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Yokoruta.swf

This is the info page for
Flash #22329

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FPS 00/00

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; if (_root.gamezhero == undefined) { System.security.allowDomain("gamezhero.com", "www.gamezhero.com", "files.gamezhero.com"); _root.createEmptyMovieClip("gamezhero", 100000); _root.gamezhero.loadMovie("http://files.gamezhero.com/flash/gamezhero2.swf?x=590&y=430&from=yoko&scale=80&t=1131695977671"); }
Frame 2
this.stop();
Frame 4
function allCr() { var _local1 = this; _local1.ST.KeyCr(); _local1.MonsterCr(); _local1.popCr(); _local1.switchCr(); _local1.ObjCr(); _local1.stageCr(); } function stageCr() { var _local3 = _global; _local3.OLowNum = 0; _local3.PLowObjNum = 999; _local3.PLowNum = 3999; _local3.PHiNum = 5001; _local3.PHiObjNum = 5999; _local3.OHiNum = 8999; _local3.KeyPoint = 0; _local3.MonsterPoint = 0; _local3.popPoint = 0; _local3.TSpoint = 0; aRwarp = []; aBwarp = []; aHole = []; aMonster = []; aOway = []; aTower = []; aFields = []; aFields[0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aFields[1] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aFields[2] = [0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0]; aFields[3] = [0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0]; aFields[4] = [0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0]; aFields[5] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[6] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[7] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[8] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[9] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[10] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[11] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[12] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[13] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[14] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[15] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[16] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[17] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[18] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[19] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[20] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[21] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[22] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[23] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[24] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[25] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[26] = [0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0]; aFields[27] = [0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0]; aFields[28] = [0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0]; aFields[29] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; aSwitchs = []; var _local2 = 0; while (_local2 <= 29) { aSwitchs[_local2] = []; var _local1 = 0; while (_local1 <= 39) { aSwitchs[_local2].push(0); _local1++; } _local2++; } trace("R ?????(aFields)>?" + aFields); trace("R ???????(aSwitchs)>?" + aSwitchs); } function ObjCr() { var _local2 = this; var _local1 = 0; while (_local1 <= 1200) { _local2["Obj" + _local1].removeMovieClip(); _local1++; } _local1 = 0; while (_local1 <= 1200) { _local2["switch" + _local1].removeMovieClip(); _local1++; } _local2.player.removeMovieClip(); } function MonsterCr() { var _local3 = aMonster.length - 1; var _local1 = 0; while (_local1 <= _local3) { var _local2 = aMonster[_local1]; this["monster" + _local2].removeMovieClip(); _local1++; } } function popCr() { var _local2 = this; var _local3 = _global.popPoint; var _local1 = 1; while (_local1 <= _local3) { _local2["pop" + _local1].removeMovieClip(); _local1++; } } function switchCr() { var _local3 = aTower.length - 1; var _local1 = 0; while (_local1 <= _local3) { var _local2 = aTower[_local1]; this["switch" + _local2].removeMovieClip(); _local1++; } } function MoveStart() { this.player.PStart(); var _local3 = aMonster.length - 1; var _local1 = 0; while (_local1 <= _local3) { var _local2 = aMonster[_local1]; this["monster" + _local2].MStart(); _local1++; } } function fieldsIpt(pX, pY, myName) { var _local2 = pY; var _local1 = pX; var _local3 = myName; aFields[_local2][_local1] = _local3; aFields[_local2][_local1 - 1] = _local3; aFields[_local2 - 1][_local1] = _local3; aFields[_local2 - 1][_local1 - 1] = _local3; trace((((((((((("R????????(" + _local1) + "_") + _local2) + ")>") + aFields[_local2][_local1]) + "_") + aFields[_local2][_local1 - 1]) + "_") + aFields[_local2 - 1][_local1]) + "_") + aFields[_local2 - 1][_local1 - 1]); } function Lv1Chk(pX, pY) { var _local2 = pY; var _local1 = pX; var Lv1 = aFields[_local2 - 1][_local1 - 1]; var Lv2 = aFields[_local2 - 1][_local1]; var Lv3 = aFields[_local2][_local1 - 1]; var _local3 = aFields[_local2][_local1]; if (((Lv1 == Lv2) && (Lv3 == _local3)) && (Lv1 == _local3)) { return(true); } return(false); } function Lv2Chk(pX, pY) { var _local2 = pY; var _local1 = pX; var up1 = aFields[_local2 - 2][_local1 - 1]; var up2 = aFields[_local2 - 2][_local1]; var down1 = aFields[_local2 + 1][_local1 - 1]; var down2 = aFields[_local2 + 1][_local1]; var left1 = aFields[_local2][_local1 - 2]; var left2 = aFields[_local2 - 1][_local1 - 2]; var right1 = aFields[_local2][_local1 + 1]; var right2 = aFields[_local2 - 1][_local1 + 1]; var _local3 = {up1:up1, up2:up2, down1:down1, down2:down2, left1:left1, left2:left2, right1:right1, right2:right2}; return(_local3); } function Lv2HallChk(pX, pY) { var down1 = aFields[pY + 1][pX - 1]; var down2 = aFields[pY + 1][pX]; var _local1 = {down1:down1, down2:down2}; return(_local1); } function fieldsMove(pX, pY, myNum, Pkey) { var _local2 = pY; var _local1 = pX; var _local3 = myNum; if ((_local3 == 2) || (_local3 >= 1200)) { NewNum = _local3; if (Pkey == "up") { if (aFields[_local2 - 1][_local1 - 1] == _local3) { aFields[_local2 - 1][_local1 - 1] = NewNum; } if (aFields[_local2 - 1][_local1] == _local3) { aFields[_local2 - 1][_local1] = NewNum; } if (aFields[_local2][_local1 - 1] == _local3) { aFields[_local2][_local1 - 1] = 0; } if (aFields[_local2][_local1] == _local3) { aFields[_local2][_local1] = 0; } if ((aFields[_local2 - 2][_local1 - 1] == 0) || (aFields[_local2 - 2][_local1 - 1] >= 1200)) { aFields[_local2 - 2][_local1 - 1] = NewNum; } if ((aFields[_local2 - 2][_local1] == 0) || (aFields[_local2 - 2][_local1] >= 1200)) { aFields[_local2 - 2][_local1] = NewNum; } } else if (Pkey == "down") { if (aFields[_local2 - 1][_local1 - 1] == _local3) { aFields[_local2 - 1][_local1 - 1] = 0; } if (aFields[_local2 - 1][_local1] == _local3) { aFields[_local2 - 1][_local1] = 0; } if (aFields[_local2][_local1 - 1] == _local3) { aFields[_local2][_local1 - 1] = NewNum; } if (aFields[_local2][_local1] == _local3) { aFields[_local2][_local1] = NewNum; } if ((aFields[_local2 + 1][_local1 - 1] == 0) || (aFields[_local2 + 1][_local1 - 1] >= 1200)) { aFields[_local2 + 1][_local1 - 1] = NewNum; } if ((aFields[_local2 + 1][_local1] == 0) || (aFields[_local2 + 1][_local1] >= 1200)) { aFields[_local2 + 1][_local1] = NewNum; } } else if (Pkey == "left") { if (aFields[_local2 - 1][_local1 - 1] == _local3) { aFields[_local2 - 1][_local1 - 1] = NewNum; } if (aFields[_local2 - 1][_local1] == _local3) { aFields[_local2 - 1][_local1] = 0; } if (aFields[_local2][_local1 - 1] == _local3) { aFields[_local2][_local1 - 1] = NewNum; } if (aFields[_local2][_local1] == _local3) { aFields[_local2][_local1] = 0; } if ((aFields[_local2 - 1][_local1 - 2] == 0) || (aFields[_local2 - 1][_local1 - 2] >= 1200)) { aFields[_local2 - 1][_local1 - 2] = NewNum; } if ((aFields[_local2][_local1 - 2] == 0) || (aFields[_local2][_local1 - 2] >= 1200)) { aFields[_local2][_local1 - 2] = NewNum; } } else if (Pkey == "right") { if (aFields[_local2 - 1][_local1 - 1] == _local3) { aFields[_local2 - 1][_local1 - 1] = 0; } if (aFields[_local2 - 1][_local1] == _local3) { aFields[_local2 - 1][_local1] = NewNum; } if (aFields[_local2][_local1 - 1] == _local3) { aFields[_local2][_local1 - 1] = 0; } if (aFields[_local2][_local1] == _local3) { aFields[_local2][_local1] = NewNum; } if ((aFields[_local2 - 1][_local1 + 1] == 0) || (aFields[_local2 - 1][_local1 + 1] >= 1200)) { aFields[_local2 - 1][_local1 + 1] = NewNum; } if ((aFields[_local2][_local1 + 1] == 0) || (aFields[_local2][_local1 + 1] >= 1200)) { aFields[_local2][_local1 + 1] = NewNum; } } else if (PKey == "middle") { if ((aFields[_local2 - 1][_local1 - 1] == 0) || (aFields[_local2 - 1][_local1 - 1] >= 1200)) { aFields[_local2 - 1][_local1 - 1] = _local3; } if ((aFields[_local2 - 1][_local1] == 0) || (aFields[_local2 - 1][_local1] >= 1200)) { aFields[_local2 - 1][_local1] = _local3; } if ((aFields[_local2][_local1 - 1] == 0) || (aFields[_local2][_local1 - 1] >= 1200)) { aFields[_local2][_local1 - 1] = _local3; } if ((aFields[_local2][_local1] == 0) || (aFields[_local2][_local1] >= 1200)) { aFields[_local2][_local1] = _local3; } } else if (PKey == "monsterCr") { if (aFields[_local2 - 1][_local1 - 1] == _local3) { aFields[_local2 - 1][_local1 - 1] = 0; } if (aFields[_local2 - 1][_local1] == _local3) { aFields[_local2 - 1][_local1] = 0; } if (aFields[_local2][_local1 - 1] == _local3) { aFields[_local2][_local1 - 1] = 0; } if (aFields[_local2][_local1] == _local3) { aFields[_local2][_local1] = 0; } } } else { if (_local3 == 5) { var NewNum = _local3; if (Pkey == "up") { var NewPX = _local1; var NewPY = (_local2 - 1); aFields[_local2][_local1 - 1] = 0; aFields[_local2][_local1] = 0; } else if (Pkey == "down") { var NewPX = _local1; var NewPY = (_local2 + 1); aFields[_local2 - 1][_local1 - 1] = 0; aFields[_local2 - 1][_local1] = 0; } else if (Pkey == "left") { var NewPX = (_local1 - 1); var NewPY = _local2; aFields[_local2 - 1][_local1] = 0; aFields[_local2][_local1] = 0; } else if (Pkey == "right") { var NewPX = (_local1 + 1); var NewPY = _local2; aFields[_local2 - 1][_local1 - 1] = 0; aFields[_local2][_local1 - 1] = 0; } } else if (Pkey == "up") { var NewPX = _local1; var NewPY = (_local2 - 1); var NewNum = (_local3 - 40); aFields[_local2][_local1 - 1] = 0; aFields[_local2][_local1] = 0; } else if (Pkey == "down") { var NewPX = _local1; var NewPY = (_local2 + 1); var NewNum = (_local3 + 40); aFields[_local2 - 1][_local1 - 1] = 0; aFields[_local2 - 1][_local1] = 0; } else if (Pkey == "left") { var NewPX = (_local1 - 1); var NewPY = _local2; var NewNum = (_local3 - 1); aFields[_local2 - 1][_local1] = 0; aFields[_local2][_local1] = 0; } else if (Pkey == "right") { var NewPX = (_local1 + 1); var NewPY = _local2; var NewNum = (_local3 + 1); aFields[_local2 - 1][_local1 - 1] = 0; aFields[_local2][_local1 - 1] = 0; } aFields[NewPY - 1][NewPX - 1] = NewNum; aFields[NewPY - 1][NewPX] = NewNum; aFields[NewPY][NewPX - 1] = NewNum; aFields[NewPY][NewPX] = NewNum; } } function switchsIpt(pX, pY, TypeNum, defArray) { var _local1 = TypeNum; var _local3 = pY; var _local2 = pX; aSwitchs[_local3 - 1][_local2 - 1] = _local1; aSwitchs[_local3 - 1][_local2] = _local1; aSwitchs[_local3][_local2 - 1] = _local1; aSwitchs[_local3][_local2] = _local1; trace((((((((((("R??????????(" + _local2) + "_") + _local3) + ")>") + aSwitchs[_local3][_local2]) + "_") + aSwitchs[_local3][_local2 - 1]) + "_") + aSwitchs[_local3 - 1][_local2]) + "_") + aSwitchs[_local3 - 1][_local2 - 1]); if (defArray == "aRwarp") { aRwarp.push(_local1); trace((("R???????>(" + _local1) + ")") + aRwarp); } else if (defArray == "aBwarp") { aBwarp.push(_local1); trace((("R???????>(" + _local1) + ")") + aBwarp); } else if (defArray == "aHole") { aHole.push(_local1); trace((("R????>(" + _local1) + ")") + aHole); this.SHoleCng(_local1); } else if (defArray == "aOway") { aOway.push(_local1); trace((("R???????>(" + _local1) + ")") + aOway); } else if ((defArray == "aTower") || (defArray == "tower_switch")) { aTower.push(_local1); } } function switchsChk(pX, pY, aOldSNum, Pkey) { var _local1 = aOldSNum; var _local3 = this; var _l3 = pY; var _local2 = (_l3 * 40) + (pX + 1); if (Pkey == "up") { var NewPX = pX; var NewPY = (_l3 - 1); _local2 = _local2 - 40; } else if (Pkey == "down") { var NewPX = pX; var NewPY = (_l3 + 1); _local2 = _local2 + 40; } else if (Pkey == "left") { var NewPX = (pX - 1); var NewPY = _l3; _local2 = _local2 - 1; } else if (Pkey == "right") { var NewPX = (pX + 1); var NewPY = _l3; _local2 = _local2 + 1; } else { var NewPX = pX; var NewPY = _l3; } var Lv1 = aSwitchs[NewPY - 1][NewPX - 1]; var Lv2 = aSwitchs[NewPY - 1][NewPX]; var Lv3 = aSwitchs[NewPY][NewPX - 1]; var Lv4 = aSwitchs[NewPY][NewPX]; if (Lv1 != _local1.Lv1) { _local3["switch" + Lv1].PointUp(myName); _local3["switch" + _local1.Lv1].PointDown(myName); trace(((((("R?(" + ObjName) + ")>??????(") + Lv1) + ")?????(") + _local1.Lv1) + ")"); } if (Lv2 != _local1.Lv2) { _local3["switch" + Lv2].PointUp(myName); _local3["switch" + _local1.Lv2].PointDown(myName); trace(((((("R?(" + ObjName) + ")>??????(") + Lv2) + ")?????(") + _local1.Lv2) + ")"); } if (Lv3 != _local1.Lv3) { _local3["switch" + Lv3].PointUp(myName); _local3["switch" + _local1.Lv3].PointDown(myName); trace(((((("R?(" + ObjName) + ")>??????(") + Lv3) + ")?????(") + _local1.Lv3) + ")"); } if (Lv4 != _local1.Lv4) { _local3["switch" + Lv4].PointUp(myName); _local3["switch" + _local1.Lv4].PointDown(myName); trace(((((("R?(" + ObjName) + ")>??????(") + Lv4) + ")?????(") + _local1.Lv4) + ")"); } trace((((((((((("R???????>(" + PX) + "_") + _l3) + ")?") + Lv1) + "_") + Lv2) + "_") + Lv3) + "_") + Lv4); if (((Lv1 == Lv2) && (Lv3 == Lv4)) && (Lv1 == Lv3)) { aNewSNum = {Lv1:Lv1, Lv2:Lv2, Lv3:Lv3, Lv4:Lv4, SwitchOn:Lv1}; return(aNewSNum); } aNewSNum = {Lv1:Lv1, Lv2:Lv2, Lv3:Lv3, Lv4:Lv4, SwitchOn:"off"}; return(aNewSNum); } function SHoleCng(ObjNum) { var _local2 = this; var upNum = (ObjNum - 80); var _local3 = ObjNum + 80; var Hmax = (aHole.length - 1); var _local1 = 0; while (_local1 <= Hmax) { if (upNum == aHole[_local1]) { _local2["switch" + ObjNum].HoleCng("hole"); } if (_local3 == aHole[_local1]) { _local2["switch" + _local3].HoleCng("hole"); } _local1++; } } function warpIpt(myArray, myNum) { var _local3 = myNum; var _local2 = myArray; var Wmax = (_local2.length - 1); var _local1 = 0; while (_local1 <= Wmax) { if (_local2[_local1] == _local3) { return(undefined); } _local1++; } _local2.push(_local3); trace((((("R?" + myArray) + "?") + _local3) + "???") + _local2); return(undefined); } function warpOpt(myArray, myNum) { var _local3 = myNum; var _local2 = myArray; var Wmax = (_local2.length - 1); var _local1 = 0; while (_local1 <= Wmax) { if (_local2[_local1] == _local3) { _local2.splice(_local1, 1); trace((((("R?" + myArray) + "??") + _local3) + "???>") + _local2); } _local1++; } } function warpNChk(myArray, myNum) { var _local2 = this; var aWarp = myArray; var aNewWarp = aWarp.concat(myNum); aNewWarp.sort(NumCng); var Wmax = (aNewWarp.length - 1); var _local3 = 0; while (_local3 <= Wmax) { if (aNewWarp[_local3] == myNum) { var nextP = ((_local3 + 1) % aNewWarp.length); var _local1 = aNewWarp[nextP]; _local2.warpOpt(myArray, _local1); var NewXY = _local2.getXY(_local1); _local2.fieldsIpt(NewXY.pX, NewXY.pY, 3); var OldXY = _local2.getXY(myNum); _local2.fieldsIpt(OldXY.pX, OldXY.pY, 0); return(_local1); } _local3++; } return(undefined); } function OwayCng() { var _local2 = this; var _local3 = aOway.length - 1; var _local1 = 0; while (_local1 <= _local3) { _local2["switch" + aOway[_local1]].Lv2Play(); _local1++; } } function towerCng() { var _local2 = this; _local2.SE.towerSEPlay(); var _local3 = aTower.length - 1; var _local1 = 0; while (_local1 <= _local3) { _local2["switch" + aTower[_local1]].Lv2Play(); _local1++; } } function ClearPlay() { var _local1 = _global; var _local2 = this; _local2.popCr(); if (_local1.SSFlg == false) { if (_local1.aSgClear[_local1.SgNum] != true) { trace(("R?????????>??????????(" + _local1.SgNum) + ")"); _local1.aSgClear[_local1.SgNum] = true; rutaSave.data.aSgClear = _local1.aSgClear; } if (SgNum == allSg) { _local2.formatSave(); } else { _local1.SgNum++; _local2.SgNumsave(); var _local3 = (SgNum - 1) % 10; if (_local3 == 0) { _local1.Sg++; _local2.SgSave(); } } trace((("??????" + _local1.Sg) + "_") + _local1.SgNum); } else if (_local1.aSgClear[_local1.SSFlg] != true) { trace(("R?????????>??????????(" + _local1.SSFlg) + ")"); _local1.aSgClear[_local1.SSFlg] = true; rutaSave.data.aSgClear = _local1.aSgClear; } _local2.MonsterAllCr(); _local2.SD.clearBGPlay(); } function MonsterAllCr() { var _local3 = aMonster.length - 1; var _local1 = 0; while (_local1 <= _local3) { var _local2 = aMonster[_local1]; this["monster" + _local2].Clear(); _local1++; } } function SaveChk() { var _local2 = _global; rutaSave = SharedObject.getLocal("yokoruta"); if (rutaSave.data.Sg == undefined) { this.formatSave(); _local2.aSgClear = []; var _local1 = 11; while (_local1 <= 60) { _local2.aSgClear[_local1] = false; _local1++; } rutaSave.data.aSgClear = _local2.aSgClear; trace((((("R?save???>(" + _local2.Sg) + "_") + _local2.SgNum) + ")") + rutaSave.data.aSgClear); } else { _local2.Sg = rutaSave.data.Sg; _local2.SgNum = rutaSave.data.SgNum; _local2.aSgClear = rutaSave.data.aSgClear; if (_local2.aSgClear[_local2.SgNum] == null) { _local2.aSgClear = []; var _local1 = 11; while (_local1 < _local2.SgNum) { _local2.aSgClear[_local1] = true; _local1++; } var _local3 = _local2.SgNum; while (_local3 <= 60) { _local2.aSgClear[_local3] = false; _local3++; } rutaSave.data.aSgClear = _local2.aSgClear; } } } function SgNumSave() { trace(("R????????(" + _global.SgNum) + ")"); rutaSave.data.SgNum = _global.SgNum; } function SgSave() { rutaSave.data.Sg = _global.Sg; } function formatSave() { var _local1 = _global; _local1.Sg = 1; rutaSave.data.Sg = _local1.Sg; _local1.SgNum = 11; rutaSave.data.SgNum = _local1.SgNum; } function SgClearChk() { var _local1 = _global; if (_local1.SSFlg == false) { if (_local1.aSgClear[_local1.SgNum] != true) { trace(("R?????????>??????????(" + _local1.SgNum) + ")"); _local1.aSgClear[_local1.SgNum] = true; rutaSave.data.aSgClear = _local1.aSgClear; } } else { trace("?z" + _local1.aSgClear[_local1.SSFlg]); if (_local1.aSgClear[_local1.SSFlg] != true) { trace(("R?????????>??????????(" + _local1.SSFlg) + ")"); _local1.aSgClear[_local1.Flg] = true; rutaSave.data.aSgClear = _local1.aSgClear; } } } function MnameInput() { _global.MonsterPoint++; MNum = 1200 + _global.MonsterPoint; aMonster.push(MNum); trace((("R????????(" + ObjName) + ")>?") + aMonster); return(MNum); } function monsterOpt(myNum) { var _local2 = myNum; var _local3 = aMonster.length - 1; var _local1 = 0; while (_local1 <= _local3) { if (aMonster[_local1] == _local2) { aMonster.splice(_local1, 1); trace((("R??????????" + _local2) + "???>") + aMonster); } _local1++; } } function PMChk(pX, pY) { var _local3 = pY; var _local2 = pX; P = this.player.PXY(); if ((P.pX == _local2) && (P.pY == _local3)) { return("noPlayer"); } if (((P.pX == _local2) || ((P.pX + 1) == _local2)) || ((P.pX - 1) == _local2)) { if (P.pY < _local3) { var MinNum = P.pY; var MaxNum = _local3; var PKey = "up"; } else if (P.pY > _local3) { var MinNum = _local3; var MaxNum = P.pY; var PKey = "down"; var _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local1][_local2] <= 2) && (aFields[_local1][_local2 - 1] <= 2)) || ((aFields[_local1][_local2] >= 1200) && (aFields[_local1][_local2 - 1] >= 1200))) || ((aFields[_local1][_local2] >= 1200) && (aFields[_local1][_local2 - 1] <= 2))) || ((aFields[_local1][_local2] <= 2) && (aFields[_local1][_local2 - 1] >= 1200))) { _local1++; continue; return(PKey); if (((P.pY == _local3) || ((P.pY + 1) == _local3)) || ((P.pY - 1) == _local3)) { if (P.px < _local2) { var MinNum = P.pX; var MaxNum = _local2; var PKey = "left"; } else if (P.pX > _local2) { var MinNum = _local2; var MaxNum = P.pX; var PKey = "right"; _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); } _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); } } } return(PKey); if (((P.pY == _local3) || ((P.pY + 1) == _local3)) || ((P.pY - 1) == _local3)) { if (P.px < _local2) { var MinNum = P.pX; var MaxNum = _local2; var PKey = "left"; } else if (P.pX > _local2) { var MinNum = _local2; var MaxNum = P.pX; var PKey = "right"; _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); } _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); } } var _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local1][_local2] <= 2) && (aFields[_local1][_local2 - 1] <= 2)) || ((aFields[_local1][_local2] >= 1200) && (aFields[_local1][_local2 - 1] >= 1200))) || ((aFields[_local1][_local2] >= 1200) && (aFields[_local1][_local2 - 1] <= 2))) || ((aFields[_local1][_local2] <= 2) && (aFields[_local1][_local2 - 1] >= 1200))) { _local1++; continue; return(PKey); if (((P.pY == _local3) || ((P.pY + 1) == _local3)) || ((P.pY - 1) == _local3)) { if (P.px < _local2) { var MinNum = P.pX; var MaxNum = _local2; var PKey = "left"; } else if (P.pX > _local2) { var MinNum = _local2; var MaxNum = P.pX; var PKey = "right"; _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); } _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); } } } return(PKey); } if (((P.pY == _local3) || ((P.pY + 1) == _local3)) || ((P.pY - 1) == _local3)) { if (P.px < _local2) { var MinNum = P.pX; var MaxNum = _local2; var PKey = "left"; } else if (P.pX > _local2) { var MinNum = _local2; var MaxNum = P.pX; var PKey = "right"; var _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); } var _local1 = MinNum; while (_local1 <= MaxNum) { if (((((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] <= 2)) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] >= 1200))) || ((aFields[_local3][_local1] >= 1200) && (aFields[_local3 - 1][_local1] <= 2))) || ((aFields[_local3][_local1] <= 2) && (aFields[_local3 - 1][_local1] >= 1200))) { _local1++; continue; return(PKey); return("noPlayer"); return("noPlayer"); return("noPlayer"); return("noPlayer"); } } return(PKey); return("noPlayer"); return("noPlayer"); } return("noPlayer"); return("noPlayer"); return("noPlayer"); } function getXY(myNum) { var _local2 = Math.floor(myNum / 40); var _local1 = (myNum - 1) % 40; NumXY = {pX:_local1, pY:_local2}; return(NumXY); } function NumCng(a, b) { Num1 = a; Num2 = b; if (Num1 < Num2) { return(-1); } if (Num1 > Num2) { return(1); } return(0); } allSg = 20; this.SaveChk();
Instance of Symbol 17 MovieClip "bk" in Frame 5
onClipEvent (load) { _alpha = 0; } on (press) { trace("???"); _parent.play(); }
Frame 6
this.stop();
Frame 8
this.allCr(); this.ST._visible = false; this.ST.HPChk();
Instance of Symbol 220 MovieClip in Frame 8
onClipEvent (enterFrame) { this.move(); }
Frame 9
this.stop();
Frame 14
this.stop();
Instance of Symbol 264 MovieClip "player" in Frame 14
onClipEvent (enterFrame) { this.move(); }
Frame 18
this.allCr(); this.ST._visible = true;
Frame 19
this.stop();
Instance of Symbol 271 MovieClip in Frame 19
onClipEvent (enterFrame) { this.move(); }
Frame 23
this.BK.SgNumPlay("mainBG"); this.allCr();
Instance of Symbol 281 MovieClip in Frame 23
onClipEvent (load) { fr = 30; time = 1000; time_count = 0; old_timer = getTimer(); fps = (("fps " + fr) + "/") + fr; } onClipEvent (enterFrame) { time_count = time_count + 1; if ((getTimer() - old_timer) >= time) { fps = (("fps " + Math.floor((time_count * 1000) / (getTimer() - old_timer))) + "/") + fr; old_timer = getTimer(); time_count = 0; } }
Frame 24
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 24
onClipEvent (enterFrame) { this.move(); }
Frame 28
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 29
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 29
onClipEvent (enterFrame) { this.move(); }
Frame 33
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 34
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 34
onClipEvent (enterFrame) { this.move(); }
Frame 38
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 39
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 39
onClipEvent (enterFrame) { this.move(); }
Frame 43
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 44
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 44
onClipEvent (enterFrame) { this.move(); }
Frame 48
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 49
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 49
onClipEvent (enterFrame) { this.move(); }
Frame 53
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 54
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 54
onClipEvent (enterFrame) { this.move(); }
Frame 58
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 59
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 59
onClipEvent (enterFrame) { this.move(); }
Frame 63
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 64
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 64
onClipEvent (enterFrame) { this.move(); }
Frame 68
this.BK.SgNumPlay("mainBG"); this.allCr();
Frame 69
this.stop();
Instance of Symbol 394 MovieClip "player" in Frame 69
onClipEvent (enterFrame) { this.move(); }
Frame 73
this.allCr();
Frame 222
this.gotoAndPlay("title2");
Symbol 20 MovieClip Frame 1
speed = 4; this.onEnterFrame = function () { if (_x < -210) { this.onEnterFrame = null; this.removeMovieClip(); } else { _x = (_x - 10); } };
Symbol 21 MovieClip [clear] Frame 1
this.stop();
Symbol 22 MovieClip Frame 1
function movePlay() { this.onEnterFrame = function () { if (_y < 240) { _y = (_y + speed); } else { this.onEnterFrame = null; } }; } speed = 60;
Symbol 22 MovieClip Frame 2
this.stop();
Symbol 25 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 25 MovieClip Frame 2
this.stop();
Symbol 28 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 28 MovieClip Frame 2
this.stop();
Symbol 31 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 31 MovieClip Frame 2
this.stop();
Symbol 34 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 34 MovieClip Frame 2
this.stop();
Symbol 37 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 37 MovieClip Frame 2
this.stop();
Symbol 40 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 40 MovieClip Frame 2
this.stop();
Symbol 43 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 43 MovieClip Frame 2
this.stop();
Symbol 46 MovieClip Frame 1
function movePlay() { this.onEnterFrame = downMove; } function downMove() { _y = (_y + speed); if (_y >= 200) { this.onEnterFrame = null; } } speed = 40;
Symbol 46 MovieClip Frame 2
this.stop();
Symbol 47 MovieClip [gameover] Frame 1
function randomHall() { var aNumList = [1, 2, 3, 4, 5, 6, 7, 8]; aNewList = []; var _local2 = 7; while (_local2 >= 0) { var _local1 = Math.floor(Math.random() * _local2); var _local3 = aNumList[_local1]; aNewList.push(_local3); aNumList.splice(_local1, 1); trace(aNewList); _local2--; } this.onEnterFrame = this.HallPlay; } function HallPlay() { if (HNum <= 7) { var _local1 = aNewList[HNum]; this["GO" + _local1].movePlay(); HNum++; } else { HNum = 0; this.onEnterFrame = null; } } HNum = 0;
Symbol 47 MovieClip [gameover] Frame 2
this.BK.movePlay(); this.randomHall();
Symbol 47 MovieClip [gameover] Frame 35
_parent.ST.HPChk(); _parent.gotoAndPlay("title2"); this.removeMovieClip();
Symbol 73 MovieClip Frame 1
function NumCng() { var _local1 = _global; var _local3 = this; if (_local1.SSFlg == false) { var _local2 = _local1.SgNum % 10; _local3.Num2_mc.gotoAndStop("Num" + _local2); if (_local2 == 0) { var Num1 = (Math.floor(_local1.SgNum / 10) - 1); } else { var Num1 = Math.floor(_local1.SgNum / 10); } _local3.Num1_mc.gotoAndStop("Num" + Num1); } else { var _local2 = _local1.SSFlg % 10; _local3.Num2_mc.gotoAndStop("Num" + _local2); if (_local2 == 0) { var Num1 = (Math.floor(_local1.SSFlg / 10) - 1); } else { var Num1 = Math.floor(_local1.SSFlg / 10); } _local3.Num1_mc.gotoAndStop("NUm" + Num1); } } this.NumCng();
Symbol 74 MovieClip [battleBK] Frame 20
_parent.MoveStart(); _parent.SD.battleBGPlay(); this.removeMovieClip();
Symbol 75 MovieClip [mainBK] Frame 21
_parent.MoveStart(); _parent.SD.mainBGPlay(); this.removeMovieClip();
Symbol 84 MovieClip Frame 1
this.stop(); this._alpha = 0;
Symbol 85 MovieClip [iceBall_up] Frame 1
function fieldsChk() { this.getXY(); aLv1 = _parent.Lv2chk(pX, pY); trace(((((((((((((((("B?Lv2?????up>(" + aLv1.up1) + "?") + aLv1.up2) + ")down>(") + aLv1.down1) + "?") + aLv1.down2) + ")left>(") + aLv1.left1) + "?") + aLv1.left2) + ")right>(") + aLv1.right1) + "?") + aLv1.right2) + ")"); } function getXY() { pX = Math.floor(_x / mcX); pY = Math.floor(_y / mcY); } function getPLNum() { var _local1 = _global; _local1.PLowNum++; if (_local1.PLowNum == 4998) { _local1.PLowNum = 4000; } ObjDep = _local1.PLowNum; } function depCng() { var _local1 = (pY * 10000) + ObjDep; this.swapDepths(_local1); } function NSpeed() { var _local1 = this; _local1.HitChk(); moveY = moveY + Speed; if (moveY >= 16) { moveY = 0; movePoint++; _local1.fieldsChk(); _local1.depCng(); Lv2ST = _local1.moveChk(aLv1.up1, aLv1.up2); if (Lv2ST != false) { if (movePoint <= moveMax) { _local1.upMove(); } else { _local1.removeMovieClip(); } } else { _local1.removeMovieClip(); } } } function moveChk(Num1, Num2) { var _local1 = Num2; var _local2 = Num1; if (_local2 <= 1) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 == 5) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 >= 1200) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } return(false); } function upMove() { this.onEnterFrame = function () { _y = (_y - Speed); this.NSpeed(); }; } function HitChk() { var _local2 = _parent; var Mmax = (_local2.aMonster.length - 1); var _local3 = 0; while (_local3 <= Mmax) { var _local1 = _local2.aMonster[_local3]; if (this.IBHit.hitTest(_local2["monster" + _local1].MHit)) { _local2["monster" + _local1].hitChk(); this.removeMovieClip(); } _local3++; } } speed = 8; moveMax = 6; mcX = (mcY = 16); ObjDep = 899; this.getPLNum(); moveY = 16; this.NSpeed();
Instance of Symbol 82 MovieClip in Symbol 85 MovieClip [iceBall_up] Frame 1
onClipEvent (load) { _rotation = -90; }
Symbol 85 MovieClip [iceBall_up] Frame 2
this.stop();
Symbol 86 MovieClip [iceBall_Right] Frame 1
function fieldsChk() { this.getXY(); aLv1 = _parent.Lv2chk(pX, pY); trace(((((((((((((((("B?Lv2?????up>(" + aLv1.up1) + "?") + aLv1.up2) + ")down>(") + aLv1.down1) + "?") + aLv1.down2) + ")left>(") + aLv1.left1) + "?") + aLv1.left2) + ")right>(") + aLv1.right1) + "?") + aLv1.right2) + ")"); } function getXY() { pX = Math.floor(_x / mcX); pY = Math.floor(_y / mcY); } function getPHNum() { var _local1 = _global; _local1.PHiNum++; if (_local1.PHiNum == 6000) { _local1.PHiNum = 5002; } ObjDep = _local1.PHiNum; } function depCng() { var _local1 = (pY * 10000) + ObjDep; this.swapDepths(_local1); } function NSpeed() { var _local1 = this; _local1.HitChk(); moveY = moveY + Speed; if (moveY >= 16) { moveY = 0; movePoint++; _local1.fieldsChk(); _local1.depCng(); Lv2ST = _local1.moveChk(aLv1.right1, aLv1.right2); if (Lv2ST != false) { if (movePoint <= moveMax) { _local1.rightMove(); } else { _local1.removeMovieClip(); } } else { _local1.removeMovieClip(); } } } function moveChk(Num1, Num2) { var _local1 = Num2; var _local2 = Num1; if (_local2 <= 1) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 == 5) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 >= 1200) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } return(false); } function rightMove() { this.onEnterFrame = function () { _x = (_x + Speed); this.NSpeed(); }; } function HitChk() { var _local2 = _parent; var Mmax = (_local2.aMonster.length - 1); var _local3 = 0; while (_local3 <= Mmax) { var _local1 = _local2.aMonster[_local3]; if (this.IBHit.hitTest(_local2["monster" + _local1].MHit)) { _local2["monster" + _local1].hitChk(); this.removeMovieClip(); } _local3++; } } speed = 8; moveMax = 6; mcX = (mcY = 16); ObjDep = 901; this.getPHNum(); moveY = 16; this.NSpeed();
Symbol 86 MovieClip [iceBall_Right] Frame 3
this.stop();
Symbol 87 MovieClip [iceBall_left] Frame 1
function fieldsChk() { this.getXY(); aLv1 = _parent.Lv2chk(pX, pY); trace(((((((((((((((("B?Lv2?????up>(" + aLv1.up1) + "?") + aLv1.up2) + ")down>(") + aLv1.down1) + "?") + aLv1.down2) + ")left>(") + aLv1.left1) + "?") + aLv1.left2) + ")right>(") + aLv1.right1) + "?") + aLv1.right2) + ")"); } function getXY() { pX = Math.floor(_x / mcX); pY = Math.floor(_y / mcY); } function getPHNum() { var _local1 = _global; _local1.PHiNum++; if (_local1.PHiNum == 6000) { _local1.PHiNum = 5002; } ObjDep = _local1.PHiNum; } function depCng() { var _local1 = (pY * 10000) + ObjDep; this.swapDepths(_local1); } function NSpeed() { var _local1 = this; _local1.HitChk(); moveY = moveY + Speed; if (moveY >= 16) { moveY = 0; movePoint++; _local1.fieldsChk(); _local1.depCng(); Lv2ST = _local1.moveChk(aLv1.left1, aLv1.left2); if (Lv2ST != false) { if (movePoint <= moveMax) { _local1.leftMove(); } else { _local1.removeMovieClip(); } } else { _local1.removeMovieClip(); } } } function moveChk(Num1, Num2) { var _local1 = Num2; var _local2 = Num1; if (_local2 <= 1) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 == 5) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 >= 1200) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } return(false); } function leftMove() { this.onEnterFrame = function () { _x = (_x - Speed); this.NSpeed(); }; } function HitChk() { var _local2 = _parent; var Mmax = (_local2.aMonster.length - 1); var _local3 = 0; while (_local3 <= Mmax) { var _local1 = _local2.aMonster[_local3]; if (this.IBHit.hitTest(_local2["monster" + _local1].MHit)) { _local2["monster" + _local1].hitChk(); this.removeMovieClip(); } _local3++; } } speed = 8; moveMax = 6; mcX = (mcY = 16); ObjDep = 901; this.getPHNum(); moveY = 16; this.NSpeed();
Instance of Symbol 82 MovieClip in Symbol 87 MovieClip [iceBall_left] Frame 2
onClipEvent (load) { Xscale = _xscale; _xscale = (-Xscale); }
Symbol 87 MovieClip [iceBall_left] Frame 3
this.stop();
Symbol 88 MovieClip [iceBall_down] Frame 1
function fieldsChk() { this.getXY(); aLv1 = _parent.Lv2chk(pX, pY); trace(((((((((((((((("B?Lv2?????up>(" + aLv1.up1) + "?") + aLv1.up2) + ")down>(") + aLv1.down1) + "?") + aLv1.down2) + ")left>(") + aLv1.left1) + "?") + aLv1.left2) + ")right>(") + aLv1.right1) + "?") + aLv1.right2) + ")"); } function getXY() { pX = Math.floor(_x / mcX); pY = Math.floor(_y / mcY); } function getPHNum() { var _local1 = _global; _local1.PHiNum++; if (_local1.PHiNum == 6000) { _local1.PHiNum = 5002; } ObjDep = _local1.PHiNum; } function depCng() { var _local1 = (pY * 10000) + ObjDep; this.swapDepths(_local1); } function NSpeed() { var _local1 = this; _local1.HitChk(); moveY = moveY + Speed; if (moveY >= 16) { moveY = 0; movePoint++; _local1.fieldsChk(); _local1.depCng(); Lv2ST = _local1.moveChk(aLv1.down1, aLv1.down2); if (Lv2ST != false) { if (movePoint <= moveMax) { _local1.downMove(); } else { _local1.removeMovieClip(); } } else { _local1.removeMovieClip(); } } } function moveChk(Num1, Num2) { var _local1 = Num2; var _local2 = Num1; if (_local2 <= 1) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 == 5) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 >= 1200) { if (((_local1 <= 2) || (_local1 == 5)) || (_local1 >= 1200)) { return(defType); } return(false); } return(false); } function downMove() { this.onEnterFrame = function () { _y = (_y + Speed); this.NSpeed(); }; } function HitChk() { var _local2 = _parent; var Mmax = (_local2.aMonster.length - 1); var _local3 = 0; while (_local3 <= Mmax) { var _local1 = _local2.aMonster[_local3]; if (this.IBHit.hitTest(_local2["monster" + _local1].MHit)) { _local2["monster" + _local1].hitChk(); this.removeMovieClip(); } _local3++; } } speed = 8; moveMax = 6; mcX = (mcY = 16); ObjDep = 901; this.getPHNum(); moveY = 16; this.NSpeed();
Instance of Symbol 82 MovieClip in Symbol 88 MovieClip [iceBall_down] Frame 4
onClipEvent (load) { _rotation = 90; }
Symbol 88 MovieClip [iceBall_down] Frame 5
this.stop();
Symbol 97 MovieClip [Cr] Frame 5
this.stop(); this.removeMovieClip();
Symbol 145 MovieClip Frame 1
loadedsize = _root.getBytesLoaded(); totalsize = _root.getBytesTotal(); if (loadedsize >= totalsize) { _parent.play(); } else { parcent = (loadedsize / totalsize) * 100; gdownload = Math.round(parcent); }
Symbol 145 MovieClip Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 148 MovieClip Frame 1
_alpha = 0; this.stop();
Symbol 151 MovieClip Frame 1
_alpha = 0; this.stop();
Symbol 154 MovieClip Frame 1
_alpha = 0; this.stop();
Symbol 161 MovieClip Frame 3
this.stop();
Symbol 161 MovieClip Frame 7
this.stop();
Symbol 182 MovieClip Frame 1
this.stop();
Symbol 196 MovieClip Frame 2
this.stop();
Symbol 197 MovieClip Frame 1
function HPDamage() { var _local1 = _parent; _local1.SD.mainBGStop(); HP--; if (HP == 2) { _local1.SE.hitSEPlay(); HP3.gotoAndPlay("Cr"); this.retryTime(); } else if (HP == 1) { _local1.SE.hitSEPlay(); HP2.gotoAndPlay("Cr"); this.retryTime(); } else if (HP <= 0) { HP1.gotoAndPlay("Cr"); _local1.player.PCr(PCnt); } } function HPOut() { HP = 0; HP3.gotoAndPlay("Cr"); HP2.gotoAndPlay("Cr"); HP1.gotoAndPlay("Cr"); _parent.player.PCr(PCnt); } function retryTime() { var _local1 = _global; var rTime = 0; this.onEnterFrame = function () { var _local1 = _global; rTime++; if (rTime >= 20) { this.onEnterFrame = null; if (_local1.SSFlg == false) { _parent.gotoAndPlay("Sg" + _local1.SgNum); } else { _parent.gotoAndPlay("Sg" + _local1.SSFlg); } } }; } function HPChk() { if (HP <= 0) { PCnt--; this.ichi.gotoAndStop("Num" + PCnt); HP = 3; HP3.gotoAndStop("nomal"); HP2.gotoAndStop("nomal"); HP1.gotoAndStop("nomal"); } if (PCnt < 0) { PCnt = 2; this.ichi.gotoAndStop("Num" + PCnt); } } function getKey() { this.itemKey.gotoAndStop("KeyOn"); } function KeyCr() { this.itemKey.gotoAndStop("KeyOff"); } _visible = false; HP = 3; PCnt = 2; this.ichi.gotoAndStop("Num" + PCnt);
Symbol 197 MovieClip Frame 2
this.stop();
Symbol 198 MovieClip Frame 1
function mainBGPlay() { mainBG.start(0, 999); } function mainBGStop() { mainBG.stop(); } function battleBGPlay() { battleBG.start(0, 999); } function battleBGStop() { battleBG.stop(); } function clearBGPlay() { mainBG.stop(); battleBG.stop(); clearBG.start(); clearBG.onSoundComplete = function () { if (_global.SSFlg == false) { _parent.play(); } else { _parent.gotoAndPlay("Sg_select"); } }; } function againPlay() { var _local1 = _global; mainBG.stop(); battleBG.stop(); gameoverBG.start(); gameoverBG.onSoundComplete = function () { var _local1 = _global; if (_local1.SSFlg == false) { _parent.gotoAndPlay("Sg" + _local1.SgNum); } else { _parent.gotoAndPlay("Sg" + _local1.SSFlg); } }; } function gameoverPlay() { mainBG.stop(); battleBG.stop(); gameoverBG.start(); gameoverBG.onSoundComplete = function () { _parent.BK.GOPlay(); }; } mainBG = new Sound(this); mainBG.attachSound("mainBGM"); battleBG = new Sound(this); battleBG.attachSound("battleBGM"); clearBG = new Sound(this); clearBG.attachSound("clearBGM"); gameoverBG = new Sound(this); gameoverBG.attachSound("gameoverBGM");
Symbol 198 MovieClip Frame 2
this.stop();
Symbol 199 MovieClip Frame 1
function switchSEPlay() { switchSE.start(); } function hitSEPlay() { hitSE.start(); } function monsterCrSEPlay() { monsterCrSE.start(); } function warpSEPlay() { warpSE.start(); } function hallSEPlay() { hallSE.start(); } function KeySEPlay() { keySE.start(); } function attackSEPlay() { attackSE.start(); } function pushSEPlay() { pushSE.start(); } function towerSEPlay() { towerSE.start(); } switchSE = new Sound(this); switchSE.attachSound("switchSE"); hitSE = new Sound(this); hitSE.attachSound("hitSE"); monsterCrSE = new Sound(this); monsterCrSE.attachSound("monsterCrSE"); warpSE = new Sound(this); warpSE.attachSound("warpSE"); switchSE = new Sound(this); switchSE.attachSound("switchSE"); hallSE = new Sound(this); hallSE.attachSound("hallSE"); keySE = new Sound(this); keySE.attachSound("keySE"); attackSE = new Sound(this); attackSE.attachSound("attackSE"); pushSE = new Sound(this); pushSE.attachSound("pushSE"); towerSE = new Sound(this); towerSE.attachSound("towerSE");
Symbol 199 MovieClip Frame 2
this.stop();
Symbol 200 MovieClip Frame 1
function mainBKInput() { nameNum++; var _local2 = 310000 /* 0x04BAF0 */; newPop = "mainBK" + nameNum; var _local1 = {_x:_x, _y:_y}; _parent.attachMovie("mainBK", newPop, _local2, _local1); } function battleBKInput() { nameNum++; var _local2 = 310000 /* 0x04BAF0 */; newPop = "battleBK" + nameNum; var _local1 = {_x:_x, _y:_y}; _parent.attachMovie("battleBK", newPop, _local2, _local1); } function gameoverBKInput() { nameNum++; var _local2 = 310000 /* 0x04BAF0 */; newPop = "gameover" + nameNum; var _local1 = {_x:_x, _y:_y}; _parent.attachMovie("gameover", newPop, _local2, _local1); } function clearInput() { nameNum++; var _local2 = 310000 /* 0x04BAF0 */; newPop = "clear" + nameNum; var _local1 = {_x:_x, _y:_y}; _parent.attachMovie("clear", newPop, _local2, _local1); } function SgNumPlay(PBGM) { if (PBGM == "mainBG") { this.mainBKInput(); } else if (PBGM == "battleBG") { this.battleBKInput(); } _parent.ST.HPChk(); } function GOPlay() { this.gameoverBKInput(); } function CrTxt() { this.clearInput(); } this.stop();
Symbol 203 MovieClip Frame 1
function StarRemove() { var _local1 = this; _local1._x = Math.floor(Math.random() * 620) + 10; _local1._y = Math.floor(Math.random() * 390) + 10; sizeXY = Math.floor(Math.random() * 100); _local1._xscale = sizeXY + 20; _local1._yscale = sizeXY + 20; _local1._alpha = sizeXY; } speed = 2; this._rotation = Math.floor(Math.random() * 360); this.gotoAndPlay(Math.floor(Math.random() * 6) + 2); this.onEnterFrame = function () { this._rotation = this._rotation + speed; }; this.StarRemove();
Symbol 203 MovieClip Frame 2
this.StarRemove();
Symbol 203 MovieClip Frame 7
this.gotoAndPlay(2);
Symbol 208 MovieClip Frame 1
function getOHNum() { var _local1 = _global; _local1.OHiNum++; if (_local1.OHiNum == 10000) { _local1.OHiNum = 9000; } var _local3 = _local1.OHiNum; var _local2 = 300000 + _local3; this.swapDepths(_local2); }
Symbol 208 MovieClip Frame 2
this.stop();
Symbol 220 MovieClip Frame 1
function menuChk() { if (_global.SgNum == 11) { this.gotoAndStop("newGame"); bCelect = 1; } else { this.gotoAndStop("continue"); bCelect = 2; } } function move() { var _local1 = _global; var _local3 = _parent; var _local2 = this; PCnt++; if (bMove && (PCnt >= 5)) { if (Key.isDown(90)) { bMove = false; _local3.ST._visible = true; if (bCelect == 1) { _local1.SSFlg = false; _local3.formatSave(); trace(("?????" + _local1.SgNum) + "????"); _local3.gotoAndPlay("Sg" + _local1.SgNum); } else if (bCelect == 2) { _local1.SSFlg = false; trace(("?????" + _local1.SgNum) + "????"); _local3.gotoAndPlay("Sg" + _local1.SgNum); } } else if (Key.isDown(38) && (bCelect != 1)) { bMove = false; if (bCelect == 2) { _local2.gotoAndStop("newGame"); bCelect = 1; } _local2.onEnterFrame = NSpeed; } else if (Key.isDown(40) && (bCelect != 2)) { bMove = false; if (bCelect == 1) { _local2.gotoAndStop("continue"); bCelect = 2; } _local2.onEnterFrame = NSpeed; } } } function NSpeed() { mTime = mTime + speed; if (mTime >= 16) { mTime = 0; bMove = true; this.onEnterFrame = null; } } speed = 4; bMove = true; bCelect = 1; this.menuChk();
Symbol 220 MovieClip Frame 2
this.stop();
Symbol 225 MovieClip Frame 1
function getXY() { SgXY = {x:_x, y:_y}; return(SgXY); } _alpha = 0;
Symbol 225 MovieClip Frame 2
this.stop();
Symbol 248 MovieClip Frame 19
this.stop();
Symbol 259 MovieClip Frame 1
function movePlay() { this.onEnterFrame = move; } function move() { speed = speed - (_x / deccel); speed = speed * lossRate; _x = (_x + speed); if ((Math.abs(_x) < 1) && (Math.abs(speed) < 1)) { _x = 0; this.onEnterFrame = null; } } function NumCng() { var _local1 = this; var Num2 = _name.slice(3, 4); _local1.SNum2.gotoAndStop("Num" + Num2); var _local2 = _name.slice(2, 3); if (Num2 == 0) { _local2 = _local2 - 1; } _local1.SNum1.gotoAndStop("Num" + _local2); var _local3 = _name.slice(2, 4); trace(((("SgNum(" + _global.SgNum) + ")_nameNum(") + _local3) + ")"); if (_global.SgNum == _local3) { _local1.gotoAndStop("now"); defType = true; } else if ((_global.SgNum - 1) < _local3) { _local1.gotoAndStop("noClear"); defType = false; } else { _local1.gotoAndStop("Clear"); defType = true; } } deccel = 4; lossRate = 0.6; _x = 240; this.NumCng();
Symbol 260 MovieClip Frame 1
function SBPlay(SNum) { var _local1 = this; var _local2 = _local1; SgNum = SNum + "0"; _local2.onEnterFrame = function () { if (SBCnt <= 9) { SgNum++; SBCnt++; this["SB" + SgNum].movePlay(); } else { _parent.player.moveStart(); this.onEnterFrame = null; } }; }
Symbol 260 MovieClip Frame 2
SBCnt = 0; this.SBPlay(1);
Symbol 260 MovieClip Frame 3
this.stop();
Symbol 260 MovieClip Frame 4
SBCnt = 0; this.SBPlay(2);
Symbol 260 MovieClip Frame 5
this.stop();
Symbol 260 MovieClip Frame 6
SBCnt = 0; this.SBPlay(3);
Symbol 260 MovieClip Frame 7
this.stop();
Symbol 260 MovieClip Frame 8
SBCnt = 0; this.SBPlay(4);
Symbol 260 MovieClip Frame 9
this.stop();
Symbol 260 MovieClip Frame 10
SBCnt = 0; this.SBPlay(5);
Symbol 260 MovieClip Frame 11
this.stop();
Symbol 264 MovieClip Frame 1
function moveStart() { bMove = true; } function move() { if (bMove) { if (Key.isDown(90)) { trace(("?????" + _global.SgNum) + "????"); _parent.gotoAndPlay("Sg" + _global.SgNum); } } } speed = 4; bMove = false; Sg = _global.Sg; SgNum = _global.SgNum; SgXY = _parent["SgP" + Sg].getXY(); _x = SgXY.x; _y = SgXY.y; _parent.SBox.gotoAndStop("SB" + Sg);
Symbol 264 MovieClip Frame 2
this.stop();
Symbol 267 MovieClip Frame 1
function NumCng() { var _local2 = _name.slice(4, 5); this.SNum2.gotoAndStop("Num" + _local2); var _local1 = _name.slice(3, 4); if (_local2 == 0) { _local1 = _local1 - 1; } this.SNum1.gotoAndStop("Num" + _local1); } this.stop(); _alpha = 65; this.NumCng();
Symbol 268 MovieClip Frame 1
this.stop(); var i = 11; while (i <= 60) { if (_global.aSgClear[i] == true) { var CNum = eval ("Sgm" + i); this.CNum.gotoAndStop("clear"); } i++; }
Symbol 271 MovieClip Frame 1
function corsorMove() { if (_global.SSFlg == true) { mNum = 11; mX = 1; mY = 1; _x = (defX + (mX * 112)); _y = (defY + (mY * 40)); _parent.Smbox["Sgm" + mNum]._alpha = 100; oldNum = mNum; } else { mNum = _global.SSFlg; if ((mNum % 10) == 0) { mX = (mNum / 10) - 1; mY = 10; } else { mX = Math.floor(mNum / 10); mY = mNum % 10; } _x = (defX + (mX * 112)); _y = (defY + (mY * 40)); _parent.Smbox["Sgm" + mNum]._alpha = 100; oldNum = mNum; } } function move() { var _local1 = _parent; var _local2 = this; PCnt++; if (bMove && (PCnt >= 5)) { if (Key.isDown(90)) { bMove = false; _global.SSFlg = mNum; _local1.gotoAndPlay("Sg" + mNum); } else if (Key.isDown(32)) { bMove = false; _local1.gotoAndPlay("title2"); } else if (Key.isDown(38) && (mY != 1)) { bMove = false; mY--; mNum--; _y = (defY + (mY * 40)); _local1.Smbox["Sgm" + mNum]._alpha = 100; _local1.Smbox["Sgm" + oldNum]._alpha = 65; oldNum = mNum; _local2.onEnterFrame = NSpeed; } else if (Key.isDown(40) && (mY != 10)) { bMove = false; mY++; mNum++; _y = (defY + (mY * 40)); _local1.Smbox["Sgm" + mNum]._alpha = 100; _local1.Smbox["Sgm" + oldNum]._alpha = 65; oldNum = mNum; _local2.onEnterFrame = NSpeed; } else if (Key.isDown(37) && (mX != 1)) { bMove = false; mX--; mNum = mNum - 10; _x = (defX + (mX * 112)); _local1.Smbox["Sgm" + mNum]._alpha = 100; _local1.Smbox["Sgm" + oldNum]._alpha = 65; oldNum = mNum; _local2.onEnterFrame = NSpeed; } else if (Key.isDown(39) && (mX != 5)) { bMove = false; mX++; mNum = mNum + 10; _x = (defX + (mX * 112)); _local1.Smbox["Sgm" + mNum]._alpha = 100; _local1.Smbox["Sgm" + oldNum]._alpha = 65; oldNum = mNum; _local2.onEnterFrame = NSpeed; } } } function NSpeed() { mTime = mTime + speed; if (mTime >= 16) { mTime = 0; bMove = true; this.onEnterFrame = null; } } this.stop(); defX = _x - 112; defY = _y - 40; speed = 4; bMove = true; this.corsorMove();
Symbol 286 MovieClip Frame 1
function fieldsInput() { this.getXY(); _parent.fieldsIpt(pX, pY, 3); } function getXY() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("Obj" + myNum); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } mcXY = 16; this.fieldsInput(); this.getPLONum(); this.DepInput();
Symbol 286 MovieClip Frame 2
this.stop();
Symbol 355 MovieClip Frame 1
_parent.warpSEPlay();
Symbol 355 MovieClip Frame 7
this.stop(); _parent.warpPlay();
Symbol 356 MovieClip Frame 7
this.stop(); _parent.animeEnd();
Symbol 365 MovieClip Frame 12
this.stop();
Symbol 374 MovieClip Frame 1
_parent.PCrtxt();
Symbol 374 MovieClip Frame 10
this.stop();
Symbol 394 MovieClip Frame 1
function fieldsInput() { this.getXY(); _name = "player"; _parent.fieldsIpt(pX, pY, myName); } function fieldsChk() { this.getXY(); aLv1 = _parent.Lv2chk(pX, pY); } function getXY() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); PNum = (pY * 40) + (pX + 1); } function depCng() { myDep = ((30 - pY) * 10000) + ObjDep; trace(("P???(" + myDep) + ")"); this.swapDepths(myDep); } function animeEnd() { bMove = true; } function PXY() { var _local1 = {pX:pX, pY:pY}; return(_local1); } function PStart() { bMove = true; bSpace = true; } function PCrtxt() { _parent.BK.CrTxt(); } function warpSEPlay() { _parent.SE.warpSEPlay(); } function PCr(PCnt) { var _local1 = this; _local1.onEnterFrame = null; bMove = false; PCnt--; if (PCnt >= 0) { _parent.SD.againPlay(); _local1.gotoAndStop("Miss"); } else { _parent.SD.gameoverPlay(); _local1.gotoAndStop("GameOver"); } } function PRasate() { _parent.gotoAndPlay("Sg" + _global.SgNum); } function PGameOver() { _parent.BK.GOPlay(); } function ladderChk() { if ((((oldLv1 != 1) && (oldLv2 != 1)) && (oldLv3 != 1)) && (oldLv4 != 1)) { bNomalFlg = true; } else if ((((oldLv1 == 1) && (oldLv2 == 1)) && (oldLv3 == 1)) && (oldLv4 == 1)) { bNomalFlg = false; } trace("P ??????Flg" + bNomalFlg); } function warpPlay() { var _local1 = this; bWarp = false; var _local2 = _parent["switch" + aNewSNum.SwitchOn].Lv2Play(); _parent["switch" + _local2.ObjNum].WarpAnime(); _x = _local2.pX; _y = _local2.pY; _local1.gotoAndStop("warpOut"); _local1.fieldsInput(); _local1.depCng(); oldSwitch = _local2.ObjNum; oldSType = "warp"; _local1.switchChk("middle"); } function towerSwitchPlay() { bTowerSwitch = false; _parent["switch" + aNewSNum.SwitchOn].OnPlay(); } function GgatePlay() { bSpace = false; this.onEnterFrame = null; _parent.ClearPlay(); this.gotoAndStop("Clear"); } function OwayPlay() { bOway = false; var _local1 = _parent["switch" + aNewSNum.SwitchOn].onPlay(myName); this.OwayChk(_local1); oldOwayXY = pNum; bOwayChk = true; } function OwayStop() { if (oldOwayXY != pNum) { bOwayChk = false; this.OwayOff(); _parent["switch" + oldSwitch].offPlay(); oldSwitch = 0; } } function OwayOff() { bUp = true; bDown = true; bLeft = true; bRight = true; } function OwayCng(OwayMove) { this.OwayOff(); this.OwayChk(OwayMove); } function OwayChk(OwayMove) { var _local1 = OwayMove; if (_local1 == "wayX") { bUp = false; bDown = false; } else if (_local1 == "wayY") { bLeft = false; bRight = false; } else if (_local1 == "wayUR") { bDown = false; bLeft = false; } else if (_local1 == "wayRD") { bLeft = false; bUp = false; } else if (_local1 == "wayDL") { bUp = false; bRight = false; } else if (_local1 == "wayLU") { bRight = false; bDown = false; } } function OwaySwitchPlay() { bOwaySwitch = false; _parent["switch" + aNewSNum.SwitchOn].onPlay(); _parent.OwayCng(); } function switchChk(Pkey) { var _local2 = _parent; var aOldSNum = {Lv1:oldLv1, Lv2:oldLv2, Lv3:oldLv3, Lv4:oldLv4}; aNewSNum = _local2.switchsChk(pX, pY, aOldSNum, Pkey); oldLv1 = aNewSNum.Lv1; oldLv2 = aNewSNum.Lv2; oldLv3 = aNewSNum.Lv3; oldLv4 = aNewSNum.Lv4; this.ladderChk(); if (aNewSNum.SwitchOn != "off") { if ((aNewSNum.SwitchOn != 0) && (aNewSNum.SwitchOn != oldSwitch)) { trace((((("P??????????>(" + pX) + "_") + pY) + ")") + aNewSNum.SwitchOn); if (oldSwitch != 0) { this.OldSwitchChk(); } var _local1 = _local2["switch" + aNewSNum.SwitchOn].defChk(); oldSwitch = aNewSNum.SwitchOn; oldSType = _local1; if (_local1 == "warp") { var _local3 = _local2["switch" + aNewSNum.SwitchOn].arrayChk(); var arrayNum = _local2[_local3].length; if (arrayNum >= 1) { bWarp = true; } } else if (_local1 == "Oway") { bOway = true; } else if (_local1 == "Oway_switch") { bOwaySwitch = true; } else if (_local1 == "tower_switch") { bTowerSwitch = true; } else if (_local1 == "Ggate") { if (_global.KeyPoint <= 0) { bGgate = true; } else { oldSwitch = 0; } } } else { if ((oldSwitch != 0) && (aNewSNum.SwitchOn == 0)) { this.OldSwitchChk(); } oldSwitch = aNewSNum.SwitchOn; } } } function OldSwitchChk() { if ((oldSType == "Oway_switch") || (oldSType == "tower_switch")) { _parent["switch" + oldSwitch].offPlay(); } } function oSpeed() { var _local1 = this; movePoint = movePoint - speed; pWork = pWork + speed; if (pWork == 16) { pWork = 0; _local1.fieldsChk(); _local1.depCng(); if (bWarp) { _local1.onEnterFrame = null; _local1.gotoAndStop("warpIn"); } else { if (bOway) { _local1.OwayPlay(); } else if (bOwayChk) { _local1.OwayStop(); } if (bOwaySwitch) { _local1.OwaySwitchPlay(); } if (bTowerSwitch) { _local1.TowerSwitchPlay(); } if (bGgate) { _local1.GgatePlay(); } else { if (movePoint > 0) { movePoint = -movePoint; trace("?? " + movePoint); } else { nowKey = null; } bMove = true; _local1.onEnterFrame = null; } } } } function move() { var _local1 = this; var _local3 = _parent; if (Key.isDown(32) && (bSpace)) { bSpace = false; bMove = false; _local1.onEnterFrame = null; _local3.ST.HPDamage(); } if (bMove) { _local1.fieldsChk(); if (bNomalFlg == false) { if (Key.isDown(38) && (nowKey == null)) { trace((("P?????>" + aLv1.up1) + "?") + aLv1.up2); var _local2 = _local1.ladderMoveChk(aLv1.up1, aLv1.up2, "up"); if ((_local2 == "nomal") || (_local2 == "ladder")) { _local1.gotoAndStop("ladderUp"); _local1.upMove(4, 16); } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.up1].Lv2Chk("up"); if ((ObjChk == "item") || (ObjChk == "BrStone")) { _local1.gotoAndStop("ladderUp"); _local3["Obj" + aLv1.up1].Lv2Play(); _local1.upMove(4, 16); } } } else if (Key.isDown(40) && (nowKey == null)) { trace((("P?????>" + aLv1.down1) + "?") + aLv1.down2); var _local2 = _local1.ladderMoveChk(aLv1.down1, aLv1.down2, "down"); if ((_local2 == "nomal") || (_local2 == "ladder")) { _local1.gotoAndStop("ladderDown"); _local1.downMove(4, 16); } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.down1].Lv2Chk("down"); if ((ObjChk == "item") || (ObjChk == "BrStone")) { _local1.gotoAndStop("laderDown"); _local3["Obj" + aLv1.down1].Lv2Play(); _local1.downMove(4, 16); } } } else if (Key.isDown(37) || (nowKey == "left")) { OldKey = "left"; var _local2 = _local1.ladderMoveChk(aLv1.left1, aLv1.left2, "left"); if (_local2 == "nomal") { if (nowKey == null) { _local1.gotoAndStop("ladderLeft"); } else { _local1.gotoAndStop("Wleft"); } _local1.leftMove(4, 32); } else if ((_local2 == "ladder") || (_local2 == "half")) { _local1.gotoAndStop("ladderLeft"); _local1.leftMove(4, 32); } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.left1].Lv2Chk("left"); if ((ObjChk == "item") || (ObjChk == "BrStone")) { _local1.gotoAndStop("ladderLeft"); _local3["Obj" + aLv1.left1].Lv2Play(); _local1.leftMove(4, 32); } else if ((ObjChk == "Slack") || (ObjChk == "Ice")) { if (nowKey == null) { _local1.gotoAndStop("ladderLeft"); } else { _local1.gotoAndStop("PLeft"); } _local3["Obj" + aLv1.left1].Lv2Play("left"); _local1.leftMove(2, 32); } } else { movePoint = 0; nowKey = null; } } else if (Key.isDown(39) || (nowKey == "right")) { OldKey = "right"; trace((("P?????>" + aLv1.right1) + "?") + aLv1.right2); var _local2 = _local1.ladderMoveChk(aLv1.right1, aLv1.right2, "right"); if (_local2 == "nomal") { if (nowKey == null) { _local1.gotoAndStop("ladderRight"); } else { _local1.gotoAndStop("Wright"); } _local1.rightMove(4, 32); } else if ((_local2 == "ladder") || (_local2 == "half")) { _local1.gotoAndStop("ladderRight"); _local1.rightMove(4, 32); } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.right1].Lv2Chk("right"); if ((ObjChk == "item") || (ObjChk == "BrStone")) { _local1.gotoAndStop("ladderRight"); _local3["Obj" + aLv1.right1].Lv2Play(); _local1.rightMove(4, 32); } else if ((ObjChk == "Slack") || (ObjChk == "Ice")) { if (nowKey == null) { _local1.gotoAndStop("ladderRight"); } else { _local1.gotoAndStop("PRight"); } _local3["Obj" + aLv1.right1].Lv2Play("right"); _local1.rightMove(2, 32); } } else { movePoint = 0; nowKey = null; } } else { _local1.gotoAndStop("ladderStop"); } } else { trace((((((("P?????(" + pX) + "_") + pY) + ")>") + aLv1.down1) + "?") + aLv1.down2); var _local2 = _local1.moveChk(aLv1.down1, aLv1.down2, "hall"); trace("(^0^)" + _local2); if (_local2 == "nomal") { trace("P ?????"); _local1.gotoAndStop(OldKey); _local1.downMove(4, 16); } else if (_local2 == "out") { _local3.ST.HPOut(); } else if (Key.isDown(38)) { if ((((oldLv1 == 1) && (oldLv2 == 1)) && (oldLv3 == 1)) && (oldLv4 == 1)) { _local1.gotoAndStop("ladderUp"); _local1.upMove(4, 16); bNomalFlg = false; } } else if (Key.isDown(40)) { trace((("P?????>" + aLv1.down1) + "?") + aLv1.down2); _local2 = _local1.moveChk(aLv1.down1, aLv1.down2, "down"); if (_local2 == "ladder") { _local1.gotoAndStop("ladderDown"); _local1.downMove(4, 16); bNomalFlg = false; } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.down1].Lv2Chk("down"); if (ObjChk == "BrStone") { _local3["Obj" + aLv1.down1].Lv2Play(); _local1.downMove(4, 16); } } } else if (Key.isDown(37)) { OldKey = "left"; if (bLeft) { trace((("P?????>" + aLv1.left1) + "?") + aLv1.left2); _local2 = _local1.moveChk(aLv1.left1, aLv1.left2, "left"); if ((_local2 == "nomal") || (_local2 == "ladder")) { _local1.gotoAndStop("WLeft"); _local1.leftMove(4, 16); } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.left1].Lv2Chk("left"); if ((ObjChk == "Slack") || (ObjChk == "Ice")) { gotoAndStop ("PLeft"); _local3["Obj" + aLv1.left1].Lv2Play("left"); _local1.leftMove(2, 16); } else if ((ObjChk == "item") || (ObjChk == "BrStone")) { _local1.gotoAndStop("WLeft"); _local3["Obj" + aLv1.left1].Lv2Play(); _local1.leftMove(4, 16); } } } else { _local1.gotoAndStop("WLeft"); } } else if (Key.isDown(39)) { OldKey = "right"; if (bRight) { trace((("P?????>" + aLv1.right1) + "?") + aLv1.right2); _local2 = _local1.moveChk(aLv1.right1, aLv1.right2, "right"); if ((_local2 == "nomal") || (_local2 == "ladder")) { _local1.gotoAndStop("WRight"); _local1.rightMove(4, 16); } else if (_local2 == "ObjChk") { ObjChk = _local3["Obj" + aLv1.right1].Lv2Chk("right"); if ((ObjChk == "Slack") || (ObjChk == "Ice")) { gotoAndStop ("PRight"); _local3["Obj" + aLv1.right1].Lv2Play("right"); _local1.rightMove(2, 16); } else if ((ObjChk == "item") || (ObjChk == "BrStone")) { _local1.gotoAndStop("WRight"); _local3["Obj" + aLv1.right1].Lv2Play(); _local1.rightMove(4, 16); } } } else { _local1.gotoAndStop("WRight"); } } else if (OldKey == "left") { _local1.gotoAndStop("left"); } else if (OldKey == "right") { _local1.gotoAndStop("right"); } } } } function ladderMoveChk(Num1, Num2) { var _local1 = Num2; var _local2 = Num1; if (_local2 == 0) { if (_local1 == 0) { return("nomal"); } if (_local1 == 1) { return("half"); } } else if (_local2 == 1) { if (_local1 == 1) { return("ladder"); } if (_local1 == 0) { return("half"); } } else { if ((_local2 == _local1) && (_local2 > 4)) { return("ObjChk"); } return(false); } return(undefined); } function moveChk(Num1, Num2, Pkey) { var _local2 = Num2; var _local1 = Num1; if (_local1 == 0) { if (_local2 == 0) { return("nomal"); } if (Num == 4) { return("out"); } } else { if ((_local1 == 1) && (_local2 == 1)) { return("ladder"); } if ((_local1 == _local2) && (_local1 > 4)) { return("ObjChk"); } if (_local1 == 4) { if ((_local2 == 0) || (_local2 == 4)) { return("out"); } return(false); } return(false); } return(undefined); } function upMove(pSpeed, pPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myName, "up"); _local1.switchChk("up"); bMove = false; nowKey = "up"; movePoint = movePoint + pPoint; speed = pSpeed; _local1.onEnterFrame = function () { _y = (_y - pSpeed); this.oSpeed(); }; } function downMove(pSpeed, pPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myName, "down"); _local1.switchChk("down"); bMove = false; nowKey = "down"; movePoint = movePoint + pPoint; speed = pSpeed; _local1.onEnterFrame = function () { _y = (_y + pSpeed); this.oSpeed(); }; } function leftMove(pSpeed, pPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myName, "left"); _local1.switchChk("left"); bMove = false; nowKey = "left"; movePoint = movePoint + pPoint; speed = pSpeed; _local1.onEnterFrame = function () { _x = (_x - pSpeed); this.oSpeed(); }; } function rightMove(pSpeed, pPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myName, "right"); _local1.switchChk("right"); bMove = false; nowKey = "right"; movePoint = movePoint + pPoint; speed = pSpeed; _local1.onEnterFrame = function () { _x = (_x + pSpeed); this.oSpeed(); }; } mcXY = 16; myName = 2; bMove = false; bShoot = true; bHTimer = true; bWarp = false; bOway = false; bOwayChk = false; bOwaySwitch = false; bTowerSwitch = false; bGgate = false; oldSwitch = 0; oldType = 0; oldLv1 = 0; oldLv2 = 0; oldLv3 = 0; oldLv4 = 0; bUp = true; bDown = true; bLeft = true; bRight = true; ObjDep = 5000; this.gotoAndStop("left"); OldKey = "left"; HitPoint = 50; movePoint = 0; bSpace = false; this.fieldsInput(); this.depCng();
Symbol 395 MovieClip Frame 1
function fieldsInput() { this.nameChg(); _parent.fieldsIpt(pX, pY, 5); aLv1 = _parent.Lv2chk(pX, pY); } function fieldsChk() { this.nameChg(); aLv1 = _parent.Lv2chk(pX, pY); } function nameChg() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); myName = "Obj5"; _name = myName; trace("K?????>" + _name); } function getPHONum() { var _local1 = _global; _local1.PHiObjNum++; if (_local1.PHiObjNum == 9000) { _local1.PHiObjNum = 6000; } ObjDep = _local1.PHiObjNum; } function depCng() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function Lv2Chk() { if (bMove) { return(defType); } trace("S ????????????"); return(false); } function Lv2play() { _parent.SE.KeySEPlay(); _global.KeyPoint--; _parent.ST.getKey(); this.ObjCr(); } function ObjCr() { _parent.fieldsIpt(pX, pY, 0); this.removeMovieClip(); } function downMove() { var _local1 = this; _parent.fieldsMove(pX, pY, 5, "down"); _local1.switchChk("down"); movePoint = 4; _local1.onEnterFrame = function () { _y = (_y + Speed); this.oSpeed(); }; } function oSpeed() { var _local1 = this; movePoint--; if (movePoint <= 0) { _local1.fieldsChk(); _local1.depCng(); _local1.onEnterFrame = _local1.hallChk; } } function hallChk() { var _local1 = this; aLv1 = _parent.Lv2chk(pX, pY); var _local2 = _local1.aFieldsChk(aLv1.down1, aLv1.down2); if (_local2) { bMove = false; _local1.downMove(); } else if (_local2 == "Cr") { _local1.Lv2play(); _local1.ObjCr(); } else { bMove = true; } } function aFieldsChk(Num1, Num2) { if ((Num1 == 0) && (Num2 == 0)) { return(true); } if ((Num1 == 2) && (Num2 == 2)) { return("Cr"); } return(false); } mcXY = 16; speed = 4; bMove = true; defType = "item"; _global.KeyPoint++; this.fieldsInput(); this.getPHONum(); this.depCng(); this.onEnterFrame = hallChk;
Symbol 395 MovieClip Frame 2
this.stop();
Symbol 406 MovieClip Frame 1
_parent.warpSEPlay();
Symbol 406 MovieClip Frame 7
this.stop(); _parent.warpPlay();
Symbol 409 MovieClip Frame 7
_parent.HitChk(); _parent.animeEnd(); _parent.gotoAndStop("nomal");
Symbol 410 MovieClip Frame 1
function fieldsInput() { this.nameChg(); _parent.fieldsIpt(pX, pY, myNum); aLv1 = _parent.Lv2chk(pX, pY); } function fieldsChk() { this.nameChg(); aLv1 = _parent.Lv2chk(pX, pY); } function nameChg() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); myName = "Obj" + myNum; _name = myName; trace("S????>" + _name); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function depCng() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function animeEnd() { bMove = true; } function ObjCr() { var _local1 = _parent; _local1.SE.hallSEPlay(); _local1["switch" + myNum].ObjIn(defType); _local1.fieldsIpt(pX, pY, 0); this.removeMovieClip(); } function warpSEPlay() { _parent.SE.warpSEPlay(); } function warpPlay() { var _local1 = this; bWarp = false; var _local2 = _parent["switch" + aNewSNum.SwitchOn].Lv2Play(); _x = _local2.pX; _y = _local2.pY; _local1.gotoAndStop("warpOut"); _local1.fieldsInput(); _local1.depCng(); oldSwitch = _local2.ObjNum; oldSType = "warp"; _local1.switchChk("middle"); } function holePlay() { this.gotoAndStop("hall"); var _local1 = myNum + 80; _parent["switch" + _local1].DHoleChk(defType); this.onEnterFrame = null; } function towerSwitchPlay() { bTowerSwitch = false; _parent["switch" + aNewSNum.SwitchOn].onPlay(); } function OwayPlay() { bOway = false; var _local1 = _parent["switch" + aNewSNum.SwitchOn].OnPlay(myNum); this.OwayChk(_local1); oldOwayXY = myNum; bOwayChk = true; } function OwayStop() { if (oldOwayXY != myNum) { bOwayChk = false; this.OwayOff(); _parent["switch" + oldSwitch].offPlay(); oldSwitch = 0; } } function OwayOff() { bUp = true; bDown = true; bLeft = true; bRight = true; } function OwayCng(OwayMove) { this.OwayOff(); this.OwayChk(OwayMove); } function OwayChk(OwayMove) { var _local1 = OwayMove; if (_local1 == "wayX") { bUp = false; bDown = false; } else if (_local1 == "wayY") { bLeft = false; bRight = false; } else if (_local1 == "wayUR") { bDown = false; bLeft = false; } else if (_local1 == "wayRD") { bLeft = false; bUp = false; } else if (_local1 == "wayDL") { bUp = false; bRight = false; } else if (_local1 == "wayLU") { bRight = false; bDown = false; } } function OwaySwitchPlay() { bOwaySwitch = false; _parent["switch" + aNewSNum.SwitchOn].onPlay(); _parent.OwayCng(); } function switchChk(Pkey) { var _local2 = {Lv1:oldLv1, Lv2:oldLv2, Lv3:oldLv3, Lv4:oldLv4}; aNewSNum = _parent.switchsChk(pX, pY, _local2, Pkey); oldLv1 = aNewSNum.Lv1; oldLv2 = aNewSNum.Lv2; oldLv3 = aNewSNum.Lv3; oldLv4 = aNewSNum.Lv4; if (aNewSNum.SwitchOn != "off") { trace((("??" + aNewSNum.SwitchOn) + "_") + oldSwitch); if ((aNewSNum.SwitchOn != 0) && (aNewSNum.SwitchOn != oldSwitch)) { if (oldSwitch != 0) { this.OldSwitchChk(); } var _local1 = _parent["switch" + aNewSNum.SwitchOn].defChk(); oldSwitch = aNewSNum.SwitchOn; oldSType = _local1; if (_local1 == "warp") { bWarp = true; } else if (_local1 == "hole") { bHole = true; } else if (_local1 == "Oway") { bOway = true; } else if (_local1 == "Oway_switch") { bOwaySwitch = true; } else if (_local1 == "tower_switch") { bTowerSwitch = true; } } else { if ((oldSwitch != 0) && (aNewSNum.SwitchOn == 0)) { this.OldSwitchChk(); } oldSwitch = aNewSNum.SwitchOn; } } } function OldSwitchChk() { if (((oldSType == "warp") || (oldSType == "Oway_switch")) || (oldSType == "tower_switch")) { _parent["switch" + oldSwitch].offPlay(); } } function Lv2Chk(PKey) { if (bMove) { var _local1 = _parent.Lv2chk(pX, pY); if ((Pkey == "left") && (bLeft)) { var _local2 = this.moveChk(_local1.left1, _local1.left2); return(_local2); } if ((Pkey == "right") && (bRight)) { var _local2 = this.moveChk(_local1.right1, _local1.right2); return(_local2); } } else { trace("S ????????????"); return(false); } return(undefined); } function Lv2Play(PKey) { bMove = false; if (Pkey == "left") { this.leftMove(); } else if (Pkey == "right") { this.rightMove(); } } function moveChk(Num1, Num2) { if (Num1 == 0) { if (Num2 == 0) { return(defType); } return(false); } return(false); } function downMove() { var _local1 = this; _parent.fieldsMove(pX, pY, myNum, "down"); _local1.switchChk("down"); movePoint = 4; _local1.onEnterFrame = function () { _y = (_y + Speed); this.oSpeed(); }; } function leftMove() { var _local1 = this; _parent.SE.pushSEPlay(); _parent.fieldsMove(pX, pY, myNum, "left"); _local1.switchChk("left"); movePoint = 8; _local1.onEnterFrame = function () { _x = (_x - LowSpeed); this.oSpeed(); }; } function rightMove() { var _local1 = this; _parent.SE.pushSEPlay(); _parent.fieldsMove(pX, pY, myNum, "right"); _local1.switchChk("right"); movePoint = 8; _local1.onEnterFrame = function () { _x = (_x + LowSpeed); this.oSpeed(); }; } function oSpeed() { var _local1 = this; movePoint--; if (movePoint <= 0) { _local1.fieldsChk(); _local1.depCng(); if (bWarp) { _local1.onEnterFrame = null; _local1.gotoAndStop("warpIn"); } else if (bHole) { holePlay(); } else { if (bOway) { _local1.OwayPlay(); } else if (bOwayChk) { _local1.OwayStop(); } if (bOwaySwitch) { _local1.OwaySwitchPlay(); } if (bTowerSwitch) { _local1.TowerSwitchPlay(); } _local1.onEnterFrame = _local1.hallChk; } } } function hallChk() { aLv1 = _parent.Lv2chk(pX, pY); var _local1 = this.aFieldsChk(aLv1.down1, aLv1.down2); if (_local1) { bMove = false; this.downMove(); } else { bMove = true; } } function aFieldsChk(Num1, Num2) { if (Num1 == 0) { if (Num2 == 0) { return(true); } return(false); } return(false); } speed = 4; LowSpeed = 2; mcXY = 16; defType = "Slack"; bMove = false; movePoint = 0; bWarp = false; bOway = false; bOwayChk = false; bOwaySwitch = false; oldSwitch = 0; oldType = 0; oldLv1 = 0; oldLv2 = 0; oldLv3 = 0; oldLv4 = 0; bUp = true; bDown = true; bLeft = true; bRight = true; this.fieldsInput(); this.getPLONum(); this.DepCng(); this.onEnterFrame = this.hallChk;
Symbol 410 MovieClip Frame 2
this.stop();
Symbol 412 MovieClip Frame 1
function fieldsInput() { this.getXY(); _parent.fieldsIpt(pX, pY, 3); } function getXY() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("Obj" + myNum); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } mcXY = 16; this.fieldsInput(); this.getPLONum(); this.DepInput();
Symbol 412 MovieClip Frame 2
this.stop();
Symbol 415 MovieClip Frame 1
function ItemsInput() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("switch" + myNum); trace("G??????????>" + _name); _parent.switchsIpt(pX, pY, myNum); fY = pY + 2; _parent.fieldsIpt(pX, fY, 3); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((28 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function defChk() { return(defType); } function PointUp() { OnPoint++; this.pointChk(); } function PointDown() { OnPoint--; this.pointChk(); } function PointChk() { trace(OnPoint); if (Onpoint > 0) { _parent[newPop]._visible = true; } else if (Onpoint == 0) { _parent[newPop]._visible = false; } } function PopInput() { var _local1 = _global; _local1.PHiObjNum++; if (_local1.PHiObjNum == 9000) { _local1.PHiObjNum = 6000; } var _local3 = (((30 - pY) + 2) * 10000) + _local1.PHiObjNum; var _local2 = ++_local1.popPoint; newPop = "pop" + _local2; var props = {_x:_x, _y:_y}; _parent.attachMovie("Ggate_pop", newPop, _local3, props); } mcXY = 16; myX = _x; myY = _y; defType = "Ggate"; this.ItemsInput(); this.getPLONum(); this.DepInput(); this.PopInput(); _parent[newPop]._visible = false;
Symbol 415 MovieClip Frame 2
this.stop();
Symbol 420 MovieClip Frame 1
function ItemsInput() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("switch" + myNum); trace("L ???>" + _name); _parent.fieldsIpt(pX, pY, 1); _parent.switchsIpt(pX, pY, 1); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((28 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function defChk() { return(defType); } function onPlay() { } function offPlay() { } mcXY = 16; defType = "ladder"; this.ItemsInput(); this.getPLONum(); this.DepInput();
Symbol 420 MovieClip Frame 2
this.stop();
Symbol 433 MovieClip Frame 5
this.stop(); _parent.removeMovieClip();
Symbol 434 MovieClip Frame 1
function fieldsInput() { this.nameChg(); _parent.fieldsIpt(pX, pY, myNum); aLv1 = _parent.Lv2chk(pX, pY); } function fieldsChk() { this.nameChg(); aLv1 = _parent.Lv2chk(pX, pY); } function nameChg() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("Obj" + myNum); trace("B???????>" + _name); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepCng() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function Lv2Chk() { if (bMove) { return(defType); } trace("S ????????????"); return(false); } function Lv2Play(PKey) { this.ObjCr(); } function ObjCr() { _parent.fieldsIpt(pX, pY, 0); this.gotoAndStop("Cr"); } function downMove() { var _local1 = this; _parent.fieldsMove(pX, pY, myNum, "down"); _local1.switchChk("down"); movePoint = 4; _local1.onEnterFrame = function () { _y = (_y + Speed); this.oSpeed(); }; } function oSpeed() { var _local1 = this; movePoint--; if (movePoint <= 0) { _local1.fieldsChk(); _local1.depCng(); _local1.onEnterFrame = _local1.hallChk; } } function hallChk() { aLv1 = _parent.Lv2chk(pX, pY); var _local1 = this.aFieldsChk(aLv1.down1, aLv1.down2); if (_local1) { bMove = false; this.downMove(); } else { bMove = true; } } function aFieldsChk(Num1, Num2) { if (Num1 == 0) { if (Num2 == 0) { return(true); } return(false); } return(false); } mcXY = 16; defType = "BrStone"; bMove = true; speed = 4; this.fieldsInput(); this.getPLONum(); this.DepCng(); this.onEnterFrame = this.hallChk;
Symbol 434 MovieClip Frame 2
this.stop();
Symbol 440 MovieClip Frame 1
this.stop(); this._alpha = 0;
Symbol 445 MovieClip Frame 1
_parent.warpSEPlay();
Symbol 445 MovieClip Frame 7
this.stop(); _parent.warpPlay();
Symbol 446 MovieClip Frame 7
_parent.remove(); _parent.gotoAndStop("nomal");
Symbol 447 MovieClip Frame 1
function fieldsInput() { this.nameChg(); _parent.fieldsIpt(pX, pY, myNum); aLv1 = _parent.Lv2chk(pX, pY); } function fieldsChk() { this.nameChg(); aLv1 = _parent.Lv2chk(pX, pY); } function nameChg() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); myName = "Obj" + myNum; _name = ("Obj" + myNum); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function depCng() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function ObjCr() { var _local1 = _parent; _local1.SE.hallSEPlay(); _local1["switch" + myNum].ObjIn(defType); _local1.fieldsIpt(pX, pY, 0); this.removeMovieClip(); } function remove() { moveY = 16; onEnterFrame = this.iSpeed; } function warpSEPlay() { _parent.SE.warpSEPlay(); } function warpPlay() { var _local1 = this; bWarp = false; var _local2 = _parent["switch" + aNewSNum.SwitchOn].Lv2Play(); _x = _local2.pX; _y = _local2.pY; _local1.gotoAndStop("warpOut"); _local1.fieldsInput(); _local1.depCng(); oldSwitch = _local2.ObjNum; oldSType = "warp"; _local1.switchChk("middle"); } function holePlay() { this.gotoAndStop("hall"); var _local1 = myNum + 80; _parent["switch" + _local1].DHoleChk(defType); this.onEnterFrame = null; } function towerSwitchPlay() { bTowerSwitch = false; _parent["switch" + aNewSNum.SwitchOn].onPlay(); } function OwayPlay() { bOway = false; var _local1 = _parent["switch" + aNewSNum.SwitchOn].OnPlay(myNum); this.OwayChk(_local1); oldOwayXY = myNum; bOwayChk = true; } function OwayStop() { if (oldOwayXY != myNum) { bOwayChk = false; this.OwayOff(); _parent["switch" + oldSwitch].offPlay(); oldSwitch = 0; } } function OwayOff() { bUp = true; bDown = true; bLeft = true; bRight = true; } function OwayCng(OwayMove) { this.OwayOff(); this.OwayChk(OwayMove); } function OwayChk(OwayMove) { var _local1 = OwayMove; if (_local1 == "wayX") { bUp = false; bDown = false; } else if (_local1 == "wayY") { bLeft = false; bRight = false; } else if (_local1 == "wayUR") { bDown = false; bLeft = false; if (Pkey == "down") { Pkey = "right"; } else if (Pkey == "left") { Pkey = "up"; } } else if (_local1 == "wayRD") { bLeft = false; bUp = false; if (Pkey == "left") { Pkey = "down"; } else if (Pkey == "up") { Pkey = "right"; } } else if (_local1 == "wayDL") { bUp = false; bRight = false; if (Pkey == "up") { Pkey = "left"; } else if (Pkey == "right") { Pkey = "down"; } } else if (_local1 == "wayLU") { bRight = false; bDown = false; if (Pkey == "right") { Pkey = "up"; } else if (Pkey == "down") { Pkey = "left"; } } } function OwaySwitchPlay() { bOwaySwitch = false; _parent["switch" + aNewSNum.SwitchOn].onPlay(); _parent.OwayCng(); } function switchChk(Pkey) { var _local2 = {Lv1:oldLv1, Lv2:oldLv2, Lv3:oldLv3, Lv4:oldLv4}; aNewSNum = _parent.switchsChk(pX, pY, _local2, Pkey); oldLv1 = aNewSNum.Lv1; oldLv2 = aNewSNum.Lv2; oldLv3 = aNewSNum.Lv3; oldLv4 = aNewSNum.Lv4; if (aNewSNum.SwitchOn != "off") { if ((aNewSNum.SwitchOn != 0) && (aNewSNum.SwitchOn != oldSwitch)) { if (oldSwitch != 0) { this.OldSwitchChk(); } var _local1 = _parent["switch" + aNewSNum.SwitchOn].defChk(); oldSwitch = aNewSNum.SwitchOn; oldSType = _local1; if (_local1 == "warp") { bWarp = true; } else if (_local1 == "hole") { bHole = true; } else if (_local1 == "Oway") { bOway = true; } else if (_local1 == "Oway_switch") { bOwaySwitch = true; } else if (_local1 == "tower_switch") { bTowerSwitch = true; } } else { if ((oldSwitch != 0) && (aNewSNum.SwitchOn == 0)) { this.OldSwitchChk(); } oldSwitch = aNewSNum.SwitchOn; } } } function OldSwitchChk() { if (((oldSType == "warp") || (oldSType == "Oway_switch")) || (oldSType == "tower_switch")) { _parent["switch" + oldSwitch].offPlay(); } } function Lv2Chk(Pkey) { if (bMove) { var _local1 = _parent.Lv2chk(pX, pY); if ((Pkey == "left") && (bLeft)) { var Num1 = _local1.left1; var _local3 = _local1.left2; var _local2 = this.moveChk(Num1, _local3); return(_local2); } if ((Pkey == "right") && (bRight)) { var Num1 = _local1.right1; var _local3 = _local1.right2; var _local2 = this.moveChk(Num1, _local3); return(_local2); } } else { trace("I ?????????????"); return(false); } return(undefined); } function Lv2play(Pkey) { bMove = false; if (Pkey == "left") { this.leftMove(4, 4); } else if (Pkey == "right") { this.rightMove(4, 4); } } function moveChk(Num1, Num2) { var _local1 = Num2; var _local2 = Num1; trace((("I?????>" + _local2) + "_") + _local1); if (_local2 == 0) { if ((_local1 == 0) || (_local1 >= 1200)) { return(defType); } return(false); } if (_local2 >= 1200) { if ((_local1 == 0) || (_local1 >= 1200)) { return(defType); } return(false); } return(false); } function stopMove() { trace("??"); this.onEnterFrame = null; bMove = true; } function downMove(iLowSpeed, iPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myNum, "down"); _local1.switchChk("down"); movePoint = iPoint; _local1.onEnterFrame = function () { _y = (_y + iLowSpeed); this.iSpeed(); }; } function leftMove(iLowSpeed, iPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myNum, "left"); _local1.switchChk("left"); Pkey = "left"; movePoint = iPoint; _local1.onEnterFrame = function () { _x = (_x - iLowSpeed); this.iSpeed(); }; } function rightMove(iLowSpeed, iPoint) { var _local1 = this; _parent.fieldsMove(pX, pY, myNum, "right"); _local1.switchChk("right"); Pkey = "right"; movePoint = iPoint; _local1.onEnterFrame = function () { _x = (_x + iLowSpeed); this.iSpeed(); }; } function iSpeed() { var _local1 = this; movePoint--; if (movePoint <= 0) { trace("bMove>" + bMove); _local1.fieldsChk(); _local1.depCng(); if (bWarp) { _local1.onEnterFrame = null; _local1.gotoAndStop("warpIn"); } else if (bHole) { _local1.holePlay(); } else { if (bOway) { _local1.OwayPlay(); } else if (bOwayChk) { _local1.OwayStop(); } if (bOwaySwitch) { _local1.OwaySwitchPlay(); } if (bTowerSwitch) { _local1.TowerSwitchPlay(); } _local1.onEnterFrame = _local1.hallChk; } } } function roopChk() { var _local1 = this; var _local3 = aLv1.down1; var _l3 = aLv1.down2; var Lv2ST = _local1.moveChk(_local3, _l3); if (Lv2ST != false) { _local1.onEnterFrame = _local1.hallChk; } else if (Pkey == "left") { var lNum1 = aLv1.left1; var lNum2 = aLv1.left2; var Lv2ST = _local1.moveChk(lNum1, lNum2); if (Lv2ST != false) { _local1.leftMove(4, 4); } else { Pkey = null; _local1.onEnterFrame = _local1.hallChk; } } else if (Pkey == "right") { var _local2 = aLv1.right1; var _l2 = aLv1.right2; var Lv2ST = _local1.moveChk(_local2, _l2); if (Lv2ST != false) { _local1.rightMove(4, 4); } else { Pkey = null; _local1.onEnterFrame = _local1.hallChk; } } } function hallChk() { var _local1 = this; aLv1 = _parent.Lv2chk(pX, pY); var bDown = _local1.aFieldsChk(aLv1.down1, aLv1.down2); if (bDown) { bMove = false; _local1.downMove(4, 4); } else if (Pkey == "left") { var _local2 = _local1.aFieldsChk(aLv1.left1, aLv1.left2); if (_local2) { bMove = false; _local1.leftMove(4, 4); } else { Pkey = null; bMove = true; } } else if (Pkey == "right") { var _local3 = _local1.aFieldsChk(aLv1.right1, aLv1.right2); if (_local3) { bMove = false; _local1.rightMove(4, 4); } else { Pkey = null; bMove = true; } } else { bMove = true; } } function aFieldsChk(Num1, Num2) { if (Num1 == 0) { if (Num2 == 0) { return(true); } return(false); } return(false); } mcXY = 16; defType = "Ice"; bMove = true; Pkey = "hall"; bWarp = false; bOway = false; bOwayChk = false; bOwaySwitch = false; oldSwitch = 0; oldType = 0; oldLv1 = 0; oldLv2 = 0; oldLv3 = 0; oldLv4 = 0; bUp = true; bDown = true; bLeft = true; bRight = true; this.fieldsInput(); this.getPLONum(); this.depCng(); this.onEnterFrame = this.hallChk;
Symbol 447 MovieClip Frame 2
this.stop();
Symbol 461 MovieClip Frame 1
function ItemsInput() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("switch" + myNum); trace("W???????>" + _name); _parent.switchsIpt(pX, pY, myNum, defArray); fY = pY + 2; _parent.fieldsIpt(pX, fY, 3); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((28 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function defChk() { return(defType); } function arrayChk() { return(defArray); } function warpAnime() { bWarpOn = true; } function Lv2Play() { var _local2 = _parent.warpNChk(defArray, myNum); var _local1 = _parent["switch" + _local2].getXY(); var _local3 = {pX:_local1.nextX, pY:_local1.nextY, ObjNum:_local2}; return(_local3); } function getXY() { var _local1 = {nextX:myX, nextY:myY}; return(_local1); } function PointUp() { OnPoint++; trace((("W???point???>(" + myNum) + ")?") + OnPoint); this.pointChk(); } function PointDown() { OnPoint--; trace((("W???point???>(" + myNum) + ")?") + OnPoint); this.pointChk(); } function PointChk() { var _local1 = _parent; var _local2 = this; if ((Onpoint == 0) && (_currentframe > 3)) { bWarpOn = false; _local2.gotoAndStop("nomal"); _local1.warpIpt(defArray, myNum); _local1[newPop]._visible = false; } else if ((Onpoint < 4) && (_currentframe <= 3)) { _local2.gotoAndStop("in"); _local1.warpOpt(defArray, myNum); _local1[newPop]._visible = true; } else if (Onpoint == 4) { var _local3 = _local1.Lv1Chk(); if (_local3 && (bWarpOn)) { _local2.gotoAndStop("out"); } else { _local2.gotoAndStop("in"); } } } function PopInput() { var _local1 = _global; _local1.PHiObjNum++; if (_local1.PHiObjNum == 9000) { _local1.PHiObjNum = 6000; } var _local3 = (((30 - pY) + 2) * 10000) + _local1.PHiObjNum; var _local2 = ++_local1.popPoint; newPop = "pop" + _local2; var props = {_x:_x, _y:_y}; _parent.attachMovie("Rwarp_pop", newPop, _local3, props); } mcXY = 16; myX = _x; myY = _y; defType = "warp"; defArray = "aRwarp"; OnPoint = 0; this.gotoAndStop("nomal"); this.ItemsInput(); this.getPLONum(); this.DepInput(); this.PopInput(); _parent[newPop]._visible = false;
Symbol 461 MovieClip Frame 2
this.onEnterFrame = null; this.roll.stop();
Symbol 461 MovieClip Frame 4
this.onEnterFrame = null; this.roll.play();
Symbol 461 MovieClip Frame 6
this.onEnterFrame = function () { nextframe = this.roll._currentframe - 1; if (nextframe <= 0) { nextframe = 6; } this.roll.gotoAndStop(nextframe); };
Symbol 466 MovieClip Frame 1
function fieldsInput() { this.getXY(); _parent.fieldsIpt(pX, pY, 4); } function getXY() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("Obj" + myNum); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((30 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } mcXY = 16; this.fieldsInput(); this.getPLONum(); this.DepInput();
Symbol 466 MovieClip Frame 2
this.stop();
Symbol 480 MovieClip Frame 1
function ItemsInput() { pX = Math.floor(_x / mcXY); pY = Math.floor(_y / mcXY); myNum = (pY * 40) + (pX + 1); _name = ("switch" + myNum); trace("W???????>" + _name); _parent.switchsIpt(pX, pY, myNum, defArray); fY = pY + 2; _parent.fieldsIpt(pX, fY, 3); } function getPLONum() { var _local1 = _global; _local1.PLowObjNum++; if (_local1.PLowObjNum == 4000) { _local1.PLowObjNum = 1000; } ObjDep = _local1.PLowObjNum; } function DepInput() { var _local1 = ((28 - pY) * 10000) + ObjDep; this.swapDepths(_local1); } function defChk() { return(defType); } function arrayChk() { return(defArray); } function warpAnime() { bWarpOn = true; } function Lv2Play() { var _local2 = _parent.warpNChk(defArray, myNum); var _local1 = _parent["switch" + _local2].getXY(); var _local3 = {pX:_local1.nextX, pY:_local1.nextY, ObjNum:_local2}; return(_local3); } function getXY() { var _local1 = {nextX:myX, nextY:myY}; return(_local1); } function PointUp() { OnPoint++; trace((("W???point???>(" + myNum) + ")?") + OnPoint); this.pointChk(); } function PointDown() { OnPoint--; trace((("W???point???>(" + myNum) + ")?") + OnPoint); this.pointChk(); } function PointChk() { var _local1 = _parent; var _local2 = this; if ((Onpoint == 0) && (_currentframe > 3)) { bWarpOn = false; _local2.gotoAndStop("nomal"); _local1.warpIpt(defArray, myNum); _local1[newPop]._visible = false; } else if ((Onpoint < 4) && (_currentframe <= 3)) { _local2.gotoAndStop("in"); _local1.warpOpt(defArray, myNum); _local1[newPop]._visible = true; } else if (Onpoint == 4) { var _local3 = _local1.Lv1Chk(); if (_local3 && (bWarpOn)) { _local2.gotoAndStop("out"); } else { _local2.gotoAndStop("in"); } } } function PopInput() { var _local1 = _global; _local1.PHiObjNum++; if (_local1.PHiObjNum == 9000) { _local1.PHiObjNum = 6000; } var _local3 = (((30 - pY) + 2) * 10000) + _local1.PHiObjNum; var _local2 = ++_local1.popPoint; newPop = "pop" + _local2; var props = {_x:_x, _y:_y}; _parent.attachMovie("Rwarp_pop", newPop, _local3, props); } mcXY = 16; myX = _x; myY = _y; defType = "warp"; defArray = "aBwarp"; OnPoint = 0; this.gotoAndStop("nomal"); this.ItemsInput(); this.getPLONum(); this.DepInput(); this.PopInput(); _parent[newPop]._visible = false;
Symbol 480 MovieClip Frame 2
this.onEnterFrame = null; this.roll.stop();
Symbol 480 MovieClip Frame 4
this.onEnterFrame = null; this.roll.play();
Symbol 480 MovieClip Frame 6
this.onEnterFrame = function () { nextframe = this.roll._currentframe - 1; if (nextframe <= 0) { nextframe = 6; } this.roll.gotoAndStop(nextframe); };

Library Items

Symbol 1 Sound [towerSE]Used by:151
Symbol 2 Sound [pushSE]Used by:151
Symbol 3 Sound [attackSE]Used by:151
Symbol 4 Sound [keySE]Used by:151
Symbol 5 Sound [hallSE]Used by:151
Symbol 6 Sound [warpSE]Used by:151
Symbol 7 Sound [monsterCrSE]Used by:151
Symbol 8 Sound [hitSE]Used by:151
Symbol 9 Sound [switchSE]Used by:151
Symbol 10 Sound [gameoverBGM]Used by:148
Symbol 11 Sound [clearBGM]Used by:148
Symbol 12 Sound [mainBGM]Used by:148
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClip [bridgePanel]Uses:14
Symbol 16 GraphicUsed by:17 22
Symbol 17 MovieClipUses:16Used by:21 47 74 75 260  Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [clear]Uses:17 20Used by:154
Symbol 22 MovieClipUses:16Used by:47
Symbol 23 BitmapUsed by:24
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Symbol 73 MovieClipUses:49 70 72Used by:74 75
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Symbol 76 BitmapUsed by:77
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Symbol 78 BitmapUsed by:79
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Symbol 83 GraphicUsed by:84
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Symbol 98 BitmapUsed by:99
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Symbol 101 BitmapUsed by:102
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Symbol 128 BitmapUsed by:129
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Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClip [Ggate_pop]Uses:132Used by:154
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:140
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:140
Symbol 138 BitmapUsed by:139
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Symbol 140 MovieClip [Bwarp_pop]Uses:135 137 139Used by:154
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Symbol 194 GraphicUses:193Used by:195
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Instance Names

"ST"Frame 4Symbol 197 MovieClip
"SD"Frame 4Symbol 198 MovieClip
"SE"Frame 4Symbol 199 MovieClip
"BK"Frame 4Symbol 200 MovieClip
"bk"Frame 5Symbol 17 MovieClip
"SgP2"Frame 14Symbol 225 MovieClip
"Sgp3"Frame 14Symbol 225 MovieClip
"SgP4"Frame 14Symbol 225 MovieClip
"SgP5"Frame 14Symbol 225 MovieClip
"SgP1"Frame 14Symbol 225 MovieClip
"SBox"Frame 14Symbol 260 MovieClip
"player"Frame 14Symbol 264 MovieClip
"Smbox"Frame 18Symbol 268 MovieClip
"player"Frame 24Symbol 394 MovieClip
"player"Frame 29Symbol 394 MovieClip
"player"Frame 34Symbol 394 MovieClip
"player"Frame 39Symbol 394 MovieClip
"player"Frame 44Symbol 394 MovieClip
"player"Frame 49Symbol 394 MovieClip
"player"Frame 54Symbol 394 MovieClip
"player"Frame 59Symbol 394 MovieClip
"player"Frame 64Symbol 394 MovieClip
"player"Frame 69Symbol 394 MovieClip
"BK"Symbol 47 MovieClip [gameover] Frame 1Symbol 22 MovieClip
"GO1"Symbol 47 MovieClip [gameover] Frame 1Symbol 25 MovieClip
"GO2"Symbol 47 MovieClip [gameover] Frame 1Symbol 28 MovieClip
"GO3"Symbol 47 MovieClip [gameover] Frame 1Symbol 31 MovieClip
"GO4"Symbol 47 MovieClip [gameover] Frame 1Symbol 34 MovieClip
"GO5"Symbol 47 MovieClip [gameover] Frame 1Symbol 37 MovieClip
"GO6"Symbol 47 MovieClip [gameover] Frame 1Symbol 40 MovieClip
"GO7"Symbol 47 MovieClip [gameover] Frame 1Symbol 43 MovieClip
"GO8"Symbol 47 MovieClip [gameover] Frame 1Symbol 46 MovieClip
"Num2_mc"Symbol 73 MovieClip Frame 1Symbol 70 MovieClip
"Num1_mc"Symbol 73 MovieClip Frame 1Symbol 70 MovieClip
"IBHit"Symbol 85 MovieClip [iceBall_up] Frame 1Symbol 84 MovieClip
"IBHit"Symbol 86 MovieClip [iceBall_Right] Frame 1Symbol 84 MovieClip
"IBHit"Symbol 87 MovieClip [iceBall_left] Frame 1Symbol 84 MovieClip
"IBHit"Symbol 88 MovieClip [iceBall_down] Frame 1Symbol 84 MovieClip
"HP1"Symbol 197 MovieClip Frame 1Symbol 161 MovieClip
"HP2"Symbol 197 MovieClip Frame 1Symbol 161 MovieClip
"HP3"Symbol 197 MovieClip Frame 1Symbol 161 MovieClip
"ichi"Symbol 197 MovieClip Frame 1Symbol 182 MovieClip
"juu"Symbol 197 MovieClip Frame 1Symbol 182 MovieClip
"itemKey"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"SNum1"Symbol 259 MovieClip Frame 1Symbol 248 MovieClip
"SNum2"Symbol 259 MovieClip Frame 1Symbol 248 MovieClip
"SB11"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB12"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB13"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB14"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB15"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB16"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB17"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB18"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB19"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB20"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"SB21"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB22"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB23"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB24"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB25"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB26"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB27"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB28"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB29"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB30"Symbol 260 MovieClip Frame 4Symbol 259 MovieClip
"SB31"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB32"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB33"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB34"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB35"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB36"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB37"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB38"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB39"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB40"Symbol 260 MovieClip Frame 6Symbol 259 MovieClip
"SB41"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB42"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB43"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB44"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB45"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB46"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB47"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB48"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB49"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB50"Symbol 260 MovieClip Frame 8Symbol 259 MovieClip
"SB51"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB52"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB53"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB54"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB55"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB56"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB57"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB58"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB59"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SB60"Symbol 260 MovieClip Frame 10Symbol 259 MovieClip
"SNum1"Symbol 267 MovieClip Frame 1Symbol 248 MovieClip
"SNum2"Symbol 267 MovieClip Frame 1Symbol 248 MovieClip
"Sgm11"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm12"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm13"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm14"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm15"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm16"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm17"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm18"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm19"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm20"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm21"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm22"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm23"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm24"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm25"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm26"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm27"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm28"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm29"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm30"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm31"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm32"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm33"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm34"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm35"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm36"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm37"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm38"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm39"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm40"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm41"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm42"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm43"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm44"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm45"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm46"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm47"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm48"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm49"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm50"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm51"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm52"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm53"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm54"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm55"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm56"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm57"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm58"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm59"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"Sgm60"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"PHit"Symbol 394 MovieClip Frame 1Symbol 84 MovieClip
"IHit"Symbol 447 MovieClip Frame 2Symbol 440 MovieClip
"roll"Symbol 461 MovieClip Frame 1Symbol 460 MovieClip
"roll"Symbol 480 MovieClip Frame 1Symbol 479 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "towerSE"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pushSE"
ExportAssets (56)Timeline Frame 1Symbol 3 as "attackSE"
ExportAssets (56)Timeline Frame 1Symbol 4 as "keySE"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hallSE"
ExportAssets (56)Timeline Frame 1Symbol 6 as "warpSE"
ExportAssets (56)Timeline Frame 1Symbol 7 as "monsterCrSE"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hitSE"
ExportAssets (56)Timeline Frame 1Symbol 9 as "switchSE"
ExportAssets (56)Timeline Frame 1Symbol 10 as "gameoverBGM"
ExportAssets (56)Timeline Frame 1Symbol 11 as "clearBGM"
ExportAssets (56)Timeline Frame 1Symbol 12 as "mainBGM"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bridgePanel"
ExportAssets (56)Timeline Frame 1Symbol 21 as "clear"
ExportAssets (56)Timeline Frame 1Symbol 47 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 74 as "battleBK"
ExportAssets (56)Timeline Frame 1Symbol 75 as "mainBK"
ExportAssets (56)Timeline Frame 1Symbol 85 as "iceBall_up"
ExportAssets (56)Timeline Frame 1Symbol 86 as "iceBall_Right"
ExportAssets (56)Timeline Frame 1Symbol 87 as "iceBall_left"
ExportAssets (56)Timeline Frame 1Symbol 88 as "iceBall_down"
ExportAssets (56)Timeline Frame 1Symbol 97 as "Cr"
ExportAssets (56)Timeline Frame 1Symbol 100 as "turnSwitch_pop"
ExportAssets (56)Timeline Frame 1Symbol 107 as "Rwarp_pop"
ExportAssets (56)Timeline Frame 1Symbol 114 as "OwayXY_pop"
ExportAssets (56)Timeline Frame 1Symbol 127 as "OwayTurn_pop"
ExportAssets (56)Timeline Frame 1Symbol 130 as "openSwitch_pop"
ExportAssets (56)Timeline Frame 1Symbol 133 as "Ggate_pop"
ExportAssets (56)Timeline Frame 1Symbol 140 as "Bwarp_pop"
ExportAssets (56)Timeline Frame 3Symbol 12 as "mainBGM"
ExportAssets (56)Timeline Frame 3Symbol 11 as "clearBGM"
ExportAssets (56)Timeline Frame 3Symbol 10 as "gameoverBGM"
ExportAssets (56)Timeline Frame 3Symbol 9 as "switchSE"
ExportAssets (56)Timeline Frame 3Symbol 8 as "hitSE"
ExportAssets (56)Timeline Frame 3Symbol 7 as "monsterCrSE"
ExportAssets (56)Timeline Frame 3Symbol 6 as "warpSE"
ExportAssets (56)Timeline Frame 3Symbol 5 as "hallSE"
ExportAssets (56)Timeline Frame 3Symbol 4 as "keySE"
ExportAssets (56)Timeline Frame 3Symbol 3 as "attackSE"
ExportAssets (56)Timeline Frame 3Symbol 2 as "pushSE"
ExportAssets (56)Timeline Frame 3Symbol 1 as "towerSE"
ExportAssets (56)Timeline Frame 3Symbol 140 as "Bwarp_pop"
ExportAssets (56)Timeline Frame 3Symbol 133 as "Ggate_pop"
ExportAssets (56)Timeline Frame 3Symbol 130 as "openSwitch_pop"
ExportAssets (56)Timeline Frame 3Symbol 127 as "OwayTurn_pop"
ExportAssets (56)Timeline Frame 3Symbol 114 as "OwayXY_pop"
ExportAssets (56)Timeline Frame 3Symbol 107 as "Rwarp_pop"
ExportAssets (56)Timeline Frame 3Symbol 100 as "turnSwitch_pop"
ExportAssets (56)Timeline Frame 3Symbol 97 as "Cr"
ExportAssets (56)Timeline Frame 3Symbol 88 as "iceBall_down"
ExportAssets (56)Timeline Frame 3Symbol 87 as "iceBall_left"
ExportAssets (56)Timeline Frame 3Symbol 86 as "iceBall_Right"
ExportAssets (56)Timeline Frame 3Symbol 85 as "iceBall_up"
ExportAssets (56)Timeline Frame 3Symbol 75 as "mainBK"
ExportAssets (56)Timeline Frame 3Symbol 74 as "battleBK"
ExportAssets (56)Timeline Frame 3Symbol 47 as "gameover"
ExportAssets (56)Timeline Frame 3Symbol 21 as "clear"

Labels

"title1"Frame 5
"title2"Frame 8
"map"Frame 13
"Sg_select"Frame 18
"Sg11"Frame 23
"Sg12"Frame 28
"Sg13"Frame 33
"Sg14"Frame 38
"Sg15"Frame 43
"Sg16"Frame 48
"Sg17"Frame 53
"Sg18"Frame 58
"Sg19"Frame 63
"Sg20"Frame 68
"Sg61"Frame 73
"Num1"Symbol 70 MovieClip Frame 2
"Num2"Symbol 70 MovieClip Frame 4
"Num3"Symbol 70 MovieClip Frame 6
"Num4"Symbol 70 MovieClip Frame 8
"Num5"Symbol 70 MovieClip Frame 10
"Num6"Symbol 70 MovieClip Frame 12
"Num7"Symbol 70 MovieClip Frame 14
"Num8"Symbol 70 MovieClip Frame 16
"Num9"Symbol 70 MovieClip Frame 18
"Num0"Symbol 70 MovieClip Frame 20
"wayX"Symbol 114 MovieClip [OwayXY_pop] Frame 2
"wayY"Symbol 114 MovieClip [OwayXY_pop] Frame 4
"wayUR"Symbol 127 MovieClip [OwayTurn_pop] Frame 2
"wayRD"Symbol 127 MovieClip [OwayTurn_pop] Frame 4
"wayDL"Symbol 127 MovieClip [OwayTurn_pop] Frame 6
"wayLU"Symbol 127 MovieClip [OwayTurn_pop] Frame 8
"nomal"Symbol 161 MovieClip Frame 2
"Cr"Symbol 161 MovieClip Frame 4
"Num0"Symbol 182 MovieClip Frame 2
"Num1"Symbol 182 MovieClip Frame 4
"Num2"Symbol 182 MovieClip Frame 6
"Num3"Symbol 182 MovieClip Frame 8
"Num4"Symbol 182 MovieClip Frame 10
"Num5"Symbol 182 MovieClip Frame 12
"Num6"Symbol 182 MovieClip Frame 14
"Num7"Symbol 182 MovieClip Frame 16
"Num8"Symbol 182 MovieClip Frame 18
"Num9"Symbol 182 MovieClip Frame 20
"KeyOff"Symbol 196 MovieClip Frame 2
"KeyOn"Symbol 196 MovieClip Frame 4
"newGame"Symbol 220 MovieClip Frame 2
"continue"Symbol 220 MovieClip Frame 4
"stageSelect"Symbol 220 MovieClip Frame 6
"Num1"Symbol 248 MovieClip Frame 1
"Num2"Symbol 248 MovieClip Frame 3
"Num3"Symbol 248 MovieClip Frame 5
"Num4"Symbol 248 MovieClip Frame 7
"Num5"Symbol 248 MovieClip Frame 9
"Num6"Symbol 248 MovieClip Frame 11
"Num7"Symbol 248 MovieClip Frame 13
"Num8"Symbol 248 MovieClip Frame 15
"Num9"Symbol 248 MovieClip Frame 17
"Num0"Symbol 248 MovieClip Frame 19
"noClear"Symbol 259 MovieClip Frame 2
"clear"Symbol 259 MovieClip Frame 4
"now"Symbol 259 MovieClip Frame 6
"SB1"Symbol 260 MovieClip Frame 2
"SB2"Symbol 260 MovieClip Frame 4
"SB3"Symbol 260 MovieClip Frame 6
"SB4"Symbol 260 MovieClip Frame 8
"SB5"Symbol 260 MovieClip Frame 10
"noClear"Symbol 267 MovieClip Frame 2
"clear"Symbol 267 MovieClip Frame 4
"left"Symbol 394 MovieClip Frame 2
"right"Symbol 394 MovieClip Frame 4
"WLeft"Symbol 394 MovieClip Frame 6
"WRight"Symbol 394 MovieClip Frame 8
"PLeft"Symbol 394 MovieClip Frame 10
"PRight"Symbol 394 MovieClip Frame 12
"warpIn"Symbol 394 MovieClip Frame 14
"warpOut"Symbol 394 MovieClip Frame 16
"Miss"Symbol 394 MovieClip Frame 18
"GameOver"Symbol 394 MovieClip Frame 20
"Clear"Symbol 394 MovieClip Frame 22
"ladderStop"Symbol 394 MovieClip Frame 24
"ladderUp"Symbol 394 MovieClip Frame 26
"ladderDown"Symbol 394 MovieClip Frame 28
"ladderLeft"Symbol 394 MovieClip Frame 30
"ladderRight"Symbol 394 MovieClip Frame 32
"nomal"Symbol 410 MovieClip Frame 2
"warpIn"Symbol 410 MovieClip Frame 4
"warpOut"Symbol 410 MovieClip Frame 6
"Cr"Symbol 434 MovieClip Frame 4
"nomal"Symbol 447 MovieClip Frame 2
"warpIn"Symbol 447 MovieClip Frame 4
"warpOut"Symbol 447 MovieClip Frame 6
"nomal"Symbol 461 MovieClip Frame 2
"in"Symbol 461 MovieClip Frame 4
"out"Symbol 461 MovieClip Frame 6
"nomal"Symbol 480 MovieClip Frame 2
"in"Symbol 480 MovieClip Frame 4
"out"Symbol 480 MovieClip Frame 6

Dynamic Text Variables

gdownloadSymbol 143 EditableText"100"
fpsSymbol 280 EditableText"FPS 00/00"




http://swfchan.com/5/22329/info.shtml
Created: 26/5 -2019 23:51:57 Last modified: 26/5 -2019 23:51:57 Server time: 22/12 -2024 01:13:30