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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

Light Sprites.swf

This is the info page for
Flash #22169

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="_sans" size="15" color="#000000" letterSpacing="1.000000" kerning="0"><b>10</b></font></p>

<p align="center"><font face="_sans" size="15" color="#000000" letterSpacing="1.000000" kerning="0"><b>20</b></font></p>

<p align="right"><font face="_sans" size="15" color="#000000" letterSpacing="1.000000" kerning="0"><b>30</b></font></p>

<p align="right"><font face="_sans" size="15" color="#000000" letterSpacing="1.000000" kerning="0"><b>40</b></font></p>

<p align="right"><font face="_sans" size="17" color="#990000" letterSpacing="1.000000" kerning="0"><b>50</b></font></p>

<p align="center"><font face="_sans" size="20" color="#000000" letterSpacing="1.000000" kerning="0"><b>50</b></font></p>

<p align="center"><font face="_sans" size="20" color="#000000" letterSpacing="1.000000" kerning="0"><b>100</b></font></p>

<p align="center"><font face="_sans" size="20" color="#000000" letterSpacing="1.000000" kerning="0"><b>150</b></font></p>

<p align="center"><font face="_sans" size="20" color="#000000" letterSpacing="1.000000" kerning="0"><b>200</b></font></p>

<p align="center"><font face="_sans" size="20" color="#000000" letterSpacing="1.000000" kerning="0"><b>250</b></font></p>

127kb / 3000 kb
93%

Actions

Normal Mode

Challenge Mode - Locked

Challenge Mode

Settings

Credits

Play More Games

High Scores

V 1.5

Back

Scores can only be submitted in Challenge Mode

Easy

Normal

Hard

Master

Jared Riley

<p align="center"><font face="Century Gothic" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank"><b>www.herointeractive.com</b></a></font></p>

Eric Ottati

-and-

<p align="center"><font face="Century Gothic" size="26" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank"><b>Hero Interactive, LLC</b></a></font></p>

<p align="center"><font face="Century Gothic" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="mailto:calkutta@yahoo.com"><b>Calvin &quot;Calkutta&quot; Winbush II &nbsp;</b></a></font></p><p align="center"><font face="Century Gothic" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="mailto:calkutta@yahoo.com"><b>Calkutta Productions</b></a></font></p>

Music

Sounds

Low

Medium

High

On

Off

Graphics

Trail Effect - "On" may slow game

Cloud Movement - "On" may slow game

Change Hotkeys

View All Scores

<p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0">Users with <font color="#ffffff"><a href="http://www.bagunk.com" target = "_blank">Bagunk.com</a></font> profiles are highlighted Blue.</font></p>

Now loading...

Name

Score

Scores can only be submitted in Challenge Mode

Hotkeys - Select box then press key

Up Arrow

Up Arrow

Up Arrow

Up Arrow

Red =
Purple =
Blue =
Green =
Yellow =
Orange =
MultiOrb =

Up Arrow

Up Arrow

Up Arrow

Menu

Submit

Your Name Here

Click HERE to Login to
Bagunk.com and Submit Score

<p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">You need a Bagunk account. If you don&apos;t have one, but want <sbr />to link the score to a profile, <font color="#66ccff"><a href="http://www.bagunk.com/" target = "_blank"><b>CLICK HERE</b></a></font> to create one <sbr />quick!</font></p>

- or -

Your Score:

This game has been improperly sized.  Proper dimensions are 400 x 550 px
Please notify a site administrator

This game has been improperly sized.  Proper dimensions are 400 x 550 px

Instructions

Welcome!
This tutorial will briefly
cover game basics.
Click "Next" to
continue...

Skip

Next

Gameplay consists of tossing orbs
towards colored targets below.  To
throw an orb you:
1. Click on orb
2. Hold mouse button down
3. Drag orb up
4. Release

You can hold and release mutliple
orbs at once by dragging your
mouse over other orbs while
already holding one.

You must quickly hit the colored
targets with the matching orbs in
order to score points.  Bonus points
are awarded for getting all the
targets on an object, and for hitting
multiple targets with one release.

You can use the color swatch at the
top right corner to change orb
colors by either:
1) Clicking on the desired color
2) Dragging just the orbs you want
to change, over the desired color

Your Score

You can also use hot keys to select
colors. These are:
Red:
Purple:
Blue:
Green:
Yellow:
Orange:
MultiOrb:
NOTE: Keys can be changed
through the settings menu!
The multiOrb is a powerful orb that
are granted to you in limited
quantity.  When it strikes an object,
you get all remaining targets and
an object bonus!

1

1

1

1

1

1

1

Correctly hitting the target will
cause a character to pop out and
start dancing.  Hitting an incorrect
color will result in... well... nothing
good.

In Easy, Normal, Hard, and Master
modes, you have a set number of
targets that go by, after which, the
game ends.
In Challenge mode, the game will
keep continuing until your energy
meter in the top left corner is
depleted from missing or getting
incorrect targets.  The Energy bar is
filled by getting whole objects.
Also, Press 'P' to pause!
Good Luck!

Play!

<p align="center"><font face="_sans" size="20" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>200</b></font></p>

10 in a row!

100 pt. Bonus!

25 in a row!

250 pt. Bonus!

50 in a row!

500 pt. Bonus!

75 in a row!

750 pt. Bonus!

100 in a row!

1000 pt. Bonus!

150 in a row!

1500 pt. Bonus!

200 in a row!

2000 pt. Bonus!

20 in a row!

Awesome!!

28% Through Game

300 Targets Coming Up!

Game Completed!

Total Targets:
Orbs Thrown:
Correct:
Incorrect:
Un-hit Targets:
Accuracy:
Full Objects:
Score:

0

0

0

0

0

0

0

0

Main Menu

Play Challenge Mode to submit a score!

Game Over!

0

0

0

0

0

0

0

0

Submit Score

ActionScript [AS1/AS2]

Frame 1
_global.myMusicPlayer = new Music(); _global.SoundManager = new SoundPlayer(); _global.nextScreen = "title"; _global.trailOn = true; _global.soundOn = true; _global.musicOn = true; _global.gameDifficulty = 1; _global.cloudsMove = true; _global.gamePaused = false; _global.challengeUnlocked = true; _global.lastScore = 0; _global.hotKey_red = 49; _global.hotKey_purple = 50; _global.hotKey_blue = 51; _global.hotKey_green = 52; _global.hotKey_yellow = 53; _global.hotKey_orange = 54; _global.hotKey_multi = 55; _global.lockRelease = false; _global.lockHold = false; var mySharedObject = SharedObject.getLocal("userData"); if (mySharedObject.data.challengeWritten == true) { _global.challengeUnlocked = mySharedObject.data.challengeUnlocked; } if (mySharedObject.data.written == true) { _global.trailOn = mySharedObject.data.trailOn; _global.soundOn = mySharedObject.data.soundOn; _global.musicOn = mySharedObject.data.musicOn; _global.cloudsMove = mySharedObject.data.cloudsMove; _global.hotKey_red = mySharedObject.data.hotKey_red; _global.hotKey_purple = mySharedObject.data.hotKey_purple; _global.hotKey_blue = mySharedObject.data.hotKey_blue; _global.hotKey_green = mySharedObject.data.hotKey_green; _global.hotKey_yellow = mySharedObject.data.hotKey_yellow; _global.hotKey_orange = mySharedObject.data.hotKey_orange; _global.hotKey_multi = mySharedObject.data.hotKey_multi; } stop();
Instance of Symbol 800 MovieClip in Frame 1
onClipEvent (load) { myFlag = 0; Counter = -1; totalFileSize = _root.getBytesTotal(); startBytes = _root.getBytesLoaded(); } onClipEvent (enterFrame) { if (Counter == -1) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); _root.preloader.inside._xscale = percentLoaded; myMessageOne = ((int(bytesLoaded / 1024) + "kb / ") + int(totalFileSize / 1024)) + "kb"; myMessageOne = ((myMessageOne + newline) + percentLoaded) + "%"; _root.loadingVars = myMessageOne; if ((amountLoaded >= 1) && (myFlag == 0)) { myFlag = 1; Counter = 50; } } else if (Counter == 0) { okToPlay = true; siteURL = "http://www.herointeractive.com"; siteURL2 = "http://herointeractive.com"; if ((_url.substr(0, siteURL.length) == siteURL) || (_url.substr(0, siteURL2.length) == siteURL2)) { okToPlay = true; } if (okToPlay) { _root.preloader.gotoAndPlay(2); Counter = -2; } } else { Counter--; } }
Frame 19
stop();
Frame 20
stop();
Instance of Symbol 800 MovieClip in Frame 20
onClipEvent (load) { if (_global.musicOn == true) { _global.myMusicPlayer.SetTrack("titleMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(4); } } onClipEvent (enterFrame) { _global.myMusicPlayer.RunPlayer(); }
Frame 30
_root.transition2.gotoAndPlay("open"); stop();
Frame 31
_root.transition2.gotoAndPlay("open"); stop();
Instance of Symbol 890 MovieClip in Frame 31
on (release) { getURL ("http://www.herointeractive.com", "_blank"); }
Frame 32
_root.transition2.gotoAndPlay("open"); stop();
Instance of Symbol 896 MovieClip "low" in Frame 32
onClipEvent (load) { if (_quality == "LOW") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "LOW") { this.gotoAndStop("off"); } } on (release) { _quality = "LOW"; this._parent.high.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "med" in Frame 32
onClipEvent (load) { if (_quality == "MEDIUM") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "MEDIUM") { this.gotoAndStop("off"); } } on (release) { _quality = "MEDIUM"; this._parent.high.gotoAndStop("off"); this._parent.low.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "high" in Frame 32
onClipEvent (load) { if (_quality == "HIGH") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "HIGH") { this.gotoAndStop("off"); } } on (release) { _quality = "HIGH"; this._parent.low.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "musicOn" in Frame 32
onClipEvent (load) { if (_global.musicOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn != true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = true; this._parent.musicOff.gotoAndStop("off"); _global.myMusicPlayer.SetTrack("titleMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.Play(); }
Instance of Symbol 896 MovieClip "musicOff" in Frame 32
onClipEvent (load) { if (_global.musicOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn == true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = false; this._parent.musicOn.gotoAndStop("off"); _global.myMusicPlayer.Stop(); }
Instance of Symbol 896 MovieClip "soundsOn" in Frame 32
onClipEvent (load) { if (_global.soundOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn != true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = true; this._parent.soundsOff.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "soundsOff" in Frame 32
onClipEvent (load) { if (_global.soundOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn == true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = false; this._parent.soundsOn.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "trailOn" in Frame 32
onClipEvent (load) { if (_global.trailOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.trailOn != true) { this.gotoAndStop("off"); } } on (release) { _global.trailOn = true; this._parent.trailOff.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "trailOff" in Frame 32
onClipEvent (load) { if (_global.trailOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.trailOn == true) { this.gotoAndStop("off"); } } on (release) { _global.trailOn = false; this._parent.trailOn.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "cloudOn" in Frame 32
onClipEvent (load) { if (_global.cloudsMove == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.cloudsMove != true) { this.gotoAndStop("off"); } } on (release) { _global.cloudsMove = true; this._parent.cloudOff.gotoAndStop("off"); }
Instance of Symbol 896 MovieClip "cloudOff" in Frame 32
onClipEvent (load) { if (_global.cloudsMove == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.cloudsMove == true) { this.gotoAndStop("off"); } } on (release) { _global.cloudsMove = false; this._parent.cloudOn.gotoAndStop("off"); }
Frame 33
_root.transition2.gotoAndPlay("open"); var myScoreSaver = new BagunkScores(); myScoreSaver.SetCode("jz5D1H2SlkB4jiR5"); myScoreSaver.SetGameID(358); myScoreSaver.OnGetScoresCompleted = function (myScores) { var _local5 = ""; var _local9 = ""; var _local4 = new Array(); var _local6 = new TextFormat(); _local6.bold = true; _local6.color = 8572415 /* 0x82CDFF */; var _local2 = 0; while (_local2 < myScores.length) { if (myScores[_local2].verified == 1) { var _local7 = _local5.length; var _local8 = _local5.length + myScores[_local2].username.length; _local4.push({start:_local7, end:_local8, url:myScores[_local2].profileURL}); } _local5 = (_local5 + myScores[_local2].username) + newline; _local9 = (_local9 + myScores[_local2].score) + newline; _local2++; } _root.name_txt.text = _local5; _root.score_txt.text = _local9; _local2 = 0; while (_local2 < _local4.length) { _local6.url = _local4[_local2].url; trace(_local6.url); _root.name_txt.setTextFormat(_local4[_local2].start, _local4[_local2].end, _local6); _local2++; } }; myScoreSaver.GetScores(); stop();
Frame 34
function OutputValue(fieldName, keyCode) { var textRef = eval ("this." + fieldName); var returnValue = ""; switch (keyCode) { case 8 : returnValue = "BACKSPACE"; break; case 20 : returnValue = "CAPSLOCK"; break; case 17 : returnValue = "CONTROL"; break; case 46 : returnValue = "DELETE"; break; case 40 : returnValue = "DOWN"; break; case 35 : returnValue = "END"; break; case 13 : returnValue = "ENTER"; break; case 27 : returnValue = "ESCAPE"; break; case 36 : returnValue = "HOME"; break; case 45 : returnValue = "INSERT"; break; case 37 : returnValue = "LEFT"; break; case 34 : returnValue = "PGDN"; break; case 33 : returnValue = "PGUP"; break; case 39 : returnValue = "RIGHT"; break; case 16 : returnValue = "SHIFT"; break; case 32 : returnValue = "SPACE"; break; case 9 : returnValue = "TAB"; break; case 38 : returnValue = "UP"; break; case 186 : returnValue = ";"; break; case 187 : returnValue = "="; break; case 189 : returnValue = "-"; break; case 191 : returnValue = "/"; break; case 192 : returnValue = "`"; break; case 219 : returnValue = "["; break; case 220 : returnValue = "\\"; break; case 221 : returnValue = "]"; break; case 222 : returnValue = "'"; break; case 188 : returnValue = ","; break; case 190 : returnValue = "."; break; case 96 : returnValue = "NUMPAD 0"; break; case 97 : returnValue = "NUMPAD 1"; break; case 98 : returnValue = "NUMPAD 2"; break; case 99 : returnValue = "NUMPAD 3"; break; case 100 : returnValue = "NUMPAD 4"; break; case 101 : returnValue = "NUMPAD 5"; break; case 102 : returnValue = "NUMPAD 6"; break; case 103 : returnValue = "NUMPAD 7"; break; case 104 : returnValue = "NUMPAD 8"; break; case 105 : returnValue = "NUMPAD 9"; break; case 106 : returnValue = "MULTIPLY"; break; case 107 : returnValue = "ADD"; break; case 109 : returnValue = "SUBTRACT"; break; case 110 : returnValue = "DECIMAL"; break; case 111 : returnValue = "DIVIDE"; break; default : returnValue = chr(keyCode); returnValue.toUpperCase(); } textRef.text = returnValue; } function UnselectOthers(myName) { if (myName != "redClip") { this.redClip.gotoAndStop(1); } else { hasFocus = myName; } if (myName != "purpleClip") { this.purpleClip.gotoAndStop(1); } else { hasFocus = myName; } if (myName != "blueClip") { this.blueClip.gotoAndStop(1); } else { hasFocus = myName; } if (myName != "greenClip") { this.greenClip.gotoAndStop(1); } else { hasFocus = myName; } if (myName != "yellowClip") { this.yellowClip.gotoAndStop(1); } else { hasFocus = myName; } if (myName != "orangeClip") { this.orangeClip.gotoAndStop(1); } else { hasFocus = myName; } if (myName != "multiClip") { this.multiClip.gotoAndStop(1); } else { hasFocus = myName; } } _root.transition2.gotoAndPlay("open"); stop(); var hasFocus = ""; var keyListener = new Object(); keyListener.onKeyDown = function () { if (hasFocus == "redClip") { _global.hotKey_red = Key.getCode(); OutputValue("red_txt", _global.hotKey_red); } if (hasFocus == "purpleClip") { _global.hotKey_purple = Key.getCode(); OutputValue("purple_txt", _global.hotKey_purple); } if (hasFocus == "blueClip") { _global.hotKey_blue = Key.getCode(); OutputValue("blue_txt", _global.hotKey_blue); } if (hasFocus == "greenClip") { _global.hotKey_green = Key.getCode(); OutputValue("green_txt", _global.hotKey_green); } if (hasFocus == "yellowClip") { _global.hotKey_yellow = Key.getCode(); OutputValue("yellow_txt", _global.hotKey_yellow); } if (hasFocus == "orangeClip") { _global.hotKey_orange = Key.getCode(); OutputValue("orange_txt", _global.hotKey_orange); } if (hasFocus == "multiClip") { _global.hotKey_multi = Key.getCode(); OutputValue("multi_txt", _global.hotKey_multi); } }; Key.addListener(keyListener); OutputValue("red_txt", _global.hotKey_red); OutputValue("purple_txt", _global.hotKey_purple); OutputValue("blue_txt", _global.hotKey_blue); OutputValue("green_txt", _global.hotKey_green); OutputValue("yellow_txt", _global.hotKey_yellow); OutputValue("orange_txt", _global.hotKey_orange); OutputValue("multi_txt", _global.hotKey_multi);
Instance of Symbol 934 MovieClip "redClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 934 MovieClip "purpleClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 934 MovieClip "blueClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 934 MovieClip "greenClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 934 MovieClip "yellowClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 934 MovieClip "orangeClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 934 MovieClip "multiClip" in Frame 34
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Frame 35
function submitScore() { if (_root.playerName_txt.text == "Your Name Here") { _global.SoundManager.PlaySound("nocando"); } else { myScoreSaver.SendScores(_root.playerName_txt.text, _global.lastScore); _root.gotoAndPlay("title"); _global.SoundManager.PlaySound("button2"); } } function loginScore() { myScoreSaver.UserLogin(_global.lastScore); _root.gotoAndPlay("title"); } function endGameScore() { _root.finalScore_txt.text = "Your Score: " + _global.lastScore; } stop(); var myScoreSaver = new BagunkScores(); myScoreSaver.SetCode("jz5D1H2SlkB4jiR5"); myScoreSaver.SetGameID(358); _root.finalScore_txt.text = "Your Score: " + _global.lastScore;
Frame 40
function StartGame() { game.BeginGame(); } function GameSetup() { } function Mediator() { game.Run(); } function RainbowOver() { game.OverAnim(); } function OrbHold() { if (_global.gamePaused == false) { game.HoldOrbs(); } } function OrbRelease() { game.ReleaseOrbs(); } function GameChangeType(numType) { if (_global.gamePaused == false) { game.ChangeOrbs(numType); } } function ResumeGame() { game.ResumeThisGame(); } function QuitGame() { game.EndGame(); } function GameFinished() { game.GameOver(true); } _global.danceSync = 20; _global.difficulty = 1; _root.transition2.swapDepths(1000001); _root.transition2.gotoAndPlay("open"); _root.paused.swapDepths(1000000); stop(); var game = new LightSpriteGame();
Instance of Symbol 800 MovieClip in Frame 40
onClipEvent (load) { _root.GameSetup(); if (_global.musicOn == true) { _global.myMusicPlayer.SetTrack("gameMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); } } onClipEvent (enterFrame) { _root.Mediator(); _global.myMusicPlayer.RunPlayer(); }
Frame 50
gotoAndPlay ("doneStored");
Frame 90
gotoAndPlay (2);
Symbol 5 MovieClip Frame 1
stop();
Symbol 5 MovieClip Frame 15
stop();
Symbol 8 MovieClip Frame 1
stop();
Symbol 8 MovieClip Frame 10
stop();
Symbol 10 MovieClip Frame 1
this._visible = false;
Symbol 33 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 33 MovieClip Frame 68
gotoAndPlay (20);
Symbol 60 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 60 MovieClip Frame 64
_global.SoundManager.PlayHitSound("thunder");
Symbol 60 MovieClip Frame 104
stop();
Symbol 74 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 74 MovieClip Frame 68
gotoAndPlay (20);
Symbol 85 MovieClip Frame 1
gotoAndPlay (20);
Symbol 86 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 86 MovieClip Frame 68
gotoAndPlay (20);
Symbol 98 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 98 MovieClip Frame 68
gotoAndPlay (20);
Symbol 110 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 110 MovieClip Frame 68
gotoAndPlay (20);
Symbol 120 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 120 MovieClip Frame 68
gotoAndPlay (20);
Symbol 131 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 131 MovieClip Frame 68
gotoAndPlay (20);
Symbol 137 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 137 MovieClip Frame 68
gotoAndPlay (20);
Symbol 149 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 149 MovieClip Frame 68
gotoAndPlay (20);
Symbol 157 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 157 MovieClip Frame 68
gotoAndPlay (20);
Symbol 171 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 171 MovieClip Frame 68
gotoAndPlay (20);
Symbol 186 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 186 MovieClip Frame 68
gotoAndPlay (20);
Symbol 200 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 200 MovieClip Frame 68
gotoAndPlay (20);
Symbol 210 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 210 MovieClip Frame 68
gotoAndPlay (20);
Symbol 214 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 214 MovieClip Frame 68
gotoAndPlay (20);
Symbol 224 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 224 MovieClip Frame 68
gotoAndPlay (20);
Symbol 235 MovieClip Frame 1
gotoAndPlay (20);
Symbol 236 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 236 MovieClip Frame 68
gotoAndPlay (20);
Symbol 250 MovieClip Frame 85
_global.SoundManager.PlayHitSound("chomp");
Symbol 250 MovieClip Frame 126
stop();
Symbol 292 MovieClip Frame 19
Symbol 292 MovieClip Frame 68
Symbol 292 MovieClip Frame 115
stop();
Symbol 306 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 306 MovieClip Frame 68
gotoAndPlay (20);
Symbol 321 MovieClip Frame 19
Symbol 321 MovieClip Frame 20
stop();
Symbol 334 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 334 MovieClip Frame 68
gotoAndPlay (20);
Symbol 345 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 345 MovieClip Frame 68
gotoAndPlay (20);
Symbol 356 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 356 MovieClip Frame 68
gotoAndPlay (20);
Symbol 374 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 374 MovieClip Frame 68
gotoAndPlay (20);
Symbol 386 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 386 MovieClip Frame 68
gotoAndPlay (20);
Symbol 400 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 400 MovieClip Frame 68
gotoAndPlay (20);
Symbol 416 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 416 MovieClip Frame 68
gotoAndPlay (20);
Symbol 428 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 428 MovieClip Frame 68
gotoAndPlay (20);
Symbol 440 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 440 MovieClip Frame 68
gotoAndPlay (20);
Symbol 451 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 451 MovieClip Frame 68
gotoAndPlay (20);
Symbol 461 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 461 MovieClip Frame 68
gotoAndPlay (20);
Symbol 471 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 471 MovieClip Frame 68
gotoAndPlay (20);
Symbol 481 MovieClip Frame 19
gotoAndPlay(_global.danceSync - 1);
Symbol 481 MovieClip Frame 68
gotoAndPlay (20);
Symbol 500 MovieClip Frame 48
_global.SoundManager.PlayHitSound("chomp");
Symbol 500 MovieClip Frame 97
stop();
Symbol 517 MovieClip Frame 15
stop();
Symbol 522 MovieClip Frame 110
stop();
Symbol 532 MovieClip Frame 19
Symbol 532 MovieClip Frame 141
stop();
Symbol 552 MovieClip Frame 17
_global.SoundManager.PlayHitSound("eagle");
Symbol 552 MovieClip Frame 133
stop();
Symbol 567 MovieClip Frame 19
Symbol 567 MovieClip Frame 54
_global.SoundManager.PlayHitSound("slice");
Symbol 567 MovieClip Frame 125
stop();
Symbol 586 MovieClip Frame 101
stop();
Symbol 587 MovieClip Frame 1
stop();
Symbol 587 MovieClip Frame 2
stop();
Symbol 587 MovieClip Frame 3
stop();
Symbol 587 MovieClip Frame 4
stop();
Symbol 587 MovieClip Frame 5
stop();
Symbol 587 MovieClip Frame 6
stop();
Symbol 587 MovieClip Frame 15
stop();
Symbol 587 MovieClip Frame 20
stop();
Symbol 587 MovieClip Frame 21
stop();
Symbol 587 MovieClip Frame 22
stop();
Symbol 587 MovieClip Frame 23
stop();
Symbol 587 MovieClip Frame 24
stop();
Symbol 587 MovieClip Frame 25
stop();
Symbol 587 MovieClip Frame 26
stop();
Symbol 587 MovieClip Frame 27
stop();
Symbol 587 MovieClip Frame 28
stop();
Symbol 587 MovieClip Frame 29
stop();
Symbol 587 MovieClip Frame 30
stop();
Symbol 587 MovieClip Frame 31
stop();
Symbol 587 MovieClip Frame 32
stop();
Symbol 587 MovieClip Frame 33
stop();
Symbol 587 MovieClip Frame 34
stop();
Symbol 587 MovieClip Frame 35
stop();
Symbol 587 MovieClip Frame 36
stop();
Symbol 587 MovieClip Frame 37
stop();
Symbol 587 MovieClip Frame 38
stop();
Symbol 587 MovieClip Frame 39
stop();
Symbol 587 MovieClip Frame 40
stop();
Symbol 587 MovieClip Frame 41
stop();
Symbol 587 MovieClip Frame 42
stop();
Symbol 587 MovieClip Frame 43
stop();
Symbol 587 MovieClip Frame 44
stop();
Symbol 587 MovieClip Frame 45
stop();
Symbol 587 MovieClip Frame 46
stop();
Symbol 587 MovieClip Frame 47
stop();
Symbol 587 MovieClip Frame 48
stop();
Symbol 587 MovieClip Frame 49
stop();
Symbol 587 MovieClip Frame 50
stop();
Symbol 587 MovieClip Frame 51
stop();
Symbol 587 MovieClip Frame 52
stop();
Symbol 587 MovieClip Frame 53
stop();
Symbol 587 MovieClip Frame 54
stop();
Symbol 587 MovieClip Frame 55
stop();
Symbol 587 MovieClip Frame 56
stop();
Symbol 587 MovieClip Frame 57
stop();
Symbol 587 MovieClip Frame 58
stop();
Symbol 587 MovieClip Frame 59
stop();
Symbol 587 MovieClip Frame 60
stop();
Symbol 588 MovieClip [western_1] Frame 1
#initclip 66 Object.registerClass("western_1", Target_Western_1); #endinitclip
Symbol 590 MovieClip Frame 1
this._visible = false;
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 10
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 35
stop();
Symbol 598 MovieClip [grass_1] Frame 1
#initclip 35 Object.registerClass("grass_1", Target_Grass_1); #endinitclip
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 35
stop();
Symbol 605 MovieClip [hill_1] Frame 1
#initclip 36 Object.registerClass("hill_1", Target_Hill_1); #endinitclip
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 10
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 10
stop();
Symbol 613 MovieClip [japan_1] Frame 1
#initclip 37 Object.registerClass("japan_1", Target_Japan_1); #endinitclip
Symbol 615 MovieClip [japan_2] Frame 1
#initclip 38 Object.registerClass("japan_2", Target_Japan_2); #endinitclip
Symbol 619 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 13
stop();
Symbol 621 MovieClip [japan_3] Frame 1
#initclip 39 Object.registerClass("japan_3", Target_Japan_3); #endinitclip
Symbol 623 MovieClip Frame 1
stop();
Symbol 623 MovieClip Frame 10
stop();
Symbol 625 MovieClip [egypt_2] Frame 1
#initclip 40 Object.registerClass("egypt_2", Target_Egypt_2); #endinitclip
Symbol 631 MovieClip Frame 1
stop();
Symbol 631 MovieClip Frame 10
stop();
Symbol 633 MovieClip [egypt_1] Frame 1
#initclip 41 Object.registerClass("egypt_1", Target_Egypt_1); #endinitclip
Symbol 636 MovieClip Frame 1
stop();
Symbol 636 MovieClip Frame 10
stop();
Symbol 638 MovieClip [india_1] Frame 1
#initclip 42 Object.registerClass("india_1", Target_India_1); #endinitclip
Symbol 640 MovieClip [india_2] Frame 1
#initclip 43 Object.registerClass("india_2", Target_India_2); #endinitclip
Symbol 641 MovieClip Frame 1
stop();
Symbol 641 MovieClip Frame 10
stop();
Symbol 647 MovieClip Frame 1
stop();
Symbol 647 MovieClip Frame 22
stop(); stop();
Symbol 649 MovieClip [western_2] Frame 1
#initclip 44 Object.registerClass("western_2", Target_Western_2); #endinitclip
Symbol 652 MovieClip Frame 1
stop();
Symbol 652 MovieClip Frame 10
stop();
Symbol 658 MovieClip Frame 40
stop();
Symbol 661 MovieClip Frame 1
stop();
Symbol 661 MovieClip Frame 9
stop();
Symbol 663 MovieClip [jungle_1] Frame 1
#initclip 45 Object.registerClass("jungle_1", Target_Jungle_1); #endinitclip
Symbol 666 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 10
stop();
Symbol 668 MovieClip [savannah_2] Frame 1
#initclip 46 Object.registerClass("savannah_2", Target_Savannah_2); #endinitclip
Symbol 671 MovieClip Frame 1
stop();
Symbol 671 MovieClip Frame 10
stop();
Symbol 673 MovieClip [savannah_1] Frame 1
#initclip 47 Object.registerClass("savannah_1", Target_Savannah_1); #endinitclip
Symbol 676 MovieClip Frame 1
stop();
Symbol 676 MovieClip Frame 10
stop();
Symbol 678 MovieClip [jungle_2] Frame 1
#initclip 48 Object.registerClass("jungle_2", Target_Jungle_2); #endinitclip
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 10
stop();
Symbol 684 MovieClip Frame 1
stop();
Symbol 684 MovieClip Frame 10
stop();
Symbol 686 MovieClip [arctic_2] Frame 1
#initclip 49 Object.registerClass("arctic_2", Target_Arctic_2); #endinitclip
Symbol 689 MovieClip Frame 1
stop();
Symbol 689 MovieClip Frame 10
stop();
Symbol 691 MovieClip [china_2] Frame 1
#initclip 50 Object.registerClass("china_2", Target_China_2); #endinitclip
Symbol 694 MovieClip Frame 1
stop();
Symbol 694 MovieClip Frame 35
stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 696 MovieClip Frame 15
stop();
Symbol 698 MovieClip [arctic_1] Frame 1
#initclip 51 Object.registerClass("arctic_1", Target_Arctic_1); #endinitclip
Symbol 700 MovieClip [hill_2] Frame 1
#initclip 52 Object.registerClass("hill_2", Target_Hill_2); #endinitclip
Symbol 714 MovieClip Frame 1
stop();
Symbol 714 MovieClip Frame 2
stop();
Symbol 714 MovieClip Frame 3
stop();
Symbol 714 MovieClip Frame 4
stop();
Symbol 714 MovieClip Frame 5
stop();
Symbol 714 MovieClip Frame 6
stop();
Symbol 714 MovieClip Frame 7
stop();
Symbol 714 MovieClip Frame 8
stop();
Symbol 714 MovieClip Frame 9
stop();
Symbol 714 MovieClip Frame 10
stop();
Symbol 715 MovieClip [points] Frame 40
Symbol 722 MovieClip [pirate_boat_1] Frame 1
#initclip 53 Object.registerClass("pirate_boat_1", Target_Boat_1); #endinitclip
Symbol 729 MovieClip [arctic_3] Frame 1
#initclip 54 Object.registerClass("arctic_3", Target_Arctic_3); #endinitclip
Symbol 731 MovieClip [island_1] Frame 1
#initclip 55 Object.registerClass("island_1", Target_Island_1); #endinitclip
Symbol 734 MovieClip [china_1] Frame 1
#initclip 56 Object.registerClass("china_1", Target_China_1); #endinitclip
Symbol 736 MovieClip [arctic_4] Frame 1
#initclip 57 Object.registerClass("arctic_4", Target_Arctic_4); #endinitclip
Symbol 739 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 10
stop();
Symbol 742 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 10
stop();
Symbol 745 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 15
Symbol 745 MovieClip Frame 20
stop();
Symbol 747 MovieClip [city_1] Frame 1
#initclip 58 Object.registerClass("city_1", Target_City_1); #endinitclip
Symbol 749 MovieClip [blueEffect] Frame 1
#initclip 59 Object.registerClass("blueEffect", OrbTrail); #endinitclip
Symbol 751 MovieClip [multiEffect] Frame 1
#initclip 60 Object.registerClass("multiEffect", OrbTrail); #endinitclip
Symbol 752 MovieClip [greenEffect] Frame 1
#initclip 61 Object.registerClass("greenEffect", OrbTrail); #endinitclip
Symbol 754 MovieClip [yellowEffect] Frame 1
#initclip 62 Object.registerClass("yellowEffect", OrbTrail); #endinitclip
Symbol 756 MovieClip [orangeEffect] Frame 1
#initclip 63 Object.registerClass("orangeEffect", OrbTrail); #endinitclip
Symbol 758 MovieClip [purpleEffect] Frame 1
#initclip 64 Object.registerClass("purpleEffect", OrbTrail); #endinitclip
Symbol 760 MovieClip [redEffect] Frame 1
#initclip 65 Object.registerClass("redEffect", OrbTrail); #endinitclip
Symbol 764 MovieClip Frame 1
stop();
Symbol 766 MovieClip Frame 1
stop();
Symbol 768 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 1
stop();
Symbol 774 MovieClip [orb red] Frame 1
stop();
Symbol 774 MovieClip [orb red] Frame 2
stop();
Symbol 774 MovieClip [orb red] Frame 3
stop();
Symbol 774 MovieClip [orb red] Frame 4
stop();
Symbol 774 MovieClip [orb red] Frame 5
stop();
Symbol 774 MovieClip [orb red] Frame 6
stop();
Symbol 774 MovieClip [orb red] Frame 7
stop();
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 75
_root.gotoAndPlay("loadSounds");
Symbol 1191 MovieClip [__Packages.SoundPlayer] Frame 0
class SoundPlayer { var channelsAvailable, channel1, channel2, voiceChannel, hitChannel, externalSoundVolume; function SoundPlayer () { channelsAvailable = new Array(true, true, true, true); channel1 = new Sound(); channel2 = new Sound(); voiceChannel = new Sound(); hitChannel = new Sound(); externalSoundVolume = 100; } function CleanSounds(intIndex) { channelsAvailable[intIndex] = true; } function PlaySound(linkIdentifier) { if (_global.soundOn == true) { var thisRef = this; if (channelsAvailable[0] == true) { channelsAvailable[0] = false; delete channel1; channel1 = new Sound(); channel1.attachSound(linkIdentifier); channel1.setVolume(100); channel1.start(0, 0); channel1.onSoundComplete = function () { thisRef.CleanSounds(0); }; } else if (channelsAvailable[1] == true) { channelsAvailable[1] = false; delete channel2; channel2 = new Sound(); channel2.attachSound(linkIdentifier); channel2.setVolume(100); channel2.start(0, 0); channel2.onSoundComplete = function () { thisRef.CleanSounds(1); }; } else { channelsAvailable[0] = false; delete channel1; channel1 = new Sound(); channel1.attachSound(linkIdentifier); channel1.setVolume(100); channel1.start(0, 0); channel1.onSoundComplete = function () { thisRef.CleanSounds(0); }; } } } function PlayHitSound(linkIdentifier) { if (_global.soundOn == true) { var thisRef = this; if (channelsAvailable[2] == true) { channelsAvailable[2] = false; delete hitChannel; hitChannel = new Sound(); hitChannel.attachSound(linkIdentifier); hitChannel.setVolume(100); hitChannel.start(0, 0); hitChannel.onSoundComplete = function () { thisRef.CleanSounds(2); }; } } } function PlayVoiceSound(linkIdentifier) { if (_global.soundOn == true) { var thisRef = this; if (channelsAvailable[3] == true) { channelsAvailable[3] = false; delete voiceChannel; voiceChannel = new Sound(); voiceChannel.attachSound(linkIdentifier); voiceChannel.setVolume(100); voiceChannel.start(0, 0); voiceChannel.onSoundComplete = function () { thisRef.CleanSounds(3); }; } } } function PlayExternalSound(urlPath) { var thisRef = this; if (channelsAvailable[0] == true) { channelsAvailable[0] = false; delete channel1; channel1 = new Sound(); channel1.loadSound(urlPath, false); channel1.setVolume(externalSoundVolume); channel1.onLoad = function (loadedOK) { if (loadedOK) { this.start(); } }; channel1.onSoundComplete = function () { thisRef.CleanSounds(0); }; } else if (channelsAvailable[1] == true) { channelsAvailable[1] = false; delete channel2; channel2 = new Sound(); channel2.loadSound(urlPath, false); channel2.setVolume(externalSoundVolume); channel2.onLoad = function (loadedOK) { if (loadedOK) { this.start(); } }; channel2.onSoundComplete = function () { thisRef.CleanSounds(1); }; } else { channelsAvailable[0] = false; delete channel1; channel1 = new Sound(); channel1.loadSound(urlPath, false); channel1.setVolume(externalSoundVolume); channel1.onLoad = function (loadedOK) { if (loadedOK) { this.start(); } }; channel1.onSoundComplete = function () { thisRef.CleanSounds(0); }; } } }
Symbol 1192 MovieClip [__Packages.Music] Frame 0
class Music { var mySound, volume, currentTrack, inCrossfade, state, changeSongs, maxVolume, targetVolume, volumeSpeed; function Music () { mySound = new Sound(); volume = 100; currentTrack = ""; inCrossfade = false; state = false; changeSongs = true; maxVolume = 100; } function SetMaxVolume(vol) { maxVolume = vol; } function SetTrack(setMusic) { if (setMusic == currentTrack) { changeSongs = false; } else { changeSongs = true; currentTrack = setMusic; } } function Play() { mySound.stop(); mySound.attachSound(currentTrack); volume = maxVolume; mySound.setVolume(volume); mySound.start(0, 2000); state = true; } function Stop() { mySound.stop(); state = false; } function PlayWithCrossFade(secondDuration) { if (changeSongs == true) { if (state == true) { inCrossfade = true; targetVolume = 0; var _local2 = secondDuration * 50; volumeSpeed = (targetVolume - volume) / (_local2 / 2); } else { mySound.stop(); mySound.attachSound(currentTrack); mySound.start(0, 2000); state = true; inCrossfade = false; targetVolume = maxVolume; volume = 0; mySound.setVolume(0); var _local2 = secondDuration * 50; volumeSpeed = (targetVolume - volume) / _local2; } } } function RunPlayer() { if (targetVolume != volume) { var _local2; _local2 = volume + volumeSpeed; if ((volumeSpeed < 0) && (_local2 < 0)) { _local2 = 0; } else if ((volumeSpeed > 0) && (_local2 > targetVolume)) { _local2 = targetVolume; } volume = _local2; mySound.setVolume(_local2); } if (inCrossfade == true) { if (volume <= 0) { volumeSpeed = volumeSpeed * -1; inCrossfade = false; targetVolume = maxVolume; mySound.stop(); mySound.attachSound(currentTrack); mySound.setVolume(0); mySound.start(0, 2000); state = true; } } } }
Symbol 1193 MovieClip [__Packages.TargetObject] Frame 0
class TargetObject extends MovieClip { var arrTargets, arrPeople, arrFinish, arrDeaths, blnMoving, globalToLocal, blnGotOne, localToGlobal, blnMissed, numTargets, _name; function TargetObject () { super(); arrTargets = new Array(); arrPeople = new Array("person1"); arrFinish = new Array(); arrDeaths = new Array(); blnMoving = false; } function CheckHits(orbName, orbType) { var multiHit = false; var insideString = "inside"; var insideRef = eval ("this." + insideString); var returnValue = new HitData(); returnValue._hit = false; returnValue._allCorrect = false; var tempPoint = new Object(); tempPoint.x = _root[orbName]._x; tempPoint.y = _root[orbName]._y; if (blnMoving == false) { globalToLocal(tempPoint); } else { insideRef.globalToLocal(tempPoint); } var thisRef; var i = 0; while (i < arrTargets.length) { if (blnMoving == false) { thisRef = eval ("this." + arrTargets[i].name); } else { thisRef = eval ("this.inside." + arrTargets[i].name); } var distancex = (tempPoint.x - thisRef._x); var distancey = (tempPoint.y - thisRef._y); var distance = Math.sqrt((distancex * distancex) + (distancey * distancey)); if (distance <= _root[orbName]._width) { if ((arrTargets[i].type == orbType) || (orbType == 7)) { returnValue._hit = true; returnValue._correctColor = true; blnGotOne = true; var myPerson = Math.round(Math.random() * (arrPeople.length - 1)); thisRef.gotoAndPlay(arrPeople[myPerson]); var tempPoint2 = new Object(); tempPoint2.x = thisRef._x; tempPoint2.y = thisRef._y; if (blnMoving == false) { localToGlobal(tempPoint2); } else { insideRef.localToGlobal(tempPoint2); } returnValue._x = tempPoint2.x; returnValue._y = tempPoint2.y; if (orbType == 7) { multiHit = true; } } else { returnValue._hit = true; returnValue._correctColor = false; blnMissed = true; var myDeath = Math.round(Math.random() * (arrDeaths.length - 1)); thisRef.gotoAndPlay(arrDeaths[myDeath]); var tempPoint2 = new Object(); tempPoint2.x = thisRef._x; tempPoint2.y = thisRef._y; if (blnMoving == false) { localToGlobal(tempPoint2); } else { insideRef.localToGlobal(tempPoint2); } returnValue._x = tempPoint2.x; returnValue._y = tempPoint2.y; } arrTargets.splice(i, 1); if (arrTargets.length == 0) { returnValue._filled = true; if (blnMissed == false) { returnValue._allCorrect = true; returnValue._numTargets = numTargets; } if (arrFinish.length != 0) { var myFinish = Math.round(Math.random() * (arrFinish.length - 1)); var finishRef = eval ((("_root." + _name) + ".") + arrFinish[myFinish]); trace((("Finish Anim 2: " + arrFinish.length) + " - ") + myFinish); finishRef.gotoAndPlay(1); } } break; } i++; } if (multiHit == true) { if (arrTargets.length != 0) { returnValue._filled = true; if (arrFinish.length != 0) { var myFinish = Math.round(Math.random() * (arrFinish.length - 1)); trace((("Finish Anim 1: " + arrFinish.length) + " - ") + myFinish); var finishRef = eval ((("_root." + _name) + ".") + arrFinish[myFinish]); finishRef.gotoAndPlay(1); } var i = 0; while (i < arrTargets.length) { if (blnMoving == false) { thisRef = eval ("this." + arrTargets[i].name); } else { thisRef = eval ("this.inside." + arrTargets[i].name); } var myPerson = Math.round(Math.random() * (arrPeople.length - 1)); thisRef.gotoAndPlay(arrPeople[myPerson]); i++; } if (blnMissed == false) { returnValue._allCorrect = true; returnValue._numTargets = numTargets; } } delete arrTargets; arrTargets = new Array(); } return(returnValue); } function AdjustTargets() { blnMissed = false; var queueRemoval = new Array(); var thisRef; var tempPoint = new Object(); var layout = 1; var randNum = 0; var color1; var color2; switch (_global.difficulty) { case 2 : randNum = Math.round(Math.random() * 100); if (randNum >= 0) { layout = 2; } break; case 3 : randNum = Math.round(Math.random() * 100); if (randNum >= 50) { layout = 2; } else { layout = 1; } break; case 5 : randNum = Math.round(Math.random() * 100); if (randNum >= 0) { layout = 3; } break; case 6 : randNum = Math.round(Math.random() * 100); if (randNum >= 50) { layout = 3; } else { layout = 1; } break; case 7 : randNum = Math.round(Math.random() * 100); if (randNum <= 33) { layout = 3; } else if ((randNum >= 34) && (randNum < 66)) { layout = 2; } else if ((randNum >= 66) && (randNum < 101)) { layout = 1; } break; case 8 : randNum = Math.round(Math.random() * 100); if (randNum >= 0) { layout = 4; } break; case 9 : randNum = Math.round(Math.random() * 100); if (randNum >= 50) { layout = 2; } else { layout = 4; } break; case 10 : randNum = Math.round(Math.random() * 100); if (randNum <= 25) { layout = 3; } else if ((randNum >= 26) && (randNum < 50)) { layout = 2; } else if ((randNum >= 50) && (randNum < 75)) { layout = 1; } else if ((randNum >= 75) && (randNum < 101)) { layout = 4; } break; case 11 : randNum = Math.round(Math.random() * 100); if (randNum <= 25) { layout = 4; } else if ((randNum >= 26) && (randNum < 50)) { layout = 2; } else if ((randNum >= 50) && (randNum < 75)) { layout = 1; } else if ((randNum >= 75) && (randNum < 101)) { layout = 8; color1 = Math.round(Math.random() * 3) + 1; color2 = Math.round(Math.random() * 3) + 1; } break; case 13 : randNum = Math.round(Math.random() * 100); if (randNum >= 0) { layout = 5; } break; case 14 : randNum = Math.round(Math.random() * 100); if (randNum >= 50) { layout = 3; } else { layout = 5; } break; case 15 : randNum = Math.round(Math.random() * 100); if (randNum < 20) { layout = 3; } else if ((randNum >= 20) && (randNum < 40)) { layout = 2; } else if ((randNum >= 40) && (randNum < 60)) { layout = 1; } else if ((randNum >= 60) && (randNum < 80)) { layout = 4; } else if ((randNum >= 80) && (randNum < 101)) { layout = 5; } break; case 16 : randNum = Math.round(Math.random() * 100); if (randNum <= 20) { layout = 4; } else if ((randNum >= 21) && (randNum < 40)) { layout = 2; } else if ((randNum >= 40) && (randNum < 55)) { layout = 1; } else if ((randNum >= 55) && (randNum < 75)) { layout = 1; } else if ((randNum >= 75) && (randNum < 101)) { layout = 8; color1 = Math.round(Math.random() * 4) + 1; color2 = Math.round(Math.random() * 4) + 1; } break; case 17 : randNum = Math.round(Math.random() * 100); if (randNum >= 0) { layout = 6; } break; case 18 : randNum = Math.round(Math.random() * 100); if (randNum >= 50) { layout = 6; } else { layout = 4; } break; case 19 : randNum = Math.round(Math.random() * 120); if (randNum < 20) { layout = 1; } else if ((randNum >= 20) && (randNum < 40)) { layout = 2; } else if ((randNum >= 40) && (randNum < 60)) { layout = 3; } else if ((randNum >= 60) && (randNum < 80)) { layout = 4; } else if ((randNum >= 80) && (randNum < 100)) { layout = 5; } else if ((randNum >= 100) && (randNum < 121)) { layout = 6; } break; case 20 : randNum = Math.round(Math.random() * 160); if (randNum < 20) { layout = 1; } else if ((randNum >= 20) && (randNum < 40)) { layout = 2; } else if ((randNum >= 40) && (randNum < 60)) { layout = 3; } else if ((randNum >= 60) && (randNum < 80)) { layout = 4; } else if ((randNum >= 80) && (randNum < 100)) { layout = 5; } else if ((randNum >= 100) && (randNum < 120)) { layout = 6; } else if ((randNum >= 120) && (randNum < 161)) { layout = 8; color1 = Math.round(Math.random() * 5) + 1; color2 = Math.round(Math.random() * 5) + 1; } break; case 21 : layout = 8; color1 = Math.round(Math.random() * 5) + 1; color2 = Math.round(Math.random() * 5) + 1; break; case 22 : layout = 9; break; case 23 : layout = 9; break; case 24 : layout = 9; } var i = 0; while (i < arrTargets.length) { if (blnMoving == false) { thisRef = eval ("this." + arrTargets[i].name); } else { thisRef = eval ("this.inside." + arrTargets[i].name); } tempPoint.x = thisRef._x; tempPoint.y = thisRef._y; localToGlobal(tempPoint); if (blnMoving == false) { if ((tempPoint.x - (thisRef._width / 2)) < 0) { queueRemoval.push(arrTargets[i].name); } else if ((tempPoint.x + (thisRef._width / 2)) > Stage.width) { queueRemoval.push(arrTargets[i].name); } } switch (layout) { case 2 : thisRef.gotoAndStop("purple"); arrTargets[i].type = 2; break; case 3 : thisRef.gotoAndStop("blue"); arrTargets[i].type = 3; break; case 4 : thisRef.gotoAndStop("green"); arrTargets[i].type = 4; break; case 5 : thisRef.gotoAndStop("yellow"); arrTargets[i].type = 5; break; case 6 : thisRef.gotoAndStop("orange"); arrTargets[i].type = 6; break; case 8 : if (((i == 1) || (i == 3)) || (i == 5)) { thisRef.gotoAndStop(GetColor(color1)); arrTargets[i].type = color1; } else { thisRef.gotoAndStop(GetColor(color2)); arrTargets[i].type = color2; } break; case 9 : var myColor = (Math.round(Math.random() * 5) + 1); thisRef.gotoAndStop(GetColor(myColor)); arrTargets[i].type = myColor; } i++; } var i = 0; while (i < queueRemoval.length) { RemoveTargets(queueRemoval[i]); i++; } numTargets = arrTargets.length; return(arrTargets.length); } function GetColor(numType) { switch (numType) { case 1 : return("red"); case 2 : return("purple"); case 3 : return("blue"); case 4 : return("green"); case 5 : return("yellow"); case 6 : return("orange"); } } function RemoveTargets(strName) { var thisRef; var i = 0; while (i < arrTargets.length) { if (strName == arrTargets[i].name) { if (blnMoving == false) { thisRef = eval ("this." + arrTargets[i].name); } else { thisRef = eval ("this.inside." + arrTargets[i].name); } thisRef.swapDepths(1); thisRef.removeMovieClip(); arrTargets.splice(i, 1); return; } i++; } } function GetTargetsLeft() { return(arrTargets.length); } }
Symbol 1194 MovieClip [__Packages.HitData] Frame 0
class HitData { function HitData () { } }
Symbol 1195 MovieClip [__Packages.Target_Grass_1] Frame 0
class Target_Grass_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Grass_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}); arrPeople = new Array("person1", "sheep", "person9"); arrDeaths = new Array("lightning", "fall"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1196 MovieClip [__Packages.Target_Hill_1] Frame 0
class Target_Hill_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Hill_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}, {name:"target5", type:1}); arrPeople = new Array("person1", "person6", "person7", "person8", "person9", "person10"); arrDeaths = new Array("lightning", "fire", "fall"); arrFinish = new Array("fin1"); trace(arrFinish.length); blnMoving = false; } }
Symbol 1197 MovieClip [__Packages.Target_Japan_1] Frame 0
class Target_Japan_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Japan_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}, {name:"target5", type:1}); arrPeople = new Array("person25", "person26", "person27", "person28"); arrDeaths = new Array("lightning", "ninja"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1198 MovieClip [__Packages.Target_Japan_2] Frame 0
class Target_Japan_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Japan_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person25", "person26", "person27", "person28"); arrDeaths = new Array("lightning", "ninja"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1199 MovieClip [__Packages.Target_Japan_3] Frame 0
class Target_Japan_3 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Japan_3 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person25", "person26", "person27", "person28"); arrDeaths = new Array("ninja", "fire"); arrFinish = new Array("fin1"); blnMoving = false; } }
Symbol 1200 MovieClip [__Packages.Target_Egypt_2] Frame 0
class Target_Egypt_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Egypt_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}); arrPeople = new Array("person19", "person30", "person31", "person32"); arrDeaths = new Array("reaper", "fire"); arrFinish = new Array("palmAnim"); blnMoving = false; } }
Symbol 1201 MovieClip [__Packages.Target_Egypt_1] Frame 0
class Target_Egypt_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Egypt_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person19", "person30", "person31", "person32"); arrDeaths = new Array("reaper", "fire"); arrFinish = new Array("fin1"); blnMoving = false; } }
Symbol 1202 MovieClip [__Packages.Target_India_1] Frame 0
class Target_India_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_India_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person19", "person21", "person22", "person23", "person24"); arrDeaths = new Array("lightning", "fire", "reaper"); arrFinish = new Array("fin1"); blnMoving = false; } }
Symbol 1203 MovieClip [__Packages.Target_India_2] Frame 0
class Target_India_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_India_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}); arrPeople = new Array("person19", "person21", "person22", "person23", "person24"); arrDeaths = new Array("lightning", "fire", "reaper"); arrFinish = new Array(); blnMoving = false; } }
Symbol 1204 MovieClip [__Packages.Target_Western_2] Frame 0
class Target_Western_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Western_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}, {name:"target5", type:1}, {name:"target6", type:1}, {name:"target7", type:1}, {name:"target8", type:1}); arrPeople = new Array("person18", "person19", "person20"); arrDeaths = new Array("bird", "fire"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1205 MovieClip [__Packages.Target_Jungle_1] Frame 0
class Target_Jungle_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Jungle_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person12", "person13", "person16", "person17"); arrDeaths = new Array("fire", "plant"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1206 MovieClip [__Packages.Target_Savannah_2] Frame 0
class Target_Savannah_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Savannah_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}); arrPeople = new Array("person12", "person13", "person17"); arrDeaths = new Array("lightning", "fire", "reaper"); arrFinish = new Array("fin1"); blnMoving = false; } }
Symbol 1207 MovieClip [__Packages.Target_Savannah_1] Frame 0
class Target_Savannah_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Savannah_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person12", "person13", "person17"); arrDeaths = new Array("lightning", "fire", "reaper"); arrFinish = new Array("fin1"); blnMoving = false; } }
Symbol 1208 MovieClip [__Packages.Target_Jungle_2] Frame 0
class Target_Jungle_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Jungle_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}); arrPeople = new Array("person12", "person13", "person16", "person17"); arrDeaths = new Array("lightning", "plant"); arrFinish = new Array("fin1"); blnMoving = false; } }
Symbol 1209 MovieClip [__Packages.Target_Arctic_2] Frame 0
class Target_Arctic_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Arctic_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person5"); arrDeaths = new Array("lightning", "freeze"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1210 MovieClip [__Packages.Target_China_2] Frame 0
class Target_China_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_China_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}, {name:"target5", type:1}); arrPeople = new Array("person3", "person29"); arrDeaths = new Array("lightning", "reaper"); arrFinish = new Array("finAnim"); blnMoving = false; } }
Symbol 1211 MovieClip [__Packages.Target_Arctic_1] Frame 0
class Target_Arctic_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Arctic_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}, {name:"target5", type:1}); arrPeople = new Array("person5"); arrDeaths = new Array("lightning", "freeze"); arrFinish = new Array("fin1", "fin2"); blnMoving = false; } }
Symbol 1212 MovieClip [__Packages.Target_Hill_2] Frame 0
class Target_Hill_2 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Hill_2 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person1", "person9", "person10", "person6", "person7", "person8"); arrDeaths = new Array("lightning", "fall"); arrFinish = new Array(); blnMoving = false; } }
Symbol 1213 MovieClip [__Packages.Target_Boat_1] Frame 0
class Target_Boat_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Boat_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}); arrPeople = new Array("person15"); arrDeaths = new Array("shark"); arrFinish = new Array(); blnMoving = true; } }
Symbol 1214 MovieClip [__Packages.Target_Arctic_3] Frame 0
class Target_Arctic_3 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Arctic_3 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}); arrPeople = new Array("person5"); arrDeaths = new Array("lightning", "freeze"); arrFinish = new Array(); blnMoving = false; } }
Symbol 1215 MovieClip [__Packages.Target_Island_1] Frame 0
class Target_Island_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Island_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}); arrPeople = new Array("person2", "person11", "person14"); arrDeaths = new Array("lightning", "shark", "fire"); arrFinish = new Array(); blnMoving = false; } }
Symbol 1216 MovieClip [__Packages.Target_China_1] Frame 0
class Target_China_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_China_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}, {name:"target5", type:1}, {name:"target6", type:1}, {name:"target7", type:1}, {name:"target8", type:1}); arrPeople = new Array("person3", "person29"); arrDeaths = new Array("lightning", "reaper"); arrFinish = new Array(); blnMoving = false; } }
Symbol 1217 MovieClip [__Packages.Target_Arctic_4] Frame 0
class Target_Arctic_4 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Arctic_4 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}); arrPeople = new Array("person5"); arrDeaths = new Array("lightning", "freeze"); arrFinish = new Array(); blnMoving = false; } }
Symbol 1218 MovieClip [__Packages.Target_City_1] Frame 0
class Target_City_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_City_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}, {name:"target4", type:1}); arrPeople = new Array("person1", "person9", "person10", "person6", "person7", "person8"); arrDeaths = new Array("lightning", "fire"); arrFinish = new Array("fin1", "fin2", "fin3"); blnMoving = false; } }
Symbol 1219 MovieClip [__Packages.OrbTrail] Frame 0
class OrbTrail extends MovieClip { var frameCounter, removeMovieClip; function OrbTrail () { super(); frameCounter = 7; } function onEnterFrame() { frameCounter--; if (frameCounter == 0) { removeMovieClip(); } } }
Symbol 1220 MovieClip [__Packages.Target_Western_1] Frame 0
class Target_Western_1 extends TargetObject { var arrTargets, arrPeople, arrDeaths, arrFinish, blnMoving; function Target_Western_1 () { super(); arrTargets = new Array({name:"target1", type:1}, {name:"target2", type:1}, {name:"target3", type:1}); arrPeople = new Array("person18", "person19", "person20"); arrDeaths = new Array("bird", "fire"); arrFinish = new Array("fin1", "fin2", "fin3"); trace(arrFinish.length); blnMoving = false; } }
Symbol 1221 MovieClip [__Packages.BagunkScores] Frame 0
class BagunkScores { var strFilePath, loadVarObject, xmlLoader, intGameID, strConnectionKey; function BagunkScores () { strFilePath = "http://www.bagunk.com/receiveScores.php"; loadVarObject = new LoadVars(); xmlLoader = new XML(); } function SetGameID(id) { intGameID = id; } function SetCode(passwordString) { strConnectionKey = passwordString; } function SendScores(username, score) { var _local3 = new ScoreEncrypter(128, 128); var _local2 = String(score); var _local4 = _local3.encrypt(_local2, strConnectionKey, "ECB"); loadVarObject.name = username; loadVarObject.score = _local4; loadVarObject.gameID = intGameID; loadVarObject.pageMode = 1; loadVarObject.send(strFilePath, "_blank", "POST"); } function UserLogin(score) { var _local3 = new ScoreEncrypter(128, 128); var _local2 = String(score); var _local4 = _local3.encrypt(_local2, strConnectionKey, "ECB"); loadVarObject.gameID = intGameID; loadVarObject.score = _local4; loadVarObject.pageMode = 2; loadVarObject.send(strFilePath, "_blank", "POST"); } function GetScores() { var thisRef = this; xmlLoader.ignoreWhite = true; xmlLoader.onLoad = function (blnSuccess) { thisRef.scoreArray = new Array(); if (blnSuccess) { var _local11 = this.firstChild.attributes.userProfilePage; var _local12 = this.firstChild.firstChild; if (_local12.attributes.blnSuccess == 0) { trace("Bagunk Scores Loading Failed!"); } _local12 = _local12.nextSibling; var _local2 = _local12.firstChild; while (_local2) { var _local5 = _local2.attributes.username; var _local4 = _local2.attributes.verified; var _local6 = _local2.attributes.score; var _local3 = _local11 + _local2.attributes.userID; thisRef.scoreArray.push({username:_local5, verified:_local4, score:_local6, profileURL:_local3}); _local2 = _local2.nextSibling; } thisRef.OnGetScoresCompleted(thisRef.scoreArray); } }; xmlLoader.load("http://www.bagunk.com/sendScores.php?gameID=" + intGameID); } }
Symbol 1222 MovieClip [__Packages.ScoreEncrypter] Frame 0
class ScoreEncrypter { var roundsArray, shiftOffsets, Nb, Nk, Nr; function ScoreEncrypter (keySize, blockSize) { if (keySize != null) { this.keySize = keySize; } if (blockSize != null) { this.blockSize = blockSize; } roundsArray = [0, 0, 0, 0, [0, 0, 0, 0, 10, 0, 12, 0, 14], 0, [0, 0, 0, 0, 12, 0, 12, 0, 14], 0, [0, 0, 0, 0, 14, 0, 14, 0, 14]]; shiftOffsets = [0, 0, 0, 0, [0, 1, 2, 3], 0, [0, 1, 2, 3], 0, [0, 1, 3, 4]]; Nb = blockSize / 32; Nk = keySize / 32; Nr = roundsArray[Nk][Nb]; } function encrypt(src, key, mode) { var _local5 = new Array(); var _local6 = new Array(); var _local4 = blockSize / 8; if (mode == "CBC") { _local5 = getRandomBytes(_local4); } var _local7 = formatPlaintext(strToChars(src)); var _local8 = keyExpansion(strToChars(key)); var _local3 = 0; while (_local3 < (_local7.length / _local4)) { _local6 = _local7.slice(_local3 * _local4, (_local3 + 1) * _local4); if (mode == "CBC") { var _local2 = 0; while (_local2 < _local4) { _local6[_local2] = _local6[_local2] ^ _local5[(_local3 * _local4) + _local2]; _local2++; } } _local5 = _local5.concat(encryption(_local6, _local8)); _local3++; } return(charsToHex(_local5)); } function decrypt(src, key, mode) { var _local5 = new Array(); var _local7 = new Array(); var _local6 = hexToChars(src); var _local4 = blockSize / 8; var _local8 = keyExpansion(strToChars(key)); var _local3 = (_local6.length / _local4) - 1; while (_local3 > 0) { _local7 = decryption(_local6.slice(_local3 * _local4, (_local3 + 1) * _local4), _local8); if (mode == "CBC") { var _local2 = 0; while (_local2 < _local4) { _local5[((_local3 - 1) * _local4) + _local2] = _local7[_local2] ^ _local6[((_local3 - 1) * _local4) + _local2]; _local2++; } } else { _local5 = _local7.concat(_local5); } _local3--; } if (mode == "ECB") { _local5 = decryption(_local6.slice(0, _local4), _local8).concat(_local5); } return(charsToStr(_local5)); } function cyclicShiftLeft(src, pos) { var _local2 = src.slice(0, pos); src = src.slice(pos).concat(_local2); return(src); } function xtime(poly) { poly = poly << 1; return(((poly & 256) ? (poly ^ 283) : (poly))); } function mult_GF256(x, y) { var _local4 = 0; var _local2 = 1; while (_local2 < 256) { if (x & _local2) { _local4 = _local4 ^ y; } _local2 = _local2 * 2; y = xtime(y); } return(_local4); } function byteSub(state, dir) { if (dir == "encrypt") { var _local5 = SBox; } else { var _local5 = SBoxInverse; } var _local3 = 0; while (_local3 < 4) { var _local2 = 0; while (_local2 < Nb) { state[_local3][_local2] = _local5[state[_local3][_local2]]; _local2++; } _local3++; } } function shiftRow(state, dir) { var _local2 = 1; while (_local2 < 4) { if (dir == "encrypt") { state[_local2] = cyclicShiftLeft(state[_local2], shiftOffsets[Nb][_local2]); } else { state[_local2] = cyclicShiftLeft(state[_local2], Nb - shiftOffsets[Nb][_local2]); } _local2++; } } function mixColumn(state, dir) { var _local5 = new Array(); var _local2 = 0; while (_local2 < Nb) { var _local4 = 0; while (_local4 < 4) { if (dir == "encrypt") { _local5[_local4] = ((mult_GF256(state[_local4][_local2], 2) ^ mult_GF256(state[(_local4 + 1) % 4][_local2], 3)) ^ state[(_local4 + 2) % 4][_local2]) ^ state[(_local4 + 3) % 4][_local2]; } else { _local5[_local4] = ((mult_GF256(state[_local4][_local2], 14) ^ mult_GF256(state[(_local4 + 1) % 4][_local2], 11)) ^ mult_GF256(state[(_local4 + 2) % 4][_local2], 13)) ^ mult_GF256(state[(_local4 + 3) % 4][_local2], 9); } _local4++; } _local4 = 0; while (_local4 < 4) { state[_local4][_local2] = _local5[_local4]; _local4++; } _local2++; } } function addRoundKey(state, roundKey) { var _local2 = 0; while (_local2 < Nb) { state[0][_local2] = state[0][_local2] ^ (roundKey[_local2] & 255); state[1][_local2] = state[1][_local2] ^ ((roundKey[_local2] >> 8) & 255); state[2][_local2] = state[2][_local2] ^ ((roundKey[_local2] >> 16) & 255); state[3][_local2] = state[3][_local2] ^ ((roundKey[_local2] >> 24) & 255); _local2++; } } function keyExpansion(key) { var _local2 = 0; Nk = keySize / 32; Nb = blockSize / 32; var _local4 = new Array(); Nr = roundsArray[Nk][Nb]; var _local3 = 0; while (_local3 < Nk) { _local4[_local3] = ((key[4 * _local3] | (key[(4 * _local3) + 1] << 8)) | (key[(4 * _local3) + 2] << 16)) | (key[(4 * _local3) + 3] << 24); _local3++; } _local3 = Nk; while (_local3 < (Nb * (Nr + 1))) { _local2 = _local4[_local3 - 1]; if ((_local3 % Nk) == 0) { _local2 = (((SBox[(_local2 >> 8) & 255] | (SBox[(_local2 >> 16) & 255] << 8)) | (SBox[(_local2 >> 24) & 255] << 16)) | (SBox[_local2 & 255] << 24)) ^ Rcon[Math.floor(_local3 / Nk) - 1]; } else if ((Nk > 6) && ((_local3 % Nk) == 4)) { _local2 = (((SBox[(_local2 >> 24) & 255] << 24) | (SBox[(_local2 >> 16) & 255] << 16)) | (SBox[(_local2 >> 8) & 255] << 8)) | SBox[_local2 & 255]; } _local4[_local3] = _local4[_local3 - Nk] ^ _local2; _local3++; } return(_local4); } function Round(state, roundKey) { byteSub(state, "encrypt"); shiftRow(state, "encrypt"); mixColumn(state, "encrypt"); addRoundKey(state, roundKey); } function InverseRound(state, roundKey) { addRoundKey(state, roundKey); mixColumn(state, "decrypt"); shiftRow(state, "decrypt"); byteSub(state, "decrypt"); } function FinalRound(state, roundKey) { byteSub(state, "encrypt"); shiftRow(state, "encrypt"); addRoundKey(state, roundKey); } function InverseFinalRound(state, roundKey) { addRoundKey(state, roundKey); shiftRow(state, "decrypt"); byteSub(state, "decrypt"); } function encryption(block, expandedKey) { block = packBytes(block); addRoundKey(block, expandedKey); var _local2 = 1; while (_local2 < Nr) { Round(block, expandedKey.slice(Nb * _local2, Nb * (_local2 + 1))); _local2++; } FinalRound(block, expandedKey.slice(Nb * Nr)); return(unpackBytes(block)); } function decryption(block, expandedKey) { block = packBytes(block); InverseFinalRound(block, expandedKey.slice(Nb * Nr)); var _local2 = Nr - 1; while (_local2 > 0) { InverseRound(block, expandedKey.slice(Nb * _local2, Nb * (_local2 + 1))); _local2--; } addRoundKey(block, expandedKey); return(unpackBytes(block)); } function packBytes(octets) { var _local2 = new Array(); _local2[0] = new Array(); _local2[1] = new Array(); _local2[2] = new Array(); _local2[3] = new Array(); var _local1 = 0; while (_local1 < octets.length) { _local2[0][_local1 / 4] = octets[_local1]; _local2[1][_local1 / 4] = octets[_local1 + 1]; _local2[2][_local1 / 4] = octets[_local1 + 2]; _local2[3][_local1 / 4] = octets[_local1 + 3]; _local1 = _local1 + 4; } return(_local2); } function unpackBytes(packed) { var _local1 = new Array(); var _local2 = 0; while (_local2 < packed[0].length) { _local1[_local1.length] = packed[0][_local2]; _local1[_local1.length] = packed[1][_local2]; _local1[_local1.length] = packed[2][_local2]; _local1[_local1.length] = packed[3][_local2]; _local2++; } return(_local1); } function formatPlaintext(plaintext) { var _local3 = blockSize / 8; var _local2 = _local3 - (plaintext.length % _local3); while ((_local2 > 0) && (_local2 < _local3)) { plaintext[plaintext.length] = 0; _local2--; } return(plaintext); } function getRandomBytes(howMany) { var _local2 = new Array(); var _local1 = 0; while (_local1 < howMany) { _local2[_local1] = Math.round(Math.random() * 255); _local1++; } return(_local2); } function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } var Rcon = [1, 2, 4, 8, 16, 32, 64, 128, 27, 54, 108, 216, 171, 77, 154, 47, 94, 188, 99, 198, 151, 53, 106, 212, 179, 125, 250, 239, 197, 145]; var SBox = [99, 124, 119, 123, 242, 107, 111, 197, 48, 1, 103, 43, 254, 215, 171, 118, 202, 130, 201, 125, 250, 89, 71, 240, 173, 212, 162, 175, 156, 164, 114, 192, 183, 253, 147, 38, 54, 63, 247, 204, 52, 165, 229, 241, 113, 216, 49, 21, 4, 199, 35, 195, 24, 150, 5, 154, 7, 18, 128, 226, 235, 39, 178, 117, 9, 131, 44, 26, 27, 110, 90, 160, 82, 59, 214, 179, 41, 227, 47, 132, 83, 209, 0, 237, 32, 252, 177, 91, 106, 203, 190, 57, 74, 76, 88, 207, 208, 239, 170, 251, 67, 77, 51, 133, 69, 249, 2, 127, 80, 60, 159, 168, 81, 163, 64, 143, 146, 157, 56, 245, 188, 182, 218, 33, 16, 255, 243, 210, 205, 12, 19, 236, 95, 151, 68, 23, 196, 167, 126, 61, 100, 93, 25, 115, 96, 129, 79, 220, 34, 42, 144, 136, 70, 238, 184, 20, 222, 94, 11, 219, 224, 50, 58, 10, 73, 6, 36, 92, 194, 211, 172, 98, 145, 149, 228, 121, 231, 200, 55, 109, 141, 213, 78, 169, 108, 86, 244, 234, 101, 122, 174, 8, 186, 120, 37, 46, 28, 166, 180, 198, 232, 221, 116, 31, 75, 189, 139, 138, 112, 62, 181, 102, 72, 3, 246, 14, 97, 53, 87, 185, 134, 193, 29, 158, 225, 248, 152, 17, 105, 217, 142, 148, 155, 30, 135, 233, 206, 85, 40, 223, 140, 161, 137, 13, 191, 230, 66, 104, 65, 153, 45, 15, 176, 84, 187, 22]; var SBoxInverse = [82, 9, 106, 213, 48, 54, 165, 56, 191, 64, 163, 158, 129, 243, 215, 251, 124, 227, 57, 130, 155, 47, 255, 135, 52, 142, 67, 68, 196, 222, 233, 203, 84, 123, 148, 50, 166, 194, 35, 61, 238, 76, 149, 11, 66, 250, 195, 78, 8, 46, 161, 102, 40, 217, 36, 178, 118, 91, 162, 73, 109, 139, 209, 37, 114, 248, 246, 100, 134, 104, 152, 22, 212, 164, 92, 204, 93, 101, 182, 146, 108, 112, 72, 80, 253, 237, 185, 218, 94, 21, 70, 87, 167, 141, 157, 132, 144, 216, 171, 0, 140, 188, 211, 10, 247, 228, 88, 5, 184, 179, 69, 6, 208, 44, 30, 143, 202, 63, 15, 2, 193, 175, 189, 3, 1, 19, 138, 107, 58, 145, 17, 65, 79, 103, 220, 234, 151, 242, 207, 206, 240, 180, 230, 115, 150, 172, 116, 34, 231, 173, 53, 133, 226, 249, 55, 232, 28, 117, 223, 110, 71, 241, 26, 113, 29, 41, 197, 137, 111, 183, 98, 14, 170, 24, 190, 27, 252, 86, 62, 75, 198, 210, 121, 32, 154, 219, 192, 254, 120, 205, 90, 244, 31, 221, 168, 51, 136, 7, 199, 49, 177, 18, 16, 89, 39, 128, 236, 95, 96, 81, 127, 169, 25, 181, 74, 13, 45, 229, 122, 159, 147, 201, 156, 239, 160, 224, 59, 77, 174, 42, 245, 176, 200, 235, 187, 60, 131, 83, 153, 97, 23, 43, 4, 126, 186, 119, 214, 38, 225, 105, 20, 99, 85, 33, 12, 125]; var blockSize = 128; var keySize = 128; }
Symbol 1223 MovieClip [__Packages.LightSpriteGame] Frame 0
class LightSpriteGame { var lineDepth, popUpDepth, arrOrbs, arrOrbsFired, arrTargetObjects, arrCleanup, arrRelease, arrSets, arrSetCounter, arrPopUpFlags, popUpCounter, orbDepth, objectDepth, pointDepth, effectDepth, orbSpeed, orbMaxSpeed, windResistance, numGroundSpeed, gameTargets, blnHolding, blnLeftSide, keyCounter, engineTimer, difficultyPeopleCounter, difficultyTimer, refillType, score, numRelease, setIndex, targetCounter, modeCounter, blnMulti, rainbowHold, statCorrect, statMissed, statWrong, statThrown, statFull, numEnergyMax, numEnergy, backAnimCounter, backAnimMin, backAnimMax, blnArrows1, blnArrows2, multiOrbPointCounter, mouseListener, gameMode, currentSet; function LightSpriteGame () { lineDepth = _root.lines.getDepth(); _root.lines.swapDepths(600); popUpDepth = _root.popUp.getDepth(); _root.popUp.swapDepths(11001); arrOrbs = new Array(); arrOrbsFired = new Array(); arrTargetObjects = new Array(); arrCleanup = new Array(); arrRelease = new Array(); arrSets = new Array(); if (_global.gameDifficulty == 1) { arrSetCounter = new Array(25, 50, 75, 100, 125, 150, 175); } else if (_global.gameDifficulty == 2) { arrSetCounter = new Array(30, 60, 90, 120, 150, 180, 210, 240, 270); } else if (_global.gameDifficulty == 3) { arrSetCounter = new Array(30, 60, 90, 120, 150, 180, 210, 240, 270, 300, 335, 370); } else if (_global.gameDifficulty == 4) { arrSetCounter = new Array(30, 60, 90, 120, 150, 180, 210, 240, 270, 300, 335, 370, 400, 430, 460, 490, 510, 540, 570, 600, 630, 660, 690, 720, 750, 780, 910, 940, 1000, 1100, 1200); } else if (_global.gameDifficulty == 5) { arrSetCounter = new Array(30, 60, 90, 120, 150, 180, 210, 240, 270, 300, 335, 370, 400, 430, 460, 490, 510, 540, 570, 600, 630, 660, 690, 720, 750, 780, 910, 940, 1000, 1100, 1200); } arrPopUpFlags = new Array(false, false, false, false, false, false, false); popUpCounter = 0; orbDepth = 5000; objectDepth = 4000; pointDepth = 9000; effectDepth = 10000; orbSpeed = 0.4; orbMaxSpeed = 16; windResistance = 0; if (_global.gameDifficulty == 1) { numGroundSpeed = 0.6; gameTargets = 200; _root.energy._visible = false; } else if (_global.gameDifficulty == 2) { numGroundSpeed = 0.7; gameTargets = 300; _root.energy._visible = false; } else if (_global.gameDifficulty == 3) { numGroundSpeed = 0.7; gameTargets = 400; _root.energy._visible = false; } else if (_global.gameDifficulty == 4) { numGroundSpeed = 0.65; _root.energy._visible = true; UpdateEnergy(); } else if (_global.gameDifficulty == 5) { numGroundSpeed = 0.75; gameTargets = 400; _root.energy._visible = false; } blnHolding = false; blnLeftSide = true; keyCounter = 0; engineTimer = 50; difficultyPeopleCounter = 0; difficultyTimer = -1; refillType = 1; score = 0; numRelease = 1; setIndex = 0; targetCounter = 0; modeCounter = -1; blnMulti = false; rainbowHold = false; statCorrect = 0; statMissed = 0; statWrong = 0; statThrown = 0; statFull = 0; numEnergyMax = 20; numEnergy = 10; backAnimCounter = 500; backAnimMin = 400; backAnimMax = 1500; blnArrows1 = false; blnArrows2 = false; multiOrbPointCounter = 9999; mouseListener = new Object(); mouseListener.onMouseDown = function () { _root.OrbHold(); }; mouseListener.onMouseUp = function () { _root.OrbRelease(); }; Mouse.addListener(mouseListener); Setup(); gameMode = 1; _global.gamePaused = true; } function Run() { if (_global.gameDifficulty == 4) { if ((gameMode == 1) || (_global.gamePaused == false)) { UpdateEnergy(); } } if (gameMode == 2) { if (modeCounter == 0) { _root.paused.gotoAndStop(4); gameMode = 3; modeCounter = 20; } else { modeCounter--; } } else if (gameMode == 3) { if (modeCounter == 0) { _root.paused.gotoAndStop(1); gameMode = 4; modeCounter = -1; _global.gamePaused = false; } else { modeCounter--; } } CheckKeyPress(); if (_global.gamePaused == false) { ManageHolding(); ManageFiredOrbs(); ManageObjects(); ControlDifficultyAndSurroundings(); OrbsFall(); UpdateScore(); UpdateBackAnim(); UpdateMultiOrb(); } DoCleanup(); _global.danceSync++; if (_global.danceSync == 69) { _global.danceSync = 20; } } function Setup() { _root.arrow1.stop(); _root.arrow2.stop(); _root.arrow3.stop(); _root.arrow4.stop(); _root.arrow5.stop(); _root.startPlayText.stop(); BuildSets(); SelectSet(); AddObject(currentSet.GetPiece()); engineTimer = 10; DropOrb(1); DropOrb(2); DropOrb(3); DropOrb(4); DropOrb(5); UpdateScore(); } function BeginGame() { gameMode = 2; _root.paused.gotoAndStop(3); modeCounter = 70; } function GameOver(blnCompleted) { _global.gamePaused = true; gameMode = 5; trace(blnCompleted); if (_global.gameDifficulty == 4) { _root.paused.gotoAndStop(6); _root.paused.completed_txt.text = "Game Over!"; } else { _root.paused.gotoAndStop(5); if (blnCompleted == false) { _root.paused.completed_txt.text = "Game Completed!"; } else { _root.paused.completed_txt.text = "Game Over!"; } } _root.paused.total_txt.text = targetCounter; _root.paused.thrown_txt.text = statThrown; _root.paused.correct_txt.text = statCorrect; _root.paused.wrong_txt.text = statWrong; _root.paused.missed_txt.text = statMissed; if (statThrown == 0) { _root.paused.accuracy_txt.text = "0%"; } else { _root.paused.accuracy_txt.text = Math.round((statCorrect / statThrown) * 100) + "%"; } _root.paused.full_txt.text = statFull; _root.paused.score_txt.text = score; _global.lastScore = score; } function EndGame() { _root.paused.removeMovieClip(); var _local4 = 0; while (_local4 < arrOrbsFired.length) { _root[arrOrbsFired[_local4].name].removeMovieClip(); _local4++; } _local4 = 0; while (_local4 < arrOrbs.length) { _root[arrOrbs[_local4].name].removeMovieClip(); _local4++; } _local4 = 0; while (_local4 < arrTargetObjects.length) { _root[arrTargetObjects[_local4].name].removeMovieClip(); _local4++; } _root.transition2.gotoAndStop(1); _root.lines.swapDepths(lineDepth); _root.popUp.swapDepths(popUpDepth); _global.gamePaused = false; if (_global.gameDifficulty == 4) { _root.gotoAndPlay("submitScores"); } else { _root.gotoAndPlay("title"); } } function ControlDifficultyAndSurroundings() { if (_global.gameDifficulty == 1) { ControlEasy(); } else if (_global.gameDifficulty == 2) { ControlMedium(); } else if (_global.gameDifficulty == 3) { ControlHard(); } else if (_global.gameDifficulty == 4) { ControlChallenge(); } else if (_global.gameDifficulty == 5) { ControlInsane(); } } function ControlEasy() { switch (_global.difficulty) { case 1 : if (difficultyPeopleCounter > 50) { difficultyPeopleCounter = 0; _global.difficulty = 2; AddButton("purple"); } break; case 2 : if (difficultyPeopleCounter <= 50) { break; } difficultyPeopleCounter = 0; _global.difficulty = 3; } } function ControlMedium() { switch (_global.difficulty) { case 1 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 2; AddButton("purple"); } break; case 2 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 3; } break; case 3 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 5; AddButton("blue"); } break; case 5 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 6; } break; case 6 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 7; } break; case 7 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 8; AddButton("green"); } break; case 8 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 9; } break; case 9 : if (difficultyPeopleCounter > 25) { difficultyPeopleCounter = 0; _global.difficulty = 10; } break; case 10 : if (difficultyPeopleCounter <= 25) { break; } difficultyPeopleCounter = 0; _global.difficulty = 11; } } function ControlHard() { switch (_global.difficulty) { case 1 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 2; AddButton("purple"); } break; case 2 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 3; } break; case 3 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 5; AddButton("blue"); } break; case 5 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 6; } break; case 6 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 7; } break; case 7 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 8; AddButton("green"); } break; case 8 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 9; } break; case 9 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 10; } break; case 10 : if (difficultyPeopleCounter > 15) { difficultyPeopleCounter = 0; _global.difficulty = 11; } break; case 11 : if (difficultyPeopleCounter > 30) { difficultyPeopleCounter = 0; _global.difficulty = 13; AddButton("yellow"); } break; case 13 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 14; } break; case 14 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 15; } break; case 15 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 16; } break; case 16 : if (difficultyPeopleCounter > 30) { difficultyPeopleCounter = 0; _global.difficulty = 17; AddButton("orange"); } break; case 17 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 18; } break; case 18 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 19; } break; case 19 : if (difficultyPeopleCounter > 20) { difficultyPeopleCounter = 0; _global.difficulty = 20; } break; case 20 : if (difficultyPeopleCounter <= 50) { break; } difficultyPeopleCounter = 0; _global.difficulty = 21; } } function ControlInsane() { switch (_global.difficulty) { case 1 : if (difficultyPeopleCounter > 5) { difficultyPeopleCounter = 0; _global.difficulty = 2; AddButton("purple"); } break; case 2 : if (difficultyPeopleCounter > 5) { difficultyPeopleCounter = 0; _global.difficulty = 5; AddButton("blue"); } break; case 5 : if (difficultyPeopleCounter > 5) { difficultyPeopleCounter = 0; _global.difficulty = 8; AddButton("green"); } break; case 8 : if (difficultyPeopleCounter > 5) { difficultyPeopleCounter = 0; _global.difficulty = 13; AddButton("yellow"); } break; case 13 : if (difficultyPeopleCounter > 5) { difficultyPeopleCounter = 0; _global.difficulty = 17; AddButton("orange"); } break; case 17 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 19; } break; case 19 : if (difficultyPeopleCounter > 100) { difficultyPeopleCounter = 0; _global.difficulty = 20; } break; case 20 : if (difficultyPeopleCounter > 100) { difficultyPeopleCounter = 0; _global.difficulty = 21; } break; case 21 : if (difficultyPeopleCounter > 100) { difficultyPeopleCounter = 0; _global.difficulty = 22; } break; case 22 : if (difficultyPeopleCounter <= 50) { break; } difficultyPeopleCounter = 0; numGroundSpeed = numGroundSpeed + 0.05; } } function ControlChallenge() { switch (_global.difficulty) { case 1 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 2; AddButton("purple"); } break; case 2 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 3; } break; case 3 : if (difficultyPeopleCounter > 20) { difficultyPeopleCounter = 0; _global.difficulty = 4; AddButton("blue"); } break; case 4 : numGroundSpeed = numGroundSpeed + 0.05; _global.difficulty = 5; case 5 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 6; } break; case 6 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 7; } break; case 7 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 8; AddButton("green"); } break; case 8 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 9; } break; case 9 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 10; } break; case 10 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 11; } break; case 11 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 12; AddButton("yellow"); } break; case 12 : numGroundSpeed = numGroundSpeed + 0.05; _global.difficulty = 13; case 13 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 14; } break; case 14 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 15; } break; case 15 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 16; } break; case 16 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 17; AddButton("orange"); } break; case 17 : if (difficultyPeopleCounter > 10) { difficultyPeopleCounter = 0; _global.difficulty = 18; } break; case 18 : if (difficultyPeopleCounter > 20) { difficultyPeopleCounter = 0; _global.difficulty = 19; } break; case 19 : if (difficultyPeopleCounter > 20) { difficultyPeopleCounter = 0; _global.difficulty = 20; } break; case 20 : if (difficultyPeopleCounter > 100) { difficultyPeopleCounter = 0; _global.difficulty = 21; } break; case 21 : if (difficultyPeopleCounter > 100) { difficultyPeopleCounter = 0; _global.difficulty = 22; } break; case 22 : if (difficultyPeopleCounter <= 50) { break; } numGroundSpeed = numGroundSpeed + 0.05; difficultyPeopleCounter = 0; } } function BuildSets() { var _local2; _local2 = new Set(); _local2.AddPiece("hill_1", 60, 60, 100); _local2.AddPiece("hill_2", 40, 60, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("island_1", 80, 60, 100); _local2.AddPiece("pirate_boat_1", 20, 60, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("egypt_1", 40, 100, 140); _local2.AddPiece("egypt_2", 60, 40, 80); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("china_1", 30, 120, 140); _local2.AddPiece("china_2", 70, 60, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("grass_1", 100, 80, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("arctic_1", 40, 80, 100); _local2.AddPiece("arctic_2", 20, 80, 100); _local2.AddPiece("arctic_3", 20, 60, 100); _local2.AddPiece("arctic_4", 30, 60, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("city_1", 100, 80, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("jungle_1", 50, 80, 100); _local2.AddPiece("jungle_2", 50, 80, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("savannah_1", 50, 80, 100); _local2.AddPiece("savannah_2", 50, 80, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("western_1", 70, 80, 120); _local2.AddPiece("western_2", 30, 80, 120); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("india_1", 30, 100, 140); _local2.AddPiece("india_2", 70, 80, 100); arrSets.push(_local2); _local2 = new Set(); _local2.AddPiece("japan_1", 30, 100, 120); _local2.AddPiece("japan_2", 45, 100, 120); _local2.AddPiece("japan_3", 25, 120, 150); arrSets.push(_local2); } function SelectSet() { if (arrSets.length > 0) { var _local2 = Math.round(Math.random() * (arrSets.length - 1)); currentSet = arrSets[_local2]; arrSets.splice(_local2, 1); } else { BuildSets(); var _local2 = Math.round(Math.random() * (arrSets.length - 1)); currentSet = arrSets[_local2]; arrSets.splice(_local2, 1); } } function ResumeThisGame() { if (gameMode == 4) { _global.gamePaused = false; _root.paused.gotoAndStop(1); } } function CheckKeyPress() { if (keyCounter <= 0) { if (Key.isDown(39)) { keyCounter = 20; SelectSet(); } else if (Key.isDown(80) || (Key.isDown(27))) { if (gameMode == 4) { keyCounter = 20; if (_global.gamePaused == false) { _global.gamePaused = true; _root.paused.gotoAndStop(2); if (_global.gameDifficulty == 1) { _root.paused.through_txt.text = Math.round(((200 - gameTargets) / 200) * 100) + "% Through Game"; } else if (_global.gameDifficulty == 2) { _root.paused.through_txt.text = Math.round(((300 - gameTargets) / 300) * 100) + "% Through Game"; } else if ((_global.gameDifficulty == 3) || (_global.gameDifficulty == 5)) { _root.paused.through_txt.text = Math.round(((400 - gameTargets) / 400) * 100) + "% Through Game"; } else { _root.paused.through_txt.text = ""; } } else { _global.gamePaused = false; _root.paused.gotoAndStop(1); } } } if (gameMode == 4) { if (Key.isDown(_global.hotKey_red)) { ChangeOrbs(1); } else if (Key.isDown(_global.hotKey_purple)) { if (_global.difficulty >= 2) { ChangeOrbs(2); } } else if (Key.isDown(_global.hotKey_blue)) { if (_global.difficulty >= 5) { ChangeOrbs(3); } } else if (Key.isDown(_global.hotKey_green)) { if (_global.difficulty >= 8) { ChangeOrbs(4); } } else if (Key.isDown(_global.hotKey_yellow)) { if (_global.difficulty >= 13) { ChangeOrbs(5); } } else if (Key.isDown(_global.hotKey_orange)) { if (_global.difficulty >= 17) { ChangeOrbs(6); } } else if (Key.isDown(_global.hotKey_multi)) { if (blnMulti == true) { ChangeOrbs(7); } } } } else { keyCounter--; } } function UpdateEnergy() { if (gameMode == 4) { if (numEnergy <= 0) { GameOver(true); } } if (numEnergy > numEnergyMax) { numEnergy = numEnergyMax; } var _local3 = Math.round((numEnergy / numEnergyMax) * 100); _root.energy.inside._yscale = _local3; if (_local3 <= 25) { _root.energy.inside.gotoAndStop(2); } else { _root.energy.inside.gotoAndStop(1); } } function DropOrb(orbSlot) { if ((blnMulti == false) && (refillType == 7)) { refillType = 1; } var _local3 = "Orb_" + orbDepth; _root.attachMovie("orb red", _local3, orbDepth); _root[_local3].gotoAndStop(refillType); _root[_local3]._y = _root.drop1._y; switch (orbSlot) { case 1 : _root[_local3]._x = _root.drop1._x; break; case 2 : _root[_local3]._x = _root.drop2._x; break; case 3 : _root[_local3]._x = _root.drop3._x; break; case 4 : _root[_local3]._x = _root.drop4._x; break; case 5 : _root[_local3]._x = _root.drop5._x; } arrOrbs.push({name:_local3, speed:0.5, hold:false, startX:_root[_local3]._x, startY:0, slot:orbSlot, type:refillType}); orbDepth++; if (orbDepth > 6000) { orbDepth = 5000; } } function OrbsFall() { var _local3 = 0; while (_local3 < arrOrbs.length) { if ((_root[arrOrbs[_local3].name]._y < _root.land._y) && (arrOrbs[_local3].hold == false)) { if ((_root[arrOrbs[_local3].name]._y + arrOrbs[_local3].speed) >= _root.land._y) { _root[arrOrbs[_local3].name]._y = _root.land._y; if (blnArrows1 == false) { blnArrows1 = true; _root.arrow1.play(); _root.arrow2.play(); _root.arrow3.play(); _root.arrow4.play(); _root.arrow5.play(); _root.startPlayText.play(); } } else { _root[arrOrbs[_local3].name]._y = _root[arrOrbs[_local3].name]._y + arrOrbs[_local3].speed; arrOrbs[_local3].speed = arrOrbs[_local3].speed + orbSpeed; } } _local3++; } } function ManageFiredOrbs() { var _local11 = new Array(); var _local12 = 0; while (_local12 < arrOrbsFired.length) { _root[arrOrbsFired[_local12].name]._y = _root[arrOrbsFired[_local12].name]._y + arrOrbsFired[_local12].moveY; arrOrbsFired[_local12].moveY = arrOrbsFired[_local12].moveY + orbSpeed; if (arrOrbsFired[_local12].moveY > orbMaxSpeed) { arrOrbsFired[_local12].moveY = orbMaxSpeed; } if ((_root[arrOrbsFired[_local12].name]._y - (_root[arrOrbsFired[_local12].name]._height / 2)) > Stage.height) { _local11.push(arrOrbsFired[_local12].name); } _root[arrOrbsFired[_local12].name]._x = _root[arrOrbsFired[_local12].name]._x + arrOrbsFired[_local12].moveX; if (arrOrbsFired[_local12].moveX < 0) { arrOrbsFired[_local12].moveX = arrOrbsFired[_local12].moveX + windResistance; if (arrOrbsFired[_local12].moveX > 0.1) { arrOrbsFired[_local12].moveX = 0; } } else if (arrOrbsFired[_local12].moveX > 0) { arrOrbsFired[_local12].moveX = arrOrbsFired[_local12].moveX - windResistance; if (arrOrbsFired[_local12].moveX < 0.1) { arrOrbsFired[_local12].moveX = 0; } } if (_global.trailOn == true) { var _local9 = "effect" + effectDepth; if (arrOrbsFired[_local12].type == 1) { _root.attachMovie("redEffect", _local9, effectDepth); } else if (arrOrbsFired[_local12].type == 2) { _root.attachMovie("purpleEffect", _local9, effectDepth); } else if (arrOrbsFired[_local12].type == 3) { _root.attachMovie("blueEffect", _local9, effectDepth); } else if (arrOrbsFired[_local12].type == 4) { _root.attachMovie("greenEffect", _local9, effectDepth); } else if (arrOrbsFired[_local12].type == 5) { _root.attachMovie("yellowEffect", _local9, effectDepth); } else if (arrOrbsFired[_local12].type == 6) { _root.attachMovie("orangeEffect", _local9, effectDepth); } else if (arrOrbsFired[_local12].type == 7) { _root.attachMovie("multiEffect", _local9, effectDepth); } _root[_local9]._x = _root[arrOrbsFired[_local12].name]._x; _root[_local9]._y = _root[arrOrbsFired[_local12].name]._y; effectDepth++; if (effectDepth > 11000) { effectDepth = 10000; } } _local12++; } var _local8; _local12 = 0; while (_local12 < arrOrbsFired.length) { var _local7 = 0; while (_local7 < arrTargetObjects.length) { if (arrTargetObjects[_local7].down == true) { if (_root[arrOrbsFired[_local12].name].hitTest(_root[arrTargetObjects[_local7].name])) { _local8 = _root[arrTargetObjects[_local7].name].CheckHits(arrOrbsFired[_local12].name, arrOrbsFired[_local12].type); if (_local8._hit == true) { _local11.push(arrOrbsFired[_local12].name); difficultyPeopleCounter++; if (_local8._correctColor == true) { var _local4 = 0; statCorrect++; popUpCounter++; if ((popUpCounter >= 10) && (arrPopUpFlags[0] == false)) { arrPopUpFlags[0] = true; _root.popUp.gotoAndPlay(2); _local4 = 100; } else if ((popUpCounter >= 25) && (arrPopUpFlags[1] == false)) { arrPopUpFlags[1] = true; _root.popUp.gotoAndPlay(3); _local4 = 250; } else if ((popUpCounter >= 50) && (arrPopUpFlags[2] == false)) { arrPopUpFlags[2] = true; _root.popUp.gotoAndPlay(4); _local4 = 500; } else if ((popUpCounter >= 75) && (arrPopUpFlags[3] == false)) { arrPopUpFlags[3] = true; _root.popUp.gotoAndPlay(5); _local4 = 750; } else if ((popUpCounter >= 100) && (arrPopUpFlags[4] == false)) { arrPopUpFlags[4] = true; _root.popUp.gotoAndPlay(6); _local4 = 1000; } else if ((popUpCounter >= 150) && (arrPopUpFlags[5] == false)) { arrPopUpFlags[5] = true; _root.popUp.gotoAndPlay(7); _local4 = 1500; } else if ((popUpCounter >= 200) && (arrPopUpFlags[6] == false)) { arrPopUpFlags[6] = true; _root.popUp.gotoAndPlay(8); _local4 = 2000; } score = _local4 + score; if (multiOrbPointCounter != 9999) { multiOrbPointCounter = multiOrbPointCounter - _local4; } _local4 = 0; var _local10 = Math.round(Math.random() * 100); if (_local10 < 90) { _global.SoundManager.PlayHitSound("hit"); } else { _local10 = Math.round(Math.random() * 7) + 1; switch (_local10) { case 1 : _global.SoundManager.PlayVoiceSound("funny1"); break; case 2 : _global.SoundManager.PlayVoiceSound("funny2"); break; case 3 : _global.SoundManager.PlayVoiceSound("funny3"); break; case 4 : _global.SoundManager.PlayVoiceSound("funny4"); break; case 5 : _global.SoundManager.PlayVoiceSound("funny5"); break; case 6 : _global.SoundManager.PlayVoiceSound("funny6"); break; case 7 : _global.SoundManager.PlayVoiceSound("funny7"); break; case 8 : _global.SoundManager.PlayVoiceSound("funny8"); } } var _local6 = 0; while (_local6 < arrRelease.length) { if (arrRelease[_local6].id == arrOrbsFired[_local12].id) { arrRelease[_local6].count++; _local4 = 10 * arrRelease[_local6].count; break; } _local6++; } if (arrOrbsFired[_local12].type == 7) { if (rainbowHold == false) { _root.rainbow.gotoAndPlay(2); rainbowHold = true; } } score = _local4 + score; AddPointMarker(_local4, _local8._x, _local8._y, false); if (multiOrbPointCounter != 9999) { multiOrbPointCounter = multiOrbPointCounter - _local4; } if (_local8._allCorrect == true) { _local4 = 50 * _local8._numTargets; score = _local4 + score; numEnergy++; if (multiOrbPointCounter != 9999) { multiOrbPointCounter = multiOrbPointCounter - _local4; } var _local5 = new Object(); _local5.x = _root[arrTargetObjects[_local7].name].score._x; _local5.y = _root[arrTargetObjects[_local7].name].score._y; _root[arrTargetObjects[_local7].name].localToGlobal(_local5); if ((_local5.x - 20) < 0) { _local5.x = 30; } if ((_local5.x + 20) > Stage.width) { _local5.x = Stage.width - 30; } AddPointMarker(_local4, _local5.x, _local5.y, true); statFull++; } } else { statWrong++; numEnergy = numEnergy - 2; popUpCounter = 0; arrPopUpFlags[0] = false; arrPopUpFlags[1] = false; arrPopUpFlags[2] = false; arrPopUpFlags[3] = false; arrPopUpFlags[4] = false; arrPopUpFlags[5] = false; arrPopUpFlags[6] = false; } break; } } } _local7++; } _local12++; } _local12 = 0; while (_local12 < _local11.length) { CleanupFiredOrb(_local11[_local12]); _local12++; } } function CleanupFiredOrb(strName) { var _local3 = 0; while (_local3 < arrOrbsFired.length) { if (strName == arrOrbsFired[_local3].name) { _root[arrOrbsFired[_local3].name].removeMovieClip(); arrOrbsFired.splice(_local3, 1); break; } _local3++; } } function HoldOrbs() { var _local3 = 0; while (_local3 < arrOrbs.length) { if (_root[arrOrbs[_local3].name].hitTest(_xmouse, _ymouse, true)) { blnHolding = true; arrOrbs[_local3].hold = true; arrOrbs[_local3].startY = _root[arrOrbs[_local3].name]._y; } _local3++; } } function ChangeOrbs(numType) { var _local3 = 0; while (_local3 < arrOrbs.length) { _root[arrOrbs[_local3].name].gotoAndStop(numType); arrOrbs[_local3].type = numType; _local3++; } refillType = numType; } function ChangeHeldOrbs(numType) { var _local3 = 0; while (_local3 < arrOrbs.length) { if (arrOrbs[_local3].hold == true) { _root[arrOrbs[_local3].name].gotoAndStop(numType); arrOrbs[_local3].type = numType; } _local3++; } } function ReleaseOrbs() { if (_global.lockHold == false) { _global.lockRelease = true; blnHolding = false; _root.lines.clear(); var _local5 = new Array(); var _local4 = 0; while (_local4 < arrOrbs.length) { if (arrOrbs[_local4].hold == true) { _local5.push(arrOrbs[_local4].name); } _local4++; } arrRelease.push({id:numRelease, count:0}); _local4 = 0; while (_local4 < _local5.length) { FireOrb(_local5[_local4], numRelease); _local4++; } if (numRelease > 2) { arrRelease.shift(); } numRelease++; _global.lockRelease = false; } } function FireOrb(strName, releaseNum) { var _local4 = 0; while (_local4 < arrOrbs.length) { if (strName == arrOrbs[_local4].name) { var _local8 = arrOrbs[_local4].startX - _root[arrOrbs[_local4].name]._x; var _local7 = arrOrbs[_local4].startY - _root[arrOrbs[_local4].name]._y; var _local6 = Math.sqrt((_local8 * _local8) + (_local7 * _local7)); var _local5 = _local6 / 200; if (_local5 > 1) { _local5 = 1; } _local5 = Math.round(_local5 * 12); var _local10 = 0; var _local9 = 0; if (_local6 != 0) { _local10 = (_local8 / _local6) * _local5; _local9 = (_local7 / _local6) * _local5; } arrOrbsFired.push({name:strName, moveX:_local10, moveY:_local9, type:arrOrbs[_local4].type, id:releaseNum}); if (arrOrbs[_local4].type == 7) { if (blnMulti == true) { if (_global.gameDifficulty == 1) { blnMulti = false; AddButton("easyMultiGone"); } else if (_global.gameDifficulty == 2) { blnMulti = false; AddButton("medMultiGone"); } else if (_global.gameDifficulty == 3) { blnMulti = false; AddButton("multiGone"); } else if (_global.gameDifficulty == 4) { blnMulti = false; AddButton("multiGone"); } else if (_global.gameDifficulty == 5) { blnMulti = false; AddButton("multiGone"); } } } DropOrb(arrOrbs[_local4].slot); arrOrbs.splice(_local4, 1); statThrown++; break; } _local4++; } } function ManageHolding() { if (_global.lockRelease == false) { _global.lockHold = true; if (blnHolding == true) { var _local4 = 0; while (_local4 < arrOrbs.length) { if (arrOrbs[_local4].hold == false) { if (_root[arrOrbs[_local4].name].hitTest(_xmouse, _ymouse, true)) { arrOrbs[_local4].hold = true; arrOrbs[_local4].startY = _root[arrOrbs[_local4].name]._y; } } else { _root[arrOrbs[_local4].name]._x = _xmouse; if (_ymouse < _root.farthest._y) { _root[arrOrbs[_local4].name]._y = _ymouse; } else { _root[arrOrbs[_local4].name]._y = _root.farthest._y; } } _local4++; } var _local5 = new Object(); _local5.x = _xmouse; _local5.y = _ymouse; var _local6; if (_global.difficulty >= 2) { if (_root.select.cover1.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(1); } else if (_root.select.cover2.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(2); } } if (_global.difficulty >= 5) { if (_root.select.cover3.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(3); } } if (_global.difficulty >= 8) { if (_root.select.cover4.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(4); } } if (_global.difficulty >= 13) { if (_root.select.cover5.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(5); } } if (_global.difficulty >= 17) { if (_root.select.cover6.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(6); } } if (blnMulti == true) { if (_root.select.cover7.hitTest(_local5.x, _local5.y, true)) { ChangeHeldOrbs(7); } } DrawLines(); } _global.lockHold = false; } } function CheckChangeType(numType) { if (blnHolding == true) { ChangeOrbs(numType); } } function DrawLines() { _root.lines.clear(); _root.lines.lineStyle(1, 0, 50); var _local4 = new Object(); var _local5 = new Object(); var _local3 = 0; while (_local3 < arrOrbs.length) { if (arrOrbs[_local3].hold == true) { _local4.x = arrOrbs[_local3].startX; _local4.y = arrOrbs[_local3].startY; _local5.x = _root[arrOrbs[_local3].name]._x; _local5.y = _root[arrOrbs[_local3].name]._y; _root.lines.globalToLocal(_local4); _root.lines.globalToLocal(_local5); _root.lines.moveTo(_local4.x, _local4.y); _root.lines.lineTo(_local5.x, _local5.y); } _local3++; } } function AddObject(linkID) { var _local3 = "obj" + objectDepth; _root.attachMovie(linkID, _local3, objectDepth); arrTargetObjects.push({name:_local3, down:false}); if (blnLeftSide == true) { var _local5 = Math.round(Math.random() * 100) - 100; blnLeftSide = false; } else { var _local5 = Math.round(Math.random() * 200) + 100; blnLeftSide = true; } _root[_local3]._x = _local5; _root[_local3]._y = Stage.height + _root[_local3]._height; var _local4 = _root[_local3].AdjustTargets(); targetCounter = targetCounter + _local4; gameTargets = gameTargets - _local4; if (setIndex != arrSetCounter.length) { if (targetCounter >= arrSetCounter[setIndex]) { setIndex++; var _local7 = currentSet.GetMinNext(); var _local6 = currentSet.GetMaxNext(); SelectSet(); currentSet.SetMinMax(_local7, _local6); } } objectDepth--; if (objectDepth < 1000) { objectDepth = 4000; } } function ManageObjects() { var _local6 = new Array(); var _local4 = 0; while (_local4 < arrTargetObjects.length) { if (arrTargetObjects[_local4].down == true) { _root[arrTargetObjects[_local4].name]._y = _root[arrTargetObjects[_local4].name]._y + numGroundSpeed; if ((_root[arrTargetObjects[_local4].name]._y - _root[arrTargetObjects[_local4].name]._height) > Stage.height) { _local6.push(arrTargetObjects[_local4].name); statMissed = statMissed + _root[arrTargetObjects[_local4].name].GetTargetsLeft(); numEnergy = numEnergy - Math.round(_root[arrTargetObjects[_local4].name].GetTargetsLeft() * 1.5); } } else { var _local5 = 0.15 * (_root[arrTargetObjects[_local4].name]._y - _root.start._y); if (_local5 <= 1) { _root[arrTargetObjects[_local4].name]._y = _root.start._y; arrTargetObjects[_local4].down = true; } else { _root[arrTargetObjects[_local4].name]._y = _root[arrTargetObjects[_local4].name]._y - _local5; } } _local4++; } _local4 = 0; while (_local4 < _local6.length) { RemoveObjects(_local6[_local4]); _local4++; } if ((gameTargets > 0) || (_global.gameDifficulty == 4)) { engineTimer = engineTimer - numGroundSpeed; if (engineTimer <= 0) { AddObject(currentSet.GetPiece()); engineTimer = Math.round(Math.random() * (currentSet.GetMaxNext() - currentSet.GetMinNext())) + currentSet.GetMinNext(); } } else if (arrTargetObjects.length == 0) { GameOver(false); } } function RemoveObjects(strName) { var _local3 = 0; while (_local3 < arrTargetObjects.length) { if (strName == arrTargetObjects[_local3].name) { _root[arrTargetObjects[_local3].name].removeMovieClip(); arrTargetObjects.splice(_local3, 1); break; } _local3++; } } function AddButton(strName) { _root.select.gotoAndPlay(strName); } function UpdateScore() { _root.score_txt.text = score; } function AddToCleanup(myName) { arrCleanup.push({name:myName, counter:40}); } function DoCleanup() { var _local4 = new Array(); var _local3 = 0; while (_local3 < arrCleanup.length) { arrCleanup[_local3].counter--; if (arrCleanup[_local3].counter == 0) { _local4.push(arrCleanup[_local3].name); } _local3++; } _local3 = 0; while (_local3 < _local4.length) { _root[_local4[_local3]].removeMovieClip(); RemoveCleanupItem(_local4[_local3]); _local3++; } } function RemoveCleanupItem(strName) { var _local2 = 0; while (_local2 < arrCleanup.length) { if (strName == arrCleanup[_local2].name) { arrCleanup.splice(_local2, 1); break; } _local2++; } } function AddPointMarker(points, xLoc, yLoc, blnObject) { var _local3 = "points" + pointDepth; _root.attachMovie("points", _local3, pointDepth); _root[_local3]._y = yLoc - 20; _root[_local3]._x = xLoc; var _local4; if (blnObject == false) { _local4 = points / 10; } else { _local4 = (points / 50) + 5; } _root[_local3].inside.gotoAndStop(_local4); AddToCleanup(_local3); pointDepth++; if (pointDepth > 9050) { pointDepth = 9000; } } function OverAnim() { rainbowHold = false; } function UpdateBackAnim() { if (backAnimCounter <= 0) { var _local3 = Math.round(Math.random() * 5) + 2; var _local4 = Math.round(Math.random() * (backAnimMax - backAnimMin)) + backAnimMin; trace((("Playing: " + _local3) + " Next: ") + _local4); _root.backanim.gotoAndPlay(_local3); backAnimCounter = _local4; } else { backAnimCounter--; } } function UpdateMultiOrb() { if (multiOrbPointCounter <= 0) { if (_global.gameDifficulty == 1) { if ((_global.difficulty >= 2) && (blnMulti == false)) { blnMulti = true; AddButton("easyMulti"); multiOrbPointCounter = 4000; } } else if (_global.gameDifficulty == 2) { if ((_global.difficulty >= 8) && (blnMulti == false)) { blnMulti = true; AddButton("medMulti"); multiOrbPointCounter = 4000; } } else if (_global.gameDifficulty == 3) { if ((_global.difficulty >= 17) && (blnMulti == false)) { blnMulti = true; AddButton("multi"); multiOrbPointCounter = 4000; } } else if (_global.gameDifficulty == 4) { if ((_global.difficulty >= 17) && (blnMulti == false)) { blnMulti = true; AddButton("multi"); multiOrbPointCounter = 4000; } } else if (_global.gameDifficulty == 5) { if ((_global.difficulty >= 17) && (blnMulti == false)) { blnMulti = true; AddButton("multi"); multiOrbPointCounter = 4000; } } multiOrbPointCounter = 4000; } else if (multiOrbPointCounter == 9999) { if (_global.gameDifficulty == 1) { if (_global.difficulty >= 2) { multiOrbPointCounter = 1000; } } else if (_global.gameDifficulty == 2) { if (_global.difficulty >= 8) { multiOrbPointCounter = 1000; } } else if (_global.gameDifficulty == 3) { if (_global.difficulty >= 17) { multiOrbPointCounter = 1000; } } else if (_global.gameDifficulty == 4) { if (_global.difficulty >= 17) { multiOrbPointCounter = 1000; } } else if (_global.gameDifficulty == 5) { if (_global.difficulty >= 17) { multiOrbPointCounter = 1000; } } } } }
Symbol 1224 MovieClip [__Packages.Set] Frame 0
class Set { var arrPieces, blnUsed, numSelectedMinNext, numSelectedMaxNext; function Set () { arrPieces = new Array(); blnUsed = false; } function AddPiece(strIdentifier, numPercentChance, minNew, maxNew) { arrPieces.push({name:strIdentifier, chance:numPercentChance, minChance:0, maxChance:0, minNext:minNew, maxNext:maxNew}); } function InUse() { blnUsed = true; } function Used() { return(blnUsed); } function GetPiece() { var _local3 = 0; var _local4 = 0; var _local7 = 0; var _local5 = 0; var _local2 = 0; while (_local2 < arrPieces.length) { _local7 = _local7 + arrPieces[_local2].chance; _local2++; } _local5 = Math.round(Math.random() * _local7); _local2 = 0; while (_local2 < arrPieces.length) { _local4 = _local3 + arrPieces[_local2].chance; arrPieces[_local2].minChance = _local3; arrPieces[_local2].maxChance = _local4; _local3 = _local4; _local2++; } var _local6 = -1; _local2 = 0; while (_local2 < arrPieces.length) { if ((_local5 >= arrPieces[_local2].minChance) && (_local5 < arrPieces[_local2].maxChance)) { _local6 = _local2; break; } _local2++; } if (_local6 == -1) { _local6 = arrPieces.length - 1; } numSelectedMinNext = arrPieces[_local6].minNext; numSelectedMaxNext = arrPieces[_local6].maxNext; return(arrPieces[_local6].name); } function GetMinNext() { return(numSelectedMinNext); } function GetMaxNext() { return(numSelectedMaxNext); } function SetMinMax(myMin, myMax) { numSelectedMinNext = myMin; numSelectedMaxNext = myMax; } }
Symbol 804 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 811 MovieClip Frame 140
stop();
Instance of Symbol 814 MovieClip in Symbol 815 MovieClip Frame 179
on (release) { getURL ("http://www.herointeractive.com", "_blank"); }
Symbol 815 MovieClip Frame 328
_root.gotoAndPlay("title");
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 2
stop();
Symbol 842 MovieClip Frame 35
if (_global.challengeUnlocked == true) { this.orangeButton.gotoAndStop(2); }
Instance of Symbol 825 MovieClip in Symbol 842 MovieClip Frame 50
on (release) { _global.nextScreen = "play"; _root.transition.gotoAndPlay("close"); _global.SoundManager.PlaySound("button"); }
Symbol 842 MovieClip Frame 55
if (_global.challengeUnlocked == true) { this.orangeButton.gotoAndStop(2); }
Instance of Symbol 829 MovieClip "orangeButton" in Symbol 842 MovieClip Frame 55
on (release) { if (_global.challengeUnlocked == true) { _global.gameDifficulty = 4; _global.nextScreen = "game"; _root.transition.gotoAndPlay("close"); _global.SoundManager.PlaySound("button"); } }
Instance of Symbol 832 MovieClip in Symbol 842 MovieClip Frame 60
on (release) { _global.nextScreen = "settings"; _root.transition.gotoAndPlay("close"); _global.SoundManager.PlaySound("button"); }
Instance of Symbol 835 MovieClip in Symbol 842 MovieClip Frame 65
on (release) { _global.nextScreen = "credits"; _root.transition.gotoAndPlay("close"); _global.SoundManager.PlaySound("button"); }
Instance of Symbol 838 MovieClip in Symbol 842 MovieClip Frame 70
on (release) { getURL ("http://www.armorgames.com", "_blank"); _global.SoundManager.PlaySound("button"); }
Symbol 842 MovieClip Frame 75
stop();
Instance of Symbol 841 MovieClip in Symbol 842 MovieClip Frame 75
on (release) { _global.nextScreen = "scores"; _root.transition.gotoAndPlay("close"); _global.SoundManager.PlaySound("button"); }
Instance of Symbol 851 MovieClip in Symbol 858 MovieClip Frame 1
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 858 MovieClip Frame 30
stop();
Symbol 860 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 41
stop();
Symbol 860 MovieClip Frame 61
_root.gotoAndPlay(_global.nextScreen); stop();
Symbol 860 MovieClip Frame 62
play();
Symbol 860 MovieClip Frame 82
stop();
Symbol 869 Button
on (release) { _root.gotoAndPlay("title"); _global.SoundManager.PlaySound("button2"); }
Symbol 871 Button
on (release) { _global.gameDifficulty = 1; _global.nextScreen = "game"; _root.transition2.gotoAndPlay("close"); _global.SoundManager.PlaySound("button2"); }
Symbol 872 Button
on (release) { _global.gameDifficulty = 2; _global.nextScreen = "game"; _root.transition2.gotoAndPlay("close"); _global.SoundManager.PlaySound("button2"); }
Symbol 873 Button
on (release) { _global.gameDifficulty = 3; _global.nextScreen = "game"; _root.transition2.gotoAndPlay("close"); _global.SoundManager.PlaySound("button2"); }
Symbol 874 Button
on (release) { _global.gameDifficulty = 5; _global.nextScreen = "game"; _root.transition2.gotoAndPlay("close"); _global.SoundManager.PlaySound("button2"); }
Symbol 894 Button
on (release) { var mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.written = true; mySharedObject.data.trailOn = _global.trailOn; mySharedObject.data.soundOn = _global.soundOn; mySharedObject.data.musicOn = _global.musicOn; mySharedObject.data.cloudsMove = _global.cloudsMove; mySharedObject.data.hotKey_red = _global.hotKey_red; mySharedObject.data.hotKey_purple = _global.hotKey_purple; mySharedObject.data.hotKey_blue = _global.hotKey_blue; mySharedObject.data.hotKey_green = _global.hotKey_green; mySharedObject.data.hotKey_yellow = _global.hotKey_yellow; mySharedObject.data.hotKey_orange = _global.hotKey_orange; mySharedObject.data.hotKey_multi = _global.hotKey_multi; _root.gotoAndPlay("title"); _global.SoundManager.PlaySound("button2"); }
Symbol 896 MovieClip Frame 1
stop();
Symbol 896 MovieClip Frame 2
stop();
Symbol 907 Button
on (release) { _global.nextScreen = "hotkeys"; _root.transition2.gotoAndPlay("close"); _global.SoundManager.PlaySound("button2"); }
Symbol 912 Button
on (release) { getURL ("http://www.bagunk.com/scores.php?profile=358", "_blank"); _global.SoundManager.PlaySound("button2"); }
Symbol 921 Button
on (release) { _global.nextScreen = "settings"; _root.transition2.gotoAndPlay("close"); _global.SoundManager.PlaySound("button2"); }
Symbol 934 MovieClip Frame 1
stop();
Symbol 934 MovieClip Frame 2
stop();
Symbol 937 Button
on (release) { _root.submitScore(); }
Symbol 945 Button
on (release) { _root.loginScore(); }
Symbol 957 MovieClip Frame 1
if (_global.cloudsMove == false) { stop(); }
Symbol 957 MovieClip Frame 1140
Symbol 998 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 40
stop();
Symbol 999 MovieClip Frame 1
stop();
Symbol 999 MovieClip Frame 2
this.myMask.gotoAndPlay(2);
Symbol 999 MovieClip Frame 3
this.myMask.play();
Symbol 999 MovieClip Frame 300
_root.RainbowOver(); gotoAndStop (1);
Symbol 1004 MovieClip Frame 70
stop();
Symbol 1005 MovieClip Frame 95
stop();
Symbol 1016 MovieClip Frame 1
gotoAndPlay(_global.danceSync - 1);
Symbol 1016 MovieClip Frame 50
gotoAndPlay (2);
Symbol 1019 MovieClip Frame 270
stop();
Symbol 1020 MovieClip Frame 270
stop();
Symbol 1034 MovieClip Frame 180
stop();
Symbol 1035 MovieClip Frame 1
stop();
Symbol 1035 MovieClip Frame 2
stop();
Symbol 1035 MovieClip Frame 3
stop();
Symbol 1035 MovieClip Frame 4
stop();
Symbol 1035 MovieClip Frame 5
stop();
Symbol 1035 MovieClip Frame 6
stop();
Symbol 1035 MovieClip Frame 7
stop();
Symbol 1041 Button
on (release) { this._visible = false; _root.StartGame(); _global.SoundManager.PlaySound("button2"); }
Symbol 1043 Button
on (release) { this.nextFrame(); _global.SoundManager.PlaySound("button2"); }
Symbol 1068 MovieClip Frame 1
stop();
Symbol 1068 MovieClip Frame 6
function OutputValue(fieldName, keyCode) { var textRef = eval ("this." + fieldName); var returnValue = ""; switch (keyCode) { case 8 : returnValue = "BACKSPACE"; break; case 20 : returnValue = "CAPSLOCK"; break; case 17 : returnValue = "CONTROL"; break; case 46 : returnValue = "DELETE"; break; case 40 : returnValue = "DOWN"; break; case 35 : returnValue = "END"; break; case 13 : returnValue = "ENTER"; break; case 27 : returnValue = "ESCAPE"; break; case 36 : returnValue = "HOME"; break; case 45 : returnValue = "INSERT"; break; case 37 : returnValue = "LEFT"; break; case 34 : returnValue = "PGDN"; break; case 33 : returnValue = "PGUP"; break; case 39 : returnValue = "RIGHT"; break; case 16 : returnValue = "SHIFT"; break; case 32 : returnValue = "SPACE"; break; case 9 : returnValue = "TAB"; break; case 38 : returnValue = "UP"; break; case 186 : returnValue = ";"; break; case 187 : returnValue = "="; break; case 189 : returnValue = "-"; break; case 191 : returnValue = "/"; break; case 192 : returnValue = "`"; break; case 219 : returnValue = "["; break; case 220 : returnValue = "\\"; break; case 221 : returnValue = "]"; break; case 222 : returnValue = "'"; break; case 188 : returnValue = ","; break; case 190 : returnValue = "."; break; case 96 : returnValue = "NUMPAD 0"; break; case 97 : returnValue = "NUMPAD 1"; break; case 98 : returnValue = "NUMPAD 2"; break; case 99 : returnValue = "NUMPAD 3"; break; case 100 : returnValue = "NUMPAD 4"; break; case 101 : returnValue = "NUMPAD 5"; break; case 102 : returnValue = "NUMPAD 6"; break; case 103 : returnValue = "NUMPAD 7"; break; case 104 : returnValue = "NUMPAD 8"; break; case 105 : returnValue = "NUMPAD 9"; break; case 106 : returnValue = "MULTIPLY"; break; case 107 : returnValue = "ADD"; break; case 109 : returnValue = "SUBTRACT"; break; case 110 : returnValue = "DECIMAL"; break; case 111 : returnValue = "DIVIDE"; break; default : returnValue = chr(keyCode); returnValue.toUpperCase(); } textRef.text = returnValue; } stop(); OutputValue("red_txt", _global.hotKey_red); OutputValue("purple_txt", _global.hotKey_purple); OutputValue("blue_txt", _global.hotKey_blue); OutputValue("green_txt", _global.hotKey_green); OutputValue("yellow_txt", _global.hotKey_yellow); OutputValue("orange_txt", _global.hotKey_orange); OutputValue("multi_txt", _global.hotKey_multi);
Symbol 1071 MovieClip Frame 135
stop();
Symbol 1074 MovieClip Frame 150
stop();
Symbol 1082 MovieClip Frame 50
stop();
Symbol 1083 MovieClip Frame 10
_global.SoundManager.PlaySound("bonus");
Symbol 1083 MovieClip Frame 70
stop();
Symbol 1088 MovieClip Frame 10
_global.SoundManager.PlaySound("bonus");
Symbol 1088 MovieClip Frame 70
stop();
Symbol 1093 MovieClip Frame 10
_global.SoundManager.PlaySound("bonus");
Symbol 1093 MovieClip Frame 71
stop();
Symbol 1098 MovieClip Frame 10
_global.SoundManager.PlaySound("bonus");
Symbol 1098 MovieClip Frame 70
stop();
Symbol 1103 MovieClip Frame 10
_global.SoundManager.PlaySound("bonus");
Symbol 1103 MovieClip Frame 70
stop();
Symbol 1108 MovieClip Frame 1
_global.SoundManager.PlaySound("bonus");
Symbol 1108 MovieClip Frame 70
stop();
Symbol 1113 MovieClip Frame 10
_global.SoundManager.PlaySound("bonus");
Symbol 1113 MovieClip Frame 70
stop();
Symbol 1117 MovieClip Frame 1
stop();
Symbol 1117 MovieClip Frame 2
stop();
Symbol 1117 MovieClip Frame 3
stop();
Symbol 1117 MovieClip Frame 4
stop();
Symbol 1117 MovieClip Frame 5
stop();
Symbol 1117 MovieClip Frame 6
stop();
Symbol 1117 MovieClip Frame 7
stop();
Symbol 1117 MovieClip Frame 8
stop();
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1126 MovieClip Frame 1
stop();
Instance of Symbol 774 MovieClip [orb red] in Symbol 1126 MovieClip Frame 1
on (release) { _root.GameChangeType(1); }
Symbol 1126 MovieClip Frame 20
stop();
Instance of Symbol 1125 MovieClip "purpleButton" in Symbol 1126 MovieClip Frame 20
on (release) { _root.GameChangeType(2); }
Symbol 1126 MovieClip Frame 40
stop();
Instance of Symbol 764 MovieClip in Symbol 1126 MovieClip Frame 40
on (release) { _root.GameChangeType(3); }
Symbol 1126 MovieClip Frame 60
stop();
Instance of Symbol 766 MovieClip in Symbol 1126 MovieClip Frame 60
on (release) { _root.GameChangeType(4); }
Symbol 1126 MovieClip Frame 80
stop();
Instance of Symbol 768 MovieClip in Symbol 1126 MovieClip Frame 80
on (release) { _root.GameChangeType(5); }
Symbol 1126 MovieClip Frame 100
stop();
Instance of Symbol 770 MovieClip in Symbol 1126 MovieClip Frame 100
on (release) { _root.GameChangeType(6); }
Symbol 1126 MovieClip Frame 120
stop();
Instance of Symbol 773 MovieClip in Symbol 1126 MovieClip Frame 120
on (release) { _root.GameChangeType(7); }
Symbol 1126 MovieClip Frame 141
stop();
Instance of Symbol 773 MovieClip in Symbol 1126 MovieClip Frame 141
on (release) { _root.GameChangeType(7); }
Instance of Symbol 764 MovieClip in Symbol 1126 MovieClip Frame 142
on (release) { _root.GameChangeType(3); }
Instance of Symbol 766 MovieClip in Symbol 1126 MovieClip Frame 142
on (release) { _root.GameChangeType(4); }
Symbol 1126 MovieClip Frame 162
stop();
Instance of Symbol 773 MovieClip in Symbol 1126 MovieClip Frame 162
on (release) { _root.GameChangeType(7); }
Symbol 1126 MovieClip Frame 183
stop();
Instance of Symbol 773 MovieClip in Symbol 1126 MovieClip Frame 184
on (release) { _root.GameChangeType(7); }
Symbol 1126 MovieClip Frame 204
stop();
Instance of Symbol 764 MovieClip in Symbol 1126 MovieClip Frame 205
on (release) { _root.GameChangeType(3); }
Instance of Symbol 766 MovieClip in Symbol 1126 MovieClip Frame 205
on (release) { _root.GameChangeType(4); }
Instance of Symbol 768 MovieClip in Symbol 1126 MovieClip Frame 205
on (release) { _root.GameChangeType(5); }
Instance of Symbol 770 MovieClip in Symbol 1126 MovieClip Frame 205
on (release) { _root.GameChangeType(6); }
Instance of Symbol 773 MovieClip in Symbol 1126 MovieClip Frame 205
on (release) { _root.GameChangeType(7); }
Symbol 1126 MovieClip Frame 225
stop();
Symbol 1131 MovieClip Frame 1
stop();
Symbol 1131 MovieClip Frame 2
stop();
Symbol 1136 Button
on (release) { _root.GameFinished(); }
Symbol 1140 Button
on (release) { _root.ResumeGame(); }
Symbol 1155 Button
on (release) { _root.QuitGame(); _global.SoundManager.PlaySound("button2"); }
Symbol 1168 MovieClip Frame 1
stop();
Symbol 1168 MovieClip Frame 3
if (_global.gameDifficulty == 1) { this.coming_txt.text = "200 Targets Coming Up!"; } else if (_global.gameDifficulty == 2) { this.coming_txt.text = "300 Targets Coming Up!"; } else if (_global.gameDifficulty == 3) { this.coming_txt.text = "400 Targets Coming Up!"; } else if (_global.gameDifficulty == 5) { this.coming_txt.text = "400 Targets Coming Up!"; } else { this.coming_txt.text = ""; }

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Symbol 999 MovieClipUses:998 816Used by:Timeline
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Symbol 1038 GraphicUsed by:1068
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Symbol 1071 MovieClipUses:1070Used by:1126  Timeline
Symbol 1072 GraphicUsed by:1073
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Symbol 1075 EditableTextUses:702Used by:Timeline
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Symbol 1104 GraphicUsed by:1107
Symbol 1105 TextUses:823Used by:1107
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Symbol 1107 MovieClipUses:1104 1105 1106Used by:1108
Symbol 1108 MovieClipUses:1107 1082Used by:1117
Symbol 1109 GraphicUsed by:1112
Symbol 1110 TextUses:823Used by:1112
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Symbol 1112 MovieClipUses:1109 1110 1111Used by:1113
Symbol 1113 MovieClipUses:1112 1082Used by:1117
Symbol 1114 TextUses:823Used by:1117
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Symbol 1118 GraphicUsed by:1119
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Symbol 1120 GraphicUsed by:1121
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Symbol 1122 GraphicUsed by:1123
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Symbol 1127 GraphicUsed by:1132
Symbol 1128 GraphicUsed by:1132
Symbol 1129 GraphicUsed by:1131
Symbol 1130 GraphicUsed by:1131
Symbol 1131 MovieClipUses:1129 1130Used by:1132
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Symbol 1133 GraphicUsed by:1168
Symbol 1134 GraphicUsed by:1136
Symbol 1135 GraphicUsed by:1136
Symbol 1136 ButtonUses:1134 1135Used by:1168
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Symbol 1138 GraphicUsed by:1140
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Symbol 1168 MovieClipUses:1133 1136 1137 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167Used by:Timeline
Symbol 1169 Sound [titleMusic]Used by:Timeline
Symbol 1170 Sound [gameMusic]Used by:Timeline
Symbol 1171 Sound [button]Used by:Timeline
Symbol 1172 Sound [button2]Used by:Timeline
Symbol 1173 Sound [funny1]Used by:Timeline
Symbol 1174 Sound [hit]Used by:Timeline
Symbol 1175 Sound [funny2]Used by:Timeline
Symbol 1176 Sound [funny3]Used by:Timeline
Symbol 1177 Sound [funny4]Used by:Timeline
Symbol 1178 Sound [nocando]Used by:Timeline
Symbol 1179 SoundUsed by:Timeline
Symbol 1180 SoundUsed by:Timeline
Symbol 1181 SoundUsed by:Timeline
Symbol 1182 Sound [eagle]Used by:Timeline
Symbol 1183 Sound [thunder]Used by:Timeline
Symbol 1184 Sound [slice]Used by:Timeline
Symbol 1185 Sound [chomp]Used by:Timeline
Symbol 1186 Sound [funny5]Used by:Timeline
Symbol 1187 Sound [funny6]Used by:Timeline
Symbol 1188 Sound [funny7]Used by:Timeline
Symbol 1189 Sound [funny8]Used by:Timeline
Symbol 1190 Sound [bonus]Used by:Timeline
Streaming Sound 1Used by:Symbol 811 MovieClip

Instance Names

"preloader"Frame 1Symbol 791 MovieClip
"transition"Frame 20Symbol 860 MovieClip
"transition2"Frame 30Symbol 860 MovieClip
"low"Frame 32Symbol 896 MovieClip
"med"Frame 32Symbol 896 MovieClip
"high"Frame 32Symbol 896 MovieClip
"musicOn"Frame 32Symbol 896 MovieClip
"musicOff"Frame 32Symbol 896 MovieClip
"soundsOn"Frame 32Symbol 896 MovieClip
"soundsOff"Frame 32Symbol 896 MovieClip
"trailOn"Frame 32Symbol 896 MovieClip
"trailOff"Frame 32Symbol 896 MovieClip
"cloudOn"Frame 32Symbol 896 MovieClip
"cloudOff"Frame 32Symbol 896 MovieClip
"name_txt"Frame 33Symbol 916 EditableText
"score_txt"Frame 33Symbol 917 EditableText
"red_txt"Frame 34Symbol 923 EditableText
"purple_txt"Frame 34Symbol 924 EditableText
"blue_txt"Frame 34Symbol 925 EditableText
"green_txt"Frame 34Symbol 926 EditableText
"yellow_txt"Frame 34Symbol 928 EditableText
"orange_txt"Frame 34Symbol 929 EditableText
"multi_txt"Frame 34Symbol 930 EditableText
"redClip"Frame 34Symbol 934 MovieClip
"purpleClip"Frame 34Symbol 934 MovieClip
"blueClip"Frame 34Symbol 934 MovieClip
"greenClip"Frame 34Symbol 934 MovieClip
"yellowClip"Frame 34Symbol 934 MovieClip
"orangeClip"Frame 34Symbol 934 MovieClip
"multiClip"Frame 34Symbol 934 MovieClip
"playerName_txt"Frame 35Symbol 940 EditableText
"finalScore_txt"Frame 35Symbol 949 EditableText
"lines"Frame 40Symbol 959 MovieClip
"rainbow"Frame 40Symbol 999 MovieClip
"backanim"Frame 40Symbol 1035 MovieClip
"tutorial"Frame 40Symbol 1068 MovieClip
"arrow1"Frame 40Symbol 1071 MovieClip
"arrow2"Frame 40Symbol 1071 MovieClip
"arrow3"Frame 40Symbol 1071 MovieClip
"arrow4"Frame 40Symbol 1071 MovieClip
"arrow5"Frame 40Symbol 1071 MovieClip
"startPlayText"Frame 40Symbol 1074 MovieClip
"score_txt"Frame 40Symbol 1075 EditableText
"popUp"Frame 40Symbol 1117 MovieClip
"select"Frame 40Symbol 1126 MovieClip
"energy"Frame 40Symbol 1132 MovieClip
"land"Frame 40Symbol 603 MovieClip
"drop1"Frame 40Symbol 603 MovieClip
"drop4"Frame 40Symbol 603 MovieClip
"drop2"Frame 40Symbol 603 MovieClip
"drop3"Frame 40Symbol 603 MovieClip
"start"Frame 40Symbol 603 MovieClip
"drop5"Frame 40Symbol 603 MovieClip
"farthest"Frame 40Symbol 603 MovieClip
"paused"Frame 40Symbol 1168 MovieClip
"transition2"Frame 40Symbol 860 MovieClip
"fin1"Symbol 588 MovieClip [western_1] Frame 1Symbol 5 MovieClip
"fin3"Symbol 588 MovieClip [western_1] Frame 1Symbol 8 MovieClip
"fin2"Symbol 588 MovieClip [western_1] Frame 1Symbol 5 MovieClip
"score"Symbol 588 MovieClip [western_1] Frame 1Symbol 10 MovieClip
"target2"Symbol 588 MovieClip [western_1] Frame 1Symbol 587 MovieClip
"target1"Symbol 588 MovieClip [western_1] Frame 1Symbol 587 MovieClip
"target3"Symbol 588 MovieClip [western_1] Frame 1Symbol 587 MovieClip
"score"Symbol 598 MovieClip [grass_1] Frame 1Symbol 590 MovieClip
"fin1"Symbol 598 MovieClip [grass_1] Frame 1Symbol 593 MovieClip
"fin2"Symbol 598 MovieClip [grass_1] Frame 1Symbol 596 MovieClip
"target2"Symbol 598 MovieClip [grass_1] Frame 1Symbol 587 MovieClip
"target1"Symbol 598 MovieClip [grass_1] Frame 1Symbol 587 MovieClip
"target3"Symbol 598 MovieClip [grass_1] Frame 1Symbol 587 MovieClip
"fin1"Symbol 605 MovieClip [hill_1] Frame 1Symbol 601 MovieClip
"inside"Symbol 605 MovieClip [hill_1] Frame 1Symbol 603 MovieClip
"score"Symbol 605 MovieClip [hill_1] Frame 1Symbol 590 MovieClip
"target3"Symbol 605 MovieClip [hill_1] Frame 1Symbol 587 MovieClip
"target4"Symbol 605 MovieClip [hill_1] Frame 1Symbol 587 MovieClip
"target5"Symbol 605 MovieClip [hill_1] Frame 1Symbol 587 MovieClip
"target2"Symbol 605 MovieClip [hill_1] Frame 1Symbol 587 MovieClip
"target1"Symbol 605 MovieClip [hill_1] Frame 1Symbol 587 MovieClip
"fin1"Symbol 613 MovieClip [japan_1] Frame 1Symbol 608 MovieClip
"fin2"Symbol 613 MovieClip [japan_1] Frame 1Symbol 611 MovieClip
"target3"Symbol 613 MovieClip [japan_1] Frame 1Symbol 587 MovieClip
"target4"Symbol 613 MovieClip [japan_1] Frame 1Symbol 587 MovieClip
"target5"Symbol 613 MovieClip [japan_1] Frame 1Symbol 587 MovieClip
"target2"Symbol 613 MovieClip [japan_1] Frame 1Symbol 587 MovieClip
"target1"Symbol 613 MovieClip [japan_1] Frame 1Symbol 587 MovieClip
"score"Symbol 613 MovieClip [japan_1] Frame 1Symbol 590 MovieClip
"fin1"Symbol 615 MovieClip [japan_2] Frame 1Symbol 611 MovieClip
"fin2"Symbol 615 MovieClip [japan_2] Frame 1Symbol 611 MovieClip
"fin2"Symbol 615 MovieClip [japan_2] Frame 1Symbol 608 MovieClip
"score"Symbol 615 MovieClip [japan_2] Frame 1Symbol 590 MovieClip
"target1"Symbol 615 MovieClip [japan_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 615 MovieClip [japan_2] Frame 1Symbol 587 MovieClip
"target3"Symbol 615 MovieClip [japan_2] Frame 1Symbol 587 MovieClip
"target4"Symbol 615 MovieClip [japan_2] Frame 1Symbol 587 MovieClip
"fin1"Symbol 621 MovieClip [japan_3] Frame 1Symbol 619 MovieClip
"score"Symbol 621 MovieClip [japan_3] Frame 1Symbol 590 MovieClip
"target2"Symbol 621 MovieClip [japan_3] Frame 1Symbol 587 MovieClip
"target1"Symbol 621 MovieClip [japan_3] Frame 1Symbol 587 MovieClip
"target4"Symbol 621 MovieClip [japan_3] Frame 1Symbol 587 MovieClip
"target3"Symbol 621 MovieClip [japan_3] Frame 1Symbol 587 MovieClip
"palmAnim"Symbol 625 MovieClip [egypt_2] Frame 1Symbol 623 MovieClip
"score"Symbol 625 MovieClip [egypt_2] Frame 1Symbol 590 MovieClip
"target1"Symbol 625 MovieClip [egypt_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 625 MovieClip [egypt_2] Frame 1Symbol 587 MovieClip
"score"Symbol 633 MovieClip [egypt_1] Frame 1Symbol 590 MovieClip
"fin1"Symbol 633 MovieClip [egypt_1] Frame 1Symbol 631 MovieClip
"target1"Symbol 633 MovieClip [egypt_1] Frame 1Symbol 587 MovieClip
"target2"Symbol 633 MovieClip [egypt_1] Frame 1Symbol 587 MovieClip
"target3"Symbol 633 MovieClip [egypt_1] Frame 1Symbol 587 MovieClip
"target4"Symbol 633 MovieClip [egypt_1] Frame 1Symbol 587 MovieClip
"fin1"Symbol 638 MovieClip [india_1] Frame 1Symbol 636 MovieClip
"score"Symbol 638 MovieClip [india_1] Frame 1Symbol 590 MovieClip
"target1"Symbol 638 MovieClip [india_1] Frame 1Symbol 587 MovieClip
"target2"Symbol 638 MovieClip [india_1] Frame 1Symbol 587 MovieClip
"target3"Symbol 638 MovieClip [india_1] Frame 1Symbol 587 MovieClip
"target4"Symbol 638 MovieClip [india_1] Frame 1Symbol 587 MovieClip
"score"Symbol 640 MovieClip [india_2] Frame 1Symbol 590 MovieClip
"target1"Symbol 640 MovieClip [india_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 640 MovieClip [india_2] Frame 1Symbol 587 MovieClip
"fin1"Symbol 649 MovieClip [western_2] Frame 1Symbol 641 MovieClip
"fin2"Symbol 649 MovieClip [western_2] Frame 1Symbol 647 MovieClip
"target4"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target6"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target7"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target8"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target5"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target3"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"target1"Symbol 649 MovieClip [western_2] Frame 1Symbol 587 MovieClip
"score"Symbol 649 MovieClip [western_2] Frame 1Symbol 590 MovieClip
"fin1"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 652 MovieClip
"fin2"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 661 MovieClip
"inside"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 603 MovieClip
"score"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 590 MovieClip
"target1"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 587 MovieClip
"target2"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 587 MovieClip
"target3"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 587 MovieClip
"target4"Symbol 663 MovieClip [jungle_1] Frame 1Symbol 587 MovieClip
"fin1"Symbol 668 MovieClip [savannah_2] Frame 1Symbol 666 MovieClip
"score"Symbol 668 MovieClip [savannah_2] Frame 1Symbol 590 MovieClip
"target1"Symbol 668 MovieClip [savannah_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 668 MovieClip [savannah_2] Frame 1Symbol 587 MovieClip
"fin1"Symbol 673 MovieClip [savannah_1] Frame 1Symbol 671 MovieClip
"score"Symbol 673 MovieClip [savannah_1] Frame 1Symbol 590 MovieClip
"target1"Symbol 673 MovieClip [savannah_1] Frame 1Symbol 587 MovieClip
"target2"Symbol 673 MovieClip [savannah_1] Frame 1Symbol 587 MovieClip
"target3"Symbol 673 MovieClip [savannah_1] Frame 1Symbol 587 MovieClip
"target4"Symbol 673 MovieClip [savannah_1] Frame 1Symbol 587 MovieClip
"fin1"Symbol 678 MovieClip [jungle_2] Frame 1Symbol 676 MovieClip
"score"Symbol 678 MovieClip [jungle_2] Frame 1Symbol 590 MovieClip
"target1"Symbol 678 MovieClip [jungle_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 678 MovieClip [jungle_2] Frame 1Symbol 587 MovieClip
"fin1"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 681 MovieClip
"inside"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 603 MovieClip
"score"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 590 MovieClip
"target1"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 587 MovieClip
"target2"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 587 MovieClip
"target3"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 587 MovieClip
"target4"Symbol 686 MovieClip [arctic_2] Frame 1Symbol 587 MovieClip
"finAnim"Symbol 691 MovieClip [china_2] Frame 1Symbol 689 MovieClip
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Special Tags

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http://swfchan.com/5/22169/info.shtml
Created: 27/5 -2019 02:04:29 Last modified: 27/5 -2019 02:04:29 Server time: 14/11 -2024 06:50:10