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Speedy Blocks.swf

This is the info page for
Flash #22378

(Click the ID number above for more basic data on this flash file.)


Text
Online

Online

B

L

O

C

K

S

Download PC Demo

Download PC Demo

Buy Full PC Version

Buy Full PC Version

www.SpeedyGames.com

www.SpeedyGames.com

V1.0

speed

speed

music

sound

music

sound

30:00

20:00

10:00

05:00

Select Level:

100

20:00

12

12

COMPLETED

COMPLETED

WHAT DO YOU WANT
TO DO?

WHAT DO YOU WANT
TO DO?

These blocks can be destroyed only by detonated
bobs. Also they didn't fall down when has no prop.

Three-level blocks

Teo-level blocks

One-level blocks

Common blocks

1-3 level blocks decrease their level to 1 after the
detonation
Bombs
Game has color bombs for each block color, which
detonate like common blocks also destroy neighbour
blocks and detonate another bombs.

Armored blocks
Keys
These blocks are required to be detonated in order to
pass to next level.
Bonuses:
Depending on the amount of detonated blocks in one
chain you can get bonuses from 25 to 50000 points.
Сlassic Blocks – this is classic game you know and
love. The goal of this game is to clear game area by
detonating one-colour blocks
Speedy Blocks Classic – this is sequel to Classic
Blocks. In addition you have bombs and multilevel
blocks in this game.
Speedy Blocks Tournament –  this is another
sequel to Classic Blocks. Now you are playing for time.
The main goal is to gain as much as possible points
Speedy Blocks Adventure  –  this is sequel to
Speedy Blocks Classic. The main goal is to collect all
keys. After all keys is collected you move to net level.

Description:
This is sequel to series of games about funny snail
Speedy. Game include several puzzle types such as
Tetris, Collapse and Bust a move. Combination of these
genres give puzzle-lovers enjoyment of the game. You'll
be engaged in competition with another gamers and
have ability to prove advantages of your ratiocination,
reaction and talent for quick and right decision-making
How To Play:
You are required to detonate group of 3 and more
blocks of the same color, located in one row or diagonal.
The bigger group the bigger amount of points and
bonuses you'll get. After full demolition of those blocks
all blocks which don't have the prop are falling down.
This may bring to new demolitions. Groups are created
of flying from the top blocks and bombs combined in
random order.
Controls:
You may control the group of flying blocks using arrow
keys.
Left arrow – move group to the left
Right arrow – move group to the right
Up arrow – change order of blocks in the group
Down arrow – speedup the group falling
"ENTER" - BOSS.... "P" - Pause
Blocks:

Game Mode

Game Mode

Timer

00:00

Timer

Score

1234

Score

0

0

0

1

1

0

0

0

1

1

MORE GREAT GAMES AT
WWW.SPEEDYGAMES.COM

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.scaleMode = "noScale"; Stage.showMenu = false; _quality = "BEST";
Frame 2
fileOption2 = "option.dat"; var sequenceControlGame = new FSequence(); optionBtn._visible = false; helpBtn._visible = false; topScoreBtn._visible = false; quitBtn._visible = false; pauseBtn._visible = false; lockButtons = function (how) { how = !how; optionBtn.btn.enabled = how; optionBtn.btn.onRollOut(); helpBtn.btn.enabled = how; helpBtn.btn.onRollOut(); topScoreBtn.btn.enabled = how; topScoreBtn.btn.onRollOut(); quitBtn.btn.enabled = how; quitBtn.btn.onRollOut(); pauseBtn.btn.enabled = how; pauseBtn.btn.onRollOut(); }; saveTopScore = function (fileName, cont) { newFileName = fileName; contentFile = cont; fscommand ("flashstudio.savetofile", "newFileName,contentFile"); }; cript = function (st) { st = String(st); st2 = ""; i = 0; while (i < st.length) { st2 = st2 + String.fromCharCode(st.charCodeAt(i) + Number(st.length - i)); i++; } return(st2); }; uncript = function (st) { st = String(st); st2 = ""; i = 0; while (i < st.length) { st2 = st2 + String.fromCharCode(st.charCodeAt(i) - Number(st.length - i)); i++; } return(st2); }; ini = function () { _global.effectValue = 50; _global.musicValue = 50; _global.levelGame = 3; _global.speedGame = 0; }; saveIni = function () { lv = new LoadVars(); lv.effectValue = _global.effectValue; lv.musicValue = _global.musicValue; lv.levelGame = _global.levelGame; lv.speedGame = _global.speedGame; saveContent = lv.toString(); trace("SAVE INI " + saveContent); fscommand ("flashstudio.savetofile", "fileOption2,saveContent"); }; loadIni = function (lv) { _global.effectValue = Number(lv.effectValue); _global.musicValue = Number(lv.musicValue); _global.levelGame = Number(lv.levelGame); _global.speedGame = Number(lv.speedGame); cc = true; tt1.text = tt1.text + (_global.effectValue + newline); tt1.text = tt1.text + (_global.musicValue + newline); tt1.text = tt1.text + (_global.levelGame + newline); tt1.text = tt1.text + (_global.speedGame + newline); if ((((_global.effectValue == undefined) || (_global.effectValue > 100)) || (_global.effectValue < 0)) || (_global.effectValue == null)) { _global.effectValue = 50; cc = false; } if ((((_global.musicValue == undefined) || (_global.musicValue > 100)) || (_global.musicValue < 0)) || (_global.musicValue == null)) { _global.musicValue = 50; cc = false; } if ((((_global.levelGame == undefined) || (_global.levelGame > 5)) || (_global.levelGame < 1)) || (_global.levelGame == null)) { _global.levelGame = 0; cc = false; } if ((((_global.speedGame == undefined) || (_global.speedGame > 30)) || (_global.speedGame < 0)) || (_global.speedGame == null)) { _global.speedGame = 0; cc = false; } if (!cc) { ini(); saveIni(); } _root.musicArc.setValume(_global.musicValue); _root.soundArc.setValume(_global.effectValue); }; fscommand ("flashstudio.fileexists", "fileOption2,existFile"); lcount = 0; loadData = function () { tt1.text = tt1.text + ("file exist: " + existFile); if (existFile == "true") { tt1.text = tt1.text + "EXIST "; lv = new LoadVars(); lv._parent = this; lv.load(fileOption2); lv.onLoad = function (success) { if (success) { tt1.text = tt1.text + "LOAD SUCSESS "; this=this._parent;//parameter overwritten this._parent; loadIni(lv); } else { tt1.text = tt1.text + "NO LOAD SUCSESS "; lcont++; if (lcont > 3) { ini(); saveIni(); } else { loadData(); } } }; } else { tt1.text = tt1.text + "NO EXIST "; ini(); saveIni(); } skillGameForm.setSkill(_global.levelGame); }; selectGame = function () { if (this.gameTypeForm == undefined) { index = this.getNextHighestDepth(); this.attachMovie("gameType", "gameTypeForm", index); } optionBtn._visible = true; helpBtn._visible = true; topScoreBtn._visible = true; topScoreBtn._visible = true; quitBtn._visible = true; }; questionGame = function (how) { if (this.questionForm == undefined) { index = this.getNextHighestDepth(); this.attachMovie("FQuestion", "questionForm", index, {option:how}); } }; optionGame = function (how) { if (this.optionGameForm == undefined) { index = this.getNextHighestDepth(); this.attachMovie("FOptionControl", "optionGameForm", index, {option:how}); } }; helpGame = function (how) { if (this.helpForm == undefined) { index = this.getNextHighestDepth(); this.attachMovie("FHelp", "helpForm", index, {option:how}); } }; topScoreGame = function (typeGame, level, newResult, how) { if (this.topScoreForm == undefined) { var _local3 = this.getNextHighestDepth(); var _local2 = new Object(); _local2.typeGame = typeGame; _local2.level = level; _local2.newResult = newResult; _local2.option = how; trace("NEW RES = " + _local2.newResult); this.attachMovie("FTopScore", "topScoreForm", _local3, _local2); } }; purchaseGame = function (how) { if (this.purchaseForm == undefined) { index = this.getNextHighestDepth(); this.attachMovie("FBuy", "purchaseForm", index, {option:how}); } }; sequenceControlGame.addAction(this, "loadData", 1000); sequenceControlGame.addAction(this, "selectGame", 1500); stop(); _global.getTimeFormat = function (ttime) { sec = Math.floor(ttime); minutes = Math.floor(sec / 60); hours = Math.floor(minutes / 60); minutes = minutes - (Math.floor(minutes / 60) * 60); sec = sec - (Math.floor(sec / 60) * 60); if (hours.toString().length < 2) { hours = "0" + hours; } if (minutes.toString().length < 2) { minutes = "0" + minutes; } if (sec.toString().length < 2) { sec = "0" + sec; } return((minutes + ":") + sec); }; _level0.levels = new Array(); _level0.levels[0] = ""; _level0.levels[1] = "block,12,5,4,0;block,13,4,3,0;block,13,5,2,0;block,13,6,3,0;block,14,3,4,0;block,14,4,1,0;key1,14,5,0,0;block,14,6,1,0;block,14,7,4,0"; _level0.levels[2] = "block,10,0,6,0;block,10,10,6,0;block,11,0,6,0;block,11,10,6,0;block,12,0,6,0;block,12,10,6,0;block,13,0,6,0;block,13,3,4,0;block,13,5,4,0;block,13,7,4,0;block,13,10,6,0;block,14,0,6,0;block,14,1,4,0;block,14,2,3,0;key1,14,3,0,0;block,14,4,3,0;key2,14,5,1,0;block,14,6,3,0;key3,14,7,2,0;block,14,8,3,0;block,14,9,4,0;block,14,10,6,0"; _level0.levels[3] = "block,11,0,6,0;block,11,10,6,0;key2,12,0,1,0;key4,12,10,3,0;block,13,0,6,0;block,13,1,6,0;block,13,5,6,0;block,13,9,6,0;block,13,10,6,0;key1,14,0,0,0;bomba,14,1,2,0;block,14,4,6,0;key5,14,5,4,0;block,14,6,6,0;bomba,14,9,3,0;key3,14,10,2,0"; _level0.levels[4] = "block,11,0,2,0;block,11,1,2,0;block,11,2,2,0;block,11,3,2,0;block,11,4,2,0;block,11,5,2,0;block,11,6,2,0;block,11,7,2,0;block,11,8,2,0;block,11,9,2,0;block,11,10,2,0;block,13,0,6,0;block,13,1,6,0;block,13,2,3,0;block,13,3,0,0;block,13,4,3,0;block,13,5,1,0;block,13,6,3,0;block,13,7,0,0;block,13,8,3,0;block,13,9,6,0;block,13,10,6,0;key1,14,0,0,0;block,14,1,6,0;bomba,14,2,2,0;block,14,3,1,0;block,14,4,4,0;block,14,5,2,0;block,14,6,4,0;block,14,7,1,0;bomba,14,8,2,0;block,14,9,6,0;key1,14,10,0,0"; _level0.levels[5] = "block,9,5,4,0;block,10,5,0,0;block,11,4,4,0;block,11,5,1,0;block,11,6,4,0;block,12,1,6,0;block,12,2,6,0;block,12,3,6,0;block,12,4,6,0;block,12,5,2,0;block,12,6,6,0;block,12,7,6,0;block,12,8,6,0;block,12,9,6,0;block,13,0,6,0;block,13,1,6,0;bomba,13,2,2,0;block,13,3,6,0;bomba,13,4,1,0;block,13,5,3,0;bomba,13,6,1,0;block,13,7,6,0;bomba,13,8,2,0;block,13,9,6,0;block,13,10,6,0;key1,14,0,0,0;bomba,14,1,2,0;key3,14,2,2,0;bomba,14,3,0,0;key5,14,4,4,0;bomba,14,5,1,0;key1,14,6,0,0;bomba,14,7,0,0;key3,14,8,2,0;bomba,14,9,2,0;key5,14,10,4,0"; _global.availableLevel = _level0.levels.length - 1; fscommand ("flashstudio.setwindowtitle", "\"Speedy Blocks\""); Button.prototype.tabEnabled = false; MovieClip.prototype.tabEnabled = false; checkFocus = function (target) { this=target;//parameter overwritten fscommand ("flashstudio.getwindowlist", "focus1"); if (focus1.split(";")[1].split(",")[0] == "Speedy Blocks") { _level0.appFocus = true; } else { if ((_global.action == "game") && (_level0.appFocus)) { this.speedyBlocks.pauseGameFunc(true); } _level0.appFocus = false; } }; _level0.appFocus = true; focusInterval = setInterval(checkFocus, 250, this);
Symbol 32 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); getURL ("http://www.speedygames.com/download-speedy-blocks.php", "_top", "GET"); };
Symbol 35 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.remove(); if (((_level0.regNow == "") || (_level0.regNow == undefined)) || (_level0.regNow == "speedyGames")) { getURL ("http://www.speedygames.com/speedyBlocksPurchase.php?url=" + _url, "_top", "GET"); } else { getURL ("https://www.regnow.com/softsell/nph-softsell.cgi?item=10976-3&affiliate=" + _level0.regNow, "_top", "GET"); } };
Symbol 42 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.remove(); };
Symbol 46 Button
on (release) { getURL ("http://www.SpeedyGames.com/index.php?from_game", "SpeedyGames"); }
Symbol 49 MovieClip [FBuy] Frame 1
#initclip 14 function FBuyClass() { this._x = 120; this._y = 105; this._xscale = 86.5; this._yscale = 86.5; this.bg.useHandCursor = false; trace(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> " + _global.action); this._parent.gameTypeForm.enabledTypeGame(false); if ((_global.action == "game") || (_global.action == "pause")) { this._parent.speedyBlocks.pauseGameFunc(true); this._parent.pauseBtn._visible = false; } else { this.ncmc._visible = false; this.endBtn._visible = false; } this._parent.lockButtons(true); this.posGol = 60; } FBuyClass.prototype = new MovieClip(); FBuyClass.prototype.remove = function () { this._parent.lockButtons(false); this._parent.gameTypeForm.enabledTypeGame(true); trace(((">>>> " + this.option) + " ") + _global.action); if ((this.option == "game") && (_global.action == "pause")) { this._parent.speedyBlocks.pauseGameFunc(false); this._parent.pauseBtn._visible = true; } trace(((">>>> " + this.option) + " ") + _global.action); if (this.option == "gameover") { this._parent.selectGame(); } this.onEnterFrame = function () { this._alpha = this._alpha - 100; if (this._alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; }; Object.registerClass("FBuy", FBuyClass); #endinitclip
Symbol 55 MovieClip Frame 1
stop();
Symbol 56 MovieClip [FBonus] Frame 1
#initclip 5 function FBonusClass() { this.stop(); this._visible = false; } FBonusClass.prototype = new MovieClip(); Object.registerClass("FBonus", FBonusClass); FBonusClass.prototype.activate = function (x, y, bonus) { if (x < 70) { x = 70; } this._x = x; this._y = y; this.play(); trace("COOL"); this._visible = true; this.bon.gotoAndStop("b" + String(bonus)); }; #endinitclip
Symbol 56 MovieClip [FBonus] Frame 25
removeMovieClip(this);
Symbol 57 MovieClip [musicClass] Frame 1
#initclip 6 Object.registerClass("musicClass", FMusic2); #endinitclip
Symbol 58 MovieClip [soundClass] Frame 1
#initclip 7 Object.registerClass("soundClass", FSound); #endinitclip
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
play();
Symbol 68 MovieClip Frame 5
gotoAndPlay (2);
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
stop(); fire.gotoAndPlay(2);
Symbol 77 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.remove(); };
Symbol 82 MovieClip Frame 1
selectGameFunc = function (what, Lvalue) { item1_btn.setAction(false); item2_btn.setAction(false); item3_btn.setAction(false); item4_btn.setAction(false); item5_btn.setAction(false); this=what;//parameter overwritten this.setAction(1); _global.levelGame = Lvalue; };
Symbol 92 MovieClip [FOptionControl] Frame 1
#initclip 13 function FOptionControlClass() { this.bg.useHandCursor = false; this.x1 = 80; this.x2 = 275; this._alpha = 0; this._x = 133; this._y = 60; this._xscale = 86.5; this._yscale = 86.5; this._alpha = 100; this.onEnterFrame = function () { this.iniOption(); this.onEnterFrame = null; }; this._parent.lockButtons(true); trace("GAME AGAIN 1 " + this.option); if (_global.action == "game") { this._parent.speedyBlocks.pauseGameFunc(true); this._parent.pauseBtn._visible = false; } this._parent.gameTypeForm.enabledTypeGame(false); this.setSpeedPos(); this.setSoundPos(); this.setMusicPos(); this.speedBegun_mc.onRollOver = function () { this.gotoAndStop(2); }; this.speedBegun_mc.onRollOut = (this.speedBegun_mc.onReleaseOutside = function () { this.gotoAndStop(1); this.onRelease(); }); this.speedBegun_mc.onPress = function () { this.startDrag(false, this._parent.x1, this._y, this._parent.x2, this._y); obj = new Object(); obj._parent = this; obj.onMouseMove = function () { this=this._parent;//parameter overwritten this._parent; _global.speedGame = Math.round(30 - ((30 * (this._x - this._parent.x1)) / (this._parent.x2 - this._parent.x1))); }; Mouse.addListener(obj); }; this.speedBegun_mc.onRelease = function () { this.stopDrag(); Mouse.removeListener(obj); }; this.soundBegun_mc.onRollOver = function () { this.gotoAndStop(2); }; this.soundBegun_mc.onRollOut = (this.soundBegun_mc.onReleaseOutside = function () { this.gotoAndStop(1); this.onRelease(); }); this.soundBegun_mc.onPress = function () { this._parent.soundArc.playMusic(); this._parent.sound.start(); this.startDrag(false, this._parent.x1, this._y, this._parent.x2, this._y); obj = new Object(); obj._parent = this; obj.onMouseMove = function () { this=this._parent;//parameter overwritten this._parent; _global.effectValue = Math.round((100 * (this._x - this._parent.x1)) / (this._parent.x2 - this._parent.x1)); trace((_global.effectValue + " ") + _root.soundArc); _root.soundArc.setValume(_global.effectValue); this._parent.sound.setVolume(_global.effectValue); }; Mouse.addListener(obj); }; this.soundBegun_mc.onRelease = function () { this._parent.sound.stop(); this.stopDrag(); Mouse.removeListener(obj); }; this.musicBegun_mc.onRollOver = function () { this.gotoAndStop(2); }; this.musicBegun_mc.onRollOut = (this.soundBegun_mc.onReleaseOutside = function () { this.gotoAndStop(1); this.onRelease(); }); this.musicBegun_mc.onPress = function () { this._parent.music.start(); this.startDrag(false, this._parent.x1, this._y, this._parent.x2, this._y); obj = new Object(); obj._parent = this; obj.onMouseMove = function () { this=this._parent;//parameter overwritten this._parent; _global.musicValue = Math.round((100 * (this._x - this._parent.x1)) / (this._parent.x2 - this._parent.x1)); _root.musicArc.setValume(_global.musicValue); this._parent.music.setVolume(_global.musicValue); }; Mouse.addListener(obj); }; this.musicBegun_mc.onRelease = function () { this._parent.music.stop(); this.stopDrag(); Mouse.removeListener(obj); }; this.createEmptyMovieClip("snd", this.getNextHighestDepth()); this.sound = new Sound(this.snd); this.sound.setVolume(_global.effectValue); this.sound.attachSound("bonus"); this.sound.onSoundComplete = function () { this.start(); }; } FOptionControlClass.prototype = new MovieClip(); FOptionControlClass.prototype.remove = function () { this._parent.saveIni(); this._parent.lockButtons(false); this._parent.gameTypeForm.enabledTypeGame(true); trace("GAME AGAIN 2 " + this.option); if ((this.option == "game") && (_global.action == "pause")) { this._parent.speedyBlocks.pauseGameFunc(false); this._parent.pauseBtn._visible = true; } this.onEnterFrame = function () { this._alpha = this._alpha - 100; if (this._alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; }; FOptionControlClass.prototype.iniOption = function () { this.skillForm[("item" + _global.levelGame) + "_btn"].setAction(true); }; FOptionControlClass.prototype.setSoundPos = function () { this.soundBegun_mc._x = this.x1 + Number((_global.effectValue * (this.x2 - this.x1)) / 100); }; FOptionControlClass.prototype.setMusicPos = function () { this.musicBegun_mc._x = this.x1 + Number((_global.musicValue * (this.x2 - this.x1)) / 100); }; FOptionControlClass.prototype.setSpeedPos = function () { this.speedBegun_mc._x = this.x2 - Number((_global.speedGame * (this.x2 - this.x1)) / 30); }; Object.registerClass("FOptionControl", FOptionControlClass); #endinitclip
Symbol 105 MovieClip Frame 1
if (mogno != true) { stop(); }
Symbol 109 MovieClip Frame 1
playGame.onRollOver = function () { this._parent.demo.mogno = true; this._parent.demo.play(); this._parent._parent.allDemoUpdate(); }; playGame.onRollOut = function () { this._parent.demo.mogno = false; }; playGame.onRelease = function () { _root.soundArc.playSound("click", 0); this.enabled = false; this._parent._parent.gameTipeNum = 1; this._parent._parent.gameLevelNum = 0; this._parent._parent.gotoAndPlay(22); };
Symbol 112 MovieClip Frame 1
if (mogno != true) { stop(); }
Symbol 122 MovieClip Frame 1
btn.useHandCursor = false;
Symbol 124 MovieClip Frame 1
level._visible = false; playGame.onRollOver = function () { this._parent.demo.mogno = true; this._parent.demo.play(); this._parent._parent.allDemoUpdate(); }; playGame.onRollOut = function () { this._parent.demo.mogno = false; }; playGame.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent.demo._visible = false; this._parent.level._visible = true; }; level.l0.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent.gameTipeNum = 3; this._parent._parent.gameLevelNum = 0; this._parent._parent.gotoAndPlay(22); }; level.l1.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent._parent.purchaseGame(_global.action); }; level.l2.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent._parent.purchaseGame(_global.action); }; level.l3.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent._parent.purchaseGame(_global.action); };
Symbol 136 MovieClip Frame 1
if (mogno != true) { stop(); }
Symbol 145 MovieClip Frame 1
btn.useHandCursor = false;
Symbol 146 MovieClip Frame 1
level._visible = false; this.level.levelGame = 1; playGame.onRollOver = function () { this._parent.demo.mogno = true; this._parent.demo.play(); this._parent._parent.allDemoUpdate(); }; playGame.onRollOut = function () { this._parent.demo.mogno = false; }; playGame.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent.demo._visible = false; this._parent.level._visible = true; }; level.l0.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this.levelGame--; if (this.levelGame < 1) { this.levelGame = 1; } }; level.l1.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this.levelGame++; if (this.levelGame > _global.availableLevel) { this.levelGame = _global.availableLevel; this._parent._parent.allDemoUpdate(); this._parent._parent._parent.purchaseGame(_global.action); } }; this.level.bt.bt.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent._parent;//parameter overwritten this._parent._parent; this._parent._parent.gameTipeNum = 4; this._parent._parent.gameLevelNum = 0; this._parent._parent.gameLevel2Num = this.levelGame; trace("LEVEL GAME " + this.levelGame); this._parent._parent.gotoAndPlay(22); };
Symbol 148 MovieClip Frame 1
if (mogno != true) { stop(); }
Symbol 154 MovieClip Frame 1
btn.useHandCursor = false;
Symbol 155 MovieClip Frame 1
level._visible = false; playGame.onRollOver = function () { this._parent.demo.mogno = true; this._parent.demo.play(); this._parent._parent.allDemoUpdate(); }; playGame.onRollOut = function () { this._parent.demo.mogno = false; }; playGame.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent.demo._visible = false; this._parent.level._visible = true; }; level.l0.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent.gameTipeNum = 2; this._parent._parent.gameLevelNum = 0; this._parent._parent.gotoAndPlay(22); }; level.l1.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent._parent.purchaseGame(_global.action); }; level.l2.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent.gameTipeNum = 2; this._parent._parent.gameLevelNum = 2; this._parent._parent.gotoAndPlay(22); }; level.l3.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this._parent._parent._parent.purchaseGame(_global.action); };
Symbol 156 MovieClip [gameType] Frame 1
_alpha = 0; _x = 133; _y = 12; this._xscale = 86.5; this._yscale = 86.5; stop(); this.onEnterFrame = function () { _alpha = 100; this.onEnterFrame = null; play(); }; enabledTypeGame = function (how) { this.how = how; g1.playGame.enabled = how; g2.playGame.enabled = how; g3.playGame.enabled = how; g4.playGame.enabled = how; };
Symbol 156 MovieClip [gameType] Frame 21
stop(); if (!how) { enabledTypeGame(how); } allDemoUpdate = function () { g1.demo._visible = true; g2.demo._visible = true; g3.demo._visible = true; g4.demo._visible = true; g1.level._visible = false; g2.level._visible = false; g3.level._visible = false; g4.level._visible = false; };
Symbol 156 MovieClip [gameType] Frame 23
this._parent.speedyBlocks.newGame(gameTipeNum, gameLevelNum, gameLevel2Num); this.removeMovieClip();
Symbol 168 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
str = "nova design 2004"; getCode = function (st) { st = String(st); index = 0; st3 = ""; sum = 0; i = 0; while (i < st.length) { st2 = Number(Number(st.charCodeAt(i)) + Number(str.charCodeAt(index))); sum = sum + Number(st.charCodeAt(i)); if (String(st2).length == 2) { st2 = "0" + String(st2); } if (String(st2).length == 1) { st2 = "00" + String(st2); } trace((((((st.charAt(i) + " ") + Number(st.charCodeAt(i))) + " + ") + Number(str.charCodeAt(index))) + " = ") + st2); index++; if (index > (str.length - 1)) { index = 0; } st3 = st3 + String(st2); i++; } i = 0; while (i < String(sum).length) { st2 = Number(Number(String(sum).charCodeAt(i)) + Number(str.charCodeAt(index))); if (String(st2).length == 2) { st2 = "0" + String(st2); } if (String(st2).length == 1) { st2 = "00" + String(st2); } index++; if (index > (str.length - 1)) { index = 0; } st3 = st3 + String(st2); i++; } trace(st3); return(st3); }; btn.onRelease = function () { this._parent._parent["item" + Number(this._parent.i + 1)].gotoAndStop(1); this._parent._parent["item" + Number(this._parent.i + 1)].player.selectable = false; lv = new LoadVars(); if (this._parent._parent.typeGame == 1) { gameType = "classic blocks"; } else if (this._parent._parent.typeGame == 2) { gameType = "speedy blocks"; } else if (this._parent._parent.typeGame == 3) { gameType = "tournament blocks"; } else if (this._parent._parent.typeGame == 4) { gameType = "adventure blocks"; } if (this._parent._parent.level == 0) { gameDifficulty = "0"; } else if (this._parent._parent.level == 1) { gameDifficulty = "1"; } else if (this._parent._parent.level == 2) { gameDifficulty = "2"; } else if (this._parent._parent.level == 3) { gameDifficulty = "3"; } else if (this._parent._parent.level == 4) { gameDifficulty = "4"; } else if (this._parent._parent.level == 5) { gameDifficulty = "5"; } userName = this._parent._parent["item" + Number(this._parent.i + 1)].player.text; score = this._parent._parent["item" + Number(this._parent.i + 1)].score.text; lv.SCORE = getCode(((((((score + "&") + userName) + "&") + gameType) + "&") + gameDifficulty) + "&"); lv.gameDifficulty = gameDifficulty; trace(lv.SCORE); lv.send("http://www.speedyGames.com/speedyBlocks/topScore.php", "_top", "GET"); this._parent._visible = false; _root.soundArc.playSound("click", 0); fscommand ("flashstudio.minimize"); };
Symbol 171 MovieClip Frame 1
stop();
Symbol 172 Button
on (release) { getURL ("http://www.SpeedyGames.com", "SpeedyGames"); }
Symbol 173 MovieClip Frame 1
stop();
Symbol 178 MovieClip [FButtonControl] Frame 1
#initclip 8 function FButtonControlClass() { this.mainBg.onRollOver = function () { if (this._parent.action != -1) { newCol = new Color(this._parent.mainBg); newCol.setRGB(this._parent.overColor); } }; this.mainBg.onRollOut = function () { this._parent.update(); }; this.mainBg.onPress = function () { if (this._parent.action != -1) { newCol = new Color(this._parent.mainBg); newCol.setRGB(this._parent.activeColor); if (this._parent.type == "check") { this._parent.action = !this._parent.action; } } }; this.mainBg.onRelease = function () { if (this._parent.action != -1) { eval ("this._parent._parent." + this._parent.handler).call(this._parent._parent, this._parent, this._parent.value); this._parent.update(); } }; this.update(); } FButtonControlClass.prototype = new MovieClip(); FButtonControlClass.prototype.setAction = function (action) { this.action = action; this.update(); }; FButtonControlClass.prototype.getAction = function () { return(this.action); }; FButtonControlClass.prototype.update = function () { newCol = new Color(this.mainBg); if (this.action == 0) { newCol.setRGB(this.enabledColor); this._parent[this.goal].gotoAndStop(2); } if (this.action == -1) { newCol.setRGB(this.disabledColor); this.mainBg.useHandCursor = false; this._parent[this.goal].gotoAndStop(3); } if (this.action == 1) { newCol.setRGB(this.activeColor); this.mainBg.useHandCursor = true; this._parent[this.goal].gotoAndStop(1); } }; Object.registerClass("FButtonControl", FButtonControlClass); #endinitclip
Symbol 184 MovieClip Frame 1
stop(); player.onSetFocus = function (newFocus) { obj = new Object(); obj._parent = this._parent; obj.onKeyDown = function () { this._parent.goal = this._parent.player.text; trace("13"); if (Key.isDown(13)) { Key.removeListener(this); this._parent.player.selectable = false; this._parent.gotoAndStop(1); } this._parent._parent.publishBtn._visible = true; }; Key.addListener(obj); };
Symbol 188 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.clearResult(); };
Symbol 194 MovieClip [FTopScore] Frame 1
#initclip 10 function FTopScoreClass() { this._x = 155; this._y = 25; this.oldResult = null; this.bg.useHandCursor = false; this._parent.gameTypeForm.enabledTypeGame(false); if (_global.action == "game") { this._parent.speedyBlocks.pauseGameFunc(true); this._parent.pauseBtn._visible = false; } this.sequenceTopScoreGame = new FSequence(); this.myNewLine = String.fromCharCode(13) + String.fromCharCode(10); trace((((("TOP SCORE IN1 : " + this.typeGame) + " ") + this.level) + " :") + this.newResult); this.typeGame = ((this.typeGame == undefined) ? 1 : (this.typeGame)); this.level = ((this.level == undefined) ? 1 : (this.level + 1)); this.newResult = ((this.newResult == undefined) ? null : (this.newResult)); trace((((("TOP SCORE IN1 : " + this.typeGame) + " ") + this.level) + " :") + this.newResult); this.prevGame_mc.onRollOver = (this.nextGame_mc.onRollOver = function () { this.gotoAndStop(2); }); this.prevGame_mc.onRollOut = (this.prevGame_mc.onReleaseOutside = (this.nextGame_mc.onRollOut = (this.nextGame_mc.onReleaseOutside = function () { this.gotoAndStop(1); }))); this.nextGame_mc.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this.typeGame++; if (this.typeGame > 4) { this.typeGame = 1; } this.playInGame.gotoAndStop(this.typeGame + 1); this.selectGame(this.typeGame, this.level); }; this.prevGame_mc.onRelease = function () { _root.soundArc.playSound("click", 0); this=this._parent;//parameter overwritten this._parent; this.typeGame--; if (this.typeGame < 1) { this.typeGame = 4; } this.playInGame.gotoAndStop(this.typeGame + 1); this.selectGame(this.typeGame, this.level); }; this.playInGame.gotoAndStop(this.typeGame + 1); this.onEnterFrame = function () { this.selectGameFunc(this[("item" + this.level) + "_btn"], this.level); this.onEnterFrame = null; }; this.publishBtn._visible = false; this._parent.lockButtons(true); this.allEnabled(false); } FTopScoreClass.prototype = new MovieClip(); FTopScoreClass.prototype.allEnabled = function (how) { this.item1_btn.mainBg.enabled = how; this.item2_btn.mainBg.enabled = how; this.item3_btn.mainBg.enabled = how; this.item4_btn.mainBg.enabled = how; clearBtn.btn.enabled = how; continueBtn.btn.enabled = how; trace("TYPE GAME " + this.typeGame); this.icon21._visible = false; this.icon21.gotoAndStop(1); this.icon22._visible = false; this.icon22.gotoAndStop(2); this.icon23._visible = false; this.icon23.gotoAndStop(3); this.icon24._visible = false; this.icon24.gotoAndStop(4); this.icon31._visible = false; this.icon32._visible = false; this.icon33._visible = false; this.icon34._visible = false; if (this.typeGame == 2) { this.icon21._visible = true; this.icon22._visible = true; this.icon23._visible = true; this.icon24._visible = true; } else if (this.typeGame == 3) { this.icon31._visible = true; this.icon32._visible = true; this.icon33._visible = true; this.icon34._visible = true; } else { this.item1_btn.mainBg.enabled = false; this.item2_btn.mainBg.enabled = false; this.item3_btn.mainBg.enabled = false; this.item4_btn.mainBg.enabled = false; } }; FTopScoreClass.prototype.updateButtons = function () { this.item1_btn.setAction(0); this.item2_btn.setAction(0); this.item3_btn.setAction(0); this.item4_btn.setAction(0); if ((this.typeGame == 2) || (this.typeGame == 3)) { this[("item" + Number(this.level)) + "_btn"].setAction(1); } }; FTopScoreClass.prototype.selectGame = function (typeGame, level) { trace("TOP SELECT GAME "); this.allEnabled(false); this.publishBtn._visible = false; if (this.oldResult != null) { this.saveCurrent(); } this.typeGame = typeGame; this.level = level; this.updateButtons(); if (this.typeGame == 1) { this.typeNameGame = "scrCB"; } else if (this.typeGame == 2) { this.typeNameGame = "scrSB" + this.level; } else if (this.typeGame == 3) { this.typeNameGame = "scrTB" + this.level; } else { this.typeNameGame = "scrAB"; } this.fileName = "data/" + this.typeNameGame; trace("FILE NAME>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>" + this.fileName); this[this.typeNameGame] = new Array(); this.existFile = "true"; this.loadData(); }; FTopScoreClass.prototype.loadData = function () { trace("TOP LOAD DATA " + this.fileName); cont = new XML(); cont.ignoreWhite = true; cont._parent = this; cont.load(this.fileName); cont.onLoad = function (sucs) { trace("ON LOAD " + sucs); if (sucs) { trace((this._parent.fileName + " load = ") + cont); this._parent.dataFromFile = cont; } else { trace((this._parent.fileName + " NO load = ") + cont); this._parent.dataFromFile = ""; } this=this._parent;//parameter overwritten this._parent; this.updateData(this.dataFromFile); }; }; FTopScoreClass.prototype.updateData = function (dataFromFile) { trace("UPDATE DATA" + this[this.typeNameGame]); iter1 = new Array(); iter1 = String(dataFromFile).split(this.myNewLine); var _local2 = 0; while (_local2 < (iter1.length - 1)) { trace(">> i" + _local2); iter2 = new Array(); iter2 = this._parent.uncript(unescape(iter1[_local2])).split("@"); obj = new Object(); obj.player = iter2[0]; obj.score = Number(iter2[1]); obj.sum = Number(iter2[2]); obj.howScore = false; trace((((("add = " + obj.player) + " ") + obj.score) + " ") + obj.sum); this[this.typeNameGame].push(obj); _local2++; } trace("length loaded arr:" + this[this.typeNameGame]); this.updateTopScore(this[this.typeNameGame]); }; FTopScoreClass.prototype.updateTopScore = function (topScoreArr) { trace("TOP updateTopScore" + topScoreArr.length); trace("NEW RESULT " + this.newResult); if (this.newResult != null) { obj = new Object(); obj.player = ""; obj.score = Number(this.newResult); obj.sum = 0; obj.howScore = true; topScoreArr.push(obj); this.oldResult = this.newResult; this.newResult = null; } else { this.oldResult = null; } topScoreArr.sortOn(["score"], 18); trace("LOADET DATA " + topScoreArr); err = -1; var _local2 = 0; while (_local2 < 10) { if (_local2 < topScoreArr.length) { st = String(topScoreArr[_local2].player) + String(topScoreArr[_local2].score); sum = this.sumChar(st); if ((sum != Number(topScoreArr[_local2].sum)) && (topScoreArr[_local2].howScore == false)) { err = 0; } trace((((("SUMM " + sum) + " ") + topScoreArr[_local2].sum) + " ") + err); this["item" + Number(_local2 + 1)].gotoAndStop(1); this["item" + Number(_local2 + 1)].num.text = Number(_local2 + 1); this["item" + Number(_local2 + 1)].player.text = topScoreArr[_local2].player; this["item" + Number(_local2 + 1)].score.text = topScoreArr[_local2].score; this["item" + Number(_local2 + 1)].player.selectable = false; trace("new score " + topScoreArr[_local2].howScore); if (topScoreArr[_local2].howScore == true) { this.publishBtn.i = _local2; this.publishBtn._y = this["item" + Number(_local2 + 1)]._y - 20; topScoreArr[_local2].howScore = false; this["item" + Number(_local2 + 1)].gotoAndStop(2); this["item" + Number(_local2 + 1)].player.selectable = true; this["item" + Number(_local2 + 1)].goal = topScoreArr[_local2].howScore; Selection.setFocus(this["item" + Number(_local2 + 1)].player); } } else { this["item" + Number(_local2 + 1)].gotoAndStop(1); this["item" + Number(_local2 + 1)].num.text = ""; this["item" + Number(_local2 + 1)].player.text = ""; this["item" + Number(_local2 + 1)].score.text = ""; this["item" + Number(_local2 + 1)].player.selectable = false; } _local2++; } this.allEnabled(true); if (err == 0) { this.clearResult(); } }; FTopScoreClass.prototype.sumChar = function (st) { sum = 0; i = 0; while (i < st.length) { sum = sum + st.charCodeAt(i); i++; } trace("RETURN SUM=" + sum); return(sum); }; FTopScoreClass.prototype.saveCurrent = function () { newCont = ""; var _local2 = 0; while (_local2 < 10) { if (this["item" + Number(_local2 + 1)].score.text != "") { sum = this.sumChar(this["item" + Number(_local2 + 1)].player.text + this["item" + Number(_local2 + 1)].score.text); trace((((("save = " + this["item" + Number(_local2 + 1)].player.text) + "@") + this["item" + Number(_local2 + 1)].score.text) + "@") + String(sum)); trace("save cript = " + escape(this._parent.cript((((this["item" + Number(_local2 + 1)].player.text + "@") + this["item" + Number(_local2 + 1)].score.text) + "@") + String(sum)))); newCont = newCont + (escape(this._parent.cript((((this["item" + Number(_local2 + 1)].player.text + "@") + this["item" + Number(_local2 + 1)].score.text) + "@") + String(sum))) + this.myNewLine); } _local2++; } trace("SAVE " + newCont); this._parent.saveTopScore.apply(this, [this.fileName, newCont]); }; FTopScoreClass.prototype.selectGameFunc = function (what, Lvalue) { this.item1_btn.setAction(0); this.item2_btn.setAction(0); this.item3_btn.setAction(0); this.item4_btn.setAction(0); if ((this.typeGame == 2) || (this.typeGame == 3)) { what.setAction(1); } this.level = Lvalue; this.selectGame(this.typeGame, this.level); }; FTopScoreClass.prototype.clearResult = function () { var _local2 = 0; while (_local2 < 10) { this["item" + Number(_local2 + 1)].gotoAndStop(1); this["item" + Number(_local2 + 1)].num.text = ""; this["item" + Number(_local2 + 1)].player.text = ""; this["item" + Number(_local2 + 1)].score.text = ""; this["item" + Number(_local2 + 1)].player.selectable = false; _local2++; } newCont = ""; this._parent.saveTopScore.apply(this, [this.fileName, newCont]); }; FTopScoreClass.prototype.remove = function () { this.saveCurrent(); this._parent.lockButtons(false); this._parent.gameTypeForm.enabledTypeGame(true); trace(((">>>> " + this.option) + " ") + _global.action); if ((this.option == "game") && (_global.action == "pause")) { this._parent.speedyBlocks.pauseGameFunc(false); this._parent.pauseBtn._visible = true; } trace(((">>>> " + this.option) + " ") + _global.action); if (this.option == "gameover") { this._parent.selectGame(); } this.onEnterFrame = function () { this._alpha = this._alpha - 100; if (this._alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; }; Object.registerClass("FTopScore", FTopScoreClass); #endinitclip
Instance of Symbol 178 MovieClip [FButtonControl] "item4_btn" in Symbol 194 MovieClip [FTopScore] Frame 1
//component parameters onClipEvent (construct) { goal = "icon4"; action = 0; disabledColor = 10066329 /* 0x999999 */; enabledColor = 13421772 /* 0xCCCCCC */; activeColor = 7508427 /* 0x7291CB */; overColor = 10795229 /* 0xA4B8DD */; handler = "selectGameFunc"; type = "button"; value = 4; }
Instance of Symbol 178 MovieClip [FButtonControl] "item3_btn" in Symbol 194 MovieClip [FTopScore] Frame 1
//component parameters onClipEvent (construct) { goal = "icon3"; action = 0; disabledColor = 10066329 /* 0x999999 */; enabledColor = 13421772 /* 0xCCCCCC */; activeColor = 7508427 /* 0x7291CB */; overColor = 10795229 /* 0xA4B8DD */; handler = "selectGameFunc"; type = "button"; value = 3; }
Instance of Symbol 178 MovieClip [FButtonControl] "item2_btn" in Symbol 194 MovieClip [FTopScore] Frame 1
//component parameters onClipEvent (construct) { goal = "icon2"; action = 0; disabledColor = 10066329 /* 0x999999 */; enabledColor = 13421772 /* 0xCCCCCC */; activeColor = 7508427 /* 0x7291CB */; overColor = 10795229 /* 0xA4B8DD */; handler = "selectGameFunc"; type = "button"; value = 2; }
Instance of Symbol 178 MovieClip [FButtonControl] "item1_btn" in Symbol 194 MovieClip [FTopScore] Frame 1
//component parameters onClipEvent (construct) { goal = "icon1"; action = 0; disabledColor = 10066329 /* 0x999999 */; enabledColor = 13421772 /* 0xCCCCCC */; activeColor = 7508427 /* 0x7291CB */; overColor = 10795229 /* 0xA4B8DD */; handler = "selectGameFunc"; type = "button"; value = 1; }
Symbol 196 MovieClip [pauseMsg] Frame 1
_alpha = 0; _x = 85; _y = 180; b1.gotoAndPlay(random(10)); b2.gotoAndPlay(random(10)); b3.gotoAndPlay(random(10)); this.onEnterFrame = function () { _alpha = (_alpha + 20); if (_alpha >= 100) { this.onEnterFrame = null; } }; this.onPress = function () { this._parent.pauseGameFunc(false); }; remove = function () { this.onEnterFrame = function () { _alpha = (_alpha - 20); if (_alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; };
Symbol 208 MovieClip [nextLevel] Frame 1
_alpha = 0; _x = 30; _y = 180; this.numLevel2._visible = false; this.nextLevel._visible = false; this.onEnterFrame = function () { _alpha = (_alpha + 20); if (_alpha >= 100) { this.onEnterFrame = null; } }; remove = function () { this.onEnterFrame = function () { _alpha = (_alpha - 10); if (_alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; this._parent.nextLevelStart(); }; this.countSec = 5; nextFunc = function (g) { this=g;//parameter overwritten this.countSec--; if (this.countSec <= 0) { remove(); clearInterval(this.nextInterval); } else if (this.countSec <= 3) { this.comlieteLevel._visible = false; this.numLevel._visible = false; this.textLevel._visible = true; this.textLevel._x = 30; this.nextLevel._x = 30; this.nextLevel._visible = true; this.numLevel2._visible = true; } }; numLevel.num = _global.currentLevel; if (_global.availableLevel < (_global.currentLevel + 1)) { numLevel2.num = 1; } else { numLevel2.num = _global.currentLevel + 1; } this.nextInterval = setInterval(nextFunc, 1000, this);
Symbol 210 MovieClip [gameOver] Frame 1
_alpha = 0; _x = 20; _y = 180; this.onEnterFrame = function () { _alpha = (_alpha + 20); if (_alpha >= 100) { this.onEnterFrame = null; } }; remove = function () { this.onEnterFrame = function () { _alpha = (_alpha - 10); if (_alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; };
Symbol 214 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.remove(); this._parent._parent._parent.speedyBlocks.gameOverFastFunc(); };
Symbol 216 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.remove(); fscommand ("flashstudio.exit"); };
Symbol 218 MovieClip Frame 1
btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.remove(); };
Symbol 219 MovieClip [FQuestion] Frame 1
#initclip 11 function FQuestionClass() { this._x = 132; this._y = 90; this._xscale = 86.5; this._yscale = 86.5; this.bg.useHandCursor = false; this._parent.gameTypeForm.enabledTypeGame(false); if (_global.action == "game") { this._parent.speedyBlocks.pauseGameFunc(true); this._parent.pauseBtn._visible = false; } this._parent.lockButtons(true); this.posGol = 60; this.up_mc.onRelease = function () { this._parent.posGol = this._parent.posGol + 60; this._parent.onEnterFrame = this._parent.moveCont; }; this.down_mc.onRelease = function () { this._parent.posGol = this._parent.posGol - 60; this._parent.onEnterFrame = this._parent.moveCont; }; this.up_mc.onRollOver = (this.down_mc.onRollOver = function () { this.gotoAndStop(2); }); this.up_mc.onReleaseOutside = (this.up_mc.onRollOut = (this.down_mc.onReleaseOutside = (this.down_mc.onRollOut = function () { this.gotoAndStop(1); }))); } FQuestionClass.prototype = new MovieClip(); FQuestionClass.prototype.moveCont = function () { if (this.posGol > 60) { this.posGol = 60; } if (this.posGol < (60 - (this.helpCont._height - 352))) { this.posGol = 60 - (this.helpCont._height - 352); } if (Math.abs(this.posGol - this.helpCont._y) < 1) { this.helpCont._y = this.posGol; this.onEnterFrame = null; } else { this.helpCont._y = this.helpCont._y + ((this.posGol - this.helpCont._y) / 7); } }; FQuestionClass.prototype.remove = function () { this._parent.lockButtons(false); this._parent.gameTypeForm.enabledTypeGame(true); trace(((">>>> " + this.option) + " ") + _global.action); if ((this.option == "game") && (_global.action == "pause")) { this._parent.speedyBlocks.pauseGameFunc(false); this._parent.pauseBtn._visible = true; } trace(((">>>> " + this.option) + " ") + _global.action); if (this.option == "gameover") { this._parent.selectGame(); } this.onEnterFrame = function () { this._alpha = this._alpha - 100; if (this._alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; }; Object.registerClass("FQuestion", FQuestionClass); #endinitclip
Symbol 261 MovieClip Frame 1
stop();
Symbol 264 MovieClip [FHelp] Frame 1
#initclip 12 function FHelpClass() { this._x = 122; this._y = 3; this._xscale = 90; this._yscale = 90; this.bg.useHandCursor = false; this._parent.gameTypeForm.enabledTypeGame(false); if (_global.action == "game") { this._parent.speedyBlocks.pauseGameFunc(true); this._parent.pauseBtn._visible = false; } this._parent.lockButtons(true); this.posGol = 60; this.up_mc.onRelease = function () { this._parent.posGol = this._parent.posGol + 60; this._parent.onEnterFrame = this._parent.moveCont; }; this.down_mc.onRelease = function () { this._parent.posGol = this._parent.posGol - 60; this._parent.onEnterFrame = this._parent.moveCont; }; this.up_mc.onRollOver = (this.down_mc.onRollOver = function () { this.gotoAndStop(2); }); this.up_mc.onReleaseOutside = (this.up_mc.onRollOut = (this.down_mc.onReleaseOutside = (this.down_mc.onRollOut = function () { this.gotoAndStop(1); }))); } FHelpClass.prototype = new MovieClip(); FHelpClass.prototype.moveCont = function () { if (this.posGol > 60) { this.posGol = 60; } if (this.posGol < (60 - (this.helpCont._height - 352))) { this.posGol = 60 - (this.helpCont._height - 352); } if (Math.abs(this.posGol - this.helpCont._y) < 1) { this.helpCont._y = Math.round(this.posGol); this.onEnterFrame = null; } else { this.helpCont._y = this.helpCont._y + Math.round((this.posGol - this.helpCont._y) / 7); } }; FHelpClass.prototype.remove = function () { this._parent.lockButtons(false); this._parent.gameTypeForm.enabledTypeGame(true); trace(((">>>> " + this.option) + " ") + _global.action); if ((this.option == "game") && (_global.action == "pause")) { this._parent.speedyBlocks.pauseGameFunc(false); this._parent.pauseBtn._visible = true; } trace(((">>>> " + this.option) + " ") + _global.action); if (this.option == "gameover") { this._parent.selectGame(); } this.onEnterFrame = function () { this._alpha = this._alpha - 100; if (this._alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; }; Object.registerClass("FHelp", FHelpClass); #endinitclip
Symbol 267 MovieClip [blockType2] Frame 1
stop();
Symbol 275 MovieClip [blockType] Frame 1
stop();
Symbol 276 MovieClip [FBlockLevel] Frame 1
#initclip 9 function FBlockLevelClass() { this.colorType = new Array(); this.colorType[0] = "0xFF0000"; this.colorType[1] = "0x0000FF"; this.colorType[2] = "0xFF9900"; this.colorType[3] = "0x339900"; this.colorType[4] = "0x999999"; } FBlockLevelClass.prototype = new MovieClip(); Object.registerClass("FBlockLevel", FBlockLevelClass); FBlockLevelClass.prototype.setLevel = function (levelBlock, typeBlock) { trace("SET LEVEL " + levelBlock); switch (Number(levelBlock)) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; default : this.removeMovieClip(); } var _local2 = new Color(this.level); _local2.setRGB(this.colorType[typeBlock]); }; #endinitclip
Symbol 277 MovieClip [blickItem] Frame 1
stop();
Symbol 281 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 1
this._parent.stop(); Stage.showMenu = false;
Symbol 282 MovieClip Frame 2
p = Math.round(100 * (_root.getBytesLoaded() / _root.getBytesTotal())); proc.gotoAndStop(p); trace(p); if (_root.getBytesLoaded() == _root.getBytesTotal()) { this._parent.play(); stop(); }
Symbol 282 MovieClip Frame 3
gotoAndPlay (2);
Symbol 355 MovieClip [__Packages.FMusic2] Frame 0
class FMusic2 extends MovieClip { var music_arr, activeMusic, valume, indexSound, musicSequence, durationInterval, action; function FMusic2 () { super(); music_arr = new Array(); activeMusic = 0; valume = 50; indexSound = 0; musicSequence = new FSequence(); fscommand ("flashstudio.activexinsert", "\"0\",\"0\",\"0\",\"0\",\"mediaPlayer.mediaPlayer.1\""); fscommand ("flashstudio.activex_doverb_show"); } function addMusic(links) { var _local2 = 0; while (_local2 < links.length) { music_arr.push(links[_local2]); _local2++; } } function chackDuration(goal) { this=goal;//parameter overwritten fscommand ("flashstudio.activex_getproperty", "\"CurrentPosition\",_level0.musicPos"); fscommand ("flashstudio.activex_getproperty", "\"Duration\",_level0.musicDuration"); if ((_level0.musicDuration == 0) && (_level0.musicPos == -1)) { clearInterval(durationInterval); music_arr.splice(activeMusic, 1); musicSequence.addAction(this, "playMusic", 2000, [activeMusic]); playMusic(activeMusic); } else if ((_level0.musicPos == _level0.musicDuration) && (_level0.musicDuration != undefined)) { clearInterval(durationInterval); musicSequence.addAction(this, "stopMusic", 2000, [activeMusic + 1]); musicSequence.addAction(this, "playMusic", 2000, [activeMusic + 1]); } else if (action == "pause") { pauseMusic(true); } } function setValume(val) { valume = val; _level0.musicValue = String(Math.round(-45 * (100 - valume))); fscommand ("flashstudio.activex_setproperty", "\"Volume\",\"string\",_level0.musicValue"); } function playMusic(index) { if (((index >= music_arr.length) || (index < 0)) || (index == undefined)) { index = 0; } activeMusic = index; if (valume > 0) { if (action != "play") { _level0.musicMidFile = String(music_arr[activeMusic]); action = "stop"; fscommand ("flashstudio.activex_setproperty", "\"FileName\",\"string\",_level0.musicMidFile"); clearInterval(durationInterval); durationInterval = setInterval(chackDuration, 500, this); action = "play"; } } else { stopMusic(); } } function stopMusic() { _level0.musicPos = 0; fscommand ("flashstudio.activex_runmethod", "\"Stop\",\"0\""); fscommand ("flashstudio.activex_setproperty", "\"CurrentPosition\",\"string\",_level0.musicPos"); _level0.musicDuration = undefined; action = "stop"; } function pauseMusic(how) { if (how) { clearInterval(durationInterval); if (action != "stop") { fscommand ("flashstudio.activex_runmethod", "\"Pause\",\"0\""); } action = "pause"; } else if (valume > 0) { if (action != "stop") { _level0.musicMidFile = String(music_arr[activeMusic]); fscommand ("flashstudio.activex_runmethod", "\"Play\",\"0\""); clearInterval(durationInterval); durationInterval = setInterval(chackDuration, 500, this); action = "play"; } else { playMusic(activeMusic); } } else { stopMusic(); } } }
Symbol 356 MovieClip [__Packages.FSequence] Frame 0
class FSequence { var actions_arr, value, startInterval; function FSequence () { actions_arr = new Array(); } function addAction(goal, action, delay, param) { var _local2 = new Object(); _local2.goal = goal; _local2.action = action; _local2.delay = delay; _local2.param = new Array(); _local2.param = param; actions_arr.push(_local2); if (actions_arr.length == 1) { startActions(); } } function setValue(val) { value = val; } function getValue() { return(actions_arr.length); } function pauseSequence(how) { if (how) { clearInterval(startInterval); delete startInterval; } else { startActions(); } } function clearSequence() { clearInterval(startInterval); delete startInterval; while (actions_arr.length > 0) { actions_arr.shift(); } } function deleteItem(who) { this = who; eval ((actions_arr[0].goal + ".") + actions_arr[0].action).apply(actions_arr[0].goal, actions_arr[0].param); actions_arr.shift(); startActions(); } function startActions() { clearInterval(startInterval); delete startInterval; if (actions_arr.length != 0) { if (startInterval == undefined) { startInterval = setInterval(deleteItem, Number(actions_arr[0].delay), this); } } } }
Symbol 357 MovieClip [__Packages.FSound] Frame 0
class FSound extends MovieClip { var valume, indexSound, createEmptyMovieClip, getNextHighestDepth; function FSound () { super(); valume = 50; indexSound = 0; } function setValume(val) { valume = val; } function playSound(sound, pan) { pan = ((pan == undefined) ? 50 : (pan)); if (valume > 0) { indexSound++; var _local2 = createEmptyMovieClip("mc" + indexSound, getNextHighestDepth()); _local2.sn = new Sound(_local2); _local2.sn.attachSound(sound); _local2.sn.setVolume(valume); _local2.sn.setPan(pan); _local2.sn._parent = this; _local2.sn.mc = _local2; _local2.sn.indexSound = indexSound; _local2.sn.onSoundComplete = function () { this.mc.removeMovieClip(); }; _local2.sn.start(); if (((_local2.sn.duration == 0) || (_local2.sn.duration == undefined)) || (_local2.sn.duration == _local2.sn.position)) { _local2.removeMovieClip(); } delete this["mc" + (indexSound - 50)].sn; this["mc" + (indexSound - 50)].removeMovieClip(); } } }
Symbol 358 MovieClip [__Packages.FInterval] Frame 0
class FInterval { var funcInterval, msecInterval, intervalArr, properyArr; function FInterval () { funcInterval = undefined; msecInterval = undefined; intervalArr = new Array(); properyArr = new Array(); } function interval(nameInterval, goal, func, msec) { clearInterval(intervalArr[nameInterval]); properyArr[nameInterval] = new Object(); properyArr[nameInterval].funcInterval = func; properyArr[nameInterval].msecInterval = msec; properyArr[nameInterval].goal = goal; properyArr[nameInterval].how = true; intervalArr[nameInterval] = setInterval(properyArr[nameInterval].goal[properyArr[nameInterval].funcInterval], properyArr[nameInterval].msecInterval, properyArr[nameInterval].goal); } function pauseInterval(how, msec) { for (var _local4 in intervalArr) { if (how) { clearInterval(intervalArr[_local4]); } else if (properyArr[_local4].how) { clearInterval(intervalArr[_local4]); if (msec != undefined) { properyArr[_local4].msecInterval = msec; } intervalArr[_local4] = setInterval(properyArr[_local4].goal[properyArr[_local4].funcInterval], properyArr[_local4].msecInterval, properyArr[_local4].goal); } } } function stopInterval(nameInterval) { properyArr[nameInterval].how = false; clearInterval(intervalArr[nameInterval]); } function stopAllInterval() { for (var _local2 in intervalArr) { clearInterval(intervalArr[_local2]); } } }
Symbol 286 MovieClip [FBlock] Frame 1
#initclip 18 function FBlockClass() { this.bonusFlag = new Array(); } FBlockClass.prototype = new MovieClip(); Object.registerClass("FBlock", FBlockClass); FBlockClass.prototype.getPanFunc = function () { dx = 334; p = -100 + Math.round((this._x * 200) / dx); return(p); }; FBlockClass.prototype.setPos2 = function (xPos, yPos) { this._x = 30 * xPos; this._y = 30 * yPos; this.jPosCurent = xPos; this.iPosCurent = yPos; }; FBlockClass.prototype.moveBlock = function (how) { if (how == 0) { var _local2 = this.jPosCurent + 1; } else { var _local2 = this.jPosCurent - 1; } this.jPosCurent = _local2; this._x = 30 * _local2; }; FBlockClass.prototype.checkMove = function (how) { if (how == 0) { var _local3 = Number(this.jPosCurent + 1); if (_local3 > 10) { return(0); } } else { var _local3 = Number(this.jPosCurent - 1); if (_local3 < 0) { return(0); } } i1 = Math.ceil(this._y / 30); i2 = Math.round((this._y / 30) - 0.3); if ((_global.allObject[i1][_local3].name == undefined) && (_global.allObject[i2][_local3].name == undefined)) { return(1); } return(0); }; FBlockClass.prototype.checkStop = function (i, j) { this.tt.text = i; if (i == 15) { return(1); } if (_global.allObject[i][j].name != undefined) { return(1); } return(0); }; FBlockClass.prototype.updateBlock = function (itemArr, how) { var _local7 = Math.round((4 - ((4 * _global.speedGame) / 30)) + 2); var _local8 = 1 - ((0.8 * _global.speedGame) / 30); var _local6 = this._y + (how ? (_local7) : (_local8)); var _local4 = Math.ceil(_local6 / 30); var _local5 = Math.ceil(this._x / 30); this.iPosCurent = _local4; this.jPosCurent = _local5; if (this.checkStop(_local4, _local5)) { _local4--; this.iPosCurent = _local4; this.setPos(_local4, _local5, itemArr); _root.soundArc.playSound("blockDown", this.getPanFunc()); if (_local4 == -1) { itemArr.fly = false; if (_global.action != "gameover") { this._parent.gameOverFunc(); } } } else { this._y = _local6; } }; FBlockClass.prototype.setBonus = function (typeBonus) { this.bonusFlag.push(typeBonus); }; FBlockClass.prototype.setPause = function (how) { if (how) { this.block.gotoAndStop((("sk" + String(this.blockSkin)) + "_") + String(5)); } else { this.block.gotoAndStop((("sk" + String(this.blockSkin)) + "_") + String(this.blockColor)); } }; FBlockClass.prototype.bonus = function () { var _local3 = 0; while (_local3 < this.bonusFlag.length) { index = this._parent.getNextHighestDepth(); this._parent.attachMovie("FBonus", "bonus" + index, index); this._parent["bonus" + index].activate(this._x + random(20), this._y + random(20), this.bonusFlag[_local3]); this._parent._parent.topScoreArea.addToScore(this.bonusFlag[_local3]); _root.soundArc.playSound("bonus", this.getPanFunc()); _local3++; } this.bonusFlag = new Array(); }; FBlockClass.prototype.getType = function () { var _local2 = new Object(); _local2.blockType = this.blockType; _local2.blockColor = this.blockColor; _local2.blockLevel = this.blockLevel; return(_local2); }; FBlockClass.prototype.refreshBlock = function () { this.block.removeMovieClip(); if (this.blockType == "bomba") { this.attachMovie("blockType2", "block", this.getNextHighestDepth()); } else { this.attachMovie("blockType", "block", this.getNextHighestDepth()); if (this.blockType.substring(0, 3) == "key") { this.attachMovie(this.blockType, "key", this.getNextHighestDepth()); this.key._x = 5; this.key._y = 3; } } this.block.gotoAndStop((("sk" + String(this.blockSkin)) + "_") + String(this.blockColor)); if ((Number(this.blockLevel) > 0) && (Number(this.blockLevel) < 10)) { if (this.levelMc == undefined) { this.attachMovie("FBlockLevel", "levelMc", this.getNextHighestDepth()); this.levelMc._x = 15; this.levelMc._y = 15; } this.levelMc.setLevel(Number(this.blockLevel), Number(this.blockColor)); this.levelMc.swapDepths(this.getNextHighestDepth()); } else { this.levelMc.removeMovieClip(); obj.blockColor = 0; } }; FBlockClass.prototype.changeType = function (obj) { this.blockType = obj.blockType; this.blockColor = obj.blockColor; this.blockLevel = obj.blockLevel; this.refreshBlock(); }; FBlockClass.prototype.changeLevel = function (level) { }; FBlockClass.prototype.setType = function (id, skin, type, color, level) { this.blockType = type; this.blockSkin = skin; this.blockID = id; this.blockLevel = ((level == undefined) ? 0 : (level)); this.blockColor = color; this.refreshBlock(); }; FBlockClass.prototype.setPos = function (i, j, itemArr) { itemArr.fly = false; this.iPos = i; this.jPos = j; this.x = 30 * j; this.y = 30 * i; this._x = this.x; this._y = this.y; this.x = this._x; this.y = this._y; if (_global.allObject[this.iPos][this.jPos] == undefined) { _global.allObject[this.iPos][this.jPos] = new Object(); } _global.allObject[this.iPos][this.jPos].name = this._name; _global.allObject[this.iPos][this.jPos].deleteID = -1; }; FBlockClass.prototype.addAroundToDelete = function () { var _local8 = new Array(1, 1, 1, 0, -1, -1, -1, 0); var _local7 = new Array(-1, 0, 1, 1, 1, 0, -1, -1); var _local3 = 0; while (_local3 <= 8) { var _local6 = Number(Number(this.iPos) + _local8[_local3]); var _local5 = Number(Number(this.jPos) + _local7[_local3]); if (this._parent[_global.allObject[_local6][_local5].name] != undefined) { this._parent[_global.allObject[_local6][_local5].name].blockLevel = 0; var _local4 = new Object(); _local4.name = _global.allObject[_local6][_local5].name; _local4.del = true; _global.deleteObjects2.push(_local4); } _local3++; } }; FBlockClass.prototype.addColonToFly = function () { var _local3 = this.iPos - 1; while (_local3 >= 0) { if (_global.allObject[_local3][this.jPos].name != undefined) { if (this.blockType == "bomba") { } if (this._parent[_global.allObject[_local3][this.jPos].name].blockColor != 6) { var _local4 = new Object(); _local4.name = _global.allObject[_local3][this.jPos].name; _global.allObject[_local3][this.jPos].name = undefined; _global.allObject[_local3][this.jPos].deleteID = 0; _local4.fly = true; _global.flyObjects.push(_local4); } else { break; } } _local3--; } }; FBlockClass.prototype.boomBlock = function (arrItem) { if (this.boomDepth == undefined) { this.boomDepth = 0; this.onEnterFrame = null; this.block.removeMovieClip(); this.attachMovie("boom", "boomMc", this.getNextHighestDepth()); this.swapDepths(this._parent.getNextHighestDepth()); _global.allObject[this.iPos][this.jPos].name = undefined; _global.allObject[this.iPos][this.jPos].deleteID = 0; _root.soundArc.playSound("boomBomba", this.getPanFunc()); } this._xscale = this._xscale + 40; this._yscale = this._yscale + 40; this._x = this._x - 6; this._y = this._y - 6; if (this._xscale >= 300) { this.addAroundToDelete(); this.addColonToFly(); arrItem.boom = false; this._parent._parent.topScoreArea.addToScore(20); this.bonus(); this.removeMovieClip(); } }; FBlockClass.prototype.deleteBlock = function (arrItem) { if ((this.blockType == "block") || (this.blockType.substring(0, 3) == "key")) { if (this.blickItem == undefined) { this.attachMovie("blickItem", "blickItem", this.getNextHighestDepth()); _root.soundArc.playSound("out", this.getPanFunc()); this.blickItem._x = 2; this.blickItem._y = 2; this.swapDepths(this._parent.getNextHighestDepth()); } if (this.blickItem._currentframe == this.blickItem._totalframes) { if (this.blockLevel == 0) { var _local5 = 7 - ((6 * _global.speedGame) / 30); this._xscale = this._xscale - _local5; this._yscale = this._yscale - _local5; var _local6 = (30 / (100 / _local5)) / 2; this._x = this._x + _local6; this._y = this._y + _local6; if (this._xscale <= 0) { arrItem.del = false; _global.allObject[this.iPos][this.jPos].name = undefined; _global.allObject[this.iPos][this.jPos].deleteID = 0; this.addColonToFly(); if (this.blockType.substring(0, 3) == "key") { _global.keys--; this._parent._parent.keyArea.minusKey(this.blockType); this._parent._parent.topScoreArea.addToScore(10); } this._parent._parent.topScoreArea.addToScore(10); this.bonus(); this.removeMovieClip(); } } else { arrItem.del = false; this.blockLevel = Number(this.blockLevel) - 1; this.refreshBlock(); this.blickItem.removeMovieClip(); this.bonus(); } } else { this.blickItem.gotoAndStop(this.blickItem._currentframe + 1); } } else { arrItem.del = false; var _local4 = new Object(); _local4.name = this._name; _local4.boom = true; _global.boomObjects.push(_local4); this.zapal = true; this.mandrage(); } }; FBlockClass.prototype.mandrage = function () { this.block.fire.gotoAndPlay(2); this.onEnterFrame = function () { this.block._x = random(2) - 1; this.block._y = random(2) - 1; }; }; FBlockClass.prototype.removeBlock = function (arrItem) { this._alpha = this._alpha - 20; this._y = this._y + 10; if (this._alpha <= 0) { arrItem.del = false; _global.allObject[this.iPos][this.jPos].name = undefined; _global.allObject[this.iPos][this.jPos].deleteID = 0; delete this.gameOverInterval; this.removeMovieClip(); } }; #endinitclip
Symbol 289 MovieClip Frame 1
item._visible = false; z = 0; _global.scoreForBoom = 10; _global.speedGame = 10; _global.action = "stop"; _global.pauseGameVar = false; var sequence = new FSequence(); var sequenceGameOver = new FSequence(); var intervalGame = new FInterval(); _root.attachMovie("musicClass", "musicArc", _root.getNextHighestDepth()); _root.attachMovie("soundClass", "soundArc", _root.getNextHighestDepth()); _global.musicValue = 50; _global.effectValue = 50; _root.musicArc.setValume(_global.musicValue); _root.soundArc.setValume(_global.effectValue); _root.musicArc.addMusic(["music/m1.mid", "music/m2.mid", "music/m3.mid", "music/m4.mid"]); pauseAllSequence = function (how) { sequence.pauseSequence(how); sequenceGameOver.pauseSequence(how); }; clearAllSequence = function (how) { sequence.clearSequence(); sequenceGameOver.clearSequence(); }; deleteAllObj = function () { for (var _local2 in this) { if ((_local2 != "item") && (this[_local2].blockType != undefined)) { this[_local2].removeMovieClip(); } } this.gameOver.removeMovieClip(); this.pauseMsg.removeMovieClip(); }; deleteAllMc = function () { for (var _local2 in this) { if (_local2 != "item") { this[_local2].removeMovieClip(); } } }; pauseBlocksFunc = function (how) { for (var _local3 in this) { this[_local3].setPause(how); } }; pauseGameFunc = function (how) { this._parent.timerMc.pause(how); _root.musicArc.pauseMusic(how); _global.pauseGameVar = how; pauseBlocksFunc(how); pauseAllSequence(how); intervalGame.pauseInterval(how, 0); this._parent.pauseBtn.gotoAndStop((how ? 2 : 1)); if (how) { _global.action = "pause"; if (this.pauseMsg == undefined) { var _local5 = this.getNextHighestDepth(); this.attachMovie("pauseMsg", "pauseMsg", _local5); this.pauseMsg._alpha = 0; } } else { _global.action = "game"; this.pauseMsg.remove(); } }; removeBlocks = function (target) { this=target;//parameter overwritten var _local3 = true; for (var _local4 in _global.removeObjects) { if (_global.removeObjects[_local4].del && (this[_global.removeObjects[_local4].name] != undefined)) { _local3 = false; this[_global.removeObjects[_local4].name].removeBlock(_global.removeObjects[_local4]); } } if (_local3) { intervalGame.stopInterval("remove"); } }; addToRemove = function (mcName) { var _local2 = new Object(); _local2.name = mcName; _local2.del = true; _global.removeObjects.push(_local2); }; clearGameArea = function () { var _local2 = true; for (var _local3 in this) { if ((_local3 != "item") && (this[_local3].blockType != undefined)) { if (_local2) { sequenceGameOver.addAction(this, "addToRemove", 0, [this[_local3]._name]); _local2 = false; } else { sequenceGameOver.addAction(this, "addToRemove", 30, [this[_local3]._name]); } } } intervalGame.interval("remove", this, "removeBlocks", 30); sequenceGameOver.addAction(this, "deleteAllObj", 100); }; gameOverFastFunc = function () { _root.musicArc.stopMusic(); _root.soundArc.playSound("gover", 0); clearAllSequence(); this._parent.playInGame.gotoAndStop(1); this._parent.pauseBtn._visible = false; _global.action = "gameover"; intervalGame.stopAllInterval(); var _local4 = this._parent.topScoreArea.getScore(); if (_local4 == 0) { _local4 = undefined; } if (_global.currentTypeGame == 3) { this._parent.timerMc.stopTimer(); } this.deleteAllObj(); sequenceGameOver.addAction(this._parent, "selectGame", 200); }; gameOverFunc = function () { _root.musicArc.stopMusic(); _root.soundArc.playSound("gover", 0); clearAllSequence(); this._parent.playInGame.gotoAndStop(1); this._parent.pauseBtn._visible = false; intervalGame.stopAllInterval(); var _local5 = this.getNextHighestDepth(); this.gameOver.removeMovieClip(); this.attachMovie("gameOver", "gameOver", _local5); this.gameOver._alpha = 0; if (_global.action != "gameover") { _global.action = "gameover"; } var _local4 = this._parent.topScoreArea.getScore(); if (_local4 == 0) { _local4 = undefined; } if (_global.currentTypeGame == 3) { this._parent.timerMc.stopTimer(); } this.clearGameArea(); sequenceGameOver.addAction(this._parent, "selectGame", 200); }; newBlock = function (posi, posj, newIndex) { var _local2 = this.getNextHighestDepth(); this.item.duplicateMovieClip("item" + _local2, _local2); var _local3 = this._parent.nextBlocksMc.getBlock(newIndex); this["item" + _local2].setType(_local2, 1, _local3.type, _local3.color, _local3.level); this["item" + _local2].setPos2(posi, posj); _local3 = new Object(); _local3.name = this["item" + _local2]._name; _local3.fly = true; return(_local3); }; recurseBoom1 = function (i, j, blockColor, delID, arr) { arr.push(_global.allObject[i][j].name); this[_global.allObject[i][j].name].deleteID = delID; var _local6 = Number(i + 1); var _local7 = Number(j + 1); var _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom1(_local6, _local7, blockColor, delID, arr); } _local6 = Number(i - 1); _local7 = Number(j - 1); _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom1(_local6, _local7, blockColor, delID, arr); } }; recurseBoom2 = function (i, j, blockColor, delID, arr) { arr.push(_global.allObject[i][j].name); this[_global.allObject[i][j].name].deleteID = delID; var _local6 = Number(i - 1); var _local7 = Number(j + 1); var _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom2(_local6, _local7, blockColor, delID, arr); } _local6 = Number(i + 1); _local7 = Number(j - 1); _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom2(_local6, _local7, blockColor, delID, arr); } }; recurseBoom3 = function (i, j, blockColor, delID, arr) { arr.push(_global.allObject[i][j].name); this[_global.allObject[i][j].name].deleteID = delID; var _local6 = Number(i); var _local7 = Number(j + 1); var _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom3(_local6, _local7, blockColor, delID, arr); } _local6 = Number(i); _local7 = Number(j - 1); _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom3(_local6, _local7, blockColor, delID, arr); } }; recurseBoom4 = function (i, j, blockColor, delID, arr) { arr.push(_global.allObject[i][j].name); this[_global.allObject[i][j].name].deleteID = delID; var _local6 = Number(i - 1); var _local7 = Number(j); var _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom4(_local6, _local7, blockColor, delID, arr); } _local6 = Number(i + 1); _local7 = Number(j); _local3 = this[_global.allObject[_local6][_local7].name]; if ((((_local3 != undefined) && (_local3.blockColor == blockColor)) && (delID != _local3.deleteID)) && (_local3.zapal != true)) { recurseBoom4(_local6, _local7, blockColor, delID, arr); } }; deleteBlocks = function (target) { this=target;//parameter overwritten var _local3 = true; for (var _local4 in _global.deleteObjects) { if (_global.deleteObjects[_local4].del && (this[_global.deleteObjects[_local4].name] != undefined)) { _local3 = false; this[_global.deleteObjects[_local4].name].deleteBlock(_global.deleteObjects[_local4]); } } if (_local3) { intervalGame.stopInterval("delete"); if (_global.flyObjects.length > 0) { _global.fastFly = 1; intervalGame.interval("fly", this, "flyBlocks", 0); } else { beginBoom(); } } updateAfterEvent(); }; boomBlocks = function (target) { this=target;//parameter overwritten var _local4 = true; for (var _local6 in _global.boomObjects) { if (_global.boomObjects[_local6].boom && (this[_global.boomObjects[_local6].name] != undefined)) { _local4 = false; this[_global.boomObjects[_local6].name].boomBlock(_global.boomObjects[_local6]); } } if (_local4) { intervalGame.stopInterval("boom"); _global.boomObjects = new Array(); if (_global.deleteObjects2.length > 0) { for (var _local5 in _global.deleteObjects2) { var _local3 = new Object(); _local3.name = _global.deleteObjects2[_local5].name; _local3.del = true; _global.deleteObjects[_local3.name] = _local3; } intervalGame.interval("delete", this, "deleteBlocks", 0); } else if ((_global.keys == 0) && (_global.currentTypeGame == 4)) { this.nextLevel(); } else { newLineBlocks(); } } updateAfterEvent(); }; recursDelete = function () { boomArr = new Array(); for (var _local7 in _global.flyObjects) { if (this[_global.flyObjects[_local7].name].zapal != true) { deleteID++; var _local4 = new Array(); recurseBoom1(this[_global.flyObjects[_local7].name].iPos, this[_global.flyObjects[_local7].name].jPos, this[_global.flyObjects[_local7].name].blockColor, deleteID, _local4); boomArr.push(_local4); deleteID++; _local4 = new Array(); recurseBoom2(this[_global.flyObjects[_local7].name].iPos, this[_global.flyObjects[_local7].name].jPos, this[_global.flyObjects[_local7].name].blockColor, deleteID, _local4); boomArr.push(_local4); deleteID++; _local4 = new Array(); recurseBoom3(this[_global.flyObjects[_local7].name].iPos, this[_global.flyObjects[_local7].name].jPos, this[_global.flyObjects[_local7].name].blockColor, deleteID, _local4); boomArr.push(_local4); deleteID++; _local4 = new Array(); recurseBoom4(this[_global.flyObjects[_local7].name].iPos, this[_global.flyObjects[_local7].name].jPos, this[_global.flyObjects[_local7].name].blockColor, deleteID, _local4); boomArr.push(_local4); } } _global.deleteObjects = new Array(); _global.deleteObjects2 = new Array(); var _local6 = false; for (var _local7 in boomArr) { if (boomArr[_local7].length >= 3) { _local6 = true; for (var _local5 in boomArr[_local7]) { var _local3 = new Object(); _local3.name = this[boomArr[_local7][_local5]]._name; _local3.del = true; _global.deleteObjects[_local3.name] = _local3; } } } if (_local6) { this.goBonus(_global.deleteObjects); intervalGame.interval("delete", this, "deleteBlocks", 0); } else { _global.flyObjects = new Array(); beginBoom(); } }; flyBlocks = function (goal) { this=goal;//parameter overwritten if (_global.fastFly == 1) { _global.fastFly = 2; intervalGame.stopInterval("delete"); intervalGame.interval("fly2", this, "flyBlocks", 0); } if (_global.fastFly == 0) { intervalGame.stopInterval("fly2"); } ff = false; if (_global.flyObjects.length > 0) { var _local4 = true; var ff = _global.fastFly; var _local3 = 0; while (_local3 < _global.flyObjects.length) { if (_global.flyObjects[_local3].fly && (this[_global.flyObjects[_local3].name] != undefined)) { _local4 = false; this[_global.flyObjects[_local3].name].updateBlock(_global.flyObjects[_local3], ff); } _local3++; } updateAfterEvent(); if (_local4) { intervalGame.stopInterval("fly"); intervalGame.stopInterval("fly2"); _global.flyBlocks = false; recursDelete(); } } else { intervalGame.stopInterval("fly"); _global.flyBlocks = false; } }; newLineBlocks = function () { if (_global.action == "pause") { pauseGameFunc(true); } else { _global.action = "game"; } _global.flyObjects = new Array(); _global.flyObjects.push(this.newBlock(4, -1, 0)); _global.flyObjects.push(this.newBlock(5, -1, 1)); _global.flyObjects.push(this.newBlock(6, -1, 2)); boomArr = new Array(); bonusNum = 0; _global.flyBlocks = true; _global.fastFly = 0; intervalGame.interval("fly", this, "flyBlocks", 0); }; beginBoom = function () { if (_global.boomObjects.length > 0) { intervalGame.interval("boom", this, "boomBlocks", 0); } else if ((_global.keys == 0) && (_global.currentTypeGame == 4)) { this.nextLevel(); } else { newLineBlocks(); } }; nextLevelStart = function () { if (_global.availableLevel < (_global.currentLevel + 1)) { this.newGame(_global.currentTypeGame, _global.currentDifficultGame, 1, "continue"); } else { this.newGame(_global.currentTypeGame, _global.currentDifficultGame, _global.currentLevel + 1, "continue"); } this._parent.lockButtons(false); }; nextLevel = function () { _root.soundArc.playSound("endlevel", 0); clearGameArea(); if (this.nextMsg == undefined) { var _local4 = this.getNextHighestDepth(); this.attachMovie("nextLevel", "nextMsg", _local4); this.nextMsg._alpha = 0; } this._parent.lockButtons(true); _global.action == "nextlevel"; }; newGame = function (typeGame, difficultGame, adventureLevel, how) { _global.currentTypeGame = typeGame; _global.currentDifficultGame = difficultGame; _global.currentLevel = adventureLevel; if (how != "continue") { _level0.demoTime = 1; _level0.continueNumber = 4; this._parent.topScoreArea.clearScore(); } this._parent.typeMc.setType(_global.currentTypeGame); _global.keys = 0; this._parent.playInGame.gotoAndStop(typeg + 1); this._parent.skillGameForm.setSkill(_global.levelGame); this._parent.nextBlocksMc.beginGame(); this._parent.pauseBtn._visible = true; _global.action = "game"; deleteID = 1; _global.allObject = new Array(); var _local3 = 0; while (_local3 < 15) { _global.allObject[_local3] = new Array(); _local3++; } _global.flyObjects = new Array(); _global.deleteObjects = new Array(); _global.boomObjects = new Array(); _global.removeObjects = new Array(); this.createLevel(_global.currentLevel); this._parent.nextBlocksMc.beginGame(_global.currentTypeGame, _global.currentDifficultGame); if (_global.currentTypeGame == 3) { sequence.addAction(this._parent.timerMc, "startTimer", 50, [_global.currentDifficultGame]); } }; addBlockToLevel = function (skin, type, color, level, i, j) { var _local2 = this.getNextHighestDepth(); this.item.duplicateMovieClip("item" + _local2, _local2); this["item" + _local2].setType(_local2, 1, type, color, level); this["item" + _local2].setPos(i, j); }; createLevel = function (adventureLevel) { var _local5 = new Array(); _local5 = _level0.levels[adventureLevel].split(";"); this._parent.keyArea.clearAllKey(); var _local4 = 0; while (_local4 < _local5.length) { var _local3 = new Array(); _local3 = _local5[_local4].split(","); sequence.addAction(this, "addBlockToLevel", 50, [1, _local3[0], _local3[3], _local3[4], _local3[1], _local3[2]]); if (_local3[0].substring(0, 3) == "key") { this._parent.keyArea.addKey(_local3[0]); _global.keys++; } _local4++; } sequence.addAction(this, "newLineBlocks", 50); }; gameLock = function (how) { gameBg.enabled = !how; if (how) { _global.gameAction = "lock"; } else { _global.gameAction = "unlock"; } }; moveBlocks = function (how) { var _local4 = true; var _local3 = 1; var _local6 = 0; for (var _local7 in _global.flyObjects) { if (_global.flyObjects[_local7].fly) { _local6 = _local6 + (_local3 * _local3); _local4 = this[_global.flyObjects[_local7].name].checkMove(how); if (_local4 == false) { break; } } _local3++; } if (_local4) { if (_local6 != 10) { for (var _local7 in _global.flyObjects) { if (_global.flyObjects[_local7].fly) { this[_global.flyObjects[_local7].name].moveBlock(how); } } } } }; changeBlocks = function () { var _local4 = new Array(); for (var _local5 in _global.flyObjects) { if (_global.flyObjects[_local5].fly) { _local4.push(this[_global.flyObjects[_local5].name].getType()); } } var _local3 = 0; if (_local4.length > 1) { for (var _local5 in _global.flyObjects) { if (_global.flyObjects[_local5].fly) { _local3++; if (_local3 >= _local4.length) { _local3 = 0; } this[_global.flyObjects[_local5].name].changeType(_local4[_local3]); } } } }; keyDownObj = new Object(); keyDownObj.onKeyDown = function () { if ((_global.action == "game") && (_global.flyBlocks)) { if (Key.getCode() == 39) { moveBlocks(0); } else if (Key.getCode() == 37) { moveBlocks(1); } else if (Key.getCode() == 40) { _global.fastFly = true; } else if (Key.getCode() == 38) { changeBlocks(); } } if ((_global.action == "game") || (_global.action == "pause")) { if (Key.getCode() == 80) { _global.pauseGameVar = !_global.pauseGameVar; pauseGameFunc(_global.pauseGameVar); } } if (Key.getCode() == 27) { fscommand ("flashstudio.minimize"); } }; keyDownObj.onKeyUp = function () { _global.fastFly = false; }; Key.removeListener(keyDownObj); Key.addListener(keyDownObj); gameBg._focusrect = false; gameBg.useHandCursor = false; goBonus = function (arr) { var _local3 = 0; var _local2 = new Array(); for (var _local5 in arr) { _local2.push(this[String(_local5)]); _local3++; } bonusNum = bonusNum + _local3; _local3 = bonusNum; if (_local3 >= 45) { _local2[0].setBonus(50000); } else if (_local3 >= 40) { _local2[2].setBonus(2500); _local2[1].setBonus(2500); _local2[0].setBonus(25000); } else if (_local3 >= 35) { g.setBonus(25000); } else if (_local3 >= 30) { _local2[2].setBonus(2500); _local2[1].setBonus(2500); _local2[0].setBonus(2500); } else if (_local3 >= 25) { g.setBonus(2500); } else if (_local3 >= 20) { _local2[2].setBonus(250); _local2[1].setBonus(250); _local2[0].setBonus(250); } else if (_local3 >= 15) { _local2[0].setBonus(250); } else if (_local3 >= 12) { _local2[2].setBonus(25); _local2[1].setBonus(25); _local2[0].setBonus(25); } else if (_local3 >= 6) { _local2[0].setBonus(25); } }; updateFlash = function (goal) { this=goal;//parameter overwritten updateAfterEvent(); _level0.t2 = new Date().getTime(); var _local2 = _level0.t2 - _level0.t1; if (_local2 != 0) { fps.text = Math.round(1000 / _local2); } _level0.t1 = _level0.t2; }; updateInterval = setInterval(updateFlash, 0, this); demoFunc = function (t) { this=t;//parameter overwritten if ((_global.action == "game") || (_global.action == "pause")) { this._parent.purchaseGame(_global.action); trace("INTRVAL " + this); } _level0.demoTime--; if (_level0.demoTime < 1) { _level0.demoTime = 1; } else { clearInterval(demoInterval); demoInterval = setInterval(demoFunc, (_level0.demoTime * 60) * 1000, this); } }; _level0.demoTime = 2; clearInterval(demoInterval); demoInterval = setInterval(demoFunc, (_level0.demoTime * 60) * 1000, this);
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 16
if (mogno) { gotoAndPlay (2); }
Symbol 310 MovieClip Frame 1
b.stop(); b.gotoAndStop(3); btn.onRollOver = function () { this._parent.blik.play(); this._parent.blik.mogno = true; }; btn.onRollOut = (btn.onReleaseOutside = function () { this._parent.blik.mogno = false; }); btn.onRelease = function () { _root.soundArc.playSound("click", 0); trace("RELEASE" + _global.action); this._parent._parent.purchaseGame(_global.action); trace((((((undefined + " ") + _global.levelGame) + " ") + undefined) + " ") + _global.action); };
Symbol 312 MovieClip Frame 1
b.stop(); b.gotoAndStop(5); btn.onRollOver = function () { this._parent.blik.mogno = true; this._parent.blik.play(); }; btn.onRollOut = (btn.onReleaseOutside = function () { this._parent.blik.mogno = false; }); btn.onRelease = function () { _root.soundArc.playSound("click", 0); if ((_global.action == "game") || (_global.action == "pause")) { this._parent._parent.questionGame(_global.action); } else { fscommand ("flashstudio.exit"); } };
Symbol 314 MovieClip Frame 1
b.stop(); b.gotoAndStop(4); btn.onRollOver = function () { this._parent.blik.mogno = true; this._parent.blik.play(); }; btn.onRollOut = (btn.onReleaseOutside = function () { this._parent.blik.mogno = false; }); btn.onRelease = function () { _root.soundArc.playSound("click", 0); this._parent._parent.helpGame(_global.action); };
Symbol 316 MovieClip Frame 1
b.stop(); b.gotoAndStop(2); btn.onRollOver = function () { this._parent.blik.play(); this._parent.blik.mogno = true; }; btn.onRollOut = (btn.onReleaseOutside = function () { this._parent.blik.mogno = false; }); btn.onRelease = function () { _root.soundArc.playSound("click", 0); trace("RELEASE" + _global.action); this._parent._parent.optionGame(_global.action); };
Symbol 319 MovieClip Frame 1
b.stop(); stop(); b.gotoAndStop(1); btn.onRollOver = function () { this._parent.blik.mogno = true; this._parent.blik.play(); }; btn.onRollOut = (btn.onReleaseOutside = function () { this._parent.blik.mogno = false; }); btn.onRelease = function () { _root.soundArc.playSound("click", 0); if (_global.action == "game") { this._parent._parent.speedyBlocks.pauseGameFunc(true); this._parent.gotoAndStop(2); } else if (_global.action == "pause") { this._parent._parent.speedyBlocks.pauseGameFunc(false); this._parent.gotoAndStop(1); } };
Symbol 325 MovieClip [FNextBlock] Frame 1
#initclip 15 function FNextBlockClass() { this.newBloks = new Array(); this.newBloks[0] = new Object(); this.newBloks[1] = new Object(); this.newBloks[2] = new Object(); this.nextBlocks(); } FNextBlockClass.prototype = new MovieClip(); FNextBlockClass.prototype.clearAll = function () { this.item0.gotoAndStop(6); this.item1.gotoAndStop(6); this.item2.gotoAndStop(6); }; FNextBlockClass.prototype.pause = function (how) { var _local2 = 0; while (_local2 < 3) { if (how) { this["item" + _local2].gotoAndStop(6); } else { this["item" + _local2].gotoAndStop(this.newBloks[_local2] + 1); } _local2++; } }; FNextBlockClass.prototype.getNewBlock = function () { var _local2 = new Object(); if ((this.typeGame == 1) || (this.typeGame == 3)) { _local2.type = "block"; _local2.color = random(5); _local2.level = 0; } else { _local2.type = ((random(15) == 0) ? "bomba" : "block"); _local2.color = random(5); if (_local2.type == "bomba") { _local2.level = 0; } else { _local2.level = ((random(5) == 0) ? (random(this.levelGame + 1)) : 0); } } return(_local2); }; FNextBlockClass.prototype.refreshNewBlocks = function () { var _local2 = 0; while (_local2 < 3) { if (this.newBloks[_local2].type == "block") { this["item" + _local2].gotoAndStop(this.newBloks[_local2].color + 1); } else { this["item" + _local2].gotoAndStop(this.newBloks[_local2].color + 7); } _local2++; } }; FNextBlockClass.prototype.nextBlocks = function () { var _local2 = 0; while (_local2 < 3) { this.newBloks[_local2] = this.getNewBlock(); _local2++; } this.refreshNewBlocks(); }; FNextBlockClass.prototype.getBlock = function (index) { var _local2 = new Object(); _local2 = this.newBloks[index]; if (index == 2) { this.nextBlocks(); } return(_local2); }; FNextBlockClass.prototype.beginGame = function (type, level) { this.typeGame = type; this.levelGame = level; this.nextBlocks(); }; Object.registerClass("FNextBlock", FNextBlockClass); #endinitclip
Symbol 330 MovieClip Frame 1
setType = function (type) { type_txt.text = ""; if (type == 1) { type_txt.text = "Classic"; } else if (type == 2) { type_txt.text = "Speedy"; } else if (type == 3) { type_txt.text = "Tournament"; } else if (type == 4) { type_txt.text = "Adventure"; } };
Symbol 334 MovieClip [FTimer] Frame 1
#initclip 16 function FTimerClass() { this.timerFlag = false; this.timeGame = 0; } FTimerClass.prototype = new MovieClip(); FTimerClass.prototype.setTimer = function (target) { this=target;//parameter overwritten this.timeGame--; this.timer_txt.text = _global.getTimeFormat(this.timeGame); if (this.timeGame == 0) { this.stopTimer(); this._parent.speedyBlocks.gameOverFunc(); } if (this.timeGame <= 20) { _root.soundArc.playSound("ticTac", 0); } }; FTimerClass.prototype.startTimer = function (type) { trace("START TIMER"); this.timerFlag = true; this.timerInterval = setInterval(this.setTimer, 1000, this); if (type == 0) { this.timeGame = 300; } else if (type == 1) { this.timeGame = 600; } else if (type == 2) { this.timeGame = 1200; } else if (type == 3) { this.timeGame = 1800; } this.setTimer(this); }; FTimerClass.prototype.stopTimer = function () { clearInterval(this.timerInterval); this.timerFlag = false; }; FTimerClass.prototype.pause = function (how) { if (this.timerFlag) { if (how) { clearInterval(this.timerInterval); } else { this.timerInterval = setInterval(this.setTimer, 1000, this); } } }; Object.registerClass("FTimer", FTimerClass); #endinitclip
Symbol 338 MovieClip [FScore] Frame 1
#initclip 17 function FScoreClass() { this.clearScore(); } FScoreClass.prototype = new MovieClip(); FScoreClass.prototype.getScore = function () { trace("SCORE " + Number(this.topScore_txt.text)); return(Number(this.topScore_txt.text)); }; FScoreClass.prototype.clearScore = function () { this.score = 0; this.topScore_txt.text = this.score; }; FScoreClass.prototype.addToScore = function (num) { this.score = this.score + num; this.topScore_txt.text = this.score; }; Object.registerClass("FScore", FScoreClass); #endinitclip
Symbol 349 MovieClip Frame 1
clearAllKey = function () { key1 = 0; key2 = 0; key3 = 0; key4 = 0; key5 = 0; }; clearAllKey(); addKey = function (key) { switch (key) { case "key1" : key1++; break; case "key2" : key2++; break; case "key3" : key3++; break; case "key4" : key4++; break; case "key5" : key5++; } }; minusKey = function (key) { switch (key) { case "key1" : key1--; break; case "key2" : key2--; break; case "key3" : key3--; break; case "key4" : key4--; break; case "key5" : key5--; } };
Symbol 352 MovieClip Frame 1
this.onPress = function () { getURL ("http://www.speedygames.com/index.php?more_games_at_speedygames"); };

Library Items

Symbol 1 Sound [gover]
Symbol 2 Sound [out]
Symbol 3 Sound [bonus]
Symbol 4 Sound [ticTac]
Symbol 5 Sound [endlevel]
Symbol 6 Sound [blockDown]
Symbol 7 Sound [click]
Symbol 8 Sound [boomBomba]
Symbol 9 FontUsed by:10 11 44 45 79 80 83 84 85 86 113 118 119 120 161 179 180 181 327 332 336 351
Symbol 10 TextUses:9Used by:13
Symbol 11 TextUses:9Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:10 11 12Used by:49
Symbol 14 FontUsed by:15 16 17 18 19 20
Symbol 15 TextUses:14Used by:49 109 124 146 155 156 173 325
Symbol 16 TextUses:14Used by:49 109 124 146 155 156 173 325
Symbol 17 TextUses:14Used by:49 109 124 146 155 156 173 325
Symbol 18 TextUses:14Used by:49 109 124 146 155 156 173 325
Symbol 19 TextUses:14Used by:49 109 124 146 155 156 173 325
Symbol 20 TextUses:14Used by:49 109 124 146 155 156 173 325
Symbol 21 GraphicUsed by:49 109 124 146 155 156 173 325
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:49 325
Symbol 24 FontUsed by:25 26 33 34 59 137 144 201 202 204 205 211 212 256 258 326 328 331 333 335 337 339 340 341 342 343 344 345 346 347 348
Symbol 25 TextUses:24Used by:32
Symbol 26 TextUses:24Used by:32
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:27 28 29 30Used by:32 35
Symbol 32 MovieClipUses:25 26 31Used by:49
Symbol 33 TextUses:24Used by:35
Symbol 34 TextUses:24Used by:35
Symbol 35 MovieClipUses:33 34 31Used by:49
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 ButtonUses:37 38 39 40Used by:42
Symbol 42 MovieClipUses:36 41Used by:49
Symbol 43 GraphicUsed by:46 172
Symbol 44 TextUses:9Used by:46 172
Symbol 45 TextUses:9Used by:46 172
Symbol 46 ButtonUses:43 44 45Used by:49
Symbol 47 GraphicUsed by:48
Symbol 48 ButtonUses:47Used by:49 219
Symbol 49 MovieClip [FBuy]Uses:13 15 16 17 18 19 20 21 23 32 35 42 46 48
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:50 51 52 53 54Used by:56
Symbol 56 MovieClip [FBonus]Uses:55
Symbol 57 MovieClip [musicClass]
Symbol 58 MovieClip [soundClass]
Symbol 59 TextUses:24Used by:92
Symbol 60 GraphicUsed by:70 305
Symbol 61 GraphicUsed by:70 305
Symbol 62 GraphicUsed by:70
Symbol 63 BitmapUsed by:64 65 66 67
Symbol 64 GraphicUses:63Used by:68
Symbol 65 GraphicUses:63Used by:68
Symbol 66 GraphicUses:63Used by:68
Symbol 67 GraphicUses:63Used by:68
Symbol 68 MovieClipUses:64 65 66 67Used by:70 267
Symbol 69 GraphicUsed by:70 305
Symbol 70 MovieClipUses:60 61 62 68 69Used by:92
Symbol 71 GraphicUsed by:77
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 ButtonUses:72 73 74 75Used by:77 143 170 191 214 216 218
Symbol 77 MovieClipUses:71 76Used by:92 194
Symbol 78 GraphicUsed by:82 88
Symbol 79 TextUses:9Used by:82
Symbol 80 TextUses:9Used by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:78 79 80 81Used by:92
Symbol 83 TextUses:9Used by:88
Symbol 84 TextUses:9Used by:88
Symbol 85 TextUses:9Used by:88
Symbol 86 TextUses:9Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:78 83 84 85 86 87Used by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClip [FOptionControl]Uses:59 70 77 82 88 89 91
Symbol 93 GraphicUsed by:105 112 122 136 148 154
Symbol 94 GraphicUsed by:105 112 117 121 136 148 152 154 168
Symbol 95 BitmapUsed by:96 269
Symbol 96 GraphicUses:95Used by:105 112 136 148 154 168 260
Symbol 97 BitmapUsed by:98 270
Symbol 98 GraphicUses:97Used by:105 112 136 148 154 168 260
Symbol 99 BitmapUsed by:100 272
Symbol 100 GraphicUses:99Used by:105 112 136 148 260
Symbol 101 BitmapUsed by:102 271
Symbol 102 GraphicUses:101Used by:105 112 136 148 260
Symbol 103 BitmapUsed by:104 268
Symbol 104 GraphicUses:103Used by:105 112 136 148 150 154 168 260
Symbol 105 MovieClipUses:93 96 98 100 102 104 94Used by:109 156
Symbol 106 GraphicUsed by:109 156 173
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:107Used by:109 124 146 155 156
Symbol 109 MovieClipUses:105 106 15 16 17 18 19 20 21 108Used by:156
Symbol 110 GraphicUsed by:112 116 117
Symbol 111 GraphicUsed by:112 116 117
Symbol 112 MovieClipUses:110 111 93 96 98 100 102 104 94Used by:124 156
Symbol 113 TextUses:9Used by:122 160
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117 143 145 152 170 194 264
Symbol 116 MovieClipUses:110 111Used by:117
Symbol 117 ButtonUses:114 111 110 115 116 94Used by:122
Symbol 118 TextUses:9Used by:122
Symbol 119 TextUses:9Used by:122 165
Symbol 120 TextUses:9Used by:122 167
Symbol 121 ButtonUses:94Used by:122 145 154
Symbol 122 MovieClipUses:93 113 117 118 119 120 121Used by:124 156
Symbol 123 GraphicUsed by:124 156 173
Symbol 124 MovieClipUses:112 122 123 15 16 17 18 19 20 21 108Used by:156
Symbol 125 GraphicUsed by:146 156 173
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [key5]Uses:126Used by:136 260 349
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip [key4]Uses:128Used by:136 260 349
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:136 148 260 267
Symbol 132 GraphicUsed by:136 148 154 168
Symbol 133 GraphicUsed by:136 148 154 168
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [boom]Uses:134Used by:136 148
Symbol 136 MovieClipUses:93 127 129 98 96 131 132 104 102 100 94 133 135Used by:146 156
Symbol 137 TextUses:24Used by:145
Symbol 138 GraphicUsed by:141 171 261
Symbol 139 GraphicUsed by:141 171 261
Symbol 140 GraphicUsed by:141 171 261
Symbol 141 ButtonUses:138 139 140Used by:145
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:115 142 76Used by:145
Symbol 144 EditableTextUses:24Used by:145
Symbol 145 MovieClipUses:137 115 141 143 144 121Used by:146 156
Symbol 146 MovieClipUses:125 15 16 17 18 19 20 21 136 145 108Used by:156
Symbol 147 GraphicUsed by:155 156 173
Symbol 148 MovieClipUses:93 98 96 131 132 104 102 100 94 133 135Used by:155 156
Symbol 149 GraphicUsed by:151 277
Symbol 150 MovieClipUses:104Used by:151 277 293
Symbol 151 MovieClipUses:150 149Used by:152
Symbol 152 ButtonUses:115 151 94Used by:154
Symbol 153 GraphicUsed by:154 168
Symbol 154 MovieClipUses:93 152 132 133 153 98 104 96 94 121Used by:155 156
Symbol 155 MovieClipUses:147 15 16 17 18 19 20 21 148 154 108Used by:156
Symbol 156 MovieClip [gameType]Uses:105 106 15 16 17 18 19 20 21 108 109 112 122 123 124 125 136 145 146 147 148 154 155
Symbol 157 GraphicUsed by:194
Symbol 158 GraphicUsed by:160 163 165 167
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 113 159Used by:194
Symbol 161 TextUses:9Used by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:158 161 162Used by:194
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:158 119 164Used by:194
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:158 120 166Used by:194
Symbol 168 MovieClipUses:98 104 96 94 153 133 132Used by:194
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:115 169 76Used by:194
Symbol 171 MovieClipUses:139 138 140Used by:194
Symbol 172 ButtonUses:43 44 45Used by:173
Symbol 173 MovieClipUses:172 106 15 16 17 18 19 20 21 147 123 125Used by:194
Symbol 174 GraphicUsed by:194
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClip [FButtonControl]Uses:176 177Used by:194
Symbol 179 EditableTextUses:9Used by:184
Symbol 180 EditableTextUses:9Used by:184
Symbol 181 EditableTextUses:9Used by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:179 180 181 182 183Used by:194
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:185 186 187Used by:194
Symbol 189 GraphicUsed by:194
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190 76Used by:194
Symbol 192 GraphicUsed by:193
Symbol 193 ButtonUses:192Used by:194 264
Symbol 194 MovieClip [FTopScore]Uses:157 160 163 165 167 168 170 115 171 173 174 178 184 188 189 77 191 193
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [pauseMsg]Uses:195
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:208
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:208
Symbol 201 EditableTextUses:24Used by:203
Symbol 202 EditableTextUses:24Used by:203
Symbol 203 MovieClipUses:201 202Used by:208
Symbol 204 TextUses:24Used by:206
Symbol 205 TextUses:24Used by:206
Symbol 206 MovieClipUses:204 205Used by:208
Symbol 207 GraphicUsed by:208 286 352
Symbol 208 MovieClip [nextLevel]Uses:198 200 203 206 207
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip [gameOver]Uses:209
Symbol 211 TextUses:24Used by:219
Symbol 212 TextUses:24Used by:219
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213 76Used by:219
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215 76Used by:219
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217 76Used by:219 264
Symbol 219 MovieClip [FQuestion]Uses:211 212 214 216 218 48
Symbol 220 GraphicUsed by:264
Symbol 221 GraphicUsed by:264
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [key3]Uses:222Used by:260 349
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClip [key2]Uses:224Used by:260 349
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClip [key1]Uses:226Used by:260 349
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:260 276
Symbol 230 GraphicUsed by:260 276
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:260 276
Symbol 233 GraphicUsed by:260 276
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:260 276
Symbol 236 GraphicUsed by:260 276
Symbol 237 FontUsed by:238 250 251 252 253 256 258
Symbol 238 TextUses:237Used by:260
Symbol 239 GraphicUsed by:260 275
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:260 275
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:260 267
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:260 267
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:260 267
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:260 267
Symbol 250 TextUses:237Used by:260
Symbol 251 TextUses:237Used by:260
Symbol 252 TextUses:237Used by:260
Symbol 253 TextUses:237Used by:260
Symbol 254 FontUsed by:256 258
Symbol 255 FontUsed by:256
Symbol 256 TextUses:237 24 254 255Used by:260
Symbol 257 Font
Symbol 258 TextUses:24 237 254Used by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:129 127 223 225 227 229 230 232 233 235 236 238 239 241 243 245 247 131 249 250 251 252 253 100 102 98 96 104 256 258 259Used by:264
Symbol 261 MovieClipUses:139 138 140Used by:264
Symbol 262 GraphicUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClip [FHelp]Uses:220 260 221 115 261 262 263 218 193
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:267
Symbol 267 MovieClip [blockType2]Uses:68 249 131 247 245 243 266
Symbol 268 GraphicUses:103Used by:275
Symbol 269 GraphicUses:95Used by:275
Symbol 270 GraphicUses:97Used by:275
Symbol 271 GraphicUses:101Used by:275
Symbol 272 GraphicUses:99Used by:275
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClip [blockType]Uses:239 268 269 270 271 272 274 241
Symbol 276 MovieClip [FBlockLevel]Uses:235 236 232 233 229 230
Symbol 277 MovieClip [blickItem]Uses:150 149
Symbol 278 GraphicUsed by:281
Symbol 279 ShapeTweeningUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:278 279 280Used by:282
Symbol 282 MovieClipUses:281Used by:Timeline
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:325  Timeline
Symbol 355 MovieClip [__Packages.FMusic2]
Symbol 356 MovieClip [__Packages.FSequence]
Symbol 357 MovieClip [__Packages.FSound]
Symbol 358 MovieClip [__Packages.FInterval]
Symbol 285 GraphicUsed by:Timeline
Symbol 286 MovieClip [FBlock]Uses:207Used by:289
Symbol 287 GraphicUsed by:288
Symbol 288 ButtonUses:287Used by:289
Symbol 289 MovieClipUses:286 288Used by:Timeline
Symbol 290 MovieClipUsed by:Timeline
Symbol 291 GraphicUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:291 150 292Used by:310 312 314 316 319
Symbol 294 GraphicUsed by:305 349
Symbol 295 GraphicUsed by:305 349
Symbol 296 GraphicUsed by:305 349
Symbol 297 GraphicUsed by:305 349
Symbol 298 GraphicUsed by:305 349
Symbol 299 GraphicUsed by:305
Symbol 300 GraphicUsed by:305 349
Symbol 301 GraphicUsed by:305
Symbol 302 GraphicUsed by:305
Symbol 303 GraphicUsed by:305
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:294 295 296 297 298 299 300 60 301 61 69 302 303 304Used by:310 312 314 316 319 325
Symbol 306 GraphicUsed by:310
Symbol 307 GraphicUsed by:308
Symbol 308 ButtonUses:307Used by:310 312 314 316 319
Symbol 309 GraphicUsed by:310 312 314 316 319 349
Symbol 310 MovieClipUses:293 305 306 308 309Used by:Timeline
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:293 305 311 308 309Used by:Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:293 305 313 308 309Used by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:293 305 315 308 309Used by:Timeline
Symbol 317 GraphicUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:293 305 308 317 309 318Used by:Timeline
Symbol 320 GraphicUsed by:325
Symbol 321 GraphicUsed by:325
Symbol 322 GraphicUsed by:325
Symbol 323 GraphicUsed by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClip [FNextBlock]Uses:15 16 17 18 19 20 21 23 320 321 305 322 323 284 324Used by:Timeline
Symbol 326 TextUses:24Used by:330
Symbol 327 EditableTextUses:9Used by:330
Symbol 328 TextUses:24Used by:330
Symbol 329 GraphicUsed by:330 334 338
Symbol 330 MovieClipUses:326 327 328 329Used by:Timeline
Symbol 331 TextUses:24Used by:334
Symbol 332 EditableTextUses:9Used by:334
Symbol 333 TextUses:24Used by:334
Symbol 334 MovieClip [FTimer]Uses:331 332 333 329Used by:Timeline
Symbol 335 TextUses:24Used by:338
Symbol 336 EditableTextUses:9Used by:338
Symbol 337 TextUses:24Used by:338
Symbol 338 MovieClip [FScore]Uses:335 336 337 329Used by:Timeline
Symbol 339 EditableTextUses:24Used by:349
Symbol 340 EditableTextUses:24Used by:349
Symbol 341 EditableTextUses:24Used by:349
Symbol 342 EditableTextUses:24Used by:349
Symbol 343 EditableTextUses:24Used by:349
Symbol 344 EditableTextUses:24Used by:349
Symbol 345 EditableTextUses:24Used by:349
Symbol 346 EditableTextUses:24Used by:349
Symbol 347 EditableTextUses:24Used by:349
Symbol 348 EditableTextUses:24Used by:349
Symbol 349 MovieClipUses:129 127 223 225 227 339 340 341 342 343 344 345 346 347 348 294 297 300 298 296 295 309Used by:Timeline
Symbol 350 GraphicUsed by:352
Symbol 351 TextUses:9Used by:352
Symbol 352 MovieClipUses:350 351 207Used by:Timeline
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:Timeline

Instance Names

"speedyBlocks"Frame 2Symbol 289 MovieClip
"topScoreBtn"Frame 2Symbol 310 MovieClip
"quitBtn"Frame 2Symbol 312 MovieClip
"helpBtn"Frame 2Symbol 314 MovieClip
"optionBtn"Frame 2Symbol 316 MovieClip
"pauseBtn"Frame 2Symbol 319 MovieClip
"nextBlocksMc"Frame 2Symbol 325 MovieClip [FNextBlock]
"typeMc"Frame 2Symbol 330 MovieClip
"timerMc"Frame 2Symbol 334 MovieClip [FTimer]
"topScoreArea"Frame 2Symbol 338 MovieClip [FScore]
"keyArea"Frame 2Symbol 349 MovieClip
"mover"Frame 2Symbol 354 MovieClip
"btn"Symbol 32 MovieClip Frame 1Symbol 31 Button
"btn"Symbol 35 MovieClip Frame 1Symbol 31 Button
"btn"Symbol 42 MovieClip Frame 1Symbol 41 Button
"downloadBtn"Symbol 49 MovieClip [FBuy] Frame 1Symbol 32 MovieClip
"continueBtn"Symbol 49 MovieClip [FBuy] Frame 1Symbol 35 MovieClip
"continueBtn"Symbol 49 MovieClip [FBuy] Frame 1Symbol 42 MovieClip
"sg"Symbol 49 MovieClip [FBuy] Frame 1Symbol 46 Button
"bg"Symbol 49 MovieClip [FBuy] Frame 1Symbol 48 Button
"bon"Symbol 56 MovieClip [FBonus] Frame 1Symbol 55 MovieClip
"fire"Symbol 70 MovieClip Frame 2Symbol 68 MovieClip
"btn"Symbol 77 MovieClip Frame 1Symbol 76 Button
"musicBegun_mc"Symbol 92 MovieClip [FOptionControl] Frame 1Symbol 70 MovieClip
"soundBegun_mc"Symbol 92 MovieClip [FOptionControl] Frame 1Symbol 70 MovieClip
"continueBtn"Symbol 92 MovieClip [FOptionControl] Frame 1Symbol 77 MovieClip
"speedBegun_mc"Symbol 92 MovieClip [FOptionControl] Frame 1Symbol 70 MovieClip
"skillForm"Symbol 92 MovieClip [FOptionControl] Frame 1Symbol 82 MovieClip
"bg"Symbol 92 MovieClip [FOptionControl] Frame 1Symbol 91 MovieClip
"demo"Symbol 109 MovieClip Frame 1Symbol 105 MovieClip
"playGame"Symbol 109 MovieClip Frame 1Symbol 108 Button
"l3"Symbol 122 MovieClip Frame 1Symbol 117 Button
"l2"Symbol 122 MovieClip Frame 1Symbol 117 Button
"l1"Symbol 122 MovieClip Frame 1Symbol 117 Button
"l0"Symbol 122 MovieClip Frame 1Symbol 117 Button
"btn"Symbol 122 MovieClip Frame 1Symbol 121 Button
"demo"Symbol 124 MovieClip Frame 1Symbol 112 MovieClip
"level"Symbol 124 MovieClip Frame 1Symbol 122 MovieClip
"playGame"Symbol 124 MovieClip Frame 1Symbol 108 Button
"bt"Symbol 143 MovieClip Frame 1Symbol 76 Button
"l0"Symbol 145 MovieClip Frame 1Symbol 141 Button
"l1"Symbol 145 MovieClip Frame 1Symbol 141 Button
"bt"Symbol 145 MovieClip Frame 1Symbol 143 MovieClip
"btn"Symbol 145 MovieClip Frame 1Symbol 121 Button
"demo"Symbol 146 MovieClip Frame 1Symbol 136 MovieClip
"level"Symbol 146 MovieClip Frame 1Symbol 145 MovieClip
"playGame"Symbol 146 MovieClip Frame 1Symbol 108 Button
"l3"Symbol 154 MovieClip Frame 1Symbol 152 Button
"l2"Symbol 154 MovieClip Frame 1Symbol 152 Button
"l1"Symbol 154 MovieClip Frame 1Symbol 152 Button
"l0"Symbol 154 MovieClip Frame 1Symbol 152 Button
"btn"Symbol 154 MovieClip Frame 1Symbol 121 Button
"demo"Symbol 155 MovieClip Frame 1Symbol 148 MovieClip
"level"Symbol 155 MovieClip Frame 1Symbol 154 MovieClip
"playGame"Symbol 155 MovieClip Frame 1Symbol 108 Button
"demo"Symbol 156 MovieClip [gameType] Frame 1Symbol 105 MovieClip
"playGame"Symbol 156 MovieClip [gameType] Frame 1Symbol 108 Button
"g1"Symbol 156 MovieClip [gameType] Frame 6Symbol 109 MovieClip
"demo"Symbol 156 MovieClip [gameType] Frame 6Symbol 112 MovieClip
"level"Symbol 156 MovieClip [gameType] Frame 6Symbol 122 MovieClip
"playGame"Symbol 156 MovieClip [gameType] Frame 6Symbol 108 Button
"g4"Symbol 156 MovieClip [gameType] Frame 11Symbol 124 MovieClip
"demo"Symbol 156 MovieClip [gameType] Frame 11Symbol 136 MovieClip
"level"Symbol 156 MovieClip [gameType] Frame 11Symbol 145 MovieClip
"playGame"Symbol 156 MovieClip [gameType] Frame 11Symbol 108 Button
"g3"Symbol 156 MovieClip [gameType] Frame 16Symbol 146 MovieClip
"demo"Symbol 156 MovieClip [gameType] Frame 16Symbol 148 MovieClip
"level"Symbol 156 MovieClip [gameType] Frame 16Symbol 154 MovieClip
"playGame"Symbol 156 MovieClip [gameType] Frame 16Symbol 108 Button
"g2"Symbol 156 MovieClip [gameType] Frame 21Symbol 155 MovieClip
"btn"Symbol 170 MovieClip Frame 1Symbol 76 Button
"mainBg"Symbol 178 MovieClip [FButtonControl] Frame 1Symbol 176 MovieClip
"score"Symbol 184 MovieClip Frame 1Symbol 179 EditableText
"player"Symbol 184 MovieClip Frame 1Symbol 180 EditableText
"num"Symbol 184 MovieClip Frame 1Symbol 181 EditableText
"btn"Symbol 191 MovieClip Frame 1Symbol 76 Button
"icon34"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 160 MovieClip
"icon33"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 163 MovieClip
"icon32"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 165 MovieClip
"icon31"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 167 MovieClip
"icon24"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 168 MovieClip
"icon23"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 168 MovieClip
"icon22"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 168 MovieClip
"icon21"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 168 MovieClip
"publishBtn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 170 MovieClip
"prevGame_mc"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 171 MovieClip
"nextGame_mc"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 171 MovieClip
"playInGame"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 173 MovieClip
"item4_btn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 178 MovieClip [FButtonControl]
"item3_btn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 178 MovieClip [FButtonControl]
"item2_btn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 178 MovieClip [FButtonControl]
"item1_btn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 178 MovieClip [FButtonControl]
"item10"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item9"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item8"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item7"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item6"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item5"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item4"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item3"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item2"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"item1"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 184 MovieClip
"icon4"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 188 MovieClip
"icon3"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 188 MovieClip
"icon2"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 188 MovieClip
"icon1"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 188 MovieClip
"continueBtn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 77 MovieClip
"clearBtn"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 191 MovieClip
"bg"Symbol 194 MovieClip [FTopScore] Frame 1Symbol 193 Button
"nextLevel"Symbol 208 MovieClip [nextLevel] Frame 1Symbol 198 MovieClip
"textLevel"Symbol 208 MovieClip [nextLevel] Frame 1Symbol 200 MovieClip
"numLevel2"Symbol 208 MovieClip [nextLevel] Frame 1Symbol 203 MovieClip
"numLevel"Symbol 208 MovieClip [nextLevel] Frame 1Symbol 203 MovieClip
"comlieteLevel"Symbol 208 MovieClip [nextLevel] Frame 1Symbol 206 MovieClip
"btn"Symbol 214 MovieClip Frame 1Symbol 76 Button
"btn"Symbol 216 MovieClip Frame 1Symbol 76 Button
"btn"Symbol 218 MovieClip Frame 1Symbol 76 Button
"continueBtn"Symbol 219 MovieClip [FQuestion] Frame 1Symbol 214 MovieClip
"continueBtn"Symbol 219 MovieClip [FQuestion] Frame 1Symbol 216 MovieClip
"continueBtn"Symbol 219 MovieClip [FQuestion] Frame 1Symbol 218 MovieClip
"bg"Symbol 219 MovieClip [FQuestion] Frame 1Symbol 48 Button
"level"Symbol 260 MovieClip Frame 1Symbol 229 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 229 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 229 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 229 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 229 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 232 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 232 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 232 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 232 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 232 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 235 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 235 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 235 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 235 MovieClip
"level"Symbol 260 MovieClip Frame 1Symbol 235 MovieClip
"helpCont"Symbol 264 MovieClip [FHelp] Frame 1Symbol 260 MovieClip
"down_mc"Symbol 264 MovieClip [FHelp] Frame 1Symbol 261 MovieClip
"up_mc"Symbol 264 MovieClip [FHelp] Frame 1Symbol 261 MovieClip
"continueBtn"Symbol 264 MovieClip [FHelp] Frame 1Symbol 218 MovieClip
"bg"Symbol 264 MovieClip [FHelp] Frame 1Symbol 193 Button
"fire"Symbol 267 MovieClip [blockType2] Frame 1Symbol 68 MovieClip
"level"Symbol 276 MovieClip [FBlockLevel] Frame 1Symbol 235 MovieClip
"level"Symbol 276 MovieClip [FBlockLevel] Frame 2Symbol 232 MovieClip
"level"Symbol 276 MovieClip [FBlockLevel] Frame 3Symbol 229 MovieClip
"proc"Symbol 282 MovieClip Frame 1Symbol 281 MovieClip
"item"Symbol 289 MovieClip Frame 1Symbol 286 MovieClip [FBlock]
"gameBg"Symbol 289 MovieClip Frame 1Symbol 288 Button
"blik"Symbol 310 MovieClip Frame 1Symbol 293 MovieClip
"b"Symbol 310 MovieClip Frame 1Symbol 305 MovieClip
"btn"Symbol 310 MovieClip Frame 1Symbol 308 Button
"blik"Symbol 312 MovieClip Frame 1Symbol 293 MovieClip
"b"Symbol 312 MovieClip Frame 1Symbol 305 MovieClip
"btn"Symbol 312 MovieClip Frame 1Symbol 308 Button
"blik"Symbol 314 MovieClip Frame 1Symbol 293 MovieClip
"b"Symbol 314 MovieClip Frame 1Symbol 305 MovieClip
"btn"Symbol 314 MovieClip Frame 1Symbol 308 Button
"blik"Symbol 316 MovieClip Frame 1Symbol 293 MovieClip
"b"Symbol 316 MovieClip Frame 1Symbol 305 MovieClip
"btn"Symbol 316 MovieClip Frame 1Symbol 308 Button
"blik"Symbol 319 MovieClip Frame 1Symbol 293 MovieClip
"b"Symbol 319 MovieClip Frame 1Symbol 305 MovieClip
"btn"Symbol 319 MovieClip Frame 1Symbol 308 Button
"item2"Symbol 325 MovieClip [FNextBlock] Frame 1Symbol 305 MovieClip
"item1"Symbol 325 MovieClip [FNextBlock] Frame 1Symbol 305 MovieClip
"item0"Symbol 325 MovieClip [FNextBlock] Frame 1Symbol 305 MovieClip
"type_txt"Symbol 330 MovieClip Frame 1Symbol 327 EditableText
"timer_txt"Symbol 334 MovieClip [FTimer] Frame 1Symbol 332 EditableText
"topScore_txt"Symbol 338 MovieClip [FScore] Frame 1Symbol 336 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gover"
ExportAssets (56)Timeline Frame 1Symbol 2 as "out"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 4 as "ticTac"
ExportAssets (56)Timeline Frame 1Symbol 5 as "endlevel"
ExportAssets (56)Timeline Frame 1Symbol 6 as "blockDown"
ExportAssets (56)Timeline Frame 1Symbol 7 as "click"
ExportAssets (56)Timeline Frame 1Symbol 8 as "boomBomba"
ExportAssets (56)Timeline Frame 1Symbol 49 as "FBuy"
ExportAssets (56)Timeline Frame 1Symbol 56 as "FBonus"
ExportAssets (56)Timeline Frame 1Symbol 57 as "musicClass"
ExportAssets (56)Timeline Frame 1Symbol 58 as "soundClass"
ExportAssets (56)Timeline Frame 1Symbol 92 as "FOptionControl"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 156 as "gameType"
ExportAssets (56)Timeline Frame 1Symbol 178 as "FButtonControl"
ExportAssets (56)Timeline Frame 1Symbol 178 as "FButtonControl"
ExportAssets (56)Timeline Frame 1Symbol 178 as "FButtonControl"
ExportAssets (56)Timeline Frame 1Symbol 178 as "FButtonControl"
ExportAssets (56)Timeline Frame 1Symbol 194 as "FTopScore"
ExportAssets (56)Timeline Frame 1Symbol 178 as "FButtonControl"
ExportAssets (56)Timeline Frame 1Symbol 196 as "pauseMsg"
ExportAssets (56)Timeline Frame 1Symbol 208 as "nextLevel"
ExportAssets (56)Timeline Frame 1Symbol 210 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 219 as "FQuestion"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 223 as "key3"
ExportAssets (56)Timeline Frame 1Symbol 225 as "key2"
ExportAssets (56)Timeline Frame 1Symbol 227 as "key1"
ExportAssets (56)Timeline Frame 1Symbol 264 as "FHelp"
ExportAssets (56)Timeline Frame 1Symbol 267 as "blockType2"
ExportAssets (56)Timeline Frame 1Symbol 275 as "blockType"
ExportAssets (56)Timeline Frame 1Symbol 276 as "FBlockLevel"
ExportAssets (56)Timeline Frame 1Symbol 277 as "blickItem"
ExportAssets (56)Timeline Frame 1Symbol 135 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 1Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 1Symbol 223 as "key3"
ExportAssets (56)Timeline Frame 1Symbol 225 as "key2"
ExportAssets (56)Timeline Frame 1Symbol 227 as "key1"
ExportAssets (56)Timeline Frame 1Symbol 355 as "__Packages.FMusic2"
ExportAssets (56)Timeline Frame 1Symbol 356 as "__Packages.FSequence"
ExportAssets (56)Timeline Frame 1Symbol 357 as "__Packages.FSound"
ExportAssets (56)Timeline Frame 1Symbol 358 as "__Packages.FInterval"
ExportAssets (56)Timeline Frame 2Symbol 286 as "FBlock"
ExportAssets (56)Timeline Frame 2Symbol 325 as "FNextBlock"
ExportAssets (56)Timeline Frame 2Symbol 334 as "FTimer"
ExportAssets (56)Timeline Frame 2Symbol 338 as "FScore"
ExportAssets (56)Timeline Frame 2Symbol 129 as "key4"
ExportAssets (56)Timeline Frame 2Symbol 127 as "key5"
ExportAssets (56)Timeline Frame 2Symbol 223 as "key3"
ExportAssets (56)Timeline Frame 2Symbol 225 as "key2"
ExportAssets (56)Timeline Frame 2Symbol 227 as "key1"

Labels

"b25"Symbol 55 MovieClip Frame 1
"b250"Symbol 55 MovieClip Frame 2
"b2500"Symbol 55 MovieClip Frame 3
"b25000"Symbol 55 MovieClip Frame 4
"b50000"Symbol 55 MovieClip Frame 5
"sk1_0"Symbol 267 MovieClip [blockType2] Frame 1
"sk1_1"Symbol 267 MovieClip [blockType2] Frame 2
"sk1_2"Symbol 267 MovieClip [blockType2] Frame 3
"sk1_3"Symbol 267 MovieClip [blockType2] Frame 4
"sk1_4"Symbol 267 MovieClip [blockType2] Frame 5
"sk1_5"Symbol 267 MovieClip [blockType2] Frame 6
"sk1_0"Symbol 275 MovieClip [blockType] Frame 1
"sk1_1"Symbol 275 MovieClip [blockType] Frame 2
"sk1_2"Symbol 275 MovieClip [blockType] Frame 3
"sk1_3"Symbol 275 MovieClip [blockType] Frame 4
"sk1_4"Symbol 275 MovieClip [blockType] Frame 5
"sk1_5"Symbol 275 MovieClip [blockType] Frame 6
"sk1_6"Symbol 275 MovieClip [blockType] Frame 7
"sk1_0"Symbol 305 MovieClip Frame 1
"sk1_1"Symbol 305 MovieClip Frame 2
"sk1_2"Symbol 305 MovieClip Frame 3
"sk1_3"Symbol 305 MovieClip Frame 4
"sk1_4"Symbol 305 MovieClip Frame 5
"sk1_5"Symbol 305 MovieClip Frame 6
"sk2_0"Symbol 305 MovieClip Frame 7
"sk2_1"Symbol 305 MovieClip Frame 8
"sk2_2"Symbol 305 MovieClip Frame 9
"sk2_3"Symbol 305 MovieClip Frame 10
"sk2_4"Symbol 305 MovieClip Frame 11
"sk2_5"Symbol 305 MovieClip Frame 12

Dynamic Text Variables

levelGameSymbol 144 EditableText"100"
numSymbol 201 EditableText"12"
numSymbol 202 EditableText"12"
key5Symbol 339 EditableText"0"
key4Symbol 340 EditableText"0"
key3Symbol 341 EditableText"0"
key2Symbol 342 EditableText"1"
key1Symbol 343 EditableText"1"
key5Symbol 344 EditableText"0"
key4Symbol 345 EditableText"0"
key3Symbol 346 EditableText"0"
key2Symbol 347 EditableText"1"
key1Symbol 348 EditableText"1"




http://swfchan.com/5/22378/info.shtml
Created: 26/5 -2019 22:59:33 Last modified: 26/5 -2019 22:59:33 Server time: 21/12 -2024 14:46:51