Frame 2
bytesTotal = this.getBytesTotal();
bytesLoaded = this.getBytesLoaded();
if ((bytesLoaded >= bytesTotal) and (bytesTotal != 0)) {
gotoAndPlay ("EXI");
}
Frame 13
bytesTotal = this.getBytesTotal();
bytesLoaded = this.getBytesLoaded();
KBloaded = Math.ceil(bytesLoaded / 1000);
KBtotal = Math.ceil(bytesTotal / 1000);
frame = int(bytesLoaded / (bytesTotal / 100));
LB.gotoAndStop(frame);
LB.percent = frame + "%";
LB.KBloaded = KBloaded;
LB.KBtotal = KBtotal;
if (bytesLoaded >= bytesTotal) {
bytesTotal = 0;
bytesLoaded = 0;
LB.gotoAndStop(100);
LB.percent = "100%";
LB.KBloaded = KBtotal;
LB.KBtotal = KBtotal;
nextFrame();
play();
} else {
gotoAndPlay ("PRE");
}
Frame 24
gotoAndPlay (30);
Frame 30
trace("#INC: JRV_GameObject_TMNT.as");
trace("v3.1.1");
trace("(c)2005, JRVisuals LLC -- ALL RIGHTS RESERVED");
_global.gObj = new Object();
gObj.gameName = "tmntbrawl";
gObj.iFace = new Object();
if (gObj.env == undefined) {
gObj.env = new Object();
trace("gObj.env : created");
}
gObj.env.startFromLevel = 1;
gObj.env.tinyFoot = false;
if (gObj.worldroot == undefined) {
gObj.worldroot = this;
trace("worldroot:" + gObj.worldroot);
}
gObj.iFace.startGame = function () {
trace("START GAME HERE");
gObj.soundCon.musicONcheck();
gObj.enemy.obj._x = gObj.player.maxXpos - 80;
gObj.enemy.obj._y = 380;
gObj.env.gameState = 1;
gObj.currScore = 0;
gObj.enemy.boss.destroy();
gObj.enemy.removeEndEnemy();
gObj.initEnemyObjects();
gObj.enemy.boss.destroy();
gObj.enemy.removeEndEnemy();
gObj.env.currentLevel = gObj.env.startFromLevel;
if (gObj.env.currentLevel < 1) {
gObj.env.currentLevel = 1;
}
gObj.env.currentScreen = 0;
gObj.display.d_mc.gotoAndPlay("level1");
gObj.updateScoreDisplay();
gObj.item.itemCreation();
gObj.iFace.restartLevel();
};
gObj.iFace.startNextLevel = function () {
trace("START NEXT LEVEL HERE");
gObj.env.currentLevel++;
gObj.enemy.enemyMax = gObj.enemy.enemyMax + 1;
gObj.iFace.restartLevel();
};
gObj.iFace.restartLevel = function () {
gObj.enemy.controller.BOSS.destroy();
gObj.display.e_mc.gotoAndStop(1);
gObj.display.ps_mc.gotoAndStop(gObj.env.currentLevel);
gObj.env.currentScreen = 0;
gObj.enemy.statusPercent = 100;
gObj.player.statusPercent = 100;
gObj.player.jumpPercent = 100;
gObj.display.pStat_mc.gotoAndStop(1);
gObj.display.pJump_mc.gotoAndStop(1);
gObj.display.eStat_mc.gotoAndStop(1);
gObj.player._mc.removeMovieClip();
gObj.display.e_mc.gotoAndStop(1);
gObj.enemy.bosstrigger = false;
gObj.player.tStatus = gObj.env.currentLevel;
gObj.player.playBlockSound = true;
gObj.player.playFallSound = true;
gObj.enemy.removeEndEnemy();
if (gObj.env.currentLevel == 5) {
gObj.display.e_mc.gotoAndStop(1);
gObj.enemy.attachBoss();
gObj.enemy.bosstrigger = true;
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t1"], "t1", 13);
gObj.player.statusArray = [100, 100, 100, 100];
gObj.player.tStatus = 1;
gObj.display.ps_mc.gotoAndStop(gObj.player.tStatus);
gObj.display.head_mc.gotoAndStop(gObj.player.tStatus);
} else {
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t" + gObj.env.currentLevel], "t1", 12);
gObj.display.ps_mc.gotoAndStop(gObj.env.currentLevel);
gObj.display.head_mc.gotoAndStop(gObj.env.currentLevel);
}
gObj.player._mc._x = gObj.player.orgX;
gObj.player._mc._y = gObj.player.orgY;
gObj.player.hitID = 0;
gObj.env.bg_1.removeMovieClip();
gObj.env.bg_2.removeMovieClip();
gObj.env.bg1_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc", 10);
gObj.env.bg2_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc2", 11);
gObj.env.bg2_mc._x = gObj.env.bg2_mc._x + gObj.env.bgwidth;
gObj.env.currentPlace = 0;
gObj.env.bg1_mc.gotoAndStop(gObj.env.currentScreen + 1);
gObj.env.bg2_mc.gotoAndStop(gObj.env.currentScreen + 2);
gObj.env.bg_mc._x = 0;
gObj.env.enemy_mc._x = 0;
gObj.env.minScreen = 0;
gObj.env.maxScreen = gObj.env.bg1_mc._totalframes - 1;
gObj.env.leftScreen = 0;
gObj.env.rightScreen = gObj.env.bgwidth;
gObj.env.levelStartTime = getTimer();
gObj.env.levelEndTime = gObj.env.levelStartTime + (gObj.env.maxScreen * gObj.env.levelTimeMultiplier);
if (gObj.env.currentLevel == 5) {
gObj.env.levelEndTime = gObj.env.levelStartTime + (20 * gObj.env.levelTimeMultiplier);
}
trace("maxScreen:" + gObj.env.maxScreen);
trace("levelStartTime:" + gObj.env.levelStartTime);
trace("levelEndTime:" + gObj.env.levelEndTime);
gObj.map.createMap();
gObj.item.itemDestroy();
gObj.item.itemCreation();
gObj.env.gameState = 1;
};
gObj.iFace.ip_mc = ip_mc;
gObj.env = new Object();
gObj.env.gameState = -1;
gObj.env.currentLevel = 1;
gObj.env.currentScreen = 0;
gObj.env.bg1_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc", 10);
gObj.env.bg2_mc = bg_mc.attachMovie("bg" + gObj.env.currentLevel, "bg_mc2", 11);
gObj.env.bgwidth = 600;
gObj.env.bg2_mc._x = gObj.env.bg2_mc._x + gObj.env.bgwidth;
gObj.env.currentPlace = 0;
gObj.env.bg1_mc.gotoAndStop(gObj.env.currentScreen + 1);
gObj.env.bg2_mc.gotoAndStop(gObj.env.currentScreen + 2);
gObj.env.bg_mc = bg_mc;
gObj.env.enemy_mc = enemy_mc;
gObj.env.bg_mc._x = 0;
gObj.env.enemy_mc._x = 0;
gObj.env.minScreen = 0;
gObj.env.maxScreen = gObj.env.bg1_mc._totalframes - 1;
gObj.env.leftScreen = 0;
gObj.env.rightScreen = gObj.env.bgwidth;
gObj.env.center = 320;
gObj.env.initGame = function () {
trace("INIT GAME HERE");
};
gObj.display = new Object();
gObj.display.pStat_mc = hud_mc.player_status_mc.percent_mc;
gObj.display.pJump_mc = hud_mc.player_jump_mc.percent_mc;
gObj.display.ps_mc = hud_mc.player_status_mc;
gObj.display.eStat_mc = shredder_life_mc.enemy_status_mc.percent_mc;
gObj.display.e_mc = shredder_life_mc.power_mc;
gObj.display.head_mc = hud_mc.heads_mc;
gObj.display.timer = hud_mc.timer_mc.timer_txt;
gObj.display.timerS = hud_mc.timerS_mc.timer_txt;
gObj.env.levelStartTime = getTimer();
gObj.env.levelEndTime = gObj.env.levelStartTime + (gObj.env.maxScreen * gObj.env.levelTimeMultiplier);
gObj.display.d_mc = hud_mc.d_mc;
gObj.display.updatePlayerStatus = function (amt) {
if (!gObj.player.unkillable) {
gObj.player.statusPercent = gObj.player.statusPercent + Math.floor(amt);
if (gObj.player.statusPercent > 100) {
gObj.player.statusPercent = 99;
}
gObj.display.pStat_mc.gotoAndStop(100 - gObj.player.statusPercent);
}
};
gObj.display.updatePlayerJump = function (amt) {
if (!gObj.env.superjump) {
gObj.player.jumpPercent = gObj.player.jumpPercent + amt;
if (gObj.player.jumpPercent > 100) {
gObj.player.jumpPercent = 99;
}
if (gObj.player.jumpPercent < 0) {
gObj.player.jumpPercent = 0;
}
gObj.display.pJump_mc.gotoAndStop(Math.floor(50 - (gObj.player.jumpPercent / 2)));
gObj.player.jumpSpeedMax = Math.floor(gObj.player.jumpPercent / 4) * -1;
if (gObj.player.jumpPercent < 25) {
gObj.display.pJump_mc.gotoAndStop(50);
gObj.player.jumpSpeedMax = 0;
}
trace("gObj.player.jumpSpeedMax:" + gObj.player.jumpSpeedMax);
}
};
gObj.display.updateEnemyStatus = function (amt) {
gObj.enemy.statusPercent = gObj.enemy.statusPercent + amt;
gObj.display.eStat_mc.gotoAndStop(100 - gObj.enemy.statusPercent);
};
gObj.player = new Object();
gObj.player.minXpos = 100;
gObj.player.maxXpos = gObj.env.bgwidth;
gObj.player.bottom = 320;
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t1"], "t1", 12);
gObj.player._mc._x = gObj.player.minXpos;
gObj.player._mc._y = gObj.player.bottom;
gObj.player.orgX = gObj.player._mc._x;
gObj.player.orgY = gObj.player._mc._y;
gObj.player.statusPercent = 100;
gObj.player.statusArray = [100, 100, 100, 100];
gObj.player.fallSoundArray = ["fall_Leo", "fall_Raph", "fall_Mike", "fall_Don"];
gObj.player.statusHitCost = -10;
gObj.player.statusHitBlockCost = -2;
gObj.player.statusBlockOnCost = -0.25;
gObj.player.jumpCost = -0.75;
gObj.player.jumpRestore = 0.25;
gObj.player.facing = 1;
gObj.player.jumpSpeed = 0;
gObj.player.jumpSpeedMax = -25;
gObj.player.timeInMove = 0;
gObj.player.tStatus = 1;
gObj.player.hittime = 31;
gObj.player.block = 1;
gObj.player.blockOn = 0.05;
gObj.player.blockOff = 1;
gObj.player.dX = new Number(0);
gObj.player.dXa = new Number(0.7);
gObj.player.dXfwd = new Number(4);
gObj.player.dXfwdJumpMult = new Number(0.5);
gObj.player.dXbak = new Number(-4);
gObj.player.dXbakJumpMult = new Number(0.5);
gObj.player.dXmax = new Number(10);
gObj.player.dXstop = new Number(0.9);
gObj.player.xLeft = new Number(200);
gObj.player.xRight = new Number(700 - gObj.player.xLeft);
gObj.player.levelSwap = 5;
gObj.player.unkillable = false;
gObj.player.dZ = new Number(0);
gObj.player.dZa = new Number(0.35);
gObj.player.dZmax = new Number(6);
gObj.player.dZstop = new Number(0.9);
gObj.player.zBase = new Number(gObj.player._mc._y);
gObj.player.zTop = new Number(gObj.player._mc._y - 70);
gObj.player.zBottom = new Number(gObj.player._mc._y + 70);
gObj.player.playBlockSound = true;
gObj.player.playFallSound = true;
gObj.player.playAnimCurr = "stand";
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
gObj.player.pressed = false;
gObj.player.swappressed = false;
gObj.player.hitID = 0;
gObj.player.state = 1;
gObj.player.hitflash = false;
gObj.frameID = 0;
gObj.gravity = 2.3;
gObj.sfx = sf_mc;
gObj.env.setUpScreen = function (screenID) {
gObj.env.bg_mc.gotoAndStop(screenID);
};
gObj.setGameParam = function (gameParamName, gameParamValue) {
var _local1 = [gameParamName];
_local1 = gameParamValue;
};
gObj.env.panRef = bgtg_back;
gObj.env.xLeft = new Number((gObj.env.panRef._width * 0.3) + (gObj.player.xLeft * 0.2));
gObj.env.xRight = new Number(gObj.env.xLeft * 0.05);
gObj.env.levelTimeMultiplier = 10000;
gObj.currScore = 0;
gObj.updateScene = function () {
trace("gObj.env.gameState :" + gObj.env.gameState);
if (gObj.env.gameState == 1) {
if (gObj.player.hitflash) {
if (gObj.player._mc._alpha > 25) {
gObj.player._mc._alpha = 25;
} else {
gObj.player._mc._alpha = 100;
}
}
if (gObj.display.pStat_mc._currentframe >= 100) {
gObj.player.playstate = "dead";
gObj.player.playAnimNext = "hit";
gObj.player.timeInMove = 0;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.playFallSound == true) {
gObj.player.playFallSound = false;
var playerFallSound = gObj.player.fallSoundArray[gObj.player.tStatus - 1];
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], playerFallSound, 100, 0);
trace("playerFallSound:" + playerFallSound);
}
for (var _local3 in gObj.enemy.controller) {
if (_local3 != "BOSS") {
gObj.enemy.controller[_local3].obj.e_mc.stop();
} else {
gObj.enemy.controller[_local3].evilwins();
}
}
}
if (gObj.player.playAnimCurr != gObj.player.playAnimNext) {
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playAnimCurr = gObj.player.playAnimNext;
}
var currTime = getTimer();
var _local1 = int((gObj.env.levelEndTime - currTime) / 1000);
if (_local1 > 59) {
var minutes = Number(Math.floor(_local1 / 60));
var _local2 = _local1 - (60 * minutes);
if (_local2 < 10) {
_local2 = "0" + _local2;
}
_local1 = (("0:0" + minutes) + ":") + _local2;
gObj.display.timer.text = _local1;
} else if (_local1 > 9) {
_local1 = "0:00:" + _local1;
gObj.display.timer.text = _local1;
} else {
_local1 = "0:00:0" + _local1;
gObj.display.timer.text = _local1;
}
gObj.display.updatePlayerJump(gObj.player.jumpRestore);
if (currTime >= gObj.env.levelEndTime) {
gObj.player.playAnimNext = "lose";
gObj.player.playAnimCurr = "lose";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player._mc._alpha = 100;
gObj.player.hitflash = false;
gObj.env.gameState = -1;
gObj.enemy.world.onEnterFrame = gObj.enemy.timeOver;
}
switch (gObj.player.playstate) {
case "duck" :
gObj.duckMovement();
break;
case "jump" :
gObj.jumpMovement();
break;
case "attack" :
gObj.attackMovement();
break;
case "block" :
gObj.blockMovement();
break;
case "stand" :
gObj.standMovement();
break;
case "hitstand" :
gObj.hitMovement();
break;
case "hitjump" :
gObj.hitjumpMovement();
break;
case "dead" :
gObj.dead();
break;
default :
eval (null)();
}
if ((!Key.isDown(32)) && (gObj.player.pressed)) {
gObj.player.pressed = false;
}
if ((!Key.isDown(17)) && (gObj.player.swappressed)) {
gObj.player.swappressed = false;
}
gObj.player.dX = int(gObj.player.dX * 100) / 100;
if (gObj.player.dX != 0) {
if (gObj.player.dX > 0) {
if (((gObj.player._mc._x + gObj.player.dX) > (gObj.env.leftScreen + gObj.env.center)) && (Math.abs(gObj.env.bg_mc._x) < (gObj.env.maxScreen * gObj.env.bgwidth))) {
gObj.env.bg_mc._x = gObj.env.bg_mc._x - gObj.player.dX;
gObj.env.enemy_mc._x = gObj.env.enemy_mc._x - gObj.player.dX;
gObj.env.leftScreen = gObj.env.leftScreen + gObj.player.dX;
gObj.env.rightScreen = gObj.env.rightScreen + gObj.player.dX;
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
gObj.env.checkBackground();
} else {
if (Math.abs(gObj.env.bg_mc._x) > ((gObj.env.maxScreen * gObj.env.bgwidth) - (gObj.env.bgwidth / 2))) {
gObj.env.bg_mc._x = (gObj.env.maxScreen * gObj.env.bgwidth) * -1;
gObj.env.leftScreen = gObj.env.maxScreen * gObj.env.bgwidth;
gObj.env.enemy_mc._x = (gObj.env.maxScreen * gObj.env.bgwidth) * -1;
gObj.env.rightScreen = (gObj.env.maxScreen * gObj.env.bgwidth) + gObj.env.bgwidth;
if (!gObj.enemy.bosstrigger) {
gObj.enemy.bosstrigger = true;
gObj.enemy.attachBoss("boss" + gObj.env.currentLevel);
}
}
if (gObj.player._mc._x > (gObj.env.rightScreen - 50)) {
gObj.player._mc._x = gObj.env.rightScreen - 50;
} else {
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
}
}
} else if (gObj.player.dX < 0) {
if (((gObj.player._mc._x + gObj.player.dX) < (gObj.env.leftScreen + gObj.env.center)) && (gObj.env.bg_mc._x < 0)) {
gObj.env.bg_mc._x = gObj.env.bg_mc._x - gObj.player.dX;
gObj.env.leftScreen = gObj.env.leftScreen + gObj.player.dX;
gObj.env.rightScreen = gObj.env.rightScreen + gObj.player.dX;
gObj.env.enemy_mc._x = gObj.env.enemy_mc._x - gObj.player.dX;
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
gObj.env.checkBackground();
} else {
if (gObj.env.currentScreen == gObj.env.maxScreen) {
if ((bg1X < bg2X) && (gObj.env.bg1_mc._currentframe == gObj.env.bg2_mc._currentframe)) {
gObj.env.bg1_mc.gotoAndStop(gObj.env.bg1_mc._currentframe - 1);
} else if ((bg2X < bg1X) && (gObj.env.bg2_mc._currentframe == gObj.env.bg1_mc._currentframe)) {
gObj.env.bg2_mc.gotoAndStop(gObj.env.bg2_mc._currentframe - 1);
}
}
if (gObj.env.bg_mc._x > 0) {
gObj.env.bg_mc._x = 0;
gObj.env.leftScreen = 0;
gObj.env.rightScreen = gObj.env.bgwidth;
gObj.env.enemy_mc._x = 0;
}
if ((gObj.player._mc._x - 10) < gObj.player.minXpos) {
gObj.player._mc._x = gObj.player.minXpos;
} else {
gObj.player._mc._x = gObj.player._mc._x + gObj.player.dX;
}
}
}
}
}
};
gObj.env.checkBackground = function () {
bg1X = Number(Math.abs(gObj.env.bg1_mc._x));
bg2X = Number(Math.abs(gObj.env.bg2_mc._x));
bg1X = bg1X + gObj.env.bgwidth;
bg2X = bg2X + gObj.env.bgwidth;
where = Math.round(Math.abs(gObj.env.bg_mc._x) / gObj.env.bgwidth);
if (gObj.player.dX > 0) {
if (gObj.env.currentScreen != gObj.env.maxScreen) {
gObj.env.currentPlace = Math.round(Math.abs(gObj.env.bg_mc._x));
if (bg1X < gObj.env.currentPlace) {
gObj.env.currentScreen++;
gObj.env.bg1_mc._x = gObj.env.bg2_mc._x + gObj.env.bgwidth;
gObj.env.bg1_mc.gotoAndStop(gObj.env.bg2_mc._currentframe + 1);
} else if (bg2X < gObj.env.currentPlace) {
gObj.env.currentScreen++;
gObj.env.bg2_mc._x = gObj.env.bg1_mc._x + gObj.env.bgwidth;
gObj.env.bg2_mc.gotoAndStop(gObj.env.bg1_mc._currentframe + 1);
}
}
}
if (gObj.player.dX < 0) {
if (gObj.env.currentScreen != gObj.env.minScreen) {
gObj.env.currentPlace = Math.round(Math.abs(gObj.env.bg_mc._x - (gObj.env.bgwidth * 2)));
if (bg1X > gObj.env.currentPlace) {
gObj.env.currentScreen--;
gObj.env.bg1_mc._x = gObj.env.bg2_mc._x - gObj.env.bgwidth;
gObj.env.bg1_mc.gotoAndStop(gObj.env.bg2_mc._currentframe - 1);
} else if (bg2X > gObj.env.currentPlace) {
gObj.env.currentScreen--;
gObj.env.bg2_mc._x = gObj.env.bg1_mc._x - gObj.env.bgwidth;
gObj.env.bg2_mc.gotoAndStop(gObj.env.bg1_mc._currentframe - 1);
}
}
}
};
gObj.standMovement = function () {
var _local1 = 0;
if (Key.isDown(37) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.playAnimNext = "walking";
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXbak;
_local1 = -1;
} else if (Key.isDown(39) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.playAnimNext = "walking";
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXfwd;
_local1 = 1;
}
if (Key.isDown(38)) {
if (gObj.player.jumpSpeedMax < -15) {
gObj.player.jumpSpeed = gObj.player.jumpSpeedMax;
gObj.player.playAnimNext = "jumping";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playstate = "jump";
_local1 = 10;
}
}
if (Key.isDown(40)) {
gObj.player.dX = 0;
gObj.player.playstate = "duck";
gObj.player.playAnimNext = "standtoduck";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 10;
}
if ((Key.isDown(17) && (gObj.env.currentLevel >= gObj.player.levelSwap)) && (!gObj.player.swappressed)) {
gObj.player.dX = 0;
gObj.player.playstate = "nothing";
_local1 = 30;
gObj.tagOut();
}
if (Key.isDown(32) && (_local1 < 10)) {
if (!gObj.player.pressed) {
gObj.player.dX = 0;
gObj.player.hitID++;
gObj.player.playAnimNext = "stand_attack";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
_local1 = 1;
gObj.player.pressed = true;
}
if (Key.isDown(16) && (_local1 < 10)) {
gObj.player.block = gObj.player.blockOn;
gObj.player.dX = 0;
gObj.player.playstate = "block";
gObj.player.playAnimNext = "standtoblock";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 10;
}
if (_local1 == 0) {
gObj.player.dX = 0;
gObj.player.playAnimNext = "stand";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
};
gObj.hitMovement = function () {
if (gObj.player.hitdirection > 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXbak;
moved = -1;
} else if (gObj.player.hitdirection < 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXfwd;
moved = 1;
}
};
gObj.jumpMovement = function () {
var _local1 = 0;
if (Key.isDown(37)) {
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXbak + (gObj.player.dXbak * gObj.player.dXbakJumpMult);
_local1 = -1;
gObj.display.updatePlayerJump(gObj.player.jumpCost);
} else if (Key.isDown(39)) {
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXfwd + (gObj.player.dXfwd * gObj.player.dXfwdJumpMult);
_local1 = 1;
gObj.display.updatePlayerJump(gObj.player.jumpCost);
}
if ((Key.isDown(32) && (!gObj.player.pressed)) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.hitID++;
gObj.player.playAnimNext = "jumping_attack";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 1;
gObj.player.pressed = true;
gObj.display.updatePlayerJump(gObj.player.jumpCost);
}
gObj.player._mc._y = gObj.player._mc._y + gObj.player.jumpSpeed;
gObj.player.jumpSpeed = gObj.player.jumpSpeed + gObj.gravity;
if (gObj.player._mc._y > gObj.player.bottom) {
gObj.player._mc._y = gObj.player.bottom;
gObj.player.jumpSpeed = 0;
gObj.player.playAnimNext = "ducktostand";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playstate = "nothing";
}
};
gObj.hitjumpMovement = function () {
var _local1 = 0;
if (gObj.player.hitdirection > 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXbak;
_local1 = -1;
} else if (gObj.player.hitdirection < 0) {
gObj.player.playAnimNext = "hit";
gObj.player.state = 1;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.dX = gObj.player.dXfwd;
_local1 = 1;
}
gObj.player._mc._y = gObj.player._mc._y + gObj.player.jumpSpeed;
gObj.player.jumpSpeed = gObj.player.jumpSpeed + gObj.gravity;
if (gObj.player._mc._y > gObj.player.bottom) {
gObj.player._mc._y = gObj.player.bottom;
gObj.player.jumpSpeed = 0;
gObj.player.playAnimNext = "ducktostand";
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player.playstate = "nothing";
gObj.player.dX = 0;
}
};
gObj.duckMovement = function () {
var _local1 = 0;
gObj.player.timeInMove++;
if (Key.isDown(37)) {
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
} else if (Key.isDown(39)) {
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
}
if ((Key.isDown(17) && (gObj.env.currentLevel >= gObj.player.levelSwap)) && (!gObj.player.swappressed)) {
gObj.player.dX = 0;
_local1 = 30;
gObj.player.playstate = "nothing";
gObj.tagOut();
}
if (!Key.isDown(40)) {
_local1 = 1;
gObj.player.playstate = "nothing";
gObj.player.playAnimNext = "ducktostand";
gObj.player.timeInMove = 0;
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
if (((Key.isDown(32) && (!gObj.player.pressed)) && (_local1 == 0)) && (gObj.player.playAnimCurr.indexOf("_attack") == -1)) {
gObj.player.hitID++;
gObj.player.playAnimNext = "ducked_attack";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 1;
gObj.player.pressed = true;
}
if (Key.isDown(16) && (_local1 < 10)) {
gObj.player.block = gObj.player.blockOn;
gObj.player.dX = 0;
gObj.player.playstate = "block";
gObj.player.playAnimNext = "standtoblock";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
_local1 = 10;
}
};
gObj.blockMovement = function () {
var _local1 = 0;
if (Key.isDown(37)) {
gObj.player.facing = -1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
} else if (Key.isDown(39)) {
gObj.player.facing = 1;
gObj.player._mc._xscale = 100 * gObj.player.facing;
gObj.player.state = 1;
}
if (gObj.player.hitdirection > 0) {
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXbak;
_local1 = -1;
} else if (gObj.player.hitdirection < 0) {
gObj.player.state = 1;
gObj.player.dX = gObj.player.dXfwd;
_local1 = 1;
} else {
gObj.player.dX = 0;
}
gObj.player.hitdirection = 0;
if (!Key.isDown(16)) {
gObj.player.block = gObj.player.blockOff;
_local1 = 1;
gObj.player.playstate = "nothing";
gObj.player.playAnimNext = "blocktostand";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
}
if ((Key.isDown(17) && (gObj.env.currentLevel >= gObj.player.levelSwap)) && (!gObj.player.swappressed)) {
gObj.player.dX = 0;
_local1 = 30;
gObj.player.playstate = "nothing";
gObj.tagOut();
}
};
gObj.tagOut = function () {
if (gObj.env.currentLevel >= gObj.player.levelSwap) {
gObj.player.statusArray[gObj.player.tStatus - 1] = gObj.player.statusPercent;
gObj.player.tStatus++;
if (gObj.player.tStatus == 5) {
gObj.player.tStatus = 1;
}
gObj.player._mc.gotoAndStop("exit");
var _local2 = gObj.player._mc._x;
var _local1 = gObj.player._mc._y;
gObj.display.ps_mc.gotoAndStop(gObj.player.tStatus);
gObj.display.head_mc.gotoAndStop(gObj.player.tStatus);
gObj.player._mc = gObj.env.bg_mc.attachMovie(["t" + gObj.player.tStatus], ["t" + gObj.player.tStatus], 12 + gObj.player.tStatus);
gObj.player.statusPercent = gObj.player.statusArray[gObj.player.tStatus - 1];
if (gObj.player.statusPercent >= 100) {
gObj.player.statusPercent = 99;
}
gObj.display.pStat_mc.gotoAndStop(100 - gObj.player.statusPercent);
gObj.player.playstate = "entrance";
gObj.player._mc._x = _local2;
gObj.player._mc._y = _local1;
gObj.player._mc.gotoAndStop("entrance");
gObj.player.swappressed = true;
}
};
gObj.increaseScore = function (pts) {
gObj.currScore = gObj.currScore + pts;
gObj.updateScoreDisplay();
};
gObj.increaseTimer = function (pts) {
TIMER.zeero = TIMER.zeero + pts;
gObj.updateScoreDisplay();
};
gObj.updateScoreDisplay = function () {
var _local1 = "SCORE:";
_local1 = _local1 + gObj.currScore;
score_txt.text = _local1;
gObj.FOURKIDS.updateScore(gObj.currScore);
};
gObj.dead = function () {
gObj.player._mc._y = gObj.player._mc._y + gObj.player.jumpSpeed;
gObj.player.jumpSpeed = gObj.player.jumpSpeed + gObj.gravity;
gObj.player._mc._x = gObj.player._mc._x + (gObj.player.speed * (gObj.player.facing * -1));
if ((gObj.player._mc._rotation > -180) && (gObj.player._mc._rotation < 180)) {
gObj.player._mc._rotation = gObj.player._mc._rotation + (2 * (gObj.player.facing * -1));
}
if (gObj.player._mc._y > 700) {
gObj.player.playFallSound = true;
gObj.player._mc.p_mc.shake_mc.stop();
gObj.Lose();
}
};
gObj.Lose = function () {
gObj.player.playAnimNext = "lose";
gObj.player.playAnimCurr = "lose";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
gObj.player._mc._alpha = 100;
gObj.player.hitflash = false;
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
gObj.env.gameState = -1;
gObj.enemy.wait = 122;
gObj.enemy.world.onEnterFrame = gObj.enemy.levelEnds;
};
gObj.env.bg_mc.onEnterFrame = function () {
gObj.updateScene();
gObj.enemy.control();
gObj.map.action();
for (var _local1 in gObj.item.itemList) {
gObj.item.itemList[_local1].action();
}
};
gObj.map = new Object();
gObj.map._mc = hud_mc.map_mc;
gObj.map.ht = gObj.map._mc.t_mc._y;
gObj.map.wt = gObj.map._mc._width;
gObj.map.createMap = function () {
gObj.map.worldwt = (gObj.env.maxScreen * gObj.env.bgwidth) + gObj.env.bgwidth;
gObj.map.worldht = gObj.env.bg_mc._height;
gObj.map._mc.e_mc._visible = false;
};
gObj.map.action = function () {
gObj.map.playerLocation = Math.abs(gObj.player._mc._x) / gObj.map.worldwt;
gObj.map._mc.t_mc._x = Math.floor(gObj.map.playerLocation * gObj.map.wt);
gObj.map.playerLocation = Math.abs(gObj.player._mc._y) / gObj.map.worldht;
gObj.map._mc.t_mc._y = Math.floor(gObj.map.playerLocation * gObj.map.ht);
};
gObj.map.enemy = function (x, y) {
gObj.map._mc.e_mc._visible = true;
gObj.map.eLocation = Math.abs(x) / gObj.map.worldwt;
gObj.map._mc.e_mc._x = Math.floor(gObj.map.eLocation * gObj.map.wt);
gObj.map.eLocation = Math.abs(y) / gObj.map.worldht;
gObj.map._mc.e_mc._y = Math.floor(gObj.map.eLocation * gObj.map.ht);
};
gObj.map.createMap();
gObj.item = new Object();
gObj.item.itemCreation = function () {
var _local1 = this;
_local1.stagelength = (gObj.env.maxScreen * gObj.env.bgwidth) + gObj.env.bgwidth;
_local1.stageheight = 200;
_local1.itemTotal = 10 - gObj.env.currentLevel;
if (gObj.env.currentLevel == 5) {
_local1.itemTotal = 0;
}
if (gObj.env.pizzaParty > 0) {
_local1.itemTotal = _local1.itemTotal + gObj.env.pizzaParty;
}
_local1.itemSpace = Math.round(_local1.stagelength / _local1.itemTotal);
_local1.x = 0;
_local1.itemList = new Object();
_local1.itemType = 1;
_local1.depth = 9000;
var _local2 = 0;
while (_local2 < (_local1.itemTotal - 1)) {
_local1.x = _local1.x + _local1.itemSpace;
if (_local2 != 0) {
_local1.itemList["item" + _local2] = gObj.env.bg_mc.attachMovie("item" + _local1.itemType, "item" + _local1.itemType, _local1.depth + _local2);
_local1.itemList["item" + _local2]._x = _local1.x;
_local1.itemList["item" + _local2]._y = 45;
_local1.itemList["item" + _local2].action = function () {
var _local2 = this;
var _local1 = Math.abs(_local2._x - gObj.player._mc._x);
if (_local1 < 40) {
if (_local2.hitTest(gObj.player._mc)) {
_local2.play();
}
}
};
}
if (_local1.itemType == 0) {
_local1.itemType = 1;
} else {
_local1.itemType = 0;
}
if (gObj.env.pizzaParty > 0) {
_local1.itemType = 0;
}
_local2++;
}
};
gObj.item.itemDestroy = function () {
var _local1 = this;
for (var _local2 in _local1.itemList) {
_local1.itemList[_local2].removeMovieClip();
}
};
trace("#INC: as/JRV_GameObject_4KIDS.as");
_root.gamename = gObj.gameName;
_root.gameover;
_root.createEmptyMovieClip("codeHold", 100000);
_root.codeHold.loadMovie("arcadecomm.swf");
gObj.FOURKIDS = new Object();
gObj.FOURKIDS.updateScore = function (theScore) {
_root.score = theScore;
trace("ROOT SCORE UPDATED:" + _root.score);
};
gObj.FOURKIDS.checkCheat = function (thisCode, clipRef) {
var _local1 = clipRef;
var _local2 = thisCode;
_local2 = _local2.toUpperCase();
trace((_root.cheatson + ">> CHEAT ENTERED:") + _local2);
if (_root.cheatson == 1) {
switch (_local2) {
case "PIZZAPARTY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: PIZZA PARTY - EXTRA ITEMS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.pizzaParty = 5;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "JUJUPIZZAPARTY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: SUPER PIZZA PARTY - LOTS OF EXTRA ITEMS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.pizzaParty = 10;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "DUCETIME" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: 2X TIME ON THE CLOCK";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.levelTimeMultiplier = 20000;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "JUJUTIME" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: 4X TIME ON THE CLOCK";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.levelTimeMultiplier = 40000;
gObj.player.unkillable = false;
break;
case "BOUNCYBOUNCY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: INFINITE JUMP POWER";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.superjump = true;
gObj.player.levelSwap = 1;
gObj.env.levelTimeMultiplier = 10000;
gObj.env.pizzaParty = 0;
gObj.env.startFromLevel = 1;
gObj.player.unkillable = false;
break;
case "TEAMTURTLEPOWER" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: TURTLE SWITCHING ON ALL LEVELS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.turtlePower = true;
gObj.player.levelSwap = 1;
gObj.env.levelTimeMultiplier = 10000;
gObj.env.pizzaParty = 0;
gObj.env.startFromLevel = 1;
gObj.player.unkillable = false;
gObj.env.superjump = false;
break;
case "IRONSHELL" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: INVINCIBLE TURTLES";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.ironShell = true;
gObj.player.unkillable = true;
gObj.env.levelTimeMultiplier = 10000;
gObj.env.pizzaParty = 0;
gObj.env.startFromLevel = 1;
gObj.player.levelSwap = 5;
gObj.env.superjump = false;
break;
case "LITTLEFEET" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: TINY FOOT NINJAS";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.tinyFoot = true;
break;
case "BIGBOSSMAN" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - SHREDDER'S LAIR (Level 5)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 5;
break;
case "STINKYWATER" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - SEWERS (Level 1)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 1;
break;
case "BROADWAY" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - STREET (Level 2)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 2;
break;
case "WHATSINTHEBOX" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - WAREHOUSE (Level 3)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 3;
break;
case "TOPOFTHEWORLD" :
_local1.message_txt.text = "CHEAT CODE ACCEPTED. YOU HAVE UNLOCKED: START FROM - ROOFTOPS (Level 4)";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 4;
break;
case "WHOMADEWHO" :
_local1.message_txt.text = "WWW.JRVISUALS.COM - Jose Rodriguez, Paul Zak, Paul Weber, Stephanie Michalow & Julian Rodriguez";
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "powerUp_2", 50, 0);
gObj.env.startFromLevel = 1;
break;
default :
_local1.message_txt.text = ("CHEAT CODE DENIED. (" + _local2) + ")\nPLEASE TRY AGAIN.";
trace("CHEAT NOT FOUND");
}
} else {
_local1.message_txt.text = "SORRY THIS GAME DOES NOT CURRENTLE HAVE CHEATS ENABLED.";
}
};
if (gObj.soundCon == undefined) {
gObj.soundCon = new Object();
}
gObj.soundCon.musicState = true;
gObj.soundCon.sfxChan1_mc = gObj.worldroot.createEmptyMovieClip("sfxChan1_mc", 50);
gObj.soundCon.sfxChan1_Obj = new Sound(gObj.soundCon.sfxChan1_mc);
gObj.soundCon.sfxChan2_mc = gObj.worldroot.createEmptyMovieClip("sfxChan2_mc", 51);
gObj.soundCon.sfxChan2_Obj = new Sound(gObj.soundCon.sfxChan2_mc);
gObj.soundCon.sfxChan3_mc = gObj.worldroot.createEmptyMovieClip("sfxChan3_mc", 52);
gObj.soundCon.sfxChan3_Obj = new Sound(gObj.soundCon.sfxChan3_mc);
gObj.soundCon.sfxChan4_mc = gObj.worldroot.createEmptyMovieClip("sfxChan4_mc", 53);
gObj.soundCon.sfxChan4_Obj = new Sound(gObj.soundCon.sfxChan4_mc);
gObj.soundCon.sfxChan5_mc = gObj.worldroot.createEmptyMovieClip("sfxChan5_mc", 54);
gObj.soundCon.sfxChan5_Obj = new Sound(gObj.soundCon.sfxChan5_mc);
gObj.soundCon.sfxChannels = new Array(gObj.soundCon.sfxChan1_Obj, gObj.soundCon.sfxChan2_Obj, gObj.soundCon.sfxChan3_Obj, gObj.soundCon.sfxChan4_Obj, gObj.soundCon.sfxChan5_Obj);
gObj.soundCon.musChan_mc = gObj.worldroot.createEmptyMovieClip("sfxMusObj_mc", 55);
gObj.soundCon.musChanObj = new Sound(gObj.soundCon.musChan_mc);
trace(">> worldroot:" + gObj.worldroot);
gObj.soundCon.sfxPlay = function (channelRef, linkage, vol, loops) {
var _local1 = channelRef;
if (gObj.soundCon.musicState) {
trace((((_local1 + " :playing: ") + linkage) + " :vol:") + vol);
_local1.stop();
_local1.setVolume(vol);
_local1.attachSound(linkage);
_local1.start(0, loops);
}
};
gObj.soundCon.sfxStopAll = function () {
var _local1 = -1;
var _local2 = gObj.soundCon.sfxChannels.length;
while (_local1 < _local2) {
_local1++;
gObj.soundCon.sfxChannels[_local1].stop();
}
};
gObj.soundCon.musicOff = function () {
gObj.soundCon.musicState = false;
stopAllSounds();
};
gObj.soundCon.musicON = function () {
gObj.soundCon.musicObj.stop();
gObj.soundCon.sfxBonObj.stop();
gObj.soundCon.musicState = true;
if ((gObj.gameState == 0) || (gObj.gameState == undefined)) {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
} else {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
}
};
gObj.soundCon.musicONcheck = function () {
gObj.soundCon.musicObj.stop();
gObj.soundCon.sfxBonObj.stop();
if (gObj.soundCon.musicState == true) {
if ((gObj.gameState == 0) || (gObj.gameState == undefined)) {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
} else {
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "musicLoop", 75, 999);
}
}
};
gObj.soundCon.musicON();
gObj.initEnemyObjects = function () {
var _local1 = this;
delete gObj.enemy;
gObj.enemy = new Object();
gObj.enemy.unhittable = 0;
gObj.enemy.world = gObj.env.enemy_mc;
gObj.enemy.hit = false;
gObj.enemy.statusPercent = 100;
gObj.enemy.statusHitCost = -5;
gObj.enemy.bottom = 320;
gObj.enemy.right = 700;
gObj.enemy.gravity = 2.8;
gObj.enemy.enemyNumber = 0;
gObj.enemy.speed = 10;
gObj.enemy.wait = 61;
gObj.enemy.enemyMax = 3;
gObj.enemy.id = 0;
gObj.enemy.bosstrigger = false;
gObj.enemy.controller = new Object();
gObj.enemy.nonhittime = function () {
gObj.enemy.unhittable--;
if (gObj.enemy.unhittable == 1) {
gObj.player.hitflash = false;
gObj.player._mc._alpha = 100;
gObj.enemy.unhittable--;
}
};
gObj.enemy.control = function () {
if (gObj.env.currentLevel == 5) {
gObj.enemy.attachBoss(1);
gObj.enemy.bosstrigger = true;
gObj.enemy.control = gObj.enemy.controlFinal;
} else {
gObj.enemy.right = gObj.env.rightScreen;
gObj.enemy.left = gObj.env.leftScreen;
if (gObj.env.gameState == 1) {
if (!gObj.enemy.bosstrigger) {
if (gObj.enemy.enemyNumber < gObj.enemy.enemyMax) {
if (gObj.enemy.wait < 0) {
gObj.enemy.enemyNumber++;
gObj.enemy.wait = 15 + Math.round(Math.random() * (41 / gObj.env.currentLevel));
gObj.enemy.id++;
if (gObj.env.leftScreen > gObj.env.bgwidth) {
if ((Math.random() * 100) < 60) {
gObj.enemy.controller["evil" + gObj.enemy.id] = gObj.enemy.thug1(gObj.enemy.right, gObj.enemy.bottom, -1, gObj.enemy.speed + gObj.env.currentLevel, gObj.enemy.id, "enemy1", gObj.env.bg_mc);
} else {
gObj.enemy.controller["evil" + gObj.enemy.id] = gObj.enemy.thug1(gObj.enemy.left, gObj.enemy.bottom, 1, gObj.enemy.speed + gObj.env.currentLevel, gObj.enemy.id, "enemy1", gObj.env.bg_mc);
}
} else {
gObj.enemy.controller["evil" + gObj.enemy.id] = gObj.enemy.thug1(gObj.enemy.right, gObj.enemy.bottom, -1, gObj.enemy.speed + gObj.env.currentLevel, gObj.enemy.id, "enemy1", gObj.env.bg_mc);
}
} else {
gObj.enemy.wait--;
}
}
}
for (var _local1 in gObj.enemy.controller) {
gObj.enemy.controller[_local1].action();
}
if (gObj.enemy.unhittable > 0) {
gObj.enemy.nonhittime();
}
}
}
};
gObj.enemy.controlFinal = function () {
gObj.enemy.right = gObj.env.rightScreen;
gObj.enemy.left = gObj.env.leftScreen;
if (gObj.env.gameState == 1) {
for (var _local1 in gObj.enemy.controller) {
gObj.enemy.controller[_local1].action();
}
if (gObj.enemy.unhittable > 0) {
gObj.enemy.nonhittime();
}
}
};
gObj.enemy.attachBoss = function (nm) {
if (gObj.env.currentLevel != 5) {
gObj.enemy.controller.BOSS = gObj.enemy.boss1(gObj.env.rightScreen - 200, gObj.enemy.bottom, -1, 4, gObj.env.bg_mc);
} else {
gObj.enemy.controller.BOSS = gObj.enemy.boss1(500, gObj.enemy.bottom, -1, 4, gObj.env.bg_mc);
}
gObj.display.e_mc.play();
};
gObj.enemy.hitEffect = function (t, point, xing) {
var _local1 = gObj.sfx.attachMovie(["hiteffect" + t], ["hiteffect" + (Math.random() * 1000)], 5000 + Math.round(Math.random() * 1000));
_local1._x = point.x;
_local1._y = point.y;
};
gObj.enemy.levelEnds = function () {
if (gObj.enemy.wait <= 0) {
gObj.iFace.ip_mc.gotoAndPlay("openPanel");
if (gObj.display.pStat_mc._currentframe >= 100) {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("YOULOSE");
} else {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("NEWLEVEL");
}
delete gObj.enemy.world.onEnterFrame;
} else {
gObj.enemy.wait--;
}
};
gObj.enemy.timeOver = function () {
gObj.iFace.ip_mc.gotoAndPlay("openPanel");
gObj.iFace.ip_mc.panel_mc.gotoAndStop("TIMEOVER");
delete gObj.enemy.world.onEnterFrame;
};
gObj.enemy.gameEnds = function () {
if (gObj.enemy.wait <= 0) {
gObj.iFace.ip_mc.gotoAndPlay("openPanel");
if (gObj.display.pStat_mc._currentframe >= 100) {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("YOULOSE");
} else {
gObj.iFace.ip_mc.panel_mc.gotoAndStop("YOUWIN");
gObj.env.currentLevel = 0;
gObj.enemy.enemyMax = 0;
}
delete gObj.enemy.world.onEnterFrame;
} else {
gObj.enemy.wait--;
}
};
gObj.enemy.removeEndEnemy = function () {
for (var _local1 in gObj.enemy.controller) {
gObj.enemy.controller[_local1].destroy();
}
};
gObj.enemy.thug1 = function (xs, ys, f, spd, id, sname, wrd) {
var _local1 = this;
var thug = {x:xs, y:ys, i:id, nm:sname, w:wrd, speed:spd, facing:f};
thug.obj = wrd.attachMovie(thug.nm, thug.nm + thug.i, 1000 + thug.i);
thug.obj._x = thug.x;
thug.obj._y = thug.y;
if (gObj.env.tinyFoot == true) {
trace("tinyfoot");
thug.obj._xscale = 40;
thug.obj._yscale = 50;
}
thug.baseSpeed = thug.speed;
thug.speed = thug.speed * thug.facing;
thug.obj._xscale = 100 * thug.facing;
thug.playAnimCurr = "stand";
thug.playAnimNext = "walking";
thug.hitSpeed = 3;
thug.hitGrav = -13;
thug.points = 50;
thug.wait = 31;
thug.hitID = 0;
thug.thugMove = function () {
var _local1 = this;
var _local2 = true;
var _local3 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (((_local1.x + _local1.speed) < (Math.abs(gObj.env.enemy_mc._x) - 200)) || ((_local1.x + _local1.speed) > (Math.abs(gObj.env.enemy_mc._x) + 940))) {
_local2 = false;
}
if (_local3 < (Math.round(Math.random() * 75) + 25)) {
if (gObj.player.timeInMove > Math.round(82 / gObj.env.currentLevel)) {
_local1.playAnimNext = "attack_low";
} else {
_local1.playAnimNext = "attack";
}
_local1.action = _local1.thugAttack;
}
if (_local2) {
_local1.x = _local1.x + _local1.speed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
} else {
_local1.action = _local1.thugRemove;
}
if (gObj.enemy.bosstrigger) {
_local1.action = _local1.leavestage;
_local1.playAnimNext = "walking";
}
_local1.anime();
_local1.hit();
};
thug.thugRemove = function () {
this.action = this.destroy();
};
thug.destroy = function () {
gObj.enemy.enemyNumber--;
this.obj.removeMovieClip();
delete gObj.enemy.controller["evil" + this.i];
};
thug.thugDead = function () {
var _local1 = this;
_local1.obj._y = _local1.obj._y + _local1.grav;
_local1.grav = _local1.grav + gObj.enemy.gravity;
_local1.obj._x = _local1.obj._x + (_local1.speed * (_local1.facing * -1));
if ((_local1.obj._rotation > -180) && (_local1.obj._rotation < 180)) {
_local1.obj._rotation = _local1.obj._rotation + (2 * (_local1.facing * -1));
}
if (_local1.obj._y > 500) {
_local1.action = _local1.thugRemove;
}
_local1.anime();
_local1.hit();
};
thug.thugHit = function () {
var _local1 = this;
_local1.hitID = gObj.player.hitID;
gObj.increaseScore(_local1.points);
_local1.points = _local1.points * 2;
_local1.grav = _local1.hitGrav;
_local1.hitGrav = _local1.hitGrav - 10;
_local1.speed = _local1.hitSpeed;
_local1.hitSpeed = _local1.hitSpeed + 4;
_local1.playAnimNext = "dead";
_local1.action = _local1.thugDead;
_local1.anime();
};
thug.thugAttack = function () {
var _local1 = this;
_local1.waitingTime = 25 + Math.round(Math.random() * (41 / gObj.env.currentLevel));
_local1.hit();
if (_local1.obj.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost - (gObj.env.currentLevel * 2));
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitflash = true;
}
}
if (_local1.obj.e_mc._currentframe == _local1.obj.e_mc._totalframes) {
gObj.player.playBlockSound = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 > (Math.round(Math.random() * 75) + 25)) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingTime;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
}
_local1.action = _local1.thugWait;
} else {
_local1.playAnimNext = "stand";
_local1.nextaction = "attack";
_local1.wait = _local1.waitingTime;
_local1.action = _local1.thugWait;
}
}
if (gObj.enemy.bosstrigger) {
_local1.action = _local1.leavestage;
_local1.playAnimNext = "walking";
}
_local1.anime();
};
thug.thugWait = function () {
var _local1 = this;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = thug.baseSpeed * _local1.facing;
}
if (_local1.wait > 0) {
_local1.wait--;
} else if (_local1.nextaction == "attack") {
if (gObj.player.playstate != "duck") {
_local1.playAnimNext = "attack";
} else {
_local1.playAnimNext = "attack_low";
}
_local1.action = _local1.thugAttack;
} else if (_local1.nextaction == "walk") {
_local1.playAnimNext = "walking";
_local1.action = _local1.thugMove;
}
_local1.anime();
_local1.hit();
};
thug.anime = function () {
var _local1 = this;
if (_local1.playAnimNext != _local1.playAnimCurr) {
_local1.obj.gotoAndStop(_local1.playAnimNext);
_local1.playAnimCurr = _local1.playAnimNext;
}
};
thug.leavestage = function () {
var _local1 = this;
var _local2 = true;
if (((_local1.x + _local1.speed) < (Math.abs(gObj.env.enemy_mc._x) - 200)) || ((_local1.x + _local1.speed) > (Math.abs(gObj.env.enemy_mc._x) + 940))) {
_local2 = false;
}
if (_local2) {
_local1.x = _local1.x + _local1.speed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
} else {
_local1.action = _local1.thugRemove;
}
_local1.anime();
_local1.hit();
};
thug.me = function () {
return(this.obj._name);
};
thug.hit = function () {
var _local1 = this;
if (_local1.hitID != gObj.player.hitID) {
if (gObj.player._mc.p_mc.attack_mc._visible) {
if (_local1.obj.e_mc.hitbox_mc.hitTest(gObj.player._mc.p_mc.attack_mc)) {
_local1.point = new Object();
_local1.point.x = 0;
_local1.point.y = 0;
gObj.player._mc.p_mc.spark_mc.localToGlobal(_local1.point);
gObj.enemy.hitEffect(Math.round(Math.random() * 3) + 1, _local1.point);
_local1.action = _local1.thugHit;
}
}
}
};
thug.action = function () {
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "base action");
this.action = this.thugMove;
};
return(thug);
};
gObj.enemy.boss1 = function (xs, ys, f, spd, wrd) {
var _local1 = this;
var _local3 = _root;
var boss = {x:xs, y:ys, w:wrd, speed:spd, facing:f};
boss.obj = wrd.attachMovie("boss1", "boss1", 1000);
boss.obj._x = boss.x;
boss.obj._y = boss.y;
boss.baseSpeed = boss.speed;
boss.speed = boss.speed * boss.facing;
boss.obj._xscale = 100 * boss.facing;
boss.playAnimCurr = "entrance";
boss.playAnimNext = "entrance";
boss.obj.e_mc.gotoAndStop("entrance");
boss.hitSpeed = 3;
boss.hitGrav = -31;
boss.points = 10;
boss.wait = 61;
boss.hitStage = 0;
boss.hitSpeed = 3;
boss.hitID = 0;
boss.damage = 5;
boss.depthbase = 900;
boss.depth = boss.depthbase;
if (gObj.env.currentLevel == 5) {
boss.damage = -20;
}
boss.bossMove = function () {
var _local1 = this;
var _local3 = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (((_local1.x + _local1.speed) < gObj.env.leftScreen) || ((_local1.x + _local1.speed) > gObj.env.rightScreen)) {
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
if ((Math.random() * 100) < 50) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "attack2";
_local1.action = _local1.bossAttack2;
}
}
if ((_local2 < 200) && (_local2 > 101)) {
if (gObj.env.currentLevel < 5) {
if ((Math.random() * 100) < (5 * gObj.env.currentLevel)) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 2 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
} else if ((Math.random() * 100) < 70) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 2 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
} else {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "land";
_local1.nextaction = "attack2";
_local1.wait = 10 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
}
}
}
if (_local2 < 100) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack";
_local1.wait = 2 + Math.round(28 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
}
if (_local3) {
_local1.x = _local1.x + _local1.speed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
}
_local1.anime();
_local1.hit();
};
boss.bossAttack2 = function () {
var _local1 = this;
var _local2 = true;
var distance = Math.abs(_local1.obj._x - gObj.player._mc._x);
_local1.jumpspeed = _local1.speed * (6 + gObj.env.currentLevel);
if (gObj.env.currentLevel == 5) {
temp = ["sks" + _local1.depth];
gObj.env.bg_mc.attachMovie("sks", temp, _local1.depth);
gObj.env.bg_mc[temp]._x = _local1.obj._x;
gObj.env.bg_mc[temp]._y = _local1.obj._y;
_local1.depth++;
}
if (_local1.facing == 1) {
if ((_local1.x + _local1.jumpspeed) > gObj.env.rightScreen) {
_local2 = false;
}
} else if (_local1.facing == -1) {
if ((_local1.x + _local1.jumpspeed) < gObj.env.leftScreen) {
_local2 = false;
}
}
if (_local1.obj.e_mc.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
gObj.display.updatePlayerStatus(-1);
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost + boss.damage);
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitdirection = _local1.facing * -1;
gObj.player.hitflash = true;
}
}
if (_local2) {
_local1.x = _local1.x + _local1.jumpspeed;
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
} else {
gObj.player.playBlockSound = true;
_local1.playAnimNext = "land";
_local1.nextaction = "walk";
_local1.wait = 10;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
}
_local1.anime();
_local1.hit();
};
boss.bossAttack3 = function () {
var _local1 = this;
var moving = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local1.obj.e_mc.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
gObj.display.updatePlayerStatus(-1);
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost + boss.damage);
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitdirection = _local1.facing * -1;
gObj.player.hitflash = true;
}
}
if (_local1.obj.e_mc.e_mc.attack_mc._visible && (gObj.env.currentLevel > 2)) {
_local1.x = _local1.x + (_local1.baseSpeed * _local1.facing);
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
}
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
gObj.player.playBlockSound = true;
_local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 > 130) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingValue;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
} else {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack";
_local1.wait = 2 + Math.round(28 * (gObj.display.eStat_mc._currentframe / 100));
_local1.action = _local1.bossWait;
}
}
_local1.anime();
_local1.hit();
};
boss.bossRemove = function () {
gObj.enemy.wait = 0;
gObj.enemy.gameEnds();
this.action = this.destroy();
};
boss.destroy = function () {
trace(this.me() + "I'M GONE");
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "Destroy");
this.obj.removeMovieClip();
delete gObj.enemy.controller.BOSS;
gObj.env.gameState = -1;
};
boss.bossDead = function () {
var _local1 = this;
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "Dead");
_local1.obj._y = _local1.obj._y + _local1.grav;
_local1.grav = _local1.grav + gObj.enemy.gravity;
_local1.obj._x = _local1.obj._x + (_local1.speed * (_local1.facing * -1));
if ((_local1.obj._rotation > -180) && (_local1.obj._rotation < 180)) {
_local1.obj._rotation = _local1.obj._rotation + (2 * (_local1.facing * -1));
}
if (_local1.obj._y > 500) {
_local1.action = _local1.bossRemove;
}
_local1.anime();
_local1.hit();
if (gObj.env.currentLevel > 4) {
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "fall_Shred", 100, 0);
}
};
boss.bossHit = function () {
var _local1 = this;
_local1.hitID = gObj.player.hitID;
_root.debug_txt.text = _root.debug_txt.text + (thug.obj._name + "Hit");
gObj.increaseScore(_local1.points);
_local1.points = _local1.points * 2;
_local1.grav = _local1.hitGrav;
_local1.hitGrav = _local1.hitGrav - 10;
_local1.speed = _local1.hitSpeed;
_local1.hitSpeed = _local1.hitSpeed + 4;
_local1.playAnimNext = "dead";
_local1.action = _local1.bossDead;
_local1.anime();
};
boss.bossAttack = function () {
var _local1 = this;
_local1.waitingValue = 20 + Math.round(31 * (gObj.display.eStat_mc._currentframe / 100));
_local1.hit();
if (_local1.obj.e_mc.e_mc.attack_mc.hitTest(gObj.player._mc.p_mc.hitbox_mc) == true) {
gObj.player.hitdirection = _local1.facing * -1;
if ((gObj.player.block < 1) && (gObj.player.facing != _local1.facing)) {
if (gObj.player.playBlockSound == true) {
gObj.player.playBlockSound = false;
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "T_Atk_Block", 100, 0);
}
if (gObj.player.facing == _local1.facing) {
gObj.player.facing = gObj.player.facing * -1;
}
gObj.display.updatePlayerStatus(-1);
} else if (gObj.enemy.unhittable < 1) {
gObj.player.playAnimNext = "hit";
gObj.player._mc.gotoAndStop(gObj.player.playAnimNext);
if (gObj.player.jumpSpeed == 0) {
gObj.player.playstate = "hitstand";
} else {
gObj.player.playstate = "hitjump";
}
gObj.display.updatePlayerStatus(gObj.player.statusHitCost + boss.damage);
gObj.enemy.unhittable = gObj.player.hittime;
gObj.player.hitdirection = _local1.facing * -1;
gObj.player.hitflash = true;
}
}
if (_local1.obj.e_mc.e_mc.attack_mc._visible && (gObj.env.currentLevel > 4)) {
_local1.x = _local1.x + ((_local1.basespeed + 5) * _local1.facing);
_local1.y = _local1.y + ydir;
_local1.obj._x = _local1.x;
_local1.obj._y = _local1.y;
}
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
gObj.player.playBlockSound = true;
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 > 90) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingValue;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
} else {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack";
_local1.wait = 2 + Math.round(28 * (gObj.display.eStat_mc._currentframe / 100));
_local1.action = _local1.bossWait;
}
}
_local1.anime();
};
boss.bossWait = function () {
var _local1 = this;
if (_local1.wait > 0) {
_local1.wait--;
} else {
_local1.depth = _local1.depthbase;
if (_local1.nextaction == "attack") {
if (gObj.player.playstate != "duck") {
_local1.playAnimNext = "attack";
} else {
_local1.playAnimNext = "attack_low";
}
_local1.action = _local1.bossAttack;
} else if (_local1.nextaction == "attack2") {
_local1.depth = 900;
_local1.playAnimNext = "attack2";
_local1.action = _local1.bossAttack2;
} else if (_local1.nextaction == "attack3") {
_local1.playAnimNext = "attack3";
_local1.action = _local1.bossAttack3;
} else {
_local1.playAnimNext = "walking";
_local1.action = _local1.bossMove;
}
}
_local1.anime();
_local1.hit();
};
boss.bossHitWait = function () {
var _local1 = this;
if (_local1.hitdirection > 0) {
_local1.speed = _local1.hitSpeed * (_local1.hitdirection * -1);
moved = -1;
} else if (_local1.hitdirection < 0) {
_local1.speed = _local1.hitSpeed * (_local1.hitdirection * -1);
moved = 1;
}
_local1.x = _local1.x + _local1.speed;
_local1.obj._x = _local1.x;
if (_local1.wait > 0) {
_local1.wait--;
} else {
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
if (gObj.env.currentLevel == 5) {
var _local2 = Math.abs(_local1.obj._x - gObj.player._mc._x);
if (_local2 >= 200) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "land";
_local1.nextaction = "attack2";
_local1.wait = 5;
_local1.action = _local1.bossWait;
} else if ((_local2 < 200) && (_local2 >= 101)) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 5 + Math.round(10 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
} else if (_local2 < 100) {
_local1.depth = _local1.depthbase;
_local1.playAnimNext = "windup";
_local1.nextaction = "attack3";
_local1.wait = 5 + Math.round(10 * ((100 - gObj.display.eStat_mc._currentframe) / 100));
_local1.action = _local1.bossWait;
}
} else {
_local1.playAnimNext = "walking";
_local1.action = _local1.bossMove;
}
}
_local1.anime();
_local1.hit();
};
boss.evilwins = function () {
var _local1 = this;
_local1.playAnimNext = "win";
_local1.obj.e_mc.gotoAndStop(_local1.playAnimNext);
_local1.obj.e_mc.e_mc.gotoAndPlay(1);
gObj.display.e_mc.gotoAndStop(1);
_local1.playAnimCurr = _local1.playAnimNext;
_local1.action = eval (null)();
};
boss.anime = function () {
var _local1 = this;
if (_local1.playAnimNext != _local1.playAnimCurr) {
_local1.obj.e_mc.gotoAndStop(_local1.playAnimNext);
_local1.obj.e_mc.e_mc.gotoAndPlay(1);
_local1.playAnimCurr = _local1.playAnimNext;
}
gObj.map.enemy(_local1.obj._x, _local1.obj._y);
if (gObj.enemy.hitflash > 1) {
gObj.enemy.hitflash--;
if (_local1.obj._visible) {
_local1.obj._visible = false;
} else {
_local1.obj._visible = true;
}
} else if (gObj.enemy.hitflash == 1) {
_local1.obj._visible = true;
gObj.enemy.hitflash--;
}
};
boss.me = function () {
return(this.obj._name);
};
boss.hit = function () {
var _local1 = this;
if (_local1.hitID != gObj.player.hitID) {
if (gObj.player._mc.p_mc.attack_mc._visible) {
if (_local1.obj.e_mc.e_mc.hitbox_mc.hitTest(gObj.player._mc.p_mc.attack_mc)) {
_local1.point = new Object();
_local1.point.x = 0;
_local1.point.y = 0;
gObj.player._mc.p_mc.spark_mc.localToGlobal(_local1.point);
gObj.enemy.hitEffect(Math.round(Math.random() * 3) + 1, _local1.point);
if (gObj.env.currentLevel < 5) {
gObj.display.updateEnemyStatus(-15);
} else {
gObj.display.updateEnemyStatus(-2);
}
gObj.enemy.hitflash = 20;
gObj.increaseScore(_local1.points);
_local1.hitID = gObj.player.hitID;
if ((gObj.display.eStat_mc._currentframe > 25) && (boss.hitStage == 0)) {
boss.hitStage++;
_local1.obj.gotoAndPlay("e25");
} else if ((gObj.display.eStat_mc._currentframe > 50) && (boss.hitStage == 1)) {
boss.hitStage++;
_local1.obj.gotoAndPlay("e50");
} else if ((gObj.display.eStat_mc._currentframe > 75) && (boss.hitStage == 2)) {
boss.hitStage++;
_local1.obj.gotoAndPlay("e75");
}
if (gObj.display.eStat_mc._currentframe >= 100) {
if (gObj.env.currentLevel > 4) {
gObj.player.playAnimNext = "win";
gObj.player._mc.p_mc.gotoAndPlay(gObj.player.playAnimNext);
gObj.player._mc._alpha = 100;
gObj.player.hitflash = false;
_local1.obj.e_mc.gotoAndPlay("dead");
_local1.action = _local1.bossHit;
} else {
_local1.playAnimNext = "escape";
_local1.action = _local1.bossAnimeEscape;
gObj.enemy.hitflash = 1;
gObj.display.d_mc.gotoAndStop(["level" + (gObj.env.currentLevel + 1)]);
gObj.display.e_mc.play();
_local1.anime();
}
} else {
_local1.playAnimNext = "hit";
_local1.wait = 20;
_local1.hitdirection = gObj.player.facing * -1;
_local1.action = _local1.bossHitWait;
}
}
}
}
};
boss.action = function () {
this.action = this.bossAnimeWait;
};
boss.bossAnimeWait = function () {
var _local1 = this;
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
_local1.playAnimNext = "stand";
_local1.nextaction = "walk";
_local1.wait = _local1.waitingValue;
if (_local1.obj._x < gObj.player._mc._x) {
_local1.facing = 1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
} else if (_local1.obj._x > gObj.player._mc._x) {
_local1.facing = -1;
_local1.obj._xscale = 100 * _local1.facing;
_local1.speed = _local1.baseSpeed * _local1.facing;
}
_local1.action = _local1.bossWait;
}
};
boss.bossAnimeEscape = function () {
var _local1 = this;
if (_local1.obj.e_mc.e_mc._currentframe == _local1.obj.e_mc.e_mc._totalframes) {
gObj.enemy.wait = 0;
gObj.enemy.levelEnds();
_local1.action = _local1.destroy();
}
};
return(boss);
};
};
stop();
if (_root.gamezhero == undefined) {
System.security.allowDomain("gamezhero.com", "www.gamezhero.com", "files.gamezhero.com");
_root.createEmptyMovieClip("gamezhero", 100000);
_root.gamezhero.loadMovie("http://files.gamezhero.com/flash/gamezhero2.swf?x=20&y=320&from=ninjaturtlesfcsb&scale=80&t=1131695977671");
}
Symbol 472 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.1.78";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 473 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.1.78";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 474 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
if (enterListener == undefined) {
enterListener = new Object();
enterListener.owner = this;
enterListener.onKeyDown = enterOnKeyDown;
}
}
function init(Void) {
super.init();
label.styleName = this;
tabChildren = true;
tabEnabled = false;
focusTextField = label;
_color = mx.core.UIObject.textColorList;
label.onSetFocus = function () {
this._parent.onSetFocus();
};
label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
_parent.dispatchEvent({type:"change"});
_parent.dispatchValueChangedEvent(text);
}
function createChildren(Void) {
super.createChildren();
if (border_mc == undefined) {
createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this});
}
border_mc.swapDepths(label);
label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
if (label.html == true) {
return(label.htmlText);
}
return(label.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
}
dispatchValueChangedEvent(t);
}
function size(Void) {
border_mc.setSize(__get__width(), __get__height());
var _local2 = border_mc.__get__borderMetrics();
var _local6 = _local2.left + _local2.right;
var _local3 = _local2.top + _local2.bottom;
var _local5 = _local2.left;
var _local4 = _local2.top;
tfx = _local5;
tfy = _local4;
tfw = __get__width() - _local6;
tfh = __get__height() - _local3;
label.move(tfx, tfy);
label.setSize(tfw, tfh + 1);
}
function setEnabled(enable) {
label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic");
label.selectable = enable;
var _local2 = getStyle((enable ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (enable ? 0 : 8947848);
}
setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
if (enterListener != undefined) {
Key.removeListener(enterListener);
}
if (bind != undefined) {
updateModel(text);
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = false;
_local2.wordWrap = false;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic");
size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.1.78";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 493 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 494 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 495 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 496 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 497 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 498 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.1.78";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 499 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1};
}
Symbol 500 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 501 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 502 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 503 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.1.78";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 504 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 505 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 506 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.1.78";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 507 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 508 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.1.78";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 509 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 510 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
static var deactivate, addFocusManager;
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
//// swfAction0x01 // Unknown action
//toggleHighQuality();
//duplicateMovieClip (_local1, "deactivate", function (f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
_local1.deactivate = ;
}-16384);
//function (f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
};
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 511 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 512 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 38 MovieClip [bg1] Frame 1
stop();
Symbol 44 MovieClip [bg2] Frame 1
stop();
Symbol 55 MovieClip [bg3] Frame 1
stop();
Symbol 75 MovieClip [bg4] Frame 1
stop();
Symbol 80 MovieClip [bg5] Frame 1
stop();
Symbol 98 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "T_Atk_sword_02", 100, 0);
Symbol 103 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "thugSwing", 100, 0);
Symbol 113 MovieClip Frame 6
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "T_Atk_sword_02", 100, 0);
Symbol 119 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "shred_hit", 100, 0);
Symbol 127 MovieClip Frame 40
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "playerSwipe", 100, 0);
Symbol 127 MovieClip Frame 90
if (gObj.env.currentLevel > 4) {
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "Shred_bigLaugh", 100, 0);
} else {
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "shredder_laugh_01", 100, 0);
}
Symbol 127 MovieClip Frame 101
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "shredder_laugh_01", 100, 0);
Symbol 127 MovieClip Frame 121
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "Shred_bigLaugh", 100, 0);
Symbol 128 MovieClip [boss1] Frame 1
stop();
Symbol 128 MovieClip [boss1] Frame 59
gotoAndPlay ("e25");
Symbol 128 MovieClip [boss1] Frame 89
gotoAndPlay ("e50");
Symbol 128 MovieClip [boss1] Frame 100
gotoAndPlay ("e75");
Symbol 131 MovieClip [sks] Frame 5
this.removeMovieClip();
Symbol 148 MovieClip Frame 1
if (gObj.env.currentLevel != 1) {
gotoAndPlay(gObj.env.currentLevel);
}
Symbol 148 MovieClip Frame 11
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[0], "thugSwing", 100, 0);
Symbol 156 MovieClip Frame 1
if (gObj.env.currentLevel != 1) {
gotoAndPlay(gObj.env.currentLevel);
}
Symbol 157 MovieClip [enemy1] Frame 1
stop();
Symbol 160 MovieClip [hiteffect1] Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "thugHit", 100, 0);
Symbol 160 MovieClip [hiteffect1] Frame 16
this.removeMovieClip();
Symbol 162 MovieClip [hiteffect2] Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "thugHit", 100, 0);
Symbol 162 MovieClip [hiteffect2] Frame 16
this.removeMovieClip();
Symbol 164 MovieClip [hiteffect3] Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "thugHit", 100, 0);
Symbol 164 MovieClip [hiteffect3] Frame 16
this.removeMovieClip();
Symbol 168 MovieClip [item0] Frame 1
stop();
Symbol 168 MovieClip [item0] Frame 2
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "powerUp_2", 100, 0);
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 4
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 6
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 8
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 10
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 12
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 14
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 16
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 18
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 20
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 22
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 24
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 27
gObj.display.updatePlayerStatus(2);
Symbol 168 MovieClip [item0] Frame 28
this.removeMovieClip();
Symbol 173 MovieClip [item1] Frame 1
stop();
Symbol 173 MovieClip [item1] Frame 3
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "powerUp_2", 100, 0);
Symbol 173 MovieClip [item1] Frame 30
gObj.env.levelEndTime = gObj.env.levelEndTime + 20000;
Symbol 173 MovieClip [item1] Frame 31
this.removeMovieClip();
Symbol 197 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 197 MovieClip Frame 7
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 200 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 206 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 206 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 207 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 213 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 213 MovieClip Frame 20
stop();
Symbol 217 MovieClip Frame 3
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 217 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 220 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 224 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 225 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 226 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 230 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 231 MovieClip [t1] Frame 1
stop();
Symbol 231 MovieClip [t1] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 246 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 246 MovieClip Frame 8
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 247 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 253 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 253 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 254 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 260 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 260 MovieClip Frame 20
stop();
Symbol 263 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 263 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 266 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 270 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 271 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 272 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 276 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 277 MovieClip [t3] Frame 1
stop();
Symbol 277 MovieClip [t3] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 292 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 292 MovieClip Frame 7
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 293 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 299 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 299 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 300 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 306 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 306 MovieClip Frame 20
stop();
Symbol 309 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 309 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 312 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 316 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 317 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 318 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 322 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 323 MovieClip [t2] Frame 1
stop();
Symbol 323 MovieClip [t2] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 344 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 344 MovieClip Frame 8
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 345 MovieClip Frame 3
gObj.player.playAnimNext = "ducked";
this._parent.gotoAndStop(gObj.player.playAnim());
Symbol 351 MovieClip Frame 5
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 351 MovieClip Frame 8
gObj.player.playAnimNext = "ducked";
gObj.player.playstate = "duck";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 352 MovieClip Frame 3
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 358 MovieClip Frame 1
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "playerSwipe", 100, 0);
Symbol 358 MovieClip Frame 20
stop();
Symbol 361 MovieClip Frame 4
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[4], "T_Atk_miniswipe", 100, 0);
Symbol 361 MovieClip Frame 6
gObj.player.playAnimNext = "jumping";
gObj.player.playstate = "jump";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 364 MovieClip Frame 4
gObj.player.playAnimNext = "blocking";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 368 MovieClip Frame 4
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 369 MovieClip Frame 21
this._parent.removeMovieClip();
Symbol 370 MovieClip Frame 15
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
Symbol 374 MovieClip Frame 12
if (gObj.player.jumpSpeed == 0) {
gObj.player.playAnimNext = "stand";
gObj.player.playstate = "stand";
this._parent.gotoAndStop(gObj.player.playAnimNext);
}
Symbol 375 MovieClip [t4] Frame 1
stop();
Symbol 375 MovieClip [t4] Frame 111
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "playerHit", 100, 0);
Symbol 477 MovieClip [Defaults] Frame 1
#initclip 24
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 478 MovieClip [UIObjectExtensions] Frame 1
#initclip 25
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 479 MovieClip [UIObject] Frame 1
#initclip 26
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 480 MovieClip [Border] Frame 1
#initclip 27
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 481 MovieClip [RectBorder] Frame 1
#initclip 28
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 488 MovieClip [FocusRect] Frame 1
#initclip 29
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 484 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 485 MovieClip Frame 1
#initclip 30
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 489 MovieClip [FocusManager] Frame 1
#initclip 31
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 490 MovieClip [UIComponentExtensions] Frame 1
#initclip 32
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 491 MovieClip [UIComponent] Frame 1
#initclip 33
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 492 MovieClip [TextInput] Frame 1
#initclip 34
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 25
stop();
Symbol 404 MovieClip Frame 50
stop();
Symbol 409 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 1
Symbol 414 MovieClip Frame 1
if (gObj.soundCon.musicState == true) {
stop();
} else {
gotoAndStop (2);
}
Symbol 418 Button
on (press) {
play();
}
Symbol 421 MovieClip Frame 2
_quality = "HIGH";
stop();
Symbol 421 MovieClip Frame 4
_quality = "MEDIUM";
stop();
Symbol 421 MovieClip Frame 6
_quality = "LOW";
stop();
Symbol 427 Button
on (press) {
if ((gObj.soundCon.musicState == null) or (gObj.soundCon.musicState == true)) {
music_mc.gotoAndStop("off");
gObj.soundCon.musicOff();
} else {
music_mc.gotoAndStop("on");
gObj.soundCon.musicON();
}
}
Symbol 440 MovieClip Frame 26
gotoAndPlay(25(random(25)));
Symbol 440 MovieClip Frame 76
gotoAndPlay(75 + random(100));
Symbol 444 Button
on (press) {
_parent.gotoAndPlay("closePanel");
gObj.iFace.startGame();
}
Symbol 445 Button
on (press) {
gotoAndPlay ("CHEATCODE");
}
Symbol 453 Button
on (press) {
_parent.gotoAndPlay("closePanel");
gObj.iFace.startNextLevel();
}
Symbol 462 Button
on (press) {
_parent.gotoAndPlay("MAINSCREEN");
}
Symbol 465 MovieClip Frame 2
score_txt.text = gObj.currScore;
stop();
Symbol 465 MovieClip Frame 10
stop();
Symbol 519 Button
on (press) {
var thisCode = cheat_txt.text;
var myParent = this;
cheat_txt.text = "";
gObj.FOURKIDS.checkCheat(thisCode, myParent);
}
Symbol 520 Button
on (press) {
gotoAndPlay ("MAINSCREEN");
}
Symbol 523 MovieClip Frame 2
stop();
Symbol 523 MovieClip Frame 10
gObj.soundCon.sfxStopAll();
stop();
Symbol 523 MovieClip Frame 20
stop();
Symbol 523 MovieClip Frame 25
gObj.soundCon.sfxPlay(gObj.soundCon.musChanObj, "Music_loop_02", 90, 999);
Symbol 523 MovieClip Frame 30
stop();
Symbol 523 MovieClip Frame 35
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "shredder_taunt_01", 100, 0);
Symbol 523 MovieClip Frame 40
stop();
Symbol 523 MovieClip Frame 46
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[2], "Shred_bigLaugh", 100, 0);
Symbol 523 MovieClip Frame 50
stop();
Instance of Symbol 492 MovieClip [TextInput] "cheat_txt" in Symbol 523 MovieClip Frame 56
//component parameters
onClipEvent (initialize) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 523 MovieClip Frame 59
stop();
Symbol 524 MovieClip Frame 3
gObj.soundCon.sfxPlay(gObj.soundCon.sfxChannels[1], "object", 100, 0);
Symbol 524 MovieClip Frame 7
stop();
Symbol 524 MovieClip Frame 14
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 16
gotoAndStop (2);
Symbol 554 MovieClip Frame 2
stop();
Symbol 554 MovieClip Frame 10
stop();
Symbol 560 MovieClip Frame 1
stop();
Symbol 573 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 1
stop();
Symbol 577 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 1
stop();