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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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Anti Christ Robot.swf

This is the info page for
Flash #22255

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { function preloader() { if (getBytesLoaded() >= getBytesTotal()) { clearInterval(myinterval); _root.gotoAndStop(2); } _root.percentfield.text = Math.round((getBytesLoaded() / getBytesTotal()) * 100) + '%'; } stop(); myinterval = setInterval(preloader, 10); } movieClip 12 { } movieClip 15 { } movieClip 19 { frame 56 { _root.preload.gotoAndPlay(1); } } frame 2 { stop(); stopAllSounds; var cheatcode = ''; var selectdown = false; var selectup = false; var selecthold = 0; if (selecthold < 0) { selecthold = 0; } onEnterFrame = function () { --selecthold; if (Key.isDown(38) && selecthold <= 0) { selectup = true; selecthold = 4; } if (Key.isDown(40) && selecthold <= 0) { selectdown = true; selecthold = 4; } if (selectup == true) { selectup = false; _root.select.prevFrame(); } if (selectdown == true) { selectdown = false; _root.select.nextFrame(); } }; } movieClip 23 { frame 74 { stop(); } frame 127 { gotoAndPlay(84); } } movieClip 26 { frame 44 { stop(); } } movieClip 32 { frame 126 { stop(); } } movieClip 49 { frame 160 { stop(); } } movieClip 54 { frame 1 { } frame 191 { nextFrame(); } frame 192 { stop(); onEnterFrame = function () { if (Key.isDown(32)) { _root.nextFrame(); } }; } frame 193 { stop(); onEnterFrame = function () { if (Key.isDown(32)) { _root.bluebox._alpha = 0; _root.roboticontitle._alpha = 0; _root.select._alpha = 0; _root.totaldicon._alpha = 0; _root.ACicon._alpha = 0; _root.instructions.play(); } }; } frame 194 { stop(); onEnterFrame = function () { if (Key.isDown(32)) { _root.bluebox._alpha = 0; _root.roboticontitle._alpha = 0; _root.select._alpha = 0; _root.totaldicon._alpha = 0; _root.ACicon._alpha = 0; _root.story.play(); } }; } frame 195 { stop(); onEnterFrame = function () { if (Key.isDown(32)) { _root.bluebox._alpha = 0; _root.roboticontitle._alpha = 0; _root.select._alpha = 0; _root.totaldicon._alpha = 0; _root.ACicon._alpha = 0; _root.cheatmenu.play(); } }; } } movieClip 56 { frame 1 { stop(); } frame 24 { stop(); onEnterFrame = function () { if (Key.isDown(13)) { play(); } if (Key.isDown(32)) { play(); } }; } frame 36 { _root.bluebox._alpha = 100; _root.roboticontitle._alpha = 100; _root.select._alpha = 100; _root.totaldicon._alpha = 100; _root.ACicon._alpha = 100; _root.instructions._alpha = 0; } } movieClip 58 { frame 1 { stop(); } frame 25 { stop(); onEnterFrame = function () { if (Key.isDown(13)) { play(); } if (Key.isDown(32)) { play(); } }; } frame 36 { _root.bluebox._alpha = 100; _root.roboticontitle._root.bluebox._alpha = 100; _root.select._alpha = 100; _root.totaldicon._root.bluebox._alpha = 100; _root.ACicon._root.bluebox._alpha = 100; _root.story._alpha = 0; } } button 62 { on (release) { if (_root.cheatcode == 'blowme') { _root.activecheat.gotoAndStop(3); } else { _root.gotoAndStop(2); } if (_root.cheatcode == 'assbacon') { _root.activecheat.gotoAndStop(4); } else { _root.gotoAndStop(2); } if (_root.cheatcode == 'fourmoreyears') { _root.activecheat.gotoAndStop(5); } else { _root.activecheat.gotoAndStop(2); } } } movieClip 64 { } movieClip 71 { frame 1 { stop(); } } movieClip 75 { frame 1 { stop(); } instance cheatback of movieClip 64 { onClipEvent (release) { _root.cheatmenu.play(); } } frame 21 { stop(); if (Key.isDown(32)) { _root.cheatmenu.play(); } } frame 30 { _root.bluebox._alpha = 100; _root.roboticontitle._root.bluebox._alpha = 100; _root.select._alpha = 100; _root.totaldicon._root.bluebox._alpha = 100; _root.ACicon._root.bluebox._alpha = 100; _root.cheatmenu.gotoAndStop(1); } } movieClip 77 { frame 99 { stop(); } } frame 3 { _root._quality = 'LOW'; stopAllSounds(); _root.music.gotoAndPlay(2); stop(); var checkks = 1; var nadedown = 1; var nadedownleft = 1; var nadeleft = 1; var nadeupleft = 1; var nadeup = 1; var nadeupright = 1; var naderight = 1; var nadedownright = 1; var ACRgrenades = 0; var cop1repel = false; var cop2repel = false; var cop3repel = false; var cop4repel = false; var cop5repel = false; var cop6repel = false; var cop7repel = false; var cop8repel = false; var cop9repel = false; var cop10repel = false; var score = 0; var timebonus = 0; var gamestart = false; var millisec = 0; var sec = 0; var sex = 3; var level = 0; var secdisplay = 0; var min = 0; var mincount = false; var timer = '0:00'; var timebonus = false; var gunsound = false; var grenadesound = false; var nadesoundnum = 1; var ACRlives = 3; var weapon = 'none'; var ACRammo = 0; var hero = 'alive'; var ACRfacing = 'up'; var ACRmotion = 'false'; var diagcount = 0; var getAmmo = false; var ACRhealth = 100; var ammo1onscreen = false; var ACRmovement = 'go'; var combo = 'no'; var bpressed = false; var vpressed = false; var punching = false; var punchcount = 0; var ACRdying = false; var ACRplacex = 0; var ACRplacey = 0; var xshift = 0; var yshift = 0; var alleycop1x = 0; var alleycop1y = 0; var alleycop2x = 0; var alleycop2y = 0; var alleycop3x = 0; var alleycop3y = 0; var alleycop4x = 0; var alleycop4y = 0; var eightspot1x = 0; var eightspot2x = 0; var eightspot3x = 0; var eightspot4x = 0; var eightspot1y = 0; var eightspot2y = 0; var eightspot3y = 0; var eightspot4y = 0; var polerespawnx = 0; var polerespawny = 0; var savemefromthepole = false; var cop1hittingcop = 0; var lastcop = 0; var deadcops = 0; var copdx1 = 100; var copdy1 = 100; var cop1onscreen = false; var cop1health = 100; var cop2health = 100; var cop3health = 100; var cop4health = 100; var cop5health = 100; var cop6health = 100; var cop7health = 100; var cop8health = 100; var cop9health = 100; var cop10health = 100; var cop1life = 'dead'; var cop2life = 'dead'; var cop3life = 'dead'; var cop4life = 'dead'; var cop5life = 'dead'; var cop6life = 'dead'; var cop7life = 'dead'; var cop8life = 'dead'; var cop9life = 'dead'; var cop10life = 'dead'; var cop1hit = 'no'; var cop2hit = 'no'; var cop3hit = 'no'; var cop4hit = 'no'; var cop5hit = 'no'; var cop6hit = 'no'; var cop7hit = 'no'; var cop8hit = 'no'; var cop9hit = 'no'; var cop10hit = 'no'; var cop1xmoving = 'stop'; var cop1ymoving = 'stop'; var hitratio = 0; var hit1chance = 0; var fire1chance = 50; _root.ACRmaster.gotoAndStop(35); _root.healthbar.gotoAndStop(100); _root.cop1.gotoAndStop(19); _root.cop2.gotoAndStop(19); _root.cop3.gotoAndStop(19); _root.cop4.gotoAndStop(19); _root.cop5.gotoAndStop(19); _root.cop6.gotoAndStop(19); _root.cop7.gotoAndStop(19); _root.cop8.gotoAndStop(19); _root.cop9.gotoAndStop(19); _root.cop10.gotoAndStop(19); onEnterFrame = function () { ++_root.checkks; if (_root.checkks >= 9) { _root.checkks = 0; } if (_root.score < 15000) { _root.gameover_mc.rank.gotoAndStop(5); } if (_root.score > 15000) { _root.gameover_mc.rank.gotoAndStop(4); } if (_root.score > 30000) { _root.gameover_mc.rank.gotoAndStop(3); } if (_root.score > 40000) { _root.gameover_mc.rank.gotoAndStop(2); } if (_root.score > 50000) { _root.gameover_mc.rank.gotoAndStop(1); } if (_root.nadedown == 5) { _root.nadedown = 1; } if (_root.nadedownleft == 5) { _root.nadedownleft = 1; } if (_root.nadedownright == 5) { _root.nadedownright = 1; } if (_root.nadeleft == 5) { _root.nadeleft = 1; } if (_root.naderight == 5) { _root.naderight = 1; } if (_root.nadeupleft == 5) { _root.nadeleft = 1; } if (_root.nadeupright == 5) { _root.nadeupright = 1; } if (_root.nadeup == 5) { _root.nadeup = 1; } ACRplacex = _root.ACRmaster._x; ACRplacey = _root.ACRmaster._y; alleycop1x = _root.alleyspot1._x; alleycop1y = _root.alleyspot1._y; alleycop2x = _root.alleyspot2._x; alleycop2y = _root.alleyspot2._y; alleycop3x = _root.alleyspot3._x; alleycop3y = _root.alleyspot3._y; alleycop4x = _root.alleyspot4._x; alleycop4y = _root.alleyspot4._y; eightspot1x = _root.eightspot1._x; eightspot1y = _root.eightspot1._y; eightspot2x = _root.eightspot2._x; eightspot2y = _root.eightspot2._y; eightspot3x = _root.eightspot3._x; eightspot3y = _root.eightspot3._y; eightspot4x = _root.eightspot4._x; eightspot4y = _root.eightspot4._y; polerespawnx = _root.ACRrespawn._x; polerespawny = _root.ACRrespawn._y; if (_root.savemefromthepole == true) { _root.ACRmaster._x = _root.polerespawnx; _root.ACRmaster._y = _root.polerespawny; } if (_root.ACRmaster.ACRshadow.hitTest(_root.moragahouse.trigger_pole) == true) { _root.moragahouse.play(); } if (_root.ACRdying == false && _root.ACRmaster.ACRshadow.hitTest(_root.poleshock) == true) { --_root.ACRhealth; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gazbohousetrigger1) == true) { _root.cop5life = 'alive'; _root.cop6life = 'alive'; _root.cop5.copdeath.gun_switch.gotoAndStop(1); _root.cop6.copdeath.gun_switch.gotoAndStop(1); _root.cop5.copdeath.gun_switch.gotoAndStop(1); _root.cop6.copdeath.gun_switch.gotoAndStop(1); _root.gazbohousetrigger1.gotoAndStop(2); } if (_root.ACRmaster.ACRshadow.hitTest(_root.trigger_alley.trigger_alleycop) == true) { _root.pressvtopunch.play(); _root.trigger_alley.play(); _root.trigger_alley.copalleycar.play(); _root.trigger_alley.alleycopright.play(); } if (_root.ACRmaster.ACRshadow.hitTest(_root.entrancetrigger) == true) { _root.fadeout1.play(); } if (_root.ACRmaster.ACRshadow.hitTest(_root.gazbotrigger) == true) { _root.cop10life = 'alive'; _root.gazbotrigger.gotoAndStop(2); _root.cop10.copdeath.gun_switch.gotoAndStop(1); _root.cop1._x = _root.eightspot1x; _root.cop1._y = _root.eightspot1y; _root.cop2._x = _root.eightspot2x; _root.cop2._y = _root.eightspot2y; _root.cop3._x = _root.eightspot3x; _root.cop3._y = _root.eightspot3y; _root.cop4._x = _root.eightspot4x; _root.cop4._y = _root.eightspot4y; _root.cop1.gotoAndStop(4); _root.cop2.gotoAndStop(4); _root.cop3.gotoAndStop(4); _root.cop4.gotoAndStop(4); } if (_root.ACRmaster.ACRshadow.hitTest(_root.loyolatrigger) == true) { _root.loyolatrigger.gotoAndStop(2); _root.cop7life = 'alive'; _root.cop8life = 'alive'; _root.cop9life = 'alive'; _root.cop7.copdeath.gun_switch.gotoAndStop(1); _root.cop8.copdeath.gun_switch.gotoAndStop(1); _root.cop9.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.eightytrigger) == true) { _root.eightytrigger.gotoAndStop(2); _root.cop4life = 'alive'; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop1life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); _root.cop4.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.spacebar1) == true) { _root.spacebar1.gotoAndStop(2); _root.pressspace.play(); } if (_root.ACRmaster.ACRshadow.hitTest(_root.pressb) == true) { _root.pressb.gotoAndStop(2); _root.btothrow.play(); } if (gamestart == true) { _root.healthbar.gotoAndStop(ACRhealth); _root.lifebar.gotoAndStop(ACRlives + 1); ACRmotion = 'false'; xshift = 0; yshift = 0; if (ACRlives <= 0) { ACRlives = 12; _root.ACRmaster.gotoAndStop(35); _root.gameover_mc.gotoAndPlay(2); hero = 'dead'; } if (ACRhealth <= 0) { _root.ACRmaster.gotoAndStop(33); _root.healthbar.gotoAndStop(1); hero = 'dead'; _root.score -= 1000; _root.ACRhealth = 5; } millisec += 1; secdisplay = sec; if (millisec == 24) { sex += 1; sec += 1; timebonus += 50; millisec = 0; } if (min == 6) { if (sec == 66) { timebonus = true; } if (timebonus == true) { _root.fire1_mc.gotoAndPlay(2); timebonus = false; } if (sec == 67) { mincount = true; sec = 0; } } else { if (sec == 60) { sec = 0; mincount = true; } } if (mincount == true) { min += 1; mincount = false; } if (sec == 10) { timer = _root.min + ':10'; } else { if (sec < 10) { timer = _root.min + ':0' + _root.sec; } else { if (sec > 10) { timer = _root.min + ':' + _root.secdisplay; } } } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup) == true) { _root.healthpowerup.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch) == true) { _root.gun_switch.gotoAndStop(2); _root.ACRammo += 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup) == true) { _root.lifepowerup.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup) == true) { _root.grenadepowerup.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (_root.ACRgrenades >= 1) { _root.g.gotoAndStop(2); } else { _root.g.gotoAndStop(1); } if (ACRammo <= 0) { ACRammo = 0; weapon = 'none'; _root.active_weapon.gotoAndStop(1); } if (_root.obj9.getDepth() > _root.obj4.getDepth()) { _root.obj9.swapDepths(_root.obj4); } if (_root.obj9.getDepth() < _root.backfenceone.getDepth()) { _root.backfenceone.swapDepths(_root.obj9); } if (_root.ACRmaster.getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot1.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceone); } if (_root.ACRmaster.getDepth() < _root.backfenceone.getDepth() && _root.insidethelot1.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceone); } if (_root.ACRmaster.getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot2.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceright); } if (_root.ACRmaster.getDepth() < _root.backfenceone.getDepth() && _root.insidethelot2.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceright); } if (_root.checkks == 1) { d = 1; while (d <= 13) { if (_root.ACRmaster.getDepth() < _root['obj' + d].getDepth() && _root.ACRmaster._y > _root['obj' + d]._y) { _root.ACRmaster.swapDepths(_root['obj' + d]); } if (_root.ACRmaster.getDepth() > _root['obj' + d].getDepth() && _root.ACRmaster._y < _root['obj' + d]._y) { _root.ACRmaster.swapDepths(_root['obj' + d]); } ++d; } } if (_root.checkks == 3) { r = 1; while (r <= 10) { if (_root.ACRmaster.getDepth() < _root['cop' + r].getDepth() && _root.ACRmaster._y > _root['obj' + r]._y) { _root.ACRmaster.swapDepths(_root['cop' + r]); } if (_root.ACRmaster.getDepth() > _root['cop' + r].getDepth() && _root.ACRmaster._y < _root['obj' + r]._y) { _root.ACRmaster.swapDepths(_root['cop' + r]); } ++r; } } if (hero == 'alive') { if (punching == false) { if (Key.isDown(38) && Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 8, ACRmaster._y - 7, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 7; } else { ground._y += 7; yshift = 7; } if (ACRmaster._x > 300) { ACRmaster._x -= 8; } else { ground._x += 8; xshift = 8; } } ACRfacing = 'upleft'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(12); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(28); } } } else { if (Key.isDown(38) && Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 8, ACRmaster._y - 7, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 7; } else { ground._y += 7; yshift = 7; } if (ACRmaster._x < 500) { ACRmaster._x += 8; } else { ground._x -= 8; xshift = -8; } } ACRfacing = 'upright'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(14); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(30); } } } else { if (Key.isDown(40) && Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 8, ACRmaster._y + 7, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 7; } else { ground._y -= 7; yshift = -7; } if (ACRmaster._x < 500) { ACRmaster._x += 8; } else { ground._x -= 8; xshift = -8; } } ACRfacing = 'downright'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(16); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(32); } } } else { if (Key.isDown(40) && Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 8, ACRmaster._y + 7, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 7; } else { ground._y -= 7; yshift = -7; } if (ACRmaster._x > 300) { ACRmaster._x -= 8; } else { ground._x += 8; xshift = 8; } } ACRfacing = 'downleft'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(10); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(26); } } } else { if (Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 10, ACRmaster._y, true)) { if (ACRmaster._x > 300) { ACRmaster._x -= 10; } else { ground._x += 10; xshift = 10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(11); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(27); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'left'; } } else { if (Key.isDown(38)) { if (ground.hitTest(ACRmaster._x, ACRmaster._y - 10, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 10; } else { ground._y += 10; yshift = 10; } } ACRmotion = 'true'; if (weapon == 'none') { ACRmaster.gotoAndStop(13); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(29); } } if (diagcount <= 0) { ACRfacing = 'up'; } } else { if (Key.isDown(40)) { if (ground.hitTest(ACRmaster._x, ACRmaster._y + 10, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 10; } else { ground._y -= 10; yshift = -10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(9); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(25); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'down'; } } else { if (Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 10, ACRmaster._y, true)) { if (ACRmaster._x < 500) { ACRmaster._x += 10; } else { ground._x -= 10; xshift = -10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(15); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(31); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'right'; } } } } } } } } } } if (punching == false) { if (ACRmotion == 'false' && ACRfacing == 'down' && weapon == 'none') { ACRmaster.gotoAndStop(1); } if (ACRmotion == 'false' && ACRfacing == 'down' && weapon == 'gun') { ACRmaster.gotoAndStop(17); } if (ACRmotion == 'false' && ACRfacing == 'downleft' && weapon == 'none') { ACRmaster.gotoAndStop(2); } if (ACRmotion == 'false' && ACRfacing == 'downleft' && weapon == 'gun') { ACRmaster.gotoAndStop(18); } if (ACRmotion == 'false' && ACRfacing == 'left' && weapon == 'none') { ACRmaster.gotoAndStop(3); } if (ACRmotion == 'false' && ACRfacing == 'left' && weapon == 'gun') { ACRmaster.gotoAndStop(19); } if (ACRmotion == 'false' && ACRfacing == 'upleft' && weapon == 'none') { ACRmaster.gotoAndStop(4); } if (ACRmotion == 'false' && ACRfacing == 'upleft' && weapon == 'gun') { ACRmaster.gotoAndStop(20); } if (ACRmotion == 'false' && ACRfacing == 'up' && weapon == 'none') { ACRmaster.gotoAndStop(5); } if (ACRmotion == 'false' && ACRfacing == 'up' && weapon == 'gun') { ACRmaster.gotoAndStop(21); } if (ACRmotion == 'false' && ACRfacing == 'upright' && weapon == 'none') { ACRmaster.gotoAndStop(6); } if (ACRmotion == 'false' && ACRfacing == 'upright' && weapon == 'gun') { ACRmaster.gotoAndStop(22); } if (ACRmotion == 'false' && ACRfacing == 'right' && weapon == 'none') { ACRmaster.gotoAndStop(7); } if (ACRmotion == 'false' && ACRfacing == 'right' && weapon == 'gun') { ACRmaster.gotoAndStop(23); } if (ACRmotion == 'false' && ACRfacing == 'downright' && weapon == 'none') { ACRmaster.gotoAndStop(8); } if (ACRmotion == 'false' && ACRfacing == 'downright' && weapon == 'gun') { ACRmaster.gotoAndStop(24); } } --diagcount; if (diagcount < 0) { diagcount = 0; } if (Key.isDown(32) && _root.weapon == 'gun') { _root.ACRmaster.acr.ACRgun.play(); checks = 0; while (checks <= 20) { if (ACRfacing == 'up') { xshot = 0; yshot = -50; } if (ACRfacing == 'down') { xshot = 0; yshot = 50; } if (ACRfacing == 'left') { xshot = -50; yshot = 0; } if (ACRfacing == 'right') { xshot = 50; yshot = 0; } if (ACRfacing == 'upleft') { xshot = -50; yshot = -25; } if (ACRfacing == 'upright') { xshot = 50; yshot = -25; } if (ACRfacing == 'downleft') { xshot = -50; yshot = 25; } if (ACRfacing == 'downright') { xshot = 50; yshot = 25; } xshot *= checks; yshot *= checks; c = 1; while (c <= 10) { if (_root['cop' + c].hitTest(_root.ACRmaster._x + xshot, _root.ACRmaster._y + yshot - 50, true)) { _root['cop' + c + 'hit'] = 'yes'; } ++c; } ++checks; } } --punchcount; if (Key.isDown(86) && _root.weapon == 'none' && _root.vpressed == false && _root.punchcount >= 0) { _root.vpressed = true; _root.combo = 'yes'; } else { if (Key.isDown(86) && _root.weapon == 'none' && _root.vpressed == false) { _root.vpressed = true; _root.punching = true; _root.punchcount = 12; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(36); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(37); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(38); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(39); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(40); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(41); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(42); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(43); } } } if (Key.isDown(86) == false) { _root.vpressed = false; } if (Key.isDown(86) && _root.weapon == 'gun' && _root.vpressed == false && _root.punchcount >= 0) { _root.vpressed = true; } else { if (Key.isDown(86) && _root.weapon == 'gun' && _root.vpressed == false) { _root.vpressed = true; _root.punching = true; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(52); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(53); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(54); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(55); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(56); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(57); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(58); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(59); } } } if (Key.isDown(86) == false) { _root.vpressed = false; } if (Key.isDown(66) == false) { _root.bpressed = false; } if (Key.isDown(66) && _root.bpressed == false && _root.ACRgrenades >= 1) { _root.bpressed = true; _root.punching = true; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(44); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(45); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(46); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(47); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(48); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(49); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(50); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(51); } } } c = 1; while (c <= 10) { if (_root['cop' + c + 'health'] <= 0) { _root['cop' + c].gotoAndStop(17); _root['cop' + c + 'life'] = 'dead'; score += 1000; _root['cop' + c + 'health'] = 100; } if (_root.ACRmaster.ACRshadow.hitTest(_root['cop' + c].copdeath.gun_switch) == true) { _root['cop' + c].copdeath.gun_switch.gotoAndStop(2); _root.weapon = 'gun'; _root.ACRammo += 10; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root['cop' + c + 'life'] == 'alive') { if (_root.ACRmaster.veryclose.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root.ACRmaster.medium.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { fire1chance = random(60); if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root.ACRmaster.far.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.veryclose) == true) { hit1chance = random(20); if (hit1chance <= 6) { _root.ACRhealth -= 10; _root.ow.play(); } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.medium) == true) { hit1chance = random(20); if (hit1chance <= 4) { _root.ACRhealth -= 10; _root.ow.play(); } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.far) == true) { hit1chance = random(20); if (hit1chance <= 2) { _root.ACRhealth -= 10; _root.ow.play(); } } if (_root.checkks == 7) { i = 1; while (i <= 13) { if (_root['cop' + c].getDepth() < _root['cop' + i].getDepth() && _root['cop' + c]._y > _root['obj' + i]._y) { _root['cop' + c].swapDepths(_root['cop' + i]); } if (_root['cop' + c].getDepth() > _root['cop' + i].getDepth() && _root['cop' + c]._y < _root['obj' + i]._y) { _root['cop' + c].swapDepths(_root['cop' + i]); } ++i; } } if (_root.checkks == 5) { o = 1; while (o <= 13) { if (_root['cop' + c].getDepth() < _root['obj' + o].getDepth() && _root['cop' + c]._y > _root['obj' + o]._y) { _root['cop' + c].swapDepths(_root['obj' + o]); } if (_root['cop' + c].getDepth() > _root['obj' + o].getDepth() && _root['cop' + c]._y < _root['obj' + o]._y) { _root['cop' + c].swapDepths(_root['obj' + o]); } ++o; } if (_root['cop' + c].getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot1.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceone); } if (_root['cop' + c].getDepth() < _root.backfenceone.getDepth() && _root.insidethelot1.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceone); } if (_root['cop' + c].getDepth() > _root.backfenceright.getDepth() && _root.outsidethelot2.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceright); } if (_root['cop' + c].getDepth() < _root.backfenceright.getDepth() && _root.insidethelot2.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceright); } } _root['cop' + c + 'repel'] = false; p = 1; while (p <= 10) { if (_root['cop' + c].coprepelanta.hitTest(_root['cop' + p].coprepelantb) == true) { _root['cop' + c + 'repel'] = true; } ++p; } if (_root['cop' + c + 'repel'] == false) { if (_root['cop' + c]._x - _root.ACRmaster._x > 200 && _root.ground.hitTest(_root['cop' + c]._x - 6, _root['cop' + c]._y, true)) { _root['cop' + c]._x -= 6; _root['cop' + c + 'xmoving'] = 'left'; } else { if (_root['cop' + c]._x - _root.ACRmaster._x < -200 && _root.ground.hitTest(_root['cop' + c]._x + 6, _root['cop' + c]._y, true)) { _root['cop' + c]._x += 6; _root['cop' + c + 'xmoving'] = 'right'; } else { _root['cop' + c + 'xmoving'] = 'stop'; } } if (_root['cop' + c]._y - _root.ACRmaster._y > 125 && _root.ground.hitTest(_root['cop' + c]._x, _root['cop' + c]._y - 4, true)) { _root['cop' + c]._y -= 4; _root['cop' + c + 'ymoving'] = 'up'; } else { if (_root['cop' + c]._y - _root.ACRmaster._y < -155 && _root.ground.hitTest(_root['cop' + c]._x, _root['cop' + c]._y + 4, true)) { _root['cop' + c]._y += 4; _root['cop' + c + 'ymoving'] = 'down'; } else { _root['cop' + c + 'ymoving'] = 'stop'; } } } else { _root['cop' + c + 'ymoving'] = 'stop'; _root['cop' + c + 'xmoving'] = 'stop'; } if (_root['cop' + c + 'xmoving'] == 'right' && _root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(14); } else { if (_root['cop' + c + 'xmoving'] == 'right' && _root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(16); } else { if (_root['cop' + c + 'xmoving'] == 'left' && _root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(12); } else { if (_root['cop' + c + 'xmoving'] == 'left' && _root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(10); } else { if (_root['cop' + c + 'xmoving'] == 'right') { _root['cop' + c].gotoAndStop(15); } else { if (_root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(13); } else { if (_root['cop' + c + 'xmoving'] == 'left') { _root['cop' + c].gotoAndStop(11); } else { if (_root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(9); } } } } } } } } if (_root['cop' + c + 'xmoving'] == 'stop' && _root['cop' + c + 'ymoving'] == 'stop') { if (_root['cop' + c]._x + 50 < _root.ACRmaster._x && _root['cop' + c]._y - 50 > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(6); } else { if (_root['cop' + c]._x + 50 < _root.ACRmaster._x && _root['cop' + c]._y + 50 < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(8); } else { if (_root['cop' + c]._x - 50 > _root.ACRmaster._x && _root['cop' + c]._y - 50 > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(4); } else { if (_root['cop' + c]._x - 50 > _root.ACRmaster._x && _root['cop' + c]._y + 50 < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(2); } else { if (_root['cop' + c]._x > _root.ACRmaster._x && Math.abs(_root['cop' + c]._y - _root.ACRmaster._y) < 50) { _root['cop' + c].gotoAndStop(3); } else { if (_root['cop' + c]._x < _root.ACRmaster._x && Math.abs(_root['cop' + c]._y - _root.ACRmaster._y) < 50) { _root['cop' + c].gotoAndStop(7); } else { if (_root['cop' + c]._y > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(5); } else { if (_root['cop' + c]._y < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(1); } } } } } } } } } --_root['cop' + c + 'hittingcop']; if (_root['cop' + c + 'hittingcop'] > 0) { _root['cop' + c].gotoAndStop(18); } if (_root['cop' + c].hitTest(_root.ACRmaster.ACRmelee.punchhit)) { _root['cop' + c + 'health'] -= 10; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.ACRmaster.ACRmelee.pwhiphit)) { _root['cop' + c + 'health'] -= 40; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdown1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdownleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdownright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowupleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowupright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowup1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } } ++c; } } }; } movieClip 80 { } movieClip 82 { } instance insidethelot1 of movieClip 82 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 84 { } instance outsidethelot1 of movieClip 84 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance outsidethelot2 of movieClip 84 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance insidethelot2 of movieClip 82 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 86 { } instance entrancetrigger of movieClip 86 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 88 { frame 1 { stop(); } } instance gazbotrigger of movieClip 88 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 90 { frame 1 { stop(); } } instance loyolatrigger of movieClip 90 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 92 { frame 1 { stop(); } } instance gazbohousetrigger1 of movieClip 92 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 94 { } instance poleshock of movieClip 94 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 96 { frame 1 { stop(); } } instance eightytrigger of movieClip 96 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 98 { } instance poledeath of movieClip 98 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 100 { } instance alleyspot3 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot4 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot1 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot2 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot3 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot4 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 102 { } instance ACRrespawn of movieClip 102 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot2 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot1 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 104 { frame 1 { stop(); } } instance spacebar1 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance pressb of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 107 { } instance of movieClip 107 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 111 { } movieClip 113 { frame 1 { stop(); } } instance grenadepowerup of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 115 { } movieClip 117 { } movieClip 119 { } movieClip 120 { } instance of movieClip 120 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 122 { } instance of movieClip 122 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 124 { } instance of movieClip 124 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 124 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 127 { } movieClip 129 { } movieClip 130 { } instance of movieClip 130 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 132 { } instance of movieClip 132 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 134 { } instance of movieClip 134 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 136 { } instance of movieClip 136 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 138 { } instance of movieClip 138 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 140 { } instance of movieClip 140 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 142 { } movieClip 144 { } movieClip 146 { } instance of movieClip 146 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 148 { } instance of movieClip 148 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 150 { } movieClip 151 { } instance of movieClip 151 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 155 { } movieClip 205 { } movieClip 215 { } movieClip 216 { frame 1 { stop(); } frame 61 { stop(); } } instance moragahouse of movieClip 216 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 218 { } instance of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 129 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 127 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 220 { } instance of movieClip 220 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 223 { } instance of movieClip 223 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 225 { } instance of movieClip 225 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 227 { } instance of movieClip 227 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 132 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 229 { } movieClip 231 { } movieClip 233 { } movieClip 235 { } movieClip 237 { } movieClip 253 { frame 1 { stop(); } frame 2 { _root.ACRhealth = 100; } frame 22 { _root.ACRhealth = 100; } frame 43 { _root.ACRhealth = 100; } frame 63 { _root.ACRhealth = 100; } frame 64 { _root.ACRmaster.invincible.gotoAndStop(1); } } movieClip 255 { frame 1 { stop(); } } movieClip 257 { } movieClip 259 { } movieClip 261 { } movieClip 263 { } movieClip 265 { } movieClip 267 { } movieClip 276 { } movieClip 285 { } movieClip 294 { } movieClip 303 { } movieClip 312 { } movieClip 321 { } movieClip 330 { } movieClip 339 { } movieClip 344 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 345 { } movieClip 349 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 350 { } movieClip 354 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 356 { } movieClip 361 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 363 { } movieClip 367 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 369 { } movieClip 373 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 375 { } movieClip 379 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 381 { } movieClip 385 { frame 1 { stop(); } frame 2 { --_root.ACRammo; _root.gunsound = true; } frame 3 { _root.gunsound = false; } frame 4 { c = 1; while (c <= 10) { if (_root['cop' + c + 'hit'] == 'yes') { _root['cop' + c + 'health'] -= 40; _root['cop' + c].hitflash.gotoAndPlay(2); _root['cop' + c + 'hit'] = 'no'; } ++c; } } } movieClip 386 { } movieClip 395 { } movieClip 412 { } movieClip 431 { } movieClip 448 { } movieClip 465 { } movieClip 482 { } movieClip 501 { } movieClip 518 { } movieClip 546 { frame 1 { _root.ACRdying = true; } frame 64 { if (_root.ACRmaster.ACRshadow.hitTest(_root.poledeath) == true) { _root.savemefromthepole = true; } } frame 65 { _root.ACRlives -= 1; _root.ACRammo = 0; _root.ACRgrenades = 0; _root.weapon = 'none'; _root.ACRfacing = 'up'; _root.ACRdying = false; _root.savemefromthepole = false; _root.ACRmaster.gotoAndStop(34); } } movieClip 594 { frame 56 { _root.hero = 'alive'; _root.gamestart = true; _root.ACRhealth = 100; _root.ACRdying = false; _root.ACRmaster.invincible.gotoAndPlay(2); _root.ACRmaster.gotoAndStop(5); } } movieClip 601 { } movieClip 615 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x, _root.ACRmaster._y + 25, true)) { if (_root.ACRmaster._y < 500) { _root.ACRmaster._y += 25; } else { _root.ground._y -= 25; _root.yshift = -25; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(1); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x, _root.ACRmaster._y + 35, true)) { if (_root.ACRmaster._y > 400) { _root.ACRmaster._y += 35; } else { _root.ground._y -= 35; _root.yshift = -35; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(1); } } movieClip 633 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x - 10, _root.ACRmaster._y + 10, true)) { if (_root.ACRmaster._y < 500) { _root.ACRmaster._y += 10; } else { _root.ground._y -= 10; _root.yshift = -10; } if (_root.ACRmaster._x > 400) { _root.ACRmaster._x -= 10; } else { _root.ground._x += 10; _root.xshift = 10; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(2); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x - 15, _root.ACRmaster._y + 15, true)) { if (_root.ACRmaster._y < 500) { _root.ACRmaster._y += 15; } else { _root.ground._y -= 15; _root.yshift = -15; } if (_root.ACRmaster._x > 400) { _root.ACRmaster._x -= 15; } else { _root.ground._x += 15; _root.xshift = 15; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(2); } } movieClip 651 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x - 25, _root.ACRmaster._y, true)) { if (_root.ACRmaster._x > 400) { _root.ACRmaster._x -= 25; } else { _root.ground._x += 25; _root.xshift = 25; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(3); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x - 35, _root.ACRmaster._y, true)) { if (_root.ACRmaster._x > 400) { _root.ACRmaster._x -= 35; } else { _root.ground._x += 35; _root.xshift = 35; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(3); } } movieClip 668 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x - 10, _root.ACRmaster._y - 10, true)) { if (_root.ACRmaster._y > 400) { _root.ACRmaster._y -= 10; } else { _root.ground._y += 10; _root.yshift = 10; } if (_root.ACRmaster._x > 400) { _root.ACRmaster._x -= 10; } else { _root.ground._x += 10; _root.xshift = 10; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(4); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x - 15, _root.ACRmaster._y - 15, true)) { if (_root.ACRmaster._y > 400) { _root.ACRmaster._y -= 15; } else { _root.ground._y += 15; _root.yshift = 15; } if (_root.ACRmaster._x > 400) { _root.ACRmaster._x -= 15; } else { _root.ground._x += 15; _root.xshift = 15; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(4); } } movieClip 685 { frame 5 { } frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x, _root.ACRmaster._y - 25, true)) { if (_root.ACRmaster._y > 400) { _root.ACRmaster._y -= 25; } else { _root.ground._y += 25; _root.yshift = 25; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(5); } } frame 35 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x, _root.ACRmaster._y - 35, true)) { if (_root.ACRmaster._y > 400) { _root.ACRmaster._y -= 35; } else { _root.ground._y += 35; _root.yshift = 35; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(5); } } movieClip 702 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x + 10, _root.ACRmaster._y - 10, true)) { if (_root.ACRmaster._y > 500) { _root.ACRmaster._y -= 10; } else { _root.ground._y += 10; _root.yshift = 10; } if (_root.ACRmaster._x < 400) { _root.ACRmaster._x += 10; } else { _root.ground._x -= 10; _root.xshift = -10; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(6); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x + 15, _root.ACRmaster._y - 15, true)) { if (_root.ACRmaster._y > 500) { _root.ACRmaster._y -= 15; } else { _root.ground._y += 15; _root.yshift = 15; } if (_root.ACRmaster._x < 400) { _root.ACRmaster._x += 15; } else { _root.ground._x -= 15; _root.xshift = -15; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(6); } } movieClip 720 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x + 25, _root.ACRmaster._y, true)) { if (_root.ACRmaster._x < 400) { _root.ACRmaster._x += 25; } else { _root.ground._x -= 25; _root.xshift = -25; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(7); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x + 35, _root.ACRmaster._y, true)) { if (_root.ACRmaster._x < 400) { _root.ACRmaster._x += 35; } else { _root.ground._x -= 35; _root.xshift = -35; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(7); } } movieClip 738 { frame 12 { if (_root.combo == 'yes') { gotoAndPlay(nextFrame); } else { if (_root.ground.hitTest(_root.ACRmaster._x + 10, _root.ACRmaster._y + 10, true)) { if (_root.ACRmaster._y < 500) { _root.ACRmaster._y += 10; } else { _root.ground._y -= 10; _root.yshift = -10; } if (_root.ACRmaster._x < 400) { _root.ACRmaster._x += 10; } else { _root.ground._x -= 10; _root.xshift = -10; } } _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(8); } } frame 34 { _root.vpressed = false; if (_root.ground.hitTest(_root.ACRmaster._x + 15, _root.ACRmaster._y + 15, true)) { if (_root.ACRmaster._y < 500) { _root.ACRmaster._y += 15; } else { _root.ground._y -= 15; _root.yshift = -15; } if (_root.ACRmaster._x < 400) { _root.ACRmaster._x += 15; } else { _root.ground._x -= 15; _root.xshift = -15; } } _root.punchcount = 0; _root.combo = 'no'; _root.punching = false; _root.ACRmaster.gotoAndStop(8); } } movieClip 745 { frame 11 { if (_root.nadedown == 1) { _root.grenadethrowdown1._x = _root.ACRplacex; _root.grenadethrowdown1._y = _root.ACRplacey - 10; _root.grenadethrowdown1.play(); ++_root.nadedown; --_root.ACRgrenades; } else { if (_root.nadedown == 2) { _root.grenadethrowdown2._x = _root.ACRplacex; _root.grenadethrowdown2._y = _root.ACRplacey - 10; _root.grenadethrowdown2.play(); ++_root.nadedown; --_root.ACRgrenades; } else { if (_root.nadedown == 3) { _root.grenadethrowdown3._x = _root.ACRplacex; _root.grenadethrowdown3._y = _root.ACRplacey - 10; _root.grenadethrowdown3.play(); ++_root.nadedown; --_root.ACRgrenades; } else { if (_root.nadedown == 4) { _root.grenadethrowdown4._x = _root.ACRplacex; _root.grenadethrowdown4._y = _root.ACRplacey - 10; _root.grenadethrowdown4.play(); ++_root.nadedown; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(1); } } movieClip 752 { frame 11 { if (_root.nadedownleft == 1) { _root.grenadethrowdownleft1._x = _root.ACRplacex; _root.grenadethrowdownleft1._y = _root.ACRplacey - 10; _root.grenadethrowdownleft1.play(); ++_root.nadedownleft; --_root.ACRgrenades; } else { if (_root.nadedownleft == 2) { _root.grenadethrowdownleft2._x = _root.ACRplacex; _root.grenadethrowdownleft2._y = _root.ACRplacey - 10; _root.grenadethrowdownleft2.play(); ++_root.nadedownleft; --_root.ACRgrenades; } else { if (_root.nadedownleft == 3) { _root.grenadethrowdownleft3._x = _root.ACRplacex; _root.grenadethrowdownleft3._y = _root.ACRplacey - 10; _root.grenadethrowdownleft3.play(); ++_root.nadedownleft; --_root.totalgrenades; } else { if (_root.nadedownleft == 4) { _root.grenadethrowdownleft4._x = _root.ACRplacex; _root.grenadethrowdownleft4._y = _root.ACRplacey - 10; _root.grenadethrowdownleft4.play(); ++_root.nadedownleft; --_root.totalgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(2); } } movieClip 759 { frame 11 { if (_root.nadeleft == 1) { _root.grenadethrowleft1._x = _root.ACRplacex; _root.grenadethrowleft1._y = _root.ACRplacey - 10; _root.grenadethrowleft1.play(); ++_root.nadeleft; --_root.ACRgrenades; } else { if (_root.nadeleft == 2) { _root.grenadethrowleft2._x = _root.ACRplacex; _root.grenadethrowleft2._y = _root.ACRplacey - 10; _root.grenadethrowleft2.play(); ++_root.nadeleft; --_root.ACRgrenades; } else { if (_root.nadeleft == 3) { _root.grenadethrowleft3._x = _root.ACRplacex; _root.grenadethrowleft3._y = _root.ACRplacey - 10; _root.grenadethrowleft3.play(); ++_root.nadeleft; --_root.ACRgrenades; } else { if (_root.nadeleft == 4) { _root.grenadethrowleft4._x = _root.ACRplacex; _root.grenadethrowleft4._y = _root.ACRplacey - 10; _root.grenadethrowleft4.play(); ++_root.nadeleft; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(3); } } movieClip 766 { frame 11 { if (_root.nadeupleft == 1) { _root.grenadethrowupleft1._x = _root.ACRplacex; _root.grenadethrowupleft1._y = _root.ACRplacey - 10; _root.grenadethrowupleft1.play(); ++_root.nadeupleft; --_root.ACRgrenades; } else { if (_root.nadeupleft == 2) { _root.grenadethrowupleft2._x = _root.ACRplacex; _root.grenadethrowupleft2._y = _root.ACRplacey - 10; _root.grenadethrowupleft2.play(); ++_root.nadeupleft; --_root.ACRgrenades; } else { if (_root.nadeupleft == 3) { _root.grenadethrowupleft3._x = _root.ACRplacex; _root.grenadethrowupleft3._y = _root.ACRplacey - 10; _root.grenadethrowupleft3.play(); ++_root.nadeupleft; --_root.ACRgrenades; } else { if (_root.nadeupleft == 4) { _root.grenadethrowupleft4._x = _root.ACRplacex; _root.grenadethrowupleft4._y = _root.ACRplacey - 10; _root.grenadethrowupleft4.play(); ++_root.nadeupleft; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(4); } } movieClip 773 { frame 11 { if (_root.nadeup == 1) { _root.grenadethrowup1._x = _root.ACRplacex; _root.grenadethrowup1._y = _root.ACRplacey - 10; _root.grenadethrowup1.play(); ++_root.nadeup; --_root.ACRgrenades; } else { if (_root.nadeup == 2) { _root.grenadethrowup2._x = _root.ACRplacex; _root.grenadethrowup2._y = _root.ACRplacey - 10; _root.grenadethrowup2.play(); ++_root.nadeup; --_root.ACRgrenades; } else { if (_root.nadeup == 3) { _root.grenadethrowdown3._x = _root.ACRplacex; _root.grenadethrowdown3._y = _root.ACRplacey - 10; _root.grenadethrowdown3.play(); ++_root.nadedown; --_root.totalgrenades; } else { if (_root.nadeup == 4) { _root.grenadethrowup4._x = _root.ACRplacex; _root.grenadethrowup4._y = _root.ACRplacey - 10; _root.grenadethrowup4.play(); ++_root.nadeup; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(4); } } movieClip 780 { frame 11 { if (_root.nadeupright == 1) { _root.grenadethrowupright1._x = _root.ACRplacex; _root.grenadethrowupright1._y = _root.ACRplacey - 10; _root.grenadethrowupright1.play(); ++_root.nadeupright; --_root.ACRgrenades; } else { if (_root.nadeupright == 2) { _root.grenadethrowupright2._x = _root.ACRplacex; _root.grenadethrowupright2._y = _root.ACRplacey - 10; _root.grenadethrowupright2.play(); ++_root.nadeupright; --_root.ACRgrenades; } else { if (_root.nadeupright == 3) { _root.grenadethrowupright3._x = _root.ACRplacex; _root.grenadethrowupright3._y = _root.ACRplacey - 10; _root.grenadethrowupright3.play(); ++_root.nadedown; --_root.ACRgrenades; } else { if (_root.nadeupupright == 4) { _root.grenadethrowupright4._x = _root.ACRplacex; _root.grenadethrowupright4._y = _root.ACRplacey - 10; _root.grenadethrowuprightn4.play(); ++_root.nadedown; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(5); } } movieClip 787 { frame 11 { if (_root.naderight == 1) { _root.grenadethrowright1._x = _root.ACRplacex; _root.grenadethrowright1._y = _root.ACRplacey - 10; _root.grenadethrowright1.play(); ++_root.naderight; --_root.ACRgrenades; } else { if (_root.naderight == 2) { _root.grenadethrowright2._x = _root.ACRplacex; _root.grenadethrowright2._y = _root.ACRplacey - 10; _root.grenadethrowright2.play(); ++_root.naderight; --_root.ACRgrenades; } else { if (_root.naderight == 3) { _root.grenadethrowright3._x = _root.ACRplacex; _root.grenadethrowright3._y = _root.ACRplacey - 10; _root.grenadethrowright3.play(); ++_root.naderight; --_root.ACRgrenades; } else { if (_root.naderight == 4) { _root.grenadethrowright4._x = _root.ACRplacex; _root.grenadethrowright4._y = _root.ACRplacey - 10; _root.grenadethrowright4.play(); ++_root.naderight; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(7); } } movieClip 794 { frame 11 { if (_root.nadedownright == 1) { _root.grenadethrowdownright1._x = _root.ACRplacex; _root.grenadethrowdownright1._y = _root.ACRplacey - 10; _root.grenadethrowdownright1.play(); ++_root.nadedownright; --_root.ACRgrenades; } else { if (_root.nadedownright == 2) { _root.grenadethrowdownright2._x = _root.ACRplacex; _root.grenadethrowdownright2._y = _root.ACRplacey - 10; _root.grenadethrowdownright2.play(); ++_root.nadedownright; --_root.ACRgrenades; } else { if (_root.nadedownright == 3) { _root.grenadethrowdownright3._x = _root.ACRplacex; _root.grenadethrowdownright3._y = _root.ACRplacey - 10; _root.grenadethrowdownright3.play(); ++_root.nadedownright; --_root.ACRgrenades; } else { if (_root.nadedownright == 4) { _root.grenadethrowdownright4._x = _root.ACRplacex; _root.grenadethrowdownright4._y = _root.ACRplacey - 10; _root.grenadethrowdownright4.play(); ++_root.nadedownright; --_root.ACRgrenades; } } } } } frame 16 { _root.punching = false; _root.ACRmaster.gotoAndStop(8); } } movieClip 799 { } movieClip 800 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(1); } } movieClip 804 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(2); } } movieClip 808 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(3); } } movieClip 812 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(4); } } movieClip 816 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(5); } } movieClip 819 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(6); } } movieClip 823 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(7); } } movieClip 827 { frame 17 { _root.vpressed = false; _root.punching = false; _root.ACRmaster.gotoAndStop(8); } } movieClip 832 { frame 42 { _root.ACRlives -= 1; _root.punching = false; _root.ACRammo = 0; _root.ACRgrenades = 0; _root.weapon = 'none'; _root.savemefromthepole = false; _root.ACRmaster.gotoAndStop(34); } } movieClip 833 { frame 1 { stop(); } frame 35 { stop(); } } movieClip 835 { } instance of movieClip 835 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 837 { } instance of movieClip 837 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 839 { } instance obj13 of movieClip 839 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 841 { } instance obj12 of movieClip 841 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 843 { } instance obj11 of movieClip 843 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 845 { } instance backfenceright of movieClip 845 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 847 { } movieClip 848 { instance backfenceleft of movieClip 847 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } } movieClip 855 { frame 1 { stop(); } frame 76 { stop(); } } movieClip 857 { } movieClip 864 { frame 1 { stop(); } frame 76 { stop(); } } movieClip 865 { frame 1 { stop(); } frame 52 { _root.cop1._x = _root.alleycop1x; _root.cop1._y = _root.alleycop1y; _root.cop1life = 'alive'; _root.cop2._x = _root.alleycop2x; _root.cop2._y = _root.alleycop2y; _root.cop2life = 'alive'; _root.cop3._x = _root.alleycop3x; _root.cop3._y = _root.alleycop3y; _root.cop3life = 'alive'; _root.cop4._x = _root.alleycop4x; _root.cop4._y = _root.alleycop4y; _root.cop4life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); _root.cop4.copdeath.gun_switch.gotoAndStop(1); _root.obj10.gotoAndStop(2); _root.obj7.gotoAndStop(2); } frame 53 { stop(); } } instance trigger_alley of movieClip 865 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 867 { } instance obj9 of movieClip 867 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 869 { } instance obj8 of movieClip 869 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 871 { } instance obj6 of movieClip 871 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 873 { } instance obj4 of movieClip 873 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj5 of movieClip 129 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 875 { } instance obj3 of movieClip 875 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 877 { } instance of movieClip 877 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 879 { } instance obj2 of movieClip 879 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 881 { } instance obj1 of movieClip 881 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 883 { } movieClip 889 { } movieClip 890 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } frame 3 { _root.gunsound = false; } } movieClip 891 { } movieClip 894 { frame 1 { stop(); } frame 6 { gotoAndStop(1); } } movieClip 896 { } movieClip 898 { } movieClip 899 { } movieClip 900 { } movieClip 901 { } movieClip 905 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } instance bluehit of movieClip 889 { } frame 3 { _root.gunsound = false; } } movieClip 907 { } movieClip 911 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } frame 3 { _root.gunsound = false; } } movieClip 912 { } movieClip 916 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } instance bluehit of movieClip 889 { } frame 3 { _root.gunsound = false; } } movieClip 917 { } movieClip 920 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } instance bluehit of movieClip 889 { } frame 3 { _root.gunsound = false; } } movieClip 922 { } movieClip 926 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } instance bluehit of movieClip 889 { } frame 3 { _root.gunsound = false; } } movieClip 927 { } movieClip 931 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } frame 3 { _root.gunsound = false; } } movieClip 932 { } movieClip 936 { frame 1 { stop(); } frame 2 { _root.gunsound = true; } instance bluehit of movieClip 889 { } frame 3 { _root.gunsound = false; } } movieClip 938 { } movieClip 943 { } movieClip 952 { } movieClip 958 { } movieClip 963 { } movieClip 968 { } movieClip 973 { } movieClip 978 { } movieClip 987 { } movieClip 999 { } movieClip 1000 { frame 1 { stop(); } } movieClip 1001 { frame 36 { stop(); } } movieClip 1003 { } movieClip 1004 { frame 1 { stop(); onEnterFrame = function () { copdy1 = Math.abs((_root.ACRmaster._x - this._x) / 7) + 40; copdx1 = Math.abs((_root.ACRmaster._y - this._y) / 7) + 20; if (copdx1 < 20) { copdx1 = 20; } if (copdy1 < 20) { copdy1 = 20; } if (copdx1 > 90) { copdx1 = 0; } if (copdy1 > 90) { copdy1 = 0; } eval(this.cophitarea2)._xscale = copdx1; eval(this.cophitarea2)._yscale = copdy1; }; } } instance cop10 of movieClip 1004 { onClipEvent (enterFrame) { if (cop10life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop9 of movieClip 1004 { onClipEvent (enterFrame) { if (cop9life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop8 of movieClip 1004 { onClipEvent (enterFrame) { if (cop8life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop7 of movieClip 1004 { onClipEvent (enterFrame) { if (cop7life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop6 of movieClip 1004 { onClipEvent (enterFrame) { if (cop6life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop5 of movieClip 1004 { onClipEvent (enterFrame) { if (cop5life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop4 of movieClip 1004 { onClipEvent (enterFrame) { if (cop4life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop3 of movieClip 1004 { onClipEvent (enterFrame) { if (cop3life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop2 of movieClip 1004 { onClipEvent (enterFrame) { if (cop2life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop1 of movieClip 1004 { onClipEvent (enterFrame) { if (cop1life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } movieClip 1006 { frame 1 { stop(); } } instance obj10 of movieClip 1006 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1008 { frame 1 { stop(); } } instance obj7 of movieClip 1008 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1010 { } instance of movieClip 1010 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1012 { } instance of movieClip 1012 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1015 { frame 1 { stop(); } } movieClip 1019 { } movieClip 1027 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 92 { this.gotoAndStop(1); } } instance grenadethrowdown1 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1028 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 92 { this.gotoAndStop(1); } } instance grenadethrowdownleft1 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1029 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 92 { this.gotoAndStop(1); } } instance grenadethrowdownright1 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1030 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 92 { this.gotoAndStop(1); } } instance grenadethrowleft1 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1031 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 91 { this.gotoAndStop(1); } } instance grenadethrowright1 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1032 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 91 { this.gotoAndStop(1); } } instance grenadethrowup1 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1033 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 91 { this.gotoAndStop(1); } } instance grenadethrowupleft1 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1034 { frame 1 { stop(); } frame 30 { _root.grenadesound = true; } frame 91 { this.gotoAndStop(1); } } instance grenadethrowupright1 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown2 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft2 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright2 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft2 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright2 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup2 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft2 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright2 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown3 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft3 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright3 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft3 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright3 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup3 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft3 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright3 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown4 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft4 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright4 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft4 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright4 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup4 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft4 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright4 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1038 { frame 1 { stop(); } } instance gun_iconA of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1053 { frame 1 { stop(); } } movieClip 1065 { frame 1 { stop(); } } instance gun_icon4 of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_icon7 of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_icon8 of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_icon9 of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1067 { } movieClip 1069 { frame 1 { stop(); } } instance healthpowerup of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1070 { } movieClip 1072 { frame 1 { stop(); } } instance lifepowerup of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1130 { frame 1 { stop(); } frame 2 { play(); } frame 29 { _root.fire1_mc.gotoAndStop(1); } } movieClip 1135 { frame 1 { stop(); } } movieClip 1137 { } movieClip 1138 { } movieClip 1139 { frame 1 { stop(); } frame 100 { stop(); } } movieClip 1141 { frame 1 { stop(); } frame 92 { stop(); } } movieClip 1143 { frame 1 { stop(); } frame 90 { stop(); } } movieClip 1145 { } movieClip 1148 { } movieClip 1150 { } movieClip 1151 { frame 36 { _root.ACRmaster.gotoAndStop(34); } frame 129 { stop(); } } movieClip 1153 { } movieClip 1155 { } movieClip 1173 { frame 1 { stop(); } } movieClip 1177 { frame 1 { stop(); } frame 295 { stopAllSounds(); _root.gotoAndStop(2); } } movieClip 1180 { frame 1 { stop(); } frame 33 { _root.nextFrame(); } } frame 4 { stop(); var hero = 'alive'; var ACRfacing = 'up'; var ACRmotion = 'false'; var diagcount = 0; var getAmmo = false; var ammo1onscreen = false; var ACRmovement = 'go'; var combo = 'no'; var bpressed = false; var vpressed = false; var punching = false; var punchcount = 0; var ACRdying = false; var ACRplacex = 0; var ACRplacey = 0; var xshift = 0; var yshift = 0; var alleycop1x = 0; var alleycop1y = 0; var alleycop2x = 0; var alleycop2y = 0; var alleycop3x = 0; var alleycop3y = 0; var alleycop4x = 0; var alleycop4y = 0; var eightspot1x = 0; var eightspot2x = 0; var eightspot3x = 0; var eightspot4x = 0; var eightspot1y = 0; var eightspot2y = 0; var eightspot3y = 0; var eightspot4y = 0; var polerespawnx = 0; var polerespawny = 0; var savemefromthepole = false; var cop1hittingcop = 0; var lastcop = 0; var deadcops = 0; var copdx1 = 100; var copdy1 = 100; var cop1onscreen = false; var cop1health = 100; var cop2health = 100; var cop3health = 100; var cop4health = 100; var cop5health = 100; var cop6health = 100; var cop7health = 100; var cop8health = 100; var cop9health = 100; var cop10health = 100; var cop1life = 'dead'; var cop2life = 'dead'; var cop3life = 'dead'; var cop4life = 'dead'; var cop5life = 'dead'; var cop6life = 'dead'; var cop7life = 'dead'; var cop8life = 'dead'; var cop9life = 'dead'; var cop10life = 'dead'; var cop1hit = 'no'; var cop2hit = 'no'; var cop3hit = 'no'; var cop4hit = 'no'; var cop5hit = 'no'; var cop6hit = 'no'; var cop7hit = 'no'; var cop8hit = 'no'; var cop9hit = 'no'; var cop10hit = 'no'; var cop1xmoving = 'stop'; var cop1ymoving = 'stop'; var hitratio = 0; var hit1chance = 0; var fire1chance = 50; _root.ACRmaster.gotoAndStop(35); _root.cop1.gotoAndStop(19); _root.cop2.gotoAndStop(19); _root.cop3.gotoAndStop(19); _root.cop4.gotoAndStop(19); _root.cop5.gotoAndStop(19); _root.cop6.gotoAndStop(19); _root.cop7.gotoAndStop(19); _root.cop8.gotoAndStop(19); _root.cop9.gotoAndStop(19); _root.cop10.gotoAndStop(19); } movieClip 1189 { } movieClip 1199 { } movieClip 1200 { frame 378 { _root.nextFrame(); } } frame 5 { stop(); var checkks = 1; var cop1repel = false; var cop2repel = false; var cop3repel = false; var cop4repel = false; var cop5repel = false; var cop6repel = false; var cop7repel = false; var cop8repel = false; var cop9repel = false; var cop10repel = false; var rundover = false; var hero = 'alive'; var ACRfacing = 'up'; var ACRmotion = 'false'; var diagcount = 0; var getAmmo = false; var ammo1onscreen = false; var ACRmovement = 'go'; var combo = 'no'; var bpressed = false; var vpressed = false; var punching = false; var punchcount = 0; var ACRdying = false; var ACRplacex = 0; var ACRplacey = 0; var xshift = 0; var yshift = 0; var alleycop1x = 0; var alleycop1y = 0; var alleycop2x = 0; var alleycop2y = 0; var alleycop3x = 0; var alleycop3y = 0; var alleycop4x = 0; var alleycop4y = 0; var eightspot1x = 0; var eightspot2x = 0; var eightspot3x = 0; var eightspot4x = 0; var eightspot1y = 0; var eightspot2y = 0; var eightspot3y = 0; var eightspot4y = 0; var alumnispot1x = 0; var alumnispot1y = 0; var alumnispot2x = 0; var alumnispot2y = 0; var alumnispot3x = 0; var alumnispot3y = 0; var alumnispot4x = 0; var alumnispot4y = 0; var polerespawnx = 0; var polerespawny = 0; var savemefromthepole = false; var cop1hittingcop = 0; var lastcop = 0; var deadcops = 0; var copdx1 = 100; var copdy1 = 100; var cop1onscreen = false; var cop1health = 100; var cop2health = 100; var cop3health = 100; var cop4health = 100; var cop5health = 100; var cop6health = 100; var cop7health = 100; var cop8health = 100; var cop9health = 100; var cop10health = 100; var cop1life = 'dead'; var cop2life = 'dead'; var cop3life = 'dead'; var cop4life = 'dead'; var cop5life = 'dead'; var cop6life = 'dead'; var cop7life = 'dead'; var cop8life = 'dead'; var cop9life = 'dead'; var cop10life = 'dead'; var cop1hit = 'no'; var cop2hit = 'no'; var cop3hit = 'no'; var cop4hit = 'no'; var cop5hit = 'no'; var cop6hit = 'no'; var cop7hit = 'no'; var cop8hit = 'no'; var cop9hit = 'no'; var cop10hit = 'no'; var cop1xmoving = 'stop'; var cop1ymoving = 'stop'; var hitratio = 0; var hit1chance = 0; var fire1chance = 50; _root.ACRmaster.gotoAndStop(35); _root.cop1.gotoAndStop(19); _root.cop2.gotoAndStop(19); _root.cop3.gotoAndStop(19); _root.cop4.gotoAndStop(19); _root.cop5.gotoAndStop(19); _root.cop6.gotoAndStop(19); _root.cop7.gotoAndStop(19); _root.cop8.gotoAndStop(19); _root.cop9.gotoAndStop(19); _root.cop10.gotoAndStop(19); onEnterFrame = function () { ++_root.checkks; if (_root.checkks >= 12) { _root.checkks = 0; } if (ACRgrenades >= 1) { _root.g.gotoAndStop(2); } if (_root.score < 15000) { _root.gameover_mc.rank.gotoAndStop(5); } if (_root.score > 15000) { _root.gameover_mc.rank.gotoAndStop(4); } if (_root.score > 30000) { _root.gameover_mc.rank.gotoAndStop(3); } if (_root.score > 50000) { _root.gameover_mc.rank.gotoAndStop(2); } if (_root.score > 60000) { _root.gameover_mc.rank.gotoAndStop(1); } if (_root.nadedown == 5) { _root.nadedown = 1; } if (_root.nadedownleft == 5) { _root.nadedownleft = 1; } if (_root.nadedownright == 5) { _root.nadedownright = 1; } if (_root.nadeleft == 5) { _root.nadeleft = 1; } if (_root.naderight == 5) { _root.naderight = 1; } if (_root.nadeupleft == 5) { _root.nadeleft = 1; } if (_root.nadeupright == 5) { _root.nadeupright = 1; } if (_root.nadeup == 5) { _root.nadeup = 1; } ACRplacex = _root.ACRmaster._x; ACRplacey = _root.ACRmaster._y; alumnispot1x = _root.alumnimall1._x; alumnispot1y = _root.alumnimall1._y; alumnispot2x = _root.alumnimallt2._x; alumnispot2y = _root.alumnimall2._y; alumnispot3x = _root.alumnimall3._x; alumnispot3y = _root.alumnimall3._y; alumnispot4x = _root.alumnimall4._x; alumnispot4y = _root.alumnimall4._y; alleycop1x = _root.alleyspot1._x; alleycop1y = _root.alleyspot1._y; alleycop2x = _root.alleyspot2._x; alleycop2y = _root.alleyspot2._y; alleycop3x = _root.alleyspot3._x; alleycop3y = _root.alleyspot3._y; alleycop4x = _root.alleyspot4._x; alleycop4y = _root.alleyspot4._y; eightspot1x = _root.eightspot1._x; eightspot1y = _root.eightspot1._y; eightspot2x = _root.eightspot2._x; eightspot2y = _root.eightspot2._y; eightspot3x = _root.eightspot3._x; eightspot3y = _root.eightspot3._y; eightspot4x = _root.eightspot4._x; eightspot4y = _root.eightspot4._y; eightspot5x = _root.eightspot5._x; eightspot5y = _root.eightspot5._y; eightspot6x = _root.eightspot6._x; eightspot6y = _root.eightspot6._y; eightspot7x = _root.eightspot7._x; eightspot7y = _root.eightspot7._y; polerespawnx = _root.ACRrespawn._x; polerespawny = _root.ACRrespawn._y; if (_root.ACRmaster.ACRshadow.hitTest(_root.entrancetrigger) == true) { _root.fadeout1.play(); } if (_root.ACRmaster.ACRshadow.hitTest(_root.pttwotrigger) == true) { _root.pttwotrigger.gotoAndStop(2); _root.cop1life = 'alive'; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); } if (_root.soccerfieldtrigger.hitTest(_root.ACRmaster._x, ACRmaster._y, true)) { _root.soccerfieldtrigger.gotoAndStop(2); _root.cop8life = 'alive'; _root.cop9life = 'alive'; _root.cop8.copdeath.gun_switch.gotoAndStop(1); _root.cop9.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.behindthegymtrigger) == true) { _root.behindthegymtrigger.gotoAndStop(2); _root.cop4life = 'alive'; _root.cop5life = 'alive'; _root.cop4.copdeath.gun_switch.gotoAndStop(1); _root.cop5.copdeath.gun_switch.gotoAndStop(1); } if (_root.frontofthegymtrigger.hitTest(_root.ACRmaster._x, ACRmaster._y, true)) { _root.frontofthegymtrigger.gotoAndStop(2); _root.cop6life = 'alive'; _root.cop7life = 'alive'; _root.cop10life = 'alive'; _root.cop6.copdeath.gun_switch.gotoAndStop(1); _root.cop7.copdeath.gun_switch.gotoAndStop(1); _root.cop10.copdeath.gun_switch.gotoAndStop(1); } if (_root.tendrichtrigger.hitTest(_root.ACRmaster._x, ACRmaster._y, true)) { _root.tendrichtrigger.gotoAndStop(2); _root.cop1._x = alleycop1x; _root.cop1._y = alleycop1y; _root.cop2._x = alleycop2x; _root.cop2._y = alleycop2y; _root.cop1life = 'alive'; _root.cop2life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.burnstrigger) == true) { _root.burnstrigger.gotoAndStop(2); _root.cop4._x = alleycop3x; _root.cop4._y = alleycop3y; _root.cop5._x = alleycop4x; _root.cop5._y = alleycop4y; _root.cop4life = 'alive'; _root.cop5life = 'alive'; _root.cop4.copdeath.gun_switch.gotoAndStop(1); _root.cop5.copdeath.gun_switch.gotoAndStop(1); } if (_root.inthebushtrigger.hitTest(_root.ACRmaster._x, ACRmaster._y, true)) { _root.cop1._x = eightspot1x; _root.cop1._y = eightspot1y; _root.cop1life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.garagetrigger) == true) { _root.garagetrigger.gotoAndStop(2); _root.cop2._x = eightspot3x; _root.cop2._y = eightspot3y; _root.cop3._x = eightspot4x; _root.cop3._y = eightspot4y; _root.cop4._x = eightspot2x; _root.cop4._y = eightspot2y; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop4life = 'alive'; _root.cop4.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); } if (_root.constructiontrigger.hitTest(_root.ACRmaster._x, ACRmaster._y, true)) { _root.constructiontrigger.gotoAndStop(2); _root.cop5._x = eightspot5x; _root.cop5._y = eightspot5y; _root.cop6._x = eightspot6x; _root.cop6._y = eightspot6y; _root.cop7._x = eightspot7x; _root.cop7._y = eightspot7y; _root.cop5life = 'alive'; _root.cop6life = 'alive'; _root.cop7life = 'alive'; _root.cop5.copdeath.gun_switch.gotoAndStop(1); _root.cop6.copdeath.gun_switch.gotoAndStop(1); _root.cop7.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.alumnitrigger) == true) { _root.alumnitrigger.gotoAndStop(2); _root.cop1._x = alumnispot1x; _root.cop1._y = alumnispot1y; _root.cop2._x = alumnispot2x; _root.cop2._y = alumnispot2y; _root.cop3._x = alumnispot3x; _root.cop3._y = alumnispot3y; _root.cop4._x = alumnispot4x; _root.cop4._y = alumnispot4y; _root.cop1life = 'alive'; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop4life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); _root.cop4.copdeath.gun_switch.gotoAndStop(1); } if (_root.cararea.hitTest(_root.ACRmaster._x, _root.ACRmaster._y) == true) { _root.suvdodge.play(); } else { _root.suvdodge.gotoAndStop(357); } if (gamestart == true) { _root.healthbar.gotoAndStop(ACRhealth); _root.lifebar.gotoAndStop(ACRlives + 1); ACRmotion = 'false'; xshift = 0; yshift = 0; if (ACRlives <= 0) { ACRlives = 12; _root.ACRmaster.gotoAndStop(35); _root.gameover_mc.gotoAndPlay(2); hero = 'dead'; } if (ACRhealth <= 0) { _root.ACRmaster.gotoAndStop(33); _root.healthbar.gotoAndStop(1); hero = 'dead'; _root.score -= 1000; _root.ACRhealth = 5; } millisec += 1; secdisplay = sec; if (millisec == 24) { sex -= 1; sec += 1; timebonus += 50; millisec = 0; } if (min == 6) { if (sec == 66) { timebonus = true; } if (timebonus == true) { _root.fire1_mc.gotoAndPlay(2); timebonus = false; } if (sec == 67) { mincount = true; sec = 0; } } else { if (sec == 60) { sec = 0; mincount = true; } } if (mincount == true) { min += 1; mincount = false; } if (sec == 10) { timer = _root.min + ':10'; } else { if (sec < 10) { timer = _root.min + ':0' + _root.sec; } else { if (sec > 10) { timer = _root.min + ':' + _root.secdisplay; } } } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch) == true) { _root.gun_switch.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch2) == true) { _root.gun_switch2.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch3) == true) { _root.gun_switch3.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup) == true) { _root.healthpowerup.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup1) == true) { _root.healthpowerup1.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup1) == true) { _root.lifepowerup1.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup2) == true) { _root.lifepowerup2.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup3) == true) { _root.lifepowerup3.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup) == true) { _root.grenadepowerup.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup1) == true) { _root.grenadepowerup1.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup2) == true) { _root.grenadepowerup2.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (ACRammo <= 0) { ACRammo = 0; weapon = 'none'; _root.active_weapon.gotoAndStop(1); } if (_root.checkks == 1) { d = 1; while (d <= 29) { if (_root.ACRmaster.getDepth() < _root['obj' + d].getDepth() && _root.ACRmaster._y > _root['obj' + d]._y) { _root.ACRmaster.swapDepths(_root['obj' + d]); } if (_root.ACRmaster.getDepth() > _root['obj' + d].getDepth() && _root.ACRmaster._y < _root['obj' + d]._y) { _root.ACRmaster.swapDepths(_root['obj' + d]); } ++d; } } if (_root.checkks == 3) { r = 1; while (r <= 10) { if (_root.ACRmaster.getDepth() < _root['cop' + r].getDepth() && _root.ACRmaster._y > _root['obj' + r]._y) { _root.ACRmaster.swapDepths(_root['cop' + r]); } if (_root.ACRmaster.getDepth() > _root['cop' + r].getDepth() && _root.ACRmaster._y < _root['obj' + r]._y) { _root.ACRmaster.swapDepths(_root['cop' + r]); } ++r; } } if (_root.obj17.getDepth() > _root.obj12.getDepth()) { _root.obj17.swapDepths(_root.obj12); } if (_root.obj28.getDepth() > _root.obj27.getDepth()) { _root.obj28.swapDepths(_root.obj27); } if (hero == 'alive') { if (_root.suvdodge.suvhit.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.rundover = true; _root.punching = true; _root.ACRhealth = 1; _root.ACRlife = 'dead'; _root.gamestart = false; _root.ACRmoving = 'stop'; _root.ACRmaster.gotoAndStop(60); } if (_root.suvdodge.suvhit1.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.rundover = true; _root.punching = true; _root.ACRhealth = 1; _root.gamestart = false; _root.ACRlife = 'dead'; _root.ACRmoving = 'stop'; _root.ACRmaster.gotoAndStop(60); } if (_root.suvdodge.suvhit2.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.rundover = true; _root.punching = true; _root.ACRhealth = 1; _root.gamestart = false; _root.ACRlife = 'dead'; _root.ACRmoving = 'stop'; _root.ACRmaster.gotoAndStop(60); } if (_root.suvdodge.suvhit3.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.rundover = true; _root.punching = true; _root.ACRhealth = 1; _root.gamestart = false; _root.ACRlife = 'dead'; _root.ACRmoving = 'stop'; _root.ACRmaster.gotoAndStop(60); } if (_root.suvdodge.suvhit4.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.rundover = true; _root.punching = true; _root.ACRhealth = 1; _root.gamestart = false; _root.ACRlife = 'dead'; _root.ACRmoving = 'stop'; _root.ACRmaster.gotoAndStop(60); } if (_root.suvdodge.suvhit5.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.rundover = true; _root.punching = true; _root.ACRhealth = 1; _root.gamestart = false; _root.ACRlife = 'dead'; _root.ACRmoving = 'stop'; _root.ACRmaster.gotoAndStop(60); } if (punching == false) { if (Key.isDown(38) && Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 8, ACRmaster._y - 7, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 7; } else { ground._y += 7; yshift = 7; } if (ACRmaster._x > 300) { ACRmaster._x -= 8; } else { ground._x += 8; xshift = 8; } } ACRfacing = 'upleft'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(12); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(28); } } } else { if (Key.isDown(38) && Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 8, ACRmaster._y - 7, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 7; } else { ground._y += 7; yshift = 7; } if (ACRmaster._x < 500) { ACRmaster._x += 8; } else { ground._x -= 8; xshift = -8; } } ACRfacing = 'upright'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(14); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(30); } } } else { if (Key.isDown(40) && Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 8, ACRmaster._y + 7, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 7; } else { ground._y -= 7; yshift = -7; } if (ACRmaster._x < 500) { ACRmaster._x += 8; } else { ground._x -= 8; xshift = -8; } } ACRfacing = 'downright'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(16); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(32); } } } else { if (Key.isDown(40) && Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 8, ACRmaster._y + 7, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 7; } else { ground._y -= 7; yshift = -7; } if (ACRmaster._x > 300) { ACRmaster._x -= 8; } else { ground._x += 8; xshift = 8; } } ACRfacing = 'downleft'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(10); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(26); } } } else { if (Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 10, ACRmaster._y, true)) { if (ACRmaster._x > 300) { ACRmaster._x -= 10; } else { ground._x += 10; xshift = 10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(11); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(27); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'left'; } } else { if (Key.isDown(38)) { if (ground.hitTest(ACRmaster._x, ACRmaster._y - 10, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 10; } else { ground._y += 10; yshift = 10; } } ACRmotion = 'true'; if (weapon == 'none') { ACRmaster.gotoAndStop(13); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(29); } } if (diagcount <= 0) { ACRfacing = 'up'; } } else { if (Key.isDown(40)) { if (ground.hitTest(ACRmaster._x, ACRmaster._y + 10, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 10; } else { ground._y -= 10; yshift = -10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(9); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(25); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'down'; } } else { if (Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 10, ACRmaster._y, true)) { if (ACRmaster._x < 500) { ACRmaster._x += 10; } else { ground._x -= 10; xshift = -10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(15); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(31); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'right'; } } } } } } } } } } if (punching == false) { if (ACRmotion == 'false' && ACRfacing == 'down' && weapon == 'none') { ACRmaster.gotoAndStop(1); } if (ACRmotion == 'false' && ACRfacing == 'down' && weapon == 'gun') { ACRmaster.gotoAndStop(17); } if (ACRmotion == 'false' && ACRfacing == 'downleft' && weapon == 'none') { ACRmaster.gotoAndStop(2); } if (ACRmotion == 'false' && ACRfacing == 'downleft' && weapon == 'gun') { ACRmaster.gotoAndStop(18); } if (ACRmotion == 'false' && ACRfacing == 'left' && weapon == 'none') { ACRmaster.gotoAndStop(3); } if (ACRmotion == 'false' && ACRfacing == 'left' && weapon == 'gun') { ACRmaster.gotoAndStop(19); } if (ACRmotion == 'false' && ACRfacing == 'upleft' && weapon == 'none') { ACRmaster.gotoAndStop(4); } if (ACRmotion == 'false' && ACRfacing == 'upleft' && weapon == 'gun') { ACRmaster.gotoAndStop(20); } if (ACRmotion == 'false' && ACRfacing == 'up' && weapon == 'none') { ACRmaster.gotoAndStop(5); } if (ACRmotion == 'false' && ACRfacing == 'up' && weapon == 'gun') { ACRmaster.gotoAndStop(21); } if (ACRmotion == 'false' && ACRfacing == 'upright' && weapon == 'none') { ACRmaster.gotoAndStop(6); } if (ACRmotion == 'false' && ACRfacing == 'upright' && weapon == 'gun') { ACRmaster.gotoAndStop(22); } if (ACRmotion == 'false' && ACRfacing == 'right' && weapon == 'none') { ACRmaster.gotoAndStop(7); } if (ACRmotion == 'false' && ACRfacing == 'right' && weapon == 'gun') { ACRmaster.gotoAndStop(23); } if (ACRmotion == 'false' && ACRfacing == 'downright' && weapon == 'none') { ACRmaster.gotoAndStop(8); } if (ACRmotion == 'false' && ACRfacing == 'downright' && weapon == 'gun') { ACRmaster.gotoAndStop(24); } } --diagcount; if (diagcount < 0) { diagcount = 0; } if (Key.isDown(32) && _root.weapon == 'gun') { _root.ACRmaster.acr.ACRgun.play(); checks = 0; while (checks <= 20) { if (ACRfacing == 'up') { xshot = 0; yshot = -50; } if (ACRfacing == 'down') { xshot = 0; yshot = 50; } if (ACRfacing == 'left') { xshot = -50; yshot = 0; } if (ACRfacing == 'right') { xshot = 50; yshot = 0; } if (ACRfacing == 'upleft') { xshot = -50; yshot = -25; } if (ACRfacing == 'upright') { xshot = 50; yshot = -25; } if (ACRfacing == 'downleft') { xshot = -50; yshot = 25; } if (ACRfacing == 'downright') { xshot = 50; yshot = 25; } xshot *= checks; yshot *= checks; c = 1; while (c <= 10) { if (_root['cop' + c].hitTest(_root.ACRmaster._x + xshot, _root.ACRmaster._y + yshot - 50, true)) { _root['cop' + c + 'hit'] = 'yes'; } ++c; } ++checks; } } --punchcount; if (Key.isDown(86) && _root.weapon == 'none' && _root.vpressed == false && _root.punchcount >= 0) { _root.vpressed = true; _root.combo = 'yes'; } else { if (Key.isDown(86) && _root.weapon == 'none' && _root.vpressed == false) { _root.vpressed = true; _root.punching = true; _root.punchcount = 12; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(36); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(37); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(38); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(39); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(40); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(41); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(42); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(43); } } } if (Key.isDown(86) == false) { _root.vpressed = false; } if (Key.isDown(86) && _root.weapon == 'gun' && _root.vpressed == false && _root.punchcount >= 0) { _root.vpressed = true; } else { if (Key.isDown(86) && _root.weapon == 'gun' && _root.vpressed == false) { _root.vpressed = true; _root.punching = true; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(52); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(53); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(54); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(55); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(56); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(57); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(58); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(59); } } } if (Key.isDown(86) == false) { _root.vpressed = false; } if (Key.isDown(66) == false) { _root.bpressed = false; } if (Key.isDown(66) && _root.bpressed == false && _root.ACRgrenades >= 1) { _root.bpressed = true; _root.punching = true; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(44); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(45); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(46); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(47); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(48); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(49); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(50); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(51); } } } c = 1; while (c <= 10) { if (_root['cop' + c + 'health'] <= 0) { _root['cop' + c].gotoAndStop(17); _root['cop' + c + 'life'] = 'dead'; score += 1000; _root['cop' + c + 'health'] = 100; } if (_root.ACRmaster.ACRshadow.hitTest(_root['cop' + c].copdeath.gun_switch) == true) { _root['cop' + c].copdeath.gun_switch.gotoAndStop(2); _root.weapon = 'gun'; _root.ACRammo += 10; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root['cop' + c + 'life'] == 'alive') { if (_root.ACRmaster.veryclose.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root.ACRmaster.medium.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { fire1chance = random(60); if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root.ACRmaster.far.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.veryclose) == true) { hit1chance = random(20); if (hit1chance <= 6) { _root.ACRhealth -= 10; } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.medium) == true) { hit1chance = random(20); if (hit1chance <= 4) { _root.ACRhealth -= 10; } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.far) == true) { hit1chance = random(20); if (hit1chance <= 2) { _root.ACRhealth -= 10; } } if (_root.checkks == 7) { i = 1; while (i <= 29) { if (_root['cop' + c].getDepth() < _root['cop' + i].getDepth() && _root['cop' + c]._y > _root['obj' + i]._y) { _root['cop' + c].swapDepths(_root['cop' + i]); } if (_root['cop' + c].getDepth() > _root['cop' + i].getDepth() && _root['cop' + c]._y < _root['obj' + i]._y) { _root['cop' + c].swapDepths(_root['cop' + i]); } ++i; } } if (_root.checkks == 5) { o = 1; while (o <= 29) { if (_root['cop' + c].getDepth() < _root['obj' + o].getDepth() && _root['cop' + c]._y > _root['obj' + o]._y) { _root['cop' + c].swapDepths(_root['obj' + o]); } if (_root['cop' + c].getDepth() > _root['obj' + o].getDepth() && _root['cop' + c]._y < _root['obj' + o]._y) { _root['cop' + c].swapDepths(_root['obj' + o]); } ++o; } if (_root['cop' + c].getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot1.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceone); } if (_root['cop' + c].getDepth() < _root.backfenceone.getDepth() && _root.insidethelot1.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceone); } if (_root['cop' + c].getDepth() > _root.backfenceright.getDepth() && _root.outsidethelot2.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceright); } if (_root['cop' + c].getDepth() < _root.backfenceright.getDepth() && _root.insidethelot2.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceright); } } _root['cop' + c + 'repel'] = false; p = 1; while (p <= 10) { if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x - 6, _root['cop' + c]._y, true)) { _root['cop' + p + 'repel'] = true; } if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x + 6, _root['cop' + c]._y, true)) { _root['cop' + p + 'repel'] = true; } if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x, _root['cop' + c]._y - 6, true)) { _root['cop' + p + 'repel'] = true; } if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x, _root['cop' + c]._y + 6, true)) { _root['cop' + p + 'repel'] = true; } ++p; } if (_root['cop' + c]._x - _root.ACRmaster._x > 200 && _root.ground.hitTest(_root['cop' + c]._x - 6, _root['cop' + c]._y, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._x -= 6; _root['cop' + c + 'xmoving'] = 'left'; } else { if (_root['cop' + c]._x - _root.ACRmaster._x < -200 && _root.ground.hitTest(_root['cop' + c]._x + 6, _root['cop' + c]._y, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._x += 6; _root['cop' + c + 'xmoving'] = 'right'; } else { _root['cop' + c + 'xmoving'] = 'stop'; } } if (_root['cop' + c]._y - _root.ACRmaster._y > 125 && _root.ground.hitTest(_root['cop' + c]._x, _root['cop' + c]._y - 4, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._y -= 4; _root['cop' + c + 'ymoving'] = 'up'; } else { if (_root['cop' + c]._y - _root.ACRmaster._y < -155 && _root.ground.hitTest(_root['cop' + c]._x, _root['cop' + c]._y + 4, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._y += 4; _root['cop' + c + 'ymoving'] = 'down'; } else { _root['cop' + c + 'ymoving'] = 'stop'; } } if (_root['cop' + c + 'xmoving'] == 'right' && _root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(14); } else { if (_root['cop' + c + 'xmoving'] == 'right' && _root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(16); } else { if (_root['cop' + c + 'xmoving'] == 'left' && _root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(12); } else { if (_root['cop' + c + 'xmoving'] == 'left' && _root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(10); } else { if (_root['cop' + c + 'xmoving'] == 'right') { _root['cop' + c].gotoAndStop(15); } else { if (_root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(13); } else { if (_root['cop' + c + 'xmoving'] == 'left') { _root['cop' + c].gotoAndStop(11); } else { if (_root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(9); } } } } } } } } if (_root['cop' + c + 'xmoving'] == 'stop' && _root['cop' + c + 'ymoving'] == 'stop') { if (_root['cop' + c]._x + 50 < _root.ACRmaster._x && _root['cop' + c]._y - 50 > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(6); } else { if (_root['cop' + c]._x + 50 < _root.ACRmaster._x && _root['cop' + c]._y + 50 < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(8); } else { if (_root['cop' + c]._x - 50 > _root.ACRmaster._x && _root['cop' + c]._y - 50 > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(4); } else { if (_root['cop' + c]._x - 50 > _root.ACRmaster._x && _root['cop' + c]._y + 50 < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(2); } else { if (_root['cop' + c]._x > _root.ACRmaster._x && Math.abs(_root['cop' + c]._y - _root.ACRmaster._y) < 50) { _root['cop' + c].gotoAndStop(3); } else { if (_root['cop' + c]._x < _root.ACRmaster._x && Math.abs(_root['cop' + c]._y - _root.ACRmaster._y) < 50) { _root['cop' + c].gotoAndStop(7); } else { if (_root['cop' + c]._y > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(5); } else { if (_root['cop' + c]._y < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(1); } } } } } } } } } if (_root['cop' + c].hitTest(_root.suvdodge.suvhit)) { _root['cop' + c]._y += 8; _root['cop' + c]._x -= 15; _root['cop' + c + 'hittingcop'] = 8; _root['cop' + c + 'health'] -= 1; } if (_root['cop' + c].hitTest(_root.suvdodge.suvhit1)) { _root['cop' + c]._y += 8; _root['cop' + c]._x -= 15; _root['cop' + c + 'hittingcop'] = 8; _root['cop' + c + 'health'] -= 1; } if (_root['cop' + c].hitTest(_root.suvdodge.suvhit2)) { _root['cop' + c]._y += 8; _root['cop' + c]._x -= 15; _root['cop' + c + 'hittingcop'] = 8; _root['cop' + c + 'health'] -= 1; } if (_root['cop' + c].hitTest(_root.suvdodge.suvhit3)) { _root['cop' + c]._y += 8; _root['cop' + c]._x -= 15; _root['cop' + c + 'hittingcop'] = 8; _root['cop' + c + 'health'] -= 1; } if (_root['cop' + c].hitTest(_root.suvdodge.suvhit4)) { _root['cop' + c]._y += 8; _root['cop' + c]._x -= 15; _root['cop' + c + 'hittingcop'] = 8; _root['cop' + c + 'health'] -= 1; } if (_root['cop' + c].hitTest(_root.suvdodge.suvhit5)) { _root['cop' + c]._y += 8; _root['cop' + c]._x -= 15; _root['cop' + c + 'hittingcop'] = 8; _root['cop' + c + 'health'] -= 1; } --_root['cop' + c + 'hittingcop']; if (_root['cop' + c + 'hittingcop'] > 0) { _root['cop' + c].gotoAndStop(18); } if (_root['cop' + c].hitTest(_root.ACRmaster.ACRmelee.punchhit)) { _root['cop' + c + 'health'] -= 10; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.ACRmaster.ACRmelee.pwhiphit)) { _root['cop' + c + 'health'] -= 40; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdown1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdownleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdownright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowupleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowupright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowup1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } } ++c; } } }; } movieClip 1204 { } movieClip 1206 { } instance cararea of movieClip 1206 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance entrancetrigger of movieClip 86 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance pttwotrigger of movieClip 96 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance soccerfieldtrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance tendrichtrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance behindthegymtrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance frontofthegymtrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance burnstrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance garagetrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance constructiontrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alumnitrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance inthebushtrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot1 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot2 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot4 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot3 of movieClip 100 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1208 { } instance eightspot1 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot2 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot3 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot4 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot6 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot7 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot5 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alumnimall1 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alumnimall2 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alumnimall3 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alumnimall4 of movieClip 1208 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1211 { } instance of movieClip 1211 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1214 { } movieClip 1219 { frame 1 { stop(); } frame 356 { _root.suvdodge.gotoAndPlay(1); } frame 357 { stop(); } } instance suvdodge of movieClip 1219 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 132 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1221 { } movieClip 1223 { } instance of movieClip 1223 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1225 { } movieClip 1227 { } instance of movieClip 1227 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1231 { } movieClip 1232 { frame 1 { stop(); } } movieClip 1253 { frame 1 { stop(); } frame 14 { _root.shifter = 10; } frame 26 { _root.shifter = 9; } frame 27 { _root.shifter = 8; } frame 28 { _root.shifter = 6; } frame 29 { _root.shifter = 4; } frame 30 { _root.shifter = 2; } frame 31 { _root.shifter = 0; } frame 70 { _root.shifter = -10; } frame 82 { _root.shifter = -9; } frame 83 { _root.shifter = -8; } frame 84 { _root.shifter = -6; } frame 85 { _root.shifter = -4; } frame 86 { _root.shifter = -2; } frame 87 { _root.shifter = 0; } frame 89 { stop(); _root.nowblow.play(); _root.hero = 'alive'; ground._x += 200; xshift = 200; _root.ACRfacing = 'downright'; } } movieClip 1255 { } movieClip 1257 { } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1258 { } instance of movieClip 1258 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1261 { } instance of movieClip 1261 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 127 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1264 { } instance of movieClip 1264 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1266 { } instance obj29 of movieClip 1266 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj28 of movieClip 134 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1268 { } instance obj27 of movieClip 1268 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1271 { } instance of movieClip 1271 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1273 { } instance obj26 of movieClip 1273 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1275 { } instance obj25 of movieClip 1275 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1277 { } instance obj24 of movieClip 1277 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1279 { } instance obj23 of movieClip 1279 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1281 { } instance obj22 of movieClip 1281 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1283 { } instance obj21 of movieClip 1283 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj20 of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1285 { } instance obj19 of movieClip 1285 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj19 of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1287 { } instance obj18 of movieClip 1287 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1289 { } instance obj17 of movieClip 1289 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj16 of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1291 { } movieClip 1292 { } instance obj15 of movieClip 1292 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj14 of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj13 of movieClip 127 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj12 of movieClip 136 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1294 { } instance obj11 of movieClip 1294 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1296 { } instance obj10 of movieClip 1296 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1298 { } instance obj9 of movieClip 1298 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1300 { } instance obj8 of movieClip 1300 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1302 { } instance obj7 of movieClip 1302 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj6 of movieClip 134 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj5 of movieClip 127 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1304 { } instance obj4 of movieClip 1304 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj2 of movieClip 218 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj3 of movieClip 130 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance cop10 of movieClip 1004 { onClipEvent (enterFrame) { if (cop10life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop9 of movieClip 1004 { onClipEvent (enterFrame) { if (cop9life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop8 of movieClip 1004 { onClipEvent (enterFrame) { if (cop8life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop7 of movieClip 1004 { onClipEvent (enterFrame) { if (cop7life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop6 of movieClip 1004 { onClipEvent (enterFrame) { if (cop6life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop5 of movieClip 1004 { onClipEvent (enterFrame) { if (cop5life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop4 of movieClip 1004 { onClipEvent (enterFrame) { if (cop4life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop3 of movieClip 1004 { onClipEvent (enterFrame) { if (cop3life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop2 of movieClip 1004 { onClipEvent (enterFrame) { if (cop2life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop1 of movieClip 1004 { onClipEvent (enterFrame) { if (cop1life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } movieClip 1306 { } instance obj1 of movieClip 1306 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1308 { } instance of movieClip 1308 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1311 { } instance of movieClip 1311 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1313 { } instance of movieClip 1313 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1314 { } instance of movieClip 1314 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1316 { } instance of movieClip 1316 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1318 { } instance of movieClip 1318 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 124 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 124 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 132 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1320 { } instance of movieClip 1320 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 839 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 223 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 132 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch2 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup1 of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup3 of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch3 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadepowerup2 of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup2 of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadepowerup1 of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance healthpowerup1 of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown1 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft1 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright1 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft1 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright1 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup1 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft1 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright1 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown2 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft2 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright2 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft2 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright2 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup2 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft2 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright2 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown3 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft3 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright3 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft3 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright3 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup3 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft3 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright3 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown4 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft4 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright4 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft4 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright4 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup4 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft4 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright4 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadepowerup of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance healthpowerup of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1343 { frame 395 { _root.nextFrame(); } } frame 7 { stop(); var checkks = 1; var shifter = 0; var hero = 'alive'; var ACRfacing = 'up'; var ACRmotion = 'false'; var diagcount = 0; var getAmmo = false; var ammo1onscreen = false; var ACRmovement = 'go'; var combo = 'no'; var bpressed = false; var vpressed = false; var punching = false; var punchcount = 0; var ACRdying = false; var ACRplacex = 0; var ACRplacey = 0; var xshift = 0; var yshift = 0; var alleycop1x = 0; var alleycop1y = 0; var alleycop2x = 0; var alleycop2y = 0; var alleycop3x = 0; var alleycop3y = 0; var alleycop4x = 0; var alleycop4y = 0; var eightspot1x = 0; var eightspot2x = 0; var eightspot3x = 0; var eightspot4x = 0; var eightspot1y = 0; var eightspot2y = 0; var eightspot3y = 0; var eightspot4y = 0; var eightspot5y = 0; var eightspot6y = 0; var eightspot7y = 0; var alumnispot1x = 0; var alumnispot1y = 0; var alumnispot2x = 0; var alumnispot2y = 0; var alumnispot3x = 0; var alumnispot3y = 0; var alumnispot4x = 0; var alumnispot4y = 0; var polerespawnx = 0; var polerespawny = 0; var savemefromthepole = false; var cop1hittingcop = 0; var lastcop = 0; var deadcops = 0; var copdx1 = 100; var copdy1 = 100; var cop1onscreen = false; var cop1health = 100; var cop2health = 100; var cop3health = 100; var cop4health = 100; var cop5health = 100; var cop6health = 100; var cop7health = 100; var cop8health = 100; var cop9health = 100; var cop10health = 100; var cop1life = 'dead'; var cop2life = 'dead'; var cop3life = 'dead'; var cop4life = 'dead'; var cop5life = 'dead'; var cop6life = 'dead'; var cop7life = 'dead'; var cop8life = 'dead'; var cop9life = 'dead'; var cop10life = 'dead'; var cop1hit = 'no'; var cop2hit = 'no'; var cop3hit = 'no'; var cop4hit = 'no'; var cop5hit = 'no'; var cop6hit = 'no'; var cop7hit = 'no'; var cop8hit = 'no'; var cop9hit = 'no'; var cop10hit = 'no'; var cop1xmoving = 'stop'; var cop1ymoving = 'stop'; var hitratio = 0; var hit1chance = 0; var fire1chance = 50; _root.ACRmaster.gotoAndStop(35); _root.cop1.gotoAndStop(19); _root.cop2.gotoAndStop(19); _root.cop3.gotoAndStop(19); _root.cop4.gotoAndStop(19); _root.cop5.gotoAndStop(19); _root.cop6.gotoAndStop(19); _root.cop7.gotoAndStop(19); _root.cop8.gotoAndStop(19); _root.cop9.gotoAndStop(19); _root.cop10.gotoAndStop(19); var snipertest = false; var bpressed = false; var sunkenfun1x = 0; var sunkenfun2x = 0; var sunkenfun3x = 0; var sunkenfun1y = 0; var sunkenfun2y = 0; var sunkenfun3y = 0; var alleycop1x = 0; var alleycop1y = 0; var alleycop2x = 0; var alleycop2y = 0; var alleycop3x = 0; var alleycop3y = 0; var alleycop4x = 0; var alleycop4y = 0; var alleycop5x = 0; var alleycop5y = 0; var alleycop6x = 0; var alleycop6y = 0; var eightspot1x = 0; var eightspot2x = 0; var eightspot3x = 0; var eightspot4x = 0; var eightspot1y = 0; var eightspot2y = 0; var eightspot3y = 0; var eightspot4y = 0; var eightspot5x = 0; var eightspot6x = 0; var eightspot7x = 0; var eightspot8x = 0; var eightspot9x = 0; var eightspot10x = 0; var eightspot5y = 0; var eightspot6y = 0; var eightspot7y = 0; var eightspot8y = 0; var eightspot9y = 0; var eightspot10y = 0; var eightspot11x = 0; var eightspot12x = 0; var eightspot13x = 0; var eightspot14x = 0; var eightspot15x = 0; var eightspot16x = 0; var eightspot17x = 0; var eightspot11y = 0; var eightspot12y = 0; var eightspot13y = 0; var eightspot14y = 0; var eightspot15y = 0; var eightspot16y = 0; var eightspot17y = 0; var sniperbullet = false; _root.sniperscope.gotoAndStop(2); onEnterFrame = function () { ++_root.checkks; if (_root.checkks >= 12) { _root.checkks = 0; } if (_root.score < 15000) { _root.gameover_mc.rank.gotoAndStop(5); } if (_root.score > 15000) { _root.gameover_mc.rank.gotoAndStop(4); } if (_root.score > 30000) { _root.gameover_mc.rank.gotoAndStop(3); } if (_root.score > 50000) { _root.gameover_mc.rank.gotoAndStop(2); } if (_root.score > 60000) { _root.gameover_mc.rank.gotoAndStop(1); } if (_root.ACRammo >= 1) { _root.active_weapon.gotoAndStop(2); } if (_root.snipertest == true) { _root.sniperscope.gotoAndStop(1); } else { _root.sniperscope.gotoAndStop(2); } if (_root.nadedown == 5) { _root.nadedown = 1; } if (_root.nadedownleft == 5) { _root.nadedownleft = 1; } if (_root.nadedownright == 5) { _root.nadedownright = 1; } if (_root.nadeleft == 5) { _root.nadeleft = 1; } if (_root.naderight == 5) { _root.naderight = 1; } if (_root.nadeupleft == 5) { _root.nadeleft = 1; } if (_root.nadeupright == 5) { _root.nadeupright = 1; } if (_root.nadeup == 5) { _root.nadeup = 1; } ACRplacex = _root.ACRmaster._x; ACRplacey = _root.ACRmaster._y; sunkenfun1x = _root.sunkenfun1._x; sunkenfun2x = _root.sunkenfun2._x; sunkenfun3x = _root.sunkenfun3._x; sunkenfun1y = _root.sunkenfun1._y; sunkenfun2y = _root.sunkenfun2._y; sunkenfun3y = _root.sunkenfun3._y; alleycop1x = _root.alleyspot1._x; alleycop1y = _root.alleyspot1._y; alleycop2x = _root.alleyspot2._x; alleycop2y = _root.alleyspot2._y; alleycop3x = _root.alleyspot3._x; alleycop3y = _root.alleyspot3._y; alleycop4x = _root.alleyspot4._x; alleycop4y = _root.alleyspot4._y; alleycop5x = _root.alleyspot5._x; alleycop5y = _root.alleyspot5._y; alleycop6x = _root.alleyspot6._x; alleycop6y = _root.alleyspot6._y; eightspot1x = _root.eightspot1._x; eightspot1y = _root.eightspot1._y; eightspot2x = _root.eightspot2._x; eightspot2y = _root.eightspot2._y; eightspot3x = _root.eightspot3._x; eightspot3y = _root.eightspot3._y; eightspot4x = _root.eightspot4._x; eightspot4y = _root.eightspot4._y; eightspot5x = _root.eightspot5._x; eightspot5y = _root.eightspot5._y; eightspot6x = _root.eightspot6._x; eightspot6y = _root.eightspot6._y; eightspot7x = _root.eightspot7._x; eightspot7y = _root.eightspot7._y; eightspot8x = _root.eightspot8._x; eightspot8y = _root.eightspot8._y; eightspot9x = _root.eightspot9._x; eightspot9y = _root.eightspot9._y; eightspot10x = _root.eightspot10._x; eightspot10y = _root.eightspot10._y; eightspot11x = _root.eightspot11._x; eightspot11y = _root.eightspot11._y; eightspot12x = _root.eightspot12._x; eightspot12y = _root.eightspot12._y; eightspot13x = _root.eightspot13._x; eightspot13y = _root.eightspot13._y; eightspot14x = _root.eightspot14._x; eightspot14y = _root.eightspot14._y; eightspot15x = _root.eightspot15._x; eightspot15y = _root.eightspot15._y; eightspot16x = _root.eightspot16._x; eightspot16y = _root.eightspot16._y; eightspot17x = _root.eightspot17._x; eightspot17y = _root.eightspot17._y; _root.healthbar.gotoAndStop(ACRhealth); _root.lifebar.gotoAndStop(ACRlives + 1); if (_root.sniperhitarea.hitTest(ACRmaster._x, ACRmaster._y, true) && _root.hero == 'alive') { _root.sniperfunction.play(); _root.snipertest = true; } else { _root.snipertest = false; } if (_root.getthec4trigger.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.getthec4trigger.gotoAndStop(2); _root.getthec4.play(); } if (_root.monktrigger.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.monktrigger.gotoAndStop(2); _root.cop1life = 'alive'; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); } if (_root.jesuitxaviertrigger.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.jesuitxaviertrigger.gotoAndStop(2); _root.suvcops.play(); } if (_root.jesuitxaviertrigger1.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.jesuitxaviertrigger1.gotoAndStop(2); _root.cop5life = 'alive'; _root.cop6life = 'alive'; _root.cop5.copdeath.gun_switch.gotoAndStop(1); _root.cop6.copdeath.gun_switch.gotoAndStop(1); } if (_root.sunkentrigger1.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.sunkentrigger1.gotoAndStop(2); _root.cop7._x = sunkenfun1x; _root.cop8._x = sunkenfun2x; _root.cop9._x = sunkenfun3x; _root.cop7._y = sunkenfun1y; _root.cop8._y = sunkenfun2y; _root.cop9._y = sunkenfun3y; _root.cop7life = 'alive'; _root.cop8life = 'alive'; _root.cop9life = 'alive'; _root.cop7.copdeath.gun_switch.gotoAndStop(1); _root.cop8.copdeath.gun_switch.gotoAndStop(1); _root.cop9.copdeath.gun_switch.gotoAndStop(1); } if (_root.sunkentrigger2.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.sunkentrigger2.gotoAndStop(2); _root.cop10life = 'alive'; _root.cop10.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.xaviertrigger2) == true) { _root.xaviertrigger2.gotoAndStop(2); _root.cop1._x = _root.eightspot1x; _root.cop1._y = _root.eightspot1y; _root.cop2._x = _root.eightspot2x; _root.cop2._y = _root.eightspot2y; _root.cop3._x = _root.eightspot3x; _root.cop3._y = _root.eightspot3y; _root.cop1life = 'alive'; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.parkinglottrigger) == true) { _root.parkinglottrigger.gotoAndStop(2); _root.cop4._x = _root.eightspot4x; _root.cop4._y = _root.eightspot4y; _root.cop5._x = _root.eightspot5x; _root.cop5._y = _root.eightspot5y; _root.cop6._x = _root.eightspot6x; _root.cop6._y = _root.eightspot6y; _root.cop7._x = _root.eightspot7x; _root.cop7._y = _root.eightspot7y; _root.cop4life = 'alive'; _root.cop5life = 'alive'; _root.cop6life = 'alive'; _root.cop7life = 'alive'; _root.cop4.copdeath.gun_switch.gotoAndStop(1); _root.cop5.copdeath.gun_switch.gotoAndStop(1); _root.cop6.copdeath.gun_switch.gotoAndStop(1); _root.cop7.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.parkinglottrigger2) == true) { _root.parkinglottrigger2.gotoAndStop(2); _root.cop8._x = _root.eightspot8x; _root.cop8._y = _root.eightspot8y; _root.cop9._x = _root.eightspot9x; _root.cop9._y = _root.eightspot9y; _root.cop10._x = _root.eightspot10x; _root.cop10._y = _root.eightspot10y; _root.cop8life = 'alive'; _root.cop9life = 'alive'; _root.cop10life = 'alive'; _root.cop8.copdeath.gun_switch.gotoAndStop(1); _root.cop9.copdeath.gun_switch.gotoAndStop(1); _root.cop10.copdeath.gun_switch.gotoAndStop(1); } if (_root.ACRmaster.ACRshadow.hitTest(_root.lasttrigger) == true) { _root.lasttrigger.gotoAndStop(2); _root.cop1._x = _root.eightspot11x; _root.cop1._y = _root.eightspot11y; _root.cop2._x = _root.eightspot12x; _root.cop2._y = _root.eightspot12y; _root.cop3._x = _root.eightspot13x; _root.cop3._y = _root.eightspot13y; _root.cop4._x = _root.eightspot14x; _root.cop4._y = _root.eightspot14y; _root.cop5._x = _root.eightspot15x; _root.cop5._y = _root.eightspot15y; _root.cop6._x = _root.eightspot16x; _root.cop6._y = _root.eightspot16y; _root.cop1life = 'alive'; _root.cop2life = 'alive'; _root.cop3life = 'alive'; _root.cop4life = 'alive'; _root.cop5life = 'alive'; _root.cop6life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); _root.cop4.copdeath.gun_switch.gotoAndStop(1); _root.cop5.copdeath.gun_switch.gotoAndStop(1); _root.cop6.copdeath.gun_switch.gotoAndStop(1); } if (_root.xaviertrigger3.hitTest(ACRmaster._x, ACRmaster._y, true)) { _root.xaviertrigger3.gotoAndStop(2); _root.suvcops2.play(); } if (_root.ACRmaster.ACRshadow.hitTest(_root.c4trigger) == true) { _root.hero = 'dead'; ground._x -= 200; xshift = -200; _root.ACRmaster.gotoAndStop(35); _root.c4trigger.gotoAndStop(2); _root.arrowpoint.gotoAndStop(2); _root.xavier.play(); } if (_root.ACRmaster.ACRshadow.hitTest(_root.church) == true) { _root.hero = 'dead'; ground._x -= 200; xshift = -200; _root.ACRmaster.gotoAndStop(35); _root.church.gotoAndStop(2); _root.fadeout1.play(); } if (_root.sniperbullet == true) { if (_root.sniper1.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(2); } else { _root.snipershot.gotoAndStop(3); } } else { if (_root.sniper2.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(4); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(5); } else { _root.snipershot.gotoAndStop(6); } } } else { if (_root.sniper3.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(7); } else { _root.snipershot.gotoAndStop(8); } } else { if (_root.sniper4.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(9); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(10); } else { _root.snipershot.gotoAndStop(11); } } } else { if (_root.sniper5.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(12); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(13); } else { _root.snipershot.gotoAndStop(14); } } } else { if (_root.sniper6.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(15); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(16); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(17); } else { _root.snipershot.gotoAndStop(18); } } } } else { if (_root.sniper7.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(19); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(20); } else { _root.snipershot.gotoAndStop(21); } } } else { if (_root.sniper8.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(22); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(23); } else { _root.snipershot.gotoAndStop(24); } } } else { if (_root.sniper9.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(25); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(26); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(27); } else { _root.snipershot.gotoAndStop(28); } } } } else { if (_root.sniper10.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(29); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(30); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(31); } else { _root.snipershot.gotoAndStop(32); } } } } else { if (_root.sniper11.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(33); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(34); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(35); } else { _root.snipershot.gotoAndStop(36); } } } } else { if (_root.sniper12.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(37); } else { _root.snipershot.gotoAndStop(38); } } else { if (_root.sniper13.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(39); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(40); } else { _root.snipershot.gotoAndStop(41); } } } else { if (_root.sniper14.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(42); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(43); } else { _root.snipershot.gotoAndStop(44); } } } else { if (_root.sniper15.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(45); } else { _root.snipershot.gotoAndStop(46); } } else { if (_root.sniper16.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(47); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(48); } else { _root.snipershot.gotoAndStop(49); } } } else { if (_root.sniper17.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(50); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(51); } else { _root.snipershot.gotoAndStop(52); } } } else { if (_root.sniper18.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(53); } else { if (random(2) == 1) { _root.snipershot.gotoAndStop(54); } else { _root.snipershot.gotoAndStop(55); } } } else { if (_root.sniper19.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(56); } else { _root.snipershot.gotoAndStop(57); } } else { if (_root.sniper20.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(58); } else { _root.snipershot.gotoAndStop(59); } } else { if (_root.sniper21.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(60); } else { _root.snipershot.gotoAndStop(61); } } else { if (_root.sniper22.hitTest(ACRmaster._x, ACRmaster._y) == true) { if (random(2) == 1) { _root.snipershot.gotoAndStop(62); } else { _root.snipershot.gotoAndStop(63); } } } } } } } } } } } } } } } } } } } } } } } } if (gamestart == true) { _root.healthbar.gotoAndStop(ACRhealth); _root.lifebar.gotoAndStop(ACRlives + 1); ACRmotion = 'false'; xshift = 0; yshift = 0; if (ACRlives <= 0) { ACRlives = 12; _root.ACRmaster.gotoAndStop(35); _root.gameover_mc.gotoAndPlay(2); hero = 'dead'; } if (ACRhealth <= 0) { _root.ACRmaster.gotoAndStop(33); _root.healthbar.gotoAndStop(1); hero = 'dead'; _root.score -= 5000; _root.ACRhealth = 5; } millisec += 1; secdisplay = sec; if (millisec == 24) { sex -= 1; sec += 1; timebonus += 50; millisec = 0; } if (min == 6) { if (sec == 66) { timebonus = true; } if (timebonus == true) { _root.fire1_mc.gotoAndPlay(2); timebonus = false; } if (sec == 67) { mincount = true; sec = 0; } } else { if (sec == 60) { sec = 0; mincount = true; } } if (mincount == true) { min += 1; mincount = false; } if (sec == 10) { timer = _root.min + ':10'; } else { if (sec < 10) { timer = _root.min + ':0' + _root.sec; } else { if (sec > 10) { timer = _root.min + ':' + _root.secdisplay; } } } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch) == true) { _root.gun_switch.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch1) == true) { _root.gun_switch1.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch2) == true) { _root.gun_switch2.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch3) == true) { _root.gun_switch3.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch7) == true) { _root.gun_switch7.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.gun_switch6) == true) { _root.gun_switch6.gotoAndStop(2); _root.ACRammo += 10; _root.weapon = 'gun'; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup) == true) { _root.healthpowerup.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup1) == true) { _root.healthpowerup1.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup2) == true) { _root.healthpowerup2.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup3) == true) { _root.healthpowerup3.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.healthpowerup5) == true) { _root.healthpowerup5.gotoAndStop(2); _root.ACRhealth = 100; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup1) == true) { _root.lifepowerup1.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup2) == true) { _root.lifepowerup2.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.lifepowerup3) == true) { _root.lifepowerup3.gotoAndStop(2); _root.ACRlives += 1; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup) == true) { _root.grenadepowerup.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup1) == true) { _root.grenadepowerup1.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (_root.ACRmaster.ACRshadow.hitTest(_root.grenadepowerup2) == true) { _root.grenadepowerup2.gotoAndStop(2); _root.ACRgrenades += 5; _root.score += 50; } if (getAmmo == true) { ACRammo += 10; score += 500; getAmmo = false; } if (ACRammo <= 0) { ACRammo = 0; weapon = 'none'; _root.active_weapon.gotoAndStop(1); } if (_root.obj9.getDepth() > _root.obj4.getDepth()) { _root.obj9.swapDepths(_root.obj4); } if (_root.obj9.getDepth() < _root.backfenceone.getDepth()) { _root.backfenceone.swapDepths(_root.obj9); } if (_root.ACRmaster.getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot1.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceone); } if (_root.ACRmaster.getDepth() < _root.backfenceone.getDepth() && _root.insidethelot1.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceone); } if (_root.ACRmaster.getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot2.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceright); } if (_root.ACRmaster.getDepth() < _root.backfenceone.getDepth() && _root.insidethelot2.hitTest(_root.ACRmaster._x, _root.ACRmaster._y, true)) { _root.ACRmaster.swapDepths(_root.backfenceright); } if (_root.checkks == 1) { d = 1; while (d <= 13) { if (_root.ACRmaster.getDepth() < _root['obj' + d].getDepth() && _root.ACRmaster._y > _root['obj' + d]._y) { _root.ACRmaster.swapDepths(_root['obj' + d]); } if (_root.ACRmaster.getDepth() > _root['obj' + d].getDepth() && _root.ACRmaster._y < _root['obj' + d]._y) { _root.ACRmaster.swapDepths(_root['obj' + d]); } ++d; } } if (_root.checkks == 3) { r = 1; while (r <= 13) { if (_root.ACRmaster.getDepth() < _root['cop' + r].getDepth() && _root.ACRmaster._y > _root['obj' + r]._y) { _root.ACRmaster.swapDepths(_root['cop' + r]); } if (_root.ACRmaster.getDepth() > _root['cop' + r].getDepth() && _root.ACRmaster._y < _root['obj' + r]._y) { _root.ACRmaster.swapDepths(_root['cop' + r]); } ++r; } } if (hero == 'alive') { if (punching == false) { if (Key.isDown(38) && Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 8, ACRmaster._y - 7, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 7; } else { ground._y += 7; yshift = 7; } if (ACRmaster._x > 300) { ACRmaster._x -= 8; } else { ground._x += 8; xshift = 8; } } ACRfacing = 'upleft'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(12); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(28); } } } else { if (Key.isDown(38) && Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 8, ACRmaster._y - 7, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 7; } else { ground._y += 7; yshift = 7; } if (ACRmaster._x < 500) { ACRmaster._x += 8; } else { ground._x -= 8; xshift = -8; } } ACRfacing = 'upright'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(14); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(30); } } } else { if (Key.isDown(40) && Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 8, ACRmaster._y + 7, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 7; } else { ground._y -= 7; yshift = -7; } if (ACRmaster._x < 500) { ACRmaster._x += 8; } else { ground._x -= 8; xshift = -8; } } ACRfacing = 'downright'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(16); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(32); } } } else { if (Key.isDown(40) && Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 8, ACRmaster._y + 7, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 7; } else { ground._y -= 7; yshift = -7; } if (ACRmaster._x > 300) { ACRmaster._x -= 8; } else { ground._x += 8; xshift = 8; } } ACRfacing = 'downleft'; ACRmotion = 'true'; diagcount = 2; if (weapon == 'none') { ACRmaster.gotoAndStop(10); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(26); } } } else { if (Key.isDown(37)) { if (ground.hitTest(ACRmaster._x - 10, ACRmaster._y, true)) { if (ACRmaster._x > 300) { ACRmaster._x -= 10; } else { ground._x += 10; xshift = 10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(11); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(27); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'left'; } } else { if (Key.isDown(38)) { if (ground.hitTest(ACRmaster._x, ACRmaster._y - 10, true)) { if (ACRmaster._y > 400) { ACRmaster._y -= 10; } else { ground._y += 10; yshift = 10; } } ACRmotion = 'true'; if (weapon == 'none') { ACRmaster.gotoAndStop(13); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(29); } } if (diagcount <= 0) { ACRfacing = 'up'; } } else { if (Key.isDown(40)) { if (ground.hitTest(ACRmaster._x, ACRmaster._y + 10, true)) { if (ACRmaster._y < 500) { ACRmaster._y += 10; } else { ground._y -= 10; yshift = -10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(9); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(25); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'down'; } } else { if (Key.isDown(39)) { if (ground.hitTest(ACRmaster._x + 10, ACRmaster._y, true)) { if (ACRmaster._x < 500) { ACRmaster._x += 10; } else { ground._x -= 10; xshift = -10; } } if (weapon == 'none') { ACRmaster.gotoAndStop(15); } else { if (weapon == 'gun') { ACRmaster.gotoAndStop(31); } } ACRmotion = 'true'; if (diagcount <= 0) { ACRfacing = 'right'; } } } } } } } } } } if (punching == false) { if (ACRmotion == 'false' && ACRfacing == 'down' && weapon == 'none') { ACRmaster.gotoAndStop(1); } if (ACRmotion == 'false' && ACRfacing == 'down' && weapon == 'gun') { ACRmaster.gotoAndStop(17); } if (ACRmotion == 'false' && ACRfacing == 'downleft' && weapon == 'none') { ACRmaster.gotoAndStop(2); } if (ACRmotion == 'false' && ACRfacing == 'downleft' && weapon == 'gun') { ACRmaster.gotoAndStop(18); } if (ACRmotion == 'false' && ACRfacing == 'left' && weapon == 'none') { ACRmaster.gotoAndStop(3); } if (ACRmotion == 'false' && ACRfacing == 'left' && weapon == 'gun') { ACRmaster.gotoAndStop(19); } if (ACRmotion == 'false' && ACRfacing == 'upleft' && weapon == 'none') { ACRmaster.gotoAndStop(4); } if (ACRmotion == 'false' && ACRfacing == 'upleft' && weapon == 'gun') { ACRmaster.gotoAndStop(20); } if (ACRmotion == 'false' && ACRfacing == 'up' && weapon == 'none') { ACRmaster.gotoAndStop(5); } if (ACRmotion == 'false' && ACRfacing == 'up' && weapon == 'gun') { ACRmaster.gotoAndStop(21); } if (ACRmotion == 'false' && ACRfacing == 'upright' && weapon == 'none') { ACRmaster.gotoAndStop(6); } if (ACRmotion == 'false' && ACRfacing == 'upright' && weapon == 'gun') { ACRmaster.gotoAndStop(22); } if (ACRmotion == 'false' && ACRfacing == 'right' && weapon == 'none') { ACRmaster.gotoAndStop(7); } if (ACRmotion == 'false' && ACRfacing == 'right' && weapon == 'gun') { ACRmaster.gotoAndStop(23); } if (ACRmotion == 'false' && ACRfacing == 'downright' && weapon == 'none') { ACRmaster.gotoAndStop(8); } if (ACRmotion == 'false' && ACRfacing == 'downright' && weapon == 'gun') { ACRmaster.gotoAndStop(24); } } --diagcount; if (diagcount < 0) { diagcount = 0; } if (Key.isDown(32) && _root.weapon == 'gun') { _root.ACRmaster.acr.ACRgun.play(); checks = 0; while (checks <= 20) { if (ACRfacing == 'up') { xshot = 0; yshot = -50; } if (ACRfacing == 'down') { xshot = 0; yshot = 50; } if (ACRfacing == 'left') { xshot = -50; yshot = 0; } if (ACRfacing == 'right') { xshot = 50; yshot = 0; } if (ACRfacing == 'upleft') { xshot = -50; yshot = -25; } if (ACRfacing == 'upright') { xshot = 50; yshot = -25; } if (ACRfacing == 'downleft') { xshot = -50; yshot = 25; } if (ACRfacing == 'downright') { xshot = 50; yshot = 25; } xshot *= checks; yshot *= checks; c = 1; while (c <= 10) { if (_root['cop' + c].hitTest(_root.ACRmaster._x + xshot, _root.ACRmaster._y + yshot - 50, true)) { _root['cop' + c + 'hit'] = 'yes'; } ++c; } ++checks; } } --punchcount; if (Key.isDown(86) && _root.weapon == 'none' && _root.vpressed == false && _root.punchcount >= 0) { _root.vpressed = true; _root.combo = 'yes'; } else { if (Key.isDown(86) && _root.weapon == 'none' && _root.vpressed == false) { _root.vpressed = true; _root.punching = true; _root.punchcount = 12; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(36); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(37); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(38); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(39); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(40); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(41); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(42); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(43); } } } if (Key.isDown(86) == false) { _root.vpressed = false; } if (Key.isDown(86) && _root.weapon == 'gun' && _root.vpressed == false && _root.punchcount >= 0) { _root.vpressed = true; } else { if (Key.isDown(86) && _root.weapon == 'gun' && _root.vpressed == false) { _root.vpressed = true; _root.punching = true; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(52); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(53); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(54); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(55); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(56); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(57); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(58); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(59); } } } if (Key.isDown(86) == false) { _root.vpressed = false; } if (Key.isDown(66) == false) { _root.bpressed = false; } if (Key.isDown(66) && _root.bpressed == false && _root.ACRgrenades >= 1) { _root.bpressed = true; _root.punching = true; if (ACRfacing == 'down') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(44); } if (ACRfacing == 'downleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(45); } if (ACRfacing == 'left') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(46); } if (ACRfacing == 'upleft') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(47); } if (ACRfacing == 'up') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(48); } if (ACRfacing == 'upright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(49); } if (ACRfacing == 'right') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(50); } if (ACRfacing == 'downright') { _root.ACRmovement = 'stop'; _root.ACRmaster.gotoAndStop(51); } } } c = 1; while (c <= 10) { if (_root['cop' + c + 'health'] <= 0) { _root['cop' + c].gotoAndStop(17); _root['cop' + c + 'life'] = 'dead'; score += 1000; _root['cop' + c + 'health'] = 100; } if (_root.ACRmaster.ACRshadow.hitTest(_root['cop' + c].copdeath.gun_switch) == true) { _root['cop' + c].copdeath.gun_switch.gotoAndStop(2); _root.weapon = 'gun'; _root.ACRammo += 10; _root.active_weapon.gotoAndStop(2); _root.score += 50; } if (_root['cop' + c + 'life'] == 'alive') { if (_root.ACRmaster.veryclose.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root.ACRmaster.medium.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { fire1chance = random(60); if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root.ACRmaster.far.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { if (random(45) <= 1) { _root['cop' + c].copp.copgun.play(); } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.veryclose) == true) { hit1chance = random(20); if (hit1chance <= 6) { _root.ACRhealth -= 10; } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.medium) == true) { hit1chance = random(20); if (hit1chance <= 4) { _root.ACRhealth -= 10; } } if (_root['cop' + c].copp.copgun.bluehit.hitTest(_root.ACRmaster.far) == true) { hit1chance = random(20); if (hit1chance <= 2) { _root.ACRhealth -= 10; } } if (_root.checkks == 7) { i = 1; while (i <= 13) { if (_root['cop' + c].getDepth() < _root['cop' + i].getDepth() && _root['cop' + c]._y > _root['obj' + i]._y) { _root['cop' + c].swapDepths(_root['cop' + i]); } if (_root['cop' + c].getDepth() > _root['cop' + i].getDepth() && _root['cop' + c]._y < _root['obj' + i]._y) { _root['cop' + c].swapDepths(_root['cop' + i]); } ++i; } } if (_root.checkks == 5) { o = 1; while (o <= 13) { if (_root['cop' + c].getDepth() < _root['obj' + o].getDepth() && _root['cop' + c]._y > _root['obj' + o]._y) { _root['cop' + c].swapDepths(_root['obj' + o]); } if (_root['cop' + c].getDepth() > _root['obj' + o].getDepth() && _root['cop' + c]._y < _root['obj' + o]._y) { _root['cop' + c].swapDepths(_root['obj' + o]); } ++o; } if (_root['cop' + c].getDepth() > _root.backfenceone.getDepth() && _root.outsidethelot1.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceone); } if (_root['cop' + c].getDepth() < _root.backfenceone.getDepth() && _root.insidethelot1.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceone); } if (_root['cop' + c].getDepth() > _root.backfenceright.getDepth() && _root.outsidethelot2.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceright); } if (_root['cop' + c].getDepth() < _root.backfenceright.getDepth() && _root.insidethelot2.hitTest(_root['cop' + c]._x, _root['cop' + c]._y, true)) { _root['cop' + c].swapDepths(_root.backfenceright); } } _root['cop' + c + 'repel'] = false; p = 1; while (p <= 10) { if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x - 6, _root['cop' + c]._y, true)) { _root['cop' + p + 'repel'] = true; } if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x + 6, _root['cop' + c]._y, true)) { _root['cop' + p + 'repel'] = true; } if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x, _root['cop' + c]._y - 6, true)) { _root['cop' + p + 'repel'] = true; } if (_root['cop' + p].coprepelant.hitTest(_root['cop' + c]._x, _root['cop' + c]._y + 6, true)) { _root['cop' + p + 'repel'] = true; } ++p; } if (_root['cop' + c]._x - _root.ACRmaster._x > 200 && _root.ground.hitTest(_root['cop' + c]._x - 6, _root['cop' + c]._y, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._x -= 6; _root['cop' + c + 'xmoving'] = 'left'; } else { if (_root['cop' + c]._x - _root.ACRmaster._x < -200 && _root.ground.hitTest(_root['cop' + c]._x + 6, _root['cop' + c]._y, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._x += 6; _root['cop' + c + 'xmoving'] = 'right'; } else { _root['cop' + c + 'xmoving'] = 'stop'; } } if (_root['cop' + c]._y - _root.ACRmaster._y > 125 && _root.ground.hitTest(_root['cop' + c]._x, _root['cop' + c]._y - 4, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._y -= 4; _root['cop' + c + 'ymoving'] = 'up'; } else { if (_root['cop' + c]._y - _root.ACRmaster._y < -155 && _root.ground.hitTest(_root['cop' + c]._x, _root['cop' + c]._y + 4, true) && _root['cop' + c + 'repel'] == false) { _root['cop' + c]._y += 4; _root['cop' + c + 'ymoving'] = 'down'; } else { _root['cop' + c + 'ymoving'] = 'stop'; } } if (_root['cop' + c + 'xmoving'] == 'right' && _root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(14); } else { if (_root['cop' + c + 'xmoving'] == 'right' && _root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(16); } else { if (_root['cop' + c + 'xmoving'] == 'left' && _root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(12); } else { if (_root['cop' + c + 'xmoving'] == 'left' && _root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(10); } else { if (_root['cop' + c + 'xmoving'] == 'right') { _root['cop' + c].gotoAndStop(15); } else { if (_root['cop' + c + 'ymoving'] == 'up') { _root['cop' + c].gotoAndStop(13); } else { if (_root['cop' + c + 'xmoving'] == 'left') { _root['cop' + c].gotoAndStop(11); } else { if (_root['cop' + c + 'ymoving'] == 'down') { _root['cop' + c].gotoAndStop(9); } } } } } } } } if (_root['cop' + c + 'xmoving'] == 'stop' && _root['cop' + c + 'ymoving'] == 'stop') { if (_root['cop' + c]._x + 50 < _root.ACRmaster._x && _root['cop' + c]._y - 50 > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(6); } else { if (_root['cop' + c]._x + 50 < _root.ACRmaster._x && _root['cop' + c]._y + 50 < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(8); } else { if (_root['cop' + c]._x - 50 > _root.ACRmaster._x && _root['cop' + c]._y - 50 > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(4); } else { if (_root['cop' + c]._x - 50 > _root.ACRmaster._x && _root['cop' + c]._y + 50 < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(2); } else { if (_root['cop' + c]._x > _root.ACRmaster._x && Math.abs(_root['cop' + c]._y - _root.ACRmaster._y) < 50) { _root['cop' + c].gotoAndStop(3); } else { if (_root['cop' + c]._x < _root.ACRmaster._x && Math.abs(_root['cop' + c]._y - _root.ACRmaster._y) < 50) { _root['cop' + c].gotoAndStop(7); } else { if (_root['cop' + c]._y > _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(5); } else { if (_root['cop' + c]._y < _root.ACRmaster._y) { _root['cop' + c].gotoAndStop(1); } } } } } } } } } --_root['cop' + c + 'hittingcop']; if (_root['cop' + c + 'hittingcop'] > 0) { _root['cop' + c].gotoAndStop(18); } if (_root['cop' + c].hitTest(_root.ACRmaster.ACRmelee.punchhit)) { _root['cop' + c + 'health'] -= 10; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.ACRmaster.ACRmelee.pwhiphit)) { _root['cop' + c + 'health'] -= 40; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdown1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdownleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowdownright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowupleft1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowupright1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } if (_root['cop' + c].hitTest(_root.grenadethrowup1.grenadehitarea)) { _root['cop' + c + 'health'] -= 100; _root['cop' + c + 'hittingcop'] = 8; } } ++c; } } }; } movieClip 1346 { } movieClip 1348 { frame 1 { stop(); } } instance sniperhitarea of movieClip 1348 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1351 { } instance sniper1 of movieClip 1351 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1353 { } instance sniper2 of movieClip 1353 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1355 { } instance sniper3 of movieClip 1355 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1357 { } instance sniper4 of movieClip 1357 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1359 { } instance sniper5 of movieClip 1359 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1361 { } instance sniper6 of movieClip 1361 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1363 { } instance sniper7 of movieClip 1363 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1365 { } instance sniper8 of movieClip 1365 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1367 { } instance sniper9 of movieClip 1367 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1369 { } instance sniper10 of movieClip 1369 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1371 { } instance sniper11 of movieClip 1371 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1373 { } instance sniper12 of movieClip 1373 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1375 { } instance sniper13 of movieClip 1375 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1377 { } instance sniper14 of movieClip 1377 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1379 { } instance sniper15 of movieClip 1379 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1381 { } instance sniper16 of movieClip 1381 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1383 { } instance sniper17 of movieClip 1383 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1385 { } instance sniper18 of movieClip 1385 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1387 { } instance sniper19 of movieClip 1387 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1389 { } instance sniper20 of movieClip 1389 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1391 { } instance sniper21 of movieClip 1391 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1393 { } instance sniper22 of movieClip 1393 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance monktrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance jesuitxaviertrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1395 { } instance alleyspot1 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot2 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot3 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance sunkentrigger2 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot1 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot2 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot3 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot5 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot4 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance alleyspot6 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance xaviertrigger3 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot4 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot5 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot7 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot6 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance parkinglottrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance parkinglottrigger2 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot8 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot9 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot10 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lasttrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot11 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot12 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot13 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot14 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot16 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance eightspot15 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance c4trigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance xavierdoor of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance chapeltrigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance xaviertrigger2 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance sunkentrigger1 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance jesuitxaviertrigger1 of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance sunkenfun1 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance sunkenfun2 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance sunkenfun3 of movieClip 1395 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance getthec4trigger of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance church of movieClip 104 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1397 { } instance of movieClip 1397 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } movieClip 1401 { frame 7 { _root.snipershot.gotoAndStop(1); } } movieClip 1402 { frame 1 { stop(); } } instance snipershot of movieClip 1402 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1404 { frame 1 { stop(); } frame 25 { if (_root.snipertest == true && _root.ACRmotion == 'false') { _root.ACRhealth -= 30; } if (_root.snipertest == true && _root.ACRmotion == 'true') { if (random(3) == 2) { _root.ACRhealth -= 30; } else { _root.sniperbullet = true; } } else { if (_root.snipertest == false) { _root.sniperbullet = true; } } } frame 26 { _root.sniperbullet = false; _root.sniperhitarea.gotoAndStop(2); } frame 126 { _root.sniperhitarea.gotoAndStop(1); } } movieClip 1407 { } movieClip 1408 { frame 1 { stop(); } } instance arrowpoint of movieClip 1408 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1413 { frame 1 { stop(); } frame 57 { stop(); _root.cop7._x = _root.alleycop1x; _root.cop7._y = _root.alleycop1y; _root.cop7life = 'alive'; _root.cop8._x = _root.alleycop2x; _root.cop8._y = _root.alleycop2y; _root.cop8life = 'alive'; _root.cop9._x = _root.alleycop3x; _root.cop9._y = _root.alleycop3y; _root.cop9life = 'alive'; _root.cop7.copdeath.gun_switch.gotoAndStop(1); _root.cop8.copdeath.gun_switch.gotoAndStop(1); _root.cop9.copdeath.gun_switch.gotoAndStop(1); } } instance suvcops of movieClip 1413 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1221 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1415 { } instance of movieClip 1415 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj14 of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance xavier of movieClip 1253 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } instance obk15 of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1417 { } instance obj13 of movieClip 1417 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1419 { } instance of movieClip 1419 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj12 of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj11 of movieClip 1417 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj10 of movieClip 1419 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj9 of movieClip 1417 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj8 of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj7 of movieClip 1417 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1421 { } instance obj6 of movieClip 1421 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj5 of movieClip 1417 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj4 of movieClip 1421 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance obj3 of movieClip 1417 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } instance obj2 of movieClip 1421 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1423 { } instance obj3 of movieClip 1423 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } instance obj1 of movieClip 1227 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } instance cop10 of movieClip 1004 { onClipEvent (enterFrame) { if (cop10life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop9 of movieClip 1004 { onClipEvent (enterFrame) { if (cop9life == alive) { this._x += _root.xshift; _root.shifter; this._y += _root.yshift; } } } instance cop8 of movieClip 1004 { onClipEvent (enterFrame) { if (cop8life == alive) { this._x += _root.xshift; _root.shifter; this._y += _root.yshift; } } } instance cop7 of movieClip 1004 { onClipEvent (enterFrame) { if (cop7life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop6 of movieClip 1004 { onClipEvent (enterFrame) { if (cop6life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop5 of movieClip 1004 { onClipEvent (enterFrame) { if (cop5life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop4 of movieClip 1004 { onClipEvent (enterFrame) { if (cop4life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop3 of movieClip 1004 { onClipEvent (enterFrame) { if (cop3life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop2 of movieClip 1004 { onClipEvent (enterFrame) { if (cop2life == alive) { this._x += _root.xshift; this._y += _root.yshift; } } } instance cop1 of movieClip 1004 { onClipEvent (enterFrame) { if (cop1life == alive) { this._x += _root.xshift; _root.shifter; this._y += _root.yshift; } } } instance of movieClip 1419 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1255 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1258 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1257 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance of movieClip 1266 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1427 { frame 1 { stop(); } frame 57 { stop(); _root.cop1._x = _root.alleycop4x; _root.cop1._y = _root.alleycop4y; _root.cop1life = 'alive'; _root.cop2._x = _root.alleycop5x; _root.cop2._y = _root.alleycop5y; _root.cop2life = 'alive'; _root.cop3._x = _root.alleycop6x; _root.cop3._y = _root.alleycop6y; _root.cop3life = 'alive'; _root.cop1.copdeath.gun_switch.gotoAndStop(1); _root.cop2.copdeath.gun_switch.gotoAndStop(1); _root.cop3.copdeath.gun_switch.gotoAndStop(1); } } instance suvcops2 of movieClip 1427 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1429 { frame 1 { stop(); } } instance gun_switch1 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch2 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } instance healthpowerup5 of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift + _root.shifter; this._y += _root.yshift; } } instance healthpowerup1 of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup1 of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadepowerup of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch7 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup2 of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadepowerup2 of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadepowerup1 of movieClip 113 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance healthpowerup2 of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown1 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft1 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright1 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft1 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright1 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup1 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft1 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright1 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown2 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft2 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright2 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft2 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright2 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup2 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft2 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright2 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown3 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft3 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright3 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft3 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright3 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup3 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft3 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright3 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdown4 of movieClip 1027 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownleft4 of movieClip 1028 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowdownright4 of movieClip 1029 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowleft4 of movieClip 1030 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowright4 of movieClip 1031 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowup4 of movieClip 1032 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupleft4 of movieClip 1033 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance grenadethrowupright4 of movieClip 1034 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch3 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_switch6 of movieClip 1000 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_icon4 of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance gun_icon8 of movieClip 999 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance healthpowerup of movieClip 1069 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } instance lifepowerup of movieClip 1072 { onClipEvent (enterFrame) { this._x += _root.xshift; this._y += _root.yshift; } } movieClip 1436 { frame 1 { stop(); } frame 106 { stop(); } } movieClip 1438 { frame 1 { stop(); } frame 92 { stop(); } } frame 8 { stop(); stopAllSounds(); } movieClip 1458 { } movieClip 1459 { frame 162 { stop(); } } movieClip 1465 { frame 1302 { _root.gameover_mc.play(); } }




http://swfchan.com/5/22255/info.shtml
Created: 27/5 -2019 00:52:26 Last modified: 27/5 -2019 00:52:26 Server time: 22/12 -2024 06:18:58