STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #22672 |
Play |
Jouer |
Credits |
Rules |
Intro |
réalisation Toon 8 |
To find Sowsi San, you'll have to search for secret passages and keys to continue your quest. You'll have to find bonus hidden on the set and then to fight against the Boss. Use the arrow keys to move. Space bar will be of use to hit with the sabre, W key will be of use to throw "shuricanes". |
BACK |
In the previous episode Aïtchu had to go through the Roudoudou country where he faced Aspiglouton the Master of this domain. As the winner of this first fight, Aïtchu pursues henceforth his road through the Waterfall lands where he should face Shohoku the dragon. |
SON NINJA TOUCHE |
Aitchu |
Shohoku |
ActionScript [AS1/AS2]
Frame 9stopAllSounds(); stop();Frame 16stop();Frame 22gotoAndStop (9);Frame 29stop();Frame 35gotoAndStop (9);Frame 42stop();Frame 48gotoAndStop (9);Frame 68gotoAndPlay (79);Frame 79function CSprite(SpriteMovieClip, ShurikenMovieClip, KeyUp, KeyDown, KeyLeft, KeyRight, KeyShuriken, KeySabre, LivesValue, PowerByLife) { var CptArray; this.NumOfLives = LivesValue; this.MaxOfPower = PowerByLife; this.NumOfPower = this.MaxOfPower; this.XStep = 5; this.YStep = 5; this.SwimValue = 0; this.ArrayCounter = 0; this.JumpArray = new Array(20, 16, 8, 0, -8, -16, -20); this.WallJumpArray = new Array(0, 15, 15, 15, 15, 15, 15, 15, 15); this.StepArray = new Array(G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING); this.ShurikensArray = new Array(); this.NumOfShurikens = 5; this.ShurikensSpeed = this.XStep * 3; CptArray = 0; while (CptArray < G_MAX_NUM_SHURIKENS) { duplicateMovieClip (ShurikenMovieClip, "Shuriken" + (CptArray + 1), CptArray + 1); this.ShurikensArray.push(eval ("Shuriken" + (CptArray + 1))); this.ShurikensArray[CptArray]._visible = 0; this.ShurikensArray[CptArray].XDirection = 0; CptArray++; } this.HitPlatforms = 0; this.HitWater = 0; this.HitPlatformNum = 0; this.HitWallNum = 0; this.ThrowShuriken = 0; this.SabreHit = 0; this.Direction = G_RIGHT_DIRECTION; this.Movement = 4; this.BlinkValue = 0; this.TouchByEnemyValue = 0; this.DoubleJump = 0; this.PrevIsJumpingUp = 0; this.IsJumpingUp = 0; this.PrevIsJumpingDown = 0; this.IsJumpingDown = 0; this.PrevLeftMove = 0; this.NextLeftMove = 0; this.PrevRightMove = 0; this.NextRightMove = 0; this.UpKey = KeyUp; this.DownKey = KeyDown; this.LeftKey = KeyLeft; this.RightKey = KeyRight; this.ShurikenKey = KeyShuriken; this.SabreKey = KeySabre; this.SabreKeyRelease = 1; this.Clip = SpriteMovieClip; this.ClipRightStep = 1; this.ClipLeftStep = 10; this.ClipRightBreak = 20; this.ClipLeftBreak = 30; this.ClipRightStepJump = 40; this.ClipRightJump = 50; this.ClipLeftStepJump = 60; this.ClipLeftJump = 70; this.ClipFall = 80; this.ClipRightStepFall = 90; this.ClipLeftStepFall = 100; this.ClipRightSwim = 110; this.ClipLeftSwim = 120; this.ClipUpRightSwim = 130; this.ClipUpLeftSwim = 140; this.ClipDownRightSwim = 150; this.ClipDownLeftSwim = 160; this.ClipRightSwimBreak = 170; this.ClipLeftSwimBreak = 180; this.ClipWallToRightJump = 190; this.ClipWallToLeftJump = 200; this.ClipWallToRightBreak = 210; this.ClipWallToLeftBreak = 220; this.ClipRightThrowShurikenBreak = 230; this.ClipLeftThrowShurikenBreak = 240; this.ClipRightSabreBreak = 250; this.ClipLeftSabreBreak = 260; } ClipFireBall = null; G_NEW_SCREEN_X = -1; G_NEW_SCREEN_Y = -1; G_NEW_DIRECTION = G_RIGHT_DIRECTION; var G_SCREEN_WIDTH = 400; var G_SCREEN_HEIGHT = 600; var G_ALT_KEY = 18; var G_ENEMY_SCORE_VALUE = 150; var G_BOSS_SCORE_VALUE = (G_ENEMY_SCORE_VALUE * 20); var G_BOSS_BLINK_VALUE = 10; var G_LEFT_DIRECTION = 0; var G_RIGHT_DIRECTION = 1; var G_MOVE_UP_LEFT = 0; var G_MOVE_UP = 1; var G_MOVE_UP_RIGHT = 2; var G_MOVE_LEFT = 3; var G_NO_MOVEMENT = 4; var G_MOVE_RIGHT = 5; var G_MOVE_DOWN_LEFT = 6; var G_MOVE_DOWN = 7; var G_MOVE_DOWN_RIGHT = 8; var G_STEP_WHEN_JUMPING = 8; var G_NUM_SHURIKENS_BONUS = 10; var G_MAX_NUM_SHURIKENS = 15; var G_RANDOM_BONUS_SHURIKENS = 15; var G_POWER_BY_LIFE = 2; var G_NUM_OF_BLINKS = 30; var G_START_POSITION_X = 75; var G_START_POSITION_Y = 300; var G_DEATH_POWER = 10; CSprite.prototype.IsHittingClip = function (MovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return((((MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovieClip.hitTest(this.Clip._x, this.Clip._y, true))); }; CSprite.prototype.IsHittingDeathPlatforms = function (DeathPlatformsClipArray) { var HitValue; var SpriteBounds = this.Clip.getBounds(_root); var Cpt; HitValue = 0; Cpt = 0; while ((!HitValue) && (Cpt < DeathPlatformsClipArray.length)) { HitValue = DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true)); Cpt++; } return(HitValue); }; CSprite.prototype.IsGettingShurikens = function (ShurikensMovieClip) { var NumShurikensTmp; var HitValue; var ShurikensBounds = ShurikensMovieClip.getBounds(_root); var ClipCurrentFrame = ShurikensMovieClip._currentFrame; HitValue = ((this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMin, true) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMin, true))) || (this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMax, true))) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMax, true)); if (((ClipCurrentFrame >= 15) && (35 >= ClipCurrentFrame)) && (HitValue)) { ShurikensMovieClip.gotoAndPlay("ShurikensClipEnd"); NumShurikensTmp = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; if (G_MAX_NUM_SHURIKENS < NumShurikensTmp) { this.NumOfShurikens = G_MAX_NUM_SHURIKENS; } else { this.NumOfShurikens = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; } return(1); } return(0); }; CSprite.prototype.SpriteInit = function (XPos, YPos) { this.Clip._x = XPos; this.Clip._y = YPos; this.Move(G_NO_MOVEMENT); }; CSprite.prototype.IsJumping = function () { var ClipFrame = this.Clip._currentFrame; return(((((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightJump)) || (ClipFrame == this.ClipLeftJump)) || (ClipFrame == this.ClipLeftStepJump)) && (!this.FallValue)); }; CSprite.prototype.IsJumpingDown = function () { return(0 >= this.JumpArray[this.ArrayCounter]); }; CSprite.prototype.IsEndOfJump = function () { return(this.ArrayCounter == this.JumpArray.length); }; CSprite.prototype.IsFalling = function () { var ClipFrame = this.Clip._currentFrame; return(((ClipFrame == this.ClipFall) || (ClipFrame == this.ClipRightStepFall)) || (ClipFrame == this.ClipLeftStepFall)); }; CSprite.prototype.IsHittingPlatformsArray = function (PlatformsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); HitTestValue = 0; CptArray = 0; while ((CptArray < PlatformsMovieClipArray.length) && (!HitTestValue)) { CurrentPlatform = PlatformsMovieClipArray[CptArray]; HitTestValue = (CurrentPlatform.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (CurrentPlatform.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (CurrentPlatform.hitTest(MiddleClip, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitPlatformNum = CptArray; } return(HitTestValue); }; CSprite.prototype.IsHittingMovingPlatform = function (MovingPlatformMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); return((MovingPlatformMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (MovingPlatformMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovingPlatformMovieClip.hitTest(MiddleClip, SpriteBounds.yMax, true))); }; CSprite.prototype.AdjustClipOnPlatform = function (PlatformsMovieClipArray) { var CurrentPlatform; var SpriteBounds = this.Clip.getBounds(_root); CurrentPlatform = PlatformsMovieClipArray[this.HitPlatformNum]; this.Clip._y = this.Clip._y + (CurrentPlatform._y - SpriteBounds.yMax); }; CSprite.prototype.IsHittingPlatformsJumpingDown = function (PlatformsMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var JumpDown; var Val; if (ClipFrame == this.ClipLeftStepJump) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if (ClipFrame == this.ClipRightStepJump) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return(PlatformsMovieClip.hitTest(SpriteBounds.xMin, Cpt, true) || (PlatformsMovieClip.hitTest(SpriteBounds.xMax, Cpt, true))); }; CSprite.prototype.IsHittingWater = function (WaterMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return(WaterMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (WaterMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))); }; CSprite.prototype.StartJump = function (JumpMvtKey) { this.ArrayCounter = 0; if (JumpMvtKey == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; this.Clip.gotoAndStop(this.ClipLeftStepJump); this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } else if (JumpMvtKey == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; this.Clip.gotoAndStop(this.ClipRightStepJump); this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } else if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftJump); } else { this.Clip.gotoAndStop(this.ClipRightJump); } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.Jump = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepJump) { this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } if (ClipFrame == this.ClipRightStepJump) { this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.StartFall = function () { var ClipFrame = this.Clip._currentFrame; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipWallToLeftJump)) { this.Clip.gotoAndStop(this.ClipLeftStepFall); this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; } else if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipWallToRightJump)) { this.Clip.gotoAndStop(this.ClipRightStepFall); this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; } else { this.Clip.gotoAndStop(this.ClipFall); } this.Clip._y = this.Clip._y + (this.YStep * 3); }; CSprite.prototype.Fall = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepFall) { this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else if (ClipFrame == this.ClipRightStepFall) { this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else { this.Clip._y = this.Clip._y + (this.YStep * 3); } }; CSprite.prototype.IsSwimming = function () { return(this.SwimValue); }; CSprite.prototype.ApplyPlouf = function (WaterMovieClip, PloufMovieClip) { var WaterBounds = WaterMovieClip.getBounds(_root); PloufMovieClip._x = this.Clip._x; PloufMovieClip._y = WaterBounds.yMin; PloufMovieClip.play(); }; CSprite.prototype.EndSwim = function () { this.SwimValue = 0; }; CSprite.prototype.Swim = function (SwimValue) { var ClipFrame = this.Clip._currentFrame; if (SwimValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftSwim) { this.Clip.gotoAndStop(this.ClipLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); } else if (SwimValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightSwim) { this.Clip.gotoAndStop(this.ClipRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); } else if (SwimValue == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); this.Clip._y = this.Clip._y + (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); this.Clip._y = this.Clip._y + (this.YStep / 2); } else if (SwimValue == G_MOVE_UP) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } } else if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } } else if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._y = this.Clip._y + (this.YStep / 2); } else { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftSwimBreak) { this.Clip.gotoAndStop(this.ClipLeftSwimBreak); } } else if (ClipFrame != this.ClipRightSwimBreak) { this.Clip.gotoAndStop(this.ClipRightSwimBreak); } this.Clip._y = this.Clip._y + (this.YStep / 4); } this.SwimValue = 1; }; CSprite.prototype.IsJumpingFromWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightJump) || (ClipFrame == this.ClipWallToLeftJump)); }; CSprite.prototype.IsWaitingOnWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightBreak) || (ClipFrame == this.ClipWallToLeftBreak)); }; CSprite.prototype.IsEndWallJump = function () { return(this.ArrayCounter == this.WallJumpArray.length); }; CSprite.prototype.IsHittingWallsArray = function (WallsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var CptArray; var HitTestValue; var CurrentWall; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } HitTestValue = 0; CptArray = 0; while ((CptArray < WallsMovieClipArray.length) && (!HitTestValue)) { CurrentWall = WallsMovieClipArray[CptArray]; HitTestValue = CurrentWall.hitTest(ValX, SpriteBounds.yMin, true) && (CurrentWall.hitTest(ValX, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitWallNum = CptArray; } return(HitTestValue); }; CSprite.prototype.AdjustClipOnWall = function (WallsMovieClipArray) { var CurrentWall; var SpriteBounds = this.Clip.getBounds(_root); CurrentWall = WallsMovieClipArray[this.HitWallNum]; if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMax); } else { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMin); } }; CSprite.prototype.IsHittingWallJumping = function (WallMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var IncVal; var HitVal; var Cpt; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return((WallMovieClip.hitTest(ValX, SpriteBounds.yMin, true) && (WallMovieClip.hitTest(ValX, SpriteBounds.yMax, true))) && (1 < this.ArrayCounter)); }; CSprite.prototype.StartWaitOnWall = function () { this.ArrayCounter = 0; if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipWallToRightBreak); this.Direction = G_RIGHT_DIRECTION; } else { this.Clip.gotoAndStop(this.ClipWallToLeftBreak); this.Direction = G_LEFT_DIRECTION; } }; CSprite.prototype.StartWallJump = function (WallMoveValue) { this.ArrayCounter = 0; if ((this.Direction == G_LEFT_DIRECTION) && (WallMoveValue == G_MOVE_LEFT)) { this.Clip.gotoAndStop(this.ClipWallToLeftJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if ((this.Direction == G_RIGHT_DIRECTION) && (WallMoveValue == G_MOVE_RIGHT)) { this.Clip.gotoAndStop(this.ClipWallToRightJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if (WallMoveValue == G_MOVE_DOWN) { this.Clip.gotoAndStop(this.ClipFall); if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - 15; } else { this.Clip._x = this.Clip._x + 15; } } }; CSprite.prototype.WallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - (G_STEP_WHEN_JUMPING + 4); } else { this.Clip._x = this.Clip._x + (G_STEP_WHEN_JUMPING + 4); } this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.EndWallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftStepFall); } else { this.Clip.gotoAndStop(this.ClipRightStepFall); } }; CSprite.prototype.GetMovementKey = function () { if (Key.isDown(this.UpKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_UP_LEFT); } if (Key.isDown(this.UpKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_UP_RIGHT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_DOWN_LEFT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_DOWN_RIGHT); } if (Key.isDown(this.RightKey)) { return(G_MOVE_RIGHT); } if (Key.isDown(this.LeftKey)) { return(G_MOVE_LEFT); } if (Key.isDown(this.UpKey)) { return(G_MOVE_UP); } if (Key.isDown(this.DownKey)) { return(G_MOVE_DOWN); } return(G_NO_MOVEMENT); }; CSprite.prototype.Move = function (MoveValue) { var ClipFrame = this.Clip._currentFrame; if (MoveValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightStep); } this.Clip._x = this.Clip._x + this.XStep; } else if (MoveValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftStep); } this.Clip._x = this.Clip._x - this.XStep; } else if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftBreak) { this.Clip.gotoAndStop(this.ClipLeftBreak); } } else if (ClipFrame != this.ClipRightBreak) { this.Clip.gotoAndStop(this.ClipRightBreak); } }; CSprite.prototype.IsJumpingMove = function (MoveValue) { return(((MoveValue == G_MOVE_UP_LEFT) || (MoveValue == G_MOVE_UP)) || (MoveValue == G_MOVE_UP_RIGHT)); }; CSprite.prototype.IsThrowingShuriken = function () { if (0 < this.ThrowShuriken) { return(1); } return(0); }; CSprite.prototype.IsShurikenKeyPressed = function () { return(Key.isDown(this.ShurikenKey)); }; CSprite.prototype.InitThrowShuriken = function () { this.ThrowShuriken = 4; }; CSprite.prototype.HasShurikens = function () { return(this.NumOfShurikens); }; CSprite.prototype.ContinueThrowShuriken = function () { this.ThrowShuriken--; }; CSprite.prototype.IsEndThrowShuriken = function () { return(!this.ThrowShuriken); }; CSprite.prototype.CreateShuriken = function () { var CptArray; CptArray = 0; while (this.ShurikensArray[CptArray]._visible) { CptArray++; } if (this.Direction == G_RIGHT_DIRECTION) { this.ShurikensArray[CptArray].XDirection = 1; } else { this.ShurikensArray[CptArray].XDirection = -1; } this.ShurikensArray[CptArray]._x = this.Clip._x; this.ShurikensArray[CptArray]._y = this.Clip._y; this.ShurikensArray[CptArray]._visible = 1; this.NumOfShurikens--; }; CSprite.prototype.ClearShurikens = function () { var CptArray; CptArray = 0; while (CptArray < this.ShurikensArray.length) { this.ShurikensArray[CptArray]._visible = 0; CptArray++; } }; CSprite.prototype.MoveShurikens = function () { var CptArray; var InScreen; CptArray = 0; while (CptArray < this.ShurikensArray.length) { InScreen = (this.ShurikensArray[CptArray]._x >= 0) && (this.ShurikensArray[CptArray]._x < G_SCREEN_WIDTH); if (this.ShurikensArray[CptArray]._visible && (InScreen)) { this.ShurikensArray[CptArray]._x = this.ShurikensArray[CptArray]._x + (this.ShurikensArray[CptArray].XDirection * this.ShurikensSpeed); } else { this.ShurikensArray[CptArray]._visible = 0; } CptArray++; } }; CSprite.prototype.StartThrowShurikenOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } }; CSprite.prototype.IsSabreKeyPressedAfterRelease = function () { if (Key.isDown(this.SabreKey) && (this.SabreKeyRelease)) { this.SabreKeyRelease = 0; return(1); } return(0); }; CSprite.prototype.TestSabreKeyRelease = function () { if (!Key.isDown(this.SabreKey)) { this.SabreKeyRelease = 1; } }; CSprite.prototype.InitSabreHit = function () { this.SabreHit = 2; }; CSprite.prototype.StartSabreHitOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } }; CSprite.prototype.IsHittingWithSabre = function () { if (0 < this.SabreHit) { return(1); } return(0); }; CSprite.prototype.SabreHit = function (EnemiesObjArray) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } CptArray--; if (HitValue) { return(CptArray); } return(0); }; CSprite.prototype.ContinueSabreHit = function () { this.SabreHit = this.SabreHit - 1; }; CSprite.prototype.IsEndSabreHit = function () { return(!this.SabreHit); }; CSprite.prototype.IsBlinking = function () { return(this.BlinkValue); }; CSprite.prototype.IsTouchedByEnemy = function (ArrayOfEnemiesObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue1; var XValue2; var YValue; var YInc; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue1 = SpriteBounds.xMin; } else { XValue1 = SpriteBounds.xMax; } XValue2 = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); YInc = (SpriteBounds.yMax - SpriteBounds.yMin) / 3; HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < ArrayOfEnemiesObj.length)) { YValue = SpriteBounds.yMin; while ((!HitValue) && (YValue < SpriteBounds.yMax)) { HitValue = ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue1, YValue, true) || (ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue2, YValue, true)); YValue = YValue + YInc; } CptArray++; } return(HitValue); }; CSprite.prototype.TouchedByEnemyControl = function () { this.BlinkValue = G_NUM_OF_BLINKS; this.NumOfPower--; }; CSprite.prototype.ContinueBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; };Frame 80function CEnemy(MaxResurrecTime, MaxPowerVal, ClipEnemy) { this.MaxBlink = 10; this.BlinkValue = this.MaxBlink; this.CurrentResurrectionTime = 0; this.MaxResurrectionTime = MaxResurrecTime; this.MaxPower = MaxPowerVal; this.CurrentPower = this.MaxPower; this.Clip = ClipEnemy; this.ClipSaveX = this.Clip._x; this.ClipSaveY = this.Clip._y; } function EnemyHitBySprite(EnemiesObjArray, SpriteObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = SpriteObj.Clip.getBounds(_root); if (SpriteObj.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; return(CptArray); } return(-1); } return(-1); } function EnemyHitByShurikensOfSprite(EnemiesObjArray, SpriteObj, ShurikensBonusMovieClip) { var HitValue; var CptShuriken; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; var AddScore = 0; CptShuriken = 0; while (CptShuriken < SpriteObj.ShurikensArray.length) { if (SpriteObj.ShurikensArray[CptShuriken]._visible) { HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = CurrentEnemy.Clip.hitTest(SpriteObj.ShurikensArray[CptShuriken]._x, SpriteObj.ShurikensArray[CptShuriken]._y, true); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; ShurikensBonusControl(EnemiesObjArray[CptArray], ShurikensBonusMovieClip); } SpriteObj.ShurikensArray[CptShuriken]._visible = 0; AddScore = AddScore + G_ENEMY_SCORE_VALUE; } } CptShuriken++; } return(AddScore); } function EnemiesControl(EnemiesObjArray) { var Cpt; var CurrentEnemy; Cpt = 0; while (Cpt < EnemiesObjArray.length) { CurrentEnemy = EnemiesObjArray[Cpt]; if (CurrentEnemy.IsBlinking()) { CurrentEnemy.DoBlink(); CurrentEnemy.ContinueMoveIfBlinkFinished(); } else if (CurrentEnemy.IsDead()) { CurrentEnemy.DoResurrectionIfTimeElapsed(); } Cpt++; } } function ShurikensBonusControl(EnemyObj, ShurikensBonusMovieClip) { if ((ShurikensBonusMovieClip._currentFrame == 1) && (!Math.floor(Math.random() * G_RANDOM_BONUS_SHURIKENS))) { ShurikensBonusMovieClip._x = EnemyObj.Clip._x + EnemyObj.Clip.Enemy._x; ShurikensBonusMovieClip._y = EnemyObj.Clip._y; ShurikensBonusMovieClip.play(); } } function ContinueBossBlink(BossMovieClip, BlinkValue) { if (BlinkValue & 1) { BossMovieClip._visible = 1; } else { BossMovieClip._visible = 0; } BlinkValue--; return(BlinkValue); } function BossHitsBySprite(BossHitMovieClip, SpriteObject) { var SBounds = SpriteObject.Clip.getBounds(_root); var XValue; if (SpriteObject.Direction == G_RIGHT_DIRECTION) { XValue = SBounds.xMax; } else { XValue = SBounds.xMin; } return((BossHitMovieClip.hitTest(XValue, SBounds.yMin, true) || (BossHitMovieClip.hitTest(XValue, SpriteObject.Clip._y, true))) || (BossHitMovieClip.hitTest(XValue, SBounds.yMax, true))); } function BossHitsByShurikens(BossHitMovieClip, ShurikensArray) { var HitValue; var CptShuriken; HitValue = 0; CptShuriken = 0; while ((!HitValue) && (CptShuriken < ShurikensArray.length)) { if (ShurikensArray[CptShuriken]._visible) { HitValue = BossHitMovieClip.hitTest(ShurikensArray[CptShuriken]._x, ShurikensArray[CptShuriken]._y, true); } CptShuriken++; } return(HitValue); } function SpriteHitsByBoss(BossHitMovieClip, SpriteObject) { var SpriteBounds = SpriteObject.Clip.getBounds(_root); var Average; var XCenter; var YCenter; Average = (SpriteBounds.xMax - SpriteBounds.xMin) / 2; YCenter = SpriteObject.Clip._y; if (((SpriteObject.IsJumping() || (SpriteObject.IsFalling())) || (SpriteObject.IsJumpingFromWall())) || (SpriteObject.IsWaitingOnWall())) { XCenter = SpriteObject.Clip._x; } else if (SpriteObject.Direction == G_RIGHT_DIRECTION) { SpriteBounds.xMax = SpriteBounds.xMax - Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } else { SpriteBounds.xMin = SpriteBounds.xMin + Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } return((((BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(XCenter, YCenter, true))); } CEnemy.prototype.IsBlinking = function () { return(this.BlinkValue); }; CEnemy.prototype.DoBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; }; CEnemy.prototype.ContinueMoveIfBlinkFinished = function () { if (!this.BlinkValue) { this.Clip.play(); } }; CEnemy.prototype.ApplyTouched = function () { var CurrentX; var CurrentY; var NewTime; var Point; this.CurrentPower--; if (this.CurrentPower) { this.Clip.stop(); this.BlinkValue = this.MaxBlink; return(0); } this.Clip.stop(); this.Clip.Enemy.play(); NewTime = new Date(); this.CurrentResurrectionTime = NewTime.getTime() / 1000; delete NewTime; return(1); }; CEnemy.prototype.IsDead = function () { return(!this.CurrentPower); }; CEnemy.prototype.DoResurrectionIfTimeElapsed = function () { var NewTime = new Date(); if (((NewTime.getTime() / 1000) - this.CurrentResurrectionTime) >= this.MaxResurrectionTime) { this.CurrentPower = this.MaxPower; this.Clip.gotoAndPlay(1); this.CurrentResurrectionTime = 0; this.BlinkValue = 10; } delete NewTime; };Frame 81function SpriteHitsFireBall(SpriteMC, FireBallMC) { var SpBounds; SpBounds = SpriteMC.getBounds(_root); return((FireBallMC.hitTest(SpriteMC._x, SpriteMC._y, true) || (FireBallMC.hitTest(SpriteMC._x, SpBounds.yMin, true))) || (FireBallMC.hitTest(SpriteMC._x, SpBounds.yMax, true))); } function RefreshEnergyBar(Power, PowerMax, EnergyBarMC) { if (Power == 0) { Power = 1; } EnergyBarMC.gotoAndStop(Math.floor(EnergyBarMC._totalFrames - ((Power * EnergyBarMC._totalFrames) / PowerMax))); } Ninja = new CSprite(ClipNinja, ClipShuriken, Key.UP, Key.DOWN, Key.LEFT, Key.RIGHT, 87, Key.SPACE, 0, 30); ClefOk = false; PorteOk = false; LevierOK = false;Frame 82if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy2 = new CEnemy(5, 2, ClipEnemy2); EnemiesArray = new Array(Enemy2); ClipEnemy2.gotoAndPlay(35); ClipPlatformsArray = new Array(Platform1, Platform2); Ninja.NumOfPower = Ninja.MaxOfPower; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 83if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + 20; Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + 20; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy2; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (99); } Ninja.MoveShurikens(); play();Frame 84prevFrame();Frame 99if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7); DeathPlatformsArray = new Array(DeathPlatform1); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 100if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (121); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 395; G_NEW_SCREEN_Y = 324; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (82); } Ninja.MoveShurikens(); play();Frame 101prevFrame();Frame 121if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy1 = new CEnemy(5, 2, ClipEnemy); EnemiesArray = new Array(Enemy1); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 122if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt2) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt2) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt2) || (Ninja.IsHittingClip(ClipMurNoMvt3))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else { var SpBounds = ClipNinja.getBounds(_root); if (((Ninja.IsTouchedByEnemy(EnemiesArray) || (ClipPoissons.hitTest(ClipNinja._x, ClipNinja._y, true))) || (ClipPoissons.hitTest(ClipNinja._x, SpBounds.yMin, true))) || (ClipPoissons.hitTest(ClipNinja._x, SpBounds.yMax, true))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy1; delete ClipPlatformsArray; gotoAndPlay (145); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 385; G_NEW_SCREEN_Y = 324; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete EnemiesArray; delete Enemy1; delete ClipPlatformsArray; gotoAndPlay (99); } Ninja.MoveShurikens(); play();Frame 123prevFrame();Frame 145Pic2.gotoAndPlay(40); Pic3.gotoAndPlay(20); if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; Enemy1 = new CEnemy(0, 1, Pic1); Enemy2 = new CEnemy(0, 1, Pic2); Enemy3 = new CEnemy(0, 1, Pic3); EnemiesArray = new Array(Enemy1, Enemy2, Enemy3); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9, Platform10); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 146if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (167); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 391; G_NEW_SCREEN_Y = 421; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete EnemiesArray; delete Enemy1; delete Enemy2; delete Enemy3; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (121); } Ninja.MoveShurikens(); play();Frame 147prevFrame();Frame 167if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; Enemy1 = new CEnemy(5, 2, ClipEnemy1); Enemy2 = new CEnemy(5, 2, ClipEnemy2); EnemiesArray = new Array(Enemy1, Enemy2); ClipEnemy2.gotoAndPlay(35); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9); if (PorteOk) { ClipPorte1.gotoAndStop(ClipPorte1._totalframes); } if (LevierOK) { ClipLevier.gotoAndStop(ClipLevier._totalframes); } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 168if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipPorte1))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipPorte1))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt) || (Ninja.IsHittingClip(ClipPorte1))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (0 >= Ninja.NumOfPower) { delete EnemiesArray; delete Enemy1; delete Enemy2; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if ((Ninja.IsHittingClip(ClipPorte1) && (ClefOk)) && (ClipPorte1._currentFrame == 1)) { PorteOk = true; ClipPorte1.play(); } if (ClipNinja.hitTest(ClipLevier) && (ClipLevier._currentFrame == 1)) { LevierOK = true; ClipLevier.play(); } if (Ninja.IsHittingClip(ClipScreen1)) { delete EnemiesArray; delete Enemy1; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (192); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 389; G_NEW_SCREEN_Y = 133; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete EnemiesArray; delete Enemy1; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (145); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 18; G_NEW_SCREEN_Y = 407; G_NEW_DIRECTION = G_RIGHT_DIRECTION; delete EnemiesArray; delete Enemy1; delete Enemy2; delete ClipPlatformsArray; gotoAndPlay (192); } Ninja.MoveShurikens(); play();Frame 169prevFrame();Frame 192if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9, Platform10, Platform11, Platform12); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2, DeathPlatform3); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 193if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete DeathPlatformsArray; delete ClipPlatformsArray; if (LevierOK) { gotoAndPlay (242); } else { gotoAndPlay (217); } } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 374; G_NEW_SCREEN_Y = 128; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (167); } else if (Ninja.IsHittingClip(ClipScreen3)) { G_NEW_SCREEN_X = 381; G_NEW_SCREEN_Y = 405; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (167); } Ninja.MoveShurikens(); play();Frame 194prevFrame();Frame 217if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3); if (ClefOk) { ClipClef.gotoAndStop(ClipClef._totalframes); } RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 218if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (ClipNinja.hitTest(ClipClef) && (!ClefOk)) { ClefOk = true; ClipClef.gotoAndPlay("FinClef"); } if (Ninja.IsHittingClip(ClipScreen1)) { G_NEW_SCREEN_X = 387; G_NEW_SCREEN_Y = 304; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (192); } Ninja.MoveShurikens(); play();Frame 219prevFrame();Frame 242if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 243if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt1) || (Ninja.IsHittingClip(ClipMurNoMvt2))) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { G_NEW_SCREEN_X = 387; G_NEW_SCREEN_Y = 304; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete ClipPlatformsArray; gotoAndPlay (192); } else if (Ninja.IsHittingClip(ClipScreen2)) { delete ClipPlatformsArray; gotoAndPlay (267); } Ninja.MoveShurikens(); play();Frame 244prevFrame();Frame 267if (G_NEW_SCREEN_X != -1) { Ninja.Direction = G_NEW_DIRECTION; Ninja.SpriteInit(G_NEW_SCREEN_X, G_NEW_SCREEN_Y); } G_NEW_SCREEN_X = -1; SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 268if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipMurNoMvt1)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingClip(ClipMurNoMvt1)) { Ninja.Clip._x = Ninja.Clip._x + (((Ninja.Direction * 2) - 1) * -20); Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsHittingClip(ClipMurNoMvt1)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else { var SpBounds = ClipNinja.getBounds(_root); if ((ClipTronc.hitTest(ClipNinja._x, ClipNinja._y, true) || (ClipTronc.hitTest(ClipNinja._x, SpBounds.yMin, true))) || (ClipTronc.hitTest(ClipNinja._x, SpBounds.yMax, true))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } } Ninja.TestSabreKeyRelease(); if (0 >= Ninja.NumOfPower) { delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (Ninja.IsHittingClip(ClipScreen1)) { delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (292); } else if (Ninja.IsHittingClip(ClipScreen2)) { G_NEW_SCREEN_X = 387; G_NEW_SCREEN_Y = 296; G_NEW_DIRECTION = G_LEFT_DIRECTION; delete DeathPlatformsArray; delete ClipPlatformsArray; gotoAndPlay (242); } Ninja.MoveShurikens(); play();Frame 269prevFrame();Frame 292ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2, DeathPlatform3); SaveX = ClipNinja._x; SaveY = ClipNinja._y; SaveDir = Ninja.Direction; BossPowerMax = 30; BossPower = BossPowerMax; GoGameOver = 0; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu);Frame 293if (Ninja.IsJumping()) { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (((0 >= Ninja.JumpArray[Ninja.ArrayCounter]) && (Ninja.IsJumpingMove(ValMove))) && (!Ninja.DoubleJump)) { Ninja.DoubleJump = 1; Ninja.StartJump(ValMove); } else { Ninja.Jump(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = SaveDir; Ninja.SpriteInit(SaveX, SaveY); Ninja.BlinkValue = G_NUM_OF_BLINKS; Ninja.NumOfPower = Ninja.NumOfPower - G_DEATH_POWER; RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } Ninja.DoubleJump = 0; Ninja.SavedKeyForDoubleJump = 0; } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (((((SpriteHitsByBoss(ClipBoss, Ninja) || (SpriteHitsFireBall(ClipNinja, FireBallHG))) || (SpriteHitsFireBall(ClipNinja, FireBallBG))) || (SpriteHitsFireBall(ClipNinja, FireBallBM))) || (SpriteHitsFireBall(ClipNinja, FireBallBD))) || (SpriteHitsFireBall(ClipNinja, FireBallHD))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); RefreshEnergyBar(Ninja.NumOfPower, Ninja.MaxOfPower, EnergyAitchu); } Ninja.TestSabreKeyRelease(); if ((!BossBlinkValue) && (BossHitsByShurikens(ClipBoss, Ninja.ShurikensArray))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; RefreshEnergyBar(BossPower, BossPowerMax, EnergyBoss); } if (BossBlinkValue) { BossBlinkValue = ContinueBossBlink(ClipBoss, BossBlinkValue); } Point = new Object(); Point.x = ClipBoss.Boss._x; Point.y = ClipBoss.Boss._y; ClipBoss.Boss.localToGlobal(Point); if (((ClipNinja._x - Point.x) < 0) && (10 < ClipBoss.Boss._currentFrame)) { ClipBoss.Boss.gotoAndPlay(ClipBoss.Boss._currentFrame - 10); } else if ((0 < (ClipNinja._x - Point.x)) && (ClipBoss.Boss._currentFrame < 10)) { ClipBoss.Boss.gotoAndPlay(ClipBoss.Boss._currentFrame + 10); } delete Point; if (0 >= Ninja.NumOfPower) { delete DeathPlatformsArray; Ninja.ClearShurikens(); delete ClipPlatformsArray; gotoAndPlay (307); } if (GoGameOver) { Ninja.ClearShurikens(); delete ClipPlatformsArray; delete DeathPlatformsArray; gotoAndPlay (307); } Ninja.MoveShurikens(); play();Frame 294prevFrame();Frame 308delete Ninja; stop();Symbol 38 Buttonon (release) { gotoAndPlay (1); }Symbol 40 Buttonon (release) { gotoAndPlay (1); }Symbol 42 Buttonon (release) { gotoAndPlay (1); }Symbol 44 Buttonon (release) { gotoAndPlay (1); }Symbol 65 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (59); }Symbol 66 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (23); }Symbol 67 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (10); }Symbol 68 Buttonon (rollOver) { ClipAitchu._visible = 0; } on (rollOut) { ClipAitchu._visible = 1; } on (release) { gotoAndPlay (36); }Symbol 78 Buttonon (release) { play(); }Symbol 128 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 1var Boucle = 12;Symbol 160 MovieClip Frame 61Boucle--;Symbol 160 MovieClip Frame 73if (Boucle) { gotoAndPlay (61); } else { gotoAndPlay (1); }Symbol 205 MovieClip Frame 23gotoAndPlay (3);Symbol 227 MovieClip Frame 1stop();Symbol 227 MovieClip Frame 50stop();Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 9stop();Symbol 234 MovieClip Frame 1stop();Symbol 234 MovieClip Frame 9stop();Symbol 235 MovieClip Frame 50gotoAndPlay (10);Symbol 249 MovieClip Frame 50gotoAndPlay (10);Symbol 261 MovieClip Frame 1stop();Symbol 261 MovieClip Frame 11stop();Symbol 264 MovieClip Frame 1stop();Symbol 264 MovieClip Frame 3stop();Symbol 283 MovieClip Frame 21gotoAndPlay (1);Symbol 283 MovieClip Frame 31stop();Symbol 303 MovieClip Frame 11stop();Symbol 313 MovieClip Frame 7gotoAndPlay (1);Symbol 313 MovieClip Frame 17gotoAndPlay (11);Symbol 314 MovieClip Frame 7gotoAndPlay (1);Symbol 314 MovieClip Frame 17gotoAndPlay (11);Symbol 315 MovieClip Frame 1CptMultiFire = 0;Symbol 315 MovieClip Frame 38if (0 >= _root.BossPower) { gotoAndPlay (143); }Symbol 315 MovieClip Frame 55if (CptMultiFire == 3) { _root.FireBallHG.play(); _root.FireBallBG.play(); _root.FireBallBM.play(); _root.FireBallBD.play(); _root.FireBallHD.play(); } else { if (_root.ClipFire1.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallHG.play(); } if (_root.ClipFire2.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallBG.play(); } if (_root.ClipFire3.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallBM.play(); } if (_root.ClipFire4.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallBD.play(); } if (_root.ClipFire5.hitTest(_root.ClipNinja._x, _root.ClipNinja._y, true)) { _root.FireBallHD.play(); } } CptMultiFire++;Symbol 315 MovieClip Frame 95if (CptMultiFire == 5) { play(); } else { gotoAndPlay (38); }Symbol 315 MovieClip Frame 96if (0 >= _root.BossPower) { gotoAndPlay (143); }Symbol 315 MovieClip Frame 142CptMultiFire = 0; gotoAndPlay (38);Symbol 315 MovieClip Frame 174_root.GoGameOver = 1; stop();Symbol 321 MovieClip Frame 1stop();Symbol 322 MovieClip Frame 1stop();Symbol 323 MovieClip Frame 1stop();Symbol 329 Buttonon (release) { gotoAndPlay (1); }
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:Timeline | ||
Symbol 3 Graphic | Used by:4 326 | ||
Symbol 4 MovieClip | Uses:3 | Used by:Timeline | |
Symbol 5 Graphic | Used by:313 314 Timeline | ||
Symbol 6 Graphic | Used by:313 314 Timeline | ||
Symbol 7 Graphic | Used by:313 314 Timeline | ||
Symbol 8 Graphic | Used by:313 314 Timeline | ||
Symbol 9 Graphic | Used by:313 314 Timeline | ||
Symbol 10 Graphic | Used by:313 314 Timeline | ||
Symbol 11 Graphic | Used by:313 314 Timeline | ||
Symbol 12 Graphic | Used by:313 314 Timeline | ||
Symbol 13 Graphic | Used by:Timeline | ||
Symbol 14 Graphic | Used by:Timeline | ||
Symbol 15 Graphic | Used by:Timeline | ||
Symbol 16 Graphic | Used by:Timeline | ||
Symbol 17 Graphic | Used by:Timeline | ||
Symbol 18 Graphic | Used by:Timeline | ||
Symbol 19 Graphic | Used by:Timeline | ||
Symbol 20 Font | Used by:21 37 39 41 43 45 74 82 | ||
Symbol 21 Text | Uses:20 | Used by:38 65 | |
Symbol 22 Graphic | Used by:35 70 178 | ||
Symbol 23 Graphic | Used by:35 70 178 | ||
Symbol 24 Graphic | Used by:35 70 | ||
Symbol 25 Graphic | Used by:35 | ||
Symbol 26 Graphic | Used by:35 70 178 | ||
Symbol 27 Graphic | Used by:35 70 178 | ||
Symbol 28 Graphic | Used by:35 70 | ||
Symbol 29 Graphic | Used by:35 70 | ||
Symbol 30 Graphic | Used by:33 | ||
Symbol 31 Graphic | Used by:32 | ||
Symbol 32 MovieClip | Uses:31 | Used by:33 | |
Symbol 33 MovieClip | Uses:30 32 | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:35 | |
Symbol 35 MovieClip | Uses:22 23 24 25 26 27 28 29 34 | Used by:38 40 42 44 65 66 67 68 | |
Symbol 36 Graphic | Used by:38 40 42 44 65 66 67 68 329 | ||
Symbol 37 Text | Uses:20 | Used by:38 40 42 44 65 66 67 68 | |
Symbol 38 Button | Uses:21 35 36 37 | Used by:Timeline | |
Symbol 39 Text | Uses:20 | Used by:40 66 | |
Symbol 40 Button | Uses:39 35 36 37 | Used by:Timeline | |
Symbol 41 Text | Uses:20 | Used by:42 67 | |
Symbol 42 Button | Uses:41 35 36 37 | Used by:Timeline | |
Symbol 43 Text | Uses:20 | Used by:44 68 | |
Symbol 44 Button | Uses:43 35 36 37 | Used by:Timeline | |
Symbol 45 Text | Uses:20 | Used by:Timeline | |
Symbol 46 Graphic | Used by:247 Timeline | ||
Symbol 47 Graphic | Used by:112 Timeline | ||
Symbol 48 Graphic | Used by:Timeline | ||
Symbol 49 Graphic | Used by:Timeline | ||
Symbol 50 Graphic | Used by:Timeline | ||
Symbol 51 Graphic | Used by:Timeline | ||
Symbol 52 Graphic | Used by:Timeline | ||
Symbol 53 Graphic | Used by:231 Timeline | ||
Symbol 54 Graphic | Used by:231 Timeline | ||
Symbol 55 Graphic | Used by:58 | ||
Symbol 56 Graphic | Used by:58 | ||
Symbol 57 Graphic | Used by:58 | ||
Symbol 58 MovieClip | Uses:55 56 57 | Used by:231 Timeline | |
Symbol 59 Graphic | Used by:231 Timeline | ||
Symbol 60 Graphic | Used by:231 Timeline | ||
Symbol 61 Graphic | Used by:231 Timeline | ||
Symbol 62 Graphic | Used by:112 227 Timeline | ||
Symbol 63 Graphic | Used by:Timeline | ||
Symbol 64 Graphic | Used by:Timeline | ||
Symbol 65 Button | Uses:21 35 36 37 | Used by:Timeline | |
Symbol 66 Button | Uses:39 35 36 37 | Used by:Timeline | |
Symbol 67 Button | Uses:41 35 36 37 | Used by:Timeline | |
Symbol 68 Button | Uses:43 35 36 37 | Used by:Timeline | |
Symbol 69 Graphic | Used by:70 | ||
Symbol 70 MovieClip | Uses:22 23 24 69 26 27 28 29 | Used by:Timeline | |
Symbol 71 Graphic | Used by:Timeline | ||
Symbol 72 Graphic | Used by:75 79 | ||
Symbol 73 Font | Used by:74 76 82 | ||
Symbol 74 Text | Uses:20 73 | Used by:75 79 | |
Symbol 75 MovieClip | Uses:72 74 | Used by:Timeline | |
Symbol 76 Text | Uses:73 | Used by:78 | |
Symbol 77 Graphic | Used by:78 | ||
Symbol 78 Button | Uses:76 77 | Used by:Timeline | |
Symbol 79 MovieClip | Uses:72 74 | Used by:Timeline | |
Symbol 80 Graphic | Used by:Timeline | ||
Symbol 81 Graphic | Used by:Timeline | ||
Symbol 82 Text | Uses:20 73 | Used by:112 | |
Symbol 83 Bitmap | Used by:84 | ||
Symbol 84 Graphic | Uses:83 | Used by:112 | |
Symbol 85 Graphic | Used by:112 | ||
Symbol 86 Graphic | Used by:112 | ||
Symbol 87 Graphic | Used by:112 | ||
Symbol 88 Graphic | Used by:112 | ||
Symbol 89 Graphic | Used by:112 | ||
Symbol 90 Graphic | Used by:112 | ||
Symbol 91 Graphic | Used by:112 | ||
Symbol 92 Graphic | Used by:112 | ||
Symbol 93 Graphic | Used by:112 | ||
Symbol 94 Graphic | Used by:112 | ||
Symbol 95 Graphic | Used by:112 | ||
Symbol 96 Graphic | Used by:112 | ||
Symbol 97 Graphic | Used by:112 | ||
Symbol 98 Graphic | Used by:112 | ||
Symbol 99 Graphic | Used by:112 154 155 160 163 170 172 179 203 205 208 211 | ||
Symbol 100 Graphic | Used by:112 163 179 | ||
Symbol 101 Graphic | Used by:112 163 179 | ||
Symbol 102 Graphic | Used by:112 154 155 160 163 179 189 196 203 205 208 211 | ||
Symbol 103 Graphic | Used by:112 154 155 160 163 179 189 196 203 205 208 211 | ||
Symbol 104 Graphic | Used by:112 154 155 160 163 179 208 211 | ||
Symbol 105 Graphic | Used by:112 154 155 160 163 179 208 211 | ||
Symbol 106 Graphic | Used by:112 154 155 160 163 179 189 196 203 205 208 211 | ||
Symbol 107 Graphic | Used by:112 154 155 160 163 179 208 211 | ||
Symbol 108 Graphic | Used by:112 154 155 160 163 179 189 196 203 205 208 211 | ||
Symbol 109 Graphic | Used by:112 154 155 160 163 179 208 211 | ||
Symbol 110 Graphic | Used by:112 | ||
Symbol 111 Graphic | Used by:112 | ||
Symbol 112 MovieClip | Uses:62 82 84 85 86 87 88 89 90 91 92 47 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | Used by:Timeline | |
Symbol 113 Bitmap | Used by:114 137 | ||
Symbol 114 Graphic | Uses:113 | Used by:Timeline | |
Symbol 115 Bitmap | Used by:116 117 119 120 122 | ||
Symbol 116 Graphic | Uses:115 | Used by:Timeline | |
Symbol 117 Graphic | Uses:115 | Used by:Timeline | |
Symbol 118 Graphic | Used by:Timeline | ||
Symbol 119 Graphic | Uses:115 | Used by:Timeline | |
Symbol 120 Graphic | Uses:115 | Used by:Timeline | |
Symbol 121 Graphic | Used by:Timeline | ||
Symbol 122 Graphic | Uses:115 | Used by:Timeline | |
Symbol 123 Graphic | Used by:Timeline | ||
Symbol 124 Graphic | Used by:Timeline | ||
Symbol 125 Font | Used by:126 | ||
Symbol 126 Text | Uses:125 | Used by:128 | |
Symbol 127 Sound | Used by:128 | ||
Symbol 128 MovieClip | Uses:126 127 | Used by:Timeline | |
Symbol 129 Graphic | Used by:130 | ||
Symbol 130 MovieClip | Uses:129 | Used by:Timeline | |
Symbol 131 Graphic | Used by:132 236 237 238 267 268 269 | ||
Symbol 132 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 133 Graphic | Used by:134 | ||
Symbol 134 MovieClip | Uses:133 | Used by:Timeline | |
Symbol 135 Bitmap | Used by:136 138 139 | ||
Symbol 136 Graphic | Uses:135 | Used by:Timeline | |
Symbol 137 Graphic | Uses:113 | Used by:Timeline | |
Symbol 138 Graphic | Uses:135 | Used by:Timeline | |
Symbol 139 Graphic | Uses:135 | Used by:Timeline | |
Symbol 140 Bitmap | Used by:141 | ||
Symbol 141 Graphic | Uses:140 | Used by:241 242 243 270 271 272 Timeline | |
Symbol 142 Graphic | Used by:Timeline | ||
Symbol 143 Graphic | Used by:144 | ||
Symbol 144 MovieClip | Uses:143 | Used by:Timeline | |
Symbol 145 Graphic | Used by:153 | ||
Symbol 146 Graphic | Used by:153 | ||
Symbol 147 Graphic | Used by:153 | ||
Symbol 148 Graphic | Used by:153 | ||
Symbol 149 Graphic | Used by:153 | ||
Symbol 150 Graphic | Used by:153 | ||
Symbol 151 Graphic | Used by:153 | ||
Symbol 152 Graphic | Used by:153 | ||
Symbol 153 MovieClip | Uses:145 146 147 148 149 150 151 152 | Used by:154 155 | |
Symbol 154 MovieClip | Uses:99 153 102 103 104 105 106 107 108 109 | Used by:213 | |
Symbol 155 MovieClip | Uses:99 153 102 103 104 105 106 107 108 109 | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:213 | |
Symbol 157 Graphic | Used by:160 208 211 | ||
Symbol 158 Sound | Used by:160 | ||
Symbol 159 Graphic | Used by:160 178 208 | ||
Symbol 160 MovieClip | Uses:99 157 102 103 104 105 106 107 108 109 158 159 | Used by:161 213 | |
Symbol 161 MovieClip | Uses:160 | Used by:213 | |
Symbol 162 Sound | Used by:163 170 172 203 | ||
Symbol 163 MovieClip | Uses:99 100 101 102 103 104 105 106 107 108 109 162 | Used by:171 213 | |
Symbol 164 Graphic | Used by:170 172 | ||
Symbol 165 Graphic | Used by:170 172 | ||
Symbol 166 Graphic | Used by:170 172 | ||
Symbol 167 Graphic | Used by:170 172 | ||
Symbol 168 Graphic | Used by:170 172 | ||
Symbol 169 Graphic | Used by:170 172 | ||
Symbol 170 MovieClip | Uses:164 165 166 167 168 169 99 162 | Used by:213 | |
Symbol 171 MovieClip | Uses:163 | Used by:213 | |
Symbol 172 MovieClip | Uses:164 165 166 167 168 169 99 162 | Used by:213 | |
Symbol 173 Graphic | Used by:178 | ||
Symbol 174 Graphic | Used by:178 | ||
Symbol 175 Graphic | Used by:178 | ||
Symbol 176 Graphic | Used by:178 | ||
Symbol 177 Graphic | Used by:178 | ||
Symbol 178 MovieClip | Uses:173 22 23 174 175 176 177 159 26 27 | Used by:213 | |
Symbol 179 MovieClip | Uses:99 100 101 102 103 104 105 106 107 108 109 | Used by:180 213 | |
Symbol 180 MovieClip | Uses:179 | Used by:213 | |
Symbol 181 Graphic | Used by:189 196 203 205 | ||
Symbol 182 Graphic | Used by:189 196 203 205 | ||
Symbol 183 Graphic | Used by:189 | ||
Symbol 184 Graphic | Used by:189 196 203 205 | ||
Symbol 185 Graphic | Used by:189 196 203 205 208 | ||
Symbol 186 Graphic | Used by:189 | ||
Symbol 187 Sound | Used by:189 196 | ||
Symbol 188 Graphic | Used by:189 | ||
Symbol 189 MovieClip | Uses:181 182 183 102 103 184 106 108 185 186 187 188 | Used by:190 192 193 213 | |
Symbol 190 MovieClip | Uses:189 | Used by:191 213 | |
Symbol 191 MovieClip | Uses:190 | Used by:213 | |
Symbol 192 MovieClip | Uses:189 | Used by:213 | |
Symbol 193 MovieClip | Uses:189 | Used by:194 213 | |
Symbol 194 MovieClip | Uses:193 | Used by:213 | |
Symbol 195 Graphic | Used by:196 | ||
Symbol 196 MovieClip | Uses:181 182 195 102 103 184 106 108 185 187 | Used by:197 213 | |
Symbol 197 MovieClip | Uses:196 | Used by:213 | |
Symbol 198 Graphic | Used by:203 205 | ||
Symbol 199 Graphic | Used by:203 205 208 | ||
Symbol 200 Graphic | Used by:203 205 | ||
Symbol 201 Graphic | Used by:203 205 | ||
Symbol 202 Graphic | Used by:203 205 | ||
Symbol 203 MovieClip | Uses:99 198 199 200 201 202 106 108 181 182 102 103 184 185 162 | Used by:204 213 | |
Symbol 204 MovieClip | Uses:203 | Used by:213 | |
Symbol 205 MovieClip | Uses:181 182 102 103 184 106 108 185 99 198 199 200 201 202 | Used by:206 213 | |
Symbol 206 MovieClip | Uses:205 | Used by:213 | |
Symbol 207 Sound | Used by:208 | ||
Symbol 208 MovieClip | Uses:99 157 102 103 104 105 159 107 106 108 109 199 185 207 | Used by:209 213 | |
Symbol 209 MovieClip | Uses:208 | Used by:213 | |
Symbol 210 Sound | Used by:211 | ||
Symbol 211 MovieClip | Uses:99 157 102 103 104 105 106 107 108 109 210 | Used by:212 213 | |
Symbol 212 MovieClip | Uses:211 | Used by:213 | |
Symbol 213 MovieClip | Uses:154 156 160 161 163 170 171 172 178 179 180 190 191 189 192 193 194 196 197 203 204 205 206 208 209 211 212 | Used by:Timeline | |
Symbol 214 Graphic | Used by:Timeline | ||
Symbol 215 Bitmap | Used by:216 | ||
Symbol 216 Graphic | Uses:215 | Used by:Timeline | |
Symbol 217 Graphic | Used by:Timeline | ||
Symbol 218 ShapeTweening | Used by:222 223 | ||
Symbol 219 Graphic | Used by:222 223 | ||
Symbol 220 ShapeTweening | Used by:222 223 | ||
Symbol 221 Graphic | Used by:222 223 | ||
Symbol 222 MovieClip | Uses:218 219 220 221 | Used by:Timeline | |
Symbol 223 MovieClip | Uses:218 219 220 221 | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | ||
Symbol 225 Graphic | Used by:227 | ||
Symbol 226 Graphic | Used by:227 | ||
Symbol 227 MovieClip | Uses:225 62 226 | Used by:Timeline | |
Symbol 228 Font | Used by:229 324 | ||
Symbol 229 Text | Uses:228 | Used by:Timeline | |
Symbol 230 Graphic | Used by:Timeline | ||
Symbol 231 MovieClip | Uses:53 54 58 59 60 61 | Used by:233 234 235 249 | |
Symbol 232 Sound | Used by:235 249 | ||
Symbol 233 MovieClip | Uses:231 | Used by:235 249 | |
Symbol 234 MovieClip | Uses:231 | Used by:235 249 | |
Symbol 235 MovieClip | Uses:231 232 233 234 | Used by:Timeline | |
Symbol 236 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 237 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 238 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 239 Graphic | Used by:240 | ||
Symbol 240 MovieClip | Uses:239 | Used by:Timeline | |
Symbol 241 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 242 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 243 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 244 Graphic | Used by:Timeline | ||
Symbol 245 Graphic | Used by:Timeline | ||
Symbol 246 Graphic | Used by:247 | ||
Symbol 247 MovieClip | Uses:46 246 | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:Timeline | |
Symbol 249 MovieClip | Uses:231 232 233 234 | Used by:Timeline | |
Symbol 250 Graphic | Used by:Timeline | ||
Symbol 251 Graphic | Used by:Timeline | ||
Symbol 252 Graphic | Used by:255 | ||
Symbol 253 Bitmap | Used by:254 | ||
Symbol 254 Graphic | Uses:253 | Used by:255 | |
Symbol 255 MovieClip | Uses:252 254 | Used by:Timeline | |
Symbol 256 Graphic | Used by:Timeline | ||
Symbol 257 Graphic | Used by:Timeline | ||
Symbol 258 Graphic | Used by:Timeline | ||
Symbol 259 Graphic | Used by:Timeline | ||
Symbol 260 Graphic | Used by:261 | ||
Symbol 261 MovieClip | Uses:260 | Used by:Timeline | |
Symbol 262 Graphic | Used by:264 | ||
Symbol 263 Sound | Used by:264 | ||
Symbol 264 MovieClip | Uses:262 263 | Used by:Timeline | |
Symbol 265 Graphic | Used by:Timeline | ||
Symbol 266 Graphic | Used by:Timeline | ||
Symbol 267 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 268 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 269 MovieClip | Uses:131 | Used by:Timeline | |
Symbol 270 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 271 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 272 MovieClip | Uses:141 | Used by:Timeline | |
Symbol 273 Graphic | Used by:Timeline | ||
Symbol 274 Graphic | Used by:Timeline | ||
Symbol 275 Graphic | Used by:Timeline | ||
Symbol 276 Graphic | Used by:Timeline | ||
Symbol 277 Graphic | Used by:Timeline | ||
Symbol 278 Graphic | Used by:Timeline | ||
Symbol 279 Graphic | Used by:Timeline | ||
Symbol 280 Graphic | Used by:Timeline | ||
Symbol 281 Graphic | Used by:283 | ||
Symbol 282 Sound | Used by:283 | ||
Symbol 283 MovieClip | Uses:281 282 | Used by:Timeline | |
Symbol 284 Graphic | Used by:285 | ||
Symbol 285 MovieClip | Uses:284 | Used by:Timeline | |
Symbol 286 ShapeTweening | Used by:289 | ||
Symbol 287 ShapeTweening | Used by:289 | ||
Symbol 288 Graphic | Used by:289 | ||
Symbol 289 MovieClip | Uses:286 287 288 | Used by:Timeline | |
Symbol 290 ShapeTweening | Used by:295 | ||
Symbol 291 ShapeTweening | Used by:295 | ||
Symbol 292 ShapeTweening | Used by:295 | ||
Symbol 293 ShapeTweening | Used by:295 | ||
Symbol 294 Graphic | Used by:295 | ||
Symbol 295 MovieClip | Uses:290 291 292 293 294 | Used by:Timeline | |
Symbol 296 Graphic | Used by:Timeline | ||
Symbol 297 Graphic | Used by:Timeline | ||
Symbol 298 ShapeTweening | Used by:303 | ||
Symbol 299 ShapeTweening | Used by:303 | ||
Symbol 300 ShapeTweening | Used by:303 | ||
Symbol 301 ShapeTweening | Used by:303 | ||
Symbol 302 Graphic | Used by:303 | ||
Symbol 303 MovieClip | Uses:298 299 300 301 302 | Used by:Timeline | |
Symbol 304 Graphic | Used by:Timeline | ||
Symbol 305 Graphic | Used by:Timeline | ||
Symbol 306 Graphic | Used by:309 | ||
Symbol 307 Graphic | Used by:309 | ||
Symbol 308 Graphic | Used by:309 | ||
Symbol 309 MovieClip | Uses:306 307 308 | Used by:Timeline | |
Symbol 310 Graphic | Used by:311 | ||
Symbol 311 MovieClip | Uses:310 | Used by:Timeline | |
Symbol 312 Graphic | Used by:Timeline | ||
Symbol 313 MovieClip | Uses:5 6 7 8 9 10 11 12 | Used by:315 | |
Symbol 314 MovieClip | Uses:5 6 7 8 9 10 11 12 | Used by:315 | |
Symbol 315 MovieClip | Uses:313 314 | Used by:Timeline | |
Symbol 316 Graphic | Used by:319 320 | ||
Symbol 317 Graphic | Used by:319 320 | ||
Symbol 318 Graphic | Used by:319 320 | ||
Symbol 319 MovieClip | Uses:316 317 318 | Used by:321 322 323 | |
Symbol 320 MovieClip | Uses:316 317 318 | Used by:321 322 | |
Symbol 321 MovieClip | Uses:319 320 | Used by:Timeline | |
Symbol 322 MovieClip | Uses:319 320 | Used by:Timeline | |
Symbol 323 MovieClip | Uses:319 | Used by:Timeline | |
Symbol 324 Text | Uses:228 | Used by:Timeline | |
Symbol 325 Graphic | Used by:Timeline | ||
Symbol 326 MovieClip | Uses:3 | Used by:Timeline | |
Symbol 327 Graphic | Used by:Timeline | ||
Symbol 328 Graphic | Used by:Timeline | ||
Symbol 329 Button | Uses:36 | Used by:Timeline |
Instance Names
"ClipAitchu" | Frame 8 | Symbol 70 MovieClip |
"ClipNinjaTouchedSound" | Frame 79 | Symbol 128 MovieClip |
"ClipMurNoMvt" | Frame 79 | Symbol 130 MovieClip |
"Platform1" | Frame 79 | Symbol 132 MovieClip |
"Platform2" | Frame 79 | Symbol 132 MovieClip |
"ClipScreen1" | Frame 79 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 79 | Symbol 144 MovieClip |
"ClipNinja" | Frame 79 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 79 | Symbol 227 MovieClip |
"ClipEnemy2" | Frame 82 | Symbol 235 MovieClip |
"Platform1" | Frame 99 | Symbol 132 MovieClip |
"Platform2" | Frame 99 | Symbol 132 MovieClip |
"Platform3" | Frame 99 | Symbol 236 MovieClip |
"Platform4" | Frame 99 | Symbol 237 MovieClip |
"Platform5" | Frame 99 | Symbol 238 MovieClip |
"Platform6" | Frame 99 | Symbol 236 MovieClip |
"Platform7" | Frame 99 | Symbol 237 MovieClip |
"DeathPlatform1" | Frame 99 | Symbol 240 MovieClip |
"ClipScreen1" | Frame 99 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 99 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 99 | Symbol 144 MovieClip |
"ClipNinja" | Frame 99 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 99 | Symbol 227 MovieClip |
"Platform1" | Frame 121 | Symbol 132 MovieClip |
"Platform2" | Frame 121 | Symbol 132 MovieClip |
"Platform3" | Frame 121 | Symbol 132 MovieClip |
"Platform4" | Frame 121 | Symbol 132 MovieClip |
"Platform5" | Frame 121 | Symbol 132 MovieClip |
"Platform6" | Frame 121 | Symbol 132 MovieClip |
"Platform7" | Frame 121 | Symbol 132 MovieClip |
"Platform8" | Frame 121 | Symbol 132 MovieClip |
"ClipNinjaTouchedSound" | Frame 121 | Symbol 128 MovieClip |
"ClipMurNoMvt2" | Frame 121 | Symbol 130 MovieClip |
"ClipMurNoMvt3" | Frame 121 | Symbol 130 MovieClip |
"ClipScreen1" | Frame 121 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 121 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 121 | Symbol 144 MovieClip |
"ClipNinja" | Frame 121 | Symbol 213 MovieClip |
"ClipPoissons" | Frame 121 | Symbol 248 MovieClip |
"ClipEnemy" | Frame 121 | Symbol 249 MovieClip |
"EnergyAitchu" | Frame 121 | Symbol 227 MovieClip |
"Platform1" | Frame 145 | Symbol 132 MovieClip |
"Platform2" | Frame 145 | Symbol 132 MovieClip |
"Platform3" | Frame 145 | Symbol 132 MovieClip |
"Platform4" | Frame 145 | Symbol 132 MovieClip |
"Platform5" | Frame 145 | Symbol 132 MovieClip |
"Platform6" | Frame 145 | Symbol 132 MovieClip |
"Platform7" | Frame 145 | Symbol 132 MovieClip |
"Platform8" | Frame 145 | Symbol 132 MovieClip |
"Platform9" | Frame 145 | Symbol 132 MovieClip |
"Platform10" | Frame 145 | Symbol 132 MovieClip |
"ClipMurNoMvt" | Frame 145 | Symbol 130 MovieClip |
"ClipScreen1" | Frame 145 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 145 | Symbol 134 MovieClip |
"ClipNinjaTouchedSound" | Frame 145 | Symbol 128 MovieClip |
"DeathPlatform1" | Frame 145 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 145 | Symbol 240 MovieClip |
"Pic1" | Frame 145 | Symbol 255 MovieClip |
"Pic2" | Frame 145 | Symbol 255 MovieClip |
"Pic3" | Frame 145 | Symbol 255 MovieClip |
"ClipShuriken" | Frame 145 | Symbol 144 MovieClip |
"ClipNinja" | Frame 145 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 145 | Symbol 227 MovieClip |
"Platform1" | Frame 167 | Symbol 132 MovieClip |
"Platform2" | Frame 167 | Symbol 132 MovieClip |
"Platform3" | Frame 167 | Symbol 132 MovieClip |
"Platform4" | Frame 167 | Symbol 132 MovieClip |
"Platform5" | Frame 167 | Symbol 132 MovieClip |
"Platform6" | Frame 167 | Symbol 132 MovieClip |
"Platform8" | Frame 167 | Symbol 132 MovieClip |
"Platform7" | Frame 167 | Symbol 132 MovieClip |
"Platform9" | Frame 167 | Symbol 132 MovieClip |
"ClipScreen1" | Frame 167 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 167 | Symbol 134 MovieClip |
"ClipScreen3" | Frame 167 | Symbol 134 MovieClip |
"ClipMurNoMvt" | Frame 167 | Symbol 130 MovieClip |
"ClipMurNoMvt1" | Frame 167 | Symbol 130 MovieClip |
"ClipNinjaTouchedSound" | Frame 167 | Symbol 128 MovieClip |
"ClipPorte1" | Frame 167 | Symbol 261 MovieClip |
"ClipLevier" | Frame 167 | Symbol 264 MovieClip |
"ClipShuriken" | Frame 167 | Symbol 144 MovieClip |
"ClipNinja" | Frame 167 | Symbol 213 MovieClip |
"ClipEnemy2" | Frame 167 | Symbol 235 MovieClip |
"ClipEnemy1" | Frame 167 | Symbol 235 MovieClip |
"EnergyAitchu" | Frame 167 | Symbol 227 MovieClip |
"ClipScreen1" | Frame 192 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 192 | Symbol 134 MovieClip |
"ClipScreen3" | Frame 192 | Symbol 134 MovieClip |
"DeathPlatform1" | Frame 192 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 192 | Symbol 240 MovieClip |
"DeathPlatform3" | Frame 192 | Symbol 240 MovieClip |
"Platform1" | Frame 192 | Symbol 132 MovieClip |
"Platform2" | Frame 192 | Symbol 132 MovieClip |
"Platform3" | Frame 192 | Symbol 267 MovieClip |
"Platform4" | Frame 192 | Symbol 132 MovieClip |
"Platform5" | Frame 192 | Symbol 268 MovieClip |
"Platform6" | Frame 192 | Symbol 269 MovieClip |
"Platform8" | Frame 192 | Symbol 132 MovieClip |
"Platform7" | Frame 192 | Symbol 267 MovieClip |
"Platform9" | Frame 192 | Symbol 268 MovieClip |
"Platform10" | Frame 192 | Symbol 269 MovieClip |
"Platform11" | Frame 192 | Symbol 268 MovieClip |
"Platform12" | Frame 192 | Symbol 269 MovieClip |
"ClipShuriken" | Frame 192 | Symbol 144 MovieClip |
"ClipNinja" | Frame 192 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 192 | Symbol 227 MovieClip |
"ClipScreen1" | Frame 217 | Symbol 134 MovieClip |
"ClipMurNoMvt1" | Frame 217 | Symbol 130 MovieClip |
"ClipMurNoMvt2" | Frame 217 | Symbol 130 MovieClip |
"Platform1" | Frame 217 | Symbol 132 MovieClip |
"Platform2" | Frame 217 | Symbol 132 MovieClip |
"Platform3" | Frame 217 | Symbol 132 MovieClip |
"ClipClef" | Frame 217 | Symbol 283 MovieClip |
"ClipShuriken" | Frame 217 | Symbol 144 MovieClip |
"ClipNinja" | Frame 217 | Symbol 213 MovieClip |
"EnergyAitchu" | Frame 217 | Symbol 227 MovieClip |
"ClipWater" | Frame 242 | Symbol 285 MovieClip |
"ClipScreen1" | Frame 242 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 242 | Symbol 134 MovieClip |
"ClipMurNoMvt2" | Frame 242 | Symbol 130 MovieClip |
"ClipMurNoMvt1" | Frame 242 | Symbol 130 MovieClip |
"Platform1" | Frame 242 | Symbol 132 MovieClip |
"Platform2" | Frame 242 | Symbol 132 MovieClip |
"Platform3" | Frame 242 | Symbol 132 MovieClip |
"Platform4" | Frame 242 | Symbol 132 MovieClip |
"Platform5" | Frame 242 | Symbol 132 MovieClip |
"ClipShuriken" | Frame 242 | Symbol 144 MovieClip |
"ClipNinja" | Frame 242 | Symbol 213 MovieClip |
"ClipPlouf" | Frame 242 | Symbol 303 MovieClip |
"EnergyAitchu" | Frame 242 | Symbol 227 MovieClip |
"ClipNinjaTouchedSound" | Frame 267 | Symbol 128 MovieClip |
"DeathPlatform1" | Frame 267 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 267 | Symbol 240 MovieClip |
"ClipMurNoMvt1" | Frame 267 | Symbol 130 MovieClip |
"Platform1" | Frame 267 | Symbol 132 MovieClip |
"Platform2" | Frame 267 | Symbol 132 MovieClip |
"Platform3" | Frame 267 | Symbol 132 MovieClip |
"Platform4" | Frame 267 | Symbol 132 MovieClip |
"Platform5" | Frame 267 | Symbol 132 MovieClip |
"Platform6" | Frame 267 | Symbol 132 MovieClip |
"Platform8" | Frame 267 | Symbol 132 MovieClip |
"Platform7" | Frame 267 | Symbol 132 MovieClip |
"Platform9" | Frame 267 | Symbol 132 MovieClip |
"ClipScreen1" | Frame 267 | Symbol 134 MovieClip |
"ClipScreen2" | Frame 267 | Symbol 134 MovieClip |
"ClipShuriken" | Frame 267 | Symbol 144 MovieClip |
"ClipNinja" | Frame 267 | Symbol 213 MovieClip |
"ClipTronc" | Frame 267 | Symbol 309 MovieClip |
"EnergyAitchu" | Frame 267 | Symbol 227 MovieClip |
"Platform1" | Frame 292 | Symbol 132 MovieClip |
"Platform2" | Frame 292 | Symbol 132 MovieClip |
"Platform3" | Frame 292 | Symbol 132 MovieClip |
"Platform4" | Frame 292 | Symbol 132 MovieClip |
"Platform5" | Frame 292 | Symbol 132 MovieClip |
"Platform6" | Frame 292 | Symbol 132 MovieClip |
"Platform7" | Frame 292 | Symbol 132 MovieClip |
"ClipNinjaTouchedSound" | Frame 292 | Symbol 128 MovieClip |
"DeathPlatform1" | Frame 292 | Symbol 240 MovieClip |
"DeathPlatform2" | Frame 292 | Symbol 240 MovieClip |
"DeathPlatform3" | Frame 292 | Symbol 240 MovieClip |
"ClipFire3" | Frame 292 | Symbol 311 MovieClip |
"ClipFire2" | Frame 292 | Symbol 311 MovieClip |
"ClipFire4" | Frame 292 | Symbol 311 MovieClip |
"ClipFire1" | Frame 292 | Symbol 311 MovieClip |
"ClipFire5" | Frame 292 | Symbol 311 MovieClip |
"ClipShuriken" | Frame 292 | Symbol 144 MovieClip |
"ClipNinja" | Frame 292 | Symbol 213 MovieClip |
"ClipBoss" | Frame 292 | Symbol 315 MovieClip |
"FireBallBG" | Frame 292 | Symbol 321 MovieClip |
"FireBallBD" | Frame 292 | Symbol 321 MovieClip |
"FireBallHG" | Frame 292 | Symbol 322 MovieClip |
"FireBallHD" | Frame 292 | Symbol 322 MovieClip |
"FireBallBM" | Frame 292 | Symbol 323 MovieClip |
"EnergyAitchu" | Frame 292 | Symbol 227 MovieClip |
"EnergyBoss" | Frame 292 | Symbol 227 MovieClip |
"Enemy" | Symbol 235 MovieClip Frame 10 | Symbol 233 MovieClip |
"Enemy" | Symbol 235 MovieClip Frame 50 | Symbol 234 MovieClip |
"Enemy" | Symbol 249 MovieClip Frame 10 | Symbol 233 MovieClip |
"Enemy" | Symbol 249 MovieClip Frame 50 | Symbol 234 MovieClip |
"Boss" | Symbol 315 MovieClip Frame 1 | Symbol 313 MovieClip |
"Boss" | Symbol 315 MovieClip Frame 53 | Symbol 314 MovieClip |
"Boss" | Symbol 315 MovieClip Frame 96 | Symbol 313 MovieClip |
Labels
"debut" | Frame 1 |
"menu" | Frame 9 |
"regle" | Frame 10 |
"credit" | Frame 23 |
"FadeToIntro" | Frame 36 |
"FadeToLevel1" | Frame 59 |
"Start" | Frame 82 |
"MarcheD" | Symbol 213 MovieClip Frame 1 |
"MarcheG" | Symbol 213 MovieClip Frame 10 |
"PauseD" | Symbol 213 MovieClip Frame 20 |
"PauseG" | Symbol 213 MovieClip Frame 30 |
"SautMarcheD" | Symbol 213 MovieClip Frame 40 |
"SautD" | Symbol 213 MovieClip Frame 50 |
"SautMarcheG" | Symbol 213 MovieClip Frame 60 |
"SautG" | Symbol 213 MovieClip Frame 70 |
"Tombe" | Symbol 213 MovieClip Frame 80 |
"TombeD" | Symbol 213 MovieClip Frame 90 |
"TombeG" | Symbol 213 MovieClip Frame 100 |
"NageD" | Symbol 213 MovieClip Frame 110 |
"NageG" | Symbol 213 MovieClip Frame 120 |
"NageHautD" | Symbol 213 MovieClip Frame 130 |
"NageHautG" | Symbol 213 MovieClip Frame 140 |
"NageBasD" | Symbol 213 MovieClip Frame 150 |
"NageBasG" | Symbol 213 MovieClip Frame 160 |
"NagePauseD" | Symbol 213 MovieClip Frame 170 |
"NagePauseG" | Symbol 213 MovieClip Frame 180 |
"SautMurVersD" | Symbol 213 MovieClip Frame 190 |
"SautMurVersG" | Symbol 213 MovieClip Frame 200 |
"PauseMurVersD" | Symbol 213 MovieClip Frame 210 |
"PauseMurVersG" | Symbol 213 MovieClip Frame 220 |
"PauseShurikenD" | Symbol 213 MovieClip Frame 230 |
"PauseShurikenG" | Symbol 213 MovieClip Frame 240 |
"PauseSabreD" | Symbol 213 MovieClip Frame 250 |
"PauseSabreG" | Symbol 213 MovieClip Frame 260 |
"LoopMove" | Symbol 235 MovieClip Frame 10 |
"LoopMove" | Symbol 249 MovieClip Frame 10 |
"FinClef" | Symbol 283 MovieClip Frame 22 |
"BoucleFeu" | Symbol 315 MovieClip Frame 38 |
"BoucleBouge" | Symbol 315 MovieClip Frame 96 |
"BossEnd" | Symbol 315 MovieClip Frame 143 |
|