STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Endless War 3.swf

This is the info page for
Flash #22579

(Click the ID number above for more basic data on this flash file.)


Text
To comlete mission you have to get to
blinking mark 'This Way'. To do it you
probably should kill all the enemies. You
have 3 types of weapons - primary gun, pistol
and knife. You can drop ([G] key) primary
gun or pistol and pick up another gun, just
walking over it. Also you can shot through
thin walls and barricades when you stand
near it. There are some friendly units in all
officer missions (and some another too)
they'll fight for you. Press [Q] key to order
them to go to mouse position, if they'll meet
an enemy moving there they'll attack him
automatcally. See Controls for another info.

100%

100

100

kickback:

00

100

1000

Pancor Jackhammer

Info

Fire rate: 6.0 shots/sec

Damage: 600

Kickback: 20

Caliber: 44 Magnum

Pancor Jackhammer

Max. kickback: 20

Triple Flamethrower

10

10

999

9999

/

A

A

Move your hero with WASD,
look around with mouse.

30

120

/

Shoot with left mouse
button.

Reload with R.

Hit SPACE to use
alternate attacks.

Use keys 1, 2, 3, 4
to toggle weapons

Press G to drop your
gun and pick up
another.

Endless
War

Turn the switch to play campaings
from Endless War 1 and 2

Colt 1911

TT - 33

Walter

Nambu

Beretta 92F

Makarov PM

APS

Beretta 93R

Glock 18

Micro UZI

Desert Eagle

Anaconda

M 79

Flaregun

H&K MP7

PP - 2000

AK - 47

M16A1

FAMAS

FN F2000

AN-94

OC-14 "GROZA"

M 4

Steyr AUG

FN FAL

Galil

SIG 550

H&K G11

H&K G36

Enfield L85A2

FN SCAR

XM8 LAR

Stoner LMG

Garand M1

Springfield

Kar 43

Simonov SKS

Mosin 1891/30

Arisaka 38

Dragunov SVD

.50 M82A1

AW Magnum

Thompson M1A1

Tommygun

PPSh-41

PPS-43

MP 40

Type 100

Ingram MAC-10

H&K MP5 Navy

FN P90

Spectre

H&K UMP

Bison SMG

Beretta M12S

M3A1

Calico M960

American-180

MAT 49

Carl Gustaf M45

Remington M328

Double-Barrel

H&K 28

Jap. shotgun

Benelli M3 Super

SPAS - 12

USAS - 12

H&K CAWS

Jackhammer

AA 12

Striker

Browning .30

PPD

MG-34

Model 96 LMG

Johnson LMG

M 60

PKM

M-249 Para

Pecheneg

KORD 14,5 mm

RPD

BAR

StG 44

AA-52

Vektor SS-77

LAW

RPG-18 "Fly"

Mikor MGL

MM-1

Rocket Launcher

Napalm Launcher

Flamethrower

Minigun

Super Shotgun

Tesla Canon

Ricochet Rifle

Splitter Rifle

Chaingun

Gauss Rifle

Gauss PPK 12

B O Z A R

Pitchfork

Fire Axe

Death's Scythe

Katana

High Explotion

Fragmentation

Splitter

Equipment

Primary

Secondary

Grenades

To unlock all guns
turn option "All
Gunns Avaible" on

PLAY

PLAY

READY?

Some bad guys captured hostages and probably killed
them. You have to seek revenge.

We got information about some outlaws trying to
escape. You have to arrest them (or kill 'em if they
don't want to go to prison).

Those terrorists are coming from everywhere! We've
got to stop 'em!

TTerrorists attacked too suddenly and captured the
village! We have to get it back.

Some armed and dangerous outlaws rushed into the
embassy. Eliminate them!

Some mad bikers rushed into our favorite bar,
smaashed everything, and shot some of our guys. Let's
stop 'em!

Mad punks killed everybody at that nightclub. They
must be punished!

We've located the man, who murdered our minister.
Shoot to kill.

You just found a bunker full of evil terrorists! It's
gonna be a huge massacre!

That terrorists are trying to get to a secret nuclear
object without detection. They must pay!

Our partners betrayed us! They took our money and police
have already surrounded us. We've got to escape.

We always knew that subway isn't the best way to run. A train
cannot turn left or right and the police blocked us in... but we
wouldn't surrender.

SWAT and GSG-9 came to arrest us in our own cafe! We
must escape.

LLet's kill some UN troops!!! For what? Who cares?

Army located your hideout. You should try to escape as fast
as possible.

This is the most stupid bank I've ever seen! It has no money,
but the guard system is great! The Police surrounded us, so
we should hurry.

The party was great, but because of loud music and some gun
shots our neighbors called the police.

You know how any pursuit begins: at the beginning it's just
two cops, but soon they'll call for SWAT and army!

Army blocked us in some kind of old building. What should
we do?

I am assigned to assassinae a high ranked SWAT officer, but
there are too many of them. Maybe I still can find my target.

Whoooa!!! Those raiders have lots of flamethrowers and
they're ready to burn me!

We found another Vault with survivors for our
experiments. There's a 'little' problem: Super Mutants want
to capture the Vault too!

Just another close encounter. There're lots of Super
Mutants and Enclave troopers, but they'll kill each other if
you help them.

Super Mutants rushed into our city! We'll punish 'em!

: The Chosen One from Vault 13 came to our cathedral and
killed everyone! I'm shocked!

Why do all that rangers hate outlaws like me so much?
Maybe I should teach them a lesson.

I live again! Zombies want me to be dead forever, and I've
got an old fork as my only weapon, but I still have some
FRAG grenades!

It's time to meet their leader and seek revenge.

That creature from HELL looks rather dangerous, too bad
for him- I'm dangerous too!!!

At last! All that beasts shall die, I'll burn 'em to the
ground! hehehe.....

Rank: Private

At last! We've landed in the Normandy. And we
will free Europe.

Rank: Corporal

You paratrooped into farmland and now you're
going to your squad's meeting point. There're some
enemies, so watch out!

Rank: Sergeant

Elite SS troopers captured that house. You have to
eliminate them.

Rank: Machinegunner

Our sappers have blown German convoy. The
infantry are still alive though, hope you have
enough ammo...

Rank: Officer

Your squad is ordered to capture an enemy base
and get some bikes for our scouts.

Rank: Private

Your squad has been attacked by guerilla forces.
All your friends were lost. Pass through the woods
and defeat any enemies.

Rank: Sergeant

After two weeks of struggle you have lost all
colleagues. You can't more stay in this hell any
longer. You've decided to run away from this area.

Rank: SS trooper

There's a well-protected American command post.
Your squad has to capture it and kill the officer.

Rank: Machinegunner

June 6 1944. US forces are coming from all sides.
Just escape from this hell.

Rank: Officer

Our forces are almost defeated and we're almost dead.
Allied forces and Red army are ready to capture Berlin.
There's no way to retreat. You and your squad will win
or die here.

Rank: Civillian

Germans came suddenly in yesterday's morning and
killed or captured almost all civilians without any cause.
Your only way to survive is to get to the deep forests.

Rank: Private

There's no way back, enemies are coming from all sides.
Your squad trying to get to another side of river and find
some friendly forces there. It's rather hard to do under
heavy fire though.

Rank: Sergeant

You are ordered to capture small part of village
controlled by German forces. There's a guerilla, which
could help you. With his help you can capture the school
building where German headquarters based.

Rank: Machinegunner

You destroyed some German trucks but several enemies
survived and called for reinforcements. Waste them
along with their reinforcements! It's hard but not
impossible, because you're a machinegunner.

Rank: Officer

Your squad ordered to capture an important scout post
on the hill. Your men are ready to die for you, but you
should keep them alive, because it's hard to fight enemies
alone.

Rank: Private

You arrived to Vietnam a few days ago and it's your first
battle. Show everyone your valor! Siege the village and
kill everyone who doesn't like freedom!

Rank: Sergeant

There're some red troopers in the jungle in front of you.
And you have got a nice shotgun! Yeah, it's time to begin
hunting season!

Rank: AT trooper

The Reds are coming from all sides! We have no time to
waste! Just take your LAW and help your friends to
survive in this unexpected battle!

Rank: Machinegunner

Reds came suddenly in early morning. They killed all
your friends, their blood is everywhere. You must take
revenge at all costs.

Rank: Sniper

You have to kill huge amount of enemies with your heavy
sniper rifle. But if they'll see you maybe they'll shoot
themselves. Fear is another mighty weapon.

Rank: Officer

Your platoon is under fire. Their lives depend on your
orders. Command correctly, because your life depends
on their efficiency! Try not to loose this battle.

Rank: Delta squad trooper

Your secret mission is to destroy enemy training camp by
eliminating all the guards and soldiers there. Not bad
tactics, right? Enemies are strong, but they know nothing
about your presence.

Rank: Rebel

You were just a civilian, but US forces came into your
village brought only death and destruction. So you
picked up a gun and now ready to fight for your life
against their so called freedom.

Rank: Private

You and your comrade are ordered to protect this side of
river. Suddenly you noted American soldier scouting
your guard post you can't let him go away alive.

Rank: Sergeant

Americans came to your base suddenly that morning.
You're under heavy sniper and machinegun fire. Escape
as fast as you can.

Rank: Machinegunner

You came to your home village just to meet your family,
but the village is under US control. There's enough
ammo in your machinegun and you're at home! Bring
'em on!

Rank: Sniper

You have to survive in battle against enemy
machinegunners, shotgun guys and elite troopers. Your
only hope in this case - is to make your opponents shoot
their friends.

Rank: Officer

Hold your positions and waste all enemies. It's a rather
ordinary order isn't it? Your soldiers are waiting for
your orders. So, why don't you order them to waste those
enemies?

Rank: AT specialist

You decided to attack enemy Anti-Tank squad with your
rocket launcher. Your insane rockets shall blow this
place up, and your enemies shall help you to blow it!

Rank: Private

Americans landed at your island a few days ago. They're
heavy armed and really dangerous :). Rifle isn't the best
weapon to fight them, so don't forget about your
bayonet!

Rank: Sergeant

Americans captured a very good position at the top of the
hill. You should get it back and eliminate the
machingunner.

Rank: Rebel

You've been in another village for a while and when
returned home you found that your village is captured by
US troops. Liberate it!

Rank: Machinegunner

The convoy is destroyed, but some soldiers are still alive.
Your squad should eliminate the rest of them.

Rank: Officer

Your squad is attacking a well-protected enemy camp.
Give them wise orders to have them kill as many enemies
as they can. Then just eliminate others.

Rank: Private

Your squad is ordered to capture that small enemy
camp. Beware of machingunners.

Rank: Corporal

You just looked for the rest of Japanese forces when you
found lots of them in a huge bunker with great
protection.

Rank: Sergeant

Planes bombed the Japanese position and now you have
to eliminate their weak and confused forces.

Rank: Machinegunner

Your task is to cover other troops while they're landing.
But who will cover you?

Rank: Officer

Command your platoon, defeat lots of Japanese troops
and capture that hill.

Rank: Private

You've met Iraq forces and some terrorists at the side of
the river. Don’t let them cross it.

Rank: Private

Your mission is rather ordinary: rush through the city,
destroy the stationary turret and stay alive.

Rank: Sergeant

Your vehicle is blown, half of your squad is dead, but
you're alive and ready to seek revenge.

Rank: Officer

You encountered Iraq APC and some troops at the side
of a river. They've almost destroyed the bridge and are
ready to kill your squad.

Rank: Private

US troops attacked too fast! You even haven’t time to
load your gun. Fortunately, they do not expect any
resistance now.

Rank: Officer

Your squad is under heavy fire. And the only aim now -
is to survive.


Rank: Private

US troops have trapped your AT squad in theese ruins.
At least they think so. Show 'em who are  is really in the
trap here!

Rank: Officer

You've met two hummers and some AT troopers with
LAWs. Don't let them blow your APC!

Rank: Ranger

Just another battle with mutants and aliens. I hope 2
APCs is enough to kill them.

Rank: Elite Ranger

These creatures from hell have captured the city but the
rest of us is still hunting for them.

Rank: Delta Squad Officer

Mutants have captured an APC with heavy machinegun
and now they're trying to smash us! Fortunately, our AT
trooper is still alive.

Rank: SAS officer

This is a dangerous place. Everything depends on your
luck because enemy's bullets can reach you even from
behind the walls.

Rank: GSG-9 officer

Evil zombies leaved their graves and summoned some
demons! You're the only one who can burn them.

Rank: SAS officer

Demons and aliens have opened a portal, which leads
directly to hell! Defeat them before they summon Diablo.

Rank: Alien trooper

We've underrated technologies of this puny civilization.
We just didn't know that a heavily armored vehicle with
a big gun could be so powerful.

Rank: Alien trooper

There's an impossible trap on our way. Fortunately,
Alien friends under your command can take some fire to
make sure you survive.

Rank: Death Commander

Humans have built a very well protected camp, but
they've protected it only from one side. So we'd better hit
them in the back.

Rank: Mutant

If even police can't sop you, you must be... a mutant with
Minigun! Go and show them all your might!

Rank: Mutant

Human forces are almost defeated, but only four of us
still alive. Are you ready for the final break?

Rank: Alien fiend

: The rest of humans are still fighting for their land. This
land will be ours and they all shall die... HAHAHA!!!

Slow bullets

Blood doesn't
disapear

Shells don't
disapear

Corpses don't
disapear

Flash screen
when wounded

Capability

Graphics

Difficultly

Cheat: All
guns available

*Click the buttons to
redefine keys

Walk up:

Walk down:

Walk left:

Walk right:

Command:

Alternate
attack:

Reload:

Drop gun:

Toggle weapons: 1,2,3,4

Options

Controls

Email me

More games

Put this game on
your site

Iraq War
Campaign

WW2 - Pacific
Ocean Campaign

WW3 - Humans
Campaign

WW3 - Mutants
Campaign

Copyright Vitaly Zaborov 2007

Counter-Terror
Campaign

Terrorists
Campaign

Post-Nuclear
Campaign

Bloody
Campaign

US World War
2 Campaign

Red Army World
War 2 Campaign

German World
War 2 Campaign

US Vietnam War
Campaign

Vietcong Vietnam
War Campaign

ActionScript [AS1/AS2]

Frame 1
function znak(num) { if (znak < 0) { return(-1); } return(1); } function setSound() { _root.shotSound = new Sound(_root); _root.shotSound.attachSound("shot.wav"); _root.shotSound.stop(); _root.lawSound = new Sound(_root); _root.lawSound.attachSound("law.wav"); _root.lawSound.stop(); _root.shotgunSound = new Sound(_root); _root.shotgunSound.attachSound("shotgun.wav"); _root.shotgunSound.stop(); _root.subbarrelSound = new Sound(_root); _root.subbarrelSound.attachSound("subbarrel.wav"); _root.subbarrelSound.stop(); _root.dieSound = new Sound(_root); _root.dieSound.attachSound("die.wav"); _root.dieSound.stop(); } function getCampaign() { var _local2 = _root._currentframe - 2; if (_local2 >= 85) { return("Mutants"); } if (_local2 >= 79) { return("Humans"); } if (_local2 >= 71) { return("Iraq"); } if (_local2 >= 61) { return("Pacific"); } if (_local2 >= 54) { return("Vietnam"); } if (_local2 >= 47) { return("USA"); } if (_local2 >= 42) { return("Soviet"); } if (_local2 >= 37) { return("German"); } if (_local2 >= 32) { return("American"); } if (_local2 >= 28) { return("Blood"); } if (_local2 >= 22) { return("Fallout"); } if (_local2 >= 12) { return("Terror"); } if (_local2 >= 2) { return("CT"); } } function getMission(campaign) { var _local2 = _root._currentframe - 2; switch (campaign) { case "CT" : return(_local2 - 1); case "Terror" : return(_local2 - 11); case "Fallout" : return(_local2 - 21); case "Blood" : return(_local2 - 27); case "American" : return(_local2 - 31); case "German" : return(_local2 - 36); case "Soviet" : return(_local2 - 41); case "USA" : return(_local2 - 46); case "Vietnam" : return(_local2 - 53); case "Pacific" : return(_local2 - 60); case "Iraq" : return(_local2 - 70); case "Humans" : return(_local2 - 78); case "Mutants" : return(_local2 - 84); } } function EncrpytString(strVal) { var _local7 = "aHfEjcDebChGiAfIjDbEjacD"; var _local8 = _local7.length; var _local11 = "0"; var _local3 = ""; var _local9 = strVal.length; var _local1 = 0; _local3 = ""; var _local4; var _local6; var _local2; var _local5 = 0; nCnt = 0; while (nCnt < _local9) { _local4 = strVal.charCodeAt(nCnt); if (_local4 >= 128) { _local4 = "X"; } _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = (_local4 % 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local5 = _local5 + _local2; _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = Math.floor(_local4 / 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local5 = _local5 + _local2; nCnt++; } _local5 = _local5 % 256; _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = (_local5 % 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = Math.floor(_local5 / 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function GetUrlParam(strUrl, strParam) { var _local4 = strUrl.toLowerCase(); var _local1 = _local4.indexOf(strParam); var _local5 = strParam.length; if (_local1 > 0) { var _local3; var _local2 = _local4.indexOf("&", _local1 + _local5); if (_local2 > 0) { _local3 = _local2 - _local1; } else { _local3 = strUrl.length - _local1; } return(strUrl.substr(_local1 + _local5, _local3)); } return(""); } function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var _local2 = _local1.length; var _local3 = _local1.indexOf("?", 0); if (_local3 > 0) { _local2 = _local3; } var _local4 = "download"; if (_local1.substr(0, 4) == "http") { _local4 = strUrl.substr(7, _local2 - 7); } return(_local4); } setDefaults = function () { _global.times = 0; _global.WALLS_VISIBLE = false; _global.CHANGE_WEAPONS = true; _global.KEYBOARD_SENSIVITY = 800; _global.BLOW_RADIUS = 120; _global.BLOW_DAMAGE = 120; _global.HE_DAMAGE = 550; _global.FRAG_DAMAGE = 250; _global.hold_time = 0; _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65001; _global.free_depth = 65536; _global.hero = 1; _root.INNER_FRAME = 1; _root.MAX_MISSIONS = new Array(); _root.MAX_MISSIONS.CT = 10; _root.MAX_MISSIONS.Terror = 10; _root.MAX_MISSIONS.Fallout = 6; _root.MAX_MISSIONS.Blood = 4; _root.MAX_MISSIONS.American = 5; _root.MAX_MISSIONS.German = 5; _root.MAX_MISSIONS.Soviet = 5; _root.MAX_MISSIONS.USA = 7; _root.MAX_MISSIONS.Vietnam = 7; _root.MAX_MISSIONS.Pacific = 10; _root.MAX_MISSIONS.Iraq = 8; _root.MAX_MISSIONS.Humans = 6; _root.MAX_MISSIONS.Mutants = 6; }; loadDefaults = function () { var _local2 = SharedObject.getLocal("EndlessWar3"); var _local3 = false; for (var _local4 in _local2.data) { _local3 = true; break; } if (_local3) { _global.ALL_GUNS = _local2.data.ALL_GUNS; _global.WOUND_FLASH = _local2.data.WOUND_FLASH; _global.BLOOD = _local2.data.BLOOD; _global.SHELLS = _local2.data.SHELLS; _global.CORPSES = _local2.data.CORPSES; _global.DIFFICULTLY = _local2.data.DIFFICULTLY; _global.OLD_BULLETS = _local2.data.OLD_BULLETS; _global.SAVED_QUALITY = _local2.data.SAVED_QUALITY; _global.CO_LEFT = _local2.data.CO_LEFT; _global.CO_RIGHT = _local2.data.CO_RIGHT; _global.CO_UP = _local2.data.CO_UP; _global.CO_DOWN = _local2.data.CO_DOWN; _global.CO_ALT = _local2.data.CO_ALT; _global.CO_COMMAND = _local2.data.CO_COMMAND; _global.CO_RELOAD = _local2.data.CO_RELOAD; _global.CO_DROP = _local2.data.CO_DROP; _global.LOCK_CT = _local2.data.LOCK_CT; _global.LOCK_Terror = _local2.data.LOCK_Terror; _global.LOCK_Fallout = _local2.data.LOCK_Fallout; _global.LOCK_Blood = _local2.data.LOCK_Blood; _global.LOCK_American = _local2.data.LOCK_American; _global.LOCK_German = _local2.data.LOCK_German; _global.LOCK_Soviet = _local2.data.LOCK_Soviet; _global.LOCK_Vietnam = _local2.data.LOCK_Vietnam; _global.LOCK_USA = _local2.data.LOCK_USA; _global.LOCK_Pacific = _local2.data.LOCK_Pacific; _global.LOCK_Iraq = _local2.data.LOCK_Iraq; _global.LOCK_Humans = _local2.data.LOCK_Humans; _global.LOCK_Mutants = _local2.data.LOCK_Mutants; } else { _global.WOUND_FLASH = true; _global.ALL_GUNS = false; _global.BLOOD = true; _global.SHELLS = true; _global.CORPSES = true; _global.DIFFICULTLY = 15; _global.OLD_BULLETS = true; _global.SAVED_QUALITY = "MEDIUM"; _global.CO_LEFT = 65; _global.CO_RIGHT = 68; _global.CO_UP = 87; _global.CO_DOWN = 83; _global.CO_ALT = 32; _global.CO_COMMAND = 81; _global.CO_RELOAD = 82; _global.CO_DROP = 71; _global.LOCK_CT = 1; _global.LOCK_Terror = 1; _global.LOCK_Fallout = 1; _global.LOCK_Blood = 1; _global.LOCK_American = 1; _global.LOCK_German = 1; _global.LOCK_Soviet = 1; _global.LOCK_Vietnam = 1; _global.LOCK_USA = 1; _global.LOCK_Pacific = 1; _global.LOCK_Iraq = 1; _global.LOCK_Humans = 1; _global.LOCK_Mutants = 1; } }; saveDefaults = function () { var _local2 = SharedObject.getLocal("EndlessWar3"); _local2.data.ALL_GUNS = _global.ALL_GUNS; _local2.data.WOUND_FLASH = _global.WOUND_FLASH; _local2.data.BLOOD = _global.BLOOD; _local2.data.SHELLS = _global.SHELLS; _local2.data.CORPSES = _global.CORPSES; _local2.data.DIFFICULTLY = _global.DIFFICULTLY; _local2.data.OLD_BULLETS = _global.OLD_BULLETS; _local2.data.SAVED_QUALITY = _global.SAVED_QUALITY; _local2.data.CO_LEFT = _global.CO_LEFT; _local2.data.CO_RIGHT = _global.CO_RIGHT; _local2.data.CO_UP = _global.CO_UP; _local2.data.CO_DOWN = _global.CO_DOWN; _local2.data.CO_ALT = _global.CO_ALT; _local2.data.CO_COMMAND = _global.CO_COMMAND; _local2.data.CO_RELOAD = _global.CO_RELOAD; _local2.data.CO_DROP = _global.CO_DROP; _local2.data.LOCK_CT = _global.LOCK_CT; _local2.data.LOCK_Terror = _global.LOCK_Terror; _local2.data.LOCK_Fallout = _global.LOCK_Fallout; _local2.data.LOCK_Blood = _global.LOCK_Blood; _local2.data.LOCK_American = _global.LOCK_American; _local2.data.LOCK_German = _global.LOCK_German; _local2.data.LOCK_Soviet = _global.LOCK_Soviet; _local2.data.LOCK_Vietnam = _global.LOCK_Vietnam; _local2.data.LOCK_USA = _global.LOCK_USA; _local2.data.LOCK_Pacific = _global.LOCK_Pacific; _local2.data.LOCK_Iraq = _global.LOCK_Iraq; _local2.data.LOCK_Humans = _global.LOCK_Humans; _local2.data.LOCK_Mutants = _global.LOCK_Mutants; _local2.flush(); }; min = function (a, b) { if (a > b) { return(b); } return(a); }; max = function (a, b) { if (b > a) { return(b); } return(a); }; d = function (dice) { return(Math.floor(Math.random() * dice) + 1); }; xdy = function (x, y) { temp = 0; ijk = 1; while (ijk <= x) { temp = temp + d(y); ijk++; } return(temp); }; percent = function (x) { return(d(100) <= x); }; degToRad = function (deg) { rad = (Math.PI * deg) / 180; return(rad); }; radToDeg = function (rad) { deg = (rad * 180) / Math.PI; return(deg); }; plot = function (deg, radius) { radians = degToRad(deg); yCoor = radius * Math.sin(radians); xCoor = radius * Math.cos(radians); p = new Object({x:xCoor, y:yCoor}); return(p); }; degs = function (degree) { degree = Math.floor(((degree + 22.5) % 360) / 45); return(degree * 45); }; theDistance = function (obj1, obj2) { return(Math.sqrt(((obj1._x - obj2._x) * (obj1._x - obj2._x)) + ((obj1._y - obj2._y) * (obj1._y - obj2._y)))); }; thatDistance = function (obj1, obj2, x, y) { return(Math.sqrt((((obj1._x + x) - obj2._x) * ((obj1._x + x) - obj2._x)) + (((obj1._y + y) - obj2._y) * ((obj1._y + y) - obj2._y)))); }; addVehicle = function (x, y, rot, car) { _root.attachMovie(car, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root.vehicle = _root["hero" + _global.hero]; _global.d_creature++; _global.hero++; }; addPlayer = function (x, y, rot, skin, gun, pistol, melee, gren, subtype) { _root.attachMovie("Player", "hero0", _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root.hero0.sideView(skin); _root.hero0.setGun(_global.CHOICE_PRIMARY, _global.CHOICE_SECONDARY, melee, _global.CHOICE_GRENADES); if (subtype != "no") { _root.hero0[subtype](); } _global.d_creature++; }; addSoldier = function (x, y, rot, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team, patrol) { _root.attachMovie("Hero", "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root["hero" + _global.hero].team = team; _root["hero" + _global.hero].sideView(skin); _root["hero" + _global.hero].setGun(gun, pistol, melee, gren); if (go_x != 0) { _root["hero" + _global.hero].gox = go_x; } if (go_y != 0) { _root["hero" + _global.hero].goy = go_y; } if (patrol) { _root["hero" + _global.hero].patrolX = x; _root["hero" + _global.hero].patrolY = y; } if (subtype != "no") { _root["hero" + _global.hero][subtype](); } _global.d_creature++; _global.hero++; }; addTurret = function (x, y, rot, tm, tp) { _root.attachMovie("Turret_" + tp, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root["hero" + _global.hero].team = tm; _root["hero" + _global.hero]["t" + tp](); _global.d_creature++; _global.hero++; }; addOldBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("OldBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addTeslaCharge = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("TeslaCharge", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRicochetBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("RicochetBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addSplitterBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("SplitterBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addFlareBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("FlareBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addBullet = function (x1, y1, rot, dmg, own) { if (_global.OLD_BULLETS) { addOldBullet(x1, y1, rot, dmg, own); return(undefined); } var _local5 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local5, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local5 = _local7.x; _local3 = _local7.y; } _root.attachMovie("Bullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local5, _local3); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addGauss = function (x1, y1, rot, dmg) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local8 = new Line(x1, y1, _local4, _local3); var _local5 = _local8.wall(); if (_local5 != null) { _local4 = _local5.x; _local3 = _local5.y; } _root.attachMovie("Gauss", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local4, _local3); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRocket = function (x, y, rot, error, own) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); var _local6 = _local4 + (1000 * Math.cos(degToRad(rot - 90))); var _local5 = _local3 + (1000 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Rocket", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local9 = new Line(_local4, _local3, _local6, _local5); var _local8 = _local9.wall(); if (_local8 != null) { _local6 = _local8.x; _local5 = _local8.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3))); _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addNapalm = function (x, y, rot, error, own) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); var _local6 = _local4 + (1000 * Math.cos(degToRad(rot - 90))); var _local5 = _local3 + (1000 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Napalm", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local9 = new Line(_local4, _local3, _local6, _local5); var _local8 = _local9.wall(); if (_local8 != null) { _local6 = _local8.x; _local5 = _local8.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3))); _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addFlame = function (x, y, rot, dmg) { var _local4 = x + (80 * Math.cos(degToRad(rot - 90))); var _local3 = y + (80 * Math.sin(degToRad(rot - 90))); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() == null) { _root.attachMovie("Flame", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); _root["bullet_" + _global.free_depth].damage = dmg; } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addGrenade = function (x, y, rot, error, dx, dy, type, own) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Grenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local8 = new Line(_local4, _local3, dx, dy); var _local5 = _local8.wall(); if (_local5 != null) { dx = _local5.x; dy = _local5.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].type_expl = type; _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addTeslaSuper = function (x, y, rot, error, dx, dy, own) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); _root.attachMovie("TeslaSuper", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local8 = new Line(_local4, _local3, dx, dy); var _local5 = _local8.wall(); if (_local5 != null) { dx = _local5.x; dy = _local5.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRicochetGrenade = function (x, y, rot, error, dx, dy, own, dmg) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); _root.attachMovie("RicochetGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local8 = new Line(_local4, _local3, dx, dy); var _local5 = _local8.wall(); if (_local5 != null) { dx = _local5.x; dy = _local5.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].owner = own; _root["bullet_" + _global.free_depth].damage = dmg; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addHandGrenade = function (x, y, rot, dx, dy, type) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); _root.attachMovie("HandGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); var _local6 = new Line(x, y, _local4, _local3); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].type_expl = type; if (_local6.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addShell = function (x, y, rot) { var _local4 = (x + (20 * Math.cos(degToRad(rot)))) + d(5); var _local3 = (y + (20 * Math.sin(degToRad(rot)))) + d(5); _root.attachMovie("Shell", "shell_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + (d(41) - 21)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addDroppedGun = function (x, y, rot, item) { var _local4 = x + (90 * Math.cos(degToRad(rot - 90))); var _local3 = y + (90 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Dropped", "wpn_" + _global.down_depth, _global.down_depth, {_x:_local4, _y:_local3, _rotation:rot, key:item}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); }; addBlood = function (x, y) { _root.attachMovie("Blood_" + d(3), "bl_" + _global.free_depth, _global.free_depth, {_x:x, _y:y, _xscale:200, _yscale:200, _rotation:d(360)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; hitToCreature = function () { var _local3 = 1; while (_local3 < _global.hero) { if (_root["hero" + _local3].hitTest(_root._xmouse + _root._x, _root._ymouse + _root._y, true) && (_root["hero" + _local3].HP > 0)) { return(true); } _local3++; } return(false); }; drawBlood = function (xx, yy) { _level2.attachMovie("BloodFountain" + d(2), "eff" + _global.d_effect, _global.d_effect, {_x:xx, _y:yy + (d(11) - 6)}); if (_global.d_effect < 45000) { _global.d_effect++; } else { _global.d_effect = 36001; } }; buildGrid = function () { delete _global.GRID; _global.GRID = new Array(800 / _global.OPTIONS.grid_item); var _local4 = 0; while (_local4 < _global.GRID.length) { _global.GRID[_local4] = new Array(600 / _global.OPTIONS.grid_item); var _local3 = 0; while (_local3 < _global.GRID[_local4].length) { _global.GRID[_local4][_local3] = _root.ar.hitTest((_local4 * _global.OPTIONS.grid_item) + (_global.OPTIONS.grid_item / 2), (_local3 * _global.OPTIONS.grid_item) + (_global.OPTIONS.grid_item / 2), true); _local3++; } _local4++; } }; unloadMap = function () { var _local3 = 0; while (_local3 < _global.hero) { _root["hero" + _local3].removeMovieClip(); _local3++; } _global.hero = 1; _local3 = 65536; while (_local3 < _global.free_depth) { _root["bl_" + _local3].removeMovieClip(); _root["shell_" + _local3].removeMovieClip(); _root["bullet_" + _local3].removeMovieClip(); _local3++; } _local3 = 8001; while (_local3 < _global.down_depth) { _root["wpn_" + _local3].removeMovieClip(); _local3++; } _root.scr.removeMovieClip(); _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65002; _global.free_depth = 65536; _root.attachMovie("ArrowCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root._quality = "HIGH"; }; loadMap = function (map) { if (map > 30) { _global.HUMAN_SCALE = 80; } else { _global.HUMAN_SCALE = 100; } delete eval (_global.walls()); _global.walls = new Array(); _root.attachMovie("BattleCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root.attachMovie("Screen", "scr", 149000, {_x:0, _y:600}); _root.gotoAndStop(map + 3); _root.attachMovie("map_" + map, "walls", 11, {_x:0, _y:0}); _root._quality = _global.SAVED_QUALITY; }; gameLoad = function (map) { unloadMap(); _root.WhatToLoad = map; _root.gotoAndPlay("GAME_LOAD"); }; toMenu = function () { gotoAndStop (1); }; toEngine = function () { gotoAndPlay (1); }; addYou = function () { _root.attachMovie("YOU", "you", 100001, {_x:_root.hero0._x, _y:_root.hero0._y}); }; _root.onEnterFrame = function () { if (_global.times >= 30) { _global.times = 0; } else { _global.times++; } }; Mouse.hide(); _root.attachMovie("ArrowCursor", "_cursor", 150000); fscommand ("showmenu", false); _global.walls = new Array(); _root.setDefaults(); _root.loadDefaults();
Frame 2
MOVIE_PLAYED = false;
Frame 3
stop();
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "FlareGun"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 4
//component parameters onClipEvent (construct) { team = 2; tp = "KordX2"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 6
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 6
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 8
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 9
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 10
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 10
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 10
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 370; go_y = 310; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Hitman"; gun = "AWM"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 370; go_y = 250; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 450; go_y = 310; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 450; go_y = 250; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 520; go_y = 280; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 11
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 11
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_Marine"; gun = "Kord"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 14
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2358 MovieClip in Frame 15
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 16
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 18
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 18
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 19
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 21
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 21
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Marine"; gun = "Kord"; melee = "Knife"; pistol = "FRAG"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Hitman"; gun = "AWM"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2358 MovieClip in Frame 23
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 23
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 24
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2356 MovieClip in Frame 25
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 25
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 25
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2356 MovieClip in Frame 26
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 26
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Sheriff"; gun = "GaussRifle"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Sheriff"; gun = "GaussRifle"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 29
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 29
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "SplitterRifle"; melee = "Knife"; pistol = "no"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 31
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 31
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Demon"; gun = "NapalmLauncher"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "tDemon"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2358 MovieClip in Frame 32
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "NapalmLauncher"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 33
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 547; go_y = 54; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 547; go_y = 54; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Mashinegunner"; gun = "PPD"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 255; go_y = 459; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 475; go_y = 478; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 255; go_y = 459; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 475; go_y = 478; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 73; go_y = 377; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 73; go_y = 377; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 73; go_y = 377; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 600; go_y = 545; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 639; go_y = 573; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 473; go_y = 407; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Mashinegunner"; gun = "PPD"; melee = "Knife"; pistol = "TT_33"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 600; go_y = 545; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Officer"; gun = "no"; melee = "Knife"; pistol = "TT_33"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Delta"; gun = "MP5"; melee = "Knife"; pistol = "Beretta"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 453; go_y = 291; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 479; go_y = 398; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 200; go_y = 414; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 720; go_y = 465; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Sniper"; gun = "SVD"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 477; go_y = 500; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "MP5"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "MP5"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 326; go_y = 473; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 509; go_y = 488; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 613; go_y = 395; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 645; go_y = 498; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 544; go_y = 469; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 681; go_y = 560; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 63
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 63
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 63
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "TommyGun"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 64
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 64
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 65
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 67
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 67
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 68
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 68
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 68
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2356 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 71
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 72
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2356 MovieClip in Frame 72
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "M4"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 73
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 73
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "G36"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Private"; gun = "G36"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SPAS_12"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FAMAS"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 74
//component parameters onClipEvent (construct) { team = 2; tp = "PKM"; }
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SVD"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SPAS_12"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 75
//component parameters onClipEvent (construct) { team = 1; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 75
//component parameters onClipEvent (construct) { team = 2; tp = "PKM"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 75
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2340 MovieClip in Frame 76
//component parameters onClipEvent (construct) { team = 2; tp = "Canon"; }
Instance of Symbol 2356 MovieClip in Frame 76
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Officer"; gun = "LAW"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 76
//component parameters onClipEvent (construct) { team = 1; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "MM1"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "MM1"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "LAW"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 77
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "LAW"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 78
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "MM1"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M249"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "AUG"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Officer"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "PPH_41"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 78
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 78
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "AUG"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 750; go_y = 210; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 79
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 79
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Officer"; gun = "SKS"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "G36"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "BIZON"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 80
//component parameters onClipEvent (construct) { team = 1; tp = "Canon"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Ranger"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 81
//component parameters onClipEvent (construct) { team = 1; tp = "Canon"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 81
//component parameters onClipEvent (construct) { team = 1; tp = "HMG"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Flamethrower"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M249"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 81
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 81
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_FSB"; gun = "Bozar"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Delta"; gun = "Bozar"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Flamethrower"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Delta"; gun = "Mikor"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2340 MovieClip in Frame 83
//component parameters onClipEvent (construct) { team = 2; tp = "HMG"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Delta"; gun = "AWM"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Delta"; gun = "Bozar"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SAS"; gun = "Flamethrower"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_GSG"; gun = "Flamethrower"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M249"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Flamethrower"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 85
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M249"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "Flamethrower"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2356 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 87
//component parameters onClipEvent (construct) { team = 2; tp = "HMG"; }
Instance of Symbol 2340 MovieClip in Frame 87
//component parameters onClipEvent (construct) { team = 2; tp = "HMG"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "LAW"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2356 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "TeslaCanon"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "Pecheneg"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "XM8"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "XM8"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "XM8"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "TeslaCanon"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "SVD"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 89
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Kord"; melee = "Knife"; pistol = "APS"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 89
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2340 MovieClip in Frame 89
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "microUZI"; pistol = "APS"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "LAW"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 90
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "SPAS_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 90
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "MP5"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "no"; melee = "Knife"; pistol = "M79"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Benelli_M3"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M60"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "Pecheneg"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "M4"; melee = "Knife"; pistol = "Beretta93R"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "AWM"; melee = "Knife"; pistol = "Beretta93R"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2356 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "LAW"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Kord"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 92
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_Demon"; gun = "AlienHand"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDemon"; }
Instance of Symbol 2356 MovieClip in Frame 92
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2340 MovieClip in Frame 92
//component parameters onClipEvent (construct) { team = 2; tp = "PKM"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "F2000"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Frame 93
_root.loadMap(WhatToLoad);
Symbol 4 MovieClip [Options] Frame 1
stop();
Symbol 6 MovieClip [Wall] Frame 1
#initclip 39 Object.registerClass("Wall", Wall); #endinitclip
Symbol 8 MovieClip [Wall_h] Frame 1
#initclip 34 Object.registerClass("Wall_h", Wall_h); #endinitclip
Symbol 10 MovieClip [Wall_v] Frame 1
#initclip 35 Object.registerClass("Wall_v", Wall_v); #endinitclip
Symbol 102 MovieClip [NextLevel] Frame 1
#initclip 36 Object.registerClass("NextLevel", NextLevel); #endinitclip
Symbol 104 MovieClip [ArrowCursor] Frame 1
#initclip 37 Object.registerClass("ArrowCursor", Cursor); #endinitclip
Symbol 105 MovieClip [Gauss] Frame 1
#initclip 38 Object.registerClass("Gauss", Gauss); #endinitclip this.hit();
Symbol 105 MovieClip [Gauss] Frame 3
this.removeMovieClip();
Symbol 117 Button
on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 118 MovieClip Frame 1
_root.stop(); this.onEnterFrame = function () { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); this.bar._xscale = _local3 * 100; this.percent_txt.text = Math.floor(_local3 * 100) + " %"; if (_local3 >= 1) { _root.gotoAndStop(3); } };
Symbol 128 Button
on (release) { _root.gotoAndStop(3); }
Symbol 129 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 129 MovieClip Frame 2
gotoAndPlay (1);
Symbol 130 MovieClip Frame 1
if (_url.toLowerCase().indexOf("uploads.ungrounded.net") >= 0) { gotoAndStop (2); } else { stop(); }
Symbol 130 MovieClip Frame 2
stop();
Symbol 2600 MovieClip [__Packages.Line] Frame 0
class Line extends Object { var beg, end, rect; function Line (x1, y1, x2, y2) { super(); beg = new flash.geom.Point(x1, y1); end = new flash.geom.Point(x2, y2); rect = new flash.geom.Rectangle(Math.min(x1, x2), Math.min(y1, y2), Math.abs(x2 - x1), Math.abs(y2 - y1)); if (rect.width == 0) { rect.left--; rect.right++; } if (rect.height == 0) { rect.top--; rect.bottom++; } } function isVertical() { return(beg.x == end.x); } function isHorizontal() { return(beg.y == end.y); } function inArea(pt) { return(rect.containsPoint(pt)); } function cantBeCrossedWith(line) { return(!rect.intersects(line.rect)); } function cross(line) { if (!cantBeCrossedWith(line)) { var _local2 = new flash.geom.Point(); if (!line.isVertical()) { var _local4 = (line.beg.y - line.end.y) / (line.beg.x - line.end.x); } if (!isVertical()) { var _local5 = (beg.y - end.y) / (beg.x - end.x); } if (_local4 == _local5) { return(null); } var _local6 = line.beg.y - (_local4 * line.beg.x); var _local7 = beg.y - (_local5 * beg.x); if (line.isVertical() && (!isVertical())) { _local2.x = line.beg.x; _local2.y = (_local5 * line.beg.x) + _local7; } else if ((!line.isVertical()) && (isVertical())) { _local2.x = beg.x; _local2.y = (_local4 * beg.x) + _local6; } else { _local2.x = (_local7 - _local6) / (_local4 - _local5); _local2.y = (_local4 * _local2.x) + _local6; } if (line.inArea(_local2) && (inArea(_local2))) { return(new flash.geom.Point(_local2.x, _local2.y)); } } return(null); } function crossV(line) { if (cantBeCrossedWith(line) || (isVertical())) { return(null); } var _local2 = gety(line.beg.x); if ((_local2 >= line.beg.y) && (_local2 <= line.end.y)) { return(new flash.geom.Point(line.beg.x, _local2)); } return(null); } function crossH(line) { if (cantBeCrossedWith(line) || (isHorizontal())) { return(null); } var _local2 = getx(line.beg.y); if ((_local2 >= line.beg.x) && (_local2 <= line.end.x)) { return(new flash.geom.Point(_local2, line.beg.y)); } return(null); } function gety(xx) { return(beg.y + (((end.y - beg.y) / (end.x - beg.x)) * (xx - beg.x))); } function getx(yy) { return(beg.x + (((end.x - beg.x) / (end.y - beg.y)) * (beg.y - yy))); } function wall() { var _local3 = null; var _local5 = null; var _local6 = null; var _local7 = 20000; var _local4 = 0; while (_local4 < _global.walls.length) { _local3 = _global.walls[_local4].cross(this); if (_local3 != null) { _local6 = Math.sqrt(((_local3.x - beg.x) * (_local3.x - beg.x)) + ((_local3.y - beg.y) * (_local3.y - beg.y))); if ((_local5 == null) || (_local6 < _local7)) { _local5 = _local3; _local7 = _local6; } } _local4++; } return(_local5); } }
Symbol 2601 MovieClip [__Packages.Wall_h] Frame 0
class Wall_h extends MovieClip { var localToGlobal, _visible; function Wall_h () { super(); } function onLoad() { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:0}; localToGlobal(_local4); localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); _visible = _global.WALLS_VISIBLE; } }
Symbol 2602 MovieClip [__Packages.Wall_v] Frame 0
class Wall_v extends MovieClip { var localToGlobal, _visible; function Wall_v () { super(); } function onLoad() { var _local4 = {x:0, y:0}; var _local3 = {x:0, y:80}; localToGlobal(_local4); localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); _visible = _global.WALLS_VISIBLE; } }
Symbol 2603 MovieClip [__Packages.NextLevel] Frame 0
class NextLevel extends MovieClip { var hitTest; function NextLevel () { super(); } function onEnterFrame() { if (hitTest(_root.hero0._x, _root.hero0._y, false)) { _root.attachMovie("Congratulations", "win", 100011, {_x:400, _y:300}); } } }
Symbol 2604 MovieClip [__Packages.Cursor] Frame 0
class Cursor extends MovieClip { var _x, _y; function Cursor () { super(); } function onEnterFrame() { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; updateAfterEvent(); } }
Symbol 2605 MovieClip [__Packages.Gauss] Frame 0
class Gauss extends MovieClip { var damage, line, lineStyle, moveTo, lineTo, _x, _y; function Gauss () { super(); damage = 10; line = null; } function hit() { lineStyle(2, 6711039, 50); moveTo(0, 0); lineTo(line.end.x - _x, line.end.y - _y); var _local4 = 0; while (_local4 < _global.hero) { _root["hero" + _local4].getLines(0, 0); if (_root["hero" + _local4].lineHit(line, 0, 0)) { _root["hero" + _local4].getShot(damage); } _local4++; } } }
Symbol 2606 MovieClip [__Packages.Wall] Frame 0
class Wall extends MovieClip { var localToGlobal, _visible; function Wall () { super(); } function onLoad() { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:80}; localToGlobal(_local4); localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); _visible = _global.WALLS_VISIBLE; } }
Symbol 2607 MovieClip [__Packages.Flame] Frame 0
class Flame extends MovieClip { var _visible, owner, _parent, hitTest; function Flame () { super(); _visible = false; owner = _parent._parent._parent._parent; } function onEnterFrame() { if ((_global.times % 2) == 0) { var _local4 = 0; while (_local4 < _global.hero) { if (hitTest(_root["hero" + _local4]._x, _root["hero" + _local4]._y, true)) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, owner._x, owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (_root["hero" + _local4].AC > 80) { _root["hero" + _local4].getShot(10); } else { _root["hero" + _local4].getShot(10); _root["hero" + _local4].attachMovie("Fire", "fire", 1); } } } _local4++; } } } }
Symbol 2608 MovieClip [__Packages.Slash] Frame 0
class Slash extends MovieClip { var _visible, owner, _parent, hitTest; function Slash () { super(); _visible = false; owner = _parent._parent._parent._parent; } function hit(dmg) { var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != owner._name) { if (hitTest(_root["hero" + _local4])) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, owner._x, owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (dmg == undefined) { _root["hero" + _local4].getShot(owner.weapon.damage); } else { _root["hero" + _local4].getShot(dmg); } } } } _local4++; } } }
Symbol 2609 MovieClip [__Packages.Bolt] Frame 0
class Bolt extends MovieClip { var speed, damage, moving, _x, _y, removeMovieClip, _rotation, owner; function Bolt () { super(); speed = 50; damage = 20; moving = true; } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local5 = _root.plot(_rotation - 90, speed); var _local6 = new Line(_x, _y, _x + _local5.x, _y + _local5.y); var _local7 = _local6.wall(); if (_local7 == null) { _x = _x + _local5.x; _y = _y + _local5.y; } else { return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((_root["hero" + _local4].HP > 0) && (("hero" + _local4) != owner)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].getShot(damage); removeMovieClip(); } _local4++; } } } }
Symbol 2610 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip { var damage, line, _y, _x, lineStyle, moveTo, lineTo; function Bullet () { super(); damage = 10; line = null; } function hit() { var _local7 = 20000; var _local6 = 0; var _local5 = null; var _local8 = null; var _local9 = null; var _local4 = 0; while (_local4 < _global.hero) { if (_root["hero" + _local4].HP > 0) { _root["hero" + _local4].getLines(0, 0); _local5 = _root["hero" + _local4].lineCross(line, 0, 0); if (_local5 != null) { _local6 = Math.sqrt(((_x - _local5.x) * (_x - _local5.x)) + ((_y - _local5.y) * (_y - _local5.y))); if (_local6 < _local7) { _local7 = _local6; _local8 = _local5; _local9 = _local4; } } } _local4++; } if (_local8 != null) { _root["hero" + _local9].getShot(damage); line.end.x = _local8.x; line.end.y = _local8.y; } lineStyle(1, 16776960, 100); moveTo(0, 0); lineTo(line.end.x - _x, line.end.y - _y); } }
Symbol 2611 MovieClip [__Packages.Dropped] Frame 0
class Dropped extends MovieClip { var holder, key, hitTest, removeMovieClip; function Dropped () { super(); holder.attachMovie(key.link + "_gr", "key", 1); } function onEnterFrame() { if (hitTest(_root.hero0)) { if (_root.hero0["weap_" + key.plus] == null) { key.equip(_root.hero0); removeMovieClip(); } else { if (_root.hero0["weap_" + key.plus].alt_type == key.alt_type) { _root.hero0["weap_" + key.plus].alt_ammo = _root.hero0["weap_" + key.plus].alt_ammo + (key.alt_ammo + key.alt_clip); key.alt_ammo = 0; key.alt_clip = 0; } if ((_root.hero0["weap_" + key.plus].cal == key.cal) && (key.cal != "none")) { _root.hero0["weap_" + key.plus].ammo = _root.hero0["weap_" + key.plus].ammo + (key.ammo + key.clip); removeMovieClip(); } } } } }
Symbol 2612 MovieClip [__Packages.Weapon] Frame 0
class Weapon { var _type, link, plus, cal, kickback, max_kick, fire_rate, damage, ammo, radius, clip, max_clip, melee, alternate, alt_rate, alt_treat, alt_use, alt_clip, alt_maxclip, alt_ammo, alt_type, description, alt_description, owner, treat; function Weapon () { _type = null; link = null; plus = null; cal = null; kickback = null; max_kick = null; fire_rate = null; damage = null; ammo = null; radius = 0; clip = null; max_clip = null; melee = null; alternate = null; alt_rate = null; alt_treat = null; alt_use = null; alt_clip = null; alt_maxclip = null; alt_ammo = null; alt_type = null; description = null; alt_description = ""; } function equip(character) { owner = character; character["weap_" + plus] = this; if (_global.CHANGE_WEAPONS) { character.changeWeapons(this); } if (character._name == "hero0") { if (alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (alternate) { _root.scr.alt_descr_txt.text = alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } } function drop() { _root.addDroppedGun(owner._x, owner._y, owner._rotation, this); } function LAW() { _type = "rifle"; link = "LAW"; plus = 1; cal = "AT Rocket"; kickback = 30; max_kick = 40; fire_rate = 1; damage = 0; ammo = 3; treat = 1; max_clip = 1; clip = max_clip; melee = false; alternate = false; description = "Light AT Weapon"; } function FLY() { _type = "rifle"; link = "FLY"; plus = 1; cal = "AT Rocket"; kickback = 0; max_kick = 40; fire_rate = 1; damage = 0; ammo = 5; treat = 1; max_clip = 1; clip = max_clip; melee = false; alternate = false; description = "AT system 'Fly'"; } function PKM() { _type = "rifle"; link = "PKM"; plus = 1; cal = "7.62x54 mm"; kickback = 6; max_kick = 25; fire_rate = 3; damage = 100; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "PKM"; } function M60() { _type = "rifle"; link = "M60"; plus = 1; cal = ".308"; kickback = 4; max_kick = 30; fire_rate = 3; damage = 90; ammo = 200; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "M60 machinegun"; } function PPD() { _type = "rifle"; link = "PPD"; plus = 1; cal = "7.62x54 mm"; kickback = 4; max_kick = 30; fire_rate = 3; damage = 80; ammo = 60; treat = 1; max_clip = 60; clip = max_clip; melee = false; alternate = false; description = "PPD machinegun"; } function MG_36() { _type = "rifle"; link = "MG_36"; plus = 1; cal = "7.92x48 mm"; kickback = 5; max_kick = 30; fire_rate = 3; damage = 85; ammo = 80; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = false; description = "MG 34 machinegun"; } function Browning_30() { _type = "rifle"; link = "Browning_30"; plus = 1; cal = ".30-06"; kickback = 6; max_kick = 40; fire_rate = 3; damage = 120; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "Browning M1919A4"; } function AK_47() { _type = "rifle"; link = "AK_47"; plus = 1; cal = "7.62x39 mm"; kickback = 7; max_kick = 28; fire_rate = 3; damage = 70; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "AK 47"; alt_description = "Bayonet thrust"; } function M_16() { _type = "rifle"; link = "M_16"; plus = 1; cal = ".223"; kickback = 5; max_kick = 20; fire_rate = 3; damage = 55; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "M16A1 rifle"; alt_description = "Burst x3"; } function SVD() { _type = "rifle"; link = "SVD"; plus = 1; cal = "7.62x54 mm"; kickback = 18; max_kick = 25; fire_rate = 8; damage = 130; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; description = "SVD Sniper rifle"; } function M50() { _type = "rifle"; link = "M50"; plus = 1; cal = ".50"; kickback = 30; max_kick = 60; fire_rate = 15; damage = 500; ammo = 16; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "M50 Sniper rifle"; } function PPH_41() { _type = "rifle"; link = "PPH_41"; plus = 1; cal = "7.62x17 mm"; kickback = 5; max_kick = 18; fire_rate = 3; damage = 40; ammo = 72; treat = 1; max_clip = 72; clip = max_clip; melee = false; alternate = false; description = "Shpagin PPSh-41"; } function SKS() { _type = "rifle"; link = "SKS"; plus = 1; cal = "7.62x39 mm"; kickback = 10; max_kick = 25; fire_rate = 8; damage = 70; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; description = "SKS carabine"; } function StG_42() { _type = "rifle"; link = "StG_42"; plus = 1; cal = "7.92x48 mm"; kickback = 10; max_kick = 30; fire_rate = 7; damage = 78; ammo = 45; treat = 1; max_clip = 15; clip = max_clip; melee = false; alternate = false; description = "StG. 42 rifle"; } function Garand_M1() { _type = "rifle"; link = "Garand_M1"; plus = 1; cal = ".30-06"; kickback = 6; max_kick = 20; fire_rate = 5; damage = 70; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Garand M1"; } function UZI() { _type = "smg"; link = "UZI"; plus = 1; cal = ".45"; kickback = 6; max_kick = 25; fire_rate = 2; damage = 35; ammo = 84; treat = 1; max_clip = 28; clip = max_clip; melee = false; alternate = false; description = "MAC 10"; } function MP5() { _type = "smg"; link = "MP5"; plus = 1; cal = "9 mm"; kickback = 3; max_kick = 20; fire_rate = 2; damage = 45; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 12; alt_treat = 3; alt_use = false; description = "H&K MP5 Navy"; alt_description = "Burst x3"; } function MP_40() { _type = "smg"; link = "MP_40"; plus = 1; cal = "9 mm"; kickback = 5; max_kick = 25; fire_rate = 4; damage = 39; ammo = 96; treat = 1; max_clip = 32; clip = max_clip; melee = false; alternate = false; description = "MP-40"; } function Thompson() { _type = "smg"; link = "Thompson"; plus = 1; cal = ".45"; kickback = 6; max_kick = 15; fire_rate = 2; damage = 42; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "Thompson M1A1"; } function SPAS_12() { _type = "rifle"; link = "SPAS_12"; plus = 1; cal = ".12"; kickback = 12; max_kick = 30; fire_rate = 6; damage = 20; ammo = 35; treat = 1; max_clip = 7; clip = max_clip; melee = false; alternate = false; description = "SPAS-12"; } function Benelli_M3() { _type = "shotgun"; link = "Benelli_M3"; plus = 1; cal = ".12"; kickback = 14; max_kick = 20; fire_rate = 13; damage = 25; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Benelli M3 Super 90"; } function DB() { _type = "rifle"; link = "DB"; plus = 1; cal = ".12"; kickback = 8; max_kick = 30; fire_rate = 8; damage = 20; ammo = 20; treat = 1; max_clip = 2; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 2; alt_use = false; description = "Double Barrel Shotgun"; alt_description = "Double shot"; } function HK_28() { _type = "shotgun"; link = "HK_28"; plus = 1; cal = ".12"; kickback = 17; max_kick = 30; fire_rate = 15; damage = 20; ammo = 32; treat = 2; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "H&K 28"; } function Browning_1921() { _type = "shotgun"; link = "Browning_1921"; plus = 1; cal = ".12"; kickback = 16; max_kick = 30; fire_rate = 15; damage = 20; ammo = 32; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Remington M328"; } function PM() { _type = "pistol"; link = "PM"; plus = 2; cal = "9 mm"; kickback = 9; max_kick = 12; fire_rate = 8; damage = 40; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Makarov"; } function Beretta() { _type = "pistol"; link = "Beretta"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 20; fire_rate = 8; damage = 45; ammo = 30; treat = 1; max_clip = 15; clip = max_clip; melee = false; alternate = false; description = "Beretta 92F"; } function TT_33() { _type = "pistol"; link = "TT_33"; plus = 2; cal = "7.62x17 mm"; kickback = 10; max_kick = 22; fire_rate = 8; damage = 35; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Tokarev TT-33"; } function Colt_1917() { _type = "pistol"; link = "Colt_1917"; plus = 2; cal = ".45"; kickback = 12; max_kick = 25; fire_rate = 8; damage = 40; ammo = 28; treat = 1; max_clip = 7; clip = max_clip; melee = false; alternate = false; description = "Colt 1911"; } function WALTER() { _type = "pistol"; link = "WALTER"; plus = 2; cal = "9 mm"; kickback = 9; max_kick = 15; fire_rate = 6; damage = 25; ammo = 36; treat = 1; max_clip = 12; clip = max_clip; melee = false; alternate = false; description = "Walter P38"; } function Knife() { _type = "knife"; link = "Knife"; plus = 3; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 10; damage = 80; ammo = 0; radius = 10; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Army Knife"; } function RocketLauncher() { _type = "rifle"; link = "RocketLauncher"; plus = 1; cal = "AT Rocket"; kickback = 13; max_kick = 20; fire_rate = 10; damage = 0; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; description = "Rocket Launcher"; } function SuperShotgun() { _type = "rifle"; link = "SuperShotgun"; plus = 1; cal = ".12"; kickback = 8; max_kick = 20; fire_rate = 6; damage = 30; ammo = 84; treat = 3; max_clip = 42; clip = max_clip; melee = false; alternate = false; description = "Super Shotgun"; } function Minigun() { _type = "smg"; link = "Minigun"; plus = 1; cal = ".223"; kickback = 3; max_kick = 10; fire_rate = 1; damage = 60; ammo = 500; treat = 2; max_clip = 250; clip = max_clip; melee = false; alternate = false; description = "Avenger Minigun"; } function GROZA() { _type = "rifle"; link = "GROZA"; plus = 1; cal = "7.62x39 mm"; kickback = 6; max_kick = 20; fire_rate = 3; damage = 70; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 5; alt_type = "FRAG"; description = "GROZA"; } function AUG() { _type = "smg"; link = "AUG"; plus = 1; cal = ".223"; kickback = 4; max_kick = 15; fire_rate = 2; damage = 60; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "Steyr AUG"; alt_description = "Burst x3"; } function M4() { _type = "smg"; link = "M4"; plus = 1; cal = ".223"; kickback = 5; max_kick = 20; fire_rate = 2; damage = 53; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 6; alt_type = "HE"; description = "M4/M203 carabine"; } function AN94() { _type = "rifle"; link = "AN94"; plus = 1; cal = "5.45x39 mm"; kickback = 5; max_kick = 15; fire_rate = 3; damage = 50; ammo = 90; treat = 1; max_clip = 45; clip = max_clip; melee = false; alternate = true; alt_rate = 7; alt_treat = 2; alt_use = false; description = "AN-94"; alt_description = "Burst x2"; } function FNFAL() { _type = "rifle"; link = "FNFAL"; plus = 1; cal = ".308"; kickback = 8; max_kick = 34; fire_rate = 3; damage = 85; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "FN-FAL Paratrooper"; alt_description = "Burst x3"; } function FAMAS() { _type = "rifle"; link = "FAMAS"; plus = 1; cal = ".223"; kickback = 5; max_kick = 12; fire_rate = 3; damage = 55; ammo = 100; treat = 1; max_clip = 25; clip = max_clip; melee = false; alternate = true; alt_rate = 11; alt_treat = 3; alt_use = false; description = "FAMAS"; alt_description = "Burst x3"; } function Galil() { _type = "rifle"; link = "Galil"; plus = 1; cal = ".223"; kickback = 5; max_kick = 25; fire_rate = 9; damage = 55; ammo = 99; treat = 3; max_clip = 33; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 6; alt_type = "HE"; description = "Galil"; } function F2000() { _type = "rifle"; link = "F2000"; plus = 1; cal = ".223"; kickback = 4; max_kick = 12; fire_rate = 2; damage = 60; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 1; alt_use = true; alt_maxclip = 4; alt_clip = alt_maxclip; alt_ammo = 12; alt_type = "HE"; description = "FN-F2000"; } function TommyGun() { _type = "smg"; link = "TommyGun"; plus = 1; cal = ".45"; kickback = 6; max_kick = 15; fire_rate = 2; damage = 42; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 30; alt_treat = 15; alt_use = false; description = "Tommygun"; alt_description = "Burst x15"; } function FNP90() { _type = "smg"; link = "FNP90"; plus = 1; cal = "5.7"; kickback = 3; max_kick = 15; fire_rate = 2; damage = 25; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 5; alt_use = false; description = "FN-P90"; alt_description = "Burst x5"; } function BIZON() { _type = "smg"; link = "BIZON"; plus = 1; cal = "9 mm"; kickback = 5; max_kick = 15; fire_rate = 3; damage = 45; ammo = 90; treat = 1; max_clip = 45; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 5; alt_use = false; description = "Bison SMG"; alt_description = "Burst x5"; } function UMP() { _type = "smg"; link = "UMP"; plus = 1; cal = ".45"; kickback = 5; max_kick = 15; fire_rate = 4; damage = 55; ammo = 75; treat = 1; max_clip = 25; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "H&K UMP .45"; alt_description = "Burst x3"; } function PPK_12() { _type = "smg"; link = "PPK_12"; plus = 1; cal = "2 mm"; kickback = 7; max_kick = 20; fire_rate = 4; damage = 150; ammo = 80; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = true; alt_rate = 25; alt_treat = 5; alt_use = false; description = "Gauss PPK-12 SMG"; alt_description = "Burst x5"; } function CAWS() { _type = "rifle"; link = "CAWS"; plus = 1; cal = ".00"; kickback = 15; max_kick = 30; fire_rate = 7; damage = 40; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = true; alt_rate = 25; alt_treat = 3; alt_use = false; description = "H&K CAWS"; alt_description = "Burst x3"; } function Jackhammer() { _type = "rifle"; link = "Jackhammer"; plus = 1; cal = ".12"; kickback = 8; max_kick = 35; fire_rate = 4; damage = 20; ammo = 32; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = true; alt_rate = 1; alt_treat = max_clip; alt_use = false; description = "Pancor Jackhammer"; alt_description = "Burst x8"; } function USAS_12() { _type = "rifle"; link = "USAS_12"; plus = 1; cal = ".12"; kickback = 10; max_kick = 40; fire_rate = 2; damage = 15; ammo = 36; treat = 1; max_clip = 18; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "USAS 12"; alt_description = "Burst x3"; } function Glock18() { _type = "pistol"; link = "Glock18"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 22; fire_rate = 6; damage = 40; ammo = 36; treat = 1; max_clip = 18; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 3; alt_use = false; description = "Glock 18"; alt_description = "Burst x3"; } function Beretta93R() { _type = "pistol"; link = "Beretta93R"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 12; fire_rate = 7; damage = 45; ammo = 40; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 24; alt_treat = 3; alt_use = false; description = "Beretta 93R"; alt_description = "Burst x3"; } function APS() { _type = "pistol"; link = "APS"; plus = 2; cal = "9 mm"; kickback = 7; max_kick = 20; fire_rate = 6; damage = 35; ammo = 30; treat = 1; max_clip = 15; clip = max_clip; melee = false; alternate = true; alt_rate = 3; alt_treat = 1; alt_use = false; description = "Stechkin APS"; alt_description = "Full auto"; } function DesertEagle() { _type = "pistol"; link = "DesertEagle"; plus = 2; cal = ".50 AE"; kickback = 15; max_kick = 30; fire_rate = 8; damage = 75; ammo = 18; treat = 1; max_clip = 9; clip = max_clip; melee = false; alternate = false; description = "Desert Eagle"; } function Anaconda() { _type = "pistol"; link = "Anaconda"; plus = 2; cal = ".50 AE"; kickback = 15; max_kick = 30; fire_rate = 6; damage = 85; ammo = 18; treat = 1; max_clip = 6; clip = max_clip; melee = false; alternate = false; description = "Colt Anaconda"; } function microUZI() { _type = "pistol"; link = "microUZI"; plus = 2; cal = "9 mm"; kickback = 6; max_kick = 30; fire_rate = 3; damage = 25; ammo = 60; treat = 2; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 5; alt_use = false; description = "Micro UZI"; alt_description = "Burst x5"; } function Spectre() { _type = "pistol"; link = "Spectre"; plus = 1; cal = "9 mm"; kickback = 3; max_kick = 15; fire_rate = 2; damage = 35; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 12; alt_treat = 4; alt_use = false; description = "Spectre M4"; alt_description = "Burst x4"; } function HE() { _type = "grenade"; link = "HE"; plus = 4; cal = "HE"; kickback = 0; max_kick = 0; fire_rate = 30; damage = 150; ammo = 0; treat = 1; max_clip = 6; clip = max_clip; melee = false; alternate = false; description = "HE grenade"; } function FRAG() { _type = "grenade"; link = "FRAG"; plus = 4; cal = "FRAG"; kickback = 0; max_kick = 0; fire_rate = 30; damage = 150; ammo = 0; treat = 1; max_clip = 3; clip = max_clip; melee = false; alternate = false; description = "FRAG grenade"; } function SPLITTER() { _type = "grenade"; link = "SPLITTER"; plus = 4; cal = "SPLITTER"; kickback = 0; max_kick = 0; fire_rate = 30; damage = 150; ammo = 0; treat = 1; max_clip = 3; clip = max_clip; melee = false; alternate = false; description = "SPLITTER grenade"; } function Bozar() { _type = "rifle"; link = "Bozar"; plus = 1; cal = ".223"; kickback = 20; max_kick = 40; fire_rate = 20; damage = 65; ammo = 150; treat = 15; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "[ B O Z A R ]"; } function AWM() { _type = "shotgun"; link = "AWM"; plus = 1; cal = ".50"; kickback = 27; max_kick = 30; fire_rate = 25; damage = 600; ammo = 10; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = false; description = "Arctic Warfare Magnum"; } function M249() { _type = "rifle"; link = "M249"; plus = 1; cal = ".223"; kickback = 4; max_kick = 30; fire_rate = 2; damage = 60; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "M-249 Para"; } function Pecheneg() { _type = "rifle"; link = "Pecheneg"; plus = 1; cal = "7.62x54 mm"; kickback = 6; max_kick = 15; fire_rate = 2; damage = 90; ammo = 80; treat = 1; max_clip = 80; clip = max_clip; melee = false; alternate = false; description = "Pecheneg MG"; } function Kord() { _type = "rifle"; link = "Kord"; plus = 1; cal = "14.5x109 mm"; kickback = 12; max_kick = 20; fire_rate = 3; damage = 700; ammo = 50; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 25; alt_treat = 5; alt_use = false; description = "Kord 14.5 mm"; alt_description = "Burst x5"; } function MM1() { _type = "rifle"; link = "MM1"; plus = 1; cal = "40 mm"; kickback = 18; max_kick = 25; fire_rate = 15; damage = 0; ammo = 20; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; alt_type = "HE"; description = "MM-1"; } function Mikor() { _type = "rifle"; link = "Mikor"; plus = 1; cal = "40 mm"; kickback = 10; max_kick = 25; fire_rate = 6; damage = 0; ammo = 18; treat = 1; max_clip = 6; clip = max_clip; melee = false; alternate = false; alt_type = "HE"; description = "Mikor MGL Mk.1"; } function M79() { _type = "rifle"; link = "M79"; plus = 2; cal = "40 mm"; kickback = 10; max_kick = 25; fire_rate = 6; damage = 0; ammo = 9; treat = 1; max_clip = 1; clip = max_clip; melee = false; alternate = false; alt_type = "HE"; description = "M79"; } function Flamethrower() { _type = "smg"; link = "Flamethrower"; plus = 1; cal = "Gasoline"; kickback = 0; max_kick = 2; fire_rate = 2; damage = 40; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = false; description = "Flamethrower"; } function NapalmLauncher() { _type = "rifle"; link = "NapalmLauncher"; plus = 1; cal = "Gasoline"; kickback = 13; max_kick = 20; fire_rate = 10; damage = 0; ammo = 160; treat = 40; max_clip = 80; clip = max_clip; melee = false; alternate = true; alt_rate = 2; alt_treat = 2; alt_use = false; description = "Napalm Launcher"; alt_description = "Triple Flamethrower"; } function GaussRifle() { _type = "rifle"; link = "GaussRifle"; plus = 1; cal = "2 mm"; kickback = 9; max_kick = 20; fire_rate = 6; damage = 250; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 22; alt_treat = 3; alt_use = false; description = "Gauuss Rifle"; alt_description = "Burst x3"; } function Fork() { _type = "rifle"; link = "Fork"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 15; damage = 120; ammo = 0; radius = 30; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Rusty fork"; } function Axe() { _type = "knife"; link = "Axe"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 150; ammo = 0; radius = 30; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Fire Axe"; } function Scythe() { _type = "knife"; link = "Scythe"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 500; ammo = 0; radius = 40; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Death's Scythe"; } function TeslaCanon() { _type = "rifle"; link = "TeslaCanon"; plus = 1; cal = "battery"; kickback = 5; max_kick = 18; fire_rate = 3; damage = 90; ammo = 64; treat = 1; max_clip = 32; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 16; alt_use = false; description = "Tesla Canon"; alt_description = "Tesla Blow"; } function RicochetRifle() { _type = "rifle"; link = "RicochetRifle"; plus = 1; cal = "ricochets"; kickback = 5; max_kick = 18; fire_rate = 5; damage = 50; ammo = 48; treat = 1; max_clip = 24; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 8; alt_use = false; description = "Ricochet Rifle"; alt_description = "Ricochet grenade"; } function SplitterRifle() { _type = "rifle"; link = "SplitterRifle"; plus = 1; cal = "Splitters"; kickback = 10; max_kick = 30; fire_rate = 6; damage = 50; ammo = 10; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 5; alt_use = false; description = "Splitter Rifle"; alt_description = "Shotgun"; } function ChainGun() { _type = "smg"; link = "ChainGun"; plus = 1; cal = ".223"; kickback = 4; max_kick = 12; fire_rate = 9; damage = 60; ammo = 120; treat = 3; max_clip = 60; clip = max_clip; melee = false; alternate = true; alt_rate = 3; alt_treat = 3; alt_use = false; description = "Chaingun"; alt_description = "Full auto"; } function FlareGun() { _type = "rifle"; link = "FlareGun"; plus = 2; cal = "Gasoline"; kickback = 11; max_kick = 30; fire_rate = 7; damage = 80; ammo = 12; treat = 1; max_clip = 3; clip = max_clip; melee = false; alternate = true; alt_rate = 1; alt_treat = 3; alt_use = false; description = "Flaregun"; alt_description = "Napalm Rocket"; } function SIG550() { _type = "smg"; link = "SIG550"; plus = 1; cal = ".223"; kickback = 3; max_kick = 15; fire_rate = 2; damage = 40; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 3; alt_use = false; description = "SIG 550"; alt_description = "Burst x3"; } function G11() { _type = "smg"; link = "G11"; plus = 1; cal = "4.7 mm"; kickback = 3; max_kick = 8; fire_rate = 2; damage = 38; ammo = 90; treat = 1; max_clip = 45; clip = max_clip; melee = false; alternate = true; alt_rate = 7; alt_treat = 3; alt_use = false; description = "G11"; alt_description = "Burst x3"; } function L85A2() { _type = "rifle"; link = "L85A2"; plus = 1; cal = ".223"; kickback = 5; max_kick = 15; fire_rate = 3; damage = 58; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 3; alt_use = false; description = "L85A2"; alt_description = "Burst x3"; } function G36() { _type = "smg"; link = "G36"; plus = 1; cal = ".223"; kickback = 4; max_kick = 30; fire_rate = 2; damage = 55; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 4; alt_use = false; description = "G36"; alt_description = "Burst x4"; } function FNSCAR() { _type = "rifle"; link = "FNSCAR"; plus = 1; cal = ".308"; kickback = 9; max_kick = 30; fire_rate = 7; damage = 75; ammo = 80; treat = 2; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 5; alt_type = "FRAG"; description = "FN SCAR"; } function XM8() { _type = "smg"; link = "XM8"; plus = 1; cal = ".223"; kickback = 6; max_kick = 9; fire_rate = 7; damage = 53; ammo = 90; treat = 3; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "XM8 LAR"; } function Stoner() { _type = "smg"; link = "Stoner"; plus = 1; cal = ".223"; kickback = 6; max_kick = 14; fire_rate = 2; damage = 55; ammo = 60; treat = 1; max_clip = 60; clip = max_clip; melee = false; alternate = false; description = "Stoner LMG"; } function StG_44() { _type = "rifle"; link = "StG_44"; plus = 1; cal = "7.92mm Kurz"; kickback = 6; max_kick = 14; fire_rate = 3; damage = 60; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "Sturm Gewehr 44"; } function MP7() { _type = "pistol"; link = "MP7"; plus = 2; cal = "4.6 mm"; kickback = 4; max_kick = 12; fire_rate = 2; damage = 45; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 12; alt_treat = 4; alt_use = false; description = "H&K MP7"; alt_description = "Burst x4"; } function PP2000() { _type = "pistol"; link = "PP2000"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 18; fire_rate = 8; damage = 44; ammo = 72; treat = 3; max_clip = 24; clip = max_clip; melee = false; alternate = false; description = "PP - 2000"; } function BerettaM12() { _type = "rifle"; link = "BerettaM12"; plus = 1; cal = "9 mm"; kickback = 6; max_kick = 8; fire_rate = 4; damage = 35; ammo = 80; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = false; description = "Beretta M12S"; } function M3A1() { _type = "rifle"; link = "M3A1"; plus = 1; cal = "9 mm"; kickback = 7; max_kick = 15; fire_rate = 4; damage = 40; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "M3A1"; } function Calico() { _type = "rifle"; link = "Calico"; plus = 1; cal = "9 mm"; kickback = 6; max_kick = 9; fire_rate = 3; damage = 45; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 16; alt_treat = 4; alt_use = false; description = "Calico M960"; alt_description = "Burst x4"; } function American180() { _type = "smg"; link = "American180"; plus = 1; cal = ".22"; kickback = 6; max_kick = 12; fire_rate = 3; damage = 27; ammo = 220; treat = 2; max_clip = 220; clip = max_clip; melee = false; alternate = false; description = "American-180"; } function MAT49() { _type = "rifle"; link = "MAT49"; plus = 1; cal = "7.62x17 mm"; kickback = 5; max_kick = 12; fire_rate = 3; damage = 35; ammo = 64; treat = 1; max_clip = 32; clip = max_clip; melee = false; alternate = false; description = "MAT 49"; } function M45() { _type = "rifle"; link = "M45"; plus = 1; cal = "9 mm"; kickback = 4; max_kick = 10; fire_rate = 3; damage = 45; ammo = 72; treat = 1; max_clip = 36; clip = max_clip; melee = false; alternate = false; description = "Carl Gustaf M45"; } function PPS_43() { _type = "smg"; link = "PPS_43"; plus = 1; cal = "7.62x17 mm"; kickback = 4; max_kick = 22; fire_rate = 3; damage = 35; ammo = 70; treat = 1; max_clip = 35; clip = max_clip; melee = false; alternate = false; description = "Sudarev PPS-43"; } function AA12() { _type = "rifle"; link = "AA12"; plus = 1; cal = ".12"; kickback = 5; max_kick = 10; fire_rate = 3; damage = 13; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 4; alt_use = false; description = "AA 12"; alt_description = "Burst x4"; } function Striker() { _type = "rifle"; link = "Striker"; plus = 1; cal = ".12"; kickback = 9; max_kick = 15; fire_rate = 7; damage = 20; ammo = 36; treat = 1; max_clip = 12; clip = max_clip; melee = false; alternate = false; description = "Striker"; } function RPD() { _type = "rifle"; link = "RPD"; plus = 1; cal = "7.62x39 mm"; kickback = 5; max_kick = 28; fire_rate = 3; damage = 70; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "RPD"; } function AA52() { _type = "rifle"; link = "AA52"; plus = 1; cal = ".308"; kickback = 7; max_kick = 12; fire_rate = 3; damage = 80; ammo = 50; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = false; description = "AA-52"; } function BAR() { _type = "rifle"; link = "BAR"; plus = 1; cal = ".30-06"; kickback = 5; max_kick = 24; fire_rate = 4; damage = 75; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = false; description = "BAR"; } function VektorSS() { _type = "rifle"; link = "VektorSS"; plus = 1; cal = ".308"; kickback = 4; max_kick = 22; fire_rate = 5; damage = 78; ammo = 100; treat = 2; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "Vektor SS-77"; } function Arisaka() { _type = "shotgun"; link = "Arisaka"; plus = 1; cal = "6.5x50 mm"; kickback = 29; max_kick = 50; fire_rate = 25; damage = 70; ammo = 20; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Arisaka 38"; alt_description = "Bayonet thrust"; } function JapShotgun() { _type = "shotgun"; link = "JapShotgun"; plus = 1; cal = ".12"; kickback = 19; max_kick = 30; fire_rate = 15; damage = 25; ammo = 16; treat = 1; max_clip = 4; clip = max_clip; melee = false; alternate = false; description = "Japaneese Shotgun"; } function type100() { _type = "rifle"; link = "type100"; plus = 1; cal = "7.62x17 mm"; kickback = 6; max_kick = 20; fire_rate = 3; damage = 35; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = false; description = "Type-100 SMG"; } function Model96() { _type = "rifle"; link = "Model96"; plus = 1; cal = "6.5x50 mm"; kickback = 6; max_kick = 35; fire_rate = 3; damage = 70; ammo = 75; treat = 1; max_clip = 25; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Model 96 LMG"; alt_description = "Bayonet thrust"; } function Nambu() { _type = "pistol"; link = "Nambu"; plus = 2; cal = "9 mm"; kickback = 8; max_kick = 20; fire_rate = 6; damage = 27; ammo = 36; treat = 1; max_clip = 9; clip = max_clip; melee = false; alternate = false; description = "Nambu Pistol"; } function Katana() { _type = "knife"; link = "Katana"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 200; ammo = 0; radius = 30; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Katana"; } function Johnson() { _type = "rifle"; link = "Johnson"; plus = 1; cal = ".30-06"; kickback = 6; max_kick = 27; fire_rate = 3; damage = 70; ammo = 40; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = false; description = "Johnson LMG"; } function M1903() { _type = "shotgun"; link = "M1903"; plus = 1; cal = ".30-06"; kickback = 27; max_kick = 50; fire_rate = 26; damage = 85; ammo = 25; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Springfield M1903"; alt_description = "Bayonet thrust"; } function Mosin() { _type = "shotgun"; link = "Mosin"; plus = 1; cal = "7.62x54 mm"; kickback = 19; max_kick = 50; fire_rate = 17; damage = 83; ammo = 15; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Mosin 1891/30"; alt_description = "Bayonet thrust"; } function AlienHand() { _type = "knife"; link = "AlienHand"; plus = 3; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 90; ammo = 0; radius = 20; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Alien's Hand"; } }
Symbol 2613 MovieClip [__Packages.Fire] Frame 0
class Fire extends MovieClip { var _parent, removeMovieClip; function Fire () { super(); if (_parent.HP > 0) { _parent.burning = true; _parent.burnSound.start(0, 1); } } function onEnterFrame() { if ((_global.times % 3) == 0) { _parent.getShot(10); if (_parent.HP <= 0) { removeMovieClip(); } } } }
Symbol 2614 MovieClip [__Packages.Grenade] Frame 0
class Grenade extends MovieClip { var speed, moving, dst, type_expl, gotoAndPlay, _x, _y, _rotation, removeMovieClip, owner; function Grenade () { super(); speed = 10; moving = true; dst = null; type_expl = "HE"; } function blow() { moving = false; gotoAndPlay(2); } function HEexplode() { var _local4 = 0; while (_local4 < _global.hero) { var _local5 = _root.theDistance(this, _root["hero" + _local4]); if (_local5 <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local5 / _global.BLOW_RADIUS)))); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } } function FRAGexplode() { var _local4 = 5; while (_local4 <= 355) { _root.addBullet(_x, _y, _rotation + _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].HP = 0; if (_root["hero" + _local4].step != 0) { var _local5 = 0; while (_local5 < 8) { _root.addBlood(_x, _y); _local5++; } } blow(); } _local4++; } } } }
Symbol 2615 MovieClip [__Packages.HandGrenade] Frame 0
class HandGrenade extends MovieClip { var speed, dst, type_expl, _rotation, gotoAndPlay, _x, _y, removeMovieClip; function HandGrenade () { super(); speed = 10; moving = true; dst = null; type_expl = "HE"; } function blow() { _rotation = 0; moving = false; gotoAndPlay("blow"); } function HEexplode() { var _local4 = 0; while (_local4 < _global.hero) { var _local5 = _root.theDistance(this, _root["hero" + _local4]); if (_local5 <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local5 / _global.BLOW_RADIUS)))); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } } function FRAGexplode() { var _local4 = 5; while (_local4 <= 355) { _root.addBullet(_x, _y, _rotation + _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } } function SPLITTERexplode() { var _local3 = 5; while (_local3 <= 355) { _root.addSplitterBullet(_x, _y, _rotation + _local3, 50); _local3 = _local3 + 20; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local10 = _root.plot(_rotation - 90, speed); var _local8 = new Line(_x, _y, _x + _local10.x, _y + _local10.y); var _local5 = null; var _local6 = null; var _local7 = -1; var _local4 = 0; while (_local4 < _global.walls.length) { _local5 = _global.walls[_local4].cross(_local8); if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.x - _x) < Math.abs(_local6.x - _x)))) { _local6 = _local5; _local7 = _local4; } _local4++; } if (_local6 == null) { _x = _x + _local10.x; _y = _y + _local10.y; } else { var _local9 = Math.atan2(_global.walls[_local7].beg.y - _global.walls[_local7].end.y, _global.walls[_local7].beg.x - _global.walls[_local7].end.x); _local9 = _root.radToDeg(_local9); var _local11 = _rotation - _local9; _rotation = _root.znak(_local9) * ((180 - _local11) + _local9); } dst = dst - speed; if (dst < 0) { blow(); } } } var moving = true; }
Symbol 2616 MovieClip [__Packages.Napalm] Frame 0
class Napalm extends MovieClip { var speed, radius, moving, gotoAndPlay, XBOCT, _x, _y, removeMovieClip, _rotation, dst, owner; function Napalm () { super(); speed = 20; radius = 110; moving = true; } function blow() { moving = false; gotoAndPlay(2); } function explode() { var _local4 = 0; while (_local4 < _global.hero) { if (_root.theDistance(this, _root["hero" + _local4]) <= radius) { _root["hero" + _local4].getShot(80); _root["hero" + _local4].attachMovie("Fire", "fire", 1); } _local4++; } } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 10; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local5 = 0; while (_local5 < _global.hero) { if (((("hero" + _local5) != owner) && (_root["hero" + _local5].HP > 0)) && (_root["hero" + _local5].hitTest(_x, _y, false))) { _root["hero" + _local5].attachMovie("Fire", "fire", 1); var _local4 = 0; while (_local4 < 8) { _root.addBlood(_x, _y); _local4++; } blow(); } _local5++; } } } }
Symbol 2617 MovieClip [__Packages.OldBullet] Frame 0
class OldBullet extends MovieClip { var speed, owner, damage, moving, XBOCT, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay; function OldBullet () { super(); speed = 20; owner = null; damage = null; moving = true; } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 4; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); removeMovieClip(); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2618 MovieClip [__Packages.Rocket] Frame 0
class Rocket extends MovieClip { var speed, moving, gotoAndPlay, _x, _y, _rotation, XBOCT, removeMovieClip, dst, owner; function Rocket () { super(); speed = 15; moving = true; } function blow() { moving = false; gotoAndPlay(2); } function explode() { var _local5 = 15; while (_local5 <= 345) { _root.addBullet(_x, _y, _rotation + _local5, _global.FRAG_DAMAGE); _local5 = _local5 + 30; } var _local4 = 0; while (_local4 < _global.hero) { var _local6 = _root.theDistance(this, _root["hero" + _local4]); if (_local6 <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local6 / _global.BLOW_RADIUS)))); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 10; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].HP = 0; if (_root["hero" + _local4].step != 0) { var _local5 = 0; while (_local5 < 8) { _root.addBlood(_x, _y); _local5++; } } blow(); } _local4++; } } } }
Symbol 2619 MovieClip [__Packages.Man] Frame 0
class Man extends MovieClip { var MAX_HP, HP, hp_mod, AC, leg_r, puzo, step, burning, _xscale, _yscale, weap_1, weap_2, weap_3, weap_4, kick, ch_weap, shot_timer, min_kick, ln1, ln2, hands, body, team, _name, swapDepths, _x, _y, weapon, _parent, shotSound, lawSound, shotgunSound, subbarrelSound, teslaSound, burnSound, dieSound, _rotation; function Man () { super(); setSound(); MAX_HP = 100; HP = 100; hp_mod = 1; AC = 100; leg_r.gotoAndPlay(8); puzo = 11; step = 3; burning = false; _xscale = _global.HUMAN_SCALE; _yscale = _global.HUMAN_SCALE; weap_1 = null; weap_2 = null; weap_3 = null; weap_4 = null; kick = 0; ch_weap = 0; shot_timer = 0; min_kick = 0; ln1 = null; ln2 = null; } function stdFrame() { if (kick > min_kick) { kick--; } if (shot_timer > 0) { shot_timer--; } } function sideView(skin) { hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1); hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1); body.forma.attachMovie("Uniform_" + skin, "fr", 1); body.kaska.attachMovie("Helm_" + skin, "ks", 1); } function setGun(gun, pist, melee, gren) { if (gren != "no") { var _local3 = new Weapon(); _local3[gren](); _local3.equip(this); } if (melee != "no") { var _local5 = new Weapon(); _local5[melee](); _local5.equip(this); } if (pist != "no") { var _local2 = new Weapon(); _local2[pist](); _local2.equip(this); } if (gun != "no") { var _local4 = new Weapon(); _local4[gun](); _local4.equip(this); } } function stdLoad(tm, side, rang) { team = tm; var _local2 = Number(_name.substr(4)); swapDepths(); sideView(side, rang); } function lineHit(line) { var _local3 = ln1.cross(line); var _local2 = ln2.cross(line); return((_local3 != null) || (_local2 != null)); } function lineCross(line) { var _local2 = ln1.cross(line); var _local3 = ln2.cross(line); if (_local2 != null) { return(_local2); } return(_local3); } function getLines(x, y) { ln1 = new Line((_x + x) - 10, (_y + y) - 10, (_x + x) + 10, (_y + y) + 10); ln2 = new Line((_x + x) - 10, (_y + y) + 10, (_x + x) + 10, (_y + y) - 10); } function canGo(x, y) { if (_root.un.hitTest(_x + x, _y + y, true)) { return(false); } getLines(x, y); var _local5 = true; var _local4 = 0; while (_local4 < _global.walls.length) { if (lineHit(_global.walls[_local4])) { _local5 = false; break; } _local4++; } return(_local5 && (notHit(x, y))); } function notHit(x, y) { } function reloadNow() { hands.gotoAndPlay("reload"); } function changeWeapons(link) { ch_weap = link; weapon = link; hands.gotoAndPlay("change"); if (_name == "hero0") { _root.scr.gun_txt.text = link.description; if (link.alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (link.alternate) { _root.scr.alt_descr_txt.text = link.alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } } function getShot(damage) { if (HP > 0) { var _local4 = Math.floor((0.8 * (AC / 100)) * damage); HP = HP - (damage - _local4); if (HP < 0) { HP = 0; } AC = AC - Math.floor(_local4 / 2); if (AC < 0) { AC = 0; } if (step != 0) { _root.addBlood(_x, _y); } if (_global.WOUND_FLASH && (_name == "hero0")) { _root.scr.wound_flash.gotoAndPlay(2); } } } function getKicked() { if ((kick + weapon.kickback) < weapon.max_kick) { kick = kick + weapon.kickback; } else { kick = weapon.max_kick; } } function kickMore(num) { if (kick < weapon.max_kick) { kick = kick + num; } else { kick = weapon.max_kick; } } function plusClip() { if ((weapon.ammo + weapon.clip) >= weapon.max_clip) { weapon.ammo = weapon.ammo + (weapon.clip - weapon.max_clip); weapon.clip = weapon.max_clip; } else { weapon.clip = weapon.clip + weapon.ammo; weapon.ammo = 0; } } function plusAltClip() { if ((weapon.alt_ammo + weapon.alt_clip) >= weapon.alt_maxclip) { weapon.alt_ammo = weapon.alt_ammo + (weapon.alt_clip - weapon.alt_maxclip); weapon.alt_clip = weapon.alt_maxclip; } else { weapon.alt_clip = weapon.alt_clip + _parent.weapon.alt_ammo; weapon.alt_ammo = 0; } } function setSound() { shotSound = new Sound(this); shotSound.attachSound("shot.wav"); shotSound.stop(); shotSound.setVolume(80); lawSound = new Sound(this); lawSound.attachSound("law.wav"); lawSound.stop(); shotgunSound = new Sound(this); shotgunSound.attachSound("shotgun.wav"); shotgunSound.stop(); shotgunSound.setVolume(80); subbarrelSound = new Sound(this); subbarrelSound.attachSound("subbarrel.wav"); subbarrelSound.stop(); teslaSound = new Sound(this); teslaSound.attachSound("sparks.wav"); teslaSound.stop(); burnSound = new Sound(this); burnSound.attachSound("burn.wav"); burnSound.stop(); dieSound = new Sound(this); dieSound.attachSound("die.wav"); dieSound.stop(); } function addShell(err) { _root.addShell(_x, _y, _rotation); } function addBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addTeslaCharge(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addTeslaCharge(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addRicochetBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addRicochetBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addSplitterBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addSplitterBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addFlareBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addFlareBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addGauss(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addGauss(_local4, _local3, _rotation + err, weapon.damage); } } function addRocket(err) { _root.addRocket(_x, _y, _rotation, err, _name); } function addGrenade(err) { } function addRicochetGrenade(err) { } function addTeslaSuper(err) { } function addNapalm(err) { _root.addNapalm(_x, _y, _rotation, err, _name); } function addFlame(rot) { _root.addFlame(_x, _y, rot, weapon.damage); } function shot() { shotSound.stop(); shotSound.start(); addBullet((Math.random() * (2 * kick)) - kick); } function shotNoSound() { addBullet((Math.random() * (2 * kick)) - kick); } function teslaCharge() { teslaSound.start(); addTeslaCharge((Math.random() * (2 * kick)) - kick); } function ricochetBullet() { shotSound.start(); addRicochetBullet((Math.random() * (2 * kick)) - kick); } function splitterBullet() { shotSound.start(); addSplitterBullet((Math.random() * (2 * kick)) - kick); } function flare() { subbarrelSound.start(); addFlareBullet((Math.random() * (2 * kick)) - kick); } function gauss() { shotSound.start(); addGauss((Math.random() * (2 * kick)) - kick); } function splitterShotgun() { shotgunSound.start(); var _local3 = (Math.random() * (2 * kick)) - kick; var _local2 = -2; while (_local2 <= 2) { addSplitterBullet(_local2 + _local3); _local2++; } } function shotgun() { shotgunSound.start(); var _local3 = (Math.random() * (2 * kick)) - kick; var _local2 = -2; while (_local2 <= 2) { addBullet(_local2 + _local3); _local2++; } } function doubleBarrel() { shotgunSound.start(); var _local3 = (Math.random() * (2 * kick)) - kick; var _local2 = -2; while (_local2 <= 2.5) { addBullet(_local2 + _local3); _local2 = _local2 + 0.5; } } function rocket() { lawSound.start(); addRocket((Math.random() * (2 * kick)) - kick); } function napalm() { lawSound.start(); addNapalm((Math.random() * (2 * kick)) - kick); } function grenade() { subbarrelSound.start(); addGrenade((Math.random() * (2 * kick)) - kick); } function ricochetGrenade() { subbarrelSound.start(); addRicochetGrenade((Math.random() * (2 * kick)) - kick); } function teslaSuper() { subbarrelSound.start(); addTeslaSuper((Math.random() * (2 * kick)) - kick); } function knifeSlash(rad, dmg) { var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != _name) { if (_root.theDistance(this, _root["hero" + _local4]) <= ((rad + puzo) + _root["hero" + _local4].puzo)) { _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; _root["hero" + _local4].getShot(dmg); } } _local4++; } } function tSuperMutant() { MAX_HP = 200; HP = 200; hp_mod = 2; step = 2; } function tEnclave() { MAX_HP = 300; HP = 300; hp_mod = 3; } function tZombie() { MAX_HP = 300; HP = 300; hp_mod = 4; step = 2; AC = 0; } function tChosenOne() { MAX_HP = 150; HP = 150; hp_mod = 1.5; step = 4; } function tDemon() { MAX_HP = 700; HP = 700; hp_mod = 7; step = 5; } function tDeath() { MAX_HP = 300; HP = 300; hp_mod = 3; step = 7; } function tAlien() { MAX_HP = 999; HP = 999; hp_mod = 10; step = 5; } }
Symbol 2620 MovieClip [__Packages.Soldier] Frame 0
class Soldier extends Man { var Man, team, weapon, min_kick, kick, attacking, gox, _x, goy, _y, patrolX, patrolY, lastSeenPlayerX, lastSeenPlayerY, AC, _rotation, step, canGo, leg_l, leg_r, HP, stdFrame, puzo, shot_timer, hands, burning, weap_1, changeWeapons, weap_4, weap_2, weap_3, _currentframe, gotoAndPlay, swapDepths, _name; function Soldier () { super(); Man(); team = null; weapon = null; min_kick = _global.DIFFICULTLY; kick = min_kick; attacking = null; gox = _x; goy = _y; patrolX = null; patrolY = null; lastSeenPlayerX = null; lastSeenPlayerY = null; switch (_global.DIFFICULTLY) { case 0 : AC = 100; break; case 5 : AC = 80; break; case 15 : AC = 50; break; case 30 : AC = 20; } } function turn(deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = _rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { _rotation = _rotation - 7; } else if (_local4 > 4) { _rotation = _rotation + 7; } else { _rotation = deg; return(true); } return(false); } function goto(x, y) { var _local5 = _root.radToDeg(Math.atan2(_y - goy, _x - gox)); var _local3 = null; var _local4 = 0; while (_local4 <= 80) { _local3 = _root.plot(_local5 + _local4, step); if (canGo(-_local3.x, -_local3.y)) { _x = _x - _local3.x; _y = _y - _local3.y; turn(_root.radToDeg(Math.atan2(_local3.y, _local3.x))); return(true); } _local3 = _root.plot(_local5 - _local4, step); if (canGo(-_local3.x, -_local3.y)) { _x = _x - _local3.x; _y = _y - _local3.y; turn(_root.radToDeg(Math.atan2(_local3.y, _local3.x))); return(true); } _local4 = _local4 + 10; } return(false); } function moveOn(range) { if ((Math.abs(_x - gox) > range) || (Math.abs(_y - goy) > range)) { leg_l.play(); leg_r.play(); if (!goto(gox, goy)) { gox = _x; goy = _y; } } else if (((attacking == null) && (patrolX != null)) && (patrolY != null)) { var _local3 = gox; var _local2 = goy; gox = patrolX; goy = patrolY; patrolX = _local3; patrolY = _local2; } else { leg_l.stop(); leg_r.stop(); } } function onEnterFrame() { if (HP > 0) { stdFrame(); findEnemy(); attack(); panic(); moveOn(puzo); } isDead(); } function atkRange() { return(_root.theDistance(this, attacking) <= ((weapon.radius + puzo) + attacking.puzo)); } function attack() { if (attacking.HP <= 0) { attacking = null; } if (attacking != null) { if (turn(_root.radToDeg(Math.atan2(_y - attacking._y, _x - attacking._x)))) { if ((shot_timer == 0) && (hands._currentframe < 70)) { if (weapon.melee && (!atkRange())) { gox = attacking._x; goy = attacking._y; } else { fireNow(); } } } if (_global.times == 0) { if (!inSight()) { gox = lastSeenPlayerX; goy = lastSeenPlayerY; lastSeenPlayerX = null; lastSeenPlayerY = null; attacking = null; hands.weapon.wpn.gotoAndStop(1); } else { lastSeenPlayerX = attacking._x; lastSeenPlayerY = attacking._y; if (!weapon.melee) { gox = _x; goy = _y; } } } } } function panic() { if ((burning && (gox == _x)) && (goy == _y)) { var _local4 = _root.d(_global.hero) - 1; if (_root["hero" + _local4] == this) { _local4--; } gox = _root["hero" + _local4]._x; goy = _root["hero" + _local4]._y; } } function inSight() { var _local5 = new Line(attacking._x, attacking._y, _x, _y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); } function fireNow() { if ((weapon.clip - weapon.treat) >= 0) { shot_timer = weapon.fire_rate; hands.weapon.wpn.gotoAndPlay(2); weapon.clip = weapon.clip - weapon.treat; } else if (weapon.ammo > 0) { hands.gotoAndPlay("reload"); } else if (weapon == weap_1) { changeWeapons(weap_4); } else if (weapon == weap_4) { changeWeapons(weap_2); } else { changeWeapons(weap_3); } } function isDead() { if ((HP <= 0) && (_currentframe == 1)) { weapon.drop(); hands.weapon.wpn.removeMovieClip(); gotoAndPlay("death"); swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } } function notHit(x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != _name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (puzo + _root["hero" + _local4].puzo))) { return(false); } _local4++; } return(true); } function findEnemy() { if ((HP > 0) && (_global.times == 0)) { if (attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != team)) { attacking = _root["hero" + _local4]; if (inSight()) { return(undefined); } attacking = null; } _local4++; } } else if (attacking.HP < 0) { attacking = null; } } } function addGrenade(err) { _root.addGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, weapon.alt_type, _name); } function addRicochetGrenade(err) { _root.addRicochetGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, _name, weapon.damage); } function addTeslaSuper(err) { _root.addTeslaSuper(_x, _y, _rotation, err, attacking._x, attacking._y, _name); } function throwIt() { _root.addHandGrenade(_x, _y, _rotation, attacking._x, attacking._y, weapon.link); } }
Symbol 2621 MovieClip [__Packages.Player] Frame 0
class Player extends Man { var Man, team, weapon, weap_3, kurok, min_kick, _rotation, _y, _x, step, canGo, leg_l, leg_r, HP, stdFrame, reloadNow, shot_timer, hands, _currentframe, gotoAndPlay, puzo, hp_mod, AC, kick, weap_2, changeWeapons, weap_1, weap_4, _name; function Player () { super(); Man(); team = 1; weapon = weap_3; kurok = false; min_kick = 0; _root.addYou(); } function turn() { _rotation = 90 + _root.radToDeg(Math.atan2(_root._ymouse - _y, _root._xmouse - _x)); } function moveOn(range) { var _local4 = 0; var _local3 = 0; if (Key.isDown(_global.CO_UP)) { _local3 = _local3 - step; } if (Key.isDown(_global.CO_DOWN)) { _local3 = _local3 + step; } if (Key.isDown(_global.CO_LEFT)) { _local4 = _local4 - step; } if (Key.isDown(_global.CO_RIGHT)) { _local4 = _local4 + step; } if (((_local4 != 0) || (_local3 != 0)) && (canGo(_local4, _local3))) { _x = _x + _local4; _y = _y + _local3; leg_l.play(); leg_r.play(); } else { leg_l.stop(); leg_r.stop(); } } function onEnterFrame() { if (HP > 0) { turn(); stdFrame(); attack(); moveOn(); anotherKeys(); } lookCheats(); writeAll(); isDead(); } function onMouseDown() { kurok = true; } function onMouseUp() { kurok = false; } function attack() { if (Key.isDown(_global.CO_RELOAD)) { reloadNow(); } if (kurok) { if ((shot_timer == 0) && (hands._currentframe < 70)) { shot_timer = weapon.fire_rate; fireNow(); } } else if (Key.isDown(32)) { if ((weapon.alternate && (shot_timer == 0)) && (hands._currentframe < 70)) { shot_timer = weapon.alt_rate; fireAlt(); } } } function fireNow() { if (weapon.clip >= weapon.treat) { hands.weapon.wpn.gotoAndPlay(2); weapon.clip = weapon.clip - weapon.treat; } else if (weapon.ammo > 0) { reloadNow(); } } function fireAlt() { if (weapon.alternate) { if (weapon.alt_use) { if (weapon.alt_clip >= weapon.alt_treat) { hands.weapon.wpn.gotoAndPlay("alt"); weapon.alt_clip = weapon.alt_clip - weapon.alt_treat; } else if (weapon.alt_ammo > 0) { reloadNow(); } } else if (weapon.clip >= weapon.alt_treat) { hands.weapon.wpn.gotoAndPlay("alt"); weapon.clip = weapon.clip - weapon.alt_treat; } else if (weapon.ammo > 0) { reloadNow(); } } } function isDead() { if ((HP <= 0) && (_currentframe == 1)) { weapon.drop(); gotoAndPlay("death"); _root.attachMovie("again_question", "again", 100001, {_x:400, _y:300}); } } function notHit(x, y) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (puzo + _root["hero" + _local4].puzo))) { return(false); } _local4++; } return(true); } function writeAll() { _root._cursor.ammo_txt.text = weapon.ammo; _root._cursor.clip_txt.text = weapon.clip; _root.scr.ammo_txt.text = weapon.ammo; _root.scr.clip_txt.text = weapon.clip; _root.scr.alt_ammo_txt.text = weapon.alt_ammo; _root.scr.alt_clip_txt.text = weapon.alt_clip; if (HP > 0) { _root.scr.HP_bar._xscale = HP / hp_mod; _root.scr.hp_txt.text = HP; } else { _root.scr.HP_bar._xscale = 0; _root.scr.hp_txt.text = "0"; } _root.scr.AC_bar._xscale = AC; _root.scr.ac_txt.text = AC; _root.scr.kick_txt.text = kick; _root.scr.KICK_bar._yscale = kick * 2; _root._cursor.kick_bar._xscale = 100 + ((kick / 3) * 10); _root._cursor.kick_bar._yscale = 100 + ((kick / 3) * 10); } function anotherKeys() { if ((Key.isDown(_global.CO_DROP) && (weapon.plus != 3)) && ((getTimer() - _global.hold_time) > _global.KEYBOARD_SENSIVITY)) { _global.hold_time = getTimer(); var _local5 = weapon.plus; this["weap_" + _local5].drop(); this["weap_" + _local5] = null; weapon = null; switch (_local5) { case 1 : if (weap_2 != null) { changeWeapons(weap_2); } else { changeWeapons(weap_3); } break; case 2 : if (weap_1 != null) { changeWeapons(weap_1); } else { changeWeapons(weap_3); } break; case 4 : if (weap_1 != null) { changeWeapons(weap_1); } else if (weap_2 != null) { changeWeapons(weap_2); } else { changeWeapons(weap_3); } } } if ((Key.isDown(49) && (weapon.plus != 1)) && (weap_1 != null)) { changeWeapons(weap_1); } else if ((Key.isDown(50) && (weapon.plus != 2)) && (weap_2 != null)) { changeWeapons(weap_2); } else if (Key.isDown(51) && ((weapon.plus != 3) & (weap_3 != null))) { changeWeapons(weap_3); } else if (Key.isDown(52) && ((weapon.plus != 4) & (weap_4 != null))) { changeWeapons(weap_4); } if (Key.isDown(_global.CO_COMMAND)) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team == team)) { _root["hero" + _local4].gox = _root._xmouse; _root["hero" + _local4].goy = _root._ymouse; } _local4++; } } } function lookCheats() { if (_global.times == 0) { if ((Key.isDown(77) && (Key.isDown(80))) && (Key.isDown(89))) { weapon.drop(); var _local3 = new Weapon(); _local3.SuperShotgun(); _local3.equip(this); } if ((Key.isDown(90) && (Key.isDown(76))) && (Key.isDown(84))) { weapon.drop(); var _local3 = new Weapon(); _local3.Minigun(); _local3.equip(this); } if ((Key.isDown(88) && (Key.isDown(72))) && (Key.isDown(73))) { weapon.drop(); var _local3 = new Weapon(); _local3.RocketLauncher(); _local3.equip(this); } } } function addGrenade(err) { _root.addGrenade(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, weapon.alt_type, _name); } function addRicochetGrenade(err) { _root.addRicochetGrenade(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, _name, weapon.damage); } function addTeslaSuper(err) { _root.addTeslaSuper(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, _name); } function throwIt() { _root.addHandGrenade(_x, _y, _rotation, _root._xmouse, _root._ymouse, weapon.link); } }
Symbol 2622 MovieClip [__Packages.Armor] Frame 0
class Armor extends MovieClip { var hitTest, heal_power, removeMovieClip; function Armor () { super(); } function onEnterFrame() { if (hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.AC < 100) { _root.hero0.AC = _root.hero0.AC + heal_power; if (_root.hero0.AC > 100) { _root.hero0.AC = 100; } removeMovieClip(); } } } function Armor_Small() { heal_power = 20; } function Armor_Large() { heal_power = 40; } }
Symbol 2623 MovieClip [__Packages.Medkit] Frame 0
class Medkit extends MovieClip { var hitTest, heal_power, removeMovieClip; function Medkit () { super(); } function onEnterFrame() { if (hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.HP < _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.HP + heal_power; if (_root.hero0.HP > _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.MAX_HP; } removeMovieClip(); } } } function Medkit_Small() { heal_power = 40; } function Medkit_Large() { heal_power = 80; } }
Symbol 2624 MovieClip [__Packages.Turret] Frame 0
class Turret extends Man { var Man, team, weapon, min_kick, kick, attacking, HP, puzo, step, _rotation, stdFrame, _y, _x, shot_timer, wpn, _currentframe, hands, gotoAndPlay, swapDepths, _name; function Turret () { super(); Man(); team = 2; weapon = null; min_kick = _global.DIFFICULTLY; kick = min_kick; attacking = null; HP = 1000; puzo = 20; step = 0; } function turn(deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = _rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { _rotation = _rotation - 7; } else if (_local4 > 4) { _rotation = _rotation + 7; } else { _rotation = deg; return(true); } return(false); } function onEnterFrame() { if (HP > 0) { stdFrame(); findEnemy(); attack(); } isDead(); } function atkRange() { return(_root.theDistance(this, attacking) <= ((weapon.radius + puzo) + attacking.puzo)); } function attack() { if (attacking.HP <= 0) { attacking = null; } if (attacking != null) { if (turn(_root.radToDeg(Math.atan2(_y - attacking._y, _x - attacking._x)))) { if (shot_timer == 0) { fireNow(); } } if (_global.times == 0) { if (!inSight()) { attacking = null; wpn.gotoAndStop(1); } } } } function inSight() { var _local5 = new Line(attacking._x, attacking._y, _x, _y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); } function fireNow() { shot_timer = weapon.fire_rate; wpn.gotoAndPlay(2); } function isDead() { if ((HP <= 0) && (_currentframe == 1)) { weapon.drop(); hands.weapon.wpn.removeMovieClip(); gotoAndPlay("death"); swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } } function notHit(x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != _name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < puzo)) { return(false); } _local4++; } return(true); } function findEnemy() { if ((HP > 0) && (_global.times == 0)) { if (attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != team)) { attacking = _root["hero" + _local4]; if (inSight()) { return(undefined); } attacking = null; } _local4++; } } else if (attacking.HP < 0) { attacking = null; } } } function addGrenade(err) { _root.addGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, weapon.alt_type, _name); } function throwIt() { _root.addHandGrenade(_x, _y, _rotation, attacking._x, attacking._y, weapon.link); } function tPKM() { HP = 700; weapon = new Weapon(); weapon.PKM(); } function tM249() { HP = 1100; weapon = new Weapon(); weapon.M249(); } function tCanon() { HP = 2500; weapon = new Weapon(); weapon.MM1(); } function tHMG() { HP = 2000; weapon = new Weapon(); weapon.Browning_30(); weapon.kickback = 7; weapon.max_kick = 40; weapon.fire_rate = 5; weapon.damage = 140; } }
Symbol 2625 MovieClip [__Packages.TeslaCharge] Frame 0
class TeslaCharge extends MovieClip { var speed, owner, damage, moving, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay; function TeslaCharge () { super(); speed = 10; owner = null; damage = null; moving = true; } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); _root["hero" + _local4].shot_timer = _root["hero" + _local4].shot_timer + 15; removeMovieClip(); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2626 MovieClip [__Packages.TeslaSuper] Frame 0
class TeslaSuper extends MovieClip { var speed, moving, dst, gotoAndPlay, _rotation, _x, _y, removeMovieClip, owner; function TeslaSuper () { super(); speed = 10; moving = true; dst = null; } function blow() { moving = false; gotoAndPlay(4); } function explode() { var _local4 = _rotation - 150; while (_local4 <= (_rotation + 150)) { _root.addTeslaCharge(_x, _y, _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].HP = 0; if (_root["hero" + _local4].step != 0) { var _local5 = 0; while (_local5 < 8) { _root.addBlood(_x, _y); _local5++; } } blow(); } _local4++; } } } }
Symbol 2627 MovieClip [__Packages.RicochetBullet] Frame 0
class RicochetBullet extends MovieClip { var speed, ricochet_amount, _rotation, _x, _y, owner, damage, removeMovieClip, gotoAndPlay; function RicochetBullet () { super(); speed = 28; moving = true; ricochet_amount = 3; } function onEnterFrame() { if (moving) { var _local10 = _root.plot(_rotation - 90, speed); var _local8 = new Line(_x, _y, _x + _local10.x, _y + _local10.y); var _local5 = null; var _local6 = null; var _local7 = -1; var _local4 = 0; while (_local4 < _global.walls.length) { _local5 = _global.walls[_local4].cross(_local8); if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.x - _x) < Math.abs(_local6.x - _x)))) { _local6 = _local5; _local7 = _local4; } _local4++; } _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); removeMovieClip(); return(undefined); } _local4++; } if (_local6 == null) { _x = _x + _local10.x; _y = _y + _local10.y; } else if (ricochet_amount > 0) { var _local9 = Math.atan2(_global.walls[_local7].beg.y - _global.walls[_local7].end.y, _global.walls[_local7].beg.x - _global.walls[_local7].end.x); _local9 = _root.radToDeg(_local9); var _local11 = _rotation - _local9; _rotation = _root.znak(_local9) * ((180 - _local11) + _local9); owner = null; ricochet_amount--; } else { moving = false; gotoAndPlay(2); } } } var moving = true; }
Symbol 2628 MovieClip [__Packages.RicochetGrenade] Frame 0
class RicochetGrenade extends MovieClip { var speed, moving, dst, gotoAndPlay, _x, _y, _rotation, damage, removeMovieClip, owner; function RicochetGrenade () { super(); speed = 10; moving = true; dst = null; } function blow() { moving = false; gotoAndPlay(2); } function explode() { var _local3 = 5; while (_local3 <= 355) { _root.addRicochetBullet(_x, _y, _rotation + _local3, damage); _local3 = _local3 + 30; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local5 = 0; while (_local5 < _global.hero) { if (((("hero" + _local5) != owner) && (_root["hero" + _local5].HP > 0)) && (_root["hero" + _local5].hitTest(_x, _y, false))) { _root["hero" + _local5].getShot(damage); var _local4 = 0; while (_local4 < 8) { _root.addBlood(_x, _y); _local4++; } blow(); return(undefined); } _local5++; } } } }
Symbol 2629 MovieClip [__Packages.SplitterBullet] Frame 0
class SplitterBullet extends MovieClip { var speed, owner, damage, moving, _x, _y, _rotation, removeMovieClip, XBOCT, dst, gotoAndPlay; function SplitterBullet () { super(); speed = 20; owner = null; damage = null; moving = true; } function explode(own) { var _local3 = 20; while (_local3 <= 340) { _root.addSplitterBullet(_x, _y, _rotation + _local3, damage, own); _local3 = _local3 + 40; } removeMovieClip(); } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 5; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); explode("hero" + _local4); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2630 MovieClip [__Packages.FlareBullet] Frame 0
class FlareBullet extends MovieClip { var speed, owner, damage, moving, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay; function FlareBullet () { super(); speed = 20; owner = null; damage = null; moving = true; } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); _root["hero" + _local4].attachMovie("Fire", "fire", 1); removeMovieClip(); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2631 MovieClip [__Packages.GunChooser] Frame 0
class GunChooser extends MovieClip { var stop, LEN_primary, LEN_secondary, LEN_grenades, GUNS_primary, GUNS_secondary, GUNS_grenades, TYPE, my_curr, my_guns, gotoAndStop, ch_switch, _currentframe, nextFrame, prevFrame; function GunChooser () { super(); stop(); LEN_primary = 90; LEN_secondary = 16; LEN_grenades = 3; GUNS_primary = new Array(); GUNS_secondary = new Array(); GUNS_grenades = new Array(); GUNS_primary.AK_47 = 1; GUNS_primary.M_16 = 2; GUNS_primary.FAMAS = 3; GUNS_primary.F2000 = 4; GUNS_primary.AN94 = 5; GUNS_primary.GROZA = 6; GUNS_primary.M4 = 7; GUNS_primary.AUG = 8; GUNS_primary.FNFAL = 9; GUNS_primary.Galil = 10; GUNS_primary.SIG550 = 11; GUNS_primary.G11 = 12; GUNS_primary.G36 = 13; GUNS_primary.L85A2 = 14; GUNS_primary.FNSCAR = 15; GUNS_primary.XM8 = 16; GUNS_primary.Stoner = 17; GUNS_primary.Garand_M1 = 18; GUNS_primary.M1903 = 19; GUNS_primary.StG_42 = 20; GUNS_primary.SKS = 21; GUNS_primary.Mosin = 22; GUNS_primary.Arisaka = 23; GUNS_primary.SVD = 24; GUNS_primary.M50 = 25; GUNS_primary.AWM = 26; GUNS_primary.Thompson = 27; GUNS_primary.TommyGun = 28; GUNS_primary.PPH_41 = 29; GUNS_primary.PPS_43 = 30; GUNS_primary.MP_40 = 31; GUNS_primary.type100 = 32; GUNS_primary.UZI = 33; GUNS_primary.MP5 = 34; GUNS_primary.FNP90 = 35; GUNS_primary.Spectre = 36; GUNS_primary.UMP = 37; GUNS_primary.BIZON = 38; GUNS_primary.BerettaM12 = 39; GUNS_primary.M3A1 = 40; GUNS_primary.Calico = 41; GUNS_primary.American180 = 42; GUNS_primary.MAT49 = 43; GUNS_primary.M45 = 44; GUNS_primary.Browning_1921 = 45; GUNS_primary.DB = 46; GUNS_primary.HK_28 = 47; GUNS_primary.JapShotgun = 48; GUNS_primary.Benelli_M3 = 49; GUNS_primary.SPAS_12 = 50; GUNS_primary.USAS_12 = 51; GUNS_primary.CAWS = 52; GUNS_primary.Jackhammer = 53; GUNS_primary.AA12 = 54; GUNS_primary.Striker = 55; GUNS_primary.Browning_30 = 56; GUNS_primary.PPD = 57; GUNS_primary.MG_36 = 58; GUNS_primary.Model96 = 59; GUNS_primary.Johnson = 60; GUNS_primary.M60 = 61; GUNS_primary.PKM = 62; GUNS_primary.M249 = 63; GUNS_primary.Pecheneg = 64; GUNS_primary.Kord = 65; GUNS_primary.RPD = 66; GUNS_primary.BAR = 67; GUNS_primary.StG_44 = 68; GUNS_primary.AA52 = 69; GUNS_primary.VektorSS = 70; GUNS_primary.LAW = 71; GUNS_primary.FLY = 72; GUNS_primary.Mikor = 73; GUNS_primary.MM1 = 74; GUNS_primary.RocketLauncher = 75; GUNS_primary.NapalmLauncher = 76; GUNS_primary.Flamethrower = 77; GUNS_primary.Minigun = 78; GUNS_primary.SuperShotgun = 79; GUNS_primary.TeslaCanon = 80; GUNS_primary.RicochetRifle = 81; GUNS_primary.SplitterRifle = 82; GUNS_primary.ChainGun = 83; GUNS_primary.GaussRifle = 84; GUNS_primary.PPK_12 = 85; GUNS_primary.Bozar = 86; GUNS_primary.Fork = 87; GUNS_primary.Axe = 88; GUNS_primary.Scythe = 89; GUNS_primary.Katana = 90; GUNS_secondary.Colt_1917 = 1; GUNS_secondary.TT_33 = 2; GUNS_secondary.WALTER = 3; GUNS_secondary.Nambu = 4; GUNS_secondary.Beretta = 5; GUNS_secondary.PM = 6; GUNS_secondary.APS = 7; GUNS_secondary.Beretta93R = 8; GUNS_secondary.Glock18 = 9; GUNS_secondary.microUZI = 10; GUNS_secondary.DesertEagle = 11; GUNS_secondary.Anaconda = 12; GUNS_secondary.M79 = 13; GUNS_secondary.FlareGun = 14; GUNS_secondary.MP7 = 15; GUNS_secondary.PP2000 = 16; GUNS_grenades.HE = 1; GUNS_grenades.FRAG = 2; GUNS_grenades.SPLITTER = 3; } function setArray(num, arr, tp) { TYPE = tp; my_curr = num; my_guns = arr; gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]); ch_switch._visible = _global.ALL_GUNS; } function go_next() { if (_global.ALL_GUNS) { if (_currentframe == this["LEN_" + TYPE]) { gotoAndStop(1); } else { nextFrame(); } } else { if (my_curr == (my_guns.length - 1)) { my_curr = 0; } else { my_curr++; } gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]); } } function go_prev() { if (_global.ALL_GUNS) { if (_currentframe == 1) { gotoAndStop(this["LEN_" + TYPE]); } else { prevFrame(); } } else { if (my_curr == 0) { my_curr = my_guns.length - 1; } else { my_curr--; } gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]); } } }
Symbol 2632 MovieClip [__Packages.MissionLock] Frame 0
class MissionLock extends MovieClip { var _parent, gotoAndStop, num; function MissionLock () { super(); } function getCampaign() { var _local2 = _parent._currentframe; if (_local2 >= 85) { return("Mutants"); } if (_local2 >= 79) { return("Humans"); } if (_local2 >= 71) { return("Iraq"); } if (_local2 >= 61) { return("Pacific"); } if (_local2 >= 54) { return("Vietnam"); } if (_local2 >= 47) { return("USA"); } if (_local2 >= 42) { return("Soviet"); } if (_local2 >= 37) { return("German"); } if (_local2 >= 32) { return("American"); } if (_local2 >= 28) { return("Blood"); } if (_local2 >= 22) { return("Fallout"); } if (_local2 >= 12) { return("Terror"); } if (_local2 >= 2) { return("CT"); } } function getMission(campaign) { var _local2 = _parent._currentframe; switch (campaign) { case "CT" : return(_local2 - 1); case "Terror" : return(_local2 - 11); case "Fallout" : return(_local2 - 21); case "Blood" : return(_local2 - 27); case "American" : return(_local2 - 31); case "German" : return(_local2 - 36); case "Soviet" : return(_local2 - 41); case "USA" : return(_local2 - 46); case "Vietnam" : return(_local2 - 53); case "Pacific" : return(_local2 - 60); case "Iraq" : return(_local2 - 70); case "Humans" : return(_local2 - 78); case "Mutants" : return(_local2 - 84); } } function onEnterFrame() { var _local5 = _parent._currentframe; if (_local5 > 90) { gotoAndStop(3); return(undefined); } var _local4 = getCampaign(); var _local6 = getMission(_local4); if (num > _root.MAX_MISSIONS[_local4]) { gotoAndStop(3); return(undefined); } if (num > _global["LOCK_" + _local4]) { gotoAndStop(2); _parent["b" + num].enabled = false; } else { gotoAndStop(3); _parent["b" + num].enabled = true; } } }
Symbol 722 MovieClip [Flame] Frame 1
#initclip 68 Object.registerClass("Flame", Flame); #endinitclip
Symbol 723 MovieClip [Flamethrower] Frame 1
stop();
Symbol 723 MovieClip [Flamethrower] Frame 2
this._parent._parent.play(); this._parent._parent._parent.getKicked();
Symbol 737 MovieClip [Minigun] Frame 1
stop(); this.barrels.gotoAndStop(1);
Symbol 737 MovieClip [Minigun] Frame 2
this._parent._parent.play(); this.barrels.play(); this._parent._parent._parent.getKicked(); this._parent._parent._parent.shotNoSound(); this._parent._parent._parent.shotNoSound(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell();
Symbol 744 MovieClip [FlameTriple] Frame 1
#initclip 40 Object.registerClass("FlameTriple", Flame); #endinitclip
Symbol 745 MovieClip [NapalmLauncher] Frame 1
stop();
Symbol 745 MovieClip [NapalmLauncher] Frame 2
this._parent._parent.play(); this._parent._parent._parent.napalm(); this._parent._parent._parent.getKicked();
Symbol 745 MovieClip [NapalmLauncher] Frame 4
gotoAndStop (1);
Symbol 747 MovieClip [RocketLauncher] Frame 1
stop();
Symbol 747 MovieClip [RocketLauncher] Frame 2
this._parent._parent.play(); this._parent._parent._parent.rocket(); this._parent._parent._parent.getKicked();
Symbol 749 MovieClip [SuperShotgun] Frame 1
stop();
Symbol 749 MovieClip [SuperShotgun] Frame 2
this._parent._parent.play(); var i = 0; while (i < 3) { this._parent._parent._parent.shotgun(); this._parent._parent._parent.getKicked(); i++; } this._parent._parent._parent.addShell();
Symbol 763 MovieClip [Slash] Frame 1
#initclip 41 Object.registerClass("Slash", Slash); #endinitclip
Symbol 765 MovieClip [AK_47] Frame 1
stop();
Symbol 765 MovieClip [AK_47] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 765 MovieClip [AK_47] Frame 4
gotoAndStop (1);
Symbol 765 MovieClip [AK_47] Frame 8
this.slash.hit(220);
Symbol 767 MovieClip [AN94] Frame 1
stop();
Symbol 767 MovieClip [AN94] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 767 MovieClip [AN94] Frame 3
gotoAndStop (1);
Symbol 767 MovieClip [AN94] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 767 MovieClip [AN94] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 769 MovieClip [Anaconda] Frame 1
stop();
Symbol 769 MovieClip [Anaconda] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 769 MovieClip [Anaconda] Frame 3
gotoAndStop (1);
Symbol 771 MovieClip [APS] Frame 1
stop();
Symbol 771 MovieClip [APS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 771 MovieClip [APS] Frame 3
gotoAndStop (1);
Symbol 771 MovieClip [APS] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(8);
Symbol 773 MovieClip [AUG] Frame 1
stop();
Symbol 773 MovieClip [AUG] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 773 MovieClip [AUG] Frame 3
gotoAndStop (1);
Symbol 773 MovieClip [AUG] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 773 MovieClip [AUG] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 773 MovieClip [AUG] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 775 MovieClip [AWM] Frame 1
stop();
Symbol 775 MovieClip [AWM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 777 MovieClip [Benelli_M3] Frame 1
stop();
Symbol 777 MovieClip [Benelli_M3] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 779 MovieClip [Beretta] Frame 1
stop();
Symbol 779 MovieClip [Beretta] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 781 MovieClip [Beretta93R] Frame 1
stop();
Symbol 781 MovieClip [Beretta93R] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 781 MovieClip [Beretta93R] Frame 3
gotoAndStop (1);
Symbol 781 MovieClip [Beretta93R] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 781 MovieClip [Beretta93R] Frame 7
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 781 MovieClip [Beretta93R] Frame 10
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 783 MovieClip [BIZON] Frame 1
stop();
Symbol 783 MovieClip [BIZON] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 783 MovieClip [BIZON] Frame 4
gotoAndStop (1);
Symbol 783 MovieClip [BIZON] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 783 MovieClip [BIZON] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 8
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 785 MovieClip [Bozar] Frame 1
stop();
Symbol 785 MovieClip [Bozar] Frame 2
this._parent._parent.play(); this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 3
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 4
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 5
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 6
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 8
gotoAndStop (1);
Symbol 787 MovieClip [Browning_30] Frame 1
stop();
Symbol 787 MovieClip [Browning_30] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 789 MovieClip [Browning_1921] Frame 1
stop();
Symbol 789 MovieClip [Browning_1921] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 791 MovieClip [CAWS] Frame 1
stop();
Symbol 791 MovieClip [CAWS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 791 MovieClip [CAWS] Frame 4
gotoAndStop (1);
Symbol 791 MovieClip [CAWS] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 791 MovieClip [CAWS] Frame 8
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 791 MovieClip [CAWS] Frame 11
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 793 MovieClip [Colt_1917] Frame 1
stop();
Symbol 793 MovieClip [Colt_1917] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 795 MovieClip [DB] Frame 1
stop();
Symbol 795 MovieClip [DB] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell();
Symbol 795 MovieClip [DB] Frame 4
gotoAndStop (1);
Symbol 795 MovieClip [DB] Frame 5
this._parent._parent.play(); this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(20);
Symbol 795 MovieClip [DB] Frame 6
gotoAndStop (1);
Symbol 797 MovieClip [DesertEagle] Frame 1
stop();
Symbol 797 MovieClip [DesertEagle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 797 MovieClip [DesertEagle] Frame 3
gotoAndStop (1);
Symbol 799 MovieClip [F2000] Frame 1
stop();
Symbol 799 MovieClip [F2000] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 799 MovieClip [F2000] Frame 3
gotoAndStop (1);
Symbol 799 MovieClip [F2000] Frame 4
this._parent._parent._parent.grenade();
Symbol 801 MovieClip [FAMAS] Frame 1
stop();
Symbol 801 MovieClip [FAMAS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 801 MovieClip [FAMAS] Frame 4
gotoAndStop (1);
Symbol 801 MovieClip [FAMAS] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 801 MovieClip [FAMAS] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 801 MovieClip [FAMAS] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(13);
Symbol 803 MovieClip [FLY] Frame 1
stop();
Symbol 803 MovieClip [FLY] Frame 2
this._parent._parent.play(); this._parent._parent._parent.rocket(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 805 MovieClip [FNFAL] Frame 1
stop();
Symbol 805 MovieClip [FNFAL] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 805 MovieClip [FNFAL] Frame 3
gotoAndStop (1);
Symbol 805 MovieClip [FNFAL] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 805 MovieClip [FNFAL] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 805 MovieClip [FNFAL] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 807 MovieClip [FNP90] Frame 1
stop();
Symbol 807 MovieClip [FNP90] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 807 MovieClip [FNP90] Frame 3
gotoAndStop (1);
Symbol 807 MovieClip [FNP90] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 7
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 809 MovieClip [Galil] Frame 1
stop();
Symbol 809 MovieClip [Galil] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 8
gotoAndStop (1);
Symbol 809 MovieClip [Galil] Frame 9
this._parent._parent._parent.grenade();
Symbol 811 MovieClip [Garand_M1] Frame 1
stop();
Symbol 811 MovieClip [Garand_M1] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 813 MovieClip [GaussRifle] Frame 1
stop();
Symbol 813 MovieClip [GaussRifle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 813 MovieClip [GaussRifle] Frame 4
gotoAndStop (1);
Symbol 813 MovieClip [GaussRifle] Frame 5
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 813 MovieClip [GaussRifle] Frame 7
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 813 MovieClip [GaussRifle] Frame 9
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 815 MovieClip [Glock18] Frame 1
stop();
Symbol 815 MovieClip [Glock18] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 815 MovieClip [Glock18] Frame 3
gotoAndStop (1);
Symbol 815 MovieClip [Glock18] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(5);
Symbol 815 MovieClip [Glock18] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(5);
Symbol 815 MovieClip [Glock18] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(5);
Symbol 817 MovieClip [GROZA] Frame 1
stop();
Symbol 817 MovieClip [GROZA] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 817 MovieClip [GROZA] Frame 4
gotoAndStop (1);
Symbol 817 MovieClip [GROZA] Frame 5
this._parent._parent._parent.grenade();
Symbol 819 MovieClip [HK_28] Frame 1
stop();
Symbol 819 MovieClip [HK_28] Frame 2
this._parent._parent.play(); this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell();
Symbol 821 MovieClip [Jackhammer] Frame 1
stop();
Symbol 821 MovieClip [Jackhammer] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 821 MovieClip [Jackhammer] Frame 4
gotoAndStop (1);
Symbol 821 MovieClip [Jackhammer] Frame 5
this._parent._parent.play(); this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 6
this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 7
this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 8
this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 823 MovieClip [Knife] Frame 1
stop();
Symbol 823 MovieClip [Knife] Frame 2
this._parent._parent.play();
Symbol 823 MovieClip [Knife] Frame 6
this.slash.hit();
Symbol 825 MovieClip [LAW] Frame 1
stop();
Symbol 825 MovieClip [LAW] Frame 2
this._parent._parent.play(); this._parent._parent._parent.rocket(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 1
stop();
Symbol 827 MovieClip [M_16] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 4
gotoAndStop (1);
Symbol 827 MovieClip [M_16] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 829 MovieClip [M4] Frame 1
stop();
Symbol 829 MovieClip [M4] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 829 MovieClip [M4] Frame 3
gotoAndStop (1);
Symbol 829 MovieClip [M4] Frame 4
this._parent._parent._parent.grenade();
Symbol 831 MovieClip [M50] Frame 1
stop();
Symbol 831 MovieClip [M50] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 833 MovieClip [M60] Frame 1
stop();
Symbol 833 MovieClip [M60] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 835 MovieClip [M79] Frame 1
stop();
Symbol 835 MovieClip [M79] Frame 2
this._parent._parent.play(); this._parent._parent._parent.grenade(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 835 MovieClip [M79] Frame 4
gotoAndStop (1);
Symbol 837 MovieClip [M249] Frame 1
stop();
Symbol 837 MovieClip [M249] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 839 MovieClip [MG_36] Frame 1
stop();
Symbol 839 MovieClip [MG_36] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 1
stop();
Symbol 841 MovieClip [microUZI] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 3
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 4
gotoAndStop (1);
Symbol 841 MovieClip [microUZI] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 8
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 843 MovieClip [Mikor] Frame 1
stop();
Symbol 843 MovieClip [Mikor] Frame 2
this._parent._parent.play(); this._parent._parent._parent.grenade(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 843 MovieClip [Mikor] Frame 4
gotoAndStop (1);
Symbol 845 MovieClip [MM1] Frame 1
stop();
Symbol 845 MovieClip [MM1] Frame 2
this._parent._parent.play(); this._parent._parent._parent.grenade(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 845 MovieClip [MM1] Frame 4
gotoAndStop (1);
Symbol 847 MovieClip [MP_40] Frame 1
stop();
Symbol 847 MovieClip [MP_40] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 849 MovieClip [Spectre] Frame 1
stop();
Symbol 849 MovieClip [Spectre] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 849 MovieClip [Spectre] Frame 3
gotoAndStop (1);
Symbol 849 MovieClip [Spectre] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 849 MovieClip [Spectre] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 849 MovieClip [Spectre] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 851 MovieClip [Pecheneg] Frame 1
stop();
Symbol 851 MovieClip [Pecheneg] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 853 MovieClip [PKM] Frame 1
stop();
Symbol 853 MovieClip [PKM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 855 MovieClip [PM] Frame 1
stop();
Symbol 855 MovieClip [PM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 857 MovieClip [PPD] Frame 1
stop();
Symbol 857 MovieClip [PPD] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 859 MovieClip [PPH_41] Frame 1
stop();
Symbol 859 MovieClip [PPH_41] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 861 MovieClip [PPK_12] Frame 1
stop();
Symbol 861 MovieClip [PPK_12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 861 MovieClip [PPK_12] Frame 4
gotoAndStop (1);
Symbol 861 MovieClip [PPK_12] Frame 5
this._parent._parent.play(); this._parent._parent._parent.kickMore(7); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell();
Symbol 861 MovieClip [PPK_12] Frame 7
this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 9
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 11
this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 13
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 863 MovieClip [SKS] Frame 1
stop();
Symbol 863 MovieClip [SKS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 865 MovieClip [SPAS_12] Frame 1
stop();
Symbol 865 MovieClip [SPAS_12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 867 MovieClip [StG_42] Frame 1
stop();
Symbol 867 MovieClip [StG_42] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 869 MovieClip [SVD] Frame 1
stop();
Symbol 869 MovieClip [SVD] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 871 MovieClip [Thompson] Frame 1
stop();
Symbol 871 MovieClip [Thompson] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 876 MovieClip [TommyGun] Frame 1
stop();
Symbol 876 MovieClip [TommyGun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 876 MovieClip [TommyGun] Frame 3
gotoAndStop (1);
Symbol 876 MovieClip [TommyGun] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-7); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 10
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 12
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 14
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 16
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 18
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(7); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 20
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 22
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 24
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 26
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 28
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 30
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 32
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-7); this._parent._parent._parent.addShell();
Symbol 878 MovieClip [TT_33] Frame 1
stop();
Symbol 878 MovieClip [TT_33] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 880 MovieClip [UMP] Frame 1
stop();
Symbol 880 MovieClip [UMP] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 880 MovieClip [UMP] Frame 4
gotoAndStop (1);
Symbol 880 MovieClip [UMP] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 880 MovieClip [UMP] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 880 MovieClip [UMP] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 882 MovieClip [USAS_12] Frame 1
stop();
Symbol 882 MovieClip [USAS_12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 882 MovieClip [USAS_12] Frame 3
gotoAndStop (1);
Symbol 882 MovieClip [USAS_12] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 882 MovieClip [USAS_12] Frame 5
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 882 MovieClip [USAS_12] Frame 6
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 884 MovieClip [UZI] Frame 1
stop();
Symbol 884 MovieClip [UZI] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 886 MovieClip [WALTER] Frame 1
stop();
Symbol 886 MovieClip [WALTER] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1011 MovieClip [MP5] Frame 1
stop();
Symbol 1011 MovieClip [MP5] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1011 MovieClip [MP5] Frame 3
gotoAndStop (1);
Symbol 1011 MovieClip [MP5] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1011 MovieClip [MP5] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1011 MovieClip [MP5] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1013 MovieClip [Kord] Frame 1
stop();
Symbol 1013 MovieClip [Kord] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1013 MovieClip [Kord] Frame 4
gotoAndStop (1);
Symbol 1013 MovieClip [Kord] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 11
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 13
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1017 MovieClip [Fork] Frame 1
stop();
Symbol 1017 MovieClip [Fork] Frame 2
this._parent._parent.play();
Symbol 1017 MovieClip [Fork] Frame 8
this.slash.hit();
Symbol 1021 MovieClip [Axe] Frame 1
stop();
Symbol 1021 MovieClip [Axe] Frame 2
this._parent._parent.play();
Symbol 1021 MovieClip [Axe] Frame 6
this.slash.hit();
Symbol 1026 MovieClip [Scythe] Frame 1
stop();
Symbol 1026 MovieClip [Scythe] Frame 2
this._parent._parent.play();
Symbol 1026 MovieClip [Scythe] Frame 6
this.slash.hit();
Symbol 1033 MovieClip [TeslaCanon] Frame 1
stop();
Symbol 1033 MovieClip [TeslaCanon] Frame 2
this._parent._parent.play(); this._parent._parent._parent.teslaCharge(); this._parent._parent._parent.getKicked();
Symbol 1033 MovieClip [TeslaCanon] Frame 3
gotoAndStop (1);
Symbol 1033 MovieClip [TeslaCanon] Frame 4
this._parent._parent._parent.teslaSuper();
Symbol 1037 MovieClip [RicochetRifle] Frame 1
stop();
Symbol 1037 MovieClip [RicochetRifle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.ricochetBullet(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1037 MovieClip [RicochetRifle] Frame 4
gotoAndStop (1);
Symbol 1037 MovieClip [RicochetRifle] Frame 5
this._parent._parent._parent.ricochetGrenade();
Symbol 1041 MovieClip [SIG550] Frame 1
stop();
Symbol 1041 MovieClip [SIG550] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1041 MovieClip [SIG550] Frame 3
gotoAndStop (1);
Symbol 1041 MovieClip [SIG550] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1041 MovieClip [SIG550] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1041 MovieClip [SIG550] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 1
stop();
Symbol 1045 MovieClip [G11] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.getKicked();
Symbol 1045 MovieClip [G11] Frame 3
gotoAndStop (1);
Symbol 1045 MovieClip [G11] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.kickMore(2);
Symbol 1049 MovieClip [L85A2] Frame 1
stop();
Symbol 1049 MovieClip [L85A2] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 4
gotoAndStop (1);
Symbol 1049 MovieClip [L85A2] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1053 MovieClip [G36] Frame 1
stop();
Symbol 1053 MovieClip [G36] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1053 MovieClip [G36] Frame 3
gotoAndStop (1);
Symbol 1053 MovieClip [G36] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1057 MovieClip [SplitterRifle] Frame 1
stop();
Symbol 1057 MovieClip [SplitterRifle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.splitterBullet(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1057 MovieClip [SplitterRifle] Frame 3
gotoAndStop (1);
Symbol 1057 MovieClip [SplitterRifle] Frame 4
this._parent._parent._parent.splitterShotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(20);
Symbol 1065 MovieClip [Arisaka] Frame 1
stop();
Symbol 1065 MovieClip [Arisaka] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1065 MovieClip [Arisaka] Frame 4
gotoAndStop (1);
Symbol 1065 MovieClip [Arisaka] Frame 8
this.slash.hit(220);
Symbol 1069 MovieClip [type100] Frame 1
stop();
Symbol 1069 MovieClip [type100] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1073 MovieClip [Model96] Frame 1
stop();
Symbol 1073 MovieClip [Model96] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1073 MovieClip [Model96] Frame 4
gotoAndStop (1);
Symbol 1073 MovieClip [Model96] Frame 8
this.slash.hit(180);
Symbol 1077 MovieClip [Johnson] Frame 1
stop();
Symbol 1077 MovieClip [Johnson] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 1
stop();
Symbol 1082 MovieClip [ChainGun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 8
gotoAndStop (1);
Symbol 1082 MovieClip [ChainGun] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 1086 MovieClip [JapShotgun] Frame 1
stop();
Symbol 1086 MovieClip [JapShotgun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell();
Symbol 1090 MovieClip [FlareGun] Frame 1
stop();
Symbol 1090 MovieClip [FlareGun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.flare(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1090 MovieClip [FlareGun] Frame 4
gotoAndStop (1);
Symbol 1090 MovieClip [FlareGun] Frame 5
this._parent._parent.play(); this._parent._parent._parent.napalm(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(20);
Symbol 1094 MovieClip [Nambu] Frame 1
stop();
Symbol 1094 MovieClip [Nambu] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1098 MovieClip [AlienHand] Frame 1
stop();
Symbol 1098 MovieClip [AlienHand] Frame 2
this._parent._parent.play();
Symbol 1098 MovieClip [AlienHand] Frame 6
this.slash.hit();
Symbol 1102 MovieClip [Katana] Frame 1
stop();
Symbol 1102 MovieClip [Katana] Frame 2
this._parent._parent.play();
Symbol 1102 MovieClip [Katana] Frame 6
this.slash.hit();
Symbol 1106 MovieClip [AA12] Frame 1
stop();
Symbol 1106 MovieClip [AA12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1106 MovieClip [AA12] Frame 3
gotoAndStop (1);
Symbol 1106 MovieClip [AA12] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 5
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 6
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 7
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(12);
Symbol 1110 MovieClip [Striker] Frame 1
stop();
Symbol 1110 MovieClip [Striker] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1114 MovieClip [MP7] Frame 1
stop();
Symbol 1114 MovieClip [MP7] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1114 MovieClip [MP7] Frame 3
gotoAndStop (1);
Symbol 1114 MovieClip [MP7] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1118 MovieClip [BerettaM12] Frame 1
stop();
Symbol 1118 MovieClip [BerettaM12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1122 MovieClip [PP2000] Frame 1
stop();
Symbol 1122 MovieClip [PP2000] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 1122 MovieClip [PP2000] Frame 4
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 1122 MovieClip [PP2000] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1126 MovieClip [M3A1] Frame 1
stop();
Symbol 1126 MovieClip [M3A1] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1130 MovieClip [Calico] Frame 1
stop();
Symbol 1130 MovieClip [Calico] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1130 MovieClip [Calico] Frame 4
gotoAndStop (1);
Symbol 1130 MovieClip [Calico] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1134 MovieClip [American180] Frame 1
stop();
Symbol 1134 MovieClip [American180] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1134 MovieClip [American180] Frame 3
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1134 MovieClip [American180] Frame 4
gotoAndStop (1);
Symbol 1138 MovieClip [MAT49] Frame 1
stop();
Symbol 1138 MovieClip [MAT49] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1141 MovieClip [M45] Frame 1
stop();
Symbol 1141 MovieClip [M45] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1145 MovieClip [XM8] Frame 1
stop();
Symbol 1145 MovieClip [XM8] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1145 MovieClip [XM8] Frame 3
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1145 MovieClip [XM8] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1149 MovieClip [Stoner] Frame 1
stop();
Symbol 1149 MovieClip [Stoner] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1153 MovieClip [FNSCAR] Frame 1
stop();
Symbol 1153 MovieClip [FNSCAR] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 1153 MovieClip [FNSCAR] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1153 MovieClip [FNSCAR] Frame 6
gotoAndStop (1);
Symbol 1153 MovieClip [FNSCAR] Frame 7
this._parent._parent._parent.grenade();
Symbol 1157 MovieClip [VektorSS] Frame 1
stop();
Symbol 1157 MovieClip [VektorSS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1157 MovieClip [VektorSS] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1161 MovieClip [BAR] Frame 1
stop();
Symbol 1161 MovieClip [BAR] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1165 MovieClip [RPD] Frame 1
stop();
Symbol 1165 MovieClip [RPD] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1169 MovieClip [M1903] Frame 1
stop();
Symbol 1169 MovieClip [M1903] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1169 MovieClip [M1903] Frame 4
gotoAndStop (1);
Symbol 1169 MovieClip [M1903] Frame 8
this.slash.hit(160);
Symbol 1173 MovieClip [Mosin] Frame 1
stop();
Symbol 1173 MovieClip [Mosin] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1173 MovieClip [Mosin] Frame 4
gotoAndStop (1);
Symbol 1173 MovieClip [Mosin] Frame 8
this.slash.hit(330);
Symbol 1177 MovieClip [PPS_43] Frame 1
stop();
Symbol 1177 MovieClip [PPS_43] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1181 MovieClip [StG_44] Frame 1
stop();
Symbol 1181 MovieClip [StG_44] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1181 MovieClip [StG_44] Frame 4
gotoAndStop (1);
Symbol 1185 MovieClip [AA52] Frame 1
stop();
Symbol 1185 MovieClip [AA52] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1189 MovieClip [Bolt] Frame 1
#initclip 42 Object.registerClass("Bolt", Bolt); #endinitclip
Symbol 1190 MovieClip [Bullet] Frame 1
#initclip 43 Object.registerClass("Bullet", Bullet); #endinitclip this.hit();
Symbol 1190 MovieClip [Bullet] Frame 3
this.removeMovieClip();
Symbol 1193 MovieClip [Dropped] Frame 1
#initclip 44 Object.registerClass("Dropped", Dropped); #endinitclip
Symbol 1193 MovieClip [Dropped] Frame 30
stop();
Symbol 1199 MovieClip [Fire] Frame 1
#initclip 45 Object.registerClass("Fire", Fire); #endinitclip
Symbol 1201 MovieClip [FRAG] Frame 1
stop();
Symbol 1201 MovieClip [FRAG] Frame 2
this._parent._parent.play();
Symbol 1218 MovieClip [Grenade] Frame 1
#initclip 46 Object.registerClass("Grenade", Grenade); #endinitclip stop();
Symbol 1218 MovieClip [Grenade] Frame 2
this[this.type_expl + "explode"](); play();
Symbol 1218 MovieClip [Grenade] Frame 19
this.removeMovieClip();
Symbol 1230 MovieClip [HandGrenade] Frame 1
#initclip 47 Object.registerClass("HandGrenade", HandGrenade); #endinitclip
Symbol 1230 MovieClip [HandGrenade] Frame 105
this[this.type_expl + "explode"]();
Symbol 1230 MovieClip [HandGrenade] Frame 122
this.removeMovieClip();
Symbol 1232 MovieClip [HE] Frame 1
stop();
Symbol 1232 MovieClip [HE] Frame 2
this._parent._parent.play();
Symbol 1245 MovieClip [Napalm] Frame 1
#initclip 48 Object.registerClass("Napalm", Napalm); #endinitclip stop();
Symbol 1245 MovieClip [Napalm] Frame 2
this.explode(); play();
Symbol 1245 MovieClip [Napalm] Frame 19
this.removeMovieClip();
Symbol 1256 MovieClip [OldBullet] Frame 1
#initclip 49 Object.registerClass("OldBullet", OldBullet); #endinitclip stop();
Symbol 1256 MovieClip [OldBullet] Frame 8
this.removeMovieClip();
Symbol 1264 MovieClip [Rocket] Frame 1
#initclip 50 Object.registerClass("Rocket", Rocket); #endinitclip stop();
Symbol 1264 MovieClip [Rocket] Frame 2
this.explode(); play();
Symbol 1264 MovieClip [Rocket] Frame 19
this.removeMovieClip();
Symbol 1265 MovieClip [Shell] Frame 25
if (_global.SHELLS) { this.swapDepths(_global.down_depth); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1270 MovieClip [Blood_1] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1275 MovieClip [Blood_2] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1280 MovieClip [Blood_3] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1306 MovieClip Frame 1
stop();
Symbol 1306 MovieClip Frame 10
gotoAndStop (1);
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1316 MovieClip Frame 2
name_txt.text = _root.hero0.weapon.description; cal_txt.text = "Caliber: " + _root.hero0.weapon.cal; kick_txt.text = "Kickback: " + _root.hero0.weapon.kickback; maxkick_txt.text = "Max. kickback: " + _root.hero0.weapon.max_kick; dmg_txt.text = "Damage: " + _root.hero0.weapon.damage; rate_txt.text = ("Fire rate: " + (Math.round((300 * _root.hero0.weapon.treat) / _root.hero0.weapon.fire_rate) / 10)) + " shots/sec";
Symbol 1321 MovieClip [Screen] Frame 1
stop();
Instance of Symbol 1316 MovieClip in Symbol 1321 MovieClip [Screen] Frame 1
on (release) { }
Symbol 1324 MovieClip [YOU] Frame 1
this.onEnterFrame = function () { this._x = _root.hero0._x; this._y = _root.hero0._y; this._alpha--; };
Symbol 1324 MovieClip [YOU] Frame 100
this.removeMovieClip();
Symbol 1326 Button
on (release) { _root.gameLoad(_root._currentframe - 3); _root.again.removeMovieClip(); }
Symbol 1327 Button
on (release) { _root.unloadMap(); _root.gotoAndStop(3); _root.again.removeMovieClip(); }
Symbol 1335 MovieClip [BattleCursor] Frame 1
#initclip 51 Object.registerClass("BattleCursor", Cursor); #endinitclip
Symbol 1337 Button
on (release) { var campaign = _root.getCampaign(); var mission = _root.getMission(campaign); if (mission == _global["LOCK_" + campaign]) { _global["LOCK_" + campaign]++; _root.saveDefaults(); } _root.unloadMap(); _root.gotoAndStop(3); _root.win.removeMovieClip(); }
Symbol 1351 MovieClip Frame 4
gotoAndStop ("rifle");
Symbol 1351 MovieClip Frame 7
gotoAndStop ("smg");
Symbol 1351 MovieClip Frame 22
gotoAndStop ("shotgun");
Symbol 1351 MovieClip Frame 24
gotoAndStop ("pistol");
Symbol 1351 MovieClip Frame 55
this._parent.throwIt(); gotoAndStop ("grenade");
Symbol 1351 MovieClip Frame 70
gotoAndStop ("knife");
Symbol 1351 MovieClip Frame 81
weapon.attachMovie(this._parent.ch_weap.link, "wpn", 1);
Symbol 1351 MovieClip Frame 90
gotoAndStop(this._parent.ch_weap._type);
Symbol 1351 MovieClip Frame 180
this._parent.plusClip(); this._parent.plusAltClip(); this.gotoAndStop(this._parent.weapon._type);
Symbol 1364 MovieClip [Hero] Frame 1
#initclip 52 Object.registerClass("Hero", Soldier); #endinitclip stop();
Symbol 1364 MovieClip [Hero] Frame 31
if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Symbol 1372 MovieClip [Player] Frame 1
#initclip 53 Object.registerClass("Player", Player); #endinitclip stop();
Symbol 1372 MovieClip [Player] Frame 31
if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Symbol 1374 MovieClip [Armor_Large] Frame 1
#initclip 54 Object.registerClass("Armor_Large", Armor); #endinitclip Armor_Large();
Symbol 1376 MovieClip [Armor_Small] Frame 1
#initclip 55 Object.registerClass("Armor_Small", Armor); #endinitclip Armor_Small();
Symbol 1378 MovieClip [Medkit_Large] Frame 1
#initclip 56 Object.registerClass("Medkit_Large", Medkit); #endinitclip Medkit_Large();
Symbol 1380 MovieClip [Medkit_Small] Frame 1
#initclip 57 Object.registerClass("Medkit_Small", Medkit); #endinitclip Medkit_Small();
Symbol 1383 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 1383 MovieClip Frame 4
gotoAndStop (1);
Symbol 1391 MovieClip [Turret_PKM] Frame 1
#initclip 58 Object.registerClass("Turret_PKM", Turret); #endinitclip stop();
Symbol 1391 MovieClip [Turret_PKM] Frame 19
stop();
Symbol 1400 MovieClip [TeslaCharge] Frame 1
#initclip 59 Object.registerClass("TeslaCharge", TeslaCharge); #endinitclip stop();
Symbol 1400 MovieClip [TeslaCharge] Frame 8
this.removeMovieClip();
Symbol 1414 MovieClip [TeslaSuper] Frame 1
#initclip 60 Object.registerClass("TeslaSuper", TeslaSuper); #endinitclip
Symbol 1414 MovieClip [TeslaSuper] Frame 3
if (this.moving) { gotoAndPlay (1); }
Symbol 1414 MovieClip [TeslaSuper] Frame 4
this.explode(); play();
Symbol 1414 MovieClip [TeslaSuper] Frame 21
this.removeMovieClip();
Symbol 1423 MovieClip [RicochetBullet] Frame 1
#initclip 61 Object.registerClass("RicochetBullet", RicochetBullet); #endinitclip stop();
Symbol 1423 MovieClip [RicochetBullet] Frame 8
this.removeMovieClip();
Symbol 1433 MovieClip [RicochetGrenade] Frame 1
#initclip 62 Object.registerClass("RicochetGrenade", RicochetGrenade); #endinitclip stop();
Symbol 1433 MovieClip [RicochetGrenade] Frame 2
this.explode(); play();
Symbol 1433 MovieClip [RicochetGrenade] Frame 19
this.removeMovieClip();
Symbol 1444 MovieClip [SplitterBullet] Frame 1
#initclip 63 Object.registerClass("SplitterBullet", SplitterBullet); #endinitclip stop();
Symbol 1444 MovieClip [SplitterBullet] Frame 8
this.removeMovieClip();
Symbol 1446 MovieClip [SPLITTER] Frame 1
stop();
Symbol 1446 MovieClip [SPLITTER] Frame 2
this._parent._parent.play();
Symbol 1463 MovieClip [FlareBullet] Frame 1
#initclip 64 Object.registerClass("FlareBullet", FlareBullet); #endinitclip stop();
Symbol 1463 MovieClip [FlareBullet] Frame 8
this.removeMovieClip();
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1466 MovieClip Frame 2
this._parent.grenade(); this._parent.getKicked();
Symbol 1466 MovieClip Frame 4
gotoAndStop (1);
Symbol 1474 MovieClip [Turret_Canon] Frame 1
#initclip 65 Object.registerClass("Turret_Canon", Turret); #endinitclip stop();
Symbol 1474 MovieClip [Turret_Canon] Frame 20
stop();
Symbol 1477 MovieClip Frame 1
stop();
Symbol 1477 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 1477 MovieClip Frame 4
gotoAndStop (1);
Symbol 1484 MovieClip [Turret_HMG] Frame 1
#initclip 66 Object.registerClass("Turret_HMG", Turret); #endinitclip stop();
Symbol 1484 MovieClip [Turret_HMG] Frame 20
stop();
Symbol 1487 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 1487 MovieClip Frame 4
gotoAndStop (1);
Symbol 1494 MovieClip [Turret_M249] Frame 1
#initclip 67 Object.registerClass("Turret_M249", Turret); #endinitclip stop();
Symbol 1494 MovieClip [Turret_M249] Frame 20
stop();
Symbol 1522 MovieClip Frame 54
Symbol 1522 MovieClip Frame 100
_parent.play();
Symbol 1523 Button
on (release) { gotoAndStop (3); }
Symbol 1534 MovieClip Frame 1
stop();
Symbol 1538 MovieClip Frame 1
stop();
Symbol 1545 MovieClip Frame 1
stop();
Symbol 1545 MovieClip Frame 31
if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Symbol 1556 MovieClip Frame 1
stop();
Symbol 1556 MovieClip Frame 8
this.removeMovieClip();
Symbol 1564 MovieClip Frame 1
stop();
Symbol 1564 MovieClip Frame 2
this[this.type_expl + "explode"](); play();
Symbol 1564 MovieClip Frame 19
this.removeMovieClip();
Symbol 1568 MovieClip Frame 1
_parent.stop(); var skin = "Marine_Private"; buster.hands.weapon.attachMovie("M4", "wpn", 1); buster.hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1); buster.hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1); buster.body.forma.attachMovie("Uniform_" + skin, "fr", 1); buster.body.kaska.attachMovie("Helm_" + skin, "ks", 1); buster.leg_l.gotoAndPlay(8); key_A.gotoAndStop(3);
Instance of Symbol 1534 MovieClip "key_A" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "A"; }
Instance of Symbol 1534 MovieClip "key_S" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "S"; }
Instance of Symbol 1534 MovieClip "key_D" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "D"; }
Instance of Symbol 1534 MovieClip "key_G" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "G"; }
Instance of Symbol 1534 MovieClip "key_Q" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "Q"; }
Instance of Symbol 1534 MovieClip "key_W" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "W"; }
Instance of Symbol 1534 MovieClip "key_R" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "R"; }
Instance of Symbol 1534 MovieClip "key_1" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "1"; }
Instance of Symbol 1534 MovieClip "key_2" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "2"; }
Instance of Symbol 1534 MovieClip "key_3" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "3"; }
Instance of Symbol 1534 MovieClip "key_4" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "4"; }
Symbol 1568 MovieClip Frame 60
key_A.gotoAndStop(1); key_W.gotoAndStop(3);
Symbol 1568 MovieClip Frame 151
key_W.gotoAndStop(1); key_D.gotoAndStop(3);
Symbol 1568 MovieClip Frame 240
key_D.gotoAndStop(1); key_S.gotoAndStop(3);
Symbol 1568 MovieClip Frame 330
key_S.gotoAndStop(1); buster.leg_l.stop(); buster.leg_r.stop();
Symbol 1568 MovieClip Frame 331
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 340
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 350
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 360
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 370
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 390
buster.hands.gotoAndPlay("reload"); key_R.gotoAndStop(3);
Symbol 1568 MovieClip Frame 469
buster.body.hands.weapon.wpn.gotoAndPlay("alt"); key_R.gotoAndStop(1); key_SPACE.gotoAndStop(3);
Symbol 1568 MovieClip Frame 500
gren.play();
Symbol 1568 MovieClip Frame 531
key_SPACE.gotoAndStop(1); key_1.gotoAndStop(3);
Symbol 1568 MovieClip Frame 551
key_1.gotoAndStop(1); key_2.gotoAndStop(3);
Symbol 1568 MovieClip Frame 571
key_2.gotoAndStop(1); key_3.gotoAndStop(3);
Symbol 1568 MovieClip Frame 591
key_3.gotoAndStop(1); key_4.gotoAndStop(3);
Symbol 1568 MovieClip Frame 611
key_4.gotoAndStop(1);
Symbol 1568 MovieClip Frame 630
key_G.gotoAndStop(3);
Symbol 1568 MovieClip Frame 680
_parent.play();
Symbol 1569 Button
on (release) { gotoAndPlay (4); }
Symbol 1573 Button
on (release) { this._parent.play(); }
Symbol 1582 MovieClip Frame 16
stop();
Symbol 1585 MovieClip Frame 12
stop();
Symbol 1586 MovieClip Frame 1
if (!_root.MOVIE_PLAYED) { this._parent.stop(); } _root.MOVIE_PLAYED = true;
Symbol 1586 MovieClip Frame 2
if (_url.toLowerCase().indexOf("uploads.ungrounded.net") >= 0) { gotoAndStop (3); } else { stop(); }
Symbol 1586 MovieClip Frame 195
this._parent.play();
Symbol 1601 Button
on (release) { go_prev(); }
Symbol 1602 Button
on (release) { go_next(); }
Symbol 1620 MovieClip [Choose_Secondary] Frame 1
#initclip 72 Object.registerClass("Choose_Secondary", GunChooser); #endinitclip current = "Colt_1917"; this.TYPE = "secondary";
Symbol 1620 MovieClip [Choose_Secondary] Frame 2
current = "TT_33";
Symbol 1620 MovieClip [Choose_Secondary] Frame 3
current = "WALTER";
Symbol 1620 MovieClip [Choose_Secondary] Frame 4
current = "Nambu";
Symbol 1620 MovieClip [Choose_Secondary] Frame 5
current = "Beretta";
Symbol 1620 MovieClip [Choose_Secondary] Frame 6
current = "PM";
Symbol 1620 MovieClip [Choose_Secondary] Frame 7
current = "APS";
Symbol 1620 MovieClip [Choose_Secondary] Frame 8
current = "Beretta93R";
Symbol 1620 MovieClip [Choose_Secondary] Frame 9
current = "Glock18";
Symbol 1620 MovieClip [Choose_Secondary] Frame 10
current = "microUZI";
Symbol 1620 MovieClip [Choose_Secondary] Frame 11
current = "DesertEagle";
Symbol 1620 MovieClip [Choose_Secondary] Frame 12
current = "Anaconda";
Symbol 1620 MovieClip [Choose_Secondary] Frame 13
current = "M79";
Symbol 1620 MovieClip [Choose_Secondary] Frame 14
current = "FlareGun";
Symbol 1620 MovieClip [Choose_Secondary] Frame 15
current = "MP7";
Symbol 1620 MovieClip [Choose_Secondary] Frame 16
current = "PP2000";
Symbol 1628 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 1631 Button
on (release) { _parent.gotoAndStop(18); }
Symbol 1634 Button
on (release) { _parent.gotoAndStop(27); }
Symbol 1637 Button
on (release) { _parent.gotoAndStop(45); }
Symbol 1640 Button
on (release) { _parent.gotoAndStop(56); }
Symbol 1643 Button
on (release) { _parent.gotoAndStop(71); }
Symbol 1646 Button
on (release) { _parent.gotoAndStop(75); }
Symbol 1649 Button
on (release) { _parent.gotoAndStop(87); }
Symbol 1740 MovieClip [Choose_Primary] Frame 1
#initclip 69 Object.registerClass("Choose_Primary", GunChooser); #endinitclip current = "AK_47"; this.TYPE = "primary";
Symbol 1740 MovieClip [Choose_Primary] Frame 2
current = "M_16";
Symbol 1740 MovieClip [Choose_Primary] Frame 3
current = "FAMAS";
Symbol 1740 MovieClip [Choose_Primary] Frame 4
current = "F2000";
Symbol 1740 MovieClip [Choose_Primary] Frame 5
current = "AN94";
Symbol 1740 MovieClip [Choose_Primary] Frame 6
current = "GROZA";
Symbol 1740 MovieClip [Choose_Primary] Frame 7
current = "M4";
Symbol 1740 MovieClip [Choose_Primary] Frame 8
current = "AUG";
Symbol 1740 MovieClip [Choose_Primary] Frame 9
current = "FNFAL";
Symbol 1740 MovieClip [Choose_Primary] Frame 10
current = "Galil";
Symbol 1740 MovieClip [Choose_Primary] Frame 11
current = "SIG550";
Symbol 1740 MovieClip [Choose_Primary] Frame 12
current = "G11";
Symbol 1740 MovieClip [Choose_Primary] Frame 13
current = "G36";
Symbol 1740 MovieClip [Choose_Primary] Frame 14
current = "L85A2";
Symbol 1740 MovieClip [Choose_Primary] Frame 15
current = "FNSCAR";
Symbol 1740 MovieClip [Choose_Primary] Frame 16
current = "XM8";
Symbol 1740 MovieClip [Choose_Primary] Frame 17
current = "Stoner";
Symbol 1740 MovieClip [Choose_Primary] Frame 18
current = "Garand_M1";
Symbol 1740 MovieClip [Choose_Primary] Frame 19
current = "M1903";
Symbol 1740 MovieClip [Choose_Primary] Frame 20
current = "StG_42";
Symbol 1740 MovieClip [Choose_Primary] Frame 21
current = "SKS";
Symbol 1740 MovieClip [Choose_Primary] Frame 22
current = "Mosin";
Symbol 1740 MovieClip [Choose_Primary] Frame 23
current = "Arisaka";
Symbol 1740 MovieClip [Choose_Primary] Frame 24
current = "SVD";
Symbol 1740 MovieClip [Choose_Primary] Frame 25
current = "M50";
Symbol 1740 MovieClip [Choose_Primary] Frame 26
current = "AWM";
Symbol 1740 MovieClip [Choose_Primary] Frame 27
current = "Thompson";
Symbol 1740 MovieClip [Choose_Primary] Frame 28
current = "TommyGun";
Symbol 1740 MovieClip [Choose_Primary] Frame 29
current = "PPH_41";
Symbol 1740 MovieClip [Choose_Primary] Frame 30
current = "PPS_43";
Symbol 1740 MovieClip [Choose_Primary] Frame 31
current = "MP_40";
Symbol 1740 MovieClip [Choose_Primary] Frame 32
current = "type100";
Symbol 1740 MovieClip [Choose_Primary] Frame 33
current = "UZI";
Symbol 1740 MovieClip [Choose_Primary] Frame 34
current = "MP5";
Symbol 1740 MovieClip [Choose_Primary] Frame 35
current = "FNP90";
Symbol 1740 MovieClip [Choose_Primary] Frame 36
current = "Spectre";
Symbol 1740 MovieClip [Choose_Primary] Frame 37
current = "UMP";
Symbol 1740 MovieClip [Choose_Primary] Frame 38
current = "BIZON";
Symbol 1740 MovieClip [Choose_Primary] Frame 39
current = "BerettaM12";
Symbol 1740 MovieClip [Choose_Primary] Frame 40
current = "M3A1";
Symbol 1740 MovieClip [Choose_Primary] Frame 41
current = "Calico";
Symbol 1740 MovieClip [Choose_Primary] Frame 42
current = "American180";
Symbol 1740 MovieClip [Choose_Primary] Frame 43
current = "MAT49";
Symbol 1740 MovieClip [Choose_Primary] Frame 44
current = "M45";
Symbol 1740 MovieClip [Choose_Primary] Frame 45
current = "Browning_1921";
Symbol 1740 MovieClip [Choose_Primary] Frame 46
current = "DB";
Symbol 1740 MovieClip [Choose_Primary] Frame 47
current = "HK_28";
Symbol 1740 MovieClip [Choose_Primary] Frame 48
current = "JapShotgun";
Symbol 1740 MovieClip [Choose_Primary] Frame 49
current = "Benelli_M3";
Symbol 1740 MovieClip [Choose_Primary] Frame 50
current = "SPAS_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 51
current = "USAS_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 52
current = "CAWS";
Symbol 1740 MovieClip [Choose_Primary] Frame 53
current = "Jackhammer";
Symbol 1740 MovieClip [Choose_Primary] Frame 54
current = "AA12";
Symbol 1740 MovieClip [Choose_Primary] Frame 55
current = "Striker";
Symbol 1740 MovieClip [Choose_Primary] Frame 56
current = "Browning_30";
Symbol 1740 MovieClip [Choose_Primary] Frame 57
current = "PPD";
Symbol 1740 MovieClip [Choose_Primary] Frame 58
current = "MG_36";
Symbol 1740 MovieClip [Choose_Primary] Frame 59
current = "Model96";
Symbol 1740 MovieClip [Choose_Primary] Frame 60
current = "Johnson";
Symbol 1740 MovieClip [Choose_Primary] Frame 61
current = "M60";
Symbol 1740 MovieClip [Choose_Primary] Frame 62
current = "PKM";
Symbol 1740 MovieClip [Choose_Primary] Frame 63
current = "M249";
Symbol 1740 MovieClip [Choose_Primary] Frame 64
current = "Pecheneg";
Symbol 1740 MovieClip [Choose_Primary] Frame 65
current = "Kord";
Symbol 1740 MovieClip [Choose_Primary] Frame 66
current = "RPD";
Symbol 1740 MovieClip [Choose_Primary] Frame 67
current = "BAR";
Symbol 1740 MovieClip [Choose_Primary] Frame 68
current = "StG_44";
Symbol 1740 MovieClip [Choose_Primary] Frame 69
current = "AA52";
Symbol 1740 MovieClip [Choose_Primary] Frame 70
current = "VektorSS";
Symbol 1740 MovieClip [Choose_Primary] Frame 71
current = "LAW";
Symbol 1740 MovieClip [Choose_Primary] Frame 72
current = "FLY";
Symbol 1740 MovieClip [Choose_Primary] Frame 73
current = "Mikor";
Symbol 1740 MovieClip [Choose_Primary] Frame 74
current = "MM1";
Symbol 1740 MovieClip [Choose_Primary] Frame 75
current = "RocketLauncher";
Symbol 1740 MovieClip [Choose_Primary] Frame 76
current = "NapalmLauncher";
Symbol 1740 MovieClip [Choose_Primary] Frame 77
current = "Flamethrower";
Symbol 1740 MovieClip [Choose_Primary] Frame 78
current = "Minigun";
Symbol 1740 MovieClip [Choose_Primary] Frame 79
current = "SuperShotgun";
Symbol 1740 MovieClip [Choose_Primary] Frame 80
current = "TeslaCanon";
Symbol 1740 MovieClip [Choose_Primary] Frame 81
current = "RicochetRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 82
current = "SplitterRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 83
current = "ChainGun";
Symbol 1740 MovieClip [Choose_Primary] Frame 84
current = "GaussRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 85
current = "PPK_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 86
current = "Bozar";
Symbol 1740 MovieClip [Choose_Primary] Frame 87
current = "Fork";
Symbol 1740 MovieClip [Choose_Primary] Frame 88
current = "Axe";
Symbol 1740 MovieClip [Choose_Primary] Frame 89
current = "Scythe";
Symbol 1740 MovieClip [Choose_Primary] Frame 90
current = "Katana";
Symbol 1745 MovieClip [Choose_Grenades] Frame 1
#initclip 70 Object.registerClass("Choose_Grenades", GunChooser); #endinitclip current = "HE"; this.TYPE = "grenades";
Symbol 1745 MovieClip [Choose_Grenades] Frame 2
current = "FRAG";
Symbol 1745 MovieClip [Choose_Grenades] Frame 3
current = "SPLITTER";
Symbol 1762 Button
on (release) { _global.CHOICE_PRIMARY = ch_primary.current; _global.CHOICE_SECONDARY = ch_secondary.current; _global.CHOICE_GRENADES = ch_grenades.current; _root.loadMap(_currentframe - 1); }
Symbol 1769 Button
on (release) { gotoAndStop (2); }
Symbol 1770 Button
on (release) { gotoAndStop (3); }
Symbol 1771 Button
on (release) { gotoAndStop (4); }
Symbol 1772 Button
on (release) { gotoAndStop (5); }
Symbol 1773 Button
on (release) { gotoAndStop (6); }
Symbol 1774 Button
on (release) { gotoAndStop (7); }
Symbol 1775 Button
on (release) { gotoAndStop (8); }
Symbol 1776 Button
on (release) { gotoAndStop (9); }
Symbol 1777 Button
on (release) { gotoAndStop (10); }
Symbol 1778 Button
on (release) { gotoAndStop (11); }
Symbol 1780 MovieClip [lock] Frame 1
#initclip 71 Object.registerClass("lock", MissionLock); #endinitclip this.lockTheMission(num);
Symbol 1813 Button
on (release) { gotoAndStop (12); }
Symbol 1814 Button
on (release) { gotoAndStop (13); }
Symbol 1815 Button
on (release) { gotoAndStop (14); }
Symbol 1816 Button
on (release) { gotoAndStop (15); }
Symbol 1817 Button
on (release) { gotoAndStop (16); }
Symbol 1818 Button
on (release) { gotoAndStop (17); }
Symbol 1819 Button
on (release) { gotoAndStop (18); }
Symbol 1820 Button
on (release) { gotoAndStop (19); }
Symbol 1821 Button
on (release) { gotoAndStop (20); }
Symbol 1822 Button
on (release) { gotoAndStop (21); }
Symbol 1855 Button
on (release) { gotoAndStop (22); }
Symbol 1856 Button
on (release) { gotoAndStop (23); }
Symbol 1857 Button
on (release) { gotoAndStop (24); }
Symbol 1858 Button
on (release) { gotoAndStop (25); }
Symbol 1859 Button
on (release) { gotoAndStop (26); }
Symbol 1860 Button
on (release) { gotoAndStop (27); }
Symbol 1881 Button
on (release) { gotoAndStop (28); }
Symbol 1882 Button
on (release) { gotoAndStop (29); }
Symbol 1883 Button
on (release) { gotoAndStop (30); }
Symbol 1884 Button
on (release) { gotoAndStop (31); }
Symbol 1900 Button
on (release) { gotoAndStop (32); }
Symbol 1901 Button
on (release) { gotoAndStop (33); }
Symbol 1902 Button
on (release) { gotoAndStop (34); }
Symbol 1903 Button
on (release) { gotoAndStop (35); }
Symbol 1904 Button
on (release) { gotoAndStop (36); }
Symbol 1926 Button
on (release) { gotoAndStop (37); }
Symbol 1927 Button
on (release) { gotoAndStop (38); }
Symbol 1928 Button
on (release) { gotoAndStop (39); }
Symbol 1929 Button
on (release) { gotoAndStop (40); }
Symbol 1930 Button
on (release) { gotoAndStop (41); }
Symbol 1952 Button
on (release) { gotoAndStop (42); }
Symbol 1953 Button
on (release) { gotoAndStop (43); }
Symbol 1954 Button
on (release) { gotoAndStop (44); }
Symbol 1955 Button
on (release) { gotoAndStop (45); }
Symbol 1956 Button
on (release) { gotoAndStop (46); }
Symbol 1978 Button
on (release) { gotoAndStop (47); }
Symbol 1979 Button
on (release) { gotoAndStop (48); }
Symbol 1980 Button
on (release) { gotoAndStop (49); }
Symbol 1981 Button
on (release) { gotoAndStop (50); }
Symbol 1982 Button
on (release) { gotoAndStop (51); }
Symbol 1983 Button
on (release) { gotoAndStop (52); }
Symbol 1984 Button
on (release) { gotoAndStop (53); }
Symbol 2014 Button
on (release) { gotoAndStop (54); }
Symbol 2015 Button
on (release) { gotoAndStop (55); }
Symbol 2016 Button
on (release) { gotoAndStop (56); }
Symbol 2017 Button
on (release) { gotoAndStop (57); }
Symbol 2018 Button
on (release) { gotoAndStop (58); }
Symbol 2019 Button
on (release) { gotoAndStop (59); }
Symbol 2020 Button
on (release) { gotoAndStop (60); }
Symbol 2050 Button
on (release) { gotoAndStop (61); }
Symbol 2051 Button
on (release) { gotoAndStop (62); }
Symbol 2052 Button
on (release) { gotoAndStop (63); }
Symbol 2053 Button
on (release) { gotoAndStop (64); }
Symbol 2054 Button
on (release) { gotoAndStop (65); }
Symbol 2055 Button
on (release) { gotoAndStop (66); }
Symbol 2056 Button
on (release) { gotoAndStop (67); }
Symbol 2057 Button
on (release) { gotoAndStop (68); }
Symbol 2058 Button
on (release) { gotoAndStop (69); }
Symbol 2059 Button
on (release) { gotoAndStop (70); }
Symbol 2101 Button
on (release) { gotoAndStop (71); }
Symbol 2102 Button
on (release) { gotoAndStop (72); }
Symbol 2103 Button
on (release) { gotoAndStop (73); }
Symbol 2104 Button
on (release) { gotoAndStop (74); }
Symbol 2105 Button
on (release) { gotoAndStop (75); }
Symbol 2106 Button
on (release) { gotoAndStop (76); }
Symbol 2107 Button
on (release) { gotoAndStop (77); }
Symbol 2108 Button
on (release) { gotoAndStop (78); }
Symbol 2142 Button
on (release) { gotoAndStop (79); }
Symbol 2143 Button
on (release) { gotoAndStop (80); }
Symbol 2144 Button
on (release) { gotoAndStop (81); }
Symbol 2145 Button
on (release) { gotoAndStop (82); }
Symbol 2146 Button
on (release) { gotoAndStop (83); }
Symbol 2147 Button
on (release) { gotoAndStop (84); }
Symbol 2172 Button
on (release) { gotoAndStop (85); }
Symbol 2173 Button
on (release) { gotoAndStop (86); }
Symbol 2174 Button
on (release) { gotoAndStop (87); }
Symbol 2175 Button
on (release) { gotoAndStop (88); }
Symbol 2176 Button
on (release) { gotoAndStop (89); }
Symbol 2177 Button
on (release) { gotoAndStop (90); }
Symbol 2204 MovieClip Frame 1
switch (_global.SAVED_QUALITY) { case "LOW" : gotoAndStop (2); break; case "MEDIUM" : gotoAndStop (3); break; case "HIGH" : gotoAndStop (4); } onRelease = function () { switch (_global.SAVED_QUALITY) { case "LOW" : _global.SAVED_QUALITY = "MEDIUM"; gotoAndStop (3); break; case "MEDIUM" : _global.SAVED_QUALITY = "HIGH"; gotoAndStop (4); break; case "HIGH" : _global.SAVED_QUALITY = "LOW"; gotoAndStop (2); } };
Symbol 2210 MovieClip Frame 1
switch (_global.DIFFICULTLY) { case 0 : gotoAndStop (3); break; case 5 : gotoAndStop (2); break; case 15 : gotoAndStop (4); break; case 30 : gotoAndStop (5); }
Symbol 2210 MovieClip Frame 2
_global.DIFFICULTLY = 5;
Symbol 2210 MovieClip Frame 3
_global.DIFFICULTLY = 0;
Symbol 2210 MovieClip Frame 4
_global.DIFFICULTLY = 15;
Symbol 2210 MovieClip Frame 5
_global.DIFFICULTLY = 30;
Symbol 2214 MovieClip Frame 1
this.onRelease = function () { _global[val] = !_global[val]; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); } }; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 2214 MovieClip Frame 2
_global[val] = false;
Symbol 2214 MovieClip Frame 3
_global[val] = true;
Symbol 2224 Button
on (release) { opt_diff.gotoAndStop("too_easy"); }
Symbol 2225 Button
on (release) { opt_diff.gotoAndStop("easy"); }
Symbol 2226 Button
on (release) { opt_diff.gotoAndStop("medium"); }
Symbol 2227 Button
on (release) { opt_diff.gotoAndStop("hard"); }
Symbol 2232 Button
on (release) { _root.saveDefaults(); gotoAndStop (1); }
Symbol 2236 MovieClip Frame 1
this.VARIABLE = the_var; this.is_waiting = false; this.getBtnName = function (code) { if (code == 8) { return("BcSpc"); } if (code == 20) { return("Caps"); } if (code == 17) { return("Ctrl"); } if (code == 46) { return("Del"); } if (code == 40) { return("Down"); } if (code == 35) { return("End"); } if (code == 13) { return("Enter"); } if (code == 27) { return("Esc"); } if (code == 36) { return("Home"); } if (code == 45) { return("Ins"); } if (code == 37) { return("Left"); } if (code == 34) { return("PgDn"); } if (code == 33) { return("PgUp"); } if (code == 39) { return("Right"); } if (code == 16) { return("Shift"); } if (code == 32) { return("Space"); } if (code == 9) { return("Tab"); } if (code == 38) { return("Up"); } return(String.fromCharCode(code).toUpperCase()); }; this.onRelease = function () { this.is_waiting = true; this.btn_name.text = "???"; this.gotoAndStop(3); }; this.btn_name.text = this.getBtnName(_global["CO_" + this.VARIABLE]); this.gotoAndStop(2);
Symbol 2248 MovieClip Frame 1
gotoAndStop(_root.INNER_FRAME);
Symbol 2248 MovieClip Frame 2
ch_primary.setArray(0, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Instance of Symbol 1780 MovieClip [lock] "lock_1" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 1; }
Instance of Symbol 1780 MovieClip [lock] "lock_2" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 2; }
Instance of Symbol 1780 MovieClip [lock] "lock_3" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 3; }
Instance of Symbol 1780 MovieClip [lock] "lock_4" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 4; }
Instance of Symbol 1780 MovieClip [lock] "lock_5" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 5; }
Instance of Symbol 1780 MovieClip [lock] "lock_6" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 6; }
Instance of Symbol 1780 MovieClip [lock] "lock_7" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 7; }
Instance of Symbol 1780 MovieClip [lock] "lock_8" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 8; }
Instance of Symbol 1780 MovieClip [lock] "lock_9" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 9; }
Instance of Symbol 1780 MovieClip [lock] "lock_10" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 10; }
Symbol 2248 MovieClip Frame 3
ch_primary.setArray(15, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 4
ch_primary.setArray(2, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 5
ch_primary.setArray(3, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 6
ch_primary.setArray(13, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 7
ch_primary.setArray(6, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(2, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 8
ch_primary.setArray(8, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 9
ch_primary.setArray(10, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 10
ch_primary.setArray(11, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 11
ch_primary.setArray(12, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 12
ch_primary.setArray(0, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 13
ch_primary.setArray(15, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 14
ch_primary.setArray(2, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 15
ch_primary.setArray(3, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 16
ch_primary.setArray(5, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 17
ch_primary.setArray(6, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 18
ch_primary.setArray(10, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 19
ch_primary.setArray(11, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 20
ch_primary.setArray(13, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 21
ch_primary.setArray(14, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 22
ch_primary.setArray(0, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 23
ch_primary.setArray(1, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 24
ch_primary.setArray(2, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 25
ch_primary.setArray(3, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(1, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 26
ch_primary.setArray(4, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 27
ch_primary.setArray(5, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 28
ch_primary.setArray(0, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(0, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 29
ch_primary.setArray(4, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(1, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 30
ch_primary.setArray(1, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(1, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 31
ch_primary.setArray(2, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(0, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 32
ch_primary.setArray(7, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 33
ch_primary.setArray(4, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 34
ch_primary.setArray(2, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 35
ch_primary.setArray(3, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 36
ch_primary.setArray(0, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 37
ch_primary.setArray(0, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 38
ch_primary.setArray(1, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 39
ch_primary.setArray(4, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 40
ch_primary.setArray(3, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 41
ch_primary.setArray(1, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 42
ch_primary.setArray(0, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 43
ch_primary.setArray(2, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 44
ch_primary.setArray(4, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 45
ch_primary.setArray(5, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 46
ch_primary.setArray(1, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 47
ch_primary.setArray(12, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 48
ch_primary.setArray(9, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 49
ch_primary.setArray(2, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 50
ch_primary.setArray(11, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 51
ch_primary.setArray(4, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 52
ch_primary.setArray(7, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 53
ch_primary.setArray(8, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 54
ch_primary.setArray(0, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 55
ch_primary.setArray(1, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 56
ch_primary.setArray(11, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 57
ch_primary.setArray(10, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 58
ch_primary.setArray(4, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 59
ch_primary.setArray(8, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 60
ch_primary.setArray(5, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 61
ch_primary.setArray(0, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 62
ch_primary.setArray(1, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 63
ch_primary.setArray(2, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 64
ch_primary.setArray(3, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 65
ch_primary.setArray(4, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 66
ch_primary.setArray(7, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 67
ch_primary.setArray(5, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 68
ch_primary.setArray(2, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 69
ch_primary.setArray(4, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 70
ch_primary.setArray(0, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 71
ch_primary.setArray(0, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 72
ch_primary.setArray(1, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 73
ch_primary.setArray(2, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(3, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 74
ch_primary.setArray(3, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 75
ch_primary.setArray(0, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 76
ch_primary.setArray(1, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 77
ch_primary.setArray(2, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 78
ch_primary.setArray(3, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 79
ch_primary.setArray(0, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 80
ch_primary.setArray(1, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 81
ch_primary.setArray(2, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 82
ch_primary.setArray(3, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 83
ch_primary.setArray(4, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(2, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 84
ch_primary.setArray(7, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 85
ch_primary.setArray(0, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 86
ch_primary.setArray(1, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 87
ch_primary.setArray(6, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 88
ch_primary.setArray(3, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 89
ch_primary.setArray(4, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 90
ch_primary.setArray(5, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "OLD_BULLETS"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "BLOOD"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "SHELLS"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "CORPSES"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "WOUND_FLASH"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "ALL_GUNS"; }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "UP"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "DOWN"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "LEFT"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "RIGHT"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "COMMAND"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "ALT"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "RELOAD"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "DROP"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Symbol 2254 Button
on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 2255 Button
on (release) { missions.gotoAndStop("Options"); }
Symbol 2256 Button
on (release) { missions.gotoAndStop("Controls"); }
Symbol 2257 Button
on (release) { getURL ("mailto:zaborov@mail.ru", "_blank"); }
Symbol 2258 Button
on (release) { getURL ((("http://www.arcadetown.com/partner/download.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 2267 Button
on (rollOver) { missions.gotoAndStop("Iraq"); }
Symbol 2268 Button
on (rollOver) { missions.gotoAndStop("Pacific"); }
Symbol 2269 Button
on (rollOver) { missions.gotoAndStop("Humans"); }
Symbol 2270 Button
on (rollOver) { missions.gotoAndStop("Mutants"); }
Symbol 2278 MovieClip Frame 1
gotoAndStop ("anim32");
Symbol 2278 MovieClip Frame 26
stop();
Symbol 2278 MovieClip Frame 51
stop();
Symbol 2278 MovieClip Frame 76
stop();
Symbol 2278 MovieClip Frame 101
stop();
Symbol 2281 Button
on (release) { numbers.gotoAndPlay("anim32"); missions.gotoAndStop(1); gotoAndStop ("ew2"); }
Symbol 2286 Button
on (rollOver) { missions.gotoAndStop("CT"); }
Symbol 2287 Button
on (rollOver) { missions.gotoAndStop("Terror"); }
Symbol 2288 Button
on (rollOver) { missions.gotoAndStop("Fallout"); }
Symbol 2289 Button
on (rollOver) { missions.gotoAndStop("Blood"); }
Symbol 2295 Button
on (release) { numbers.gotoAndPlay("anim21"); missions.gotoAndStop(1); gotoAndStop ("ew1"); }
Symbol 2298 Button
on (release) { numbers.gotoAndPlay("anim23"); missions.gotoAndStop(1); gotoAndStop ("ew3"); }
Symbol 2302 Button
on (rollOver) { missions.gotoAndStop("American"); }
Symbol 2303 Button
on (rollOver) { missions.gotoAndStop("Soviet"); }
Symbol 2304 Button
on (rollOver) { missions.gotoAndStop("German"); }
Symbol 2305 Button
on (rollOver) { missions.gotoAndStop("USA"); }
Symbol 2306 Button
on (rollOver) { missions.gotoAndStop("Vietnam"); }
Symbol 2313 Button
on (release) { numbers.gotoAndPlay("anim12"); missions.gotoAndStop(1); gotoAndStop ("ew2"); }
Symbol 2314 MovieClip Frame 1
stop();
Symbol 2315 MovieClip Frame 2
stop();
Symbol 2338 MovieClip Frame 1
if (who == "Player") { _root.addPlayer(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype); } else { _root.addSoldier(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team); } this.removeMovieClip(); this.unloadMovie();
Symbol 2340 MovieClip Frame 1
_root.addTurret(this._x, this._y, this._rotation, team, tp); this.removeMovieClip(); this.unloadMovie();
Symbol 2356 MovieClip Frame 1
_root.attachMovie("Medkit_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.removeMovieClip(); this.unloadMovie();
Symbol 2358 MovieClip Frame 1
_root.attachMovie("Armor_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.removeMovieClip(); this.unloadMovie();
Symbol 2430 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2432 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2434 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2438 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2444 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2446 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2454 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2458 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2462 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2464 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2468 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2473 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2480 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2482 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2484 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2488 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2492 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2496 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2498 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2500 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2502 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2504 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2507 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2511 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2515 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2519 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2521 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2523 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2525 MovieClip Frame 1
this.cacheAsBitmap = true;

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 FontUsed by:3 1897 1907 1911 1915 1919 1923 1933 1937 1941 1945 1949 1959 1963 1967 1971 1975 1987 1991 1995 1999 2003 2007 2011 2023 2027 2031 2035 2039 2043 2047 2062 2066 2070 2074 2078 2082 2086 2090 2094 2098 2111 2115 2119 2123 2127 2131 2135 2139 2150 2154 2158 2162 2166 2170 2180 2184 2188 2192 2196
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClip [Options]Uses:1 3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [Wall]Uses:5Used by:11 12 13 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [Wall_h]Uses:7Used by:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [Wall_v]Uses:9Used by:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
Symbol 11 MovieClip [map_1]Uses:6 8 10
Symbol 12 MovieClip [map_2]Uses:8 10 6
Symbol 13 MovieClip [map_3]Uses:6 10 8
Symbol 14 MovieClip [map_4]Uses:8 10
Symbol 15 MovieClip [map_5]Uses:8 10 6
Symbol 16 MovieClip [map_6]Uses:8 10 6
Symbol 17 MovieClip [map_7]Uses:8 10 6
Symbol 18 MovieClip [map_8]Uses:8 10 6
Symbol 19 MovieClip [map_9]Uses:8 10 6
Symbol 20 MovieClip [map_10]Uses:8 10 6
Symbol 21 MovieClip [map_11]Uses:8 10 6
Symbol 22 MovieClip [map_12]Uses:8 10 6
Symbol 23 MovieClip [map_13]Uses:8 10 6
Symbol 24 MovieClip [map_14]Uses:8 10 6
Symbol 25 MovieClip [map_15]Uses:8 10 6
Symbol 26 MovieClip [map_16]Uses:8 10 6
Symbol 27 MovieClip [map_17]Uses:8 10 6
Symbol 28 MovieClip [map_18]Uses:8 10 6
Symbol 29 MovieClip [map_19]Uses:8 10 6
Symbol 30 MovieClip [map_20]Uses:8 10 6
Symbol 31 MovieClip [map_21]Uses:8 10 6
Symbol 32 MovieClip [map_22]Uses:8 10 6
Symbol 33 MovieClip [map_23]Uses:8 10 6
Symbol 34 MovieClip [map_24]Uses:8 10 6
Symbol 35 MovieClip [map_25]Uses:8 10 6
Symbol 36 MovieClip [map_26]Uses:8 10 6
Symbol 37 MovieClip [map_27]Uses:8 10
Symbol 38 MovieClip [map_28]Uses:8 10 6
Symbol 39 MovieClip [map_29]Uses:8 10 6
Symbol 40 MovieClip [map_30]Uses:8 10 6
Symbol 41 MovieClip [map_31]Uses:6 8 10
Symbol 42 MovieClip [map_32]Uses:8 10 6
Symbol 43 MovieClip [map_33]Uses:8 10 6
Symbol 44 MovieClip [map_34]Uses:8 10 6
Symbol 45 MovieClip [map_35]Uses:8 10 6
Symbol 46 MovieClip [map_36]Uses:8 10 6
Symbol 47 MovieClip [map_37]Uses:8 10 6
Symbol 48 MovieClip [map_38]Uses:8 10 6
Symbol 49 MovieClip [map_39]Uses:8 10 6
Symbol 50 MovieClip [map_40]Uses:8 10 6
Symbol 51 MovieClip [map_41]Uses:8 10 6
Symbol 52 MovieClip [map_42]Uses:8 10 6
Symbol 53 MovieClip [map_43]Uses:8 10 6
Symbol 54 MovieClip [map_44]Uses:8 10 6
Symbol 55 MovieClip [map_45]Uses:8 10 6
Symbol 56 MovieClip [map_46]Uses:8 10 6
Symbol 57 MovieClip [map_47]Uses:8 10 6
Symbol 58 MovieClip [map_48]Uses:8 10 6
Symbol 59 MovieClip [map_49]Uses:8 10 6
Symbol 60 MovieClip [map_50]Uses:8 10 6
Symbol 61 MovieClip [map_51]Uses:8 10 6
Symbol 62 MovieClip [map_52]Uses:8 10 6
Symbol 63 MovieClip [map_53]Uses:8 10 6
Symbol 64 MovieClip [map_54]Uses:8 10 6
Symbol 65 MovieClip [map_55]Uses:8 10 6
Symbol 66 MovieClip [map_56]Uses:8 10 6
Symbol 67 MovieClip [map_57]Uses:8 10 6
Symbol 68 MovieClip [map_58]Uses:8 10 6
Symbol 69 MovieClip [map_59]Uses:8 10 6
Symbol 70 MovieClip [map_60]Uses:8 10 6
Symbol 71 MovieClip [map_61]Uses:8 10 6
Symbol 72 MovieClip [map_62]Uses:8 10 6
Symbol 73 MovieClip [map_63]Uses:8 10 6
Symbol 74 MovieClip [map_64]Uses:8 10 6
Symbol 75 MovieClip [map_65]Uses:8 10 6
Symbol 76 MovieClip [map_66]Uses:8 10 6
Symbol 77 MovieClip [map_67]Uses:8 10 6
Symbol 78 MovieClip [map_68]Uses:8 10 6
Symbol 79 MovieClip [map_69]Uses:8 10 6
Symbol 80 MovieClip [map_70]Uses:8 10 6
Symbol 81 MovieClip [map_71]Uses:8 10 6
Symbol 82 MovieClip [map_72]Uses:8 10 6
Symbol 83 MovieClip [map_73]Uses:8 10 6
Symbol 84 MovieClip [map_74]Uses:8 10 6
Symbol 85 MovieClip [map_75]Uses:8 10 6
Symbol 86 MovieClip [map_76]Uses:8 10 6
Symbol 87 MovieClip [map_77]Uses:8 10 6
Symbol 88 MovieClip [map_78]Uses:8 10 6
Symbol 89 MovieClip [map_79]Uses:8 10 6
Symbol 90 MovieClip [map_80]Uses:8 10 6
Symbol 91 MovieClip [map_81]Uses:8 10 6
Symbol 92 MovieClip [map_82]Uses:8 10 6
Symbol 93 MovieClip [map_83]Uses:8 10 6
Symbol 94 MovieClip [map_84]Uses:8 10 6
Symbol 95 MovieClip [map_85]Uses:8 10 6
Symbol 96 MovieClip [map_86]Uses:8 10 6
Symbol 97 MovieClip [map_87]Uses:8 10 6
Symbol 98 MovieClip [map_88]Uses:8 10 6
Symbol 99 MovieClip [map_89]Uses:8 10 6
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [NextLevel]Uses:100 101Used by:2430 2432 2434 2438 2444 2446 2454 2458 2462 2464 2468 2473 2480 2482 2484 2488 2492 2496 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [ArrowCursor]Uses:103Used by:1496
Symbol 105 MovieClip [Gauss]Used by:1496
Symbol 106 GraphicUsed by:130
Symbol 107 FontUsed by:108 1308 1310 1311 1312 1313 1314 1315 1332 1333 1334 1548 1549 1550 1603 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1622 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1742 1743 1744 2234
Symbol 108 EditableTextUses:107Used by:118
Symbol 109 GraphicUsed by:118
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112 1522
Symbol 112 MovieClipUses:110 111Used by:118
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:117 1326 1327 1337 1504 1523 1569 1573 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1855 1856 1857 1858 1859 1860 1881 1882 1883 1884 1900 1901 1902 1903 1904 1926 1927 1928 1929 1930 1952 1953 1954 1955 1956 1978 1979 1980 1981 1982 1983 1984 2014 2015 2016 2017 2018 2019 2020 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2101 2102 2103 2104 2105 2106 2107 2108 2142 2143 2144 2145 2146 2147 2172 2173 2174 2175 2176 2177 2224 2225 2226 2227
Symbol 117 ButtonUses:116Used by:118
Symbol 118 MovieClipUses:108 109 112 114 115 117Used by:130
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:129
Symbol 121 GraphicUsed by:129
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:129
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 ButtonUses:124 125 126 127Used by:129
Symbol 129 MovieClipUses:120 121 123 128Used by:130
Symbol 130 MovieClipUses:106 118 129Used by:Timeline
Symbol 2600 MovieClip [__Packages.Line]
Symbol 2601 MovieClip [__Packages.Wall_h]
Symbol 2602 MovieClip [__Packages.Wall_v]
Symbol 2603 MovieClip [__Packages.NextLevel]
Symbol 2604 MovieClip [__Packages.Cursor]
Symbol 2605 MovieClip [__Packages.Gauss]
Symbol 2606 MovieClip [__Packages.Wall]
Symbol 2607 MovieClip [__Packages.Flame]
Symbol 2608 MovieClip [__Packages.Slash]
Symbol 2609 MovieClip [__Packages.Bolt]
Symbol 2610 MovieClip [__Packages.Bullet]
Symbol 2611 MovieClip [__Packages.Dropped]
Symbol 2612 MovieClip [__Packages.Weapon]
Symbol 2613 MovieClip [__Packages.Fire]
Symbol 2614 MovieClip [__Packages.Grenade]
Symbol 2615 MovieClip [__Packages.HandGrenade]
Symbol 2616 MovieClip [__Packages.Napalm]
Symbol 2617 MovieClip [__Packages.OldBullet]
Symbol 2618 MovieClip [__Packages.Rocket]
Symbol 2619 MovieClip [__Packages.Man]
Symbol 2620 MovieClip [__Packages.Soldier]
Symbol 2621 MovieClip [__Packages.Player]
Symbol 2622 MovieClip [__Packages.Armor]
Symbol 2623 MovieClip [__Packages.Medkit]
Symbol 2624 MovieClip [__Packages.Turret]
Symbol 2625 MovieClip [__Packages.TeslaCharge]
Symbol 2626 MovieClip [__Packages.TeslaSuper]
Symbol 2627 MovieClip [__Packages.RicochetBullet]
Symbol 2628 MovieClip [__Packages.RicochetGrenade]
Symbol 2629 MovieClip [__Packages.SplitterBullet]
Symbol 2630 MovieClip [__Packages.FlareBullet]
Symbol 2631 MovieClip [__Packages.GunChooser]
Symbol 2632 MovieClip [__Packages.MissionLock]
Symbol 131 GraphicUsed by:1496
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [Hand_L_Fallout_Ranger]Uses:132Used by:1484 1496
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [Hand_R_Fallout_Ranger]Uses:134Used by:1484 1496
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClip [Uniform_Fallout_Ranger]Uses:136Used by:1484 1496
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [Helm_Fallout_Ranger]Uses:138Used by:1484 1496
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [Hand_L_CT_Alpha]Uses:140Used by:1496
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [Hand_R_CT_Alpha]Uses:142Used by:1496
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [Uniform_CT_Alpha]Uses:144Used by:1496
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [Helm_CT_Alpha]Uses:146Used by:1496
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [Hand_L_CT_BDB]Uses:148Used by:1496
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [Hand_R_CT_BDB]Uses:150Used by:1496
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [Uniform_CT_BDB]Uses:152Used by:1496
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [Helm_CT_BDB]Uses:154Used by:1496
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClip [Hand_L_CT_GIGN]Uses:156Used by:1496
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip [Hand_R_CT_GIGN]Uses:158Used by:1496
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClip [Uniform_CT_GIGN]Uses:160Used by:1496
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [Helm_CT_GIGN]Uses:162Used by:1496
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip [Hand_L_CT_GSG]Uses:164Used by:1496
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClip [Hand_R_CT_GSG]Uses:166Used by:1496
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip [Uniform_CT_GSG]Uses:168Used by:1496
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip [Helm_CT_GSG]Uses:170Used by:1496
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [Hand_L_CT_SAS]Uses:172Used by:1496
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip [Hand_R_CT_SAS]Uses:174Used by:1496
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip [Uniform_CT_SAS]Uses:176Used by:1496
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [Helm_CT_SAS]Uses:178Used by:1496
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [Hand_L_Terror_Commander]Uses:180Used by:1496
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip [Hand_R_Terror_Commander]Uses:182Used by:1496
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip [Uniform_Terror_Commander]Uses:184Used by:1496
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [Helm_Terror_Commander]Uses:186Used by:1496
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [Hand_L_Terror_Drug]Uses:188Used by:1496
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClip [Hand_R_Terror_Drug]Uses:190Used by:1496
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [Uniform_Terror_Drug]Uses:192Used by:1496
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [Helm_Terror_Drug]Uses:194Used by:1496
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClip [Hand_L_Terror_Mafia]Uses:196Used by:1496
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [Hand_R_Terror_Mafia]Uses:198Used by:1496
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip [Uniform_Terror_Mafia]Uses:200Used by:1496
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [Helm_Terror_Mafia]Uses:202Used by:1496
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [Hand_L_USA_Private]Uses:204Used by:1496
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [Hand_R_USA_Private]Uses:206Used by:1496
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [Uniform_USA_Private]Uses:208Used by:1496
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [Helm_USA_Private]Uses:210Used by:1496
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [Hand_L_USA_Sergant]Uses:212Used by:1496
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [Hand_R_USA_Sergant]Uses:214Used by:1496
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [Uniform_USA_Sergant]Uses:216Used by:1496
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [Helm_USA_Sergant]Uses:218Used by:1496
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [Hand_L_USA_AT]Uses:220Used by:1496
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [Hand_R_USA_AT]Uses:222Used by:1496
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClip [Uniform_USA_AT]Uses:224Used by:1496
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClip [Helm_USA_AT]Uses:226Used by:1496
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClip [Hand_L_USA_Mashinegunner]Uses:228Used by:1496
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClip [Hand_R_USA_Mashinegunner]Uses:230Used by:1496
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClip [Uniform_USA_Mashinegunner]Uses:232Used by:1496
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip [Helm_USA_Mashinegunner]Uses:234Used by:1496
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [Hand_L_USA_Sniper]Uses:236Used by:1496
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip [Hand_R_USA_Sniper]Uses:238Used by:1496
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip [Uniform_USA_Sniper]Uses:240Used by:1496
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClip [Helm_USA_Sniper]Uses:242Used by:1496
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClip [Hand_L_USA_Officer]Uses:244Used by:1496
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClip [Hand_R_USA_Officer]Uses:246Used by:1496
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClip [Uniform_USA_Officer]Uses:248Used by:1496
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip [Helm_USA_Officer]Uses:250Used by:1496
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClip [Hand_L_USA_Delta]Uses:252Used by:1496
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClip [Hand_R_USA_Delta]Uses:254Used by:1496
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip [Uniform_USA_Delta]Uses:256Used by:1496
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClip [Helm_USA_Delta]Uses:258Used by:1496
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClip [Hand_L_Vietnam_Rebel]Uses:260Used by:1496
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [Hand_R_Vietnam_Rebel]Uses:262Used by:1496
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClip [Uniform_Vietnam_Rebel]Uses:264Used by:1496
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClip [Helm_Vietnam_Rebel]Uses:266Used by:1496
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClip [Hand_L_Vietnam_Private]Uses:268Used by:1496
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClip [Hand_R_Vietnam_Private]Uses:270Used by:1496
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClip [Uniform_Vietnam_Private]Uses:272Used by:1496
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip [Helm_Vietnam_Private]Uses:274Used by:1496
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClip [Hand_L_Vietnam_Sergant]Uses:276Used by:1496
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClip [Hand_R_Vietnam_Sergant]Uses:278Used by:1496
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClip [Uniform_Vietnam_Sergant]Uses:280Used by:1496
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClip [Helm_Vietnam_Sergant]Uses:282Used by:1496
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClip [Hand_L_Vietnam_Mashinegunner]Uses:284Used by:1496
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClip [Hand_R_Vietnam_Mashinegunner]Uses:286Used by:1496
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClip [Uniform_Vietnam_Mashinegunner]Uses:288Used by:1496
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip [Helm_Vietnam_Mashinegunner]Uses:290Used by:1496
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClip [Hand_L_Vietnam_Sniper]Uses:292Used by:1496
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip [Hand_R_Vietnam_Sniper]Uses:294Used by:1496
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClip [Uniform_Vietnam_Sniper]Uses:296Used by:1496
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClip [Helm_Vietnam_Sniper]Uses:298Used by:1496
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClip [Hand_L_Vietnam_Officer]Uses:300Used by:1496
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [Hand_R_Vietnam_Officer]Uses:302Used by:1496
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClip [Uniform_Vietnam_Officer]Uses:304Used by:1496
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClip [Helm_Vietnam_Officer]Uses:306Used by:1496
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip [Hand_L_Vietnam_Specialist]Uses:308Used by:1496
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClip [Hand_R_Vietnam_Specialist]Uses:310Used by:1496
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClip [Uniform_Vietnam_Specialist]Uses:312Used by:1496
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [Helm_Vietnam_Specialist]Uses:314Used by:1496
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClip [Hand_L_American_Private]Uses:316Used by:1496
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClip [Hand_R_American_Private]Uses:318Used by:1496
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [Uniform_American_Private]Uses:320Used by:1496
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClip [Helm_American_Private]Uses:322Used by:1496
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClip [Hand_L_American_Corporal]Uses:324Used by:1496
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [Hand_R_American_Corporal]Uses:326Used by:1496
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClip [Uniform_American_Corporal]Uses:328Used by:1496
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip [Helm_American_Corporal]Uses:330Used by:1496
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClip [Hand_L_American_Sergant]Uses:332Used by:1496
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClip [Hand_R_American_Sergant]Uses:334Used by:1496
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip [Uniform_American_Sergant]Uses:336Used by:1496
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClip [Helm_American_Sergant]Uses:338Used by:1496
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClip [Hand_L_American_Mashinegunner]Uses:340Used by:1496
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClip [Hand_R_American_Mashinegunner]Uses:342Used by:1496
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClip [Uniform_American_Mashinegunner]Uses:344Used by:1496
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClip [Helm_American_Mashinegunner]Uses:346Used by:1496
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClip [Hand_L_American_Officer]Uses:348Used by:1496
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClip [Hand_R_American_Officer]Uses:350Used by:1496
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClip [Uniform_American_Officer]Uses:352Used by:1496
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClip [Helm_American_Officer]Uses:354Used by:1496
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClip [Hand_L_German_Private]Uses:356Used by:1496
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClip [Hand_R_German_Private]Uses:358Used by:1496
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClip [Uniform_German_Private]Uses:360Used by:1496
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClip [Helm_German_Private]Uses:362Used by:1496
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClip [Hand_L_German_Sergant]Uses:364Used by:1496
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClip [Hand_R_German_Sergant]Uses:366Used by:1496
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClip [Uniform_German_Sergant]Uses:368Used by:1496
Symbol 370 GraphicUsed by:372
Symbol 371 GraphicUsed by:372 380 388 2248
Symbol 372 MovieClip [Helm_German_Sergant]Uses:370 371Used by:1496
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [Hand_L_German_SS]Uses:373Used by:1496
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClip [Hand_R_German_SS]Uses:375Used by:1496
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClip [Uniform_German_SS]Uses:377Used by:1496
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip [Helm_German_SS]Uses:379 371Used by:1496
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClip [Hand_L_German_Mashinegunner]Uses:381Used by:1496
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClip [Hand_R_German_Mashinegunner]Uses:383Used by:1496
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClip [Uniform_German_Mashinegunner]Uses:385Used by:1496
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClip [Helm_German_Mashinegunner]Uses:387 371Used by:1496
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClip [Hand_L_German_Officer]Uses:389Used by:1496
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClip [Hand_R_German_Officer]Uses:391Used by:1496
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClip [Uniform_German_Officer]Uses:393Used by:1496
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClip [Helm_German_Officer]Uses:395Used by:1496
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClip [Hand_L_Soviet_Partisan]Uses:397Used by:1496
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClip [Hand_R_Soviet_Partisan]Uses:399Used by:1496
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClip [Uniform_Soviet_Partisan]Uses:401Used by:1496
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClip [Helm_Soviet_Partisan]Uses:403Used by:1496
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClip [Hand_L_Soviet_Private]Uses:405Used by:1496
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClip [Hand_R_Soviet_Private]Uses:407Used by:1496
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClip [Uniform_Soviet_Private]Uses:409Used by:1496
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClip [Helm_Soviet_Private]Uses:411Used by:1496
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip [Hand_L_Soviet_Sergant]Uses:413Used by:1496
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClip [Hand_R_Soviet_Sergant]Uses:415Used by:1496
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClip [Uniform_Soviet_Sergant]Uses:417Used by:1496
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClip [Helm_Soviet_Sergant]Uses:419Used by:1496
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip [Hand_L_Soviet_Mashinegunner]Uses:421Used by:1496
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClip [Hand_R_Soviet_Mashinegunner]Uses:423Used by:1496
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClip [Uniform_Soviet_Mashinegunner]Uses:425Used by:1496
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClip [Helm_Soviet_Mashinegunner]Uses:427Used by:1496
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClip [Hand_L_Soviet_Officer]Uses:429Used by:1496
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClip [Hand_R_Soviet_Officer]Uses:431Used by:1496
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClip [Uniform_Soviet_Officer]Uses:433Used by:1496
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClip [Helm_Soviet_Officer]Uses:435Used by:1496
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClip [Hand_L_Terror_Punk]Uses:437Used by:1496
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClip [Hand_R_Terror_Punk]Uses:439Used by:1496
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClip [Uniform_Terror_Punk]Uses:441Used by:1496
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip [Helm_Terror_Punk]Uses:443Used by:1496
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip [Hand_L_Terror_Scout]Uses:445Used by:1496
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClip [Hand_R_Terror_Scout]Uses:447Used by:1496
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClip [Uniform_Terror_Scout]Uses:449Used by:1496
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip [Helm_Terror_Scout]Uses:451Used by:1496
Symbol 453 GraphicUsed by:454
Symbol 454 MovieClip [Hand_L_Terror_Robber]Uses:453Used by:1496
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClip [Hand_R_Terror_Robber]Uses:455Used by:1496
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClip [Uniform_Terror_Robber]Uses:457Used by:1496
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClip [Helm_Terror_Robber]Uses:459Used by:1496
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClip [Hand_L_Fallout_Enclave]Uses:461Used by:1496
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClip [Hand_R_Fallout_Enclave]Uses:463Used by:1496
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClip [Uniform_Fallout_Enclave]Uses:465Used by:1496
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClip [Helm_Fallout_Enclave]Uses:467Used by:1496
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClip [Hand_L_CT_Police]Uses:469Used by:1496
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClip [Hand_R_CT_Police]Uses:471Used by:1496
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClip [Uniform_CT_Police]Uses:473Used by:1496
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClip [Helm_CT_Police]Uses:475Used by:1496
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClip [Hand_L_Terror_Hitman]Uses:477Used by:1496
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClip [Hand_R_Terror_Hitman]Uses:479Used by:1496
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClip [Uniform_Terror_Hitman]Uses:481Used by:1496
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClip [Helm_Terror_Hitman]Uses:483Used by:1496
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClip [Hand_L_Fallout_ChosenOne]Uses:485Used by:1496
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClip [Hand_R_Fallout_ChosenOne]Uses:487Used by:1496
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClip [Uniform_Fallout_ChosenOne]Uses:489Used by:1496
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip [Helm_Fallout_ChosenOne]Uses:491Used by:1496
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClip [Hand_L_Terror_Leader]Uses:493Used by:1496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClip [Hand_R_Terror_Leader]Uses:495Used by:1496
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [Uniform_Terror_Leader]Uses:497Used by:1496
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [Helm_Terror_Leader]Uses:499Used by:1496
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip [Hand_L_CT_FSB]Uses:501Used by:1496
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip [Hand_R_CT_FSB]Uses:503Used by:1496
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClip [Uniform_CT_FSB]Uses:505Used by:1496
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClip [Helm_CT_FSB]Uses:507Used by:1496
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClip [Hand_L_Terror_Biker]Uses:509Used by:1496
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClip [Hand_R_Terror_Biker]Uses:511Used by:1496
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip [Uniform_Terror_Biker]Uses:513Used by:1496
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClip [Helm_Terror_Biker]Uses:515Used by:1496
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClip [Hand_L_CT_SWAT]Uses:517Used by:1496
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClip [Hand_R_CT_SWAT]Uses:519Used by:1496
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClip [Uniform_CT_SWAT]Uses:521Used by:1496
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClip [Helm_CT_SWAT]Uses:523Used by:1496
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClip [Hand_L_Fallout_Sheriff]Uses:525Used by:1496
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClip [Hand_R_Fallout_Sheriff]Uses:527Used by:1496
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClip [Uniform_Fallout_Sheriff]Uses:529Used by:1496
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClip [Helm_Fallout_Sheriff]Uses:531Used by:1496
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClip [Hand_L_Fallout_SuperMutant]Uses:533Used by:1496
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClip [Hand_R_Fallout_SuperMutant]Uses:535Used by:1496
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClip [Uniform_Fallout_SuperMutant]Uses:537Used by:1496
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClip [Helm_Fallout_SuperMutant]Uses:539Used by:1496
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClip [Hand_L_Fallout_Raider]Uses:541Used by:1496
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClip [Hand_R_Fallout_Raider]Uses:543Used by:1496
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClip [Uniform_Fallout_Raider]Uses:545Used by:1496
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClip [Helm_Fallout_Raider]Uses:547Used by:1496
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClip [Hand_L_Blood_Demon]Uses:549Used by:1496
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClip [Hand_R_Blood_Demon]Uses:551Used by:1496
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClip [Uniform_Blood_Demon]Uses:553Used by:1496
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClip [Helm_Blood_Demon]Uses:555Used by:1496
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClip [Hand_L_Blood_Priest]Uses:557Used by:1496
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClip [Hand_R_Blood_Priest]Uses:559Used by:1496
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClip [Uniform_Blood_Priest]Uses:561Used by:1496
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClip [Helm_Blood_Priest]Uses:563Used by:1496
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClip [Hand_L_Terror_MidEast]Uses:565Used by:1496
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClip [Hand_R_Terror_MidEast]Uses:567Used by:1496
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClip [Uniform_Terror_MidEast]Uses:569Used by:1496
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClip [Helm_Terror_MidEast]Uses:571Used by:1496
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClip [Hand_L_CT_UN]Uses:573Used by:1496
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClip [Hand_R_CT_UN]Uses:575Used by:1496
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClip [Uniform_CT_UN]Uses:577Used by:1496
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClip [Helm_CT_UN]Uses:579Used by:1496
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClip [Hand_L_Blood_Zombie]Uses:581Used by:1496
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClip [Hand_R_Blood_Zombie]Uses:583Used by:1496
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClip [Uniform_Blood_Zombie]Uses:585Used by:1496
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClip [Helm_Blood_Zombie]Uses:587Used by:1496
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClip [Hand_L_Blood_MainHero]Uses:589Used by:1496
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClip [Hand_R_Blood_MainHero]Uses:591Used by:1496
Symbol 593 GraphicUsed by:594
Symbol 594 MovieClip [Uniform_Blood_MainHero]Uses:593Used by:1496
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClip [Helm_Blood_MainHero]Uses:595Used by:1496
Symbol 597 GraphicUsed by:598
Symbol 598 MovieClip [Hand_L_Blood_Fanatic]Uses:597Used by:1496
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClip [Hand_R_Blood_Fanatic]Uses:599Used by:1496
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClip [Uniform_Blood_Fanatic]Uses:601Used by:1496
Symbol 603 GraphicUsed by:604
Symbol 604 MovieClip [Helm_Blood_Fanatic]Uses:603Used by:1496
Symbol 605 GraphicUsed by:606
Symbol 606 MovieClip [Hand_L_Blood_Death]Uses:605Used by:1496
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClip [Hand_R_Blood_Death]Uses:607Used by:1496
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClip [Uniform_Blood_Death]Uses:609Used by:1496
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClip [Helm_Blood_Death]Uses:611Used by:1496
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClip [Hand_L_CT_Marine]Uses:613Used by:1496
Symbol 615 GraphicUsed by:616
Symbol 616 MovieClip [Hand_R_CT_Marine]Uses:615Used by:1496
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClip [Uniform_CT_Marine]Uses:617Used by:1496
Symbol 619 GraphicUsed by:620
Symbol 620 MovieClip [Helm_CT_Marine]Uses:619Used by:1496
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClip [Hand_L_Japan_Rebel]Uses:621Used by:1496
Symbol 623 GraphicUsed by:624
Symbol 624 MovieClip [Hand_R_Japan_Rebel]Uses:623Used by:1496
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClip [Uniform_Japan_Rebel]Uses:625Used by:1496
Symbol 627 GraphicUsed by:628
Symbol 628 MovieClip [Helm_Japan_Rebel]Uses:627Used by:1496
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClip [Hand_L_Japan_Private]Uses:629Used by:1496
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClip [Hand_R_Japan_Private]Uses:631Used by:1496
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClip [Uniform_Japan_Private]Uses:633Used by:1496
Symbol 635 GraphicUsed by:636
Symbol 636 MovieClip [Helm_Japan_Private]Uses:635Used by:1496
Symbol 637 GraphicUsed by:638
Symbol 638 MovieClip [Hand_L_Japan_Sergant]Uses:637Used by:1496
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClip [Hand_R_Japan_Sergant]Uses:639Used by:1496
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClip [Uniform_Japan_Sergant]Uses:641Used by:1496
Symbol 643 GraphicUsed by:644
Symbol 644 MovieClip [Helm_Japan_Sergant]Uses:643Used by:1496
Symbol 645 GraphicUsed by:646
Symbol 646 MovieClip [Hand_L_Japan_Machinegunner]Uses:645Used by:1496
Symbol 647 GraphicUsed by:648
Symbol 648 MovieClip [Hand_R_Japan_Machinegunner]Uses:647Used by:1496
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClip [Uniform_Japan_Machinegunner]Uses:649Used by:1496
Symbol 651 GraphicUsed by:652
Symbol 652 MovieClip [Helm_Japan_Machinegunner]Uses:651Used by:1496
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClip [Hand_L_Japan_Officer]Uses:653Used by:1496
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClip [Hand_R_Japan_Officer]Uses:655Used by:1496
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClip [Uniform_Japan_Officer]Uses:657Used by:1496
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClip [Helm_Japan_Officer]Uses:659Used by:1496
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClip [Hand_L_Marine_Private]Uses:661Used by:1494 1496
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClip [Hand_R_Marine_Private]Uses:663Used by:1494 1496
Symbol 665 GraphicUsed by:666
Symbol 666 MovieClip [Uniform_Marine_Private]Uses:665Used by:1494 1496
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClip [Helm_Marine_Private]Uses:667Used by:1494 1496
Symbol 669 GraphicUsed by:670
Symbol 670 MovieClip [Hand_L_Marine_Sergant]Uses:669Used by:1496
Symbol 671 GraphicUsed by:672
Symbol 672 MovieClip [Hand_R_Marine_Sergant]Uses:671Used by:1496
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClip [Uniform_Marine_Sergant]Uses:673Used by:1496
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClip [Helm_Marine_Sergant]Uses:675Used by:1496
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClip [Hand_L_Marine_Officer]Uses:677Used by:1496
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClip [Hand_R_Marine_Officer]Uses:679Used by:1496
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClip [Uniform_Marine_Officer]Uses:681Used by:1496
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClip [Helm_Marine_Officer]Uses:683Used by:1496
Symbol 685 GraphicUsed by:686
Symbol 686 MovieClip [Hand_L_Iraq_Private]Uses:685Used by:1391 1496
Symbol 687 GraphicUsed by:688
Symbol 688 MovieClip [Hand_R_Iraq_Private]Uses:687Used by:1496
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClip [Uniform_Iraq_Private]Uses:689Used by:1391 1496
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClip [Helm_Iraq_Private]Uses:691Used by:1391 1496
Symbol 693 GraphicUsed by:694
Symbol 694 MovieClip [Hand_L_Iraq_Officer]Uses:693Used by:1496
Symbol 695 GraphicUsed by:696
Symbol 696 MovieClip [Hand_R_Iraq_Officer]Uses:695Used by:1496
Symbol 697 GraphicUsed by:698
Symbol 698 MovieClip [Uniform_Iraq_Officer]Uses:697Used by:1496
Symbol 699 GraphicUsed by:700
Symbol 700 MovieClip [Helm_Iraq_Officer]Uses:699Used by:1496
Symbol 701 GraphicUsed by:702
Symbol 702 MovieClip [Hand_L_Aliens_UFO]Uses:701Used by:1496
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClip [Hand_R_Aliens_UFO]Uses:703Used by:1496
Symbol 705 GraphicUsed by:706
Symbol 706 MovieClip [Uniform_Aliens_UFO]Uses:705Used by:1496
Symbol 707 GraphicUsed by:708
Symbol 708 MovieClip [Helm_Aliens_UFO]Uses:707Used by:1496
Symbol 709 GraphicUsed by:710
Symbol 710 MovieClip [Hand_L_Aliens_Alien]Uses:709Used by:1496
Symbol 711 GraphicUsed by:712
Symbol 712 MovieClip [Hand_R_Aliens_Alien]Uses:711Used by:1496
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClip [Uniform_Aliens_Alien]Uses:713Used by:1496
Symbol 715 GraphicUsed by:716
Symbol 716 MovieClip [Helm_Aliens_Alien]Uses:715Used by:1496
Symbol 717 GraphicUsed by:723
Symbol 718 GraphicUsed by:720
Symbol 719 GraphicUsed by:720
Symbol 720 MovieClipUses:718 719Used by:723 745 1245
Symbol 721 GraphicUsed by:722
Symbol 722 MovieClip [Flame]Uses:721Used by:723 1496
Symbol 723 MovieClip [Flamethrower]Uses:717 720 722Used by:1496
Symbol 724 GraphicUsed by:737
Symbol 725 GraphicUsed by:728
Symbol 726 GraphicUsed by:728
Symbol 727 GraphicUsed by:728
Symbol 728 MovieClipUses:725 726 727Used by:737
Symbol 729 GraphicUsed by:737
Symbol 730 GraphicUsed by:732
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClipUses:730 731Used by:737 749 765 767 769 771 773 775 777 779 781 783 787 789 793 795 797 801 805 807 811 813 815 819 827 831 833 837 839 841 847 849 851 853 855 857 859 861 863 865 867 869 871 876 878 880 884 886 1011 1041 1045 1049 1053 1065 1069 1073 1077 1082 1086 1090 1094 1110 1114 1118 1122 1126 1130 1134 1138 1141 1145 1149 1161 1165 1169 1173 1177 1181 1185 1496
Symbol 733 GraphicUsed by:735 795
Symbol 734 GraphicUsed by:735 795
Symbol 735 MovieClipUses:733 734Used by:737 775 785 791 799 809 817 821 829 882 1013 1037 1106 1153 1157 1383 1477 1487
Symbol 736 SoundUsed by:737
Symbol 737 MovieClip [Minigun]Uses:724 728 729 732 735 736Used by:1496
Symbol 738 GraphicUsed by:745
Symbol 739 GraphicUsed by:742
Symbol 740 GraphicUsed by:742
Symbol 741 GraphicUsed by:742
Symbol 742 MovieClipUses:739 740 741Used by:745 747 799 803 809 817 825 829 835 843 845 1037 1090 1153 1466
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClip [FlameTriple]Uses:743Used by:745 1496
Symbol 745 MovieClip [NapalmLauncher]Uses:738 742 720 744Used by:1496
Symbol 746 GraphicUsed by:747
Symbol 747 MovieClip [RocketLauncher]Uses:746 742Used by:1496
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClip [SuperShotgun]Uses:748 732Used by:1496
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClip [Flamethrower_gr]Uses:750Used by:1496 1740
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClip [Minigun_gr]Uses:752Used by:1496 1740
Symbol 754 GraphicUsed by:755
Symbol 755 MovieClip [NapalmLauncher_gr]Uses:754Used by:1496 1740
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClip [RocketLauncher_gr]Uses:756Used by:1496 1740
Symbol 758 GraphicUsed by:759
Symbol 759 MovieClip [SuperShotgun_gr]Uses:758Used by:1496 1740
Symbol 760 GraphicUsed by:765
Symbol 761 GraphicUsed by:765
Symbol 762 GraphicUsed by:763
Symbol 763 MovieClip [Slash]Uses:762Used by:765 823 1017 1021 1026 1065 1073 1098 1102 1169 1173 1496
Symbol 764 GraphicUsed by:765
Symbol 765 MovieClip [AK_47]Uses:760 732 761 763 764Used by:1496
Symbol 766 GraphicUsed by:767
Symbol 767 MovieClip [AN94]Uses:766 732Used by:1496
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClip [Anaconda]Uses:768 732Used by:1496
Symbol 770 GraphicUsed by:771
Symbol 771 MovieClip [APS]Uses:770 732Used by:1496
Symbol 772 GraphicUsed by:773
Symbol 773 MovieClip [AUG]Uses:772 732Used by:1496
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClip [AWM]Uses:774 735 732Used by:1496
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClip [Benelli_M3]Uses:776 732Used by:1496
Symbol 778 GraphicUsed by:779
Symbol 779 MovieClip [Beretta]Uses:778 732Used by:1496
Symbol 780 GraphicUsed by:781
Symbol 781 MovieClip [Beretta93R]Uses:780 732Used by:1496
Symbol 782 GraphicUsed by:783
Symbol 783 MovieClip [BIZON]Uses:782 732Used by:1496
Symbol 784 GraphicUsed by:785
Symbol 785 MovieClip [Bozar]Uses:784 735Used by:1496
Symbol 786 GraphicUsed by:787
Symbol 787 MovieClip [Browning_30]Uses:786 732Used by:1496
Symbol 788 GraphicUsed by:789
Symbol 789 MovieClip [Browning_1921]Uses:788 732Used by:1496
Symbol 790 GraphicUsed by:791
Symbol 791 MovieClip [CAWS]Uses:790 735Used by:1496
Symbol 792 GraphicUsed by:793
Symbol 793 MovieClip [Colt_1917]Uses:792 732Used by:1496
Symbol 794 GraphicUsed by:795
Symbol 795 MovieClip [DB]Uses:794 732 733 734Used by:1496
Symbol 796 GraphicUsed by:797
Symbol 797 MovieClip [DesertEagle]Uses:796 732Used by:1496
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClip [F2000]Uses:798 735 742Used by:1496
Symbol 800 GraphicUsed by:801
Symbol 801 MovieClip [FAMAS]Uses:800 732Used by:1496
Symbol 802 GraphicUsed by:803
Symbol 803 MovieClip [FLY]Uses:802 742Used by:1496
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClip [FNFAL]Uses:804 732Used by:1496
Symbol 806 GraphicUsed by:807
Symbol 807 MovieClip [FNP90]Uses:806 732Used by:1496
Symbol 808 GraphicUsed by:809
Symbol 809 MovieClip [Galil]Uses:808 735 742Used by:1496
Symbol 810 GraphicUsed by:811
Symbol 811 MovieClip [Garand_M1]Uses:810 732Used by:1496
Symbol 812 GraphicUsed by:813
Symbol 813 MovieClip [GaussRifle]Uses:812 732Used by:1496
Symbol 814 GraphicUsed by:815
Symbol 815 MovieClip [Glock18]Uses:814 732Used by:1496
Symbol 816 GraphicUsed by:817
Symbol 817 MovieClip [GROZA]Uses:816 735 742Used by:1496
Symbol 818 GraphicUsed by:819
Symbol 819 MovieClip [HK_28]Uses:818 732Used by:1496
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClip [Jackhammer]Uses:820 735Used by:1496
Symbol 822 GraphicUsed by:823
Symbol 823 MovieClip [Knife]Uses:822 763Used by:1496
Symbol 824 GraphicUsed by:825
Symbol 825 MovieClip [LAW]Uses:824 742Used by:1496
Symbol 826 GraphicUsed by:827
Symbol 827 MovieClip [M_16]Uses:826 732Used by:1496
Symbol 828 GraphicUsed by:829
Symbol 829 MovieClip [M4]Uses:828 735 742Used by:1496
Symbol 830 GraphicUsed by:831
Symbol 831 MovieClip [M50]Uses:830 732Used by:1496
Symbol 832 GraphicUsed by:833
Symbol 833 MovieClip [M60]Uses:832 732Used by:1496
Symbol 834 GraphicUsed by:835
Symbol 835 MovieClip [M79]Uses:834 742Used by:1496
Symbol 836 GraphicUsed by:837
Symbol 837 MovieClip [M249]Uses:836 732Used by:1496
Symbol 838 GraphicUsed by:839
Symbol 839 MovieClip [MG_36]Uses:838 732Used by:1496 2444 2446 2468 2480 2482
Symbol 840 GraphicUsed by:841
Symbol 841 MovieClip [microUZI]Uses:840 732Used by:1496
Symbol 842 GraphicUsed by:843
Symbol 843 MovieClip [Mikor]Uses:842 742Used by:1496
Symbol 844 GraphicUsed by:845
Symbol 845 MovieClip [MM1]Uses:844 742Used by:1496
Symbol 846 GraphicUsed by:847
Symbol 847 MovieClip [MP_40]Uses:846 732Used by:1496
Symbol 848 GraphicUsed by:849
Symbol 849 MovieClip [Spectre]Uses:848 732Used by:1496
Symbol 850 GraphicUsed by:851
Symbol 851 MovieClip [Pecheneg]Uses:850 732Used by:1496
Symbol 852 GraphicUsed by:853
Symbol 853 MovieClip [PKM]Uses:852 732Used by:1496
Symbol 854 GraphicUsed by:855
Symbol 855 MovieClip [PM]Uses:854 732Used by:1496
Symbol 856 GraphicUsed by:857
Symbol 857 MovieClip [PPD]Uses:856 732Used by:1496
Symbol 858 GraphicUsed by:859
Symbol 859 MovieClip [PPH_41]Uses:858 732Used by:1496
Symbol 860 GraphicUsed by:861
Symbol 861 MovieClip [PPK_12]Uses:860 732Used by:1496
Symbol 862 GraphicUsed by:863
Symbol 863 MovieClip [SKS]Uses:862 732Used by:1496
Symbol 864 GraphicUsed by:865
Symbol 865 MovieClip [SPAS_12]Uses:864 732Used by:1496
Symbol 866 GraphicUsed by:867
Symbol 867 MovieClip [StG_42]Uses:866 732Used by:1496
Symbol 868 GraphicUsed by:869
Symbol 869 MovieClip [SVD]Uses:868 732Used by:1496
Symbol 870 GraphicUsed by:871
Symbol 871 MovieClip [Thompson]Uses:870 732Used by:1496
Symbol 872 GraphicUsed by:876
Symbol 873 GraphicUsed by:876
Symbol 874 GraphicUsed by:876
Symbol 875 GraphicUsed by:876
Symbol 876 MovieClip [TommyGun]Uses:872 732 873 874 875Used by:1496
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClip [TT_33]Uses:877 732Used by:1496
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClip [UMP]Uses:879 732Used by:1496
Symbol 881 GraphicUsed by:882
Symbol 882 MovieClip [USAS_12]Uses:881 735Used by:1496
Symbol 883 GraphicUsed by:884
Symbol 884 MovieClip [UZI]Uses:883 732Used by:1496
Symbol 885 GraphicUsed by:886
Symbol 886 MovieClip [WALTER]Uses:885 732Used by:1496
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClip [AK_47_gr]Uses:887Used by:1496 1740
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClip [AN94_gr]Uses:889Used by:1496 1740
Symbol 891 GraphicUsed by:892
Symbol 892 MovieClip [Anaconda_gr]Uses:891Used by:1496 1620
Symbol 893 GraphicUsed by:894
Symbol 894 MovieClip [APS_gr]Uses:893Used by:1496 1620
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClip [AUG_gr]Uses:895Used by:1496 1740
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClip [AWM_gr]Uses:897Used by:1496 1740
Symbol 899 GraphicUsed by:900
Symbol 900 MovieClip [Benelli_M3_gr]Uses:899Used by:1496 1740
Symbol 901 GraphicUsed by:902
Symbol 902 MovieClip [Beretta_gr]Uses:901Used by:1496 1620
Symbol 903 GraphicUsed by:904
Symbol 904 MovieClip [Beretta93R_gr]Uses:903Used by:1496 1620
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClip [BIZON_gr]Uses:905Used by:1496 1740
Symbol 907 GraphicUsed by:908
Symbol 908 MovieClip [Bozar_gr]Uses:907Used by:1496 1740
Symbol 909 GraphicUsed by:910
Symbol 910 MovieClip [Browning_30_gr]Uses:909Used by:1496 1740
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClip [Browning_1921_gr]Uses:911Used by:1496 1740
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClip [CAWS_gr]Uses:913Used by:1496 1740
Symbol 915 GraphicUsed by:916
Symbol 916 MovieClip [Colt_1917_gr]Uses:915Used by:1496 1620
Symbol 917 GraphicUsed by:918
Symbol 918 MovieClip [DB_gr]Uses:917Used by:1496 1740
Symbol 919 GraphicUsed by:920
Symbol 920 MovieClip [DesertEagle_gr]Uses:919Used by:1496 1620
Symbol 921 GraphicUsed by:922
Symbol 922 MovieClip [F2000_gr]Uses:921Used by:1496 1740
Symbol 923 GraphicUsed by:924
Symbol 924 MovieClip [FAMAS_gr]Uses:923Used by:1496 1740
Symbol 925 GraphicUsed by:926
Symbol 926 MovieClip [FLY_gr]Uses:925Used by:1496 1740
Symbol 927 GraphicUsed by:928
Symbol 928 MovieClip [FNFAL_gr]Uses:927Used by:1496 1740
Symbol 929 GraphicUsed by:930
Symbol 930 MovieClip [FNP90_gr]Uses:929Used by:1496 1740
Symbol 931 GraphicUsed by:932
Symbol 932 MovieClip [Galil_gr]Uses:931Used by:1496 1740
Symbol 933 GraphicUsed by:934
Symbol 934 MovieClip [Garand_M1_gr]Uses:933Used by:1496 1740
Symbol 935 GraphicUsed by:936
Symbol 936 MovieClip [GaussRifle_gr]Uses:935Used by:1496 1740
Symbol 937 GraphicUsed by:938
Symbol 938 MovieClip [Glock18_gr]Uses:937Used by:1496 1620
Symbol 939 GraphicUsed by:940
Symbol 940 MovieClip [GROZA_gr]Uses:939Used by:1496 1740
Symbol 941 GraphicUsed by:942
Symbol 942 MovieClip [HK_28_gr]Uses:941Used by:1496 1740
Symbol 943 GraphicUsed by:944
Symbol 944 MovieClip [Jackhammer_gr]Uses:943Used by:1496 1740
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClip [Knife_gr]Uses:945Used by:1496
Symbol 947 GraphicUsed by:949
Symbol 948 GraphicUsed by:949 1013 1383 2248  Timeline
Symbol 949 MovieClip [Kord_gr]Uses:947 948Used by:1496 1740
Symbol 950 GraphicUsed by:951
Symbol 951 MovieClip [LAW_gr]Uses:950Used by:1496 1740
Symbol 952 GraphicUsed by:953
Symbol 953 MovieClip [M_16_gr]Uses:952Used by:1496 1740
Symbol 954 GraphicUsed by:955
Symbol 955 MovieClip [M4_gr]Uses:954Used by:1496 1568 1740
Symbol 956 GraphicUsed by:957
Symbol 957 MovieClip [M50_gr]Uses:956Used by:1496 1740
Symbol 958 GraphicUsed by:959
Symbol 959 MovieClip [M60_gr]Uses:958Used by:1496 1740
Symbol 960 GraphicUsed by:961
Symbol 961 MovieClip [M79_gr]Uses:960Used by:1496 1620
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClip [M249_gr]Uses:962Used by:1496 1740
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClip [MG_36_gr]Uses:964Used by:1496 1740
Symbol 966 GraphicUsed by:967
Symbol 967 MovieClip [microUZI_gr]Uses:966Used by:1496 1620
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClip [Mikor_gr]Uses:968Used by:1496 1740
Symbol 970 GraphicUsed by:971
Symbol 971 MovieClip [MM1_gr]Uses:970Used by:1496 1740
Symbol 972 GraphicUsed by:973
Symbol 973 MovieClip [MP_40_gr]Uses:972Used by:1496 1740
Symbol 974 GraphicUsed by:975
Symbol 975 MovieClip [MP5_gr]Uses:974Used by:1496 1740
Symbol 976 GraphicUsed by:977
Symbol 977 MovieClip [Pecheneg_gr]Uses:976Used by:1496 1740
Symbol 978 GraphicUsed by:979
Symbol 979 MovieClip [PKM_gr]Uses:978Used by:1496 1740
Symbol 980 GraphicUsed by:981
Symbol 981 MovieClip [PM_gr]Uses:980Used by:1496 1620
Symbol 982 GraphicUsed by:983
Symbol 983 MovieClip [PPD_gr]Uses:982Used by:1496 1740
Symbol 984 GraphicUsed by:985
Symbol 985 MovieClip [PPH_41_gr]Uses:984Used by:1496 1740
Symbol 986 GraphicUsed by:987
Symbol 987 MovieClip [PPK_12_gr]Uses:986Used by:1496 1740
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClip [SKS_gr]Uses:988Used by:1496 1740
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClip [SPAS_12_gr]Uses:990Used by:1496 1740
Symbol 992 GraphicUsed by:993
Symbol 993 MovieClip [StG_42_gr]Uses:992Used by:1496 1740
Symbol 994 GraphicUsed by:995
Symbol 995 MovieClip [SVD_gr]Uses:994Used by:1496 1740
Symbol 996 GraphicUsed by:997
Symbol 997 MovieClip [Thompson_gr]Uses:996Used by:1496 1740
Symbol 998 GraphicUsed by:999
Symbol 999 MovieClip [TommyGun_gr]Uses:998Used by:1496 1740
Symbol 1000 GraphicUsed by:1001
Symbol 1001 MovieClip [TT_33_gr]Uses:1000Used by:1496 1620
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClip [UMP_gr]Uses:1002Used by:1496 1740
Symbol 1004 GraphicUsed by:1005
Symbol 1005 MovieClip [USAS_12_gr]Uses:1004Used by:1496 1740
Symbol 1006 GraphicUsed by:1007
Symbol 1007 MovieClip [UZI_gr]Uses:1006Used by:1496 1740
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClip [WALTER_gr]Uses:1008Used by:1496 1620
Symbol 1010 GraphicUsed by:1011
Symbol 1011 MovieClip [MP5]Uses:1010 732Used by:1496
Symbol 1012 GraphicUsed by:1013
Symbol 1013 MovieClip [Kord]Uses:1012 948 735Used by:1496
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClip [Fork_gr]Uses:1014Used by:1496 1740
Symbol 1016 GraphicUsed by:1017
Symbol 1017 MovieClip [Fork]Uses:1016 763Used by:1496
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClip [Axe_gr]Uses:1018Used by:1496 1740
Symbol 1020 GraphicUsed by:1021
Symbol 1021 MovieClip [Axe]Uses:1020 763Used by:1496
Symbol 1022 GraphicUsed by:1023
Symbol 1023 MovieClip [Spectre_gr]Uses:1022Used by:1496 1740
Symbol 1024 GraphicUsed by:1026
Symbol 1025 GraphicUsed by:1026
Symbol 1026 MovieClip [Scythe]Uses:1024 763 1025Used by:1496
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClip [Scythe_gr]Uses:1027Used by:1496 1740
Symbol 1029 GraphicUsed by:1033
Symbol 1030 GraphicUsed by:1032
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1030 1031Used by:1033 1057
Symbol 1033 MovieClip [TeslaCanon]Uses:1029 1032Used by:1496
Symbol 1034 GraphicUsed by:1035
Symbol 1035 MovieClip [TeslaCanon_gr]Uses:1034Used by:1496 1740
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClip [RicochetRifle]Uses:1036 735 742Used by:1496
Symbol 1038 GraphicUsed by:1039
Symbol 1039 MovieClip [RicochetRifle_gr]Uses:1038Used by:1496 1740
Symbol 1040 GraphicUsed by:1041
Symbol 1041 MovieClip [SIG550]Uses:1040 732Used by:1496
Symbol 1042 GraphicUsed by:1043
Symbol 1043 MovieClip [SIG550_gr]Uses:1042Used by:1496 1740
Symbol 1044 GraphicUsed by:1045
Symbol 1045 MovieClip [G11]Uses:1044 732Used by:1496
Symbol 1046 GraphicUsed by:1047
Symbol 1047 MovieClip [G11_gr]Uses:1046Used by:1496 1740
Symbol 1048 GraphicUsed by:1049
Symbol 1049 MovieClip [L85A2]Uses:1048 732Used by:1496
Symbol 1050 GraphicUsed by:1051
Symbol 1051 MovieClip [L85A2_gr]Uses:1050Used by:1496 1740
Symbol 1052 GraphicUsed by:1053
Symbol 1053 MovieClip [G36]Uses:1052 732Used by:1496
Symbol 1054 GraphicUsed by:1055
Symbol 1055 MovieClip [G36_gr]Uses:1054Used by:1496 1740
Symbol 1056 GraphicUsed by:1057
Symbol 1057 MovieClip [SplitterRifle]Uses:1056 1032Used by:1496
Symbol 1058 GraphicUsed by:1059
Symbol 1059 MovieClip [SplitterRifle_gr]Uses:1058Used by:1496 1740
Symbol 1060 GraphicUsed by:1065
Symbol 1061 GraphicUsed by:1065
Symbol 1062 GraphicUsed by:1065
Symbol 1063 GraphicUsed by:1065
Symbol 1064 GraphicUsed by:1065
Symbol 1065 MovieClip [Arisaka]Uses:1060 732 1061 763 1062 1063 1064Used by:1496
Symbol 1066 GraphicUsed by:1067
Symbol 1067 MovieClip [Arisaka_gr]Uses:1066Used by:1496 1740
Symbol 1068 GraphicUsed by:1069
Symbol 1069 MovieClip [type100]Uses:1068 732Used by:1496
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClip [type100_gr]Uses:1070Used by:1496 1740
Symbol 1072 GraphicUsed by:1073
Symbol 1073 MovieClip [Model96]Uses:1072 732 763Used by:1496
Symbol 1074 GraphicUsed by:1075
Symbol 1075 MovieClip [Model96_gr]Uses:1074Used by:1496 1740
Symbol 1076 GraphicUsed by:1077
Symbol 1077 MovieClip [Johnson]Uses:1076 732Used by:1496
Symbol 1078 GraphicUsed by:1079
Symbol 1079 MovieClip [Johnson_gr]Uses:1078Used by:1496 1740
Symbol 1080 GraphicUsed by:1082
Symbol 1081 GraphicUsed by:1082 1084
Symbol 1082 MovieClip [ChainGun]Uses:1080 1081 732Used by:1496
Symbol 1083 GraphicUsed by:1084
Symbol 1084 MovieClip [ChainGun_gr]Uses:1083 1081Used by:1496 1740
Symbol 1085 GraphicUsed by:1086
Symbol 1086 MovieClip [JapShotgun]Uses:1085 732Used by:1496
Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClip [JapShotgun_gr]Uses:1087Used by:1496 1740
Symbol 1089 GraphicUsed by:1090
Symbol 1090 MovieClip [FlareGun]Uses:1089 732 742Used by:1496
Symbol 1091 GraphicUsed by:1092
Symbol 1092 MovieClip [FlareGun_gr]Uses:1091Used by:1496 1620
Symbol 1093 GraphicUsed by:1094
Symbol 1094 MovieClip [Nambu]Uses:1093 732Used by:1496
Symbol 1095 GraphicUsed by:1096
Symbol 1096 MovieClip [Nambu_gr]Uses:1095Used by:1496 1620
Symbol 1097 GraphicUsed by:1098
Symbol 1098 MovieClip [AlienHand]Uses:1097 763Used by:1496
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClip [AlienHand_gr]Uses:1099Used by:1496
Symbol 1101 GraphicUsed by:1102
Symbol 1102 MovieClip [Katana]Uses:1101 763Used by:1496
Symbol 1103 GraphicUsed by:1104
Symbol 1104 MovieClip [Katana_gr]Uses:1103Used by:1496 1740
Symbol 1105 GraphicUsed by:1106
Symbol 1106 MovieClip [AA12]Uses:1105 735Used by:1496
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClip [AA12_gr]Uses:1107Used by:1496 1740
Symbol 1109 GraphicUsed by:1110
Symbol 1110 MovieClip [Striker]Uses:1109 732Used by:1496
Symbol 1111 GraphicUsed by:1112
Symbol 1112 MovieClip [Striker_gr]Uses:1111Used by:1496 1740
Symbol 1113 GraphicUsed by:1114
Symbol 1114 MovieClip [MP7]Uses:1113 732Used by:1496
Symbol 1115 GraphicUsed by:1116
Symbol 1116 MovieClip [MP7_gr]Uses:1115Used by:1496 1620
Symbol 1117 GraphicUsed by:1118
Symbol 1118 MovieClip [BerettaM12]Uses:1117 732Used by:1496
Symbol 1119 GraphicUsed by:1120
Symbol 1120 MovieClip [BerettaM12_gr]Uses:1119Used by:1496 1740
Symbol 1121 GraphicUsed by:1122
Symbol 1122 MovieClip [PP2000]Uses:1121 732Used by:1496
Symbol 1123 GraphicUsed by:1124
Symbol 1124 MovieClip [PP2000_gr]Uses:1123Used by:1496 1620
Symbol 1125 GraphicUsed by:1126
Symbol 1126 MovieClip [M3A1]Uses:1125 732Used by:1496
Symbol 1127 GraphicUsed by:1128
Symbol 1128 MovieClip [M3A1_gr]Uses:1127Used by:1496 1740
Symbol 1129 GraphicUsed by:1130
Symbol 1130 MovieClip [Calico]Uses:1129 732Used by:1496
Symbol 1131 GraphicUsed by:1132
Symbol 1132 MovieClip [Calico_gr]Uses:1131Used by:1496 1740
Symbol 1133 GraphicUsed by:1134
Symbol 1134 MovieClip [American180]Uses:1133 732Used by:1496
Symbol 1135 GraphicUsed by:1136
Symbol 1136 MovieClip [American180_gr]Uses:1135Used by:1496 1740
Symbol 1137 GraphicUsed by:1138 1141
Symbol 1138 MovieClip [MAT49]Uses:1137 732Used by:1496
Symbol 1139 GraphicUsed by:1140
Symbol 1140 MovieClip [MAT49_gr]Uses:1139Used by:1496 1740
Symbol 1141 MovieClip [M45]Uses:1137 732Used by:1496
Symbol 1142 GraphicUsed by:1143
Symbol 1143 MovieClip [M45_gr]Uses:1142Used by:1496 1740
Symbol 1144 GraphicUsed by:1145
Symbol 1145 MovieClip [XM8]Uses:1144 732Used by:1496
Symbol 1146 GraphicUsed by:1147
Symbol 1147 MovieClip [XM8_gr]Uses:1146Used by:1496 1740
Symbol 1148 GraphicUsed by:1149
Symbol 1149 MovieClip [Stoner]Uses:1148 732Used by:1496
Symbol 1150 GraphicUsed by:1151
Symbol 1151 MovieClip [Stoner_gr]Uses:1150Used by:1496 1740
Symbol 1152 GraphicUsed by:1153
Symbol 1153 MovieClip [FNSCAR]Uses:1152 735 742Used by:1496
Symbol 1154 GraphicUsed by:1155
Symbol 1155 MovieClip [FNSCAR_gr]Uses:1154Used by:1496 1740
Symbol 1156 GraphicUsed by:1157
Symbol 1157 MovieClip [VektorSS]Uses:1156 735Used by:1496
Symbol 1158 GraphicUsed by:1159
Symbol 1159 MovieClip [VektorSS_gr]Uses:1158Used by:1496 1740
Symbol 1160 GraphicUsed by:1161
Symbol 1161 MovieClip [BAR]Uses:1160 732Used by:1496
Symbol 1162 GraphicUsed by:1163
Symbol 1163 MovieClip [BAR_gr]Uses:1162Used by:1496 1740
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClip [RPD]Uses:1164 732Used by:1496
Symbol 1166 GraphicUsed by:1167
Symbol 1167 MovieClip [RPD_gr]Uses:1166Used by:1496 1740
Symbol 1168 GraphicUsed by:1169
Symbol 1169 MovieClip [M1903]Uses:1168 732 763Used by:1496
Symbol 1170 GraphicUsed by:1171
Symbol 1171 MovieClip [M1903_gr]Uses:1170Used by:1496 1740
Symbol 1172 GraphicUsed by:1173
Symbol 1173 MovieClip [Mosin]Uses:1172 732 763Used by:1496
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClip [Mosin_gr]Uses:1174Used by:1496 1740
Symbol 1176 GraphicUsed by:1177
Symbol 1177 MovieClip [PPS_43]Uses:1176 732Used by:1496
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClip [PPS_43_gr]Uses:1178Used by:1496 1740
Symbol 1180 GraphicUsed by:1181
Symbol 1181 MovieClip [StG_44]Uses:1180 732Used by:1496
Symbol 1182 GraphicUsed by:1183
Symbol 1183 MovieClip [StG_44_gr]Uses:1182Used by:1496 1740
Symbol 1184 GraphicUsed by:1185
Symbol 1185 MovieClip [AA52]Uses:1184 732Used by:1496
Symbol 1186 GraphicUsed by:1187
Symbol 1187 MovieClip [AA52_gr]Uses:1186Used by:1496 1740
Symbol 1188 GraphicUsed by:1189
Symbol 1189 MovieClip [Bolt]Uses:1188Used by:1496
Symbol 1190 MovieClip [Bullet]Used by:1496
Symbol 1191 GraphicUsed by:1193
Symbol 1192 MovieClipUsed by:1193
Symbol 1193 MovieClip [Dropped]Uses:1191 1192Used by:1496
Symbol 1194 GraphicUsed by:1195 1265
Symbol 1195 MovieClip [Dropped_Shell]Uses:1194Used by:1496
Symbol 1196 GraphicUsed by:1199
Symbol 1197 GraphicUsed by:1199
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClip [Fire]Uses:1196 1197 1198Used by:1496
Symbol 1200 GraphicUsed by:1201 1202
Symbol 1201 MovieClip [FRAG]Uses:1200Used by:1496
Symbol 1202 MovieClip [FRAG_gr]Uses:1200Used by:1496 1745
Symbol 1203 GraphicUsed by:1218 1264 1564
Symbol 1204 GraphicUsed by:1207
Symbol 1205 GraphicUsed by:1207
Symbol 1206 GraphicUsed by:1207
Symbol 1207 MovieClipUses:1204 1205 1206Used by:1218 1433 1564
Symbol 1208 GraphicUsed by:1218 1230 1245 1264 1391 1433 1474 1484 1494 1564
Symbol 1209 SoundUsed by:1218 1230 1264 1391 1433 1474 1484 1494 1564
Symbol 1210 GraphicUsed by:1218
Symbol 1211 GraphicUsed by:1218
Symbol 1212 GraphicUsed by:1218
Symbol 1213 GraphicUsed by:1218
Symbol 1214 GraphicUsed by:1218
Symbol 1215 GraphicUsed by:1218 1230 1391 1474 1484 1494 1564
Symbol 1216 GraphicUsed by:1218 1230 1391 1474 1484 1494 1564
Symbol 1217 GraphicUsed by:1218 1230 1391 1474 1484 1494 1564
Symbol 1218 MovieClip [Grenade]Uses:1203 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217Used by:1496
Symbol 1219 GraphicUsed by:1230
Symbol 1220 GraphicUsed by:1230
Symbol 1221 GraphicUsed by:1230
Symbol 1222 GraphicUsed by:1230
Symbol 1223 GraphicUsed by:1230
Symbol 1224 GraphicUsed by:1230
Symbol 1225 GraphicUsed by:1230
Symbol 1226 GraphicUsed by:1230
Symbol 1227 GraphicUsed by:1230
Symbol 1228 GraphicUsed by:1230
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClip [HandGrenade]Uses:1219 1220 1221 1222 1223 1224 1208 1209 1225 1226 1227 1228 1229 1215 1216 1217Used by:1496
Symbol 1231 GraphicUsed by:1232 1233
Symbol 1232 MovieClip [HE]Uses:1231Used by:1496
Symbol 1233 MovieClip [HE_gr]Uses:1231Used by:1496 1745
Symbol 1234 GraphicUsed by:1235
Symbol 1235 MovieClipUses:1234Used by:1245
Symbol 1236 GraphicUsed by:1245
Symbol 1237 GraphicUsed by:1245
Symbol 1238 GraphicUsed by:1245
Symbol 1239 GraphicUsed by:1245
Symbol 1240 GraphicUsed by:1245
Symbol 1241 GraphicUsed by:1245
Symbol 1242 GraphicUsed by:1245 1264
Symbol 1243 GraphicUsed by:1245 1264
Symbol 1244 GraphicUsed by:1245 1264
Symbol 1245 MovieClip [Napalm]Uses:1235 1236 720 1208 1237 1238 1239 1240 1241 1242 1243 1244Used by:1496
Symbol 1246 GraphicUsed by:1256 1556
Symbol 1247 GraphicUsed by:1248
Symbol 1248 MovieClipUses:1247Used by:1256 1556
Symbol 1249 GraphicUsed by:1256 1556
Symbol 1250 GraphicUsed by:1256 1556
Symbol 1251 GraphicUsed by:1256 1556
Symbol 1252 GraphicUsed by:1256
Symbol 1253 GraphicUsed by:1256
Symbol 1254 GraphicUsed by:1256
Symbol 1255 GraphicUsed by:1256
Symbol 1256 MovieClip [OldBullet]Uses:1246 1248 1249 1250 1251 1252 1253 1254 1255Used by:1496
Symbol 1257 GraphicUsed by:1258
Symbol 1258 MovieClipUses:1257Used by:1264
Symbol 1259 GraphicUsed by:1264
Symbol 1260 GraphicUsed by:1264
Symbol 1261 GraphicUsed by:1264
Symbol 1262 GraphicUsed by:1264
Symbol 1263 GraphicUsed by:1264
Symbol 1264 MovieClip [Rocket]Uses:1258 1203 1208 1209 1259 1260 1261 1262 1263 1242 1243 1244Used by:1496
Symbol 1265 MovieClip [Shell]Uses:1194Used by:1496
Symbol 1266 ShapeTweeningUsed by:1270
Symbol 1267 ShapeTweeningUsed by:1270
Symbol 1268 ShapeTweeningUsed by:1270
Symbol 1269 GraphicUsed by:1270
Symbol 1270 MovieClip [Blood_1]Uses:1266 1267 1268 1269Used by:1496
Symbol 1271 ShapeTweeningUsed by:1275
Symbol 1272 ShapeTweeningUsed by:1275
Symbol 1273 ShapeTweeningUsed by:1275
Symbol 1274 GraphicUsed by:1275
Symbol 1275 MovieClip [Blood_2]Uses:1271 1272 1273 1274Used by:1496
Symbol 1276 ShapeTweeningUsed by:1280
Symbol 1277 ShapeTweeningUsed by:1280
Symbol 1278 ShapeTweeningUsed by:1280
Symbol 1279 GraphicUsed by:1280
Symbol 1280 MovieClip [Blood_3]Uses:1276 1277 1278 1279Used by:1496
Symbol 1281 GraphicUsed by:1321
Symbol 1282 FontUsed by:1283 1284 1295 1298 1299 1319 1320
Symbol 1283 EditableTextUses:1282Used by:1321
Symbol 1284 EditableTextUses:1282Used by:1321
Symbol 1285 GraphicUsed by:1321
Symbol 1286 GraphicUsed by:1321
Symbol 1287 GraphicUsed by:1288
Symbol 1288 MovieClipUses:1287Used by:1321
Symbol 1289 GraphicUsed by:1290
Symbol 1290 MovieClipUses:1289Used by:1321
Symbol 1291 FontUsed by:1292 1758 1760 2215 2216 2217 2218 2219 2220 2221 2222 2223 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246
Symbol 1292 EditableTextUses:1291Used by:1321
Symbol 1293 GraphicUsed by:1294
Symbol 1294 MovieClipUses:1293Used by:1321
Symbol 1295 EditableTextUses:1282Used by:1321
Symbol 1296 GraphicUsed by:1321
Symbol 1297 GraphicUsed by:1321 1335 1551
Symbol 1298 EditableTextUses:1282Used by:1321
Symbol 1299 EditableTextUses:1282Used by:1321
Symbol 1300 FontUsed by:1301 1317
Symbol 1301 EditableTextUses:1300Used by:1321
Symbol 1302 FontUsed by:1303
Symbol 1303 EditableTextUses:1302Used by:1321
Symbol 1304 ShapeTweeningUsed by:1306
Symbol 1305 GraphicUsed by:1306
Symbol 1306 MovieClipUses:1304 1305Used by:1321
Symbol 1307 GraphicUsed by:1316
Symbol 1308 EditableTextUses:107Used by:1316
Symbol 1309 GraphicUsed by:1316
Symbol 1310 EditableTextUses:107Used by:1316
Symbol 1311 EditableTextUses:107Used by:1316
Symbol 1312 EditableTextUses:107Used by:1316
Symbol 1313 EditableTextUses:107Used by:1316
Symbol 1314 EditableTextUses:107Used by:1316
Symbol 1315 EditableTextUses:107Used by:1316
Symbol 1316 MovieClipUses:1307 1308 1309 1310 1311 1312 1313 1314 1315Used by:1321
Symbol 1317 EditableTextUses:1300Used by:1321
Symbol 1318 GraphicUsed by:1321
Symbol 1319 EditableTextUses:1282Used by:1321
Symbol 1320 EditableTextUses:1282Used by:1321
Symbol 1321 MovieClip [Screen]Uses:1281 1283 1284 1285 1286 1288 1290 1292 1294 1295 1296 1297 1298 1299 1301 1303 1306 1316 1317 1318 1319 1320Used by:1496
Symbol 1322 GraphicUsed by:1323
Symbol 1323 MovieClipUses:1322Used by:1324
Symbol 1324 MovieClip [YOU]Uses:1323Used by:1496
Symbol 1325 GraphicUsed by:1328
Symbol 1326 ButtonUses:116Used by:1328
Symbol 1327 ButtonUses:116Used by:1328
Symbol 1328 MovieClip [again_question]Uses:1325 1326 1327Used by:1496
Symbol 1329 GraphicUsed by:1335 1551
Symbol 1330 GraphicUsed by:1331
Symbol 1331 MovieClipUses:1330Used by:1335 1551
Symbol 1332 EditableTextUses:107Used by:1335
Symbol 1333 EditableTextUses:107Used by:1335
Symbol 1334 EditableTextUses:107Used by:1335
Symbol 1335 MovieClip [BattleCursor]Uses:1329 1331 1332 1333 1334 1297Used by:1496
Symbol 1336 GraphicUsed by:1338
Symbol 1337 ButtonUses:116Used by:1338
Symbol 1338 MovieClip [Congratulations]Uses:1336 1337Used by:1496
Symbol 1339 GraphicUsed by:1340
Symbol 1340 MovieClipUses:1339Used by:1343
Symbol 1341 GraphicUsed by:1342
Symbol 1342 MovieClipUses:1341Used by:1343
Symbol 1343 MovieClipUses:1340 1342Used by:1364 1372 1545
Symbol 1344 MovieClipUsed by:1351
Symbol 1345 MovieClipUsed by:1351
Symbol 1346 MovieClipUsed by:1351
Symbol 1347 SoundUsed by:1351
Symbol 1348 SoundUsed by:1351
Symbol 1349 SoundUsed by:1351
Symbol 1350 SoundUsed by:1351
Symbol 1351 MovieClipUses:1344 1345 1346 1347 1348 1349 1350Used by:1364 1372 1545
Symbol 1352 MovieClipUsed by:1354
Symbol 1353 MovieClipUsed by:1354
Symbol 1354 MovieClipUses:1352 1353Used by:1364 1372 1545
Symbol 1355 ShapeTweeningUsed by:1364
Symbol 1356 ShapeTweeningUsed by:1364
Symbol 1357 ShapeTweeningUsed by:1364
Symbol 1358 GraphicUsed by:1364 1372 1545
Symbol 1359 GraphicUsed by:1364 1372 1545
Symbol 1360 GraphicUsed by:1364 1372 1545 2454 2480 2498
Symbol 1361 GraphicUsed by:1364
Symbol 1362 GraphicUsed by:1364
Symbol 1363 GraphicUsed by:1364
Symbol 1364 MovieClip [Hero]Uses:1343 1351 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363Used by:1496
Symbol 1365 ShapeTweeningUsed by:1372
Symbol 1366 ShapeTweeningUsed by:1372
Symbol 1367 ShapeTweeningUsed by:1372
Symbol 1368 Sound [die.wav]Used by:1372  Timeline
Symbol 1369 GraphicUsed by:1372
Symbol 1370 GraphicUsed by:1372
Symbol 1371 GraphicUsed by:1372
Symbol 1372 MovieClip [Player]Uses:1343 1351 1354 1365 1366 1367 1358 1359 1360 1368 1369 1370 1371Used by:1496
Symbol 1373 GraphicUsed by:1374
Symbol 1374 MovieClip [Armor_Large]Uses:1373Used by:1496
Symbol 1375 GraphicUsed by:1376
Symbol 1376 MovieClip [Armor_Small]Uses:1375Used by:1496
Symbol 1377 GraphicUsed by:1378
Symbol 1378 MovieClip [Medkit_Large]Uses:1377Used by:1496
Symbol 1379 GraphicUsed by:1380
Symbol 1380 MovieClip [Medkit_Small]Uses:1379Used by:1496
Symbol 1381 GraphicUsed by:1391
Symbol 1382 GraphicUsed by:1383
Symbol 1383 MovieClipUses:1382 948 735Used by:1391
Symbol 1384 GraphicUsed by:1391
Symbol 1385 GraphicUsed by:1391 2464 2498  Timeline
Symbol 1386 GraphicUsed by:1391
Symbol 1387 GraphicUsed by:1391
Symbol 1388 GraphicUsed by:1391
Symbol 1389 GraphicUsed by:1391
Symbol 1390 GraphicUsed by:1391
Symbol 1391 MovieClip [Turret_PKM]Uses:1381 1383 686 690 692 1384 1385 1208 1209 1386 1387 1388 1389 1390 1215 1216 1217Used by:1496
Symbol 1392 GraphicUsed by:1400 1414
Symbol 1393 GraphicUsed by:1400
Symbol 1394 GraphicUsed by:1400
Symbol 1395 GraphicUsed by:1400
Symbol 1396 GraphicUsed by:1400
Symbol 1397 GraphicUsed by:1400
Symbol 1398 GraphicUsed by:1400
Symbol 1399 GraphicUsed by:1400
Symbol 1400 MovieClip [TeslaCharge]Uses:1392 1393 1394 1395 1396 1397 1398 1399Used by:1496
Symbol 1401 GraphicUsed by:1414
Symbol 1402 GraphicUsed by:1414
Symbol 1403 GraphicUsed by:1414
Symbol 1404 GraphicUsed by:1414
Symbol 1405 SoundUsed by:1414
Symbol 1406 GraphicUsed by:1414
Symbol 1407 GraphicUsed by:1414
Symbol 1408 GraphicUsed by:1414
Symbol 1409 GraphicUsed by:1414
Symbol 1410 GraphicUsed by:1414
Symbol 1411 GraphicUsed by:1414
Symbol 1412 GraphicUsed by:1414
Symbol 1413 GraphicUsed by:1414
Symbol 1414 MovieClip [TeslaSuper]Uses:1392 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413Used by:1496
Symbol 1415 GraphicUsed by:1423
Symbol 1416 GraphicUsed by:1423
Symbol 1417 GraphicUsed by:1423
Symbol 1418 GraphicUsed by:1423
Symbol 1419 GraphicUsed by:1423
Symbol 1420 GraphicUsed by:1423
Symbol 1421 GraphicUsed by:1423
Symbol 1422 GraphicUsed by:1423
Symbol 1423 MovieClip [RicochetBullet]Uses:1415 1416 1417 1418 1419 1420 1421 1422Used by:1496
Symbol 1424 GraphicUsed by:1433
Symbol 1425 GraphicUsed by:1433
Symbol 1426 GraphicUsed by:1433
Symbol 1427 GraphicUsed by:1433
Symbol 1428 GraphicUsed by:1433
Symbol 1429 GraphicUsed by:1433
Symbol 1430 GraphicUsed by:1433
Symbol 1431 GraphicUsed by:1433
Symbol 1432 GraphicUsed by:1433
Symbol 1433 MovieClip [RicochetGrenade]Uses:1424 1207 1208 1209 1425 1426 1427 1428 1429 1430 1431 1432Used by:1496
Symbol 1434 GraphicUsed by:1444
Symbol 1435 GraphicUsed by:1436
Symbol 1436 MovieClipUses:1435Used by:1444
Symbol 1437 GraphicUsed by:1444
Symbol 1438 GraphicUsed by:1444
Symbol 1439 GraphicUsed by:1444
Symbol 1440 GraphicUsed by:1444
Symbol 1441 GraphicUsed by:1444
Symbol 1442 GraphicUsed by:1444
Symbol 1443 GraphicUsed by:1444
Symbol 1444 MovieClip [SplitterBullet]Uses:1434 1436 1437 1438 1439 1440 1441 1442 1443Used by:1496
Symbol 1445 GraphicUsed by:1446 1447
Symbol 1446 MovieClip [SPLITTER]Uses:1445Used by:1496
Symbol 1447 MovieClip [SPLITTER_gr]Uses:1445Used by:1496 1745
Symbol 1448 ShapeTweeningUsed by:1455
Symbol 1449 ShapeTweeningUsed by:1455
Symbol 1450 ShapeTweeningUsed by:1455
Symbol 1451 ShapeTweeningUsed by:1455
Symbol 1452 ShapeTweeningUsed by:1455
Symbol 1453 ShapeTweeningUsed by:1455
Symbol 1454 GraphicUsed by:1455
Symbol 1455 MovieClipUses:1448 1449 1450 1451 1452 1453 1454Used by:1463
Symbol 1456 GraphicUsed by:1463 1582
Symbol 1457 GraphicUsed by:1463
Symbol 1458 GraphicUsed by:1463
Symbol 1459 GraphicUsed by:1463
Symbol 1460 GraphicUsed by:1463
Symbol 1461 GraphicUsed by:1463
Symbol 1462 GraphicUsed by:1463
Symbol 1463 MovieClip [FlareBullet]Uses:1455 1456 1457 1458 1459 1460 1461 1462Used by:1496
Symbol 1464 GraphicUsed by:1474
Symbol 1465 GraphicUsed by:1466
Symbol 1466 MovieClipUses:1465 742Used by:1474
Symbol 1467 GraphicUsed by:1474 1494  Timeline
Symbol 1468 GraphicUsed by:1474
Symbol 1469 GraphicUsed by:1474
Symbol 1470 GraphicUsed by:1474
Symbol 1471 GraphicUsed by:1474
Symbol 1472 GraphicUsed by:1474
Symbol 1473 GraphicUsed by:1474
Symbol 1474 MovieClip [Turret_Canon]Uses:1464 1466 1467 1468 1208 1209 1469 1470 1471 1472 1473 1215 1216 1217Used by:1496
Symbol 1475 GraphicUsed by:1484
Symbol 1476 GraphicUsed by:1477
Symbol 1477 MovieClipUses:1476 735Used by:1484
Symbol 1478 GraphicUsed by:1484
Symbol 1479 GraphicUsed by:1484
Symbol 1480 GraphicUsed by:1484
Symbol 1481 GraphicUsed by:1484
Symbol 1482 GraphicUsed by:1484
Symbol 1483 GraphicUsed by:1484
Symbol 1484 MovieClip [Turret_HMG]Uses:1475 133 135 137 1477 139 1478 1208 1209 1479 1480 1481 1482 1483 1215 1216 1217Used by:1496
Symbol 1485 GraphicUsed by:1494
Symbol 1486 GraphicUsed by:1487
Symbol 1487 MovieClipUses:1486 735Used by:1494
Symbol 1488 GraphicUsed by:1494
Symbol 1489 GraphicUsed by:1494
Symbol 1490 GraphicUsed by:1494
Symbol 1491 GraphicUsed by:1494
Symbol 1492 GraphicUsed by:1494
Symbol 1493 GraphicUsed by:1494
Symbol 1494 MovieClip [Turret_M249]Uses:1485 662 664 666 1487 668 1488 1467 1208 1209 1489 1490 1491 1492 1493 1215 1216 1217Used by:1496
Symbol 1495 GraphicUsed by:1496
Symbol 1496 MovieClipUses:131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 372 374 376 378 380 382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 424 426 428 430 432 434 436 438 440 442 444 446 448 450 452 454 456 458 460 462 464 466 468 470 472 474 476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 534 536 538 540 542 544 546 548 550 552 554 556 558 560 562 564 566 568 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 632 634 636 638 640 642 644 646 648 650 652 654 656 658 660 662 664 666 668 670 672 674 676 678 680 682 684 686 688 690 692 694 696 698 700 702 704 706 708 710 712 714 716 723 737 745 747 749 751 753 755 757 759 765 767 769 771 773 775 777 779 781 783 785 787 789 791 793 795 797 799 801 803 805 807 809 811 813 815 817 819 821 823 825 827 829 831 833 835 837 839 841 843 845 847 849 851 853 855 857 859 861 863 865 867 869 871 876 878 880 882 884 886 888 890 892 894 896 898 900 902 904 906 908 910 912 914 916 918 920 922 924 926 928 930 932 934 936 938 940 942 944 946 949 951 953 955 957 959 961 963 965 967 969 971 973 975 977 979 981 983 985 987 989 991 993 995 997 999 1001 1003 1005 1007 1009 1011 1013 1015 1017 1019 1021 1023 1026 1028 1033 1035 1037 1039 1041 1043 1045 1047 1049 1051 1053 1055 1057 1059 1065 1067 1069 1071 1073 1075 1077 1079 1082 1084 1086 1088 1090 1092 1094 1096 1098 1100 1102 1104 1106 1108 1110 1112 1114 1116 1118 1120 1122 1124 1126 1128 1130 1132 1134 1136 1138 1140 1141 1143 1145 1147 1149 1151 1153 1155 1157 1159 1161 1163 1165 1167 1169 1171 1173 1175 1177 1179 1181 1183 1185 1187 732 1189 1190 1193 1195 1199 722 1201 1202 105 1218 1230 1232 1233 1245 1256 1264 1265 744 1270 1275 1280 1321 763 1324 1328 104 1335 1338 1364 1372 1374 1376 1378 1380 1391 1400 1414 1423 1433 1444 1446 1447 1463 1474 1484 1494 1495Used by:Timeline
Symbol 1497 Sound [subbarrel.wav]Used by:Timeline
Symbol 1498 Sound [burn.wav]Used by:Timeline
Symbol 1499 Sound [shotgun.wav]Used by:Timeline
Symbol 1500 Sound [law.wav]Used by:Timeline
Symbol 1501 Sound [sparks.wav]Used by:Timeline
Symbol 1502 Sound [shot.wav]Used by:1568  Timeline
Symbol 1503 GraphicUsed by:1586
Symbol 1504 ButtonUses:116Used by:1586
Symbol 1505 GraphicUsed by:1522
Symbol 1506 GraphicUsed by:1522
Symbol 1507 GraphicUsed by:1522
Symbol 1508 GraphicUsed by:1522
Symbol 1509 GraphicUsed by:1522
Symbol 1510 GraphicUsed by:1522
Symbol 1511 GraphicUsed by:1522
Symbol 1512 GraphicUsed by:1522
Symbol 1513 GraphicUsed by:1522
Symbol 1514 GraphicUsed by:1522
Symbol 1515 GraphicUsed by:1522
Symbol 1516 GraphicUsed by:1522
Symbol 1517 GraphicUsed by:1522
Symbol 1518 ShapeTweeningUsed by:1522
Symbol 1519 GraphicUsed by:1522
Symbol 1520 GraphicUsed by:1522
Symbol 1521 GraphicUsed by:1522
Symbol 1522 MovieClipUses:1505 111 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521Used by:1586
Symbol 1523 ButtonUses:116Used by:1586
Symbol 1524 GraphicUsed by:1586
Symbol 1525 GraphicUsed by:1568
Symbol 1526 GraphicUsed by:1534
Symbol 1527 GraphicUsed by:1534
Symbol 1528 FontUsed by:1529 1532
Symbol 1529 EditableTextUses:1528Used by:1534
Symbol 1530 GraphicUsed by:1534
Symbol 1531 GraphicUsed by:1534
Symbol 1532 EditableTextUses:1528Used by:1534
Symbol 1533 GraphicUsed by:1534
Symbol 1534 MovieClipUses:1526 1527 1529 1530 1531 1532 1533Used by:1568
Symbol 1535 GraphicUsed by:1538
Symbol 1536 GraphicUsed by:1538
Symbol 1537 GraphicUsed by:1538
Symbol 1538 MovieClipUses:1535 1536 1537Used by:1568
Symbol 1539 ShapeTweeningUsed by:1545
Symbol 1540 ShapeTweeningUsed by:1545
Symbol 1541 ShapeTweeningUsed by:1545
Symbol 1542 GraphicUsed by:1545
Symbol 1543 GraphicUsed by:1545
Symbol 1544 GraphicUsed by:1545
Symbol 1545 MovieClipUses:1343 1351 1354 1539 1540 1541 1358 1359 1360 1542 1543 1544Used by:1568
Symbol 1546 FontUsed by:1547 1557 1558 1565 1566 1567
Symbol 1547 TextUses:1546Used by:1568
Symbol 1548 EditableTextUses:107Used by:1551
Symbol 1549 EditableTextUses:107Used by:1551
Symbol 1550 EditableTextUses:107Used by:1551
Symbol 1551 MovieClipUses:1329 1331 1548 1549 1550 1297Used by:1568
Symbol 1552 GraphicUsed by:1556
Symbol 1553 GraphicUsed by:1556
Symbol 1554 GraphicUsed by:1556
Symbol 1555 GraphicUsed by:1556
Symbol 1556 MovieClipUses:1246 1248 1249 1250 1251 1552 1553 1554 1555Used by:1568
Symbol 1557 TextUses:1546Used by:1568
Symbol 1558 TextUses:1546Used by:1568
Symbol 1559 GraphicUsed by:1564
Symbol 1560 GraphicUsed by:1564
Symbol 1561 GraphicUsed by:1564
Symbol 1562 GraphicUsed by:1564
Symbol 1563 GraphicUsed by:1564
Symbol 1564 MovieClipUses:1203 1207 1208 1209 1559 1560 1561 1562 1563 1215 1216 1217Used by:1568
Symbol 1565 TextUses:1546Used by:1568
Symbol 1566 TextUses:1546Used by:1568
Symbol 1567 TextUses:1546Used by:1568
Symbol 1568 MovieClipUses:1525 1534 1538 1545 1547 1551 1556 1557 1502 1558 1564 1565 1566 1567 955Used by:1586
Symbol 1569 ButtonUses:116Used by:1586
Symbol 1570 FontUsed by:1571
Symbol 1571 TextUses:1570Used by:1586
Symbol 1572 ShapeTweeningUsed by:1586
Symbol 1573 ButtonUses:116Used by:1586
Symbol 1574 GraphicUsed by:1586
Symbol 1575 SoundUsed by:1582
Symbol 1576 GraphicUsed by:1582
Symbol 1577 GraphicUsed by:1582
Symbol 1578 GraphicUsed by:1582
Symbol 1579 GraphicUsed by:1582
Symbol 1580 GraphicUsed by:1582
Symbol 1581 GraphicUsed by:1582
Symbol 1582 MovieClipUses:1456 1575 1576 1577 1578 1579 1580 1581Used by:1586
Symbol 1583 GraphicUsed by:1585
Symbol 1584 SoundUsed by:1585
Symbol 1585 MovieClipUses:1583 1584Used by:1586
Symbol 1586 MovieClipUses:1503 1504 1522 1523 1524 1568 1569 1571 1572 1573 1574 1582 1585Used by:2315
Symbol 1587 GraphicUsed by:2314
Symbol 1588 GraphicUsed by:2248
Symbol 1589 GraphicUsed by:2248
Symbol 1590 FontUsed by:1591
Symbol 1591 TextUses:1590Used by:2248
Symbol 1592 GraphicUsed by:2248
Symbol 1593 GraphicUsed by:2248
Symbol 1594 GraphicUsed by:1620
Symbol 1595 GraphicUsed by:1596
Symbol 1596 MovieClipUses:1595Used by:1597
Symbol 1597 MovieClipUses:1596Used by:1620 1740 1745
Symbol 1598 GraphicUsed by:1601 1602
Symbol 1599 GraphicUsed by:1601 1602
Symbol 1600 GraphicUsed by:1601 1602
Symbol 1601 ButtonUses:1598 1599 1600Used by:1620 1740 1745
Symbol 1602 ButtonUses:1598 1599 1600Used by:1620 1740 1745
Symbol 1603 EditableTextUses:107Used by:1620
Symbol 1604 GraphicUsed by:1620 1745
Symbol 1605 EditableTextUses:107Used by:1620
Symbol 1606 EditableTextUses:107Used by:1620
Symbol 1607 EditableTextUses:107Used by:1620
Symbol 1608 EditableTextUses:107Used by:1620
Symbol 1609 EditableTextUses:107Used by:1620
Symbol 1610 EditableTextUses:107Used by:1620
Symbol 1611 EditableTextUses:107Used by:1620
Symbol 1612 EditableTextUses:107Used by:1620
Symbol 1613 EditableTextUses:107Used by:1620
Symbol 1614 EditableTextUses:107Used by:1620
Symbol 1615 EditableTextUses:107Used by:1620
Symbol 1616 EditableTextUses:107Used by:1620
Symbol 1617 EditableTextUses:107Used by:1620
Symbol 1618 EditableTextUses:107Used by:1620
Symbol 1619 EditableTextUses:107Used by:1620
Symbol 1620 MovieClip [Choose_Secondary]Uses:1594 1597 1601 1602 916 1603 1604 1001 1605 1009 1606 1096 1607 902 1608 981 1609 894 1610 904 1611 938 1612 967 1613 920 1614 892 1615 961 1616 1092 1617 1116 1618 1124 1619Used by:2248
Symbol 1621 GraphicUsed by:1740
Symbol 1622 EditableTextUses:107Used by:1740
Symbol 1623 GraphicUsed by:1740
Symbol 1624 GraphicUsed by:1628 1631 1634 1637 1640 1643 1646 1649
Symbol 1625 GraphicUsed by:1628
Symbol 1626 GraphicUsed by:1628
Symbol 1627 GraphicUsed by:1628 1631 1634 1637 1640 1643 1646 1649
Symbol 1628 ButtonUses:1624 1625 1626 1627Used by:1650
Symbol 1629 GraphicUsed by:1631
Symbol 1630 GraphicUsed by:1631
Symbol 1631 ButtonUses:1624 1629 1630 1627Used by:1650
Symbol 1632 GraphicUsed by:1634
Symbol 1633 GraphicUsed by:1634
Symbol 1634 ButtonUses:1624 1632 1633 1627Used by:1650
Symbol 1635 GraphicUsed by:1637
Symbol 1636 GraphicUsed by:1637
Symbol 1637 ButtonUses:1624 1635 1636 1627Used by:1650
Symbol 1638 GraphicUsed by:1640
Symbol 1639 GraphicUsed by:1640
Symbol 1640 ButtonUses:1624 1638 1639 1627Used by:1650
Symbol 1641 GraphicUsed by:1643
Symbol 1642 GraphicUsed by:1643
Symbol 1643 ButtonUses:1624 1641 1642 1627Used by:1650
Symbol 1644 GraphicUsed by:1646
Symbol 1645 GraphicUsed by:1646
Symbol 1646 ButtonUses:1624 1644 1645 1627Used by:1650
Symbol 1647 GraphicUsed by:1649
Symbol 1648 GraphicUsed by:1649
Symbol 1649 ButtonUses:1624 1647 1648 1627Used by:1650
Symbol 1650 MovieClipUses:1628 1631 1634 1637 1640 1643 1646 1649Used by:1740
Symbol 1651 EditableTextUses:107Used by:1740
Symbol 1652 EditableTextUses:107Used by:1740
Symbol 1653 EditableTextUses:107Used by:1740
Symbol 1654 EditableTextUses:107Used by:1740
Symbol 1655 EditableTextUses:107Used by:1740
Symbol 1656 EditableTextUses:107Used by:1740
Symbol 1657 EditableTextUses:107Used by:1740
Symbol 1658 EditableTextUses:107Used by:1740
Symbol 1659 EditableTextUses:107Used by:1740
Symbol 1660 EditableTextUses:107Used by:1740
Symbol 1661 EditableTextUses:107Used by:1740
Symbol 1662 EditableTextUses:107Used by:1740
Symbol 1663 EditableTextUses:107Used by:1740
Symbol 1664 EditableTextUses:107Used by:1740
Symbol 1665 EditableTextUses:107Used by:1740
Symbol 1666 EditableTextUses:107Used by:1740
Symbol 1667 EditableTextUses:107Used by:1740
Symbol 1668 EditableTextUses:107Used by:1740
Symbol 1669 EditableTextUses:107Used by:1740
Symbol 1670 EditableTextUses:107Used by:1740
Symbol 1671 EditableTextUses:107Used by:1740
Symbol 1672 EditableTextUses:107Used by:1740
Symbol 1673 EditableTextUses:107Used by:1740
Symbol 1674 EditableTextUses:107Used by:1740
Symbol 1675 EditableTextUses:107Used by:1740
Symbol 1676 EditableTextUses:107Used by:1740
Symbol 1677 EditableTextUses:107Used by:1740
Symbol 1678 EditableTextUses:107Used by:1740
Symbol 1679 EditableTextUses:107Used by:1740
Symbol 1680 EditableTextUses:107Used by:1740
Symbol 1681 EditableTextUses:107Used by:1740
Symbol 1682 EditableTextUses:107Used by:1740
Symbol 1683 EditableTextUses:107Used by:1740
Symbol 1684 EditableTextUses:107Used by:1740
Symbol 1685 EditableTextUses:107Used by:1740
Symbol 1686 EditableTextUses:107Used by:1740
Symbol 1687 EditableTextUses:107Used by:1740
Symbol 1688 EditableTextUses:107Used by:1740
Symbol 1689 EditableTextUses:107Used by:1740
Symbol 1690 EditableTextUses:107Used by:1740
Symbol 1691 EditableTextUses:107Used by:1740
Symbol 1692 EditableTextUses:107Used by:1740
Symbol 1693 EditableTextUses:107Used by:1740
Symbol 1694 EditableTextUses:107Used by:1740
Symbol 1695 EditableTextUses:107Used by:1740
Symbol 1696 EditableTextUses:107Used by:1740
Symbol 1697 EditableTextUses:107Used by:1740
Symbol 1698 EditableTextUses:107Used by:1740
Symbol 1699 EditableTextUses:107Used by:1740
Symbol 1700 EditableTextUses:107Used by:1740
Symbol 1701 EditableTextUses:107Used by:1740
Symbol 1702 EditableTextUses:107Used by:1740
Symbol 1703 EditableTextUses:107Used by:1740
Symbol 1704 EditableTextUses:107Used by:1740
Symbol 1705 EditableTextUses:107Used by:1740
Symbol 1706 EditableTextUses:107Used by:1740
Symbol 1707 EditableTextUses:107Used by:1740
Symbol 1708 EditableTextUses:107Used by:1740
Symbol 1709 EditableTextUses:107Used by:1740
Symbol 1710 EditableTextUses:107Used by:1740
Symbol 1711 EditableTextUses:107Used by:1740
Symbol 1712 EditableTextUses:107Used by:1740
Symbol 1713 EditableTextUses:107Used by:1740
Symbol 1714 EditableTextUses:107Used by:1740
Symbol 1715 EditableTextUses:107Used by:1740
Symbol 1716 EditableTextUses:107Used by:1740
Symbol 1717 EditableTextUses:107Used by:1740
Symbol 1718 EditableTextUses:107Used by:1740
Symbol 1719 EditableTextUses:107Used by:1740
Symbol 1720 EditableTextUses:107Used by:1740
Symbol 1721 EditableTextUses:107Used by:1740
Symbol 1722 EditableTextUses:107Used by:1740
Symbol 1723 EditableTextUses:107Used by:1740
Symbol 1724 EditableTextUses:107Used by:1740
Symbol 1725 EditableTextUses:107Used by:1740
Symbol 1726 EditableTextUses:107Used by:1740
Symbol 1727 EditableTextUses:107Used by:1740
Symbol 1728 EditableTextUses:107Used by:1740
Symbol 1729 EditableTextUses:107Used by:1740
Symbol 1730 EditableTextUses:107Used by:1740
Symbol 1731 EditableTextUses:107Used by:1740
Symbol 1732 EditableTextUses:107Used by:1740
Symbol 1733 EditableTextUses:107Used by:1740
Symbol 1734 EditableTextUses:107Used by:1740
Symbol 1735 EditableTextUses:107Used by:1740
Symbol 1736 EditableTextUses:107Used by:1740
Symbol 1737 EditableTextUses:107Used by:1740
Symbol 1738 EditableTextUses:107Used by:1740
Symbol 1739 EditableTextUses:107Used by:1740
Symbol 1740 MovieClip [Choose_Primary]Uses:1621 1597 1601 1602 888 1622 1623 1650 953 1651 924 1652 922 1653 890 1654 940 1655 955 1656 896 1657 928 1658 932 1659 1043 1660 1047 1661 1055 1662 1051 1663 1155 1664 1147 1665 1151 1666 934 1667 1171 1668 993 1669 989 1670 1175 1671 1067 1672 995 1673 957 1674 898 1675 997 1676 999 1677 985 1678 1179 1679 973 1680 1071 1681 1007 1682 975 1683 930 1684 1023 1685 1003 1686 906 1687 1120 1688 1128 1689 1132 1690 1136 1691 1140 1692 1143 1693 912 1694 918 1695 942 1696 1088 1697 900 1698 991 1699 1005 1700 914 1701 944 1702 1108 1703 1112 1704 910 1705 983 1706 965 1707 1075 1708 1079 1709 959 1710 979 1711 963 1712 977 1713 949 1714 1167 1715 1163 1716 1183 1717 1187 1718 1159 1719 951 1720 926 1721 969 1722 971 1723 757 1724 755 1725 751 1726 753 1727 759 1728 1035 1729 1039 1730 1059 1731 1084 1732 936 1733 987 1734 908 1735 1015 1736 1019 1737 1028 1738 1104 1739Used by:2248
Symbol 1741 GraphicUsed by:1745
Symbol 1742 EditableTextUses:107Used by:1745
Symbol 1743 EditableTextUses:107Used by:1745
Symbol 1744 EditableTextUses:107Used by:1745
Symbol 1745 MovieClip [Choose_Grenades]Uses:1741 1597 1601 1602 1233 1742 1604 1202 1743 1447 1744Used by:2248
Symbol 1746 FontUsed by:1747
Symbol 1747 TextUses:1746Used by:2248
Symbol 1748 FontUsed by:1749 1750 1751 1752 1763
Symbol 1749 TextUses:1748Used by:2248
Symbol 1750 TextUses:1748Used by:2248
Symbol 1751 TextUses:1748Used by:2248
Symbol 1752 TextUses:1748Used by:2248
Symbol 1753 GraphicUsed by:1762
Symbol 1754 GraphicUsed by:1757
Symbol 1755 GraphicUsed by:1757
Symbol 1756 GraphicUsed by:1757
Symbol 1757 MovieClipUses:1754 1755 1756Used by:1762
Symbol 1758 EditableTextUses:1291Used by:1762
Symbol 1759 GraphicUsed by:1762
Symbol 1760 EditableTextUses:1291Used by:1762
Symbol 1761 GraphicUsed by:1762 2281 2295 2298 2313
Symbol 1762 ButtonUses:1753 1757 1758 1759 1760 1761Used by:2248
Symbol 1763 TextUses:1748Used by:2248
Symbol 1764 GraphicUsed by:2248
Symbol 1765 FontUsed by:1766 1782 1785 1788 1791 1794 1797 1800 1803 1806
Symbol 1766 TextUses:1765Used by:2248
Symbol 1767 GraphicUsed by:2248
Symbol 1768 GraphicUsed by:2248
Symbol 1769 ButtonUses:116Used by:2248
Symbol 1770 ButtonUses:116Used by:2248
Symbol 1771 ButtonUses:116Used by:2248
Symbol 1772 ButtonUses:116Used by:2248
Symbol 1773 ButtonUses:116Used by:2248
Symbol 1774 ButtonUses:116Used by:2248
Symbol 1775 ButtonUses:116Used by:2248
Symbol 1776 ButtonUses:116Used by:2248
Symbol 1777 ButtonUses:116Used by:2248
Symbol 1778 ButtonUses:116Used by:2248
Symbol 1779 GraphicUsed by:1780
Symbol 1780 MovieClip [lock]Uses:1779Used by:2248
Symbol 1781 GraphicUsed by:2248
Symbol 1782 TextUses:1765Used by:2248
Symbol 1783 GraphicUsed by:2248
Symbol 1784 GraphicUsed by:2248
Symbol 1785 TextUses:1765Used by:2248
Symbol 1786 GraphicUsed by:2248
Symbol 1787 GraphicUsed by:2248
Symbol 1788 TextUses:1765Used by:2248
Symbol 1789 GraphicUsed by:2248
Symbol 1790 GraphicUsed by:2248
Symbol 1791 TextUses:1765Used by:2248
Symbol 1792 GraphicUsed by:2248
Symbol 1793 GraphicUsed by:2248
Symbol 1794 TextUses:1765Used by:2248
Symbol 1795 GraphicUsed by:2248
Symbol 1796 GraphicUsed by:2248
Symbol 1797 TextUses:1765Used by:2248
Symbol 1798 GraphicUsed by:2248
Symbol 1799 GraphicUsed by:2248
Symbol 1800 TextUses:1765Used by:2248
Symbol 1801 GraphicUsed by:2248
Symbol 1802 GraphicUsed by:2248
Symbol 1803 TextUses:1765Used by:2248
Symbol 1804 GraphicUsed by:2248
Symbol 1805 GraphicUsed by:2248
Symbol 1806 TextUses:1765Used by:2248
Symbol 1807 GraphicUsed by:2248
Symbol 1808 GraphicUsed by:2248
Symbol 1809 FontUsed by:1810 1824 1827 1830 1833 1836 1839 1842 1845 1848
Symbol 1810 TextUses:1809Used by:2248
Symbol 1811 GraphicUsed by:2248
Symbol 1812 GraphicUsed by:2248
Symbol 1813 ButtonUses:116Used by:2248
Symbol 1814 ButtonUses:116Used by:2248
Symbol 1815 ButtonUses:116Used by:2248
Symbol 1816 ButtonUses:116Used by:2248
Symbol 1817 ButtonUses:116Used by:2248
Symbol 1818 ButtonUses:116Used by:2248
Symbol 1819 ButtonUses:116Used by:2248
Symbol 1820 ButtonUses:116Used by:2248
Symbol 1821 ButtonUses:116Used by:2248
Symbol 1822 ButtonUses:116Used by:2248
Symbol 1823 GraphicUsed by:2248
Symbol 1824 TextUses:1809Used by:2248
Symbol 1825 GraphicUsed by:2248
Symbol 1826 GraphicUsed by:2248
Symbol 1827 TextUses:1809Used by:2248
Symbol 1828 GraphicUsed by:2248
Symbol 1829 GraphicUsed by:2248
Symbol 1830 TextUses:1809Used by:2248
Symbol 1831 GraphicUsed by:2248
Symbol 1832 GraphicUsed by:2248
Symbol 1833 TextUses:1809Used by:2248
Symbol 1834 GraphicUsed by:2248
Symbol 1835 GraphicUsed by:2248
Symbol 1836 TextUses:1809Used by:2248
Symbol 1837 GraphicUsed by:2248
Symbol 1838 GraphicUsed by:2248
Symbol 1839 TextUses:1809Used by:2248
Symbol 1840 GraphicUsed by:2248
Symbol 1841 GraphicUsed by:2248
Symbol 1842 TextUses:1809Used by:2248
Symbol 1843 GraphicUsed by:2248
Symbol 1844 GraphicUsed by:2248
Symbol 1845 TextUses:1809Used by:2248
Symbol 1846 GraphicUsed by:2248
Symbol 1847 GraphicUsed by:2248
Symbol 1848 TextUses:1809Used by:2248
Symbol 1849 GraphicUsed by:2248
Symbol 1850 GraphicUsed by:2248
Symbol 1851 FontUsed by:1852 1862 1865 1868 1871 1874
Symbol 1852 TextUses:1851Used by:2248
Symbol 1853 GraphicUsed by:2248
Symbol 1854 GraphicUsed by:2248
Symbol 1855 ButtonUses:116Used by:2248
Symbol 1856 ButtonUses:116Used by:2248
Symbol 1857 ButtonUses:116Used by:2248
Symbol 1858 ButtonUses:116Used by:2248
Symbol 1859 ButtonUses:116Used by:2248
Symbol 1860 ButtonUses:116Used by:2248
Symbol 1861 GraphicUsed by:2248
Symbol 1862 TextUses:1851Used by:2248
Symbol 1863 GraphicUsed by:2248
Symbol 1864 GraphicUsed by:2248
Symbol 1865 TextUses:1851Used by:2248
Symbol 1866 GraphicUsed by:2248
Symbol 1867 GraphicUsed by:2248
Symbol 1868 TextUses:1851Used by:2248
Symbol 1869 GraphicUsed by:2248
Symbol 1870 GraphicUsed by:2248
Symbol 1871 TextUses:1851Used by:2248
Symbol 1872 GraphicUsed by:2248
Symbol 1873 GraphicUsed by:2248
Symbol 1874 TextUses:1851Used by:2248
Symbol 1875 GraphicUsed by:2248
Symbol 1876 GraphicUsed by:2248
Symbol 1877 FontUsed by:1878 1886 1889 1892
Symbol 1878 TextUses:1877Used by:2248
Symbol 1879 GraphicUsed by:2248
Symbol 1880 GraphicUsed by:2248
Symbol 1881 ButtonUses:116Used by:2248
Symbol 1882 ButtonUses:116Used by:2248
Symbol 1883 ButtonUses:116Used by:2248
Symbol 1884 ButtonUses:116Used by:2248
Symbol 1885 GraphicUsed by:2248
Symbol 1886 TextUses:1877Used by:2248
Symbol 1887 GraphicUsed by:2248
Symbol 1888 GraphicUsed by:2248
Symbol 1889 TextUses:1877Used by:2248
Symbol 1890 GraphicUsed by:2248
Symbol 1891 GraphicUsed by:2248
Symbol 1892 TextUses:1877Used by:2248
Symbol 1893 GraphicUsed by:2248
Symbol 1894 GraphicUsed by:2248
Symbol 1895 FontUsed by:1896 1906 1910 1914 1918 1922 1932 1936 1940 1944 1948 1958 1962 1966 1970 1974 1986 1990 1994 1998 2002 2006 2010 2022 2026 2030 2034 2038 2042 2046 2061 2065 2069 2073 2077 2081 2085 2089 2093 2097 2110 2114 2118 2122 2126 2130 2134 2138 2149 2153 2157 2161 2165 2169 2179 2183 2187 2191 2195
Symbol 1896 EditableTextUses:1895Used by:2248
Symbol 1897 EditableTextUses:2Used by:2248
Symbol 1898 GraphicUsed by:2248
Symbol 1899 GraphicUsed by:2248
Symbol 1900 ButtonUses:116Used by:2248
Symbol 1901 ButtonUses:116Used by:2248
Symbol 1902 ButtonUses:116Used by:2248
Symbol 1903 ButtonUses:116Used by:2248
Symbol 1904 ButtonUses:116Used by:2248
Symbol 1905 GraphicUsed by:2248
Symbol 1906 EditableTextUses:1895Used by:2248
Symbol 1907 EditableTextUses:2Used by:2248
Symbol 1908 GraphicUsed by:2248
Symbol 1909 GraphicUsed by:2248
Symbol 1910 EditableTextUses:1895Used by:2248
Symbol 1911 EditableTextUses:2Used by:2248
Symbol 1912 GraphicUsed by:2248
Symbol 1913 GraphicUsed by:2248
Symbol 1914 EditableTextUses:1895Used by:2248
Symbol 1915 EditableTextUses:2Used by:2248
Symbol 1916 GraphicUsed by:2248
Symbol 1917 GraphicUsed by:2248
Symbol 1918 EditableTextUses:1895Used by:2248
Symbol 1919 EditableTextUses:2Used by:2248
Symbol 1920 GraphicUsed by:2248
Symbol 1921 GraphicUsed by:2248
Symbol 1922 EditableTextUses:1895Used by:2248
Symbol 1923 EditableTextUses:2Used by:2248
Symbol 1924 GraphicUsed by:2248
Symbol 1925 GraphicUsed by:2248
Symbol 1926 ButtonUses:116Used by:2248
Symbol 1927 ButtonUses:116Used by:2248
Symbol 1928 ButtonUses:116Used by:2248
Symbol 1929 ButtonUses:116Used by:2248
Symbol 1930 ButtonUses:116Used by:2248
Symbol 1931 GraphicUsed by:2248
Symbol 1932 EditableTextUses:1895Used by:2248
Symbol 1933 EditableTextUses:2Used by:2248
Symbol 1934 GraphicUsed by:2248
Symbol 1935 GraphicUsed by:2248
Symbol 1936 EditableTextUses:1895Used by:2248
Symbol 1937 EditableTextUses:2Used by:2248
Symbol 1938 GraphicUsed by:2248
Symbol 1939 GraphicUsed by:2248
Symbol 1940 EditableTextUses:1895Used by:2248
Symbol 1941 EditableTextUses:2Used by:2248
Symbol 1942 GraphicUsed by:2248
Symbol 1943 GraphicUsed by:2248
Symbol 1944 EditableTextUses:1895Used by:2248
Symbol 1945 EditableTextUses:2Used by:2248
Symbol 1946 GraphicUsed by:2248
Symbol 1947 GraphicUsed by:2248
Symbol 1948 EditableTextUses:1895Used by:2248
Symbol 1949 EditableTextUses:2Used by:2248
Symbol 1950 GraphicUsed by:2248
Symbol 1951 GraphicUsed by:2248
Symbol 1952 ButtonUses:116Used by:2248
Symbol 1953 ButtonUses:116Used by:2248
Symbol 1954 ButtonUses:116Used by:2248
Symbol 1955 ButtonUses:116Used by:2248
Symbol 1956 ButtonUses:116Used by:2248
Symbol 1957 GraphicUsed by:2248
Symbol 1958 EditableTextUses:1895Used by:2248
Symbol 1959 EditableTextUses:2Used by:2248
Symbol 1960 GraphicUsed by:2248
Symbol 1961 GraphicUsed by:2248
Symbol 1962 EditableTextUses:1895Used by:2248
Symbol 1963 EditableTextUses:2Used by:2248
Symbol 1964 GraphicUsed by:2248
Symbol 1965 GraphicUsed by:2248
Symbol 1966 EditableTextUses:1895Used by:2248
Symbol 1967 EditableTextUses:2Used by:2248
Symbol 1968 GraphicUsed by:2248
Symbol 1969 GraphicUsed by:2248
Symbol 1970 EditableTextUses:1895Used by:2248
Symbol 1971 EditableTextUses:2Used by:2248
Symbol 1972 GraphicUsed by:2248
Symbol 1973 GraphicUsed by:2248
Symbol 1974 EditableTextUses:1895Used by:2248
Symbol 1975 EditableTextUses:2Used by:2248
Symbol 1976 GraphicUsed by:2248
Symbol 1977 GraphicUsed by:2248
Symbol 1978 ButtonUses:116Used by:2248
Symbol 1979 ButtonUses:116Used by:2248
Symbol 1980 ButtonUses:116Used by:2248
Symbol 1981 ButtonUses:116Used by:2248
Symbol 1982 ButtonUses:116Used by:2248
Symbol 1983 ButtonUses:116Used by:2248
Symbol 1984 ButtonUses:116Used by:2248
Symbol 1985 GraphicUsed by:2248
Symbol 1986 EditableTextUses:1895Used by:2248
Symbol 1987 EditableTextUses:2Used by:2248
Symbol 1988 GraphicUsed by:2248
Symbol 1989 GraphicUsed by:2248
Symbol 1990 EditableTextUses:1895Used by:2248
Symbol 1991 EditableTextUses:2Used by:2248
Symbol 1992 GraphicUsed by:2248
Symbol 1993 GraphicUsed by:2248
Symbol 1994 EditableTextUses:1895Used by:2248
Symbol 1995 EditableTextUses:2Used by:2248
Symbol 1996 GraphicUsed by:2248
Symbol 1997 GraphicUsed by:2248
Symbol 1998 EditableTextUses:1895Used by:2248
Symbol 1999 EditableTextUses:2Used by:2248
Symbol 2000 GraphicUsed by:2248
Symbol 2001 GraphicUsed by:2248
Symbol 2002 EditableTextUses:1895Used by:2248
Symbol 2003 EditableTextUses:2Used by:2248
Symbol 2004 GraphicUsed by:2248
Symbol 2005 GraphicUsed by:2248
Symbol 2006 EditableTextUses:1895Used by:2248
Symbol 2007 EditableTextUses:2Used by:2248
Symbol 2008 GraphicUsed by:2248
Symbol 2009 GraphicUsed by:2248
Symbol 2010 EditableTextUses:1895Used by:2248
Symbol 2011 EditableTextUses:2Used by:2248
Symbol 2012 GraphicUsed by:2248
Symbol 2013 GraphicUsed by:2248
Symbol 2014 ButtonUses:116Used by:2248
Symbol 2015 ButtonUses:116Used by:2248
Symbol 2016 ButtonUses:116Used by:2248
Symbol 2017 ButtonUses:116Used by:2248
Symbol 2018 ButtonUses:116Used by:2248
Symbol 2019 ButtonUses:116Used by:2248
Symbol 2020 ButtonUses:116Used by:2248
Symbol 2021 GraphicUsed by:2248
Symbol 2022 EditableTextUses:1895Used by:2248
Symbol 2023 EditableTextUses:2Used by:2248
Symbol 2024 GraphicUsed by:2248
Symbol 2025 GraphicUsed by:2248
Symbol 2026 EditableTextUses:1895Used by:2248
Symbol 2027 EditableTextUses:2Used by:2248
Symbol 2028 GraphicUsed by:2248
Symbol 2029 GraphicUsed by:2248
Symbol 2030 EditableTextUses:1895Used by:2248
Symbol 2031 EditableTextUses:2Used by:2248
Symbol 2032 GraphicUsed by:2248
Symbol 2033 GraphicUsed by:2248
Symbol 2034 EditableTextUses:1895Used by:2248
Symbol 2035 EditableTextUses:2Used by:2248
Symbol 2036 GraphicUsed by:2248
Symbol 2037 GraphicUsed by:2248
Symbol 2038 EditableTextUses:1895Used by:2248
Symbol 2039 EditableTextUses:2Used by:2248
Symbol 2040 GraphicUsed by:2248
Symbol 2041 GraphicUsed by:2248
Symbol 2042 EditableTextUses:1895Used by:2248
Symbol 2043 EditableTextUses:2Used by:2248
Symbol 2044 GraphicUsed by:2248
Symbol 2045 GraphicUsed by:2248
Symbol 2046 EditableTextUses:1895Used by:2248
Symbol 2047 EditableTextUses:2Used by:2248
Symbol 2048 GraphicUsed by:2248
Symbol 2049 GraphicUsed by:2248
Symbol 2050 ButtonUses:116Used by:2248
Symbol 2051 ButtonUses:116Used by:2248
Symbol 2052 ButtonUses:116Used by:2248
Symbol 2053 ButtonUses:116Used by:2248
Symbol 2054 ButtonUses:116Used by:2248
Symbol 2055 ButtonUses:116Used by:2248
Symbol 2056 ButtonUses:116Used by:2248
Symbol 2057 ButtonUses:116Used by:2248
Symbol 2058 ButtonUses:116Used by:2248
Symbol 2059 ButtonUses:116Used by:2248
Symbol 2060 GraphicUsed by:2248
Symbol 2061 EditableTextUses:1895Used by:2248
Symbol 2062 EditableTextUses:2Used by:2248
Symbol 2063 GraphicUsed by:2248
Symbol 2064 GraphicUsed by:2248
Symbol 2065 EditableTextUses:1895Used by:2248
Symbol 2066 EditableTextUses:2Used by:2248
Symbol 2067 GraphicUsed by:2248
Symbol 2068 GraphicUsed by:2248
Symbol 2069 EditableTextUses:1895Used by:2248
Symbol 2070 EditableTextUses:2Used by:2248
Symbol 2071 GraphicUsed by:2248
Symbol 2072 GraphicUsed by:2248
Symbol 2073 EditableTextUses:1895Used by:2248
Symbol 2074 EditableTextUses:2Used by:2248
Symbol 2075 GraphicUsed by:2248
Symbol 2076 GraphicUsed by:2248
Symbol 2077 EditableTextUses:1895Used by:2248
Symbol 2078 EditableTextUses:2Used by:2248
Symbol 2079 GraphicUsed by:2248
Symbol 2080 GraphicUsed by:2248
Symbol 2081 EditableTextUses:1895Used by:2248
Symbol 2082 EditableTextUses:2Used by:2248
Symbol 2083 GraphicUsed by:2248
Symbol 2084 GraphicUsed by:2248
Symbol 2085 EditableTextUses:1895Used by:2248
Symbol 2086 EditableTextUses:2Used by:2248
Symbol 2087 GraphicUsed by:2248
Symbol 2088 GraphicUsed by:2248
Symbol 2089 EditableTextUses:1895Used by:2248
Symbol 2090 EditableTextUses:2Used by:2248
Symbol 2091 GraphicUsed by:2248
Symbol 2092 GraphicUsed by:2248
Symbol 2093 EditableTextUses:1895Used by:2248
Symbol 2094 EditableTextUses:2Used by:2248
Symbol 2095 GraphicUsed by:2248
Symbol 2096 GraphicUsed by:2248
Symbol 2097 EditableTextUses:1895Used by:2248
Symbol 2098 EditableTextUses:2Used by:2248
Symbol 2099 GraphicUsed by:2248
Symbol 2100 GraphicUsed by:2248
Symbol 2101 ButtonUses:116Used by:2248
Symbol 2102 ButtonUses:116Used by:2248
Symbol 2103 ButtonUses:116Used by:2248
Symbol 2104 ButtonUses:116Used by:2248
Symbol 2105 ButtonUses:116Used by:2248
Symbol 2106 ButtonUses:116Used by:2248
Symbol 2107 ButtonUses:116Used by:2248
Symbol 2108 ButtonUses:116Used by:2248
Symbol 2109 GraphicUsed by:2248
Symbol 2110 EditableTextUses:1895Used by:2248
Symbol 2111 EditableTextUses:2Used by:2248
Symbol 2112 GraphicUsed by:2248
Symbol 2113 GraphicUsed by:2248
Symbol 2114 EditableTextUses:1895Used by:2248
Symbol 2115 EditableTextUses:2Used by:2248
Symbol 2116 GraphicUsed by:2248
Symbol 2117 GraphicUsed by:2248
Symbol 2118 EditableTextUses:1895Used by:2248
Symbol 2119 EditableTextUses:2Used by:2248
Symbol 2120 GraphicUsed by:2248
Symbol 2121 GraphicUsed by:2248
Symbol 2122 EditableTextUses:1895Used by:2248
Symbol 2123 EditableTextUses:2Used by:2248
Symbol 2124 GraphicUsed by:2248
Symbol 2125 GraphicUsed by:2248
Symbol 2126 EditableTextUses:1895Used by:2248
Symbol 2127 EditableTextUses:2Used by:2248
Symbol 2128 GraphicUsed by:2248
Symbol 2129 GraphicUsed by:2248
Symbol 2130 EditableTextUses:1895Used by:2248
Symbol 2131 EditableTextUses:2Used by:2248
Symbol 2132 GraphicUsed by:2248
Symbol 2133 GraphicUsed by:2248
Symbol 2134 EditableTextUses:1895Used by:2248
Symbol 2135 EditableTextUses:2Used by:2248
Symbol 2136 GraphicUsed by:2248
Symbol 2137 GraphicUsed by:2248
Symbol 2138 EditableTextUses:1895Used by:2248
Symbol 2139 EditableTextUses:2Used by:2248
Symbol 2140 GraphicUsed by:2248
Symbol 2141 GraphicUsed by:2248
Symbol 2142 ButtonUses:116Used by:2248
Symbol 2143 ButtonUses:116Used by:2248
Symbol 2144 ButtonUses:116Used by:2248
Symbol 2145 ButtonUses:116Used by:2248
Symbol 2146 ButtonUses:116Used by:2248
Symbol 2147 ButtonUses:116Used by:2248
Symbol 2148 GraphicUsed by:2248
Symbol 2149 EditableTextUses:1895Used by:2248
Symbol 2150 EditableTextUses:2Used by:2248
Symbol 2151 GraphicUsed by:2248
Symbol 2152 GraphicUsed by:2248
Symbol 2153 EditableTextUses:1895Used by:2248
Symbol 2154 EditableTextUses:2Used by:2248
Symbol 2155 GraphicUsed by:2248
Symbol 2156 GraphicUsed by:2248
Symbol 2157 EditableTextUses:1895Used by:2248
Symbol 2158 EditableTextUses:2Used by:2248
Symbol 2159 GraphicUsed by:2248
Symbol 2160 GraphicUsed by:2248
Symbol 2161 EditableTextUses:1895Used by:2248
Symbol 2162 EditableTextUses:2Used by:2248
Symbol 2163 GraphicUsed by:2248
Symbol 2164 GraphicUsed by:2248
Symbol 2165 EditableTextUses:1895Used by:2248
Symbol 2166 EditableTextUses:2Used by:2248
Symbol 2167 GraphicUsed by:2248
Symbol 2168 GraphicUsed by:2248
Symbol 2169 EditableTextUses:1895Used by:2248
Symbol 2170 EditableTextUses:2Used by:2248
Symbol 2171 GraphicUsed by:2248
Symbol 2172 ButtonUses:116Used by:2248
Symbol 2173 ButtonUses:116Used by:2248
Symbol 2174 ButtonUses:116Used by:2248
Symbol 2175 ButtonUses:116Used by:2248
Symbol 2176 ButtonUses:116Used by:2248
Symbol 2177 ButtonUses:116Used by:2248
Symbol 2178 GraphicUsed by:2248
Symbol 2179 EditableTextUses:1895Used by:2248
Symbol 2180 EditableTextUses:2Used by:2248
Symbol 2181 GraphicUsed by:2248
Symbol 2182 GraphicUsed by:2248
Symbol 2183 EditableTextUses:1895Used by:2248
Symbol 2184 EditableTextUses:2Used by:2248
Symbol 2185 GraphicUsed by:2248
Symbol 2186 GraphicUsed by:2248
Symbol 2187 EditableTextUses:1895Used by:2248
Symbol 2188 EditableTextUses:2Used by:2248
Symbol 2189 GraphicUsed by:2248
Symbol 2190 GraphicUsed by:2248
Symbol 2191 EditableTextUses:1895Used by:2248
Symbol 2192 EditableTextUses:2Used by:2248
Symbol 2193 GraphicUsed by:2248
Symbol 2194 GraphicUsed by:2248
Symbol 2195 EditableTextUses:1895Used by:2248
Symbol 2196 EditableTextUses:2Used by:2248
Symbol 2197 GraphicUsed by:2248
Symbol 2198 GraphicUsed by:2248
Symbol 2199 GraphicUsed by:2204
Symbol 2200 GraphicUsed by:2204
Symbol 2201 GraphicUsed by:2204
Symbol 2202 GraphicUsed by:2204
Symbol 2203 GraphicUsed by:2204
Symbol 2204 MovieClipUses:2199 2200 2201 2202 2203Used by:2248
Symbol 2205 GraphicUsed by:2210
Symbol 2206 GraphicUsed by:2210
Symbol 2207 GraphicUsed by:2210
Symbol 2208 GraphicUsed by:2210
Symbol 2209 GraphicUsed by:2210
Symbol 2210 MovieClipUses:2205 2206 2207 2208 2209Used by:2248
Symbol 2211 GraphicUsed by:2214
Symbol 2212 GraphicUsed by:2214
Symbol 2213 GraphicUsed by:2214
Symbol 2214 MovieClipUses:2211 2212 2213Used by:2248
Symbol 2215 EditableTextUses:1291Used by:2248
Symbol 2216 EditableTextUses:1291Used by:2248
Symbol 2217 EditableTextUses:1291Used by:2248
Symbol 2218 EditableTextUses:1291Used by:2248
Symbol 2219 EditableTextUses:1291Used by:2248
Symbol 2220 EditableTextUses:1291Used by:2248
Symbol 2221 EditableTextUses:1291Used by:2248
Symbol 2222 EditableTextUses:1291Used by:2248
Symbol 2223 EditableTextUses:1291Used by:2248
Symbol 2224 ButtonUses:116Used by:2248
Symbol 2225 ButtonUses:116Used by:2248
Symbol 2226 ButtonUses:116Used by:2248
Symbol 2227 ButtonUses:116Used by:2248
Symbol 2228 GraphicUsed by:2248
Symbol 2229 GraphicUsed by:2232
Symbol 2230 GraphicUsed by:2232
Symbol 2231 GraphicUsed by:2232
Symbol 2232 ButtonUses:2229 2230 2231Used by:2248
Symbol 2233 GraphicUsed by:2236
Symbol 2234 EditableTextUses:107Used by:2236
Symbol 2235 GraphicUsed by:2236
Symbol 2236 MovieClipUses:2233 2234 2235Used by:2248
Symbol 2237 EditableTextUses:1291Used by:2248
Symbol 2238 EditableTextUses:1291Used by:2248
Symbol 2239 EditableTextUses:1291Used by:2248
Symbol 2240 EditableTextUses:1291Used by:2248
Symbol 2241 EditableTextUses:1291Used by:2248
Symbol 2242 EditableTextUses:1291Used by:2248
Symbol 2243 EditableTextUses:1291Used by:2248
Symbol 2244 EditableTextUses:1291Used by:2248
Symbol 2245 EditableTextUses:1291Used by:2248
Symbol 2246 EditableTextUses:1291Used by:2248
Symbol 2247 GraphicUsed by:2248
Symbol 2248 MovieClipUses:1588 1589 1591 1592 1593 948 1620 1740 1745 1747 1749 1750 1751 1752 1762 1763 1764 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 371 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2204 2210 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2232 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247Used by:2314
Symbol 2249 GraphicUsed by:2314
Symbol 2250 GraphicUsed by:2254 2255 2256 2257 2258
Symbol 2251 GraphicUsed by:2254 2255 2256 2257 2258
Symbol 2252 GraphicUsed by:2254 2255 2256 2257 2258
Symbol 2253 GraphicUsed by:2254 2255 2256 2257 2258
Symbol 2254 ButtonUses:2250 2251 2252 2253Used by:2314
Symbol 2255 ButtonUses:2250 2251 2252 2253Used by:2314
Symbol 2256 ButtonUses:2250 2251 2252 2253Used by:2314
Symbol 2257 ButtonUses:2250 2251 2252 2253Used by:2314
Symbol 2258 ButtonUses:2250 2251 2252 2253Used by:2314
Symbol 2259 FontUsed by:2260 2261 2262 2263 2264 2271 2272 2273 2274 2282
Symbol 2260 TextUses:2259Used by:2314
Symbol 2261 TextUses:2259Used by:2314
Symbol 2262 TextUses:2259Used by:2314
Symbol 2263 TextUses:2259Used by:2314
Symbol 2264 TextUses:2259Used by:2314
Symbol 2265 GraphicUsed by:2267 2268 2269 2270
Symbol 2266 GraphicUsed by:2267 2268 2269 2270
Symbol 2267 ButtonUses:2265 2266Used by:2314
Symbol 2268 ButtonUses:2265 2266Used by:2314
Symbol 2269 ButtonUses:2265 2266Used by:2314
Symbol 2270 ButtonUses:2265 2266Used by:2314
Symbol 2271 TextUses:2259Used by:2314
Symbol 2272 TextUses:2259Used by:2314
Symbol 2273 TextUses:2259Used by:2314
Symbol 2274 TextUses:2259Used by:2314
Symbol 2275 GraphicUsed by:2314
Symbol 2276 GraphicUsed by:2278
Symbol 2277 GraphicUsed by:2278
Symbol 2278 MovieClipUses:2276 2277Used by:2314
Symbol 2279 GraphicUsed by:2281 2295
Symbol 2280 GraphicUsed by:2281 2295
Symbol 2281 ButtonUses:2279 2280 1761Used by:2314
Symbol 2282 TextUses:2259Used by:2314
Symbol 2283 GraphicUsed by:2314
Symbol 2284 GraphicUsed by:2286 2287 2288 2289
Symbol 2285 GraphicUsed by:2286 2287 2288 2289
Symbol 2286 ButtonUses:2284 2285Used by:2314
Symbol 2287 ButtonUses:2284 2285Used by:2314
Symbol 2288 ButtonUses:2284 2285Used by:2314
Symbol 2289 ButtonUses:2284 2285Used by:2314
Symbol 2290 FontUsed by:2291 2292 2293 2294
Symbol 2291 TextUses:2290Used by:2314
Symbol 2292 TextUses:2290Used by:2314
Symbol 2293 TextUses:2290Used by:2314
Symbol 2294 TextUses:2290Used by:2314
Symbol 2295 ButtonUses:2279 2280 1761Used by:2314
Symbol 2296 GraphicUsed by:2298 2313
Symbol 2297 GraphicUsed by:2298 2313
Symbol 2298 ButtonUses:2296 2297 1761Used by:2314
Symbol 2299 GraphicUsed by:2314
Symbol 2300 GraphicUsed by:2302 2303 2304 2305 2306
Symbol 2301 GraphicUsed by:2302 2303 2304 2305 2306
Symbol 2302 ButtonUses:2300 2301Used by:2314
Symbol 2303 ButtonUses:2300 2301Used by:2314
Symbol 2304 ButtonUses:2300 2301Used by:2314
Symbol 2305 ButtonUses:2300 2301Used by:2314
Symbol 2306 ButtonUses:2300 2301Used by:2314
Symbol 2307 FontUsed by:2308 2309 2310 2311 2312
Symbol 2308 TextUses:2307Used by:2314
Symbol 2309 TextUses:2307Used by:2314
Symbol 2310 TextUses:2307Used by:2314
Symbol 2311 TextUses:2307Used by:2314
Symbol 2312 TextUses:2307Used by:2314
Symbol 2313 ButtonUses:2296 2297 1761Used by:2314
Symbol 2314 MovieClipUses:1587 2248 2249 2254 2255 2256 2257 2258 2260 2261 2262 2263 2264 2267 2268 2269 2270 2271 2272 2273 2274 2275 2278 2281 2282 2283 2286 2287 2288 2289 2291 2292 2293 2294 2295 2298 2299 2302 2303 2304 2305 2306 2308 2309 2310 2311 2312 2313Used by:2315
Symbol 2315 MovieClipUses:1586 2314Used by:Timeline
Symbol 2316 BitmapUsed by:2320 2343 2351 2361 2369 2377 2380 2384 2389 2392 2393 2401 2402 2408 2410 2411 2412 2413 2414 2417 2418 2433 2447 2457 2467 2476 2528 2546 2557 2564 2573 2594
Symbol 2317 BitmapUsed by:2320 2343 2351 2361 2369 2377 2380 2384 2389 2393 2395 2396 2401 2402 2408 2410 2412 2413 2414 2417 2418 2528 2536 2546 2557 2564 2573 2594
Symbol 2318 BitmapUsed by:2320 2343 2351 2361 2369 2377 2380 2384 2389 2393 2395 2396 2398 2400 2401 2408 2410 2412 2413 2414 2417 2418 2422 2431 2433 2447 2457 2467 2476 2528 2536 2546 2564 2573 2594
Symbol 2319 BitmapUsed by:2320 2343 2351 2361 2377 2380 2384 2389 2395 2401 2408 2410 2413 2546 2564 2573
Symbol 2320 GraphicUses:2316 2317 2318 2319Used by:Timeline
Symbol 2321 GraphicUsed by:2434 2454 2458 2480  Timeline
Symbol 2322 GraphicUsed by:2438 2462 2464 2468 2480 2482 2484 2525  Timeline
Symbol 2323 GraphicUsed by:Timeline
Symbol 2324 GraphicUsed by:2434 2454 2458 2480 2507 2519 2523  Timeline
Symbol 2325 GraphicUsed by:Timeline
Symbol 2326 GraphicUsed by:2454 2458 2480 2488 2504 2507 2519  Timeline
Symbol 2327 GraphicUsed by:2454 2458 2480 2488 2496 2498 2504 2507 2519  Timeline
Symbol 2328 GraphicUsed by:2432 2434 2458 2480  Timeline
Symbol 2329 GraphicUsed by:2434 2454 2458 2480  Timeline
Symbol 2330 GraphicUsed by:2434 2480 2488 2504 2507 2519  Timeline
Symbol 2331 GraphicUsed by:2502 2504 2515 2519 2521 2523 2525  Timeline
Symbol 2332 GraphicUsed by:2432 2434 2454 2458 2468 2480  Timeline
Symbol 2333 GraphicUsed by:2432 2434 2454 2458 2480  Timeline
Symbol 2334 GraphicUsed by:2454 2458 2480 2488 2504 2507 2519  Timeline
Symbol 2335 GraphicUsed by:2454 2480 2498  Timeline
Symbol 2336 GraphicUsed by:Timeline
Symbol 2337 GraphicUsed by:2338
Symbol 2338 MovieClipUses:2337Used by:Timeline
Symbol 2339 GraphicUsed by:2340
Symbol 2340 MovieClipUses:2339Used by:Timeline
Symbol 2341 GraphicUsed by:2342
Symbol 2342 MovieClipUses:2341Used by:Timeline
Symbol 2343 GraphicUses:2316 2318 2319 2317Used by:Timeline
Symbol 2344 GraphicUsed by:Timeline
Symbol 2345 GraphicUsed by:2515  Timeline
Symbol 2346 GraphicUsed by:2430 2464 2498 2500  Timeline
Symbol 2347 GraphicUsed by:2502 2504 2515 2519 2521 2523  Timeline
Symbol 2348 GraphicUsed by:2430 2454 2462 2464 2482  Timeline
Symbol 2349 GraphicUsed by:2350
Symbol 2350 MovieClipUses:2349Used by:Timeline
Symbol 2351 GraphicUses:2317 2318 2316 2319Used by:Timeline
Symbol 2352 GraphicUsed by:Timeline
Symbol 2353 GraphicUsed by:2434 2454 2458 2480 2488 2496 2498 2507 2519  Timeline
Symbol 2354 GraphicUsed by:2430 2432 2434 2438 2444 2446 2454 2458 2462 2464 2468 2473 2480 2482 2484 2488 2492 2496 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2355 GraphicUsed by:2356
Symbol 2356 MovieClipUses:2355Used by:Timeline
Symbol 2357 GraphicUsed by:2358
Symbol 2358 MovieClipUses:2357Used by:Timeline
Symbol 2359 GraphicUsed by:2360
Symbol 2360 MovieClipUses:2359Used by:Timeline
Symbol 2361 GraphicUses:2318 2316 2317 2319Used by:Timeline
Symbol 2362 GraphicUsed by:Timeline
Symbol 2363 GraphicUsed by:2432 2434 2468  Timeline
Symbol 2364 GraphicUsed by:2434 2454 2458 2480  Timeline
Symbol 2365 GraphicUsed by:2430 2454 2462 2464 2482  Timeline
Symbol 2366 GraphicUsed by:2438 2446 2454 2482 2484  Timeline
Symbol 2367 GraphicUsed by:2368
Symbol 2368 MovieClipUses:2367Used by:Timeline
Symbol 2369 GraphicUses:2317 2318 2316Used by:Timeline
Symbol 2370 GraphicUsed by:2434 2480  Timeline
Symbol 2371 GraphicUsed by:2454 2480  Timeline
Symbol 2372 GraphicUsed by:2430 2432 2434 2438 2444 2446 2454 2458 2462 2464 2488 2492 2496 2498 2500 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2373 GraphicUsed by:2432 2498 2500  Timeline
Symbol 2374 GraphicUsed by:2430 2432 2504  Timeline
Symbol 2375 GraphicUsed by:Timeline
Symbol 2376 GraphicUsed by:2454 2480 2498  Timeline
Symbol 2377 GraphicUses:2316 2318 2317 2319Used by:Timeline
Symbol 2378 GraphicUsed by:2434 2454 2458 2480  Timeline
Symbol 2379 GraphicUsed by:2434 2462 2464 2502  Timeline
Symbol 2380 GraphicUses:2317 2318 2316 2319Used by:Timeline
Symbol 2381 GraphicUsed by:2488 2492 2496 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2382 GraphicUsed by:2488 2492 2496 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2383 GraphicUsed by:Timeline
Symbol 2384 GraphicUses:2316 2319 2317 2318Used by:Timeline
Symbol 2385 GraphicUsed by:Timeline
Symbol 2386 GraphicUsed by:2434 2480  Timeline
Symbol 2387 GraphicUsed by:2388 2534 2599
Symbol 2388 MovieClipUses:2387Used by:Timeline
Symbol 2389 GraphicUses:2317 2316 2319 2318Used by:Timeline
Symbol 2390 GraphicUsed by:2391
Symbol 2391 MovieClipUses:2390Used by:Timeline
Symbol 2392 GraphicUses:2316Used by:Timeline
Symbol 2393 GraphicUses:2316 2318 2317Used by:Timeline
Symbol 2394 GraphicUsed by:2488 2492 2496 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2395 GraphicUses:2318 2317 2319Used by:Timeline
Symbol 2396 GraphicUses:2317 2318Used by:Timeline
Symbol 2397 GraphicUsed by:2454 2462 2464 2480 2498 2500  Timeline
Symbol 2398 GraphicUses:2318Used by:Timeline
Symbol 2399 GraphicUsed by:Timeline
Symbol 2400 GraphicUses:2318Used by:Timeline
Symbol 2401 GraphicUses:2319 2316 2318 2317Used by:Timeline
Symbol 2402 GraphicUses:2317 2316Used by:Timeline
Symbol 2403 GraphicUsed by:Timeline
Symbol 2404 GraphicUsed by:Timeline
Symbol 2405 GraphicUsed by:Timeline
Symbol 2406 GraphicUsed by:Timeline
Symbol 2407 GraphicUsed by:Timeline
Symbol 2408 GraphicUses:2318 2317 2319 2316Used by:Timeline
Symbol 2409 GraphicUsed by:Timeline
Symbol 2410 GraphicUses:2317 2318 2316 2319Used by:Timeline
Symbol 2411 GraphicUses:2316Used by:Timeline
Symbol 2412 GraphicUses:2318 2316 2317Used by:Timeline
Symbol 2413 GraphicUses:2317 2319 2318 2316Used by:Timeline
Symbol 2414 GraphicUses:2318 2317 2316Used by:Timeline
Symbol 2415 GraphicUsed by:2454 2480  Timeline
Symbol 2416 GraphicUsed by:2454 2480 2498 2500  Timeline
Symbol 2417 GraphicUses:2316 2318 2317Used by:Timeline
Symbol 2418 GraphicUses:2317 2316 2318Used by:Timeline
Symbol 2419 GraphicUsed by:Timeline
Symbol 2420 GraphicUsed by:Timeline
Symbol 2421 GraphicUsed by:Timeline
Symbol 2422 GraphicUses:2318Used by:Timeline
Symbol 2423 GraphicUsed by:Timeline
Symbol 2424 GraphicUsed by:Timeline
Symbol 2425 GraphicUsed by:2430
Symbol 2426 GraphicUsed by:2430 2432 2438 2446 2454 2464 2482 2484
Symbol 2427 GraphicUsed by:2430
Symbol 2428 GraphicUsed by:2430 2432 2434 2438 2444 2446 2462 2464 2473 2482 2484 2488 2492 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2429 GraphicUsed by:2430 2432 2434 2438 2444 2446 2462 2464 2473 2482 2484 2488 2492 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 2430 MovieClipUses:2425 2426 2365 2348 2346 2354 102 2427 2374 2372 2428 2429Used by:Timeline
Symbol 2431 GraphicUses:2318Used by:2432
Symbol 2432 MovieClipUses:2431 2426 2354 102 2374 2372 2328 2363 2333 2332 2373 2428 2429Used by:Timeline
Symbol 2433 GraphicUses:2316 2318Used by:2434
Symbol 2434 MovieClipUses:2433 2354 102 2372 2328 2333 2363 2332 2379 2321 2370 2353 2378 2329 2364 2324 2330 2386 2428 2429Used by:Timeline
Symbol 2435 GraphicUsed by:2436
Symbol 2436 MovieClipUses:2435Used by:Timeline
Symbol 2437 GraphicUsed by:2438
Symbol 2438 MovieClipUses:2437 2426 2354 102 2372 2322 2366 2429 2428Used by:Timeline
Symbol 2439 GraphicUsed by:2444
Symbol 2440 GraphicUsed by:2444 2482
Symbol 2441 GraphicUsed by:2444 2482
Symbol 2442 GraphicUsed by:2444 2446 2468 2480 2482
Symbol 2443 GraphicUsed by:2444 2446 2454 2468 2480 2482 2507  Timeline
Symbol 2444 MovieClipUses:2439 2354 102 2372 2440 2441 839 2442 2443 2429 2428Used by:Timeline
Symbol 2445 GraphicUsed by:2446
Symbol 2446 MovieClipUses:2445 2426 2354 102 2372 2442 839 2443 2366 2428 2429Used by:Timeline
Symbol 2447 GraphicUses:2316 2318Used by:2454
Symbol 2448 GraphicUsed by:2454 2462 2464 2480 2498
Symbol 2449 GraphicUsed by:2454 2468 2480
Symbol 2450 GraphicUsed by:2454 2468 2480
Symbol 2451 GraphicUsed by:2454 2468 2480
Symbol 2452 GraphicUsed by:2454 2480 2507 2519 2523  Timeline
Symbol 2453 GraphicUsed by:2454 2473
Symbol 2454 MovieClipUses:2447 2321 2334 2426 102 2372 2354 2443 2366 2348 2365 2376 2448 2449 2450 2451 2324 2327 2326 2371 2452 2364 2335 2329 1360 2378 2415 2416 2397 2333 2353 2332 2453Used by:Timeline
Symbol 2455 GraphicUsed by:2456
Symbol 2456 MovieClipUses:2455Used by:Timeline
Symbol 2457 GraphicUses:2318 2316Used by:2458
Symbol 2458 MovieClipUses:2457 2321 2334 102 2372 2354 2324 2327 2326 2364 2378 2333 2353 2332 2328 2329Used by:Timeline
Symbol 2459 GraphicUsed by:2460
Symbol 2460 MovieClipUses:2459Used by:Timeline
Symbol 2461 GraphicUsed by:2462
Symbol 2462 MovieClipUses:2461 102 2372 2354 2379 2322 2348 2365 2397 2448 2428 2429Used by:Timeline
Symbol 2463 GraphicUsed by:2464
Symbol 2464 MovieClipUses:2463 2426 102 2372 2354 2379 2322 1385 2365 2397 2448 2348 2346 2428 2429Used by:Timeline
Symbol 2465 BitmapUsed by:2467 2476
Symbol 2466 BitmapUsed by:2467
Symbol 2467 GraphicUses:2318 2465 2466 2316Used by:2468
Symbol 2468 MovieClipUses:2467 2442 839 2443 2354 2322 2332 2363 102 2449 2450 2451Used by:Timeline
Symbol 2469 GraphicUsed by:2470
Symbol 2470 MovieClipUses:2469Used by:Timeline
Symbol 2471 GraphicUsed by:2473
Symbol 2472 GraphicUsed by:2473 2511  Timeline
Symbol 2473 MovieClipUses:2471 2453 2354 102 2472 2428 2429Used by:Timeline
Symbol 2474 GraphicUsed by:2475
Symbol 2475 MovieClipUses:2474Used by:Timeline
Symbol 2476 GraphicUses:2316 2318 2465Used by:2480
Symbol 2477 GraphicUsed by:2480
Symbol 2478 GraphicUsed by:2480
Symbol 2479 GraphicUsed by:2480
Symbol 2480 MovieClipUses:2476 2334 2324 2442 839 2443 2322 2329 2371 2328 2354 2327 2332 2477 2326 2386 2330 2378 2333 2364 2321 2370 2353 2397 2416 2415 2478 2335 2452 2376 2448 2451 2450 2449 1360 2479 102Used by:Timeline
Symbol 2481 GraphicUsed by:2482
Symbol 2482 MovieClipUses:2481 2426 2440 2441 839 2366 2442 2443 2322 2348 2365 2354 102 2428 2429Used by:Timeline
Symbol 2483 GraphicUsed by:2484
Symbol 2484 MovieClipUses:2483 2426 2354 102 2322 2366 2428 2429Used by:Timeline
Symbol 2485 GraphicUsed by:2488
Symbol 2486 GraphicUsed by:2488 2496 2498 2507 2519  Timeline
Symbol 2487 GraphicUsed by:2488 2504 2507 2519
Symbol 2488 MovieClipUses:2485 2354 102 2372 2486 2353 2327 2487 2334 2330 2326 2428 2429 2394 2381 2382Used by:Timeline
Symbol 2489 GraphicUsed by:2490
Symbol 2490 MovieClipUses:2489Used by:Timeline
Symbol 2491 GraphicUsed by:2492
Symbol 2492 MovieClipUses:2491 2354 102 2372 2428 2429 2394 2381 2382Used by:Timeline
Symbol 2493 GraphicUsed by:2494
Symbol 2494 MovieClipUses:2493Used by:Timeline
Symbol 2495 GraphicUsed by:2496
Symbol 2496 MovieClipUses:2495 2354 102 2372 2486 2353 2327 2394 2381 2382Used by:Timeline
Symbol 2497 GraphicUsed by:2498
Symbol 2498 MovieClipUses:2497 2354 102 2372 2486 2353 2327 2373 2397 2416 1360 2335 2346 1385 2376 2448 2428 2429 2394 2381 2382Used by:Timeline
Symbol 2499 GraphicUsed by:2500
Symbol 2500 MovieClipUses:2499 2354 2372 2373 2416 2397 2346 2394 2381 2382 2428 2429 102Used by:Timeline
Symbol 2501 GraphicUsed by:2502
Symbol 2502 MovieClipUses:2501 2354 102 2379 2331 2347 2428 2429 2394 2381 2382Used by:Timeline
Symbol 2503 GraphicUsed by:2504
Symbol 2504 MovieClipUses:2503 2354 102 2331 2347 2374 2487 2334 2330 2327 2326 2394 2381 2382 2428 2429Used by:Timeline
Symbol 2505 GraphicUsed by:2507
Symbol 2506 GraphicUsed by:2507 2519 2523  Timeline
Symbol 2507 MovieClipUses:2505 2354 102 2372 2443 2486 2353 2327 2506 2324 2452 2487 2334 2330 2326 2428 2429 2394 2381 2382Used by:Timeline
Symbol 2508 GraphicUsed by:2509
Symbol 2509 MovieClipUses:2508Used by:Timeline
Symbol 2510 GraphicUsed by:2511
Symbol 2511 MovieClipUses:2510 2472 2354 102 2372 2394 2381 2382 2429 2428Used by:Timeline
Symbol 2512 GraphicUsed by:2513
Symbol 2513 MovieClipUses:2512Used by:Timeline
Symbol 2514 GraphicUsed by:2515
Symbol 2515 MovieClipUses:2514 102 2372 2354 2345 2331 2347 2382 2394 2381 2428 2429Used by:Timeline
Symbol 2516 GraphicUsed by:2517
Symbol 2517 MovieClipUses:2516Used by:Timeline
Symbol 2518 GraphicUsed by:2519
Symbol 2519 MovieClipUses:2518 102 2372 2354 2331 2347 2486 2353 2327 2506 2324 2452 2487 2334 2330 2326 2394 2381 2382 2429 2428Used by:Timeline
Symbol 2520 GraphicUsed by:2521
Symbol 2521 MovieClipUses:2520 102 2372 2354 2331 2347 2394 2382 2381 2428 2429Used by:Timeline
Symbol 2522 GraphicUsed by:2523
Symbol 2523 MovieClipUses:2522 102 2372 2354 2331 2347 2506 2324 2452 2394 2381 2382 2429 2428Used by:Timeline
Symbol 2524 GraphicUsed by:2525
Symbol 2525 MovieClipUses:2524 102 2372 2354 2331 2322 2394 2381 2382 2429 2428Used by:Timeline
Symbol 2526 GraphicUsed by:Timeline
Symbol 2527 GraphicUsed by:Timeline
Symbol 2528 GraphicUses:2318 2317 2316Used by:Timeline
Symbol 2529 GraphicUsed by:2530
Symbol 2530 MovieClipUses:2529Used by:Timeline
Symbol 2531 GraphicUsed by:Timeline
Symbol 2532 GraphicUsed by:Timeline
Symbol 2533 GraphicUsed by:Timeline
Symbol 2534 MovieClipUses:2387Used by:Timeline
Symbol 2535 GraphicUsed by:Timeline
Symbol 2536 GraphicUses:2318 2317Used by:Timeline
Symbol 2537 GraphicUsed by:2538
Symbol 2538 MovieClipUses:2537Used by:Timeline
Symbol 2539 GraphicUsed by:Timeline
Symbol 2540 GraphicUsed by:Timeline
Symbol 2541 GraphicUsed by:Timeline
Symbol 2542 GraphicUsed by:Timeline
Symbol 2543 GraphicUsed by:Timeline
Symbol 2544 GraphicUsed by:Timeline
Symbol 2545 GraphicUsed by:Timeline
Symbol 2546 GraphicUses:2318 2316 2319 2317Used by:Timeline
Symbol 2547 GraphicUsed by:Timeline
Symbol 2548 GraphicUsed by:2549
Symbol 2549 MovieClipUses:2548Used by:Timeline
Symbol 2550 GraphicUsed by:Timeline
Symbol 2551 GraphicUsed by:2552
Symbol 2552 MovieClipUses:2551Used by:Timeline
Symbol 2553 GraphicUsed by:Timeline
Symbol 2554 GraphicUsed by:Timeline
Symbol 2555 GraphicUsed by:2556
Symbol 2556 MovieClipUses:2555Used by:Timeline
Symbol 2557 GraphicUses:2316 2317Used by:Timeline
Symbol 2558 GraphicUsed by:2559
Symbol 2559 MovieClipUses:2558Used by:Timeline
Symbol 2560 GraphicUsed by:Timeline
Symbol 2561 GraphicUsed by:Timeline
Symbol 2562 GraphicUsed by:2563
Symbol 2563 MovieClipUses:2562Used by:Timeline
Symbol 2564 GraphicUses:2316 2317 2319 2318Used by:Timeline
Symbol 2565 GraphicUsed by:2566
Symbol 2566 MovieClipUses:2565Used by:Timeline
Symbol 2567 GraphicUsed by:Timeline
Symbol 2568 GraphicUsed by:2569
Symbol 2569 MovieClipUses:2568Used by:Timeline
Symbol 2570 GraphicUsed by:Timeline
Symbol 2571 GraphicUsed by:2572
Symbol 2572 MovieClipUses:2571Used by:Timeline
Symbol 2573 GraphicUses:2318 2319 2317 2316Used by:Timeline
Symbol 2574 GraphicUsed by:2575
Symbol 2575 MovieClipUses:2574Used by:Timeline
Symbol 2576 GraphicUsed by:Timeline
Symbol 2577 GraphicUsed by:2578
Symbol 2578 MovieClipUses:2577Used by:Timeline
Symbol 2579 GraphicUsed by:Timeline
Symbol 2580 GraphicUsed by:Timeline
Symbol 2581 GraphicUsed by:Timeline
Symbol 2582 GraphicUsed by:Timeline
Symbol 2583 GraphicUsed by:Timeline
Symbol 2584 GraphicUsed by:Timeline
Symbol 2585 GraphicUsed by:Timeline
Symbol 2586 GraphicUsed by:2587
Symbol 2587 MovieClipUses:2586Used by:Timeline
Symbol 2588 GraphicUsed by:Timeline
Symbol 2589 GraphicUsed by:Timeline
Symbol 2590 GraphicUsed by:Timeline
Symbol 2591 GraphicUsed by:Timeline
Symbol 2592 GraphicUsed by:2593
Symbol 2593 MovieClipUses:2592Used by:Timeline
Symbol 2594 GraphicUses:2316 2318 2317Used by:Timeline
Symbol 2595 GraphicUsed by:Timeline
Symbol 2596 GraphicUsed by:2597
Symbol 2597 MovieClipUses:2596Used by:Timeline
Symbol 2598 GraphicUsed by:Timeline
Symbol 2599 MovieClipUses:2387Used by:Timeline

Instance Names

"un"Frame 4Symbol 2342 MovieClip
"un"Frame 5Symbol 2350 MovieClip
"un"Frame 6Symbol 2360 MovieClip
"un"Frame 7Symbol 2368 MovieClip
"un"Frame 11Symbol 2388 MovieClip
"un"Frame 12Symbol 2391 MovieClip
"un"Frame 36Symbol 2436 MovieClip
"un"Frame 40Symbol 2456 MovieClip
"un"Frame 41Symbol 2460 MovieClip
"un"Frame 44Symbol 2470 MovieClip
"un"Frame 45Symbol 2475 MovieClip
"un"Frame 49Symbol 2490 MovieClip
"un"Frame 50Symbol 2494 MovieClip
"un"Frame 56Symbol 2509 MovieClip
"un"Frame 57Symbol 2513 MovieClip
"un"Frame 58Symbol 2517 MovieClip
"un"Frame 65Symbol 2530 MovieClip
"un"Frame 67Symbol 2534 MovieClip
"un"Frame 69Symbol 2538 MovieClip
"un"Frame 74Symbol 2549 MovieClip
"un"Frame 75Symbol 2552 MovieClip
"un"Frame 76Symbol 2556 MovieClip
"un"Frame 77Symbol 2559 MovieClip
"un"Frame 78Symbol 2563 MovieClip
"un"Frame 79Symbol 2566 MovieClip
"un"Frame 80Symbol 2569 MovieClip
"un"Frame 81Symbol 2572 MovieClip
"un"Frame 82Symbol 2575 MovieClip
"un"Frame 83Symbol 2578 MovieClip
"un"Frame 87Symbol 2587 MovieClip
"un"Frame 89Symbol 2593 MovieClip
"un"Frame 91Symbol 2597 MovieClip
"un"Frame 92Symbol 2599 MovieClip
"percent_txt"Symbol 118 MovieClip Frame 1Symbol 108 EditableText
"bar"Symbol 118 MovieClip Frame 1Symbol 114 MovieClip
"bar"Symbol 129 MovieClip Frame 1Symbol 120 MovieClip
"barrels"Symbol 737 MovieClip [Minigun] Frame 1Symbol 728 MovieClip
"slash"Symbol 765 MovieClip [AK_47] Frame 5Symbol 763 MovieClip [Slash]
"slash"Symbol 823 MovieClip [Knife] Frame 1Symbol 763 MovieClip [Slash]
"slash"Symbol 1017 MovieClip [Fork] Frame 1Symbol 763 MovieClip [Slash]
"slash"Symbol 1021 MovieClip [Axe] Frame 1Symbol 763 MovieClip [Slash]
"slash"Symbol 1026 MovieClip [Scythe] Frame 1Symbol 763 MovieClip [Slash]
"slash"Symbol 1065 MovieClip [Arisaka] Frame 5Symbol 763 MovieClip [Slash]
"slash"Symbol 1073 MovieClip [Model96] Frame 5Symbol 763 MovieClip [Slash]
"slash"Symbol 1098 MovieClip [AlienHand] Frame 1Symbol 763 MovieClip [Slash]
"slash"Symbol 1102 MovieClip [Katana] Frame 1Symbol 763 MovieClip [Slash]
"slash"Symbol 1169 MovieClip [M1903] Frame 5Symbol 763 MovieClip [Slash]
"slash"Symbol 1173 MovieClip [Mosin] Frame 5Symbol 763 MovieClip [Slash]
"holder"Symbol 1193 MovieClip [Dropped] Frame 1Symbol 1192 MovieClip
"XBOCT"Symbol 1245 MovieClip [Napalm] Frame 1Symbol 1235 MovieClip
"XBOCT"Symbol 1256 MovieClip [OldBullet] Frame 1Symbol 1248 MovieClip
"XBOCT"Symbol 1264 MovieClip [Rocket] Frame 1Symbol 1258 MovieClip
"rate_txt"Symbol 1316 MovieClip Frame 2Symbol 1310 EditableText
"dmg_txt"Symbol 1316 MovieClip Frame 2Symbol 1311 EditableText
"kick_txt"Symbol 1316 MovieClip Frame 2Symbol 1312 EditableText
"cal_txt"Symbol 1316 MovieClip Frame 2Symbol 1313 EditableText
"name_txt"Symbol 1316 MovieClip Frame 2Symbol 1314 EditableText
"maxkick_txt"Symbol 1316 MovieClip Frame 2Symbol 1315 EditableText
"hp_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1283 EditableText
"ac_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1284 EditableText
"HP_bar"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1288 MovieClip
"AC_bar"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1290 MovieClip
"KICK_bar"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1294 MovieClip
"kick_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1295 EditableText
"clip_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1298 EditableText
"ammo_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1299 EditableText
"gun_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1301 EditableText
"FRAMERATE"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1303 EditableText
"wound_flash"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1306 MovieClip
"alt_descr_txt"Symbol 1321 MovieClip [Screen] Frame 1Symbol 1317 EditableText
"alt_clip_txt"Symbol 1321 MovieClip [Screen] Frame 2Symbol 1319 EditableText
"alt_ammo_txt"Symbol 1321 MovieClip [Screen] Frame 2Symbol 1320 EditableText
"kick_bar"Symbol 1335 MovieClip [BattleCursor] Frame 1Symbol 1331 MovieClip
"clip_txt"Symbol 1335 MovieClip [BattleCursor] Frame 1Symbol 1332 EditableText
"ammo_txt"Symbol 1335 MovieClip [BattleCursor] Frame 1Symbol 1333 EditableText
"nogi"Symbol 1343 MovieClip Frame 1Symbol 1340 MovieClip
"forma"Symbol 1343 MovieClip Frame 1Symbol 1342 MovieClip
"cl_foot"Symbol 1343 MovieClip Frame 8Symbol 1340 MovieClip
"cl_leg"Symbol 1343 MovieClip Frame 8Symbol 1342 MovieClip
"hend_r"Symbol 1351 MovieClip Frame 1Symbol 1344 MovieClip
"hand_r"Symbol 1351 MovieClip Frame 1Symbol 1345 MovieClip
"weapon"Symbol 1351 MovieClip Frame 1Symbol 1346 MovieClip
"forma"Symbol 1354 MovieClip Frame 1Symbol 1352 MovieClip
"kaska"Symbol 1354 MovieClip Frame 1Symbol 1353 MovieClip
"leg_l"Symbol 1364 MovieClip [Hero] Frame 1Symbol 1343 MovieClip
"leg_r"Symbol 1364 MovieClip [Hero] Frame 1Symbol 1343 MovieClip
"hands"Symbol 1364 MovieClip [Hero] Frame 1Symbol 1351 MovieClip
"body"Symbol 1364 MovieClip [Hero] Frame 1Symbol 1354 MovieClip
"leg_l"Symbol 1372 MovieClip [Player] Frame 1Symbol 1343 MovieClip
"leg_r"Symbol 1372 MovieClip [Player] Frame 1Symbol 1343 MovieClip
"hands"Symbol 1372 MovieClip [Player] Frame 1Symbol 1351 MovieClip
"body"Symbol 1372 MovieClip [Player] Frame 1Symbol 1354 MovieClip
"wpn"Symbol 1391 MovieClip [Turret_PKM] Frame 1Symbol 1383 MovieClip
"XBOCT"Symbol 1444 MovieClip [SplitterBullet] Frame 1Symbol 1436 MovieClip
"wpn"Symbol 1474 MovieClip [Turret_Canon] Frame 1Symbol 1466 MovieClip
"wpn"Symbol 1484 MovieClip [Turret_HMG] Frame 1Symbol 1477 MovieClip
"wpn"Symbol 1494 MovieClip [Turret_M249] Frame 1Symbol 1487 MovieClip
"leg_l"Symbol 1545 MovieClip Frame 1Symbol 1343 MovieClip
"leg_r"Symbol 1545 MovieClip Frame 1Symbol 1343 MovieClip
"hands"Symbol 1545 MovieClip Frame 1Symbol 1351 MovieClip
"body"Symbol 1545 MovieClip Frame 1Symbol 1354 MovieClip
"kick_bar"Symbol 1551 MovieClip Frame 1Symbol 1331 MovieClip
"clip_txt"Symbol 1551 MovieClip Frame 1Symbol 1548 EditableText
"ammo_txt"Symbol 1551 MovieClip Frame 1Symbol 1549 EditableText
"XBOCT"Symbol 1556 MovieClip Frame 1Symbol 1248 MovieClip
"key_A"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_S"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_D"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_G"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_Q"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_W"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_R"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_1"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_2"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_3"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_4"Symbol 1568 MovieClip Frame 1Symbol 1534 MovieClip
"key_SPACE"Symbol 1568 MovieClip Frame 1Symbol 1538 MovieClip
"buster"Symbol 1568 MovieClip Frame 1Symbol 1545 MovieClip
"gren"Symbol 1568 MovieClip Frame 469Symbol 1564 MovieClip
"btn_p"Symbol 1620 MovieClip [Choose_Secondary] Frame 1Symbol 1601 Button
"btn_n"Symbol 1620 MovieClip [Choose_Secondary] Frame 1Symbol 1602 Button
"btn_p"Symbol 1740 MovieClip [Choose_Primary] Frame 1Symbol 1601 Button
"btn_n"Symbol 1740 MovieClip [Choose_Primary] Frame 1Symbol 1602 Button
"ch_switch"Symbol 1740 MovieClip [Choose_Primary] Frame 1Symbol 1650 MovieClip
"btn_p"Symbol 1745 MovieClip [Choose_Grenades] Frame 1Symbol 1601 Button
"btn_n"Symbol 1745 MovieClip [Choose_Grenades] Frame 1Symbol 1602 Button
"btn_name"Symbol 2236 MovieClip Frame 1Symbol 2234 EditableText
"ch_secondary"Symbol 2248 MovieClip Frame 2Symbol 1620 MovieClip [Choose_Secondary]
"ch_primary"Symbol 2248 MovieClip Frame 2Symbol 1740 MovieClip [Choose_Primary]
"ch_grenades"Symbol 2248 MovieClip Frame 2Symbol 1745 MovieClip [Choose_Grenades]
"b1"Symbol 2248 MovieClip Frame 2Symbol 1769 Button
"b2"Symbol 2248 MovieClip Frame 2Symbol 1770 Button
"b3"Symbol 2248 MovieClip Frame 2Symbol 1771 Button
"b4"Symbol 2248 MovieClip Frame 2Symbol 1772 Button
"b5"Symbol 2248 MovieClip Frame 2Symbol 1773 Button
"b6"Symbol 2248 MovieClip Frame 2Symbol 1774 Button
"b7"Symbol 2248 MovieClip Frame 2Symbol 1775 Button
"b8"Symbol 2248 MovieClip Frame 2Symbol 1776 Button
"b9"Symbol 2248 MovieClip Frame 2Symbol 1777 Button
"b10"Symbol 2248 MovieClip Frame 2Symbol 1778 Button
"lock_1"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_2"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_3"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_4"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_5"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_6"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_7"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_8"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_9"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"lock_10"Symbol 2248 MovieClip Frame 2Symbol 1780 MovieClip [lock]
"b 1"Symbol 2248 MovieClip Frame 12Symbol 1813 Button
"b2"Symbol 2248 MovieClip Frame 12Symbol 1814 Button
"b3"Symbol 2248 MovieClip Frame 12Symbol 1815 Button
"b4"Symbol 2248 MovieClip Frame 12Symbol 1816 Button
"b5"Symbol 2248 MovieClip Frame 12Symbol 1817 Button
"b6"Symbol 2248 MovieClip Frame 12Symbol 1818 Button
"b7"Symbol 2248 MovieClip Frame 12Symbol 1819 Button
"b8"Symbol 2248 MovieClip Frame 12Symbol 1820 Button
"b9"Symbol 2248 MovieClip Frame 12Symbol 1821 Button
"b10"Symbol 2248 MovieClip Frame 12Symbol 1822 Button
"b1"Symbol 2248 MovieClip Frame 22Symbol 1855 Button
"b2"Symbol 2248 MovieClip Frame 22Symbol 1856 Button
"b3"Symbol 2248 MovieClip Frame 22Symbol 1857 Button
"b4"Symbol 2248 MovieClip Frame 22Symbol 1858 Button
"b5"Symbol 2248 MovieClip Frame 22Symbol 1859 Button
"b6"Symbol 2248 MovieClip Frame 22Symbol 1860 Button
"b1"Symbol 2248 MovieClip Frame 28Symbol 1881 Button
"b2"Symbol 2248 MovieClip Frame 28Symbol 1882 Button
"b3"Symbol 2248 MovieClip Frame 28Symbol 1883 Button
"b4"Symbol 2248 MovieClip Frame 28Symbol 1884 Button
"b1"Symbol 2248 MovieClip Frame 32Symbol 1900 Button
"b2"Symbol 2248 MovieClip Frame 32Symbol 1901 Button
"b3"Symbol 2248 MovieClip Frame 32Symbol 1902 Button
"b4"Symbol 2248 MovieClip Frame 32Symbol 1903 Button
"b5"Symbol 2248 MovieClip Frame 32Symbol 1904 Button
"b1"Symbol 2248 MovieClip Frame 37Symbol 1926 Button
"b2"Symbol 2248 MovieClip Frame 37Symbol 1927 Button
"b3"Symbol 2248 MovieClip Frame 37Symbol 1928 Button
"b4"Symbol 2248 MovieClip Frame 37Symbol 1929 Button
"b5"Symbol 2248 MovieClip Frame 37Symbol 1930 Button
"b1"Symbol 2248 MovieClip Frame 42Symbol 1952 Button
"b2"Symbol 2248 MovieClip Frame 42Symbol 1953 Button
"b3"Symbol 2248 MovieClip Frame 42Symbol 1954 Button
"b4"Symbol 2248 MovieClip Frame 42Symbol 1955 Button
"b5"Symbol 2248 MovieClip Frame 42Symbol 1956 Button
"b1"Symbol 2248 MovieClip Frame 47Symbol 1978 Button
"b2"Symbol 2248 MovieClip Frame 47Symbol 1979 Button
"b3"Symbol 2248 MovieClip Frame 47Symbol 1980 Button
"b4"Symbol 2248 MovieClip Frame 47Symbol 1981 Button
"b5"Symbol 2248 MovieClip Frame 47Symbol 1982 Button
"b6"Symbol 2248 MovieClip Frame 47Symbol 1983 Button
"b7"Symbol 2248 MovieClip Frame 47Symbol 1984 Button
"b1"Symbol 2248 MovieClip Frame 54Symbol 2014 Button
"b2"Symbol 2248 MovieClip Frame 54Symbol 2015 Button
"b3"Symbol 2248 MovieClip Frame 54Symbol 2016 Button
"b4"Symbol 2248 MovieClip Frame 54Symbol 2017 Button
"b5"Symbol 2248 MovieClip Frame 54Symbol 2018 Button
"b6"Symbol 2248 MovieClip Frame 54Symbol 2019 Button
"b7"Symbol 2248 MovieClip Frame 54Symbol 2020 Button
"b1"Symbol 2248 MovieClip Frame 61Symbol 2050 Button
"b2"Symbol 2248 MovieClip Frame 61Symbol 2051 Button
"b3"Symbol 2248 MovieClip Frame 61Symbol 2052 Button
"b4"Symbol 2248 MovieClip Frame 61Symbol 2053 Button
"b5"Symbol 2248 MovieClip Frame 61Symbol 2054 Button
"b6"Symbol 2248 MovieClip Frame 61Symbol 2055 Button
"b7"Symbol 2248 MovieClip Frame 61Symbol 2056 Button
"b8"Symbol 2248 MovieClip Frame 61Symbol 2057 Button
"b9"Symbol 2248 MovieClip Frame 61Symbol 2058 Button
"b10"Symbol 2248 MovieClip Frame 61Symbol 2059 Button
"b1"Symbol 2248 MovieClip Frame 71Symbol 2101 Button
"b2"Symbol 2248 MovieClip Frame 71Symbol 2102 Button
"b3"Symbol 2248 MovieClip Frame 71Symbol 2103 Button
"b4"Symbol 2248 MovieClip Frame 71Symbol 2104 Button
"b5"Symbol 2248 MovieClip Frame 71Symbol 2105 Button
"b6"Symbol 2248 MovieClip Frame 71Symbol 2106 Button
"b7"Symbol 2248 MovieClip Frame 71Symbol 2107 Button
"b8"Symbol 2248 MovieClip Frame 71Symbol 2108 Button
"b1"Symbol 2248 MovieClip Frame 79Symbol 2142 Button
"b2"Symbol 2248 MovieClip Frame 79Symbol 2143 Button
"b3"Symbol 2248 MovieClip Frame 79Symbol 2144 Button
"b4"Symbol 2248 MovieClip Frame 79Symbol 2145 Button
"b5"Symbol 2248 MovieClip Frame 79Symbol 2146 Button
"b6"Symbol 2248 MovieClip Frame 79Symbol 2147 Button
"b1"Symbol 2248 MovieClip Frame 85Symbol 2172 Button
"b2"Symbol 2248 MovieClip Frame 85Symbol 2173 Button
"b3"Symbol 2248 MovieClip Frame 85Symbol 2174 Button
"b4"Symbol 2248 MovieClip Frame 85Symbol 2175 Button
"b5"Symbol 2248 MovieClip Frame 85Symbol 2176 Button
"b6"Symbol 2248 MovieClip Frame 85Symbol 2177 Button
"opt_diff"Symbol 2248 MovieClip Frame 91Symbol 2210 MovieClip
"missions"Symbol 2314 MovieClip Frame 1Symbol 2248 MovieClip
"numbers"Symbol 2314 MovieClip Frame 1Symbol 2278 MovieClip
"main"Symbol 2315 MovieClip Frame 2Symbol 2314 MovieClip
"nx"Symbol 2430 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2432 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2434 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2438 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2444 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2446 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2454 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2458 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2462 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2464 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2468 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2473 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2480 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2482 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2484 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2488 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2492 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2496 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2498 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2500 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2502 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2504 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2507 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2511 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2515 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2519 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2521 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2523 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]
"nx"Symbol 2525 MovieClip Frame 1Symbol 102 MovieClip [NextLevel]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$TP$ANzJKbmCOkyCm/6hl.ICf1."
ExportAssets (56)Timeline Frame 1Symbol 4 as "Options"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Wall"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 11 as "map_1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "map_2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "map_3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "map_4"
ExportAssets (56)Timeline Frame 1Symbol 15 as "map_5"
ExportAssets (56)Timeline Frame 1Symbol 16 as "map_6"
ExportAssets (56)Timeline Frame 1Symbol 17 as "map_7"
ExportAssets (56)Timeline Frame 1Symbol 18 as "map_8"
ExportAssets (56)Timeline Frame 1Symbol 19 as "map_9"
ExportAssets (56)Timeline Frame 1Symbol 20 as "map_10"
ExportAssets (56)Timeline Frame 1Symbol 21 as "map_11"
ExportAssets (56)Timeline Frame 1Symbol 22 as "map_12"
ExportAssets (56)Timeline Frame 1Symbol 23 as "map_13"
ExportAssets (56)Timeline Frame 1Symbol 24 as "map_14"
ExportAssets (56)Timeline Frame 1Symbol 25 as "map_15"
ExportAssets (56)Timeline Frame 1Symbol 26 as "map_16"
ExportAssets (56)Timeline Frame 1Symbol 27 as "map_17"
ExportAssets (56)Timeline Frame 1Symbol 28 as "map_18"
ExportAssets (56)Timeline Frame 1Symbol 29 as "map_19"
ExportAssets (56)Timeline Frame 1Symbol 30 as "map_20"
ExportAssets (56)Timeline Frame 1Symbol 31 as "map_21"
ExportAssets (56)Timeline Frame 1Symbol 32 as "map_22"
ExportAssets (56)Timeline Frame 1Symbol 33 as "map_23"
ExportAssets (56)Timeline Frame 1Symbol 34 as "map_24"
ExportAssets (56)Timeline Frame 1Symbol 35 as "map_25"
ExportAssets (56)Timeline Frame 1Symbol 36 as "map_26"
ExportAssets (56)Timeline Frame 1Symbol 37 as "map_27"
ExportAssets (56)Timeline Frame 1Symbol 38 as "map_28"
ExportAssets (56)Timeline Frame 1Symbol 39 as "map_29"
ExportAssets (56)Timeline Frame 1Symbol 40 as "map_30"
ExportAssets (56)Timeline Frame 1Symbol 41 as "map_31"
ExportAssets (56)Timeline Frame 1Symbol 42 as "map_32"
ExportAssets (56)Timeline Frame 1Symbol 43 as "map_33"
ExportAssets (56)Timeline Frame 1Symbol 44 as "map_34"
ExportAssets (56)Timeline Frame 1Symbol 45 as "map_35"
ExportAssets (56)Timeline Frame 1Symbol 46 as "map_36"
ExportAssets (56)Timeline Frame 1Symbol 47 as "map_37"
ExportAssets (56)Timeline Frame 1Symbol 48 as "map_38"
ExportAssets (56)Timeline Frame 1Symbol 49 as "map_39"
ExportAssets (56)Timeline Frame 1Symbol 50 as "map_40"
ExportAssets (56)Timeline Frame 1Symbol 51 as "map_41"
ExportAssets (56)Timeline Frame 1Symbol 52 as "map_42"
ExportAssets (56)Timeline Frame 1Symbol 53 as "map_43"
ExportAssets (56)Timeline Frame 1Symbol 54 as "map_44"
ExportAssets (56)Timeline Frame 1Symbol 55 as "map_45"
ExportAssets (56)Timeline Frame 1Symbol 56 as "map_46"
ExportAssets (56)Timeline Frame 1Symbol 57 as "map_47"
ExportAssets (56)Timeline Frame 1Symbol 58 as "map_48"
ExportAssets (56)Timeline Frame 1Symbol 59 as "map_49"
ExportAssets (56)Timeline Frame 1Symbol 60 as "map_50"
ExportAssets (56)Timeline Frame 1Symbol 61 as "map_51"
ExportAssets (56)Timeline Frame 1Symbol 62 as "map_52"
ExportAssets (56)Timeline Frame 1Symbol 63 as "map_53"
ExportAssets (56)Timeline Frame 1Symbol 64 as "map_54"
ExportAssets (56)Timeline Frame 1Symbol 65 as "map_55"
ExportAssets (56)Timeline Frame 1Symbol 66 as "map_56"
ExportAssets (56)Timeline Frame 1Symbol 67 as "map_57"
ExportAssets (56)Timeline Frame 1Symbol 68 as "map_58"
ExportAssets (56)Timeline Frame 1Symbol 69 as "map_59"
ExportAssets (56)Timeline Frame 1Symbol 70 as "map_60"
ExportAssets (56)Timeline Frame 1Symbol 71 as "map_61"
ExportAssets (56)Timeline Frame 1Symbol 72 as "map_62"
ExportAssets (56)Timeline Frame 1Symbol 73 as "map_63"
ExportAssets (56)Timeline Frame 1Symbol 74 as "map_64"
ExportAssets (56)Timeline Frame 1Symbol 75 as "map_65"
ExportAssets (56)Timeline Frame 1Symbol 76 as "map_66"
ExportAssets (56)Timeline Frame 1Symbol 77 as "map_67"
ExportAssets (56)Timeline Frame 1Symbol 78 as "map_68"
ExportAssets (56)Timeline Frame 1Symbol 79 as "map_69"
ExportAssets (56)Timeline Frame 1Symbol 80 as "map_70"
ExportAssets (56)Timeline Frame 1Symbol 81 as "map_71"
ExportAssets (56)Timeline Frame 1Symbol 82 as "map_72"
ExportAssets (56)Timeline Frame 1Symbol 83 as "map_73"
ExportAssets (56)Timeline Frame 1Symbol 84 as "map_74"
ExportAssets (56)Timeline Frame 1Symbol 85 as "map_75"
ExportAssets (56)Timeline Frame 1Symbol 86 as "map_76"
ExportAssets (56)Timeline Frame 1Symbol 87 as "map_77"
ExportAssets (56)Timeline Frame 1Symbol 88 as "map_78"
ExportAssets (56)Timeline Frame 1Symbol 89 as "map_79"
ExportAssets (56)Timeline Frame 1Symbol 90 as "map_80"
ExportAssets (56)Timeline Frame 1Symbol 91 as "map_81"
ExportAssets (56)Timeline Frame 1Symbol 92 as "map_82"
ExportAssets (56)Timeline Frame 1Symbol 93 as "map_83"
ExportAssets (56)Timeline Frame 1Symbol 94 as "map_84"
ExportAssets (56)Timeline Frame 1Symbol 95 as "map_85"
ExportAssets (56)Timeline Frame 1Symbol 96 as "map_86"
ExportAssets (56)Timeline Frame 1Symbol 97 as "map_87"
ExportAssets (56)Timeline Frame 1Symbol 98 as "map_88"
ExportAssets (56)Timeline Frame 1Symbol 99 as "map_89"
ExportAssets (56)Timeline Frame 1Symbol 102 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 104 as "ArrowCursor"
ExportAssets (56)Timeline Frame 1Symbol 105 as "Gauss"
ExportAssets (56)Timeline Frame 1Symbol 2600 as "__Packages.Line"
ExportAssets (56)Timeline Frame 1Symbol 2601 as "__Packages.Wall_h"
ExportAssets (56)Timeline Frame 1Symbol 2602 as "__Packages.Wall_v"
ExportAssets (56)Timeline Frame 1Symbol 2603 as "__Packages.NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 2604 as "__Packages.Cursor"
ExportAssets (56)Timeline Frame 1Symbol 2605 as "__Packages.Gauss"
ExportAssets (56)Timeline Frame 1Symbol 2606 as "__Packages.Wall"
ExportAssets (56)Timeline Frame 1Symbol 2607 as "__Packages.Flame"
ExportAssets (56)Timeline Frame 1Symbol 2608 as "__Packages.Slash"
ExportAssets (56)Timeline Frame 1Symbol 2609 as "__Packages.Bolt"
ExportAssets (56)Timeline Frame 1Symbol 2610 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 2611 as "__Packages.Dropped"
ExportAssets (56)Timeline Frame 1Symbol 2612 as "__Packages.Weapon"
ExportAssets (56)Timeline Frame 1Symbol 2613 as "__Packages.Fire"
ExportAssets (56)Timeline Frame 1Symbol 2614 as "__Packages.Grenade"
ExportAssets (56)Timeline Frame 1Symbol 2615 as "__Packages.HandGrenade"
ExportAssets (56)Timeline Frame 1Symbol 2616 as "__Packages.Napalm"
ExportAssets (56)Timeline Frame 1Symbol 2617 as "__Packages.OldBullet"
ExportAssets (56)Timeline Frame 1Symbol 2618 as "__Packages.Rocket"
ExportAssets (56)Timeline Frame 1Symbol 2619 as "__Packages.Man"
ExportAssets (56)Timeline Frame 1Symbol 2620 as "__Packages.Soldier"
ExportAssets (56)Timeline Frame 1Symbol 2621 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 2622 as "__Packages.Armor"
ExportAssets (56)Timeline Frame 1Symbol 2623 as "__Packages.Medkit"
ExportAssets (56)Timeline Frame 1Symbol 2624 as "__Packages.Turret"
ExportAssets (56)Timeline Frame 1Symbol 2625 as "__Packages.TeslaCharge"
ExportAssets (56)Timeline Frame 1Symbol 2626 as "__Packages.TeslaSuper"
ExportAssets (56)Timeline Frame 1Symbol 2627 as "__Packages.RicochetBullet"
ExportAssets (56)Timeline Frame 1Symbol 2628 as "__Packages.RicochetGrenade"
ExportAssets (56)Timeline Frame 1Symbol 2629 as "__Packages.SplitterBullet"
ExportAssets (56)Timeline Frame 1Symbol 2630 as "__Packages.FlareBullet"
ExportAssets (56)Timeline Frame 1Symbol 2631 as "__Packages.GunChooser"
ExportAssets (56)Timeline Frame 1Symbol 2632 as "__Packages.MissionLock"
ExportAssets (56)Timeline Frame 2Symbol 133 as "Hand_L_Fallout_Ranger"
ExportAssets (56)Timeline Frame 2Symbol 135 as "Hand_R_Fallout_Ranger"
ExportAssets (56)Timeline Frame 2Symbol 137 as "Uniform_Fallout_Ranger"
ExportAssets (56)Timeline Frame 2Symbol 139 as "Helm_Fallout_Ranger"
ExportAssets (56)Timeline Frame 2Symbol 141 as "Hand_L_CT_Alpha"
ExportAssets (56)Timeline Frame 2Symbol 143 as "Hand_R_CT_Alpha"
ExportAssets (56)Timeline Frame 2Symbol 145 as "Uniform_CT_Alpha"
ExportAssets (56)Timeline Frame 2Symbol 147 as "Helm_CT_Alpha"
ExportAssets (56)Timeline Frame 2Symbol 149 as "Hand_L_CT_BDB"
ExportAssets (56)Timeline Frame 2Symbol 151 as "Hand_R_CT_BDB"
ExportAssets (56)Timeline Frame 2Symbol 153 as "Uniform_CT_BDB"
ExportAssets (56)Timeline Frame 2Symbol 155 as "Helm_CT_BDB"
ExportAssets (56)Timeline Frame 2Symbol 157 as "Hand_L_CT_GIGN"
ExportAssets (56)Timeline Frame 2Symbol 159 as "Hand_R_CT_GIGN"
ExportAssets (56)Timeline Frame 2Symbol 161 as "Uniform_CT_GIGN"
ExportAssets (56)Timeline Frame 2Symbol 163 as "Helm_CT_GIGN"
ExportAssets (56)Timeline Frame 2Symbol 165 as "Hand_L_CT_GSG"
ExportAssets (56)Timeline Frame 2Symbol 167 as "Hand_R_CT_GSG"
ExportAssets (56)Timeline Frame 2Symbol 169 as "Uniform_CT_GSG"
ExportAssets (56)Timeline Frame 2Symbol 171 as "Helm_CT_GSG"
ExportAssets (56)Timeline Frame 2Symbol 173 as "Hand_L_CT_SAS"
ExportAssets (56)Timeline Frame 2Symbol 175 as "Hand_R_CT_SAS"
ExportAssets (56)Timeline Frame 2Symbol 177 as "Uniform_CT_SAS"
ExportAssets (56)Timeline Frame 2Symbol 179 as "Helm_CT_SAS"
ExportAssets (56)Timeline Frame 2Symbol 181 as "Hand_L_Terror_Commander"
ExportAssets (56)Timeline Frame 2Symbol 183 as "Hand_R_Terror_Commander"
ExportAssets (56)Timeline Frame 2Symbol 185 as "Uniform_Terror_Commander"
ExportAssets (56)Timeline Frame 2Symbol 187 as "Helm_Terror_Commander"
ExportAssets (56)Timeline Frame 2Symbol 189 as "Hand_L_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 191 as "Hand_R_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 193 as "Uniform_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Helm_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 197 as "Hand_L_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 199 as "Hand_R_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Uniform_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 203 as "Helm_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 205 as "Hand_L_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 207 as "Hand_R_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 209 as "Uniform_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 211 as "Helm_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 213 as "Hand_L_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 215 as "Hand_R_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 217 as "Uniform_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 219 as "Helm_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 221 as "Hand_L_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 223 as "Hand_R_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 225 as "Uniform_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 227 as "Helm_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 229 as "Hand_L_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 231 as "Hand_R_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 233 as "Uniform_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 235 as "Helm_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 237 as "Hand_L_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 239 as "Hand_R_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 241 as "Uniform_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 243 as "Helm_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 245 as "Hand_L_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 247 as "Hand_R_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 249 as "Uniform_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 251 as "Helm_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 253 as "Hand_L_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 255 as "Hand_R_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 257 as "Uniform_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 259 as "Helm_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 261 as "Hand_L_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 263 as "Hand_R_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 265 as "Uniform_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 267 as "Helm_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 269 as "Hand_L_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 271 as "Hand_R_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 273 as "Uniform_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 275 as "Helm_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 277 as "Hand_L_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 279 as "Hand_R_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 281 as "Uniform_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 283 as "Helm_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 285 as "Hand_L_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 287 as "Hand_R_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 289 as "Uniform_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 291 as "Helm_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 293 as "Hand_L_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 295 as "Hand_R_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 297 as "Uniform_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 299 as "Helm_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 301 as "Hand_L_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 303 as "Hand_R_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 305 as "Uniform_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 307 as "Helm_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 309 as "Hand_L_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 311 as "Hand_R_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 313 as "Uniform_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 315 as "Helm_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 317 as "Hand_L_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 319 as "Hand_R_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 321 as "Uniform_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 323 as "Helm_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 325 as "Hand_L_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 327 as "Hand_R_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 329 as "Uniform_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 331 as "Helm_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 333 as "Hand_L_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 335 as "Hand_R_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 337 as "Uniform_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 339 as "Helm_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 341 as "Hand_L_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 343 as "Hand_R_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 345 as "Uniform_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 347 as "Helm_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 349 as "Hand_L_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 351 as "Hand_R_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 353 as "Uniform_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 355 as "Helm_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 357 as "Hand_L_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 359 as "Hand_R_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 361 as "Uniform_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 363 as "Helm_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 365 as "Hand_L_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 367 as "Hand_R_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 369 as "Uniform_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 372 as "Helm_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 374 as "Hand_L_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 376 as "Hand_R_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 378 as "Uniform_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 380 as "Helm_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 382 as "Hand_L_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 384 as "Hand_R_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 386 as "Uniform_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 388 as "Helm_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 390 as "Hand_L_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 392 as "Hand_R_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 394 as "Uniform_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 396 as "Helm_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 398 as "Hand_L_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 400 as "Hand_R_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 402 as "Uniform_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 404 as "Helm_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 406 as "Hand_L_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 408 as "Hand_R_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 410 as "Uniform_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 412 as "Helm_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 414 as "Hand_L_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 416 as "Hand_R_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 418 as "Uniform_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 420 as "Helm_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 422 as "Hand_L_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 424 as "Hand_R_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 426 as "Uniform_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 428 as "Helm_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 430 as "Hand_L_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 432 as "Hand_R_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 434 as "Uniform_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 436 as "Helm_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 438 as "Hand_L_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 440 as "Hand_R_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 442 as "Uniform_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 444 as "Helm_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 446 as "Hand_L_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 448 as "Hand_R_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 450 as "Uniform_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 452 as "Helm_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 454 as "Hand_L_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 456 as "Hand_R_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 458 as "Uniform_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 460 as "Helm_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 462 as "Hand_L_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 464 as "Hand_R_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 466 as "Uniform_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 468 as "Helm_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 470 as "Hand_L_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 472 as "Hand_R_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 474 as "Uniform_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 476 as "Helm_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 478 as "Hand_L_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 480 as "Hand_R_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 482 as "Uniform_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 484 as "Helm_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 486 as "Hand_L_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 488 as "Hand_R_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 490 as "Uniform_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 492 as "Helm_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 494 as "Hand_L_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 496 as "Hand_R_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 498 as "Uniform_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 500 as "Helm_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 502 as "Hand_L_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 504 as "Hand_R_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 506 as "Uniform_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 508 as "Helm_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 510 as "Hand_L_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 512 as "Hand_R_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 514 as "Uniform_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 516 as "Helm_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 518 as "Hand_L_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 520 as "Hand_R_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 522 as "Uniform_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 524 as "Helm_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 526 as "Hand_L_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 528 as "Hand_R_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 530 as "Uniform_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 532 as "Helm_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 534 as "Hand_L_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 536 as "Hand_R_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 538 as "Uniform_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 540 as "Helm_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 542 as "Hand_L_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 544 as "Hand_R_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 546 as "Uniform_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 548 as "Helm_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 550 as "Hand_L_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 552 as "Hand_R_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 554 as "Uniform_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 556 as "Helm_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 558 as "Hand_L_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 560 as "Hand_R_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 562 as "Uniform_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 564 as "Helm_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 566 as "Hand_L_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 568 as "Hand_R_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 570 as "Uniform_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 572 as "Helm_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 574 as "Hand_L_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 576 as "Hand_R_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 578 as "Uniform_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 580 as "Helm_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 582 as "Hand_L_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 584 as "Hand_R_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 586 as "Uniform_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 588 as "Helm_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 590 as "Hand_L_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 592 as "Hand_R_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 594 as "Uniform_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 596 as "Helm_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 598 as "Hand_L_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 600 as "Hand_R_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 602 as "Uniform_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 604 as "Helm_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 606 as "Hand_L_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 608 as "Hand_R_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 610 as "Uniform_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 612 as "Helm_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 614 as "Hand_L_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 616 as "Hand_R_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 618 as "Uniform_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 620 as "Helm_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 622 as "Hand_L_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 624 as "Hand_R_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 626 as "Uniform_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 628 as "Helm_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 630 as "Hand_L_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 632 as "Hand_R_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 634 as "Uniform_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 636 as "Helm_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 638 as "Hand_L_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 640 as "Hand_R_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 642 as "Uniform_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 644 as "Helm_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 646 as "Hand_L_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 648 as "Hand_R_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 650 as "Uniform_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 652 as "Helm_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 654 as "Hand_L_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 656 as "Hand_R_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 658 as "Uniform_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 660 as "Helm_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 662 as "Hand_L_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 664 as "Hand_R_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 666 as "Uniform_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 668 as "Helm_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 670 as "Hand_L_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 672 as "Hand_R_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 674 as "Uniform_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 676 as "Helm_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 678 as "Hand_L_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 680 as "Hand_R_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 682 as "Uniform_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 684 as "Helm_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 686 as "Hand_L_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 688 as "Hand_R_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 690 as "Uniform_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 692 as "Helm_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 694 as "Hand_L_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 696 as "Hand_R_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 698 as "Uniform_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 700 as "Helm_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 702 as "Hand_L_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 704 as "Hand_R_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 706 as "Uniform_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 708 as "Helm_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 710 as "Hand_L_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 712 as "Hand_R_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 714 as "Uniform_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 716 as "Helm_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 722 as "Flame"
ExportAssets (56)Timeline Frame 2Symbol 723 as "Flamethrower"
ExportAssets (56)Timeline Frame 2Symbol 737 as "Minigun"
ExportAssets (56)Timeline Frame 2Symbol 744 as "FlameTriple"
ExportAssets (56)Timeline Frame 2Symbol 745 as "NapalmLauncher"
ExportAssets (56)Timeline Frame 2Symbol 747 as "RocketLauncher"
ExportAssets (56)Timeline Frame 2Symbol 749 as "SuperShotgun"
ExportAssets (56)Timeline Frame 2Symbol 751 as "Flamethrower_gr"
ExportAssets (56)Timeline Frame 2Symbol 753 as "Minigun_gr"
ExportAssets (56)Timeline Frame 2Symbol 755 as "NapalmLauncher_gr"
ExportAssets (56)Timeline Frame 2Symbol 757 as "RocketLauncher_gr"
ExportAssets (56)Timeline Frame 2Symbol 759 as "SuperShotgun_gr"
ExportAssets (56)Timeline Frame 2Symbol 763 as "Slash"
ExportAssets (56)Timeline Frame 2Symbol 765 as "AK_47"
ExportAssets (56)Timeline Frame 2Symbol 767 as "AN94"
ExportAssets (56)Timeline Frame 2Symbol 769 as "Anaconda"
ExportAssets (56)Timeline Frame 2Symbol 771 as "APS"
ExportAssets (56)Timeline Frame 2Symbol 773 as "AUG"
ExportAssets (56)Timeline Frame 2Symbol 775 as "AWM"
ExportAssets (56)Timeline Frame 2Symbol 777 as "Benelli_M3"
ExportAssets (56)Timeline Frame 2Symbol 779 as "Beretta"
ExportAssets (56)Timeline Frame 2Symbol 781 as "Beretta93R"
ExportAssets (56)Timeline Frame 2Symbol 783 as "BIZON"
ExportAssets (56)Timeline Frame 2Symbol 785 as "Bozar"
ExportAssets (56)Timeline Frame 2Symbol 787 as "Browning_30"
ExportAssets (56)Timeline Frame 2Symbol 789 as "Browning_1921"
ExportAssets (56)Timeline Frame 2Symbol 791 as "CAWS"
ExportAssets (56)Timeline Frame 2Symbol 793 as "Colt_1917"
ExportAssets (56)Timeline Frame 2Symbol 795 as "DB"
ExportAssets (56)Timeline Frame 2Symbol 797 as "DesertEagle"
ExportAssets (56)Timeline Frame 2Symbol 799 as "F2000"
ExportAssets (56)Timeline Frame 2Symbol 801 as "FAMAS"
ExportAssets (56)Timeline Frame 2Symbol 803 as "FLY"
ExportAssets (56)Timeline Frame 2Symbol 805 as "FNFAL"
ExportAssets (56)Timeline Frame 2Symbol 807 as "FNP90"
ExportAssets (56)Timeline Frame 2Symbol 809 as "Galil"
ExportAssets (56)Timeline Frame 2Symbol 811 as "Garand_M1"
ExportAssets (56)Timeline Frame 2Symbol 813 as "GaussRifle"
ExportAssets (56)Timeline Frame 2Symbol 815 as "Glock18"
ExportAssets (56)Timeline Frame 2Symbol 817 as "GROZA"
ExportAssets (56)Timeline Frame 2Symbol 819 as "HK_28"
ExportAssets (56)Timeline Frame 2Symbol 821 as "Jackhammer"
ExportAssets (56)Timeline Frame 2Symbol 823 as "Knife"
ExportAssets (56)Timeline Frame 2Symbol 825 as "LAW"
ExportAssets (56)Timeline Frame 2Symbol 827 as "M_16"
ExportAssets (56)Timeline Frame 2Symbol 829 as "M4"
ExportAssets (56)Timeline Frame 2Symbol 831 as "M50"
ExportAssets (56)Timeline Frame 2Symbol 833 as "M60"
ExportAssets (56)Timeline Frame 2Symbol 835 as "M79"
ExportAssets (56)Timeline Frame 2Symbol 837 as "M249"
ExportAssets (56)Timeline Frame 2Symbol 839 as "MG_36"
ExportAssets (56)Timeline Frame 2Symbol 841 as "microUZI"
ExportAssets (56)Timeline Frame 2Symbol 843 as "Mikor"
ExportAssets (56)Timeline Frame 2Symbol 845 as "MM1"
ExportAssets (56)Timeline Frame 2Symbol 847 as "MP_40"
ExportAssets (56)Timeline Frame 2Symbol 849 as "Spectre"
ExportAssets (56)Timeline Frame 2Symbol 851 as "Pecheneg"
ExportAssets (56)Timeline Frame 2Symbol 853 as "PKM"
ExportAssets (56)Timeline Frame 2Symbol 855 as "PM"
ExportAssets (56)Timeline Frame 2Symbol 857 as "PPD"
ExportAssets (56)Timeline Frame 2Symbol 859 as "PPH_41"
ExportAssets (56)Timeline Frame 2Symbol 861 as "PPK_12"
ExportAssets (56)Timeline Frame 2Symbol 863 as "SKS"
ExportAssets (56)Timeline Frame 2Symbol 865 as "SPAS_12"
ExportAssets (56)Timeline Frame 2Symbol 867 as "StG_42"
ExportAssets (56)Timeline Frame 2Symbol 869 as "SVD"
ExportAssets (56)Timeline Frame 2Symbol 871 as "Thompson"
ExportAssets (56)Timeline Frame 2Symbol 876 as "TommyGun"
ExportAssets (56)Timeline Frame 2Symbol 878 as "TT_33"
ExportAssets (56)Timeline Frame 2Symbol 880 as "UMP"
ExportAssets (56)Timeline Frame 2Symbol 882 as "USAS_12"
ExportAssets (56)Timeline Frame 2Symbol 884 as "UZI"
ExportAssets (56)Timeline Frame 2Symbol 886 as "WALTER"
ExportAssets (56)Timeline Frame 2Symbol 888 as "AK_47_gr"
ExportAssets (56)Timeline Frame 2Symbol 890 as "AN94_gr"
ExportAssets (56)Timeline Frame 2Symbol 892 as "Anaconda_gr"
ExportAssets (56)Timeline Frame 2Symbol 894 as "APS_gr"
ExportAssets (56)Timeline Frame 2Symbol 896 as "AUG_gr"
ExportAssets (56)Timeline Frame 2Symbol 898 as "AWM_gr"
ExportAssets (56)Timeline Frame 2Symbol 900 as "Benelli_M3_gr"
ExportAssets (56)Timeline Frame 2Symbol 902 as "Beretta_gr"
ExportAssets (56)Timeline Frame 2Symbol 904 as "Beretta93R_gr"
ExportAssets (56)Timeline Frame 2Symbol 906 as "BIZON_gr"
ExportAssets (56)Timeline Frame 2Symbol 908 as "Bozar_gr"
ExportAssets (56)Timeline Frame 2Symbol 910 as "Browning_30_gr"
ExportAssets (56)Timeline Frame 2Symbol 912 as "Browning_1921_gr"
ExportAssets (56)Timeline Frame 2Symbol 914 as "CAWS_gr"
ExportAssets (56)Timeline Frame 2Symbol 916 as "Colt_1917_gr"
ExportAssets (56)Timeline Frame 2Symbol 918 as "DB_gr"
ExportAssets (56)Timeline Frame 2Symbol 920 as "DesertEagle_gr"
ExportAssets (56)Timeline Frame 2Symbol 922 as "F2000_gr"
ExportAssets (56)Timeline Frame 2Symbol 924 as "FAMAS_gr"
ExportAssets (56)Timeline Frame 2Symbol 926 as "FLY_gr"
ExportAssets (56)Timeline Frame 2Symbol 928 as "FNFAL_gr"
ExportAssets (56)Timeline Frame 2Symbol 930 as "FNP90_gr"
ExportAssets (56)Timeline Frame 2Symbol 932 as "Galil_gr"
ExportAssets (56)Timeline Frame 2Symbol 934 as "Garand_M1_gr"
ExportAssets (56)Timeline Frame 2Symbol 936 as "GaussRifle_gr"
ExportAssets (56)Timeline Frame 2Symbol 938 as "Glock18_gr"
ExportAssets (56)Timeline Frame 2Symbol 940 as "GROZA_gr"
ExportAssets (56)Timeline Frame 2Symbol 942 as "HK_28_gr"
ExportAssets (56)Timeline Frame 2Symbol 944 as "Jackhammer_gr"
ExportAssets (56)Timeline Frame 2Symbol 946 as "Knife_gr"
ExportAssets (56)Timeline Frame 2Symbol 949 as "Kord_gr"
ExportAssets (56)Timeline Frame 2Symbol 951 as "LAW_gr"
ExportAssets (56)Timeline Frame 2Symbol 953 as "M_16_gr"
ExportAssets (56)Timeline Frame 2Symbol 955 as "M4_gr"
ExportAssets (56)Timeline Frame 2Symbol 957 as "M50_gr"
ExportAssets (56)Timeline Frame 2Symbol 959 as "M60_gr"
ExportAssets (56)Timeline Frame 2Symbol 961 as "M79_gr"
ExportAssets (56)Timeline Frame 2Symbol 963 as "M249_gr"
ExportAssets (56)Timeline Frame 2Symbol 965 as "MG_36_gr"
ExportAssets (56)Timeline Frame 2Symbol 967 as "microUZI_gr"
ExportAssets (56)Timeline Frame 2Symbol 969 as "Mikor_gr"
ExportAssets (56)Timeline Frame 2Symbol 971 as "MM1_gr"
ExportAssets (56)Timeline Frame 2Symbol 973 as "MP_40_gr"
ExportAssets (56)Timeline Frame 2Symbol 975 as "MP5_gr"
ExportAssets (56)Timeline Frame 2Symbol 977 as "Pecheneg_gr"
ExportAssets (56)Timeline Frame 2Symbol 979 as "PKM_gr"
ExportAssets (56)Timeline Frame 2Symbol 981 as "PM_gr"
ExportAssets (56)Timeline Frame 2Symbol 983 as "PPD_gr"
ExportAssets (56)Timeline Frame 2Symbol 985 as "PPH_41_gr"
ExportAssets (56)Timeline Frame 2Symbol 987 as "PPK_12_gr"
ExportAssets (56)Timeline Frame 2Symbol 989 as "SKS_gr"
ExportAssets (56)Timeline Frame 2Symbol 991 as "SPAS_12_gr"
ExportAssets (56)Timeline Frame 2Symbol 993 as "StG_42_gr"
ExportAssets (56)Timeline Frame 2Symbol 995 as "SVD_gr"
ExportAssets (56)Timeline Frame 2Symbol 997 as "Thompson_gr"
ExportAssets (56)Timeline Frame 2Symbol 999 as "TommyGun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1001 as "TT_33_gr"
ExportAssets (56)Timeline Frame 2Symbol 1003 as "UMP_gr"
ExportAssets (56)Timeline Frame 2Symbol 1005 as "USAS_12_gr"
ExportAssets (56)Timeline Frame 2Symbol 1007 as "UZI_gr"
ExportAssets (56)Timeline Frame 2Symbol 1009 as "WALTER_gr"
ExportAssets (56)Timeline Frame 2Symbol 1011 as "MP5"
ExportAssets (56)Timeline Frame 2Symbol 1013 as "Kord"
ExportAssets (56)Timeline Frame 2Symbol 1015 as "Fork_gr"
ExportAssets (56)Timeline Frame 2Symbol 1017 as "Fork"
ExportAssets (56)Timeline Frame 2Symbol 1019 as "Axe_gr"
ExportAssets (56)Timeline Frame 2Symbol 1021 as "Axe"
ExportAssets (56)Timeline Frame 2Symbol 1023 as "Spectre_gr"
ExportAssets (56)Timeline Frame 2Symbol 1026 as "Scythe"
ExportAssets (56)Timeline Frame 2Symbol 1028 as "Scythe_gr"
ExportAssets (56)Timeline Frame 2Symbol 1033 as "TeslaCanon"
ExportAssets (56)Timeline Frame 2Symbol 1035 as "TeslaCanon_gr"
ExportAssets (56)Timeline Frame 2Symbol 1037 as "RicochetRifle"
ExportAssets (56)Timeline Frame 2Symbol 1039 as "RicochetRifle_gr"
ExportAssets (56)Timeline Frame 2Symbol 1041 as "SIG550"
ExportAssets (56)Timeline Frame 2Symbol 1043 as "SIG550_gr"
ExportAssets (56)Timeline Frame 2Symbol 1045 as "G11"
ExportAssets (56)Timeline Frame 2Symbol 1047 as "G11_gr"
ExportAssets (56)Timeline Frame 2Symbol 1049 as "L85A2"
ExportAssets (56)Timeline Frame 2Symbol 1051 as "L85A2_gr"
ExportAssets (56)Timeline Frame 2Symbol 1053 as "G36"
ExportAssets (56)Timeline Frame 2Symbol 1055 as "G36_gr"
ExportAssets (56)Timeline Frame 2Symbol 1057 as "SplitterRifle"
ExportAssets (56)Timeline Frame 2Symbol 1059 as "SplitterRifle_gr"
ExportAssets (56)Timeline Frame 2Symbol 1065 as "Arisaka"
ExportAssets (56)Timeline Frame 2Symbol 1067 as "Arisaka_gr"
ExportAssets (56)Timeline Frame 2Symbol 1069 as "type100"
ExportAssets (56)Timeline Frame 2Symbol 1071 as "type100_gr"
ExportAssets (56)Timeline Frame 2Symbol 1073 as "Model96"
ExportAssets (56)Timeline Frame 2Symbol 1075 as "Model96_gr"
ExportAssets (56)Timeline Frame 2Symbol 1077 as "Johnson"
ExportAssets (56)Timeline Frame 2Symbol 1079 as "Johnson_gr"
ExportAssets (56)Timeline Frame 2Symbol 1082 as "ChainGun"
ExportAssets (56)Timeline Frame 2Symbol 1084 as "ChainGun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1086 as "JapShotgun"
ExportAssets (56)Timeline Frame 2Symbol 1088 as "JapShotgun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1090 as "FlareGun"
ExportAssets (56)Timeline Frame 2Symbol 1092 as "FlareGun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1094 as "Nambu"
ExportAssets (56)Timeline Frame 2Symbol 1096 as "Nambu_gr"
ExportAssets (56)Timeline Frame 2Symbol 1098 as "AlienHand"
ExportAssets (56)Timeline Frame 2Symbol 1100 as "AlienHand_gr"
ExportAssets (56)Timeline Frame 2Symbol 1102 as "Katana"
ExportAssets (56)Timeline Frame 2Symbol 1104 as "Katana_gr"
ExportAssets (56)Timeline Frame 2Symbol 1106 as "AA12"
ExportAssets (56)Timeline Frame 2Symbol 1108 as "AA12_gr"
ExportAssets (56)Timeline Frame 2Symbol 1110 as "Striker"
ExportAssets (56)Timeline Frame 2Symbol 1112 as "Striker_gr"
ExportAssets (56)Timeline Frame 2Symbol 1114 as "MP7"
ExportAssets (56)Timeline Frame 2Symbol 1116 as "MP7_gr"
ExportAssets (56)Timeline Frame 2Symbol 1118 as "BerettaM12"
ExportAssets (56)Timeline Frame 2Symbol 1120 as "BerettaM12_gr"
ExportAssets (56)Timeline Frame 2Symbol 1122 as "PP2000"
ExportAssets (56)Timeline Frame 2Symbol 1124 as "PP2000_gr"
ExportAssets (56)Timeline Frame 2Symbol 1126 as "M3A1"
ExportAssets (56)Timeline Frame 2Symbol 1128 as "M3A1_gr"
ExportAssets (56)Timeline Frame 2Symbol 1130 as "Calico"
ExportAssets (56)Timeline Frame 2Symbol 1132 as "Calico_gr"
ExportAssets (56)Timeline Frame 2Symbol 1134 as "American180"
ExportAssets (56)Timeline Frame 2Symbol 1136 as "American180_gr"
ExportAssets (56)Timeline Frame 2Symbol 1138 as "MAT49"
ExportAssets (56)Timeline Frame 2Symbol 1140 as "MAT49_gr"
ExportAssets (56)Timeline Frame 2Symbol 1141 as "M45"
ExportAssets (56)Timeline Frame 2Symbol 1143 as "M45_gr"
ExportAssets (56)Timeline Frame 2Symbol 1145 as "XM8"
ExportAssets (56)Timeline Frame 2Symbol 1147 as "XM8_gr"
ExportAssets (56)Timeline Frame 2Symbol 1149 as "Stoner"
ExportAssets (56)Timeline Frame 2Symbol 1151 as "Stoner_gr"
ExportAssets (56)Timeline Frame 2Symbol 1153 as "FNSCAR"
ExportAssets (56)Timeline Frame 2Symbol 1155 as "FNSCAR_gr"
ExportAssets (56)Timeline Frame 2Symbol 1157 as "VektorSS"
ExportAssets (56)Timeline Frame 2Symbol 1159 as "VektorSS_gr"
ExportAssets (56)Timeline Frame 2Symbol 1161 as "BAR"
ExportAssets (56)Timeline Frame 2Symbol 1163 as "BAR_gr"
ExportAssets (56)Timeline Frame 2Symbol 1165 as "RPD"
ExportAssets (56)Timeline Frame 2Symbol 1167 as "RPD_gr"
ExportAssets (56)Timeline Frame 2Symbol 1169 as "M1903"
ExportAssets (56)Timeline Frame 2Symbol 1171 as "M1903_gr"
ExportAssets (56)Timeline Frame 2Symbol 1173 as "Mosin"
ExportAssets (56)Timeline Frame 2Symbol 1175 as "Mosin_gr"
ExportAssets (56)Timeline Frame 2Symbol 1177 as "PPS_43"
ExportAssets (56)Timeline Frame 2Symbol 1179 as "PPS_43_gr"
ExportAssets (56)Timeline Frame 2Symbol 1181 as "StG_44"
ExportAssets (56)Timeline Frame 2Symbol 1183 as "StG_44_gr"
ExportAssets (56)Timeline Frame 2Symbol 1185 as "AA52"
ExportAssets (56)Timeline Frame 2Symbol 1187 as "AA52_gr"
ExportAssets (56)Timeline Frame 2Symbol 1189 as "Bolt"
ExportAssets (56)Timeline Frame 2Symbol 1190 as "Bullet"
ExportAssets (56)Timeline Frame 2Symbol 1193 as "Dropped"
ExportAssets (56)Timeline Frame 2Symbol 1195 as "Dropped_Shell"
ExportAssets (56)Timeline Frame 2Symbol 1199 as "Fire"
ExportAssets (56)Timeline Frame 2Symbol 1201 as "FRAG"
ExportAssets (56)Timeline Frame 2Symbol 1202 as "FRAG_gr"
ExportAssets (56)Timeline Frame 2Symbol 1218 as "Grenade"
ExportAssets (56)Timeline Frame 2Symbol 1230 as "HandGrenade"
ExportAssets (56)Timeline Frame 2Symbol 1232 as "HE"
ExportAssets (56)Timeline Frame 2Symbol 1233 as "HE_gr"
ExportAssets (56)Timeline Frame 2Symbol 1245 as "Napalm"
ExportAssets (56)Timeline Frame 2Symbol 1256 as "OldBullet"
ExportAssets (56)Timeline Frame 2Symbol 1264 as "Rocket"
ExportAssets (56)Timeline Frame 2Symbol 1265 as "Shell"
ExportAssets (56)Timeline Frame 2Symbol 1270 as "Blood_1"
ExportAssets (56)Timeline Frame 2Symbol 1275 as "Blood_2"
ExportAssets (56)Timeline Frame 2Symbol 1280 as "Blood_3"
ExportAssets (56)Timeline Frame 2Symbol 1321 as "Screen"
ExportAssets (56)Timeline Frame 2Symbol 1324 as "YOU"
ExportAssets (56)Timeline Frame 2Symbol 1328 as "again_question"
ExportAssets (56)Timeline Frame 2Symbol 1335 as "BattleCursor"
ExportAssets (56)Timeline Frame 2Symbol 1338 as "Congratulations"
ExportAssets (56)Timeline Frame 2Symbol 1364 as "Hero"
ExportAssets (56)Timeline Frame 2Symbol 1368 as "die.wav"
ExportAssets (56)Timeline Frame 2Symbol 1372 as "Player"
ExportAssets (56)Timeline Frame 2Symbol 1374 as "Armor_Large"
ExportAssets (56)Timeline Frame 2Symbol 1376 as "Armor_Small"
ExportAssets (56)Timeline Frame 2Symbol 1378 as "Medkit_Large"
ExportAssets (56)Timeline Frame 2Symbol 1380 as "Medkit_Small"
ExportAssets (56)Timeline Frame 2Symbol 1391 as "Turret_PKM"
ExportAssets (56)Timeline Frame 2Symbol 1400 as "TeslaCharge"
ExportAssets (56)Timeline Frame 2Symbol 1414 as "TeslaSuper"
ExportAssets (56)Timeline Frame 2Symbol 1423 as "RicochetBullet"
ExportAssets (56)Timeline Frame 2Symbol 1433 as "RicochetGrenade"
ExportAssets (56)Timeline Frame 2Symbol 1444 as "SplitterBullet"
ExportAssets (56)Timeline Frame 2Symbol 1446 as "SPLITTER"
ExportAssets (56)Timeline Frame 2Symbol 1447 as "SPLITTER_gr"
ExportAssets (56)Timeline Frame 2Symbol 1463 as "FlareBullet"
ExportAssets (56)Timeline Frame 2Symbol 1474 as "Turret_Canon"
ExportAssets (56)Timeline Frame 2Symbol 1484 as "Turret_HMG"
ExportAssets (56)Timeline Frame 2Symbol 1494 as "Turret_M249"
ExportAssets (56)Timeline Frame 2Symbol 1497 as "subbarrel.wav"
ExportAssets (56)Timeline Frame 2Symbol 1498 as "burn.wav"
ExportAssets (56)Timeline Frame 2Symbol 1499 as "shotgun.wav"
ExportAssets (56)Timeline Frame 2Symbol 1500 as "law.wav"
ExportAssets (56)Timeline Frame 2Symbol 1501 as "sparks.wav"
ExportAssets (56)Timeline Frame 2Symbol 1502 as "shot.wav"
ExportAssets (56)Timeline Frame 3Symbol 1620 as "Choose_Secondary"
ExportAssets (56)Timeline Frame 3Symbol 1740 as "Choose_Primary"
ExportAssets (56)Timeline Frame 3Symbol 1745 as "Choose_Grenades"
ExportAssets (56)Timeline Frame 3Symbol 1780 as "lock"

Labels

"GAME_LOAD"Frame 93
"loaded"Symbol 129 MovieClip Frame 3
"alt"Symbol 745 MovieClip [NapalmLauncher] Frame 5
"alt"Symbol 765 MovieClip [AK_47] Frame 5
"alt"Symbol 767 MovieClip [AN94] Frame 4
"alt"Symbol 771 MovieClip [APS] Frame 4
"alt"Symbol 773 MovieClip [AUG] Frame 4
"alt"Symbol 781 MovieClip [Beretta93R] Frame 4
"alt"Symbol 783 MovieClip [BIZON] Frame 5
"alt"Symbol 791 MovieClip [CAWS] Frame 5
"alt"Symbol 795 MovieClip [DB] Frame 5
"alt"Symbol 799 MovieClip [F2000] Frame 4
"alt"Symbol 801 MovieClip [FAMAS] Frame 5
"alt"Symbol 805 MovieClip [FNFAL] Frame 4
"alt"Symbol 807 MovieClip [FNP90] Frame 4
"alt"Symbol 809 MovieClip [Galil] Frame 9
"alt"Symbol 813 MovieClip [GaussRifle] Frame 5
"alt"Symbol 815 MovieClip [Glock18] Frame 4
"alt"Symbol 817 MovieClip [GROZA] Frame 5
"alt"Symbol 821 MovieClip [Jackhammer] Frame 5
"alt"Symbol 827 MovieClip [M_16] Frame 5
"alt"Symbol 829 MovieClip [M4] Frame 4
"alt"Symbol 841 MovieClip [microUZI] Frame 5
"alt"Symbol 849 MovieClip [Spectre] Frame 4
"alt"Symbol 861 MovieClip [PPK_12] Frame 5
"alt"Symbol 876 MovieClip [TommyGun] Frame 4
"alt"Symbol 880 MovieClip [UMP] Frame 5
"alt"Symbol 882 MovieClip [USAS_12] Frame 4
"alt"Symbol 1011 MovieClip [MP5] Frame 4
"alt"Symbol 1013 MovieClip [Kord] Frame 5
"alt"Symbol 1033 MovieClip [TeslaCanon] Frame 4
"alt"Symbol 1037 MovieClip [RicochetRifle] Frame 5
"alt"Symbol 1041 MovieClip [SIG550] Frame 4
"alt"Symbol 1045 MovieClip [G11] Frame 4
"alt"Symbol 1049 MovieClip [L85A2] Frame 5
"alt"Symbol 1053 MovieClip [G36] Frame 4
"alt"Symbol 1057 MovieClip [SplitterRifle] Frame 4
"alt"Symbol 1065 MovieClip [Arisaka] Frame 5
"alt"Symbol 1073 MovieClip [Model96] Frame 5
"alt"Symbol 1082 MovieClip [ChainGun] Frame 9
"alt"Symbol 1090 MovieClip [FlareGun] Frame 5
"alt"Symbol 1106 MovieClip [AA12] Frame 4
"alt"Symbol 1114 MovieClip [MP7] Frame 4
"alt"Symbol 1130 MovieClip [Calico] Frame 5
"alt"Symbol 1153 MovieClip [FNSCAR] Frame 7
"alt"Symbol 1169 MovieClip [M1903] Frame 5
"alt"Symbol 1173 MovieClip [Mosin] Frame 5
"blow"Symbol 1230 MovieClip [HandGrenade] Frame 45
"_up"Symbol 1316 MovieClip Frame 1
"_over"Symbol 1316 MovieClip Frame 2
"_down"Symbol 1316 MovieClip Frame 3
"_hit"Symbol 1316 MovieClip Frame 4
"rifle"Symbol 1351 MovieClip Frame 1
"smg"Symbol 1351 MovieClip Frame 5
"shotgun"Symbol 1351 MovieClip Frame 8
"pistol"Symbol 1351 MovieClip Frame 23
"grenade"Symbol 1351 MovieClip Frame 25
"knife"Symbol 1351 MovieClip Frame 56
"change"Symbol 1351 MovieClip Frame 71
"reload"Symbol 1351 MovieClip Frame 91
"death"Symbol 1364 MovieClip [Hero] Frame 2
"death"Symbol 1372 MovieClip [Player] Frame 2
"death"Symbol 1391 MovieClip [Turret_PKM] Frame 2
"death"Symbol 1474 MovieClip [Turret_Canon] Frame 2
"death"Symbol 1484 MovieClip [Turret_HMG] Frame 2
"death"Symbol 1494 MovieClip [Turret_M249] Frame 2
"death"Symbol 1545 MovieClip Frame 2
"medium"Symbol 2210 MovieClip Frame 2
"hard"Symbol 2210 MovieClip Frame 3
"easy"Symbol 2210 MovieClip Frame 4
"too_easy"Symbol 2210 MovieClip Frame 5
"CT"Symbol 2248 MovieClip Frame 2
"Terror"Symbol 2248 MovieClip Frame 12
"Fallout"Symbol 2248 MovieClip Frame 22
"Blood"Symbol 2248 MovieClip Frame 28
"American"Symbol 2248 MovieClip Frame 32
"German"Symbol 2248 MovieClip Frame 37
"Soviet"Symbol 2248 MovieClip Frame 42
"USA"Symbol 2248 MovieClip Frame 47
"Vietnam"Symbol 2248 MovieClip Frame 54
"Pacific"Symbol 2248 MovieClip Frame 61
"Iraq"Symbol 2248 MovieClip Frame 71
"Humans"Symbol 2248 MovieClip Frame 79
"Mutants"Symbol 2248 MovieClip Frame 85
"Options"Symbol 2248 MovieClip Frame 91
"Controls"Symbol 2248 MovieClip Frame 92
"anim32"Symbol 2278 MovieClip Frame 2
"anim21"Symbol 2278 MovieClip Frame 27
"anim23"Symbol 2278 MovieClip Frame 52
"anim12"Symbol 2278 MovieClip Frame 77
"ew3"Symbol 2314 MovieClip Frame 1
"ew2"Symbol 2314 MovieClip Frame 2
"ew1"Symbol 2314 MovieClip Frame 3

Dynamic Text Variables

labelSymbol 1529 EditableText"A"
labelSymbol 1532 EditableText"A"




http://swfchan.com/5/22579/info.shtml
Created: 11/8 -2019 22:00:59 Last modified: 11/8 -2019 22:00:59 Server time: 22/12 -2024 10:23:19