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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

astroys.swf

This is the info page for
Flash #22157

(Click the ID number above for more basic data on this flash file.)


Text
onlinegames

presents

API
1.1

ASTROYS

PLAY GAME

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="11" COLOR="#999999">www.neave.com/games</FONT></P>

0

QUIT GAME?  Y/N

GAME OVER

SUBMIT SCORE ?

YES

NO

ActionScript [AS1/AS2]

Frame 1
if (introDone) { gotoAndStop (2); } else { introDone = true; } stop(); Stage.showMenu = false; version = 20031601 /* 0x131A871 */;
Frame 2
stop(); clearInterval(beatTimeout); Key.removeListener(keyListener); MovieClip.prototype.wrapPos = function () { if (this._x > (xMax + (this._width / 2))) { if (this._name == "saucer_mc") { this.hideSaucer(); } else { this._x = this._x - (xMax + this._width); } } if (this._y > (yMax + (this._height / 2))) { this._y = this._y - (yMax + this._height); } if (this._x < ((-this._width) / 2)) { if (this._name == "saucer_mc") { this.hideSaucer(); } else { this._x = this._x + (xMax + this._width); } } if (this._y < ((-this._height) / 2)) { this._y = this._y + (yMax + this._height); } }; introMover = function () { this._x = this._x + this.vx; this._y = this._y + this.vy; this.wrapPos(); }; introAsteroids = function () { var i = 10; while (i--) { var angle = (Math.random() * (Math.PI*2)); var s = [100, 50, 25][i % 3]; intro_mc.attachMovie("asteroid", i, i, {vx:Math.sin(angle) * 1.5, vy:Math.cos(angle) * 1.5, _x:Math.random() * xMax, _y:Math.random() * yMax, _xscale:s, _yscale:s, onEnterFrame:introMover}).gotoAndStop((i % 4) + 1); } }; game_so = SharedObject.getLocal("neaveAsteroids"); score = 0; xMax = 500; yMax = 375; introAsteroids(); playGame_btn.onRelease = function () { play(); }; highScores_btn.onRelease = function () { getURL ("http://www.neodelight.com/highscores?ref=asteroids&ref_loc=highscores&ref_ver=" + _root.version, "_blank"); }; moreGames_btn.onRelease = function () { getURL ("http://www.neodelight.com?ref=asteroids&ref_loc=moregames&ref_ver=" + _root.version, "_blank"); }; neave_btn.onRelease = function () { getURL ("http://www.neave.com/games/", "_blank"); };
Frame 4
stop(); spaceship_mc.gotoAndStop(1); spaceship_mc._visible = (spaceship_mc.hit_mc._visible = (safeArea_mc._visible = (gameOver_mc._visible = (quitGame_mc._visible = (missile0_mc._visible = (missile1_mc._visible = (missile2_mc._visible = (missile3_mc._visible = (missile4_mc._visible = (saucer_mc._visible = false)))))))))); dx = (dy = (explodeNum = (asteroidNum = (scoreMod = (score = 0))))); level = 1; lives = 3; friction = 0.98; rads = (Math.PI/180); leftKey = (rightKey = (upKey = (fireKey = (paused = (exploded = (beatToggle = false)))))); asteroids_mc.createEmptyMovieClip("explode_mc", 0); beat1_sound = new Sound(this); beat1_sound.attachSound("beat1"); beat2_sound = new Sound(this); beat2_sound.attachSound("beat2"); thrust_sound = new Sound(spaceship_mc); thrust_sound.attachSound("thrust"); saucerBig_sound = new Sound(saucer_mc); saucerBig_sound.attachSound("saucerBig"); saucerSmall_sound = new Sound(saucer_mc); saucerSmall_sound.attachSound("saucerSmall"); setLives = function () { lives_mc[lives].removeMovieClip(); var i = 0; while (i < lives) { var _mc = lives_mc.attachMovie("spaceship", i, i, {_x:i * 15, _xscale:60, _yscale:60}); _mc.gotoAndStop(1); _mc.hit_mc._visible = false; i++; } }; setLives(); keyListener = new Object(); keyListener.onKeyDown = function () { switch (Key.getCode()) { case Key.LEFT : leftKey = true; return; case Key.RIGHT : rightKey = true; return; case Key.UP : if (paused) { return(undefined); } if (!upKey) { thrust_sound.start(0, 1000); } upKey = true; spaceship_mc.play(); return; case Key.SPACE : fireKey = true; return; case 80 : if (!quitGame_mc._visible) { paused = !paused; pauseSaucer(); } return; case 81 : paused = (quitGame_mc._visible = true); return; case 78 : if (quitGame_mc._visible) { paused = (quitGame_mc._visible = false); pauseSaucer(); } return; case 89 : clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); gotoAndStop (2); return; case Key.SHIFT : if (!(spaceship_mc._visible && (!paused))) { break; } spaceship_mc._visible = false; spaceship_mc.gotoAndStop(1); leftKey = (rightKey = (upKey = (fireKey = false))); dx = (dy = 0); thrust_sound.stop(); hyperTimeout = setInterval(hyperspace, 500); } }; keyListener.onKeyUp = function () { switch (Key.getCode()) { case Key.LEFT : leftKey = false; return; case Key.RIGHT : rightKey = false; return; case Key.UP : upKey = false; thrust_sound.stop(); spaceship_mc.gotoAndStop(1); return; case Key.SPACE : fireKey = false; } }; spaceship_mc.onEnterFrame = function () { if (paused || (!this._visible)) { return(undefined); } if (leftKey) { this._rotation = this._rotation - 10; } if (rightKey) { this._rotation = this._rotation + 10; } var vx = Math.sin(this._rotation * rads); var vy = (-Math.cos(this._rotation * rads)); if (upKey) { dx = dx + (vx / 4); dy = dy + (vy / 4); } dx = dx * friction; dy = dy * friction; this._x = this._x + dx; this._y = this._y + dy; this.wrapPos(); if (fireKey) { fireKey = false; var i = 4; var num = -1; while (i--) { if (!_root[("missile" + i) + "_mc"]._visible) { num = i; break; } } if (num != -1) { var _mc = _root[("missile" + num) + "_mc"]; _mc.fuse = 24; _mc.vx = (vx * 10) + dx; _mc.vy = (vy * 10) + dy; _mc._x = this._x + (vx * 10); _mc._y = this._y + (vy * 10); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } } var s = int(score / 10000); if (scoreMod != s) { scoreMod = s; lives++; setLives(); sound_mc.gotoAndPlay("extra"); } if (((missile4_mc.hitTest(this.hit_mc) && (!exploded)) && (this._visible)) && (missile4_mc._visible)) { missile4_mc._visible = false; exploded = true; explodeSpaceship(); } }; saucer_mc.hideSaucer = function () { saucerBig_sound.stop(); saucerSmall_sound.stop(); this._visible = false; delete this.onEnterFrame; }; pauseSaucer = function () { if (saucer_mc._visible) { if (paused) { saucerBig_sound.stop(); saucerSmall_sound.stop(); } else if (saucer_mc.small) { saucerSmall_sound.start(0, 80); } else { saucerBig_sound.start(0, 80); } } }; explodeSaucer = function () { saucer_mc.hideSaucer(); var i = 12; while (i--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * 40), _x:((vx * Math.random()) * 4) + saucer_mc._x, _y:((vy * Math.random()) * 4) + saucer_mc._y, onEnterFrame:explodeMover}); explodeNum++; } sound_mc.gotoAndPlay("bangMedium"); }; explodeSpaceship = function () { spaceship_mc._visible = false; explode_mc._x = spaceship_mc._x; explode_mc._y = spaceship_mc._y; lives--; setLives(); var i = 40; while (i--) { var _mc = explode_mc.createEmptyMovieClip(i, i); _mc.vx = (Math.sin(Math.random() * (Math.PI*2)) * Math.random()) * 5; _mc.vy = (Math.cos(Math.random() * (Math.PI*2)) * Math.random()) * 5; _mc.fuse = Math.ceil(Math.random() * 30) + 10; _mc._x = (Math.random() * 12) - 6; _mc._y = (Math.random() * 12) - 6; _mc._rotation = Math.random() * 360; _mc.lineStyle(Math.random() * 2, random(16777215)); var len = (Math.random() * 4); _mc.moveTo(0, len * -1); _mc.lineTo(0, len); _mc.onEnterFrame = explodeMover; } if (lives > 0) { newShipTimeout = setInterval(newSpaceship, 1500); } else { gameOver_mc.gotoAndPlay(2); gameOver_mc._visible = true; quitGame_mc._visible = false; Key.removeListener(keyListener); clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); thrust_sound.stop(); saucerBig_sound.stop(); saucerSmall_sound.stop(); } sound_mc.gotoAndPlay("bangMedium"); }; explodeMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; this._y = this._y + this.vy; this.fuse--; if (this.fuse < 0) { this.removeMovieClip(); } }; missileMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; this._y = this._y + this.vy; this.wrapPos(); this.fuse--; if (this.fuse == 0) { this._visible = false; delete this.onEnterFrame; } }; saucerMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; if (Math.random() < 0.02) { this.vy = (int(Math.random() * 3) - 1) * 2; } if (this.vy != 0) { this._y = this._y + this.vy; } this.wrapPos(); var i = 4; while (i--) { var _mc = _root[("missile" + i) + "_mc"]; if (_mc._visible) { if (_mc.hitTest(this)) { _mc._visible = false; explodeSaucer(); if (this.small) { score = score + 1000; } else { score = score + 200; } } } } var _mc = missile4_mc; if ((!_mc._visible) && (Math.random() < 0.1)) { var angle = ((this.small && (spaceship_mc._visible)) ? (Math.atan2(((spaceship_mc._x - this._x) + (Math.random() * 64)) - 32, ((this._y - spaceship_mc._y) + (Math.random() * 64)) - 32)) : (Math.random() * (Math.PI*2))); _mc.fuse = 24; _mc.vx = Math.sin(angle) * 8; _mc.vy = Math.cos(angle) * -8; _mc._x = this._x + _mc.vx; _mc._y = this._y + (_mc.vy * 2); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } if ((spaceship_mc.hit_mc.hitTest(this) && (!exploded)) && (spaceship_mc._visible)) { exploded = true; explodeSpaceship(); } }; asteroidMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; this._y = this._y + this.vy; this.wrapPos(); var asteroidHit = false; var spaceshipShot = false; if (saucer_mc._visible && (saucer_mc.hitTest(this))) { asteroidHit = true; explodeSaucer(); } if ((spaceship_mc.hit_mc.hitTest(this) && (!exploded)) && (spaceship_mc._visible)) { exploded = (asteroidHit = (spaceshipShot = true)); explodeSpaceship(); } var i = 5; while (i--) { var _mc = _root[("missile" + i) + "_mc"]; if (_mc._visible && (_mc.hitTest(this))) { _mc._visible = false; asteroidHit = true; if (i < 4) { spaceshipShot = true; } break; } } if (asteroidHit) { var s = ((this._xscale = (this._yscale = this._yscale / 2))); var angle = (Math.random() * (Math.PI*2)); this.vx = this.vx + Math.sin(angle); this.vy = this.vy + Math.cos(angle); asteroidCount--; var j = (int(s / 25) + 4); while (j--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * s), _x:((vx * Math.random()) * 4) + this._x, _y:((vy * Math.random()) * 4) + this._y, onEnterFrame:explodeMover}); explodeNum++; } if (s < 25) { this.removeMovieClip(); sound_mc.gotoAndPlay("bangSmall"); if (spaceshipShot) { score = score + 100; } } else { if (s == 50) { sound_mc.gotoAndPlay("bangLarge"); if (spaceshipShot) { score = score + 20; } } else { sound_mc.gotoAndPlay("bangMedium"); if (spaceshipShot) { score = score + 50; } } this.gotoAndStop((i % 4) + 1); var angle = (Math.random() * (Math.PI*2)); makeAsteroid(this._x, this._y, this.vx + Math.sin(angle), this.vy + Math.cos(angle), s); } } }; makeAsteroid = function (x, y, vx, vy, s) { asteroidNum++; var _mc = asteroids_mc.attachMovie("asteroid", asteroidNum, asteroidNum, {vx:vx, vy:vy, _x:x, _y:y, _xscale:s, _yscale:s, onEnterFrame:asteroidMover}); _mc.gotoAndStop((asteroidNum % 4) + 1); return(_mc); }; hyperspace = function () { if (paused) { return(undefined); } with (spaceship_mc) { _visible = true; _x = (Math.random() * (xMax - (_width * 2))) + _width; _y = (Math.random() * (yMax - (_height * 2))) + _height; } clearInterval(hyperTimeout); }; beatSound = function () { if (paused) { return(undefined); } beatToggle = !beatToggle; if (beatToggle) { beat1_sound.start(); } else { beat2_sound.start(); } if (gameOver_mc._visible) { return(undefined); } if (beatCount > 300) { beatCount = beatCount - 10; clearInterval(beatTimeout); beatTimeout = setInterval(beatSound, beatCount); } if (((beatCount < 700) && (!saucer_mc._visible)) && (Math.random() < 0.05)) { if ((beatCount < 400) && (Math.random() < 0.4)) { saucer_mc._xscale = (saucer_mc._yscale = 50); saucer_mc.small = true; saucerSmall_sound.start(0, 100); } else { saucer_mc._xscale = (saucer_mc._yscale = 100); saucer_mc.small = false; saucerBig_sound.start(0, 100); } if (Math.random() < 0.5) { saucer_mc.vx = -2; saucer_mc._x = (saucer_mc._width / 2) + xMax; } else { saucer_mc.vx = 2; saucer_mc._x = saucer_mc._width / -2; } saucer_mc.vy = 0; saucer_mc._y = Math.random() * yMax; saucer_mc._visible = true; saucer_mc.onEnterFrame = saucerMover; } if ((asteroidCount == 0) && (!saucer_mc._visible)) { clearInterval(beatTimeout); level++; newGameTimeout = setInterval(newGame, 1000); } }; newSpaceship = function () { spaceship_mc._x = 250; spaceship_mc._y = 190; spaceship_mc._rotation = 0; var asteroidHit = false; for (var i in asteroids_mc) { if (spaceship_mc.hitTest(asteroids_mc[i])) { asteroidHit = true; break; } } if (!asteroidHit) { spaceship_mc._visible = true; exploded = false; dx = (dy = 0); clearInterval(newShipTimeout); } }; newGame = function () { var i = ((level < 7) ? (level + 3) : 10); asteroidCount = i * 7; while (i--) { var angle = (Math.random() * (Math.PI*2)); var _mc = makeAsteroid(Math.random() * xMax, Math.random() * yMax, Math.sin(angle) * 1.5, Math.cos(angle) * 1.5, 100); if (_mc.hitTest(spaceship_mc) || (_mc.hitTest(safeArea_mc))) { i++; asteroidNum--; } } beatCount = ((level < 7) ? (1100 - (level * 100)) : 400); beatSound(); Key.addListener(keyListener); clearInterval(newGameTimeout); }; newGameTimeout = setInterval(newGame, 1000); newShipTimeout = setInterval(newSpaceship, 1100);
Symbol 16 Button
on (release) { getURL (("http://www.neodelight.com?ref=" + _root.game) + "&ref_loc=intro", "_BLANK"); }
Symbol 27 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 27 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 27 MovieClip Frame 3
gotoAndPlay (2);
Symbol 28 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); _parent.stop();
Symbol 28 MovieClip Frame 123
stop(); _parent.play();
Symbol 32 MovieClip Frame 1
_global.api = new Object(); _global.api.debug = new Object(); _global.api.highscore = new Object(); _global.api.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.api.snd = new Object(); _global.api.snd.lib = new Object(); _global.api.snd.load = function (name, url) { var s = new Sound(); if (url eq "") { s.attachSound(name); } else { s.loadSound(url); } _global.api.snd.lib[name] = s; }; _global.api.snd.play = function (name) { _root.snd[name].gotoAndPlay(1); }; _global.api.highscore.initSession = function () { this.session = ""; while (this.session.length < 20) { this.session = this.session + this.charTable.charAt(Math.round(Math.random() * (this.charTable.length - 4))); } this.charTableIndex = new Array(); var i = 0; while (i < this.charTable.length) { this.charTableIndex[this.charTable.charCodeAt(i)] = i; i++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { trace("score: " + pScore0); var s = (("g=" + pGame) + "&"); s = s + (("d=" + pDisciple) + "&"); s = s + (("s0=" + pScore0) + "&"); s = s + (("s1=" + pScore1) + "&"); s = s + ("se=" + escape(session)); s = s + "&c=42"; var urlSubmit = ((this.urlSubmit + "?s=") + escape(this.encrypt(this.encrypt(s, this.keystring), this.keystring2)).split("%").join("_")); trace(urlSubmit); getURL (urlSubmit, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var crypt = ""; var checkSum = 0; var shift; var code; var i = 0; while (i < text.length) { char = this.charTableIndex[text.charCodeAt(i)]; shift = this.charTableIndex[pKey.charCodeAt(i % pKey.length)]; code = (char + shift) + checkSum; code = code % this.charTable.length; crypt = crypt + this.charTable.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % this.charTable.length; return((crypt + "") + this.charTable.charAt(checkSum)); }; _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; _global.api.highscore.initSession(); _visible = false;
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 3
stop();
Symbol 60 MovieClip Frame 5
stop();
Symbol 60 MovieClip Frame 7
stop();
Symbol 60 MovieClip Frame 9
stop();
Symbol 60 MovieClip Frame 11
stop();
Symbol 65 Button
on (release, keyPress "y") { _global.api.highscore.submit("asteroids", "", _level0.score, 0); }
Symbol 69 Button
on (release, keyPress "n") { _root.gotoAndStop(2); }
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 60
Symbol 71 MovieClip Frame 61
stop(); name_txt.restrict = "A-Z 0-9.\\-"; if (_root.game_so.data.playerName.length > 0) { name_txt.text = _root.game_so.data.playerName; } Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length);

Library Items

Symbol 1 Sound [thrust]
Symbol 2 Sound [saucerSmall]
Symbol 3 Sound [saucerBig]
Symbol 4 Sound [neodelight_music]
Symbol 5 Sound [beat2]
Symbol 6 Sound [beat1]
Symbol 7 BitmapUsed by:8 9 10 11
Symbol 8 GraphicUses:7Used by:12
Symbol 9 GraphicUses:7Used by:12
Symbol 10 GraphicUses:7Used by:12
Symbol 11 GraphicUses:7Used by:12
Symbol 12 MovieClip [asteroid]Uses:8 9 10 11
Symbol 13 Graphic [explosion]Used by:14
Symbol 14 MovieClip [explosion]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 ButtonUses:15Used by:28
Symbol 17 BitmapUsed by:19
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:17 18Used by:23
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:19 20 22Used by:28
Symbol 24 FontUsed by:25 26
Symbol 25 TextUses:24Used by:28
Symbol 26 TextUses:24Used by:28
Symbol 27 MovieClipUsed by:28
Symbol 28 MovieClipUses:16 23 25 26 27 SS1Used by:Timeline
Symbol 29 GraphicUsed by:32
Symbol 30 FontUsed by:31
Symbol 31 EditableTextUses:30Used by:32
Symbol 32 MovieClipUses:29 31Used by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 MovieClipUsed by:Timeline
Symbol 35 GraphicUsed by:36 45 65 69
Symbol 36 ButtonUses:35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 FontUsed by:39
Symbol 39 TextUses:38Used by:Timeline
Symbol 40 FontUsed by:41 61 62 64 67 68 70
Symbol 41 TextUses:40Used by:Timeline
Symbol 42 FontUsed by:43
Symbol 43 EditableTextUses:42Used by:Timeline
Symbol 44 SoundUsed by:Timeline
Symbol 45 MovieClipUses:35Used by:52  Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:Timeline
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [spaceship]Uses:45 50 51Used by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:Timeline
Symbol 55 SoundUsed by:60
Symbol 56 SoundUsed by:60
Symbol 57 SoundUsed by:60
Symbol 58 SoundUsed by:60
Symbol 59 SoundUsed by:60
Symbol 60 MovieClipUses:55 56 57 58 59Used by:Timeline
Symbol 61 EditableTextUses:40Used by:Timeline
Symbol 62 TextUses:40Used by:63
Symbol 63 MovieClipUses:62Used by:Timeline
Symbol 64 TextUses:40Used by:71
Symbol 65 ButtonUses:35Used by:71
Symbol 66 GraphicUsed by:71
Symbol 67 TextUses:40Used by:71
Symbol 68 TextUses:40Used by:71
Symbol 69 ButtonUses:35Used by:71
Symbol 70 TextUses:40Used by:71
Symbol 71 MovieClipUses:64 65 66 67 68 69 70Used by:Timeline
Streaming Sound 1Used by:Symbol 28 MovieClip

Instance Names

"intro_mc"Frame 2Symbol 34 MovieClip
"playGame_btn"Frame 2Symbol 36 Button
"neave_btn"Frame 2Symbol 36 Button
"safeArea_mc"Frame 4Symbol 45 MovieClip
"explode_mc"Frame 4Symbol 34 MovieClip
"missile0_mc"Frame 4Symbol 47 MovieClip
"missile1_mc"Frame 4Symbol 47 MovieClip
"missile2_mc"Frame 4Symbol 47 MovieClip
"missile3_mc"Frame 4Symbol 47 MovieClip
"missile4_mc"Frame 4Symbol 49 MovieClip
"spaceship_mc"Frame 4Symbol 52 MovieClip [spaceship]
"saucer_mc"Frame 4Symbol 54 MovieClip
"asteroids_mc"Frame 4Symbol 34 MovieClip
"sound_mc"Frame 4Symbol 60 MovieClip
"score_txt"Frame 4Symbol 61 EditableText
"quitGame_mc"Frame 4Symbol 63 MovieClip
"gameOver_mc"Frame 4Symbol 71 MovieClip
"lives_mc"Frame 4Symbol 34 MovieClip
"hit_mc"Symbol 52 MovieClip [spaceship] Frame 1Symbol 45 MovieClip
"ok_btn"Symbol 71 MovieClip Frame 61Symbol 65 Button
"ok_btn"Symbol 71 MovieClip Frame 61Symbol 69 Button

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "thrust"
ExportAssets (56)Timeline Frame 1Symbol 2 as "saucerSmall"
ExportAssets (56)Timeline Frame 1Symbol 3 as "saucerBig"
ExportAssets (56)Timeline Frame 1Symbol 4 as "neodelight_music"
ExportAssets (56)Timeline Frame 1Symbol 5 as "beat2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "beat1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "asteroid"
ExportAssets (56)Timeline Frame 1Symbol 13 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 13 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 14 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 52 as "spaceship"

Labels

"loop"Symbol 27 MovieClip Frame 2
"fire"Symbol 60 MovieClip Frame 2
"bangLarge"Symbol 60 MovieClip Frame 4
"bangMedium"Symbol 60 MovieClip Frame 6
"bangSmall"Symbol 60 MovieClip Frame 8
"extra"Symbol 60 MovieClip Frame 10

Dynamic Text Variables

scoreSymbol 61 EditableText"0"




http://swfchan.com/5/22157/info.shtml
Created: 27/5 -2019 02:27:23 Last modified: 27/5 -2019 02:27:23 Server time: 23/12 -2024 00:41:14