STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #22672 |
Play |
Jouer |
Credits |
Rules |
Intro |
réalisation Toon 8 |
To find Sowsi San, you'll have to search for secret passages and keys to continue your quest. You'll have to find bonus hidden on the set and then to fight against the Boss. Use the arrow keys to move. Space bar will be of use to hit with the sabre, W key will be of use to throw "shuricanes". |
BACK |
In the previous episode Aïtchu had to go through the Roudoudou country where he faced Aspiglouton the Master of this domain. As the winner of this first fight, Aïtchu pursues henceforth his road through the Waterfall lands where he should face Shohoku the dragon. |
SON NINJA TOUCHE |
Aitchu |
Shohoku |
ActionScript [AS1/AS2]
Frame 9stopAllSounds(); stop();Frame 16stop();Frame 22gotoAndStop (9);Frame 29stop();Frame 35gotoAndStop (9);Frame 42stop();Frame 48gotoAndStop (9);Frame 68gotoAndPlay (79);Frame 79function CSprite(SpriteMovieClip, ShurikenMovieClip, KeyUp, KeyDown, KeyLeft, KeyRight, KeyShuriken, KeySabre, LivesValue, PowerByLife) { var CptArray; this.NumOfLives = LivesValue; this.MaxOfPower = PowerByLife; this.NumOfPower = this.MaxOfPower; this.XStep = 5; this.YStep = 5; this.SwimValue = 0; this.ArrayCounter = 0; this.JumpArray = new Array(20, 16, 8, 0, -8, -16, -20); this.WallJumpArray = new Array(0, 15, 15, 15, 15, 15, 15, 15, 15); this.StepArray = new Array(G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING); this.ShurikensArray = new Array(); this.NumOfShurikens = 5; this.ShurikensSpeed = this.XStep * 3; CptArray = 0; while (CptArray < G_MAX_NUM_SHURIKENS) { duplicateMovieClip (ShurikenMovieClip, "Shuriken" + (CptArray + 1), CptArray + 1); this.ShurikensArray.push(eval ("Shuriken" + (CptArray + 1))); this.ShurikensArray[CptArray]._visible = 0; this.ShurikensArray[CptArray].XDirection = 0; CptArray++; } this.HitPlatforms = 0; this.HitWater = 0; this.HitPlatformNum = 0; this.HitWallNum = 0; this.ThrowShuriken = 0; this.SabreHit = 0; this.Direction = G_RIGHT_DIRECTION; this.Movement = 4; this.BlinkValue = 0; this.TouchByEnemyValue = 0; this.DoubleJump = 0; this.PrevIsJumpingUp = 0; this.IsJumpingUp = 0; this.PrevIsJumpingDown = 0; this.IsJumpingDown = 0; this.PrevLeftMove = 0; this.NextLeftMove = 0; this.PrevRightMove = 0; this.NextRightMove = 0; this.UpKey = KeyUp; this.DownKey = KeyDown; this.LeftKey = KeyLeft; this.RightKey = KeyRight; this.ShurikenKey = KeyShuriken; this.SabreKey = KeySabre; this.SabreKeyRelease = 1; this.Clip = SpriteMovieClip; this.ClipRightStep = 1; this.ClipLeftStep = 10; this.ClipRightBreak = 20; this.ClipLeftBreak = 30; this.ClipRightStepJump = 40; this.ClipRightJump = 50; this.ClipLeftStepJump = 60; this.ClipLeftJump = 70; this.ClipFall = 80; this.ClipRightStepFall = 90; this.ClipLeftStepFall = 100; this.ClipRightSwim = 110; this.ClipLeftSwim = 120; this.ClipUpRightSwim = 130; this.ClipUpLeftSwim = 140; this.ClipDownRightSwim = 150; this.ClipDownLeftSwim = 160; this.ClipRightSwimBreak = 170; this.ClipLeftSwimBreak = 180; this.ClipWallToRightJump = 190; this.ClipWallToLeftJump = 200; this.ClipWallToRightBreak = 210; this.ClipWallToLeftBreak = 220; this.ClipRightThrowShurikenBreak = 230; this.ClipLeftThrowShurikenBreak = 240; this.ClipRightSabreBreak = 250; this.ClipLeftSabreBreak = 260; } ClipFireBall = null; G_NEW_SCREEN_X = -1; G_NEW_SCREEN_Y = -1; G_NEW_DIRECTION = G_RIGHT_DIRECTION; var G_SCREEN_WIDTH = 400; var G_SCREEN_HEIGHT = 600; var G_ALT_KEY = 18; var G_ENEMY_SCORE_VALUE = 150; var G_BOSS_SCORE_VALUE = (G_ENEMY_SCORE_VALUE * 20); var G_BOSS_BLINK_VALUE = 10; var G_LEFT_DIRECTION = 0; var G_RIGHT_DIRECTION = 1; var G_MOVE_UP_LEFT = 0; var G_MOVE_UP = 1; var G_MOVE_UP_RIGHT = 2; var G_MOVE_LEFT = 3; var G_NO_MOVEMENT = 4; var G_MOVE_RIGHT = 5; var G_MOVE_DOWN_LEFT = 6; var G_MOVE_DOWN = 7; var G_MOVE_DOWN_RIGHT = 8; var G_STEP_WHEN_JUMPING = 8; var G_NUM_SHURIKENS_BONUS = 10; var G_MAX_NUM_SHURIKENS = 15; var G_RANDOM_BONUS_SHURIKENS = 15; var G_POWER_BY_LIFE = 2; var G_NUM_OF_BLINKS = 30; var G_START_POSITION_X = 75; var G_START_POSITION_Y = 300; var G_DEATH_POWER = 10; CSprite.prototype.IsHittingClip = function (MovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return((((MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovieClip.hitTest(this.Clip._x, this.Clip._y, true))); }; CSprite.prototype.IsHittingDeathPlatforms = function (DeathPlatformsClipArray) { var HitValue; var SpriteBounds = this.Clip.getBounds(_root); var Cpt; HitValue = 0; Cpt = 0; while ((!HitValue) && (Cpt < DeathPlatformsClipArray.length)) { HitValue = DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true)); Cpt++; } return(HitValue); }; CSprite.prototype.IsGettingShurikens = function (ShurikensMovieClip) { var NumShurikensTmp; var HitValue; var ShurikensBounds = ShurikensMovieClip.getBounds(_root); var ClipCurrentFrame = ShurikensMovieClip._currentFrame; HitValue = ((this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMin, true) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMin, true))) || (this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMax, true))) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMax, true)); if (((ClipCurrentFrame >= 15) && (35 >= ClipCurrentFrame)) && (HitValue)) { ShurikensMovieClip.gotoAndPlay("ShurikensClipEnd"); NumShurikensTmp = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; if (G_MAX_NUM_SHURIKENS < NumShurikensTmp) { this.NumOfShurikens = G_MAX_NUM_SHURIKENS; } else { this.NumOfShurikens = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; } return(1); } return(0); }; CSprite.prototype.SpriteInit = function (XPos, YPos) { this.Clip._x = XPos; this.Clip._y = YPos; this.Move(G_NO_MOVEMENT); }; CSprite.prototype.IsJumping = function () { var ClipFrame = this.Clip._currentFrame; return(((((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightJump)) || (ClipFrame == this.ClipLeftJump)) || (ClipFrame == this.ClipLeftStepJump)) && (!this.FallValue)); }; CSprite.prototype.IsJumpingDown = function () { return(0 >= this.JumpArray[this.ArrayCounter]); }; CSprite.prototype.IsEndOfJump = function () { return(this.ArrayCounter == this.JumpArray.length); }; CSprite.prototype.IsFalling = function () { var ClipFrame = this.Clip._currentFrame; return(((ClipFrame == this.ClipFall) || (ClipFrame == this.ClipRightStepFall)) || (ClipFrame == this.ClipLeftStepFall)); }; CSprite.prototype.IsHittingPlatformsArray = function (PlatformsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); HitTestValue = 0; CptArray = 0; while ((CptArray < PlatformsMovieClipArray.length) && (!HitTestValue)) { CurrentPlatform = PlatformsMovieClipArray[CptArray]; HitTestValue = (CurrentPlatform.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (CurrentPlatform.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (CurrentPlatform.hitTest(MiddleClip, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitPlatformNum = CptArray; } return(HitTestValue); }; CSprite.prototype.IsHittingMovingPlatform = function (MovingPlatformMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); return((MovingPlatformMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (MovingPlatformMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovingPlatformMovieClip.hitTest(MiddleClip, SpriteBounds.yMax, true))); }; CSprite.prototype.AdjustClipOnPlatform = function (PlatformsMovieClipArray) { var CurrentPlatform; var SpriteBounds = this.Clip.getBounds(_root); CurrentPlatform = PlatformsMovieClipArray[this.HitPlatformNum]; this.Clip._y = this.Clip._y + (CurrentPlatform._y - SpriteBounds.yMax); }; CSprite.prototype.IsHittingPlatformsJumpingDown = function (PlatformsMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var JumpDown; var Val; if (ClipFrame == this.ClipLeftStepJump) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if (ClipFrame == this.ClipRightStepJump) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return(PlatformsMovieClip.hitTest(SpriteBounds.xMin, Cpt, true) || (PlatformsMovieClip.hitTest(SpriteBounds.xMax, Cpt, true))); }; CSprite.prototype.IsHittingWater = function (WaterMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return(WaterMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (WaterMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))); }; CSprite.prototype.StartJump = function (JumpMvtKey) { this.ArrayCounter = 0; if (JumpMvtKey == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; this.Clip.gotoAndStop(this.ClipLeftStepJump); this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } else if (JumpMvtKey == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; this.Clip.gotoAndStop(this.ClipRightStepJump); this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } else if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftJump); } else { this.Clip.gotoAndStop(this.ClipRightJump); } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.Jump = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepJump) { this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } if (ClipFrame == this.ClipRightStepJump) { this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.StartFall = function () { var ClipFrame = this.Clip._currentFrame; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipWallToLeftJump)) { this.Clip.gotoAndStop(this.ClipLeftStepFall); this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; } else if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipWallToRightJump)) { this.Clip.gotoAndStop(this.ClipRightStepFall); this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; } else { this.Clip.gotoAndStop(this.ClipFall); } this.Clip._y = this.Clip._y + (this.YStep * 3); }; CSprite.prototype.Fall = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepFall) { this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else if (ClipFrame == this.ClipRightStepFall) { this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else { this.Clip._y = this.Clip._y + (this.YStep * 3); } }; CSprite.prototype.IsSwimming = function () { return(this.SwimValue); }; CSprite.prototype.ApplyPlouf = function (WaterMovieClip, PloufMovieClip) { var WaterBounds = WaterMovieClip.getBounds(_root); PloufMovieClip._x = this.Clip._x; PloufMovieClip._y = WaterBounds.yMin; PloufMovieClip.play(); }; CSprite.prototype.EndSwim = function () { this.SwimValue = 0; }; CSprite.prototype.Swim = function (SwimValue) { var ClipFrame = this.Clip._currentFrame; if (SwimValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftSwim) { this.Clip.gotoAndStop(this.ClipLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); } else if (SwimValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightSwim) { this.Clip.gotoAndStop(this.ClipRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); } else if (SwimValue == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); this.Clip._y = this.Clip._y + (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); this.Clip._y = this.Clip._y + (this.YStep / 2); } else if (SwimValue == G_MOVE_UP) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } } else if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } } else if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._y = this.Clip._y + (this.YStep / 2); } else { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftSwimBreak) { this.Clip.gotoAndStop(this.ClipLeftSwimBreak); } } else if (ClipFrame != this.ClipRightSwimBreak) { this.Clip.gotoAndStop(this.ClipRightSwimBreak); } this.Clip._y = this.Clip._y + (this.YStep / 4); } this.SwimValue = 1; }; CSprite.prototype.IsJumpingFromWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightJump) || (ClipFrame == this.ClipWallToLeftJump)); }; CSprite.prototype.IsWaitingOnWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightBreak) || (ClipFrame == this.ClipWallToLeftBreak)); }; CSprite.prototype.IsEndWallJump = function () { return(this.ArrayCounter == this.WallJumpArray.length); }; CSprite.prototype.IsHittingWallsArray = function (WallsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var CptArray; var HitTestValue; var CurrentWall; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } HitTestValue = 0; CptArray = 0; while ((CptArray < WallsMovieClipArray.length) && (!HitTestValue)) { CurrentWall = WallsMovieClipArray[CptArray]; HitTestValue = CurrentWall.hitTest(ValX, SpriteBounds.yMin, true) && (CurrentWall.hitTest(ValX, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitWallNum = CptArray; } return(HitTestValue); }; CSprite.prototype.AdjustClipOnWall = function (WallsMovieClipArray) { var CurrentWall; var SpriteBounds = this.Clip.getBounds(_root); CurrentWall = WallsMovieClipArray[this.HitWallNum]; if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMax); } else { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMin); } }; CSprite.prototype.IsHittingWallJumping = function (WallMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var IncVal; var HitVal; var Cpt; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return((WallMovieClip.hitTest(ValX, SpriteBounds.yMin, true) && (WallMovieClip.hitTest(ValX, SpriteBounds.yMax, true))) && (1 < this.ArrayCounter)); }; CSprite.prototype.StartWaitOnWall = function () { this.ArrayCounter = 0; if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipWallToRightBreak); this.Direction = G_RIGHT_DIRECTION; } else { this.Clip.gotoAndStop(this.ClipWallToLeftBreak); this.Direction = G_LEFT_DIRECTION; } }; CSprite.prototype.StartWallJump = function (WallMoveValue) { this.ArrayCounter = 0; if ((this.Direction == G_LEFT_DIRECTION) && (WallMoveValue == G_MOVE_LEFT)) { this.Clip.gotoAndStop(this.ClipWallToLeftJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if ((this.Direction == G_RIGHT_DIRECTION) && (WallMoveValue == G_MOVE_RIGHT)) { this.Clip.gotoAndStop(this.ClipWallToRightJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if (WallMoveValue == G_MOVE_DOWN) { this.Clip.gotoAndStop(this.ClipFall); if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - 15; } else { this.Clip._x = this.Clip._x + 15; } } }; CSprite.prototype.WallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - (G_STEP_WHEN_JUMPING + 4); } else { this.Clip._x = this.Clip._x + (G_STEP_WHEN_JUMPING + 4); } this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.EndWallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftStepFall); } else { this.Clip.gotoAndStop(this.ClipRightStepFall); } }; CSprite.prototype.GetMovementKey = function () { if (Key.isDown(this.UpKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_UP_LEFT); } if (Key.isDown(this.UpKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_UP_RIGHT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_DOWN_LEFT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_DOWN_RIGHT); } if (Key.isDown(this.RightKey)) { return(G_MOVE_RIGHT); } if (Key.isDown(this.LeftKey)) { return(G_MOVE_LEFT); } if (Key.isDown(this.UpKey)) { return(G_MOVE_UP); } if (Key.isDown(this.DownKey)) { return(G_MOVE_DOWN); } return(G_NO_MOVEMENT); }; CSprite.prototype.Move = function (MoveValue) { var ClipFrame = this.Clip._currentFrame; if (MoveValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightStep); } this.Clip._x = this.Clip._x + this.XStep; } else if (MoveValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftStep); } this.Clip._x = this.Clip._x - this.XStep; } else if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftBreak) { this.Clip.gotoAndStop(this.ClipLeftBreak); } } else if (ClipFrame != this.ClipRightBreak) { this.Clip.gotoAndStop(this.ClipRightBreak); } }; CSprite.prototype.IsJumpingMove = function (MoveValue) { return(((MoveValue == G_MOVE_UP_LEFT) || (MoveValue == G_MOVE_UP)) || (MoveValue == G_MOVE_UP_RIGHT)); }; CSprite.prototype.IsThrowingShuriken = function () { if (0 < this.ThrowShuriken) { return(1); } return(0); }; CSprite.prototype.IsShurikenKeyPressed = function () { return(Key.isDown(this.ShurikenKey)); }; CSprite.prototype.InitThrowShuriken = function () { this.ThrowShuriken = 4; }; CSprite.prototype.HasShurikens = function () { return(this.NumOfShurikens); }; CSprite.prototype.ContinueThrowShuriken = function () { this.ThrowShuriken--; }; CSprite.prototype.IsEndThrowShuriken = function () { return(!this.ThrowShuriken); }; CSprite.prototype.CreateShuriken = function () { var CptArray; CptArray = 0; while (this.ShurikensArray[CptArray]._visible) { CptArray++; } if (this.Direction == G_RIGHT_DIRECTION) { this.ShurikensArray[CptArray].XDirection = 1; } else { this.ShurikensArray[CptArray].XDirection = -1; } this.ShurikensArray[CptArray]._x = this.Clip._x; this.ShurikensArray[CptArray]._y = this.Clip._y; this.ShurikensArray[CptArray]._visible = 1; this.NumOfShurikens--; }; CSprite.prototype.ClearShurikens = function () { var CptArray; CptArray = 0; while (CptArray < this.ShurikensArray.length) { this.ShurikensArray[CptArray]._visible = 0; CptArray++; } }; CSprite.prototype.MoveShurikens = function () { var CptArray; var InScreen; CptArray = 0; while (CptArray < this.ShurikensArray.length) { InScreen = (this.ShurikensArray[CptArray]._x >= 0) && (this.ShurikensArray[CptArray]._x < G_SCREEN_WIDTH); if (this.ShurikensArray[CptArray]._visible && (InScreen)) { this.ShurikensArray[CptArray]._x = this.ShurikensArray[CptArray]._x + (this.ShurikensArray[CptArray].XDirection * this.ShurikensSpeed); } else { this.ShurikensArray[CptArray]._visible = 0; } CptArray++; } }; CSprite.prototype.StartThrowShurikenOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } }; CSprite.prototype.IsSabreKeyPressedAfterRelease = function () { if (Key.isDown(this.SabreKey) && (this.SabreKeyRelease)) { this.SabreKeyRelease = 0; return(1); } return(0); }; CSprite.prototype.TestSabreKeyRelease = function () { if (!Key.isDown(this.SabreKey)) { this.SabreKeyRelease = 1; } }; CSprite.prototype.InitSabreHit = function () { this.SabreHit = 2; }; CSprite.prototype.StartSabreHitOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } }; CSprite.prototype.IsHittingWithSabre = function () { if (0 < this.SabreHit) { return(1); } return(0); }; CSprite.prototype.SabreHit = function (EnemiesObjArray) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } CptArray--; if (HitValue) { return(CptArray); } return(0); }; CSprite.prototype.ContinueSabreHit = function () { this.SabreHit = this.SabreHit - 1; }; CSprite.prototype.IsEndSabreHit = function () { return(!this.SabreHit); }; CSprite.prototype.IsBlinking = function () { return(this.BlinkValue); }; CSprite.prototype.IsTouchedByEnemy = function (ArrayOfEnemiesObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue1; var XValue2; var YValue; var YInc; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue1 = SpriteBounds.xMin; } else { XValue1 = SpriteBounds.xMax; } XValue2 = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); YInc = (SpriteBounds.yMax - SpriteBounds.yMin) / 3; HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < ArrayOfEnemiesObj.length)) { YValue = SpriteBounds.yMin; while ((!HitValue) && (YValue < SpriteBounds.yMax)) { HitValue = ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue1, YValue, true) || (ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue2, YValue, true)); YValue = YValue + YInc; } CptArray++; } return(HitValue); }; CSprite.prototype.TouchedByEnemyControl = function () { this.BlinkValue = G_NUM_OF_BLINKS; this.NumOfPower--; }; CSprite.prototype.ContinueBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; };Frame 80function CEnemy(MaxResurrecTime, MaxPowerVal, ClipEnemy) { this.MaxBlink = 10; this.BlinkValue = this.MaxBlink; this.CurrentResurrectionTime = 0; this.MaxResurrectionTime = MaxResurrecTime; this.MaxPower = MaxPowerVal; this.CurrentPower = this.MaxPower; this.Clip = ClipEnemy; this.ClipSaveX = this.Clip._x; this.ClipSaveY = this.Clip._y; } function EnemyHitBySprite(EnemiesObjArray, SpriteObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = SpriteObj.Clip.getBounds(_root); if (SpriteObj.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; return(CptArray); } return(-1); } return(-1); } function EnemyHitByShurikensOfSprite(EnemiesObjArray, SpriteObj, ShurikensBonusMovieClip) { var HitValue; var CptShuriken; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; var AddScore = 0; CptShuriken = 0; while (CptShuriken < SpriteObj.ShurikensArray.length) { if (SpriteObj.ShurikensArray[CptShuriken]._visible) { HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = CurrentEnemy.Clip.hitTest(SpriteObj.ShurikensArray[CptShuriken]._x, SpriteObj.ShurikensArray[CptShuriken]._y, true); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; ShurikensBonusControl(EnemiesObjArray[CptArray], ShurikensBonusMovieClip); } SpriteObj.ShurikensArray[CptShuriken]._visible = 0; AddScore = AddScore + G_ENEMY_SCORE_VALUE; } } CptShuriken++; } return(AddScore); } function EnemiesControl(EnemiesObjArray) { var Cpt; var CurrentEnemy; Cpt = 0; while (Cpt < EnemiesObjArray.length) { CurrentEnemy = EnemiesObjArray[Cpt]; if (CurrentEnemy.IsBlinking()) { CurrentEnemy.DoBlink(); CurrentEnemy.ContinueMoveIfBlinkFinished(); } else if (CurrentEnemy.IsDead()) { CurrentEnemy.DoResurrectionIfTimeElapsed(); } Cpt++; } } function ShurikensBonusControl(EnemyObj, ShurikensBonusMovieClip) { if ((ShurikensBonusMovieClip._currentFrame == 1) && (!Math.floor(Math.random() * G_RANDOM_BONUS_SHURIKENS))) { ShurikensBonusMovieClip._x = EnemyObj.Clip._x + EnemyObj.Clip.Enemy._x; ShurikensBonusMovieClip._y = EnemyObj.Clip._y; ShurikensBonusMovieClip.play(); } } function ContinueBossBlink(BossMovieClip, BlinkValue) { if (BlinkValue & 1) { BossMovieClip._visible = 1; } else { BossMovieClip._visible = 0; } BlinkValue--; return(BlinkValue); } function BossHitsBySprite(BossHitMovieClip, SpriteObject) { var SBounds = SpriteObject.Clip.getBounds(_root); var XValue; if (SpriteObject.Direction == G_RIGHT_DIRECTION) { XValue = SBounds.xMax; } else { XValue = SBounds.xMin; } return((BossHitMovieClip.hitTest(XValue, SBounds.yMin, true) || (BossHitMovieClip.hitTest(XValue, SpriteObject.Clip._y, true))) || (BossHitMovieClip.hitTest(XValue, SBounds.yMax, true))); } function BossHitsByShurikens(BossHitMovieClip, ShurikensArray) { var HitValue; var CptShuriken; HitValue = 0; CptShuriken = 0; while ((!HitValue) && (CptShuriken < ShurikensArray.length)) { if (ShurikensArray[CptShuriken]._visible) { HitValue = BossHitMovieClip.hitTest(ShurikensArray[CptShuriken]._x, ShurikensArray[CptShuriken]._y, true); } CptShuriken++; } return(HitValue); } function SpriteHitsByBoss(BossHitMovieClip, SpriteObject) { var SpriteBounds = SpriteObject.Clip.getBounds(_root); var Average; var XCenter; var YCenter; Average = (SpriteBounds.xMax - SpriteBounds.xMin) / 2; YCenter = SpriteObject.Clip._y; if (((SpriteObject.IsJumping() || (SpriteObject.IsFalling())) || (SpriteObject.IsJumpingFromWall())) || (SpriteObject.IsWaitingOnWall())) { XCenter = SpriteObject.Clip._x; } else if (SpriteObject.Direction == G_RIGHT_DIRECTION) { SpriteBounds.xMax = SpriteBounds.xMax - Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } else { SpriteBounds.xMin = SpriteBounds.xMin + Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } return((((BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(XCenter, YCenter, true))); } CEnemy.prototype.IsBlinking = function () { return(this.BlinkValue); }; CEnemy.prototype.DoBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; }; CEnemy.prototype.ContinueMoveIfBlinkFinished = function () { if (!this.BlinkValue) { this.Clip.play(); } }; CEnemy.prototype.ApplyTouched = function () { var CurrentX; var CurrentY; var NewTime; var Point; this.CurrentPower--; if (this.CurrentPower) { this.Clip.stop(); this.BlinkValue = this.MaxBlink; return(0); } this.Clip.stop(); this.Clip.Enemy.play(); NewTime = new Date(); this.CurrentResurrectionTime = NewTime.getTime() / 1000; delete NewTime; return(1); }; CEnemy.prototype.IsDead = function () { return(!this.CurrentPower); }; CEnemy.prototype.DoResurrectionIfTimeElapsed = function () { var NewTime = new Date(); if (((NewTime.getTime() / 1000) - this.CurrentResurrectionTime) >= this.MaxResurrectionTime) { this.CurrentPower = this.MaxPower; this.Clip.gotoAndPlay(1); this.CurrentResurrectionTime = 0; this.BlinkValue = 10; } delete NewTime; };Frame 81function SpriteHitsFireBall(SpriteMC, FireBallMC) { var SpBounds; SpBounds = SpriteMC.getBounds(_root); return((FireBallMC.hitTest(SpriteMC._x, SpriteMC._y, true) || (FireBallMC.hitTest(SpriteMC._x, SpBounds.yMin, true))) || (FireBallMC.hitTest(SpriteMC._x, SpBounds.yMax, true))); } function RefreshEnergyBar(Power, PowerMax, EnergyBarMC) { if (Power == 0) { Power = 1; } EnergyBarMC.gotoAndStop(Math.floor(EnergyBarMC._totalFrames - ((Power * EnergyBarMC._totalFrames) / PowerMax))); } Ninja = new CSprite(ClipNinja, ClipShuriken, Key.UP, Key.DOWN, Key.LEFT, Key.RIGHT, 87, Key.SPACE, 0, 30); ClefOk = false; PorteOk = false; LevierOK = false;Frame 82if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy2 = new CEnemy(5, 2, ClipEnemy2); EnemiesArray = new Array(Enemy2); ClipEnemy2.gotoAndPlay(35); ClipPlatformsArray = new Array(Platform1, Platform2); Ninja.NumOfPower = Ninja.MaxOfPower; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 83if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + 20; Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + 20; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy2; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (99); } Ninja.MoveShurikens(); play();Frame 84prevFrame();Frame 99if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7); DeathPlatformsArray = new Array(DeathPlatform1); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 100if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (121); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 395; G_NEW_SCREEN_Y = 324; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (82); } Ninja.MoveShurikens(); play();Frame 101prevFrame();Frame 121if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy1 = new CEnemy(5, 2, ClipEnemy); EnemiesArray = new Array(Enemy1); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 122if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt2) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt2) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt2) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else { var SpBounds = ClipNinja.getBounds(_root); if (((Ninja.IsTouchedByEnemy(EnemiesArray) || (ClipPoissons.hitTest(ClipNinja._x, ClipNinja._y, true))) || (ClipPoissons.hitTest(ClipNinja._x, SpBounds.yMin, true))) || (ClipPoissons.hitTest(ClipNinja._x, SpBounds.yMax, true))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy1; delete ClipPlatformsArray; gotoAndPlay (145); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 385; G_NEW_SCREEN_Y = 324; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete EnemiesArray; delete Enemy1; delete ClipPlatformsArray; gotoAndPlay (99); } Ninja.MoveShurikens(); play();Frame 123prevFrame();Frame 145Pic2.gotoAndPlay(40); Pic3.gotoAndPlay(20); if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; Enemy1 = new CEnemy(0, 1, Pic1); Enemy2 = new CEnemy(0, 1, Pic2); Enemy3 = new CEnemy(0, 1, Pic3); EnemiesArray = new Array(Enemy1, Enemy2, Enemy3); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9, Platform10); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 146if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (167); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 391; G_NEW_SCREEN_Y = 421; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (121); } Ninja.MoveShurikens(); play();Frame 147prevFrame();Frame 167if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy1 = new CEnemy(5, 2, ClipEnemy1); Enemy2 = new CEnemy(5, 2, ClipEnemy2); EnemiesArray = new Array(Enemy1, Enemy2); ClipEnemy2.gotoAndPlay(35); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9); if (PorteOk) { ClipPorte1.gotoAndStop(ClipPorte1._totalframes); } if (LevierOK) { ClipLevier.gotoAndStop(ClipLevier._totalframes); } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 168if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipPorte1))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipPorte1))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipPorte1))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; delete Enemy2; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if ((Ninja.IsHittingClip(ClipPorte1) && (ClefOk)) && (ClipPorte1._currentFrame == 1)) { PorteOk = true; ClipPorte1.play(); } if (ClipNinja.hitTest(ClipLevier) && (ClipLevier._currentFrame == 1)) { LevierOK = true; ClipLevier.play(); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (192); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 389; G_NEW_SCREEN_Y = 133; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete EnemiesArray; delete Enemy1; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (145); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 18; G_NEW_SCREEN_Y = 407; G_NEW_DIRECTION = G_RIGHT_DIRECTION; delete EnemiesArray; delete Enemy1; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (192); } Ninja.MoveShurikens(); play();Frame 169prevFrame();Frame 192if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9, Platform10, Platform11, Platform12); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2, DeathPlatform3); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 193if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete DeathPlatformsArray; delete ClipPlatformsArray; if (LevierOK) { gotoAndPlay (242); } else { gotoAndPlay (217); } } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 374; G_NEW_SCREEN_Y = 128; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (167); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 381; G_NEW_SCREEN_Y = 405; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (167); } Ninja.MoveShurikens(); play();Frame 194prevFrame();Frame 217if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3); if (ClefOk) { ClipClef.gotoAndStop(ClipClef._totalframes); } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 218if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (ClipNinja.hitTest(ClipClef) && (!ClefOk)) { ClefOk = true; ClipClef.gotoAndPlay("FinClef"); } if (Ninja.IsHittingClip(ClipScreen1)) { G_NEW_SCREEN_X = 387; G_NEW_SCREEN_Y = 304; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (192); } Ninja.MoveShurikens(); play();Frame 219prevFrame();Frame 242if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 243if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { G_NEW_SCREEN_X = 387; G_NEW_SCREEN_Y = 304; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (192); } else if (Ninja.IsHittingClip(ClipScreen2)) { delete ClipPlatformsArray; gotoAndPlay (267); } Ninja.MoveShurikens(); play();Frame 244prevFrame();Frame 267if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 268if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt1)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt1)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else { var SpBounds = ClipNinja.getBounds(_root); if ((ClipTronc.hitTest(ClipNinja._x, ClipNinja._y, true) || (ClipTronc.hitTest(ClipNinja._x, SpBounds.yMin, true))) || (ClipTronc.hitTest(ClipNinja._x, SpBounds.yMax, true))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (292); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 387; G_NEW_SCREEN_Y = 296; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (242); } Ninja.MoveShurikens(); play();Frame 269prevFrame();Frame 292ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2, DeathPlatform3); SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; BossPowerMax = 30; BossPower = BossPowerMax; GoGameOver = 0; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 293if (Ninja.IsJumping()) { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (((0 >= Ninja.JumpArray[Ninja.ArrayCounter]) && (Ninja.IsJumpingMove(ValMove))) && (!Ninja.DoubleJump)) { Ninja.DoubleJump = 1; Ninja.StartJump(ValMove); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (((((SpriteHitsByBoss(ClipBoss, Ninja) || (SpriteHitsFireBall(ClipNinja, FireBallHG))) || (SpriteHitsFireBall(ClipNinja, FireBallBG))) || (SpriteHitsFireBall(ClipNinja, FireBallBM))) || (SpriteHitsFireBall(ClipNinja, FireBallBD))) || (SpriteHitsFireBall(ClipNinja, FireBallHD))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if ((!BossBlinkValue) && (BossHitsByShurikens(ClipBoss, Ninja.ShurikensArray))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; RefreshEnergyBar(BossPower, BossPowerMax, EnergyBoss); } if (BossBlinkValue) { BossBlinkValue = ContinueBossBlink(ClipBoss, BossBlinkValue); } Point = new Object(); Point.x = ClipBoss.Boss._x; Point.y = ClipBoss.Boss._y; ClipBoss.Boss.localToGlobal(Point); if (((ClipNinja._x - Point.x) < 0) && (10 < ClipBoss.Boss._currentFrame)) { ClipBoss.Boss.gotoAndPlay(ClipBoss.Boss._currentFrame - 10); } else if ((0 < (ClipNinja._x - Point.x)) && (ClipBoss.Boss._currentFrame < 10)) { ClipBoss.Boss.gotoAndPlay(ClipBoss.Boss._currentFrame + 10); } delete Point; if (0 >= Ninja.NumOfPower) { delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (GoGameOver) { Ninja.ClearShurikens(); delete ClipPlatformsArray; delete DeathPlatformsArray; gotoAndPlay (307); } Ninja.MoveShurikens(); play();Frame 294prevFrame();Frame 308delete Ninja; stop();Symbol 38 Buttonon (release) { gotoAndPlay (1); }Symbol 40 Buttonon (release) { gotoAndPlay (1); }Symbol 42 Buttonon (release) { gotoAndPlay (1); }Symbol 44 Buttonon (release) { gotoAndPlay (1); }Symbol 65 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (59); }Symbol 66 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (23); }Symbol 67 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (10); }Symbol 68 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (36); }Symbol 78 Buttonon (release) { play(); }Symbol 128 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 1var Boucle = 12;Symbol 160 MovieClip Frame 61Boucle--;Symbol 160 MovieClip Frame 73if (Boucle) { gotoAndPlay (61); } else { gotoAndPlay (1); }Symbol 205 MovieClip Frame 23gotoAndPlay (3);Symbol 227 MovieClip Frame 1stop();Symbol 227 MovieClip Frame 50stop();Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 9stop();Symbol 234 MovieClip Frame 1stop();Symbol 234 MovieClip Frame 9stop();Symbol 235 MovieClip Frame 50gotoAndPlay (10);Symbol 249 MovieClip Frame 50gotoAndPlay (10);Symbol 261 MovieClip Frame 1stop();Symbol 261 MovieClip Frame 11stop();Symbol 264 MovieClip Frame 1stop();Symbol 264 MovieClip Frame 3stop();Symbol 283 MovieClip Frame 21gotoAndPlay (1);Symbol 283 MovieClip Frame 31stop();Symbol 303 MovieClip Frame 11stop();Symbol 313 MovieClip Frame 7gotoAndPlay (1);Symbol 313 MovieClip Frame 17gotoAndPlay (11);Symbol 314 MovieClip Frame 7gotoAndPlay (1);Symbol 314 MovieClip Frame 17gotoAndPlay (11);Symbol 315 MovieClip Frame 1CptMultiFire = 0;Symbol 315 MovieClip Frame 38if (0 >= _root.BossPower) { gotoAndPlay (143); }Symbol 315 MovieClip Frame 55if (CptMultiFire == 3) { _root.FireBallHG.play(); _root.FireBallBG.play(); _root.FireBallBM.play(); _root.FireBallBD.play(); _root.FireBallHD.play(); } else { if (_root.ClipFire1.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallHG.play(); } if (_root.ClipFire2.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallBG.play(); } if (_root.ClipFire3.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallBM.play(); } if (_root.ClipFire4.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallBD.play(); } if (_root.ClipFire5.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallHD.play(); } } CptMultiFire++;Symbol 315 MovieClip Frame 95if (CptMultiFire == 5) { play(); } else { gotoAndPlay (38); }Symbol 315 MovieClip Frame 96if (0 >= _root.BossPower) { gotoAndPlay (143); }Symbol 315 MovieClip Frame 142CptMultiFire = 0; gotoAndPlay (38);Symbol 315 MovieClip Frame 174_root.GoGameOver = 1; stop();Symbol 321 MovieClip Frame 1stop();Symbol 322 MovieClip Frame 1stop();Symbol 323 MovieClip Frame 1stop();Symbol 329 Buttonon (release) { gotoAndPlay (1); }
Library Items
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Symbol 206 MovieClip | Uses:205 | Used by:213 | |
Symbol 207 Sound | Used by:208 | ||
Symbol 208 MovieClip | Uses:99 157 102 103 104 105 159 107 106 108 109 199 185 207 | Used by:209 213 | |
Symbol 209 MovieClip | Uses:208 | Used by:213 | |
Symbol 210 Sound | Used by:211 | ||
Symbol 211 MovieClip | Uses:99 157 102 103 104 105 106 107 108 109 210 | Used by:212 213 | |
Symbol 212 MovieClip | Uses:211 | Used by:213 | |
Symbol 213 MovieClip | Uses:154 156 160 161 163 170 171 172 178 179 180 190 191 189 192 193 194 196 197 203 204 205 206 208 209 211 212 | Used by:Timeline | |
Symbol 214 Graphic | Used by:Timeline | ||
Symbol 215 Bitmap | Used by:216 | ||
Symbol 216 Graphic | Uses:215 | Used by:Timeline | |
Symbol 217 Graphic | Used by:Timeline | ||
Symbol 218 ShapeTweening | Used by:222 223 | ||
Symbol 219 Graphic | Used by:222 223 | ||
Symbol 220 ShapeTweening | Used by:222 223 | ||
Symbol 221 Graphic | Used by:222 223 | ||
Symbol 222 MovieClip | Uses:218 219 220 221 | Used by:Timeline | |
Symbol 223 MovieClip | Uses:218 219 220 221 | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | ||
Symbol 225 Graphic | Used by:227 | ||
Symbol 226 Graphic | Used by:227 | ||
Symbol 227 MovieClip | Uses:225 62 226 | Used by:Timeline | |
Symbol 228 Font | Used by:229 324 | ||
Symbol 229 Text | Uses:228 | Used by:Timeline | |
Symbol 230 Graphic | Used by:Timeline | ||
Symbol 231 MovieClip | Uses:53 54 58 59 60 61 | Used by:233 234 235 249 | |
Symbol 232 Sound | Used by:235 249 | ||
Symbol 233 MovieClip | Uses:231 | Used by:235 249 | |
Symbol 234 MovieClip | Uses:231 | Used by:235 249 | |
Symbol 235 MovieClip | Uses:231 232 233 234 | Used by:Timeline | |
Symbol 236 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 237 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 238 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 239 Graphic | Used by:240 | ||
Symbol 240 MovieClip | Uses:239 | Used by:Timeline | |
Symbol 241 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 242 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 243 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 244 Graphic | Used by:Timeline | ||
Symbol 245 Graphic | Used by:Timeline | ||
Symbol 246 Graphic | Used by:247 | ||
Symbol 247 MovieClip | Uses:46 246 | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:Timeline | |
Symbol 249 MovieClip | Uses:231 232 233 234 | Used by:Timeline | |
Symbol 250 Graphic | Used by:Timeline | ||
Symbol 251 Graphic | Used by:Timeline | ||
Symbol 252 Graphic | Used by:255 | ||
Symbol 253 Bitmap | Used by:254 | ||
Symbol 254 Graphic | Uses:253 | Used by:255 | |
Symbol 255 MovieClip | Uses:252 254 | Used by:Timeline | |
Symbol 256 Graphic | Used by:Timeline | ||
Symbol 257 Graphic | Used by:Timeline | ||
Symbol 258 Graphic | Used by:Timeline | ||
Symbol 259 Graphic | Used by:Timeline | ||
Symbol 260 Graphic | Used by:261 | ||
Symbol 261 MovieClip | Uses:260 | Used by:Timeline | |
Symbol 262 Graphic | Used by:264 | ||
Symbol 263 Sound | Used by:264 | ||
Symbol 264 MovieClip | Uses:262 263 | Used by:Timeline | |
Symbol 265 Graphic | Used by:Timeline | ||
Symbol 266 Graphic | Used by:Timeline | ||
Symbol 267 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 268 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 269 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 270 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 271 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 272 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 273 Graphic | Used by:Timeline | ||
Symbol 274 Graphic | Used by:Timeline | ||
Symbol 275 Graphic | Used by:Timeline | ||
Symbol 276 Graphic | Used by:Timeline | ||
Symbol 277 Graphic | Used by:Timeline | ||
Symbol 278 Graphic | Used by:Timeline | ||
Symbol 279 Graphic | Used by:Timeline | ||
Symbol 280 Graphic | Used by:Timeline | ||
Symbol 281 Graphic | Used by:283 | ||
Symbol 282 Sound | Used by:283 | ||
Symbol 283 MovieClip | Uses:281 282 | Used by:Timeline | |
Symbol 284 Graphic | Used by:285 | ||
Symbol 285 MovieClip | Uses:284 | Used by:Timeline | |
Symbol 286 ShapeTweening | Used by:289 | ||
Symbol 287 ShapeTweening | Used by:289 | ||
Symbol 288 Graphic | Used by:289 | ||
Symbol 289 MovieClip | Uses:286 287 288 | Used by:Timeline | |
Symbol 290 ShapeTweening | Used by:295 | ||
Symbol 291 ShapeTweening | Used by:295 | ||
Symbol 292 ShapeTweening | Used by:295 | ||
Symbol 293 ShapeTweening | Used by:295 | ||
Symbol 294 Graphic | Used by:295 | ||
Symbol 295 MovieClip | Uses:290 291 292 293 294 | Used by:Timeline | |
Symbol 296 Graphic | Used by:Timeline | ||
Symbol 297 Graphic | Used by:Timeline | ||
Symbol 298 ShapeTweening | Used by:303 | ||
Symbol 299 ShapeTweening | Used by:303 | ||
Symbol 300 ShapeTweening | Used by:303 | ||
Symbol 301 ShapeTweening | Used by:303 | ||
Symbol 302 Graphic | Used by:303 | ||
Symbol 303 MovieClip | Uses:298 299 300 301 302 | Used by:Timeline | |
Symbol 304 Graphic | Used by:Timeline | ||
Symbol 305 Graphic | Used by:Timeline | ||
Symbol 306 Graphic | Used by:309 | ||
Symbol 307 Graphic | Used by:309 | ||
Symbol 308 Graphic | Used by:309 | ||
Symbol 309 MovieClip | Uses:306 307 308 | Used by:Timeline | |
Symbol 310 Graphic | Used by:311 | ||
Symbol 311 MovieClip | Uses:310 | Used by:Timeline | |
Symbol 312 Graphic | Used by:Timeline | ||
Symbol 313 MovieClip | Uses:5 6 7 8 9 10 11 12 | Used by:315 | |
Symbol 314 MovieClip | Uses:5 6 7 8 9 10 11 12 | Used by:315 | |
Symbol 315 MovieClip | Uses:313 314 | Used by:Timeline | |
Symbol 316 Graphic | Used by:319 320 | ||
Symbol 317 Graphic | Used by:319 320 | ||
Symbol 318 Graphic | Used by:319 320 | ||
Symbol 319 MovieClip | Uses:316 317 318 | Used by:321 322 323 | |
Symbol 320 MovieClip | Uses:316 317 318 | Used by:321 322 | |
Symbol 321 MovieClip | Uses:319 320 | Used by:Timeline | |
Symbol 322 MovieClip | Uses:319 320 | Used by:Timeline | |
Symbol 323 MovieClip | Uses:319 | Used by:Timeline | |
Symbol 324 Text | Uses:228 | Used by:Timeline | |
Symbol 325 Graphic | Used by:Timeline | ||
Symbol 326 MovieClip | Uses:3 | Used by:Timeline | |
Symbol 327 Graphic | Used by:Timeline | ||
Symbol 328 Graphic | Used by:Timeline | ||
Symbol 329 Button | Uses:36 | Used by:Timeline |
Instance Names
"ClipAitchu" | Frame 8 | Symbol 70 MovieClip |
"ClipNinjaTouchedSound" | Frame 79 | Symbol 128 MovieClip |
"ClipMurNoMvt" | Frame 79 | Symbol 130 MovieClip |
"Platform1" | Frame 79 | Symbol 132 MovieClip |
"Platform2" | Frame 79 | Symbol 132 MovieClip |
"ClipScreen1" | Frame 79 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 79 | Symbol 144 MovieClip |
"ClipNinja" | Frame 79 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 79 | Symbol 227 MovieClip |
"ClipEnemy2" | Frame 82 | Symbol 235 MovieClip |
"Platform1" | Frame 99 | Symbol 132 MovieClip |
"Platform2" | Frame 99 | Symbol 132 MovieClip |
"Platform3" | Frame 99 | Symbol 236 MovieClip |
"Platform4" | Frame 99 | Symbol 237 MovieClip |
"Platform5" | Frame 99 | Symbol 238 MovieClip |
"Platform6" | Frame 99 | Symbol 236 MovieClip |
"Platform7" | Frame 99 | Symbol 237 MovieClip |
"DeathPlatform1" | Frame 99 | Symbol 240 MovieClip |
"ClipScreen1" | Frame 99 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 99 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 99 | Symbol 144 MovieClip |
"ClipNinja" | Frame 99 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 99 | Symbol 227 MovieClip |
"Platform1" | Frame 121 | Symbol 132 MovieClip |
"Platform2" | Frame 121 | Symbol 132 MovieClip |
"Platform3" | Frame 121 | Symbol 132 MovieClip |
"Platform4" | Frame 121 | Symbol 132 MovieClip |
"Platform5" | Frame 121 | Symbol 132 MovieClip |
"Platform6" | Frame 121 | Symbol 132 MovieClip |
"Platform7" | Frame 121 | Symbol 132 MovieClip |
"Platform8" | Frame 121 | Symbol 132 MovieClip |
"ClipNinjaTouchedSound" | Frame 121 | Symbol 128 MovieClip |
"ClipMurNoMvt2" | Frame 121 | Symbol 130 MovieClip |
"ClipMurNoMvt3" | Frame 121 | Symbol 130 MovieClip |
"ClipScreen1" | Frame 121 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 121 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 121 | Symbol 144 MovieClip |
"ClipNinja" | Frame 121 | Symbol 213 MovieClip |
"ClipPoissons" | Frame 121 | Symbol 248 MovieClip |
"ClipEnemy" | Frame 121 | Symbol 249 MovieClip |
"EnergyAitchu" | Frame 121 | Symbol 227 MovieClip |
"Platform1" | Frame 145 | Symbol 132 MovieClip |
"Platform2" | Frame 145 | Symbol 132 MovieClip |
"Platform3" | Frame 145 | Symbol 132 MovieClip |
"Platform4" | Frame 145 | Symbol 132 MovieClip |
"Platform5" | Frame 145 | Symbol 132 MovieClip |
"Platform6" | Frame 145 | Symbol 132 MovieClip |
"Platform7" | Frame 145 | Symbol 132 MovieClip |
"Platform8" | Frame 145 | Symbol 132 MovieClip |
"Platform9" | Frame 145 | Symbol 132 MovieClip |
"Platform10" | Frame 145 | Symbol 132 MovieClip |
"ClipMurNoMvt" | Frame 145 | Symbol 130 MovieClip |
"ClipScreen1" | Frame 145 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 145 | Symbol 134 MovieClip |
"ClipNinjaTouchedSound" | Frame 145 | Symbol 128 MovieClip |
"DeathPlatform1" | Frame 145 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 145 | Symbol 240 MovieClip |
"Pic1" | Frame 145 | Symbol 255 MovieClip |
"Pic2" | Frame 145 | Symbol 255 MovieClip |
"Pic3" | Frame 145 | Symbol 255 MovieClip |
"ClipShuriken" | Frame 145 | Symbol 144 MovieClip |
"ClipNinja" | Frame 145 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 145 | Symbol 227 MovieClip |
"Platform1" | Frame 167 | Symbol 132 MovieClip |
"Platform2" | Frame 167 | Symbol 132 MovieClip |
"Platform3" | Frame 167 | Symbol 132 MovieClip |
"Platform4" | Frame 167 | Symbol 132 MovieClip |
"Platform5" | Frame 167 | Symbol 132 MovieClip |
"Platform6" | Frame 167 | Symbol 132 MovieClip |
"Platform8" | Frame 167 | Symbol 132 MovieClip |
"Platform7" | Frame 167 | Symbol 132 MovieClip |
"Platform9" | Frame 167 | Symbol 132 MovieClip |
"ClipScreen1" | Frame 167 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 167 | Symbol 134 MovieClip |
"ClipScreen3" | Frame 167 | Symbol 134 MovieClip |
"ClipMurNoMvt" | Frame 167 | Symbol 130 MovieClip |
"ClipMurNoMvt1" | Frame 167 | Symbol 130 MovieClip |
"ClipNinjaTouchedSound" | Frame 167 | Symbol 128 MovieClip |
"ClipPorte1" | Frame 167 | Symbol 261 MovieClip |
"ClipLevier" | Frame 167 | Symbol 264 MovieClip |
"ClipShuriken" | Frame 167 | Symbol 144 MovieClip |
"ClipNinja" | Frame 167 | Symbol 213 MovieClip |
"ClipEnemy2" | Frame 167 | Symbol 235 MovieClip |
"ClipEnemy1" | Frame 167 | Symbol 235 MovieClip |
"EnergyAitchu" | Frame 167 | Symbol 227 MovieClip |
"ClipScreen1" | Frame 192 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 192 | Symbol 134 MovieClip |
"ClipScreen3" | Frame 192 | Symbol 134 MovieClip |
"DeathPlatform1" | Frame 192 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 192 | Symbol 240 MovieClip |
"DeathPlatform3" | Frame 192 | Symbol 240 MovieClip |
"Platform1" | Frame 192 | Symbol 132 MovieClip |
"Platform2" | Frame 192 | Symbol 132 MovieClip |
"Platform3" | Frame 192 | Symbol 267 MovieClip |
"Platform4" | Frame 192 | Symbol 132 MovieClip |
"Platform5" | Frame 192 | Symbol 268 MovieClip |
"Platform6" | Frame 192 | Symbol 269 MovieClip |
"Platform8" | Frame 192 | Symbol 132 MovieClip |
"Platform7" | Frame 192 | Symbol 267 MovieClip |
"Platform9" | Frame 192 | Symbol 268 MovieClip |
"Platform10" | Frame 192 | Symbol 269 MovieClip |
"Platform11" | Frame 192 | Symbol 268 MovieClip |
"Platform12" | Frame 192 | Symbol 269 MovieClip |
"ClipShuriken" | Frame 192 | Symbol 144 MovieClip |
"ClipNinja" | Frame 192 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 192 | Symbol 227 MovieClip |
"ClipScreen1" | Frame 217 | Symbol 134 MovieClip |
"ClipMurNoMvt1" | Frame 217 | Symbol 130 MovieClip |
"ClipMurNoMvt2" | Frame 217 | Symbol 130 MovieClip |
"Platform1" | Frame 217 | Symbol 132 MovieClip |
"Platform2" | Frame 217 | Symbol 132 MovieClip |
"Platform3" | Frame 217 | Symbol 132 MovieClip |
"ClipClef" | Frame 217 | Symbol 283 MovieClip |
"ClipShuriken" | Frame 217 | Symbol 144 MovieClip |
"ClipNinja" | Frame 217 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 217 | Symbol 227 MovieClip |
"ClipWater" | Frame 242 | Symbol 285 MovieClip |
"ClipScreen1" | Frame 242 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 242 | Symbol 134 MovieClip |
"ClipMurNoMvt2" | Frame 242 | Symbol 130 MovieClip |
"ClipMurNoMvt1" | Frame 242 | Symbol 130 MovieClip |
"Platform1" | Frame 242 | Symbol 132 MovieClip |
"Platform2" | Frame 242 | Symbol 132 MovieClip |
"Platform3" | Frame 242 | Symbol 132 MovieClip |
"Platform4" | Frame 242 | Symbol 132 MovieClip |
"Platform5" | Frame 242 | Symbol 132 MovieClip |
"ClipShuriken" | Frame 242 | Symbol 144 MovieClip |
"ClipNinja" | Frame 242 | Symbol 213 MovieClip |
"ClipPlouf" | Frame 242 | Symbol 303 MovieClip |
"EnergyAitchu" | Frame 242 | Symbol 227 MovieClip |
"ClipNinjaTouchedSound" | Frame 267 | Symbol 128 MovieClip |
"DeathPlatform1" | Frame 267 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 267 | Symbol 240 MovieClip |
"ClipMurNoMvt1" | Frame 267 | Symbol 130 MovieClip |
"Platform1" | Frame 267 | Symbol 132 MovieClip |
"Platform2" | Frame 267 | Symbol 132 MovieClip |
"Platform3" | Frame 267 | Symbol 132 MovieClip |
"Platform4" | Frame 267 | Symbol 132 MovieClip |
"Platform5" | Frame 267 | Symbol 132 MovieClip |
"Platform6" | Frame 267 | Symbol 132 MovieClip |
"Platform8" | Frame 267 | Symbol 132 MovieClip |
"Platform7" | Frame 267 | Symbol 132 MovieClip |
"Platform9" | Frame 267 | Symbol 132 MovieClip |
"ClipScreen1" | Frame 267 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 267 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 267 | Symbol 144 MovieClip |
"ClipNinja" | Frame 267 | Symbol 213 MovieClip |
"ClipTronc" | Frame 267 | Symbol 309 MovieClip |
"EnergyAitchu" | Frame 267 | Symbol 227 MovieClip |
"Platform1" | Frame 292 | Symbol 132 MovieClip |
"Platform2" | Frame 292 | Symbol 132 MovieClip |
"Platform3" | Frame 292 | Symbol 132 MovieClip |
"Platform4" | Frame 292 | Symbol 132 MovieClip |
"Platform5" | Frame 292 | Symbol 132 MovieClip |
"Platform6" | Frame 292 | Symbol 132 MovieClip |
"Platform7" | Frame 292 | Symbol 132 MovieClip |
"ClipNinjaTouchedSound" | Frame 292 | Symbol 128 MovieClip |
"DeathPlatform1" | Frame 292 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 292 | Symbol 240 MovieClip |
"DeathPlatform3" | Frame 292 | Symbol 240 MovieClip |
"ClipFire3" | Frame 292 | Symbol 311 MovieClip |
"ClipFire2" | Frame 292 | Symbol 311 MovieClip |
"ClipFire4" | Frame 292 | Symbol 311 MovieClip |
"ClipFire1" | Frame 292 | Symbol 311 MovieClip |
"ClipFire5" | Frame 292 | Symbol 311 MovieClip |
"ClipShuriken" | Frame 292 | Symbol 144 MovieClip |
"ClipNinja" | Frame 292 | Symbol 213 MovieClip |
"ClipBoss" | Frame 292 | Symbol 315 MovieClip |
"FireBallBG" | Frame 292 | Symbol 321 MovieClip |
"FireBallBD" | Frame 292 | Symbol 321 MovieClip |
"FireBallHG" | Frame 292 | Symbol 322 MovieClip |
"FireBallHD" | Frame 292 | Symbol 322 MovieClip |
"FireBallBM" | Frame 292 | Symbol 323 MovieClip |
"EnergyAitchu" | Frame 292 | Symbol 227 MovieClip |
"EnergyBoss" | Frame 292 | Symbol 227 MovieClip |
"Enemy" | Symbol 235 MovieClip Frame 10 | Symbol 233 MovieClip |
"Enemy" | Symbol 235 MovieClip Frame 50 | Symbol 234 MovieClip |
"Enemy" | Symbol 249 MovieClip Frame 10 | Symbol 233 MovieClip |
"Enemy" | Symbol 249 MovieClip Frame 50 | Symbol 234 MovieClip |
"Boss" | Symbol 315 MovieClip Frame 1 | Symbol 313 MovieClip |
"Boss" | Symbol 315 MovieClip Frame 53 | Symbol 314 MovieClip |
"Boss" | Symbol 315 MovieClip Frame 96 | Symbol 313 MovieClip |
Labels
"debut" | Frame 1 |
"menu" | Frame 9 |
"regle" | Frame 10 |
"credit" | Frame 23 |
"FadeToIntro" | Frame 36 |
"FadeToLevel1" | Frame 59 |
"Start" | Frame 82 |
"MarcheD" | Symbol 213 MovieClip Frame 1 |
"MarcheG" | Symbol 213 MovieClip Frame 10 |
"PauseD" | Symbol 213 MovieClip Frame 20 |
"PauseG" | Symbol 213 MovieClip Frame 30 |
"SautMarcheD" | Symbol 213 MovieClip Frame 40 |
"SautD" | Symbol 213 MovieClip Frame 50 |
"SautMarcheG" | Symbol 213 MovieClip Frame 60 |
"SautG" | Symbol 213 MovieClip Frame 70 |
"Tombe" | Symbol 213 MovieClip Frame 80 |
"TombeD" | Symbol 213 MovieClip Frame 90 |
"TombeG" | Symbol 213 MovieClip Frame 100 |
"NageD" | Symbol 213 MovieClip Frame 110 |
"NageG" | Symbol 213 MovieClip Frame 120 |
"NageHautD" | Symbol 213 MovieClip Frame 130 |
"NageHautG" | Symbol 213 MovieClip Frame 140 |
"NageBasD" | Symbol 213 MovieClip Frame 150 |
"NageBasG" | Symbol 213 MovieClip Frame 160 |
"NagePauseD" | Symbol 213 MovieClip Frame 170 |
"NagePauseG" | Symbol 213 MovieClip Frame 180 |
"SautMurVersD" | Symbol 213 MovieClip Frame 190 |
"SautMurVersG" | Symbol 213 MovieClip Frame 200 |
"PauseMurVersD" | Symbol 213 MovieClip Frame 210 |
"PauseMurVersG" | Symbol 213 MovieClip Frame 220 |
"PauseShurikenD" | Symbol 213 MovieClip Frame 230 |
"PauseShurikenG" | Symbol 213 MovieClip Frame 240 |
"PauseSabreD" | Symbol 213 MovieClip Frame 250 |
"PauseSabreG" | Symbol 213 MovieClip Frame 260 |
"LoopMove" | Symbol 235 MovieClip Frame 10 |
"LoopMove" | Symbol 249 MovieClip Frame 10 |
"FinClef" | Symbol 283 MovieClip Frame 22 |
"BoucleFeu" | Symbol 315 MovieClip Frame 38 |
"BoucleBouge" | Symbol 315 MovieClip Frame 96 |
"BossEnd" | Symbol 315 MovieClip Frame 143 |
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