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Thirty Second Monkey Hunt.swf

This is the info page for
Flash #22636

(Click the ID number above for more basic data on this flash file.)


Text
loading...

erik allebest

a strange erik allebest creation

email me

Shoot all the
monkey's you can
in 30 seconds.
Remember to be
kind to animals -
this is just a
game.

X

instructions

instructions

load game

load game

30

100

0

begin

again?

are you blind??

you ran out of ammo!

you ran out of ammo!

are you blind??

time has run out

time has run out!

are you blind??

are you blind??

ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (107) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (1);
Frame 99
stop();
Frame 101
stopAllSounds(); ifFrameLoaded (105) { gotoAndPlay (103); }
Frame 102
gotoAndPlay (100);
Frame 104
startDrag ("/aim", true, "0", "0", "800", "600"); hits = "0"; hitper = "0"; ammo = "100"; time = "30"; stop();
Frame 105
play(); hitper = int((hits / shots) * "100"); if ("0" >= ammo) { gotoAndStop (110); } else if ("0" >= time) { gotoAndStop (115); } rano = random("50"); if (rano == "2") { tellTarget ("monkno1") { gotoAndPlay (2); }; } else if (rano == "5") { tellTarget ("monkno2") { gotoAndPlay (2); }; }
Frame 106
gotoAndPlay (105);
Frame 110
if (("45" < hits) and (hits < "60")) { hitreport = "you killed a load of monkey!"; } else if ("60" < hits) { hitreport = "monkey public enemy #1!"; } else if (("30" < hits) and (hits < "46")) { hitreport = "monkey stew for weeks!"; } else if (("15" < hits) and (hits < "31")) { hitreport = "too many monkeys survived!"; } else if (("0" < hits) and (hits < "16")) { hitreport = "you're a monkey's best pal!"; } else if (hits == "0") { hitreport = "you kind, kind soul!"; } stop(); nextFrame();
Frame 111
if ("99" < hitper) { acc = "best marksman in the world!"; } else if (("74" < hitper) and (hitper < "100")) { acc = "your accuracy is uncanny!"; } else if (("50" < hitper) and (hitper < "75")) { acc = "mediocre shooting skills!"; } else if (("25" < hitper) and (hitper < "51")) { acc = "you hit more tree than monkey!"; } else if (("0" < hitper) and (hitper < "26")) { acc = "try aimng buddy!"; } else if (hitper == "0") { acc = "are you blind??"; } stop();
Frame 112
if ("99" < hitper) { acc = "best marksman in the world!"; } else if (("74" < hitper) and (hitper < "100")) { acc = "your accuracy is uncanny!"; } else if (("50" < hitper) and (hitper < "75")) { acc = "mediocre shooting skills!"; } else if (("25" < hitper) and (hitper < "51")) { acc = "you hit more tree than monkey!"; } else if (("0" < hitper) and (hitper < "26")) { acc = "try aimng buddy!"; } else if (hitper == "0") { acc = "are you blind??"; } else if ("60" < hits) { hitreport = "monkey public enemy #1!"; } else if (("30" < hits) and (hits < "46")) { hitreport = "monkey stew for weeks!"; } else if (("15" < hits) and (hits < "31")) { hitreport = "too many monkeys survived!"; } else if (("0" < hits) and (hits < "16")) { hitreport = "you're a monkey's best pal!"; } else if (hits == "0") { hitreport = "you kind, kind soul!"; } stop();
Frame 115
if (("45" < hits) and (hits < "60")) { hitreport = "you killed a load of monkey!"; } else if ("60" < hits) { hitreport = "monkey public enemy #1!"; } else if (("30" < hits) and (hits < "46")) { hitreport = "monkey stew for weeks!"; } else if (("15" < hits) and (hits < "31")) { hitreport = "too many monkeys survived!"; } else if (("0" < hits) and (hits < "16")) { hitreport = "you're a monkey's best pal!"; } else if (hits == "0") { hitreport = "you kind, kind soul!"; } stop(); nextFrame();
Frame 116
if ("99" < hitper) { acc = "best marksman in the world!"; } else if (("74" < hitper) and (hitper < "100")) { acc = "your accuracy is uncanny!"; } else if (("50" < hitper) and (hitper < "75")) { acc = "mediocre shooting skills!"; } else if (("25" < hitper) and (hitper < "51")) { acc = "you hit more tree than monkey!"; } else if (("0" < hitper) and (hitper < "26")) { acc = "try aimng buddy!"; } else if (hitper == "0") { acc = "are you blind??"; } stop();
Frame 117
if ("99" < hitper) { acc = "best marksman in the world!"; } else if (("74" < hitper) and (hitper < "100")) { acc = "your accuracy is uncanny!"; } else if (("50" < hitper) and (hitper < "75")) { acc = "mediocre shooting skills!"; } else if (("25" < hitper) and (hitper < "51")) { acc = "you hit more tree than monkey!"; } else if (("0" < hitper) and (hitper < "26")) { acc = "try aimng buddy!"; } else if (hitper == "0") { acc = "are you blind??"; } else if ("60" < hits) { hitreport = "monkey public enemy #1!"; } else if (("30" < hits) and (hits < "46")) { hitreport = "monkey stew for weeks!"; } else if (("15" < hits) and (hits < "31")) { hitreport = "too many monkeys survived!"; } else if (("0" < hits) and (hits < "16")) { hitreport = "you're a monkey's best pal!"; } else if (hits == "0") { hitreport = "you kind, kind soul!"; } stop();
Symbol 64 MovieClip Frame 56
gotoAndPlay (1);
Symbol 71 Button
on (release) { getURL ("mailto:epallebest@airswitch.com", "_blank"); }
Symbol 80 Button
on (keyPress "s") { stopAllSounds(); gotoAndPlay (100); }
Symbol 107 MovieClip Frame 48
stop();
Symbol 112 Button
on (release) { tellTarget ("/instruct") { gotoAndPlay ("closer"); } }
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 12
stop();
Symbol 113 MovieClip Frame 21
stop();
Symbol 118 Button
on (release) { tellTarget ("/instruct") { gotoAndPlay (2); } }
Symbol 122 Button
on (release) { stopAllSounds(); gotoAndPlay (100); }
Symbol 135 Button
on (release) { gotoAndPlay (105); }
Symbol 137 Button
on (release) { tellTarget ("_level0") { shots = shots + "1"; ammo = ammo - "1"; } }
Symbol 140 Button
on (release) { tellTarget ("_level0") { hits = hits + "1"; shots = shots + "1"; ammo = ammo - "1"; }; gotoAndPlay (26); }
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 25
gotoAndStop (30);
Symbol 167 MovieClip Frame 30
stop();
Symbol 169 Button
on (release) { tellTarget ("_level0") { hits = hits + "1"; shots = shots + "1"; ammo = ammo - "1"; }; gotoAndPlay (26); }
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 25
gotoAndStop (30);
Symbol 176 MovieClip Frame 30
stop();
Symbol 179 Button
on (release) { tellTarget ("_level0") { hits = hits + "1"; shots = shots + "1"; ammo = ammo - "1"; }; gotoAndPlay (26); }
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 25
gotoAndStop (30);
Symbol 201 MovieClip Frame 30
stop();
Symbol 204 Button
on (release) { tellTarget ("_level0") { hits = hits + "1"; shots = shots + "1"; ammo = ammo - "1"; }; gotoAndPlay (26); }
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 25
gotoAndStop (30);
Symbol 217 MovieClip Frame 30
stop();
Symbol 220 Button
on (release) { tellTarget ("_level0") { hits = hits + "1"; shots = shots + "1"; ammo = ammo - "1"; }; gotoAndPlay (26); }
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 25
gotoAndStop (30);
Symbol 234 MovieClip Frame 30
stop();
Symbol 235 MovieClip Frame 6
n = random("23"); if (n == "0") { tellTarget ("m0") { gotoAndPlay (2); }; } else if (n == "1") { tellTarget ("m1") { gotoAndPlay (2); }; } else if (n == "2") { tellTarget ("m2") { gotoAndPlay (2); }; } else if (n == "3") { tellTarget ("m3") { gotoAndPlay (2); }; } else if (n == "4") { tellTarget ("m4") { gotoAndPlay (2); }; } else if (n == "5") { tellTarget ("m5") { gotoAndPlay (2); }; } else if (n == "6") { tellTarget ("m6") { gotoAndPlay (2); }; } else if (n == "7") { tellTarget ("m7") { gotoAndPlay (2); }; } else if (n == "8") { tellTarget ("m8") { gotoAndPlay (2); }; } else if (n == "9") { tellTarget ("m9") { gotoAndPlay (2); }; } else if (n == "10") { tellTarget ("m10") { gotoAndPlay (2); }; } else if (n == "11") { tellTarget ("m11") { gotoAndPlay (2); }; } else if (n == "12") { tellTarget ("m12") { gotoAndPlay (2); }; } else if (n == "13") { tellTarget ("m13") { gotoAndPlay (2); }; } else if (n == "14") { tellTarget ("m14") { gotoAndPlay (2); }; } else if (n == "15") { tellTarget ("m15") { gotoAndPlay (2); }; } else if (n == "16") { tellTarget ("m16") { gotoAndPlay (2); }; } else if (n == "17") { tellTarget ("m17") { gotoAndPlay (2); }; } else if (n == "18") { tellTarget ("m18") { gotoAndPlay (2); }; } else if (n == "19") { tellTarget ("m19") { gotoAndPlay (2); }; } else if (n == "20") { tellTarget ("m20") { gotoAndPlay (2); }; } else if (n == "21") { tellTarget ("m21") { gotoAndPlay (2); }; } else if (n == "22") { tellTarget ("m22") { gotoAndPlay (2); }; }
Symbol 235 MovieClip Frame 11
n = random("23"); if (n == "0") { tellTarget ("m0") { gotoAndPlay (2); }; } else if (n == "1") { tellTarget ("m1") { gotoAndPlay (2); }; } else if (n == "2") { tellTarget ("m2") { gotoAndPlay (2); }; } else if (n == "3") { tellTarget ("m3") { gotoAndPlay (2); }; } else if (n == "4") { tellTarget ("m4") { gotoAndPlay (2); }; } else if (n == "5") { tellTarget ("m5") { gotoAndPlay (2); }; } else if (n == "6") { tellTarget ("m6") { gotoAndPlay (2); }; } else if (n == "7") { tellTarget ("m7") { gotoAndPlay (2); }; } else if (n == "8") { tellTarget ("m8") { gotoAndPlay (2); }; } else if (n == "9") { tellTarget ("m9") { gotoAndPlay (2); }; } else if (n == "10") { tellTarget ("m10") { gotoAndPlay (2); }; } else if (n == "11") { tellTarget ("m11") { gotoAndPlay (2); }; } else if (n == "12") { tellTarget ("m12") { gotoAndPlay (2); }; } else if (n == "13") { tellTarget ("m13") { gotoAndPlay (2); }; } else if (n == "14") { tellTarget ("m14") { gotoAndPlay (2); }; } else if (n == "15") { tellTarget ("m15") { gotoAndPlay (2); }; } else if (n == "16") { tellTarget ("m16") { gotoAndPlay (2); }; } else if (n == "17") { tellTarget ("m17") { gotoAndPlay (2); }; } else if (n == "18") { tellTarget ("m18") { gotoAndPlay (2); }; } else if (n == "19") { tellTarget ("m19") { gotoAndPlay (2); }; } else if (n == "20") { tellTarget ("m20") { gotoAndPlay (2); }; } else if (n == "21") { tellTarget ("m21") { gotoAndPlay (2); }; } else if (n == "22") { tellTarget ("m22") { gotoAndPlay (2); }; }
Symbol 235 MovieClip Frame 16
n = random("23"); if (n == "0") { tellTarget ("m0") { gotoAndPlay (2); }; } else if (n == "1") { tellTarget ("m1") { gotoAndPlay (2); }; } else if (n == "2") { tellTarget ("m2") { gotoAndPlay (2); }; } else if (n == "3") { tellTarget ("m3") { gotoAndPlay (2); }; } else if (n == "4") { tellTarget ("m4") { gotoAndPlay (2); }; } else if (n == "5") { tellTarget ("m5") { gotoAndPlay (2); }; } else if (n == "6") { tellTarget ("m6") { gotoAndPlay (2); }; } else if (n == "7") { tellTarget ("m7") { gotoAndPlay (2); }; } else if (n == "8") { tellTarget ("m8") { gotoAndPlay (2); }; } else if (n == "9") { tellTarget ("m9") { gotoAndPlay (2); }; } else if (n == "10") { tellTarget ("m10") { gotoAndPlay (2); }; } else if (n == "11") { tellTarget ("m11") { gotoAndPlay (2); }; } else if (n == "12") { tellTarget ("m12") { gotoAndPlay (2); }; } else if (n == "13") { tellTarget ("m13") { gotoAndPlay (2); }; } else if (n == "14") { tellTarget ("m14") { gotoAndPlay (2); }; } else if (n == "15") { tellTarget ("m15") { gotoAndPlay (2); }; } else if (n == "16") { tellTarget ("m16") { gotoAndPlay (2); }; } else if (n == "17") { tellTarget ("m17") { gotoAndPlay (2); }; } else if (n == "18") { tellTarget ("m18") { gotoAndPlay (2); }; } else if (n == "19") { tellTarget ("m19") { gotoAndPlay (2); }; } else if (n == "20") { tellTarget ("m20") { gotoAndPlay (2); }; } else if (n == "21") { tellTarget ("m21") { gotoAndPlay (2); }; } else if (n == "22") { tellTarget ("m22") { gotoAndPlay (2); }; } gotoAndPlay (1);
Symbol 236 MovieClip Frame 1
play();
Symbol 236 MovieClip Frame 15
tellTarget ("_level0") { time = time - "1"; }; gotoAndPlay (1);
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 13
gotoAndStop (1);
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 11
gotoAndStop (1);
Symbol 243 Button
on (release) { stopAllSounds(); gotoAndPlay (100); }

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Instance Names

"instruct"Frame 98Symbol 113 MovieClip
"aim"Frame 100Symbol 130 MovieClip
"interact1"Frame 105Symbol 235 MovieClip
"monkno2"Frame 105Symbol 238 MovieClip
"monkno1"Frame 105Symbol 240 MovieClip
"m15"Symbol 235 MovieClip Frame 1Symbol 167 MovieClip
"m20"Symbol 235 MovieClip Frame 1Symbol 167 MovieClip
"m10"Symbol 235 MovieClip Frame 1Symbol 167 MovieClip
"m3"Symbol 235 MovieClip Frame 1Symbol 167 MovieClip
"m4"Symbol 235 MovieClip Frame 1Symbol 167 MovieClip
"m12"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m11"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m9"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m1"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m0"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m14"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m17"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m19"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m21"Symbol 235 MovieClip Frame 1Symbol 176 MovieClip
"m8"Symbol 235 MovieClip Frame 1Symbol 201 MovieClip
"m16"Symbol 235 MovieClip Frame 1Symbol 201 MovieClip
"m22"Symbol 235 MovieClip Frame 1Symbol 201 MovieClip
"m2"Symbol 235 MovieClip Frame 1Symbol 201 MovieClip
"m6"Symbol 235 MovieClip Frame 1Symbol 217 MovieClip
"m7"Symbol 235 MovieClip Frame 1Symbol 217 MovieClip
"m5"Symbol 235 MovieClip Frame 1Symbol 217 MovieClip
"m13"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"m18"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip

Labels

"begin"Frame 105
"outofammo"Frame 110
"timeup"Frame 115
"closer"Symbol 113 MovieClip Frame 13
"die"Symbol 167 MovieClip Frame 26
"end"Symbol 167 MovieClip Frame 30
"die"Symbol 176 MovieClip Frame 26
"end"Symbol 176 MovieClip Frame 30
"die"Symbol 201 MovieClip Frame 26
"end"Symbol 201 MovieClip Frame 30
"die"Symbol 217 MovieClip Frame 26
"end"Symbol 217 MovieClip Frame 30
"die"Symbol 234 MovieClip Frame 26
"end"Symbol 234 MovieClip Frame 30

Dynamic Text Variables

timeSymbol 124 EditableText"30"
ammoSymbol 125 EditableText"100"
hitperSymbol 126 EditableText""
hitsSymbol 128 EditableText"0"
accSymbol 245 EditableText"are you blind??"
hitreportSymbol 246 EditableText""
hitreportSymbol 249 EditableText""
accSymbol 250 EditableText"are you blind??"
hitreportSymbol 251 EditableText""
hitreportSymbol 254 EditableText""
accSymbol 255 EditableText"are you blind??"
accSymbol 256 EditableText"are you blind??"




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Created: 26/5 -2019 20:33:43 Last modified: 26/5 -2019 20:33:43 Server time: 15/11 -2024 02:12:46