STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229594
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42514172?noj=FRM42514172-22DC" width="1" height="1"></div>

Cinderella Escape.swf

This is the info page for
Flash #22333

(Click the ID number above for more basic data on this flash file.)


Text
play again

© Disney

It's almost midnight, and the Fairy
Godmother's spell is about to
expire! Guide the pumpkin-coach
through the streets to help her
get away before she's discovered!
Use the arrow keys to steer and
control your speed. Watch out for
obstacles, and make sure to stay
on the road. Good luck!

It's almost midnight, and the Fairy
Godmother's spell is about to
expire! Guide the pumpkin-coach
through the streets to help her
get away before she's discovered!
Use the arrow keys to steer and
control your speed. Watch out for
obstacles, and make sure to stay
on the road. Good luck!

more>>

more>>

more>>

Help Cinderella Escape!

Help Cinderella Escape!

Fairy dust: 1 point

Magic gem: 10 points)

Magic wheel:
temporary burst of speed

Magic stopwatch:
temporarily stops the clock

Pick up these bonus items to
make your task easier!

Fairy dust: 1 point

Magic gem: 10 points)

Magic wheel:
temporary burst of speed

Magic stopwatch:
temporarily stops the clock

Pick up these bonus items to
make your task easier!

<<back

<<back

<<back

<P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="12" COLOR="#1D204D">lose game</FONT></P>

Sorry!

The clock struck midnight before you got Cinderella home!   But you picked up ### points before time ran out.  Try again to see if you can make it all the way!

Sorry!

The clock struck midnight before you got Cinderella home!   But you picked up ### points before time ran out.  Try again to see if you can make it all the way!

<P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="12" COLOR="#1D204D">win game</FONT></P>

congratulations!

The clock struck midnight before you got Cinderella home!   But you picked up ### points before time ran out.  Try again to see if you can make it all the way!

Well done! Cinderella made it home with ### seconds to spare, and picked up ### points along the way. You're a great carriage driver!

Try again to see if you can score more points next time!

congratulations!

time
remaining

time
remaining

88

:

8

distance

distance

score

score

18888

ActionScript [AS1/AS2]

Frame 1
function loadInstr() { ifFrameLoaded (3) { instrReady = true; gotoAndStop (3); } } baseFPS = 15; instrReady = false; playReady = false; testing = false; audioOn = true; overRide = false; if (getBytesLoaded() == getBytesTotal()) { } function initSound(soundVar) { Set("sound_" + soundVar, new Sound(_root)); _root["sound_" + soundVar].attachSound(soundVar); } function playSound(soundVar) { if (audioOn) { _root["sound_" + soundVar].start(); } } function restartMusic() { music_loader.gotoAndPlay("fadein"); } function setQuality(q) { _quality = q; } function doubleMap(whichMap) { i = 0; while (i < whichMap.length) { i++; } } i = 1; while (i <= 5) { Set("gameMap" + i, new Array()); Set("frontMap" + i, new Array()); Set("backMap" + i, new Array()); Set("endMap" + i, new Array()); Set("frontEnd" + i, new Array()); Set("backEnd" + i, new Array()); Set("addMap" + i, new Array()); Set("frontAdd" + i, new Array()); Set("backAdd" + i, new Array()); Set("startMap" + i, new Array()); i++; }
Frame 2
stop(); gameMap1[0] = [1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap1[1] = [1, 1, 1, 1, 1, 46, 53, 50, 23, 22, 22, 22, 22, 24, 44, 39, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 53, 50, 23, 22, 22, 22, 22, 22, 22, 24, 44, 39, 45, 1, 1, 1, 1, 1, 46, 53, 50, 23, 24, 44, 39, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap1[2] = [2, 2, 2, 4, 54, 49, 57, 58, 21, 21, 21, 21, 21, 21, 47, 48, 5, 41, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 57, 58, 21, 21, 21, 21, 21, 21, 21, 21, 47, 48, 43, 40, 34, 2, 4, 54, 49, 57, 58, 21, 21, 47, 48, 5, 41, 1, 1, 1, 1, 1, 1, 1, 1, 46]; gameMap1[3] = [22, 22, 22, 22, 57, 58, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 31, 25, 25, 25, 60, 59, 21, 21, 21, 21, 47, 48, 22, 22, 22, 57, 58, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 42, 53, 49]; gameMap1[4] = [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 5, 45, 1, 1, 1, 1, 46, 9, 29, 21, 21, 31, 52, 32, 1, 33, 62, 63, 77, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 5, 45, 1, 1, 1, 46, 9, 57, 58]; gameMap1[5] = [21, 21, 21, 21, 21, 21, 21, 21, 21, 70, 69, 25, 25, 60, 59, 21, 21, 21, 28, 43, 40, 34, 4, 54, 49, 29, 21, 21, 21, 55, 67, 40, 34, 2, 4, 51, 29, 21, 21, 21, 21, 21, 21, 70, 69, 25, 25, 60, 59, 21, 21, 21, 21, 21, 21, 28, 43, 40, 73, 54, 49, 29, 21, 21]; gameMap1[6] = [21, 21, 21, 21, 21, 21, 21, 70, 69, 71, 76, 32, 33, 62, 65, 30, 21, 21, 21, 47, 48, 22, 22, 57, 58, 21, 21, 21, 21, 21, 47, 48, 22, 22, 22, 29, 21, 21, 21, 21, 21, 70, 69, 71, 76, 32, 33, 62, 65, 60, 59, 21, 21, 21, 21, 21, 47, 48, 22, 57, 58, 21, 21, 21]; gameMap1[7] = [25, 25, 25, 25, 25, 25, 27, 72, 75, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 70, 69, 25, 25, 27, 72, 75, 1, 1, 1, 1, 1, 1, 61, 66, 26, 25, 60, 59, 21, 21, 21, 21, 21, 21, 21, 70, 69]; gameMap1[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 60, 59, 21, 21, 21, 21, 21, 21, 70, 69, 25, 25, 25, 25, 25, 25, 25, 25, 27, 72, 76, 32, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 33, 62, 65, 60, 59, 21, 21, 21, 70, 69, 71, 75]; gameMap1[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 61, 66, 26, 25, 25, 25, 25, 27, 72, 76, 32, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 61, 66, 26, 25, 27, 72, 75, 1, 1]; gameMap1[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; safePath1 = [5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4.5, 4, 4, 4, 4, 4, 4, 4.5, 5, 5.5, 6, 6.5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 6.5, 6, 6, 6, 5.5, 5, 4.5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4.5, 5, 5.5, 6, 6.5, 7, 7, 7, 6.5, 6, 6, 6, 6]; startMap1[0] = [1, 1, 1, 1, 1]; startMap1[1] = [1, 1, 1, 1, 1]; startMap1[2] = [2, 2, 2, 2, 2]; startMap1[3] = [22, 22, 22, 22, 22]; startMap1[4] = [21, 21, 21, 21, 21]; startMap1[5] = [21, 21, 21, 21, 21]; startMap1[6] = [21, 21, 21, 21, 21]; startMap1[7] = [25, 25, 25, 25, 25]; startMap1[8] = [1, 1, 1, 1, 1]; startMap1[9] = [1, 1, 1, 1, 1]; startMap1[10] = [1, 1, 1, 1, 1]; k = 0; while (k < gameMap1.length) { m = 0; while (m < 3) { gameMap1[k].unshift(startMap1[k][m]); m++; } k++; } gameMap2[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 35, 1, 1, 1, 1]; gameMap2[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 53, 50, 23, 22, 22, 22, 24, 44, 39, 45, 1, 1, 1, 1, 46, 53, 50, 23, 22, 22, 22, 22, 22, 24, 44, 39, 45, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 53, 50, 23, 24, 44, 39, 45, 1]; gameMap2[2] = [2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 57, 58, 21, 21, 21, 21, 21, 47, 48, 43, 40, 34, 4, 54, 49, 57, 58, 21, 21, 21, 21, 21, 21, 21, 47, 48, 43, 39, 45, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 57, 58, 21, 21, 47, 48, 43, 39]; gameMap2[3] = [22, 22, 24, 44, 39, 45, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 21, 21, 21, 21, 47, 48, 22, 22, 57, 58, 70, 69, 25, 25, 25, 30, 21, 21, 21, 21, 21, 47, 48, 43, 39, 45, 1, 1, 1, 1, 1, 46, 9, 29, 21, 21, 21, 21, 21, 21, 47, 48]; gameMap2[4] = [21, 21, 21, 47, 48, 43, 39, 45, 1, 1, 1, 1, 1, 46, 9, 29, 21, 21, 21, 70, 69, 25, 25, 25, 60, 59, 21, 21, 21, 21, 21, 78, 64, 76, 32, 1, 33, 16, 30, 21, 21, 21, 21, 21, 21, 47, 48, 43, 40, 34, 2, 4, 54, 49, 29, 21, 21, 21, 21, 21, 21, 21, 21, 21]; gameMap2[5] = [21, 21, 21, 21, 21, 47, 48, 43, 40, 34, 2, 4, 54, 49, 29, 21, 21, 21, 31, 71, 76, 32, 1, 33, 62, 65, 60, 59, 21, 21, 21, 28, 8, 34, 2, 4, 54, 68, 56, 21, 21, 21, 21, 21, 21, 21, 21, 47, 48, 22, 22, 22, 57, 58, 21, 70, 69, 25, 25, 60, 59, 21, 21, 21]; gameMap2[6] = [21, 21, 21, 21, 21, 21, 21, 47, 48, 22, 22, 22, 57, 58, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 61, 65, 30, 21, 21, 21, 28, 22, 22, 22, 57, 58, 21, 21, 70, 69, 60, 59, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 31, 71, 76, 32, 33, 62, 66, 60, 59, 21]; gameMap2[7] = [25, 25, 25, 60, 59, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 31, 71, 76, 62, 65, 60, 59, 21, 21, 21, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 61, 66, 26]; gameMap2[8] = [1, 1, 33, 62, 65, 60, 59, 21, 21, 21, 21, 21, 21, 21, 70, 69, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 60, 59, 21, 21, 21, 21, 21, 70, 69, 17, 1, 1, 1, 1, 61, 65, 60, 59, 21, 21, 21, 70, 69, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap2[9] = [1, 1, 1, 1, 1, 61, 66, 26, 25, 25, 25, 25, 25, 27, 72, 75, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 61, 66, 26, 25, 25, 25, 27, 72, 75, 1, 1, 1, 1, 1, 1, 1, 61, 66, 26, 25, 27, 72, 75, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap2[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; safePath2 = [6, 6, 6, 6, 6, 6.5, 7, 7.5, 7.5, 7.5, 7.5, 7.5, 7.5, 7, 6.5, 6, 5, 4, 3.5, 3, 3, 3, 3, 3, 3, 3, 3.5, 4, 4.5, 5, 5.5, 6, 6.5, 7, 7, 7, 7, 7, 6.5, 6, 5.5, 5, 5, 5, 5, 5, 5.5, 6, 6.5, 6.5, 6.5, 6.5, 6, 5.5, 5, 4.5, 4, 4, 4, 4, 4, 4.5, 5, 5]; endMap2[0] = [1, 1, 1]; endMap2[1] = [39, 41, 1]; endMap2[2] = [48, 5, 41]; endMap2[3] = [21, 28, 7]; endMap2[4] = [21, 21, 28]; endMap2[5] = [21, 21, 21]; endMap2[6] = [26, 25, 25]; endMap2[7] = [1, 1, 1]; endMap2[8] = [1, 1, 1]; endMap2[9] = [1, 1, 1]; endMap2[10] = [1, 1, 1]; k = 0; while (k < gameMap2.length) { gameMap2[k].splice(gameMap2[k].length - endMap2[k].length); gameMap2[k] = gameMap2[k].concat(endMap2[k]); k++; } gameMap3[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap3[1] = [1, 1, 1, 1, 1, 1, 1, 42, 10, 23, 22, 22, 22, 22, 24, 6, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 10, 23, 22, 22, 22, 22, 22, 24, 6, 41, 1, 1, 1, 1, 1, 1, 42, 10, 23, 22, 22, 24, 6, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap3[2] = [1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap3[3] = [34, 2, 2, 2, 2, 4, 11, 29, 21, 21, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 3, 2, 2]; gameMap3[4] = [22, 22, 22, 22, 22, 22, 29, 21, 21, 31, 25, 25, 25, 25, 30, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 31, 25, 25, 30, 21, 21, 28, 7, 34, 4, 11, 29, 21, 21, 21, 21, 21, 21, 21, 21, 28, 5, 41, 1, 1, 42, 10, 23, 22, 22]; gameMap3[5] = [21, 21, 21, 21, 21, 21, 21, 21, 31, 18, 32, 1, 1, 33, 14, 30, 21, 21, 28, 5, 41, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 31, 108, 32, 33, 14, 30, 21, 21, 28, 22, 22, 29, 21, 31, 25, 25, 30, 21, 21, 21, 21, 21, 28, 7, 34, 4, 11, 29, 21, 21, 21]; gameMap3[6] = [25, 25, 25, 25, 25, 25, 25, 27, 19, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 28, 7, 34, 2, 2, 4, 11, 29, 21, 21, 21, 21, 21, 21, 28, 107, 41, 1, 1, 74, 30, 21, 21, 21, 21, 21, 31, 18, 32, 33, 37, 26, 25, 25, 30, 21, 21, 28, 22, 22, 29, 21, 21, 21, 31]; gameMap3[7] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 28, 22, 22, 22, 22, 29, 21, 31, 25, 25, 30, 21, 21, 21, 28, 7, 34, 4, 51, 29, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 33, 14, 30, 21, 21, 21, 21, 21, 21, 21, 31, 18]; gameMap3[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 31, 18, 32, 33, 14, 30, 21, 21, 21, 28, 22, 22, 29, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 31, 17, 1]; gameMap3[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 26, 25, 25, 25, 25, 25, 27, 19, 1, 1, 1, 1, 15, 26, 25, 25, 25, 25, 25, 25, 25, 25, 25, 27, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 26, 25, 25, 25, 27, 19, 1, 1]; gameMap3[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; safePath3 = [5, 5, 5, 5, 5, 5, 5, 4.5, 4, 3.5, 3, 3, 3, 3, 3, 3.5, 4, 5, 6, 7, 7.5, 8, 8, 8, 8, 7.5, 7, 6, 5, 4.5, 4, 3.5, 3, 3, 3, 3, 3, 3, 3.5, 4, 5, 6, 6, 6, 6, 5.5, 5, 4.5, 4, 4, 4, 4, 4.5, 5, 5.5, 6, 6.5, 7, 7, 6.5, 6, 5.5, 5, 5]; arrayMarks = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 1, 2, 3, 4, 5, 6, 7, 8, 9, 20, 21, 2, 3, 4, 5, 6, 7, 8, 9, 30, 31, 2, 3, 4, 5, 6, 7, 8, 9, 40, 41, 2, 3, 4, 5, 6, 7, 8, 9, 50, 1, 2, 3, 4, 5, 6, 7, 8, 9, 60, 61, 2, 3, 4, 5, 6, 7, 8, 9, 70, 71, 2, 3, 4, 5, 6, 7, 8, 9, 80, 81, 2, 3, 4, 5, 6, 7]; gameMap4[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 35, 1, 1, 1]; gameMap4[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 10, 23, 22, 22, 22, 22, 22, 22, 22, 24, 6, 41, 1, 1, 1, 3, 2, 4, 110, 23, 22, 22, 22, 22, 22, 22, 22, 24, 6, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 10, 23, 22, 24, 6, 41, 1]; gameMap4[2] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 7, 34, 4, 110, 23, 22, 22, 29, 21, 31, 25, 25, 25, 25, 30, 21, 21, 28, 5, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 21, 28, 5, 41]; gameMap4[3] = [2, 2, 2, 35, 1, 1, 1, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 31, 25, 25, 25, 25, 25, 30, 21, 21, 28, 22, 22, 29, 21, 21, 21, 21, 31, 108, 32, 1, 1, 33, 16, 30, 21, 21, 28, 7, 34, 2, 2, 2, 2, 2, 2, 2, 4, 11, 29, 31, 25, 25, 25, 30, 28, 7]; gameMap4[4] = [22, 22, 22, 24, 6, 41, 1, 1, 1, 1, 1, 42, 9, 29, 21, 21, 31, 18, 32, 1, 1, 1, 33, 14, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 8, 34, 1, 1, 1, 12, 29, 21, 21, 21, 28, 22, 22, 22, 115, 111, 114, 22, 22, 22, 29, 31, 18, 32, 1, 33, 14, 30, 28]; gameMap4[5] = [21, 21, 21, 21, 28, 5, 41, 1, 1, 1, 42, 9, 29, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 24, 109, 73, 11, 29, 21, 21, 21, 21, 21, 21, 21, 31, 108, 36, 16, 30, 21, 21, 31, 17, 1, 1, 1, 1, 1, 13, 30]; gameMap4[6] = [25, 25, 30, 21, 21, 28, 7, 34, 2, 4, 11, 29, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 28, 22, 29, 21, 31, 25, 25, 25, 30, 21, 21, 28, 8, 73, 51, 29, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 15]; gameMap4[7] = [32, 33, 14, 30, 21, 21, 28, 22, 22, 22, 29, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 31, 18, 32, 1, 33, 14, 30, 21, 21, 28, 22, 29, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap4[8] = [1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 13, 30, 21, 21, 21, 21, 31, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap4[9] = [1, 1, 1, 1, 15, 26, 25, 25, 25, 25, 25, 27, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 26, 25, 25, 25, 25, 25, 25, 25, 25, 27, 19, 1, 1, 1, 1, 1, 1, 1, 15, 26, 25, 25, 27, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; gameMap4[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; safePath4 = [5, 5, 5, 5.5, 6.5, 7.5, 8, 8, 8, 8, 8, 7.5, 7, 6, 5, 4, 3.5, 3, 3, 3, 3, 3, 3, 3, 3, 3.5, 4, 4.5, 5, 5, 5, 5, 5, 5.5, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 6, 7, 7, 7, 7, 7, 7, 6.5, 5.5, 4.5, 3.5, 3, 3, 3, 3, 3, 3.5, 4, 5, 5.5, 5.5, 5.5, 5.5, 5.5, 5.5]; endMap4[0] = [1, 1]; endMap4[1] = [41, 1]; endMap4[2] = [5, 41]; endMap4[3] = [28, 5]; endMap4[4] = [30, 28]; endMap4[5] = [13, 30]; endMap4[6] = [1, 15]; endMap4[7] = [1, 1]; endMap4[8] = [1, 1]; endMap4[9] = [1, 1]; endMap4[10] = [1, 1]; addMap4[0] = [1, 1, 141, 142, 143, 144, 145]; addMap4[1] = [1, 1, 148, 149, 150, 151, 152]; addMap4[2] = [1, 1, 155, 156, 157, 158, 159]; addMap4[3] = [41, 1, 162, 163, 164, 165, 166]; addMap4[4] = [7, 168, 169, 170, 171, 172, 173]; addMap4[5] = [28, 175, 176, 177, 178, 179, 180]; addMap4[6] = [26, 182, 183, 184, 185, 186, 187]; addMap4[7] = [1, 1, 1, 1, 1, 1, 1]; addMap4[8] = [1, 196, 197, 198, 199, 200, 201]; addMap4[9] = [1, 203, 204, 205, 206, 207, 208]; addMap4[10] = [1, 210, 211, 212, 213, 214, 215]; k = 0; while (k < gameMap4.length) { gameMap4[k].splice(gameMap4[k].length - endMap4[k].length); gameMap4[k] = gameMap4[k].concat(endMap4[k], addMap4[k]); k++; } gameMap5[0] = [146, 80, 80, 80, 80, 80, 80, 82, 81, 81, 81, 87, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 82, 81, 87, 80, 80, 80, 80, 80, 80, 80, 80, 80, 82, 81, 81, 87, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 82, 81, 81, 87, 80, 80, 80, 80, 80, 80]; gameMap5[1] = [153, 80, 80, 80, 80, 123, 94, 23, 22, 22, 22, 24, 90, 122, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 123, 94, 23, 22, 24, 90, 122, 80, 80, 80, 80, 80, 123, 94, 23, 22, 22, 24, 90, 122, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 123, 94, 23, 115, 111, 135, 116, 86, 87, 80, 80, 80]; gameMap5[2] = [160, 80, 80, 80, 123, 93, 29, 21, 21, 21, 21, 21, 28, 89, 122, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 123, 93, 29, 21, 21, 21, 28, 89, 122, 80, 80, 80, 123, 93, 29, 21, 31, 25, 30, 28, 89, 122, 80, 80, 80, 80, 82, 81, 81, 87, 80, 80, 80, 80, 80, 80, 80, 82, 81, 83, 95, 29, 31, 103, 126, 98, 133, 22, 24, 90, 122, 80]; gameMap5[3] = [80, 80, 80, 123, 93, 29, 21, 31, 25, 25, 25, 30, 21, 28, 89, 122, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 123, 93, 29, 31, 25, 25, 30, 21, 28, 91, 86, 81, 83, 95, 29, 21, 31, 103, 126, 98, 30, 28, 91, 86, 81, 83, 118, 23, 22, 22, 24, 90, 122, 80, 80, 80, 123, 94, 23, 22, 22, 29, 31, 105, 80, 80, 80, 99, 127, 30, 28, 89, 122]; gameMap5[4] = [86, 81, 83, 95, 29, 21, 31, 103, 124, 80, 125, 98, 30, 21, 28, 89, 122, 80, 80, 80, 80, 80, 80, 82, 81, 87, 80, 80, 80, 80, 80, 80, 80, 80, 123, 93, 29, 31, 121, 124, 125, 98, 30, 21, 28, 22, 22, 22, 29, 21, 31, 102, 80, 80, 80, 97, 30, 28, 22, 22, 22, 29, 31, 25, 30, 21, 28, 91, 86, 81, 83, 95, 29, 21, 21, 31, 25, 133, 92, 86, 87, 80, 80, 125, 98, 30, 28, 91]; gameMap5[5] = [22, 22, 22, 29, 21, 31, 102, 80, 80, 80, 80, 80, 97, 30, 21, 28, 89, 122, 80, 80, 80, 123, 94, 23, 22, 24, 90, 122, 80, 80, 80, 80, 80, 123, 93, 29, 21, 28, 92, 131, 80, 80, 97, 30, 21, 21, 21, 31, 25, 128, 104, 80, 80, 80, 80, 80, 97, 30, 21, 21, 21, 31, 121, 126, 98, 30, 21, 28, 22, 22, 22, 29, 21, 21, 31, 121, 126, 100, 133, 22, 24, 90, 122, 80, 80, 120, 30, 28]; gameMap5[6] = [25, 25, 25, 25, 128, 104, 80, 80, 80, 80, 80, 80, 80, 97, 30, 21, 28, 91, 86, 81, 83, 95, 29, 31, 25, 30, 28, 89, 122, 80, 80, 80, 123, 93, 29, 21, 21, 21, 28, 24, 90, 80, 80, 120, 30, 21, 31, 103, 84, 80, 80, 80, 80, 80, 80, 80, 80, 97, 30, 21, 21, 28, 117, 80, 80, 120, 30, 21, 21, 21, 31, 25, 30, 21, 28, 92, 130, 119, 132, 25, 30, 28, 89, 122, 80, 137, 134, 31]; gameMap5[7] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 97, 30, 21, 28, 22, 22, 22, 29, 31, 103, 126, 98, 30, 28, 91, 86, 81, 83, 95, 29, 31, 25, 25, 30, 21, 21, 28, 91, 130, 119, 29, 31, 102, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 97, 30, 21, 21, 28, 91, 130, 119, 29, 21, 21, 31, 103, 126, 101, 127, 25, 112, 111, 113, 106, 126, 98, 30, 28, 91, 130, 119, 132, 103]; gameMap5[8] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 97, 30, 21, 21, 21, 21, 31, 102, 80, 80, 80, 97, 30, 28, 22, 22, 22, 29, 31, 103, 124, 125, 98, 30, 21, 21, 28, 22, 29, 31, 102, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 97, 30, 21, 21, 28, 22, 29, 21, 21, 31, 102, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 97, 30, 28, 22, 132, 102, 80]; gameMap5[9] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 99, 127, 25, 25, 128, 104, 80, 80, 80, 80, 80, 99, 127, 25, 25, 25, 128, 104, 80, 80, 80, 80, 99, 127, 25, 25, 25, 128, 104, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 99, 127, 25, 25, 25, 25, 25, 128, 104, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 99, 127, 128, 104, 80, 80]; gameMap5[10] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]; safePath5 = [5.5, 5.5, 5.5, 5, 4.5, 4, 3.5, 3, 3, 3, 3, 3, 3, 4, 5, 6, 6.5, 7, 7, 7, 7, 7, 6.5, 5.5, 5.5, 5.5, 6.5, 7.5, 8, 8, 8, 8, 8, 7.5, 6.5, 6, 6, 6, 7, 7, 7.5, 8, 8, 8, 7.5, 6.5, 5.5, 4.5, 4.5, 4, 3, 2.5, 2.5, 2.5, 2.5, 2.5, 3.5, 4.5, 5, 5, 5, 4.5, 3.5, 3.5, 3.5, 4, 5, 6, 6, 6, 5.5, 5.5, 5, 5, 4.5, 3.5, 3.5, 3.5, 4.5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]; endMap5[0] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]; endMap5[1] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]; endMap5[2] = [81, 81, 87, 80, 80, 80, 80, 82, 81, 81, 81, 81, 81]; endMap5[3] = [22, 22, 24, 116, 86, 83, 118, 23, 22, 22, 22, 22, 22]; endMap5[4] = [31, 25, 30, 28, 22, 22, 29, 21, 21, 21, 21, 21, 21]; endMap5[5] = [121, 126, 100, 30, 21, 21, 21, 21, 21, 21, 21, 21, 21]; endMap5[6] = [92, 130, 119, 132, 25, 25, 30, 21, 21, 21, 21, 21, 21]; endMap5[7] = [112, 111, 113, 106, 124, 125, 101, 127, 25, 25, 25, 25, 25]; endMap5[8] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]; endMap5[9] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]; endMap5[10] = [80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80]; addMap5[0] = [80, 80]; addMap5[1] = [80, 80]; addMap5[2] = [81, 81]; addMap5[3] = [22, 22]; addMap5[4] = [21, 21]; addMap5[5] = [21, 21]; addMap5[6] = [21, 21]; addMap5[7] = [25, 25]; addMap5[8] = [80, 80]; addMap5[9] = [80, 80]; addMap5[10] = [80, 80]; k = 0; while (k < gameMap5.length) { gameMap5[k].splice(gameMap5[k].length - endMap5[k].length); gameMap5[k] = gameMap5[k].concat(endMap5[k]); k++; } frontMap1[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap1[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap1[2] = [211, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap1[3] = [213, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap1[4] = [214, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 134, 29, 34, 36, 117, 1, 1, 1, 1, 1, 3, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap1[5] = [215, 1, 1, 2, 1, 1, 2, 1, 1, 1, 113, 116, 113, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3]; frontMap1[6] = [216, 1, 1, 1, 1, 1, 1, 1, 1, 11, 19, 25, 123, 107, 93, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 113, 116, 122, 127, 134, 56, 62, 113, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1]; frontMap1[7] = [217, 116, 57, 65, 116, 87, 93, 113, 118, 29, 34, 35, 1, 99, 133, 116, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 113, 116, 1, 11, 19, 25, 132, 1, 1, 69, 74, 123, 153, 117, 87, 94, 116, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1]; frontMap1[8] = [218, 127, 71, 76, 127, 99, 105, 123, 127, 41, 45, 49, 1, 109, 142, 153, 117, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 1, 57, 63, 113, 116, 1, 87, 94, 116, 1, 124, 127, 132, 29, 34, 35, 1, 1, 1, 1, 1, 1, 122, 127, 99, 106, 127, 1, 1, 1, 1, 1, 1, 1, 113, 116, 132]; frontMap1[9] = [219, 1, 81, 84, 1, 109, 111, 1, 1, 1, 1, 1, 1, 1, 1, 122, 153, 118, 57, 63, 113, 116, 1, 11, 18, 149, 153, 118, 71, 32, 123, 127, 132, 99, 106, 127, 132, 1, 1, 1, 41, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 109, 111, 1, 132, 114, 116, 11, 18, 26, 116, 124, 127, 1]; frontMap1[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 71, 32, 123, 127, 132, 29, 34, 35, 123, 127, 81, 84, 1, 1, 1, 109, 111, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 29, 34, 38, 127, 1, 1, 1]; backMap1[0] = [1, 1, 1, 1, 86, 89, 132, 69, 78, 127, 124, 42, 47, 52, 132, 99, 105, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 123, 127, 69, 78, 127, 124, 127, 42, 45, 53, 132, 126, 133, 1, 1, 1, 1, 29, 34, 38, 127, 123, 127, 132, 99, 105, 1, 1, 1, 1, 1, 1, 1, 11, 18, 23]; backMap1[1] = [1, 209, 208, 62, 97, 102, 1, 8, 1, 1, 1, 1, 1, 6, 1, 109, 157, 116, 1, 1, 1, 1, 1, 1, 1, 113, 116, 134, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 136, 141, 132, 56, 66, 116, 151, 45, 49, 1, 6, 1, 1, 109, 145, 116, 1, 1, 1, 1, 1, 1, 29, 34, 35]; backMap1[2] = [1, 212, 73, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 56, 62, 1, 1, 1, 1, 87, 125, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 78, 127, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 1, 1, 1, 1, 1, 113, 43, 45, 53]; backMap1[3] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 72, 79, 11, 18, 26, 116, 99, 105, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 132, 56, 62, 1, 113, 154, 127, 1, 1]; backMap1[4] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 29, 34, 38, 127, 139, 111, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 75, 116, 123, 127, 1, 1, 1]; backMap1[5] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 53, 1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 51, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 1, 1, 1, 1, 1]; backMap1[6] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap1[7] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap1[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap1[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap1[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; k = 0; while (k < gameMap1.length) { m = 0; while (m < 3) { frontMap1[k].unshift(1); backMap1[k].unshift(1); m++; } k++; } backMap1[6][18] = 1; frontMap2[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap2[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap2[2] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1]; frontMap2[3] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 113, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap2[4] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 18, 26, 116, 1, 1, 2, 1, 1, 1, 1, 1, 1, 56, 66, 154, 127, 132, 1, 1, 2, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1]; frontMap2[5] = [1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 29, 34, 38, 127, 147, 116, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 57, 63, 113, 116, 1, 1, 1, 1]; frontMap2[6] = [1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 118, 151, 45, 49, 1, 122, 127, 59, 63, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 113, 116, 71, 32, 123, 153, 116, 1, 1, 1]; frontMap2[7] = [57, 65, 116, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 86, 92, 127, 1, 1, 1, 1, 1, 1, 71, 77, 116, 1, 1, 3, 1, 2, 1, 1, 1, 2, 1, 113, 116, 56, 62, 113, 116, 1, 1, 1, 2, 1, 1, 4, 1, 1, 124, 127, 81, 84, 1, 122, 127, 110, 93, 1]; frontMap2[8] = [71, 76, 127, 132, 113, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 97, 102, 1, 1, 1, 1, 1, 1, 1, 81, 85, 129, 116, 1, 1, 1, 1, 1, 1, 1, 113, 116, 124, 127, 69, 74, 123, 153, 116, 1, 1, 1, 1, 1, 1, 11, 18, 24, 1, 1, 1, 1, 1, 1, 99, 105, 134]; frontMap2[9] = [81, 84, 1, 1, 124, 13, 18, 26, 116, 1, 87, 93, 113, 116, 56, 64, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 110, 93, 113, 116, 1, 11, 18, 159, 127, 1, 1, 1, 1, 1, 122, 127, 134, 87, 94, 116, 113, 116, 29, 34, 35, 1, 1, 1, 1, 1, 1, 109, 111, 1]; frontMap2[10] = [1, 1, 1, 1, 1, 29, 34, 38, 127, 132, 99, 105, 123, 127, 69, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 99, 105, 124, 127, 1, 29, 34, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 99, 106, 127, 123, 127, 41, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontEnd2[0] = [1, 1, 1]; frontEnd2[1] = [1, 1, 1]; frontEnd2[2] = [1, 1, 1]; frontEnd2[3] = [1, 1, 1]; frontEnd2[4] = [1, 1, 1]; frontEnd2[5] = [1, 2, 1]; frontEnd2[6] = [1, 1, 1]; frontEnd2[7] = [87, 93, 1]; frontEnd2[8] = [99, 105, 134]; frontEnd2[9] = [109, 111, 1]; frontEnd2[10] = [1, 1, 1]; backMap2[0] = [1, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 123, 127, 97, 104, 127, 124, 127, 45, 50, 1, 87, 93, 1, 29, 34, 35, 123, 127, 124, 127, 69, 78, 127, 132, 97, 21, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 132, 134, 69, 78, 127, 29, 34, 35]; backMap2[1] = [113, 31, 34, 35, 87, 93, 1, 1, 1, 1, 1, 1, 1, 1, 56, 62, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 132, 99, 133, 116, 44, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 132, 56, 62, 1, 1, 1, 1, 1, 1, 87, 125, 127, 1, 1, 1, 1, 1, 41, 45, 50]; backMap2[2] = [124, 42, 45, 50, 99, 133, 116, 1, 1, 1, 1, 1, 1, 113, 70, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 109, 142, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 69, 74, 113, 116, 11, 18, 23, 1, 99, 105, 1, 1, 1, 1, 1, 1, 7, 1, 1]; backMap2[3] = [1, 1, 8, 1, 109, 158, 127, 1, 11, 18, 23, 1, 1, 122, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 123, 127, 29, 34, 37, 132, 109, 111, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[4] = [1, 1, 1, 1, 1, 1, 1, 132, 29, 34, 36, 116, 132, 134, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 44, 47, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[5] = [1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 51, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 78, 127, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[6] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[7] = [1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap2[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd2[0] = [29, 34, 35]; backEnd2[1] = [41, 46, 150]; backEnd2[2] = [1, 122, 52]; backEnd2[3] = [1, 1, 1]; backEnd2[4] = [1, 1, 1]; backEnd2[5] = [1, 1, 1]; backEnd2[6] = [1, 1, 1]; backEnd2[7] = [1, 1, 1]; backEnd2[8] = [1, 1, 1]; backEnd2[9] = [1, 1, 1]; backEnd2[10] = [1, 1, 1]; k = 0; while (k < frontMap2.length) { frontMap2[k].splice(frontMap2[k].length - frontEnd2[k].length); frontMap2[k] = frontMap2[k].concat(frontEnd2[k]); backMap2[k].splice(backMap2[k].length - backEnd2[k].length); backMap2[k] = backMap2[k].concat(backEnd2[k]); k++; } arrayMarks = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 1, 2, 3, 4, 5, 6, 7, 8, 9, 20, 21, 2, 3, 4, 5, 6, 7, 8, 9, 30, 31, 2, 3, 4, 5, 6, 7, 8, 9, 40, 41, 2, 3, 4, 5, 6, 7, 8, 9, 50, 1, 2, 3, 4, 5, 6, 7, 8, 9, 60, 61, 2, 3, 4, 5, 6, 7, 8, 9, 70, 71, 2, 3, 4, 5, 6, 7, 8, 9, 80, 81, 2, 3, 4, 5, 6, 7]; frontMap3[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap3[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap3[2] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap3[3] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap3[4] = [1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 113, 116, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 57, 63, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap3[5] = [1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 56, 64, 127, 134, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 134, 71, 32, 113, 116, 1, 1, 1, 1, 1, 1, 113, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1]; frontMap3[6] = [1, 113, 116, 1, 87, 93, 1, 11, 19, 25, 69, 74, 1, 86, 91, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 129, 119, 116, 132, 87, 94, 116, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2]; frontMap3[7] = [56, 64, 127, 134, 99, 105, 132, 29, 34, 35, 1, 1, 1, 97, 15, 20, 24, 1, 5, 1, 1, 1, 1, 1, 1, 1, 2, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 56, 64, 128, 127, 1, 99, 106, 127, 132, 1, 1, 1, 1, 2, 1, 1, 1, 1, 118]; frontMap3[8] = [69, 74, 1, 1, 109, 111, 1, 41, 45, 49, 1, 1, 1, 1, 29, 34, 36, 116, 1, 1, 1, 1, 1, 1, 1, 1, 113, 31, 34, 36, 117, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 134, 70, 74, 1, 1, 1, 109, 111, 1, 57, 39, 1, 4, 1, 1, 1, 113, 116, 88, 90]; frontMap3[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 51, 127, 132, 57, 65, 116, 3, 87, 94, 116, 124, 42, 45, 51, 127, 59, 65, 116, 113, 116, 87, 93, 1, 1, 11, 18, 26, 116, 123, 127, 1, 1, 1, 1, 1, 1, 1, 71, 77, 116, 11, 18, 26, 116, 122, 127, 97, 102]; frontMap3[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 134, 71, 76, 127, 132, 99, 106, 127, 132, 1, 1, 1, 1, 71, 76, 127, 123, 127, 99, 105, 134, 132, 29, 34, 38, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 85, 127, 29, 34, 38, 127, 132, 1, 1, 1]; backMap3[0] = [1, 1, 1, 1, 1, 1, 1, 1, 132, 97, 104, 127, 44, 45, 123, 127, 56, 62, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 97, 104, 127, 132, 69, 78, 127, 97, 104, 127, 1, 1, 1, 1, 1, 1, 1, 1, 132, 97, 104, 127, 124, 127, 56, 62, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap3[1] = [12, 18, 23, 1, 1, 113, 116, 134, 1, 1, 1, 1, 1, 1, 1, 1, 69, 75, 116, 1, 1, 1, 1, 1, 1, 1, 11, 18, 24, 134, 1, 1, 1, 1, 1, 1, 1, 1, 1, 114, 116, 1, 1, 1, 56, 62, 134, 1, 1, 1, 1, 1, 1, 72, 79, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap3[2] = [29, 34, 36, 116, 56, 64, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 124, 13, 18, 23, 1, 1, 1, 1, 1, 29, 34, 35, 1, 1, 6, 1, 1, 1, 1, 1, 1, 7, 122, 127, 12, 18, 23, 69, 74, 1, 1, 1, 1, 1, 1, 1, 122, 127, 11, 18, 23, 1, 113, 116, 56, 66, 116]; backMap3[3] = [41, 45, 53, 127, 69, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 30, 34, 35, 1, 1, 1, 1, 113, 43, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 29, 34, 37, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 29, 34, 35, 86, 92, 127, 69, 78, 127]; backMap3[4] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 46, 50, 1, 1, 1, 56, 64, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 47, 52, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 46, 50, 97, 102, 1, 1, 1, 1]; backMap3[5] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 86, 89, 1, 70, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 134, 1, 1, 1, 1, 1]; backMap3[6] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 97, 102, 124, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 67, 95, 122, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap3[7] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap3[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap3[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap3[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap4[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap4[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap4[2] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 113, 116, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1]; frontMap4[3] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 1, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 114, 116, 12, 19, 25, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 1, 2, 1, 1]; frontMap4[4] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 154, 127, 132, 29, 34, 36, 116, 1, 1, 2, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 4, 113, 116, 3, 1, 1, 1, 113, 116, 124, 127, 147, 116, 1, 1]; frontMap4[5] = [1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 124, 127, 1, 1, 41, 45, 51, 153, 117, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 114, 154, 127, 1, 1, 1, 1, 88, 90, 1, 1, 152, 20, 23, 1]; frontMap4[6] = [57, 63, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 56, 62, 1, 1, 1, 1, 1, 1, 1, 22, 63, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 87, 94, 116, 1, 1, 2, 1, 1, 1, 1, 1, 2, 113, 116, 97, 102, 1, 1, 29, 34, 35, 1]; frontMap4[7] = [71, 77, 116, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 74, 1, 1, 1, 1, 1, 1, 1, 71, 32, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 99, 106, 127, 1, 1, 1, 1, 1, 2, 1, 1, 113, 154, 127, 1, 1, 1, 1, 41, 45, 49, 132]; frontMap4[8] = [81, 85, 127, 1, 1, 1, 1, 1, 2, 1, 1, 1, 113, 116, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 84, 134, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 113, 154, 127, 109, 145, 1, 114, 116, 1, 1, 1, 1, 1, 1, 124, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap4[9] = [1, 1, 1, 132, 113, 116, 11, 18, 26, 116, 1, 87, 125, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 86, 91, 116, 113, 116, 1, 11, 18, 26, 116, 113, 116, 57, 54, 127, 132, 1, 1, 1, 122, 13, 18, 26, 116, 113, 116, 56, 62, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap4[10] = [1, 1, 1, 1, 124, 127, 29, 34, 38, 127, 132, 99, 102, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 97, 104, 127, 123, 127, 134, 29, 34, 38, 127, 123, 127, 71, 32, 1, 1, 1, 1, 1, 1, 29, 34, 38, 127, 123, 127, 69, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 29, 34, 38, 127, 124, 127, 97, 104, 127, 69, 78, 127, 132, 1, 11, 18, 26, 116, 86, 89, 123, 127, 124, 127, 127, 69, 127, 134, 97, 104, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 78, 127, 136, 141, 29, 34, 37]; backMap4[1] = [1, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 114, 31, 34, 38, 127, 97, 102, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 132, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 134, 1, 1, 1, 1, 1, 41, 47, 52]; backMap4[2] = [113, 31, 34, 36, 116, 1, 1, 1, 1, 1, 1, 113, 116, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 42, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 29, 34, 36, 116, 147, 116, 86, 91, 116, 132, 1, 1, 1, 1, 1, 1, 1, 1, 132]; backMap4[3] = [124, 42, 45, 51, 127, 1, 1, 1, 1, 1, 56, 64, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 51, 127, 124, 127, 97, 104, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[4] = [1, 1, 1, 1, 1, 132, 86, 89, 1, 1, 69, 74, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 29, 34, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[5] = [1, 1, 1, 1, 1, 1, 98, 103, 113, 116, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 41, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[6] = [1, 1, 1, 1, 1, 1, 122, 127, 124, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[7] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap4[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontEnd4[0] = [1, 1]; frontEnd4[1] = [1, 1]; frontEnd4[2] = [1, 1]; frontEnd4[3] = [1, 1]; frontEnd4[4] = [1, 1]; frontEnd4[5] = [1, 1]; frontEnd4[6] = [1, 1]; frontEnd4[7] = [113, 116]; frontEnd4[8] = [122, 127]; frontEnd4[9] = [1, 1]; frontEnd4[10] = [1, 1]; backEnd4[0] = [37, 1]; backEnd4[1] = [153, 116]; backEnd4[2] = [122, 127]; backEnd4[3] = [1, 1]; backEnd4[4] = [1, 1]; backEnd4[5] = [1, 1]; backEnd4[6] = [1, 1]; backEnd4[7] = [1, 1]; backEnd4[8] = [1, 1]; backEnd4[9] = [1, 1]; backEnd4[10] = [1, 1]; frontAdd4[0] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[1] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[2] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[3] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[4] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[5] = [1, 3, 1, 1, 3, 1, 1]; frontAdd4[6] = [1, 193, 194, 195, 196, 197, 198]; frontAdd4[7] = [1, 201, 202, 203, 204, 205, 206]; frontAdd4[8] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[9] = [1, 1, 1, 1, 1, 1, 1]; frontAdd4[10] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[0] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[1] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[2] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[3] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[4] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[5] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[6] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[7] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[8] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[9] = [1, 1, 1, 1, 1, 1, 1]; backAdd4[10] = [1, 1, 1, 1, 1, 1, 1]; k = 0; while (k < frontMap4.length) { frontMap4[k].splice(frontMap4[k].length - frontEnd4[k].length); frontMap4[k] = frontMap4[k].concat(frontEnd4[k], frontAdd4[k]); backMap4[k].splice(backMap4[k].length - backEnd4[k].length); backMap4[k] = backMap4[k].concat(backEnd4[k], backAdd4[k]); k++; } arrayMarks = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 2, 3, 4, 5, 6, 7, 8, 9, 20, 21, 2, 3, 4, 5, 6, 7, 8, 9, 30, 31, 2, 3, 4, 5, 6, 7, 8, 9, 40, 41, 2, 3, 4, 5, 6, 7, 8, 9, 50, 51, 2, 3, 4, 5, 6, 7, 8, 9, 60, 61, 2, 3, 4, 5, 6, 7, 8, 9, 70, 71, 2, 3, 4, 5, 6, 7, 8, 9, 80, 81, 2, 3, 4, 5, 6, 7]; frontMap5[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontMap5[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1]; frontMap5[2] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 87, 93, 1, 1, 1, 1, 1, 1]; frontMap5[3] = [1, 1, 1, 1, 1, 2, 1, 1, 11, 18, 23, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 87, 93, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 11, 19, 25, 132, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 156, 148, 99, 133, 116, 1, 2, 1, 1, 1]; frontMap5[4] = [1, 1, 1, 1, 1, 1, 113, 118, 29, 34, 36, 117, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 114, 130, 133, 116, 1, 1, 1, 1, 1, 1, 1, 1, 113, 31, 34, 35, 114, 116, 1, 1, 1, 1, 1, 2, 113, 116, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 4, 1, 1, 1, 1, 148, 147, 116, 1, 1, 1]; frontMap5[5] = [1, 2, 1, 1, 1, 87, 115, 127, 41, 45, 51, 22, 63, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 116, 1, 1, 1, 1, 113, 116, 113, 154, 42, 45, 49, 122, 22, 63, 2, 1, 1, 1, 1, 124, 153, 116, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 122, 127, 1, 3, 1, 2, 1, 1, 1, 1, 1, 1, 1]; frontMap5[6] = [113, 116, 57, 65, 116, 99, 105, 1, 1, 1, 1, 71, 77, 116, 3, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 132, 1, 1, 2, 124, 127, 123, 127, 1, 1, 1, 1, 71, 77, 116, 1, 1, 1, 1, 1, 1, 148, 132, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 2]; frontMap5[7] = [123, 127, 71, 76, 127, 109, 111, 1, 1, 1, 1, 81, 85, 107, 115, 1, 1, 1, 1, 1, 1, 2, 1, 152, 20, 23, 1, 1, 1, 1, 1, 1, 1, 2, 11, 18, 23, 1, 1, 1, 2, 1, 1, 1, 1, 113, 117, 132, 1, 1, 1, 1, 1, 1, 1, 81, 85, 153, 117, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 117, 57, 65, 116, 3, 87, 94, 116, 11, 18, 23, 1, 2, 1, 1, 1, 3, 132]; frontMap5[8] = [1, 1, 81, 84, 1, 1, 1, 1, 1, 1, 1, 1, 1, 99, 133, 116, 2, 1, 2, 1, 1, 113, 119, 29, 34, 36, 116, 2, 1, 1, 1, 1, 1, 113, 31, 34, 36, 117, 1, 1, 1, 1, 1, 3, 113, 154, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 153, 116, 1, 1, 1, 1, 2, 1, 1, 113, 116, 124, 127, 71, 76, 127, 132, 99, 106, 127, 29, 34, 36, 116, 1, 1, 3, 1, 56, 62]; frontMap5[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 109, 142, 127, 1, 1, 1, 113, 116, 88, 90, 41, 45, 51, 127, 58, 65, 116, 1, 3, 87, 125, 42, 45, 51, 153, 117, 57, 63, 113, 116, 1, 88, 90, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 88, 90, 116, 3, 113, 116, 113, 116, 11, 19, 25, 132, 1, 81, 85, 1, 1, 109, 111, 1, 41, 45, 51, 127, 147, 116, 113, 116, 69, 74]; frontMap5[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 134, 56, 62, 123, 127, 97, 102, 1, 1, 1, 1, 71, 76, 127, 132, 134, 99, 105, 1, 1, 1, 122, 127, 71, 32, 124, 127, 132, 97, 102, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 97, 104, 127, 132, 124, 127, 123, 127, 29, 34, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 124, 127, 123, 127, 1, 1]; backMap5[0] = [1, 1, 1, 1, 87, 93, 132, 69, 78, 127, 124, 127, 29, 24, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 29, 34, 35, 124, 127, 69, 75, 116, 1, 1, 1, 1, 29, 34, 38, 127, 124, 127, 69, 75, 116, 1, 1, 1, 1, 11, 19, 25, 1, 1, 1, 1, 1, 1, 1, 11, 18, 23, 1, 1, 1, 69, 74, 127, 124, 127, 29, 34, 37, 1, 1, 1]; backMap5[1] = [1, 1, 1, 1, 130, 105, 1, 8, 1, 1, 1, 1, 41, 46, 150, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41, 45, 49, 1, 1, 1, 122, 127, 1, 1, 1, 113, 43, 45, 49, 1, 1, 1, 1, 122, 127, 1, 1, 1, 113, 31, 34, 36, 116, 56, 62, 1, 1, 1, 1, 29, 34, 37, 113, 116, 132, 1, 1, 1, 1, 1, 41, 47, 52, 132, 57, 63]; backMap5[2] = [1, 11, 18, 149, 137, 111, 1, 1, 1, 1, 1, 1, 1, 122, 127, 86, 89, 1, 1, 1, 1, 1, 11, 18, 23, 1, 1, 1, 1, 1, 1, 1, 1, 1, 113, 116, 132, 1, 1, 1, 1, 1, 1, 1, 132, 86, 89, 122, 127, 1, 1, 1, 1, 1, 1, 1, 1, 147, 116, 86, 92, 42, 45, 156, 127, 69, 75, 116, 1, 87, 94, 43, 47, 52, 124, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 71, 32]; backMap5[3] = [113, 31, 34, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 97, 21, 116, 1, 1, 1, 1, 29, 34, 36, 116, 1, 1, 1, 1, 1, 1, 1, 87, 125, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 97, 102, 134, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 97, 102, 1, 1, 1, 1, 1, 122, 127, 1, 99, 108, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 101]; backMap5[4] = [124, 42, 45, 49, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 123, 22, 63, 1, 87, 93, 151, 45, 51, 127, 147, 116, 1, 1, 1, 1, 1, 99, 105, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 132, 109, 111, 1, 1, 1, 1, 1, 1, 1, 122, 127, 109, 157, 1, 1, 1, 1, 1, 1]; backMap5[5] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 71, 77, 116, 99, 105, 1, 1, 1, 1, 122, 127, 57, 63, 1, 113, 116, 138, 111, 1, 1, 1, 122, 137, 142, 153, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 122, 127, 1, 1, 1]; backMap5[6] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 85, 127, 138, 111, 1, 1, 1, 1, 1, 1, 71, 32, 147, 154, 127, 1, 1, 1, 1, 1, 1, 1, 1, 155, 148, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 155, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 134, 1, 1, 1, 1, 1, 1, 147, 116, 134, 1, 1]; backMap5[7] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 81, 84, 122, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 122, 127, 1, 1, 1]; backMap5[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap5[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backMap5[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; arrayMarks = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 2, 3]; frontEnd5[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontEnd5[1] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontEnd5[2] = [1, 1, 1, 1, 1, 1, 1, 211, 1, 1, 1, 1, 1, 1]; frontEnd5[3] = [2, 1, 1, 1, 1, 1, 1, 213, 1, 1, 1, 1, 1, 1]; frontEnd5[4] = [1, 113, 116, 1, 1, 1, 1, 214, 1, 1, 1, 1, 1, 1]; frontEnd5[5] = [1, 122, 127, 1, 1, 1, 1, 215, 1, 1, 1, 1, 1, 1]; frontEnd5[6] = [1, 1, 1, 1, 1, 113, 116, 216, 1, 1, 1, 1, 1, 1]; frontEnd5[7] = [3, 87, 94, 116, 56, 64, 127, 217, 1, 11, 18, 23, 1, 1]; frontEnd5[8] = [132, 99, 106, 127, 59, 74, 1, 218, 1, 29, 34, 36, 116, 1]; frontEnd5[9] = [1, 109, 111, 1, 1, 1, 1, 219, 1, 41, 45, 51, 127, 1]; frontEnd5[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[1] = [113, 116, 147, 116, 1, 1, 113, 209, 210, 116, 56, 62, 113, 116]; backEnd5[2] = [124, 127, 122, 127, 132, 86, 92, 212, 1, 127, 69, 74, 122, 127]; backEnd5[3] = [1, 1, 1, 1, 1, 97, 102, 1, 1, 1, 1, 1, 1, 1]; backEnd5[4] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[5] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[6] = [1, 1, 134, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[7] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[8] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[9] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; backEnd5[10] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; frontAdd5[0] = [1, 1]; frontAdd5[1] = [1, 1]; frontAdd5[2] = [1, 1]; frontAdd5[3] = [1, 1]; frontAdd5[4] = [1, 1]; frontAdd5[5] = [1, 1]; frontAdd5[6] = [1, 1]; frontAdd5[7] = [116, 1]; frontAdd5[8] = [127, 134]; frontAdd5[9] = [1, 1]; frontAdd5[10] = [1, 1]; backAdd5[0] = [1, 1]; backAdd5[1] = [1, 1]; backAdd5[2] = [1, 1]; backAdd5[3] = [1, 1]; backAdd5[4] = [1, 1]; backAdd5[5] = [1, 1]; backAdd5[6] = [1, 1]; backAdd5[7] = [1, 1]; backAdd5[8] = [1, 1]; backAdd5[9] = [1, 1]; backAdd5[10] = [1, 1]; k = 0; while (k < frontMap5.length) { frontMap5[k].splice(frontMap5[k].length - frontEnd5[k].length); frontMap5[k] = frontMap5[k].concat(frontEnd5[k], frontAdd5[k]); backMap5[k].splice(backMap5[k].length - backEnd5[k].length); backMap5[k] = backMap5[k].concat(backEnd5[k], backAdd5[k]); k++; }
Instance of Symbol 28 MovieClip "playbtn" in Frame 2
onClipEvent (load) { function checkLoaded() { if ((_parent.getBytesLoaded() == _parent.getBytesTotal()) && (_parent.playReady == true)) { labelTxt = "play"; gfcroll.gotoAndPlay(7); gfc.loadbar._visible = false; gotoAndStop(_totalframes); } } function setLoadbar() { gfc.loadbar._width = (targWidth * _parent.getBytesLoaded()) / _parent.getBytesTotal(); } targWidth = 116; labelTxt = "loading"; }
Frame 3
initSound("wingame"); initSound("btnOver"); startMap = 1; endMap = 5; gameMap = this["gameMap" + startMap]; frontMap = this["frontMap" + startMap]; backMap = this["backMap" + startMap]; safePath = this["safePath" + startMap]; i = startMap + 1; while (i <= endMap) { j = 0; while (j < gameMap.length) { gameMap[j] = gameMap[j].concat(this["gameMap" + i][j]); frontMap[j] = frontMap[j].concat(this["frontMap" + i][j]); backMap[j] = backMap[j].concat(this["backMap" + i][j]); j++; } safePath = safePath.concat(this["safePath" + i]); i++; }
Frame 4
initSound("countdown"); initSound("scoreSm"); initSound("scoreLg"); initSound("smack"); initSound("btn_over"); initSound("music"); setQuality("MEDIUM");
Instance of Symbol 725 MovieClip "game" in Frame 4
onClipEvent (load) { gameMap = _parent.gameMap; frontMap = _parent.frontMap; backMap = _parent.backMap; safePath = _parent.safePath; j = 0; while (j < gameMap.length) { j++; } }
Instance of Symbol 751 MovieClip "timerClip" in Frame 4
onClipEvent (load) { function initTimer() { startTime = getTimer() + 1000; lastTime = getTimer(); gameTime = 180; seconds = gameTime; elapsed = 0; bonusTime = 0; bonusPause = false; advInterval = seconds / (_totalframes - 1); hour = Math.floor(seconds / 60); minutes = seconds % 60; if (minutes < 10) { minutes = "0" + minutes; } gotoAndStop (1); } function timeBonus() { bonusTracker.addBonusTime(); bonusTracker.gotoAndPlay("startBonus"); bonusPause = true; } function displayTime() { hour = Math.floor(seconds / 60); minutes = seconds % 60; if (minutes < 10) { minutes = "0" + minutes; if ((hour == 0) && (_parent.playing)) { _parent.playSound("countdown"); digits.gotoAndPlay("countdown"); } } } initTimer(); stop(); } onClipEvent (enterFrame) { if ((elapsed < gameTime) && (_parent.playing)) { nowTime = getTimer(); fps = 1000 / (nowTime - lastTime); if (fps >= 15) { } if ((((nowTime - startTime) - bonusTime) > (elapsed * 1000)) && (!bonusPause)) { elapsed++; seconds--; displayTime(); if ((elapsed == gameTime) && (!_parent.overRide)) { _parent.playing = false; gotoAndStop(_totalframes); _root.playSound("smack"); _parent.game.gotoAndStop("loseGame"); } else { gotoAndStop(1 + Math.floor((elapsed / gameTime) * (_totalframes - 1))); } } } }
Instance of Symbol 759 MovieClip "distance" in Frame 4
onClipEvent (load) { function setMarker(distElapsed) { distancebar._width = (targWidth * distElapsed) / _parent.totalCols; } targWidth = 100; }
Instance of Symbol 766 MovieClip "scoreClip" in Frame 4
onClipEvent (load) { score = 0; }
Frame 5
stop();
Symbol 8 MovieClip Frame 1
stop();
Symbol 8 MovieClip Frame 7
stop();
Symbol 15 MovieClip Frame 11
stop();
Symbol 22 MovieClip Frame 1
gotoAndStop(_totalframes - 2);
Symbol 22 MovieClip Frame 6
stop();
Symbol 22 MovieClip Frame 11
stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 1
gotoAndStop(_totalframes - 2);
Instance of Symbol 16 MovieClip [empty] in Symbol 26 MovieClip Frame 2
onClipEvent (load) { _parent.blink.play(); }
Symbol 26 MovieClip Frame 6
stop();
Symbol 26 MovieClip Frame 11
stop();
Symbol 27 Button
on (release) { _parent.gotoAndPlay("startGame"); } on (rollOver) { _root.playSound("btnOver"); tellTarget ("txtroll") { if (_currentframe > (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; tellTarget ("gfcroll") { if (_currentframe > (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; } on (rollOut, dragOut) { _root.buttonSpark = false; tellTarget ("txtroll") { if (_currentframe < (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; tellTarget ("gfcroll") { if (_currentframe < (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; }
Instance of Symbol 16 MovieClip [empty] in Symbol 28 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.setLoadBar(); }
Symbol 28 MovieClip Frame 11
stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 28 MovieClip Frame 11
onClipEvent (enterFrame) { if (_parent._parent.instrReady == false) { _parent._parent.loadInstr(); } _parent.checkLoaded(); }
Symbol 28 MovieClip Frame 12
stop();
Symbol 66 Button
on (release) { nextFrame(); }
Instance of Symbol 72 MovieClip "thin" in Symbol 73 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (23); }
Instance of Symbol 72 MovieClip "thin2" in Symbol 73 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (12); }
Symbol 73 MovieClip Frame 60
gotoAndPlay (30);
Instance of Symbol 72 MovieClip "thin" in Symbol 73 MovieClip Frame 61
onClipEvent (load) { gotoAndPlay (24); }
Instance of Symbol 72 MovieClip "thin2" in Symbol 73 MovieClip Frame 61
onClipEvent (load) { gotoAndPlay (17); }
Instance of Symbol 16 MovieClip [empty] "spark" in Symbol 78 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_parent._parent._parent._parent.collision) { _parent._x = _parent._x - _parent._parent._parent._parent.tileSpeedX; _parent._y = _parent._y - _parent._parent._parent._parent.tileSpeedY; } }
Symbol 78 MovieClip Frame 11
removeMovieClip("");
Symbol 78 MovieClip Frame 12
stop();
Symbol 79 MovieClip Frame 1
function magicSpark(placeX, placeY, scale) { duplicateMovieClip ("spark", "spark" + sparkNum, sparkNum); setProperty(["spark" + sparkNum], _x , placeX); setProperty(["spark" + sparkNum], _y , placeY); setProperty(["spark" + sparkNum], _xscale , scale); setProperty(["spark" + sparkNum], _yscale , scale); sparkNum++; } sparkNum = 1; stop();
Symbol 80 MovieClip Frame 1
function catchBonus() { _root.playSound("scoreSm"); _root.scoreClip.addPoints(1); _parent.caught = true; play(); } stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 80 MovieClip Frame 2
onClipEvent (enterFrame) { if ((elapsed % 3) == 0) { _parent.sparksClip.magicSpark(random(Math.floor(_parent.icon._width * 3)) - (_parent.icon._width * 1.5), (_parent.icon._y + random(Math.floor(_parent.icon._height))) - (_parent.icon._height / 2), (random(10) * 6) + 60); } elapsed++; } onClipEvent (load) { elapsed = 0; }
Symbol 80 MovieClip Frame 13
stop();
Symbol 84 MovieClip Frame 1
function catchBonus() { _root.playSound("scoreLg"); _root.scoreClip.addPoints(10); _parent.caught = true; play(); } stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 84 MovieClip Frame 2
onClipEvent (enterFrame) { if ((elapsed % 2) == 0) { _parent.sparksClip.magicSpark(random(Math.floor(_parent.icon._width)) - (_parent.icon._width / 2), (_parent.icon._y + random(Math.floor(_parent.icon._height))) - (_parent.icon._height / 2), (random(10) * 6) + 60); } elapsed++; } onClipEvent (load) { elapsed = 0; }
Symbol 84 MovieClip Frame 13
stop();
Symbol 88 MovieClip Frame 1
function catchBonus() { _root.playSound("scoreLg"); _root.game.turboCharger.gotoAndPlay("speedUp"); _parent.caught = true; play(); } stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 88 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.sparksClip.magicSpark(random(Math.floor(_parent.icon._width)) - (_parent.icon._width / 2), (_parent.icon._y + random(Math.floor(_parent.icon._height))) - (_parent.icon._height / 2), (random(10) * 6) + 60); }
Symbol 88 MovieClip Frame 13
stop();
Symbol 92 MovieClip Frame 1
function catchBonus() { _root.playSound("scoreLg"); _root.timerClip.timeBonus(); _parent.caught = true; play(); } stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 92 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.sparksClip.magicSpark(random(Math.floor(_parent.icon._width)) - (_parent.icon._width / 2), (_parent.icon._y + random(Math.floor(_parent.icon._height))) - (_parent.icon._height / 2), (random(10) * 6) + 60); }
Symbol 92 MovieClip Frame 13
stop();
Symbol 106 Button
on (release) { prevFrame(); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
_parent.playSound("wingame");
Symbol 115 MovieClip Frame 21
_parent.playReady = true; _parent.audioCtrl.gotoAndPlay("in"); stop();
Symbol 117 Button
on (rollOver) { if (_currentframe > (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } } on (rollOut, dragOut) { if (_currentframe < (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } } on (release) { if (_root.audioOn) { _parent.setAudio(false); icon.gotoAndStop("off"); } else { _parent.setAudio(true); icon.gotoAndStop("on"); } }
Symbol 124 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 7
stop();
Symbol 126 MovieClip Frame 1
gotoAndStop(_totalframes - 2);
Instance of Symbol 124 MovieClip "icon" in Symbol 126 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 126 MovieClip Frame 6
stop();
Symbol 126 MovieClip Frame 11
stop();
Symbol 127 MovieClip Frame 1
function setAudio(onoff) { _root.audioOn = onOff; if (onoff == true) { _root.restartMusic(); } else if (onoff == false) { stopAllSounds(); } } stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 12
stop();
Symbol 138 MovieClip [horses] Frame 1
stop();
Instance of Symbol 137 MovieClip [horses2] "char" in Symbol 138 MovieClip [horses] Frame 1
onClipEvent (load) { if (_parent._name == "char2") { gotoAndPlay (3); } }
Symbol 138 MovieClip [horses] Frame 4
stop();
Symbol 138 MovieClip [horses] Frame 6
stop();
Symbol 161 MovieClip Frame 8
stop();
Symbol 162 MovieClip Frame 11
removeMovieClip("");
Symbol 162 MovieClip Frame 12
stop();
Symbol 163 MovieClip Frame 1
function magicSpark(scale) { duplicateMovieClip ("spark", "spark" + sparkNum, sparkNum); this["spark" + sparkNum]._rotation = random(360); this["spark" + sparkNum]._xscale = scale; this["spark" + sparkNum]._yscale = scale; sparkNum++; } sparkNum = 1; spark.gotoAndStop(spark._totalframes); stop();
Symbol 164 MovieClip [carriage] Frame 1
stop();
Symbol 164 MovieClip [carriage] Frame 3
play();
Instance of Symbol 16 MovieClip [empty] in Symbol 164 MovieClip [carriage] Frame 3
onClipEvent (enterFrame) { _parent.sparksClip._x = _x; _parent.sparksClip._y = _y; _parent.sparksClip.magicSpark((random(10) * 6) + 60); _parent.sparksClip.magicSpark((random(10) * 6) + 60); }
Symbol 164 MovieClip [carriage] Frame 19
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 6
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 5
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 5
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 5
stop();
Symbol 380 MovieClip [item] Frame 1
stop();
Symbol 380 MovieClip [item] Frame 2
caught = false;
Symbol 380 MovieClip [item] Frame 3
caught = false;
Symbol 380 MovieClip [item] Frame 4
caught = false;
Symbol 380 MovieClip [item] Frame 5
caught = false;
Symbol 380 MovieClip [item] Frame 6
broken = false;
Symbol 380 MovieClip [item] Frame 7
broken = false;
Symbol 380 MovieClip [item] Frame 8
broken = false;
Symbol 380 MovieClip [item] Frame 9
broken = false;
Symbol 703 MovieClip [tile] Frame 135
trace("frame 135");
Symbol 705 MovieClip Frame 1
function magicSpark(placeX, placeY, scale) { duplicateMovieClip ("spark", "spark" + sparkNum, sparkNum); this["spark" + sparkNum]._x = placeX; this["spark" + sparkNum]._y = placeY; this["spark" + sparkNum]._xscale = scale; this["spark" + sparkNum]._yscale = scale; sparkNum++; } sparkNum = 1; spark.gotoAndStop(spark._totalframes); stop();
Symbol 706 MovieClip Frame 1
stop(); turboInt = 0.05; turboMax = 1.4;
Symbol 706 MovieClip Frame 2
stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 706 MovieClip Frame 2
onClipEvent (enterFrame) { elapsed++; _parent._x = _parent._parent.char._x; _parent._y = _parent._parent.char._y; _parent.sparksClip.magicSpark(random(60) - 30, random(60) - 30, (random(10) * 6) + 60); } onClipEvent (load) { elapsed = 0; }
Instance of Symbol 16 MovieClip [empty] in Symbol 706 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent._parent.accRate >= _parent.turboMax) { _parent._parent.accRate = _parent.turboMax; _parent.gotoAndStop("coast"); } else { _parent._parent.accRate = _parent._parent.accRate + _parent.turboInt; } }
Instance of Symbol 16 MovieClip [empty] in Symbol 706 MovieClip Frame 6
onClipEvent (load) { startTime = getTimer(); } onClipEvent (enterFrame) { elapsed = getTimer() - startTime; if (elapsed > (_parent._parent.recoverTime * 4000)) { _parent.gotoAndStop("slowDown"); } }
Instance of Symbol 16 MovieClip [empty] in Symbol 706 MovieClip Frame 10
onClipEvent (enterFrame) { if (_parent._parent.accRate <= 1) { _parent._parent.accRate = 1; _parent.gotoAndStop(1); } else { _parent._parent.accRate = _parent._parent.accRate - _parent.turboInt; } }
Symbol 707 MovieClip Frame 1
momentum = Math.sqrt((_parent.momentumX * _parent.momentumX) + (_parent.momentumY * _parent.momentumY)); speedX2 = Math.cos(_parent.char2_rad) * momentum; speedY2 = Math.sin(_parent.char2_rad) * momentum; speedX3 = Math.cos(_parent.char3_rad) * momentum; speedY3 = Math.sin(_parent.char3_rad) * momentum; _parent.char.speedX = 0; _parent.char.speedY = 0; _parent.char_rad = 0; _parent.char.gotoAndStop("hit1"); _parent.char2.gotoAndStop("hit2"); _parent.char3.gotoAndPlay("hit"); _parent.char2._x = _parent.char2._x + speedX2; _parent.char2._y = _parent.char2._y + speedY2; _parent.char3._x = _parent.char3._x + speedX3; _parent.char3._y = _parent.char3._y + speedY3; _parent.accRate = 1; _parent.turboCharger.gotoAndStop(1); if (_root.timerClip.bonusPause) { trace("stop the clock"); _root.timerClip.bonusTracker.addBonusTime(); _root.timerClip.bonusTracker.gotoAndStop(1); } play();
Symbol 707 MovieClip Frame 2
_parent.char3._x = _parent.char3._x + speedX3; _parent.char3._y = _parent.char3._y + speedY3;
Symbol 707 MovieClip Frame 3
_parent.char3._x = _parent.char3._x + speedX3; _parent.char3._y = _parent.char3._y + speedY3; _parent.char2_lastRad = (_parent.char2._rotation * Math.PI) / 180; _parent.char2_frontX = _parent.char2._x + (Math.cos(_parent.char2_lastRad) * _parent.char.spacing); _parent.char2_frontY = _parent.char2._y + (Math.sin(_parent.char2_lastRad) * _parent.char.spacing); _parent.char.speedY = 0; _parent.char.lastSpeedY = 0; _parent.char2.speedY = 0; _parent.char2.lastSpeedY = 0; _parent.char3.speedY = 0; _parent.char3.lastSpeedY = 0; _parent.char2.link = false; _parent.char3.link = false; _parent.char3.gotoAndStop("hit"); stop();
Symbol 713 Button
on (release) { _parent._parent.restartGame(); } on (rollOver) { _root.playSound("btnOver"); tellTarget ("txtroll") { if (_currentframe > (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; tellTarget ("gfcroll") { if (_currentframe > (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; } on (rollOut, dragOut) { _root.buttonSpark = false; tellTarget ("txtroll") { if (_currentframe < (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; tellTarget ("gfcroll") { if (_currentframe < (_totalframes / 2)) { gotoAndPlay(_totalframes - _currentframe); } }; }
Symbol 714 MovieClip Frame 1
labelTxt = "play again";
Instance of Symbol 15 MovieClip "gfc" in Symbol 714 MovieClip Frame 1
onClipEvent (enterFrame) { loadbar._visible = false; }
Symbol 714 MovieClip Frame 11
_root.playSound("wingame"); stop();
Symbol 714 MovieClip Frame 12
stop();
Symbol 718 MovieClip Frame 1
endPoints = _root.scoreClip.score; endMessage = ("The clock struck midnight before you got Cinderella home! But you picked up " + endPoints) + " points before time ran out. Try again to see if you can make it all the way!";
Symbol 718 MovieClip Frame 13
_root.sound_losegame.setVolume(100); _root.sound_btnOver.setVolume(100); _root.playSound("losegame"); _root.setQuality("HIGH");
Symbol 718 MovieClip Frame 17
_parent.char3.blink.gfc.stop(); stop();
Symbol 724 MovieClip Frame 1
countdownInc = Math.floor(_root.timerClip.seconds / 30); if (countdownInc < 5) { countdownInc = 5; } trace("countdownInc=" + countdownInc); timeScoreMult = 1; if (_root.timerClip.hour > 0) { seconds = (_root.timerClip.hour + " minutes and ") + _root.timerClip.minutes; } else { seconds = _root.timerClip.minutes; } endPoints = _root.scoreClip.score + (_root.timerClip.seconds * timeScoreMult); endMessage = ("Well done! You got Cinderella home with time to spare, and picked up " + endPoints) + " points along the way. You're a great carriage driver! \r\rTry again to see if you can score more points next time!";
Symbol 724 MovieClip Frame 11
_root.setQuality("BEST");
Symbol 724 MovieClip Frame 18
_root.sound_wingame.setVolume(100); _root.sound_btnOver.setVolume(100); _root.sound_scoreSm.setVolume(100); _root.sound_scoreLg.setVolume(100); _root.playSound("wingame"); stop();
Instance of Symbol 16 MovieClip [empty] in Symbol 724 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.timerClip.seconds < _parent.countdownInc) { _root.scoreClip.score = _root.scoreClip.score + (_root.timerClip.seconds * _parent.timeScoreMult); _root.timerClip.seconds = 0; _root.timerClip.displayTime(); _root.playSound("scoreLg"); _parent.gotoAndStop("end"); } else { _root.scoreClip.score = _root.scoreClip.score + (_parent.countdownInc * _parent.timeScoreMult); _root.timerClip.seconds = _root.timerClip.seconds - _parent.countdownInc; _root.timerClip.displayTime(); _root.playSound("scoreSm"); } }
Symbol 724 MovieClip Frame 19
stop();
Symbol 725 MovieClip Frame 1
function restartGame() { _quality = "MEDIUM"; _root.timerClip.initTimer(); _root.distance.setMarker(0); _root.scoreClip.score = 0; gotoAndPlay (1); char.gotoAndStop("run"); char2.gotoAndStop("run"); char3.gotoAndStop("run"); } _parent.music_loader.gotoAndPlay("fadein"); function safeSnap() { safeTile = Math.floor((char._x - tiles._x) / game.tileW); char2OffsetY = char._y - char2._y; char3OffsetY = char._y - char3._y; if (safePath[safeTile] != safePath[safeTile + 1]) { safeDiffX = (-(tiles._x % game.tileW)) / game.tileW; safeDiffY = safePath[safeTile + 1] - safePath[safeTile]; safeSpot._rotation = safeDiffY * 45; char._rotation = safeDiffY * 45; safePathY = (safePath[safeTile] + (safeDiffX * safeDiffY)) + 0.5; if (safeDiffY != 0) { char.speedY = ((safeDiffY * baseSpeed) * 2) * accRate; } } else { safePathY = safePath[safeTile] + 0.5; safeSpot._rotation = 0; char._rotation = 0; } safeSpotY = tiles._y + (safePathY * game.tileH); safeShiftY = char._y - safeSpotY; if (safePathY < 2.5) { tiles._y = -safetyZone; char._y = safeSpotY; } else if (safePathY > 8.5) { tiles._y = safetyZone - ((game.mapheight - game.visy) * game.tileH); char._y = safeSpotY; } else { char._y = game.centery; safeSpotCharDiffY = (game.centery - tiles._y) + (safePathY * game.tileH); tiles._y = game.centery - (safePathY * game.tileH); } char2._y = char._y - char2OffsetY; char3._y = char._y - char3OffsetY; frontItems._y = tiles._y; backItems._y = tiles._y; if (tiles._y < ((-(topRow + 1)) * game.tileH)) { while (tiles._y < ((-(topRow + 1)) * game.tileH)) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow, j, (topRow + game.visY) + 1); j++; } topRow = topRow + 1; } } else if (tiles._y > ((-topRow) * game.tileH)) { while (tiles._y > ((-topRow) * game.tileH)) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow + game.visY, j, topRow - 1); j++; } topRow = topRow - 1; } } safeSpot._x = char._x; safeSpot._y = tiles._y + (safePathY * game.tileH); } function safeTest() { safeTile = Math.floor((char._x - tiles._X) / game.tileW); safeSpot._x = char._x; if (safePath[safeTile] != safePath[safeTile + 1]) { safeDiffX = (-(tiles._x % game.tileW)) / game.tileW; safeDiffY = safePath[safeTile + 1] - safePath[safeTile]; safeSpot._rotation = safeDiffY * 45; safePathY = (safePath[safeTile] + (safeDiffX * safeDiffY)) + 0.5; } else { safePathY = safePath[safeTile] + 0.5; safeSpot._rotation = 0; } safeSpot._y = tiles._y + (safePathY * game.tileH); safeDetect = (Math.floor((char._y - tiles._y) / game.tileH) + "_") + Math.floor((char._x - tiles._X) / game.tileW); } function safePoint() { safeTile = Math.floor((char._x - tiles._X) / game.tileW); safeSpot._x = char._x; if (safePath[safeTile] != safePath[safeTile + 1]) { safeDiffX = (-(tiles._x % game.tileW)) / game.tileW; safeDiffY = safePath[safeTile + 1] - safePath[safeTile]; safeSpot._rotation = safeDiffY * 45; safePathY = (safePath[safeTile] + (safeDiffX * safeDiffY)) + 0.5; char.speedY = (safeDiffY * scrollSpeed) * fpsMult; } else { char.speedY = 0; safePathY = safePath[safeTile] + 0.5; safeSpot._rotation = 0; } safeSpot._y = tiles._y + (safePathY * game.tileH); } char.xtile = 1; char.ytile = 5; char.speedX = 0; char.speedY = 0; char2.speedY = 0; char3.speedY = 0; char2.lastSpeedY = 0; char3.lastSpeedY = 0; char2.link = true; char3.link = true; char.spacing = 43; char.safe = false; char._y = game.centery; hitSpacing = 38; recoverTime = 3; baseSpeed = 5; scrollSpeed = baseSpeed * 2; accRate = 1; turbo = 1; fpsMult = 1; jumpDif = 0; _parent.playing = true; followSafePath = false; safetyZone = 150; _quality = "MEDIUM"; function detectKeys() { if (Key.isDown(39) && (char.speedX < (((baseSpeed * 2) * accRate) * fpsMult))) { char.speedX = char.speedX + ((accRate * accRate) * fpsMult); if (followSafePath) { followSafePath = false; } } else if (Key.isDown(37) && (char.speedX > (((-baseSpeed) * accRate) * fpsMult))) { char.speedX = char.speedX - ((accRate * accRate) * fpsMult); if (followSafePath) { followSafePath = false; } } else if ((!Key.isDown(37)) && (!Key.isDown(39))) { if (((char.speedX > 0) && ((char.speedX - ((accRate * accRate) * fpsMult)) < 0)) || ((char.speedX < 0) && ((char.speedX + ((accRate * accRate) * fpsMult)) > 0))) { char.speedX = 0; } else if (char.speedX > 0) { char.speedX = char.speedX - ((accRate * accRate) * fpsMult); } else if (char.speedX < 0) { char.speedX = char.speedX + ((accRate * accRate) * fpsMult); } } if ((Key.isDown(38) && (char.speedY > ((((-baseSpeed) * 2) * accRate) * fpsMult))) && (char._y > game.tileH)) { char.speedY = char.speedY - ((accRate * accRate) * fpsMult); if (followSafePath) { followSafePath = false; } } else if ((Key.isDown(40) && (char.speedY < (((baseSpeed * 2) * accRate) * fpsMult))) && (char._y < ((game.visY - 1) * game.tileH))) { char.speedY = char.speedY + ((accRate * accRate) * fpsMult); if (followSafePath) { followSafePath = false; } } else if ((((!Key.isDown(40)) && (!Key.isDown(38))) || (char._y == ((game.visY - 1) * game.tileH))) || (char._y == game.tileH)) { if (followSafePath) { safePoint(); } else if ((((!collision) && (char.speedY > 0)) && ((char.speedY - ((accRate * accRate) * fpsMult)) < 0)) || (((!collision) && (char.speedY < 0)) && ((char.speedY + ((accRate * accRate) * fpsMult)) > 0))) { char.speedY = 0; } else if ((char.speedY > 0) && (!collision)) { char.speedY = char.speedY - ((accRate * accRate) * fpsMult); } else if ((char.speedY < 0) && (!collision)) { char.speedY = char.speedY + ((accRate * accRate) * fpsMult); } } if (char.speedX > (((baseSpeed * 2) * accRate) * fpsMult)) { char.speedX = ((baseSpeed * 2) * accRate) * fpsMult; } if (char.speedY < ((((-baseSpeed) * 2) * accRate) * fpsMult)) { char.speedY = (((-baseSpeed) * 2) * accRate) * fpsMult; } else if (char.speedY > (((baseSpeed * 2) * accRate) * fpsMult)) { char.speedY = ((baseSpeed * 2) * accRate) * fpsMult; } if (!followSafePath) { safeTest(); } tileSpeedX = (scrollSpeed * accRate) + char.speedX; collision = false; checkCollision(); if ((!collision) || (char.safe)) { moveTiles(); } else { gotoAndPlay (3); } } function checkCollision() { charOverlap = false; hitNum = 1; while (hitNum < 3) { Set("hitTestY" + hitNum, char._y + (Math.sin((char_rad + 0.81) - (0.54 * hitNum)) * hitSpacing)); Set("hitTestX" + hitNum, char._x + (Math.cos((char_rad + 0.81) - (0.54 * hitNum)) * hitSpacing)); Set("hitTestY" + Number(hitNum + 3), char._y + ((Math.sin((char_rad + 1.5) - hitNum) * (0.4 + (hitNum * 0.2))) * hitSpacing)); Set("hitTestX" + Number(hitNum + 3), char._x + ((Math.cos((char_rad + 1.5) - hitNum) * (0.4 + (hitNum * 0.2))) * hitSpacing)); hitNum++; } hitTestX3 = (hitTestX1 + hitTestX2) / 2; hitTestY3 = (hitTestY1 + hitTestY2) / 2; k = 1; while (k < 6) { k++; } hitNum = 1; while (hitNum < 6) { Set("detect" + hitNum, (Math.floor((eval ("hitTestY" + hitNum) - tiles._y) / game.tileH) + "_") + Math.floor((eval ("hitTestX" + hitNum) - tiles._X) / game.tileW)); for (i in tiles["t_" + eval ("detect" + hitNum)]) { if (typeof(tiles["t_" + eval ("detect" + hitNum)][i]) == "movieclip") { if (tiles["t_" + eval ("detect" + hitNum)][i].hitTest(eval ("hitTestX" + hitNum), eval ("hitTestY" + hitNum), true)) { collision = true; } } } for (i in backItems["item_" + eval ("detect" + hitNum)]) { if (backItems["item_" + eval ("detect" + hitNum)].hitSpot && (!backItems["item_" + eval ("detect" + hitNum)].broken)) { if (backItems["item_" + eval ("detect" + hitNum)].hitSpot.hitTest(eval ("hitTestX" + hitNum), eval ("hitTestY" + hitNum), true)) { backItems["item_" + eval ("detect" + hitNum)].item.play(); backItems["item_" + eval ("detect" + hitNum)].hitSpot._visible = false; backItems["item_" + eval ("detect" + hitNum)].broken = true; collision = true; } } } if ((!collision) && (!char.safe)) { for (i in frontItems["item_" + eval ("detect" + hitNum)]) { if (frontItems["item_" + eval ("detect" + hitNum)].bonus && (!frontItems["item_" + eval ("detect" + hitNum)].caught)) { if (frontItems["item_" + eval ("detect" + hitNum)].hitSpot.hitTest(char)) { frontItems["item_" + eval ("detect" + hitNum)].bonus.catchBonus(); } } } } hitNum++; } } function moveTiles() { if (collision && (char.safe)) { collisionTile = (Math.floor((char._y - tiles._y) / game.tileH) + "_") + Math.floor((char._x - tiles._X) / game.tileW); for (i in tiles["t_" + collisionTile]) { if (typeof(tiles["t_" + collisionTile][i]) == "movieclip") { if (tiles["t_" + collisionTile][i].hitTest(char._x, char._y, true)) { charOverlap = true; } } } } if (((tiles._x - tileSpeedX) < ((-(leftCol + 1)) * game.tileW)) && (!collision)) { if (((leftCol + game.visX) + 1) == rightCol) { gotoAndStop (7); tileSpeedX = 0; } else { var i = topRow; while (i <= (topRow + game.visY)) { changeTile(leftCol, i, (leftCol + game.visX) + 1, i); i++; } _parent.distance.setMarker(leftCol); leftCol = leftCol + 1; } } if ((char._y < game.centery) && (tiles._y > -30)) { if ((char._y + char.speedY) <= game.tileH) { char._y = game.tileH; tileSpeedY = 0; if (char.speedY >= 0) { } } else if ((char._y + char.speedY) > game.centery) { tileSpeedY = game.centery - char._y; char._y = game.centery; } else { if ((!charOverlap) || (char.speedY > 0)) { char._y = char._y + char.speedY; } tileSpeedY = 0; } } else if ((char._y > game.centery) && (tiles._y < -330)) { if ((char._y + char.speedY) >= ((game.visY - 1) * game.tileH)) { char._y = (game.visY - 1) * game.tileH; tileSpeedY = 0; if (char.speedY <= 0) { } } else if ((char._y + char.speedY) < game.centery) { tileSpeedY = game.centery - char._y; char._y = game.centery; } else { if ((!charOverlap) || (char.speedY < 0)) { char._y = char._y + char.speedY; } tileSpeedY = 0; } } else if (((tiles._y - tileSpeedY) < ((-(topRow + 1)) * game.tileH)) && (tileSpeedY > 0)) { if (topRow < ((gameMap.length - game.visY) - 1)) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow, j, (topRow + game.visY) + 1); j++; } topRow = topRow + 1; tileSpeedY = char.speedY; } else { if (!charOverlap) { char._y = char._y + char.speedY; } tileSpeedY = 0; } } else if (((tiles._y - tileSpeedY) > ((-topRow) * game.tileH)) && (tileSpeedY < 0)) { if (topRow > 0) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow + game.visY, j, topRow - 1); j++; } topRow = topRow - 1; tileSpeedY = char.speedY; } else { if (!charOverlap) { char._y = char._y + char.speedY; } tileSpeedY = 0; } } else { tileSpeedY = char.speedY; } if ((char.speedY + tileSpeedY) == 0) { char._rotation = 0; } else { char_rad = Math.atan2(char.speedY, tileSpeedX); char._rotation = (char_rad * 180) / Math.Pi; } lastMapX = tiles._x; lastMapY = tiles._y; if (!collision) { tiles._x = tiles._x - tileSpeedX; tiles._y = tiles._y - tileSpeedY; frontItems._x = tiles._x; frontItems._y = tiles._y; backItems._x = tiles._x; backItems._y = tiles._y; if (!char2.link) { char2_dist = Math.sqrt(Math.pow(char._y - char2._y, 2) + Math.pow(char._x - char2._x, 2)); char2_lastRad = (char2._rotation * Math.PI) / 180; char2_frontX = char._x - ((Math.cos(char2_lastRad) * char2_dist) / char.spacing); char2_frontY = char._y - ((Math.sin(char2_lastRad) * char2_dist) / char.spacing); char2_rad = Math.atan2(char2_frontY - char2._y, char2_frontX - char2._x); char2._rotation = (char2_rad * 180) / Math.Pi; char2_addY = Math.sqrt(Math.pow(tileSpeedX, 2) + Math.pow(tileSpeedY, 2)); if ((char2_dist + char2_addY) >= char.spacing) { char2._x = char._x - (Math.cos(char2_rad) * char.spacing); char2._y = char._y - (Math.sin(char2_rad) * char.spacing); char2.lastSpeedY = char2_addY; char2.link = true; } else { char2._x = char2._x - tileSpeedX; char2._y = char2._y - tileSpeedY; } } else { pullDist = Math.sqrt(Math.pow(tileSpeedX, 2) + Math.pow(tileSpeedY, 2)); nextX = (char2._x + (Math.cos(char2_rad) * pullDist)) - tileSpeedX; nextY = (char2._y + (Math.sin(char2_rad) * pullDist)) - tileSpeedY; char2_rad = Math.atan2(char._y - nextY, char._x - nextX); char2._rotation = (char2_rad * 180) / Math.Pi; char2._x = char._x - (Math.cos(char2_rad) * char.spacing); char2._y = char._y - (Math.sin(char2_rad) * char.spacing); if (!char3.link) { if ((char3._x - tileSpeedX) > char2._x) { char3._x = char3._x - tileSpeedX; char3._y = char3._y - tileSpeedY; } else { char3Rot(); char3._x = char2._x; char3._y = char2._y; char3.link = true; } } else { char3Rot(); char3._x = char2._x; char3._y = char2._y; } } if (Math.abs(char.speedY) > Math.abs(tileSpeedY)) { momentumY = (lastMapY - tiles._y) + (char.speedY - tileSpeedY); } else { momentumY = lastMapY - tiles._y; } } else { momentumY = lastMapY - tiles._y; } momentumX = lastMapX - tiles._x; } function char3Rot() { if ((char2._y != char3._y) || (char2._x != char3._x)) { char3_radDif = char3_rad - Math.atan2((char2._y - char3._y) + tileSpeedY, (char2._x - char3._x) + tileSpeedX); if (Math.abs(char3_radDif) > (Math.PI/4)) { char3_rad = char2_rad; } else { char3_rad = Math.atan2((char2._y - char3._y) + tileSpeedY, (char2._x - char3._x) + tileSpeedX); } char3._rotation = (char3_rad * 180) / Math.Pi; } } function changeTile(xold, yold, xnew, ynew) { var nameold = ((yold + "_") + xold); var namenew = ((ynew + "_") + xnew); if ((((ynew >= 0) and (xnew >= 0)) and (ynew <= (gameMap.length - 1))) and (xnew <= (gameMap[0].length - 1))) { game["t_" + namenew] = new game["Tile" + gameMap[ynew][xnew]](); tiles["t_" + nameold]._name = "t_" + namenew; tiles["t_" + namenew].gotoAndStop(game["t_" + namenew].frame); tiles["t_" + namenew]._x = xnew * game.tileW; tiles["t_" + namenew]._y = ynew * game.tileH; front["item_" + namenew] = new items["item" + frontMap[ynew][xnew]](); frontItems["item_" + nameold]._name = "item_" + namenew; frontItems["item_" + namenew].gotoAndStop(frontMap[ynew][xnew]); frontItems["item_" + namenew]._x = xnew * game.tileW; frontItems["item_" + namenew]._y = ynew * game.tileH; back["item_" + namenew] = new items["item" + backMap[ynew][xnew]](); backItems["item_" + nameold]._name = "item_" + namenew; backItems["item_" + namenew].gotoAndStop(backMap[ynew][xnew]); backItems["item_" + namenew]._x = xnew * game.tileW; backItems["item_" + namenew]._y = ynew * game.tileH; } else { game["t_" + namenew] = new game.Tile0(); tiles["t_" + nameold]._name = "t_" + namenew; tiles["t_" + namenew].gotoAndStop(game["t_" + namenew].frame); } } function buildMap(map) { game.mapwidth = map[0].length; game.mapheight = map.length; game.halfvisx = int(game.visx / 2); game.halfvisy = int(game.visy / 2); if (game.halfvisx > char.xtile) { var fixx = (char.xtile - game.halfvisx); } else if (char.xtile > (game.mapwidth - game.halfvisx)) { var fixx = (game.mapwidth - char.xtile); } if (game.halfvisy > char.ytile) { var fixy = (char.ytile - game.halfvisy); } else if (char.ytile > ((game.mapheight - game.halfvisy) - 1)) { var fixy = ((game.mapheight - char.ytile) - 1); } tiles._x = game.centerx - ((char.xtile - fixx) * game.tileW); tiles._y = (game.centery - ((char.ytile - fixy) * game.tileH)) - (game.tileH / 2); frontItems._x = tiles._x; frontItems._y = tiles._y; backItems._x = tiles._x; backItems._y = tiles._y; leftCol = 0; rightCol = gameMap[0].length; topRow = (char.ytile - game.halfvisy) - fixy; var y = ((char.ytile - game.halfvisy) - fixy); while (y <= (((char.ytile + game.halfvisy) + 1) - fixy)) { var x = ((char.xtile - game.halfvisx) - fixx); while (x <= ((char.xtile + game.halfvisx) - fixx)) { var name = ((("t_" + y) + "_") + x); var itemName = ((("item_" + y) + "_") + x); if ((((y >= 0) and (x >= 0)) and (y <= (map.length - 1))) and (x <= (map[0].length - 1))) { front[itemName] = new items["item" + frontMap[y][x]](); back[itemName] = new items["item" + backMap[y][x]](); game[name] = new game["Tile" + map[y][x]](); } else { front[itemName] = new items["item" + frontMap[y][x]](); back[itemName] = new items["item" + backMap[y][x]](); game[name] = new game.Tile0(); } tiles.attachMovie("tile", name, (1 + (y * 100)) + (x * 2)); tiles[name]._x = x * game.tileW; tiles[name]._y = y * game.tileH; frontItems.attachMovie("item", itemName, (1 + (y * 100)) + (x * 2)); frontItems[itemName]._x = x * game.tileW; frontItems[itemName]._y = y * game.tileH; backItems.attachMovie("item", itemName, (1 + (y * 100)) + (x * 2)); backItems[itemName]._x = x * game.tileW; backItems[itemName]._y = y * game.tileH; tiles[name].gotoAndStop(map[y][x]); frontItems[itemName].gotoAndStop(frontMap[y][x]); backItems[itemName].gotoAndStop(backMap[y][x]); x++; } y++; } _parent.totalCols = (gameMap[0].length - game.visX) - 1; } if (((typeof(game) != "object") || (game.reset)) || (game.youwon)) { game = {tileW:60, tileH:60, currentMap:1, bulletcounter:0, points:0, visx:8, visy:5, centerx:242, centery:153, paused:true, reset:false}; } items = new Object(); i = 1; while (i <= 220) { game["Tile" + i] = function () { }; game["Tile" + i].prototype.walkable = true; game["Tile" + i].prototype.frame = i; items["item" + i] = function () { }; items["item" + i].prototype.walkable = true; if (i == 1) { items["item" + i].prototype.solid = false; } else { items["item" + i].prototype.solid = true; } items["item" + i].prototype.frame = i; i++; } buildMap(gameMap);
Instance of Symbol 138 MovieClip [horses] "char" in Symbol 725 MovieClip Frame 1
onClipEvent (load) { _visible = true; }
Instance of Symbol 138 MovieClip [horses] "char2" in Symbol 725 MovieClip Frame 1
onClipEvent (load) { _visible = true; }
Instance of Symbol 164 MovieClip [carriage] "char3" in Symbol 725 MovieClip Frame 1
onClipEvent (load) { _visible = true; }
Instance of Symbol 380 MovieClip [item] in Symbol 725 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 703 MovieClip [tile] in Symbol 725 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 16 MovieClip [empty] "controller" in Symbol 725 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.detectKeys(); }
Symbol 725 MovieClip Frame 2
stop();
Instance of Symbol 706 MovieClip "turboCharger" in Symbol 725 MovieClip Frame 2
onClipEvent (enterFrame) { baseFPS = 15; fps = 1000 / (getTimer() - lastTime); if (fps >= _parent._parent.baseFPS) { _parent.fpsMult = 1; } else if (fps < (_parent._parent.baseFPS / 2)) { _parent.fpsMult = 2; } else { _parent.fpsMult = _parent._parent.baseFPS / fps; } lastTime = getTimer(); if (!_parent.game.paused) { } } onClipEvent (load) { lastTime = getTimer(); }
Symbol 725 MovieClip Frame 3
_root.playSound("smack");
Instance of Symbol 707 MovieClip "controller" in Symbol 725 MovieClip Frame 3
onClipEvent (load) { startTime = getTimer(); } onClipEvent (enterFrame) { elapsed = getTimer() - startTime; if (elapsed > (_parent.recoverTime * 1000)) { _parent.play(); } }
Symbol 725 MovieClip Frame 4
stop();
Symbol 725 MovieClip Frame 5
collision = false; scrollSpeed = accRate; char.safe = true; char.gotoAndStop("run"); char2.gotoAndStop("run"); char3.gotoAndStop("run"); safeSnap(); followSafePath = true; stop();
Instance of Symbol 16 MovieClip [empty] "controller" in Symbol 725 MovieClip Frame 5
onClipEvent (load) { function blinkChar() { avatar = ["char", "char2", "char3"]; if (!charVis) { for (i in avatar) { _parent[avatar[i]]._visible = true; } charVis = true; } else { for (i in avatar) { _parent[avatar[i]]._visible = false; } charVis = false; } blinkPeriod = (1.5 * _parent.recoverTime) - Math.floor(elapsed / 750); blinkElapsed = 0; } startTime = getTimer(); blinkPeriod = 2 * _parent.recoverTime; blinkElapsed = 0; avatar = ["char", "char2", "char3"]; for (i in avatar) { _parent[avatar[i]]._visible = false; charVis = false; } } onClipEvent (enterFrame) { elapsed = getTimer() - startTime; if (elapsed > (_parent.recoverTime * 1500)) { _parent.gotoAndStop("resume2"); } _parent.detectKeys(); if (_parent.scrollSpeed < (_parent.baseSpeed * 2)) { _parent.scrollSpeed++; } if (blinkElapsed >= blinkPeriod) { blinkChar(); } else { blinkElapsed++; } } onClipEvent (unload) { avatar = ["char", "char2", "char3"]; for (i in avatar) { _parent[avatar[i]]._visible = true; } }
Symbol 725 MovieClip Frame 6
char.safe = false; followSafePath = false;
Instance of Symbol 16 MovieClip [empty] "controller" in Symbol 725 MovieClip Frame 6
onClipEvent (enterFrame) { _parent.detectKeys(); }
Symbol 725 MovieClip Frame 7
function autoMove() { if (((char.speedX > 0) && ((char.speedX - (accRate * accRate)) < 0)) || ((char.speedX < 0) && ((char.speedX + (accRate * accRate)) > 0))) { char.speedX = 0; } else if (char.speedX > 0) { char.speedX = char.speedX - (accRate * accRate); } else if (char.speedX < 0) { char.speedX = char.speedX + (accRate * accRate); } if (((char._y - tiles._y) + char.speedY) > ((char.ytile + 1) * game.tileH)) { trace("move up"); char.speedY = char.speedY - (accRate * accRate); } else if (((char._y - tiles._y) + char.speedY) < ((char.ytile - 1) * game.tileH)) { char.speedY = char.speedY + (accRate * accRate); trace("move down"); } else if (((char.speedY > 0) && ((char.speedY - (accRate * accRate)) < 0)) || ((char.speedY < 0) && ((char.speedY + (accRate * accRate)) > 0))) { char.speedY = 0; } else if (char.speedY > 0) { char.speedY = char.speedY - (accRate * accRate); } else if (char.speedY < 0) { char.speedY = char.speedY + (accRate * accRate); } tileSpeedX = (scrollSpeed * accRate) + char.speedX; if (char._y < game.centery) { if ((char._y + char.speedY) <= game.tileH) { char._y = game.tileH; tileSpeedY = 0; } else if ((char._y + char.speedY) > game.centery) { tileSpeedY = game.centery - char._y; char._y = game.centery; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else if (char._y > game.centery) { if ((char._y + char.speedY) >= ((game.visY - 1) * game.tileH)) { char._y = (game.visY - 1) * game.tileH; tileSpeedY = 0; } else if ((char._y + char.speedY) < game.centery) { tileSpeedY = game.centery - char._y; char._y = game.centery; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else if ((tiles._y - tileSpeedY) < ((-(topRow + 1)) * game.tileH)) { if (topRow < ((gameMap.length - game.visY) - 1)) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow, j, (topRow + game.visY) + 1); j++; } topRow = topRow + 1; tileSpeedY = char.speedY; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else if ((tiles._y - tileSpeedY) > ((-topRow) * game.tileH)) { if (topRow > 0) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow + game.visY, j, topRow - 1); j++; } topRow = topRow - 1; tileSpeedY = char.speedY; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else { tileSpeedY = char.speedY; } if ((char.speedY + tileSpeedY) == 0) { char_rad = 0; char._rotation = 0; } else { char_rad = Math.atan2(char.speedY, tileSpeedX); char._rotation = (char_rad * 180) / Math.Pi; } char._x = char._x + tileSpeedX; tiles._y = tiles._y - tileSpeedY; frontItems._y = tiles._y; backItems._y = tiles._y; if (!char2.link) { char2_dist = Math.sqrt(Math.pow(char._y - char2._y, 2) + Math.pow(char._x - char2._x, 2)); char2_lastRad = (char2._rotation * Math.PI) / 180; char2_frontX = char._x - ((Math.cos(char2_lastRad) * char2_dist) / char.spacing); char2_frontY = char._y - ((Math.sin(char2_lastRad) * char2_dist) / char.spacing); char2_rad = Math.atan2(char2_frontY - char2._y, char2_frontX - char2._x); char2._rotation = (char2_rad * 180) / Math.Pi; char2_addY = Math.sqrt(Math.pow(tileSpeedX, 2) + Math.pow(tileSpeedY, 2)); if ((char2_dist + char2_addY) >= char.spacing) { char2._x = char._x - (Math.cos(char2_rad) * char.spacing); char2._y = char._y - (Math.sin(char2_rad) * char.spacing); char2.lastSpeedY = char2_addY; char2.link = true; } else { char2._x = char2._x - tileSpeedX; char2._y = char2._y - tileSpeedY; } } else { pullDist = Math.sqrt(Math.pow(tileSpeedX, 2) + Math.pow(tileSpeedY, 2)); nextX = (char2._x + (Math.cos(char2_rad) * pullDist)) - tileSpeedX; nextY = (char2._y + (Math.sin(char2_rad) * pullDist)) - tileSpeedY; char2_rad = Math.atan2(char._y - nextY, char._x - nextX); char2._rotation = (char2_rad * 180) / Math.Pi; char2._x = char._x - (Math.cos(char2_rad) * char.spacing); char2._y = char._y - (Math.sin(char2_rad) * char.spacing); if (!char3.link) { if ((char3._x - tileSpeedX) > char2._x) { char3._x = char3._x - tileSpeedX; char3._y = char3._y - tileSpeedY; } else { char3Rot(); char3._x = char2._x; char3._y = char2._y; char3.link = true; } } else { char3Rot(); char3._x = char2._x; char3._y = char2._y; } } if ((char3._x - char3._width) > (2 * game.centerx)) { gotoAndStop (28); } } _parent.playing = false; if (accRate > 1) { turboCharger.gotoAndStop("slowDown"); } else if (scrollSpeed < (baseSpeed * 2)) { scrollSpeed++; }
Instance of Symbol 16 MovieClip [empty] "controller" in Symbol 725 MovieClip Frame 7
onClipEvent (enterFrame) { _parent.autoMove(); }
Symbol 725 MovieClip Frame 13
_parent.playing = false; _parent.music_loader.gotoAndPlay("fadeout");
Instance of Symbol 707 MovieClip "controller" in Symbol 725 MovieClip Frame 13
onClipEvent (load) { trace("fall down"); }
Symbol 725 MovieClip Frame 20
function userMove(xDist, yDist) { if (xDist > 20) { tileSpeedX = 20; } else if (xDist < 0) { tileSpeedX = 0; } else { tileSpeedX = xDist; } if (yDist > 59) { char.speedY = 20; } else if (yDist < -20) { char.speedY = -20; } else { char.speedY = yDist; } if ((tiles._x - tileSpeedX) < ((-(leftCol + 1)) * game.tileW)) { if ((leftCol + game.visX) == rightCol) { tileSpeedX = 0; } else { var i = topRow; while (i <= (topRow + game.visY)) { changeTile(leftCol, i, (leftCol + game.visX) + 1, i); i++; } _parent.distance.setMarker(leftCol); leftCol = leftCol + 1; } } moveTiles(); } function moveTiles() { if (char._y < game.centery) { if ((char._y + char.speedY) <= game.tileH) { char._y = game.tileH; tileSpeedY = 0; } else if ((char._y + char.speedY) > game.centery) { tileSpeedY = game.centery - char._y; char._y = game.centery; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else if (char._y > game.centery) { if ((char._y + char.speedY) >= ((game.visY - 1) * game.tileH)) { char._y = (game.visY - 1) * game.tileH; tileSpeedY = 0; } else if ((char._y + char.speedY) < game.centery) { tileSpeedY = game.centery - char._y; char._y = game.centery; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else if ((tiles._y - tileSpeedY) < ((-(topRow + 1)) * game.tileH)) { if (topRow < ((gameMap.length - game.visY) - 1)) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow, j, (topRow + game.visY) + 1); j++; } topRow = topRow + 1; tileSpeedY = char.speedY; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else if ((tiles._y - tileSpeedY) > ((-topRow) * game.tileH)) { if (topRow > 0) { var j = leftCol; while (j <= (leftCol + game.visX)) { changeTile(j, topRow + game.visY, j, topRow - 1); j++; } topRow = topRow - 1; tileSpeedY = char.speedY; } else { char._y = char._y + char.speedY; tileSpeedY = 0; } } else { tileSpeedY = char.speedY; } if ((char.speedY + tileSpeedY) == 0) { char._rotation = 0; } else { char_rad = Math.atan2(char.speedY, tileSpeedX); char._rotation = (char_rad * 180) / Math.Pi; } if (!collision) { tiles._x = tiles._x - tileSpeedX; tiles._y = tiles._y - tileSpeedY; frontItems._x = tiles._x; frontItems._y = tiles._y; backItems._x = tiles._x; backItems._y = tiles._y; if (!char2.link) { char2_dist = Math.sqrt(Math.pow(char._y - char2._y, 2) + Math.pow(char._x - char2._x, 2)); char2_lastRad = (char2._rotation * Math.PI) / 180; char2_frontX = char._x - ((Math.cos(char2_lastRad) * char2_dist) / char.spacing); char2_frontY = char._y - ((Math.sin(char2_lastRad) * char2_dist) / char.spacing); char2_rad = Math.atan2(char2_frontY - char2._y, char2_frontX - char2._x); char2._rotation = (char2_rad * 180) / Math.Pi; char2_addY = Math.sqrt(Math.pow(tileSpeedX, 2) + Math.pow(tileSpeedY, 2)); if ((char2_dist + char2_addY) >= char.spacing) { char2._x = char._x - (Math.cos(char2_rad) * char.spacing); char2._y = char._y - (Math.sin(char2_rad) * char.spacing); char2.lastSpeedY = char2_addY; char2.link = true; } else { char2._x = char2._x - tileSpeedX; char2._y = char2._y - tileSpeedY; } } else { pullDist = Math.sqrt(Math.pow(tileSpeedX, 2) + Math.pow(tileSpeedY, 2)); nextX = (char2._x + (Math.cos(char2_rad) * pullDist)) - tileSpeedX; nextY = (char2._y + (Math.sin(char2_rad) * pullDist)) - tileSpeedY; char2_rad = Math.atan2(char._y - nextY, char._x - nextX); char2._rotation = (char2_rad * 180) / Math.Pi; char2._x = char._x - (Math.cos(char2_rad) * char.spacing); char2._y = char._y - (Math.sin(char2_rad) * char.spacing); if (!char3.link) { if ((char3._x - tileSpeedX) > char2._x) { char3._x = char3._x - tileSpeedX; char3._y = char3._y - tileSpeedY; } else { char3Rot(); char3._x = char2._x; char3._y = char2._y; char3.link = true; } } else { char3Rot(); char3._x = char2._x; char3._y = char2._y; } } } } baseSpeed = 5; scrollSpeed = baseSpeed * 2; accRate = 1; turbo = 1; jumpDif = 0; _parent.overRide = true; _parent.music_loader.gotoAndPlay("fadeout");
Instance of Symbol 16 MovieClip [empty] in Symbol 725 MovieClip Frame 20
onClipEvent (enterFrame) { if (dragging) { _parent.userMove((_xmouse - setX) / 5, (_ymouse - setY) / 5); } } onClipEvent (mouseDown) { dragging = true; setX = _xmouse; setY = _ymouse; }
Symbol 725 MovieClip Frame 28
_parent.music_loader.gotoAndPlay("fadeout"); _parent.playing = false;
Symbol 744 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 1
function addBonusTime() { if (_parent.bonusPause) { _parent.bonusTime = _parent.bonusTime + (getTimer() - bonusStart); } } _parent.bonusPause = false; stop();
Symbol 749 MovieClip Frame 2
bonusStart = getTimer();
Instance of Symbol 16 MovieClip [empty] in Symbol 749 MovieClip Frame 2
onClipEvent (enterFrame) { elapsed++; angle = (Math.PI/180) * random(360); distance = 15 + random(10); _parent.sparksClip.magicSpark(Math.cos(angle) * distance, Math.sin(angle) * distance, (random(10) * 6) + 60); } onClipEvent (load) { elapsed = 0; }
Symbol 749 MovieClip Frame 152
addBonusTime();
Symbol 766 MovieClip Frame 1
function addPoints(points) { score = score + points; gotoAndPlay (2); } stop();
Symbol 774 MovieClip Frame 1
volumeStep = 5; playing = false; sound_jingle = new Sound(this); sound_jingle.attachSound("jingle"); stop();
Symbol 774 MovieClip Frame 2
stop();
Symbol 774 MovieClip Frame 3
if (!_root.audioOn) { gotoAndStop (2); } else if (!playing) { sound_jingle.setVolume(0); sound_jingle.start(0, 1000); playing = true; }
Symbol 774 MovieClip Frame 4
stop();
Instance of Symbol 769 MovieClip in Symbol 774 MovieClip Frame 4
onClipEvent (enterFrame) { if (jingleVol >= _root.currVolume) { _parent.sound_jingle.setVolume(_root.currVolume); _parent.gotoAndStop("static"); } else { _parent.sound_jingle.setVolume(jingleVol); jingleVol = jingleVol + _parent.volumeStep; } } onClipEvent (load) { jingleVol = _parent.sound_jingle.getVolume() + _parent.volumeStep; }
Instance of Symbol 769 MovieClip in Symbol 774 MovieClip Frame 5
onClipEvent (enterFrame) { if ((_parent.sound_jingle.getVolume() - _parent.volumeStep) <= 0) { _parent.sound_jingle.setVolume(0); _parent.sound_jingle.stop(); _parent.playing = false; _parent.gotoAndStop("static"); } else { _parent.sound_jingle.setVolume(_parent.sound_jingle.getVolume() - _parent.volumeStep); } }
Symbol 774 MovieClip Frame 6
stop();
Symbol 774 MovieClip Frame 7
stop();
Symbol 774 MovieClip Frame 13
stop();
Symbol 780 MovieClip Frame 1
volumeStep = 5; maxVol = 100; audioOn = true; musicAllow = true; playing = false; section = "main"; stop();
Symbol 780 MovieClip Frame 4
if (playing || (!_root.audioOn)) { gotoAndStop (2); } else if (_root.audioOn) { _parent.sound_music.setVolume(volumeStep); _parent.sound_music.start(0, 1000); playing = true; } play();
Symbol 780 MovieClip Frame 5
stop();
Instance of Symbol 775 MovieClip in Symbol 780 MovieClip Frame 5
onClipEvent (enterFrame) { musicVol = musicVol + _parent.volumeStep; if (musicVol >= _parent.maxVol) { _parent._parent.sound_music.setVolume(_parent.maxVol); _parent.gotoAndStop("static"); } else { _parent._parent.sound_music.setVolume(musicVol); } } onClipEvent (load) { musicVol = _parent.volumeStep; }
Instance of Symbol 775 MovieClip in Symbol 780 MovieClip Frame 6
onClipEvent (enterFrame) { if ((_parent._parent.sound_music.getVolume() - (2 * _parent.volumeStep)) <= 0) { _parent._parent.sound_music.stop(); _parent._parent.sound_music.setVolume(100); _parent.playing = false; _parent.gotoAndStop("static"); } else { _parent._parent.sound_music.setVolume(_parent._parent.sound_music.getVolume() - (2 * _parent.volumeStep)); } }
Symbol 780 MovieClip Frame 7
stop();
Symbol 780 MovieClip Frame 10
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:15
Symbol 5 GraphicUsed by:15
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:15
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 ShapeTweeningUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:4 5 8 10 11 12 13 14Used by:28 714
Symbol 16 MovieClip [empty]Used by:26 28 78 80 84 88 92 164 706 724 725 749
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:28 714
Symbol 19 FontUsed by:20 67 68 712 716 720 723
Symbol 20 EditableTextUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:21Used by:28 714
Symbol 23 GraphicUsed by:24 27 713
Symbol 24 MovieClipUses:23Used by:25 26
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:24 25 16Used by:28 714
Symbol 27 ButtonUses:23Used by:28
Symbol 28 MovieClipUses:15 16 18 22 26 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:115
Symbol 31 BitmapUsed by:32 52 55
Symbol 32 GraphicUses:31Used by:115
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:39
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:35 38Used by:115
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:49
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:49
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClipUses:42 45 48Used by:115
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:115
Symbol 52 GraphicUses:31Used by:115
Symbol 53 FontUsed by:54 56 57 61 62 64 69 93 94 95 96 97 98 99 100 101 103 104 105 715 717 721 722
Symbol 54 TextUses:53Used by:115  Timeline
Symbol 55 GraphicUses:31Used by:115
Symbol 56 TextUses:53Used by:107
Symbol 57 TextUses:53Used by:107
Symbol 58 GraphicUsed by:66 106
Symbol 59 GraphicUsed by:60 66 106
Symbol 60 MovieClipUses:59Used by:63 66 106
Symbol 61 TextUses:53Used by:66
Symbol 62 TextUses:53Used by:66
Symbol 63 MovieClipUses:60Used by:66 106
Symbol 64 TextUses:53Used by:66
Symbol 65 GraphicUsed by:66 106 760
Symbol 66 ButtonUses:58 60 61 62 63 64 59 65Used by:107
Symbol 67 TextUses:19Used by:107
Symbol 68 TextUses:19Used by:107
Symbol 69 TextUses:53Used by:107
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:80 84 88 92
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:80 165
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78 162
Symbol 78 MovieClipUses:77 16Used by:79 705
Symbol 79 MovieClipUses:78Used by:80 84 88 92
Symbol 80 MovieClipUses:73 75 79 16Used by:107 380
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:73 83 79 16Used by:107 380
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClipUses:73 87 79 16Used by:107 380
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:73 91 79 16Used by:107 380
Symbol 93 TextUses:53Used by:107
Symbol 94 TextUses:53Used by:107
Symbol 95 TextUses:53Used by:107
Symbol 96 TextUses:53Used by:107
Symbol 97 TextUses:53Used by:107
Symbol 98 TextUses:53Used by:107
Symbol 99 TextUses:53Used by:107
Symbol 100 TextUses:53Used by:107
Symbol 101 TextUses:53Used by:107
Symbol 102 GraphicUsed by:106
Symbol 103 TextUses:53Used by:106
Symbol 104 TextUses:53Used by:106
Symbol 105 TextUses:53Used by:106
Symbol 106 ButtonUses:102 60 103 104 58 63 105 59 65Used by:107
Symbol 107 MovieClipUses:56 57 66 67 68 69 80 84 88 92 93 94 95 96 97 98 99 100 101 106Used by:115
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:115
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClipUses:111Used by:115  Timeline
Symbol 113 Sound [wingame]Used by:115 774 780
Symbol 114 Sound [btnOver]Used by:115 774 780
Symbol 115 MovieClipUses:30 32 39 49 51 52 54 55 107 109 112 113 114Used by:Timeline
Symbol 116 GraphicUsed by:117 118
Symbol 117 ButtonUses:116Used by:126
Symbol 118 MovieClipUses:116Used by:125 126
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:126
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:121 123Used by:126
Symbol 125 MovieClipUses:118Used by:126
Symbol 126 MovieClipUses:117 118 120 124 125Used by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:137
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:137
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:137
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClip [horses2]Uses:130 132 134 136Used by:138
Symbol 138 MovieClip [horses]Uses:137Used by:725
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:153
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:153
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:153
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:153
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:153
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:142 144 146 148 150 152Used by:164
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:160
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:155 156 157 158 159Used by:161
Symbol 161 MovieClipUses:160Used by:164
Symbol 162 MovieClipUses:77Used by:163
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClip [carriage]Uses:153 161 163 16Used by:725
Symbol 165 MovieClipUses:75Used by:380
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:380
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:212
Symbol 170 GraphicUsed by:212
Symbol 171 GraphicUsed by:212
Symbol 172 GraphicUsed by:212
Symbol 173 GraphicUsed by:212
Symbol 174 GraphicUsed by:212
Symbol 175 GraphicUsed by:212
Symbol 176 GraphicUsed by:212
Symbol 177 GraphicUsed by:212
Symbol 178 GraphicUsed by:212
Symbol 179 GraphicUsed by:212
Symbol 180 GraphicUsed by:212
Symbol 181 GraphicUsed by:212
Symbol 182 GraphicUsed by:212
Symbol 183 GraphicUsed by:212
Symbol 184 GraphicUsed by:212
Symbol 185 GraphicUsed by:212
Symbol 186 GraphicUsed by:212
Symbol 187 GraphicUsed by:212
Symbol 188 GraphicUsed by:212
Symbol 189 GraphicUsed by:212
Symbol 190 GraphicUsed by:212
Symbol 191 GraphicUsed by:212
Symbol 192 GraphicUsed by:212
Symbol 193 GraphicUsed by:212
Symbol 194 GraphicUsed by:212
Symbol 195 GraphicUsed by:212
Symbol 196 GraphicUsed by:212
Symbol 197 GraphicUsed by:212
Symbol 198 GraphicUsed by:212
Symbol 199 GraphicUsed by:212
Symbol 200 GraphicUsed by:212
Symbol 201 GraphicUsed by:212
Symbol 202 GraphicUsed by:212
Symbol 203 GraphicUsed by:212
Symbol 204 GraphicUsed by:212
Symbol 205 GraphicUsed by:212
Symbol 206 GraphicUsed by:212
Symbol 207 GraphicUsed by:212
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:212
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211Used by:380
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:380
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:229 232 235
Symbol 217 GraphicUsed by:229 232 235
Symbol 218 GraphicUsed by:229 232 235
Symbol 219 GraphicUsed by:229 232 235
Symbol 220 GraphicUsed by:229 232 235
Symbol 221 GraphicUsed by:229 232 235
Symbol 222 GraphicUsed by:229 232 235
Symbol 223 GraphicUsed by:229 232 235
Symbol 224 GraphicUsed by:229 232 235
Symbol 225 GraphicUsed by:229 232 235
Symbol 226 GraphicUsed by:229 232 235
Symbol 227 GraphicUsed by:229 232 235
Symbol 228 GraphicUsed by:229 232 235
Symbol 229 MovieClipUses:216 217 218 219 220 221 222 223 224 225 226 227 228Used by:380
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:380
Symbol 232 MovieClipUses:216 217 218 219 220 221 222 223 224 225 226 227 228Used by:380
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:380
Symbol 235 MovieClipUses:216 217 218 219 220 221 222 223 224 225 226 227 228Used by:380
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:380
Symbol 238 BitmapUsed by:239 284 319 323 326
Symbol 239 GraphicUses:238Used by:380
Symbol 240 BitmapUsed by:241 258 279 299 327 330
Symbol 241 GraphicUses:240Used by:380
Symbol 242 BitmapUsed by:243 288 322
Symbol 243 GraphicUses:242Used by:380
Symbol 244 BitmapUsed by:246 251 254 282 291 307 328 331 332 377
Symbol 245 BitmapUsed by:246 256 314
Symbol 246 GraphicUses:244 245Used by:380
Symbol 247 BitmapUsed by:249 264 300 327 329
Symbol 248 BitmapUsed by:249 311
Symbol 249 GraphicUses:247 248Used by:380
Symbol 250 BitmapUsed by:251 308
Symbol 251 GraphicUses:250 244Used by:380
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:380
Symbol 254 GraphicUses:244Used by:380
Symbol 255 BitmapUsed by:256 261 292 293 324 325 326 330 375
Symbol 256 GraphicUses:255 245Used by:380
Symbol 257 BitmapUsed by:258 287 332
Symbol 258 GraphicUses:257 240Used by:380
Symbol 259 BitmapUsed by:260 328
Symbol 260 GraphicUses:259Used by:380
Symbol 261 GraphicUses:255Used by:380
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:380
Symbol 264 GraphicUses:247Used by:380
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:380
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:380
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:380
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:380
Symbol 273 BitmapUsed by:274 279 282 292
Symbol 274 GraphicUses:273Used by:380
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:380
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:380
Symbol 279 GraphicUses:273 240Used by:380
Symbol 280 BitmapUsed by:281 329
Symbol 281 GraphicUses:280Used by:380
Symbol 282 GraphicUses:273 244Used by:380
Symbol 283 BitmapUsed by:284 288 294 299 300
Symbol 284 GraphicUses:238 283Used by:380
Symbol 285 BitmapUsed by:286 358
Symbol 286 GraphicUses:285Used by:380
Symbol 287 GraphicUses:257Used by:380
Symbol 288 GraphicUses:242 283Used by:380
Symbol 289 BitmapUsed by:290 291 293
Symbol 290 GraphicUses:289Used by:380
Symbol 291 GraphicUses:289 244Used by:380
Symbol 292 GraphicUses:273 255Used by:380
Symbol 293 GraphicUses:255 289Used by:380
Symbol 294 GraphicUses:283Used by:380
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:380
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:380
Symbol 299 GraphicUses:240 283Used by:380
Symbol 300 GraphicUses:247 283Used by:380
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:380
Symbol 303 BitmapUsed by:304 307
Symbol 304 GraphicUses:303Used by:380
Symbol 305 BitmapUsed by:306 319 322
Symbol 306 GraphicUses:305Used by:380
Symbol 307 GraphicUses:303 244Used by:380
Symbol 308 GraphicUses:250Used by:380
Symbol 309 BitmapUsed by:310 323
Symbol 310 GraphicUses:309Used by:380
Symbol 311 GraphicUses:248Used by:380
Symbol 312 BitmapUsed by:313 324
Symbol 313 GraphicUses:312Used by:380
Symbol 314 GraphicUses:245Used by:380
Symbol 315 BitmapUsed by:316 325
Symbol 316 GraphicUses:315Used by:380
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:380
Symbol 319 GraphicUses:305 238Used by:380
Symbol 320 BitmapUsed by:321 331
Symbol 321 GraphicUses:320Used by:380
Symbol 322 GraphicUses:305 242Used by:380
Symbol 323 GraphicUses:309 238Used by:380
Symbol 324 GraphicUses:255 312Used by:380
Symbol 325 GraphicUses:255 315Used by:380
Symbol 326 GraphicUses:255 238Used by:380
Symbol 327 GraphicUses:247 240Used by:380
Symbol 328 GraphicUses:244 259Used by:380
Symbol 329 GraphicUses:247 280Used by:380
Symbol 330 GraphicUses:255 240Used by:380
Symbol 331 GraphicUses:244 320Used by:380
Symbol 332 GraphicUses:257 244Used by:380
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:380
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:380
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:380
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:380
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:380
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:380
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:380 703
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:380 703
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:380 703
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:380 703
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:380 703
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:380 703
Symbol 357 BitmapUsed by:358 361
Symbol 358 GraphicUses:285 357Used by:380
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:380
Symbol 361 GraphicUses:357Used by:380
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:380
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:380
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:380
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:380
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:380
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:380
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:255 374Used by:380
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:244 376Used by:380
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:380
Symbol 380 MovieClip [item]Uses:165 80 84 92 88 167 212 214 229 231 232 234 235 237 239 241 243 246 249 251 253 254 256 258 260 261 263 264 266 268 270 272 274 276 278 279 281 282 284 286 287 288 290 291 292 293 294 296 298 299 300 302 304 306 307 308 310 311 313 314 316 318 319 321 322 323 324 325 326 327 328 329 330 331 332 334 336 338 340 342 344 346 348 350 352 354 356 358 360 361 363 365 367 369 371 373 375 377 379Used by:725
Symbol 381 GraphicUsed by:382 629
Symbol 382 MovieClipUses:381Used by:703
Symbol 383 BitmapUsed by:384 385 386 390 394 395 396 398 399 401 402 403 404 406 407 408 409 410 411 412 413 422 423 434 435 436 437 438 439 440 444 445 446 447 449 450 451 452 458 459 460 461 463 464 478 479 480 484 486 487 488 489 490 495 496 497 498 500 501 510 511 512 513 514 515 517 518 519 521 522 525 526 527 528 530 533 534 535 536 537 548 550 551 552 553 556 557 561
Symbol 384 GraphicUses:383Used by:703
Symbol 385 GraphicUses:383Used by:703
Symbol 386 GraphicUses:383Used by:703
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:703
Symbol 389 BitmapUsed by:390 410 411 412 413 440 461 510 529 530 531 532 533 535 553 561
Symbol 390 GraphicUses:383 389Used by:703
Symbol 391 GraphicUsed by:392 650
Symbol 392 MovieClipUses:391Used by:703
Symbol 393 BitmapUsed by:394 395 398 399 435 438 512 515 516 517 518 519 521 534 536 548 549 557 570
Symbol 394 GraphicUses:393 383Used by:703
Symbol 395 GraphicUses:393 383Used by:703
Symbol 396 GraphicUses:383Used by:397
Symbol 397 MovieClipUses:396Used by:703
Symbol 398 GraphicUses:393 383Used by:703
Symbol 399 GraphicUses:393 383Used by:703
Symbol 400 BitmapUsed by:401 402 403 404 434 460 511 520 521 522 523 537 550 551 556 557
Symbol 401 GraphicUses:383 400Used by:703
Symbol 402 GraphicUses:383 400Used by:703
Symbol 403 GraphicUses:383 400Used by:703
Symbol 404 GraphicUses:400 383Used by:703
Symbol 405 BitmapUsed by:406 407 408 409 411 412 436 439 461 480 484 486 497 498 513 524 525 526 527 528 530 531 552 553 562
Symbol 406 GraphicUses:405 383Used by:703
Symbol 407 GraphicUses:383 405Used by:703
Symbol 408 GraphicUses:383 405Used by:703
Symbol 409 GraphicUses:383 405Used by:703
Symbol 410 GraphicUses:383 389Used by:703
Symbol 411 GraphicUses:383 405 389Used by:703
Symbol 412 GraphicUses:405 383 389Used by:703
Symbol 413 GraphicUses:383 389Used by:703
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:703
Symbol 416 BitmapUsed by:417 418 419 569
Symbol 417 GraphicUses:416Used by:703
Symbol 418 GraphicUses:416Used by:703
Symbol 419 GraphicUses:416Used by:703
Symbol 420 BitmapUsed by:421 422 423 558 559 560
Symbol 421 GraphicUses:420Used by:703
Symbol 422 GraphicUses:420 383Used by:703
Symbol 423 GraphicUses:420 383Used by:703
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:703
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:703
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:703
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:703
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:703
Symbol 434 GraphicUses:383 400Used by:703
Symbol 435 GraphicUses:383 393Used by:703
Symbol 436 GraphicUses:383 405Used by:703
Symbol 437 GraphicUses:383Used by:703
Symbol 438 GraphicUses:383 393Used by:703
Symbol 439 GraphicUses:383 405Used by:703
Symbol 440 GraphicUses:383 389Used by:703
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:703
Symbol 443 BitmapUsed by:444 445
Symbol 444 GraphicUses:443 383Used by:703
Symbol 445 GraphicUses:383 443Used by:703
Symbol 446 GraphicUses:383Used by:703
Symbol 447 GraphicUses:383Used by:703
Symbol 448 BitmapUsed by:449 450 489
Symbol 449 GraphicUses:448 383Used by:703
Symbol 450 GraphicUses:383 448Used by:703
Symbol 451 GraphicUses:383Used by:703
Symbol 452 GraphicUses:383Used by:703
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:703
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:703
Symbol 457 BitmapUsed by:458 459 490
Symbol 458 GraphicUses:457 383Used by:703
Symbol 459 GraphicUses:383 457Used by:703
Symbol 460 GraphicUses:383 400Used by:703
Symbol 461 GraphicUses:383 405 389Used by:703
Symbol 462 BitmapUsed by:463 464
Symbol 463 GraphicUses:383 462Used by:703
Symbol 464 GraphicUses:383 462Used by:703
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:703
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:703
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:703
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:703
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:703
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:703
Symbol 477 BitmapUsed by:478 479
Symbol 478 GraphicUses:383 477Used by:703
Symbol 479 GraphicUses:477 383Used by:703
Symbol 480 GraphicUses:405 383Used by:703
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:703
Symbol 483 BitmapUsed by:484 487 488
Symbol 484 GraphicUses:383 405 483Used by:703
Symbol 485 BitmapUsed by:486 495 496
Symbol 486 GraphicUses:405 383 485Used by:703
Symbol 487 GraphicUses:383 483Used by:703
Symbol 488 GraphicUses:483 383Used by:703
Symbol 489 GraphicUses:383 448Used by:703
Symbol 490 GraphicUses:383 457Used by:703
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:703
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:703
Symbol 495 GraphicUses:383 485Used by:703
Symbol 496 GraphicUses:485 383Used by:703
Symbol 497 GraphicUses:383 405Used by:703
Symbol 498 GraphicUses:383 405Used by:703
Symbol 499 BitmapUsed by:500 501
Symbol 500 GraphicUses:383 499Used by:703
Symbol 501 GraphicUses:383 499Used by:703
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:703
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:703
Symbol 506 BitmapUsed by:507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 570
Symbol 507 GraphicUses:506Used by:703
Symbol 508 GraphicUses:506Used by:703
Symbol 509 GraphicUses:506Used by:703
Symbol 510 GraphicUses:383 389 506Used by:703
Symbol 511 GraphicUses:383 400 506Used by:703
Symbol 512 GraphicUses:383 393 506Used by:703
Symbol 513 GraphicUses:506 405 383Used by:703
Symbol 514 GraphicUses:383 506Used by:703
Symbol 515 GraphicUses:383 506 393Used by:703
Symbol 516 GraphicUses:393 506Used by:703
Symbol 517 GraphicUses:393 383 506Used by:703
Symbol 518 GraphicUses:393 383 506Used by:703
Symbol 519 GraphicUses:393 383 506Used by:703
Symbol 520 GraphicUses:400 506Used by:703
Symbol 521 GraphicUses:393 383 400 506Used by:703
Symbol 522 GraphicUses:383 400 506Used by:703
Symbol 523 GraphicUses:400 506Used by:703
Symbol 524 GraphicUses:405 506Used by:703
Symbol 525 GraphicUses:383 405 506Used by:703
Symbol 526 GraphicUses:383 405 506Used by:703
Symbol 527 GraphicUses:383 405 506Used by:703
Symbol 528 GraphicUses:383 405 506Used by:703
Symbol 529 GraphicUses:389 506Used by:703
Symbol 530 GraphicUses:383 405 389 506Used by:703
Symbol 531 GraphicUses:405 389 506Used by:703
Symbol 532 GraphicUses:389 506Used by:703
Symbol 533 GraphicUses:383 389 506Used by:703
Symbol 534 GraphicUses:393 383Used by:703
Symbol 535 GraphicUses:383 389Used by:703
Symbol 536 GraphicUses:383 393Used by:703
Symbol 537 GraphicUses:383 400Used by:703
Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:703
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:703
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:703
Symbol 544 BitmapUsed by:545 569
Symbol 545 GraphicUses:544Used by:703
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:703
Symbol 548 GraphicUses:383 393 506Used by:703
Symbol 549 GraphicUses:393 506Used by:703
Symbol 550 GraphicUses:400 383 506Used by:703
Symbol 551 GraphicUses:383 400 506Used by:703
Symbol 552 GraphicUses:383 405 506Used by:703
Symbol 553 GraphicUses:383 405 389 506Used by:703
Symbol 554 GraphicUses:506Used by:703
Symbol 555 GraphicUses:506Used by:703
Symbol 556 GraphicUses:400 383 506Used by:703
Symbol 557 GraphicUses:383 506 393 400Used by:703
Symbol 558 GraphicUses:506 420Used by:703
Symbol 559 GraphicUses:420 506Used by:703
Symbol 560 GraphicUses:420 506Used by:703
Symbol 561 GraphicUses:506 389 383Used by:703
Symbol 562 GraphicUses:506 405Used by:703
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:703
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:703
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:703
Symbol 569 GraphicUses:416 544Used by:703
Symbol 570 GraphicUses:393 506Used by:703
Symbol 571 BitmapUsed by:572
Symbol 572 GraphicUses:571Used by:703
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:703
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:703
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:703
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:703
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:703
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:703
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:703
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:703
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:703
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:703
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:703
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:595Used by:703
Symbol 597 BitmapUsed by:598
Symbol 598 GraphicUses:597Used by:703
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:703
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:703
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:703
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:703
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:703
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:703
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:703
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:703
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:703
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClipUses:617Used by:703
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:619Used by:703
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClipUses:621Used by:703
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:703
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClipUses:625Used by:703
Symbol 627 BitmapUsed by:628
Symbol 628 GraphicUses:627Used by:703
Symbol 629 MovieClipUses:381Used by:703
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:703
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:703
Symbol 634 GraphicUsed by:635
Symbol 635 MovieClipUses:634Used by:703
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:703
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:703
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:703
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:703
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:703
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:703
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:703
Symbol 650 MovieClipUses:391Used by:703
Symbol 651 BitmapUsed by:652
Symbol 652 GraphicUses:651Used by:703
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClipUses:653Used by:703
Symbol 655 BitmapUsed by:656
Symbol 656 GraphicUses:655Used by:703
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClipUses:657Used by:703
Symbol 659 BitmapUsed by:660
Symbol 660 GraphicUses:659Used by:703
Symbol 661 BitmapUsed by:662
Symbol 662 GraphicUses:661Used by:703
Symbol 663 BitmapUsed by:664
Symbol 664 GraphicUses:663Used by:703
Symbol 665 BitmapUsed by:666
Symbol 666 GraphicUses:665Used by:703
Symbol 667 BitmapUsed by:668
Symbol 668 GraphicUses:667Used by:703
Symbol 669 BitmapUsed by:670
Symbol 670 GraphicUses:669Used by:703
Symbol 671 BitmapUsed by:672
Symbol 672 GraphicUses:671Used by:703
Symbol 673 BitmapUsed by:674
Symbol 674 GraphicUses:673Used by:703
Symbol 675 BitmapUsed by:676
Symbol 676 GraphicUses:675Used by:703
Symbol 677 BitmapUsed by:678
Symbol 678 GraphicUses:677Used by:703
Symbol 679 BitmapUsed by:680
Symbol 680 GraphicUses:679Used by:703
Symbol 681 BitmapUsed by:682
Symbol 682 GraphicUses:681Used by:703
Symbol 683 BitmapUsed by:684
Symbol 684 GraphicUses:683Used by:703
Symbol 685 BitmapUsed by:686
Symbol 686 GraphicUses:685Used by:703
Symbol 687 BitmapUsed by:688
Symbol 688 GraphicUses:687Used by:703
Symbol 689 BitmapUsed by:690
Symbol 690 GraphicUses:689Used by:703
Symbol 691 BitmapUsed by:692
Symbol 692 GraphicUses:691Used by:703
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:703
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:703
Symbol 697 BitmapUsed by:698
Symbol 698 GraphicUses:697Used by:703
Symbol 699 BitmapUsed by:700
Symbol 700 GraphicUses:699Used by:703
Symbol 701 BitmapUsed by:702
Symbol 702 GraphicUses:701Used by:703
Symbol 703 MovieClip [tile]Uses:382 384 385 386 388 390 392 394 395 397 398 399 401 402 403 404 406 407 408 409 410 411 412 413 415 417 418 419 421 422 423 425 427 429 431 433 434 435 436 437 438 439 440 442 444 445 446 447 449 450 451 452 454 456 458 459 460 461 463 464 466 468 470 472 474 476 478 479 480 482 484 486 487 488 489 490 492 494 495 496 497 498 500 501 503 505 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 539 541 543 545 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 564 566 568 569 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 629 631 633 635 637 639 641 643 645 647 649 650 652 654 656 658 660 662 664 666 346 348 350 352 354 356 668 670 672 674 676 678 680 682 684 686 688 690 692 694 696 698 700 702Used by:725
Symbol 704 MovieClipUsed by:725
Symbol 705 MovieClipUses:78Used by:706 749
Symbol 706 MovieClipUses:705 16Used by:725
Symbol 707 MovieClipUsed by:725
Symbol 708 FontUsed by:709 719
Symbol 709 EditableTextUses:708Used by:718
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:710Used by:718 724
Symbol 712 TextUses:19Used by:718
Symbol 713 ButtonUses:23Used by:714
Symbol 714 MovieClipUses:15 18 22 26 713Used by:718 724
Symbol 715 EditableTextUses:53Used by:718
Symbol 716 TextUses:19Used by:718
Symbol 717 EditableTextUses:53Used by:718
Symbol 718 MovieClipUses:709 711 712 714 715 716 717Used by:725
Symbol 719 EditableTextUses:708Used by:724
Symbol 720 TextUses:19Used by:724
Symbol 721 EditableTextUses:53Used by:724
Symbol 722 EditableTextUses:53Used by:724
Symbol 723 TextUses:19Used by:724
Symbol 724 MovieClipUses:719 711 720 714 721 722 723 16Used by:725
Symbol 725 MovieClipUses:16 138 164 380 703 704 706 707 718 724Used by:Timeline
Symbol 726 BitmapUsed by:727
Symbol 727 GraphicUses:726Used by:751
Symbol 728 GraphicUsed by:729
Symbol 729 MovieClipUses:728Used by:749 751
Symbol 730 BitmapUsed by:731 750
Symbol 731 GraphicUses:730Used by:751
Symbol 732 GraphicUsed by:733
Symbol 733 MovieClipUses:732Used by:751
Symbol 734 GraphicUsed by:735
Symbol 735 MovieClipUses:734Used by:751
Symbol 736 GraphicUsed by:751
Symbol 737 FontUsed by:738 739 740 741 742 754 758 762 763 764
Symbol 738 TextUses:737Used by:751
Symbol 739 TextUses:737Used by:751
Symbol 740 EditableTextUses:737Used by:743
Symbol 741 TextUses:737Used by:743
Symbol 742 EditableTextUses:737Used by:743
Symbol 743 MovieClipUses:740 741 742Used by:744
Symbol 744 MovieClipUses:743Used by:751
Symbol 745 GraphicUsed by:746
Symbol 746 MovieClipUses:745Used by:749
Symbol 747 GraphicUsed by:748
Symbol 748 MovieClipUses:747Used by:749
Symbol 749 MovieClipUses:705 729 746 748 16Used by:751
Symbol 750 GraphicUses:730Used by:751
Symbol 751 MovieClipUses:727 729 731 733 735 736 738 739 744 749 750Used by:Timeline
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:759
Symbol 754 TextUses:737Used by:759
Symbol 755 BitmapUsed by:756
Symbol 756 GraphicUses:755Used by:757
Symbol 757 MovieClipUses:756Used by:759
Symbol 758 TextUses:737Used by:759
Symbol 759 MovieClipUses:753 754 757 758Used by:Timeline
Symbol 760 MovieClipUses:65Used by:766
Symbol 761 GraphicUsed by:766
Symbol 762 TextUses:737Used by:766
Symbol 763 TextUses:737Used by:766
Symbol 764 EditableTextUses:737Used by:765
Symbol 765 MovieClipUses:764Used by:766
Symbol 766 MovieClipUses:760 761 762 763 765Used by:Timeline
Symbol 767 BitmapUsed by:768
Symbol 768 GraphicUses:767Used by:Timeline
Symbol 769 MovieClipUsed by:774
Symbol 770 SoundUsed by:774
Symbol 771 SoundUsed by:774
Symbol 772 Sound [scoreLg]Used by:774 780
Symbol 773 SoundUsed by:774
Symbol 774 MovieClipUses:769 113 770 771 772 773 114Used by:Timeline
Symbol 775 MovieClipUsed by:780
Symbol 776 Sound [music]Used by:780
Symbol 777 Sound [smack]Used by:780
Symbol 778 Sound [scoreSm]Used by:780
Symbol 779 Sound [countdown]Used by:780
Symbol 780 MovieClipUses:775 776 777 778 113 772 114 779Used by:Timeline

Instance Names

"playbtn"Frame 2Symbol 28 MovieClip
"audioCtrl"Frame 3Symbol 128 MovieClip
"game"Frame 4Symbol 725 MovieClip
"timerClip"Frame 4Symbol 751 MovieClip
"distance"Frame 4Symbol 759 MovieClip
"scoreClip"Frame 4Symbol 766 MovieClip
"loadclip_sfx"Frame 4Symbol 774 MovieClip
"music_loader"Frame 4Symbol 780 MovieClip
"loadbar"Symbol 15 MovieClip Frame 1Symbol 8 MovieClip
"loadbar"Symbol 15 MovieClip Frame 2Symbol 8 MovieClip
"loadbar"Symbol 15 MovieClip Frame 3Symbol 8 MovieClip
"loadbar"Symbol 15 MovieClip Frame 4Symbol 8 MovieClip
"loadbar"Symbol 15 MovieClip Frame 11Symbol 8 MovieClip
"blink"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"sh"Symbol 28 MovieClip Frame 1Symbol 15 MovieClip
"gfc"Symbol 28 MovieClip Frame 1Symbol 15 MovieClip
"txtroll"Symbol 28 MovieClip Frame 1Symbol 22 MovieClip
"gfcroll"Symbol 28 MovieClip Frame 11Symbol 26 MovieClip
"thin"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"thin2"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"thin"Symbol 73 MovieClip Frame 61Symbol 72 MovieClip
"thin2"Symbol 73 MovieClip Frame 61Symbol 72 MovieClip
"spark"Symbol 78 MovieClip Frame 1Symbol 16 MovieClip [empty]
"spark"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"glow"Symbol 80 MovieClip Frame 1Symbol 73 MovieClip
"icon"Symbol 80 MovieClip Frame 1Symbol 75 MovieClip
"sparksClip"Symbol 80 MovieClip Frame 2Symbol 79 MovieClip
"glow"Symbol 84 MovieClip Frame 1Symbol 73 MovieClip
"icon"Symbol 84 MovieClip Frame 1Symbol 83 MovieClip
"sparksClip"Symbol 84 MovieClip Frame 2Symbol 79 MovieClip
"glow"Symbol 88 MovieClip Frame 1Symbol 73 MovieClip
"icon"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"sparksClip"Symbol 88 MovieClip Frame 2Symbol 79 MovieClip
"glow"Symbol 92 MovieClip Frame 1Symbol 73 MovieClip
"icon"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"sparksClip"Symbol 92 MovieClip Frame 2Symbol 79 MovieClip
"icon"Symbol 126 MovieClip Frame 1Symbol 124 MovieClip
"speaker_clip"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"speaker_clip"Symbol 128 MovieClip Frame 2Symbol 127 MovieClip
"char"Symbol 138 MovieClip [horses] Frame 1Symbol 137 MovieClip [horses2]
"gfc"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"spark"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"blink"Symbol 164 MovieClip [carriage] Frame 3Symbol 161 MovieClip
"sparksClip"Symbol 164 MovieClip [carriage] Frame 3Symbol 163 MovieClip
"icon"Symbol 165 MovieClip Frame 1Symbol 75 MovieClip
"hitSpot"Symbol 380 MovieClip [item] Frame 2Symbol 165 MovieClip
"bonus"Symbol 380 MovieClip [item] Frame 2Symbol 80 MovieClip
"bonus"Symbol 380 MovieClip [item] Frame 3Symbol 84 MovieClip
"bonus"Symbol 380 MovieClip [item] Frame 4Symbol 92 MovieClip
"bonus"Symbol 380 MovieClip [item] Frame 5Symbol 88 MovieClip
"hitSpot"Symbol 380 MovieClip [item] Frame 6Symbol 167 MovieClip
"item"Symbol 380 MovieClip [item] Frame 6Symbol 212 MovieClip
"hitSpot"Symbol 380 MovieClip [item] Frame 7Symbol 214 MovieClip
"item"Symbol 380 MovieClip [item] Frame 7Symbol 229 MovieClip
"hitSpot"Symbol 380 MovieClip [item] Frame 8Symbol 231 MovieClip
"item"Symbol 380 MovieClip [item] Frame 8Symbol 232 MovieClip
"hitSpot"Symbol 380 MovieClip [item] Frame 9Symbol 234 MovieClip
"item"Symbol 380 MovieClip [item] Frame 9Symbol 235 MovieClip
"spark"Symbol 705 MovieClip Frame 1Symbol 78 MovieClip
"sparksClip"Symbol 706 MovieClip Frame 1Symbol 705 MovieClip
"sh"Symbol 714 MovieClip Frame 1Symbol 15 MovieClip
"gfc"Symbol 714 MovieClip Frame 1Symbol 15 MovieClip
"txtroll"Symbol 714 MovieClip Frame 1Symbol 22 MovieClip
"gfcroll"Symbol 714 MovieClip Frame 11Symbol 26 MovieClip
"replaybtn"Symbol 718 MovieClip Frame 13Symbol 714 MovieClip
"replaybtn"Symbol 724 MovieClip Frame 11Symbol 714 MovieClip
"tiles"Symbol 725 MovieClip Frame 1Symbol 16 MovieClip [empty]
"backItems"Symbol 725 MovieClip Frame 1Symbol 16 MovieClip [empty]
"char"Symbol 725 MovieClip Frame 1Symbol 138 MovieClip [horses]
"char2"Symbol 725 MovieClip Frame 1Symbol 138 MovieClip [horses]
"char3"Symbol 725 MovieClip Frame 1Symbol 164 MovieClip [carriage]
"frontItems"Symbol 725 MovieClip Frame 1Symbol 16 MovieClip [empty]
"controller"Symbol 725 MovieClip Frame 1Symbol 16 MovieClip [empty]
"safeSpot"Symbol 725 MovieClip Frame 1Symbol 704 MovieClip
"turboCharger"Symbol 725 MovieClip Frame 2Symbol 706 MovieClip
"controller"Symbol 725 MovieClip Frame 3Symbol 707 MovieClip
"controller"Symbol 725 MovieClip Frame 5Symbol 16 MovieClip [empty]
"controller"Symbol 725 MovieClip Frame 6Symbol 16 MovieClip [empty]
"controller"Symbol 725 MovieClip Frame 7Symbol 16 MovieClip [empty]
"controller"Symbol 725 MovieClip Frame 13Symbol 707 MovieClip
"digits"Symbol 744 MovieClip Frame 1Symbol 743 MovieClip
"sparksClip"Symbol 749 MovieClip Frame 1Symbol 705 MovieClip
"digits"Symbol 751 MovieClip Frame 1Symbol 744 MovieClip
"bonusTracker"Symbol 751 MovieClip Frame 1Symbol 749 MovieClip
"distancebar"Symbol 759 MovieClip Frame 1Symbol 757 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 2Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 3Symbol 113 as "wingame"
ExportAssets (56)Timeline Frame 3Symbol 114 as "btnOver"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 137 as "horses2"
ExportAssets (56)Timeline Frame 4Symbol 137 as "horses2"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 380 as "item"
ExportAssets (56)Timeline Frame 4Symbol 703 as "tile"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 138 as "horses"
ExportAssets (56)Timeline Frame 4Symbol 164 as "carriage"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 16 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 113 as "wingame"
ExportAssets (56)Timeline Frame 4Symbol 772 as "scoreLg"
ExportAssets (56)Timeline Frame 4Symbol 114 as "btnOver"
ExportAssets (56)Timeline Frame 4Symbol 776 as "music"
ExportAssets (56)Timeline Frame 4Symbol 777 as "smack"
ExportAssets (56)Timeline Frame 4Symbol 778 as "scoreSm"
ExportAssets (56)Timeline Frame 4Symbol 113 as "wingame"
ExportAssets (56)Timeline Frame 4Symbol 772 as "scoreLg"
ExportAssets (56)Timeline Frame 4Symbol 114 as "btnOver"
ExportAssets (56)Timeline Frame 4Symbol 779 as "countdown"

Labels

"instructions"Frame 3
"startGame"Frame 4
"on"Symbol 124 MovieClip Frame 1
"off"Symbol 124 MovieClip Frame 2
"in"Symbol 128 MovieClip Frame 2
"run"Symbol 138 MovieClip [horses] Frame 1
"hit1"Symbol 138 MovieClip [horses] Frame 3
"hit2"Symbol 138 MovieClip [horses] Frame 5
"run"Symbol 164 MovieClip [carriage] Frame 1
"hit"Symbol 164 MovieClip [carriage] Frame 3
"solid"Symbol 703 MovieClip [tile] Frame 1
"speedUp"Symbol 706 MovieClip Frame 2
"coast"Symbol 706 MovieClip Frame 6
"slowDown"Symbol 706 MovieClip Frame 10
"end"Symbol 724 MovieClip Frame 19
"startGame"Symbol 725 MovieClip Frame 1
"collide"Symbol 725 MovieClip Frame 3
"resume1"Symbol 725 MovieClip Frame 5
"resume2"Symbol 725 MovieClip Frame 6
"winGame"Symbol 725 MovieClip Frame 7
"loseGame"Symbol 725 MovieClip Frame 13
"userScroll"Symbol 725 MovieClip Frame 20
"endScreen"Symbol 725 MovieClip Frame 28
"countdown"Symbol 744 MovieClip Frame 2
"startBonus"Symbol 749 MovieClip Frame 2
"blink"Symbol 766 MovieClip Frame 2
"static"Symbol 774 MovieClip Frame 2
"fadein"Symbol 774 MovieClip Frame 3
"fadeout"Symbol 774 MovieClip Frame 5
"DO NOT PLAY THESE FRAMES"Symbol 774 MovieClip Frame 13
"static"Symbol 780 MovieClip Frame 2
"fadein"Symbol 780 MovieClip Frame 4
"resumeFade"Symbol 780 MovieClip Frame 5
"fadeout"Symbol 780 MovieClip Frame 6

Dynamic Text Variables

_parent._parent.labelTxtSymbol 20 EditableText"play again"
endMessageSymbol 715 EditableText"The clock struck midnight before you got Cinderella home!   But you picked up ### points before time ran out.  Try again to see if you can make it all the way!"
endMessageSymbol 717 EditableText"The clock struck midnight before you got Cinderella home!   But you picked up ### points before time ran out.  Try again to see if you can make it all the way!"
endMessageSymbol 721 EditableText"The clock struck midnight before you got Cinderella home!   But you picked up ### points before time ran out.  Try again to see if you can make it all the way!"
endMessageSymbol 722 EditableText"Well done! Cinderella made it home with ### seconds to spare, and picked up ### points along the way. You're a great carriage driver! Try again to see if you can score more points next time!"
_parent._parent.minutesSymbol 740 EditableText"88"
_parent._parent.hourSymbol 742 EditableText"8"
_parent.scoreSymbol 764 EditableText"18888"




http://swfchan.com/5/22333/info.shtml
Created: 26/5 -2019 23:49:44 Last modified: 26/5 -2019 23:49:44 Server time: 22/12 -2024 01:17:31