STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #22490 |
PAUSED |
PAUSED |
continue |
quit |
ezone.com |
ezone.com |
retro game |
an |
PLAY |
SCORES |
INSTRUCTIONS |
INSTRUCTIONS |
0 |
0 |
click to continue |
click to continue |
Earth needs you! Sky Patrol is Earth's last line of defense and you are the only pilot left. Waves of alien forces are attacking Earth and it's up to you to fight them off. Work your way up through the atmosphere collecting weapon upgrades, destroying enemy ships, and taking out the boss ship on each level. Can you make it through all eight levels and send the alien hoards back where they came from? |
Earth needs you! Sky Patrol is Earth's last line of defense and you are the only pilot left. Waves of alien forces are attacking Earth and it's up to you to fight them off. Work your way up through the atmosphere collecting weapon upgrades, destroying enemy ships, and taking out the boss ship on each level. Can you make it through all eight levels and send the alien hoards back where they came from? |
INSTRUCTIONs mouse to move, click (or spacebar) to fire. (tip: keep mouse near your ship for maximum control) collect to upgrade your weapon. destroy the big boss ship to advance a level. extra lifes are earned at: 10,000 30,000 50,000 and then every +25,000 |
INSTRUCTIONs mouse to move, click (or spacebar) to fire. (tip: keep mouse near your ship for maximum control) collect to upgrade your weapon. destroy the big boss ship to advance a level. extra lifes are earned at: 10,000 30,000 50,000 and then every +25,000 |
Credits Jamie Edis & Simon Edis For more free games, visit: |
Credits Jamie Edis & Simon Edis For more free games, visit: |
Level 1: Score over 200 to advance! |
Game over |
Game over |
victory! |
victory! |
submit score |
Level 1: Score over 200 to advance! |
ENTER SCORE |
submit score |
NEXT LEVEL |
level cleared |
Level 1: Score over 200 to advance! |
level cleared |
ActionScript [AS1/AS2]
Frame 371gotoAndPlay (372);Frame 372function zeroAngle(whichAngle) { var _local1 = whichAngle; _local1 = Math.round(_local1); _local1 = _local1 % 360; if (_local1 < 0) { _local1 = _local1 + 360; } return(_local1); } function sinQuick(whichAngle) { var _local1 = whichAngle; _local1 = zeroAngle(_local1); toReturn = _global.sinLookup[_local1]; return(toReturn); } function cosQuick(whichAngle) { var _local1 = whichAngle; _local1 = zeroAngle(_local1); toReturn = _global.cosLookup[_local1]; return(toReturn); } function playAgain() { gotoAndPlay ("Title"); } _global.sinLookup = new Array(); _global.cosLookup = new Array(); i = 0; while (i <= 360) { sinLookup[i] = Math.sin((i * Math.PI) / 180); cosLookup[i] = Math.cos((i * Math.PI) / 180); i++; } System.security.allowDomain("shockwave.com", "gameblast.shockwave.com", "www.shockwave.com", "dev.shockwave.com", "stage.shockwave.com"); _level0.swHighScoreObject = new Object(); _level0.swHighScoreObject.showTab = "view"; _level0.swHighScoreObject.gameId = "skypatrol"; _level0.swHighScoreObject.gameTitle = "Sky Patrol"; _level0.swHighScoreObject.screenWidth = 640; _level0.swHighScoreObject.screenHeight = 480; _level0.swHighScoreObject.scoreDescriptor = "points"; _level0.swHighScoreObject.numPlayers = 1; _level0.swHighScoreObject.player1Score = 0; _level0.swHighScoreObject.player2Score = 0; _level0.swHighScoreObject.player3Score = 0; _level0.swHighScoreObject.player4Score = 0; _level0.HSHubURL = "http://www.shockwave.com/content/highscores/scorez-2002.swf";Frame 373_root.gameControl.sceneTimer(10); _root.gameScore = 0; _level0.swHighScoreObject.player1Score = _root.gameScore; if (_root.gameControl.protocol == "file") { _root.scores._visible = false; }Frame 376stop();Frame 381stop();Frame 384stop();Frame 385gotoAndPlay ("Credits");Frame 389stop();Frame 393stop();Frame 394gotoAndPlay ("Title");Frame 399stop();Frame 404stop();Frame 409stop();Frame 445_root.gameControl.action = "enterscore"; stop();Frame 487_root.gameControl.action = "enterscore"; stop();Frame 488if (_root.gameControl.protocol == "file") { gotoAndPlay ("Title"); } else { _level0.swHighScoreObject.player1Score = _root.gameScore; _root.swHighScoreObject.showTab = "submit"; docount = true; loadMovieNum (_root.HSHubURL, 2); gotoAndPlay ("HighScores"); }Frame 492stop();Frame 498stop();Frame 499_root.gameControl.playSound("implode.wav"); _root.Hero.firing = false;Frame 514_root.gameControl.nextlevel();Frame 532_root.Hero.firing = false; gotoAndPlay ("game");Symbol 21 Buttonon (release) { _root.gameControl.unpauseGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 23 Buttonon (release) { _root.gameControl.abortGame(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 68 MovieClip [enemy10] Frame 1#initclip 26 Object.registerClass("enemy10", Scroller); #endinitclipSymbol 72 MovieClip [enemy9] Frame 1#initclip 7 Object.registerClass("enemy9", Scroller); #endinitclipSymbol 76 MovieClip [enemy8] Frame 1#initclip 8 Object.registerClass("enemy8", Scroller); #endinitclipSymbol 80 MovieClip [enemy7] Frame 1#initclip 9 Object.registerClass("enemy7", Scroller); #endinitclipSymbol 84 MovieClip [enemy6] Frame 1#initclip 10 Object.registerClass("enemy6", Scroller); #endinitclipSymbol 88 MovieClip [enemy5] Frame 1#initclip 11 Object.registerClass("enemy5", Scroller); #endinitclipSymbol 92 MovieClip [enemy4] Frame 1#initclip 12 Object.registerClass("enemy4", Scroller); #endinitclipSymbol 96 MovieClip [enemy3] Frame 1#initclip 13 Object.registerClass("enemy3", Scroller); #endinitclipSymbol 100 MovieClip [enemy2] Frame 1#initclip 14 Object.registerClass("enemy2", Scroller); #endinitclipSymbol 103 MovieClip [enemy1] Frame 1#initclip 15 Object.registerClass("enemy1", Scroller); #endinitclipSymbol 105 MovieClip [bulletbad] Frame 1#initclip 16 Object.registerClass("bulletbad", Bullet); #endinitclipSymbol 107 MovieClip [bullet] Frame 1#initclip 17 Object.registerClass("bullet", Bullet); #endinitclipSymbol 124 MovieClip [explosion] Frame 1#initclip 18 Object.registerClass("explosion", Explosion); #endinitclipSymbol 124 MovieClip [explosion] Frame 13removeMovieClip(this);Symbol 127 MovieClip [explosion2000] Frame 1#initclip 19 Object.registerClass("explosion2000", Explosion); #endinitclipSymbol 127 MovieClip [explosion2000] Frame 30removeMovieClip(this);Symbol 130 MovieClip [explosion1000] Frame 1#initclip 20 Object.registerClass("explosion1000", Explosion); #endinitclipSymbol 130 MovieClip [explosion1000] Frame 20removeMovieClip(this);Symbol 134 MovieClip [bonus_points] Frame 1#initclip 21 Object.registerClass("bonus_points", Scroller); #endinitclipSymbol 153 MovieClip [wipe] Frame 1#initclip 22 Object.registerClass("wipe", Wipe); #endinitclipSymbol 153 MovieClip [wipe] Frame 19stop();Symbol 154 MovieClip [gameControl] Frame 1#initclip 23 Object.registerClass("gameControl", GameMaster); #endinitclipSymbol 157 MovieClip [plane] Frame 1#initclip 24 Object.registerClass("plane", Spinshoot); #endinitclipSymbol 160 MovieClip [cloud] Frame 1#initclip 25 Object.registerClass("cloud", Scroller); #endinitclipSymbol 216 MovieClip [__Packages.Scroller] Frame 0class Scroller extends MovieClip { function Scroller () { var _local1 = this; super(); if (_local1.name.indexOf("cloud") == -1) { _local1._x = -9000; _local1.initialize(); } } function fireBullet(whichRot) { var _local1 = this; var _local2 = _root; var _local3 = whichRot; if (_local3 == undefined) { _local3 = _local1._rotation; } if (_local2.gameControl.action != "playing") { } else { var manHatDist = (Math.abs(_local2.Hero._x - _local1._x) + Math.abs(_local2.Hero._y - _local1._y)); if (manHatDist < 250) { } else { _local2.attachMovie("bullet", "baddieBullet" + _local2.gameControl.bulletDepth, _local2.gameControl.bulletDepth, {myType:"baddie", mySpeed:10, origx:_local1._x, origy:_local1._y, myLastRot:_local3, velX:-_local1.xVel, velY:-_local1.yVel}); _local2.gameControl.addBulletDepth(); } } } function decidePath() { var _local1 = this; if (_local1.myPath == 999) { if ((_local1.animCel % 30) == 0) { if (_local1.myTurn == 0) { _local1.myTurn = 5 - (Math.random() * 11); } else { _local1.myTurn = 0; } } } else { if (_local1.animCel > 1000) { _local1.myPath = 999; } if (_local1.myLockCount <= 0) { if ((Math.random() * 10) < 5) { _local1.fireBullet(); } var diffX = (_root.Hero._x - _local1._x); var diffY = (_root.Hero._y - _local1._y); var _local3 = -57.32 * Math.atan(diffX / diffY); if (diffY > 0) { _local3 = 180 + _local3; } var howMuch = 5; var _local2 = _local3 - _local1._rotation; if (_local2 > 180) { _local2 = _local2 - 360; } if (Math.abs(_local2) > howMuch) { _local1.myTurn = _local2 * _local1.myTurnSpeed; _local1.myLockCount = (_local1.myLockMax * (Math.random() + 1)) / 2; } else { _local1.myTurn = 0; _local1.myLockCount = (_local1.myLockMax * (Math.random() + 1)) / 2; _local1.myLocks = _local1.myLocks + 1; _local1.fireBullet(); } } if (_local1.animCel > 1000) { _local1.myPath == 999; } } } function changeScale() { var _local2 = this; var _local1 = 80 + (40 * Math.random()); _local2._xscale = _local1; _local2._yscale = _local1 / _root.gameControl.level; _local2._rotation = 0; } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (_local2.gameControl.action == "paused") { _local1.stop(); } else { _local1.play(); if (_local1.action == "alive") { _local1.animCel = _local1.animCel + 1; _local1.myLockCount = _local1.myLockCount - 1; if (_local1.name.indexOf("enemy") != -1) { _local1.decidePath(); if (_local2.Hero.action != "wait") { _local1.myTurn = 0; } _local1._rotation = _local1._rotation + _local1.myTurn; _local1.xVel = _local2.sinQuick(_local1._rotation) * _local1.mySpeed; _local1.yVel = (-_local2.cosQuick(_local1._rotation)) * _local1.mySpeed; } _local1._x = (_local1._x + _local1.xVel) + _local2.Hero.velocity[0]; _local1._y = (_local1._y + _local1.yVel) + _local2.Hero.velocity[1]; if (_local1.name.indexOf("cloud") != -1) { if ((_local2.Hero.velocity[0] < 0) && (_local1._x < (-_local1.offsetEdge))) { _local1._x = Stage.width - _local1._x; _local1.changeScale(); } else if ((_local2.Hero.velocity[0] > 0) && (_local1._x > (Stage.width + _local1.offsetEdge))) { _local1._x = Stage.width - _local1._x; _local1.changeScale(); } if ((_local2.Hero.velocity[1] < 0) && (_local1._y < (-_local1.offsetEdge))) { _local1._y = Stage.height - _local1._y; _local1.changeScale(); } else if ((_local2.Hero.velocity[1] > 0) && (_local1._y > (Stage.height + _local1.offsetEdge))) { _local1._y = Stage.height - _local1._y; _local1.changeScale(); } } else if ((((_local1._x > (Stage.width + _local1.offsetEdge)) or (_local1._x < (-_local1.offsetEdge))) or (_local1._y > (Stage.height + _local1.offsetEdge))) or (_local1._y < (-_local1.offsetEdge))) { if (_local2.Hero.action == "wait") { if (_local1.name.indexOf("boss") != -1) { _local1.reposBoss(); } else { _local1.initialize(); } } } } } } function collide(whichObject) { var _local1 = this; var _local2 = _root; var _local3 = whichObject; if (_local3 == "endlevel") { _local2.attachMovie("explosion", "explosion" + _local1.getDepth(), 40 + _local1.getDepth(), {origx:_local1._x, origy:_local1._y}); _local1.action = "wait"; _local1._x = 90000 /* 0x015F90 */; } else if (_local1.action != "alive") { } else if (_local2.gameControl.action == "playing") { if ((((_local1._x > (Stage.width + _local1.myWidth)) or (_local1._x < (-_local1.myWidth))) or (_local1._y > (Stage.height + _local1.myWidth))) or (_local1._y < (-_local1.myWidth))) { return(undefined); } } else { if (_local1.name.indexOf("baddie") != -1) { _local2.attachMovie("explosion", "explosion" + _local1.getDepth(), 20 + _local1.getDepth(), {origx:_local1._x, origy:_local1._y}); _local1.action = "wait"; if (_local3 != "explode") { _local2.Hero.doBaddie(_local1.name.substring(7)); } _local1.initialize(); } else if (_local1.name.indexOf("enemy") != -1) { _local2.gameControl.updateScore(_local1.score); _local2.attachMovie("explosion", "explosion" + _local1.getDepth(), 20 + _local1.getDepth(), {origx:_local1._x, origy:_local1._y}); _local1.action = "wait"; _local2.gameControl.eatFish(_local1); if (_local3 == "hero") { _local2.Hero.loseLife(); } } else if (_local1.name.indexOf("boss") != -1) { _local1.myHits = _local1.myHits + 1; if (_local1.myHits < _local1.myMaxHits) { _local2.attachMovie("explosion", "explosion" + _local1.getDepth(), 20 + _local1.getDepth(), {origx:_local1._x, origy:_local1._y}); } else { _local2.gameControl.updateScore(_local1.score); _local2.attachMovie("explosion2000", "explosion" + _local1.getDepth(), 20 + _local1.getDepth(), {origx:_local1._x, origy:_local1._y}); if (_local1.name.indexOf("levelboss") != -1) { _local2.gameControl.winFlag = true; } _local1.action = "wait"; _local1.myHits = 0; _local1.initialize(); } if (_local3 == "hero") { _local2.Hero.loseLife(); } } else if (_local1.name.indexOf("bonus") != -1) { if (_local3 == "bullet") { return(undefined); } _local2.gameControl.updateScore(_local1.score); _local2.attachMovie("explosion1000", "explosion" + _local1.getDepth(), 20 + _local1.getDepth(), {myWav:"recharge.wav", origx:_local1._x, origy:_local1._y}); _local1.action = "wait"; _local2.Hero.doPowerup(_local1.name.substring(6)); _local1.initialize(); } else { _local2.gameControl.updateScore(_local1.score); _local2.attachMovie("explosion", "explosion" + _local1.getDepth(), 20 + _local1.getDepth(), {origx:_local1._x, origy:_local1._y}); _local2.gameControl.eatFish(_local1); } return("surface"); } return(undefined); } function reposBoss() { var _local1 = this; if (_local1.xVel < 0) { _local1.xVel = 5; _local1._x = -_local1.offsetEdge; _local1._y = Stage.height * Math.random(); _local1._rotation = 90; } else { _local1.xVel = -5; _local1._x = Stage.width + _local1.offsetEdge; _local1._y = Stage.height * Math.random(); _local1._rotation = -90; } } function initialize() { var _local1 = this; var _local2 = _root; if ((_local2.gameControl.action != "playing") && (_local1.name.indexOf("cloud") == -1)) { } else { var _local3 = _local1.offsetEdge; var checkX = _local2.Hero.velocity[0]; var checkY = _local2.Hero.velocity[1]; _local1.myLocks = 0; if ((_local2.gameControl.fishEaten >= _local2.gameControl.fishTarget) && (Math.random() < 0.25)) { _local1.myInitPath = 10; } _local1.myPath = _local1.myInitPath; _local1.animCel = 1; if (_local2.gameControl.animCel < 20) { checkX = 5 - (Math.random() * 11); checkY = 5 - (Math.random() * 11); } if (Math.abs(checkX) > Math.abs(checkY)) { if (checkX > 0) { _local1._x = -_local3; _local1._rotation = 90; } else { _local1._x = Stage.width + _local3; _local1._rotation = -90; } _local1._y = Stage.height * Math.random(); } else { if (checkY > 0) { _local1._y = -_local3; _local1._rotation = 180; } else { _local1._y = Stage.height + _local3; _local1._rotation = 0; } _local1._x = Stage.width * Math.random(); } if (_local1.name.indexOf("baddie") != -1) { _local1.action = "wait"; _local2.gameControl.baddiecount = 100; } else if (_local1.name.indexOf("boss") != -1) { _local1.action = "wait"; _local1.xVel = 1 - (Math.random() * 3); _local1.reposBoss(); _local1._xscale = _local1.myScale; _local1._yscale = _local1.myScale; _local2.gameControl.baddiecount = 200; } else if (_local1.name.indexOf("enemy") != -1) { _local1.action = "alive"; } else if (_local1.name.indexOf("bonus") != -1) { _local1.action = "wait"; _local1.yVel = 2; _local1._x = Stage.width / 2; _local1._y = -_local1.offsetEdge; _local1._rotation = 0; _local2.gameControl.powerupcount = 300; } else { var tempscale = (80 + (40 * Math.random())); _local1._xscale = tempscale; _local1._yscale = tempscale / _local2.gameControl.level; _local1._rotation = 0; } } } var animCel = 1; var action = "alive"; var size = 1; var xVel = 0; var yVel = 0; var mySpeed = 4; var score = 100; var name = "cloud"; var offsetEdge = 100; var myTurn = 0; var myPath = 999; var myInitPath = 999; var myLockCount = 0; var myTurnSpeed = 0.05; var myLockMax = 50; var myLocks = 0; var myBullets = 0; var myMaxHits = 1; var myHits = 0; var myScale = 100; var myWidth = 10; }Symbol 217 MovieClip [__Packages.Bullet] Frame 0class Bullet extends MovieClip { var hitTest, removeMovieClip; function Bullet () { var _local1 = this; super(); _local1._rotation = _local1.myLastRot; _local1.velX = _local1.velX + (_root.sinQuick(_local1._rotation) * _local1.mySpeed); _local1.velY = _local1.velY - (_root.cosQuick(_local1._rotation) * _local1.mySpeed); _local1._x = _local1.origx + _local1.velX; _local1._y = _local1.origy + _local1.velY; } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (_local2.gameControl.action == "paused") { _local1.stop(); } else { _local1.play(); _local1._x = (_local1._x + _local1.velX) + _local2.Hero.velocity[0]; _local1._y = (_local1._y + _local1.velY) + _local2.Hero.velocity[1]; _local1.checkCollision(); if ((((_local1._x > (Stage.width + _local1.offsetEdge)) or (_local1._x < (-_local1.offsetEdge))) or (_local1._y > (Stage.height + _local1.offsetEdge))) or (_local1._y < (-_local1.offsetEdge))) { (_local1.removeMovieClip());// not popped } if ((_local2.gameControl.action != "playing") && (_local2.gameControl.action != "countdown")) { (_local1.removeMovieClip());// not popped } } } function checkCollision() { if (_root.gameControl.action != "playing") { return(undefined); } if (myType == "goodie") { var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); if (hitTest(myCollideObstacle)) { myCollideObstacle.collide("bullet"); (removeMovieClip());// not popped break; } i++; } } else if (_root.Hero.action == "wait") { if (hitTest(_root.Hero)) { _root.Hero.loseLife(); (removeMovieClip());// not popped } } } var mySpeed = 20; var myType = "goodie"; var offsetEdge = 5; }Symbol 218 MovieClip [__Packages.Explosion] Frame 0class Explosion extends MovieClip { function Explosion () { var _local1 = this; var _local2 = _root; super(); if ((!_local2.gameControl.demo) && (_local2.gameControl.effectVolume > 0)) { _local1.mysound = new Sound(_local1); _local1.mysound.attachSound(_local1.myWav); _local1.mysound.setVolume(0.5 * _local2.gameControl.effectVolume); _local1.mysound.start(); } _local1._x = _local1.origx; _local1._y = _local1.origy; } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (_local2.gameControl.action == "paused") { _local1.stop(); } else { if ((_local2.gameControl.action == "playing") || (_local2.gameControl.action == "endLevel")) { _local1.play(); } else { (_local1.removeMovieClip());// not popped } _local1._x = _local1._x + _local2.Hero.velocity[0]; _local1._y = _local1._y + _local2.Hero.velocity[1]; } } var myWav = "explode.wav"; }Symbol 219 MovieClip [__Packages.Wipe] Frame 0class Wipe extends MovieClip { var _rotation; function Wipe () { super(); } function onEnterFrame() { _rotation = _root.Hero._rotation; } }Symbol 220 MovieClip [__Packages.GameMaster] Frame 0class GameMaster extends MovieClip { var mymusic; function GameMaster () { var _local1 = this; super(); _local1.protocol = _local1._url.substr(0, _local1._url.indexOf(":")); if (_local1.protocol == "file") { } _local1.mysound = new Sound(); _local1.mymusic = new Sound(_local1); _local1.mymusic.attachSound("music_snd"); _local1.mymusic.setVolume(_local1.musicVolume); _local1.mymusic.start(0, 99); _local1.myStageWidth = Stage.width; _local1.myStageHeight = Stage.height; _local1.myMouseOffsetX = _local1.myStageWidth / 4; _local1.myMouseOffsetY = _local1.myStageHeight / 4; _root.attachMovie("pauseScreen", "pauseScreen", 2000); _root.pauseScreen._visible = false; _local1.startDemo(); } function addBulletDepth() { var _local1 = this; _local1.bulletDepth = _local1.bulletDepth + 1; if (_local1.bulletDepth > 99) { _local1.bulletDepth = 50; } } function changeHero(whichaction) { _root.Hero.gotoAndPlay(whichaction); trace("changeHero to " + whichaction); } function explodeButton() { } function explodeHero() { var _local1 = _root; _local1.attachMovie("explosion", "explosionButton", 30, {origx:_local1.Hero._x, origy:_local1.Hero._y}); if (!demo) { _local1.gameLives = _local1.gameLives - 1; } } function playSound(whichsound) { var _local1 = this; _local1.mysound.setVolume(_local1.effectVolume); _local1.mysound.attachSound(whichsound); _local1.mysound.start(); } function activatePowerup() { var _local1 = this; var _local2 = 15; if (_local2 > _local1.myBonuses.length) { _local2 = _local1.myBonuses.length; } _local2 = Math.floor(_local2 * Math.random()); _root.attachMovie(_local1.myBonuses[_local2], "powerup", _local1.powerupDepth, {name:_local1.myBonuses[_local2], score:1000}); _root.powerup.action = "alive"; _local1.myObstacles.push("_root.powerup"); _local1.powerupcount = 100000 /* 0x0186A0 */; } function activateBaddie() { var _local1 = this; var _local3 = _root; if ((_local1.level > 1) || (_local1.fishEaten >= _local1.fishTarget)) { var _local2 = 0; if (_local1.fishEaten >= _local1.fishTarget) { _local3.attachMovie(_local1.myBaddies[_local2], "baddie", _local1.baddieDepth, {name:"levelboss", score:2000, myMaxHits:20 + _local1.level, myScale:300, myWidth:30}); } else { _local3.attachMovie(_local1.myBaddies[_local2], "baddie", _local1.baddieDepth, {name:"boss", score:2000, myMaxHits:5 + _local1.level, myScale:150, myWidth:20}); } _local3.baddie.action = "alive"; _local1.myObstacles.push("_root.baddie"); _local1.baddiecount = 100000 /* 0x0186A0 */; } else { _local1.baddiecount = 200; } } function updateScore(thisScore) { var _local1 = this; var _local2 = _root; var _local3 = thisScore; if ((_local1.action != "playing") or _local1.demo) { } else { if ((_local2.Hero.powerupcount > 0) and (_local2.Hero.mypowerup == "twice")) { _local3 = _local3 * 2; } _local2.gameScore = _local2.gameScore + _local3; if (_local2.gameScore >= _local1.myExtraLives[0]) { _local2.gameLives = _local2.gameLives + 1; _local1.playSound("home.wav"); var myLastExtra = _local1.myExtraLives.shift(); if (_local1.myExtraLives.length == 0) { _local1.myExtraLives.unshift(myLastExtra + 25000); } } } } function eatFish(whichFish) { var _local1 = this; if (!_local1.demo) { _local1.fishEaten = _local1.fishEaten + 1; _local1.fishMade = _local1.fishMade + 1; } whichFish.initialize(); } function adjustFPS() { } function modifyMouse() { var _local1 = this; var _local2 = _root; if (_local1.action == "playing") { _local1.myNewMouseX = (_local2._xmouse - _local1.myMouseOffsetX) * 2; _local1.myNewMouseY = (_local2._ymouse - _local1.myMouseOffsetY) * 2; } else { _local1.myNewMouseX = _local2._xmouse; _local1.myNewMouseY = _local2._ymouse; } var _local3 = _local1.myNewMouseX; var myRawMouseY = _local1.myNewMouseY; if (_local1.myLastMouseX == _local1.myNewMouseX) { if ((_local1.myLastMouseX + (_local1.myMouseDiffX * 2)) > _local1.myStageWidth) { _local1.myNewMouseX = _local1.myStageWidth; } else if ((_local1.myLastMouseX + (_local1.myMouseDiffX * 2)) < 0) { _local1.myNewMouseX = 0; } } else { _local1.myMouseDiffX = _local1.myNewMouseX - _local1.myLastMouseX; } if (_local1.myNewMouseX > _local1.myStageWidth) { _local1.myNewMouseX = _local1.myStageWidth; } if (_local1.myNewMouseX < 0) { _local1.myNewMouseX = 0; } _local1.myLastMouseX = _local3; if (_local1.myLastMouseY == _local1.myNewMouseY) { if ((_local1.myLastMouseY + (_local1.myMouseDiffY * 2)) > _local1.myStageHeight) { _local1.myNewMouseY = _local1.myStageHeight; } else if ((_local1.myLastMouseY + (_local1.myMouseDiffY * 2)) < 0) { _local1.myNewMouseY = 0; } } else { _local1.myMouseDiffY = _local1.myNewMouseY - _local1.myLastMouseY; } if (_local1.myNewMouseY > _local1.myStageHeight) { _local1.myNewMouseY = _local1.myStageHeight; } if (_local1.myNewMouseY < 0) { _local1.myNewMouseY = 0; } _local1.myLastMouseY = myRawMouseY; } function winLevel() { var _local1 = _root; mymusic.stop("music_snd"); action = "won"; _local1.Hero.explodeAll(); _local1.Hero.powerupcount = 0; _local1.gotoAndPlay("Won"); _local1.levelmsg.text = " "; trace("You won the level"); } function pauseGame() { action = "paused"; _root.pause.swapMovie; mymusic.setVolume(0); _root.pauseScreen._visible = true; } function abortGame() { var _local1 = _root; startMusic(); action = "enterscore"; _local1.Hero.explodeAll("endlevel"); _local1.pauseScreen._visible = false; _local1.gotoAndPlay("Credits"); _local1.gameControl.startDemo(); } function goSubmit() { var _local1 = this; _local1.action = "enterscore"; _root.gotoAndPlay("SubmitScore"); _local1.startMusic(); _local1.startDemo(); } function unpauseGame() { var _local1 = this; var _local2 = _root; _local1.action = "playing"; _local1.mymusic.setVolume(_local1.musicVolume); _local1.myNewMouseX = _local2._xmouse; _local1.myNewMouseY = _local2._ymouse; _local1.myLastMouseX = _local1.myNewMouseX; _local1.myLastMouseY = _local1.myNewMouseY; _local1._x = _local1.myNewMouseX; _local1._y = _local1.myNewMouseY; _local2.cursor._x = _local1._x; _local2.cursor._y = _local1._y; _local2.pauseScreen._visible = false; } function sceneTimer(howManySecs) { screenTime = getTimer() + (howManySecs * 1000); } function toggleMute() { var _local1 = this; if (_local1.soundButton == "SOUND IS OFF") { _local1.effectVolume = _local1.effectVolumePref; _local1.musicVolume = _local1.musicVolumePref; _local1.soundButton = "SOUND IS ON"; _local1.playSound("home.wav"); _local1.mymusic.setVolume(_local1.musicVolume); _root.speakerOn._visible = true; } else { _local1.effectVolume = 0; _local1.musicVolume = 0; _local1.soundButton = "SOUND IS OFF"; _root.speakerOn._visible = false; _local1.mymusic.setVolume(_local1.musicVolume); } } function togglePause() { var _local1 = this; if (_local1.action == "paused") { _local1.unpauseGame(); } else if (_local1.action == "playing") { _local1.pauseGame(); } } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (Key.isDown(77)) { if (Math.abs(_local1.lastPressCel - _local1.animCel) > 20) { _local1.lastPressCel = _local1.animCel; _local1.toggleMute(); } } _local1.myMouseDiffX = _local2._xmouse - _local1.myNewMouseX; _local1.myMouseDiffY = _local2._ymouse - _local1.myNewMouseY; _local1.myNewMouseX = _local2._xmouse; _local1.myNewMouseY = _local2._ymouse; _local1._x = -10000; if (_local1.demo) { if ((_local1.myMouseDiffX != 0) || (_local1.myMouseDiffY != 0)) { _local1.sceneTimer(20); } if (getTimer() > _local1.screenTime) { _local1.sceneTimer(10); _local2.play(); } } if (_local1.action == "countdown") { _local1.animCel = _local1.animCel + 1; if (_local1.animCel > 70) { _local1.action = "playing"; } } else if (_local1.action == "playing") { if ((Key.isDown(27) or Key.isDown(80)) and (!_local1.demo)) { if (Math.abs(_local1.lastPressCel - _local1.animCel) > 20) { _local1.lastPressCel = _local1.animCel; _local1.pauseGame(); } } if ((Key.isDown(87) and (!_local1.demo)) and _local1.cheatsOn) { _local1.playSound("home.wav"); _local1.fishEaten = _local1.fishTarget; _local2.Hero.bulletType = "triple"; _local2.gameLives = _local2.gameLives + 1; } _local1.animCel = _local1.animCel + 1; _local1.baddiecount = _local1.baddiecount - 1; _local1.powerupcount = _local1.powerupcount - 1; _local2.targetscore.text = _local1.fishTarget - _local1.fishEaten; var _local3 = 30; if ((_local2.Hero.powerupcount > 0) and (_local2.Hero.mypowerup == "time")) { _local3 = 90; } if ((_local1.animCel - _local1.mylasttime) > _local3) { _local1.mylasttime = _local1.animCel; _local2.gameTime = _local2.gameTime - 1; } if (_local1.powerupcount == 0) { _local1.activatePowerup(); } if (_local1.baddiecount == 0) { _local1.activateBaddie(); } if (_local1.winFlag) { _local1.mymusic.setVolume(0); if (_local1.level >= _local1.myMaxLevels) { _local1.startMusic("win_snd", 1); _local2.gotoAndPlay("BigWin"); _local1.levelmsg = ("You got to " + (_local1.level * 10)) + ",000 feet!"; _local2.levelmsg.text = _local1.levelmsg; _local2.Hero.explodeAll("endlevel"); _local2.Hero.bulletType = "single"; _local1.action = "endLevel"; } else { _local1.startMusic("win_snd", 1); _local2.gotoAndPlay("Won"); _local1.levelmsg = ("Moving up to " + ((_local1.level + 1) * 10)) + ",000 feet"; _local2.levelmsg.text = _local1.levelmsg; _local2.Hero.explodeAll("endlevel"); _local1.action = "endLevel"; } _local2.Hero.powerupcount = 0; } else if (_local2.gameLives < 0) { _local1.startMusic("lose_snd", 1); _local1.action = "endLevel"; _local2.Hero.explodeAll("endlevel"); _local2.Hero.powerupcount = 0; _local2.gotoAndPlay("Lost"); _local2.gameLives = 0; _local1.levelmsg = ("You got to " + (_local1.level * 10)) + ",000 feet!"; _local2.levelmsg.text = _local1.levelmsg; _local2.Hero.bulletType = "single"; } } else if (_local1.action == "enterscore") { if (Key.isDown(13)) { _local1.action = "scoreboard"; _global.scoreControl.submitscore(); } } else if (_local1.action == "paused") { } } function start() { var _local1 = this; var _local2 = _root; _local1._x = (_local2._xmouse - _local1.myMouseOffsetX) * 2; _local1._y = (_local2._ymouse - _local1.myMouseOffsetY) * 2; _local1.myLastMouseX = ((_local2._xmouse - _local1.myMouseOffsetX) * 2) + 2; _local1.myLastMouseY = ((_local2._ymouse - _local1.myMouseOffsetY) * 2) + 2; _local1.action = "countdown"; _local1.startMusic(); if (_local1.level == 0) { _local2.gotoAndPlay("warp"); } } function startMusic(whichSound, whichLoop) { var _local1 = this; var _local2 = whichLoop; var _local3 = whichSound; if (_local3 == undefined) { _local3 = "music_snd"; } if (_local2 == undefined) { _local2 = 99; } _local1.mymusic.stop(); _local1.mymusic.attachSound(_local3); _local1.mymusic.setVolume(_local1.musicVolume); _local1.mymusic.start(0, _local2); } function changeColor(myItem) { var _local1 = myItem; var _local2 = new Color("_root.background1"); _local1 = _local1 % mySkyColors.length; _local2.setRGB(mySkyColors[_local1]); } function nextlevel() { var _local1 = this; _local1.animCel = 1; _local1.mylasttime = 1; _local1.winFlag = false; _root.gameTime = 95 + (_local1.level * 1); _local1.fishTarget = 50 + (_local1.level * 10); _local1.action = "countdown"; _local1.level = _local1.level + 1; _local1.changeColor(_local1.level - 1); _local1.levelscore = _root.gameScore + 300; _local1.fishMade = 0; _local1.fishEaten = 0; _local1.myBonuses = ["bonus_points"]; var myChoice = (((_local1.level - 1) % 10) + 1); _local1.myChoices = ["enemy" + myChoice]; _local1.myBaddies = _local1.myChoices; _local1.myObstacles = []; var numEnemies = (_local1.level + 3); if (numEnemies >= 10) { numEnemies = 10; } var _local2 = 1; while (_local2 <= numEnemies) { var fishType = _local1.myChoices[Math.floor(_local1.myChoices.length * Math.random())]; var _local3 = _local2; if (_local3 < 5) { _local3 = 999; } _root.attachMovie(fishType, "enemy" + _local2, _local2, {name:fishType, myInitPath:_local3}); _local1.myObstacles.push("_root.enemy" + _local2); _local1.fishMade = _local1.fishMade + 1; _local2++; } _local1.powerupcount = 300; _local1.baddiecount = 200; _root.targetscore.text = _local1.fishTarget - _local1.fishEaten; if (!_local1.demo) { _root.levelmsg.text = ((("Level " + _local1.level) + ": Destroy ") + _local1.fishTarget) + " enemies"; _local1.start(); } } function initialize() { var _local1 = this; var _local2 = _root; _local2.gameScore = 0; _local2.gameTime = 30; _local2.gameLives = 2; _local2.Hero.removeAll("endlevel"); _local2.Hero.bulletType = "single"; _local1.action = "ready"; _local1.demo = false; _local1.mylasttime = 1; _local1.level = 0; _local1.start(); } function startDemo() { var _local1 = this; _local1.action = "ready"; _local1.level = _local1.level - 1; if (_local1.firsttime) { _local1.level = 0; } _local1.firsttime = false; _local1.demo = true; _local1.nextlevel(); } function findTarget(currentAngle, targetAngle) { } var animCel = 1; var action = "ready"; var level = 1; var gems = 4; var mylasttime = 1; var levelscore = 200; var levelmsg = ""; var fishMade = 0; var fishTarget = 100; var fishEaten = 0; var powerupDepth = 20; var baddieDepth = 500; var bulletDepth = 50; var powerupcount = 200; var baddiecount = 300; var myLastMouseX = 0; var myLastMouseY = 0; var myNewMouseX = 0; var myNewMouseY = 0; var myMouseDiffX = 0; var myMouseDiffY = 0; var myMaxLevels = 8; var myTargetFPS = 30; var mySkyColors = ["0x0066FF", "0x0033FF", "0x0033CC", "0x0000CC", "0x003399", "0x000099", "0x000066", "0x000000", "0x000000", "0x000000", "0x000000", "0x000000", "0x000000"]; var myExtraLives = [10000, 30000, 50000, 75000, 100000]; var winFlag = false; var demo = false; var firsttime = true; var effectVolume = 100; var effectVolumePref = 100; var musicVolume = 50; var musicVolumePref = 50; var lastPressCel = 0; var screenTime = 0; var cheatsOn = false; var soundButton = "SOUND IS ON"; var protocol = "file"; }Symbol 221 MovieClip [__Packages.Spinshoot] Frame 0class Spinshoot extends MovieClip { var _y, _x, hitTest; function Spinshoot (myName, myAge) { var _local1 = this; super(); _local1.name = myName; _local1.age = myAge; _local1.origY = _local1._y; _local1.mysound = new Sound(_local1); _local1.mysound.attachSound("zap.wav"); _local1.mysound.setVolume(50); } function doPowerup(thisPowerup) { var _local1 = this; _local1.mypowerup = thisPowerup; _local1.powerupcount = 400; _root.bonusmsg.text = thisPowerup + " corn!"; if (_local1.bulletType == "single") { _local1.bulletType = "double"; } else if (_local1.bulletType == "double") { _local1.bulletType = "triple"; } else if (_local1.bulletType == "triple") { _local1.explodeAll("powerup"); } if (_local1.mypowerup == "bomb") { _local1.explodeAll("powerup"); } } function explodeAll(whichOne) { firing = false; _root.gameControl.baddiecount = 200; _root.gameControl.powerupcount = 200; var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.collide(whichOne); i++; } } function removeAll(whichOne) { firing = false; var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.action = "wait"; myCollideObstacle._x = 90000 /* 0x015F90 */; i++; } } function doBaddie(thisPowerup) { changeAction("float"); bulletType = "single"; _root.gameControl.explodeHero(); } function loseLife() { var _local1 = this; if (_local1.action != "wait") { } else { _local1.changeAction("float"); _local1.bulletType = "single"; _local1.firing = false; _root.gameControl.explodeHero(); } } function fireBullet(userinput) { var _local1 = this; var _local2 = _root; if (userinput) { if (_local2.gameControl.demo) { return; } if (!((_local2.gameControl.action == "playing") || (_local2.gameControl.action == "countdown"))) { } else if (!((_local1.action == "wait") or (_local1.action == "flicker"))) { } else { _local1.bulletCount = 1; _local1.firing = false; if (!_local2.gameControl.demo) { _local1.mysound.attachSound("zap.wav"); _local1.mysound.setVolume(0.25 * _local2.gameControl.effectVolume); _local1.mysound.start(); } if (_local1.bulletType == "single") { _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); } else if (_local1.bulletType == "double") { _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation + 5, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation - 5, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); } else if (_local1.bulletType == "triple") { _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation + 20, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation - 20, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); } if (_local1.myBullets > 50) { _local1.myBullets = 0; } } } else { _local1.bulletCount = 1; _local1.firing = false; if (!_local2.gameControl.demo) { _local1.mysound.attachSound("zap.wav"); _local1.mysound.setVolume(0.25 * _local2.gameControl.effectVolume); _local1.mysound.start(); } if (_local1.bulletType == "single") { _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); } else if (_local1.bulletType == "double") { _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation + 5, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation - 5, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); } else if (_local1.bulletType == "triple") { _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation + 20, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); _local1.myBullets = _local1.myBullets + 1; _local2.attachMovie("bullet", "heroBullet" + _local1.myBullets, 100 + _local1.myBullets, {origx:_local1._x, origy:_local1._y, myLastRot:_local1._rotation - 20, velX:-_local1.velocity[0], velY:-_local1.velocity[1]}); } if (_local1.myBullets > 50) { _local1.myBullets = 0; } } } function onMouseDown() { var _local1 = this; if (((_local1.action == "wait") or (_local1.action == "stop")) or (_local1.action == "flicker")) { _local1.firing = true; } } function onEnterFrame() { var _local1 = this; var _local2 = _root; var _local3 = ((_local2.gameControl.action != "paused") ? (if ((Key.isDown(32) and (_local1.bulletCount > 6)) or _local1.firing) { _local1.fireBullet(true)} _local1.bulletCount = _local1.bulletCount + 1_local1.animCel = _local1.animCel + 1_local1.powerupcount = _local1.powerupcount - 1if (_local1.powerupcount < 300) { _local2.bonusmsg.text = ""} _local1.baddiecount = _local1.baddiecount - 1if (_local1.action == "float") { _local1.velocity[0] = _local1.velocity[0] * 0.99_local1.velocity[1] = _local1.velocity[1] * 0.99if (_local1.animCel >= 100) { _local1.changeAction("flicker")} } else if (((_local1.action == "wait") or (_local1.action == "stop")) or (_local1.action == "flicker")) { _local1.myLastX = _local1._x_local1.myLastY = _local1._y_local1.myLastRot = _local1._rotationvar myLag = 20if ((_local1.powerupcount > 0) and (_local1.mypowerup == "turbo")) { myLag = 5} var diffX = 0var diffY = 0if (_local2.gameControl.demo) { if ((_local1.animCel % 30) == 0) { _local1.demoRot = 2 - (Math.random() * 4)} _local1._rotation = _local1._rotation + _local1.demoRotif ((_local1.animCel % 10) == 0) { _local1.fireBullet()} } else { var diffX = (_local2.gameControl.myNewMouseX - _local1._x)var diffY = (_local2.gameControl.myNewMouseY - _local1._y)var newrot = _local1._rotationif (Math.abs(diffY) > 0.5) { newrot = -57.32 * Math.atan(diffX / diffY)if (diffY > 0) { newrot = 180 + newrot} } var howMuch = 2_local3 = newrot - _local1._rotationif (_local3 > 180) { _local3 = _local3 - 360} if (Math.abs(_local3) > howMuch) { var dChange = (_local3 * 0.5)_local1._rotation = _local1._rotation + dChange} } _local1.velocity[0] = (-_local2.sinQuick(_local1._rotation)) * _local1.mySpeed_local1.velocity[1] = _local2.cosQuick(_local1._rotation) * _local1.mySpeedif (_local1.action == "flicker") { if ((_local1.animCel % 5) == 0) { if (_local1._alpha == 50) { _local1._alpha = 100} else { _local1._alpha = 50} } if (_local1.animCel >= 80) { _local1._alpha = 100_local1.changeAction("wait")} if (_local1.hitTest(_local2.powerup)) { _local2.powerup.collide("hero")} } else { _local1.checkCollision()} } if ((_local1.powerupcount > 0) and (_local1.mypowerup == "grow")) { _local1._yscale = _local1._yscale * 1.8_local1._xscale = _local1._xscale * 1.8} _local1.play()) : (_local1.stop())); _local2 = _local3; _local1 = _local2; } function checkCollision() { if (_root.gameControl.action != "playing") { return(undefined); } var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); var manHatDist = (Math.abs(myCollideObstacle._x - _x) + Math.abs(myCollideObstacle._y - _y)); if (manHatDist < 40) { if (hitTest(myCollideObstacle)) { myCollideObstacle.collide("hero"); return; } } i++; } } function changeAction(myAction) { var _local1 = this; var _local2 = myAction; var _local3 = _root; if (_local1.action == _local2) { } else { _local3.Hero._visible = 1; if ((_local2 == "dive") and (_local1.action == "wait")) { _local1.animCel = 1; _local1.action = _local2; _local1._rotation = _local1._rotation + 180; _local1.velocity[0] = Math.sin((_local1._rotation * Math.PI) / 180); _local1.velocity[1] = -Math.cos((_local1._rotation * Math.PI) / 180); (_local1.gotoAndPlay("dive"));// not popped } else if (_local2 == "surface") { _local1.animCel = 1; _local1.action = _local2; _local1._rotation = _local1._rotation + 180; _local1.velocity[0] = Math.sin((_local1._rotation * Math.PI) / 180); _local1.velocity[1] = -Math.cos((_local1._rotation * Math.PI) / 180); } else if (_local2 == "wait") { _local1.animCel = 1; _local1.action = _local2; _local3.Hero.gotoAndPlay("wait"); } else if (_local2 == "flicker") { _local1.animCel = 1; _local1.action = _local2; _local1.mysound.attachSound("implode.wav"); _local1.mysound.setVolume(_local3.gameControl.effectVolume); _local1.mysound.start(); _local3.Hero.gotoAndPlay("wait"); } else if (_local2 == "float") { _local1.animCel = 1; _local1.powerupcount = 0; _local1.action = _local2; _local3.Hero._visible = 0; } } } function AutoRotate() { var _local1 = this; _local1._rotation = _local1._rotation + _local1.tilt; if (_local1._rotation > 50) { _local1.tilt = -_local1.tilt; } if (_local1._rotation < -50) { _local1.tilt = -_local1.tilt; } } var tilt = 2; var animCel = 1; var bobHeight = 5; var action = "wait"; var velocity = [0, 0]; var mySpeed = 5; var offsetEdge = 50; var mymotion = "across"; var powerupcount = 0; var mypowerup = "none"; var baddiecount = 0; var myBullets = 0; var bulletType = "single"; var demoRot = 0; var bulletCount = 0; var firing = false; }Symbol 169 Buttonon (release) { _root.gameControl.toggleMute(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 173 Buttonon (release) { _root.gameControl.togglePause(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 177 Buttonon (release) { _root.gameControl.initialize(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 179 Buttonon (release) { _root.swHighScoreObject.showTab = "view"; docount = true; loadMovieNum (_root.HSHubURL, 2); gotoAndPlay ("HighScores"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 182 Buttonon (release) { gotoAndPlay ("Instructions"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 187 Buttonon (release) { play(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 199 Buttonon (release) { _root.gameControl.goSubmit(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 209 Buttonon (release) { _level0.swHighScoreObject.player1Score = _root.gameScore; _root.swHighScoreObject.showTab = "submit"; _visible = false; docount = true; _root.disabler._visible = true; loadMovieNum (_root.HSHubURL, 2); gotoAndPlay ("HighScores"); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 212 Buttonon (release) { play(); } on (rollOver) { _root.gameControl.explodeButton(); }
Library Items
Symbol 1 Sound [zap.wav] | ||
Symbol 2 Sound [win_snd] | ||
Symbol 3 Sound [thrust.wav] | ||
Symbol 4 Sound [recharge.wav] | ||
Symbol 5 Sound [music_snd] | ||
Symbol 6 Sound [lose_snd] | ||
Symbol 7 Sound [implode.wav] | ||
Symbol 8 Sound [home.wav] | ||
Symbol 9 Sound [hit.wav] | ||
Symbol 10 Sound [bounce.wav] | ||
Symbol 11 Sound [alarm_snd] | ||
Symbol 12 Sound [explode.wav] | Used by:Timeline | |
Symbol 13 Graphic | Used by:62 | |
Symbol 14 Font | Used by:15 16 20 22 176 178 180 181 185 186 189 190 200 201 204 205 206 208 210 211 213 215 | |
Symbol 15 Text | Uses:14 | Used by:62 |
Symbol 16 Text | Uses:14 | Used by:62 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 21 23 177 179 182 209 212 |
Symbol 19 MovieClip | Uses:18 | Used by:21 23 177 179 182 209 212 |
Symbol 20 Text | Uses:14 | Used by:21 |
Symbol 21 Button | Uses:19 20 18 | Used by:62 |
Symbol 22 Text | Uses:14 | Used by:23 |
Symbol 23 Button | Uses:19 22 18 | Used by:62 |
Symbol 24 Bitmap | Used by:26 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:24 25 | Used by:27 |
Symbol 27 MovieClip | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:27 | Used by:62 Timeline |
Symbol 29 Graphic | Used by:62 Timeline | |
Symbol 30 Font | Used by:31 32 | |
Symbol 31 Text | Uses:30 | Used by:62 Timeline |
Symbol 32 Text | Uses:30 | Used by:62 Timeline |
Symbol 33 Graphic | Used by:62 Timeline | |
Symbol 34 Graphic | Used by:62 Timeline | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:62 Timeline |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:62 Timeline |
Symbol 39 Graphic | Used by:40 57 | |
Symbol 40 MovieClip | Uses:39 | Used by:62 Timeline |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:62 Timeline |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:62 Timeline |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:62 Timeline |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:62 Timeline |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:62 Timeline |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:62 Timeline |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:62 Timeline |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:62 Timeline |
Symbol 57 MovieClip | Uses:39 | Used by:62 Timeline |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:62 Timeline |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:62 Timeline |
Symbol 62 MovieClip [pauseScreen] | Uses:13 15 16 21 23 28 29 31 32 33 34 36 38 40 42 44 46 48 50 52 54 56 57 59 61 | |
Symbol 63 Graphic | Used by:64 154 | |
Symbol 64 MovieClip [cursor] | Uses:63 | |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:68 |
Symbol 68 MovieClip [enemy10] | Uses:67 | |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip | Uses:70 | Used by:72 |
Symbol 72 MovieClip [enemy9] | Uses:71 | |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:75 |
Symbol 75 MovieClip | Uses:74 | Used by:76 |
Symbol 76 MovieClip [enemy8] | Uses:75 | |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:79 |
Symbol 79 MovieClip | Uses:78 | Used by:80 |
Symbol 80 MovieClip [enemy7] | Uses:79 | |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:83 |
Symbol 83 MovieClip | Uses:82 | Used by:84 |
Symbol 84 MovieClip [enemy6] | Uses:83 | |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:87 |
Symbol 87 MovieClip | Uses:86 | Used by:88 |
Symbol 88 MovieClip [enemy5] | Uses:87 | |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:91 |
Symbol 91 MovieClip | Uses:90 | Used by:92 |
Symbol 92 MovieClip [enemy4] | Uses:91 | |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:95 |
Symbol 95 MovieClip | Uses:94 | Used by:96 |
Symbol 96 MovieClip [enemy3] | Uses:95 | |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:99 |
Symbol 99 MovieClip | Uses:98 | Used by:100 |
Symbol 100 MovieClip [enemy2] | Uses:99 | |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:103 |
Symbol 103 MovieClip [enemy1] | Uses:102 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip [bulletbad] | Uses:104 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip [bullet] | Uses:106 | |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:110 |
Symbol 110 MovieClip | Uses:109 | Used by:124 127 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:112 | Used by:124 127 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:116 |
Symbol 116 MovieClip | Uses:115 | Used by:124 127 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:119 |
Symbol 119 MovieClip | Uses:118 | Used by:124 127 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:122 123 |
Symbol 122 MovieClip | Uses:121 | Used by:124 127 |
Symbol 123 MovieClip | Uses:121 | Used by:124 127 |
Symbol 124 MovieClip [explosion] | Uses:110 113 116 119 122 123 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:127 |
Symbol 127 MovieClip [explosion2000] | Uses:110 113 116 119 122 123 126 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip [explosion1000] | Uses:129 | |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:134 Timeline |
Symbol 134 MovieClip [bonus_points] | Uses:133 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:153 |
Symbol 137 Graphic | Used by:153 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:153 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:153 |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:153 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:153 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:153 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:149 | Used by:153 |
Symbol 151 Graphic | Used by:152 187 199 | |
Symbol 152 MovieClip | Uses:151 | Used by:153 |
Symbol 153 MovieClip [wipe] | Uses:136 137 139 141 143 145 147 150 152 | Used by:Timeline |
Symbol 154 MovieClip [gameControl] | Uses:63 | Used by:Timeline |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:157 Timeline |
Symbol 157 MovieClip [plane] | Uses:156 | Used by:Timeline |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:160 |
Symbol 160 MovieClip [cloud] | Uses:159 | Used by:Timeline |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip [background] | Uses:161 | Used by:Timeline |
Symbol 163 Graphic | Used by:Timeline | |
Symbol 216 MovieClip [__Packages.Scroller] | ||
Symbol 217 MovieClip [__Packages.Bullet] | ||
Symbol 218 MovieClip [__Packages.Explosion] | ||
Symbol 219 MovieClip [__Packages.Wipe] | ||
Symbol 220 MovieClip [__Packages.GameMaster] | ||
Symbol 221 MovieClip [__Packages.Spinshoot] | ||
Symbol 164 Sound | Used by:Timeline | |
Symbol 165 Font | Used by:166 167 183 184 189 190 192 193 194 195 196 207 214 | |
Symbol 166 Text | Uses:165 | Used by:Timeline |
Symbol 167 Text | Uses:165 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 Button | Uses:168 | Used by:Timeline |
Symbol 170 Graphic | Used by:171 173 | |
Symbol 171 MovieClip | Uses:170 | Used by:173 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 Button | Uses:171 172 170 | Used by:Timeline |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:174 | Used by:Timeline |
Symbol 176 Text | Uses:14 | Used by:177 |
Symbol 177 Button | Uses:19 176 18 | Used by:Timeline |
Symbol 178 Text | Uses:14 | Used by:179 |
Symbol 179 Button | Uses:19 178 18 | Used by:Timeline |
Symbol 180 Text | Uses:14 | Used by:182 |
Symbol 181 Text | Uses:14 | Used by:182 |
Symbol 182 Button | Uses:19 180 181 18 | Used by:Timeline |
Symbol 183 EditableText | Uses:165 | Used by:Timeline |
Symbol 184 EditableText | Uses:165 | Used by:Timeline |
Symbol 185 Text | Uses:14 | Used by:187 199 |
Symbol 186 Text | Uses:14 | Used by:187 199 |
Symbol 187 Button | Uses:185 186 151 | Used by:Timeline |
Symbol 188 Font | ||
Symbol 189 Text | Uses:165 14 | Used by:Timeline |
Symbol 190 Text | Uses:165 14 | Used by:Timeline |
Symbol 191 Font | ||
Symbol 192 Text | Uses:165 | Used by:Timeline |
Symbol 193 Text | Uses:165 | Used by:Timeline |
Symbol 194 Text | Uses:165 | Used by:Timeline |
Symbol 195 Text | Uses:165 | Used by:Timeline |
Symbol 196 EditableText | Uses:165 | Used by:Timeline |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:Timeline |
Symbol 199 Button | Uses:185 186 151 | Used by:Timeline |
Symbol 200 Text | Uses:14 | Used by:Timeline |
Symbol 201 Text | Uses:14 | Used by:Timeline |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:Timeline |
Symbol 204 Text | Uses:14 | Used by:Timeline |
Symbol 205 Text | Uses:14 | Used by:Timeline |
Symbol 206 Text | Uses:14 | Used by:Timeline |
Symbol 207 EditableText | Uses:165 | Used by:Timeline |
Symbol 208 Text | Uses:14 | Used by:209 |
Symbol 209 Button | Uses:19 208 18 | Used by:Timeline |
Symbol 210 Text | Uses:14 | Used by:Timeline |
Symbol 211 Text | Uses:14 | Used by:212 |
Symbol 212 Button | Uses:19 211 18 | Used by:Timeline |
Symbol 213 Text | Uses:14 | Used by:Timeline |
Symbol 214 EditableText | Uses:165 | Used by:Timeline |
Symbol 215 Text | Uses:14 | Used by:Timeline |
Instance Names
"background1" | Frame 372 | Symbol 162 MovieClip [background] |
"cloud2" | Frame 372 | Symbol 160 MovieClip [cloud] |
"cloud3" | Frame 372 | Symbol 160 MovieClip [cloud] |
"InstanceName_0" | Frame 372 | Symbol 160 MovieClip [cloud] |
"Hero" | Frame 372 | Symbol 157 MovieClip [plane] |
"speakerOn" | Frame 372 | Symbol 175 MovieClip |
"gameControl" | Frame 372 | Symbol 154 MovieClip [gameControl] |
"start" | Frame 373 | Symbol 177 Button |
"scores" | Frame 373 | Symbol 179 Button |
"start" | Frame 377 | Symbol 187 Button |
"start" | Frame 390 | Symbol 187 Button |
"levelmsg" | Frame 400 | Symbol 196 EditableText |
"levelmsg" | Frame 488 | Symbol 207 EditableText |
"levelmsg" | Frame 493 | Symbol 214 EditableText |
"wipe" | Frame 499 | Symbol 153 MovieClip [wipe] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "zap.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "win_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "thrust.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "recharge.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "music_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "lose_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "implode.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "home.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "hit.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "bounce.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "alarm_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "explode.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "pauseScreen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "cursor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "enemy10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "enemy9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "enemy8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "enemy7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "enemy6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "enemy5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "enemy4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "enemy3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "enemy2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "enemy1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "bulletbad" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 127 as "explosion2000" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "explosion1000" |
ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "bonus_points" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 1 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 216 as "__Packages.Scroller" |
ExportAssets (56) | Timeline Frame 1 | Symbol 217 as "__Packages.Bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "__Packages.Explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "__Packages.Wipe" |
ExportAssets (56) | Timeline Frame 1 | Symbol 220 as "__Packages.GameMaster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "__Packages.Spinshoot" |
ExportAssets (56) | Timeline Frame 219 | Symbol 12 as "explode.wav" |
ExportAssets (56) | Timeline Frame 372 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 372 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 372 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 373 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 373 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 373 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 374 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 374 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 374 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 375 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 375 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 375 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 376 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 376 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 376 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 377 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 377 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 377 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 378 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 378 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 378 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 379 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 379 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 379 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 380 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 380 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 380 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 381 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 381 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 381 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 382 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 382 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 382 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 383 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 383 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 383 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 384 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 384 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 384 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 385 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 385 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 385 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 386 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 386 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 386 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 387 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 387 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 387 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 388 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 388 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 388 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 389 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 389 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 389 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 390 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 390 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 390 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 391 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 391 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 391 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 392 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 392 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 392 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 393 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 393 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 393 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 394 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 394 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 394 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 395 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 395 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 395 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 396 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 396 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 396 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 397 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 397 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 397 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 398 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 398 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 398 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 399 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 399 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 399 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 400 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 400 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 400 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 401 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 401 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 401 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 402 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 402 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 402 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 403 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 403 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 403 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 404 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 404 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 404 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 405 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 405 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 405 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 406 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 406 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 406 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 407 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 407 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 407 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 408 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 408 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 408 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 409 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 409 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 409 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 410 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 410 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 410 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 411 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 411 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 411 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 412 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 412 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 412 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 413 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 413 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 413 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 414 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 414 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 414 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 415 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 415 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 415 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 416 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 416 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 416 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 417 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 417 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 417 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 418 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 418 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 418 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 419 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 419 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 419 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 420 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 420 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 420 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 421 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 421 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 421 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 422 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 422 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 422 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 423 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 423 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 423 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 424 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 424 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 424 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 425 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 425 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 425 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 426 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 426 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 426 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 427 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 427 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 427 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 428 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 428 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 428 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 429 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 429 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 429 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 430 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 430 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 430 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 431 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 431 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 431 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 432 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 432 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 432 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 433 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 433 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 433 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 434 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 434 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 434 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 435 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 435 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 435 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 436 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 436 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 436 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 437 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 437 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 437 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 438 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 438 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 438 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 439 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 439 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 439 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 440 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 440 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 440 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 441 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 441 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 441 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 442 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 442 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 442 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 443 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 443 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 443 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 444 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 444 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 444 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 445 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 445 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 445 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 446 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 446 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 446 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 447 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 447 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 447 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 448 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 448 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 448 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 449 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 449 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 449 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 450 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 450 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 450 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 451 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 451 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 451 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 452 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 452 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 452 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 453 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 453 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 453 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 454 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 454 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 454 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 455 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 455 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 455 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 456 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 456 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 456 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 457 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 457 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 457 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 458 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 458 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 458 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 459 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 459 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 459 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 460 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 460 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 460 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 461 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 461 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 461 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 462 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 462 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 462 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 463 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 463 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 463 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 464 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 464 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 464 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 465 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 465 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 465 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 466 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 466 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 466 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 467 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 467 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 467 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 468 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 468 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 468 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 469 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 469 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 469 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 470 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 470 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 470 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 471 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 471 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 471 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 472 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 472 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 472 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 473 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 473 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 473 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 474 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 474 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 474 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 475 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 475 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 475 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 476 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 476 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 476 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 477 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 477 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 477 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 478 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 478 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 478 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 479 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 479 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 479 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 480 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 480 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 480 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 481 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 481 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 481 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 482 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 482 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 482 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 483 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 483 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 483 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 484 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 484 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 484 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 485 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 485 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 485 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 486 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 486 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 486 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 487 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 487 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 487 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 488 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 488 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 488 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 489 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 489 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 489 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 490 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 490 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 490 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 491 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 491 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 491 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 492 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 492 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 492 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 493 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 493 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 493 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 494 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 494 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 494 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 495 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 495 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 495 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 496 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 496 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 496 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 497 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 497 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 497 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 498 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 498 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 498 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 499 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 499 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 499 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 499 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 500 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 500 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 500 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 500 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 501 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 501 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 501 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 501 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 502 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 502 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 502 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 502 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 503 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 503 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 503 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 503 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 504 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 504 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 504 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 504 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 505 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 505 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 505 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 505 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 506 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 506 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 506 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 506 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 507 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 507 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 507 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 507 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 508 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 508 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 508 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 508 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 509 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 509 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 509 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 509 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 510 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 510 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 510 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 510 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 511 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 511 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 511 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 511 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 512 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 512 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 512 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 512 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 513 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 513 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 513 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 513 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 514 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 514 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 514 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 514 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 515 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 515 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 515 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 515 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 516 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 516 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 516 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 516 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 517 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 517 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 517 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 517 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 518 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 518 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 518 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 518 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 519 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 519 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 519 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 519 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 520 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 520 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 520 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 520 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 521 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 521 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 521 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 521 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 522 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 522 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 522 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 522 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 523 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 523 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 523 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 523 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 524 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 524 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 524 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 524 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 525 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 525 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 525 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 525 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 526 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 526 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 526 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 526 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 527 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 527 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 527 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 527 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 528 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 528 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 528 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 528 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 529 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 529 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 529 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 529 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 530 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 530 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 530 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 530 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 531 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 531 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 531 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 531 | Symbol 154 as "gameControl" |
ExportAssets (56) | Timeline Frame 532 | Symbol 162 as "background" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 160 as "cloud" |
ExportAssets (56) | Timeline Frame 532 | Symbol 157 as "plane" |
ExportAssets (56) | Timeline Frame 532 | Symbol 153 as "wipe" |
ExportAssets (56) | Timeline Frame 532 | Symbol 154 as "gameControl" |
Labels
"Title" | Frame 373 |
"Instructions" | Frame 377 |
"Controls" | Frame 382 |
"HighScores" | Frame 386 |
"Credits" | Frame 390 |
"Splash" | Frame 395 |
"Ready" | Frame 400 |
"Game" | Frame 405 |
"Lost" | Frame 410 |
"BigWin" | Frame 446 |
"SubmitScore" | Frame 488 |
"Won" | Frame 493 |
"Warp" | Frame 499 |
Dynamic Text Variables
gameScore | Symbol 183 EditableText | "0" |
gameLives | Symbol 184 EditableText | "0" |
_root.gameControl.levelmsg | Symbol 207 EditableText | "Level 1: Score over 200 to advance!" |
_root.gameControl.levelmsg | Symbol 214 EditableText | "Level 1: Score over 200 to advance!" |
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