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229594
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

Clowning Around.swf

This is the info page for
Flash #22325

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

PLAY

PLAY

Move the mouse from left
to right to balance the
clown on the tight rope.
Watch out for flying pies!

INSTRUCTIONS

8888

PLAY AGAIN?

PLAY AGAIN?

PLAY AGAIN?

submit score?

submit score?

submit score?

1234

1234

ActionScript [AS1/AS2]

Frame 1
total = this.getBytesTotal(); loaded = this.getBytesLoaded(); loader.percent._xscale = int((loaded / total) * 100); if (loaded >= total) { loader.fade._alpha = loader.fade._alpha - ((loader.fade._alpha - 100) * 0.4); if (Math.abs(loader.fade._alpha - 100) < 1) { loader.fade._alpha = 100; gotoAndPlay (3); } }
Frame 2
gotoAndPlay (1);
Frame 3
stop(); fadeout._alpha = 0; playbtn.onRelease = function () { fadeout.onEnterFrame = function () { targetAlpha = 100; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 5) { this._alpha = 0; delete this.onEnterFrame; gotoAndStop (4); } }; };
Instance of Symbol 30 MovieClip "fadeout" in Frame 3
/* no clip actions */
Instance of Symbol 31 MovieClip "IMfade" in Frame 3
onClipEvent (enterFrame) { targetAlpha = 0; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 1) { this._alpha = 0; this._visible = false; delete this.onEnterFrame; } }
Frame 4
stopAllSounds(); gotoAndStop (5);
Frame 5
stop(); playbtn.onRelease = function () { fadeout.onEnterFrame = function () { this.swapDepths(2600); targetAlpha = 100; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 5) { this._alpha = 0; delete this.onEnterFrame; gotoAndStop (6); } }; };
Instance of Symbol 30 MovieClip "fadein" in Frame 5
onClipEvent (enterFrame) { targetAlpha = 0; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 1) { this._alpha = 0; this._visible = false; delete this.onEnterFrame; } }
Frame 6
stopAllSounds(); gotoAndStop (7);
Frame 7
stop(); _quality = "high"; _global.score = 0; hud.score = 0; var distance = 0; var fallAngle = 75; var controlType = "mouse"; var keyStep = 2.8; var keyDelta = 0; var keyDecay = 1; clown.state = "alive"; flash._alpha = 0; volumeLevel = new Sound(); volumeLevel.setVolume(100); var volumeFade = 100; gasp1 = new Sound(); gasp1.attachSound("gasp1"); gasp2 = new Sound(); gasp2.attachSound("gasp2"); splat = new Sound(); splat.attachSound("splat"); camera = new Sound(); camera.attachSound("camera"); crowd = new Sound(); crowd.attachSound("crowd"); laugh = new Sound(); laugh.attachSound("laugh"); var ang = 0; var da = 0; var wobble = 100; var range = 180; var offset = 0; var bgSpeed = 6; pieLeft.gotoAndStop(22); pieRight.gotoAndStop(22); _root.onEnterFrame = function () { if (clown.state == "alive") { distance++; hud.score = int(distance / 10) * 10; if ((distance % 100) == 0) { } if (controlType == "mouse") { offset = _root._xmouse - (Stage.width / 2); if (Key.isDown(37) || (Key.isDown(39))) { controlType = "keyboard"; } } else if (controlType == "keyboard") { if (Key.isDown(37)) { if (keyRight) { offset = -20; keyDelta = 0; keyRight = false; } keyLeft = true; keyDelta = keyDelta - keyStep; } else if (Key.isDown(39)) { if (keyLeft) { offset = 20; keyDelta = 0; keyLeft = false; } keyRight = true; keyDelta = keyDelta + keyStep; } if (keyLeft || (keyRight)) { offset = offset + keyDelta; } if (keyDelta > 0) { keyDelta = keyDelta - keyDecay; } else if (keyDelta < 0) { keyDelta = keyDelta + keyDecay; } } tempAng = ((offset / Stage.width) / 2) * range; angDiff = ang - tempAng; ang = tempAng; wobble = ((100 - (distance / 25)) + random(5)) - random(5); if (wobble <= 0) { wobble = 1; } da = da + ((ang - (angDiff * 2)) / wobble); dir._rotation = dir._rotation + da; if ((dir._rotation < fallAngle) && (dir._rotation > 0)) { cFrame = Math.floor((dir._rotation / fallAngle) * 60); clown.gotoAndStop(cFrame); clown._x = 190 + cFrame; if ((dir._rotation > (fallAngle / 2)) && (pieRight._currentframe == 9)) { pieHit.play(); clown.gotoAndPlay("fallright"); clown.state = "fall"; pieRight.stop(); pieRight.pie.play(); flash._alpha = 100; flash.onEnterFrame = flashout; splat.start(); laugh.start(); } } else if ((dir._rotation > (-fallAngle)) && (dir._rotation < 0)) { cFrame = Math.floor(((-dir._rotation) / fallAngle) * 60) + 61; clown.gotoAndStop(cFrame); clown._x = 190 - (cFrame - 60); if ((dir._rotation < ((-fallAngle) / 2)) && (pieLeft._currentframe == 11)) { clown.gotoAndPlay("fallleft"); clown.state = "fall"; pieLeft.stop(); pieLeft.pie.play(); flash._alpha = 100; flash.onEnterFrame = flashout; splat.start(); laugh.start(); } } else if (dir._rotation == 0) { clown.gotoAndStop(1); } bg._x = bg._x - bgSpeed; bgSpeed = 6 + (distance / 200); if (Math.abs(bg._x) > (bg._width / 2)) { bg._x = 0; } if (dir._rotation > fallAngle) { clown.gotoAndPlay("fallright"); clown.state = "fall"; gasp1.start(); gasp2.start(); } else if (dir._rotation < (-fallAngle)) { clown.gotoAndPlay("fallleft"); clown.state = "fall"; gasp1.start(); gasp2.start(); } else if (dir._rotation > (fallAngle - 20)) { snapFreq = 25; snapRand = random(snapFreq); if ((flash.state != "snapshot") && (snapRand == 0)) { flash.state = "snapshot"; flash._alpha = 100; flash._visible = true; flash.onEnterFrame = snapshot; camera.start(); crowd.start(); } } else if (dir._rotation < ((-fallAngle) + 20)) { snapFreq = 25; snapRand = random(snapFreq); if ((flash.state != "snapshot") && (snapRand == 0)) { flash.state = "snapshot"; flash._alpha = 100; flash._visible = true; flash.onEnterFrame = snapshot; camera.start(); crowd.start(); } } if (distance > 100) { pieFreq = int(200 - (distance / 30)); if (pieFreq < 0) { pieFreq = 1; } tossPieRight = random(pieFreq); tossPieLeft = random(pieFreq); if (pieRight._currentframe == 22) { if (tossPieRight == 0) { dangerRight.play(); } } if (pieLeft._currentframe == 22) { if (tossPieLeft == 0) { dangerLeft.play(); } } } } else if (clown.state == "fall") { volumeBlend = 0.2; volumeFade = volumeFade - (volumeFade * volumeBlend); volumeLevel.setVolume(volumeFade); friends.stop(); } else if (clown.state == "dead") { volumeLevel.setVolume(0); fadeout.onEnterFrame = function () { _global.score = int(distance / 10) * 10; targetAlpha = 100; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 5) { this._alpha = 0; delete this.onEnterFrame; gotoAndStop (8); } }; } }; fadein.onEnterFrame = function () { targetAlpha = 0; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 1) { this._alpha = 0; this._visible = false; delete this.onEnterFrame; } }; flashout = function () { targetAlpha = 0; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 1) { this._alpha = 0; this._visible = false; delete this.onEnterFrame; } }; snapshot = function () { targetAlpha = 0; alphaBlend = 0.5; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 1) { this.state = "dead"; this._alpha = 0; this._visible = false; delete this.onEnterFrame; } }; _root.onMouseMove = function () { controlType = "mouse"; };
Frame 8
stop(); stopAllSounds(); gotoAndStop ("gameover");
Frame 9
volumeLevel.setVolume(100); stop(); score.text = _global.score; scores.text = _global.score; fadeout._alpha = 0; playbtn.onRelease = function () { fadeout.onEnterFrame = function () { targetAlpha = 100; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 5) { this._alpha = 0; delete this.onEnterFrame; gotoAndPlay (7); } }; }; fadein.onEnterFrame = function () { targetAlpha = 0; alphaBlend = 0.3; this._alpha = this._alpha - ((this._alpha - targetAlpha) * alphaBlend); if (Math.abs(this._alpha - targetAlpha) < 1) { this._alpha = 0; this._visible = false; delete this.onEnterFrame; } }; _root.gameName = "clown"; submitBtn.onRelease = function () { var id; var holder = new LoadVars(); var _local5 = cypher(_global.score); var _local4 = (("http://www.imagerymedia.com/flash/games/highscore/submit.php?game=" + _root.gameName) + "&idx=") + _local5; holder.onLoad = function (success) { id = holder.id; getURL ((("http://www.imagerymedia.com/flash/games/highscore/info.php?game=" + _root.gameName) + "&id=") + id, "_blank"); }; holder.load(_local4); delete this.onRelease; }; cypher = function (num) { num = num * 2; var _local3 = new String(num); var _local1 = new String(); i = 0; while (i < _local3.length) { var _local2 = Number(_local3.charAt(i)); switch (_local2) { case 0 : _local1 = _local1 + "x"; break; case 1 : _local1 = _local1 + "h"; break; case 2 : _local1 = _local1 + "q"; break; case 3 : _local1 = _local1 + "v"; break; case 4 : _local1 = _local1 + "s"; break; case 5 : _local1 = _local1 + "i"; break; case 6 : _local1 = _local1 + "y"; break; case 7 : _local1 = _local1 + "c"; break; case 8 : _local1 = _local1 + "g"; break; case 9 : _local1 = _local1 + "l"; } i++; } return(_local1); };
Instance of Symbol 30 MovieClip "fadein" in Frame 9
/* no clip actions */
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 16
stop(); gotoAndStop (1);
Symbol 92 MovieClip Frame 38
stop();
Symbol 107 MovieClip Frame 13
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 15
stop();
Symbol 109 MovieClip Frame 22
stop();
Symbol 133 MovieClip Frame 24
stop(); _root.clown.state = "dead";
Symbol 134 MovieClip Frame 1
stop();
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Symbol 135 MovieClip Frame 1
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Symbol 136 MovieClip Frame 22
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Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 16
if (this._name == "dangerRight") { _root.pieRight.play(); } else { _root.pieLeft.play(); }

Library Items

Symbol 1 Sound [splat]
Symbol 2 Sound [gasp2]
Symbol 3 Sound [gasp1]
Symbol 4 Sound [laugh]
Symbol 5 Sound [camera]
Symbol 6 Sound [crowd]
Symbol 7 Sound [drumroll]Used by:Timeline
Symbol 8 GraphicUsed by:31 147  Timeline
Symbol 9 GraphicUsed by:16
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:16
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:16
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClipUses:9 11 13 15Used by:Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:18 19 21Used by:Timeline
Symbol 23 FontUsed by:24 25 26 37 38 150 151 152 154 155 156
Symbol 24 TextUses:23Used by:28
Symbol 25 TextUses:23Used by:28
Symbol 26 TextUses:23Used by:28
Symbol 27 GraphicUsed by:28 153 157
Symbol 28 ButtonUses:24 25 26 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 MovieClipUses:8Used by:Timeline
Symbol 32 SoundUsed by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:89  Timeline
Symbol 36 GraphicUsed by:89  Timeline
Symbol 37 TextUses:23Used by:Timeline
Symbol 38 TextUses:23Used by:Timeline
Symbol 39 GraphicUsed by:41 134
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:88 134
Symbol 42 GraphicUsed by:58 79
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Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57Used by:88 134
Symbol 59 GraphicUsed by:62
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Symbol 61 MovieClipUses:60Used by:62 81
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Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:88 134
Symbol 88 MovieClipUses:41 58 62 65 68 70 79 81 84 87Used by:Timeline
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Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:95 96 97 98 99 100 101 102 103 104 105 106Used by:108 135
Symbol 108 MovieClipUses:94 107Used by:109 136
Symbol 109 MovieClipUses:108Used by:Timeline
Symbol 110 GraphicUsed by:133
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Symbol 133 MovieClipUses:110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132Used by:134
Symbol 134 MovieClipUses:41 58 62 65 68 79 81 84 87 133 39Used by:Timeline
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Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:143
Symbol 140 FontUsed by:141 158 159
Symbol 141 EditableTextUses:140Used by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:139 141 142Used by:Timeline
Symbol 144 SoundUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145Used by:Timeline
Symbol 147 MovieClipUses:8Used by:Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:Timeline
Symbol 150 TextUses:23Used by:153
Symbol 151 TextUses:23Used by:153
Symbol 152 TextUses:23Used by:153
Symbol 153 ButtonUses:150 151 152 27Used by:Timeline
Symbol 154 TextUses:23Used by:157
Symbol 155 TextUses:23Used by:157
Symbol 156 TextUses:23Used by:157
Symbol 157 ButtonUses:154 155 156 27Used by:Timeline
Symbol 158 EditableTextUses:140Used by:Timeline
Symbol 159 EditableTextUses:140Used by:Timeline
Symbol 160 GraphicUsed by:Timeline

Instance Names

"loader"Frame 1Symbol 16 MovieClip
"playbtn"Frame 3Symbol 28 Button
"fadeout"Frame 3Symbol 30 MovieClip
"IMfade"Frame 3Symbol 31 MovieClip
"playbtn"Frame 5Symbol 28 Button
"fadeout"Frame 5Symbol 30 MovieClip
"fadein"Frame 5Symbol 30 MovieClip
"bg"Frame 7Symbol 89 MovieClip
"friends"Frame 7Symbol 92 MovieClip
"pieRight"Frame 7Symbol 109 MovieClip
"clown"Frame 7Symbol 134 MovieClip
"pieHit"Frame 7Symbol 135 MovieClip
"pieLeft"Frame 7Symbol 136 MovieClip
"dir"Frame 7Symbol 138 MovieClip
"hud"Frame 7Symbol 143 MovieClip
"dangerRight"Frame 7Symbol 146 MovieClip
"dangerLeft"Frame 7Symbol 146 MovieClip
"fadein"Frame 7Symbol 30 MovieClip
"flash"Frame 7Symbol 147 MovieClip
"playbtn"Frame 9Symbol 153 Button
"submitBtn"Frame 9Symbol 157 Button
"scores"Frame 9Symbol 158 EditableText
"score"Frame 9Symbol 159 EditableText
"fadeout"Frame 9Symbol 30 MovieClip
"fadein"Frame 9Symbol 30 MovieClip
"percent"Symbol 16 MovieClip Frame 1Symbol 11 MovieClip
"fade"Symbol 16 MovieClip Frame 1Symbol 15 MovieClip
"pie"Symbol 109 MovieClip Frame 1Symbol 108 MovieClip
"pie"Symbol 136 MovieClip Frame 1Symbol 108 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "splat"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gasp2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "gasp1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "laugh"
ExportAssets (56)Timeline Frame 1Symbol 5 as "camera"
ExportAssets (56)Timeline Frame 1Symbol 6 as "crowd"
ExportAssets (56)Timeline Frame 1Symbol 7 as "drumroll"
ExportAssets (56)Timeline Frame 9Symbol 7 as "drumroll"

Labels

"gameover"Frame 9
"right"Symbol 134 MovieClip Frame 1
"left"Symbol 134 MovieClip Frame 61
"fallright"Symbol 134 MovieClip Frame 121
"fallleft"Symbol 134 MovieClip Frame 130

Dynamic Text Variables

scoreSymbol 141 EditableText"8888"




http://swfchan.com/5/22325/info.shtml
Created: 26/5 -2019 23:54:41 Last modified: 26/5 -2019 23:54:41 Server time: 22/12 -2024 01:11:17