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Archived flashes:
229494
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

Sponge Bob Square Pants Sea Monster Smoosh.swf

This is the info page for
Flash #22710

(Click the ID number above for more basic data on this flash file.)


Text
LOADER

Key Capturer

200

400

HI_SCORE

<p align="left"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">SCORE</font></p>

bubble >

anchor >

nameval

25,000

100.

nameval

25,000

100.

ActionScript [AS1/AS2]

Frame 1
_global.app = this; app.myscreenName = "null"; app.basePath = "http://files2.17173.com"; app.userPath = "/games/common/user_name/getUserInfo.jhtml"; app.scorePath = "/common/score/Scoreboard.jhtml?msg=Q&game=sb_smoosh"; loadUser = new LoadVars(); loadUser.load(app.basePath + app.userPath); loadUser.onLoad = function () { returnLog = loadUser.toString(); app.rawName = this.screenName; index = app.rawName.indexOf(newline); if (index > -1) { app.myscreenName = app.rawName.substr(0, index); } else { app.myscreenName = app.rawName; } if (app.myscreenName == "null") { } else if (app.myscreenName == "undefined") { app.myscreenName = "null"; } else if (app.myscreenName == "") { app.myscreenName = "null"; } else if (app.myscreenName == null) { app.myscreenName = "null"; } scrName = app.myscreenName; };
Instance of Symbol 293 MovieClip in Frame 1
onClipEvent (enterFrame) { percentage = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if ((percentage / 10) == 10) { _root.gotoAndPlay(21); } else { _root.gotoAndStop(Math.floor(percentage / 10)); } }
Frame 2
keyOneUp = true; keyTwoUp = true; someListener = new Object(); someListener.onKeyDown = function () { if (Key.isDown(55)) { } else { keyOneUp = true; } if (Key.isDown(56)) { } else { keyTwoUp = true; } if (_root._currentframe != 51) { return(undefined); } if (Key.isDown(16)) { if (Key.isDown(55)) { if (keyOneUp == true) { if (_root.lives < 9) { _root.lives++; _root.xtralifeS.start(); _root.display.lives.updateLives(); } keyOneUp = false; } } if (Key.isDown(56)) { if (keyTwoUp == true) { keyTwoUp = false; trace(_root.badTs); q = 0; while (q < _root.badTs.length) { trace(_root.badTs[q]); _root.badTs[q].kill(); q++; } stopAllSounds(); _root.levelEnd(); _root.fx1 = null; } } } }; Key.addListener(someListener);
Frame 21
MSGtext = ""; hi = 0;
Frame 22
hi = 0; squishS = new Sound(); squishS.attachSound("squish"); getconchS = new Sound(); getconchS.attachSound("getconch"); gameoverS = new Sound(); gameoverS.attachSound("gameover"); gameoverS.onSoundComplete = function () { menuloopS.start(0, 99999); }; levelcompleteS = new Sound(); levelcompleteS.attachSound("levelcomplete"); levelcompleteS.onSoundComplete = function () { levelstartS.start(); }; bubblewandS = new Sound(); bubblewandS.attachSound("bubblewand"); gunhitS = new Sound(); gunhitS.attachSound("gunhit"); enemyexplodesS = new Sound(); enemyexplodesS.attachSound("enemyexplodes"); hitgroundS = new Sound(); hitgroundS.attachSound("hitground"); treasureattainedS = new Sound(); treasureattainedS.attachSound("treasureattained"); highscoreS = new Sound(); highscoreS.attachSound("highscore"); highscoreS.onSoundComplete = function () { menuloopS.start(0, 99999); }; negselectionS = new Sound(); negselectionS.attachSound("negselection"); createEmptyMovieClip("sounds", 1); sounds.createEmptyMovieClip("sound1", 1); fx1 = new Sound(sounds.sound1); fx1.attachSound("levelmusic"); levelidleS = new Sound(); levelidleS.attachSound("levelidle"); levelidleS.onSoundComplete = function () { levelidleS.start(0); }; levelstartS = new Sound(); levelstartS.attachSound("levelstart"); levelstartS.onSoundComplete = function () { }; menuloopS = new Sound(); menuloopS.attachSound("menuloop"); shelldescentS = new Sound(); shelldescentS.attachSound("shelldescent"); shellenemyhitS = new Sound(); shellenemyhitS.attachSound("shellenemyhit"); shellgroundS = new Sound(); shellgroundS.attachSound("shellground"); shellgroundS.onSoundComplete = function () { treasureappearsS.start(0, 1); }; treasureappearsS = new Sound(); treasureappearsS.attachSound("treasureappears"); inflateS = new Sound(); inflateS.attachSound("inflate"); xtralifeS = new Sound(); xtralifeS.attachSound("xtralife");
Frame 26
menuloopS.stop("menuloop"); menuloopS.start(0, 999999); stop();
Frame 34
stop();
Frame 35
Frame 42
stop();
Frame 43
function makePU(positionX, positionY) { positionX = positionX + (_root.SECTOR_SIZE / 2); PU.active = 0; PU.myCounter = 0; PU.my.gotoAndStop(1); PU.positionX = positionX; PU._x = -10000; PU.positionY = positionY; poweredUp = 0; } function rocksReset() { a = 0; while (a < rocks.length) { thisRock = rocks[a]; thisRock.active = 0; thisRock._parent._x = thisRock._parent._x - 20000; a++; } rockCount = 0; rocks = new Array(); } function makeRock(positionX, positionY, I, anc) { osRUNONCE = 0; rock = eval ("rock" + rockCount); rock = rock.rockCore; rock.anchor = anc; rock.my = rock._parent; rock.ID = rockCount; rocks.push(rock); rock.active = 1; rock.my.gotoAndStop(1); rock.positionX = positionX; rock.positionY = positionY; rock.falling = 0; rock.fill1 = fill1; rock.fill2 = fill2; rock.position = position; rock.I = I; rockCount++; if (anc == 0) { rock._parent.gotoAndStop("rock"); } else { rock._parent.gotoAndStop("anchor"); } rock._parent.anim.stop(); } function badReset() { badCount = 0; badTs = new Array(); } function makeBadThing(positionX, positionY, special, startLeft) { thing = eval ("bad" + badCount); thing = thing.core; thing.ghostDelay = 150; thing._visible = false; thing.inflateCount = 0; badTs.push(thing); thing.active = 1; thing.ID = badCount; thing.my = thing._parent; thing.my.stars._visible = false; if (startLeft == 1) { thing.lastMoveOK = "LEFT"; } else { thing.lastMoveOK = "RIGHT"; } thing.startMove = thing.lastMoveOK; thing.special = special; if (special == 1) { thing.my.gotoAndStop("special"); thing.shooting = 0; } else { thing.my.gotoAndStop("normal"); thing.shooting = 0; } thing.inflateCount = 0; thing.inflationLevel = 0; thing.positionX = positionX; thing.positionY = positionY; thing.my._x = -1000; thing.origX = thing.positionX; thing.origY = thing.positionY; thing.SPEED = Math.min(1.5 + (_root.level * 0.1), 3); thing.SPEED = 1.5 + (_root.level * 0.1); extraspeed = 0.2 * Math.floor(level / 10); thing.SPEED = thing.SPEED + extraspeed; thing.SPEED = Math.min(thing.SPEED, 3); if (thing.SPEED == 2.3) { } trace(thing.SPEED + "!"); thing.floating = 0; badCount++; } function badResetLife() { a = 0; while (a < badTs.length) { if (badTs[a].active == 1) { badTs[a].resetLife(); } else { badTs[a].my._x = badTs[a].my._x - 10000; } a++; } } MSGtext = ""; you.resetLife = function () { PUflash = 0; _root.PU.wandCount = 0; colorObj.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); musicStarted = 0; musicPause = 1; moved = 0; anchor.firstFrame = 0; fDying = 0; lastMoveOK = "LEFT"; positionX = origX; positionY = origY; newpumping = 0; newShooting = 0; graphicsPause = 0; hitRock = 0; hitMonster = 0; if (badTotal == 1) { fx1.attachSound("levelfrantic"); } else { fx1.attachSound("levelmusic"); } }; you.stopMusic = function () { }; you.setStart = function (a, b) { anchor.firstFrame = 0; origX = a; origY = b; animFrame = 0; }; you.resetLevel = function () { colorObj.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); PUflash = 0; _root.PU.wandCount = 0; positionX = (ROWS + 1) * SECTOR_SIZE; positionY = 2.5 * SECTOR_SIZE; graphicsPause = 0; musicStarted = 0; _root.PU.rocksDropped = 0; fx1.attachSound("levelmusic"); }; you.resetGame = function () { _root.PU.rocksDropped = 0; PUflash = 0; _root.PU.wandCount = 0; colorObj = new Color(_root.you); colorObj.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); k = 2; SPEED = 4; speed = SPEED; WIDTH = 30; LIVES = 3; lives = LIVES; w = WIDTH / 2; z = w * 0.3; z = Math.floor(z); z = 0; }; bubbles = new Array(); bubbleCount = 0; you.blowBubble = function () { duplicateMovieClip (_root.bubble, "bubble" + bubbleCount, 1010 + (bubbleCount % 100)); thisBubble = eval ("bubble" + bubbleCount); bubbles.push(thisBubble); thisBubble.active = 1; bubbleCount++; thisBubble.positionX = positionX - (SECTOR_SIZE / 2); thisBubble.positionY = positionY; thisBubble.alive = 100; thisBubble.dir = lastMoveOK; if (lastMoveOK == "LEFT") { thisBubble.yMove = 0; thisBubble.xMove = -1; } if (lastMoveOK == "RIGHT") { thisBubble.yMove = 0; thisBubble.xMove = 1; } if (lastMoveOK == "UP") { thisBubble.yMove = -1; thisBubble.xMove = 0; } if (lastMoveOK == "DOWN") { thisBubble.yMove = 1; thisBubble.xMove = 0; } }; you.onEnterFrame = function () { function moveX(a) { if (newPumping == 1) { anchor.newEndShoot(); newPumping = 0; return(undefined); } checkedTile = _root.checkCurrentTile(positionX + (a * (20 + speed)), positionY); if ((((fPaused == 0) && (checkedTile == "X")) || (checkedTile == "C")) || (checkedTile == "A")) { return(undefined); } _root.dig(uTurn, positionX + (z * a), ((positionX + (z * a)) + (speed * a)) + (((_root.SECTOR_SIZE / 2) - 1) * a), "h", positionX, positionY); positionX = positionX + (speed * a); animFrame = animFrame + 1; if (fPaused == 1) { return(undefined); } musicPause = 0; moved = 1; } function moveY(a) { if (newPumping == 1) { anchor.newEndShoot(); newPumping = 0; return(undefined); } checkedTile = _root.checkCurrentTile(positionX, positionY + (a * (20 + speed))); if ((((fPaused == 0) && (checkedTile == "X")) || (checkedTile == "C")) || (checkedTile == "A")) { return(undefined); } _root.dig(uTurn, positionY + (z * a), ((positionY + (z * a)) + (speed * a)) + (((_root.SECTOR_SIZE / 2) - 1) * a), "v", positionY, positionX); positionY = positionY + (speed * a); animFrame = animFrame + 1; if (fPaused == 1) { return(undefined); } } function newShoot() { if ((positionY < 101) && (Key.isDown(38))) { return(undefined); } if (_root.pumpPause > 0) { return(undefined); } if (newShooting == 1) { return(undefined); } _root.graphicsPause = 0; if (newPumping != 1) { newShooting = 1; dontcheckwallsbodge = 5; if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { if (poweredUp != 1) { you.face.anim.gotoAndStop("shootA"); you.face.anim.anim.gotoAndPlay(1); } else { you.face.anim.gotoAndStop("blow"); you.face.anim.anim.gotoAndPlay(1); } } else if (poweredUp != 1) { you.face.facing.anim.gotoAndStop("shootA"); you.face.facing.anim.anim.gotoAndPlay(1); } else { you.face.facing.anim.gotoAndStop("blow"); you.face.facing.anim.anim.gotoAndPlay(1); } return(undefined); } _root.newPumpedBaddy.hit(); if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { you.face.anim.gotoAndStop("pump"); you.face.anim.pumpAnim.gotoAndPlay(1); } else { you.face.facing.anim.gotoAndStop("pump"); you.face.facing.anim.pumpAnim.gotoAndPlay(1); } } function killMe() { if (badTotal == 1) { fPaused = 1; } if (fDying == 1) { return(undefined); } fDying = 1; stopAllSounds(); _root.you.gotoAndPlay("dying"); anchor.newEndShoot(); anchor.endReverse(); } function dead() { lives--; _root.you.gotoAndStop(1); if (lives == 0) { _root.gameOver(); } else { _root.resetLife(); } } if (_root.dontcheckwallsbodge > 0) { _root.dontcheckwallsbodge--; } if (_root.allPaused == 1) { stopMusic(); return(undefined); } if (_root.pumpPause > 0) { _root.pumpPause--; } if (_root.levelEndCounter > 0) { _root.levelEndCounter--; if (_root.levelEndCounter == 1) { _root.you._x = -10000; _root.positionX = -10000; _root.anchor._x = -10000; _root.anchor.gotoAndStop(0); _root.newShooting = 0; _root.resetLevel(); } stopMusic(); return(undefined); } moved = 0; if (_root.fBugs == 1) { _root.fBugs = 0; dead(); } if (_root.hitRock == 1) { _root.hitRock = 0; killMe(); } if (_root.hitMonster == 1) { _root.hitRock = 0; killMe(); } if (fDying == 1) { stopMusic(); return(undefined); } if (PUflash > 0) { if ((PUflash % 8) > 4) { colorObj.setTransform({ra:0, rb:255, ga:0, gb:255, ba:0, bb:255, aa:100, ab:0}); } else { colorObj.setTransform({ra:0, rb:255, ga:0, gb:255, ba:0, bb:51, aa:100, ab:0}); } PUflash--; if (PUflash == 0) { colorObj.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); } } if (graphicsPause == 1) { return(undefined); } kRIGHT = 0; kLEFT = 0; kUP = 0; kDOWN = 0; oldX = positionX; oldY = positionY; if (fPaused == 0) { if (!Key.isDown(32)) { spaceUp = 1; } if (Key.isDown(32) && (spaceUp == 1)) { newShoot(); spaceUp = 0; } if (Key.isDown(38)) { kUP = 1; if (lastMoveOK != "UP") { uTurn = 0; } } else if (Key.isDown(40)) { kDOWN = 1; if (lastMoveOK != "DOWN") { uTurn = 0; } } else if (Key.isDown(37)) { kLEFT = 1; if (lastMoveOK != "LEFT") { uTurn = 0; } } else if (Key.isDown(39)) { kRIGHT = 1; if (lastMoveOK != "RIGHT") { uTurn = 0; } } } if (fPaused == 1) { if (positionX > (origX + 10)) { speed = SPEED + 1.2; kLEFT = 1; } else { kDOWN = 1; this.face.facing.gotoAndStop("LEFT"); } if (positionY >= (origY - speed)) { speed = SPEED; positionY = origY - speed; beginingOverride = 1; lastHorizontalMove = "LEFT"; musicPause = 1; moved = 0; fPaused = 0; } } else if (musicStarted != 1) { createEmptyMovieClip("sounds", 1); sounds.createEmptyMovieClip("sound1", 1); fx1 = new Sound(sounds.sound1); if (_root.badTotal != 1) { fx1.attachSound("levelmusic"); } else { fx1.attachSound("levelfrantic"); } fx1.start(0, 9999); musicStarted = 1; } if (_root.shooting == 1) { return(undefined); } if (this.hitTest(PU.hitter)) { if (PU.active != 0) { _root.PU.collect(); return(undefined); } } if ((kUP > 0) || (kDOWN > 0)) { if (lastMoveOK == "RIGHT") { comparison = Math.floor(((positionX + speed) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionX + (SECTOR_SIZE / 2)) < comparison) { positionX = comparison - (_root.SECTOR_SIZE / 2); } } else if (lastMoveOK == "LEFT") { comparison = Math.ceil(((positionX - speed) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionX - (SECTOR_SIZE / 2)) > (comparison - _root.SECTOR_SIZE)) { positionX = comparison - (_root.SECTOR_SIZE / 2); } } } if ((kRIGHT > 0) || (kLEFT > 0)) { if (lastMoveOK == "DOWN") { comparison = Math.floor(((positionY + speed) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionY + (SECTOR_SIZE / 2)) < comparison) { positionY = comparison - (_root.SECTOR_SIZE / 2); } } else if (lastMoveOK == "UP") { comparison = Math.ceil(((positionY - speed) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionY - (SECTOR_SIZE / 2)) > (comparison - _root.SECTOR_SIZE)) { positionY = comparison - (_root.SECTOR_SIZE / 2); } } } if ((positionX % _root.SECTOR_SIZE) == (_root.SECTOR_SIZE / 2)) { yCenter = 1; } else { yCenter = 0; } if ((positionY % _root.SECTOR_SIZE) == (_root.SECTOR_SIZE / 2)) { xCenter = 1; } else { xCenter = 0; } if ((kRIGHT > 0) || (kLEFT > 0)) { if (xCenter == 1) { if (kRIGHT > 0) { if (lastMoveOK == "LEFT") { uTurn = 1; } moveX(1); lastMoveOK = "RIGHT"; } if (kLEFT > 0) { if (lastMoveOK == "RIGHT") { uTurn = 1; } moveX(-1); lastMoveOK = "LEFT"; } } else if (lastMoveOK == "UP") { moveY(-1); } else if (lastMoveOK == "DOWN") { moveY(1); } } if ((kDOWN > 0) || (kUP > 0)) { if (yCenter == 1) { if (kDOWN > 0) { if (lastMoveOK == "UP") { if (lastHorizontalMove == "LEFT") { lastHorizontalMove = "RIGHT"; } else { lastHorizontalMove = "LEFT"; } uTurn = 1; } moveY(1); lastMoveOK = "DOWN"; } if (kUP > 0) { if (lastMoveOK == "DOWN") { if (lastHorizontalMove == "LEFT") { lastHorizontalMove = "RIGHT"; } else { lastHorizontalMove = "LEFT"; } uTurn = 1; } moveY(-1); lastMoveOK = "UP"; } } else if (lastMoveOK == "LEFT") { moveX(-1); } else if (lastMoveOK == "RIGHT") { moveX(1); } if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { lastHorizontalMove = lastMoveOK; } } this._x = positionX + _root.xo; animFrame = animFrame % 10; if (animFrame == 0) { animFrame = animFrame + 1; } this.face.gotoAndStop(lastMoveOK); if ((lastMoveOK == "UP") || (lastMoveOK == "DOWN")) { this.face.facing.gotoAndStop(lastHorizontalMove); if (positionY < 101) { this.face.gotoAndStop(lastHorizontalMove); lastMoveOK = lastHorizontalMove; if (poweredUp == 1) { this.face.anim.gotoAndStop(41); } } if ((newShooting != 1) && (newPumping != 1)) { if (poweredUp == 1) { this.face.facing.anim.gotoAndStop(animFrame + 40); } else { this.face.facing.anim.gotoAndStop(animFrame); } } } else if ((newShooting != 1) && (newPumping != 1)) { if (poweredUp == 0) { this.face.anim.gotoAndStop(animFrame); } else { this.face.anim.gotoAndStop(animFrame + 40); } } if (beginingOverride == 1) { beginingOverride = 0; this.face.gotoAndStop("LEFT"); lastMoveOK = "LEFT"; } }; function mapResetGame() { LEVELS = 9; SECTOR_SIZE = 40; ROWS = 16; COLUMNS = 21; a_map = new Array(); X = "X"; o = "o"; N = "N"; M = "M"; S = "S"; C = "C"; A = "A"; level = 0; P = "P"; l = "l"; r = "r"; z = "z"; x = "x"; a_level_1 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, o, M, o, o, o, o, o, N, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, A, o, o, N, S, M, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, l, M, o, o, o, o, o, N, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, N, o, o, o, o, o, M, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_2 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, r, M, o, o, o, o, o, N, o, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, A, o, o, N, S, M, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, l, M, o, o, o, o, o, N, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, A, o, o, N, o, o, x, o, o, M, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_3 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, A, o, o, o, A, o, o, o, o, X, X, o, o, N, o, M, o, N, S, M, o, N, r, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, l, o, M, o, o, N, z, o, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, A, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_4 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, r, M, o, o, o, o, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, o, M, o, N, S, M, o, N, o, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, A, o, o, o, o, o, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, l, o, o, l, o, x, o, o, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_5 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, x, M, o, o, o, o, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, o, M, o, N, S, M, o, N, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, A, o, o, o, o, o, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, l, o, o, z, o, x, o, o, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, N, z, M, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_6 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, N, r, M, o, o, o, o, o, N, l, M, o, X, X, o, o, o, A, o, o, o, o, o, o, o, A, o, o, X, X, o, o, o, o, o, o, N, S, M, o, o, o, o, o, X, X, o, o, N, l, M, o, o, o, o, o, N, z, M, o, X, X, o, o, N, r, M, o, o, o, o, o, N, x, M, o, X, X, o, o, N, l, M, o, o, o, o, o, N, z, M, o, X, X, o, o, N, r, M, o, o, o, o, o, N, x, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, N, z, M, o, o, o, o, o, X, X, o, o, o, A, o, A, o, o, o, A, o, A, o, o, X, X, o, o, o, o, o, o, N, o, M, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_9 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, N, r, M, o, N, S, o, M, o, N, l, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, A, o, o, A, o, o, o, o, o, X, X, o, N, x, o, M, o, o, o, o, N, o, z, M, o, X, X, o, o, o, o, N, r, M, N, l, M, o, o, o, o, X, X, o, o, o, o, N, r, M, N, l, M, o, o, A, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_8 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, N, x, M, A, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, A, N, l, M, o, o, o, o, X, X, o, N, r, M, o, o, o, o, o, o, N, r, M, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, N, S, M, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, A, N, o, o, l, o, z, o, M, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); a_level_7 = new Array(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, N, o, o, o, o, l, z, o, x, r, o, o, o, M, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, N, S, M, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, N, r, M, o, o, o, o, o, o, N, l, M, o, X, X, o, o, A, o, o, o, o, A, o, o, o, A, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, N, z, M, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, o, o, o, o, o, o, o, o, o, o, o, o, o, o, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X); identified = 0; } function mapResetLevel() { level++; fg = level - 1; fg = fg % 9; fg = fg + 1; fg = fg / 3; fg = Math.ceil(fg); changeLevelDisplay(); ground.gotoAndStop(fg); sky.gotoAndStop(fg); workingLevel = level % LEVELS; if (workingLevel == 0) { workingLevel = LEVELS; } thisMap = new Array(); thisSource = eval ("a_level_" + workingLevel); a = 0; while (a < thisSource.length) { thisMap.push(thisSource[a]); a++; } makeMasks(); createBackdropScenery(); createBackdropBaddies(); offsetMasks(); } function offsetMasks() { a = 0; while (a < _root.ROWS) { eval ("v" + a)._x = _root.xo; a++; } a = 0; while (a < _root.COLUMNS) { eval ("h" + a)._x = _root.xo; a++; } } function mapResetLife() { createBackdropScenery(); } function makeMasks() { vArrays = []; hArrays = []; thisArray = new Array(); a = 0; while (a < ROWS) { duplicateMovieClip (_root.mask, "v" + a, 100 + a); tempArray = []; vArrays.push(tempArray); a++; } a = 0; while (a < COLUMNS) { duplicateMovieClip (_root.mask, "h" + a, 200 + a); tempArray = []; hArrays.push(tempArray); a++; } done = 0; a = 0; } function dig(uTurn, a, c, t, o, p) { firstCh = checkEmpty2(a, t, p); row = Math.floor(p / SECTOR_SIZE); if (t == "v") { thisMask = eval ("v" + row); } else { thisMask = eval ("h" + row); } if (a > c) { if (uTurn == 1) { newPoint = new Array(c, a); } else { newPoint = new Array(c, Math.ceil(a / SECTOR_SIZE) * SECTOR_SIZE); } } else if (c > a) { if (uTurn == 1) { newPoint = new Array(a, c); } else { newPoint = new Array(Math.floor(a / SECTOR_SIZE) * SECTOR_SIZE, c); } } newPoint[1] = newPoint[1] - 1; arrangeArray(t, row); doFill(row, t); co = 0; while (co < eval (t + "Arrays")[row].length) { identified = 0; oldPoint = eval (t + "Arrays")[row][co]; gapA = oldPoint[0]; gapB = oldPoint[1]; sectorPointA = Math.floor(a / SECTOR_SIZE) * SECTOR_SIZE; sectorPointB = Math.floor((a / SECTOR_SIZE) + 1) * SECTOR_SIZE; sectorPointB = sectorPointB - 1; if (((gapA - 2) <= sectorPointA) && ((gapB + 2) >= sectorPointB)) { if (t == "v") { newT = "h"; } else { newT = "v"; } row = Math.floor(a / SECTOR_SIZE); targetArray = eval (t + "Arrays"); targetPointA = (Math.floor(p / SECTOR_SIZE) * SECTOR_SIZE) + 1; targetPointB = (Math.floor((p / SECTOR_SIZE) + 1) * SECTOR_SIZE) - 1; newPoint = new Array(targetPointA, targetPointB); end = arrangeArray(newT, row); doFill(row, newT); } co++; } secondCh = checkEmpty2(a, t, p); if (((firstCh != secondCh) && (!fPaused)) && (positionY > 100)) { increaseScore(10); } } function checkEmpty2(a, love, c) { if (love == "h") { love = "v"; } else { love = "h"; } r = Math.floor(a / SECTOR_SIZE); s = Math.floor(c / SECTOR_SIZE) * SECTOR_SIZE; co = 0; while (co < eval (love + "Arrays")[r].length) { oldPoint = eval (love + "Arrays")[r][co]; gapA = oldPoint[0]; gapB = oldPoint[1]; sectorPointA = s + 10; sectorPointB = s + 29; if ((gapA <= sectorPointA) && (gapB >= sectorPointB)) { return(1); } co++; } return(0); } function arrangeArray(t, row) { if ((((newPoint[0] < 0) || (newPoint[1] < 0)) || (newPoint[0] == null)) || (newPoint[1] == null)) { trace("ERROR!"); return(undefined); } tempArray = new Array(); thisEval = eval (t + "Arrays"); identified = 0; red = 0; q = 0; while (q < eval (t + "Arrays")[row].length) { oldPoint = thisEval[row][q]; if (((newPoint[0] >= oldPoint[0]) && (newPoint[0] <= oldPoint[1])) || ((newPoint[1] >= oldPoint[0]) && (newPoint[1] <= oldPoint[1]))) { if (((newPoint[0] >= oldPoint[0]) && (newPoint[0] <= oldPoint[1])) && ((newPoint[1] >= oldPoint[0]) && (newPoint[1] <= oldPoint[1]))) { tempArray.push(oldPoint); identified = 1; red = 1; } else if ((newPoint[0] >= oldPoint[0]) && (newPoint[0] <= oldPoint[1])) { tempPoint = new Array(oldPoint[0], newPoint[1]); tempArray.push(tempPoint); identified = 1; red = 1; } else if ((newPoint[1] >= oldPoint[0]) && (newPoint[1] <= oldPoint[1])) { tempPoint = new Array(newPoint[0], oldPoint[1]); tempArray.push(tempPoint); identified = 1; red = 1; } } else { tempArray.push(oldPoint); red = 1; } q++; } if (identified == 0) { tempArray.push(newPoint); } thisEval[row] = sortArray(tempArray); } function sortArray(tempArray) { tempTempArray = new Array(); finished = 0; while (finished == 0) { pnt = tempArray.pop(); pnt1 = pnt[0]; pnt2 = pnt[1]; original = 0; cnt = 0; xxx = 0; while (xxx < tempArray.length) { cnt++; xxxPnt1 = tempArray[xxx][0]; xxxPnt2 = tempArray[xxx][1]; if ((pnt1 >= xxxPnt1) && (pnt2 <= xxxPnt2)) { } else { original = 1; } xxx++; } if ((original == 1) || (tempArray.length == 0)) { tempTempArray.push(pnt); } if (tempArray.length == 0) { return(tempTempArray); } } } function doFill(row, t) { thisMask = eval (t + row); thisMask.clear(); thisArray = eval (t + "Arrays")[row]; ix = 0; while (ix < thisArray.length) { thisMask.beginFill(0); why = row * SECTOR_SIZE; bleed = 4; pointA = thisArray[ix][0] + bleed; pointB = thisArray[ix][1] - bleed; if (t == "h") { thisMask.moveTo(pointA, why + bleed); thisMask.lineTo(pointB, why + bleed); thisMask.curveTo(pointB + 5, ((why + SECTOR_SIZE) - bleed) - 20, pointB, (why + SECTOR_SIZE) - bleed); thisMask.lineTo(pointA, (why + SECTOR_SIZE) - bleed); thisMask.curveTo(pointA - 5, (why + bleed) + 20, pointA, why + bleed); } else { thisMask.moveTo(why + bleed, pointA); thisMask.lineTo(why + bleed, pointB); thisMask.curveTo((why + (SECTOR_SIZE / 2)) - bleed, pointB + 5, (why + SECTOR_SIZE) - bleed, pointB); thisMask.lineTo((why + SECTOR_SIZE) - bleed, pointA); thisMask.curveTo((why + bleed) + (SECTOR_SIZE / 2), pointA - 5, why + bleed, pointA); } thisMask.endFill(); ix++; } } function createBackdropScenery() { filling = 0; i = 0; while (i < thisMap.length) { thisOne = thisMap[i]; if (thisOne == "N") { newPoint = new Array(); newPoint.push(((i % ROWS) * SECTOR_SIZE) + 1); filling = 1; } if (filling == 1) { nP = new Array(); nP.push(Math.ceil(i / ROWS) * SECTOR_SIZE); nP.push((Math.ceil(i / ROWS) * SECTOR_SIZE) + (SECTOR_SIZE - 1)); vArrays[i % ROWS].push(nP); doFill(i % ROWS, "v"); } if (thisOne == "M") { filling = 0; newPoint.push((((i % ROWS) + 1) * SECTOR_SIZE) - 1); hArrays[Math.ceil(i / ROWS)].push(newPoint); doFill(Math.ceil(i / ROWS), "h"); } if (thisOne == "S") { you.setStart(((i % ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), (Math.ceil(i / ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5)); makePU(((i % ROWS) * SECTOR_SIZE) - (SECTOR_SIZE * 0.5), (Math.ceil(i / ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), i); } i++; } } function createBackdropBaddies() { allTilez = new Array(); i = 0; while (i < thisMap.length) { thisOne = thisMap[i]; if ((((thisOne == "l") || (thisOne == "r")) || (thisOne == "z")) || (thisOne == "x")) { if ((thisOne == "z") || (thisOne == "x")) { special = 1; } else { special = 0; } if ((thisOne == "l") || (thisOne == "z")) { startLeft = 1; } else { startLeft = 0; } makeBadThing(((i % ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), (Math.ceil(i / ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), special, startLeft); } if (thisOne == "C") { makeRock(((i % ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), (Math.ceil(i / ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), i, 0); } if (thisOne == "A") { makeRock(((i % ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), (Math.ceil(i / ROWS) * SECTOR_SIZE) + (SECTOR_SIZE * 0.5), i, 1); } if (thisOne == "P") { } i++; } } function checkCurrentTile(posX, posY) { oldPosition = position; col = Math.floor(posX / SECTOR_SIZE); row = Math.floor(posY / SECTOR_SIZE); position = ((row - 1) * ROWS) + col; tile = thisMap[((row - 1) * ROWS) + col]; return(tile); } function checkEmpty(a, t, b) { r = Math.floor(a / SECTOR_SIZE); co = 0; while (co < eval (t + "Arrays")[r].length) { oldPoint = eval (t + "Arrays")[r][co]; gapA = oldPoint[0]; gapB = oldPoint[1]; sectorPointA = Math.floor(b - 16); sectorPointB = Math.floor(b + 16); sectorPointB = sectorPointB - 1; if ((gapA <= sectorPointA) && (gapB >= sectorPointB)) { return(1); } co++; } return(0); } function changeLevelDisplay() { stringLevel = "" + level; display.levelDisplay.numbers._x = levelDisplayStartX; display.levelDisplay.numbers.ones.gotoAndStop(Number(stringLevel.substr(-1, 1)) + 2); if (level > 9) { display.levelDisplay.numbers.tens.gotoAndStop(Number(stringLevel.substr(-2, 1)) + 2); display.levelDisplay.numbers._x = display.levelDisplay.numbers._x + 15; } } function increaseScore(inc) { score = score + inc; stringScore = "" + score; display.score.numbers._x = startX; display.score.numbers.ones.gotoAndStop(Number(stringScore.substr(-1, 1)) + 2); if (score > 9) { display.score.numbers.tens.gotoAndStop(Number(stringScore.substr(-2, 1)) + 2); display.score.numbers._x = display.score.numbers._x + 18; } if (score > 99) { display.score.numbers.hundreds.gotoAndStop(Number(stringScore.substr(-3, 1)) + 2); display.score.numbers._x = display.score.numbers._x + 18; } if (score >= 1000) { display.score.numbers.ks.gotoAndStop(Number(stringScore.substr(-4, 1)) + 2); display.score.numbers.comma._visible = true; display.score.numbers._x = display.score.numbers._x + 20.5; } else { display.score.numbers.comma._visible = false; } if (score >= 10000) { display.score.numbers.tenKs.gotoAndStop(Number(stringScore.substr(-5, 1)) + 2); display.score.numbers._x = display.score.numbers._x + 18; } if (score >= 100000) { display.score.numbers.hundredKs.gotoAndStop(Number(stringScore.substr(-6, 1)) + 2); display.score.numbers._x = display.score.numbers._x + 18; } if (livesAwarded == 0) { if (score > 10000) { lives++; livesAwarded++; xtralifeS.start(); display.lives.updateLives(); } } else { targetScore = 10000 + (livesAwarded * 10000); if (score > targetScore) { livesAwarded++; if (lives < 9) { lives++; xtralifeS.start(); display.lives.updateLives(); } } } } function newGame() { resetGame(); resetLife(); resetLevel(); display.messages.gotoAndPlay("ready_go"); levelstartS.start(); livesAwarded = 0; } function gameOver() { stopAllSounds(); trace((score + " ") + hi); if (score > hi) { hi = score; highscoreS.start(); } else { gameoverS.start(); } gotoAndPlay ("gameOver"); display.messages.gotoAndPlay("try_again"); cleanUp(); } function resetGame() { stopAllSounds(); rocksReset(); badReset(); mapResetGame(); you.resetGame(); score = 0; increaseScore(0); } function kill() { you.killMe(); } function resetLife() { freeze = 0; you.resetLife(); mapResetLife(); badResetLife(); PU.reset(); display.lives.updateLives(); } function resetLevel() { a = 0; while (a < _root.bubbles.length) { bubbles[a].popMe(); a++; } a = 0; while (a < _root.bubbles.length) { bubbles[a].removeMovieClip(); a++; } bubbles = new Array(); freeze = 0; rocksReset(); badReset(); mapResetLevel(); fPaused = 1; you.resetLevel(); display.round.update(); } function checkEnd() { oldBadTotal = badTotal; badTotal = 0; a = 0; while (a < badTs.length) { if (badTs[a].active == 1) { badTotal++; } a++; } if (badTotal == 1) { if ((oldBadTotal != 1) && (freeze < 1)) { if (fDying != 1) { fx1.attachSound("levelfrantic"); fx1.stop(); fx1.start(0, 9999); } } } if (badTotal == 0) { levelEnd(); fx1 = null; } } function levelEnd() { if (levelEndCounter > 0) { return(undefined); } badTotal = 0; fPaused = 1; a = 0; while (a < _root.bubbles.length) { bubbles[a].popMe(); a++; } a = 0; while (a < _root.bubbles.length) { bubbles[a].removeMovieClip(); a++; } display.messages.gotoAndPlay("level_complete"); levelEndCounter = 50; if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { you.face.anim.gotoAndStop(1); } else { you.face.facing.anim.gotoAndStop(1); } stopAllSounds(); levelcompleteS.start(); } function cleanUp() { display.removeMovieClip(); sky.removeMovieClip(); you.removeMovieClip(); PU.removeMovieClip(); anchor.removeMovieClip(); a = 0; while (a < _root.bubbles.length) { bubbles[a].popMe(); a++; } a = 0; while (a < _root.bubbles.length) { bubbles[a].removeMovieClip(); a++; } bubbles = new Array(); a = 0; while (a < _root.ROWS) { eval ("v" + a).removeMovieClip(); a++; } a = 0; while (a < _root.COLUMNS) { eval ("h" + a).removeMovieClip(); a++; } done = 0; count = 0; while (done == 0) { thisThing = eval ("rock" + count); if (thisThing == undefined) { done = 1; } thisThing.removeMovieClip(); count++; } done = 0; count = 0; while (done == 0) { thisThing = eval ("bad" + count); if (thisThing == undefined) { done = 1; } thisThing.resetLife(); thisThing.active = 0; thisThing._x = thisThing._x - 90000; thisThing.removeMovieClip(); count++; } } newGame(); badTotal = 0; startX = display.score.numbers._x; levelDisplayStartX = display.levelDisplay.numbers._x; xo = tL._x; Y_OFFSET = tL._y; OFFSET_A = Stage.height / 2; OFFSET_B = (((COLUMNS * SECTOR_SIZE) - OFFSET_A) + Y_OFFSET) - (SECTOR_SIZE * 4); osRUNONCE = 0; _root.onEnterFrame = function () { yEx = Math.min(0, _root.OFFSET_A - _root.positionY); yEx = yEx + Math.max(_root.positionY - OFFSET_B, 0); yEx = Math.round(yEx); yEx = yEx + _root.Y_OFFSET; _root.yo = yEx; if (osRUNONCE == 0) { osRUNONCE = 1; a = 0; while (a < _root.ROWS) { eval ("v" + a)._x = xo; a++; } a = 0; while (a < _root.COLUMNS) { eval ("h" + a)._x = _root.xo; a++; } a = 0; while (a < rocks.length) { thisOne = rocks[a].my; thisOne._x = thisOne.rockCore.positionX + xo; a++; } } a = 0; while (a < ROWS) { eval ("v" + a)._y = yEx; a++; } a = 0; while (a < COLUMNS) { eval ("h" + a)._y = yEx; a++; } you._y = _root.positionY + yEx; sky._y = 120 + yEx; ground._y = 60 + yEx; PU._y = PU.positionY + yEx; a = 0; while (a < badTs.length) { thisOne = badTs[a].my; thisOne._y = thisOne.core.positionY + yEx; a++; } a = 0; while (a < bubbles.length) { thisOne = bubbles[a]; thisOne._y = thisOne.positionY + yEx; a++; } a = 0; while (a < rocks.length) { thisOne = rocks[a].my; thisOne._y = thisOne.rockCore.positionY + yEx; a++; } };
Instance of Symbol 351 MovieClip in Frame 43
onClipEvent (load) { swapDepths(3000); }
Instance of Symbol 474 MovieClip "display" in Frame 43
onClipEvent (load) { this.swapDepths(99000); }
Instance of Symbol 476 MovieClip "tL" in Frame 43
onClipEvent (load) { _visible = false; }
Instance of Symbol 286 MovieClip [You] "you" in Frame 43
onClipEvent (load) { this.swapDepths(1000); } onClipEvent (enterFrame) { sp = 0; while (sp < _root.badTs.length) { thisThing = _root.badTs[sp]._parent; if (thisThing.hitter.hitTest(this.hitter)) { if (((thisThing.core.inflationLevel == 0) && (_root.fDying == 0)) && (thisThing.core.active != 0)) { _root.hitMonster = 1; } } sp++; } if (this.hitter.hitTest(PU)) { _root.PU.collect(); } }
Instance of Symbol 485 MovieClip "sky" in Frame 43
onClipEvent (load) { swapDepths(260); _x = 0; }
Instance of Symbol 501 MovieClip "anchor" in Frame 43
onClipEvent (load) { swapDepths(270); } onClipEvent (enterFrame) { if (reversing == 1) { gotoAndStop(_currentframe - 1); } if (_root.newShooting == 0) { return(undefined); } if (_root.newPumping == 1) { return(undefined); } if (this._x < 0) { return(undefined); } thisX = hitter._x + this._x; thisY = hitter._y + this._y; if ((dir == "RIGHT") || (dir == "LEFT")) { thisMask = eval ("_root.h" + Math.floor((_y - _root.yo) / _root.SECTOR_SIZE)); if (thisMask.hitTest(thisX, _y, true) || (_root.positionY <= (2.5 * _root.SECTOR_SIZE))) { } else if (_root.dontcheckwallsbodge == 0) { stop(); newEndShoot(); reset(); } } if ((dir == "DOWN") || (dir == "UP")) { thisMask = eval ("_root.v" + Math.floor((_x - _root.xo) / _root.SECTOR_SIZE)); if (thisMask.hitTest(_x, thisY, true)) { } else if (_root.dontcheckwallsbodge == 0) { stop(); newEndShoot(); reset(); } } sp = 0; while (sp < _root.badTs.length) { thisThing = _root.badTs[sp].my; bX = thisThing.positionX; bY = thisThing.positionY; target = thisThing.hitter; if (target.hitTest(this.hitter)) { if (thisThing.core.active == 0) { return(undefined); } thisThing.core.hit(); _root.gunhitS.start(); _root.graphicsPause = 0; reversing = 0; stop(); _root.newPumping = 1; _root.newPumpedBaddy = thisThing.core; beginPump(); _root.newShooting = 0; return(undefined); } sp++; } }
Instance of Symbol 586 MovieClip "bubble" in Frame 43
onClipEvent (enterFrame) { function checkD(extra) { thisMask = eval ("_root.v" + Math.floor(positionX / _root.SECTOR_SIZE)); if (thisMask.hitTest(positionX + _root.xo, ((positionY + (_root.SECTOR_SIZE / 2)) + _root.yo) + extra, true)) { dOK = 1; } } function popMe() { newArray = new Array(); a = 0; while (a < _root.bubbles.length) { compareBubble = _root.bubbles[a]; if (this == compareBubble) { } else { newArray.push(compareBubble); } a++; } _root.bubbles = newArray; trace(_root.bubbles); removeMovieClip(this); } if (active != 1) { return(undefined); } if (_root.fPaused) { popMe(); } alive--; if (alive == 0) { popMe(); } positionX = positionX + (xMove * 5); positionY = positionY + (yMove * 5); _x = positionX; if ((dir == "RIGHT") || (dir == "LEFT")) { thisMask = eval ("_root.h" + Math.floor(positionY / _root.SECTOR_SIZE)); trace(thisMask); if ((thisMask == _root.h2) || (thisMask.hitTest((positionX + (_root.SECTOR_SIZE / 2)) + _root.xo, positionY + _root.yo, true))) { } else { popMe(); } } if ((dir == "DOWN") || (dir == "UP")) { thisMask = eval ("_root.v" + Math.floor(positionX / _root.SECTOR_SIZE)); if (thisMask.hitTest(positionX, positionY + _root.yo, true)) { } else { popMe(); } } sp = 0; while (sp < _root.badTs.length) { thisThing = _root.badTs[sp].my; bX = thisThing.positionX; bY = thisThing.positionY; if (thisThing.hitter.hitTest(this)) { if (thisThing.core.active == 0) { return(undefined); } thisThing.core.explode(); popMe(); } sp++; } }
Instance of Symbol 657 MovieClip "PU" in Frame 43
onClipEvent (load) { swapDepths(699); wandCount = 0; } onClipEvent (enterFrame) { function collect() { if (active == 1) { myCounter = 0; if (rocksDropped == 1) { _root.getconchS.start(); _root.freeze = _root.freeze + 150; _root.fx1.stop(); _root.fx1.attachSound("chirp"); _root.fx1.start(0, 9999); gotoAndPlay ("empty"); active = 0; } if (rocksDropped > 2) { _root.treasureattainedS.start(); _root.increaseScore(1000); gotoAndPlay ("s1000"); active = 0; return(undefined); } if (rocksDropped == 2) { _root.poweredUp = 1; wandCount = 300; gotoAndStop ("empty"); _root.PUflash = 16; _root.bubblewandS.start(); } } } function rockDrop() { rocksDropped++; if ((rocksDropped > 0) && (_root.fPaused == 0)) { active = 1; _x = positionX; myCounter = 300; if (rocksDropped > 2) { rocksDropped = 3; } gotoAndStop("" + rocksDropped); } } function reset() { myCounter = 0; active = 0; gotoAndStop ("empty"); _root.poweredUp = 0; } if (_root.allPaused == 1) { return(undefined); } if (_root.allPaused == 1) { return(undefined); } if (_root.freeze > 0) { if (_root.freeze == 1) { _root.fx1.stop(); if (_root.fDying != 1) { if (_root.badTotal == 1) { _root.fx1.attachSound("levelfrantic"); } else { _root.fx1.attachSound("levelmusic"); } _root.fx1.start(0, 9999); } } _root.freeze--; } if (wandCount > 0) { wandCount--; if (wandCount == 1) { _root.PUflash = 16; _root.poweredUp = 0; } } if (myCounter > 0) { myCounter--; if (myCounter == 0) { active = 0; gotoAndStop ("gone"); } } }
Frame 51
stop();
Instance of Symbol 666 MovieClip in Frame 52
onClipEvent (load) { if (app.myscreenName == "null") { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 692 MovieClip in Frame 53
onClipEvent (load) { stringScore = "" + _root.score; trace(stringScore); ones.gotoAndStop(Number(stringScore.substr(-1, 1)) + 2); if (_root.score > 9) { tens.gotoAndStop(Number(stringScore.substr(-2, 1)) + 2); _x = (_x + 20); } if (_root.score > 99) { hundreds.gotoAndStop(Number(stringScore.substr(-3, 1)) + 2); _x = (_x + 20); } if (_root.score >= 1000) { ks.gotoAndStop(Number(stringScore.substr(-4, 1)) + 2); comma._visible = true; _x = (_x + 25); } else { comma._visible = false; } if (_root.score >= 10000) { tenKs.gotoAndStop(Number(stringScore.substr(-5, 1)) + 2); _x = (_x + 20); } if (_root.score >= 100000) { hundredKs.gotoAndStop(Number(stringScore.substr(-6, 1)) + 2); _x = (_x + 20); } }
Frame 59
stop();
Frame 60
MSGtext = "Loading..."; trace("hiscore code"); trace("submitScore flag=" + app.submitScore); if ((app.myscreenName != "null") && (app.submitScore == true)) { app.gameScore = score; app.submitPath = (("/common/score/Scoreboard.jhtml?msg=S&limitEntries=true&game=sb_smoosh&name=" + app.myscreenName) + "&score=") + String(app.gameScore); app.submitScore = false; loadScores = new LoadVars(); trace(app.basePath + app.submitPath); loadScores.load(app.basePath + app.submitPath); loadScores.onLoad = function (success) { if (success == false) { MSGtext = "Oops, the high-score list isn\u2019t available right now!"; } if (this.msg == "EE") { if (this.text == "no scores available for that game (sb_smoosh)") { MSGtext = "Sorry, the high-score list is empty!"; } else { MSGtext = "Oops, the high-score list isn\u2019t available right now!"; } } else { myScoreFlag = true; z = 0; while (z < 100) { nVar = eval ("this.pn" + z); sVar = eval ("this.ps" + z); scrollVar = eval ("scroller.contentMain.score" + (z + 1)); scrollVar.gotoAndStop(1); if (myScoreFlag) { if ((score == sVar) && (app.myscreenName == nVar)) { trace("found my sub score at:" + z); myScoreFlag = false; scrollVar.gotoAndStop("hi"); } } scrollVar.placeval = z + 1; scrollVar.nameval = nVar; scrollVar.scoreval = sVar; z++; } scroller._visible = true; MSGtext = ""; } }; } else { trace("retrieving"); loadScores = new LoadVars(); loadScores.load(basePath + scorePath); loadScores.onLoad = function (success) { if (success == false) { MSGtext = "Oops, the high-score list isn\u2019t available right now!"; } if (this.msg == "EE") { if (this.text == "no scores available for that game (sb_smoosh)") { MSGtext = "Sorry, the high-score list is empty!"; } else { MSGtext = "Oops, the high-score list isn\u2019t available right now!"; } } else { z = 0; while (z < 100) { nVar = eval ("this.pn" + z); sVar = eval ("this.ps" + z); trace("here?" + sVar); scrollVar = eval ("scroller.contentMain.score" + (z + 1)); trace((((("var" + z) + ":") + nVar) + "...") + sVar); scrollVar.placeval = z + 1; scrollVar.nameval = nVar; scrollVar.scoreval = sVar; z++; } scroller._visible = true; MSGtext = ""; } }; } stopAllSounds();
Instance of Symbol 726 MovieClip "scroller" in Frame 60
onClipEvent (load) { _visible = false; }
Frame 66
stop();
Symbol 297 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); }
Symbol 23 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 8
stop();
Symbol 41 MovieClip Frame 3
stop();
Symbol 49 MovieClip Frame 4
stop();
Symbol 53 MovieClip Frame 4
stop();
Symbol 57 MovieClip Frame 5
stop();
Symbol 70 MovieClip Frame 6
stop(); _parent._parent.core.kill(200);
Symbol 72 MovieClip Frame 11
stop();
Symbol 89 MovieClip Frame 19
_parent._parent._parent.core.graphicPause = 0;
Symbol 94 MovieClip Frame 20
stop(); _parent._parent.core.kill(300); _parent._parent._x = _parent._parent._x - 30000;
Symbol 98 MovieClip Frame 15
stop();
Symbol 132 MovieClip Frame 20
stop();
Instance of Symbol 132 MovieClip "electric" in Symbol 139 MovieClip Frame 5
onClipEvent (enterFrame) { if (hitter.hitTest(_root.you.hitter)) { if (_root.fDying == 0) { _root.hitMonster = 1; } } }
Symbol 139 MovieClip Frame 24
_parent._parent._parent.core.shooting = 0;
Symbol 144 MovieClip Frame 65
_parent._parent.core.kill();
Symbol 145 MovieClip [bad] Frame 1
stop();
Symbol 145 MovieClip [bad] Frame 6
_root.anchor.newEndShoot(); _root.newPumping = 0; _parent._parent.active = 0; _root.newPumpedBaddy = null; _root.pumpPause = 5; if ((_root.lastMoveOK == "LEFT") || (_root.lastMoveOK == "RIGHT")) { _root.you.face.anim.gotoAndStop("recoil"); } else { _root.you.face.facing.anim.gotoAndStop("recoil"); }
Symbol 145 MovieClip [bad] Frame 8
stop();
Symbol 145 MovieClip [bad] Frame 48
Symbol 145 MovieClip [bad] Frame 75
_parent._x = _parent._x - 2000; core.active = 0; core.positionX = core.positionX - 2000;
Symbol 145 MovieClip [bad] Frame 86
_parent._x = _parent._x - 2000; core.active = 0; core.positionX = core.positionX - 2000;
Symbol 202 MovieClip Frame 1
_root.graphicsPause = 1;
Symbol 202 MovieClip Frame 5
_root.anchor._x = _root.positionX + _root.xo; _root.anchor._y = _root.positionY + _root.yo; _root.anchor.gotoAndPlay(_root.lastMoveOK); _root.anchor.dir = _root.lastMoveOK;
Symbol 202 MovieClip Frame 11
stop();
Symbol 212 MovieClip Frame 6
stop();
Symbol 243 MovieClip Frame 1
_root.graphicsPause = 1; _root.you.blowBubble();
Symbol 243 MovieClip Frame 18
_root.graphicsPause = 0; _root.newShooting = 0;
Symbol 246 MovieClip Frame 9
stop(); _root.graphicsPause = 0;
Symbol 285 MovieClip Frame 1
_root.graphicsPause = 1; _root.groundHasBeenHit = 0;
Instance of Symbol 284 MovieClip in Symbol 285 MovieClip Frame 25
onClipEvent (enterFrame) { _root.dig(0, _root.positionY - 20, _root.positionY, "v", _root.positionY, _root.positionX); thisMask = eval ("_root.v" + Math.floor(_root.positionX / _root.SECTOR_SIZE)); if (thisMask.hitTest(_root.positionX - 30, (_root.positionY + _root.yo) + 20, true)) { _root.positionY = _root.positionY + 10; } else if (_root.groundHasBeenHit == 0) { _root.groundHasBeenHit = 1; _root.hitgroundS.start(); } }
Symbol 285 MovieClip Frame 110
stop(); _root.fBugs = 1;
Symbol 286 MovieClip [You] Frame 1
stop();
Symbol 286 MovieClip [You] Frame 4
stop();
Symbol 331 MovieClip Frame 5
stop();
Symbol 334 Button
on (release) { gotoAndPlay ("play"); }
Symbol 335 Button
on (release) { gotoAndPlay ("intro"); }
Symbol 336 Button
on (release) { gotoAndPlay ("hiscore"); }
Symbol 344 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 350 Button
on (release) { gotoAndPlay ("play"); }
Symbol 351 MovieClip Frame 6
stop();
Symbol 377 MovieClip Frame 1
stop();
Symbol 387 Button
on (release) { _root.allPaused = 1; if (_root.soundOn == 1) { _root.introPosition = _root.levelstartS.position / 1000; _root.fx1position = _root.fx1.position / 1000; _root.levelstartS.stop(); } messages.gotoAndStop("intro"); if (_root.soundOn == 1) { _root.globalSound = new Sound(); _root.globalSound.setVolume(0); } }
Instance of Symbol 380 MovieClip "comma" in Symbol 413 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 456 Button
on (release) { gotoAndStop ("controls"); }
Symbol 457 Button
on (release) { gotoAndStop ("emptyFlash"); _parent.quit._y = _parent.quit._y - 1000; _parent.sound._y = _parent.sound._y - 1000; _parent.help._y = _parent.help._y - 1000; _root.allPaused = 0; if (_root.soundOn == 1) { _root.globalSound = new Sound(); _root.globalSound.setVolume(100); if (_root.introPosition < 3.64) { _root.levelstartS.start(_root.introPosition); } else if (_root.fDying != 1) { _root.fx1.start(_root.fx1position, 1); _root.fx1.onSoundComplete = function () { _root.fx1.start(0, 9999); }; } } }
Symbol 467 Button
on (release) { _root.quitting = 0; gotoAndPlay ("go"); _parent._parent.quit._y = _parent._parent.quit._y - 1000; _parent._parent.sound._y = _parent._parent.sound._y - 1000; _parent._parent.help._y = _parent._parent.help._y - 1000; }
Symbol 468 Button
on (release) { _root.quitting = 1; gotoAndPlay ("go"); }
Symbol 469 MovieClip Frame 39
stop();
Symbol 469 MovieClip Frame 45
_root.allPaused = 0; if (_root.soundOn == 1) { _root.globalSound = new Sound(); _root.globalSound.setVolume(100); } if (_root.quitting == 0) { if (_root.soundOn == 1) { if (_root.introPosition < 3.64) { _root.levelstartS.start(_root.introPosition); } else if (_root.fDying != 1) { _root.fx1.start(_root.fx1position, 1); _root.fx1.onSoundComplete = function () { _root.fx1.start(0, 9999); }; } } } if (_root.quitting == 1) { _root.gameOver(); } else { _parent.gotoAndStop("emptyFlash"); }
Symbol 470 MovieClip Frame 52
stop();
Symbol 470 MovieClip Frame 112
stop();
Symbol 470 MovieClip Frame 113
trace("play lc");
Symbol 470 MovieClip Frame 154
stop();
Symbol 470 MovieClip Frame 161
_parent.quit._y = _parent.quit._y + 1000; _parent.sound._y = _parent.sound._y + 1000; _parent.help._y = _parent.help._y + 1000;
Instance of Symbol 351 MovieClip in Symbol 470 MovieClip Frame 161
onClipEvent (load) { swapDepths(3000); }
Instance of Symbol 351 MovieClip in Symbol 470 MovieClip Frame 179
onClipEvent (load) { swapDepths(3000); }
Instance of Symbol 351 MovieClip in Symbol 470 MovieClip Frame 190
onClipEvent (load) { swapDepths(3000); }
Symbol 470 MovieClip Frame 202
_parent.quit._y = _parent.quit._y + 1000; _parent.sound._y = _parent.sound._y + 1000; _parent.help._y = _parent.help._y + 1000;
Symbol 473 Button
on (release) { _root.allPaused = 1; if (_root.soundOn == 1) { _root.introPosition = _root.levelstartS.position / 1000; _root.fx1position = _root.fx1.position / 1000; _root.levelstartS.stop(); _root.globalSound = new Sound(); _root.globalSound.setVolume(0); } messages.gotoAndStop("choice"); }
Instance of Symbol 410 MovieClip "lives" in Symbol 474 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.lives + 1); } onClipEvent (enterFrame) { function updateLives() { life = _root.lives % 10; gotoAndStop(life + 1); } }
Instance of Symbol 419 MovieClip "sound" in Symbol 474 MovieClip Frame 1
onClipEvent (load) { if (_root.soundOn == null) { _root.soundOn = 1; } if (_root.soundOn == 1) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.soundOn != 1) { _root.soundOn = 1; gotoAndStop (1); _root.globalSound = new Sound(); _root.globalSound.setVolume(100); } else { _root.soundOn = 0; gotoAndStop (2); _root.globalSound = new Sound(); _root.globalSound.setVolume(0); } } }
Symbol 501 MovieClip Frame 1
function beginPump() { hitter._visible = false; } function newEndShoot() { if (firstFrame == 1) { endReverse(); return(undefined); } _root.graphicsPause = 1; reversing = 1; } function endReverse() { _root.graphicsPause = 0; _x = (_x - 10000); reversing = 0; _root.newShooting = 0; _root.newPumping = 0; } stop(); reversing = 0;
Symbol 501 MovieClip Frame 77
firstFrame = 1; if (reversing == 1) { endReverse(); }
Symbol 501 MovieClip Frame 78
firstFrame = 0;
Symbol 501 MovieClip Frame 91
newEndShoot();
Symbol 501 MovieClip Frame 124
stop(); reversing = 0;
Symbol 501 MovieClip Frame 156
firstFrame = 1; if (reversing == 1) { reversing = 0; endReverse(); }
Symbol 501 MovieClip Frame 157
firstFrame = 0;
Symbol 501 MovieClip Frame 171
newEndShoot();
Symbol 501 MovieClip Frame 200
stop(); reversing = 0;
Symbol 501 MovieClip Frame 226
firstFrame = 1; if (reversing == 1) { endReverse(); }
Symbol 501 MovieClip Frame 227
firstFrame = 0;
Symbol 501 MovieClip Frame 240
newEndShoot();
Symbol 501 MovieClip Frame 291
stop(); reversing = 0;
Symbol 501 MovieClip Frame 334
firstFrame = 1; if (reversing == 1) { endReverse(); }
Symbol 501 MovieClip Frame 335
firstFrame = 0;
Symbol 501 MovieClip Frame 348
newEndShoot();
Symbol 501 MovieClip Frame 420
stop(); reversing = 0;
Symbol 525 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 3
stop();
Symbol 536 MovieClip Frame 4
stop();
Symbol 542 MovieClip Frame 4
stop();
Symbol 548 MovieClip Frame 4
stop();
Symbol 550 MovieClip Frame 6
stop(); _parent._parent.core.kill(200);
Symbol 574 MovieClip Frame 3
stop();
Symbol 578 MovieClip Frame 1
Symbol 578 MovieClip Frame 20
stop(); _parent._parent.core.kill(300); _parent._parent._x = _parent._parent._x - 30000;
Symbol 583 MovieClip Frame 65
_parent._parent.core.kill();
Symbol 584 MovieClip Frame 1
stop();
Symbol 584 MovieClip Frame 6
_root.anchor.newEndShoot(); _root.newPumping = 0; _parent._parent.active = 0; _root.newPumpedBaddy = null; _root.pumpPause = 5; if ((_root.lastMoveOK == "LEFT") || (_root.lastMoveOK == "RIGHT")) { _root.you.face.anim.gotoAndStop("recoil"); } else { _root.you.face.facing.anim.gotoAndStop("recoil"); }
Symbol 584 MovieClip Frame 8
stop();
Symbol 584 MovieClip Frame 48
Symbol 584 MovieClip Frame 80
_parent._x = _parent._x - 2000; core.active = 0; core.positionX = core.positionX - 2000;
Symbol 585 MovieClip Frame 1
stop();
Instance of Symbol 504 MovieClip "core" in Symbol 585 MovieClip Frame 1
onClipEvent (load) { _parent.swapDepths(Number(_parent._name.substr(3)) + 300); } onClipEvent (enterFrame) { function move() { if (shooting == 1) { return(undefined); } if (_root.badTotal == 1) { if (positionY < (_root.SECTOR_SIZE * 3)) { positionY = (_root.SECTOR_SIZE * 2.5) - 1; if (floating != 0) { unfloat(); } moveX(-1); if (positionX < -10) { kill(0); } return(undefined); } } dOK = 0; uOK = 0; lOK = 0; rOK = 0; checkR(0); checkL(0); checkU(0); checkD(0); if (floating > 0) { if (_root.checkEmpty(positionY, "h", positionX) == 0) { if (floating == 1) { floating = 2; } } else if (floating == 2) { comparison = Math.floor((positionY + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((Math.abs((positionY + (_root.SECTOR_SIZE / 2)) - comparison) < (SPEED + 1)) && ((lOK == 1) || (rOK == 1))) { oldY = positionY; positionY = comparison - (_root.SECTOR_SIZE / 2); unfloat(); if ((positionX < _root.positionX) && (rOK == 1)) { lastMoveOK = "RIGHT"; return(undefined); } if ((positionX > _root.positionX) && (lOK == 1)) { lastMoveOK = "LEFT"; return(undefined); } if (rOK == 1) { lastMoveOK = "RIGHT"; return(undefined); } if (lOK == 1) { lastMoveOK = "LEFT"; return(undefined); } return(undefined); } } if (_root.checkEmpty(positionX, "v", positionY) == 0) { if (floating == 1) { floating = 2; } } else if (floating == 2) { comparison = Math.floor((positionX + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((Math.abs((positionX + (_root.SECTOR_SIZE / 2)) - comparison) < (SPEED + 1)) && ((uOK == 1) || (dOK == 1))) { oldX = positionX; positionX = comparison - (_root.SECTOR_SIZE / 2); unfloat(); if ((positionY > _root.positionY) && (uOK == 1)) { lastMoveOK = "UP"; return(undefined); } if ((positionY < _root.positionY) && (dOK == 1)) { lastMoveOK = "DOWN"; return(undefined); } if (uOK == 1) { lastMoveOK = "UP"; return(undefined); } if (dOK == 1) { lastMoveOK = "DOWN"; return(undefined); } return(undefined); } } moveGhost(); } else { if (positionX > _root.positionX) { targetHdir = -1; } if (positionX < _root.positionX) { targetHdir = 1; } if (positionY > _root.positionY) { targetVdir = -1; } if (positionY < _root.positionY) { targetVdir = 1; } sameH = 0; sameV = 0; if ((lastMoveOK == "RIGHT") || (lastMoveOK == "LEFT")) { if (_root.positionY == positionY) { sameH = 1; } if (lastMoveOK == "RIGHT") { comparison = Math.floor(((positionX + Math.max(SPEED, _root.SPEED)) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionX + (_root.SECTOR_SIZE / 2)) < comparison) { sameV = 1; } else { uOK = 0; dOK = 0; } } else if (lastMoveOK == "LEFT") { comparison = Math.ceil(((positionX - Math.max(SPEED, _root.SPEED)) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionX - (_root.SECTOR_SIZE / 2)) > (comparison - _root.SECTOR_SIZE)) { sameV = 1; } else { uOK = 0; dOK = 0; } } } if ((lastMoveOK == "UP") || (lastMoveOK == "DOWN")) { if (_root.positionX == positionX) { sameV = 1; } if (lastMoveOK == "DOWN") { comparison = Math.floor(((positionY + Math.max(SPEED, _root.SPEED)) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionY + (_root.SECTOR_SIZE / 2)) < comparison) { sameH = 1; } else { rOK = 0; lOK = 0; } } else if (lastMoveOK == "UP") { comparison = Math.ceil(((positionY - Math.max(SPEED, _root.SPEED)) + (_root.SECTOR_SIZE / 2)) / _root.SECTOR_SIZE) * _root.SECTOR_SIZE; if ((positionY - (_root.SECTOR_SIZE / 2)) > (comparison - _root.SECTOR_SIZE)) { sameH = 1; } else { rOK = 0; lOK = 0; } } } targetLeft = 0; targetRight = 0; targetForward = 0; targetBack = 0; if (_root.badTotal == 1) { if (uOK == 1) { moveY(-1); return(undefined); } if (lOK == 1) { moveX(-1); return(undefined); } float(); return(undefined); } done = 0; extra = 5; if (lastMoveOK == "LEFT") { forwards = lOK; leftTurn = dOK; rightTurn = uOK; if (((leftTurn == 1) || (rightTurn == 1)) && (forwards == 1)) { lOK = 0; checkL(extra); forwards = lOK; } same = sameH; sameForwards = sameH; sameRightAngle = sameV; xMove = -1; yMove = 0; if (targetVdir == 1) { targetLeft = 1; targetRight = -1; } if (targetVdir == -1) { targetLeft = -1; targetRight = 1; } if (targetHdir == 1) { targetForward = -1; targetBack = 1; } if (targetHdir == -1) { targetForward = 1; targetBack = -1; } targetLRdir = targetVdir; targetFBdir = targetHdir; } if (lastMoveOK == "RIGHT") { forwards = rOK; leftTurn = uOK; rightTurn = dOK; if (((leftTurn == 1) || (rightTurn == 1)) && (forwards == 1)) { rOK = 0; checkR(extra); forwards = rOK; } same = sameH; sameForwards = sameH; sameRightAngle = sameV; xMove = 1; yMove = 0; if (targetVdir == 1) { targetLeft = -1; targetRight = 1; } if (targetVdir == -1) { targetLeft = 1; targetRight = -1; } if (targetHdir == 1) { targetForward = 1; targetBack = -1; } if (targetHdir == -1) { targetForward = -1; targetBack = 1; } targetLRdir = targetVdir; targetFBdir = targetHdir; } if (lastMoveOK == "UP") { forwards = uOK; leftTurn = lOK; rightTurn = rOK; if (((leftTurn == 1) || (rightTurn == 1)) && (forwards == 1)) { uOK = 0; checkU(extra); forwards = uOK; } sameForwards = sameV; sameRightAngle = sameH; xMove = 0; yMove = -1; if (targetVdir == 1) { targetForward = -1; targetBack = 1; } if (targetVdir == -1) { targetForward = 1; targetBack = -1; } if (targetHdir == 1) { targetLeft = -1; targetRight = 1; } if (targetHdir == -1) { targetLeft = 1; targetRight = -1; } targetLRdir = targetHdir; targetFBdir = targetVdir; } if (lastMoveOK == "DOWN") { forwards = dOK; leftTurn = rOK; rightTurn = lOK; if (((leftTurn == 1) || (rightTurn == 1)) && (forwards == 1)) { dOK = 0; checkD(extra); forwards = dOK; } sameForwards = sameV; sameRightAngle = sameH; xMove = 0; yMove = 1; if (targetVdir == 1) { targetForward = 1; targetBack = -1; } if (targetVdir == -1) { targetForward = -1; targetBack = 1; } if (targetHdir == 1) { targetLeft = 1; targetRight = -1; } if (targetHdir == -1) { targetLeft = -1; targetRight = 1; } targetLRdir = targetHdir; targetFBdir = targetVdir; } if (forwards == 0) { if (((Math.random() * 10) < 1) && (ghostDelay == 0)) { float(); return(undefined); } } if (((done == 0) && (forwards == 0)) && (((leftTurn == 0) && (rightTurn == 1)) || ((leftTurn == 1) && (rightTurn == 0)))) { if ((leftTurn == 0) && (rightTurn == 1)) { if (xMove != 0) { moveY(xMove); } else { moveX(-1 * yMove); } } else if (xMove != 0) { moveY(-1 * xMove); } else { moveX(yMove); } if (xMove != 0) { positionX = comparison - (_root.SECTOR_SIZE / 2); } else if (yMove != 0) { positionY = comparison - (_root.SECTOR_SIZE / 2); } done = 1; } if ((done == 0) && ((((forwards == 1) && (leftTurn == 0)) && (rightTurn == 0)) || ((sameForwards == 1) && (forwards == 1)))) { if (yMove == 0) { moveX(xMove); } else { moveY(yMove); } done = 1; } if ((done == 0) && (((forwards == 0) && (leftTurn == 0)) && (rightTurn == 0))) { if (yMove == 0) { moveX(-1 * xMove); } else { moveY(-1 * yMove); } done = 1; } if ((done == 0) && ((((leftTurn == 1) && (targetLeft == 1)) || ((rightTurn == 1) && (targetRight == 1))) && (sameRightAngle == 1))) { if (xMove != 0) { moveY(targetVdir); positionX = comparison - (_root.SECTOR_SIZE / 2); } else if (yMove != 0) { moveX(targetHdir); positionY = comparison - (_root.SECTOR_SIZE / 2); } done = 1; } if (((done == 0) && (rightTurn == 1)) && (leftTurn == 1)) { if (targetRight == 1) { leftTurn = 0; } if (targetLeft == 1) { rightTurn = 0; } } while (done == 0) { path = Math.floor(Math.random() * 3); if ((path == 0) && (forwards == 1)) { if (moveX != 0) { moveX(xMove); } else { moveY(yMove); } done = 1; } if ((path == 1) && (rightTurn == 1)) { if (xMove != 0) { moveY(xMove); } else { moveX(-1 * yMove); } done = 1; if (xMove != 0) { positionX = comparison - (_root.SECTOR_SIZE / 2); } else if (yMove != 0) { positionY = comparison - (_root.SECTOR_SIZE / 2); } done = 1; } if ((path == 2) && (leftTurn == 1)) { if (xMove != 0) { moveY(-1 * xMove); } else { moveX(yMove); } done = 1; if (xMove != 0) { positionX = comparison - (_root.SECTOR_SIZE / 2); } else if (yMove != 0) { positionY = comparison - (_root.SECTOR_SIZE / 2); } done = 1; } } } } function checkR(extra) { if (Math.floor(positionX / _root.SECTOR_SIZE) > (_root.ROWS - 2)) { rOK = 0; return(undefined); } thisMask = eval ("_root.h" + Math.floor(positionY / _root.SECTOR_SIZE)); if (thisMask.hitTest(((positionX + (_root.SECTOR_SIZE / 2)) + _root.xo) + extra, positionY + _root.yo, true)) { rOK = 1; } } function checkL(extra) { thisMask = eval ("_root.h" + Math.floor(positionY / _root.SECTOR_SIZE)); if (thisMask.hitTest(((positionX - (_root.SECTOR_SIZE / 2)) + _root.xo) - extra, positionY + _root.yo, true)) { lOK = 1; } } function checkD(extra) { thisMask = eval ("_root.v" + Math.floor(positionX / _root.SECTOR_SIZE)); if (thisMask.hitTest(positionX + _root.xo, ((positionY + (_root.SECTOR_SIZE / 2)) + _root.yo) + extra, true)) { dOK = 1; } } function checkU(extra) { thisMask = eval ("_root.v" + Math.floor(positionX / _root.SECTOR_SIZE)); if (thisMask.hitTest(positionX + _root.xo, ((positionY - (_root.SECTOR_SIZE / 2)) + _root.yo) - extra, true)) { uOK = 1; } } function moveX(f) { positionX = positionX + (SPEED * f); if (f < 0) { lastMoveOK = "LEFT"; } else { lastMoveOK = "RIGHT"; } lastHorizontalMove = lastMoveOK; } function moveY(f) { positionY = positionY + (SPEED * f); if (f < 0) { if (lastMoveOK == "DOWN") { if (lastHorizontalMove == "LEFT") { lastHorizontalMove = "RIGHT"; } else { lastHorizontalMove = "LEFT"; } } lastMoveOK = "UP"; } else { if (lastMoveOK == "UP") { if (lastHorizontalMove == "LEFT") { lastHorizontalMove = "RIGHT"; } else { lastHorizontalMove = "LEFT"; } } lastMoveOK = "DOWN"; } } function moveGhost() { if (_root.badTotal == 1) { if (positionY > ((_root.COLUMNS * _root.SECTOR_SIZE) / 2)) { tX = Math.min(positionX, 400); } else { tX = _root.SECTOR_SIZE * 1.5; } tY = _root.SECTOR_SIZE * 2.5; distance = SPEED * 0.7; } else { tX = _root.positionX; tY = _root.positionY; distance = SPEED * 0.7; } if (tX < (positionX - 2)) { positionX = positionX - distance; my.inner.face.gotoAndStop("LEFT"); lastHorizontalMove = "LEFT"; lastMoveOK = "LEFT"; } else if (tX > (positionX + 2)) { positionX = positionX + distance; my.inner.face.gotoAndStop("RIGHT"); lastHorizontalMove = "RIGHT"; lastMoveOK = "RIGHT"; } if (tY < (positionY - 2)) { positionY = positionY - distance; } else if (tY > (positionY + 2)) { positionY = positionY + distance; } } function hit() { if ((inflateCount > 55) || (active != 1)) { return(undefined); } graphicPause = 0; if (_root.poweredUp == 1) { inflating = 1; } else { imPumped = 1; } inflationLevel++; my.inner.gotoAndStop(1 + inflationLevel); if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { my.inner.face.gotoAndStop(lastMoveOK); } if ((lastMoveOK == "UP") || (lastMoveOK == "DOWN")) { my.inner.face.gotoAndStop(lastHorizontalMove); } if (inflationLevel == 4) { my.inner.play(); active = 0; return(undefined); } inflateCount = 60; } function kill(price) { active = 0; inflating = 0; imPumped = 0; my._x = my._x - 1000; _root.checkEnd(); if (price > 0) { _root.increaseScore(price); } } function float() { floating = 1; graphicPause = 1; my.inner.gotoAndStop("transform"); my.inner.face.gotoAndStop(lastHorizontalMove); } function unfloat() { floating = 0; graphicPause = 1; my.inner.gotoAndStop("transform"); my.inner.face.gotoAndStop(lastHorizontalMove); } function resetLife() { ghostDelay = 150; my.stars._visible = false; graphicPause = 0; positionX = origX; positionY = origY; lastMoveOK = startMove; shooting = 0; floating = 0; inflating = 0; imPumped = 0; crushed = 0; inflationLevel = 0; } function explode() { _root.shellenemyhitS.start(); active = 0; my.inner.gotoAndStop("bubbled"); } function breathFire() { if ((_root.badTotal == 1) || (_root.freeze > 0)) { return(undefined); } shooting = 1; my.inner.gotoAndStop("attack"); my.inner.face.gotoAndStop(lastMoveOK); } if (_root.allPaused == 1) { return(undefined); } if ((floating > 0) && (_root.freeze > 0)) { my.inner.face.face.face.tail.stop(); } if ((floating > 0) && (_root.freeze == 1)) { my.inner.face.face.face.tail.play(); } if (_root.freeze > 0) { if (_root.PU.wandCount < 1) { my.stars._visible = true; } if (_root.freeze == 1) { my.stars._visible = false; } } if ((scoreCounter > 0) || (inflateCount > 0)) { scoreCounter--; my._y = positionY + _root.yo; } if ((!active) == 1) { return(undefined); } if (_root.fPaused == 0) { if (ghostDelay > 0) { ghostDelay--; } } if ((floating > 0) && (inflationLevel == 0)) { my.inner.gotoAndStop("floating"); my.inner.face.gotoAndStop(lastMoveOK); if ((lastMoveOK == "UP") || (lastMoveOK == "DOWN")) { my.inner.face.facing.gotoAndStop(lastHorizontalMove); } } else if (((floating == 0) && (inflationLevel == 0)) && (shooting == 0)) { my.inner.gotoAndStop(1); my.inner.face.gotoAndStop(lastMoveOK); if ((lastMoveOK == "UP") || (lastMoveOK == "DOWN")) { my.inner.face.facing.gotoAndStop(lastHorizontalMove); } if (special == 1) { if (((((special == 1) && (shooting == 0)) && (_root.fPaused == 0)) && (_root.badTotal != 1)) && (inflationLevel == 0)) { if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { if ((Math.random() * 75) < 1) { breathFire(); } } } } } if (inflateCount == 1) { shooting = 0; inflationLevel--; my.inner.gotoAndStop(1 + inflationLevel); if ((lastMoveOK == "LEFT") || (lastMoveOK == "RIGHT")) { my.inner.face.gotoAndStop(lastMoveOK); } if ((lastMoveOK == "UP") || (lastMoveOK == "DOWN")) { my.inner.face.gotoAndStop(lastHorizontalMove); } if ((inflationLevel == 0) && (floating > 0)) { float(); } if (inflationLevel > 0) { inflateCount = 40; } else { if (_root.newPumpedBaddy == this) { _root.newPumpedBaddy = null; } if (_root.newPumping == 1) { _root.anchor.newEndShoot(); _root.newPumping = 0; } } } if (inflateCount > 0) { inflateCount--; return(undefined); } if (((_root.fPaused == 0) && (_root.freeze == 0)) && (shooting == 0)) { move(); } else if ((shooting == 0) && (floating == 0)) { my.inner.gotoAndStop("WAITING"); my.inner.face.gotoAndStop(lastMoveOK); } my._x = positionX + _root.xo; }
Symbol 586 MovieClip Frame 30
stop();
Symbol 607 MovieClip Frame 8
stop();
Symbol 611 MovieClip Frame 42
stop(); _parent.rockCore.destroying = 0; stop();
Symbol 623 MovieClip Frame 27
stop(); _parent.rockCore.destroying = 0; stop();
Symbol 624 MovieClip Frame 1
stop();
Instance of Symbol 504 MovieClip "rockCore" in Symbol 624 MovieClip Frame 1
onClipEvent (load) { _visible = false; my._x = positionX; _parent.swapDepths(Number(_parent._name.substr(4)) + 600); } onClipEvent (enterFrame) { function hitGround() { _root.shellgroundS.start(); falling = -1; destroying = 0; _root.PU.rockDrop(); a = 0; while (a < crushedThings.length) { crushedThings[a].my.anim.gotoAndPlay(5); a++; } if (anchor == 0) { my.gotoAndStop("rockDestroy"); } else { _parent.gotoAndStop("anchorDestroy"); } } function checkKill() { sp = 0; while (sp < _root.badTs.length) { thisThing = _root.badTs[sp]; target = thisThing.my.hitter; soundP = 0; if (target.hitTest(_parent.anim.hitter) && (thisThing.active == 1)) { numberHit++; soundP = 1; thisThing.active = 0; amount = 1000 * numberHit; if (numberHit == 1) { amount = 1000; } if (numberHit == 2) { amount = 1500; } if (numberHit == 3) { amount = 1500; } if (numberHit > 3) { amount = 2000; } _root.increaseScore(amount); crushedThings.push(thisThing); thisThing._parent.inner.gotoAndStop("crushed"); } if (soundP == 1) { _root.squishS.start(); } if (_parent.anim.hitter.hitTest(_root.you.hitter)) { _root.hitRock = 1; } sp++; } } if (_root.levelEndCounter > 0) { return(undefined); } if (_root.allPaused == 1) { return(undefined); } if (active != 1) { return(undefined); } if (destroying == 1) { checkKill(); if ((positionY - droppingY) > 10) { _root.dig(0, positionY - 20, positionY, "v", positionY, positionX); } } if (falling == 0) { if (_root.checkEmpty(positionX, "v", positionY + 40) == 1) { droppingX = _root.positionX; droppingY = _root.positionY; falling = 10; numberHit = 0; } } if (falling > 1) { if ((_root.positionY == droppingY) && (Math.abs(_root.positionX - droppingX) < 10)) { } else { fallDelay = 10; _parent.anim.play(); droppingX = -1000; falling--; _root.thisMap[I] = "o"; crushedThings = new Array(); } } if (falling == 1) { if (fallDelay > 0) { fallDelay--; if (fallDelay == 1) { _parent.anim.stop(); _root.shelldescentS.start(); } return(undefined); } destroying = 1; positionY = positionY + 10; a = 0; while (a < crushedThings.length) { crushedThings[a].positionY = crushedThings[a].positionY + 10; a++; } thisMask = eval ("_root.v" + Math.floor(positionX / _root.SECTOR_SIZE)); if (thisMask.hitTest(positionX + _root.xo, (positionY + _root.yEx) + 15, true)) { dOK = 1; } else { hitGround(); } } }
Symbol 654 MovieClip Frame 6
stop();
Symbol 655 MovieClip Frame 11
stop();
Symbol 656 MovieClip Frame 15
stop();
Symbol 657 MovieClip Frame 41
stop();
Symbol 662 Button
on (release) { gotoAndPlay ("play"); }
Symbol 665 Button
on (release) { app.submitScore = true; _parent.gotoAndPlay("hiscore"); }
Symbol 667 Button
on (release) { gotoAndPlay ("highscore"); }
Symbol 688 MovieClip Frame 1
stop();
Symbol 697 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 699 Button
on (release) { gotoAndPlay ("hiscore"); }
Symbol 700 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 710 MovieClip Frame 1
stop();
Symbol 710 MovieClip Frame 2
stop();
Symbol 726 MovieClip Frame 1
contentMain.setMask(maskedView);
Instance of Symbol 711 MovieClip "contentMain" in Symbol 726 MovieClip Frame 1
/* no clip actions */
Symbol 726 MovieClip Frame 5
scrolling = function () { var _local5 = scrollTrack._height; var _local2 = contentMain._height + 20; var _local4 = scrollFace._height; var _local3 = maskedView._height; var initPosition = ((scrollFace._y = scrollTrack._y)); var initContentPos = (contentMain._y + 5); var finalContentPos = ((_local3 - _local2) + initContentPos); var left = scrollTrack._x; var top = scrollTrack._y; var right = scrollTrack._x; var bottom = ((scrollTrack._height - _local4) + scrollTrack._y); var dy = 0; var speed = 10; var moveVal = ((_local2 - _local3) / (_local5 - _local4)); moveVal = moveVal + 0.3; scrollFace.onPress = function () { var _local2 = this._y; startDrag (this, false, left, top, right, bottom); this.onMouseMove = function () { dy = Math.abs(initPosition - this._y); contentMain._y = Math.round(((dy * -1) * moveVal) + initContentPos); }; }; scrollFace.onMouseUp = function () { stopDrag(); delete this.onMouseMove; }; btnUp.onPress = function () { this.onEnterFrame = function () { if ((contentMain._y + speed) < maskedView._y) { if (scrollFace._y <= top) { scrollFace._y = top; } else { scrollFace._y = scrollFace._y - (speed / moveVal); } contentMain._y = contentMain._y + speed; } else { scrollFace._y = top; contentMain._y = maskedView._y; delete this.onEnterFrame; } }; }; btnUp.onDragOut = function () { delete this.onEnterFrame; }; btnUp.onRelease = function () { delete this.onEnterFrame; }; btnUp.onRollOut = function () { delete this.onEnterFrame; }; btnDown.onPress = function () { this.onEnterFrame = function () { if ((contentMain._y - speed) > finalContentPos) { if (scrollFace._y >= bottom) { scrollFace._y = bottom; } else { scrollFace._y = scrollFace._y + (speed / moveVal); } contentMain._y = contentMain._y - speed; } else { scrollFace._y = bottom; contentMain._y = finalContentPos; delete this.onEnterFrame; } }; }; btnDown.onRelease = function () { delete this.onEnterFrame; }; btnDown.onDragOut = function () { delete this.onEnterFrame; }; btnDown.onRollOut = function () { delete this.onEnterFrame; }; if (_local2 < _local3) { scrollFace._visible = false; btnUp.enabled = false; btnDown.enabled = false; } else { scrollFace._visible = true; btnUp.enabled = true; btnDown.enabled = true; } }; scrolling(); stop();

Library Items

Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:Timeline
Symbol 291 GraphicUsed by:293
Symbol 99 FontUsed by:292 100 141 353 354 477 478
Symbol 292 TextUses:99Used by:293
Symbol 293 MovieClipUses:291 292Used by:Timeline
Symbol 294 GraphicUsed by:297
Symbol 295 FontUsed by:296
Symbol 296 EditableTextUses:295Used by:297
Symbol 297 ButtonUses:294 296Used by:Timeline
Symbol 65 Sound [enemyexplodes]Used by:70 331 550
Symbol 1 GraphicUsed by:145 584
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:20 82
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:20 82
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:20 27 82 134 139
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:20
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:20
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:20
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:20 27
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:3 5 7 9 11 13 15 16 17 18 19Used by:22 23
Symbol 21 GraphicUsed by:23 525
Symbol 22 MovieClipUses:20Used by:23
Symbol 23 MovieClipUses:20 21 22Used by:145
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:15 7 24 26Used by:41 94
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:40
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:40
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:40
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:40
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:40
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClipUses:29 31 33 35 37 39Used by:41 285 530
Symbol 41 MovieClipUses:27 40Used by:42
Symbol 42 MovieClipUses:41Used by:145
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:48 52 56
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:47
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Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:688
Symbol 688 MovieClipUses:669 671 673 675 677 679 681 683 685 687Used by:692
Symbol 689 BitmapUsed by:690
Symbol 690 GraphicUses:689Used by:691
Symbol 691 MovieClipUses:690Used by:692
Symbol 692 MovieClipUses:688 691Used by:Timeline
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:Timeline
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:697  Timeline
Symbol 697 ButtonUses:696 302 303Used by:Timeline
Symbol 698 GraphicUsed by:699 700 701
Symbol 699 ButtonUses:698Used by:Timeline
Symbol 700 ButtonUses:698Used by:Timeline
Symbol 701 ButtonUses:698Used by:Timeline
Symbol 702 FontUsed by:703 704 705 706 707 708 727
Symbol 703 EditableTextUses:702Used by:710
Symbol 704 EditableTextUses:702Used by:710
Symbol 705 EditableTextUses:702Used by:710
Symbol 706 EditableTextUses:702Used by:710
Symbol 707 EditableTextUses:702Used by:710
Symbol 708 EditableTextUses:702Used by:710
Symbol 709 GraphicUsed by:710
Symbol 710 MovieClipUses:703 704 705 706 707 708 709Used by:711
Symbol 711 MovieClipUses:710Used by:726
Symbol 712 GraphicUsed by:713
Symbol 713 MovieClipUses:712Used by:726
Symbol 714 BitmapUsed by:715
Symbol 715 GraphicUses:714Used by:716
Symbol 716 MovieClipUses:715Used by:726
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:719
Symbol 719 MovieClipUses:718Used by:726
Symbol 720 BitmapUsed by:721
Symbol 721 GraphicUses:720Used by:722
Symbol 722 MovieClipUses:721Used by:726
Symbol 723 BitmapUsed by:724
Symbol 724 GraphicUses:723Used by:725
Symbol 725 MovieClipUses:724Used by:726
Symbol 726 MovieClipUses:711 713 716 719 722 725Used by:Timeline
Symbol 727 EditableTextUses:702Used by:Timeline
Symbol 728 SoundUsed by:Timeline

Instance Names

"display"Frame 43Symbol 474 MovieClip
"tL"Frame 43Symbol 476 MovieClip
"you"Frame 43Symbol 286 MovieClip [You]
"sky"Frame 43Symbol 485 MovieClip
"mask"Frame 43Symbol 487 MovieClip
"ground"Frame 43Symbol 494 MovieClip
"anchor"Frame 43Symbol 501 MovieClip
"bad0"Frame 43Symbol 585 MovieClip
"bad1"Frame 43Symbol 585 MovieClip
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"bubble"Frame 43Symbol 586 MovieClip
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"rock0"Frame 43Symbol 624 MovieClip
"rock1"Frame 43Symbol 624 MovieClip
"rock2"Frame 43Symbol 624 MovieClip
"rock3"Frame 43Symbol 624 MovieClip
"rock4"Frame 43Symbol 624 MovieClip
"rock5"Frame 43Symbol 624 MovieClip
"rock6"Frame 43Symbol 624 MovieClip
"rock7"Frame 43Symbol 624 MovieClip
"rock8"Frame 43Symbol 624 MovieClip
"rock9"Frame 43Symbol 624 MovieClip
"rock10"Frame 43Symbol 624 MovieClip
"PU"Frame 43Symbol 657 MovieClip
"scroller"Frame 60Symbol 726 MovieClip
"facing"Symbol 23 MovieClip Frame 20Symbol 22 MovieClip
"face"Symbol 91 MovieClip Frame 1Symbol 88 MovieClip
"hitter"Symbol 132 MovieClip Frame 1Symbol 131 MovieClip
"electric"Symbol 139 MovieClip Frame 5Symbol 132 MovieClip
"face"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 1Symbol 23 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 2Symbol 42 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 3Symbol 50 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 4Symbol 54 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 5Symbol 58 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 9Symbol 82 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 17Symbol 90 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 29Symbol 91 MovieClip
"face"Symbol 145 MovieClip [bad] Frame 64Symbol 140 MovieClip
"anim"Symbol 145 MovieClip [bad] Frame 102Symbol 144 MovieClip
"anim"Symbol 247 MovieClip Frame 11Symbol 202 MovieClip
"pumpAnim"Symbol 247 MovieClip Frame 20Symbol 212 MovieClip
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"face"Symbol 286 MovieClip [You] Frame 1Symbol 249 MovieClip
"ones"Symbol 381 MovieClip Frame 1Symbol 377 MovieClip
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"comma"Symbol 381 MovieClip Frame 1Symbol 380 MovieClip
"numbers"Symbol 382 MovieClip Frame 1Symbol 381 MovieClip
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"comma"Symbol 413 MovieClip Frame 1Symbol 380 MovieClip
"numbers"Symbol 414 MovieClip Frame 1Symbol 413 MovieClip
"score"Symbol 474 MovieClip Frame 1Symbol 382 MovieClip
"help"Symbol 474 MovieClip Frame 1Symbol 387 Button
"lives"Symbol 474 MovieClip Frame 1Symbol 410 MovieClip
"levelDisplay"Symbol 474 MovieClip Frame 1Symbol 414 MovieClip
"sound"Symbol 474 MovieClip Frame 1Symbol 419 MovieClip
"messages"Symbol 474 MovieClip Frame 1Symbol 470 MovieClip
"quit"Symbol 474 MovieClip Frame 1Symbol 473 Button
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"hitter"Symbol 501 MovieClip Frame 334Symbol 500 MovieClip
"facing"Symbol 525 MovieClip Frame 20Symbol 524 MovieClip
"tail"Symbol 573 MovieClip Frame 1Symbol 570 MovieClip
"face"Symbol 574 MovieClip Frame 1Symbol 573 MovieClip
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"core"Symbol 585 MovieClip Frame 1Symbol 504 MovieClip
"inner"Symbol 585 MovieClip Frame 1Symbol 584 MovieClip
"stars"Symbol 585 MovieClip Frame 1Symbol 284 MovieClip
"inner"Symbol 585 MovieClip Frame 20Symbol 145 MovieClip [bad]
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"tens"Symbol 692 MovieClip Frame 1Symbol 688 MovieClip
"hundreds"Symbol 692 MovieClip Frame 1Symbol 688 MovieClip
"ks"Symbol 692 MovieClip Frame 1Symbol 688 MovieClip
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"comma"Symbol 692 MovieClip Frame 1Symbol 691 MovieClip
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"placeval"Symbol 710 MovieClip Frame 2Symbol 708 EditableText
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"score25"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"score26"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"score27"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"score28"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"score29"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"score30"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"contentMain"Symbol 726 MovieClip Frame 1Symbol 711 MovieClip
"maskedView"Symbol 726 MovieClip Frame 1Symbol 713 MovieClip
"scrollTrack"Symbol 726 MovieClip Frame 1Symbol 716 MovieClip
"btnUp"Symbol 726 MovieClip Frame 1Symbol 719 MovieClip
"btnDown"Symbol 726 MovieClip Frame 1Symbol 722 MovieClip
"scrollFace"Symbol 726 MovieClip Frame 1Symbol 725 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 65 as "enemyexplodes"
ExportAssets (56)Timeline Frame 1Symbol 145 as "bad"
ExportAssets (56)Timeline Frame 1Symbol 211 as "inflate"
ExportAssets (56)Timeline Frame 1Symbol 238 as "bubbleblowsh"
ExportAssets (56)Timeline Frame 1Symbol 286 as "You"
ExportAssets (56)Timeline Frame 21Symbol 309 as "squish"
ExportAssets (56)Timeline Frame 21Symbol 310 as "hitground"
ExportAssets (56)Timeline Frame 21Symbol 311 as "gunhit"
ExportAssets (56)Timeline Frame 21Symbol 312 as "chirp"
ExportAssets (56)Timeline Frame 21Symbol 313 as "bubblewand"
ExportAssets (56)Timeline Frame 21Symbol 314 as "gameover"
ExportAssets (56)Timeline Frame 21Symbol 315 as "highscore"
ExportAssets (56)Timeline Frame 21Symbol 317 as "levelcomplete"
ExportAssets (56)Timeline Frame 21Symbol 318 as "levelfrantic"
ExportAssets (56)Timeline Frame 21Symbol 319 as "levelidle"
ExportAssets (56)Timeline Frame 21Symbol 320 as "levelmusic"
ExportAssets (56)Timeline Frame 21Symbol 321 as "levelstart"
ExportAssets (56)Timeline Frame 21Symbol 322 as "negselection"
ExportAssets (56)Timeline Frame 21Symbol 323 as "menuloop"
ExportAssets (56)Timeline Frame 21Symbol 324 as "shelldescent"
ExportAssets (56)Timeline Frame 21Symbol 325 as "shellground"
ExportAssets (56)Timeline Frame 21Symbol 326 as "shellenemyhit"
ExportAssets (56)Timeline Frame 21Symbol 327 as "treasureattained"
ExportAssets (56)Timeline Frame 21Symbol 329 as "xtralife"
ExportAssets (56)Timeline Frame 21Symbol 330 as "getconch"

Labels

"menu"Frame 21
"intro"Frame 27
"instructions"Frame 35
"play"Frame 43
"gameOver"Frame 52
"hiscore"Frame 60
"RIGHT"Symbol 22 MovieClip Frame 1
"LEFT"Symbol 22 MovieClip Frame 10
"LEFT"Symbol 23 MovieClip Frame 1
"RIGHT"Symbol 23 MovieClip Frame 10
"UP"Symbol 23 MovieClip Frame 20
"DOWN"Symbol 23 MovieClip Frame 30
"LEFT"Symbol 42 MovieClip Frame 1
"RIGHT"Symbol 42 MovieClip Frame 10
"LEFT"Symbol 50 MovieClip Frame 1
"RIGHT"Symbol 50 MovieClip Frame 10
"LEFT"Symbol 54 MovieClip Frame 1
"RIGHT"Symbol 54 MovieClip Frame 10
"LEFT"Symbol 58 MovieClip Frame 1
"RIGHT"Symbol 58 MovieClip Frame 10
"LEFT"Symbol 82 MovieClip Frame 1
"RIGHT"Symbol 82 MovieClip Frame 10
"LEFT"Symbol 90 MovieClip Frame 1
"RIGHT"Symbol 90 MovieClip Frame 10
"LEFT"Symbol 91 MovieClip Frame 1
"RIGHT"Symbol 91 MovieClip Frame 10
"UP"Symbol 91 MovieClip Frame 21
"DOWN"Symbol 91 MovieClip Frame 30
"LEFT"Symbol 140 MovieClip Frame 1
"RIGHT"Symbol 140 MovieClip Frame 10
"normal"Symbol 145 MovieClip [bad] Frame 1
"WAITING"Symbol 145 MovieClip [bad] Frame 9
"transform"Symbol 145 MovieClip [bad] Frame 17
"floating"Symbol 145 MovieClip [bad] Frame 29
"bubbled"Symbol 145 MovieClip [bad] Frame 38
"s200"Symbol 145 MovieClip [bad] Frame 48
"attack"Symbol 145 MovieClip [bad] Frame 64
"s400"Symbol 145 MovieClip [bad] Frame 76
"crushed"Symbol 145 MovieClip [bad] Frame 102
"normal"Symbol 247 MovieClip Frame 1
"shootA"Symbol 247 MovieClip Frame 11
"pump"Symbol 247 MovieClip Frame 20
"blow"Symbol 247 MovieClip Frame 50
"recoil"Symbol 247 MovieClip Frame 65
"LEFT"Symbol 248 MovieClip Frame 1
"RIGHT"Symbol 248 MovieClip Frame 10
"LEFT"Symbol 249 MovieClip Frame 1
"RIGHT"Symbol 249 MovieClip Frame 10
"UP"Symbol 249 MovieClip Frame 20
"DOWN"Symbol 249 MovieClip Frame 30
"dying"Symbol 286 MovieClip [You] Frame 4
"go"Symbol 469 MovieClip Frame 40
"ready_go"Symbol 470 MovieClip Frame 1
"try_again"Symbol 470 MovieClip Frame 67
"level_complete"Symbol 470 MovieClip Frame 113
"intro"Symbol 470 MovieClip Frame 161
"controls"Symbol 470 MovieClip Frame 179
"emptyflash"Symbol 470 MovieClip Frame 190
"choice"Symbol 470 MovieClip Frame 202
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"UP"Symbol 501 MovieClip Frame 226
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"LEFT"Symbol 577 MovieClip Frame 1
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"UP"Symbol 577 MovieClip Frame 21
"DOWN"Symbol 577 MovieClip Frame 30
"normal"Symbol 584 MovieClip Frame 1
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"transform"Symbol 584 MovieClip Frame 17
"floating"Symbol 584 MovieClip Frame 29
"bubbled"Symbol 584 MovieClip Frame 38
"s200"Symbol 584 MovieClip Frame 48
"s400"Symbol 584 MovieClip Frame 64
"crushed"Symbol 584 MovieClip Frame 89
"normal"Symbol 585 MovieClip Frame 1
"special"Symbol 585 MovieClip Frame 20
"rock"Symbol 624 MovieClip Frame 1
"rockDestroy"Symbol 624 MovieClip Frame 15
"anchor"Symbol 624 MovieClip Frame 34
"anchorDestroy"Symbol 624 MovieClip Frame 45
"s1000"Symbol 657 MovieClip Frame 10
"empty"Symbol 657 MovieClip Frame 41
"gone"Symbol 657 MovieClip Frame 52
"normal"Symbol 710 MovieClip Frame 1
"hi"Symbol 710 MovieClip Frame 2

Dynamic Text Variables

_root.hiSymbol 354 EditableText"<p align="left"><font face="Arial Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">SCORE</font></p>"
namevalSymbol 703 EditableText"nameval"
scorevalSymbol 704 EditableText"25,000"
placevalSymbol 705 EditableText"100."
namevalSymbol 706 EditableText"nameval"
scorevalSymbol 707 EditableText"25,000"
placevalSymbol 708 EditableText"100."
MSGtextSymbol 727 EditableText""




http://swfchan.com/5/22710/info.shtml
Created: 26/5 -2019 18:21:06 Last modified: 26/5 -2019 18:21:06 Server time: 14/11 -2024 17:33:30