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229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Monster Mayhem.swf

This is the info page for
Flash #22173

(Click the ID number above for more basic data on this flash file.)


Text
Cublo Games

TM

smart, funny & fresh for the young minds

http://games.cublo.com

0

ROUND 7

HUMAN

COMPUTER

COMPUTER

HUMAN

HUMAN

COMPUTER

EASY NORMAL HARD

EASY NORMAL HARD

EASY NORMAL HARD

PLAY!

FIGHT

Objective is to knock out
your opponent
There are 10 rounds
Weapons are limited so use
them wisely!

ONE OR TWO CAN PLAY!
SELECT YOUR CHARACTER

HIGH PUNCH

A

LOW PUNCH

BLOCK

CHANGE WEAPON

USE WEAPON

+

UP

DOWN

LEFT

RIGHT

JUMP

SPACE

<

HIGH PUNCH

<

LOW PUNCH

BLOCK

>

CHANGE WEAPON

USE WEAPON

UP

DOWN

LEFT

RIGHT

JUMP

ENTER

DEMO

DEMO

3

2

1

MENU

PLAYER 1

PLAYER 2

CONTINUE

NEW GAME

GAME IS PAUSED

SOUNDS ON

SOUNDS OFF

HIGH DETAIL

LOW DETAIL

PLAYER 1

SCORES

PLAY AGAIN?

PLAYER 1

WINS

Game by

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "MEDIUM"; fscommand ("showmenu", "false");
Instance of Symbol 49 MovieClip in Frame 1
on (press) { getURL ("http://games.cublo.com", "_blank"); }
Frame 2
function winner(id) { winnerid = id; level++; delayed = true; if ((++menu["table" + id].score) >= 7) { menu.displayer.gotoAndPlay("winner"); } else { menu.displayer.gotoAndPlay("score"); } } function start() { _quality = quality; delayed = true; n = 1; while (n <= 2) { eval ("player" + n).start(); n++; } } function endgame() { menu.displayer.gotoAndStop("config"); n = 1; while (n <= 2) { eval ("player" + n).reset(); n++; } } function playsound(which) { vol.stop(); vol.attachSound(which); vol.start(); } stop(); vol = new Sound(this); quality = "MEDIUM";
Instance of Symbol 136 MovieClip "player2" in Frame 2
onClipEvent (keyUp) { if (Key.getCode() == keyb_inventory) { released = true; } } onClipEvent (load) { id = 2; enemy = _parent.player1; xscale = _xscale; xscore = _xscale; keyb_right = 39; keyb_left = 37; keyb_up = 38; keyb_down = 40; keyb_punch = 77; keyb_kick = 78; keyb_block = 75; keyb_inventory = 76; keyb_jump = 13; x = _x; y = _y; }
Instance of Symbol 136 MovieClip "player1" in Frame 2
onClipEvent (keyUp) { if (Key.getCode() == keyb_inventory) { released = true; } } onClipEvent (load) { id = 1; enemy = _parent.player2; xscale = -_xscale; xscore = _xscale; keyb_right = 68; keyb_left = 65; keyb_up = 87; keyb_down = 83; keyb_punch = 90; keyb_kick = 88; keyb_block = 67; keyb_inventory = 86; keyb_jump = 32; x = _x; y = _y; }
Symbol 13 MovieClip [ball] Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 1
_root.stop();
Instance of Symbol 47 MovieClip "bar" in Symbol 49 MovieClip Frame 136
onClipEvent (load) { this.onEnterFrame = function () { porcentaje = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); gotoAndStop(Math.ceil(_currentframe + ((porcentaje - _currentframe) / 5))); c = 0; if ((_currentframe == 100) and (_root.getBytesLoaded() == _root.getBytesTotal())) { _parent.play(); } }; }
Symbol 49 MovieClip Frame 167
stop();
Symbol 49 MovieClip Frame 181
_root.play(); stop();
Symbol 54 MovieClip Frame 1
_alpha = 0;
Symbol 72 MovieClip Frame 2
_root.playsound("jump");
Symbol 72 MovieClip Frame 10
_parent._parent.action();
Symbol 75 MovieClip Frame 2
_root.playsound("bodyhit"); _parent._parent.enemy.warn();
Symbol 75 MovieClip Frame 3
_parent._parent.action();
Symbol 76 MovieClip Frame 10
_root.playsound("bodyhit"); _parent._parent.enemy.warn();
Symbol 76 MovieClip Frame 11
_parent._parent.action();
Symbol 78 MovieClip Frame 12
_root.playsound("wc");
Symbol 78 MovieClip Frame 18
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 78 MovieClip Frame 38
this.onEnterFrame = null;
Symbol 80 MovieClip Frame 12
_root.playsound("hipnotize");
Symbol 80 MovieClip Frame 18
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 80 MovieClip Frame 38
this.onEnterFrame = null;
Symbol 85 MovieClip Frame 9
_root.playsound("spray");
Symbol 85 MovieClip Frame 17
banana.onEnterFrame = function () { if (banana.hitTest(_parent._parent.enemy.soul)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); banana._visible = false; } };
Symbol 85 MovieClip Frame 34
banana.onEnterFrame = null;
Symbol 88 MovieClip Frame 5
_root.playsound("hipnotize");
Symbol 88 MovieClip Frame 14
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 88 MovieClip Frame 31
this.onEnterFrame = null;
Symbol 90 MovieClip Frame 61
stop();
Symbol 94 MovieClip Frame 1
gotoAndPlay(random(_totalframes));
Symbol 96 MovieClip Frame 2
_root.playsound("bong");
Symbol 101 MovieClip Frame 2
_root.playsound("bong");
Symbol 103 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 104 MovieClip Frame 2
_root.playsound("bong");
Symbol 104 MovieClip Frame 39
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
_root.playsound("jump");
Symbol 116 MovieClip Frame 10
_parent._parent.action();
Symbol 117 MovieClip Frame 2
_root.playsound("bodyhit"); _parent._parent.enemy.warn();
Symbol 117 MovieClip Frame 3
_parent._parent.action();
Symbol 118 MovieClip Frame 10
_root.playsound("bodyhit"); _parent._parent.enemy.warn();
Symbol 118 MovieClip Frame 11
_parent._parent.action();
Symbol 119 MovieClip Frame 12
_root.playsound("wc");
Symbol 119 MovieClip Frame 18
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 119 MovieClip Frame 38
this.onEnterFrame = null;
Symbol 120 MovieClip Frame 12
_root.playsound("hipnotize");
Symbol 120 MovieClip Frame 18
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 120 MovieClip Frame 38
this.onEnterFrame = null;
Symbol 121 MovieClip Frame 9
_root.playsound("spray");
Symbol 121 MovieClip Frame 17
banana.onEnterFrame = function () { if (banana.hitTest(_parent._parent.enemy.soul)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); banana._visible = false; } };
Symbol 121 MovieClip Frame 34
banana.onEnterFrame = null;
Symbol 122 MovieClip Frame 5
_root.playsound("hipnotize");
Symbol 122 MovieClip Frame 14
this.onEnterFrame = function () { if (_parent._parent.wshoes.hitTest(_parent._parent.enemy.shoes)) { _parent._parent.enemy.hurt(_root.menu["weaponbox" + _parent._parent.id].current); } };
Symbol 122 MovieClip Frame 31
this.onEnterFrame = null;
Symbol 124 MovieClip Frame 61
stop();
Symbol 127 MovieClip Frame 2
_root.playsound("bong");
Symbol 131 MovieClip Frame 2
_root.playsound("bong");
Symbol 133 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 134 MovieClip Frame 2
_root.playsound("bong");
Symbol 134 MovieClip Frame 39
stop();
Symbol 136 MovieClip Frame 1
function reset() { _xscale = xscale; _x = x; _y = y; blocked = 0; if (player == "human") { _root.menu["weaponbox" + id]._visible = true; } else { _root.menu["weaponbox" + id]._visible = false; } gotoAndStop(model); _root.menu["energy" + id].gotoAndStop(1); _root.menu["table" + id].gotoAndStop(model); xvel = (yvel = 0); face = "idle"; gotoAndStop(face); body.onEnterFrame = null; this.onEnterFrame = null; released = true; if ((face == "stand") or (face == "walk")) { if (_x > enemy._x) { _xscale = -100; } else { _xscale = 100; } } } function awake() { body.onEnterFrame = function () { if (_x > enemy._x) { _xscale = xscale; } else { _xscale = (-xscale); } if (_root.delayed) { face = "stand"; } else if (player == "computer") { myrand = random(100); face = "stand"; if (shoes.hitTest(enemy.shoes)) { if (dif > 1) { if ((face == "block") and ((enemy.face == "lowpunch") or (enemy.face == "highpunch"))) { warn(); } else if (myrand > 50) { highpunch(); } else if (myrand > 40) { lowpunch(); } else if (myrand > 30) { goaway(); } } else if ((face == "block") and ((enemy.face == "lowpunch") or (enemy.face == "highpunch"))) { warn(); } else if (myrand > 90) { highpunch(); } else if (myrand > 85) { lowpunch(); } else if (myrand > 30) { goaway(); } } else if (wshoes.hitTest(enemy.shoes)) { if (dif > 50) { if ((enemy.face.charAt(0) == "w") and (enemy.face.length < 8)) { warn(); } if (myrand > 60) { jump(); } else if (myrand > 30) { if (enemy.face != "block") { _root.menu["weaponbox" + id].computerweapon(); weapon(); } else { jump(); } } else if (myrand > 10) { approach(); } else { stand(); } } else if (dif > 1) { if ((enemy.face.charAt(0) == "w") and (enemy.face.length < 8)) { warn(); } else if (myrand > 70) { jump(); } else if (myrand > 50) { if (enemy.face != "block") { _root.menu["weaponbox" + id].computerweapon(); weapon(); } else { jump(); } } else if (myrand > 40) { approach(); } else { stand(); } } else if (myrand > 90) { jump(); } else if (myrand > 85) { if (enemy.face != "block") { _root.menu["weaponbox" + id].computerweapon(); weapon(); } else { jump(); } } else if (myrand > 60) { approach(); } else { stand(); } } else if (myrand > 80) { approach(); } else { stand(); } } else { action = null; face = "stand"; if (Key.isDown(keyb_inventory)) { if (released) { released = false; _root.menu["weaponbox" + id].next(); } } if (Key.isDown(keyb_right) and Key.isDown(keyb_left)) { weapon(); } else if (Key.isDown(keyb_block)) { block(); } else if (Key.isDown(keyb_punch)) { highpunch(); } else if (Key.isDown(keyb_kick)) { lowpunch(); } else if (Key.isDown(keyb_jump)) { jump(); } else if (Key.isDown(keyb_left)) { face = "walk"; xvel = xvel - 4; } else if (Key.isDown(keyb_right)) { face = "walk"; xvel = xvel + 4; } if (Key.isDown(keyb_up)) { face = "walk"; yvel = yvel - 3; } if (Key.isDown(keyb_down)) { face = "walk"; yvel = yvel + 3; } } }; } function warn() { if (player == "computer") { if (((face == "walk") or (face == "stand")) or (face == "block")) { if (random(100) < dif) { if (shoes.hitTest(enemy.shoes)) { block(); } else { getaway(); } } } } } function stand() { face = "stand"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function approach() { face = "walk"; body.gotoAndStop(face); body.onEnterFrame = function () { if (_x > enemy._x) { xvel = xvel - 4; } else { xvel = xvel + 4; } if (_y > enemy._y) { yvel = yvel - 3; } else { yvel = yvel + 3; } if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function goaway() { face = "walk"; body.gotoAndStop(face); body.onEnterFrame = function () { if (_x > enemy._x) { xvel = xvel + (random(6) + 1); } else { xvel = xvel - (random(6) + 1); } if (_y > enemy._y) { yvel = yvel + (random(4) + 1); } else { yvel = yvel - (random(4) + 1); } if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function jump() { face = "jump"; body.gotoAndStop(face); jumpattack = false; body.onEnterFrame = function () { xvel = xvel * 1.1; if (jumpattack) { xvel = jvel; if (!jumphit) { if (shoes.hitTest(enemy.shoes)) { enemy.punchme(face); jumphit = true; } } } if (body.anim._currentframe == body.anim._totalframes) { jumpattack = false; awake(); } }; action = function () { if ((Key.isDown(keyb_left) or (player == "computer")) and (_x > enemy._x)) { jvel = -40; jumpattack = true; jumphit = false; enemy.warn(); } if ((Key.isDown(keyb_right) or (player == "computer")) and (_x < enemy._x)) { jvel = 40; jumpattack = true; jumphit = false; enemy.warn(); } }; } function block() { face = "block"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { if ((++blocked) > 3) { blocked = 0; stand(); } else { awake(); } } }; } function weapon() { if (!_root.menu["weaponbox" + id].checkfuel()) { awake(); } else { blocked = 0; if (this.shoes.hitTest(enemy.shoes)) { if ((enemy._x - _x) > 0) { wvel = -12; } else { wvel = 12; } face = "walk"; body.gotoAndStop(face); wcount = 0; } else { wcount = 10; } body.onEnterFrame = function () { if ((++wcount) < 10) { xvel = wvel; if (_y < enemy._y) { yvel = 4; } } else { enemy.warn(); face = "weapon" + _root.menu["weaponbox" + id].current; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { _root.menu["weaponbox" + id].use(); awake(); } }; } }; } } function highpunch() { blocked = 0; enemy.warn(); face = "highpunch"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; action = function () { if (shoes.hitTest(enemy.shoes)) { enemy.punchme(face); } }; } function lowpunch() { blocked = 0; enemy.warn(); face = "lowpunch"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; action = function () { if (shoes.hitTest(enemy.shoes)) { enemy.punchme(face); } }; } function punchme(which) { if (_x < enemy._x) { xvel = xvel - 10; } else { xvel = xvel + 10; } if ((face != "block") or ((which == "jump") and (random(100) == 0))) { blocked = 0; if (which == "jump") { face = "fall2"; } else { face = which + "hurt"; } if (_y > enemy._y) { yvel = yvel - 5; enemy.yvel = enemy.yvel + 5; } if (which == "highpunch") { if (_x < enemy._x) { xvel = xvel - 10; } else { xvel = xvel + 10; } _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 8); } else if (which == "lowpunch") { if (_x < enemy._x) { xvel = xvel - 90; } else { xvel = xvel + 90; } _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 250); } else if (which == "jump") { _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 7); } if (_root.menu["energy" + id]._currentframe > 275) { face = "fall1"; } if (_root.menu["energy" + id]._currentframe == _root.menu["energy" + id]._totalframes) { face = "die"; body.gotoAndStop(face); enemy.win(); body.onEnterFrame = null; } else { body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } } } function hurt(which) { if (face != "block") { blocked = 0; _root.menu["energy" + id].gotoAndStop(_root.menu["energy" + id]._currentframe + 12); if (_root.menu["energy" + id]._currentframe == _root.menu["energy" + id]._totalframes) { face = "die"; body.gotoAndStop(face); enemy.win(); body.onEnterFrame = null; } else { face = ("weapon" + which) + "hurt"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } } } function fall(which) { face = ("weapon" + which) + "hurt"; body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { awake(); } }; } function score() { this.onEnterFrame = null; face = "score"; _xscale = xscore; trace((_xscale + " ") + xscale); body.gotoAndStop(face); body.onEnterFrame = function () { if (body.anim._currentframe == body.anim._totalframes) { win(); } }; } function win() { face = "win"; body.gotoAndStop(face); body.onEnterFrame = null; _root.winner(id); } function physics() { this.onEnterFrame = function () { yvel = yvel * 0.7; xvel = xvel * 0.7; body.gotoAndStop(face); this.swapDepths(_y); _x = (_x + xvel); _y = (_y + yvel); if (_x > _root.r._x) { _x = _root.r._x; xvel = 0; } if (_x < _root.l._x) { _x = _root.l._x; xvel = 0; } if (_y > _root.d._y) { _y = _root.d._y; yvel = 0; } if (_y < _root.u._y) { _y = _root.u._y; yvel = 0; } }; } function start() { reset(); physics(); awake(); } stop();
Symbol 136 MovieClip Frame 10
stop();
Symbol 142 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 500
_root.kill();
Symbol 150 MovieClip Frame 1
function init() { n = 1; while (n <= 4) { eval (n).fuel = 3; eval (n)._visible = true; n++; } current = 0; next(); } function next() { n = 1; while (n <= 4) { eval (n)._alpha = 20; n++; } current++; if (current > 4) { current = 1; } if (eval (current).fuel < 1) { if (checkfuel()) { next(); } } else { eval (current)._alpha = (eval (current).fuel * 20) + 40; } } function use() { if ((--eval (current).fuel) < 1) { eval (current)._visible = false; if (checkfuel()) { next(); } } eval (current)._alpha = (eval (current).fuel * 20) + 40; } function checkfuel() { n = 1; while (n <= 4) { if (eval (n).fuel > 0) { return(true); } n++; } current = null; } function computerweapon() { current = random(4) + 1; if (checkfuel()) { next(); } }
Symbol 151 MovieClip Frame 1
function init() { n = 1; while (n <= 4) { eval (n).fuel = 3; eval (n)._visible = true; n++; } current = 3; next(); } function next() { n = 1; while (n <= 4) { eval (n)._alpha = 20; n++; } current++; if (current > 4) { current = 1; } if (eval (current).fuel < 1) { if (checkfuel()) { next(); } } else { eval (current)._alpha = (eval (current).fuel * 20) + 40; } } function use() { if ((--eval (current).fuel) < 1) { eval (current)._visible = false; if (checkfuel()) { next(); } } eval (current)._alpha = (eval (current).fuel * 20) + 40; } function checkfuel() { n = 1; while (n <= 4) { if (eval (n).fuel > 0) { return(true); } n++; } current = null; } function computerweapon() { current = random(4) + 1; if (checkfuel()) { next(); } }
Symbol 158 MovieClip Frame 1
stop(); score = 0;
Symbol 158 MovieClip Frame 10
stop(); score = 0;
Symbol 163 MovieClip Frame 20
stop();
Symbol 166 Button
on (press) { n = 1; while (n <= 2) { _parent[n].play(); n++; } }
Symbol 173 Button
on (press) { play(); }
Symbol 177 Button
on (press) { play(); }
Symbol 180 Button
on (press) { gotoAndStop (2); }
Symbol 181 Button
on (press) { gotoAndStop (1); }
Symbol 182 Button
on (press) { gotoAndStop (3); }
Symbol 185 MovieClip Frame 1
stop(); _root["player" + _parent._parent._name].dif = 1;
Symbol 185 MovieClip Frame 2
stop(); _root["player" + _parent._parent._name].dif = 30;
Symbol 185 MovieClip Frame 3
stop(); _root["player" + _parent._parent._name].dif = 60;
Symbol 186 MovieClip Frame 1
stop(); _root["player" + _parent._name].player = "human"; _parent._parent["instructions" + _parent._name]._visible = true;
Symbol 186 MovieClip Frame 2
stop(); _root["player" + _parent._name].player = "computer"; _parent._parent["instructions" + _parent._name]._visible = false;
Symbol 188 Button
on (press) { n = 1; while (n <= 2) { _parent[n].play(); n++; } }
Symbol 189 MovieClip Frame 1
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 189 MovieClip Frame 2
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 190 MovieClip Frame 1
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 190 MovieClip Frame 2
stop(); _root["player" + _name].model = "body" + _currentframe;
Symbol 196 Button
on (press) { n = 1; while (n <= 2) { _parent["weaponbox" + n].init(); _parent["table" + n].score = 0; n++; } _root.level = 1; _root.start(); gotoAndPlay ("fight"); }
Symbol 203 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
title = _name;
Symbol 237 Button
on (press) { n = 1; while (n <= 2) { eval (n).typebox.gotoAndStop(2); n++; } }
Symbol 245 Button
on (press) { gotoAndStop ("pause"); }
Symbol 251 Button
on (press) { _root.endgame(); }
Symbol 253 Button
on (press) { gotoAndPlay ("fight"); }
Symbol 258 Button
on (press) { _root.vol.setVolume(0); play(); }
Symbol 260 Button
on (press) { _root.vol.setVolume(100); play(); }
Symbol 262 MovieClip Frame 1
stop(); if (_root.vol.getVolume() == 0) { nextFrame(); }
Symbol 262 MovieClip Frame 2
stop();
Symbol 263 Button
on (press) { _root.quality = "LOW"; _quality = "LOW"; play(); }
Symbol 265 Button
on (press) { _root.quality = "MEDIUM"; _quality = "MEDIUM"; play(); }
Symbol 267 MovieClip Frame 1
stop(); if (_quality == "LOW") { nextFrame(); }
Symbol 267 MovieClip Frame 2
stop();
Symbol 276 Button
on (press) { _root.endgame(); }
Symbol 281 MovieClip Frame 1
stop(); gotoAndStop ("config");
Symbol 281 MovieClip Frame 10
_quality = "MEDIUM"; stop();
Instance of Symbol 189 MovieClip "2" in Symbol 281 MovieClip Frame 10
onClipEvent (load) { gotoAndStop (2); typebox.gotoAndStop(2); }
Symbol 281 MovieClip Frame 20
_parent.showround = "ROUND " + _root.level; stopAllSounds();
Symbol 281 MovieClip Frame 110
_root.delayed = false; stop();
Symbol 281 MovieClip Frame 130
_root.delayed = true; stopAllSounds();
Symbol 281 MovieClip Frame 149
msg = "PLAYER " + _root.winnerid; stopAllSounds();
Symbol 281 MovieClip Frame 235
_root.start(); gotoAndPlay ("fight");
Symbol 281 MovieClip Frame 254
msg = "PLAYER " + _root.winnerid; stopAllSounds();
Symbol 281 MovieClip Frame 305
stop();
Symbol 282 MovieClip Frame 1
this.swapDepths(1000);

Library Items

Symbol 1 Sound [whiz]
Symbol 2 Sound [wc]
Symbol 3 Sound [spray]
Symbol 4 Sound [soundtrack]
Symbol 5 Sound [noise]
Symbol 6 Sound [jump]
Symbol 7 Sound [hipnotize]
Symbol 8 Sound [bong]
Symbol 9 Sound [bodyhit]
Symbol 10 Sound [aspiradora]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [bfloor]Uses:11
Symbol 13 MovieClip [ball]
Symbol 14 GraphicUsed by:Timeline
Symbol 15 GraphicUsed by:49
Symbol 16 GraphicUsed by:49
Symbol 17 SoundUsed by:49
Symbol 18 BitmapUsed by:19 24 25 26 27 28 29 30 31
Symbol 19 GraphicUses:18Used by:49
Symbol 20 GraphicUsed by:47 49
Symbol 21 GraphicUsed by:49
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:49
Symbol 24 GraphicUses:18Used by:49
Symbol 25 GraphicUses:18Used by:49
Symbol 26 GraphicUses:18Used by:49
Symbol 27 GraphicUses:18Used by:49
Symbol 28 GraphicUses:18Used by:49
Symbol 29 GraphicUses:18Used by:49
Symbol 30 GraphicUses:18Used by:49
Symbol 31 GraphicUses:18Used by:49
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:49
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:49
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:44
Symbol 38 FontUsed by:40
Symbol 39 FontUsed by:40 41
Symbol 40 TextUses:38 39Used by:44
Symbol 41 TextUses:39Used by:44
Symbol 42 FontUsed by:43 48
Symbol 43 TextUses:42Used by:44
Symbol 44 MovieClipUses:37 40 41 43Used by:49
Symbol 45 ShapeTweeningUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46 20Used by:49
Symbol 48 TextUses:42Used by:49
Symbol 49 MovieClipUses:15 16 17 19 20 21 23 24 25 26 27 28 29 30 31 33 35 44 47 48Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:Timeline
Symbol 55 GraphicUsed by:56 108 166 188
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Symbol 91 GraphicUsed by:95 126
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Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95 126
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Symbol 112 GraphicUsed by:113 188
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Symbol 135 MovieClipUses:114 115 116 117 118 119 120 121 122 123 124 126 127 128 129 130 131 134Used by:136
Symbol 136 MovieClipUses:105 107 135Used by:Timeline
Symbol 137 GraphicUsed by:282
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:141 142
Symbol 141 MovieClipUses:140Used by:142
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Symbol 143 GraphicUsed by:144
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Symbol 149 MovieClipUses:148Used by:150 151
Symbol 150 MovieClipUses:144 145 147 149Used by:282
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Symbol 152 GraphicUsed by:158
Symbol 153 FontUsed by:154 159 168 169 170 174 175 178 179 183 184 192 195 197 198 235 236 239 243 244 246 252 254 255 256 257 259 261 264 266 268 269 271 272 273
Symbol 154 EditableTextUses:153Used by:158
Symbol 155 GraphicUsed by:158
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Symbol 158 MovieClipUses:152 154 155 156 157Used by:282
Symbol 159 EditableTextUses:153Used by:282
Symbol 160 GraphicUsed by:281
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Symbol 162 GraphicUsed by:163 166 188
Symbol 163 MovieClipUses:162Used by:166 188
Symbol 164 GraphicUsed by:166
Symbol 165 SoundUsed by:166 173 177 180 181 182 188 276
Symbol 166 ButtonUses:70 163 162 164 55 57 58 59 60 61 62 63 64 65 66 67 68 69 165Used by:189 190
Symbol 167 GraphicUsed by:186
Symbol 168 TextUses:153Used by:177 186
Symbol 169 TextUses:153Used by:173
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Symbol 172 SoundUsed by:173 177
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Symbol 176 GraphicUsed by:177 180 181 182 245 276
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Symbol 185 MovieClipUses:179 180 181 182 183 184Used by:186
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Symbol 187 GraphicUsed by:188
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Symbol 191 GraphicUsed by:196
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Symbol 199 GraphicUsed by:218 233
Symbol 200 FontUsed by:201 207 208 209 210 211 212 213 214 215 216 220 222 223 225 226 227 228 229 230 231
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Symbol 204 FontUsed by:205 217 219 221 224 232
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Symbol 234 GraphicUsed by:237
Symbol 235 TextUses:153Used by:237
Symbol 236 TextUses:153Used by:237
Symbol 237 ButtonUses:234 235 236Used by:281
Symbol 238 SoundUsed by:281
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Symbol 241 SoundUsed by:281
Symbol 242 SoundUsed by:281
Symbol 243 TextUses:153Used by:281
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Symbol 245 ButtonUses:176Used by:281
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Symbol 247 SoundUsed by:281
Symbol 248 GraphicUsed by:281
Symbol 249 GraphicUsed by:251 253 258 260 263 265
Symbol 250 GraphicUsed by:251 253 258 260 263 265
Symbol 251 ButtonUses:249 250Used by:281
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Symbol 255 TextUses:153Used by:281
Symbol 256 TextUses:153Used by:281
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Symbol 258 ButtonUses:249 250Used by:262
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Symbol 260 ButtonUses:249 250Used by:262
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Symbol 262 MovieClipUses:258 259 260 261Used by:281
Symbol 263 ButtonUses:249 250Used by:267
Symbol 264 TextUses:153Used by:267
Symbol 265 ButtonUses:249 250Used by:267
Symbol 266 TextUses:153Used by:267
Symbol 267 MovieClipUses:263 264 265 266Used by:281
Symbol 268 EditableTextUses:153Used by:281
Symbol 269 TextUses:153Used by:281
Symbol 270 SoundUsed by:281
Symbol 271 TextUses:153Used by:274
Symbol 272 EditableTextUses:153Used by:274
Symbol 273 TextUses:153Used by:274
Symbol 274 MovieClipUses:271 272 273Used by:281
Symbol 275 SoundUsed by:281
Symbol 276 ButtonUses:176 165Used by:281
Symbol 277 GraphicUsed by:281
Symbol 278 FontUsed by:279
Symbol 279 TextUses:278Used by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:160 161 189 190 196 197 198 218 233 237 238 239 240 241 242 243 244 245 246 247 248 251 252 253 254 255 256 257 262 267 268 269 270 274 275 276 277 279 280 SS1Used by:282
Symbol 282 MovieClipUses:137 142 150 151 158 159 281Used by:Timeline
Streaming Sound 1Used by:Symbol 281 MovieClip

Instance Names

"r"Frame 2Symbol 54 MovieClip
"l"Frame 2Symbol 54 MovieClip
"u"Frame 2Symbol 54 MovieClip
"d"Frame 2Symbol 54 MovieClip
"player2"Frame 2Symbol 136 MovieClip
"player1"Frame 2Symbol 136 MovieClip
"menu"Frame 2Symbol 282 MovieClip
"bar"Symbol 49 MovieClip Frame 136Symbol 47 MovieClip
"jfloor"Symbol 70 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 71 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 72 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 75 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 76 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 78 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 80 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 85 MovieClip Frame 1Symbol 56 MovieClip
"banana"Symbol 85 MovieClip Frame 17Symbol 83 MovieClip
"jfloor"Symbol 88 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 89 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 90 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 96 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 99 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 100 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 101 MovieClip Frame 1Symbol 56 MovieClip
"jfloor"Symbol 104 MovieClip Frame 1Symbol 56 MovieClip
"anim"Symbol 105 MovieClip Frame 1Symbol 70 MovieClip
"anim"Symbol 105 MovieClip Frame 20Symbol 71 MovieClip
"anim"Symbol 105 MovieClip Frame 30Symbol 72 MovieClip
"anim"Symbol 105 MovieClip Frame 40Symbol 75 MovieClip
"anim"Symbol 105 MovieClip Frame 50Symbol 76 MovieClip
"anim"Symbol 105 MovieClip Frame 60Symbol 78 MovieClip
"anim"Symbol 105 MovieClip Frame 70Symbol 80 MovieClip
"anim"Symbol 105 MovieClip Frame 81Symbol 85 MovieClip
"anim"Symbol 105 MovieClip Frame 91Symbol 88 MovieClip
"anim"Symbol 105 MovieClip Frame 101Symbol 89 MovieClip
"anim"Symbol 105 MovieClip Frame 120Symbol 95 MovieClip
"anim"Symbol 105 MovieClip Frame 134Symbol 96 MovieClip
"anim"Symbol 105 MovieClip Frame 146Symbol 98 MovieClip
"anim"Symbol 105 MovieClip Frame 159Symbol 99 MovieClip
"anim"Symbol 105 MovieClip Frame 169Symbol 100 MovieClip
"anim"Symbol 105 MovieClip Frame 189Symbol 101 MovieClip
"anim"Symbol 105 MovieClip Frame 219Symbol 104 MovieClip
"jfloor"Symbol 114 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 115 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 116 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 117 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 118 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 119 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 120 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 121 MovieClip Frame 1Symbol 108 MovieClip
"banana"Symbol 121 MovieClip Frame 17Symbol 83 MovieClip
"jfloor"Symbol 122 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 123 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 124 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 127 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 129 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 130 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 131 MovieClip Frame 1Symbol 108 MovieClip
"jfloor"Symbol 134 MovieClip Frame 1Symbol 108 MovieClip
"anim"Symbol 135 MovieClip Frame 1Symbol 114 MovieClip
"anim"Symbol 135 MovieClip Frame 20Symbol 115 MovieClip
"anim"Symbol 135 MovieClip Frame 30Symbol 116 MovieClip
"anim"Symbol 135 MovieClip Frame 40Symbol 117 MovieClip
"anim"Symbol 135 MovieClip Frame 50Symbol 118 MovieClip
"anim"Symbol 135 MovieClip Frame 60Symbol 119 MovieClip
"anim"Symbol 135 MovieClip Frame 70Symbol 120 MovieClip
"anim"Symbol 135 MovieClip Frame 81Symbol 121 MovieClip
"anim"Symbol 135 MovieClip Frame 91Symbol 122 MovieClip
"anim"Symbol 135 MovieClip Frame 101Symbol 123 MovieClip
"anim"Symbol 135 MovieClip Frame 122Symbol 126 MovieClip
"anim"Symbol 135 MovieClip Frame 134Symbol 127 MovieClip
"anim"Symbol 135 MovieClip Frame 159Symbol 129 MovieClip
"anim"Symbol 135 MovieClip Frame 169Symbol 130 MovieClip
"anim"Symbol 135 MovieClip Frame 189Symbol 131 MovieClip
"anim"Symbol 135 MovieClip Frame 219Symbol 134 MovieClip
"body"Symbol 136 MovieClip Frame 1Symbol 105 MovieClip
"shoes"Symbol 136 MovieClip Frame 1Symbol 107 MovieClip
"wshoes"Symbol 136 MovieClip Frame 1Symbol 107 MovieClip
"soul"Symbol 136 MovieClip Frame 1Symbol 107 MovieClip
"body"Symbol 136 MovieClip Frame 10Symbol 135 MovieClip
"1"Symbol 150 MovieClip Frame 1Symbol 144 MovieClip
"2"Symbol 150 MovieClip Frame 1Symbol 145 MovieClip
"3"Symbol 150 MovieClip Frame 1Symbol 147 MovieClip
"4"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip
"1"Symbol 151 MovieClip Frame 1Symbol 144 MovieClip
"2"Symbol 151 MovieClip Frame 1Symbol 145 MovieClip
"3"Symbol 151 MovieClip Frame 1Symbol 147 MovieClip
"4"Symbol 151 MovieClip Frame 1Symbol 149 MovieClip
"typebox"Symbol 189 MovieClip Frame 1Symbol 186 MovieClip
"typebox"Symbol 190 MovieClip Frame 1Symbol 186 MovieClip
"color"Symbol 206 MovieClip Frame 1Symbol 203 MovieClip
"Z"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"X"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"C"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"V"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"D"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"A"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"W"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"S"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"A"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"D"Symbol 218 MovieClip Frame 1Symbol 206 MovieClip
"color"Symbol 233 MovieClip Frame 1Symbol 203 MovieClip
"color"Symbol 233 MovieClip Frame 1Symbol 203 MovieClip
"color"Symbol 233 MovieClip Frame 1Symbol 203 MovieClip
"color"Symbol 233 MovieClip Frame 1Symbol 203 MovieClip
"color"Symbol 233 MovieClip Frame 1Symbol 203 MovieClip
"color"Symbol 233 MovieClip Frame 1Symbol 203 MovieClip
"N"Symbol 233 MovieClip Frame 1Symbol 206 MovieClip
"M"Symbol 233 MovieClip Frame 1Symbol 206 MovieClip
"K"Symbol 233 MovieClip Frame 1Symbol 206 MovieClip
"L"Symbol 233 MovieClip Frame 1Symbol 206 MovieClip
"2"Symbol 281 MovieClip Frame 10Symbol 189 MovieClip
"1"Symbol 281 MovieClip Frame 10Symbol 190 MovieClip
"instructions1"Symbol 281 MovieClip Frame 10Symbol 218 MovieClip
"instructions2"Symbol 281 MovieClip Frame 10Symbol 233 MovieClip
"instructions1"Symbol 281 MovieClip Frame 130Symbol 218 MovieClip
"instructions2"Symbol 281 MovieClip Frame 130Symbol 233 MovieClip
"energy1"Symbol 282 MovieClip Frame 1Symbol 142 MovieClip
"energy2"Symbol 282 MovieClip Frame 1Symbol 142 MovieClip
"weaponbox2"Symbol 282 MovieClip Frame 1Symbol 150 MovieClip
"weaponbox1"Symbol 282 MovieClip Frame 1Symbol 151 MovieClip
"table1"Symbol 282 MovieClip Frame 1Symbol 158 MovieClip
"table2"Symbol 282 MovieClip Frame 1Symbol 158 MovieClip
"displayer"Symbol 282 MovieClip Frame 1Symbol 281 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "whiz"
ExportAssets (56)Timeline Frame 1Symbol 2 as "wc"
ExportAssets (56)Timeline Frame 1Symbol 3 as "spray"
ExportAssets (56)Timeline Frame 1Symbol 4 as "soundtrack"
ExportAssets (56)Timeline Frame 1Symbol 5 as "noise"
ExportAssets (56)Timeline Frame 1Symbol 6 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hipnotize"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bong"
ExportAssets (56)Timeline Frame 1Symbol 9 as "bodyhit"
ExportAssets (56)Timeline Frame 1Symbol 10 as "aspiradora"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bfloor"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ball"

Labels

"idle"Symbol 105 MovieClip Frame 1
"stand"Symbol 105 MovieClip Frame 10
"walk"Symbol 105 MovieClip Frame 20
"jump"Symbol 105 MovieClip Frame 30
"highpunch"Symbol 105 MovieClip Frame 40
"lowpunch"Symbol 105 MovieClip Frame 50
"weapon1"Symbol 105 MovieClip Frame 60
"weapon2"Symbol 105 MovieClip Frame 70
"weapon3"Symbol 105 MovieClip Frame 81
"weapon4"Symbol 105 MovieClip Frame 91
"block"Symbol 105 MovieClip Frame 101
"win"Symbol 105 MovieClip Frame 110
"weapon1hurt"Symbol 105 MovieClip Frame 120
"weapon3hurt"Symbol 105 MovieClip Frame 134
"weapon4hurt"Symbol 105 MovieClip Frame 146
"lowpunchhurt"Symbol 105 MovieClip Frame 159
"highpunchhurt"Symbol 105 MovieClip Frame 169
"fall1"Symbol 105 MovieClip Frame 189
"fall2"Symbol 105 MovieClip Frame 199
"weapon2hurt"Symbol 105 MovieClip Frame 208
"die"Symbol 105 MovieClip Frame 219
"idle"Symbol 135 MovieClip Frame 1
"stand"Symbol 135 MovieClip Frame 10
"walk"Symbol 135 MovieClip Frame 20
"jump"Symbol 135 MovieClip Frame 30
"highpunch"Symbol 135 MovieClip Frame 40
"lowpunch"Symbol 135 MovieClip Frame 50
"weapon1"Symbol 135 MovieClip Frame 60
"weapon2"Symbol 135 MovieClip Frame 70
"weapon3"Symbol 135 MovieClip Frame 81
"weapon4"Symbol 135 MovieClip Frame 91
"block"Symbol 135 MovieClip Frame 101
"win"Symbol 135 MovieClip Frame 112
"weapon1hurt"Symbol 135 MovieClip Frame 122
"weapon3hurt"Symbol 135 MovieClip Frame 134
"weapon4hurt"Symbol 135 MovieClip Frame 146
"lowpunchhurt"Symbol 135 MovieClip Frame 159
"highpunchhurt"Symbol 135 MovieClip Frame 169
"fall1"Symbol 135 MovieClip Frame 189
"fall2"Symbol 135 MovieClip Frame 199
"weapon2hurt"Symbol 135 MovieClip Frame 207
"die"Symbol 135 MovieClip Frame 219
"body1"Symbol 136 MovieClip Frame 1
"body2"Symbol 136 MovieClip Frame 10
"body1"Symbol 158 MovieClip Frame 1
"body2"Symbol 158 MovieClip Frame 10
"nothing"Symbol 281 MovieClip Frame 1
"config"Symbol 281 MovieClip Frame 10
"fight"Symbol 281 MovieClip Frame 20
"fighting"Symbol 281 MovieClip Frame 110
"pause"Symbol 281 MovieClip Frame 130
"score"Symbol 281 MovieClip Frame 149
"winner"Symbol 281 MovieClip Frame 254

Dynamic Text Variables

scoreSymbol 154 EditableText"0"
showroundSymbol 159 EditableText"ROUND 7"
titleSymbol 205 EditableText"A"
msgSymbol 268 EditableText"PLAYER 1"
_parent.msgSymbol 272 EditableText"PLAYER 1"




http://swfchan.com/5/22173/info.shtml
Created: 27/5 -2019 02:03:05 Last modified: 27/5 -2019 02:03:05 Server time: 23/12 -2024 00:56:16