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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34338375?noj=FRM34338375-22DC" width="1" height="1"></div>

Kong Fu Monkey Episode 1.swf

This is the info page for
Flash #22410

(Click the ID number above for more basic data on this flash file.)


Text
www.kongfumonkey.com

CHUB LEFT TO DESTROY

K

o

n

g

F

u

M

k

e

y

episode one

awakening

Where am I? Who am I?... What am I? I find myself here, wherever here
is, and I sense great danger. I do not remember my training, but clearly
my muscles do. The muscles yearn to hold weapons of a design I am not
yet aware of, they desire to strike down enemies that I have not yet met.
I remember nothing, but the muscles remember.  All I know right now is
that I must survive the next few minutes, otherwise everything I am or
was will be lost in the sands of time.

NEXT

instructions

play

Punch

Kick

Block

Move Left

Move Right

Wax On, Wax Off!
Want to help Monkey?  Here's the moves you'll need to defeat the
forces of CHUB...

Jump

Crouch

game design: nik mikros

art: huali fu

programming: haska su

music: bob hart

sound design: bobby roe

PAUSED

LEVEL

COMPLETED

2

Ninja Defeated:
Time Taken:
Accuracy:
Total Score:

00
00:00
100%

0000000

CONTINUE

CONTINUE

d

i

try again?

What lies behind this door?
Is it friend or foe?
Why did those monsters attack me?
What drew me to this place?

next

Earned Code: XB72MSO9
(Write it down... you'll need it for Episode 2)

play episode 2

back

play more games

ActionScript [AS1/AS2]

Frame 2
MochiAd.showPreloaderAd({id:"5ea65586212cb883", res:"800x300"});
Frame 3
function makeBlur(sprite, pixels) { sprite.filters = [new flash.filters.BlurFilter(pixels, pixels)]; } this._lockroot = true; this.mMovieLoaded = false;
Frame 5
var shell = this._parent; _root.snowing = true; if ((!this.mMovieLoaded) || (shell.getBytesLoaded() < shell.getBytesTotal())) { this.gotoAndPlay(this._currentframe - 1); }
Frame 13
if (mCompanyAnim._currentframe < mCompanyAnim._totalframes) { gotoAndPlay(_currentframe - 1); }
Frame 17
gotoAndPlay ("TitleCard"); PumaMain.main(); mMoviePlayer.loadMovie("movieplayer.swf");
Frame 18
Game.reset(); _root.rNextScreen = "LevelUp";
Frame 23
stop();
Frame 28
gotoAndPlay(_root.rNextScreen);
Frame 29
Frame 33
stop();
Frame 40
gotoAndPlay ("LevelUp");
Frame 41
Game.reset(); SoundLib.singleton.stopSound("maintheme", null); SoundLib.singleton.stopSound("loseloop", null); SoundLib.singleton.stopSound("winsting", null); SoundLib.singleton.stopSound("combatloop", null);
Frame 47
if (mIntro._currentframe < mIntro._totalframes) { this.gotoAndPlay(this._currentframe - 1); }
Frame 54
gotoAndPlay ("Instructions");
Frame 55
PumaMain.startLevel();
Frame 65
if (mGameIntro._currentframe < (mGameIntro._totalframes - 5)) { this.gotoAndPlay(this._currentframe - 1); }
Frame 70
Game.sLevel++; mTitleClip.mLevel = "" + Game.sLevel; this.mDelay = 0; PumaMain.startLevel(); _root.snowing = true;
Frame 73
Frame 113
PumaMain.main(); mMoviePlayer.loadMovie("movieplayer.swf");
Frame 114
Game.singleton.gotoState("run");
Frame 119
stop();
Frame 120
mPauseClip._visible = false; _root.snowing = false;
Frame 123
mPauseClip._visible = true;
Frame 128
stop();
Frame 129
_root.snowing = true;
Frame 136
stop();
Frame 143
Game.levelResult(Game.singleton); Game.singleton.terminate(); mLevelEndTitle._visible = false;
Frame 145
if (Game.sFailed) { gotoAndPlay ("LoseGame"); } else { gotoAndPlay ("ending"); }
Frame 158
if (mMovie._currentframe < mMovie._totalframes) { this.gotoAndPlay(this._currentframe - 1); } else { mMovie.stop(); }
Frame 172
if (Game.sFailed) { this.gotoAndPlay("LoseGame"); } else { mLevelEndTitle._visible = true; } mMovie.removeMovieClip();
Frame 173
SoundLib.singleton.playSound("levelup", 50, 1, null); this.mDelay = true;
Frame 177
if (this.mDelay) { this.gotoAndPlay(this._currentframe - 1); }
Frame 181
if (Game.sFailed) { this.gotoAndPlay("LoseGame"); } else if (Game.sLevel >= 5) { this.gotoAndPlay("WinGame"); } else { this.gotoAndPlay("LevelUp"); }
Frame 182
Game.gameResult(); SoundLib.singleton.playSound("loseloop", 50, 1, null);
Frame 186
stop(); _global.shellGui.highScore(false, Game.sScore);
Frame 192
Game.reset(); gotoAndPlay ("LevelUp");
Frame 197
Frame 201
stop(); _global.shellGui.highScore(true, Game.sScore);
Frame 207
Game.reset(); gotoAndPlay ("TitleCard");
Frame 222
stop();
Frame 227
gotoAndPlay ("TitleCard");
Symbol 18 MovieClip [company_logo] Frame 150
stop();
Symbol 994 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function showPreloaderAd(options) { var _local29 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812}; options = _parseOptions(options, _local29); var _local15 = options.clip; var _local25 = 11000; var _local28 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local15.stop(); var mc = _local15._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local16 = _getRes(options); var _local5 = _local16[0]; var _local14 = _local16[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local8._x = 10; _local8._y = _local14 - 20; var _local24 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local26 = options.outline; delete options.outline; var _local6 = _local8.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local8.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local24); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local7 = _local8.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local26, 100); _local7.moveTo(0, 0); _local7.lineTo(_local5 - 20, 0); _local7.lineTo(_local5 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local25; chk.ad_timeout = _local28; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local15 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; options = _parseOptions(options, _local15); var _local6 = options.clip; var _local12 = 11000; var _local14 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local6.stop(); var mc = _local6._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local7 = _getRes(options); var _local16 = _local7[0]; var _local13 = _local7[1]; mc._x = _local16 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local12; chk.ad_timeout = _local14; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 995 MovieClip [__Packages.PumaMain] Frame 0
class PumaMain { function PumaMain () { } static function main() { trace("hello"); Game.initStateMachine(); Actor.initStateMachine(); Actor.initStateMachine(); var _local2 = new SoundLib(_root); Game.reset(); _root.PauseGame = function () { if (Game.singleton) { if (Game.singleton.isInState("run")) { Game.singleton.pause_game(); } } }; _root.UnPauseGame = function () { if (Game.singleton) { if (Game.singleton.isInState("pause")) { Game.singleton.pause_game(); } } }; _root.PlayAgain = function () { if (Game.singleton) { Game.singleton.terminate(); } Game.reset(); SoundLib.singleton.stopSound("maintheme", null); SoundLib.singleton.stopSound("loseloop", null); SoundLib.singleton.stopSound("winsting", null); SoundLib.singleton.stopSound("combatloop", null); _root.gotoAndPlay("LevelUp"); }; _root.StartGame = function () { PumaMain.gShellLoaded = true; }; SoundLib.singleton.playSound("maintheme", 50, 1, null); } static function startLevel() { if (Game.singleton) { Game.singleton.terminate(); } var _local2 = _root.gameroot.createEmptyMovieClip("game_root", _root.gameroot.getNextHighestDepth()); var _local3 = new Game(_local2, Game.sLevel); _local2.onEnterFrame = function () { Game.singleton.update(); }; } static var gShellLoaded = false; }
Symbol 996 MovieClip [__Packages.tinymantis.GameObject] Frame 0
class tinymantis.GameObject { function GameObject (className) { mClassName = className; } function gotoState(inState) { if (inState == null) { throw new Error("Error: cannot goto a 'null' State"); } if (mStateMachineMap == null) { mStateMachineMap = new Array(); } var _local2 = sStateMap[mClassName][inState]; if (!mStateMachineMap[_local2]) { mStateMachineMap[_local2] = new tinymantis.StateMachine(this); } mStateMachineMap[_local2].setState(inState); } function isInState(inState) { var _local2 = 0; var _local3 = mStateMachineMap.length; while (_local2 < _local3) { if (mStateMachineMap[_local2].mCurrState == inState) { return(true); } _local2++; } return(false); } function update() { var _local2 = 0; var _local3 = mStateMachineMap.length; while (_local2 < _local3) { if (mStateMachineMap[_local2]) { mStateMachineMap[_local2].update(); } _local2++; } } function run(yes) { var _local2 = 0; var _local3 = mStateMachineMap.length; while (_local2 < _local3) { if (mStateMachineMap[_local2]) { mStateMachineMap[_local2].run(yes); } _local2++; } } static function buildStateGroup(inClassName, inStateGroup, inGroupIndex) { if (typeof(sStateMap[inClassName]) == "undefined") { sStateMap[inClassName] = new Object(); } var _local1 = 0; while (_local1 < inStateGroup.length) { sStateMap[inClassName][inStateGroup[_local1]] = inGroupIndex; _local1++; } } var mStateMachineMap = null; var mClassName = ""; var mStateParam = null; static var sStateMap = new Object(); }
Symbol 997 MovieClip [__Packages.tinymantis.StateMachine] Frame 0
class tinymantis.StateMachine { function StateMachine (inParent) { if (inParent == null) { throw new Error("StateMachine : cannot initialize: inParent is null"); } mParent = inParent; } function resetState() { mParent[mCurrState + "_exit"](); mCurrState = (mNextState = null); } function setState(inState) { if (inState == null) { throw new Error("StateMachine : cannot setState: inState is null; Use resetState instead."); } mNextState = inState; } function update() { if (mNextState) { mParent[mCurrState + "_exit"](); mCurrState = mNextState; mNextState = null; mParent[mCurrState + "_enter"](); } if (mCurrState != null) { mParent[mCurrState + "_update"](); } } function run(yes) { mParent[mCurrState + "_run"](yes); } var mParent = null; var mNextState = null; var mCurrState = null; }
Symbol 998 MovieClip [__Packages.Game] Frame 0
class Game extends tinymantis.GameObject { static var sLevel, sScore, sNinjaDefeated, sTimeTaken, sNumberAttacks, sNumberHits; var mStateParam, mLevel, mRootSprite, mStageRangeX, mStageRangeY, mLayers, mEnemies, mCamera, mUI, gotoState, isInState, mMainChar, mMusic; function Game (root, level) { super("Game"); singleton = this; mStateParam = new Object(); mLevel = level; mNumEnemiesDown = 0; mRootSprite = root; mRootSprite._x = (mRootSprite._y = 0); mRootSprite._xscale = (mRootSprite._yscale = 100); mRootSprite._visible = false; mStageRangeX = 1030; mStageRangeY = 90; mLayers = new Array(); mEnemies = new Array(); var _local3; _local3 = new Layer(mRootSprite, "back_ground", 500, 20); mLayers.push(_local3); _local3 = new Layer(mRootSprite, "mid_ground", 1005, 70); mLayers.push(_local3); _local3 = new Layer(mRootSprite, "empty_clip", mStageRangeX, mStageRangeY); mLayers.push(_local3); _local3 = new Layer(mRootSprite, "fore_ground", 1200, 110); mLayers.push(_local3); mCamera = new GameCamera(); mUI = new InGameMenu(mRootSprite); mUI.mSprite.mHelpButton.enabled = false; var _local4 = mRootSprite.attachMovie("GameMask", "game_mask", mRootSprite.getNextHighestDepth()); gotoState("init"); } static function reset() { sFailed = false; sLevel = 0; sScore = 0; sNinjaDefeated = 0; sTimeTaken = 0; sNumberAttacks = 0; sNumberHits = 0; } static function levelResult(game) { var _local10 = game.getTotalEnemies(); var _local5 = _local10 - game.getNumEnemies(); var _local4 = game.mMainChar.getNumberAttacks(); var _local8 = game.mMainChar.getNumberHits(); var _local3 = 0; if (_local4) { _local3 = Math.round((_local8 / _local4) * 100); } var _local7 = singleton.getTimeTaken(); var _local9 = ((_local5 * 100) + Math.max(0, 5000 - _local7)) + (_local3 * 100); sScore = sScore + _local9; sNinjaDefeated = sNinjaDefeated + _local5; sTimeTaken = sTimeTaken + _local7; sNumberAttacks = sNumberAttacks + _local4; sNumberHits = sNumberHits + _local8; var _local6 = "" + _local5; _local6 = _local6 + (newline + game.getTimeTakenString()); _local6 = _local6 + ((newline + _local3) + "%"); sFailed = game.__get__player().mHp <= 0; _root.mLevelEndTitle.mLevel = "" + sLevel; _root.mLevelEndTitle.mScore = "" + _local9; _root.mLevelEndTitle.mStats = _local6; _root.mLevelEndTitle.mTotalScore = "" + sScore; } static function gameResult() { var _local3 = 0; if (sNumberAttacks) { _local3 = Math.round((sNumberHits / sNumberAttacks) * 100); } var _local2 = "" + sNinjaDefeated; _local2 = _local2 + (newline + tinymantis.Utils.convertTimeToString(sTimeTaken, 24)); _local2 = _local2 + ((newline + _local3) + "%"); _local2 = _local2 + (newline + sLevel); _root.mFinalStats = _local2; _root.mFinalScores = sScore; } function getDoorClip() { var _local2 = mLayers[1]; return(_local2.__get__sprite().mDoor); } function terminate() { SoundLib.singleton.stopSound("combatloop", null); mRootSprite.removeMovieClip(); singleton = null; } function pause_game() { if (isInState("run")) { gotoState("pause"); } else if (isInState("pause")) { gotoState("run"); } mStateParam.show_instructions = false; } function get enemies() { return(mEnemies); } function get player() { return(mMainChar); } function setCameraPosition(x, y) { var _local3 = (-x) / mStageRangeX; var _local4 = (-y) / mStageRangeY; var _local2 = 0; while (_local2 < mLayers.length) { mLayers[_local2].setCameraShiftPercent(_local3, _local4); _local2++; } } function getTotalEnemies() { switch (mLevel) { case 0 : return(0); case 1 : return(20); } return(1); } function getNumEnemies() { var _local4 = 0; var _local2 = 0; while (_local2 < mEnemies.length) { var _local3 = mEnemies[_local2]; if (_local3.mHp > 0) { _local4++; } _local2++; } return(_local4); } function getMaxScreenEnemies() { switch (mLevel) { case 0 : return(0); case 1 : return(3); } return(1); } function getTimeTakenString() { return(mUI.mSprite.mTime); } function getTimeTaken() { return(mUI.mTimer); } function showInstructions() { if (isInState("run")) { gotoState("pause"); mStateParam.show_instructions = true; } } function init_update() { mMainChar = new MainChar(mLayers[LAYER_STAGE].sprite); var _local3; var _local4 = getTotalEnemies(); var _local2 = 0; while (_local2 < _local4) { _local3 = new Enemy(mLayers[LAYER_STAGE].sprite); mEnemies.push(_local3); _local2++; } mCamera.update(mMainChar); setCameraPosition(mCamera.__get__x(), mCamera.__get__y()); mRootSprite._visible = true; gotoState("idle"); mMainChar.__get__sprite()._visible = false; } function removeEnemy(enemy) { var _local2 = 0; while (_local2 < mEnemies.length) { if (mEnemies[_local2] == enemy) { mEnemies[_local2] = mEnemies[mEnemies.length - 1]; mEnemies.pop(); mNumEnemiesDown++; break; } _local2++; } if (mEnemies.length == 0) { gotoState("end"); } } function idle_enter() { mMainChar.update(); mMainChar.gotoState("wait"); } function idle_update() { mMainChar.update(); mCamera.update(mMainChar); setCameraPosition(mCamera.__get__x(), mCamera.__get__y()); } function idle_exit() { mMainChar.gotoState("idle"); } function run_enter() { SoundLib.singleton.playSound("combatloop", 50, 100000, null); mUI.mSprite.mHelpButton.enabled = true; mUI.mSprite.mMuteButton.enabled = true; mMusic = new Sound(null); onMusicOver(); } function onMusicOver() { if (mMusic) { var _local2 = Math.floor(Math.random() * 5); mMusic = SoundLib.singleton.playSound("music" + _local2, 100, 1, null); mMusic.onSoundComplete = tinymantis.Delegate.create(this, onMusicOver); trace("playing music " + _local2); } } function run_update() { mMainChar.update(); var _local3 = new Array().concat(mEnemies); var _local2 = 0; while (_local2 < _local3.length) { mEnemies[_local2].update(); _local2++; } mUI.update(); mCamera.update(mMainChar); setCameraPosition(mCamera.__get__x(), mCamera.__get__y()); addEnemy(); } function run_exit() { var _local2 = mMusic; mMusic = null; _local2.stop(); SoundLib.singleton.stopSound("combatloop", null); mUI.mSprite.mHelpButton.enabled = false; mUI.mSprite.mMuteButton.enabled = false; } function addEnemy() { var _local4 = 0; var _local6 = 0; var _local3 = 0; while (_local3 < mEnemies.length) { var _local2 = mEnemies[_local3]; if (_local2.mOnStage) { _local4++; } _local3++; } var _local5 = 1; if (mNumEnemiesDown > 15) { _local5 = 3; } else if (mNumEnemiesDown > 3) { _local5 = 2; } if (_local4 < _local5) { _local3 = 0; while (_local3 < mEnemies.length) { var _local2 = mEnemies[_local3]; if ((!_local2.mOnStage) && (_local2.isInState("wait"))) { _local2.mOnStage = true; _local2.gotoState("idle"); break; } _local3++; } } } function pause_enter() { mMainChar.__get__sprite().body.stop(); var _local3 = 0; while (_local3 < mEnemies.length) { mEnemies[_local3].sprite.body.stop(); _local3++; } _root.gotoAndPlay("GamePaused"); _root.mPauseClip.gotoAndStop((mStateParam.show_instructions ? 2 : 1)); } function pause_exit() { mMainChar.__get__sprite().body.play(); var _local3 = 0; while (_local3 < mEnemies.length) { mEnemies[_local3].sprite.body.play(); _local3++; } _root.gotoAndPlay("GameResume"); } function end_enter() { mMainChar.gotoState("gotodoor"); } function end_update() { mMainChar.update(); var _local3 = new Array().concat(mEnemies); var _local2 = 0; while (_local2 < _local3.length) { mEnemies[_local2].update(); _local2++; } mUI.update(); mRootSprite._xscale = mRootSprite._xscale + ((120 - mRootSprite._xscale) * 0.2); mRootSprite._yscale = mRootSprite._xscale; var _local4 = mRootSprite._xscale / 100; mRootSprite._y = -((300 * _local4) - 300); mCamera.update(mMainChar); setCameraPosition(mCamera.__get__x() / _local4, mCamera.__get__y() / _local4); if (mMainChar.isInState("disappear")) { gotoState("over"); } } function over_enter() { _root.gotoAndPlay("LevelEnd"); } static function initStateMachine() { tinymantis.GameObject.buildStateGroup("Game", new Array("init", "idle", "run", "pause", "end", "over"), 0); } static var sFailed = false; static var LAYER_BACKGROUND = 0; static var LAYER_MIDGROND = 1; static var LAYER_STAGE = 2; static var LAYER_FOREGROUND = 3; static var singleton = null; var mStageMinX = -900; var mStageMaxX = 900; var mNumEnemiesDown = 0; }
Symbol 999 MovieClip [__Packages.tinymantis.Utils] Frame 0
class tinymantis.Utils { function Utils () { } static function convertTimeToString(inframes, infps) { var _local3 = Math.floor(inframes / infps); var _local4 = Math.floor(_local3 / 60); _local3 = _local3 - (_local4 * 60); var _local1 = "" + _local3; var _local2 = "" + _local4; if (_local2.length < 2) { _local2 = "0" + _local2; } if (_local1.length < 2) { _local1 = "0" + _local1; } return((_local2 + ":") + _local1); } static function UNTAG_STRING(content) { var _local2 = content.split("<"); content = _local2[0]; var _local1 = 1; while (_local1 < _local2.length) { content = content + ("&lt;" + _local2[_local1]); _local1++; } return(content); } static function checkClipSource(clip) { return(clip._url.indexOf("tinymantis.com/") > 6); } }
Symbol 1000 MovieClip [__Packages.Actor] Frame 0
class Actor extends tinymantis.GameObject { var mSprite, mStateParam, gotoState, mSpinKick, mKFM, isInState, mHp, mHpMax; function Actor (root, lib) { super("Actor"); mSprite = root.attachMovie(lib, "p" + (sIndex++), root.getNextHighestDepth()); mStateParam = new Object(); gotoState("init"); mSpinKick = false; mKFM = false; } function get sprite() { return(mSprite); } function init_update() { reborn(); } function be_hit_air(actor, damage, two_side) { if (mSprite._y >= 0) { return(false); } if (isInState("airdown")) { return(false); } var _local3 = false; var _local4 = 140; if (two_side) { if (Math.abs(sprite._x - actor.__get__sprite()._x) < _local4) { _local3 = true; } } else if (actor.__get__sprite()._xscale > 0) { _local3 = (sprite._x > actor.__get__sprite()._x) && (sprite._x < (actor.__get__sprite()._x + _local4)); } else { _local3 = (sprite._x < actor.__get__sprite()._x) && (sprite._x > (actor.__get__sprite()._x - _local4)); } if (_local3 && (Math.abs(sprite._y - actor.__get__sprite()._y) < 100)) { trace("be hit air"); mHp = mHp - damage; if (mHp < 0) { mHp = 0; } mStateParam.airdown_dx = ((actor.__get__sprite()._xscale > 0) ? 1 : -1) * 20; gotoState("airdown"); hit_sound(actor); return(true); } return(false); } function be_hit(actor, pos, damage, distance) { if (isInState("hit") || (isInState("ko"))) { return(false); } if (mSprite._y < 0) { return(false); } if (isInState("duck")) { if (pos == 2) { return(false); } } var _local4 = false; if (actor.__get__sprite()._xscale > 0) { _local4 = (sprite._x > actor.__get__sprite()._x) && (sprite._x < (actor.__get__sprite()._x + distance)); } else { _local4 = (sprite._x < actor.__get__sprite()._x) && (sprite._x > (actor.__get__sprite()._x - distance)); } if (_local4) { var _local3 = "low"; switch (pos) { case 1 : _local3 = "mid"; break; case 2 : _local3 = "high"; } if ((isInState("block") || (isInState("block_impact"))) && (mSprite._xscale != actor.__get__sprite()._xscale)) { gotoState("block_impact"); } else { mHp = mHp - damage; if (mHp > 0) { mStateParam.hit_kick = distance > 150; mStateParam.hit_frame = "hit_" + _local3; mSprite._xscale = -actor.__get__sprite()._xscale; gotoState("hit"); } else { mHp = 0; mStateParam.ko_frame = "ko_backward"; if (mSprite._xscale == actor.__get__sprite()._xscale) { mSprite._xscale = mSprite._xscale * -1; mStateParam.ko_frame = "ko_forward"; } gotoState("ko"); } hit_sound(actor); return(true); } } return(false); } function hit_sound(attacker) { if (mKFM) { if (attacker.isInState("punch")) { SoundLib.singleton.playSound("hit_mid_k", 100, 1, this); } else { SoundLib.singleton.playSound("hit_high_k", 100, 1, this); } } else { SoundLib.singleton.playSound("hit", 100, 1, this); } } function punch_target(pos) { return(false); } function kick_target(pos) { return(false); } function spinkick_target() { return(false); } function flykick_target() { return(false); } function hit_enter() { mSprite.gotoAndStop(mStateParam.hit_frame); } function hit_update() { var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { gotoState("idle"); } } function ko_enter() { mSprite.gotoAndStop(mStateParam.ko_frame); mStateParam.ko_timer = 0; SoundLib.singleton.playSound("ko" + (mKFM ? "_k" : ""), 100, 1, this); } function ko_update() { mStateParam.ko_timer++; var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { die(); } } function block_impact_enter() { mSprite.gotoAndStop("block_impact"); mStateParam.block_dx = ((mSprite._xscale > 0) ? -1 : 1) * 6; SoundLib.singleton.playSound("block" + (mKFM ? "_k" : ""), 100, 1, this); } function block_impact_update() { if (Math.abs(mStateParam.block_dx) > 2) { mSprite._x = mSprite._x + mStateParam.block_dx; } mStateParam.block_dx = mStateParam.block_dx * 0.2; var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { gotoState("idle"); } } function die() { } function reborn() { gotoState("idle"); mSprite._visible = true; mSprite._y = 0; mHp = mHpMax; } function block_enter() { mSprite.gotoAndStop("block"); mStateParam.block_dx = 0; } function update() { super.update(); if (mSprite._x > Game.singleton.mStageMaxX) { mSprite._x = Game.singleton.mStageMaxX; } else if (mSprite._x < Game.singleton.mStageMinX) { mSprite._x = Game.singleton.mStageMinX; } } function jump(dx) { mStateParam.jump_xspeed = dx; gotoState("jump"); } function run(dx) { mStateParam.run_dx = dx; } function walk(destx) { mStateParam.walk_destx = destx; gotoState("walk"); } function idle_enter() { mStateParam.run_dx = 0; mSprite.gotoAndStop("idle"); } function idle_update() { if (mStateParam.run_dx != 0) { gotoState("run"); } } function run_enter() { SoundLib.singleton.playSound("run" + (mKFM ? "_k" : ""), 100, 10000, this); mSprite.gotoAndStop("run"); mStateParam.run_speedx = mStateParam.run_dx * 0.9; } function run_update() { if ((mStateParam.run_dx * mStateParam.run_speedx) > 0) { mStateParam.run_speedx = mStateParam.run_speedx + ((mStateParam.run_dx - mStateParam.run_speedx) * 0.1); mSprite._x = mSprite._x + mStateParam.run_speedx; mSprite._xscale = ((mStateParam.run_dx > 0) ? 100 : -100); } else { gotoState("idle"); } } function run_exit() { SoundLib.singleton.stopSound("run" + (mKFM ? "_k" : ""), this); } function walk_enter() { mSprite.gotoAndStop("walk"); mStateParam.walk_speed = 4; mStateParam.walk_dx = ((mStateParam.walk_destx > mSprite._x) ? 1 : -1) * mStateParam.walk_speed; mSprite._xscale = ((mStateParam.walk_dx > 0) ? 100 : -100); } function walk_update() { var _local2 = Math.abs(mStateParam.walk_destx - mSprite._x); if (_local2 <= mStateParam.walk_speed) { mStateParam.walk_dx = 0; gotoState("idle"); } mSprite._x = mSprite._x + mStateParam.walk_dx; } function jump_enter() { if (mStateParam.jump_xspeed == 0) { mSprite.gotoAndStop("jump_up"); } else { mSprite._xscale = ((mStateParam.jump_xspeed > 0) ? 100 : -100); mSprite.gotoAndStop("jump_forward"); } mStateParam.jump_prepare = 3; mStateParam.jump_yspeed = -50; mStateParam.jump_gravity = 5; SoundLib.singleton.playSound("jump", 100, 1, this); } function jump_update() { if (mStateParam.jump_prepare > 0) { mStateParam.jump_prepare--; } else { if (mSprite._y <= 0) { mSprite._x = mSprite._x + mStateParam.jump_xspeed; mSprite._y = mSprite._y + mStateParam.jump_yspeed; mStateParam.jump_yspeed = mStateParam.jump_yspeed + mStateParam.jump_gravity; } if (mSprite._y >= 0) { mStateParam.jump_xspeed = 0; mSprite._y = 0; } else { var _local2 = mSprite.body; } if (_local2._currentframe == _local2._totalframes) { gotoState("idle"); } else if (mSpinKick) { gotoState("spinkick"); } } } function jump_exit() { mSpinKick = false; } function duck_enter() { mSprite.gotoAndStop("duck"); SoundLib.singleton.playSound("duck" + (mKFM ? "_k" : ""), 100, 1, this); } function duck_update() { } function punch(pos) { mStateParam.punch_pos = pos; gotoState("punch"); SoundLib.singleton.playSound("punch" + (mKFM ? "_k" : ""), 100, 1, this); } function punch_enter() { switch (mStateParam.punch_pos) { case 0 : mSprite.gotoAndStop("punch_low"); break; case 2 : mSprite.gotoAndStop("punch_high"); break; default : mSprite.gotoAndStop("punch_mid"); } mSprite.body.damage = 0; } function punch_update() { var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { gotoState("idle"); } if (_local2.damage) { punch_target(mStateParam.punch_pos); } } function kick(pos) { mStateParam.kick_pos = pos; gotoState("kick"); SoundLib.singleton.playSound("kick" + (mKFM ? "_k" : ""), 100, 1, this); } function kick_enter() { switch (mStateParam.kick_pos) { case 0 : mSprite.gotoAndStop("kick_low"); break; case 2 : mSprite.gotoAndStop("kick_high"); break; default : mSprite.gotoAndStop("kick_mid"); } mSprite.body.damage = 0; } function kick_update() { var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { gotoState("idle"); } if (_local2.damage) { kick_target(mStateParam.kick_pos); } } function flykick() { mStateParam.jump_xspeed = ((mSprite._xscale > 0) ? 1 : -1) * 20; gotoState("flykick"); } function flykick_enter() { if (mSprite._y < 0) { mStateParam.jump_prepare = 0; } else { mStateParam.jump_prepare = 5; mStateParam.jump_yspeed = -40; } mStateParam.jump_gravity = 5; mSprite.gotoAndStop("fly_kick"); mSprite.body.damage = 0; } function flykick_update() { if (mStateParam.jump_prepare > 0) { mStateParam.jump_prepare--; } else { var _local2 = mSprite.body; if (mSprite._y <= 0) { mSprite._x = mSprite._x + mStateParam.jump_xspeed; mSprite._y = mSprite._y + mStateParam.jump_yspeed; mStateParam.jump_yspeed = mStateParam.jump_yspeed + mStateParam.jump_gravity; if (mSprite._y >= 0) { if (_local2.damage > 0) { mSprite.gotoAndStop("fly_kick"); mSprite.body.gotoAndPlay("land"); } else { _local2.damage = 0; } mStateParam.jump_xspeed = 0; mSprite._y = 0; _local2.damage = 0; } } if (_local2.damage) { flykick_target(); } if (_local2._currentframe == _local2._totalframes) { gotoState("idle"); } } } function spinkick_enter() { mSprite.gotoAndStop("spin_kick"); mSprite.body.damage = 0; } function spinkick_update() { if (mSprite.body.damage) { spinkick_target(); } if (mSprite._y < 0) { mSprite._y = mSprite._y + mStateParam.jump_yspeed; mStateParam.jump_yspeed = mStateParam.jump_yspeed + mStateParam.jump_gravity; if (mSprite._y >= 0) { mSprite._y = 0; } } else { gotoState("idle"); } } function airdown_enter() { mSprite.gotoAndStop("airdown"); mSprite._xscale = ((mStateParam.airdown_dx > 0) ? -100 : 100); mStateParam.jump_yspeed = -20; mStateParam.jump_gravity = 5; mSprite.body.landed = false; } function airdown_update() { if (mSprite._y < 0) { mSprite._x = mSprite._x + mStateParam.airdown_dx; mSprite._y = mSprite._y + mStateParam.jump_yspeed; mStateParam.jump_yspeed = mStateParam.jump_yspeed + mStateParam.jump_gravity; } else { var _local2 = mSprite.body; if (!_local2.landed) { mSprite._x = mSprite._x + (mStateParam.airdown_dx * 0.5); } mSprite._y = 0; if (_local2._currentframe == _local2._totalframes) { if (mHp > 0) { gotoState("idle"); } else { mStateParam.ko_frame = "ko_backward"; gotoState("ko"); } } } } static function initStateMachine() { tinymantis.GameObject.buildStateGroup("Actor", new Array("init", "wait", "idle", "block_impact", "walk", "run", "spinkick", "airdown", "jump", "duck", "punch", "kick", "flykick", "hit", "ko", "block", "gotodoor", "enterdoor", "disappear"), 0); } static var sIndex = 0; }
Symbol 1001 MovieClip [__Packages.SoundLib] Frame 0
class SoundLib { static var singleton; var mRootClip, mRootController; function SoundLib (root) { singleton = this; mRootClip = root.createEmptyMovieClip("sounds_root", root.getNextHighestDepth()); mRootController = new Sound(_root); addSound("jump"); addSound("jump_ninja"); addSound("punch"); addSound("punch_k"); addSound("kick"); addSound("kick_k"); addSound("ko_k"); addSound("ko"); addSound("run_k"); addSound("run"); addSound("duck_k"); addSound("hit_high_k"); addSound("hit_mid_k"); addSound("block"); addSound("block_k"); addSound("introgrunt"); addSound("music0"); addSound("music1"); addSound("music2"); addSound("music3"); addSound("music4"); addSound("snd_mouseover"); addSound("snd_mouseclick"); addSound("snd_mouseclick1"); } function addSound(lib) { var _local3 = mRootClip.createEmptyMovieClip("snd" + lib, mRootClip.getNextHighestDepth()); var _local4 = new Sound(_local3); _local4.attachSound(lib); var _local2 = new Object(); _local2.clip = _local3; _local2.sound = _local4; mSounds[lib] = _local2; } function playSound(lib, vol, loop, actor) { var _local3 = mSounds[lib]; var _local2 = _local3.sound; if (_local3 && (_local2)) { _local2.setVolume(vol); _local2.start(0, loop); _local3.actor = actor; return(_local2); } return(null); } function stopSound(lib, actor) { var _local2 = mSounds[lib]; var _local3 = _local2.sound; if (_local2 && (_local3)) { if ((actor == null) || (_local2.actor == actor)) { _local3.stop(); } } } function set mute(mute) { if (mute) { mRootController.setVolume(0); } else { mRootController.setVolume(100); } //return(this.mute); } function get mute() { return(mRootController.getVolume() == 0); } var mSounds = new Object(); }
Symbol 1002 MovieClip [__Packages.MainChar] Frame 0
class MainChar extends Actor { var mHpMax, mTotalAttacks, mHitAttacks, mKFM, mSprite, jump, punch, kick, gotoState, run, mStateParam, update, flykick; function MainChar (root) { super(root, "lib_player"); mHpMax = 200; mTotalAttacks = 0; mHitAttacks = 0; mKFM = true; } function startAttack() { mAttackStart = true; mTotalAttacks++; } function addAttack() { if (mAttackStart) { mAttackStart = false; mHitAttacks++; } } function getNumberAttacks() { return(mTotalAttacks); } function getNumberHits() { return(Math.min(mTotalAttacks, mHitAttacks)); } function punch_target(pos) { var _local4 = Game.singleton.__get__enemies(); _local4.sortOn("dx", Array.NUMERIC); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; if (_local3.be_hit(this, pos, 10, 150)) { addAttack(); return(true); } _local2++; } return(false); } function kick_target(pos) { var _local4 = Game.singleton.__get__enemies(); _local4.sortOn("dx", Array.NUMERIC); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; if (_local3.be_hit(this, pos, 10, 210)) { addAttack(); return(true); } _local2++; } return(false); } function spinkick_target() { var _local5 = Game.singleton.__get__enemies(); _local5.sortOn("dx", Array.NUMERIC); var _local3 = 0; while (_local3 < _local5.length) { var _local2 = _local5[_local3]; var _local4 = _local2.__get__sprite()._y - mSprite._y; if (Math.abs(_local4) < 100) { if (_local2.be_hit_air(this, 10, false) || (_local2.be_hit(this, 2, 10, 150))) { addAttack(); return(true); } } _local3++; } return(false); } function flykick_target() { var _local5 = Game.singleton.__get__enemies(); _local5.sortOn("dx", Array.NUMERIC); var _local3 = 0; while (_local3 < _local5.length) { var _local2 = _local5[_local3]; var _local4 = _local2.__get__sprite()._y - mSprite._y; if (Math.abs(_local4) < 100) { if (_local2.be_hit_air(this, 10, false) || (_local2.be_hit(this, 2, 10, 200))) { addAttack(); return(true); } } _local3++; } return(false); } function reborn() { super.reborn(); mSprite._x = 0; } function normal_control() { if (Key.isDown(38)) { if (Key.isDown(37)) { jump(-14); } else if (Key.isDown(39)) { jump(14); } else { jump(0); } } else if (Key.isDown(90)) { punch(0); } else if (Key.isDown(65)) { punch(1); } else if (Key.isDown(81)) { punch(2); } else if (Key.isDown(88)) { kick(0); } else if (Key.isDown(83)) { kick(1); } else if (Key.isDown(87)) { kick(2); } else { if (Key.isDown(40)) { gotoState("duck"); } else if (Key.isDown(39)) { run(20); } else if (Key.isDown(37)) { run(-20); } else { run(0); } return(true); } return(false); } function block_impact_update() { if (Math.abs(mStateParam.block_dx) > 2) { mSprite._x = mSprite._x + mStateParam.block_dx; } mStateParam.block_dx = mStateParam.block_dx * 0.3; var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { if (Key.isDown(32)) { mStateParam.block_direct = 1; gotoState("block"); } else { gotoState("idle"); } } } function idle_enter() { super.idle_enter(); mAttackStart = false; } function idle_update() { if (Game.singleton.isInState("run")) { normal_control(); } super.idle_update(); if (Key.isDown(32)) { gotoState("block"); update(); } } function run_update() { if (normal_control()) { super.run_update(); } } function duck_update() { if (Key.isDown(40)) { super.duck_update(); } else { gotoState("idle"); } } function face_key() { if (Key.isDown(37)) { mSprite._xscale = -100; } else if (Key.isDown(39)) { mSprite._xscale = 100; } } function punch_enter() { startAttack(); face_key(); super.punch_enter(); } function kick_enter() { startAttack(); face_key(); if (Key.isDown(38)) { flykick(); trace("flykick from kick"); } else { super.kick_enter(); } } function jump_enter() { face_key(); mStateParam.jump_sound = "jump"; super.jump_enter(); } function block_enter() { super.block_enter(); if (mStateParam.block_direct) { mSprite.body.gotoAndPlay(8); mStateParam.block_direct = 0; } } function block_update() { if (!Key.isDown(32)) { gotoState("idle"); } } function flykick_enter() { startAttack(); super.flykick_enter(); } function spinkick_enter() { startAttack(); super.spinkick_enter(); } function ko_update() { mStateParam.ko_timer++; if (mStateParam.ko_timer == 30) { Game.singleton.gotoState("over"); } } function gotodoor_enter() { mStateParam.targetx = 750; SoundLib.singleton.playSound("run_k", 100, 10000, this); mSprite.gotoAndStop("run"); } function gotodoor_update() { var _local2 = mStateParam.targetx - mSprite._x; var _local4 = Math.min(15, Math.abs(_local2)); var _local3 = Math.abs(_local2); if (_local3 < 300) { if (Game.singleton.getDoorClip()._currentframe == 1) { Game.singleton.getDoorClip().gotoAndPlay(2); } } if (_local3 > 1) { mSprite._x = mSprite._x + (_local4 * ((_local2 > 0) ? 1 : -1)); mSprite._xscale = ((_local2 > 0) ? 100 : -100); } else { gotoState("enterdoor"); } } function gotodoor_exit() { SoundLib.singleton.stopSound("run" + (mKFM ? "_k" : ""), this); } function enterdoor_enter() { mSprite._xscale = 100; mStateParam.timer = 0; mSprite.gotoAndStop("idle"); } function enterdoor_update() { var _local2 = 10; mStateParam.timer++; if (mStateParam.timer == _local2) { mSprite.gotoAndStop("enterdoor"); } else if ((mStateParam.timer > _local2) && (mSprite.body._currentframe == mSprite.body._totalframes)) { gotoState("disappear"); } } var mAttackStart = false; }
Symbol 1003 MovieClip [__Packages.GameCamera] Frame 0
class GameCamera { function GameCamera () { } function update(focus) { mX = focus.__get__sprite()._x - (Stage.width / 2); if (mX < (-Game.singleton.mStageRangeX)) { mX = -Game.singleton.mStageRangeX; } else if (mX > (Game.singleton.mStageRangeX - Stage.width)) { mX = Game.singleton.mStageRangeX - Stage.width; } mY = focus.__get__sprite()._y; } function get x() { return(mX); } function get y() { return(mY); } var mX = 0; var mY = 0; }
Symbol 1004 MovieClip [__Packages.InGameMenu] Frame 0
class InGameMenu { var mSprite, mTimer; function InGameMenu (root) { mSprite = root.attachMovie("lib_ingame_ui", "ui", root.getNextHighestDepth()); mSprite._x = 10; mSprite._y = 283; mSprite.mLevel = Game.singleton.mLevel; mTimer = 0; } function update() { var _local3 = Game.singleton.__get__player().mHp / Game.singleton.__get__player().mHpMax; var _local2 = _local3 * 100; mSprite.mHpbar._xscale = mSprite.mHpbar._xscale + ((_local2 - mSprite.mHpbar._xscale) * 0.5); updateEnemies(); if (Game.singleton.isInState("run")) { updateTimer(); } } function updateTimer() { mTimer++; mSprite.mTime = tinymantis.Utils.convertTimeToString(mTimer, 24); } function updateEnemies() { mSprite.mEnemies = "" + Game.singleton.getNumEnemies(); } }
Symbol 1005 MovieClip [__Packages.Layer] Frame 0
class Layer { var mSprite, mMoveRangeX, mMoveRangeY; function Layer (root, lib, rangeX, rangeY) { mSprite = root.attachMovie(lib, "layer" + (sIndex++), root.getNextHighestDepth()); mSprite._y = 300; mMoveRangeX = rangeX; mMoveRangeY = rangeY; } function setCameraShiftPercent(percentx, percenty) { mSprite._x = mMoveRangeX * percentx; mSprite._y = 290 + (mMoveRangeY * percenty); } function get sprite() { return(mSprite); } static var sIndex = 0; }
Symbol 1006 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Actor { var mHpMax, mOnStage, mSprite, mHp, gotoState, mStateParam, punch, run, walk; function Enemy (root) { super(root, "lib_enemy"); mHpMax = (Game.singleton.mLevel + 2) * 10; mOnStage = false; mSprite._visible = false; trace(mHpMax); } function reborn() { super.reborn(); mSprite._visible = false; mHp = mHpMax; gotoState("wait"); } function wait_exit() { var _local2 = 500 + (Math.random() * 300); mSprite._x = ((Game.singleton.__get__player().mSprite._x > 0) ? (-_local2) : (_local2)); mSprite._visible = true; gotoState("idle"); SoundLib.singleton.playSound("introgrunt", 100, 1, this); } function be_hit(actor, pos, damage, distance) { if (mOnStage) { return(super.be_hit(actor, pos, damage, distance)); } return(false); } function be_hit_air(actor, damage, two_side) { if (mOnStage) { return(super.be_hit_air(actor, damage, two_side)); } return(false); } function punch_target(pos) { return(Game.singleton.__get__player().be_hit(this, pos, 5, 250)); } function kick_target(pos) { return(Game.singleton.__get__player().be_hit(this, pos, 5, 250)); } function spinkick_target() { return(Game.singleton.__get__player().be_hit_air(this, 10, false) || (Game.singleton.__get__player().be_hit(this, 2, 10, 120))); } function flykick_target() { return(Game.singleton.__get__player().be_hit_air(this, 10, false) || (Game.singleton.__get__player().be_hit(this, 2, 10, 120))); } function get dx() { return(Math.abs(Game.singleton.__get__player().__get__sprite()._x - mSprite._x)); } function init_update() { super.init_update(); mSprite._x = (500 + (Math.random() * 300)) * ((Math.random() < 0.5) ? 1 : -1); trace(mHp); } function block(d) { gotoState("block"); mBlocked = true; mStateParam.block_timer = 0; } function block_update() { var _local2 = mSprite.body; if (_local2._currentframe == _local2._totalframes) { _local2.stop(); mStateParam.block_timer++; } if (mStateParam.block_timer > 30) { gotoState("idle"); } } function idle_update() { super.idle_update(); var _local4 = Game.singleton.__get__player(); if (_local4.mHp > 0) { var _local3 = _local4.__get__sprite()._x - mSprite._x; if (Math.abs(_local3) < 250) { var _local5 = Math.floor(Math.random() * 30); switch (_local5) { case 0 : case 1 : mSprite._xscale = ((_local3 > 0) ? 100 : -100); punch(Math.floor(Math.random() * 2) + 1); break; case 2 : case 3 : mSprite._xscale = ((_local3 > 0) ? 100 : -100); punch(Math.floor(Math.random() * 2) + 1); break; case 4 : case 5 : mSprite._xscale = ((_local3 > 0) ? 100 : -100); punch(Math.floor(Math.random() * 2) + 1); break; case 6 : if (mBlocked) { mSprite._xscale = ((_local3 > 0) ? 100 : -100); punch(Math.floor(Math.random() * 2) + 1); } else { block(); } } } else if (Math.abs(_local3) < 700) { if (Math.random() < 0.1) { block(); } else if (_local3 > 0) { run(10); } else { run(-10); } } else { walk((Math.random() * 1600) - 800); } } } function idle_exit() { mBlocked = false; } function flykick() { var _local3 = Game.singleton.__get__player().__get__sprite()._x - mSprite._x; mSprite._xscale = ((_local3 > 0) ? 100 : -100); super.flykick(); } function run_update() { var _local4 = Game.singleton.__get__player(); var _local3 = _local4.__get__sprite()._x - mSprite._x; if (Math.abs(_local3) < 250) { run(0); } super.run_update(); } function walk_enter() { mStateParam.walk_timer = 30; super.walk_enter(); } function walk_update() { super.walk_update(); var _local4 = Game.singleton.__get__player(); var _local3 = _local4.__get__sprite()._x - mSprite._x; mStateParam.walk_timer--; if ((Math.abs(_local3) < 400) && (mStateParam.walk_timer < 0)) { gotoState("idle"); } } function die() { mSprite._visible = false; mSprite.removeMovieClip(); Game.singleton.removeEnemy(this); } function jump_enter() { mStateParam.jump_sound = "jump_ninja"; super.jump_enter(); } function hit_enter() { mStateParam.hit_dx = ((mSprite._xscale > 0) ? -1 : 1); if (mStateParam.hit_kick) { mStateParam.hit_dx = mStateParam.hit_dx * 50; mStateParam.hit_idle = 3; } else { mStateParam.hit_dx = mStateParam.hit_dx * 30; mStateParam.hit_idle = 3; } super.hit_enter(); } function hit_update() { super.hit_update(); if ((--mStateParam.hit_idle) < 0) { mSprite._x = mSprite._x + mStateParam.hit_dx; mStateParam.hit_dx = mStateParam.hit_dx * 0.5; } } function ko_enter() { if (mStateParam.ko_frame == "ko_backward") { mStateParam.ko_frame = "ko_backward" + Math.floor(Math.random() * 3); } super.ko_enter(); } var mBlocked = false; }
Symbol 1007 MovieClip [__Packages.tinymantis.Delegate] Frame 0
class tinymantis.Delegate { function Delegate () { } static function create(target, handler) { var extraArgs = arguments.slice(2); var delegate; delegate = function () { var _local2 = arguments.concat(extraArgs, [delegate]); return(handler.apply(target, _local2)); }; return(delegate); } }
Symbol 28 Button
on (release) { getURL ("http://kongfumonkey.com", "_top"); }
Instance of Symbol 23 MovieClip "mBar" in Symbol 29 MovieClip Frame 1
onClipEvent (load) { this._yscale = 0; } onClipEvent (enterFrame) { var total = _root.getBytesTotal(); if (total > 0) { var percent = (_root.getBytesLoaded() / _root.getBytesTotal()); this._yscale = percent * 100; if (percent == 1) { _root.mMovieLoaded = true; } } }
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 30
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 10
if (Key.isDown(32)) { this.gotoAndPlay(this._currentframe - 1); }
Symbol 370 MovieClip Frame 7
if (Key.isDown(40)) { gotoAndPlay(this._currentframe - 1); }
Symbol 439 MovieClip Frame 22
if (this._parent._y < 0) { this.gotoAndPlay(this._currentframe - 1); }
Symbol 467 MovieClip Frame 4
this.damage = 1;
Symbol 467 MovieClip Frame 7
this.damage = 0;
Symbol 557 MovieClip Frame 7
this.damage = 1;
Symbol 557 MovieClip Frame 9
this.damage = 0;
Symbol 607 MovieClip Frame 8
Symbol 660 MovieClip Frame 1
Symbol 660 MovieClip Frame 10
Symbol 720 MovieClip Frame 19
this.gotoAndStop(this._currentframe - 1);
Symbol 802 MovieClip Frame 45
stop();
Symbol 803 MovieClip [lib_player] Frame 1
stop();
Symbol 840 MovieClip Frame 15
this.damage = 1;
Symbol 840 MovieClip Frame 19
this.damage = 0;
Symbol 852 MovieClip Frame 11
this.damage = 1;
Symbol 852 MovieClip Frame 14
this.damage = 0;
Symbol 870 MovieClip Frame 11
stop();
Symbol 873 MovieClip Frame 10
stop();
Instance of Symbol 874 MovieClip in Symbol 878 MovieClip Frame 3
/* no clip actions */
Symbol 879 MovieClip [lib_enemy] Frame 1
stop();
Symbol 916 Button
on (release) { _parent.play(); }
Symbol 924 Button
on (release) { SoundLib.singleton.playSound("snd_mouseclick", 100, 1, null); _root.rNextScreen = "Instructions"; _root.play(); } on (rollOver) { SoundLib.singleton.playSound("snd_mouseover", 100, 1, null); }
Symbol 925 Button
on (release) { SoundLib.singleton.playSound("snd_mouseclick1", 100, 1, null); _root.play(); } on (rollOver) { SoundLib.singleton.playSound("snd_mouseover", 100, 1, null); }
Symbol 926 MovieClip Frame 203
stop();
Symbol 926 MovieClip Frame 250
stop();
Symbol 950 MovieClip Frame 125
stop();
Instance of Symbol 20 MovieClip [lib_rect] in Symbol 953 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; } on (press) { _root.UnPauseGame(); }
Instance of Symbol 944 MovieClip in Symbol 953 MovieClip Frame 2
onClipEvent (load) { this.mButtonFight._visible = false; }
Symbol 964 Button
on (release) { _root.mDelay = false; }
Symbol 972 MovieClip Frame 90
stop();
Symbol 982 Button
on (rollOver) { SoundLib.singleton.playSound("snd_mouseover", 100, 1, null); } on (release) { SoundLib.singleton.playSound("snd_mouseclick", 100, 1, null); _root.play(); }
Symbol 984 Button
on (release) { getURL ("http://kongfumonkey.com", "_top", "GET"); }
Symbol 988 Button
on (release) { getURL ("http://kongfumonkey.com", "_top", "GET"); }
Symbol 991 Button
on (release) { getURL ("http://tinymantis.com", "_top", "GET"); }
Instance of Symbol 976 MovieClip in Symbol 993 MovieClip Frame 27
on (press) { this._parent.play(); }
Symbol 993 MovieClip Frame 36
stop();
Instance of Symbol 980 MovieClip in Symbol 993 MovieClip Frame 76
on (release) { getURL ("http://kongfumonkey.com/game_detail.php?game_index=150", "_top"); }
Symbol 993 MovieClip Frame 90
stop();

Library Items

Symbol 1 Sound [ko]Used by:140
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:18
Symbol 4 SoundUsed by:18
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:18
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:18
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:18
Symbol 11 SoundUsed by:18
Symbol 12 SoundUsed by:18
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:13 14Used by:18
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClip [company_logo]Uses:3 4 6 8 10 11 12 15 17Used by:Timeline
Symbol 994 MovieClip [__Packages.MochiAd]
Symbol 995 MovieClip [__Packages.PumaMain]
Symbol 996 MovieClip [__Packages.tinymantis.GameObject]
Symbol 997 MovieClip [__Packages.tinymantis.StateMachine]
Symbol 998 MovieClip [__Packages.Game]
Symbol 999 MovieClip [__Packages.tinymantis.Utils]
Symbol 1000 MovieClip [__Packages.Actor]
Symbol 1001 MovieClip [__Packages.SoundLib]
Symbol 1002 MovieClip [__Packages.MainChar]
Symbol 1003 MovieClip [__Packages.GameCamera]
Symbol 1004 MovieClip [__Packages.InGameMenu]
Symbol 1005 MovieClip [__Packages.Layer]
Symbol 1006 MovieClip [__Packages.Enemy]
Symbol 1007 MovieClip [__Packages.tinymantis.Delegate]
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [lib_rect]Uses:19Used by:953  Timeline
Symbol 21 MovieClip [empty_clip]Used by:Timeline
Symbol 22 GraphicUsed by:23 33 964
Symbol 23 MovieClipUses:22Used by:29
Symbol 24 GraphicUsed by:29
Symbol 25 FontUsed by:26 35 36 927 928 929 935 937 939 940 942 945 946 947 948 949 973 977
Symbol 26 TextUses:25Used by:29
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:27Used by:29
Symbol 29 MovieClipUses:23 24 26 28Used by:Timeline
Symbol 30 GraphicUsed by:31 903
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 GraphicUsed by:37
Symbol 33 MovieClipUses:22Used by:37
Symbol 34 GraphicUsed by:37
Symbol 35 EditableTextUses:25Used by:37
Symbol 36 TextUses:25Used by:37
Symbol 37 MovieClip [lib_ingame_ui]Uses:32 33 34 35 36Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:44
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:44
Symbol 44 MovieClip [fore_ground]Uses:39 43Used by:Timeline
Symbol 45 GraphicUsed by:103
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:103
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:103
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:103
Symbol 52 GraphicUsed by:103
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:103
Symbol 55 GraphicUsed by:68
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:68
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:68
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:68
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:68
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:55 57 59 61 63 65 67Used by:103
Symbol 69 GraphicUsed by:80
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:80
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:80
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:80
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:80
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClipUses:69 71 73 75 77 79Used by:103
Symbol 81 GraphicUsed by:94
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:94
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:94
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:94
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:94
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:94
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 MovieClipUses:81 83 85 87 89 91 93Used by:103
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:103
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:103
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:103
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClip [stage_bg]Uses:45 47 49 51 52 54 68 80 94 96 98 100 102Used by:109
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:105 107Used by:109
Symbol 109 MovieClip [mid_ground]Uses:103 108Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClip [back_ground]Uses:111Used by:Timeline
Symbol 113 Sound [block_k]Used by:140
Symbol 114 Sound [punch_k]Used by:140
Symbol 115 Sound [kick_k]Used by:140
Symbol 116 Sound [jump]Used by:140
Symbol 117 Sound [SOUND_04KFM_Block_FIX.wav]Used by:140
Symbol 118 Sound [block]Used by:140
Symbol 119 Sound [hit_high_k]Used by:140 926
Symbol 120 Sound [hit_mid_k]Used by:140 926
Symbol 121 Sound [SOUND_06KFM_HitInStomach2.wav]Used by:140 926
Symbol 122 Sound [duck_k]Used by:140
Symbol 123 Sound [run_k]Used by:140
Symbol 124 Sound [ko_k]Used by:140
Symbol 125 Sound [SOUND_07KFM_BeingCut_FIX.wav]Used by:140
Symbol 126 Sound [introgrunt]Used by:140
Symbol 127 Sound [punch]Used by:140
Symbol 128 Sound [hit]Used by:140
Symbol 129 Sound [run]Used by:140
Symbol 130 SoundUsed by:140
Symbol 131 Sound [music_intro]Used by:140
Symbol 132 Sound [music0]Used by:140
Symbol 133 Sound [music1]Used by:140
Symbol 134 Sound [music2]Used by:140
Symbol 135 Sound [music3]Used by:140
Symbol 136 Sound [music4]Used by:140
Symbol 137 Sound [snd_mouseover]Used by:140
Symbol 138 Sound [snd_mouseclick]Used by:140
Symbol 139 Sound [snd_mouseclick1]Used by:140
Symbol 140 MovieClipUses:113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 1 130 131 132 133 134 135 136 137 138 139Used by:Timeline
Symbol 141 GraphicUsed by:183
Symbol 142 GraphicUsed by:183
Symbol 143 GraphicUsed by:183
Symbol 144 GraphicUsed by:183
Symbol 145 GraphicUsed by:183
Symbol 146 GraphicUsed by:183 254 325 370 439 467 557 607 660 720
Symbol 147 GraphicUsed by:183 607
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Symbol 822 GraphicUsed by:827
Symbol 823 GraphicUsed by:827
Symbol 824 GraphicUsed by:827
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Symbol 851 GraphicUsed by:852
Symbol 852 MovieClipUses:812 841 817 820 805 807 808 809 810 842 813 814 811 843 844 845 846 847 848 849 850 851Used by:879
Symbol 853 GraphicUsed by:864
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Symbol 855 MovieClipUsed by:864
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Symbol 859 MovieClipUses:858Used by:864
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Symbol 864 MovieClipUses:853 854 855 807 808 856 810 811 812 814 817 813 857 859 860 861 862 863Used by:879
Symbol 865 MovieClipUsed by:878
Symbol 866 ShapeTweeningUsed by:870
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Symbol 878 MovieClipUses:804 805 865 807 808 809 810 811 812 814 817 813 870 874 875 876 877Used by:879
Symbol 879 MovieClip [lib_enemy]Uses:816 827 829 840 852 864 878Used by:Timeline
Symbol 880 FontUsed by:881 883 885 887 889 891 893 897 899 901 966 968 970
Symbol 881 TextUses:880Used by:882
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Symbol 883 TextUses:880Used by:884 895
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Symbol 912 FontUsed by:913
Symbol 913 TextUses:912Used by:917
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Symbol 915 GraphicUsed by:916
Symbol 916 ButtonUses:914 915Used by:917
Symbol 917 MovieClipUses:913 916Used by:926
Symbol 918 TextUses:906Used by:920 924
Symbol 919 GraphicUsed by:920 924
Symbol 920 ButtonUses:918 919Used by:926
Symbol 921 TextUses:906Used by:923 925
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Symbol 923 ButtonUses:921 922Used by:926 972
Symbol 924 ButtonUses:918 919Used by:926
Symbol 925 ButtonUses:921 922Used by:926 944 972
Symbol 926 MovieClipUses:882 884 886 888 120 890 892 121 894 895 896 898 900 902 119 903 905 908 909 911 917 920 923 924 925Used by:Timeline
Symbol 927 TextUses:25Used by:944
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Symbol 930 GraphicUsed by:944
Symbol 931 GraphicUsed by:932
Symbol 932 ButtonUses:931Used by:944
Symbol 933 GraphicUsed by:934
Symbol 934 ButtonUses:933Used by:944
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Symbol 944 MovieClipUses:927 928 929 930 932 934 935 936 937 938 939 940 941 942 943 925Used by:953  Timeline
Symbol 945 TextUses:25Used by:950
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Symbol 950 MovieClipUses:945 946 947 948 949Used by:Timeline
Symbol 951 FontUsed by:952 955 956 957 962 963
Symbol 952 TextUses:951Used by:953
Symbol 953 MovieClipUses:20 952 944Used by:Timeline
Symbol 954 GraphicUsed by:965
Symbol 955 TextUses:951Used by:965
Symbol 956 TextUses:951Used by:965
Symbol 957 EditableTextUses:951Used by:965
Symbol 958 FontUsed by:959 960 961
Symbol 959 TextUses:958Used by:965
Symbol 960 EditableTextUses:958Used by:965
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Symbol 962 TextUses:951Used by:964
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Symbol 964 ButtonUses:962 963 22Used by:965
Symbol 965 MovieClipUses:954 955 956 957 959 960 961 964Used by:Timeline
Symbol 966 TextUses:880Used by:967
Symbol 967 MovieClipUses:966Used by:972
Symbol 968 TextUses:880Used by:969
Symbol 969 MovieClipUses:968Used by:972
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Symbol 973 TextUses:25Used by:974
Symbol 974 MovieClipUses:973Used by:993
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Symbol 976 MovieClipUses:975Used by:993
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Symbol 978 MovieClipUses:977Used by:993
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Symbol 980 MovieClipUses:979Used by:993
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Symbol 982 ButtonUses:981Used by:992
Symbol 983 TextUses:906Used by:984
Symbol 984 ButtonUses:983Used by:992
Symbol 985 GraphicUsed by:986
Symbol 986 MovieClipUses:985Used by:988
Symbol 987 GraphicUsed by:988
Symbol 988 ButtonUses:986 987Used by:992
Symbol 989 BitmapUsed by:990
Symbol 990 GraphicUses:989Used by:991
Symbol 991 ButtonUses:990Used by:992
Symbol 992 MovieClipUses:982 984 988 991Used by:993
Symbol 993 MovieClipUses:974 976 978 980 992Used by:Timeline

Instance Names

"gameroot"Frame 3Symbol 21 MovieClip [empty_clip]
"mLoadingBar"Frame 3Symbol 29 MovieClip
"mMoviePlayer"Frame 3Symbol 21 MovieClip [empty_clip]
"mCompanyAnim"Frame 11Symbol 18 MovieClip [company_logo]
"sounds"Frame 16Symbol 140 MovieClip
"mPauseClip"Frame 120Symbol 953 MovieClip
"mLevelEndTitle"Frame 143Symbol 965 MovieClip
"mBar"Symbol 29 MovieClip Frame 1Symbol 23 MovieClip
"mHpbar"Symbol 37 MovieClip [lib_ingame_ui] Frame 1Symbol 33 MovieClip
"mDoor"Symbol 109 MovieClip [mid_ground] Frame 1Symbol 108 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 1Symbol 183 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 2Symbol 254 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 3Symbol 325 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 4Symbol 370 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 5Symbol 439 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 8Symbol 467 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 11Symbol 557 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 14Symbol 607 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 15Symbol 660 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 17Symbol 720 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 23Symbol 660 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 24Symbol 740 MovieClip
"body"Symbol 803 MovieClip [lib_player] Frame 25Symbol 802 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 1Symbol 816 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 2Symbol 827 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 3Symbol 829 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 7Symbol 840 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 8Symbol 852 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 14Symbol 864 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 17Symbol 878 MovieClip
"body"Symbol 879 MovieClip [lib_enemy] Frame 24Symbol 827 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "ko"
ExportAssets (56)Timeline Frame 1Symbol 18 as "company_logo"
ExportAssets (56)Timeline Frame 1Symbol 994 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 995 as "__Packages.PumaMain"
ExportAssets (56)Timeline Frame 1Symbol 996 as "__Packages.tinymantis.GameObject"
ExportAssets (56)Timeline Frame 1Symbol 997 as "__Packages.tinymantis.StateMachine"
ExportAssets (56)Timeline Frame 1Symbol 998 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 999 as "__Packages.tinymantis.Utils"
ExportAssets (56)Timeline Frame 1Symbol 1000 as "__Packages.Actor"
ExportAssets (56)Timeline Frame 1Symbol 1001 as "__Packages.SoundLib"
ExportAssets (56)Timeline Frame 1Symbol 1002 as "__Packages.MainChar"
ExportAssets (56)Timeline Frame 1Symbol 1003 as "__Packages.GameCamera"
ExportAssets (56)Timeline Frame 1Symbol 1004 as "__Packages.InGameMenu"
ExportAssets (56)Timeline Frame 1Symbol 1005 as "__Packages.Layer"
ExportAssets (56)Timeline Frame 1Symbol 1006 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 1007 as "__Packages.tinymantis.Delegate"
ExportAssets (56)Timeline Frame 3Symbol 20 as "lib_rect"
ExportAssets (56)Timeline Frame 3Symbol 21 as "empty_clip"
ExportAssets (56)Timeline Frame 16Symbol 37 as "lib_ingame_ui"
ExportAssets (56)Timeline Frame 16Symbol 44 as "fore_ground"
ExportAssets (56)Timeline Frame 16Symbol 103 as "stage_bg"
ExportAssets (56)Timeline Frame 16Symbol 109 as "mid_ground"
ExportAssets (56)Timeline Frame 16Symbol 112 as "back_ground"
ExportAssets (56)Timeline Frame 16Symbol 113 as "block_k"
ExportAssets (56)Timeline Frame 16Symbol 114 as "punch_k"
ExportAssets (56)Timeline Frame 16Symbol 115 as "kick_k"
ExportAssets (56)Timeline Frame 16Symbol 116 as "jump"
ExportAssets (56)Timeline Frame 16Symbol 117 as "SOUND_04KFM_Block_FIX.wav"
ExportAssets (56)Timeline Frame 16Symbol 118 as "block"
ExportAssets (56)Timeline Frame 16Symbol 119 as "hit_high_k"
ExportAssets (56)Timeline Frame 16Symbol 120 as "hit_mid_k"
ExportAssets (56)Timeline Frame 16Symbol 121 as "SOUND_06KFM_HitInStomach2.wav"
ExportAssets (56)Timeline Frame 16Symbol 122 as "duck_k"
ExportAssets (56)Timeline Frame 16Symbol 123 as "run_k"
ExportAssets (56)Timeline Frame 16Symbol 124 as "ko_k"
ExportAssets (56)Timeline Frame 16Symbol 125 as "SOUND_07KFM_BeingCut_FIX.wav"
ExportAssets (56)Timeline Frame 16Symbol 126 as "introgrunt"
ExportAssets (56)Timeline Frame 16Symbol 127 as "punch"
ExportAssets (56)Timeline Frame 16Symbol 128 as "hit"
ExportAssets (56)Timeline Frame 16Symbol 129 as "run"
ExportAssets (56)Timeline Frame 16Symbol 131 as "music_intro"
ExportAssets (56)Timeline Frame 16Symbol 132 as "music0"
ExportAssets (56)Timeline Frame 16Symbol 133 as "music1"
ExportAssets (56)Timeline Frame 16Symbol 134 as "music2"
ExportAssets (56)Timeline Frame 16Symbol 135 as "music3"
ExportAssets (56)Timeline Frame 16Symbol 136 as "music4"
ExportAssets (56)Timeline Frame 16Symbol 137 as "snd_mouseover"
ExportAssets (56)Timeline Frame 16Symbol 138 as "snd_mouseclick"
ExportAssets (56)Timeline Frame 16Symbol 139 as "snd_mouseclick1"
ExportAssets (56)Timeline Frame 16Symbol 803 as "lib_player"
ExportAssets (56)Timeline Frame 16Symbol 879 as "lib_enemy"

Labels

"Loading"Frame 3
"TitleCard"Frame 18
"title_end"Frame 24
"Instructions"Frame 29
"instructions_end"Frame 36
"intro"Frame 41
"game_intro"Frame 55
"LevelUp"Frame 70
"LevelUp"Frame 113
"Game"Frame 114
"GamePaused"Frame 120
"GameResume"Frame 129
"LevelEnd"Frame 138
"LoseGame"Frame 182
"lose_end"Frame 189
"WinGame"Frame 197
"win_end"Frame 204
"ending"Frame 216
"idle"Symbol 803 MovieClip [lib_player] Frame 1
"run"Symbol 803 MovieClip [lib_player] Frame 2
"block"Symbol 803 MovieClip [lib_player] Frame 3
"duck"Symbol 803 MovieClip [lib_player] Frame 4
"jump_up"Symbol 803 MovieClip [lib_player] Frame 5
"jump_forward"Symbol 803 MovieClip [lib_player] Frame 6
"punch_high"Symbol 803 MovieClip [lib_player] Frame 7
"punch_mid"Symbol 803 MovieClip [lib_player] Frame 8
"punch_low"Symbol 803 MovieClip [lib_player] Frame 9
"kick_high"Symbol 803 MovieClip [lib_player] Frame 10
"kick_mid"Symbol 803 MovieClip [lib_player] Frame 11
"kick_low"Symbol 803 MovieClip [lib_player] Frame 12
"fly_kick"Symbol 803 MovieClip [lib_player] Frame 13
"hit_high"Symbol 803 MovieClip [lib_player] Frame 14
"hit_mid"Symbol 803 MovieClip [lib_player] Frame 15
"hit_low"Symbol 803 MovieClip [lib_player] Frame 16
"ko_forward"Symbol 803 MovieClip [lib_player] Frame 17
"ko_backward"Symbol 803 MovieClip [lib_player] Frame 18
"block_high"Symbol 803 MovieClip [lib_player] Frame 19
"block_mid"Symbol 803 MovieClip [lib_player] Frame 20
"block_low"Symbol 803 MovieClip [lib_player] Frame 21
"spin_kick"Symbol 803 MovieClip [lib_player] Frame 22
"airdown"Symbol 803 MovieClip [lib_player] Frame 23
"block_impact"Symbol 803 MovieClip [lib_player] Frame 24
"enterdoor"Symbol 803 MovieClip [lib_player] Frame 25
"idle"Symbol 879 MovieClip [lib_enemy] Frame 1
"run"Symbol 879 MovieClip [lib_enemy] Frame 2
"block"Symbol 879 MovieClip [lib_enemy] Frame 3
"duck"Symbol 879 MovieClip [lib_enemy] Frame 4
"jump_up"Symbol 879 MovieClip [lib_enemy] Frame 5
"jump_forward"Symbol 879 MovieClip [lib_enemy] Frame 6
"punch_high"Symbol 879 MovieClip [lib_enemy] Frame 7
"punch_mid"Symbol 879 MovieClip [lib_enemy] Frame 8
"punch_low"Symbol 879 MovieClip [lib_enemy] Frame 9
"kick_high"Symbol 879 MovieClip [lib_enemy] Frame 10
"kick_mid"Symbol 879 MovieClip [lib_enemy] Frame 11
"kick_low"Symbol 879 MovieClip [lib_enemy] Frame 12
"fly_kick"Symbol 879 MovieClip [lib_enemy] Frame 13
"hit_high"Symbol 879 MovieClip [lib_enemy] Frame 14
"hit_mid"Symbol 879 MovieClip [lib_enemy] Frame 15
"hit_low"Symbol 879 MovieClip [lib_enemy] Frame 16
"ko_forward"Symbol 879 MovieClip [lib_enemy] Frame 17
"ko_backward0"Symbol 879 MovieClip [lib_enemy] Frame 18
"ko_backward1"Symbol 879 MovieClip [lib_enemy] Frame 19
"ko_backward2"Symbol 879 MovieClip [lib_enemy] Frame 20
"block_high"Symbol 879 MovieClip [lib_enemy] Frame 21
"block_mid"Symbol 879 MovieClip [lib_enemy] Frame 22
"block_low"Symbol 879 MovieClip [lib_enemy] Frame 23
"walk"Symbol 879 MovieClip [lib_enemy] Frame 24
"spin_kick"Symbol 879 MovieClip [lib_enemy] Frame 25
"airdown"Symbol 879 MovieClip [lib_enemy] Frame 26

Dynamic Text Variables

mEnemiesSymbol 35 EditableText""
mLevelSymbol 957 EditableText"2"
mStatsSymbol 960 EditableText"00 00:00 100%"
mTotalScoreSymbol 961 EditableText"0000000"




http://swfchan.com/5/22410/info.shtml
Created: 26/5 -2019 22:38:13 Last modified: 26/5 -2019 22:38:13 Server time: 22/12 -2024 02:22:48