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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34338375?noj=FRM34338375-22DC" width="1" height="1"></div>

robocop.swf

This is the info page for
Flash #22408

(Click the ID number above for more basic data on this flash file.)


Text
CLICK TO START

LEVEL COMPLETE

SCORE

SCORE

0

0

00000

PLAY THIS GAME ON
WWW.ETGAMES.COM TO
SUBMIT YOUR
HIGHSCORES!

ActionScript [AS1/AS2]

Frame 1
function etgames() { getURL ("http://www.etgames.com", "_blank"); } function robocoparchive() { getURL ("http://www.robocoparchive.com", "_blank"); } function mindchamber() { getURL ("http://www.mindchamber.com", "_blank"); } function newgrounds() { getURL ("http://www.newgrounds.com", "_blank"); } menu = new ContextMenu(); menu.hideBuiltInItems(); new_item = new ContextMenuItem("More Games!", etgames); menu.customItems.push(new_item); new_item = new ContextMenuItem("More Robocop!", robocoparchive); menu.customItems.push(new_item); new_item = new ContextMenuItem("Mindchamber", mindchamber); menu.customItems.push(new_item); new_item = new ContextMenuItem("Newgrounds", newgrounds); menu.customItems.push(new_item); stop();
Instance of Symbol 175 MovieClip in Frame 1
onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { percent = int((getBytesLoaded() / getBytesTotal()) * 100); if (_xscale < percent) { _xscale = (_xscale+1); } if (_xscale >= 100) { _xscale = 100; _root.gotoAndStop("title"); } _parent.percent_display._x = _x + _width; _parent.percent_display.text = _xscale + "%"; }
Instance of Symbol 176 MovieClip in Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { i++; this.attachMovie("cube_particle", "cube" + i, i); obj = this["cube" + i]; obj._x = ((_root._xmouse - _x) - 10) + random(20); obj._y = ((_root._ymouse - _y) - 10) + random(20); obj._xscale = random(100); obj._yscale = obj._xscale; }
Frame 2
prevFrame();
Frame 3
function reset() { mission = 1; level = 1; score = 0; energy_loss = 0.2; dummy_speed = 6; ed_attack_delay = 100; enemy_attack_delay = 100; gotoAndStop ("game"); } function continue_game() { mission++; level = 1; energy_loss = energy_loss + 0.1; dummy_speed++; ed_attack_delay = ed_attack_delay - 20; if (ed_attack_delay < 50) { ed_attack_delay = 50; } enemy_attack_delay = enemy_attack_delay - 20; if (enemy_attack_delay < 50) { enemy_attack_delay = 50; } gotoAndStop ("game"); } m_level = new Sound(); m_level.attachSound("level"); m_boss = new Sound(); m_boss.attachSound("boss"); s_ammo = new Sound(); s_ammo.attachSound("ammo"); s_item = new Sound(); s_item.attachSound("itemcollect"); s_bigshot = new Sound(); s_bigshot.attachSound("bigshot"); s_fade = new Sound(); s_fade.attachSound("fade"); s_trans = new Sound(); s_trans.attachSound("trans"); s_target = new Sound(); s_target.attachSound("target"); s_hit1 = new Sound(); s_hit1.attachSound("hit1"); c_white = new Object(); c_white.ra = 100; c_white.rb = 153; c_white.ga = 100; c_white.gb = 153; c_white.ba = 100; c_white.bb = 153; c_red = new Object(); c_red.ra = 100; c_red.rb = 73; c_red.ga = 100; c_red.gb = 0; c_red.ba = 100; c_red.bb = 0; c_green = new Object(); c_green.ra = 100; c_green.rb = 0; c_green.ga = 100; c_green.gb = 153; c_green.ba = 100; c_green.bb = 0; c_yellow = new Object(); c_yellow.ra = 100; c_yellow.rb = 94; c_yellow.ga = 100; c_yellow.gb = 73; c_yellow.ba = 100; c_yellow.bb = 0; c_nada = new Object(); c_nada.ra = 100; c_nada.rb = 0; c_nada.ga = 100; c_nada.gb = 0; c_nada.ba = 100; c_nada.bb = 0; stopAllSounds(); Mouse.show(); stop();
Frame 4
function shake_screen(speed) { if (speed == 0) { game._x = 256; } else { game._x = game._x + speed; } } function blur_screen(degree) { gfx = Array(_root.game.filters); gfx.push(new flash.filters.BlurFilter(degree, degree, 1)); _root.game.filters = gfx; } function spawn_object(name, x, y, xscale, rotate, extra) { _root.game.spawn_num = int(_root.game.spawn_num) + 1; _root.game.attachMovie(name, (name + "_") + _root.game.spawn_num, _root.game.spawn_num + 999999); obj = _root.game[(name + "_") + _root.game.spawn_num]; obj._x = x; obj._y = y; obj._xscale = xscale; obj._rotation = rotate; obj.extra = extra; } function f_cursor() { Mouse.hide(); tellTarget (cursor) { mouse_x = _root._xmouse - _x; mouse_y = _root._ymouse - _y; center._x = mouse_x; center._y = mouse_y; h._x = mouse_x; v._y = mouse_y; }; } function cop() { tellTarget (_root.game.cop) { if (Key.isDown(68) && (press_l != true)) { if (speed_x < _root.cop_speed) { speed_x++; } press_r = true; } else { press_r = false; } if (Key.isDown(65) && (press_r != true)) { if (speed_x > (-_root.cop_speed)) { speed_x--; } press_l = true; } else { press_l = false; } if (Math.abs(speed_x) > 0) { if (_currentframe == 1) { gotoAndStop ("walk"); } } else if (_currentframe == 2) { gotoAndStop ("stand"); } if (_currentframe == 2) { if (speed_x < 0) { if (cop._currentFrame == 1) { cop.gotoAndStop(2); if (walk_frame != cop.cop.cop._currentFrame) { cop.cop.gotoAndPlay(walk_frame); } } } else if (cop._currentFrame == 2) { cop.gotoAndStop(1); if (walk_frame != cop.cop._currentFrame) { cop.cop.cop.gotoAndPlay(walk_frame); } } } if (_currentframe == 1) { walk_frame = 1; } else { walk_frame = cop.cop.cop._currentFrame; } if (_currentframe < 3) { _x = (_x + ((_xscale / 100) * speed_x)); } if ((_x + _root.cop_width) > _root.game._x) { _x = (_root.game._x - _root.cop_width); } else if ((_x - _root.cop_width) < (-_root.game._x)) { _x = ((-_root.game._x) + _root.cop_width); } if ((press_r == false) && (press_l == false)) { if (((walk_frame == cop.cop._totalFrames) || (walk_frame < (cop.cop._totalFrames / 2))) || (Math.abs(speed_x) < _root.cop_speed)) { speed_x = 0; } } _y = _root.cop_y; _xscale = (_root.min_scale + (((_y - _root.distance) / (_root.distance_fg - _root.distance)) * (100 - _root.min_scale))); if (_xscale < _root.min_scale) { _xscale = _root.min_scale; } _yscale = _xscale; _root.game.cop.swapDepths((_y + _root.game._y) * 10); s.setPan(-50 + (((_x + _root.game._x) / Stage.width) * 100)); if (_currentframe != 2) { s.stop("robo_walk"); } w = (_xscale / 100) * width; h = (_yscale / 100) * height; if ((_root.game.m == true) && (_root.ammo > 0)) { if (_currentframe == 1) { gotoAndStop ("attack_stand"); } else { cop.fire.play(); cop.cop.nextFrame(); } } else if (Key.isDown(32) && (press_melee != true)) { gotoAndStop ("attack_melee"); if ((press_l == true) && (cop._xscale > 0)) { cop._xscale = cop._xscale * -1; } } if (Key.isDown(32)) { press_melee = true; } else { press_melee = false; } if (timer == 30) { timer = 0; _root.cop_hp = _root.cop_hp - _root.energy_loss; } else { timer = int(timer) + 1; } if (_root.ammo > 99) { _root.ammo = 99; } if (_root.cop_hp <= 0) { _root.blur_screen(0); gotoAndStop ("die"); } else if (_root.cop_hp > _root.cop_hp_full) { _root.cop_hp = _root.cop_hp_full; } }; } function cop_shoot() { _root.ammo--; if ((_root.ammo == 0) && (_root.level == 1)) { _root.spawn_object("item", shot_x, _root.distance, 100, 0, _root.distance + random(5)); _root.game["item_" + _root.game.spawn_num].ammo = true; } miss = true; tellTarget (_root.game.cop) { if (obj._xscale < _root.min_scale) { obj._xscale = _root.min_scale; } obj._yscale = obj._xscale; }; shot_x = _root._xmouse - _root.game._x; shot_y = _root._ymouse - _root.game._y; enemy = _root.game.ed; if (((((shot_x > (enemy._x - enemy.w)) && (shot_x < (enemy._x + enemy.w))) && (shot_y > (enemy._y - enemy.h))) && (shot_y < enemy._y)) && (enemy.alive == true)) { miss = false; _root.score = _root.score + 10; enemy.hurt.play(); enemy.hp--; if ((enemy.hp % 10) == 0) { _root.spawn_object("item", enemy._x, enemy._y, Math.abs(enemy._xscale), 0, enemy._y); } if (enemy.hp <= 0) { enemy.gotoAndStop("die"); } } var _local2 = 1; while (_local2 <= _root.game.enemy_num) { enemy = _root.game["enemy" + _local2]; if (((((shot_x > (enemy._x - enemy.w)) && (shot_x < (enemy._x + enemy.w))) && (shot_y > (enemy._y - enemy.h))) && (shot_y < enemy._y)) && (enemy.alive != false)) { miss = false; if (enemy.type == 1) { hit_target = false; if ((shot_y < (enemy._y - (enemy.h / 1.8))) && (enemy.head._currentFrame < enemy.head._totalFrames)) { _root.score = _root.score + 50; enemy.head.nextFrame(); hit_target = true; } else if (shot_y < (enemy._y - (enemy.h / 5))) { if ((shot_x < (enemy._x - (enemy.w / 3))) && (enemy.arm1._currentFrame < enemy.arm1._totalFrames)) { _root.score = _root.score + 20; enemy.arm1.nextFrame(); hit_target = true; } else if ((shot_x > (enemy._x + (enemy.w / 3))) && (enemy.arm2._currentFrame < enemy.arm2._totalFrames)) { _root.score = _root.score + 20; enemy.arm2.nextFrame(); hit_target = true; } else if (enemy.body._currentFrame < enemy.body._totalFrames) { _root.score = _root.score + 30; enemy.body.nextFrame(); hit_target = true; } } else if ((shot_x < (enemy._x - (enemy.w / 3))) && (enemy.lower_arm1._currentFrame < enemy.lower_arm1._totalFrames)) { _root.score = _root.score + 20; enemy.lower_arm1.nextFrame(); hit_target = true; } else if ((shot_x > (enemy._x + (enemy.w / 3))) && (enemy.lower_arm2._currentFrame < enemy.lower_arm2._totalFrames)) { _root.score = _root.score + 20; enemy.lower_arm2.nextFrame(); hit_target = true; } else if (enemy.lower_body._currentFrame < enemy.lower_body._totalFrames) { _root.score = _root.score + 30; enemy.lower_body.nextFrame(); hit_target = true; } if (hit_target == true) { if (random(5) == 1) { _root.spawn_object("item", shot_x, _root.distance, 100, 0, _root.distance + random(5)); } _root.spawn_object("fx_target_chips", shot_x, shot_y, enemy._xscale, 0); s = new Sound(enemy); s.attachSound("hit1"); s.start(); } } else if (enemy.type == 2) { enemy.s = new Sound(enemy); enemy.s.attachSound("death" + (random(2) + 1)); enemy.s.start(); if (random(4) == 1) { _root.spawn_object("item", enemy._x, enemy._y, Math.abs(enemy._xscale), 0, enemy.z); } if (shot_y < (enemy._y - (enemy.h / 1.4))) { _root.score = _root.score + 60; enemy.gotoAndStop("die1"); } else if (shot_y < (enemy._y - (enemy.h / 2))) { if (shot_x > enemy._x) { _root.score = _root.score + 30; enemy.gotoAndStop("die4"); } else { _root.score = _root.score + 30; enemy.gotoAndStop("die2"); } } else { _root.score = _root.score + 40; if (((shot_x < enemy._x) && (enemy._xscale > 0)) || ((shot_x > enemy._x) && (enemy._xscale < 0))) { enemy._xscale = enemy._xscale * -1; } enemy.gotoAndStop("die3"); } } } _local2++; } _local2 = _root.game.rocket_num; while (_local2 > 0) { obj = _root.game["rocket" + _local2]; if ((obj._name == undefined) && (_local2 == _root.game.rocket_num)) { _root.game.rocket_num--; } else { h_area = (obj._xscale / 100) * (obj.width * 2); if (((((shot_x > (obj._x - h_area)) && (shot_x < (obj._x + h_area))) && (shot_y > (obj._y - h_area))) && (shot_y < (obj._y + h_area))) && (obj._xscale < Math.abs(_root.game.cop._xscale))) { miss = false; obj.gotoAndStop("boom"); } } _local2--; } if (miss == true) { _root.game.bg.spawn_num = int(_root.game.bg.spawn_num) + 1; _root.game.bg.mask.swapDepths(_root.game.bg.spawn_num + 1); _root.game.bg.attachMovie("fx_bullethole", "bullethole_" + _root.game.bg.spawn_num, _root.game.bg.spawn_num); obj = _root.game.bg["bullethole_" + _root.game.bg.spawn_num]; obj._x = (_root._xmouse - _root.game._x) - _root.game.bg._x; obj._y = (_root._ymouse - _root.game._y) - _root.game.bg._y; obj._xscale = _root.min_scale + ((((obj._y + _root.game.bg._y) - _root.distance) / (_root.distance_fg - _root.distance)) * (100 - _root.min_scale)); if (obj._xscale < _root.min_scale) { obj._xscale = _root.min_scale; } obj._yscale = obj._xscale; } } function cop_melee() { i = _root.game.enemy_num; while (i > 0) { robo = _root.game.cop; enemy = _root.game["enemy" + i]; if (enemy.type == 2) { if (((((((robo._x + (robo.w * 1.4)) > (enemy._x - enemy.w)) && (robo._x < enemy._x)) && (robo.cop._xscale > 0)) || ((((robo._x - (robo.w * 1.4)) < (enemy._x + enemy.w)) && (robo._x > enemy._x)) && (robo.cop._xscale < 0))) && (((Math.abs(robo._xscale) + 10) > Math.abs(enemy._xscale)) && ((Math.abs(robo._xscale) - 18) < Math.abs(enemy._xscale)))) && (enemy.alive != false)) { _root.spawn_object("item", enemy._x, enemy._y, Math.abs(enemy._xscale), 0, enemy.z); _root.game["item_" + _root.game.spawn_num].ammo = true; enemy.s = new Sound(enemy); enemy.s.attachSound("death" + (random(2) + 1)); enemy.s.start(); enemy.gotoAndStop("die1"); } } i--; } } function f_ed() { tellTarget (_root.game.ed) { _xscale = (_root.min_scale + (((_y - _root.distance) / (_root.distance_fg - _root.distance)) * (100 - _root.min_scale))); _yscale = _xscale; shad._width = _width / 1.2; _root.game.ed.swapDepths((_y + _root.game._y) * 10); pan = int(-50 + (((_x + _root.game._x) / Stage.width) * 100)); s = new Sound(_root.game[name]); s.setPan(pan); s.setVolume(Math.abs(int(_xscale))); w = (_xscale / 100) * width; h = (_xscale / 100) * height; speed = (_xscale / 100) * set_speed; if (_currentframe == 2) { if ((_x + speed) < d_x) { _x = (_x + speed); if (_xscale > 0) { _xscale = (_xscale * -1); } } else if ((_x - speed) > d_x) { _x = (_x - speed); if (_xscale < 0) { _xscale = (_xscale * -1); } } else { _x = d_x; } if ((_y + speed) < d_z) { _y = (_y + speed); hurt_cop = true; } else if ((_y - speed) > d_z) { _y = (_y - speed); } else { if ((((set_speed == _root.ed_speed_charge) && ((((_x + w) > _root.game.cop._x) && ((_x - w) < _root.game.cop._x)) && (_y > (_root.game.cop._y - _root.game.cop.w)))) && (hurt_cop == true)) && (_root.game.cop.alive != false)) { hurt_cop = false; _root.cop_hp--; _root.game.cop.s = new Sound(_root.game.cop.s); _root.game.cop.s.attachSound("robo_hit2"); _root.game.cop.s.start(); _root.game.cop.gotoAndStop("hit"); } _y = d_z; } if ((d_x == _x) && (d_z == _y)) { gotoAndStop ("stand"); } } else if ((((_currentframe == 1) && (random(_root.ed_attack_delay) == 1)) && (_root.game.cop.alive != false)) && (alive == true)) { gotoAndStop ("walk"); } if ((((alive == true) && ((random(_root.ed_attack_delay * 400) == 1) || (_root.ammo == 0))) && (_root.game.enemy1.spawn_again == false)) && (_root.game.enemy1._currentFrame == 8)) { _root.game.enemy1.spawn_again = true; _root.game.enemy1.gotoAndStop(1); } }; } function f_enemy(name) { tellTarget (_root.game[name]) { if (_xscale < 0) { d = "right"; } else { d = "left"; } _xscale = (_root.min_scale + (((z - _root.distance) / (_root.distance_fg - _root.distance)) * (100 - _root.min_scale))); if (_xscale < _root.min_scale) { _xscale = _root.min_scale; } _yscale = _xscale; _y = (z + ((_yscale / 100) * y)); _root.game[name].swapDepths((z + _root.game._y) * 10); new_alpha = ((z - _root.distance) / 20) * 100; if (_alpha < new_alpha) { _alpha = new_alpha; } pan = int(-50 + (((_x + _root.game._x) / Stage.width) * 100)); s = new Sound(_root.game[name]); s.setPan(pan); s.setVolume(Math.abs(int(_xscale))); w = (_xscale / 100) * width; h = (_yscale / 100) * height; speed = (_yscale / 100) * _root.enemy_speed; if (d == "right") { _xscale = (_xscale * -1); } if (path > 0) { if (((d_x == "") && (d_y == "")) && (d_z == "")) { path_progress++; } if (path_progress < _root.path1_x.length) { d_x = _root.path1_x[path_progress]; d_y = _root.path1_y[path_progress]; d_z = _root.path1_z[path_progress] + (num - 1); } else { path = 0; } } else { if ((!d_x) && (!d_z)) { d_x = _root.enemy_area_l + random(_root.enemy_area_r - _root.enemy_area_l); } if ((((!d_z) && (random(50) == 0)) && (_x > _root.enemy_area_l)) && (_x < _root.enemy_area_r)) { d_z = _root.enemy_area_t + random(_root.enemy_area_b - _root.enemy_area_t); } else if (!d_z) { d_z = z; } } if (_currentframe == 2) { if (path > 0) { speed = speed - (((d_y - y) / 200) * (speed - 1)); } if ((_x + speed) < d_x) { _x = (_x + speed); if (_xscale > 0) { _xscale = (_xscale * -1); } } else if ((_x - speed) > d_x) { _x = (_x - speed); if (_xscale < 0) { _xscale = (_xscale * -1); } } else { d_x = ""; } if ((z + speed) < d_z) { z = z + speed; } else if ((z - speed) > d_z) { z = z - speed; } else { d_z = ""; } speed = _root.enemy_speed; if ((y + speed) < d_y) { y = y + speed; } else if ((y - speed) > d_y) { y = y - speed; } else { d_y = ""; } } if (((_x > -220) && (_x < 220)) && (_root.game.cop.alive == true)) { if (random(_root.enemy_attack_delay) == 1) { gotoAndStop ("shoot"); } else if (random(20) == 1) { enemy.shoot.play(); } } }; } function dummy(name, type) { tellTarget (_root.game[name]) { pan = int(-50 + (((_x + _root.game._x) / Stage.width) * 100)); s = new Sound(_root.game[name]); s.setPan(pan); s.setVolume(Math.abs(int(_xscale))); w = (_xscale / 100) * width; h = (_yscale / 100) * height; _x = (_x + speed_x); if (_x > (_root.game._x - w)) { _x = (_root.game._x - w); speed_x = -_root.dummy_speed; } else if (_x < ((-_root.game._x) + w)) { _x = ((-_root.game._x) + w); speed_x = _root.dummy_speed; } }; } function f_rocket(name) { tellTarget (_root.game[name]) { _x = (_x + ((_xscale / 100) * speed_x)); _y = (_y + ((_xscale / 100) * speed_y)); z = z + ((_xscale / 100) * speed_z); _xscale = (_root.min_scale + (((z - _root.distance) / (_root.distance_fg - _root.distance)) * (100 - _root.min_scale))); _yscale = _xscale; _root.game[name].swapDepths((z + _root.game._y) * 10); pan = int(-50 + (((_x + _root.game._x) / Stage.width) * 100)); s = new Sound(_root.game[name]); s.setPan(pan); s.setVolume(Math.abs(int(_xscale))); w = (_xscale / 100) * width; if (((_xscale >= Math.abs(_root.game.cop._xscale)) && ((_xscale - w) < Math.abs(_root.game.cop._xscale))) && ((_x > (_root.game.cop._x - _root.game.cop.w)) && (_x < (_root.game.cop._x + _root.game.cop.w)))) { if (_root.game.cop.alive == true) { _root.cop_hp--; if (((_x > _root.game.cop._x) && (_root.game.cop._xscale < 0)) || ((_x < _root.game.cop._x) && (_root.game.cop._xscale > 0))) { _root.game.cop._xscale = _root.game.cop._xscale * -1; } if (_root.cop_hp > 0) { _root.game.cop.gotoAndStop("hit"); _root.game.cop.cop.gotoAndPlay(1); } } gotoAndStop ("boom"); } if (_y > 200) { gotoAndStop ("boom"); } }; } function f_item(name) { tellTarget (_root.game[name]) { _root.game[name].swapDepths((z + _root.game._y) * 10); pan = int(-50 + (((_x + _root.game._x) / Stage.width) * 100)); s = new Sound(_root.game[name]); s.setPan(pan); s.setVolume(Math.abs(int(_xscale))); if (collectable != true) { item._y = item._y + speed; if (item._y > 0) { item._y = 0; speed = speed / 2; if (speed < 1) { collectable = true; } else { speed = speed * -1; } } else { speed++; } timer = 0; } else if (timer < 140) { timer++; } else { _xscale = (_xscale - 5); _yscale = _xscale; if (_xscale < 1) { _root.game[name].removeMovieClip(); } } }; } ammo = 50; cop_hp_full = 10; cop_hp = cop_hp_full; cop_speed = 4.5; cop_width = 45; cop_height = 180; cop_y = game.cop._y; distance_fg = 190; ed_speed = 2; ed_speed_charge = 8; enemy_speed = 4; rocket_speed = 10; level_tint = new Color(_root.game); gotoAndStop("level" + level);
Instance of Symbol 687 MovieClip "game" in Frame 4
onClipEvent (mouseDown) { m = true; } onClipEvent (mouseUp) { m = false; }
Frame 5
distance = 22; min_scale = 70; spawn_x1 = -140; spawn_x2 = -40; spawn_x3 = 60; spawn_x4 = 155; spawn_used1 = 0; spawn_used2 = 0; spawn_used3 = 0; spawn_used4 = 0; cop_y = game.cop._y; m_level.start(0, 999999);
Instance of Symbol 694 MovieClip "cursor" in Frame 5
onClipEvent (enterFrame) { _root.f_cursor(); }
Instance of Symbol 701 MovieClip in Frame 5
onClipEvent (load) { gotoAndStop(Math.ceil((_root.cop_hp / _root.cop_hp_full) * 100) + 1); } onClipEvent (enterFrame) { percent = Math.ceil((_root.cop_hp / _root.cop_hp_full) * 100); if (_currentframe < percent) { nextFrame(); } else if (_currentframe > percent) { prevFrame(); } }
Instance of Symbol 714 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.game.m == true) { tip1._visible = 0; } if ((_root.game.cop.press_r == true) || (_root.game.cop.press_l == true)) { tip2._visible = 0; } if (Key.isDown(32)) { tip3._visible = 0; } }
Frame 6
distance = 100; min_scale = 45; cop_y = game.cop._y; enemy_area_r = 100; enemy_area_l = -200; enemy_area_b = 180; enemy_area_t = 100; path1_x = [-310, 210, 290]; path1_y = [-290, -290, 0]; path1_z = [120, 120, distance_fg];
Instance of Symbol 896 MovieClip "game" in Frame 6
onClipEvent (mouseDown) { m = true; } onClipEvent (mouseUp) { m = false; }
Frame 7
distance = 85; min_scale = 60; enemy_area_r = 200; enemy_area_l = -200; enemy_area_b = 180; enemy_area_t = 100; cop_y = game.cop._y; m_level.stop("level"); m_boss.start(0, 999999);
Instance of Symbol 1295 MovieClip "game" in Frame 7
onClipEvent (mouseDown) { m = true; } onClipEvent (mouseUp) { m = false; }
Frame 8
stopAllSounds(); Mouse.show();
Frame 9
stopAllSounds(); Mouse.show(); ok_sites = ["http://www.etgames.com", "http://etgames.com", "http://www.robocoparchive.com", "http://robocoparchive.com", "http://www.mindchamber.com", "http://mindchamber.com", "http://uploads.ungrounded.net", "http://www.newgrounds.com", "http://newgrounds.com"]; stolen = true; i = 0; while (i < ok_sites.length) { url = substring(_url, 1, ok_sites[i].length); if (ok_sites[i] == url) { stolen = false; } i++; } if (stolen == true) { getURL ("http://www.etgames.com"); getURL ("http://www.mindchamber.com", "_blank"); }
Symbol 35 MovieClip [fx_ed_blur] Frame 11
this.removeMovieClip();
Instance of Symbol 37 MovieClip in Symbol 48 MovieClip [fx_smoke_cloud] Frame 1
onClipEvent (enterFrame) { _parent._y = _parent._y - 5; }
Symbol 48 MovieClip [fx_smoke_cloud] Frame 66
this.removeMovieClip();
Symbol 56 MovieClip [fx_sparks] Frame 1
_yscale = Math.abs(_xscale); z = extra; delete extra; this.swapDepths(z);
Symbol 56 MovieClip [fx_sparks] Frame 13
this.removeMovieClip();
Symbol 99 MovieClip Frame 1
if (_parent._parent.collectable == true) { gotoAndPlay (3); }
Symbol 99 MovieClip Frame 2
gotoAndPlay (1);
Symbol 99 MovieClip Frame 3
s = new Sound(_parent._parent); s.attachSound("beep"); s.setVolume(int(_parent._parent._xscale)); s.setPan(-50 + (((_parent._parent._x + _root.game._x) / Stage.width) * 100));
Symbol 99 MovieClip Frame 16
s.start();
Symbol 99 MovieClip Frame 32
s.start();
Symbol 99 MovieClip Frame 48
s.start();
Symbol 99 MovieClip Frame 63
s.start();
Symbol 99 MovieClip Frame 78
s.start();
Symbol 99 MovieClip Frame 95
s = new Sound(_parent._parent); s.attachSound("explode"); s.start();
Symbol 99 MovieClip Frame 100
_root.cop_hp--; _root.game.cop.gotoAndStop("hit");
Symbol 99 MovieClip Frame 127
_parent._parent.removeMovieClip();
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 13
gotoAndPlay (2);
Instance of Symbol 104 MovieClip in Symbol 107 MovieClip Frame 7
onClipEvent (enterFrame) { if (_parent._parent.collectable == true) { play(); } }
Symbol 109 Button
on (press) { if (_root.game.cop.alive != false) { prev_ammo = _root.ammo; i = _parent.item._currentFrame; if (i == 1) { _root.ammo = _root.ammo + 25; } else if (i == 2) { _root.cop_hp = _root.cop_hp + 2; } else if (i == 3) { _root.score = _root.score + 10; _root.ammo = _root.ammo + 10; } else if (i == 4) { _root.score = _root.score + 20; _root.cop_hp = _root.cop_hp + 0.3; } else if (i == 5) { _root.score = _root.score + 30; _root.cop_hp = _root.cop_hp + 0.5; } else if (i == 6) { s = new Sound(_parent); s.attachSound("defuse"); s.start(); } else if (i > 6) { _root.cinema_end.play(); } if (i < 6) { if (prev_ammo == _root.ammo) { _root.s_item.start(); } else { if (_root.ammo > 99) { _root.ammo = 99; } _root.s_ammo.start(); } } _parent.gotoAndStop("collect"); } }
Symbol 110 MovieClip Frame 1
if (_parent.collectable == true) { gotoAndPlay (3); }
Symbol 110 MovieClip Frame 2
gotoAndPlay (1);
Symbol 110 MovieClip Frame 3
_width = _parent.item._width; _height = _parent.item._height;
Symbol 110 MovieClip Frame 4
_parent.clr.setTransform(_root.c_white);
Symbol 110 MovieClip Frame 5
_parent.clr.setTransform(_root.c_nada);
Symbol 110 MovieClip Frame 6
_parent.clr.setTransform(_root.c_white);
Symbol 110 MovieClip Frame 7
_parent.clr.setTransform(_root.c_nada);
Symbol 110 MovieClip Frame 29
gotoAndPlay (3);
Symbol 111 MovieClip Frame 3
_parent.removeMovieClip();
Symbol 112 MovieClip [item] Frame 1
_yscale = _xscale; if (ammo == true) { item.gotoAndStop(1); } else if (((random(5) == 1) && (_root.level < 3)) && (_root.score >= (2000 * _root.level))) { if (_root.level == 1) { item.gotoAndStop(item._totalFrames - 1); } else { item.gotoAndStop(item._totalFrames); } } else { item.gotoAndStop(random(item._totalFrames - 2) + 1); } z = extra; while (_parent.getInstanceAtDepth((z + _root.game._y) * 10) != undefined) { z++; } delete extra; this.swapDepths((z + _root.game._y) * 10); speed = -4; clr = new Color(this); stop();
Instance of Symbol 107 MovieClip "item" in Symbol 112 MovieClip [item] Frame 1
onClipEvent (enterFrame) { _root.f_item(_parent._name); }
Symbol 112 MovieClip [item] Frame 2
_root.s_item.start(); clr.setTransform(_root.c_white); _xscale = (_xscale * 1.5); _yscale = _xscale;
Symbol 127 MovieClip Frame 32
_parent.removeMovieClip();
Symbol 127 MovieClip Frame 33
gotoAndPlay(_currentframe - 1);
Symbol 128 MovieClip [enemy_rocket] Frame 1
_parent.rocket_num = int(_parent.rocket_num) + 1; _name = ("rocket" + _parent.rocket_num); z = extra; while (_parent.getInstanceAtDepth(z + _root.game._y) != undefined) { z++; } delete extra; _yscale = _xscale; this.swapDepths((z + _root.game._y) + 1); speed_x = ((_root.game.cop._x - _x) / 120) * _root.rocket_speed; speed_y = ((_root.game.cop._y - _y) / 240) * _root.rocket_speed; speed_z = ((_root.game.cop._y - z) / 110) * _root.rocket_speed; width = 30; pan(-50 + (((_x + _root.game._x) / Stage.width) * 100)); s = new Sound(this); s.setPan(pan); s.setVolume(_xscale); s.attachSound("rl_fire"); s.start(); s = new Sound(this); s.attachSound("rl_loop"); s.start(0, 99999); stop();
Instance of Symbol 115 MovieClip in Symbol 128 MovieClip [enemy_rocket] Frame 1
onClipEvent (enterFrame) { _root.f_rocket(_parent._name); }
Symbol 128 MovieClip [enemy_rocket] Frame 2
s.stop("rl_loop"); s.attachSound("explode"); s.start();
Symbol 131 MovieClip [fx_blood_p] Frame 1
speed_x = ((-_root.blood_p_speed) + random(_root.blood_p_speed * 2)) / 4; speed_y = -_root.blood_p_speed; d_y = extra; delete extra; _yscale = _xscale; stop();
Instance of Symbol 130 MovieClip in Symbol 131 MovieClip [fx_blood_p] Frame 1
onClipEvent (enterFrame) { tellTarget (_parent) { if (_y < d_y) { _x = (_x + speed_x); _y = (_y + speed_y); speed_y++; } else { _y = d_y; play(); } }; }
Symbol 131 MovieClip [fx_blood_p] Frame 50
this.removeMovieClip();
Symbol 158 MovieClip [fx_target_chips] Frame 1
_yscale = _xscale;
Symbol 158 MovieClip [fx_target_chips] Frame 27
this.removeMovieClip();
Symbol 170 MovieClip [fx_bullethole] Frame 258
if (!Key.isDown(16)) { if (random(2) == 1) { this.removeMovieClip(); } else { gotoAndPlay(100 + random(75)); } }
Symbol 172 MovieClip [cube_particle] Frame 34
this.removeMovieClip();
Symbol 188 Button
on (release) { play(); }
Symbol 191 Button
on (press) { getURL ("http://www.robocoparchive.com", "_blank"); }
Symbol 194 Button
on (press) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 195 MovieClip Frame 1
if (_parent.ng == true) { nextFrame(); } else { stop(); }
Symbol 196 Button
on (press) { getURL ("http://www.etgames.com", "_blank"); }
Symbol 199 Button
on (press) { getURL ("http://www.mindchamber.com", "_blank"); }
Symbol 203 MovieClip Frame 1
if (_root._currentFrame != 3) { gotoAndStop(_totalframes); } else { _root.s_fade.start(); url = substring(_url, _url.length - 5, 2); if (url == "ng") { ng = true; } if (ng != true) { ng_logo._visible = false; } }
Symbol 203 MovieClip Frame 60
stop();
Symbol 203 MovieClip Frame 61
_root.s_bigshot.start();
Symbol 203 MovieClip Frame 95
_root.s_trans.start(); _root.reset();
Symbol 203 MovieClip Frame 123
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
if (_root.level == 3) { gotoAndPlay ("very_end"); }
Symbol 208 MovieClip Frame 58
_root.level++; _root.gotoAndStop("game");
Symbol 208 MovieClip Frame 70
gotoAndStop (1);
Symbol 208 MovieClip Frame 307
_root.gotoAndStop("win");
Symbol 378 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 2
s = new Sound(_parent._parent); s.attachSound("robo_shoot"); s.start();
Symbol 378 MovieClip Frame 3
_root.cop_shoot();
Symbol 457 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 1
s = new Sound(_parent); s.attachSound("robo_shoot"); s.start();
Symbol 462 MovieClip Frame 2
_root.cop_shoot();
Symbol 462 MovieClip Frame 7
_parent.gotoAndStop("stand");
Symbol 491 MovieClip Frame 11
_root.cop_melee();
Symbol 491 MovieClip Frame 29
_parent.gotoAndStop("stand");
Symbol 522 MovieClip Frame 1
_root.shake_screen(0);
Symbol 522 MovieClip Frame 6
_root.blur_screen(5); _root.shake_screen(5);
Symbol 522 MovieClip Frame 8
_root.shake_screen(-5);
Symbol 522 MovieClip Frame 10
_root.shake_screen(-5);
Symbol 522 MovieClip Frame 12
_root.shake_screen(5);
Symbol 522 MovieClip Frame 13
_root.blur_screen(2);
Symbol 522 MovieClip Frame 14
_root.shake_screen(3);
Symbol 522 MovieClip Frame 16
_root.shake_screen(-3);
Symbol 522 MovieClip Frame 17
_root.blur_screen(0);
Symbol 522 MovieClip Frame 18
_root.shake_screen(-3);
Symbol 522 MovieClip Frame 20
_root.shake_screen(3);
Symbol 522 MovieClip Frame 22
_root.shake_screen(2);
Symbol 522 MovieClip Frame 24
_root.shake_screen(-2);
Symbol 522 MovieClip Frame 26
_root.shake_screen(-2);
Symbol 522 MovieClip Frame 28
_root.shake_screen(0);
Symbol 522 MovieClip Frame 31
_parent.gotoAndStop("stand");
Symbol 657 MovieClip Frame 193
_root.gotoAndStop("lose"); stop();
Symbol 658 MovieClip Frame 1
if (_xscale < 0) { _xscale = (_xscale * -1); } alive = true; width = 45; height = 180; speed_x = 0; stop();
Instance of Symbol 373 MovieClip in Symbol 658 MovieClip Frame 1
onClipEvent (enterFrame) { _root.cop(); }
Symbol 658 MovieClip Frame 2
s = new Sound(this); s.attachSound("robo_walk"); s.start(0, 99999);
Symbol 658 MovieClip Frame 4
s = new Sound(this); s.attachSound("robo_melee"); s.start();
Symbol 658 MovieClip Frame 5
s.stop("robo_walk");
Symbol 658 MovieClip Frame 6
alive = false; _root.shake_screen(0); s.stop("robo_walk"); s = new Sound(this); s.attachSound("robo_die"); s.start();
Symbol 661 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 1
stop();
Symbol 667 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 1
stop();
Symbol 670 MovieClip Frame 3
_parent.lower_arm2.gotoAndStop(3);
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 3
_parent.lower_arm1.gotoAndStop(3);
Symbol 676 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 1
stop();
Symbol 682 Button
on (rollOver, dragOver) { if (_parent.alive != false) { _root.cursor.center.lock = _parent.num; } if (((_root.game.cop.alive != false) && (_parent.alive != false)) && (_parent.m != true)) { play(); } _parent.m = true; } on (rollOut, dragOut) { _parent.m = false; }
Symbol 683 MovieClip Frame 1
_parent.clr.setTransform(_root.c_nada); stop();
Symbol 683 MovieClip Frame 2
_parent.clr.setTransform(_root.c_green);
Symbol 683 MovieClip Frame 3
_parent.clr.setTransform(_root.c_nada);
Symbol 683 MovieClip Frame 4
_parent.clr.setTransform(_root.c_white);
Symbol 685 MovieClip Frame 2
if (random(20) == 1) { _root.game.enemies++; } else { gotoAndPlay (1); }
Symbol 685 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 686 MovieClip Frame 1
if (!ini) { ini = true; clr = new Color(this); _parent.enemy_num = int(_parent.enemy_num) + 1; num = _parent.enemy_num; _name = ("enemy" + num); type = 1; width = 35; height = 90; spawn_y = _y; gotoAndStop ("respawn"); } this.cacheAsBitmap = true;
Instance of Symbol 684 MovieClip in Symbol 686 MovieClip Frame 1
onClipEvent (enterFrame) { _root.dummy(_parent._name, 2); tellTarget (_parent) { speed = 1.2; if (_xscale < 100) { _xscale = (_xscale + ((_xscale / 100) * speed)); _yscale = _xscale; _alpha = (((_xscale - 40) / 20) * 100); } else { if (s_x > 0) { _root["spawn_used" + s_x] = 0; s_x = 0; } _alpha = 100; _y = (_y - speed); if (_y < -210) { _root.game.enemies--; gotoAndStop ("respawn"); } } }; }
Symbol 686 MovieClip Frame 2
s_x = random(4) + 1; while (_root["spawn_used" + s_x] == 1) { s_x = random(4) + 1; } _root["spawn_used" + s_x] = 1; _x = _root["spawn_x" + s_x]; _y = spawn_y; _xscale = 40; _yscale = _xscale; _alpha = 0;
Symbol 691 MovieClip Frame 6
stop();
Symbol 692 MovieClip Frame 4
_parent.gotoAndStop(1);
Symbol 693 MovieClip Frame 1
stop();
Symbol 693 MovieClip Frame 2
_root.s_target.start();
Instance of Symbol 693 MovieClip "center" in Symbol 694 MovieClip Frame 1
onClipEvent (enterFrame) { if (_currentframe == 1) { if (((lock > 0) || (lock == "ed")) && (_root.game.cop.alive != false)) { gotoAndStop ("in"); } } if (lock == "ed") { e = _root.game.ed; } else { e = _root.game["enemy" + lock]; } if ((((e.alive == false) || (e.m == false)) || (_root.game.cop.alive == false)) && (_currentframe == 2)) { lock = 0; gotoAndStop ("out"); } }
Symbol 720 MovieClip Frame 1
stop();
Symbol 720 MovieClip Frame 2
s = new Sound(_parent._parent); s.attachSound("thug_shoot" + (random(2) + 1)); s.start();
Symbol 720 MovieClip Frame 4
if ((random(2) == 1) && (_root.game.cop.alive != false)) { s_x = (_root.game.cop._x - _root.game.cop.w) + random(_root.game.cop.w * 2); s_xscale = Math.abs(_root.game.cop._xscale); if (s_x < _root.game.cop._x) { s_xscale = s_xscale * -1; } _root.spawn_object("fx_sparks", s_x, _root.game.cop._y - random(_root.game.cop.h), s_xscale, 0, _root.game.cop._y - 1); s = new Sound(_root.game.cop); s.attachSound("robo_hit" + (random(2) + 1)); s.start(); }
Symbol 793 MovieClip Frame 5
_parent.height = 120;
Symbol 793 MovieClip Frame 45
_root.spawn_object("enemy_rocket", _parent._x, _parent._y - _parent.h, Math.abs(_parent._xscale), 0, _parent.z + 3);
Symbol 793 MovieClip Frame 93
_parent.gotoAndStop("walk");
Symbol 821 MovieClip Frame 64
_parent.gotoAndStop(1);
Symbol 848 MovieClip Frame 56
_parent.gotoAndStop(1);
Symbol 869 MovieClip Frame 82
_parent.gotoAndStop(1);
Symbol 892 MovieClip Frame 72
_parent.gotoAndStop(1);
Symbol 893 MovieClip Frame 1
if (!ini) { ini = true; _parent.enemy_num = int(_parent.enemy_num) + 1; num = _parent.enemy_num; _name = ("enemy" + num); clr = new Color(this); clr.setTransform(_root.c_white); } type = 2; path = 0; y = 0; z = _root.distance_fg; d_x = 0; d_y = 0; d_z = z; if ((freespawn == false) || (random(5) == 1)) { _x = (300 + random(30)); } else if (random(3) == 1) { _x = (25 + random(30)); z = _root.distance; _alpha = 0; } else { path = 1; _x = (_root.path1_x[0] + random(30)); y = _root.path1_y[0]; z = _root.path1_z[0]; path_progress = 1; } _xscale = (_root.min_scale + (((_y - _root.distance) / (_root.distance_fg - _root.distance)) * (100 - _root.min_scale))); _yscale = _xscale; _y = (z - ((_xscale / 100) * y)); if ((freespawn == false) && (spawn_again != true)) { gotoAndStop ("idle"); } else { if (freespawn == false) { spawn_again = false; } alive = true; gotoAndStop ("walk"); }
Symbol 893 MovieClip Frame 2
width = 40; height = 170;
Instance of Symbol 740 MovieClip in Symbol 893 MovieClip Frame 2
onClipEvent (enterFrame) { _root.f_enemy(_parent._name); }
Symbol 893 MovieClip Frame 4
alive = false; s = new Sound(this); s.attachSound("hit_thug"); s.start();
Instance of Symbol 740 MovieClip in Symbol 893 MovieClip Frame 4
onClipEvent (enterFrame) { _parent.swapDepths(_parent.z + _root.game._y); }
Symbol 893 MovieClip Frame 5
alive = false; if (_xscale < 0) { _xscale = (_xscale * -1); } s = new Sound(this); s.attachSound("hit_thug2"); s.start();
Symbol 893 MovieClip Frame 6
alive = false; s = new Sound(this); s.attachSound("hit_thug"); s.start();
Symbol 893 MovieClip Frame 7
alive = false; if (_xscale < 0) { _xscale = (_xscale * -1); } s = new Sound(this); s.attachSound("hit_thug"); s.start();
Symbol 893 MovieClip Frame 8
spawn_again = false;
Instance of Symbol 895 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(3300); }
Symbol 904 MovieClip Frame 1
stop();
Symbol 904 MovieClip Frame 4
_root.spawn_object("enemy_rocket", ((Math.abs(_parent._parent._xscale) / 100) * (_x + _parent._x)) + _parent._parent._x, ((Math.abs(_parent._parent._xscale) / 100) * (_y + _parent._y)) + _parent._parent._y, Math.abs(_parent._parent._xscale), 0, _parent._parent._y + 3);
Symbol 1050 MovieClip Frame 1
if (_parent.alive == true) { gotoAndPlay (38); } else { s = new Sound(_parent); s.attachSound("ed_activate"); s.start(); }
Symbol 1050 MovieClip Frame 40
_parent.aim();
Symbol 1050 MovieClip Frame 45
if (_parent.alive != true) { s = new Sound(_parent); s.attachSound("ed_talk"); s.start(); s = new Sound(_parent); s.attachSound("ed_loop"); s.start(0, 999999); _parent.alive = true; } else { _parent.shoot(); }
Symbol 1050 MovieClip Frame 71
_parent.aim();
Symbol 1050 MovieClip Frame 76
_parent.shoot();
Symbol 1050 MovieClip Frame 117
_parent.aim();
Symbol 1050 MovieClip Frame 122
_parent.shoot();
Symbol 1051 MovieClip Frame 1
_parent.clr.setTransform(_root.c_nada); stop();
Symbol 1051 MovieClip Frame 2
_parent.clr.setTransform(_root.c_red); s = new Sound(_parent); s.attachSound("robo_hit" + (random(2) + 1)); s.start();
Symbol 1051 MovieClip Frame 3
_parent.clr.setTransform(_root.c_yellow);
Symbol 1052 MovieClip Frame 1
_root.level_tint.setTransform(_root.c_nada); if (_parent._currentFrame != 2) { stop(); }
Symbol 1052 MovieClip Frame 2
_root.level_tint.setTransform(_root.c_red);
Symbol 1101 MovieClip Frame 1
s = new Sound(_parent._parent); s.attachSound("ed_walk");
Symbol 1101 MovieClip Frame 25
s.start();
Symbol 1101 MovieClip Frame 47
s.start();
Symbol 1198 MovieClip Frame 1
s = new Sound(_parent._parent); s.attachSound("ed_walk");
Symbol 1198 MovieClip Frame 15
_parent._parent.set_speed = _root.ed_speed;
Symbol 1198 MovieClip Frame 49
s.start();
Symbol 1198 MovieClip Frame 95
s.start();
Symbol 1199 MovieClip Frame 1
stop();
Symbol 1292 MovieClip Frame 1
i = int(i) + 1; this.attachMovie("fx_smoke_cloud", "c" + i, i); obj = this["c" + i]; obj._x = -20 + random(40); obj._xscale = random(70) + 30; obj._yscale = obj._xscale;
Symbol 1292 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1293 MovieClip Frame 49
s = new Sound(_parent); s.attachSound("explode"); s.start(); _root.level_tint.setTransform(_root.c_white); _root.shake_screen(-4);
Symbol 1293 MovieClip Frame 51
_root.level_tint.setTransform(_root.c_nada); _root.shake_screen(4);
Symbol 1293 MovieClip Frame 53
_root.shake_screen(4);
Symbol 1293 MovieClip Frame 55
_root.shake_screen(-4);
Symbol 1293 MovieClip Frame 57
_root.shake_screen(-3);
Symbol 1293 MovieClip Frame 59
_root.shake_screen(3);
Symbol 1293 MovieClip Frame 60
s.start();
Symbol 1293 MovieClip Frame 61
_root.shake_screen(3);
Symbol 1293 MovieClip Frame 63
_root.shake_screen(-3);
Symbol 1293 MovieClip Frame 65
_root.shake_screen(-2);
Symbol 1293 MovieClip Frame 67
_root.shake_screen(0);
Symbol 1293 MovieClip Frame 124
_root.cinema_end.play(); stop();
Symbol 1294 MovieClip Frame 1
function aim() { shot_x = (_root.game.cop._x - (_root.game.cop.w * 1.5)) + random(_root.game.cop.w * 2.5); shot_y = _root.game.cop._y - random(_root.game.cop.h); } function shoot() { if ((random(2) == 1) && (_root.game.cop.alive != false)) { if (random(2) == 1) { ed.shoot.play(); } else { ed.shoot2.play(); } } } if (!ini) { ini = true; num = "ed"; clr = new Color(this); width = 85; height = 220; hp = 100; } stop();
Instance of Symbol 373 MovieClip in Symbol 1294 MovieClip Frame 1
onClipEvent (enterFrame) { _root.f_ed(); }
Symbol 1294 MovieClip Frame 2
set_speed = _root.ed_speed; d_x = _x; d_z = _y; if (random(2) == 1) { set_speed = 0; d_x = -150 + random(300); ed.nextFrame(); } else if ((random(2) == 1) && ((_y + _root.ed_speed_charge) < _root.distance_fg)) { s = new Sound(this); s.attachSound("alert"); s.start(); charge.play(); set_speed = _root.ed_speed_charge; d_z = _root.distance_fg; } else { d_z = _root.distance_fg - random(_root.distance_fg - _root.distance); }
Symbol 1294 MovieClip Frame 3
alive = false; _root.cop_hp = _root.cop_hp_full; s.stop("ed_loop"); s = new Sound(this); s.attachSound("ed_die"); s.start();
Instance of Symbol 893 MovieClip in Symbol 1295 MovieClip Frame 1
onClipEvent (load) { freespawn = false; }
Symbol 1300 Button
on (press) { _root.continue_game(); }
Symbol 1301 Button
on (press) { if (((((substring(_url, 0, 26)) == "http://www.mindchamber.com") || ((substring(_url, 0, 22)) == "http://mindchamber.com")) || ((substring(_url, 0, 29)) == "http://www.robocoparchive.com")) || ((substring(_url, 0, 25)) == "http://robocoparchive.com")) { gotoAndStop (4); } else if (((substring(_url, 0, 22)) != "http://www.etgames.com") && ((substring(_url, 0, 18)) != "http://etgames.com")) { nextFrame(); } else { gotoAndStop (3); } }
Symbol 1308 Button
on (press) { getURL ("http://www.etgames.com/index.php?page=join", "_blank"); }
Symbol 1313 MovieClip Frame 15
stop();
Symbol 1314 MovieClip Frame 10
stop();
Symbol 1316 Button
on (release) { if ((player_name.length < 1) || (player_name == "Enter Your Name")) { player_name = "Enter Your Name"; } else { play(); } }
Symbol 1325 Button
on (release) { play(); }
Symbol 1326 MovieClip Frame 1
score = eval (score_var); if ((score < minimum_score) || (((substring(_url, 0, 22)) != "http://www.etgames.com") && ((substring(_url, 0, 18)) != "http://etgames.com"))) { gotoAndStop ("nada"); } else if ((last_score == score) && (last_score > 0)) { gotoAndStop ("done"); } else { last_score = score; stop(); }
Symbol 1326 MovieClip Frame 2
loadVariablesNum ((((((((("scores.php?action=add_score&session=" + _root.phpsession) + "&game=") + _root.phpgame) + "&score=") + score_var) + "&username=") + player_name) + "&password=") + player_password, 0, "POST"); chars = player_password.length; player_password = ""; while (player_password.length < chars) { player_password = player_password + "*"; }
Symbol 1326 MovieClip Frame 12
stop();
Symbol 1332 Button
on (release) { sendMCScore(player_name, _root.score); nextFrame(); }
Symbol 1333 MovieClip Frame 1
stop();
Instance of Symbol 1326 MovieClip in Symbol 1333 MovieClip Frame 3
//component parameters onClipEvent (construct) { minimum_score = 4000; score_var = "_root.score"; }
Symbol 1333 MovieClip Frame 4
_global.sendMCScore = function (MCScoreName, MCScoreValue) { MCScoreMod_gameid = 173; MCScoreMod_verify = (MCScoreName + MCScoreValue) + MCScoreMod_gameid; MCScoreMod_verify = MCScoreMod_verify.md5(); MCScoreMod_MCScoreName = MCScoreName; MCScoreMod_MCScoreValue = MCScoreValue; getURL ("http://www.mindchamber.net/scoreboard.php", "_blank", "POST"); }; String.prototype.md5 = function () { function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(safe_add(rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { return(cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn((b ^ c) ^ d, a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(c ^ (b | (~d)), a, b, x, s, t)); } function coreMD5(x) { var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return([_local4, _local3, _local2, _local1]); } function binl2hex(binarray) { var _local3 = "0123456789abcdef"; var _local4 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } function binl2b64(binarray) { var _local4 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local3 = ""; var _local1 = 0; while (_local1 < (binarray.length * 32)) { _local3 = _local3 + _local4.charAt(((binarray[_local1 >> 5] << (_local1 % 32)) & 63) | ((binarray[_local1 >> 6] >> (32 - (_local1 % 32))) & 63)); _local1 = _local1 + 6; } return(_local3); } function str2binl(str) { var _local4 = ((str.length + 8) >> 6) + 1; var _local2 = new Array(_local4 * 16); var _local1 = 0; while (_local1 < (_local4 * 16)) { _local2[_local1] = 0; _local1++; } _local1 = 0; while (_local1 < str.length) { _local2[_local1 >> 2] = _local2[_local1 >> 2] | ((str.charCodeAt(_local1) & 255) << ((_local1 % 4) * 8)); _local1++; } _local2[_local1 >> 2] = _local2[_local1 >> 2] | (128 << ((_local1 % 4) * 8)); _local2[(_local4 * 16) - 2] = str.length * 8; return(_local2); } function strw2binl(str) { var _local4 = ((str.length + 4) >> 5) + 1; var _local2 = new Array(_local4 * 16); var _local1 = 0; while (_local1 < (_local4 * 16)) { _local2[_local1] = 0; _local1++; } _local1 = 0; while (_local1 < str.length) { _local2[_local1 >> 1] = _local2[_local1 >> 1] | (str.charCodeAt(_local1) << ((_local1 % 2) * 16)); _local1++; } _local2[_local1 >> 1] = _local2[_local1 >> 1] | (128 << ((_local1 % 2) * 16)); _local2[(_local4 * 16) - 2] = str.length * 16; return(_local2); } function hexMD5(str) { return(binl2hex(coreMD5(str2binl(str)))); } function hexMD5w(str) { return(binl2hex(coreMD5(strw2binl(str)))); } function b64MD5(str) { return(binl2b64(coreMD5(str2binl(str)))); } function b64MD5w(str) { return(binl2b64(coreMD5(strw2binl(str)))); } function calcMD5(str) { return(binl2hex(coreMD5(str2binl(str)))); } return(calcMD5(this)); };
Symbol 1334 MovieClip Frame 63
stop();
Symbol 1340 Button
on (press) { getURL ("http://www.etgames.com", "_blank"); }
Symbol 1341 Button
on (press) { getURL ("http://www.mindchamber.com", "_blank"); }
Symbol 1342 Button
on (press) { getURL ("http://www.robocoparchive.com", "_blank"); }
Symbol 1343 Button
on (press) { _root.reset(); }
Symbol 1344 MovieClip Frame 25
stop();

Library Items

Symbol 1 Sound [thug_shoot2]
Symbol 2 Sound [thug_shoot1]
Symbol 3 Sound [target]
Symbol 4 Sound [fade]
Symbol 5 Sound [hit1]
Symbol 6 Sound [robo_shoot]
Symbol 7 Sound [rl_fire]
Symbol 8 Sound [rl_loop]
Symbol 9 Sound [robo_melee]
Symbol 10 Sound [robo_walk]
Symbol 11 Sound [trans]
Symbol 12 Sound [boss]
Symbol 13 Sound [robo_hit2]
Symbol 14 Sound [robo_hit1]
Symbol 15 Sound [robo_die]
Symbol 16 Sound [level]
Symbol 17 Sound [itemcollect]
Symbol 18 Sound [hit_thug2]
Symbol 19 Sound [hit_thug]
Symbol 20 Sound [explode]
Symbol 21 Sound [ed_walk]
Symbol 22 Sound [ed_talk]
Symbol 23 Sound [ed_loop]
Symbol 24 Sound [ed_die]
Symbol 25 Sound [ed_activate]
Symbol 26 Sound [defuse]
Symbol 27 Sound [death2]
Symbol 28 Sound [death1]
Symbol 29 Sound [bigshot]
Symbol 30 Sound [beep]
Symbol 31 Sound [ammo]
Symbol 32 Sound [alert]
Symbol 33 BitmapUsed by:34 1253 1257 1261 1265 1268 1271 1279 1281 1285 1287 1290 1291
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [fx_ed_blur]Uses:34
Symbol 36 ShapeTweeningUsed by:48
Symbol 37 MovieClipUsed by:48
Symbol 38 GraphicUsed by:48
Symbol 39 ShapeTweeningUsed by:48
Symbol 40 GraphicUsed by:48
Symbol 41 ShapeTweeningUsed by:48
Symbol 42 GraphicUsed by:48
Symbol 43 ShapeTweeningUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 ShapeTweeningUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [fx_smoke_cloud]Uses:36 37 38 39 40 41 42 43 44 45 46 47
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:56
Symbol 51 GraphicUsed by:56
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [fx_sparks]Uses:49 50 51 52 53 54 55
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:107  Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:107
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:107
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:107
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:107
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:99
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:99
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:99
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:99
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:99
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:99
Symbol 79 GraphicUsed by:99
Symbol 80 GraphicUsed by:99
Symbol 81 GraphicUsed by:99
Symbol 82 GraphicUsed by:99 127
Symbol 83 GraphicUsed by:99
Symbol 84 GraphicUsed by:99
Symbol 85 GraphicUsed by:99
Symbol 86 GraphicUsed by:99
Symbol 87 GraphicUsed by:99
Symbol 88 GraphicUsed by:99 127
Symbol 89 GraphicUsed by:99
Symbol 90 GraphicUsed by:99 127
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:99 127
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99 127
Symbol 95 GraphicUsed by:99 127
Symbol 96 GraphicUsed by:99 127
Symbol 97 GraphicUsed by:99 127
Symbol 98 GraphicUsed by:99 127
Symbol 99 MovieClipUses:68 70 72 74 76 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98Used by:107
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:107
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:102 103Used by:107
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:58 60 62 64 66 99 101 104 106Used by:112
Symbol 108 GraphicUsed by:109
Symbol 109 ButtonUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:112
Symbol 111 MovieClipUsed by:112
Symbol 112 MovieClip [item]Uses:107 110 111
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:113 114Used by:128
Symbol 116 GraphicUsed by:127
Symbol 117 GraphicUsed by:127
Symbol 118 GraphicUsed by:127
Symbol 119 GraphicUsed by:127
Symbol 120 GraphicUsed by:127
Symbol 121 GraphicUsed by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:116 117 118 82 119 120 121 122 123 88 124 90 125 92 126 94 95 96 97 98Used by:128
Symbol 128 MovieClip [enemy_rocket]Uses:115 127
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClip [fx_blood_p]Uses:130
Symbol 132 GraphicUsed by:158
Symbol 133 GraphicUsed by:158
Symbol 134 GraphicUsed by:158
Symbol 135 GraphicUsed by:158 848
Symbol 136 GraphicUsed by:158
Symbol 137 GraphicUsed by:158
Symbol 138 GraphicUsed by:158
Symbol 139 GraphicUsed by:158
Symbol 140 GraphicUsed by:158
Symbol 141 GraphicUsed by:158 848
Symbol 142 GraphicUsed by:158 848
Symbol 143 GraphicUsed by:158
Symbol 144 GraphicUsed by:158
Symbol 145 GraphicUsed by:158
Symbol 146 GraphicUsed by:158
Symbol 147 GraphicUsed by:158
Symbol 148 GraphicUsed by:158
Symbol 149 GraphicUsed by:158
Symbol 150 GraphicUsed by:158
Symbol 151 GraphicUsed by:158
Symbol 152 GraphicUsed by:158
Symbol 153 GraphicUsed by:158
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:158
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClip [fx_target_chips]Uses:132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
Symbol 159 GraphicUsed by:170
Symbol 160 GraphicUsed by:170
Symbol 161 GraphicUsed by:170
Symbol 162 GraphicUsed by:170
Symbol 163 GraphicUsed by:170
Symbol 164 GraphicUsed by:170
Symbol 165 GraphicUsed by:170
Symbol 166 GraphicUsed by:170
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClip [fx_bullethole]Uses:159 160 161 162 163 164 165 166 167 168 169
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip [cube_particle]Uses:171
Symbol 173 GraphicUsed by:188 203 208 680  Timeline
Symbol 174 GraphicUsed by:175 701
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 MovieClipUsed by:Timeline
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:Timeline
Symbol 179 FontUsed by:180 200 207 695 696 697 699 702 703 1305
Symbol 180 EditableTextUses:179Used by:181
Symbol 181 MovieClipUses:180Used by:Timeline
Symbol 182 GraphicUsed by:203
Symbol 183 BitmapUsed by:184 189 192 197
Symbol 184 GraphicUses:183Used by:203
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:203
Symbol 188 ButtonUses:173Used by:203
Symbol 189 GraphicUses:183Used by:190 191
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 ButtonUses:190 189Used by:195
Symbol 192 GraphicUses:183Used by:193 194 196
Symbol 193 MovieClipUses:192Used by:194 196
Symbol 194 ButtonUses:193 192Used by:195
Symbol 195 MovieClipUses:191 194Used by:203
Symbol 196 ButtonUses:193 192Used by:203
Symbol 197 GraphicUses:183Used by:198 199
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 ButtonUses:198 197Used by:203
Symbol 200 TextUses:179Used by:201
Symbol 201 MovieClipUses:200Used by:203
Symbol 202 GraphicUsed by:203 1300 1301 1308 1312 1316 1325 1340 1341 1342 1343
Symbol 203 MovieClipUses:182 184 187 173 188 195 196 199 201 202Used by:Timeline
Symbol 204 GraphicUsed by:208
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:208
Symbol 207 TextUses:179Used by:208
Symbol 208 MovieClipUses:204 206 207 173Used by:Timeline
Symbol 209 BitmapUsed by:210 211
Symbol 210 GraphicUses:209Used by:213
Symbol 211 GraphicUses:209Used by:212
Symbol 212 MovieClipUses:211Used by:213
Symbol 213 MovieClipUses:210 212Used by:687
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:372
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:372
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:372
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:372
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:372
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:372
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:372
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:372
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:372
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:372
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:372
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:372
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:372
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:372
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:372
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:372
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:372
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:372
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:372
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:372
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:372
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:372
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:372
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:372
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:372
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:372
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:372
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:372
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:372
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:372
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:372
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:372
Symbol 278 BitmapUsed by:279
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Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:372
Symbol 282 BitmapUsed by:283
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Symbol 287 GraphicUses:286Used by:372
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:372
Symbol 290 BitmapUsed by:291
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Symbol 292 BitmapUsed by:293
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Symbol 299 GraphicUses:298Used by:372
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:372
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:372
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:372
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:372
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:372
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:372
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:372
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:372
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:372
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:372
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:372
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:372
Symbol 324 BitmapUsed by:325
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Symbol 327 GraphicUses:326Used by:372
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Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:372
Symbol 332 BitmapUsed by:333
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Symbol 336 BitmapUsed by:337
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Symbol 344 BitmapUsed by:345
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Instance Names

"percent_display"Frame 1Symbol 181 MovieClip
"cinema_end"Frame 3Symbol 208 MovieClip
"game"Frame 4Symbol 687 MovieClip
"cursor"Frame 5Symbol 694 MovieClip
"game"Frame 6Symbol 896 MovieClip
"game"Frame 7Symbol 1295 MovieClip
"item"Symbol 112 MovieClip [item] Frame 1Symbol 107 MovieClip
"ng_logo"Symbol 203 MovieClip Frame 1Symbol 187 MovieClip
"mask"Symbol 213 MovieClip Frame 1Symbol 212 MovieClip
"cop"Symbol 457 MovieClip Frame 1Symbol 417 MovieClip
"cop"Symbol 457 MovieClip Frame 2Symbol 456 MovieClip
"cop"Symbol 460 MovieClip Frame 1Symbol 458 MovieClip
"cop"Symbol 460 MovieClip Frame 2Symbol 459 MovieClip
"fire"Symbol 461 MovieClip Frame 1Symbol 378 MovieClip
"cop"Symbol 461 MovieClip Frame 1Symbol 457 MovieClip
"cop"Symbol 461 MovieClip Frame 2Symbol 460 MovieClip
"cop"Symbol 658 MovieClip Frame 2Symbol 461 MovieClip
"cop"Symbol 658 MovieClip Frame 4Symbol 491 MovieClip
"cop"Symbol 658 MovieClip Frame 5Symbol 522 MovieClip
"head"Symbol 686 MovieClip Frame 1Symbol 661 MovieClip
"body"Symbol 686 MovieClip Frame 1Symbol 664 MovieClip
"lower_body"Symbol 686 MovieClip Frame 1Symbol 667 MovieClip
"arm2"Symbol 686 MovieClip Frame 1Symbol 670 MovieClip
"arm1"Symbol 686 MovieClip Frame 1Symbol 673 MovieClip
"lower_arm2"Symbol 686 MovieClip Frame 1Symbol 676 MovieClip
"lower_arm1"Symbol 686 MovieClip Frame 1Symbol 679 MovieClip
"stick"Symbol 686 MovieClip Frame 1Symbol 680 MovieClip
"bg"Symbol 687 MovieClip Frame 1Symbol 213 MovieClip
"cop"Symbol 687 MovieClip Frame 1Symbol 658 MovieClip
"v"Symbol 694 MovieClip Frame 1Symbol 689 MovieClip
"h"Symbol 694 MovieClip Frame 1Symbol 689 MovieClip
"center"Symbol 694 MovieClip Frame 1Symbol 693 MovieClip
"tip1"Symbol 714 MovieClip Frame 1Symbol 709 MovieClip
"tip2"Symbol 714 MovieClip Frame 1Symbol 711 MovieClip
"tip3"Symbol 714 MovieClip Frame 1Symbol 713 MovieClip
"shoot"Symbol 739 MovieClip Frame 1Symbol 720 MovieClip
"enemy"Symbol 893 MovieClip Frame 1Symbol 739 MovieClip
"bg"Symbol 896 MovieClip Frame 1Symbol 717 MovieClip
"cop"Symbol 896 MovieClip Frame 1Symbol 658 MovieClip
"shoot2"Symbol 1050 MovieClip Frame 1Symbol 904 MovieClip
"shoot"Symbol 1050 MovieClip Frame 1Symbol 904 MovieClip
"shad"Symbol 1294 MovieClip Frame 1Symbol 901 MovieClip
"ed"Symbol 1294 MovieClip Frame 1Symbol 1050 MovieClip
"hurt"Symbol 1294 MovieClip Frame 1Symbol 1051 MovieClip
"charge"Symbol 1294 MovieClip Frame 1Symbol 1052 MovieClip
"ed"Symbol 1294 MovieClip Frame 2Symbol 1199 MovieClip
"bg"Symbol 1295 MovieClip Frame 1Symbol 899 MovieClip
"ed"Symbol 1295 MovieClip Frame 1Symbol 1294 MovieClip
"cop"Symbol 1295 MovieClip Frame 1Symbol 658 MovieClip
"name"Symbol 1326 MovieClip Frame 1Symbol 1320 EditableText
"password"Symbol 1326 MovieClip Frame 1Symbol 1321 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "thug_shoot2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "thug_shoot1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "target"
ExportAssets (56)Timeline Frame 1Symbol 4 as "fade"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hit1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "robo_shoot"
ExportAssets (56)Timeline Frame 1Symbol 7 as "rl_fire"
ExportAssets (56)Timeline Frame 1Symbol 8 as "rl_loop"
ExportAssets (56)Timeline Frame 1Symbol 9 as "robo_melee"
ExportAssets (56)Timeline Frame 1Symbol 10 as "robo_walk"
ExportAssets (56)Timeline Frame 1Symbol 11 as "trans"
ExportAssets (56)Timeline Frame 1Symbol 12 as "boss"
ExportAssets (56)Timeline Frame 1Symbol 13 as "robo_hit2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "robo_hit1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "robo_die"
ExportAssets (56)Timeline Frame 1Symbol 16 as "level"
ExportAssets (56)Timeline Frame 1Symbol 17 as "itemcollect"
ExportAssets (56)Timeline Frame 1Symbol 18 as "hit_thug2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "hit_thug"
ExportAssets (56)Timeline Frame 1Symbol 20 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 21 as "ed_walk"
ExportAssets (56)Timeline Frame 1Symbol 22 as "ed_talk"
ExportAssets (56)Timeline Frame 1Symbol 23 as "ed_loop"
ExportAssets (56)Timeline Frame 1Symbol 24 as "ed_die"
ExportAssets (56)Timeline Frame 1Symbol 25 as "ed_activate"
ExportAssets (56)Timeline Frame 1Symbol 26 as "defuse"
ExportAssets (56)Timeline Frame 1Symbol 27 as "death2"
ExportAssets (56)Timeline Frame 1Symbol 28 as "death1"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bigshot"
ExportAssets (56)Timeline Frame 1Symbol 30 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 31 as "ammo"
ExportAssets (56)Timeline Frame 1Symbol 32 as "alert"
ExportAssets (56)Timeline Frame 1Symbol 35 as "fx_ed_blur"
ExportAssets (56)Timeline Frame 1Symbol 48 as "fx_smoke_cloud"
ExportAssets (56)Timeline Frame 1Symbol 56 as "fx_sparks"
ExportAssets (56)Timeline Frame 1Symbol 112 as "item"
ExportAssets (56)Timeline Frame 1Symbol 128 as "enemy_rocket"
ExportAssets (56)Timeline Frame 1Symbol 131 as "fx_blood_p"
ExportAssets (56)Timeline Frame 1Symbol 158 as "fx_target_chips"
ExportAssets (56)Timeline Frame 1Symbol 170 as "fx_bullethole"
ExportAssets (56)Timeline Frame 1Symbol 172 as "cube_particle"

Labels

"title"Frame 3
"game"Frame 4
"level1"Frame 5
"level2"Frame 6
"level3"Frame 7
"win"Frame 8
"lose"Frame 9
"collect"Symbol 112 MovieClip [item] Frame 2
"boom"Symbol 128 MovieClip [enemy_rocket] Frame 2
"very_end"Symbol 208 MovieClip Frame 71
"stand"Symbol 658 MovieClip Frame 1
"walk"Symbol 658 MovieClip Frame 2
"attack_stand"Symbol 658 MovieClip Frame 3
"attack_melee"Symbol 658 MovieClip Frame 4
"hit"Symbol 658 MovieClip Frame 5
"die"Symbol 658 MovieClip Frame 6
"respawn"Symbol 686 MovieClip Frame 2
"out"Symbol 691 MovieClip Frame 6
"in"Symbol 693 MovieClip Frame 2
"out"Symbol 693 MovieClip Frame 3
"walk"Symbol 893 MovieClip Frame 2
"shoot"Symbol 893 MovieClip Frame 3
"die1"Symbol 893 MovieClip Frame 4
"die2"Symbol 893 MovieClip Frame 5
"die3"Symbol 893 MovieClip Frame 6
"die4"Symbol 893 MovieClip Frame 7
"idle"Symbol 893 MovieClip Frame 8
"stand"Symbol 1294 MovieClip Frame 1
"walk"Symbol 1294 MovieClip Frame 2
"die"Symbol 1294 MovieClip Frame 3
"done"Symbol 1326 MovieClip Frame 12
"nada"Symbol 1326 MovieClip Frame 13

Dynamic Text Variables

textSymbol 180 EditableText""
scoreSymbol 695 EditableText""
scoreSymbol 696 EditableText""
ammoSymbol 697 EditableText""
ammoSymbol 699 EditableText""
_root.missionSymbol 706 EditableText"0"
_root.missionSymbol 707 EditableText"0"
_root.scoreSymbol 1302 EditableText"00000"
player_nameSymbol 1320 EditableText""
player_passwordSymbol 1321 EditableText""
player_nameSymbol 1322 EditableText""
player_passwordSymbol 1323 EditableText""
player_nameSymbol 1328 EditableText""




http://swfchan.com/5/22408/info.shtml
Created: 26/5 -2019 22:40:22 Last modified: 26/5 -2019 22:40:22 Server time: 22/12 -2024 02:09:54