STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #22520 |
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START GAME |
START GAME |
HOW TO PLAY |
HOW TO PLAY |
TURN MUSIC ON |
TURN MUSIC OFF |
How to Play |
Objective |
-Turn all red spheres into blue spheres by firing missiles at them from a moving space ship. |
Rules and Details |
- You win when all red spheres are turned into blue ones. - You lose if all spheres are not turned to blue within 2 minutes. - All spheres must be hit in numerical order. The next sphere to be hit will be indicated on the lower portion of the screen. - When a red sphere is hit by a missile, it is turned into a blue sphere if it was the next sphere to be hit. - When a red sphere is hit by a missile, it explodes and reappears somewhere else on the screen if it was not the next sphere to be hit. |
< Go Back |
< Go Back |
More > |
More > |
Rules and Details (Continued...) |
- When a white sphere is hit by a missile, it explodes and reappears as a red sphere somewhere else on the screen. - Every blue sphere that collides with a white sphere is turned into a red sphere. - You should fire and destroy white spheres so they do not collide with blue spheres and turn them into red ones. - You may fire and destroy red spheres (which will reallocate them to another portion of the screen) at any time as a way to clear the way to hit another sphere, etc. - The game consists of 6 levels. The number of spheres and/or their speed is increased on higher levels. |
Controls > |
Controls > |
Controls |
= MOVE TO THE LEFT |
= MOVE TO THE RIGHT |
Space Bar |
= FIRE MISSILE |
TIME REMAINING |
TIME REMAINING |
LEVEL 1 |
02:00 |
1 |
RESTART GAME |
RESTART GAME |
VISIT REYSTAR.COM |
VISIT REYSTAR.COM |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (71) { gotoAndPlay ("into_start"); }Frame 2ifFrameLoaded (71) { gotoAndPlay ("intro_start"); }Frame 4gotoAndPlay (2);Frame 72percent = Math.floor((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (percent == 100) { gotoAndPlay ("loaded"); }Frame 73percent = Math.floor((this.getBytesLoaded() / this.getBytesTotal()) * 100); _root.loadPercent = percent add "%";Frame 75if (percent == 100) { gotoAndPlay ("loaded"); } else { gotoAndPlay ("loading"); }Frame 77function Sphere(sNum) { this.dir = random(4); this.num = sNum; this.mc = null; this.sphereType = 0; this.moves = 0; this.trav = 0; this.travChange = random(5) + 20; this.x = random(S_STAGE_WIDTH); this.y = random(S_STAGE_HEIGHT - 200); this.reset = function () { this.sphereType = 0; with (this.mc.aball) { gotoAndStop("red"); } var newDir = random(2); this.dir = newDir; if (newDir == 0) { this.x = 0; } else { this.x = 550; } this.y = random(S_STAGE_HEIGHT - 200); if (this.mc != null) { this.mc._x = this.x; this.mc._y = this.y; } }; this.paint = function () { if (this.mc != null) { this.mc._x = this.x; this.mc._y = this.y; } }; } function Hero() { this.x = math.round(S_STAGE_WIDTH / 2); this.y = 340; this.mc = null; this.paint = function () { if (this.mc != null) { this.mc._x = this.x; this.mc._y = this.y; } }; } function updateSpheres() { var elapsedTime = getTimer(); var elapsedS = Math.floor(elapsedTime / 1000); var elapsedSPrev = Math.floor(gAstTimer / 1000); if (elapsedS != elapsedSPrev) { gAstTimeLeft = gAstTimeLeft + 1; var timeLeft = (gPlayTime - gAstTimeLeft); var minutesLeft = Math.floor(timeLeft / 60); var secondsLeft = (timeLeft - (60 * minutesLeft)); if (minutesLeft < 10) { astMinutes = "0" + minutesLeft.toString(); } else { astMinutes = minutesLeft.toString(); } if (secondsLeft < 10) { astSeconds = "0" + secondsLeft.toString(); } else { astSeconds = secondsLeft.toString(); } timer_txt = (astMinutes + ":") + astSeconds; gAstTimer = elapsedTime; _root.board.stime = timer_txt; if (0 >= timeLeft) { ShipExplodes(); } } var astNum = gSpheres.length; var tmpAst; gTimer++; var astCtr = 0; while (astCtr < astNum) { tmpAst = gSpheres[astCtr]; if (tmpAst.mc != null) { if (tmpAst.sphereType == 2) { tmpAst.moves++; if (tmpAst.moves == 50) { tmpAst.moves = 0; tmpAst.sphereType = 0; with (tmpAst.mc.aball) { gotoAndStop("red"); } } } var tmpSphere; var sCtr = 0; while (sCtr < astNum) { tmpSphere = gSpheres[sCtr]; if (tmpSphere.mc != null) { if ((tmpAst.mc != tmpSphere.mc) && (tmpAst.mc.hitTest(tmpSphere.mc))) { if ((tmpAst.sphereType == 1) && (tmpSphere.sphereType == 2)) { tmpAst.sphereType = 0; with (tmpAst.mc.aball) { gotoAndStop("red"); } } } } sCtr++; } if (tmpAst.trav == tmpAst.travChange) { tmpAst.dir = random(4); tmpAst.trav = 0; } tmpAst.trav++; if (tmpAst.mc.hitTest(gHero.mc.ship.ship_fire.sbullet)) { if (tmpAst.sphereType == 0) { if (tmpAst.num == gToHit) { tmpAst.sphereType = 1; with (tmpAst.mc.aball) { gotoAndStop("blue"); } with (gHero.mc.ship.ship_fire) { gotoAndStop("noshoot"); } } else { sphereExplode(tmpAst); } } else if (tmpAst.sphereType == 1) { tmpAst.sphereType = 2; with (tmpAst.mc.aball) { gotoAndStop("white"); } with (gHero.mc.ship.ship_fire) { gotoAndStop("noshoot"); } } else if (tmpAst.sphereType == 2) { sphereExplode(tmpAst); } } if (tmpAst.dir == 0) { tmpAst.y = tmpAst.y - gSpeed; if (tmpAst.y < 27) { tmpAst.dir = 2; tmpAst.y = 27; } tmpAst.x = tmpAst.x + gSpeed; if (522 < tmpAst.x) { tmpAst.dir = 1; tmpAst.x = 522; } } else if (tmpAst.dir == 1) { tmpAst.y = tmpAst.y - gSpeed; if (tmpAst.y < 27) { tmpAst.dir = 3; tmpAst.y = 27; } tmpAst.x = tmpAst.x - gSpeed; if (tmpAst.x < 27) { tmpAst.dir = 0; tmpAst.x = 27; } } else if (tmpAst.dir == 2) { tmpAst.y = tmpAst.y + gSpeed; if (295 < tmpAst.y) { tmpAst.dir = 0; tmpAst.y = 295; } tmpAst.x = tmpAst.x + gSpeed; if (522 < tmpAst.x) { tmpAst.dir = 3; tmpAst.x = 522; } } else if (tmpAst.dir == 3) { tmpAst.y = tmpAst.y + gSpeed; if (295 < tmpAst.y) { tmpAst.dir = 1; tmpAst.y = 295; } tmpAst.x = tmpAst.x - gSpeed; if (tmpAst.x < 27) { tmpAst.dir = 1; tmpAst.x = 27; } } } astCtr++; } determineNewToHit(); _root.hitnext = gToHit; return(0); } function paintSpheres() { var astNum = gSpheres.length; var tmpAst; var bAllBlue = true; var numBalls = 0; var astCtr = 0; while (astCtr < astNum) { tmpAst = gSpheres[astCtr]; if (tmpAst.mc != null) { tmpAst.paint(); if (tmpAst.sphereType != 1) { bAllBlue = false; } numBalls++; } astCtr++; } if (bAllBlue == true) { gGameOver = 1; if (gLevel == 6) { gotoAndStop ("you_win"); } else { gotoAndPlay ("next_level"); } } return(0); } function moveSpheres() { if (gGameOver == 0) { updateSpheres(); paintSpheres(); } return(0); } function initSpheres(mySField) { gTimer = 0; gAstPrevTime = 0; gAstTimeLeft = 0; gAstTimer = 0; gToHit = 1; var astCtr; var tmpAst; astCtr = 0; while (astCtr < gSpheres.length) { tmpAst = gSpheres[astCtr]; if (tmpAst.mc != null) { tmpAst.mc.removeMovieClip(); } astCtr++; } if (gHero.mc != null) { gHero.mc.removeMovieClip(); } gSpheres = new Array(); if ((gLevel == 1) || (gLevel == 4)) { gSpheresNum = SPHERES_NUM1; } else if ((gLevel == 2) || (gLevel == 5)) { gSpheresNum = SPHERES_NUM2; } else if ((gLevel == 3) || (gLevel == 6)) { gSpheresNum = SPHERES_NUM3; } astCtr = 0; while (astCtr < gSpheresNum) { tmpAst = new Sphere(astCtr + 1); var mcnameAst = ("ballnum" + String(astCtr)); mySField.attachMovie("ballnum", mcnameAst, 100 + astCtr); tmpAst.mc = mySField[mcnameAst]; with (tmpAst.mc) { gotoAndStop(astCtr + 1); } tmpAst.paint(); gSpheres.push(tmpAst); astCtr++; } gHero = new Hero(); var mcnameAst = "hero0"; mySField.attachMovie("hero", mcnameAst, 3000); gHero.mc = mySField[mcnameAst]; gHero.mc._alpha = 100; gHero.paint(); gGameOver = 0; gAstPrevTime = getTimer(); gAstTimer = getTimer(); return(0); } function removeSpheres() { var astCtr; var tmpAst; astCtr = 0; while (astCtr < gSpheres.length) { tmpAst = gSpheres[astCtr]; if (tmpAst.mc != null) { tmpAst.mc.removeMovieClip(); } astCtr++; } if (gHero.mc != null) { gHero.mc.removeMovieClip(); } } function hideSpheres() { var astCtr; var tmpAst; astCtr = 0; while (astCtr < gSpheres.length) { tmpAst = gSpheres[astCtr]; if (tmpAst.mc != null) { tmpAst.mc._alpha = 0; } astCtr++; } if (gHero.mc != null) { gHero.mc._alpha = 0; } } function moveHero(targetDirection) { if (targetDirection == 1) { with (gHero.mc.ship) { gotoAndPlay("left"); } gHero.x = gHero.x - 10; } else if (targetDirection == 2) { with (gHero.mc.ship) { gotoAndPlay("right"); } gHero.x = gHero.x + 10; } if (gHero.x < 27) { gHero.x = 27; } else if (522 < gHero.x) { gHero.x = 522; } gHero.paint(); } function doShoot() { with (gHero.mc.ship.ship_fire) { gotoAndPlay("shoot"); gsFire.start(); } } function ShipExplodes() { with (_root.sField.explo_anim) { _x = gHero.x; _y = gHero.y; gHero.mc._alpha = 0; gotoAndPlay("explosion"); } gsExplosion.start(); gGameOver = 1; gotoAndStop ("game_over"); } function determineNewToHit() { var minNum = gSpheresNum; var astCtr = 0; while (astCtr < gSpheres.length) { tmpAst = gSpheres[astCtr]; if (tmpAst.mc != null) { if (tmpAst.sphereType == 0) { if (tmpAst.num < minNum) { minNum = tmpAst.num; } } } astCtr++; } gToHit = minNum; } function sphereExplode(tmpAst) { with (_root.sField.explo_anim) { _x = tmpAst.x; _y = tmpAst.y; gotoAndPlay("explosion_ball"); } gsExplosion.start(); tmpAst.reset(); with (gHero.mc.ship.ship_fire) { gotoAndStop("noshoot"); } } var S_STAGE_WIDTH = 550; var S_STAGE_HEIGHT = 440; var SPHERES_NUM1 = 10; var SPHERES_NUM2 = 15; var SPHERES_NUM3 = 20; var gLevel = 0; var gSpheres = new Array(); var gSpeed = 3; var gGameOver = 0; var gHero = null; var gTimer = 0; var gToHit; var gSpheresNum; var gAstPrevTime = 0; var gAstTimeLeft = 0; var gAstTimer = 0; var gPlayTime = 120; var MUSIC_INTRO = 0; var MUSIC_MAIN = 1; var MUSIC_OVER = 2; var gMusic = 1; var gStage = 0; var gsFire = new Sound(); gsfire.attachSound("fire"); var gsExplosion = new Sound(); gsExplosion.attachSound("explosion"); gotoAndStop ("menu");Frame 81with (_root.mymusic) { _root.gStage = _root.MUSIC_INTRO; gotoAndStop(1); } stop();Frame 85with (_root.mymusic) { _root.gStage = _root.MUSIC_INTRO; gotoAndStop(1); } stop();Frame 87with (_root.mymusic) { _root.gStage = _root.MUSIC_INTRO; gotoAndStop(1); } stop();Frame 89with (_root.mymusic) { _root.gStage = _root.MUSIC_INTRO; gotoAndStop(1); } stop();Frame 93with (_root.mymusic) { _root.gStage = _root.MUSIC_MAIN; gotoAndStop(1); } _root.initSpheres(sField);Frame 97_root.moveSpheres();Frame 98gotoAndPlay ("loop_start");Frame 100stop();Frame 101_root.gLevel++; _root.hideSpheres(); if (_root.gLevel == 4) { _root.gSpeed = _root.gSpeed + 3; } if (_root.gLevel != 7) { with (_root.showLevel) { gotoAndStop(_root.gLevel); } } else { gotoAndPlay ("you_win"); }Frame 116_root.board.myLevel = "LEVEL " add _root.gLevel; gotoAndPlay ("start");Frame 117with (_root.mymusic) { _root.gStage = _root.MUSIC_OVER; gotoAndStop(1); } _root.removeSpheres();Frame 120stop();Frame 121with (_root.mymusic) { _root.gStage = _root.MUSIC_OVER; gotoAndStop(1); } _root.removeSpheres();Frame 127stop();Symbol 16 MovieClip Frame 1stop();Symbol 19 MovieClip Frame 1stop();Symbol 19 MovieClip Frame 4gotoAndStop (1);Symbol 19 MovieClip Frame 7gotoAndStop (1);Symbol 25 MovieClip [ball] Frame 1stop();Symbol 25 MovieClip [ball] Frame 2stop();Symbol 25 MovieClip [ball] Frame 3stop();Symbol 60 MovieClip Frame 1stop();Symbol 60 MovieClip Frame 2_root.gsExplosion.start();Symbol 60 MovieClip Frame 5gotoAndStop (1);Symbol 60 MovieClip Frame 6_root.gsExplosion.start();Symbol 60 MovieClip Frame 9gotoAndStop (1);Symbol 62 MovieClip [myStarField] Frame 1function Star() { this.x = 0; this.y = 0; this.z = 0; this.mc = null; this.reset(); this.reset = function () { this.x = (random(STAGE_WIDTH) - (STAGE_WIDTH * 0.5)) * STAR_DISTANCE_MAX; this.y = (random(STAGE_HEIGHT) - (STAGE_HEIGHT * 0.5)) * STAR_DISTANCE_MAX; this.z = STAR_DISTANCE_MAX; if (((-500 < this.x) && (this.x < 500)) && ((-500 < this.y) && (this.y < 500))) { this.reset(); } }; this.paint = function () { if (this.mc != null) { this.mc._x = this.x / this.z; this.mc._y = this.y / this.z; this.mc._xscale = 100 / this.z; this.mc._yscale = 100 / this.z; } }; } function updateStar(dt) { var ft = (dt * 0.001); var starNum = gStars.length; var tmp; var starCtr = 0; while (starCtr < starNum) { tmp = gStars[starCtr]; tmp.z = tmp.z - (ft * gSpeed); if (tmp.z < 0.1) { tmp.reset(); } starCtr++; } return(0); } function paint() { var starNum = gStars.length; var tmp; var starCtr = 0; while (starCtr < starNum) { tmp = gStars[starCtr]; tmp.paint(); if ((((tmp.mc._x < -275) || (275 < tmp.mc._x)) || (tmp.mc._y < -200)) || (200 < tmp.mc._y)) { tmp.reset(); tmp.paint(); } starCtr++; } return(0); } function moveStars() { var curT = getTimer(); var dt = (curT - gPrevTime); if (0 < dt) { updateStar(dt); paint(); } gPrevTime = curT; return(0); } function initStarField(myField) { var starCtr; var tmp; starCtr = 0; while (starCtr < gStars.length()) { tmp = gStars[starCtr]; if (tmp.mc != null) { tmp.mc.removeMovieClip(); } starCtr++; } gStars = new Array(); starCtr = 0; while (starCtr < STARS_NUM) { tmp = new Star(); var mcname = ("star" + String(starCtr)); myField.attachMovie("Star", mcname, 100 + starCtr); tmp.mc = myField[mcname]; tmp.paint(); gStars.push(tmp); starCtr++; } gPrevTime = getTimer(); return(0); } var STARS_NUM = 100; var STAR_DISTANCE_MAX = 10; var STAR_DISTANCE_MIN = 0.1; var STAR_SPEED = 3; var STAGE_WIDTH = 550; var STAGE_HEIGHT = 400; var gStars = new Array(); var gSpeed = STAR_SPEED; var gPrevTime = 0;Symbol 62 MovieClip [myStarField] Frame 2initStarField(this);Symbol 62 MovieClip [myStarField] Frame 3moveStars();Symbol 62 MovieClip [myStarField] Frame 4gotoAndPlay ("loop");Symbol 110 Buttonon (release, releaseOutside) { getURL ("http://www.reystar.com", "_blank"); }Symbol 115 Buttonon (release, releaseOutside) { getURL ("http://www.reystar.com", "_blank"); }Symbol 122 Buttonon (release, releaseOutside) { gotoAndPlay ("next_level"); }Symbol 126 Buttonon (release, releaseOutside) { gotoAndPlay ("inst1"); }Symbol 135 MovieClip Frame 1if (_root.gMusic == 1) { stop(); } else { gotoAndStop ("dontplay"); }Symbol 135 MovieClip Frame 2stop();Symbol 138 MovieClip Frame 1if (_root.gMusic == 1) { stop(); } else { gotoAndStop ("dontplay"); }Symbol 138 MovieClip Frame 2stop();Symbol 139 Buttonon (rollOver) { with (music_bubble) { if (_root.gMusic == 0) { gotoAndStop("on"); } else { gotoAndStop("off"); } } } on (rollOut) { with (music_bubble) { gotoAndStop("none"); } } on (release, releaseOutside) { if (_root.gMusic == 0) { _root.gMusic = 1; gotoAndStop ("music_on"); } else { _root.gMusic = 0; gotoAndStop ("music_off"); } with (music_bubble) { if (_root.gMusic == 0) { gotoAndStop("on"); } else { gotoAndStop("off"); } } }Symbol 144 MovieClip Frame 1stop();Symbol 144 MovieClip Frame 2stop();Symbol 144 MovieClip Frame 3stop();Symbol 145 Buttonon (rollOver) { with (music_bubble) { if (_root.gMusic == 0) { gotoAndStop("on"); } else { gotoAndStop("off"); } } } on (rollOut) { with (music_bubble) { gotoAndStop("none"); } } on (release, releaseOutside) { if (_root.gMusic == 0) { _root.gMusic = 1; gotoAndStop ("music_on"); } else { _root.gMusic = 0; gotoAndStop ("music_off"); } with (music_bubble) { if (_root.gMusic == 0) { gotoAndStop("on"); } else { gotoAndStop("off"); } } }Symbol 148 MovieClip Frame 1stopAllSounds(); if (_root.gMusic == 1) { gotoAndStop ("music_on"); } else { stop(); }Symbol 148 MovieClip Frame 6stopAllSounds(); if (_root.gStage == _root.MUSIC_INTRO) { gotoAndStop ("intro"); } else if (_root.gStage == _root.MUSIC_MAIN) { gotoAndStop ("main"); } else if (_root.gStage == _root.MUSIC_OVER) { gotoAndStop ("over"); }Symbol 148 MovieClip Frame 12stop();Symbol 148 MovieClip Frame 17stop();Symbol 148 MovieClip Frame 22stop();Symbol 159 Buttonon (release, releaseOutside) { stopAllSounds(); with (_root) { gotoAndPlay("menu"); } }Symbol 163 Buttonon (release, releaseOutside) { stopAllSounds(); with (_root) { gotoAndPlay("inst2"); } }Symbol 170 Buttonon (release, releaseOutside) { stopAllSounds(); with (_root) { gotoAndPlay("controls"); } }Symbol 201 MovieClip Frame 1if (_root.gHero != null) { var hDirection = 0; if (Key.isDown(37)) { hDirection = 1; } else if (Key.isDown(39)) { hDirection = 2; } if ((!Key.isDown(37)) && (!Key.isDown(39))) { hDirection = 0; } _root.moveHero(hDirection); if (Key.isDown(32)) { _root.doShoot(); } }Symbol 201 MovieClip Frame 2gotoAndPlay (1);Symbol 215 Buttonon (release, releaseOutside) { _root.gLevel = 0; _root.gSpeed = 3; _root.gGameOver = 0; gotoAndPlay ("next_level"); }Symbol 219 Buttonon (release, releaseOutside) { getURL ("http://www.reystar.com", "_blank"); }Symbol 235 MovieClip Frame 43stop();Symbol 250 MovieClip Frame 47stop();
Library Items
Symbol 1 Sound [fire] | ||
Symbol 2 Sound [explosion] | ||
Symbol 3 Graphic | Used by:5 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:3 4 | Used by:19 |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:16 |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 | Used by:16 |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:16 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:16 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:7 9 11 13 15 | Used by:19 |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:19 |
Symbol 19 MovieClip | Uses:5 16 18 | Used by:20 |
Symbol 20 MovieClip [hero] | Uses:19 | |
Symbol 21 Graphic | Used by:25 | |
Symbol 22 Graphic | Used by:25 | |
Symbol 23 Graphic | Used by:25 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip [ball] | Uses:21 22 23 24 | Used by:47 |
Symbol 26 Font | Used by:27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 153 155 166 191 192 194 | |
Symbol 27 Text | Uses:26 | Used by:47 |
Symbol 28 Text | Uses:26 | Used by:47 |
Symbol 29 Text | Uses:26 | Used by:47 |
Symbol 30 Text | Uses:26 | Used by:47 |
Symbol 31 Text | Uses:26 | Used by:47 |
Symbol 32 Text | Uses:26 | Used by:47 |
Symbol 33 Text | Uses:26 | Used by:47 |
Symbol 34 Text | Uses:26 | Used by:47 |
Symbol 35 Text | Uses:26 | Used by:47 |
Symbol 36 Text | Uses:26 | Used by:47 |
Symbol 37 Text | Uses:26 | Used by:47 |
Symbol 38 Text | Uses:26 | Used by:47 |
Symbol 39 Text | Uses:26 | Used by:47 |
Symbol 40 Text | Uses:26 | Used by:47 |
Symbol 41 Text | Uses:26 | Used by:47 |
Symbol 42 Text | Uses:26 | Used by:47 |
Symbol 43 Text | Uses:26 | Used by:47 |
Symbol 44 Text | Uses:26 | Used by:47 |
Symbol 45 Text | Uses:26 | Used by:47 |
Symbol 46 Text | Uses:26 | Used by:47 |
Symbol 47 MovieClip [ballnum] | Uses:25 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | |
Symbol 48 Graphic | Used by:60 | |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:60 |
Symbol 51 Graphic | Used by:60 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:60 |
Symbol 54 Graphic | Used by:60 | |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:60 |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:48 50 51 53 54 56 57 58 59 | Used by:61 |
Symbol 61 MovieClip [carfld] | Uses:60 | Used by:Timeline |
Symbol 62 MovieClip [myStarField] | Used by:187 | |
Symbol 63 Graphic | Used by:Timeline | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:64 66 | Used by:Timeline |
Symbol 68 Graphic | Used by:72 | |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:68 69 70 71 | Used by:Timeline |
Symbol 73 ShapeTweening | Used by:Timeline | |
Symbol 74 Graphic | Used by:80 | |
Symbol 75 Graphic | Used by:80 | |
Symbol 76 ShapeTweening | Used by:80 | |
Symbol 77 Graphic | Used by:80 | |
Symbol 78 ShapeTweening | Used by:80 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:74 75 76 77 78 79 | Used by:110 Timeline |
Symbol 81 Sound | Used by:Timeline | |
Symbol 82 ShapeTweening | Used by:Timeline | |
Symbol 83 ShapeTweening | Used by:Timeline | |
Symbol 84 Graphic | Used by:Timeline | |
Symbol 85 Graphic | Used by:91 122 126 139 145 149 159 163 170 215 219 Timeline | |
Symbol 86 Graphic | Used by:91 Timeline | |
Symbol 87 ShapeTweening | Used by:91 Timeline | |
Symbol 88 Graphic | Used by:91 Timeline | |
Symbol 89 ShapeTweening | Used by:91 Timeline | |
Symbol 90 Graphic | Used by:91 Timeline | |
Symbol 91 MovieClip | Uses:85 86 87 88 89 90 | Used by:Timeline |
Symbol 92 Sound | Used by:235 250 Timeline | |
Symbol 93 Sound | Used by:Timeline | |
Symbol 94 Sound | Used by:Timeline | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:Timeline |
Symbol 97 Font | Used by:98 173 174 180 | |
Symbol 98 EditableText | Uses:97 | Used by:Timeline |
Symbol 99 Graphic | Used by:Timeline | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:108 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:108 |
Symbol 104 Graphic | Used by:108 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:108 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:101 103 104 106 107 | Used by:Timeline |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 Button | Uses:80 109 | Used by:Timeline |
Symbol 111 Graphic | Used by:116 | |
Symbol 112 Graphic | Used by:115 | |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 Button | Uses:112 113 114 | Used by:116 |
Symbol 116 MovieClip | Uses:111 115 | Used by:Timeline |
Symbol 117 Font | Used by:118 119 123 124 141 143 151 152 154 156 157 160 161 165 167 168 172 200 212 213 216 217 | |
Symbol 118 Text | Uses:117 | Used by:120 |
Symbol 119 Text | Uses:117 | Used by:120 |
Symbol 120 MovieClip | Uses:118 119 | Used by:122 |
Symbol 121 Sound | Used by:122 126 159 163 170 215 219 | |
Symbol 122 Button | Uses:120 85 121 | Used by:Timeline |
Symbol 123 Text | Uses:117 | Used by:125 |
Symbol 124 Text | Uses:117 | Used by:125 |
Symbol 125 MovieClip | Uses:123 124 | Used by:126 |
Symbol 126 Button | Uses:125 85 121 | Used by:Timeline |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:127 129 | Used by:131 |
Symbol 131 MovieClip | Uses:130 | Used by:Timeline |
Symbol 132 Graphic | Used by:148 | |
Symbol 133 Graphic | Used by:135 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:133 134 | Used by:139 145 |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:136 137 | Used by:139 145 |
Symbol 139 Button | Uses:135 138 85 | Used by:148 |
Symbol 140 Graphic | Used by:144 | |
Symbol 141 Text | Uses:117 | Used by:144 |
Symbol 142 Graphic | Used by:144 | |
Symbol 143 Text | Uses:117 | Used by:144 |
Symbol 144 MovieClip | Uses:140 141 142 143 | Used by:148 |
Symbol 145 Button | Uses:135 138 85 | Used by:148 |
Symbol 146 Sound | Used by:148 | |
Symbol 147 Sound | Used by:148 | |
Symbol 148 MovieClip | Uses:132 139 144 145 146 147 | Used by:Timeline |
Symbol 149 MovieClip | Uses:85 | Used by:164 171 187 |
Symbol 150 Graphic | Used by:164 171 187 | |
Symbol 151 Text | Uses:117 | Used by:164 171 |
Symbol 152 Text | Uses:117 | Used by:164 |
Symbol 153 Text | Uses:26 | Used by:164 |
Symbol 154 Text | Uses:117 | Used by:164 |
Symbol 155 Text | Uses:26 | Used by:164 |
Symbol 156 Text | Uses:117 | Used by:158 |
Symbol 157 Text | Uses:117 | Used by:158 |
Symbol 158 MovieClip | Uses:156 157 | Used by:159 |
Symbol 159 Button | Uses:158 85 121 | Used by:164 171 187 |
Symbol 160 Text | Uses:117 | Used by:162 |
Symbol 161 Text | Uses:117 | Used by:162 |
Symbol 162 MovieClip | Uses:160 161 | Used by:163 |
Symbol 163 Button | Uses:162 85 121 | Used by:164 |
Symbol 164 MovieClip | Uses:149 150 151 152 153 154 155 159 163 | Used by:Timeline |
Symbol 165 Text | Uses:117 | Used by:171 |
Symbol 166 Text | Uses:26 | Used by:171 |
Symbol 167 Text | Uses:117 | Used by:169 |
Symbol 168 Text | Uses:117 | Used by:169 |
Symbol 169 MovieClip | Uses:167 168 | Used by:170 |
Symbol 170 Button | Uses:169 85 121 | Used by:171 |
Symbol 171 MovieClip | Uses:149 150 151 165 166 159 170 | Used by:Timeline |
Symbol 172 Text | Uses:117 | Used by:187 |
Symbol 173 Text | Uses:97 | Used by:187 |
Symbol 174 Text | Uses:97 | Used by:187 |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:179 |
Symbol 177 Font | Used by:178 | |
Symbol 178 Text | Uses:177 | Used by:179 |
Symbol 179 MovieClip | Uses:176 178 | Used by:187 |
Symbol 180 Text | Uses:97 | Used by:187 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:184 186 |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:182 183 | Used by:187 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:182 185 | Used by:187 |
Symbol 187 MovieClip | Uses:149 150 172 159 62 173 174 179 180 184 186 | Used by:Timeline |
Symbol 188 Graphic | Used by:197 | |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:197 |
Symbol 191 Text | Uses:26 | Used by:197 |
Symbol 192 Text | Uses:26 | Used by:197 |
Symbol 193 Graphic | Used by:197 | |
Symbol 194 EditableText | Uses:26 | Used by:197 |
Symbol 195 Font | Used by:196 | |
Symbol 196 EditableText | Uses:195 | Used by:197 |
Symbol 197 MovieClip | Uses:188 190 191 192 193 194 196 | Used by:Timeline |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:Timeline |
Symbol 200 EditableText | Uses:117 | Used by:Timeline |
Symbol 201 MovieClip | Used by:Timeline | |
Symbol 202 Graphic | Used by:211 | |
Symbol 203 Graphic | Used by:211 | |
Symbol 204 Graphic | Used by:211 | |
Symbol 205 Graphic | Used by:211 | |
Symbol 206 Graphic | Used by:211 | |
Symbol 207 Graphic | Used by:211 | |
Symbol 208 Graphic | Used by:211 | |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:202 203 204 205 206 207 208 209 210 | Used by:Timeline |
Symbol 212 Text | Uses:117 | Used by:214 |
Symbol 213 Text | Uses:117 | Used by:214 |
Symbol 214 MovieClip | Uses:212 213 | Used by:215 |
Symbol 215 Button | Uses:214 85 121 | Used by:Timeline |
Symbol 216 Text | Uses:117 | Used by:218 |
Symbol 217 Text | Uses:117 | Used by:218 |
Symbol 218 MovieClip | Uses:216 217 | Used by:219 |
Symbol 219 Button | Uses:218 85 121 | Used by:Timeline |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:235 |
Symbol 222 Sound | Used by:235 250 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:223 | Used by:235 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:235 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:227 | Used by:235 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:235 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:235 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:233 | Used by:235 |
Symbol 235 MovieClip | Uses:221 222 224 226 228 230 232 234 92 | Used by:Timeline |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:250 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:250 |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:250 |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:250 |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:244 | Used by:250 |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:246 | Used by:250 |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:248 | Used by:250 |
Symbol 250 MovieClip | Uses:237 222 239 241 243 245 247 249 92 | Used by:Timeline |
Instance Names
"mymusic" | Frame 81 | Symbol 148 MovieClip |
"board" | Frame 93 | Symbol 197 MovieClip |
"sField" | Frame 93 | Symbol 61 MovieClip [carfld] |
"Control" | Frame 93 | Symbol 201 MovieClip |
"showLevel" | Frame 101 | Symbol 211 MovieClip |
"sbullet" | Symbol 16 MovieClip Frame 2 | Symbol 15 MovieClip |
"sbullet" | Symbol 16 MovieClip Frame 10 | Symbol 15 MovieClip |
"ship_fire" | Symbol 19 MovieClip Frame 1 | Symbol 16 MovieClip |
"col_area" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
"ship" | Symbol 20 MovieClip [hero] Frame 1 | Symbol 19 MovieClip |
"aball" | Symbol 47 MovieClip [ballnum] Frame 1 | Symbol 25 MovieClip [ball] |
"explo_anim" | Symbol 61 MovieClip [carfld] Frame 1 | Symbol 60 MovieClip |
"music_bubble" | Symbol 148 MovieClip Frame 1 | Symbol 144 MovieClip |
"myStarField" | Symbol 187 MovieClip Frame 1 | Symbol 62 MovieClip [myStarField] |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "fire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "hero" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "ballnum" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "myStarField" |
ExportAssets (56) | Timeline Frame 89 | Symbol 62 as "myStarField" |
ExportAssets (56) | Timeline Frame 93 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 94 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 95 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 96 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 97 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 98 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 99 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 100 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 101 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 102 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 103 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 104 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 105 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 106 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 107 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 108 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 109 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 110 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 111 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 112 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 113 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 114 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 115 | Symbol 61 as "carfld" |
ExportAssets (56) | Timeline Frame 116 | Symbol 61 as "carfld" |
Labels
"intro_start" | Frame 5 |
"intro_end" | Frame 71 |
"loading" | Frame 73 |
"loaded" | Frame 76 |
"init" | Frame 77 |
"menu" | Frame 81 |
"inst1" | Frame 85 |
"inst2" | Frame 87 |
"controls" | Frame 89 |
"start" | Frame 93 |
"loop_start" | Frame 97 |
"next_level" | Frame 101 |
"game_over" | Frame 117 |
"you_win" | Frame 121 |
"noshoot" | Symbol 16 MovieClip Frame 1 |
"shoot" | Symbol 16 MovieClip Frame 2 |
"normal" | Symbol 19 MovieClip Frame 1 |
"left" | Symbol 19 MovieClip Frame 2 |
"right" | Symbol 19 MovieClip Frame 5 |
"red" | Symbol 25 MovieClip [ball] Frame 1 |
"blue" | Symbol 25 MovieClip [ball] Frame 2 |
"white" | Symbol 25 MovieClip [ball] Frame 3 |
"explosion" | Symbol 60 MovieClip Frame 2 |
"explosion_ball" | Symbol 60 MovieClip Frame 6 |
"start" | Symbol 62 MovieClip [myStarField] Frame 2 |
"loop" | Symbol 62 MovieClip [myStarField] Frame 3 |
"doplay" | Symbol 135 MovieClip Frame 1 |
"dontplay" | Symbol 135 MovieClip Frame 2 |
"doplay" | Symbol 138 MovieClip Frame 1 |
"dontplay" | Symbol 138 MovieClip Frame 2 |
"none" | Symbol 144 MovieClip Frame 1 |
"on" | Symbol 144 MovieClip Frame 2 |
"off" | Symbol 144 MovieClip Frame 3 |
"music_off" | Symbol 148 MovieClip Frame 1 |
"music_on" | Symbol 148 MovieClip Frame 6 |
"intro" | Symbol 148 MovieClip Frame 12 |
"main" | Symbol 148 MovieClip Frame 17 |
"over" | Symbol 148 MovieClip Frame 22 |
Dynamic Text Variables
loadPercent | Symbol 98 EditableText | "0%" |
myLevel | Symbol 194 EditableText | "LEVEL 1" |
stime | Symbol 196 EditableText | "02:00" |
hitnext | Symbol 200 EditableText | "1" |
|