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Teenage Mutant Ninja Turtles - Shootdown.swf

This is the info page for
Flash #22264

(Click the ID number above for more basic data on this flash file.)


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H O W   T O   P L A Y

H O W   T O   P L A Y

M O R E   G A M E S

M O R E   G A M E S

S T A R T

S T A R T

B A C K   T O   T I T L E   S C R E E N

B A C K   T O   T I T L E   S C R E E N

H O W   T O   P L A Y
1 )   U S E   T H E   M O U S E   T O   A I M   A T   T H E   E N E M I E S
2 )   P R E S S   T H E   L E F T   M O U S E   B U T T O N   T O   T H R O W
A   N I N J A   S T A R
3 )   T A K E   O U T   A S   M A N Y   E N E M I E S   A S   P O S S I B L E   A S   T H E
M O R E   H I T S   Y O U   G E T   T H E   B E T T E R   I N   T H I S   G A M E .

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G A M E   O V E R

G A M E   O V E R

R e f r e s h . . .

S e n d . . .

S U B M I T   S C O R E S

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ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Frame 2
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); loadedkbytes = Math.ceil(loadedbytes / 1000); totalkbytes = Math.ceil(totalbytes / 1000); if (loadedbytes == totalbytes) { gotoAndPlay (4); } frame = int(loadedbytes / (totalbytes / 100)); barmovement = frame - oldframe; _root.loader.Loadbar._x = _root.loader.Loadbar._x + (barmovement * 3); oldframe = frame;
Frame 3
gotoAndPlay (2);
Frame 4
_quality = "medium";
Frame 13
stop(); _quality = "high";
Frame 20
fire = 1; s = 0; fps = 30; timer = 60; timeleft = 60; shurikensused = 0; hits = 0; loadMovieNum ("Music2.swf", 5); _quality = "low";
Frame 32
_quality = "high";
Frame 121
oldtimeleft = timeleft; timer = timer - 0.0333333333333333; timeleft = Math.round(timer); if (oldtimeleft != timeleft) { alertplay = 1; } else { alertplay = 0; } if (timeleft < 10) { if (alertplay == 1) { Alert.gotoAndPlay(2); } } if (timeleft < 1) { gotoAndPlay (123); }
Instance of Symbol 91 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 123 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 127 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 20) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 20) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 129 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 133 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale - 30) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale - 30) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 137 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 139 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Instance of Symbol 140 MovieClip in Frame 121
onClipEvent (enterFrame) { i = 1; while (i < 21) { if (enemyhit != 1) { if (this.Target.hitTest(_root["star" + i]) == true) { _root.bulletxscale = _root["Bullet0" + i]._xscale; _root.enemyxscale = Math.round(this._xscale); if ((Math.round(this.Gang._xscale) >= _root["star" + i]._xscale) or (Math.round(this.Gang._yscale) == _root["star" + i]._yscale)) { enemyhit = 1; _root.s = _root.s + 10; _root.hits++; damagecounter = 20; tellTarget (_root.EnemyDamageSound) { gotoAndPlay (2); }; _root["star" + i].gotoAndStop(1); _root["star" + i]._x = -20; _root["star" + i]._y = -20; _root["star" + i].ymovedone = 0; _root["star" + i].xmovedone = 0; _root["star" + i].firing = 0; } } } i++; } if (enemyhit == 1) { if (0 < damagecounter) { stop(); damagecounter = damagecounter - 1; if (this.Gang._alpha == 100) { this.Gang._alpha = 50; } else if (this.Gang._alpha < 100) { this.Gang._alpha = 100; } } else { this.Gang._alpha = 100; this.gotoAndPlay(1); } } }
Frame 122
prevFrame(); play();
Frame 188
hits = s / 10; accuracycount = hits / shurikensused; a = Math.round(accuracycount * 100);
Frame 189
stop();
Frame 195
gotoAndPlay (190);
Symbol 1 MovieClip Frame 1
if (this.sessionstarted != 1) { this.arcade = new LoadVars(); this.sessionvars = new LoadVars(); this.arcade.gamename = "ninjaturtles2"; this.arcade.sessdo = "sessionstart"; this.arcade.sendAndLoad("arcade.php", sessionvars, "POST"); if (this.sessionvars.sessiontype != 2) { _root.is_a_challenge = 0; } else { _root.is_a_challenge = 1; } this.sessionstarted = 1; } if (_root.gameover == 1) { if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) { this.prequestvars = new LoadVars(); this.pranswer = new LoadVars(); this.prequestvars.gametime = this.sessionvars.gametime; this.prequestvars.fakekey = this.sessionvars.initbar; _root.score = int(Number(_root.hits)); if (_root.score != 0) { this.prequestvars.score = _root.score; } else { this.prequestvars.score = -1; } this.prequestvars.id = this.sessionvars.lastid; this.prequestvars.sessdo = "permrequest"; this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey; this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST"); this.askpermission = 1; } if ((this.pranswer.validate == 1) && (this.finalsent != 1)) { this.burnscore = new LoadVars(); this.burnscore.microone = this.pranswer.microone; this.burnscore.gametime = this.prequestvars.gametime; this.burnscore.id = this.prequestvars.id; if (_root.score == 0) { this.burnscore.noscore = 1; } this.burnscore.sessdo = "burn"; this.burnscore.send("./arcade.php", "_self", "POST"); this.finalsent = 1; } }
Symbol 26 Button
on (release) { gotoAndStop (16); }
Symbol 34 Button
on (release) { getURL ("http://www.synergyforums.com", "_blank"); }
Symbol 39 Button
on (release) { gotoAndPlay (20); }
Symbol 42 Button
on (release) { gotoAndStop (16); }
Symbol 43 Button
on (release) { getURL ("http://www.synergyforums.com", "_blank"); }
Symbol 44 Button
on (release) { gotoAndPlay (20); }
Symbol 46 Button
on (release) { gotoAndStop (13); }
Symbol 51 Button
on (release) { gotoAndStop (13); }
Symbol 55 MovieClip Frame 1
stop(); getstartdist = 0;
Symbol 55 MovieClip Frame 2
dx = Math.abs(_x - targetx); moveSpeedx = dx / 5; if (1 < dx) { firing = 1; if (targetx < _x) { _x = (_x - moveSpeedx); } else { _x = (_x + moveSpeedx); } } else { xmovedone = 1; } dy = Math.abs(_y - targety); moveSpeedy = dy / 5; if (1 < dy) { firing = 1; if (targety < _y) { _y = (_y - moveSpeedy); } else { _y = (_y + moveSpeedy); } } else { ymovedone = 1; } if ((ymovedone + xmovedone) == 2) { if (scaling == done) { this.gotoAndStop(1); this._x = -20; this._y = -20; ymovedone = 0; xmovedone = 0; firing = 0; } } if (1 < this._xscale) { this._yscale = this._yscale - (this._yscale / 10); this._xscale = this._xscale - (this._xscale / 10); } else { scaling = done; }
Symbol 55 MovieClip Frame 3
prevFrame(); play();
Symbol 59 MovieClip Frame 1
stop();
Symbol 67 Button
on (press) { tellTarget ("Arms") { gotoAndPlay (2); }; if (fired != 1) { fired = 1; shotname = "_root.star" + _root.fire; eval (shotname)._yscale = 100; eval (shotname)._xscale = 100; eval (shotname).targetx = _root._xmouse; eval (shotname).targety = _root._ymouse; eval (shotname)._x = BG._width / 2; eval (shotname)._y = 283; tellTarget (eval (shotname)) { play(); }; if (_root.fire < 20) { _root.fire = _root.fire + 1; } else { _root.fire = 1; } } } on (release) { fired = 0; _root.shurikensused++; }
Symbol 86 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
stop();
Symbol 93 MovieClip Frame 3
stop();
Symbol 93 MovieClip Frame 4
stop();
Symbol 93 MovieClip Frame 5
stop();
Symbol 93 MovieClip Frame 6
stop();
Symbol 93 MovieClip Frame 7
stop();
Symbol 93 MovieClip Frame 8
stop();
Symbol 93 MovieClip Frame 9
stop();
Symbol 93 MovieClip Frame 10
stop();
Symbol 93 MovieClip Frame 11
stop();
Symbol 93 MovieClip Frame 12
stop();
Symbol 91 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 91 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 91 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 91 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 91 MovieClip Frame 5
currentframe = _currentframe;
Symbol 123 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 123 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 123 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 123 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 123 MovieClip Frame 5
currentframe = _currentframe;
Symbol 127 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 127 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 127 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 127 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 127 MovieClip Frame 5
currentframe = _currentframe;
Symbol 129 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 129 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 129 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 129 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 129 MovieClip Frame 5
currentframe = _currentframe;
Symbol 133 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 133 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 133 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 133 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 133 MovieClip Frame 5
currentframe = _currentframe;
Symbol 136 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 137 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 137 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 137 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 137 MovieClip Frame 5
currentframe = _currentframe;
Symbol 139 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 139 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 139 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 139 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 139 MovieClip Frame 5
currentframe = _currentframe;
Symbol 140 MovieClip Frame 1
poptime = 1000; enemyhit = 0;
Symbol 140 MovieClip Frame 2
currentframe = _currentframe; if (poptime < 10) { gangmember = random(13) + 1; visibletime = 200; tellTarget ("Gang") { gotoAndStop(gangmember); }; gotoAndPlay (4); } else { poptime = random(1000); play(); }
Symbol 140 MovieClip Frame 3
currentframe = _currentframe; gotoAndPlay (2);
Symbol 140 MovieClip Frame 4
currentframe = _currentframe; Gang.gotoAndStop(gangmember);
Symbol 140 MovieClip Frame 5
currentframe = _currentframe;
Symbol 142 Button
on (press) { tellTarget ("Arms") { gotoAndPlay (2); }; if (fired != 1) { fired = 1; shotname = "_root.star" + _root.fire; eval (shotname)._yscale = 100; eval (shotname)._xscale = 100; eval (shotname).targetx = _root._xmouse; eval (shotname).targety = _root._ymouse; eval (shotname)._x = BG._width / 2; eval (shotname)._y = 283; tellTarget (eval (shotname)) { play(); }; if (_root.fire < 20) { _root.fire = _root.fire + 1; } else { _root.fire = 1; } } } on (release) { fired = 0; _root.shurikensused++; }
Symbol 148 MovieClip Frame 2
filename = "turtlesscores"; state = "busy"; loadVariables ("http://www.konami.com/main/cgi-bin/TurtlesDBread.cgi", "", "POST");
Symbol 148 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 148 MovieClip Frame 5
if (state eq "done") { i = 1; while (10 >= Number(i)) { Set("/:n" add i, eval ("n" add i)); Set("/:s" add i, eval ("s" add i)); Set("/:a" add i, eval ("a" add i)); i = Number(i) + 1; } } gotoAndStop (1);
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 2
filename = "turtlesscores"; state = "busy"; n11 = ""; s11 = 0; a11 = 0; loadVariables ("http://www.konami.com/main/cgi-bin/TurtlesDBread.cgi", "", "POST");
Symbol 150 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 150 MovieClip Frame 5
if (state eq "done") { i = 1; if (_root.a < 100) { _root.a = "0" add _root.a; } while (10 >= Number(i)) { Set("/:n" add i, eval ("n" add i)); Set("/:s" add i, eval ("s" add i)); Set("/:a" add i, eval ("a" add i)); i = Number(i) + 1; } } if (/:a ne "") { i = 10; n11 = /:n; Set("/:n11", /:n); s11 = /:s; Set("/:s11", /:s); a11 = /:a; Set("/:a11", /:a); scoretemp = s11; acctemp = a11; nametemp = n11; if (s11 < s10) { s10 = s10; a10 = a10; } else if ((s11 == s10) and (a11 < a10)) { s10 = s10; a10 = a10; } else { scoretemp = s10; acctemp = a10; nametemp = n10; s10 = s11; Set("/:s10", s11); a10 = a11; Set("/:a10", a11); n10 = n11; Set("/:n10", n11); s11 = scoretemp; a11 = acctemp; n11 = nametemp; } i = 10; while (1 < i) { j = i - 1; if (eval ("s" add j) < eval ("s" add i)) { Set(scoretemp, eval ("s" add i)); Set(acctemp, eval ("a" add i)); Set(nametemp, eval ("n" add i)); Set("s" add i, eval ("s" add j)); Set("/:s" add i, eval ("s" add j)); Set("a" add i, eval ("a" add j)); Set("/:a" add i, eval ("a" add j)); Set("n" add i, eval ("n" add j)); Set("/:n" add i, eval ("n" add j)); Set("s" add j, eval (scoretemp)); Set("/:s" add j, eval (scoretemp)); Set("a" add j, eval (acctemp)); Set("/:a" add j, eval (acctemp)); Set("n" add j, eval (nametemp)); Set("/:n" add j, eval (nametemp)); } else if (eval ("s" add i) == eval ("s" add j)) { if (eval ("a" add j) < eval ("a" add i)) { Set(scoretemp, eval ("s" add i)); Set(acctemp, eval ("a" add i)); Set(nametemp, eval ("n" add i)); Set("s" add i, eval ("s" add j)); Set("/:s" add i, eval ("s" add j)); Set("a" add i, eval ("a" add j)); Set("/:a" add i, eval ("a" add j)); Set("n" add i, eval ("n" add j)); Set("/:n" add i, eval ("n" add j)); Set("s" add j, eval (scoretemp)); Set("/:s" add j, eval (scoretemp)); Set("a" add j, eval (acctemp)); Set("/:a" add j, eval (acctemp)); Set("n" add j, eval (nametemp)); Set("/:n" add j, eval (nametemp)); } } i--; } } filename = "turtlesscores"; loadVariables ("http://www.konami.com/main/cgi-bin/TurtlesDBwrite.cgi", "", "POST"); gotoAndStop (1);
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 5
counter = "0"; filename = "scorecounter"; state = "busy"; loadVariables ("http://www.konami.com/main/cgi-bin/TurtlesDBread.cgi", "", "POST");
Symbol 152 MovieClip Frame 7
if (state eq "busy") { gotoAndPlay (3); }
Symbol 152 MovieClip Frame 8
counter = Number(counter) + 1; Set("/:counter", counter); loadVariables ("http://www.konami.com/main/cgi-bin/TurtlesDBwrite.cgi", "", "POST"); gotoAndStop (1);
Symbol 153 Button
on (release) { _root.gameover = 1; }
Symbol 176 Button
on (release) { gotoAndStop (13); unloadMovieNum (5); }
Symbol 189 Button
on (release) { gotoAndPlay (1); unloadMovieNum (5); unloadMovieNum (201); loadMovieNum ("Music_Title.swf", 205); }
Symbol 198 Button
on (release) { gotoAndStop (13); unloadMovieNum (5); }
Symbol 203 Button
on (release) { _root.gameover = 1; }
Symbol 244 Button
on (release) { gotoAndStop (13); unloadMovieNum (5); }

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Instance Names

"loader"Frame 2Symbol 15 MovieClip
"BG"Frame 20Symbol 52 MovieClip
"star1"Frame 26Symbol 55 MovieClip
"star2"Frame 26Symbol 55 MovieClip
"star3"Frame 26Symbol 55 MovieClip
"star4"Frame 26Symbol 55 MovieClip
"star5"Frame 26Symbol 55 MovieClip
"star6"Frame 26Symbol 55 MovieClip
"star7"Frame 26Symbol 55 MovieClip
"star8"Frame 26Symbol 55 MovieClip
"star9"Frame 26Symbol 55 MovieClip
"star10"Frame 26Symbol 55 MovieClip
"star11"Frame 26Symbol 55 MovieClip
"star12"Frame 26Symbol 55 MovieClip
"star13"Frame 26Symbol 55 MovieClip
"star14"Frame 26Symbol 55 MovieClip
"star15"Frame 26Symbol 55 MovieClip
"star16"Frame 26Symbol 55 MovieClip
"star17"Frame 26Symbol 55 MovieClip
"star18"Frame 26Symbol 55 MovieClip
"star19"Frame 26Symbol 55 MovieClip
"star20"Frame 26Symbol 55 MovieClip
"Arms"Frame 26Symbol 59 MovieClip
"Alert"Frame 26Symbol 86 MovieClip
"EnemyDamageSound"Frame 121Symbol 136 MovieClip
"Refresh"Frame 189Symbol 148 MovieClip
"AddMsg"Frame 189Symbol 150 MovieClip
"ScoreIncrement"Frame 189Symbol 152 MovieClip
"Alert"Frame 189Symbol 86 MovieClip
"Loadbar"Symbol 15 MovieClip Frame 1Symbol 20 MovieClip
"Gang"Symbol 91 MovieClip Frame 2Symbol 93 MovieClip
"Gang"Symbol 91 MovieClip Frame 4Symbol 93 MovieClip
"Target"Symbol 91 MovieClip Frame 4Symbol 121 MovieClip
"Gang"Symbol 123 MovieClip Frame 2Symbol 93 MovieClip
"Gang"Symbol 123 MovieClip Frame 4Symbol 93 MovieClip
"Target"Symbol 123 MovieClip Frame 4Symbol 121 MovieClip
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"Gang"Symbol 129 MovieClip Frame 2Symbol 93 MovieClip
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"Gang"Symbol 133 MovieClip Frame 4Symbol 93 MovieClip
"Target"Symbol 133 MovieClip Frame 4Symbol 121 MovieClip
"Gang"Symbol 137 MovieClip Frame 2Symbol 93 MovieClip
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"Target"Symbol 137 MovieClip Frame 4Symbol 121 MovieClip
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"Gang"Symbol 139 MovieClip Frame 4Symbol 93 MovieClip
"Target"Symbol 139 MovieClip Frame 4Symbol 121 MovieClip
"Gang"Symbol 140 MovieClip Frame 2Symbol 93 MovieClip
"Target"Symbol 140 MovieClip Frame 4Symbol 121 MovieClip

Labels

"Load2"Frame 2
"Start"Frame 4
"Title"Frame 13
"HowTo"Frame 16
"Play"Frame 20
"GameOver"Frame 123
"ViewHighScores"Frame 190
"Hidden"Symbol 91 MovieClip Frame 2
"Visible"Symbol 91 MovieClip Frame 4
"Hidden"Symbol 123 MovieClip Frame 2
"Visible"Symbol 123 MovieClip Frame 4
"Hidden"Symbol 127 MovieClip Frame 2
"Visible"Symbol 127 MovieClip Frame 4
"Hidden"Symbol 129 MovieClip Frame 2
"Visible"Symbol 129 MovieClip Frame 4
"Hidden"Symbol 133 MovieClip Frame 2
"Visible"Symbol 133 MovieClip Frame 4
"Hidden"Symbol 137 MovieClip Frame 2
"Visible"Symbol 137 MovieClip Frame 4
"Hidden"Symbol 139 MovieClip Frame 2
"Visible"Symbol 139 MovieClip Frame 4
"Hidden"Symbol 140 MovieClip Frame 2
"Visible"Symbol 140 MovieClip Frame 4

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http://swfchan.com/5/22264/info.shtml
Created: 27/5 -2019 00:43:12 Last modified: 27/5 -2019 00:43:12 Server time: 22/12 -2024 06:23:08