 111 114 122 124 152 165 181 206 207 249 262  Timeline
Symbol 6 MovieClipUses:5Used by:12
Symbol 7 GraphicUsed by:9
Symbol 8 EditableTextUses:2Used by:9
Symbol 9 MovieClipUses:7 8Used by:12
Symbol 10 GraphicUsed by:12
Symbol 11 EditableTextUses:2Used by:12
Symbol 12 MovieClipUses:1 3 4 5 6 9 10 11Used by:Timeline
Symbol 13 FontUsed by:14 29
Symbol 14 EditableTextUses:13Used by:Timeline
Symbol 15 ButtonUses:5Used by:Timeline
Symbol 16 FontUsed by:17 22 27 36 115 117 118 129 130 153 154 155 156 157 158 159 160 161 162 163 164 170 223 235 266 267
Symbol 17 TextUses:16Used by:Timeline
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:18 19Used by:Timeline
Symbol 21 ButtonUses:5Used by:Timeline
Symbol 22 TextUses:16Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 SoundUsed by:26 125
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 TextUses:16Used by:Timeline
Symbol 28 GraphicUsed by:121  Timeline
Symbol 29 EditableTextUses:13Used by:Timeline
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:30 31 32Used by:Timeline
Symbol 34 GraphicUsed by:35 112
Symbol 35 ButtonUses:34Used by:37
Symbol 36 TextUses:16Used by:37
Symbol 37 MovieClipUses:35 36Used by:Timeline
Symbol 38 GraphicUsed by:39 220
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 40 SoundUsed by:Timeline
Symbol 41 GraphicUsed by:63 66 67 101 105
Symbol 42 ButtonUses:5Used by:63 67
Symbol 43 ButtonUses:5Used by:63 67
Symbol 44 GraphicUsed by:62 63 66 67
Symbol 45 SoundUsed by:63 66 67 101 105 151 217
Symbol 46 GraphicUsed by:62
Symbol 47 GraphicUsed by:62
Symbol 48 GraphicUsed by:62
Symbol 49 GraphicUsed by:62
Symbol 50 GraphicUsed by:62
Symbol 51 GraphicUsed by:62
Symbol 52 GraphicUsed by:62
Symbol 53 GraphicUsed by:62
Symbol 54 GraphicUsed by:62
Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:44 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61Used by:63 66 67 101 105 217
Symbol 63 MovieClipUses:41 42 43 44 45 62Used by:Timeline
Symbol 64 ButtonUses:5Used by:66
Symbol 65 ButtonUses:5Used by:66
Symbol 66 MovieClipUses:41 64 65 44 45 62Used by:Timeline
Symbol 67 MovieClipUses:41 42 43 44 45 62Used by:Timeline
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 ButtonUses:69Used by:Timeline
Symbol 71 GraphicUsed by:101 105
Symbol 72 GraphicUsed by:101 105
Symbol 73 GraphicUsed by:101 105
Symbol 74 GraphicUsed by:101 105
Symbol 75 ButtonUses:5Used by:101 105
Symbol 76 ButtonUses:5Used by:101 105
Symbol 77 GraphicUsed by:101 105
Symbol 78 GraphicUsed by:101 105
Symbol 79 GraphicUsed by:101 105
Symbol 80 GraphicUsed by:101 105
Symbol 81 GraphicUsed by:101 105
Symbol 82 GraphicUsed by:101 105
Symbol 83 GraphicUsed by:101 105
Symbol 84 GraphicUsed by:101 105
Symbol 85 GraphicUsed by:101 105
Symbol 86 GraphicUsed by:101 105
Symbol 87 GraphicUsed by:101 105
Symbol 88 GraphicUsed by:101 105
Symbol 89 GraphicUsed by:101 105
Symbol 90 GraphicUsed by:101 105
Symbol 91 GraphicUsed by:101 105
Symbol 92 GraphicUsed by:101 105
Symbol 93 GraphicUsed by:101 105
Symbol 94 GraphicUsed by:101 105
Symbol 95 GraphicUsed by:101 105
Symbol 96 GraphicUsed by:101 105
Symbol 97 GraphicUsed by:101 105
Symbol 98 GraphicUsed by:101 105
Symbol 99 GraphicUsed by:101 105
Symbol 100 GraphicUsed by:101 105
Symbol 101 MovieClipUses:41 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 45 97 98 99 100 62Used by:Timeline
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 ButtonUses:103Used by:Timeline
Symbol 105 MovieClipUses:41 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 45 97 98 99 100 62Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 ButtonUses:107Used by:Timeline
Symbol 109 GraphicUsed by:110 221
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 ButtonUses:5Used by:112
Symbol 112 MovieClipUses:34 111Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:5 113Used by:Timeline
Symbol 115 EditableTextUses:16Used by:116 222
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 EditableTextUses:16Used by:Timeline
Symbol 118 TextUses:16Used by:120 224
Symbol 119 SoundUsed by:120 224
Symbol 120 MovieClipUses:118 119Used by:Timeline
Symbol 121 MovieClipUses:28Used by:Timeline
Symbol 122 ButtonUses:5Used by:Timeline
Symbol 123 SoundUsed by:124 194
Symbol 124 MovieClipUses:5 123Used by:Timeline
Symbol 125 MovieClipUses:25Used by:Timeline
Symbol 126 SoundUsed by:127 225
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 GraphicUsed by:Timeline
Symbol 129 TextUses:16Used by:Timeline
Symbol 130 TextUses:16Used by:Timeline
Symbol 131 GraphicUsed by:151
Symbol 132 GraphicUsed by:151
Symbol 133 GraphicUsed by:151
Symbol 134 GraphicUsed by:151
Symbol 135 GraphicUsed by:151
Symbol 136 GraphicUsed by:151
Symbol 137 GraphicUsed by:151
Symbol 138 GraphicUsed by:151
Symbol 139 GraphicUsed by:151
Symbol 140 GraphicUsed by:151
Symbol 141 GraphicUsed by:151
Symbol 142 GraphicUsed by:151
Symbol 143 GraphicUsed by:151
Symbol 144 GraphicUsed by:151
Symbol 145 GraphicUsed by:151
Symbol 146 GraphicUsed by:151
Symbol 147 GraphicUsed by:151
Symbol 148 GraphicUsed by:151 217
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 45 150Used by:Timeline
Symbol 152 ButtonUses:5Used by:Timeline
Symbol 153 TextUses:16Used by:Timeline
Symbol 154 EditableTextUses:16Used by:Timeline
Symbol 155 TextUses:16Used by:Timeline
Symbol 156 EditableTextUses:16Used by:Timeline
Symbol 157 TextUses:16Used by:Timeline
Symbol 158 EditableTextUses:16Used by:Timeline
Symbol 159 TextUses:16Used by:Timeline
Symbol 160 EditableTextUses:16Used by:Timeline
Symbol 161 TextUses:16Used by:Timeline
Symbol 162 EditableTextUses:16Used by:Timeline
Symbol 163 TextUses:16Used by:Timeline
Symbol 164 EditableTextUses:16Used by:Timeline
Symbol 165 ButtonUses:5Used by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 GraphicUsed by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 TextUses:16Used by:Timeline
Symbol 171 BitmapUsed by:172 195 218
Symbol 172 GraphicUses:171Used by:173
Symbol 173 ButtonUses:172Used by:Timeline
Symbol 174 GraphicUsed by:180
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:174 175 176 177 178 179Used by:194
Symbol 181 ButtonUses:5Used by:194
Symbol 182 GraphicUsed by:193
Symbol 183 GraphicUsed by:193
Symbol 184 GraphicUsed by:193
Symbol 185 GraphicUsed by:193
Symbol 186 GraphicUsed by:193
Symbol 187 GraphicUsed by:193
Symbol 188 GraphicUsed by:193
Symbol 189 GraphicUsed by:193
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:182 183 184 185 186 187 188 189 190 191 192Used by:194
Symbol 194 MovieClipUses:180 181 193 123Used by:Timeline
Symbol 195 GraphicUses:171Used by:Timeline
Symbol 196 GraphicUsed by:217
Symbol 197 GraphicUsed by:217
Symbol 198 GraphicUsed by:217
Symbol 199 GraphicUsed by:217
Symbol 200 GraphicUsed by:217
Symbol 201 GraphicUsed by:217
Symbol 202 GraphicUsed by:217
Symbol 203 GraphicUsed by:217
Symbol 204 GraphicUsed by:217
Symbol 205 GraphicUsed by:217
Symbol 206 ButtonUses:5Used by:217
Symbol 207 ButtonUses:5Used by:217
Symbol 208 GraphicUsed by:217
Symbol 209 GraphicUsed by:217
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:217
Symbol 212 GraphicUsed by:217
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
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Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 148 45 215 216 62Used by:Timeline
Symbol 218 GraphicUses:171Used by:219
Symbol 219 ButtonUses:218Used by:Timeline
Symbol 220 MovieClipUses:38Used by:Timeline
Symbol 221 MovieClipUses:109Used by:Timeline
Symbol 222 MovieClipUses:115Used by:Timeline
Symbol 223 EditableTextUses:16Used by:Timeline
Symbol 224 MovieClipUses:118 119Used by:Timeline
Symbol 225 MovieClipUses:126Used by:Timeline
Symbol 226 BitmapUsed by:227 229 230 231 233
Symbol 227 GraphicUses:226Used by:228
Symbol 228 ButtonUses:227Used by:Timeline
Symbol 229 GraphicUses:226Used by:Timeline
Symbol 230 GraphicUses:226Used by:Timeline
Symbol 231 GraphicUses:226Used by:232
Symbol 232 ButtonUses:231Used by:Timeline
Symbol 233 GraphicUses:226Used by:234
Symbol 234 ButtonUses:233Used by:Timeline
Symbol 235 EditableTextUses:16Used by:Timeline
Symbol 236 BitmapUsed by:237 239
Symbol 237 GraphicUses:236Used by:238
Symbol 238 ButtonUses:237Used by:Timeline
Symbol 239 GraphicUses:236Used by:Timeline
Symbol 240 GraphicUsed by:261
Symbol 241 GraphicUsed by:261
Symbol 242 FontUsed by:243
Symbol 243 TextUses:242Used by:261
Symbol 244 GraphicUsed by:261
Symbol 245 GraphicUsed by:261
Symbol 246 GraphicUsed by:261
Symbol 247 GraphicUsed by:261
Symbol 248 GraphicUsed by:261
Symbol 249 ButtonUses:5Used by:261
Symbol 250 GraphicUsed by:261
Symbol 251 GraphicUsed by:261
Symbol 252 GraphicUsed by:261
Symbol 253 GraphicUsed by:261
Symbol 254 GraphicUsed by:261
Symbol 255 GraphicUsed by:261
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:240 241 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260Used by:Timeline
Symbol 262 ButtonUses:5Used by:265
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:262 263 264Used by:Timeline
Symbol 266 TextUses:16Used by:Timeline
Symbol 267 EditableTextUses:16Used by:Timeline
Symbol 268 SoundUsed by:269
Symbol 269 MovieClipUses:268Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 12 MovieClip
"BT Play"Frame 5Symbol 20 MovieClip
"BT Rules"Frame 5Symbol 20 MovieClip
"son gun"Frame 5Symbol 26 MovieClip
"Rules"Frame 5Symbol 37 MovieClip
"CURGUN"Frame 5Symbol 39 MovieClip
"tireur2"Frame 60Symbol 63 MovieClip
"tirhb1"Frame 60Symbol 66 MovieClip
"tireur3"Frame 60Symbol 67 MovieClip
"roule3"Frame 60Symbol 101 MovieClip
"tireur1"Frame 60Symbol 63 MovieClip
"roule2"Frame 60Symbol 105 MovieClip
"roule1"Frame 60Symbol 101 MovieClip
"GUN"Frame 60Symbol 39 MovieClip
"douille"Frame 60Symbol 110 MovieClip
"VIE"Frame 60Symbol 112 MovieClip
"NRJ"Frame 60Symbol 114 MovieClip
"perfect"Frame 60Symbol 120 MovieClip
"viseur"Frame 60Symbol 121 MovieClip
"redflash"Frame 60Symbol 124 MovieClip
"gunfire"Frame 60Symbol 125 MovieClip
"gunmiss"Frame 60Symbol 127 MovieClip
"rouleur"Frame 110Symbol 151 MovieClip
"CURGUN"Frame 110Symbol 39 MovieClip
"tireur2"Frame 210Symbol 63 MovieClip
"roule3"Frame 210Symbol 101 MovieClip
"tireur1"Frame 210Symbol 67 MovieClip
"Otage"Frame 210Symbol 194 MovieClip
"tireur"Frame 210Symbol 217 MovieClip
"roule1"Frame 210Symbol 101 MovieClip
"roule2"Frame 210Symbol 101 MovieClip
"GUN"Frame 210Symbol 220 MovieClip
"VIE"Frame 210Symbol 112 MovieClip
"douille"Frame 210Symbol 221 MovieClip
"NRJ"Frame 210Symbol 114 MovieClip
"perfect"Frame 210Symbol 224 MovieClip
"viseur"Frame 210Symbol 121 MovieClip
"gunfire"Frame 210Symbol 26 MovieClip
"gunmiss"Frame 210Symbol 225 MovieClip
"redflash"Frame 210Symbol 124 MovieClip
"roule1"Frame 257Symbol 67 MovieClip
"Otage2"Frame 257Symbol 194 MovieClip
"tireur1"Frame 257Symbol 105 MovieClip
"tireur2"Frame 257Symbol 101 MovieClip
"Otage"Frame 257Symbol 194 MovieClip
"tireur4"Frame 257Symbol 67 MovieClip
"tireur3"Frame 257Symbol 67 MovieClip
"rouleur"Frame 257Symbol 217 MovieClip
"VIE"Frame 257Symbol 112 MovieClip
"GUN"Frame 257Symbol 39 MovieClip
"douille"Frame 257Symbol 221 MovieClip
"NRJ"Frame 257Symbol 114 MovieClip
"perfect"Frame 257Symbol 224 MovieClip
"viseur"Frame 257Symbol 121 MovieClip
"redflash"Frame 257Symbol 124 MovieClip
"gunfire"Frame 257Symbol 26 MovieClip
"gunmiss"Frame 257Symbol 225 MovieClip
"tireur2"Frame 298Symbol 66 MovieClip
"tireur4"Frame 298Symbol 66 MovieClip
"Otage"Frame 298Symbol 194 MovieClip
"roule1"Frame 298Symbol 101 MovieClip
"tireur3"Frame 298Symbol 66 MovieClip
"roule2"Frame 298Symbol 101 MovieClip
"VIE"Frame 298Symbol 112 MovieClip
"boss"Frame 298Symbol 261 MovieClip
"grenade"Frame 298Symbol 265 MovieClip
"GUN"Frame 298Symbol 220 MovieClip
"douille"Frame 298Symbol 221 MovieClip
"NRJ"Frame 298Symbol 114 MovieClip
"NRJBOSS"Frame 298Symbol 114 MovieClip
"perfect"Frame 298Symbol 224 MovieClip
"viseur"Frame 298Symbol 121 MovieClip
"redflash"Frame 298Symbol 124 MovieClip
"gunfire"Frame 298Symbol 26 MovieClip
"gunmiss"Frame 298Symbol 225 MovieClip
"grenadeboum"Frame 298Symbol 269 MovieClip
"progress_bar"Symbol 12 MovieClip Frame 1Symbol 6 MovieClip
"progress_fleche"Symbol 12 MovieClip Frame 1Symbol 9 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"gameover"Frame 95
"timeover"Frame 104
"gameover"Frame 239
"timeover"Frame 250
"gameover"Frame 282
"timeover"Frame 290
"gameover"Frame 327
"gameoverboss"Frame 337
"tire"Symbol 63 MovieClip Frame 10
"dead"Symbol 63 MovieClip Frame 25
"tire"Symbol 66 MovieClip Frame 10
"dead"Symbol 66 MovieClip Frame 25
"tire"Symbol 67 MovieClip Frame 10
"dead"Symbol 67 MovieClip Frame 25
"tir"Symbol 101 MovieClip Frame 24
"dead"Symbol 101 MovieClip Frame 42
"tir"Symbol 105 MovieClip Frame 24
"dead"Symbol 105 MovieClip Frame 42
"init"Symbol 116 MovieClip Frame 1
"start_timer"Symbol 116 MovieClip Frame 3
"end_timer"Symbol 116 MovieClip Frame 13
"retir"Symbol 151 MovieClip Frame 19
"dead"Symbol 194 MovieClip Frame 75
"retir"Symbol 217 MovieClip Frame 19
"dead"Symbol 217 MovieClip Frame 32
"init"Symbol 222 MovieClip Frame 1
"start_timer"Symbol 222 MovieClip Frame 3
"end_timer"Symbol 222 MovieClip Frame 13
"go"Symbol 261 MovieClip Frame 62
"cache"Symbol 261 MovieClip Frame 85

Dynamic Text Variables

totalSymbol 4 EditableText""
chargeSymbol 8 EditableText""
/:pourcentageSymbol 11 EditableText"100%"
TextField5Symbol 14 EditableText"Loading..."
niSymbol 29 EditableText"..."
/:pause_timeSymbol 115 EditableText"90"
/:scoreSymbol 117 EditableText"0000000"
/:HitSymbol 154 EditableText"1000"
/:scoreSymbol 156 EditableText"10000000"
/:KillsSymbol 158 EditableText"1000"
/:TirSymbol 160 EditableText"1000"
/:headSymbol 162 EditableText"1000"
/:otagesSymbol 164 EditableText"1000"
/:scoreSymbol 223 EditableText"00000000"
/:scoreSymbol 235 EditableText"00000000"
/:scoreSymbol 267 EditableText"000000000"




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Created: 27/5 -2019 02:27:40 Last modified: 27/5 -2019 02:27:40 Server time: 22/12 -2024 21:39:23