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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/61329310?noj=FRM61329310-5DC" width="1" height="1"></div>

Robodome.swf

This is the info page for
Flash #22654

(Click the ID number above for more basic data on this flash file.)


Text
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CREATED BY BABARA
http://www.linkclub.or.jp/~babara/
FREE SOUND BY THE MATCHMAKERS
http://kikyou.sakura.ne.jp/~osabisi/

END

ActionScript [AS1/AS2]

Frame 1
wait = 1;
Instance of Symbol 182 MovieClip in Frame 1
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) or (Key.getCode() == 90)) { _root.gotoAndPlay(3); } } onClipEvent (mouseDown) { _root.gotoAndPlay(3); }
Frame 2
this.gotoAndPlay(_currentframe - 1);
Frame 3
_root.attachMovie("window0", "window0", 7777); _root.window0._x = 275; _root.window0._y = 320;
Instance of Symbol 183 MovieClip in Frame 3
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) and (_root.wait == 0)) { _root.gotoAndPlay("d1"); } if ((Key.getCode() == 90) and (_root.wait == 0)) { _root.gotoAndPlay("d1"); } } onClipEvent (mouseDown) { if (_root.wait == 0) { _root.gotoAndPlay("d1"); } }
Frame 5
this.gotoAndPlay(_currentframe - 1);
Frame 6
_root.yaa._visible = false; _root.window0.removeMovieClip(); _root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; yukarilife = 1; _root.yukarig.gotoAndPlay(1);
Instance of Symbol 176 MovieClip [guide3] "yukarig" in Frame 6
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mesnum = ["m" + _root.story]; _root.window.gotoAndPlay(mesnum); } } onClipEvent (mouseDown) { if (0 >= _root.wait) { _root.wait = 10; _root.story++; mesnum = ["m" + _root.story]; _root.window.gotoAndPlay(mesnum); } }
Instance of Symbol 187 MovieClip "guide" in Frame 6
onClipEvent (keyDown) { if (Key.getCode() == Key.LEFT) { this.gotoAndPlay("rotate"); _rotation = (_rotation - 10); } else if (Key.getCode() == Key.RIGHT) { this.gotoAndPlay("rotate"); _rotation = (_rotation + 10); } else if ((Key.getCode() == Key.UP) and (_root.lock == 0)) { this.gotoAndPlay("walk"); } else if ((Key.getCode() == Key.DOWN) and (_root.lock == 0)) { this.gotoAndPlay("back"); } else if (Key.getCode() == 88) { this.gotoAndPlay("shield"); } else if (Key.getCode() == 90) { this.gotoAndPlay("shoot"); } }
Frame 10
gun = 1000; lock = 0; lockb = 0; foot = 0; shieldmode = 0; et = 0; n = 1; wait = 10; story = 1;
Frame 11
_root.attachMovie("window", "window", 20000); _root.window._x = 275; _root.window._y = 300;
Frame 12
if (_root.guide._x >= 490) { _root.window.removeMovieClip(); this.gotoAndPlay("r1"); } _root.wait--; if (0 >= _root.wait) { _root.wait = 0; } if (0 >= yukarilife) { _root.story = 7; _root.window.gotoAndPlay("m7"); } _root.gun = _root.gun + 200; if (1000 < _root.gun) { _root.gun = 1000; }
Frame 13
this.gotoAndPlay(_currentframe - 1);
Frame 14
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Instance of Symbol 191 MovieClip in Frame 14
onClipEvent (enterFrame) { if (_root.gun < 0) { _root.gun = 0; } if (1000 < _root.gun) { _root.gun = 1000; } this._yscale = _root.gun / 10; }
Instance of Symbol 193 MovieClip in Frame 14
onClipEvent (enterFrame) { if (_root.life < 0) { _root.life = 0; _root.gotoAndPlay("END"); } if (1000 < _root.life) { _root.life = 1000; } this._yscale = _root.life / 10; }
Instance of Symbol 194 MovieClip in Frame 14
onClipEvent (enterFrame) { if (_root.lifeb < 0) { _root.lifeb = 0; _root.gotoAndPlay("END"); } if (1000 < _root.lifeb) { _root.lifeb = 1000; } this._yscale = _root.lifeb / 10; }
Instance of Symbol 195 MovieClip in Frame 14
onClipEvent (enterFrame) { if (_root.gunb < 0) { _root.gunb = 0; } if (1000 < _root.gunb) { _root.gunb = 1000; } this._yscale = _root.gunb / 10; }
Frame 15
lock = 0; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; this.attachMovie("guideb", "guideb", 1); _root.guideb._x = 450; _root.guideb._y = 325; _root.guideb._rotation = 140;
Frame 16
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if (0 >= _root.lifeb) { _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { n++; this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life + 0.5; _root.lifeb = _root.lifeb + 0.3; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 30; if (_root.modelock == 0) { mode = int(Math.random() * 100); } if (50 >= mode) { _root.modelock = 1; _root.guideb.shield.gotoAndPlay("guard"); sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; _root.modelock = 0; } else if (((mode >= 60) and (69 >= mode)) and (_root.lockb == 0)) { _root.modelock = 1; if (_root.gunb >= 1000) { _root.guideb.gotoAndPlay("shoot"); } _root.modelock = 0; } else if ((mode >= 70) and (78 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 120) - 60); _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (3 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("walk"); } else if (_root.footcount >= 3) { _root.footcount = 0; _root.modelock = 0; } } else if ((mode >= 80) and (82 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (3 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("back"); } else if (_root.footcount >= 3) { _root.footcount = 0; _root.modelock = 0; } } else if (mode >= 95) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 20) - 10); }
Frame 17
this.gotoAndPlay(_currentframe - 1);
Frame 18
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Frame 19
lock = 0; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; this.attachMovie("guideb", "guideb", 1); _root.guideb._x = 450; _root.guideb._y = 325; _root.guideb._rotation = 140;
Frame 20
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if (0 >= _root.lifeb) { _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { n++; this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life + 0.5; _root.lifeb = _root.lifeb + 0.3; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 50; if (_root.gunb >= 1000) { _root.modelock = 1; _root.guideb.gotoAndPlay("shoot"); _root.modelock = 0; } if (_root.modelock == 0) { mode = int(Math.random() * 100); } if (50 >= mode) { _root.modelock = 1; _root.guideb.shield.gotoAndPlay("guard"); sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; _root.modelock = 0; } else if ((mode >= 70) and (78 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 120) - 60); _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (3 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("walk"); } else if (_root.footcount >= 3) { _root.footcount = 0; _root.modelock = 0; } } else if ((mode >= 80) and (83 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (3 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("back"); } else if (_root.footcount >= 3) { _root.footcount = 0; _root.modelock = 0; } } else if (mode >= 99) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 20) - 10); }
Frame 21
this.gotoAndPlay(_currentframe - 1);
Frame 22
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Frame 23
lock = 0; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; this.attachMovie("guideb", "guideb", 1); _root.guideb._x = 450; _root.guideb._y = 325; _root.guideb._rotation = 140;
Frame 24
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if (0 >= _root.lifeb) { _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { n++; this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life + 0.5; _root.lifeb = _root.lifeb + 0.5; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 30; if (_root.gunb >= 1000) { _root.modelock = 1; _root.guideb.gotoAndPlay("shoot"); _root.modelock = 0; } if (_root.modelock == 0) { mode = int(Math.random() * 100); } if (59 >= mode) { _root.modelock = 1; _root.guideb.shield.gotoAndPlay("guard"); sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; _root.modelock = 0; } else if ((mode >= 70) and (74 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 120) - 60); _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (2 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("walk"); } else if (_root.footcount >= 2) { _root.footcount = 0; _root.modelock = 0; } } else if ((mode >= 80) and (81 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (2 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("back"); } else if (_root.footcount >= 2) { _root.footcount = 0; _root.modelock = 0; } } else if (mode >= 95) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 30) - 15); }
Frame 25
this.gotoAndPlay(_currentframe - 1);
Frame 26
wait = 10; story = 1;
Instance of Symbol 174 MovieClip [demob] "demob" in Frame 26
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } if ((Key.getCode() == 90) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } } onClipEvent (mouseDown) { if (0 >= _root.wait) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.window.gotoAndPlay(mes); } }
Frame 28
if (_root.story >= 4) { this.gotoAndPlay("r4"); } _root.wait--; if (0 >= _root.wait) { _root.wait = 0; }
Frame 29
this.gotoAndPlay(_currentframe - 1);
Frame 30
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Instance of Symbol 187 MovieClip "guide" in Frame 30
onClipEvent (keyDown) { if (Key.getCode() == Key.LEFT) { this.gotoAndPlay("rotate"); _rotation = (_rotation - 10); } else if (Key.getCode() == Key.RIGHT) { this.gotoAndPlay("rotate"); _rotation = (_rotation + 10); } else if ((Key.getCode() == Key.UP) and (_root.lock == 0)) { this.gotoAndPlay("walk"); } else if ((Key.getCode() == Key.DOWN) and (_root.lock == 0)) { this.gotoAndPlay("back"); } else if (Key.getCode() == 88) { this.gotoAndPlay("shield"); } else if (Key.getCode() == 90) { this.gotoAndPlay("shoot"); } }
Instance of Symbol 191 MovieClip in Frame 30
onClipEvent (enterFrame) { if (_root.gun < 0) { _root.gun = 0; } if (1000 < _root.gun) { _root.gun = 1000; } this._yscale = _root.gun / 10; }
Instance of Symbol 193 MovieClip in Frame 30
onClipEvent (enterFrame) { if (_root.life < 0) { _root.life = 0; _root.gotoAndPlay("END"); } if (1000 < _root.life) { _root.life = 1000; } this._yscale = _root.life / 10; }
Instance of Symbol 194 MovieClip in Frame 30
onClipEvent (enterFrame) { if (_root.lifeb < 0) { _root.lifeb = 0; _root.gotoAndPlay("END"); } if (1000 < _root.lifeb) { _root.lifeb = 1000; } this._yscale = _root.lifeb / 10; }
Instance of Symbol 195 MovieClip in Frame 30
onClipEvent (enterFrame) { if (_root.gunb < 0) { _root.gunb = 0; } if (1000 < _root.gunb) { _root.gunb = 1000; } this._yscale = _root.gunb / 10; }
Frame 31
lock = 0; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; this.attachMovie("guideb", "guideb", 1); _root.guideb._x = 450; _root.guideb._y = 325; _root.guideb._rotation = 140;
Frame 32
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if (0 >= _root.lifeb) { _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { n++; this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life + 0.5; _root.lifeb = _root.lifeb + 0.3; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 30; if (_root.gunb >= 1000) { _root.modelock = 1; sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; _root.guideb.gotoAndPlay("shoot"); _root.modelock = 0; } if (_root.modelock == 0) { mode = int(Math.random() * 100); } if (10 >= mode) { _root.modelock = 1; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 40) - 20); _root.guideb.gotoAndPlay("walk2"); } else if ((mode >= 80) and (83 >= mode)) { _root.modelock = 1; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 40) - 20); _root.guideb.gotoAndPlay("back2"); } else if (mode >= 99) { sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; }
Frame 33
this.gotoAndPlay(_currentframe - 1);
Frame 34
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Frame 35
lock = 0; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; this.attachMovie("guideb", "guideb", 1); _root.guideb._x = 450; _root.guideb._y = 325; _root.guideb._rotation = 140;
Frame 36
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if (0 >= _root.lifeb) { _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { n++; this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life + 0.5; _root.lifeb = _root.lifeb + 0.7; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 100; if (_root.modelock == 0) { mode = int(Math.random() * 100); } if (50 >= mode) { _root.modelock = 1; _root.guideb.shield.gotoAndPlay("guard"); sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; _root.modelock = 0; } else if (((mode >= 60) and (69 >= mode)) and (_root.lockb == 0)) { _root.modelock = 1; if (_root.gunb >= 1000) { _root.guideb.gotoAndPlay("shoot"); } _root.modelock = 0; } else if ((mode >= 70) and (75 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 120) - 60); _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (3 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("walk"); } else if (_root.footcount >= 3) { _root.footcount = 0; _root.modelock = 0; } } else if ((mode >= 80) and (81 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (2 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("back"); } else if (_root.footcount >= 2) { _root.footcount = 0; _root.modelock = 0; } } else if (mode >= 95) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 20) - 10); }
Frame 37
this.gotoAndPlay(_currentframe - 1);
Frame 38
wait = 10; story = 1;
Instance of Symbol 213 MovieClip "demob" in Frame 38
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } if ((Key.getCode() == 90) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } } onClipEvent (mouseDown) { if (0 >= _root.wait) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.window.gotoAndPlay(mes); } }
Frame 40
if (_root.story >= 4) { this.gotoAndPlay("r6"); } _root.wait--; if (0 >= _root.wait) { _root.wait = 0; }
Frame 41
this.gotoAndPlay(_currentframe - 1);
Frame 42
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Instance of Symbol 187 MovieClip "guide" in Frame 42
onClipEvent (keyDown) { if (Key.getCode() == Key.LEFT) { this.gotoAndPlay("rotate"); _rotation = (_rotation - 10); } else if (Key.getCode() == Key.RIGHT) { this.gotoAndPlay("rotate"); _rotation = (_rotation + 10); } else if ((Key.getCode() == Key.UP) and (_root.lock == 0)) { this.gotoAndPlay("walk"); } else if ((Key.getCode() == Key.DOWN) and (_root.lock == 0)) { this.gotoAndPlay("back"); } else if (Key.getCode() == 88) { this.gotoAndPlay("shield"); } else if (Key.getCode() == 90) { this.gotoAndPlay("shoot"); } }
Instance of Symbol 191 MovieClip in Frame 42
onClipEvent (enterFrame) { if (_root.gun < 0) { _root.gun = 0; } if (1000 < _root.gun) { _root.gun = 1000; } this._yscale = _root.gun / 10; }
Instance of Symbol 193 MovieClip in Frame 42
onClipEvent (enterFrame) { if (_root.life < 0) { _root.life = 0; _root.gotoAndPlay("END"); } if (1000 < _root.life) { _root.life = 1000; } this._yscale = _root.life / 10; }
Instance of Symbol 194 MovieClip in Frame 42
onClipEvent (enterFrame) { if (_root.lifeb < 0) { _root.lifeb = 0; _root.gotoAndPlay("END"); } if (1000 < _root.lifeb) { _root.lifeb = 1000; } this._yscale = _root.lifeb / 10; }
Instance of Symbol 195 MovieClip in Frame 42
onClipEvent (enterFrame) { if (_root.gunb < 0) { _root.gunb = 0; } if (1000 < _root.gunb) { _root.gunb = 1000; } this._yscale = _root.gunb / 10; }
Frame 43
lock = 0; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; this.attachMovie("guideb", "guideb", 1); _root.guideb._x = 450; _root.guideb._y = 325; _root.guideb._rotation = 140;
Frame 44
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if (0 >= _root.lifeb) { _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { n++; this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life + 0.5; _root.lifeb = _root.lifeb + 0.5; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 40; if (_root.gunb >= 1000) { _root.modelock = 1; _root.guideb.gotoAndPlay("shoot"); _root.modelock = 0; } if (_root.modelock == 0) { mode = int(Math.random() * 100); } if (60 >= mode) { _root.modelock = 1; _root.guideb.shield.gotoAndPlay("guard"); sx = _root.guide._x - _root.guideb._x; sy = _root.guide._y - _root.guideb._y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _root.guideb._rotation = r; _root.modelock = 0; } else if ((mode >= 70) and (72 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 120) - 60); _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (2 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("walk"); } else if (_root.footcount >= 2) { _root.footcount = 0; _root.modelock = 0; } } else if ((mode >= 80) and (81 >= mode)) { _root.modelock = 1; _root.guideb.gotoAndPlay("walk3"); _root.modelock = 0; } else if ((mode >= 87) and (88 >= mode)) { _root.modelock = 1; if (_root.footcount == 0) { _root.footcount = _root.footcount + 1; } else if (((_root.footcount != 0) and (2 >= _root.footcount)) and (_root.lockb == 0)) { _root.guideb.gotoAndPlay("back"); } else if (_root.footcount >= 2) { _root.footcount = 0; _root.modelock = 0; } } else if (mode >= 90) { _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 20) - 10); }
Frame 45
this.gotoAndPlay(_currentframe - 1);
Frame 46
wait = 10; story = 1;
Instance of Symbol 228 MovieClip "demob" in Frame 46
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } if ((Key.getCode() == 90) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } } onClipEvent (mouseDown) { if (0 >= _root.wait) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.window.gotoAndPlay(mes); } }
Frame 48
if (_root.story >= 4) { this.gotoAndPlay("r7"); } _root.wait--; if (0 >= _root.wait) { _root.wait = 0; }
Frame 49
this.gotoAndPlay(_currentframe - 1);
Frame 50
_root.attachMovie("shade", "shade", 8888); _root.shade._x = 275; _root.shade._y = 200; _root.attachMovie("fight", "fight", 8889); _root.fight._x = 275; _root.fight._y = 200;
Instance of Symbol 187 MovieClip "guide" in Frame 50
onClipEvent (keyDown) { if (Key.getCode() == Key.LEFT) { this.gotoAndPlay("rotate"); _rotation = (_rotation - 10); } else if (Key.getCode() == Key.RIGHT) { this.gotoAndPlay("rotate"); _rotation = (_rotation + 10); } else if ((Key.getCode() == Key.UP) and (_root.lock == 0)) { this.gotoAndPlay("walk"); } else if ((Key.getCode() == Key.DOWN) and (_root.lock == 0)) { this.gotoAndPlay("back"); } else if (Key.getCode() == 88) { this.gotoAndPlay("shield"); } else if (Key.getCode() == 90) { this.gotoAndPlay("shoot"); } }
Instance of Symbol 191 MovieClip in Frame 50
onClipEvent (enterFrame) { if (_root.gun < 0) { _root.gun = 0; } if (1000 < _root.gun) { _root.gun = 1000; } this._yscale = _root.gun / 10; }
Instance of Symbol 193 MovieClip in Frame 50
onClipEvent (enterFrame) { if (_root.life < 0) { _root.life = 0; _root.gotoAndPlay("END"); } if (1000 < _root.life) { _root.life = 1000; } this._yscale = _root.life / 10; }
Instance of Symbol 194 MovieClip in Frame 50
onClipEvent (enterFrame) { if (_root.lifeb < 0) { _root.lifeb = 0; _root.gotoAndPlay("END"); } if (1000 < _root.lifeb) { _root.lifeb = 1000; } this._yscale = _root.lifeb / 10; }
Instance of Symbol 195 MovieClip in Frame 50
onClipEvent (enterFrame) { if (_root.gunb < 0) { _root.gunb = 0; } if (1000 < _root.gunb) { _root.gunb = 1000; } this._yscale = _root.gunb / 10; }
Frame 51
lock = 0; lockb = 0; foot = 0; shieldmode = 0; xlife = 1; clear = 0; life = 1000; lifeb = 1000; gun = 0; gunb = 0; foot = 0; shieldmode = 0; lockb = 0; mode = 0; modelock = 0; footcount = 0; footb = 0; shieldmodeb = 0; _root.guide._x = 100; _root.guide._y = 75; _root.guide._rotation = -50; _root.guideb.removeMovieClip(); _root.attachMovie("shade2", "shade2", 8899); _root.shade2._x = 275; _root.shade2._y = 200; _root.guided.gotoAndPlay(1);
Frame 52
if (0 >= _root.life) { _root.attachMovie("gameover", "gameover", 8878); _root.gameover._x = 275; _root.gameover._y = 200; _root.guide.gotoAndPlay("die"); } if ((0 >= _root.lifeb) and (_root.modelock == 0)) { _root.shade2.removeMovieClip(); _root.attachMovie("win", "win", 8890); _root.win._x = 275; _root.win._y = 200; _root.modelock = 1; _root.guideb.gotoAndPlay("die"); } if (_root.clear == 1) { this.gotoAndPlay(_currentframe + 2); } _root.life = _root.life - 1; _root.gun = _root.gun + 50; _root.gunb = _root.gunb + 50;
Frame 53
this.gotoAndPlay(_currentframe - 1);
Frame 54
wait = 10; story = 1;
Instance of Symbol 245 MovieClip "demob" in Frame 54
onClipEvent (keyDown) { if ((Key.getCode() == Key.SPACE) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } if ((Key.getCode() == 90) and (0 >= _root.wait)) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.demob.gotoAndPlay(mes); } } onClipEvent (mouseDown) { if (0 >= _root.wait) { _root.wait = 10; _root.story++; mes = ["m" + _root.story]; _root.window.gotoAndPlay(mes); } }
Frame 56
if (_root.story >= 7) { this.gotoAndPlay(1); } _root.wait--; if (0 >= _root.wait) { _root.wait = 0; }
Frame 57
this.gotoAndPlay(_currentframe - 1);
Symbol 7 MovieClip [core] Frame 1
if (this.hitTest(_root.tamab)) { _root.et = 1; this.gotoAndPlay("hit"); } if (this.hitTest(_root.tamab2)) { _root.et = 2; this.gotoAndPlay("hit"); }
Symbol 7 MovieClip [core] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 7 MovieClip [core] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bomb" + c, 1501 + c); _root["bomb" + c]._x = (_root.guide._x + (Math.random() * 40)) - 20; _root["bomb" + c]._y = (_root.guide._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bomb0._xscale = a; _root.bomb0._yscale = a; b = (Math.random() * 130) + 20; _root.bomb1._xscale = b; _root.bomb1._yscale = b; c = (Math.random() * 130) + 20; _root.bomb2._xscale = c; _root.bomb2._yscale = c; if (_root.et == 2) { _root.tamab2.removeMovieClip(); } else { _root.tamab.removeMovieClip(); } _root.life = _root.life - 200; _root.guide.gotoAndPlay("hit");
Symbol 7 MovieClip [core] Frame 5
this.gotoAndPlay(1);
Symbol 13 MovieClip [robo] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 13 MovieClip [robo] Frame 7
_root.foot = 1;
Symbol 13 MovieClip [robo] Frame 11
_root.lock = 0;
Symbol 13 MovieClip [robo] Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 13 MovieClip [robo] Frame 18
_root.foot = 0;
Symbol 13 MovieClip [robo] Frame 22
_root.lock = 0;
Symbol 13 MovieClip [robo] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 13 MovieClip [robo] Frame 28
_root.attachMovie("tama", "tama", 1010); _root.tama._x = _root.guide._x; _root.tama._y = _root.guide._y; _root.tama._rotation = _root.guide._rotation;
Symbol 13 MovieClip [robo] Frame 32
_root.lock = 0; this.gotoAndPlay(1);
Symbol 18 MovieClip [guide4] Frame 1
this.attachMovie("x", "x", 71);
Symbol 18 MovieClip [guide4] Frame 2
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); } sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = r; if (_root.xlife == 0) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.guide.robo) and (_root.lockb == 0)) { sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = (r + 180); this.gotoAndPlay("walk"); } if (this.x.hitTest(_root.guide.core) and (_root.xlife == 1)) { _root.xlife = 0; _root.lifeb = _root.lifeb - 2000; this.gotoAndPlay("die"); }
Symbol 18 MovieClip [guide4] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 18 MovieClip [guide4] Frame 4
_root.lockb = 1; this.attachMovie("x", "x", 71);
Symbol 18 MovieClip [guide4] Frame 5
this.x.gotoAndPlay("walk"); this.x._y = this.x._y + 3; point = {x:this.x._x, y:this.x._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.x._y = this.x._y - 3; } point = {x:this.x._x, y:this.x._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 18 MovieClip [guide4] Frame 10
_root.lockb = 0; this.gotoAndPlay(2);
Symbol 18 MovieClip [guide4] Frame 11
this.x.gotoAndPlay("dead");
Symbol 18 MovieClip [guide4] Frame 17
this.gotoAndPlay("dead");
Symbol 18 MovieClip [guide4] Frame 18
this.x.gotoAndPlay("dead");
Symbol 18 MovieClip [guide4] Frame 22
this.gotoAndPlay(_currentframe - 1);
Symbol 18 MovieClip [guide4] Frame 25
_root.attachMovie("bom", "bom2", 2500); _root.bom2._x = _x; _root.bom2._y = _y; _root.tama.removeMovieClip();
Symbol 18 MovieClip [guide4] Frame 26
this.gotoAndPlay(2);
Symbol 20 MovieClip [guide3] Frame 1
this.attachMovie("yukari", "yukari", 70);
Symbol 20 MovieClip [guide3] Frame 2
sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = r; if (_root.yukarilife == 0) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.guide.robo) and (_root.lockb == 0)) { sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = (r + 180); this.gotoAndPlay("walk"); } if (this.yukari.hitTest(_root.guide.core) and (_root.yukarilife == 1)) { _root.yukarilife = 0; this.gotoAndPlay("die"); }
Symbol 20 MovieClip [guide3] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 20 MovieClip [guide3] Frame 4
_root.lockb = 1; this.attachMovie("yukari", "yukari", 70);
Symbol 20 MovieClip [guide3] Frame 5
this.yukari.gotoAndPlay("walk"); this.yukari._y = this.yukari._y + 3; point = {x:this.yukari._x, y:this.yukari._y}; this.localToGlobal(point); if ((((point.x < 100) or (450 < point.x)) or (point.y < 100)) or (300 < point.y)) { this.yukari._y = this.yukari._y - 3; } point = {x:this.yukari._x, y:this.yukari._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 20 MovieClip [guide3] Frame 10
_root.lockb = 0; this.gotoAndPlay(2);
Symbol 20 MovieClip [guide3] Frame 11
this.yukari.gotoAndPlay("dead");
Symbol 20 MovieClip [guide3] Frame 17
this.gotoAndPlay("dead");
Symbol 20 MovieClip [guide3] Frame 18
this.yukari.gotoAndPlay("dead");
Symbol 20 MovieClip [guide3] Frame 22
this.gotoAndPlay(_currentframe - 1);
Symbol 23 MovieClip [guideb] Frame 1
_root.lockb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 23 MovieClip [guideb] Frame 3
_root.shieldmodeb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 4
_root.lockb = 1; if (this.hitTest(_root.guide.core)) { this.shield._y = this.shield._y - 0; this.robo._y = this.robo._y - 0; this.core._y = this.core._y - 0; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 180) - 90); } else { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } if (_root.footb == 0) { this.robo.gotoAndPlay("walk0"); } else { this.robo.gotoAndPlay("walk1"); } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 180) - 90); } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 23 MovieClip [guideb] Frame 15
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 16
shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 17
this.shield.gotoAndPlay("guard");
Symbol 23 MovieClip [guideb] Frame 18
_root.lockb = 0; this.gotoAndPlay(_currentframe - 1);
Symbol 23 MovieClip [guideb] Frame 19
_root.shieldmodeb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 20
if (((_root.tamab == null) and (_root.tamab2 == null)) and (_root.gunb >= 1000)) { _root.gunb = 0; this.robo.gotoAndPlay("shoot"); }
Symbol 23 MovieClip [guideb] Frame 21
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 22
this.robo.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 26
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 27
_root.shieldmodeb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 28
_root.lockb = 1; this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; if (_root.footb == 0) { this.robo.gotoAndPlay("walk0"); } else { this.robo.gotoAndPlay("walk1"); } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 180) - 90); } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 23 MovieClip [guideb] Frame 39
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 40
_root.shieldmodeb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 41
_root.lockb = 1; this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 23 MovieClip [guideb] Frame 43
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 44
_root.shieldmodeb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 45
_root.lockb = 1; i = 0; while (4 >= i) { if (this.hitTest(_root.guide.core)) { this.shield._y = this.shield._y - 0; this.robo._y = this.robo._y - 0; this.core._y = this.core._y - 0; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 180) - 90); } else { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; } i++; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y - 30; this.robo._y = this.robo._y - 30; this.core._y = this.core._y - 30; _root.guideb._rotation = _root.guideb._rotation + 180; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 23 MovieClip [guideb] Frame 46
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 50
_root.shieldmodeb = 0; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 51
_root.lockb = 1; i = 0; while (2 >= i) { if (this.hitTest(_root.guide.core)) { this.shield._y = this.shield._y - 0; this.robo._y = this.robo._y - 0; this.core._y = this.core._y - 0; _root.guideb._rotation = _root.guideb._rotation + ((Math.random() * 180) - 90); } else { this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } i++; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y + 20; this.robo._y = this.robo._y + 20; this.core._y = this.core._y + 20; _root.guideb._rotation = _root.guideb._rotation + 180; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 23 MovieClip [guideb] Frame 52
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 53
_root.shieldmodeb = 1; shieldb = ["shield" + _root.n]; robob = ["robo" + _root.n]; coreb = ["core" + _root.n]; this.attachMovie(shieldb, "shield", 2000); this.attachMovie(robob, "robo", 2001); this.attachMovie(coreb, "core", 2002);
Symbol 23 MovieClip [guideb] Frame 54
_root.lockb = 1; _x = (100 + (Math.random() * 350)); _y = (100 + (Math.random() * 200)); this.robo.gotoAndPlay("dash");
Symbol 23 MovieClip [guideb] Frame 55
this.gotoAndPlay(1);
Symbol 23 MovieClip [guideb] Frame 56
this.shield.removeMovieClip(); this.robo.removeMovieClip(); this.core.removeMovieClip(); this._visible = false;
Symbol 23 MovieClip [guideb] Frame 57
c = 10; while (c < 16) { _root.attachMovie("bomb", "bombb" + c, 3501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 60)) - 30; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 60)) - 30; c++; }
Symbol 23 MovieClip [guideb] Frame 62
this.removeMovieClip();
Symbol 25 MovieClip [tama3] Frame 16
this.removeMovieClip();
Symbol 26 MovieClip [tama2] Frame 16
this.removeMovieClip();
Symbol 27 MovieClip [tama] Frame 16
this.removeMovieClip();
Symbol 31 MovieClip [shield1] Frame 1
if (_root.shieldmodeb == 1) { this.gotoAndPlay("guard"); }
Symbol 31 MovieClip [shield1] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 31 MovieClip [shield1] Frame 3
_root.shieldmodeb = 1; if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 31 MovieClip [shield1] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 31 MovieClip [shield1] Frame 5
_root.attachMovie("bom", "bom2", 2500); s = (Math.random() * 120) + 80; point = {x:this._x + 30, y:this._y + 50}; this.localToGlobal(point); _root.bom2._x = (point.x + (Math.random() * 30)) - 15; _root.bom2._y = point.y + (Math.random() * 15); _root.bom2._xscale = s; _root.bom2._yscale = s; _root.tama.removeMovieClip();
Symbol 31 MovieClip [shield1] Frame 8
this.gotoAndPlay("guard");
Symbol 34 MovieClip [shield5] Frame 1
if (_root.shieldmodeb == 1) { this.gotoAndPlay("guard"); }
Symbol 34 MovieClip [shield5] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 34 MovieClip [shield5] Frame 3
_root.shieldmodeb = 1; if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 34 MovieClip [shield5] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 34 MovieClip [shield5] Frame 5
_root.attachMovie("bom", "bom2", 2500); s = (Math.random() * 120) + 80; point = {x:this._x + 30, y:this._y + 50}; this.localToGlobal(point); _root.bom2._x = (point.x + (Math.random() * 30)) - 15; _root.bom2._y = point.y + (Math.random() * 15); _root.bom2._xscale = s; _root.bom2._yscale = s; _root.tama.removeMovieClip();
Symbol 34 MovieClip [shield5] Frame 8
this.gotoAndPlay("guard");
Symbol 37 MovieClip [shield6] Frame 1
if (_root.shieldmodeb == 1) { this.gotoAndPlay("guard"); }
Symbol 37 MovieClip [shield6] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 37 MovieClip [shield6] Frame 3
_root.shieldmodeb = 1; if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 37 MovieClip [shield6] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 37 MovieClip [shield6] Frame 5
_root.attachMovie("bom", "bom2", 2500); s = (Math.random() * 120) + 80; point = {x:this._x + 30, y:this._y + 50}; this.localToGlobal(point); _root.bom2._x = (point.x + (Math.random() * 30)) - 15; _root.bom2._y = point.y + (Math.random() * 15); _root.bom2._xscale = s; _root.bom2._yscale = s; _root.tama.removeMovieClip();
Symbol 37 MovieClip [shield6] Frame 8
this.gotoAndPlay("guard");
Symbol 40 MovieClip [shield3] Frame 1
if (_root.shieldmodeb == 1) { this.gotoAndPlay("guard"); }
Symbol 40 MovieClip [shield3] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 40 MovieClip [shield3] Frame 3
_root.shieldmodeb = 1; if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 40 MovieClip [shield3] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 40 MovieClip [shield3] Frame 5
_root.attachMovie("bom", "bom2", 2500); s = (Math.random() * 120) + 80; point = {x:this._x + 30, y:this._y + 50}; this.localToGlobal(point); _root.bom2._x = (point.x + (Math.random() * 30)) - 15; _root.bom2._y = point.y + (Math.random() * 15); _root.bom2._xscale = s; _root.bom2._yscale = s; _root.tama.removeMovieClip();
Symbol 40 MovieClip [shield3] Frame 8
this.gotoAndPlay("guard");
Symbol 43 MovieClip [shield2] Frame 1
if (_root.shieldmodeb == 1) { this.gotoAndPlay("guard"); }
Symbol 43 MovieClip [shield2] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 43 MovieClip [shield2] Frame 3
_root.shieldmodeb = 1; if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 43 MovieClip [shield2] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 43 MovieClip [shield2] Frame 5
_root.attachMovie("bom", "bom2", 2500); s = (Math.random() * 120) + 80; point = {x:this._x + 30, y:this._y + 50}; this.localToGlobal(point); _root.bom2._x = (point.x + (Math.random() * 30)) - 15; _root.bom2._y = point.y + (Math.random() * 15); _root.bom2._xscale = s; _root.bom2._yscale = s; _root.tama.removeMovieClip();
Symbol 43 MovieClip [shield2] Frame 8
this.gotoAndPlay("guard");
Symbol 46 MovieClip [shield] Frame 1
if (_root.shieldmode == 1) { this.gotoAndPlay("guard"); }
Symbol 46 MovieClip [shield] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 46 MovieClip [shield] Frame 3
_root.shieldmode = 1; if (this.hitTest(_root.tamab) or this.hitTest(_root.tamab2)) { this.gotoAndPlay("hit"); }
Symbol 46 MovieClip [shield] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 46 MovieClip [shield] Frame 5
_root.attachMovie("bom", "bom1", 1500); s = (Math.random() * 120) + 80; point = {x:this._x + 30, y:this._y + 50}; this.localToGlobal(point); _root.bom1._x = (point.x + (Math.random() * 30)) - 15; _root.bom1._y = point.y + (Math.random() * 15); _root.bom1._xscale = s; _root.bom1._yscale = s; _root.tamab.removeMovieClip();
Symbol 46 MovieClip [shield] Frame 8
this.gotoAndPlay("guard");
Symbol 49 MovieClip [core5] Frame 1
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 49 MovieClip [core5] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 49 MovieClip [core5] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bombb" + c, 2501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 40)) - 20; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bombb0._xscale = a; _root.bombb0._yscale = a; b = (Math.random() * 130) + 20; _root.bombb1._xscale = b; _root.bombb1._yscale = b; c = (Math.random() * 130) + 20; _root.bombb2._xscale = c; _root.bombb2._yscale = c; _root.tama.removeMovieClip(); _root.lifeb = _root.lifeb - 150; _root.guideb.gotoAndPlay("hit");
Symbol 49 MovieClip [core5] Frame 5
this.gotoAndPlay(1);
Symbol 52 MovieClip [core6] Frame 1
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 52 MovieClip [core6] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 52 MovieClip [core6] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bombb" + c, 2501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 40)) - 20; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bombb0._xscale = a; _root.bombb0._yscale = a; b = (Math.random() * 130) + 20; _root.bombb1._xscale = b; _root.bombb1._yscale = b; c = (Math.random() * 130) + 20; _root.bombb2._xscale = c; _root.bombb2._yscale = c; _root.tama.removeMovieClip(); _root.lifeb = _root.lifeb - 200; _root.guideb.gotoAndPlay("hit");
Symbol 52 MovieClip [core6] Frame 5
this.gotoAndPlay(1);
Symbol 55 MovieClip [core4] Frame 1
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 55 MovieClip [core4] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 55 MovieClip [core4] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bombb" + c, 2501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 40)) - 20; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bombb0._xscale = a; _root.bombb0._yscale = a; b = (Math.random() * 130) + 20; _root.bombb1._xscale = b; _root.bombb1._yscale = b; c = (Math.random() * 130) + 20; _root.bombb2._xscale = c; _root.bombb2._yscale = c; _root.tama.removeMovieClip(); _root.lifeb = _root.lifeb - 250; _root.guideb.gotoAndPlay("hit");
Symbol 55 MovieClip [core4] Frame 5
this.gotoAndPlay(1);
Symbol 58 MovieClip [core3] Frame 1
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 58 MovieClip [core3] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 58 MovieClip [core3] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bombb" + c, 2501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 40)) - 20; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bombb0._xscale = a; _root.bombb0._yscale = a; b = (Math.random() * 130) + 20; _root.bombb1._xscale = b; _root.bombb1._yscale = b; c = (Math.random() * 130) + 20; _root.bombb2._xscale = c; _root.bombb2._yscale = c; _root.tama.removeMovieClip(); _root.lifeb = _root.lifeb - 200; _root.guideb.gotoAndPlay("hit");
Symbol 58 MovieClip [core3] Frame 5
this.gotoAndPlay(1);
Symbol 61 MovieClip [core2] Frame 1
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 61 MovieClip [core2] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 61 MovieClip [core2] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bombb" + c, 2501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 40)) - 20; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bombb0._xscale = a; _root.bombb0._yscale = a; b = (Math.random() * 130) + 20; _root.bombb1._xscale = b; _root.bombb1._yscale = b; c = (Math.random() * 130) + 20; _root.bombb2._xscale = c; _root.bombb2._yscale = c; _root.tama.removeMovieClip(); _root.lifeb = _root.lifeb - 300; _root.guideb.gotoAndPlay("hit");
Symbol 61 MovieClip [core2] Frame 5
this.gotoAndPlay(1);
Symbol 64 MovieClip [core1] Frame 1
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); }
Symbol 64 MovieClip [core1] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 64 MovieClip [core1] Frame 3
c = 0; while (c < 3) { _root.attachMovie("bomb", "bombb" + c, 2501 + c); _root["bombb" + c]._x = (_root.guideb._x + (Math.random() * 40)) - 20; _root["bombb" + c]._y = (_root.guideb._y + (Math.random() * 40)) - 20; c++; } a = (Math.random() * 130) + 20; _root.bombb0._xscale = a; _root.bombb0._yscale = a; b = (Math.random() * 130) + 20; _root.bombb1._xscale = b; _root.bombb1._yscale = b; c = (Math.random() * 130) + 20; _root.bombb2._xscale = c; _root.bombb2._yscale = c; _root.tama.removeMovieClip(); _root.lifeb = _root.lifeb - 250; _root.guideb.gotoAndPlay("hit");
Symbol 64 MovieClip [core1] Frame 5
this.gotoAndPlay(1);
Symbol 69 MovieClip [robo5] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 69 MovieClip [robo5] Frame 7
_root.footb = 1;
Symbol 69 MovieClip [robo5] Frame 12
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 69 MovieClip [robo5] Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 69 MovieClip [robo5] Frame 18
_root.footb = 0;
Symbol 69 MovieClip [robo5] Frame 23
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 69 MovieClip [robo5] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 69 MovieClip [robo5] Frame 28
_root.attachMovie("tama", "tamab", 2010); _root.tamab._x = _root.guideb._x; _root.tamab._y = _root.guideb._y; _root.tamab._rotation = _root.guideb._rotation;
Symbol 69 MovieClip [robo5] Frame 32
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 75 MovieClip [x] Frame 5
this.gotoAndPlay(1);
Symbol 75 MovieClip [x] Frame 10
this.gotoAndPlay(1);
Symbol 75 MovieClip [x] Frame 12
this.gotoAndPlay(_currentframe - 1);
Symbol 81 MovieClip [yukari] Frame 5
this.gotoAndPlay(1);
Symbol 81 MovieClip [yukari] Frame 10
this.gotoAndPlay(1);
Symbol 81 MovieClip [yukari] Frame 12
this.gotoAndPlay(_currentframe - 1);
Symbol 87 MovieClip [robo6] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 87 MovieClip [robo6] Frame 7
_root.footb = 1;
Symbol 87 MovieClip [robo6] Frame 12
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 87 MovieClip [robo6] Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 87 MovieClip [robo6] Frame 18
_root.footb = 0;
Symbol 87 MovieClip [robo6] Frame 23
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 87 MovieClip [robo6] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 87 MovieClip [robo6] Frame 28
_root.attachMovie("tama", "tamab", 2010); _root.tamab._x = _root.guideb._x; _root.tamab._y = _root.guideb._y; _root.tamab._rotation = _root.guideb._rotation;
Symbol 87 MovieClip [robo6] Frame 32
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 87 MovieClip [robo6] Frame 37
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 90 MovieClip [robo4] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 90 MovieClip [robo4] Frame 6
_root.footb = 1;
Symbol 90 MovieClip [robo4] Frame 10
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 90 MovieClip [robo4] Frame 11
this.gotoAndPlay(_currentframe - 1);
Symbol 90 MovieClip [robo4] Frame 17
_root.footb = 0;
Symbol 90 MovieClip [robo4] Frame 21
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 90 MovieClip [robo4] Frame 22
this.gotoAndPlay(_currentframe - 1);
Symbol 90 MovieClip [robo4] Frame 28
_root.attachMovie("tama", "tamab", 2010); _root.tamab._x = _root.guideb._x; _root.tamab._y = _root.guideb._y; _root.tamab._rotation = _root.guideb._rotation; _root.attachMovie("tama2", "tamab2", 2011); _root.tamab2._x = _root.guideb._x; _root.tamab2._y = _root.guideb._y; _root.tamab2._rotation = _root.guideb._rotation;
Symbol 90 MovieClip [robo4] Frame 32
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 95 MovieClip [robo3] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 95 MovieClip [robo3] Frame 7
_root.footb = 1;
Symbol 95 MovieClip [robo3] Frame 12
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 95 MovieClip [robo3] Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 95 MovieClip [robo3] Frame 18
_root.footb = 0;
Symbol 95 MovieClip [robo3] Frame 23
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 95 MovieClip [robo3] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 95 MovieClip [robo3] Frame 28
_root.attachMovie("tama", "tamab", 2010); _root.tamab._x = _root.guideb._x; _root.tamab._y = _root.guideb._y; _root.tamab._rotation = _root.guideb._rotation;
Symbol 95 MovieClip [robo3] Frame 32
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 100 MovieClip [robo2] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 100 MovieClip [robo2] Frame 7
_root.footb = 1;
Symbol 100 MovieClip [robo2] Frame 12
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 100 MovieClip [robo2] Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 100 MovieClip [robo2] Frame 18
_root.footb = 0;
Symbol 100 MovieClip [robo2] Frame 23
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 100 MovieClip [robo2] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 100 MovieClip [robo2] Frame 28
_root.attachMovie("tama", "tamab", 2010); _root.tamab._x = _root.guideb._x; _root.tamab._y = _root.guideb._y; _root.tamab._rotation = _root.guideb._rotation;
Symbol 100 MovieClip [robo2] Frame 32
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 105 MovieClip [robo1] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 105 MovieClip [robo1] Frame 7
_root.footb = 1;
Symbol 105 MovieClip [robo1] Frame 12
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 105 MovieClip [robo1] Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 105 MovieClip [robo1] Frame 18
_root.footb = 0;
Symbol 105 MovieClip [robo1] Frame 23
_root.lockb = 0; _root.footcount = _root.footcount + 1;
Symbol 105 MovieClip [robo1] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 105 MovieClip [robo1] Frame 28
_root.attachMovie("tama", "tamab", 2010); _root.tamab._x = _root.guideb._x; _root.tamab._y = _root.guideb._y; _root.tamab._rotation = _root.guideb._rotation;
Symbol 105 MovieClip [robo1] Frame 32
_root.lockb = 0; this.gotoAndPlay(1);
Symbol 107 MovieClip [bomb] Frame 8
this.removeMovieClip();
Symbol 109 MovieClip [bom] Frame 8
this.removeMovieClip();
Symbol 112 MovieClip [wall] Frame 1
if (this.hitTest(_root.tama)) { _root.tama.removeMovieClip(); this.gotoAndPlay("hit"); } if (this.hitTest(_root.tamab)) { _root.tamab.removeMovieClip(); this.gotoAndPlay("hit"); } if (this.hitTest(_root.tamab2)) { _root.tamab2.removeMovieClip(); this.gotoAndPlay("hit"); }
Symbol 112 MovieClip [wall] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 112 MovieClip [wall] Frame 7
this.gotoAndPlay(1);
Symbol 114 MovieClip [shade2] Frame 6
this.gotoAndPlay(1);
Symbol 116 MovieClip [shade] Frame 10
this.removeMovieClip();
Symbol 118 MovieClip [win] Frame 30
_root.clear = 1;
Symbol 118 MovieClip [win] Frame 31
this.removeMovieClip();
Symbol 120 MovieClip [gameover] Frame 26
_root.guideb.removeMovieClip(); _root.gotoAndPlay(1); this.removeMovieClip();
Symbol 123 MovieClip [fight] Frame 28
this.removeMovieClip();
Symbol 128 MovieClip Frame 5
this.gotoAndPlay(1);
Symbol 138 MovieClip [window] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 138 MovieClip [window] Frame 8
this.gotoAndPlay(_currentframe - 1);
Symbol 138 MovieClip [window] Frame 12
this.gotoAndPlay(_currentframe - 1);
Symbol 138 MovieClip [window] Frame 16
this.gotoAndPlay(_currentframe - 1);
Symbol 138 MovieClip [window] Frame 20
this.gotoAndPlay(_currentframe - 1);
Symbol 138 MovieClip [window] Frame 21
_root.yaa._visible = true;
Symbol 138 MovieClip [window] Frame 24
this.gotoAndPlay(_currentframe - 1);
Symbol 138 MovieClip [window] Frame 25
_root.yaa._visible = true;
Symbol 138 MovieClip [window] Frame 28
this.removeMovieClip();
Symbol 138 MovieClip [window] Frame 29
_root.yaa._visible = true;
Symbol 138 MovieClip [window] Frame 32
this.removeMovieClip();
Symbol 142 MovieClip [ya] Frame 7
this.gotoAndPlay(1);
Symbol 147 MovieClip Frame 5
this.gotoAndPlay(1);
Symbol 149 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 159 MovieClip Frame 5
this.gotoAndPlay(1);
Symbol 161 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 166 MovieClip [demob] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 166 MovieClip [demob] Frame 16
this.gotoAndPlay(_currentframe - 1);
Symbol 166 MovieClip [demob] Frame 20
this.gotoAndPlay(_currentframe - 1);
Symbol 172 MovieClip [window0] Frame 7
_root.wait = 0;
Symbol 172 MovieClip [window0] Frame 8
this.gotoAndPlay(_currentframe - 1);
Symbol 173 MovieClip [guide4] Frame 1
this.attachMovie("x", "x", 71);
Symbol 173 MovieClip [guide4] Frame 2
if (this.hitTest(_root.tama)) { this.gotoAndPlay("hit"); } sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = r; if (_root.xlife == 0) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.guide.robo) and (_root.lockb == 0)) { sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = (r + 180); this.gotoAndPlay("walk"); } if (this.x.hitTest(_root.guide.core) and (_root.xlife == 1)) { _root.xlife = 0; _root.lifeb = _root.lifeb - 2000; this.gotoAndPlay("die"); }
Symbol 173 MovieClip [guide4] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 173 MovieClip [guide4] Frame 4
_root.lockb = 1; this.attachMovie("x", "x", 71);
Symbol 173 MovieClip [guide4] Frame 5
this.x.gotoAndPlay("walk"); this.x._y = this.x._y + 3; point = {x:this.x._x, y:this.x._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.x._y = this.x._y - 3; } point = {x:this.x._x, y:this.x._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 173 MovieClip [guide4] Frame 10
_root.lockb = 0; this.gotoAndPlay(2);
Symbol 173 MovieClip [guide4] Frame 11
this.x.gotoAndPlay("dead");
Symbol 173 MovieClip [guide4] Frame 17
this.gotoAndPlay("dead");
Symbol 173 MovieClip [guide4] Frame 18
this.x.gotoAndPlay("dead");
Symbol 173 MovieClip [guide4] Frame 22
this.gotoAndPlay(_currentframe - 1);
Symbol 173 MovieClip [guide4] Frame 25
_root.attachMovie("bom", "bom2", 2500); _root.bom2._x = _x; _root.bom2._y = _y; _root.tama.removeMovieClip();
Symbol 173 MovieClip [guide4] Frame 26
this.gotoAndPlay(2);
Symbol 174 MovieClip [demob] Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 174 MovieClip [demob] Frame 16
this.gotoAndPlay(_currentframe - 1);
Symbol 174 MovieClip [demob] Frame 20
this.gotoAndPlay(_currentframe - 1);
Symbol 175 MovieClip [wall] Frame 1
if (this.hitTest(_root.tama)) { _root.tama.removeMovieClip(); this.gotoAndPlay("hit"); } if (this.hitTest(_root.tamab)) { _root.tamab.removeMovieClip(); this.gotoAndPlay("hit"); } if (this.hitTest(_root.tamab2)) { _root.tamab2.removeMovieClip(); this.gotoAndPlay("hit"); }
Symbol 175 MovieClip [wall] Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 175 MovieClip [wall] Frame 7
this.gotoAndPlay(1);
Symbol 176 MovieClip [guide3] Frame 1
this.attachMovie("yukari", "yukari", 70);
Symbol 176 MovieClip [guide3] Frame 2
sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = r; if (_root.yukarilife == 0) { this.gotoAndPlay("dead"); } if (this.hitTest(_root.guide.robo) and (_root.lockb == 0)) { sx = _root.guide._x - _x; sy = _root.guide._y - _y; rad = Math.atan2(sy, sx); r = (rad / (Math.PI/180)) - 90; _rotation = (r + 180); this.gotoAndPlay("walk"); } if (this.yukari.hitTest(_root.guide.core) and (_root.yukarilife == 1)) { _root.yukarilife = 0; this.gotoAndPlay("die"); }
Symbol 176 MovieClip [guide3] Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 176 MovieClip [guide3] Frame 4
_root.lockb = 1; this.attachMovie("yukari", "yukari", 70);
Symbol 176 MovieClip [guide3] Frame 5
this.yukari.gotoAndPlay("walk"); this.yukari._y = this.yukari._y + 3; point = {x:this.yukari._x, y:this.yukari._y}; this.localToGlobal(point); if ((((point.x < 100) or (450 < point.x)) or (point.y < 100)) or (300 < point.y)) { this.yukari._y = this.yukari._y - 3; } point = {x:this.yukari._x, y:this.yukari._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 176 MovieClip [guide3] Frame 10
_root.lockb = 0; this.gotoAndPlay(2);
Symbol 176 MovieClip [guide3] Frame 11
this.yukari.gotoAndPlay("dead");
Symbol 176 MovieClip [guide3] Frame 17
this.gotoAndPlay("dead");
Symbol 176 MovieClip [guide3] Frame 18
this.yukari.gotoAndPlay("dead");
Symbol 176 MovieClip [guide3] Frame 22
this.gotoAndPlay(_currentframe - 1);
Symbol 177 MovieClip [ya] Frame 7
this.gotoAndPlay(1);
Symbol 187 MovieClip Frame 1
_root.lock = 0; this.attachMovie("shield", "shield", 1000); this.attachMovie("robo", "robo", 1001); this.attachMovie("core", "core", 1002);
Symbol 187 MovieClip Frame 2
this.gotoAndPlay(_currentframe - 1);
Symbol 187 MovieClip Frame 3
_root.shieldmode = 0; this.attachMovie("shield", "shield", 1000); this.attachMovie("robo", "robo", 1001); this.attachMovie("core", "core", 1002);
Symbol 187 MovieClip Frame 4
_root.lock = 1; if (this.hitTest(_root.guideb.core)) { this.shield._y = this.shield._y - 0; this.robo._y = this.robo._y - 0; this.core._y = this.core._y - 0; } else { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } if (_root.foot == 0) { this.robo.gotoAndPlay("walk0"); } else { this.robo.gotoAndPlay("walk1"); } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 187 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 187 MovieClip Frame 16
this.attachMovie("shield", "shield", 1000); this.attachMovie("robo", "robo", 1001); this.attachMovie("core", "core", 1002);
Symbol 187 MovieClip Frame 17
_root.shieldmode = 1;
Symbol 187 MovieClip Frame 18
_root.lock = 0; this.gotoAndPlay(_currentframe - 1);
Symbol 187 MovieClip Frame 19
_root.shieldmode = 0; this.attachMovie("shield", "shield", 1000); this.attachMovie("robo", "robo", 1001); this.attachMovie("core", "core", 1002);
Symbol 187 MovieClip Frame 20
if ((_root.tama == null) and (_root.gun >= 1000)) { _root.gun = 0; this.robo.gotoAndPlay("shoot"); }
Symbol 187 MovieClip Frame 21
this.gotoAndPlay(1);
Symbol 187 MovieClip Frame 22
this.robo.gotoAndPlay(1);
Symbol 187 MovieClip Frame 26
_root.lock = 0; this.gotoAndPlay(1);
Symbol 187 MovieClip Frame 27
_root.shieldmode = 0; this.attachMovie("shield", "shield", 1000); this.attachMovie("robo", "robo", 1001); this.attachMovie("core", "core", 1002);
Symbol 187 MovieClip Frame 28
_root.lock = 1; this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; if (_root.foot == 0) { this.robo.gotoAndPlay("walk0"); } else { this.robo.gotoAndPlay("walk1"); } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 187 MovieClip Frame 39
this.gotoAndPlay(1);
Symbol 187 MovieClip Frame 40
_root.shieldmode = 0; this.attachMovie("shield", "shield", 1000); this.attachMovie("robo", "robo", 1001); this.attachMovie("core", "core", 1002);
Symbol 187 MovieClip Frame 41
_root.lock = 1; this.shield._y = this.shield._y - 10; this.robo._y = this.robo._y - 10; this.core._y = this.core._y - 10; point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); if ((((point.x < 50) or (500 < point.x)) or (point.y < 50)) or (350 < point.y)) { this.shield._y = this.shield._y + 10; this.robo._y = this.robo._y + 10; this.core._y = this.core._y + 10; } point = {x:this.robo._x, y:this.robo._y}; this.localToGlobal(point); _x = point.x; _y = point.y;
Symbol 187 MovieClip Frame 43
this.gotoAndPlay(1);
Symbol 187 MovieClip Frame 44
this.shield.removeMovieClip(); this.robo.removeMovieClip(); this.core.removeMovieClip();
Symbol 187 MovieClip Frame 45
c = 10; while (c < 16) { _root.attachMovie("bomb", "bombb" + c, 3501 + c); _root["bombb" + c]._x = (_root.guide._x + (Math.random() * 60)) - 30; _root["bombb" + c]._y = (_root.guide._y + (Math.random() * 60)) - 30; c++; }
Symbol 187 MovieClip Frame 51
_visible = no;
Symbol 187 MovieClip Frame 52
this.gotoAndPlay(_currentframe - 1);
Symbol 213 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 213 MovieClip Frame 10
this.gotoAndPlay(_currentframe - 1);
Symbol 213 MovieClip Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 217 MovieClip Frame 5
this.gotoAndPlay(1);
Symbol 219 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 228 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 228 MovieClip Frame 8
this.gotoAndPlay(_currentframe - 1);
Symbol 228 MovieClip Frame 15
this.gotoAndPlay("m3");
Symbol 245 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip Frame 13
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip Frame 18
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip Frame 19
if (_root.yukarilife == 0) { this.gotoAndPlay(22); }
Symbol 245 MovieClip Frame 21
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip Frame 23
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip Frame 28
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip Frame 33
this.gotoAndPlay(_currentframe - 1);

Library Items

Symbol 1 Sound [kiin]Used by:23
Symbol 2 Sound [die]Used by:23 187
Symbol 3 Sound [gong]Used by:23 187
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 SoundUsed by:7 49 52 55 58 61 64
Symbol 7 MovieClip [core]Uses:4 5 6
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 SoundUsed by:13 69 87 90 95 100 105
Symbol 13 MovieClip [robo]Uses:8 9 10 11 12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:18 20 173 176
Symbol 16 SoundUsed by:18 173
Symbol 17 SoundUsed by:18 31 34 37 40 43 46 173
Symbol 18 MovieClip [guide4]Uses:15 16 17
Symbol 19 SoundUsed by:20 176
Symbol 20 MovieClip [guide3]Uses:15 19
Symbol 21 SoundUsed by:23
Symbol 22 SoundUsed by:23 187
Symbol 23 MovieClip [guideb]Uses:21 3 22 1 2
Symbol 24 Graphic [beam]Used by:25 26 27 28
Symbol 25 MovieClip [tama3]Uses:24
Symbol 26 MovieClip [tama2]Uses:24
Symbol 27 MovieClip [tama]Uses:24
Symbol 28 MovieClip [beam]Uses:24
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [shield1]Uses:29 30 17
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [shield5]Uses:32 33 17
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [shield6]Uses:35 36 17
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [shield3]Uses:38 39 17
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [shield2]Uses:41 42 17
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [shield]Uses:44 45 17
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [core5]Uses:47 48 6
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [core6]Uses:50 51 6
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [core4]Uses:53 54 6
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [core3]Uses:56 57 6
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [core2]Uses:59 60 6
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [core1]Uses:62 63 6
Symbol 65 GraphicUsed by:69
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [robo5]Uses:65 66 67 68 12
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [x]Uses:70 71 72 73 74
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [yukari]Uses:76 77 78 79 80
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [robo6]Uses:82 83 84 85 12 86
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [robo4]Uses:88 89 12
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip [robo3]Uses:91 92 93 94 12
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [robo2]Uses:96 97 98 99 12
Symbol 101 GraphicUsed by:105
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [robo1]Uses:101 102 103 104 12
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [bomb]Uses:106
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [bom]Uses:108
Symbol 110 GraphicUsed by:112 175
Symbol 111 SoundUsed by:112 175
Symbol 112 MovieClip [wall]Uses:110 111
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClip [shade2]Uses:113
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [shade]Uses:115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [win]Uses:117
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [gameover]Uses:119
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [fight]Uses:121 122
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:138 149 161 172 219 245
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:126 127Used by:138
Symbol 129 FontUsed by:130 148 160 218
Symbol 130 EditableTextUses:129Used by:138
Symbol 131 FontUsed by:132 133 134 135 136 137 150 164 165 171 196 199 202 214 220 223 229 232 233 236
Symbol 132 TextUses:131Used by:138
Symbol 133 TextUses:131Used by:138
Symbol 134 TextUses:131Used by:138
Symbol 135 TextUses:131Used by:138
Symbol 136 TextUses:131Used by:138
Symbol 137 TextUses:131Used by:138
Symbol 138 MovieClip [window]Uses:125 128 130 132 133 134 135 136 137
Symbol 139 GraphicUsed by:142 177
Symbol 140 GraphicUsed by:142 177
Symbol 141 GraphicUsed by:142 177
Symbol 142 MovieClip [ya]Uses:139 140 141
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:166 174 228
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:145 146Used by:149
Symbol 148 EditableTextUses:129Used by:149
Symbol 149 MovieClipUses:125 147 148Used by:166 174 228
Symbol 150 TextUses:131Used by:166 174
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:166 174
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:166 174
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:166 174
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:157 158Used by:161
Symbol 160 EditableTextUses:129Used by:161
Symbol 161 MovieClipUses:125 159 160Used by:166 174 213
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:166 174
Symbol 164 TextUses:131Used by:166 174
Symbol 165 TextUses:131Used by:166 174
Symbol 166 MovieClip [demob]Uses:144 149 150 152 154 156 161 163 164 165
Symbol 167 GraphicUsed by:172
Symbol 168 FontUsed by:169
Symbol 169 TextUses:168Used by:172
Symbol 170 SoundUsed by:172
Symbol 171 TextUses:131Used by:172
Symbol 172 MovieClip [window0]Uses:125 167 169 170 171
Symbol 173 MovieClip [guide4]Uses:15 16 17Used by:Timeline
Symbol 174 MovieClip [demob]Uses:144 149 150 152 154 156 161 163 164 165Used by:Timeline
Symbol 175 MovieClip [wall]Uses:110 111Used by:Timeline
Symbol 176 MovieClip [guide3]Uses:15 19Used by:Timeline
Symbol 177 MovieClip [ya]Uses:139 140 141Used by:Timeline
Symbol 178 GraphicUsed by:Timeline
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:Timeline
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:Timeline
Symbol 183 MovieClipUsed by:Timeline
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:Timeline
Symbol 186 SoundUsed by:187
Symbol 187 MovieClipUses:186 3 22 2Used by:Timeline
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:Timeline
Symbol 190 GraphicUsed by:191 195
Symbol 191 MovieClipUses:190Used by:Timeline
Symbol 192 GraphicUsed by:193 194
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 MovieClipUses:192Used by:Timeline
Symbol 195 MovieClipUses:190Used by:Timeline
Symbol 196 TextUses:131Used by:213
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:213
Symbol 199 TextUses:131Used by:213
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:213
Symbol 202 TextUses:131Used by:213
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:213
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:213
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:213
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:213
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClipUses:161 196 198 199 201 202 204 206 208 210 212Used by:Timeline
Symbol 214 TextUses:131Used by:228
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:215 216Used by:219
Symbol 218 EditableTextUses:129Used by:219
Symbol 219 MovieClipUses:125 217 218Used by:228 245
Symbol 220 TextUses:131Used by:228
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:228
Symbol 223 TextUses:131Used by:228
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:228
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClipUses:149 214 144 219 220 222 223 225 227Used by:Timeline
Symbol 229 TextUses:131Used by:245
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:245
Symbol 232 TextUses:131Used by:245
Symbol 233 TextUses:131Used by:245
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:245
Symbol 236 TextUses:131Used by:245
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:245
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:245
Symbol 241 GraphicUsed by:245
Symbol 242 FontUsed by:243 244
Symbol 243 TextUses:242Used by:245
Symbol 244 TextUses:242Used by:245
Symbol 245 MovieClipUses:219 229 231 232 125 233 235 236 238 240 241 243 244Used by:Timeline

Instance Names

"yaa"Frame 6Symbol 177 MovieClip [ya]
"yukarig"Frame 6Symbol 176 MovieClip [guide3]
"guide"Frame 6Symbol 187 MovieClip
"demob"Frame 26Symbol 174 MovieClip [demob]
"guide"Frame 30Symbol 187 MovieClip
"demob"Frame 38Symbol 213 MovieClip
"guide"Frame 42Symbol 187 MovieClip
"demob"Frame 46Symbol 228 MovieClip
"guided"Frame 50Symbol 173 MovieClip [guide4]
"guide"Frame 50Symbol 187 MovieClip
"demob"Frame 54Symbol 245 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "kiin"
ExportAssets (56)Timeline Frame 1Symbol 2 as "die"
ExportAssets (56)Timeline Frame 1Symbol 3 as "gong"
ExportAssets (56)Timeline Frame 1Symbol 7 as "core"
ExportAssets (56)Timeline Frame 1Symbol 13 as "robo"
ExportAssets (56)Timeline Frame 1Symbol 18 as "guide4"
ExportAssets (56)Timeline Frame 1Symbol 20 as "guide3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "gong"
ExportAssets (56)Timeline Frame 1Symbol 1 as "kiin"
ExportAssets (56)Timeline Frame 1Symbol 1 as "kiin"
ExportAssets (56)Timeline Frame 1Symbol 2 as "die"
ExportAssets (56)Timeline Frame 1Symbol 23 as "guideb"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 25 as "tama3"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 26 as "tama2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 27 as "tama"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 24 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 28 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 31 as "shield1"
ExportAssets (56)Timeline Frame 1Symbol 34 as "shield5"
ExportAssets (56)Timeline Frame 1Symbol 37 as "shield6"
ExportAssets (56)Timeline Frame 1Symbol 40 as "shield3"
ExportAssets (56)Timeline Frame 1Symbol 43 as "shield2"
ExportAssets (56)Timeline Frame 1Symbol 46 as "shield"
ExportAssets (56)Timeline Frame 1Symbol 49 as "core5"
ExportAssets (56)Timeline Frame 1Symbol 52 as "core6"
ExportAssets (56)Timeline Frame 1Symbol 55 as "core4"
ExportAssets (56)Timeline Frame 1Symbol 58 as "core3"
ExportAssets (56)Timeline Frame 1Symbol 61 as "core2"
ExportAssets (56)Timeline Frame 1Symbol 64 as "core1"
ExportAssets (56)Timeline Frame 1Symbol 69 as "robo5"
ExportAssets (56)Timeline Frame 1Symbol 75 as "x"
ExportAssets (56)Timeline Frame 1Symbol 81 as "yukari"
ExportAssets (56)Timeline Frame 1Symbol 87 as "robo6"
ExportAssets (56)Timeline Frame 1Symbol 90 as "robo4"
ExportAssets (56)Timeline Frame 1Symbol 95 as "robo3"
ExportAssets (56)Timeline Frame 1Symbol 100 as "robo2"
ExportAssets (56)Timeline Frame 1Symbol 105 as "robo1"
ExportAssets (56)Timeline Frame 1Symbol 107 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 109 as "bom"
ExportAssets (56)Timeline Frame 1Symbol 112 as "wall"
ExportAssets (56)Timeline Frame 1Symbol 114 as "shade2"
ExportAssets (56)Timeline Frame 1Symbol 116 as "shade"
ExportAssets (56)Timeline Frame 1Symbol 118 as "win"
ExportAssets (56)Timeline Frame 1Symbol 120 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 123 as "fight"
ExportAssets (56)Timeline Frame 1Symbol 138 as "window"
ExportAssets (56)Timeline Frame 1Symbol 142 as "ya"
ExportAssets (56)Timeline Frame 1Symbol 166 as "demob"
ExportAssets (56)Timeline Frame 1Symbol 172 as "window0"
ExportAssets (56)Timeline Frame 1Symbol 173 as "guide4"
ExportAssets (56)Timeline Frame 1Symbol 174 as "demob"
ExportAssets (56)Timeline Frame 1Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 1Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 1Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 6Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 6Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 6Symbol 3 as "gong"
ExportAssets (56)Timeline Frame 6Symbol 2 as "die"
ExportAssets (56)Timeline Frame 7Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 7Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 8Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 8Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 9Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 9Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 10Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 10Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 11Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 11Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 12Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 12Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 13Symbol 177 as "ya"
ExportAssets (56)Timeline Frame 13Symbol 176 as "guide3"
ExportAssets (56)Timeline Frame 18Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 18Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 18Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 19Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 19Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 19Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 20Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 20Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 20Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 21Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 21Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 21Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 22Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 22Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 22Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 22Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 23Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 23Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 23Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 23Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 24Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 24Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 24Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 24Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 25Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 25Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 25Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 25Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 26Symbol 174 as "demob"
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ExportAssets (56)Timeline Frame 30Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 30Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 30Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 30Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 30Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 31Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 31Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 31Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 31Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 31Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 31Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 32Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 32Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 32Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 32Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 32Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 32Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 33Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 33Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 33Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 33Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 33Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 33Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 34Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 34Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 34Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 35Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 35Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 35Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 36Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 36Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 36Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 37Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 37Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 37Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 42Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 43Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 44Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 45Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 50Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 50Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 50Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 50Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 50Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 50Symbol 173 as "guide4"
ExportAssets (56)Timeline Frame 51Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 51Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 51Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 51Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 51Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 51Symbol 173 as "guide4"
ExportAssets (56)Timeline Frame 52Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 52Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 52Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 52Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 52Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 52Symbol 173 as "guide4"
ExportAssets (56)Timeline Frame 53Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 53Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 53Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 53Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 53Symbol 175 as "wall"
ExportAssets (56)Timeline Frame 53Symbol 173 as "guide4"

Labels

"d1"Frame 6
"r1"Frame 14
"r2"Frame 18
"r3"Frame 22
"d2"Frame 26
"r4"Frame 30
"r5"Frame 34
"d3"Frame 38
"r6"Frame 42
"d4"Frame 46
"r7"Frame 50
"d5"Frame 54
"hit"Symbol 7 MovieClip [core] Frame 3
"walk0"Symbol 13 MovieClip [robo] Frame 6
"walk1"Symbol 13 MovieClip [robo] Frame 17
"shoot"Symbol 13 MovieClip [robo] Frame 28
"walk"Symbol 18 MovieClip [guide4] Frame 4
"die"Symbol 18 MovieClip [guide4] Frame 11
"dead"Symbol 18 MovieClip [guide4] Frame 18
"hit"Symbol 18 MovieClip [guide4] Frame 25
"walk"Symbol 20 MovieClip [guide3] Frame 4
"die"Symbol 20 MovieClip [guide3] Frame 11
"dead"Symbol 20 MovieClip [guide3] Frame 18
"walk"Symbol 23 MovieClip [guideb] Frame 3
"shield"Symbol 23 MovieClip [guideb] Frame 16
"shoot"Symbol 23 MovieClip [guideb] Frame 19
"rotate"Symbol 23 MovieClip [guideb] Frame 22
"back"Symbol 23 MovieClip [guideb] Frame 27
"hit"Symbol 23 MovieClip [guideb] Frame 40
"walk2"Symbol 23 MovieClip [guideb] Frame 44
"back2"Symbol 23 MovieClip [guideb] Frame 50
"walk3"Symbol 23 MovieClip [guideb] Frame 53
"die"Symbol 23 MovieClip [guideb] Frame 56
"ready"Symbol 31 MovieClip [shield1] Frame 1
"guard"Symbol 31 MovieClip [shield1] Frame 3
"hit"Symbol 31 MovieClip [shield1] Frame 5
"ready"Symbol 34 MovieClip [shield5] Frame 1
"guard"Symbol 34 MovieClip [shield5] Frame 3
"hit"Symbol 34 MovieClip [shield5] Frame 5
"ready"Symbol 37 MovieClip [shield6] Frame 1
"guard"Symbol 37 MovieClip [shield6] Frame 3
"hit"Symbol 37 MovieClip [shield6] Frame 5
"ready"Symbol 40 MovieClip [shield3] Frame 1
"guard"Symbol 40 MovieClip [shield3] Frame 3
"hit"Symbol 40 MovieClip [shield3] Frame 5
"ready"Symbol 43 MovieClip [shield2] Frame 1
"guard"Symbol 43 MovieClip [shield2] Frame 3
"hit"Symbol 43 MovieClip [shield2] Frame 5
"ready"Symbol 46 MovieClip [shield] Frame 1
"guard"Symbol 46 MovieClip [shield] Frame 3
"hit"Symbol 46 MovieClip [shield] Frame 5
"hit"Symbol 49 MovieClip [core5] Frame 3
"hit"Symbol 52 MovieClip [core6] Frame 3
"hit"Symbol 55 MovieClip [core4] Frame 3
"hit"Symbol 58 MovieClip [core3] Frame 3
"hit"Symbol 61 MovieClip [core2] Frame 3
"hit"Symbol 64 MovieClip [core1] Frame 3
"walk0"Symbol 69 MovieClip [robo5] Frame 6
"walk1"Symbol 69 MovieClip [robo5] Frame 17
"shoot"Symbol 69 MovieClip [robo5] Frame 28
"walk"Symbol 75 MovieClip [x] Frame 6
"dead"Symbol 75 MovieClip [x] Frame 11
"walk"Symbol 81 MovieClip [yukari] Frame 6
"dead"Symbol 81 MovieClip [yukari] Frame 11
"walk0"Symbol 87 MovieClip [robo6] Frame 6
"walk1"Symbol 87 MovieClip [robo6] Frame 17
"shoot"Symbol 87 MovieClip [robo6] Frame 28
"dash"Symbol 87 MovieClip [robo6] Frame 33
"walk0"Symbol 90 MovieClip [robo4] Frame 6
"walk1"Symbol 90 MovieClip [robo4] Frame 17
"shoot"Symbol 90 MovieClip [robo4] Frame 28
"walk0"Symbol 95 MovieClip [robo3] Frame 6
"walk1"Symbol 95 MovieClip [robo3] Frame 17
"shoot"Symbol 95 MovieClip [robo3] Frame 28
"walk0"Symbol 100 MovieClip [robo2] Frame 6
"walk1"Symbol 100 MovieClip [robo2] Frame 17
"shoot"Symbol 100 MovieClip [robo2] Frame 28
"walk0"Symbol 105 MovieClip [robo1] Frame 6
"walk1"Symbol 105 MovieClip [robo1] Frame 17
"shoot"Symbol 105 MovieClip [robo1] Frame 28
"hit"Symbol 112 MovieClip [wall] Frame 3
"m1"Symbol 138 MovieClip [window] Frame 1
"m2"Symbol 138 MovieClip [window] Frame 5
"m3"Symbol 138 MovieClip [window] Frame 9
"m4"Symbol 138 MovieClip [window] Frame 13
"m5"Symbol 138 MovieClip [window] Frame 17
"m6"Symbol 138 MovieClip [window] Frame 21
"m7"Symbol 138 MovieClip [window] Frame 25
"m8"Symbol 138 MovieClip [window] Frame 29
"m1"Symbol 166 MovieClip [demob] Frame 1
"m2"Symbol 166 MovieClip [demob] Frame 5
"m3"Symbol 166 MovieClip [demob] Frame 17
"walk"Symbol 173 MovieClip [guide4] Frame 4
"die"Symbol 173 MovieClip [guide4] Frame 11
"dead"Symbol 173 MovieClip [guide4] Frame 18
"hit"Symbol 173 MovieClip [guide4] Frame 25
"m1"Symbol 174 MovieClip [demob] Frame 1
"m2"Symbol 174 MovieClip [demob] Frame 5
"m3"Symbol 174 MovieClip [demob] Frame 17
"hit"Symbol 175 MovieClip [wall] Frame 3
"walk"Symbol 176 MovieClip [guide3] Frame 4
"die"Symbol 176 MovieClip [guide3] Frame 11
"dead"Symbol 176 MovieClip [guide3] Frame 18
"walk"Symbol 187 MovieClip Frame 3
"shield"Symbol 187 MovieClip Frame 16
"shoot"Symbol 187 MovieClip Frame 19
"rotate"Symbol 187 MovieClip Frame 22
"back"Symbol 187 MovieClip Frame 27
"hit"Symbol 187 MovieClip Frame 40
"die"Symbol 187 MovieClip Frame 44
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"m2"Symbol 213 MovieClip Frame 5
"m3"Symbol 213 MovieClip Frame 11
"m1"Symbol 228 MovieClip Frame 1
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"m1"Symbol 245 MovieClip Frame 1
"m2"Symbol 245 MovieClip Frame 5
"m3"Symbol 245 MovieClip Frame 14
"m4"Symbol 245 MovieClip Frame 19
"m5"Symbol 245 MovieClip Frame 24
"m6"Symbol 245 MovieClip Frame 29

Dynamic Text Variables

TextField9Symbol 130 EditableText"HIT [SPACE] or CLICK MOUSE"
TextField9Symbol 148 EditableText"HIT [SPACE] or CLICK MOUSE"
TextField9Symbol 160 EditableText"HIT [SPACE] or CLICK MOUSE"
TextField9Symbol 218 EditableText"HIT [SPACE] or CLICK MOUSE"




http://swfchan.com/5/22654/info.shtml
Created: 26/5 -2019 20:12:13 Last modified: 26/5 -2019 20:12:13 Server time: 05/05 -2024 04:05:13