STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228123
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/26940601?noj=FRM26940601-12DC" width="1" height="1"></div>

Cupido.swf

This is the info page for
Flash #22259

(Click the ID number above for more basic data on this flash file.)


Text
2

x

2

x

3

x

3

5

x

5

120000

120000

12

Sorry, you've lost a life.
You have
lives remaining.
You need at least
points to impress your lover.
Continue
Quit

******

******

Congratulations!
You've scored
Play again
Challenge your friends

Well done, you've finished
level 1.
Watch out for the birds!
Continue

You're doing well, you've
finished level 2.
Collect hearts to gain bonus
lives!
Continue

Congratulations, you've
finished level 3.
But be careful, things are
speeding up!
Continue

It's going well, you've
finished level 4.
After launching Cupid, use
the mouse to fine-tune your
aim.
Continue

You're looking great,
you've finished level 5.
Now it starts to get really
tricky!
Continue

How could anybody resist?
You've finished level 6.
Things are really hotting up
now!
Continue

What a charmer, you've
finished level 7.
It's going to be fast and
furious!
Continue

The gifts are stacking up -
you've finished level 8.
But watch out,
you're lover is getting less
patient.
Continue

Fantastic!
You've finished level 9.
Don't lose your head now!
Continue

Amazing!
You've finished level 10.
The birds are flying
thick and fast!
Continue

You're almost there -
you've finished level 11.
How many birds?!!
Continue

CONGRATULATIONS!
You've completed the game,
scoring a massive
Play again
Challenge your friends

GAME OVER
Sorry, you've only scored
You need at least
to impress your lover.
Play again
Challenge your friends

Please wait...

You are:

OK

OK

Scores

Scores

Play

Use the target to aim
the catapult at your
lover

Hold down the mouse
button and release it
when the power
reaches the green line

The more valuable gift
you deliver, the more
points you score

Collect points before
the time runs out

ActionScript [AS1/AS2]

Frame 1
function BackEnd() { } Function.prototype.extend = function (superClass) { if (typeof(superClass) != "function") { trace("Error(extend): superClass is not a function"); } this.prototype.__proto__ = superClass.prototype; this.prototype.__constructor__ = superClass; ASSetPropFlags(this.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); MovieClip.prototype.mcExtends = (Button.prototype.mcExtends = function (superClass) { if (typeof(superClass) == "function") { this.__proto__ = superClass.prototype; if (typeof(this.attachMovie) == "undefined") { var _local4 = this.__proto__; var _local3 = _local4.__proto__.__proto__; while (_local3 != null) { _local3 = _local3.__proto__; _local4 = _local4.__proto__; } _local4.__proto__ = MovieClip.prototype; } arguments.splice(0, 1); superClass.apply(this, arguments); } else { trace((("mcExtends from" add arguments.caller._name) add ": err: ") add typeof(superClass)); } return(this); }); ASSetPropFlags(MovieClip.prototype, ["mcExtends"], 1); ASSetPropFlags(Button.prototype, ["mcExtends"], 1); MovieClip.prototype.AMC = function (name, LIB, param) { this.attachMovie(LIB, name, ++this.depthAvailable, param); if (typeof(this[name]) == "movieclip") { return(this[name]); } trace(((((("ERROR: AMC from: " + this) + ": empty MC created(") + name) + "), libraryname was: \"") + LIB) + "\""); return(this.CEM(name, param)); }; MovieClip.prototype.CEM = function (name, param) { this.createEmptyMovieClip(name, ++this.depthAvailable); for (z in param) { this[name][z] = param[z]; } return(this[name]); }; MovieClip.prototype.depthAvailable = 0; MovieClip.prototype.DRAWRect = function (LT, RB, line, fill) { with (this) { beginFill(fill.colour, fill.alpha); lineStyle(line.thick, line.colour, line.alpha); moveTo(LT.x, LT.y); lineTo(RB.x, LT.y); lineTo(RB.x, RB.y); lineTo(LT.x, RB.y); lineTo(LT.x, LT.y); endFill(); } }; MovieClip.prototype.DRAWButton = function (listener, id, tabstart) { listener = (listener ? (listener) : this); this.CEM("button").DRAWRect({x:0, y:0}, {x:this._width, y:this._height}, {}, {colour:0, alpha:0}); this.button.tabIndex = tabstart; this.button.broadcastTo(listener, id); }; MovieClip.prototype.createButton = function (nr, listener) { listener = (listener ? (listener) : this); var _local5 = function () { this.broadcastMessage("press", this.nr); }; var _local4 = function () { this.broadcastMessage("over", this.nr); }; var _local3 = function () { this.broadcastMessage("out", this.nr); }; var _local6 = function () { this.broadcastMessage("release", this.nr); }; this.button = this.CEM("button_" add nr); this.button.nr = nr; this.button.hitArea = this; this.button.onPress = _local5; this.button.onRollOver = _local4; this.button.onRollOut = _local3; this.button.onReleaseOutside = _local3; this.button.onRelease = _local6; AsBroadcaster.initialize(this.button); this.button.addListener(listener); }; MovieClip.prototype.broadcastTo = (Button.prototype.broadcastTo = function (listener, nr) { if (nr != undefined) { this.nr = nr; } var _local4 = function () { this.broadcastMessage("press", this.nr); }; var _local3 = function () { this.broadcastMessage("over", this.nr); }; var _local5 = function () { this.broadcastMessage("out", this.nr); }; var _local2 = function () { this.broadcastMessage("release", this.nr); }; this.onPress = _local4; this.onRollOver = _local3; this.onRollOut = _local5; this.onReleaseOutside = _local2; this.onRelease = _local2; AsBroadcaster.initialize(this); this.addListener(listener); }); _global.echo = function () { var _local5 = 12; var _local4 = ""; var _local3 = 0; while (_local3 < arguments.length) { _local4 = _local4 + arguments[_local3]; _local3++; } if (!_root.echo_) { _root.CEM("echo_"); _root.echo_.createTextField("txt", 1000000, 10, 70, 275, 300); _root.echo_.txt.multiline = true; _root.echo_.count = 0; } _root.echo_.count++; if (_root.echo_.txt.text.length > 10000) { _root.echo_.txt.text = ""; } _root.echo_.txt.text = _root.echo_.txt.text + (newline + _local4); if (_root.echo_.count > _local5) { _root.echo_.txt.scroll++; } }; Math.p2p = function (a, b, c) { return(this.abs(a - b) <= (c ? (c) : 0.1)); }; Math.distance = function (x0, y0, x1, y1) { return(this.sqrt(this.pow(x0 - x1, 2) + this.pow(y0 - y1, 2))); }; Array.prototype.find = function (value) { var _local2; for (_local2 in this) { if (this[_local2] == value) { return(_local2); } } return(false); }; ASSetPropFlags(Array.prototype, ["find"], 1); TimeOutO = function () { this.id = -1; this.flock = new Array(); }; TimeOutO.prototype.setTimeOut = function (ref, funk, time, param) { this.id++; param = arguments; param.splice(0, 3); this.flock.push({inter:setInterval(this, "callTimeOut", time, this.id), id:this.id, ref:ref, funk:funk, time:time, param:param}); return(this.id); }; TimeOutO.prototype.clearTimeOut = function (id) { var _local2; var _local4; var _local3; _local4 = this.flock.length; _local2 = 0; while (_local2 < _local4) { _local3 = this.flock[_local2]; if (id == _local3.id) { clearInterval(_local3.inter); this.flock.splice(_local2, 1); } _local2++; } }; TimeOutO.prototype.callTimeOut = function (id) { var _local3; var _local4; var _local2; _local4 = this.flock.length; _local3 = 0; while (_local3 < _local4) { _local2 = this.flock[_local3]; if (id == _local2.id) { clearInterval(_local2.inter); _local2.ref[_local2.funk].apply(_local2.ref, _local2.param); this.flock.splice(_local3, 1); break; } _local3++; } }; _global._timer_ = new TimeOutO(); _global.setTimeout = function (ref, funk, time, param) { return(this._timer_.setTimeOut.apply(this._timer_, arguments)); }; _global.clearTimeout = function (id) { this._timer_.clearTimeOut(id); }; FastRanO = function (accuracy) { this.a = []; this.seek = 0; this.acc = accuracy; var _local2; _local2 = 0; while (_local2 < accuracy) { this.a.push(Math.random()); _local2++; } }; FastRanO.prototype.fastran = function () { return(this.a[(++this.seek) % this.acc]); }; Math._fastran_ = new FastRanO(200); Math.fastran = function () { return(this._fastran_.fastran()); }; Math.fastran2 = function (val) { return(this.floor(this._fastran_.fastran() * val)); }; Math.fastran3 = function (val) { return(this.round((this._fastran_.fastran() * val) - (val / 2))); }; GeneralO = function (tint) { this.vx = 0; this.vy = 0; this.rspeed = 20; this.Colour = new Color(this); if (tint) { this.tint = tint; this.setColor(this.tint); } this.inter = null; return(this); }; GeneralO.prototype.fin = function () { removeMovieClip(this); clearInterval(this.inter); }; GeneralO.prototype.stopon = function () { delete this.onEnterFrame; this.onEnterFrame = null; this.onMouseMove = null; this.ref[this.funk](); }; GeneralO.prototype.stopall = function () { this.stopon(); this.clearint(); }; GeneralO.prototype.clearint = function () { clearInterval(this.inter); }; GeneralO.prototype.hideshow = function () { this._visible = !this._visible; }; GeneralO.prototype.blink = function () { this.onEnterFrame = this.hideshow; }; GeneralO.prototype.stopblink = function () { this.onEnterFrame = null; this._visible = true; delete this.onEnterFrame; }; GeneralO.prototype.setColor = function (value) { this.Colour.setRGB(value); }; GeneralO.prototype.rotateme = function () { if (Math.abs(this._rotation - this.rot) > this.rspeed) { if (this._rotation > this.rot) { this._rotation = this._rotation - this.rspeed; } else { this._rotation = this._rotation + this.rspeed; } } else { this._rotation = this.rot; this.stopon(); } }; GeneralO.prototype.rotateTo = function (value) { this.rot = value - 180; this.onEnterFrame = this.rotateme; }; GeneralO.prototype.elastic = function () { this.dx = this.endx - this._x; this.dy = this.endy - this._y; this.vx = (0.3 * this.vx) - (0.9 * this.dx); this.vy = (0.3 * this.vy) - (0.9 * this.dy); this._x = this._x - this.vx; this._y = this._y - this.vy; if (Math.p2p(this.dx, 0) and Math.p2p(this.dy, 0)) { this.stopon(); } }; GeneralO.prototype.easeout = function () { this._x = this._x + ((this.endx - this._x) / 1.1); this._y = this._y + ((this.endy - this._y) / 1.1); if (Math.p2p(this.endx, this._x) and Math.p2p(this.endy, this._y)) { this.stopon(); } }; GeneralO.prototype.easeout2 = function () { this._x = this._x + ((this.endx - this._x) / 3); this._y = this._y + ((this.endy - this._y) / 3); if (Math.p2p(this.endx, this._x) and Math.p2p(this.endy, this._y)) { this.stopon(); } }; GeneralO.prototype.easein = function () { }; GeneralO.prototype.movTo = function (x, y, how) { this.endx = x; this.endy = y; switch (how) { case 1 : this.onEnterFrame = this.easeout; break; case 2 : this.onEnterFrame = this.elastic; break; case 3 : this.onEnterFrame = this.easeout2; } }; _global.traceObject = function (o, depth) { depth = (depth ? (depth) : 0); depth++; var _local3 = ""; var _local2 = 0; while (_local2 < depth) { _local3 = _local3 + "\t"; _local2++; } trace(_local3 + typeof(o)); for (var _local5 in o) { if (typeof(o[_local5]) != "object") { trace(((_local3 + _local5) + ":") + o[_local5]); } else { trace((_local3 + _local5) + " :"); traceObject(o[_local5], depth); } } }; BackEnd.prototype.startRequest = function (url, obj, funcName) { this.xxx = new XML(); this.xxx.obj = obj; this.xxx.funcName = funcName; this.xxx.onLoad = function (error) { var _local2 = this.firstChild.nextSibling.attributes; this.obj[this.funcName](_local2); }; this.xxx.load(url); }; BackEnd.prototype.createPlayer = function (score, gender, obj, funcName) { this.startRequest((("newplayer.php?score=" + score) + "&gender=") + gender, obj, funcName); }; BackEnd.prototype.updatePlayer = function (id, score, gender, obj, funcName) { this.startRequest((((("oldplayer.php?id=" + id) + "&score=") + score) + "&gender=") + gender, obj, funcName); }; FPSO = function (accuracy, text) { this.accuracy = (accuracy ? (accuracy) : 30); this.text = (text ? (text) : "FPS: "); this.fcount = 0; this.timesA = new Array(this.accuracy); this.draw(); this.start(); }; FPSO.prototype.draw = function () { this.createTextField("txt", 0, 0, 0, 0, 0); with (this.txt) { autoSize = true; selectable = false; } }; FPSO.prototype.start = function () { this.onEnterFrame = this.update; }; FPSO.prototype.update = function () { var _local5 = new Date(); var _local4 = _local5.getTime(); this.timesA.shift(); this.timesA.push(_local4); this.fcount++; var _local3 = 0; var _local2 = 1; while (_local2 < this.accuracy) { _local3 = _local3 + (this.timesA[_local2] - this.timesA[_local2 - 1]); _local2++; } this.fps = ((this.accuracy - 1) * 1000) / _local3; if ((this.fcount % (this.accuracy - 1)) == 0) { this.txt.text = this.text + this.fps; } }; ClockO = function (ref, funk) { this.ref = ref; this.funk = funk; this.time; this.watch("time", this.timeWatch); }; ClockO.prototype.starton = function (time) { this.totalTime = time; var _local2 = new Date(); this.startTime = _local2.getTime(); this.onEnterFrame = this.update; this.halve2.gotoAndStop(1); }; ClockO.prototype.stopon = function () { this._parent.blink.gotoAndStop(1); this.onEnterFrame = null; }; ClockO.prototype.update = function () { var _local2 = new Date(); this.time = _local2.getTime() - this.startTime; }; ClockO.prototype.timeWatch = function (prop, oldVal, newVal, userData) { var _local2 = Math.floor((newVal / this.totalTime) * 100); if (_local2 <= 50) { this.halve1.gotoAndStop(_local2); } else { this.halve2.gotoAndStop(_local2 - 50); } if (_local2 == 100) { this.stopon(); this.ref[this.funk](); } if ((80 - _local2) > 10) { this._parent.blink.gotoAndPlay(2); } return(newVal); }; OnOffO = function (state, id, ref) { this.face.DRAWButton(this); this.state = state; this.id = id; this.press(); this.ref2 = ref; }; OnOffO.prototype.press = function () { this.state = !this.state; this.ref2.change(this.id, this.state); this.toggler._visible = this.state; }; OnOffO.prototype.out = function () { this.gotoAndStop(1); }; OnOffO.prototype.over = function () { this.gotoAndStop(2); }; SceneFake3dO = function (ref, depths, f) { this.introy = [320, 412, 405, 305, 620, 687, 760]; this.rate = 50; this.ref = ref; this.flock = []; this.focal = (f ? (f) : 0.0005); this.depths = depths; var _local3 = 0; while (_local3 < this.depths.length) { var _local2 = this.depths[_local3]; _local2.z = this.depths.length - _local3; _local2.xo = _local2._x; _local2.yo = _local2._y; this.flock.push(_local2); _local3++; } }; SceneFake3dO.prototype.moveView = function (x, y) { var _local7; var _local6; var _local3 = 0; while (_local3 < this.flock.length) { var _local2 = this.flock[_local3]; _local2._x = ((_local2.z * this.focal) * x) + _local2.xo; _local2._y = ((_local2.z * this.focal) * y) + _local2.yo; _local3++; } }; SceneFake3dO.prototype.begin = function () { this.mousecx = 0; this.mousecy = 0; this.flock = []; var _local3 = 0; while (_local3 < this.depths.length) { var _local2 = this.depths[_local3]; _local2.z = (this.depths.length - _local3) * 200; _local2.xo = _local2._x; _local2.yo = _local2._y; this.flock.push(_local2); _local3++; } this.start(); _quality = "medium"; this.ref.startShoot(); }; SceneFake3dO.prototype.stopon = function () { clearInterval(this.inter); }; SceneFake3dO.prototype.start = function () { this.stopon(); this.inter = setInterval(this, "move", this.rate); }; SceneFake3dO.prototype.move = function () { var _local3 = (300 - this.ref.scenemc._xmouse) - this.mousecx; var _local2 = (250 - this.ref.scenemc._ymouse) - this.mousecy; _local3 = _local3 * 3; _local2 = _local2 * 3; _local3 = ((_local3 > 300) ? 300 : (_local3)); _local3 = ((_local3 < -300) ? -300 : (_local3)); _local2 = ((_local2 > 300) ? 300 : (_local2)); _local2 = ((_local2 < -300) ? -300 : (_local2)); this.moveView(_local3, _local2); }; SceneFake3dO.prototype.zoom = function (way) { var _local9 = 2; var _local10 = 3; var _local3 = 0; while (_local3 < this.flock.length) { var _local2 = this.flock[_local3]; if (way == "in") { var _local5 = 140; var _local6 = this.introy[_local3]; } else { var _local6 = _local2.yo; var _local5 = 100; } _local2 = this.flock[_local3]; var _local4 = ((_local5 - _local2._xscale) / _local10) + _local2._xscale; var _local8 = ((_local2.xo - _local2._x) / _local10) + _local2._x; var _local7 = ((_local6 - _local2._y) / _local10) + _local2._y; if ((Math.p2p(_local4, _local5, _local9) and Math.p2p(_local2._x, _local2.xo, _local9)) and Math.p2p(_local2._y, _local6, _local9)) { this.stopon(); var _local11 = true; _local4 = _local5; _local8 = _local2.xo; _local7 = _local6; } _local2._xscale = (_local2._yscale = _local4); _local2._y = _local7; _local2._x = _local8; _local3++; } if (_local11) { setTimeout(this, "begin", 100); } }; SceneFake3dO.prototype.playIntro = function () { this.stopon(); this.inter = setInterval(this, "zoom", this.rate, "in"); }; SceneFake3dO.prototype.playExtro = function () { this.stopon(); this.inter = setInterval(this, "zoom", this.rate, "out"); }; MissileO = function (aPercent, anglePercent, ref) { this.ZMAX = 1200; this.AMIN = 0.05; this.AMAX = 0.2; this.ANGLEMIN = 30; this.ANGLEMAX = 40; this.ref = ref; this.scale = 50; var _local2 = ((this.ANGLEMAX - this.ANGLEMIN) * anglePercent) + this.ANGLEMIN; this.a = -(((this.AMAX - this.AMIN) * aPercent) + this.AMIN); this.b = (1 / (0.0174550649282176 * _local2)) - this.a; this.xo = 300; this.yo = 550; this.count = 50; this.zz = 0; this.rnd = Math.random(); this.reset(); this.onEnterFrame = this.move; this.busy = true; }; MissileO.prototype.move = function () { this.zz = this.zz + 1; this.yy = (this.a * Math.pow(this.zz, 2)) + (this.b * this.zz); this.count = this.count - 0.3; this.z = this.zz * this.count; this.y = (-this.yy) * this.count; this._rotation = this._rotation + this.angle; this.x = 0; this.d223(); this.checkHit(); }; MissileO.prototype.d223 = function () { this._y = this.y + this.yo; this._x = this.x + this.xo; var _local2 = ((this.ZMAX - this.z) / this.ZMAX) * 100; this._xscale = (this._yscale = ((_local2 > 1) ? (_local2) : 1)); }; MissileO.prototype.checkHit = function () { var _local4 = this.ref.flock; var _local2; var _local9 = _local4.length; var _local11; var _local10; var _local6 = this.z; var _local3 = _local4[4]; if ((_local6 > (_local3.z - 50)) and (_local6 < _local3.z)) { var _local7 = _local3._y - _local3.yo; if (this.y > (_local7 * 1.5)) { this.hitground(); this.stickToBg(_local3); } } else if ((_local6 > 750) and (_local6 < 800)) { if (this.hitTest(this.ref.scenemc.house)) { if (this.hittarget.hitTest(this.ref.scenemc.house["w" + this.ref.girl.currentpos].hittarget)) { this.hit(); return(undefined); } if (this.hittarget.hitTest(this.ref.scenemc.house.roof)) { this.hitRoof(); return(undefined); } _local2 = 0; while (_local2 < 6) { if (this.hittarget.hitTest(this.ref.scenemc.house["w" + _local2].hittarget)) { this.hitWindow(_local2); return(undefined); } _local2++; } this.wall(); this.stickToBg(this.ref.scenemc.house); } } else if (this.y > -50) { if (this.z > 1000) { this.splash(); } else { this.other(); this.stickToBg(_local4[4]); } } else { var _local8 = function (a, i, ref) { var _local1 = a[i]; if (_local1.bird) { if (Math.p2p(ref.z, _local1.z, 50)) { if (_local1.hitTest(ref.hittarget)) { ref.hitBird(_local1); return(undefined); } } } }; this.ref.checkDepths(_local8, this); } }; MissileO.prototype.reset = function () { this.bubblesmc.removeMovieClip(); this.bubbles.stop(); this.stop(); this.gotoAndStop(1); this.angle = (this.rnd * 30) - 15; this._x = this.xo; this._y = this.yo; }; MissileO.prototype.stop = function () { this.onEnterFrame = null; this.busy = false; }; MissileO.prototype.stickToBg = function (target) { this.onEnterFrame = this.sticker; this.bg_dx = target._x - this._x; this.bg_dy = target._y - this._y; this.bg_target = target; }; MissileO.prototype.sticker = function () { this._x = this.bg_target._x - this.bg_dx; this._y = this.bg_target._y - this.bg_dy; }; MissileO.prototype.wall = function () { this.stop(); this.gotoAndPlay("bounce"); this.ref.sound.play("hit"); this.ref.miss(); }; MissileO.prototype.hit = function () { this.stop(); this.hit_(); }; MissileO.prototype.hitground = function () { this.stop(); this._rotation = Math.fastran3(30); this.gotoAndPlay("hitground"); this.ref.miss(); }; MissileO.prototype.hitBird = function (m) { this.ref.sound.play("laugh"); this.stop(); m.hit(); this.reset(); this.ref.hitBird(m); this.feathers(); }; MissileO.prototype.hitWindow = function (m) { this.ref.sound.play("crash"); this.gotoAndStop("wincrash"); this.ref.breakWindow(m); this.stop(); this.ref.miss(); }; MissileO.prototype.hitRoof = function () { this.ref.sound.play("punch"); this.ref.miss(); this.stop(); this.gotoAndStop("wincrash"); var _local2 = (this.ref.scenemc.house._x - this._x) - 15; this.ref.scenemc.house.crashes.crash.removeMovieClip(); this.ref.scenemc.house.crashes.AMC("crash", "hole", {_y:10, _x:_local2}); }; MissileO.prototype.hit_ = function () { this.ref.sound.play("kiss" + Number(random(2) + 1)); this.ref.girl.catchit(); this.reset(); this.ref.hit(); }; MissileO.prototype.splash = function () { this.ref.sound.play("splash"); this.ref.scenemc.sea.splash.gotoAndPlay(2); this.stop(); this.ref.miss(); }; MissileO.prototype.other = function () { this.ref.sound.play("dazed"); this.stop(); this._rotation = 0; this.ref.miss(); this.bubblesmc.removeMovieClip(); this.CEM("bubblesmc"); this.bubbles = new BubblesO(this.bubblesmc, "feather", 10); this.bubbles.lib = "feather"; this.bubbles.start(); clearTimeout(this.inter_f); this.inter_f = setTimeout(this, "stopBubbles", 1000); }; MissileO.prototype.stopBubbles = function () { this.bubbles.stop(); }; CloudO = function (x0, xmax, y0, ymax, xspeed, yspeed) { this.x0 = x0; this.y0 = y0; this.xmax = xmax; this.ymax = ymax; this.xspeed = xspeed; this.yspeed = yspeed; this.onEnterFrame = this.move; }; CloudO.prototype.move = function () { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; if (this._x > this.xmax) { this._x = this.x0; } else if (this._x < this.x0) { this._x = this.xmax; } }; ShooterO = function (ref) { this._visible = false; this.ref = ref; this.kdec = -0.3; this.startk = 7.6; }; ShooterO.prototype.startact = function () { if (!this.ref.cupid.busy) { this.busy = true; this._visible = true; this.k = this.startk; this.power = 0; this.onEnterFrame = this.act; this.ref.sound.play("ratched"); this.onMouseUp = function () { this.busy = false; this.ref.birdToRemove.removeMovieClip(); this.stopon(); this.ref.sound.stop(); this.ref.sound.play("release"); this.ref.sound.play("fly", 1); this.ref.scenemc.cupid.mcExtends(MissileO, 1 - (this.power / 100), this.height, this.ref); }; } else { this.onMouseUp = null; } }; ShooterO.prototype.act = function () { this.height = this.ref._ymouse / Stage.height; this.k = this.k + this.kdec; if (this.k < 1) { this.k = 1; } this.power = this.power + this.k; if (this.power > 100) { this.power = 100; this.accumulator++; if (this.accumulator > 10) { this.ref.sound.play("ratched"); this.power = 0; this.k = this.startk; } } else { this.accumulator = 0; } this.bar._xscale = this.power; }; ShooterO.prototype.stopon = function () { this.onEnterFrame = null; }; ShooterO.prototype.start = function () { trace("//shooter started"); this.onMouseDown = function () { this.startact(); }; }; ShooterO.prototype.stop = function () { this.onMouseUp = (this.onMouseDown = (this.onEnterFrame = null)); }; reflect = function () { if (!this.init) { this.init = true; this.xo = this._x; this.yo = this._y; this.count = 0; } var _local2 = Math.random(); var _local3 = Math.floor(_local2 * this._totalframes) + 1; this.gotoAndPlay(_local3); }; BubblesO = function (target, lib, freq) { this.target = target; this.freq = freq; this.lib = lib; this.start(); }; BubblesO.prototype.blow = function () { flipp = Math.fastran() > 0.5; this.target.AMC("mc" + this.target.depthAvailable, this.lib, {_rotation:Math.fastran3(60), _xscale:(flipp ? -100 : 100)}); }; BubblesO.prototype.stop = function () { clearInterval(this.inter); }; BubblesO.prototype.start = function () { this.stop(); this.inter = setInterval(this, "blow", Math.fastran2(this.freq) + this.freq); }; GirlO = function (ref) { this._visible = true; this.heartfrq = 100; this.ref = ref; this.startwint = 5000; this.windowt = 0; this.minwint = 800; this.movet = 500; this.difficultyIncrease = 200; this.difficultyDecrease = 1000; this.maxwint = 10000; this.positions = [{x:-47, y:-103}, {x:-7, y:-104}, {x:29, y:-103}, {x:-56, y:-21}, {x:-5, y:-21}, {x:40, y:-20}]; this.movements = ["flip", "stand", "hide", "yawn", "time", "winkle", "movehead", "fliphead"]; this.lastpos = 1; this.bonus.removeMovieClip(); this.bonus = this._parent.AMC("bonus", "bonus", {_xscale:50, _yscale:50}); }; GirlO.prototype.startMove = function () { trace("//girl started"); this.gotoAndStop(1); this.stop(); this.move(); this.changeWindow(); }; GirlO.prototype.move = function () { clearInterval(this.minter); this.minter = setInterval(this, "move", this.movet); var _local2 = Math.fastran2(this.movements.length); this["m_" + this.movements[_local2]](); }; GirlO.prototype.changeWindow = function () { this.hr.removeMovieClip(); this.hr = this._parent.CEM("hr_"); this.bubbles = new BubblesO(this.hr, "heart", this.heartfrq); clearInterval(this.hinter); this.decreaseHearts(); var _local2; var _local3 = this.positions.length; do { _local2 = Math.fastran2(_local3); } while (_local2 == this.lastpos); this.lastpos = (this.currentpos = _local2); clearInterval(this.inter); this.inter = setInterval(this, "changeWindow", this.windowt); this._x = (this.hr._x = this.positions[_local2].x); this._y = (this.hr._y = this.positions[_local2].y); this.bonus._y = 10 + this.positions[_local2].y; this.bonus._x = 20 + this.positions[_local2].x; if (_local2 >= 3) { this.ref.shooter.target._y = -55; } else { this.ref.shooter.target._y = -48; } }; GirlO.prototype.decreaseHearts = function () { clearInterval(this.hinter); this.hinter = setInterval(this, "decreaseHearts", 100); this.bubbles.freq = this.bubbles.freq + 35; }; GirlO.prototype.stop = function () { this.hr.removeMovieClip(); clearInterval(this.hinter); clearInterval(this.inter); clearInterval(this.minter); }; GirlO.prototype.catchit = function () { this.stop(); this.gotoAndStop("catch"); }; GirlO.prototype.increaseDifficulty = function () { trace("//GIRL/difficulty:" + this.windowt); this.windowt = this.windowt - this.difficultyIncrease; this.windowt = ((this.windowt > this.minwint) ? (this.windowt) : (this.minwint)); }; GirlO.prototype.decreaseDifficulty = function () { this.windowt = this.windowt + this.difficultyDecrease; this.windowt = ((this.windowt < this.maxwint) ? (this.windowt) : (this.maxwint)); }; GirlO.prototype.reset = function (wint, diff) { this.windowt = wint; this.difficultyIncrease = diff; }; GirlO.prototype.m_flip = function () { this._xscale = -this._xscale; }; GirlO.prototype.m_stand = function () { this.gotoAndStop(1); }; GirlO.prototype.m_hide = function () { this.gotoAndStop("hide"); }; GirlO.prototype.m_yawn = function () { this.gotoAndStop("yawn"); }; GirlO.prototype.m_time = function () { this.gotoAndStop("time"); }; GirlO.prototype.m_winkle = function () { this.head.head.eye.gotoAndPlay("winkle"); }; GirlO.prototype.m_movehead = function () { this.head.gotoAndPlay("move"); }; GirlO.prototype.m_fliphead = function () { this.head.gotoAndPlay("flip"); }; OutputO = function (ref) { this.addProperty("time", this.gettime, this.settime); this.ref = ref; this._visible = false; this.score; this.watch("score", this.watchScore); this.gift = 1; this.totalgifts = this.item.boy._totalframes; this.giftValue = 0; this.watch("giftValue", this.watchGiftValue); this.giftValues = [1000, 2000, 3000, 4000, 5000, 6000]; this.bonusTime = 20000; this.bonusValues = [2, 3, 5, "life"]; this.bonusDisplayTime = 4000; this.valueReduce = 5; this.livesA = []; this.livesmc.blink_ = function () { this._visible = !this._visible; }; this.livesmc.blink = function () { this.onEnterFrame = this.blink_; }; this.livesmc.stopblink = function () { this._visible = true; this.onEnterFrame = null; }; this.lives; this.watch("lives", this.watchLives); this.clock = this.clock.clock.mcExtends(ClockO, this.ref, "onTimeUp"); this.girlWinT = [7000, 6500, 5500, 5000, 4000, 3500, 3000, 2600, 2400, 2000, 1900, 1800, 1700, 1600, 1400, 1200]; this.girlDiffT = [120, 130, 140, 150, 160, 170, 180, 190, 200, 210, 220, 230, 250]; this.birdsT = [null, 7000, 6000, 5000, 4500, 4200, 4000, 3500, 3000, 2500, 2200, 2000, 1500]; this.levelGates = [6000, 18000, 30000, 45000, 60000, 75000, 85000, 100000, 110000, 130000, 150000, 170000]; this.levelTime = 30000; this.level; this.watch("level", this.watchLevel); }; OutputO.prototype.valueReducer = function () { this.giftValue = this.giftValue - this.valueReduce; }; OutputO.prototype.bonusGift = function () { this.item.effect.gotoAndPlay(2); this.gift = Math.fastran2(this.totalgifts - 2); this.item.item.gotoAndStop(this.gift + 2); this.resetValue(); }; OutputO.prototype.simpleGift = function () { this.gift = 0; this.item.item.gotoAndStop(this.gift + 1); this.resetValue(); }; OutputO.prototype.resetGift = function () { this.gift = 0; this.item.item.gotoAndStop(this.gift + 1); this.resetValue(); }; OutputO.prototype.resetValue = function () { this.giftValue = this.giftValues[this.gift]; clearInterval(this.inter); this.inter = setInterval(this, "valueReducer", 100); }; OutputO.prototype.watchLives = function (prop, oldVal, newVal, userData) { trace("//\u2022 " + newVal); if (newVal == 1) { this.livesmc.blink(); } else { this.livesmc.stopblink(); if (newVal <= 0) { setTimeout(this.ref, "gameOver", 50); } } if (oldVal > newVal) { this.livesA[this.livesA.length - 1].effect.gotoAndPlay(2); } clearInterval(this.linter); this.linter = setInterval(this, "redrawLives", 300, newVal, oldVal); return(newVal); }; OutputO.prototype.redrawLives = function (newVal, oldVal) { clearInterval(this.linter); while (this.livesA.length > 0) { this.livesA.pop().removeMovieClip(); } var _local2 = 0; while (_local2 < newVal) { this.livesA.push(this.livesmc.AMC("heart" + _local2, "heart2", {_x:_local2 * 16})); _local2++; } if (oldVal < newVal) { clearInterval(this.linterhack); this.linterhack = setInterval(this, "redrawLivesHack", 100); } }; OutputO.prototype.redrawLivesHack = function () { clearInterval(this.linterhack); this.livesA[this.livesA.length - 1].effect.gotoAndPlay(2); }; OutputO.prototype.watchScore = function (prop, oldVal, newVal, userData) { this.txt.text = (this.txts.text = newVal); return(newVal); }; OutputO.prototype.watchGiftValue = function (prop, oldVal, newVal, userData) { this.item.txt.text = (this.item.txts.text = (newVal - (newVal % 100)) + 100); if (newVal > 100) { return(newVal); } return(100); }; OutputO.prototype.addBonus = function (id) { this.ref.sound.play("bonuss", 1); this.bonus = this.ref.girl.bonus; this.bonus.bonus.gotoAndStop(id + 1); setTimeout(this.bonus, "gotoAndPlay", 100, 2); this.multiplier = this.bonusValues[id]; }; OutputO.prototype.removeBonus = function () { clearInterval(this.binterRemove); this.multiplier = 1; this.bonus.gotoAndStop(1); }; OutputO.prototype.restartBonusGenerator = function () { this.removeBonus(); var _local2 = Math.fastran2(this.bonusTime) + this.bonusTime; clearInterval(this.binter); this.binter = setInterval(this, "bonusGenerator", _local2); clearInterval(this.binterRemove); this.binterRemove = setInterval(this, "removeBonus", this.bonusDisplayTime); }; OutputO.prototype.bonusGenerator = function () { this.restartBonusGenerator(); var _local2 = Math.random(); if (_local2 >= 0.5) { this.addBonus(0); } else if (_local2 >= 0.2) { this.addBonus(1); } else if (_local2 >= 0.05) { this.addBonus(2); } else if (this.lives < 9) { this.addBonus(3); } }; OutputO.prototype.updateScore = function () { if (this.multiplier != "life") { this.score = this.score + (this.giftValue * this.multiplier); } else { this.lives++; } }; OutputO.prototype.reset = function () { this.item.boy._visible = (this.item.girl._visible = false); this.item.item = this.item[this.ref.sex]; this.item.item._visible = true; trace("//output started"); this.level = 0; this.startTime = this.gettime(); this.score = 0; this.lives = 3; this.multiplier = 1; this.restartBonusGenerator(); this.resetGift(); }; OutputO.prototype.gettime = function () { var _local1 = new Date(); var _local4 = _local1.getFullYear(); var _local3 = _local1.getMonth(); var _local2 = _local1.getDate(); var _local7 = _local1.getHours(); var _local5 = _local1.getMinutes(); var _local6 = _local1.getSeconds(); return((((((((((_local4 + "-") + Number(_local3 + 1)) + "-") + _local2) + "-") + _local7) + "-") + _local5) + "-") + _local6); }; OutputO.prototype.stop = function () { this.removeBonus(); clearInterval(this.inter); clearInterval(this.linter); }; OutputO.prototype.endLevel = function () { trace("//ending level"); if (this.level == (this.levelGates.length - 1)) { this.ref.gameOver(true); return(undefined); } if (this.score > this.levelGates[this.level]) { this.ref.stop(); this.ref.display2.setCallBack(this.ref, "nextLevel"); this.level++; this.ref.display2.show("level" + this.level, this.level); } else { this.lives--; this.ref.stop(); this.ref.display2.setCallBack(this.ref, "nextLevel"); this.ref.display2.show("lose", this.lives, this.levelGates[this.level]); } }; OutputO.prototype.startLevel = function () { trace("//level: " + this.level); this.clock.starton(this.levelTime); this.ref.birds.restart(this.birdsT[this.level]); }; OutputO.prototype.watchLevel = function (prop, oldVal, newVal, userData) { this.ref.girl.reset(this.girlWinT[newVal], this.girlDiffT[newVal]); this.leveltxt.text = (this.leveltxt2.text = Number(newVal + 1)); return(newVal); }; OutputO.prototype.settime = function (val) { }; SoundO = function (sounds) { this.sounds = sounds; this.flock = []; var _local3 = 0; while (_local3 < this.sounds.length) { var _local2 = this.CEM("sound_holder" + _local3); _local2.sound = new Sound(_local2); _local2.sound.attachSound(this.sounds[_local3]); this.flock.push(_local2); _local3++; } }; SoundO.prototype.play = function (lib, times) { this.flock[this.sounds.find(lib)].sound.start(0, (times ? (times) : 1)); }; SoundO.prototype.setVolume = function (vol, id) { if (id) { } else { var _local2 = 0; while (_local2 < this.sounds.length) { this.flock[_local2].sound.setVolume(vol); _local2++; } } }; DisplayO = function (ref) { this.ref = ref; this.button.ref = this; this.button2.onPress = function () { this._parent.ref.sendScore(true); }; this._visible = false; this.soundoff.mcExtends(OnOffO, true, "sound", this); }; DisplayO.prototype.showStart = function (funk) { this.nameBox._visible = false; this.girl.onPress = function () { this._parent.ref[this._parent.funk]("girl"); }; this.boy.onPress = function () { this._parent.ref[this._parent.funk]("boy"); }; this.funk = funk; this.button._visible = (this.button2._visible = false); this.girl._visible = (this.boy._visible = true); this._visible = true; }; DisplayO.prototype.showScore = function (funk, score) { this.nameBox._visible = (this.button2._visible = true); this.button.onPress = function () { this._parent.ref[this._parent.funk](); }; this.girl._visible = (this.boy._visible = false); this.button._visible = true; this._visible = true; this.txt.text = (this.txt2.text = "Score: \n" + score); this.funk = funk; }; DisplayO.prototype.hide = function () { this._visible = false; }; DisplayO.prototype.change = function (id, state) { if (id == "sound") { this.ref.sound.setVolume(((!state) ? 100 : 0)); } }; DisplayO.prototype.showLevel = function (funk, text) { this._visible = true; this.gotoAndStop(2); this.button.onPress = function () { this._parent.ref[this._parent.funk](); }; this.button._visible = true; this._visible = true; this.txt.text = (this.txt2.text = text); this.funk = funk; }; Display2O = function () { this.pages.soundoff.mcExtends(OnOffO, true, "sound", this); }; Display2O.prototype.show = function (page, d1, d2, d3) { this._visible = true; GAME.sound.setVolume(0); GAME.shooter._visible = false; trace("playing" + this); this.gotoAndPlay(2); this.d1 = d1; this.d2 = d2; this.d3 = d3; clearInterval(this.inter); this.inter = setInterval(this, "show_", 1000, page, d1, d2, d3); }; Display2O.prototype.setCallBack = function (ref, funk, p, ref2, funk2, p2) { this.ref = ref; this.funk = funk; this.ref2 = ref2; this.funk2 = funk2; this.p1 = p1; this.p2 = p2; trace("//display2//funk:" + this.funk); }; Display2O.prototype.show_ = function (page) { clearInterval(this.inter); this.inter = setInterval(this, "show__", 100); this.pages.gotoAndStop(page); }; Display2O.prototype.show__ = function () { clearInterval(this.inter); this.pages.data1 = this.d1; this.pages.data2 = this.d2; this.pages.button1.onPress = function () { this._parent._parent.ref[this._parent._parent.funk](this._parent._parent.p1); }; this.pages.button2.onPress = function () { this._parent._parent.ref2[this._parent._parent.funk2](this._parent._parent.p2); }; }; Display2O.prototype.hide = function () { this._visible = false; if (this.muted) { GAME.sound.setVolume(0); } else { GAME.sound.setVolume(100); } GAME.shooter._visible = true; this.gotoAndStop(1); this.pages.gotoAndStop(1); }; Display2O.prototype.change = function (id, state) { if (id == "sound") { this.muted = state; GAME.sound.setVolume(((!state) ? 100 : 0)); } }; BirdO = function (ref) { this.ref = ref; this.ZMAX = 1200; this.yrange = 200; this.maxspeed = 4; setTimeout(this, "init", 100); this.bird = true; }; BirdO.prototype.init = function () { this.ref.sound.play("kar", 1); this.randomise(); this.draw(); this.start(); }; BirdO.prototype.draw = function () { this.ref.rego(this); var _local2 = ((this.ZMAX - this.z) / this.ZMAX) * 100; this._xscale = (this._yscale = _local2); if (!this.toleft) { this._xscale = -this._xscale; } this._visible = true; }; BirdO.prototype.randomise = function () { this.toleft = Math.random() > 0.5; this._x = (this.toleft ? (Stage.width + 100) : -100); this._y = (Math.random() * this.yrange) + 50; this.z = Math.round(Math.random() * 800) + 200; this.speed = (Math.random() * this.maxspeed) + this.maxspeed; }; BirdO.prototype.fly = function () { if (this.toleft) { this._x = this._x - this.speed; if (this._x < -100) { this.fin(); } } else { this._x = this._x + this.speed; if (this._x > (Stage.width + 100)) { this.fin(); } } }; BirdO.prototype.start = function () { this.onEnterFrame = this.fly; }; BirdO.prototype.stopon = function () { this.onEnterFrame = null; }; BirdO.prototype.fin = function () { this.stopon(); this.ref.remo(this); this.removeMovieClip(); }; BirdO.prototype.hit = function () { this.stopon(); this.gotoAndPlay("hit"); this.bubblesmc.removeMovieClip(); this.CEM("bubblesmc"); this.bubbles = new BubblesO(this.bubblesmc, "feather", 10); this.bubbles.lib = "feather"; this.bubbles.start(); clearTimeout(this.inter_f); this.inter_f = setTimeout(this, "stopBubbles", 1000); }; MissileO.prototype.stopBubbles = function () { this.bubbles.stop(); }; BirdsGeneratorO = function (target, klass, lib, param) { this.target = target; this.klass = klass; this.lib = lib; this.param = param; this.count = 0; this.times = {offset:100, start:10000, time:0, min:1000, increase:500}; this.mcname = "bird_"; this.flock = []; }; BirdsGeneratorO.prototype.next = function () { this.times.time = this.times.time - this.times.increase; this.times.time = ((this.times.time > this.times.min) ? (this.times.time) : (this.times.min)); var _local2 = this.times.time + (this.times.time * Math.random()); clearInterval(this.inter); this.inter = setInterval(this, "next", _local2); this.count++; this.flock.push(this.target.AMC(this.mcname + this.count, this.lib).mcExtends(this.klass, this.param)); }; BirdsGeneratorO.prototype.kill = function () { while (this.flock.length > 0) { this.flock.pop().removeMovieClip(); } }; BirdsGeneratorO.prototype.restart = function (time) { trace("//birds started"); this.stop(); this.times.time = time; if (time) { this.next(); } }; BirdsGeneratorO.prototype.stop = function () { trace("//stoping birds"); this.kill(); clearInterval(this.inter); }; GameO = function () { this.planes = [this.scenemc.forest, this.scenemc.bushes, this.scenemc.h0, this.scenemc.house, this.scenemc.h2, this.scenemc.h3, this.scenemc.h4]; this.flock = [].concat(this.planes); this.flock.push(this.scenemc.cupid); this.consecutive = 0; this.CEM("sound").mcExtends(SoundO, ["laugh", "release", "hit", "dazed", "kiss1", "ratched", "splash", "fly", "kar", "kiss2", "bonuss", "punch", "crash"]); this.target._visible = false; this.display.mcExtends(DisplayO, this); this.display2 = this.output.display.mcExtends(Display2O); this.playerID = _root.playerID; this.cupid = this.scenemc.cupid; this.backend = new BackEnd(); }; GameO.prototype.draw = function () { this._visible = true; this.display.showStart("playIntro"); var _local2 = 1; while (_local2 <= 3) { this.scenemc["cloud" + _local2].mcExtends(CloudO, -200, 700, null, null, _local2 * 0.5, null); _local2++; } this.scene = new SceneFake3dO(this, this.planes); this.shooter.mcExtends(ShooterO, this); this.bubbles = new BubblesO(this.intromc.catapult, "star", 50); this.output.mcExtends(OutputO, this); this.birds = new BirdsGeneratorO(this.scenemc, BirdO, "bird", this); }; GameO.prototype.playIntro = function (param) { this.sex = param; if (param == "boy") { this.bubbles.stop(); delete this.bubbles; this.scene.playIntro(); this.intromc.gotoAndPlay("inn"); this.intromc.cupid.gotoAndStop(1); this.display.hide(); } else { this.bubbles.stop(); delete this.bubbles; this.scene.playIntro(); this.intromc.gotoAndPlay("inn"); this.intromc.cupid.gotoAndStop(1); this.display.hide(); this.scenemc.house.girl.swapDepths(1); this.scenemc.house.girl.removeMovieClip(); this.scenemc.house.AMC("girl", "boy", {_visible:false}); this.scenemc.house.topas.swapDepths(60000); } }; GameO.prototype.playExtro = function () { this.scene.playExtro(); this.intromc.gotoAndPlay("out"); this.intromc.cupid.gotoAndPlay(1); }; GameO.prototype.startShoot = function () { trace("//////////////////////////////game starting//////////////////////////////"); this.shooter._visible = true; this.girl = this.scenemc.house.girl.mcExtends(GirlO, this); this.output._visible = true; this.patchWindow(); this.nextLevel(); this.output.reset(); }; GameO.prototype.hit = function () { this.girl.increaseDifficulty(); this.target.gotoAndPlay(2); this.output.updateScore(); this.output.stop(); this.consecutive++; if (this.consecutive >= 3) { this.output.bonusGift(); } else { this.output.simpleGift(); } this.shooter.stop(); if (this.timeUp) { this.output.endLevel(); this.timeUp = false; } else { clearTimeout(this.rinter); this.rinter = setTimeout(this, "restart", 600); } }; GameO.prototype.miss = function () { this.output.simpleGift(); this.consecutive = 0; this.output.resetGift(); this.output.removeBonus(); if (this.timeUp) { this.output.endLevel(); this.timeUp = false; } }; GameO.prototype.restart = function () { if (this.timeUp) { this.output.endLevel(); } else { this.display.hide(); this.display2.hide(); this.target._visible = true; this.shooter.start(); this.girl.startMove(); Mouse.hide(); this.scene.start(); } this.timeUp = false; }; GameO.prototype.onTimeUp = function () { if (this.cupid.busy) { this.timeUp = true; } else { this.output.endLevel(); } }; GameO.prototype.gameOver = function (win) { this.win = win; var _local2 = Math.round(this.output.time / 1000); var _local3 = _local2 % 60; var _local4 = Math.round(_local2 / 60); _local2 = (_local4 + " : ") + _local3; this.stop(); trace("//game over on level:" + this.output.level); this.display2.show("wait"); if (!this.playerID) { this.backend.createPlayer(this.output.score, ((this.sex == "boy") ? "m" : "f"), this, "onResponse"); } else { this.backend.updatePlayer(this.playerID, this.output.score, ((this.sex == "boy") ? "m" : "f"), this, "onResponse"); } }; GameO.prototype.onResponse = function (data) { this.playerID = data.id; if (data.showPrizeDraw == "true") { this.display2.show("win", this.output.score); } else if (this.win) { this.display2.show("winwin", this.output.score); } else { this.display2.show("over", this.output.score, this.output.levelGates[this.output.level]); } }; GameO.prototype.stop = function () { this.scene.stopon(); this.cupid.reset(); Mouse.show(); this.target._visible = false; this.shooter.stop(); clearTimeout(this.rinter); this.girl.stop(); this.birds.stop(); this.output.clock.stop(); }; GameO.prototype.rego = function (o) { this.flock.push(o); this.checkDepths(); }; GameO.prototype.checkDepths = function (funk, param) { a = this.flock; l = a.length; i = 0; while (i < l) { funk(a, i, param); a[i].swapDepths(1200 - a[i].z); i++; } }; GameO.prototype.hitBird = function (b) { this.output.simpleGift(); this.girl.decreaseDifficulty(); this.output.resetGift(); this.birdToRemove = b; }; GameO.prototype.nextLevel = function () { this.restart(); this.output.startLevel(); }; GameO.prototype.breakWindow = function (w) { this.brokenWindow = w; this.scenemc.house["w" + w].crash.gotoAndPlay(2); }; GameO.prototype.patchWindow = function () { trace("//pathing window"); this.scenemc.house["w" + this.brokenWindow].crash._visible = false; }; _global.GAME = this.mcExtends(GameO);
Symbol 36 MovieClip [boy] Frame 1
stop();
Instance of Symbol 38 MovieClip in Symbol 39 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 30); }
Symbol 40 MovieClip [star] Frame 43
removeMovieClip(this);
Symbol 43 MovieClip [heart] Frame 51
removeMovieClip(this);
Symbol 47 MovieClip [feather] Frame 1
scale = Math.fastran(); _xscale = (_xscale * scale); _yscale = (_yscale * scale);
Symbol 47 MovieClip [feather] Frame 97
removeMovieClip(this);
Symbol 91 MovieClip [hole] Frame 60
this.removeMovieClip();
Symbol 92 MovieClip Frame 1
stop();
Instance of Symbol 67 MovieClip in Symbol 92 MovieClip Frame 20
onClipEvent (load) { blood._visible = false; }
Symbol 92 MovieClip Frame 55
stop();
Symbol 92 MovieClip Frame 75
stop();
Symbol 92 MovieClip Frame 86
stop();
Symbol 92 MovieClip Frame 87
stop();
Symbol 92 MovieClip Frame 95
stop();
Symbol 92 MovieClip Frame 96
stop();
Symbol 94 MovieClip [bird] Frame 1
_visible = false;
Symbol 94 MovieClip [bird] Frame 20
gotoAndPlay (2);
Symbol 94 MovieClip [bird] Frame 153
this.fin();
Symbol 109 MovieClip Frame 1
stop();
Symbol 110 MovieClip [bonus] Frame 1
stop();
Symbol 110 MovieClip [bonus] Frame 10
stop();
Symbol 115 MovieClip [changeeffect] Frame 1
stop();
Instance of Symbol 112 MovieClip in Symbol 115 MovieClip [changeeffect] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 118 MovieClip in Symbol 119 MovieClip [target] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 130 MovieClip Frame 1
if (!done) { done = true; gotoAndPlay(Math.round(Math.random() * _totalframes)); }
Symbol 134 MovieClip Frame 1
game.reflect.apply(this, []);
Symbol 140 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 1
this.eye = head.eye; stop();
Symbol 177 MovieClip Frame 14
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 7
stop();
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 10
gotoAndPlay (2);
Symbol 233 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 1
Symbol 275 MovieClip Frame 1
stop();
Symbol 285 Button
on (press) { this._parent._visible = false; GAME.gameOver(); }
Symbol 288 Button
on (release) { getURL ("index.php?id=" + GAME.playerID); }
Symbol 289 Button
on (release) { getURL ("challenge.php?id=" + GAME.playerID); }
Symbol 306 Button
on (release) { getURL ("index.php?id=" + GAME.playerID); }
Symbol 308 MovieClip Frame 1
stop();
Instance of Symbol 277 MovieClip in Symbol 308 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 5
trace("+++");
Symbol 319 MovieClip Frame 11
trace("---");
Symbol 319 MovieClip Frame 18
trace("***");
Symbol 319 MovieClip Frame 30
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 1
_parent.bar.onPress = function () { if (_root._quality == "HIGH") { var _local4 = ""; var _local3 = ""; var _local2 = "test3.swf"; GAME.girl.holder.loadMovie(_local2); } }; _parent.bar.tabEnabled = false;
Symbol 346 MovieClip Frame 1
stop();
Symbol 357 Button
on (press) { GAME.draw(); this.swapDepths(10000); this.removeMovieClip(); }
Symbol 371 MovieClip Frame 1
stop(); var dat = SharedObject.getLocal("gamer"); dat.flush();
Symbol 371 MovieClip Frame 341
GAME.draw(); this.swapDepths(10000); this.removeMovieClip();

Library Items

Symbol 1 Sound [fly]
Symbol 2 Sound [splash]
Symbol 3 Sound [ratched]
Symbol 4 Sound [punch]
Symbol 5 Sound [laugh]
Symbol 6 Sound [kiss2]
Symbol 7 Sound [kiss1]
Symbol 8 Sound [hit]
Symbol 9 Sound [crash]
Symbol 10 Sound [dazed]
Symbol 11 Sound [release]
Symbol 12 Sound [bonuss]
Symbol 13 Sound [kar]
Symbol 14 GraphicUsed by:15 345
Symbol 15 MovieClipUses:14Used by:36 345
Symbol 16 GraphicUsed by:36
Symbol 17 GraphicUsed by:36
Symbol 18 GraphicUsed by:36
Symbol 19 GraphicUsed by:36
Symbol 20 GraphicUsed by:36
Symbol 21 GraphicUsed by:34
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:34 67 92
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:34 67 92
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:34 67 92
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:34 67 92
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:34 67 76 92
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34 67 92
Symbol 34 MovieClipUses:21 23 25 27 29 31 33Used by:36 92 189
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [boy]Uses:15 16 17 18 19 20 34 35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:40 80
Symbol 40 MovieClip [star]Uses:39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [heartm]Uses:41Used by:43 109 116
Symbol 43 MovieClip [heart]Uses:42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClip [feather]Uses:46
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:58
Symbol 51 GraphicUsed by:58
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:58
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:50 51 54 57Used by:94
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:91 92 94 102 109 164
Symbol 61 GraphicUsed by:92
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:92
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:67 92
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:25 27 29 65 23 31 33 66Used by:92
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:92 327 352
Symbol 70 GraphicUsed by:92
Symbol 71 GraphicUsed by:91 92 164
Symbol 72 GraphicUsed by:91 92
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:92
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75 31Used by:92
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:92
Symbol 79 GraphicUsed by:92
Symbol 80 MovieClipUses:39Used by:92
Symbol 81 GraphicUsed by:91
Symbol 82 ShapeTweeningUsed by:90
Symbol 83 ShapeTweeningUsed by:90
Symbol 84 ShapeTweeningUsed by:90
Symbol 85 ShapeTweeningUsed by:90
Symbol 86 ShapeTweeningUsed by:90
Symbol 87 ShapeTweeningUsed by:90
Symbol 88 ShapeTweeningUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:82 83 84 85 86 87 88 89Used by:91
Symbol 91 MovieClip [hole]Uses:60 71 72 81 90Used by:92
Symbol 92 MovieClipUses:25 27 29 61 23 31 33 63 60 67 69 70 65 71 34 72 74 76 78 79 80 91Used by:93 203
Symbol 93 MovieClip [cupid]Uses:92Used by:94 217
Symbol 94 MovieClip [bird]Uses:58 60 93
Symbol 95 FontUsed by:96 97 98 99 103 104 105 106 107 108
Symbol 96 TextUses:95Used by:109
Symbol 97 TextUses:95Used by:109
Symbol 98 TextUses:95Used by:109
Symbol 99 TextUses:95Used by:109
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:60 101Used by:109
Symbol 103 TextUses:95Used by:109
Symbol 104 TextUses:95Used by:109
Symbol 105 TextUses:95Used by:109
Symbol 106 TextUses:95Used by:109
Symbol 107 TextUses:95Used by:109
Symbol 108 TextUses:95Used by:109
Symbol 109 MovieClipUses:60 96 97 98 99 102 103 104 105 106 107 108 42Used by:110
Symbol 110 MovieClip [bonus]Uses:109
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:115 165
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClip [changeeffect]Uses:112 114Used by:116 261
Symbol 116 MovieClip [heart2]Uses:115 42Used by:346
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClip [target]Uses:118Used by:320
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [mask]Uses:120Used by:Timeline
Symbol 122 GraphicUsed by:203
Symbol 123 ShapeTweeningUsed by:130
Symbol 124 ShapeTweeningUsed by:130
Symbol 125 ShapeTweeningUsed by:130
Symbol 126 ShapeTweeningUsed by:130
Symbol 127 ShapeTweeningUsed by:130
Symbol 128 ShapeTweeningUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:123 124 125 126 127 128 129Used by:203
Symbol 131 GraphicUsed by:141
Symbol 132 GraphicUsed by:133 134
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClipUses:132 133Used by:141
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:140
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:136 139Used by:141
Symbol 141 MovieClipUses:131 134 140Used by:203
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:203
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:203
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:198 201 202 203
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:153
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClipUses:148 150 152Used by:195 198 201
Symbol 154 GraphicUsed by:195
Symbol 155 GraphicUsed by:195
Symbol 156 GraphicUsed by:165
Symbol 157 GraphicUsed by:164
Symbol 158 GraphicUsed by:164
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:60 71 157 158 159 160 161 162 163Used by:165
Symbol 165 MovieClipUses:156 164 112Used by:195
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:195
Symbol 168 GraphicUsed by:175 343
Symbol 169 GraphicUsed by:172 343
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:169 170 171Used by:175
Symbol 173 GraphicUsed by:174 343
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClipUses:168 172 174Used by:176
Symbol 176 MovieClipUses:175Used by:177 343
Symbol 177 MovieClipUses:176Used by:189
Symbol 178 GraphicUsed by:189
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:189
Symbol 181 GraphicUsed by:189
Symbol 182 GraphicUsed by:189
Symbol 183 GraphicUsed by:189
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:189
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:177 178 180 181 182 183 184 185 186 187 34 188Used by:195
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:195
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:195
Symbol 194 MovieClipUsed by:195
Symbol 195 MovieClipUses:153 154 155 165 167 189 191 193 194Used by:203
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:198 201 202 206
Symbol 198 MovieClipUses:197 147 153Used by:203
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:201 206
Symbol 201 MovieClipUses:197 147 153 200Used by:203
Symbol 202 MovieClipUses:197 147Used by:203
Symbol 203 MovieClipUses:122 130 141 143 145 147 195 198 201 202 92Used by:Timeline
Symbol 204 GraphicUsed by:219
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205 197 200Used by:219 318
Symbol 207 GraphicUsed by:216
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:216
Symbol 210 GraphicUsed by:216
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:207 209 210 212 213 214 215Used by:219 318
Symbol 217 MovieClipUses:93Used by:219
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:204 206 216 217 218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:320
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:235
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:228
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClipUses:225 227Used by:235
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:233
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:233
Symbol 233 MovieClipUses:230 232Used by:234
Symbol 234 MovieClipUses:233Used by:235
Symbol 235 MovieClipUses:223 228 234Used by:320
Symbol 236 GraphicUsed by:261
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:249
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:249
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:249 260
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:249
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:249
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:238 240 242 244 246 248Used by:261
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:260
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:260
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:260
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:260
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClipUses:251 242 253 255 257 259Used by:261
Symbol 261 MovieClipUses:236 249 260 115Used by:320
Symbol 262 FontUsed by:263 264
Symbol 263 EditableTextUses:262Used by:320
Symbol 264 EditableTextUses:262Used by:320
Symbol 265 FontUsed by:266
Symbol 266 EditableTextUses:265Used by:320
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:275
Symbol 269 GraphicUsed by:275
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:275
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:268 269 271 273 274Used by:308
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:308
Symbol 278 FontUsed by:279 286 290 291 292 293 294 295 296 297 298 299 300 301 303 307 355
Symbol 279 TextUses:278Used by:308
Symbol 280 FontUsed by:281 282 287 302 304 305 333 334 337 338
Symbol 281 EditableTextUses:280Used by:308
Symbol 282 EditableTextUses:280Used by:308
Symbol 283 GraphicUsed by:284 285 288 289 306
Symbol 284 ButtonUses:283Used by:308
Symbol 285 ButtonUses:283Used by:308
Symbol 286 TextUses:278Used by:308
Symbol 287 EditableTextUses:280Used by:308
Symbol 288 ButtonUses:283Used by:308
Symbol 289 ButtonUses:283Used by:308
Symbol 290 TextUses:278Used by:308
Symbol 291 TextUses:278Used by:308
Symbol 292 TextUses:278Used by:308
Symbol 293 TextUses:278Used by:308
Symbol 294 TextUses:278Used by:308
Symbol 295 TextUses:278Used by:308
Symbol 296 TextUses:278Used by:308
Symbol 297 TextUses:278Used by:308
Symbol 298 TextUses:278Used by:308
Symbol 299 TextUses:278Used by:308
Symbol 300 TextUses:278Used by:308
Symbol 301 TextUses:278Used by:308
Symbol 302 EditableTextUses:280Used by:308
Symbol 303 TextUses:278Used by:308
Symbol 304 EditableTextUses:280Used by:308
Symbol 305 EditableTextUses:280Used by:308
Symbol 306 ButtonUses:283Used by:308
Symbol 307 TextUses:278Used by:308
Symbol 308 MovieClipUses:275 277 279 281 282 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307Used by:319
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:312
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:310 311Used by:319
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:315
Symbol 315 MovieClipUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:319
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317 206 216Used by:319
Symbol 319 MovieClipUses:308 312 316 318Used by:320
Symbol 320 MovieClipUses:221 235 261 119 263 264 266 319Used by:Timeline
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 MovieClipUses:322Used by:324
Symbol 324 MovieClipUses:323Used by:Timeline
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:327
Symbol 327 MovieClipUses:326 69Used by:Timeline
Symbol 328 GraphicUsed by:346
Symbol 329 GraphicUsed by:346
Symbol 330 FontUsed by:331
Symbol 331 EditableTextUses:330Used by:346
Symbol 332 GraphicUsed by:336 340
Symbol 333 TextUses:280Used by:336
Symbol 334 TextUses:280Used by:336
Symbol 335 GraphicUsed by:336
Symbol 336 ButtonUses:332 333 334 335Used by:346
Symbol 337 TextUses:280Used by:340
Symbol 338 TextUses:280Used by:340
Symbol 339 GraphicUsed by:340
Symbol 340 ButtonUses:332 337 338 339Used by:346
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343 345
Symbol 343 ButtonUses:341 176 342 168 169 173Used by:346
Symbol 344 GraphicUsed by:345
Symbol 345 ButtonUses:344 15 342 14Used by:346
Symbol 346 MovieClipUses:328 116 329 331 336 340 343 345Used by:Timeline
Symbol 347 GraphicUsed by:352
Symbol 348 GraphicUsed by:352
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:347 69 348 350 351Used by:Timeline
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:371
Symbol 355 TextUses:278Used by:371
Symbol 356 GraphicUsed by:357
Symbol 357 ButtonUses:356Used by:371
Symbol 358 GraphicUsed by:361
Symbol 359 FontUsed by:360 363 366 369
Symbol 360 TextUses:359Used by:361
Symbol 361 MovieClipUses:358 360Used by:371
Symbol 362 GraphicUsed by:364
Symbol 363 TextUses:359Used by:364
Symbol 364 MovieClipUses:362 363Used by:371
Symbol 365 GraphicUsed by:367
Symbol 366 TextUses:359Used by:367
Symbol 367 MovieClipUses:365 366Used by:371
Symbol 368 GraphicUsed by:370
Symbol 369 TextUses:359Used by:370
Symbol 370 MovieClipUses:368 369Used by:371
Symbol 371 MovieClipUses:354 355 357 361 364 367 370Used by:Timeline

Instance Names

"scenemc"Frame 1Symbol 203 MovieClip
"intromc"Frame 1Symbol 219 MovieClip
"output"Frame 1Symbol 320 MovieClip
"target"Frame 1Symbol 324 MovieClip
"display"Frame 1Symbol 346 MovieClip
"shooter"Frame 1Symbol 352 MovieClip
"intro"Frame 1Symbol 371 MovieClip
"head"Symbol 36 MovieClip [boy] Frame 1Symbol 15 MovieClip
"blood"Symbol 67 MovieClip Frame 1Symbol 65 MovieClip
"splash"Symbol 91 MovieClip [hole] Frame 1Symbol 60 MovieClip
"hittarget"Symbol 92 MovieClip Frame 1Symbol 63 MovieClip
"splash"Symbol 92 MovieClip Frame 2Symbol 60 MovieClip
"blood"Symbol 92 MovieClip Frame 20Symbol 65 MovieClip
"splash"Symbol 92 MovieClip Frame 57Symbol 60 MovieClip
"splash"Symbol 92 MovieClip Frame 76Symbol 60 MovieClip
"splash"Symbol 92 MovieClip Frame 87Symbol 60 MovieClip
"bonus"Symbol 110 MovieClip [bonus] Frame 1Symbol 109 MovieClip
"effect"Symbol 116 MovieClip [heart2] Frame 1Symbol 115 MovieClip [changeeffect]
"splash"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"splash"Symbol 164 MovieClip Frame 2Symbol 60 MovieClip
"crash"Symbol 165 MovieClip Frame 1Symbol 164 MovieClip
"hittarget"Symbol 165 MovieClip Frame 1Symbol 112 MovieClip
"eye"Symbol 175 MovieClip Frame 1Symbol 172 MovieClip
"head"Symbol 177 MovieClip Frame 1Symbol 176 MovieClip
"head"Symbol 189 MovieClip Frame 1Symbol 177 MovieClip
"holder"Symbol 189 MovieClip Frame 1Symbol 180 MovieClip
"w2"Symbol 195 MovieClip Frame 1Symbol 165 MovieClip
"w1"Symbol 195 MovieClip Frame 1Symbol 165 MovieClip
"w0"Symbol 195 MovieClip Frame 1Symbol 165 MovieClip
"w5"Symbol 195 MovieClip Frame 1Symbol 165 MovieClip
"w4"Symbol 195 MovieClip Frame 1Symbol 165 MovieClip
"w3"Symbol 195 MovieClip Frame 1Symbol 165 MovieClip
"roof"Symbol 195 MovieClip Frame 1Symbol 167 MovieClip
"girl"Symbol 195 MovieClip Frame 1Symbol 189 MovieClip
"topas"Symbol 195 MovieClip Frame 1Symbol 191 MovieClip
"crashes"Symbol 195 MovieClip Frame 1Symbol 194 MovieClip
"h1"Symbol 198 MovieClip Frame 1Symbol 147 MovieClip
"h3"Symbol 201 MovieClip Frame 1Symbol 147 MovieClip
"h4"Symbol 202 MovieClip Frame 1Symbol 147 MovieClip
"cloud3"Symbol 203 MovieClip Frame 1Symbol 130 MovieClip
"cloud2"Symbol 203 MovieClip Frame 1Symbol 130 MovieClip
"cloud1"Symbol 203 MovieClip Frame 1Symbol 130 MovieClip
"sea"Symbol 203 MovieClip Frame 1Symbol 141 MovieClip
"forest"Symbol 203 MovieClip Frame 1Symbol 143 MovieClip
"bushes"Symbol 203 MovieClip Frame 1Symbol 145 MovieClip
"h0"Symbol 203 MovieClip Frame 1Symbol 147 MovieClip
"house"Symbol 203 MovieClip Frame 1Symbol 195 MovieClip
"h2"Symbol 203 MovieClip Frame 1Symbol 198 MovieClip
"h3"Symbol 203 MovieClip Frame 1Symbol 201 MovieClip
"h4"Symbol 203 MovieClip Frame 1Symbol 202 MovieClip
"cupid"Symbol 203 MovieClip Frame 1Symbol 92 MovieClip
"catapult"Symbol 219 MovieClip Frame 1Symbol 216 MovieClip
"cupid"Symbol 219 MovieClip Frame 1Symbol 217 MovieClip
"catapult"Symbol 219 MovieClip Frame 2Symbol 216 MovieClip
"cupid"Symbol 219 MovieClip Frame 2Symbol 217 MovieClip
"halve1"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"halve2"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"blink"Symbol 235 MovieClip Frame 1Symbol 228 MovieClip
"clock"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"boy"Symbol 261 MovieClip Frame 1Symbol 249 MovieClip
"girl"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"effect"Symbol 261 MovieClip Frame 1Symbol 115 MovieClip [changeeffect]
"face"Symbol 275 MovieClip Frame 1Symbol 268 MovieClip
"toggler"Symbol 275 MovieClip Frame 1Symbol 273 MovieClip
"soundoff"Symbol 308 MovieClip Frame 1Symbol 275 MovieClip
"button1"Symbol 308 MovieClip Frame 2Symbol 284 Button
"button1"Symbol 308 MovieClip Frame 4Symbol 284 Button
"pages"Symbol 319 MovieClip Frame 1Symbol 308 MovieClip
"clock"Symbol 320 MovieClip Frame 1Symbol 235 MovieClip
"item"Symbol 320 MovieClip Frame 1Symbol 261 MovieClip
"livesmc"Symbol 320 MovieClip Frame 1Symbol 119 MovieClip [target]
"txts"Symbol 320 MovieClip Frame 1Symbol 263 EditableText
"txt"Symbol 320 MovieClip Frame 1Symbol 264 EditableText
"leveltxt2"Symbol 320 MovieClip Frame 1Symbol 266 EditableText
"display"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"bar"Symbol 327 MovieClip Frame 1Symbol 69 MovieClip
"txt"Symbol 346 MovieClip Frame 1Symbol 331 EditableText
"button"Symbol 346 MovieClip Frame 1Symbol 336 Button
"button2"Symbol 346 MovieClip Frame 1Symbol 340 Button
"girl"Symbol 346 MovieClip Frame 1Symbol 343 Button
"boy"Symbol 346 MovieClip Frame 1Symbol 345 Button
"bar"Symbol 352 MovieClip Frame 1Symbol 69 MovieClip
"target"Symbol 352 MovieClip Frame 1Symbol 350 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$xX$zKFSFILZcGfmuiwfKiiSe0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "fly"
ExportAssets (56)Timeline Frame 1Symbol 2 as "splash"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ratched"
ExportAssets (56)Timeline Frame 1Symbol 4 as "punch"
ExportAssets (56)Timeline Frame 1Symbol 5 as "laugh"
ExportAssets (56)Timeline Frame 1Symbol 6 as "kiss2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "kiss1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 9 as "crash"
ExportAssets (56)Timeline Frame 1Symbol 10 as "dazed"
ExportAssets (56)Timeline Frame 1Symbol 11 as "release"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bonuss"
ExportAssets (56)Timeline Frame 1Symbol 13 as "kar"
ExportAssets (56)Timeline Frame 1Symbol 36 as "boy"
ExportAssets (56)Timeline Frame 1Symbol 40 as "star"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 43 as "heart"
ExportAssets (56)Timeline Frame 1Symbol 47 as "feather"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 94 as "bird"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 110 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 115 as "changeeffect"
ExportAssets (56)Timeline Frame 1Symbol 42 as "heartm"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 119 as "target"
ExportAssets (56)Timeline Frame 1Symbol 115 as "changeeffect"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 91 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 121 as "mask"
ExportAssets (56)Timeline Frame 1Symbol 121 as "mask"
ExportAssets (56)Timeline Frame 1Symbol 121 as "mask"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 93 as "cupid"
ExportAssets (56)Timeline Frame 1Symbol 115 as "changeeffect"
ExportAssets (56)Timeline Frame 1Symbol 119 as "target"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "heart2"

Labels

"clock"Symbol 36 MovieClip [boy] Frame 2
"yawn"Symbol 36 MovieClip [boy] Frame 3
"hide"Symbol 36 MovieClip [boy] Frame 4
"catch"Symbol 36 MovieClip [boy] Frame 5
"splash"Symbol 92 MovieClip Frame 2
"wall"Symbol 92 MovieClip Frame 3
"bounce"Symbol 92 MovieClip Frame 56
"hitground"Symbol 92 MovieClip Frame 76
"hitroof"Symbol 92 MovieClip Frame 87
"wincrash"Symbol 92 MovieClip Frame 96
"hit"Symbol 94 MovieClip [bird] Frame 21
"out"Symbol 110 MovieClip [bonus] Frame 1
"in"Symbol 110 MovieClip [bonus] Frame 2
"winkle"Symbol 172 MovieClip Frame 2
"move"Symbol 177 MovieClip Frame 2
"flip"Symbol 177 MovieClip Frame 15
"clock"Symbol 189 MovieClip Frame 2
"yawn"Symbol 189 MovieClip Frame 3
"hide"Symbol 189 MovieClip Frame 4
"catch"Symbol 189 MovieClip Frame 5
"inn"Symbol 219 MovieClip Frame 2
"out"Symbol 219 MovieClip Frame 8
"lose"Symbol 308 MovieClip Frame 2
"win"Symbol 308 MovieClip Frame 3
"level1"Symbol 308 MovieClip Frame 4
"level2"Symbol 308 MovieClip Frame 5
"level3"Symbol 308 MovieClip Frame 6
"level4"Symbol 308 MovieClip Frame 7
"level5"Symbol 308 MovieClip Frame 8
"level6"Symbol 308 MovieClip Frame 9
"level7"Symbol 308 MovieClip Frame 10
"level8"Symbol 308 MovieClip Frame 11
"level9"Symbol 308 MovieClip Frame 12
"level10"Symbol 308 MovieClip Frame 13
"level11"Symbol 308 MovieClip Frame 14
"winwin"Symbol 308 MovieClip Frame 15
"over"Symbol 308 MovieClip Frame 16
"wait"Symbol 308 MovieClip Frame 17
"inn"Symbol 319 MovieClip Frame 2

Dynamic Text Variables

data1Symbol 281 EditableText"******"
data2Symbol 282 EditableText"******"
data1Symbol 287 EditableText""
data1Symbol 302 EditableText""
data1Symbol 304 EditableText""
data2Symbol 305 EditableText""




http://swfchan.com/5/22259/info.shtml
Created: 27/5 -2019 00:48:45 Last modified: 27/5 -2019 00:48:45 Server time: 12/05 -2024 06:31:08