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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

Grave Yard.swf

This is the info page for
Flash #22736

(Click the ID number above for more basic data on this flash file.)


Text
0

of 432895 BYTES

Instructions:
<Left>Left
<Right>Right
<Up> Jump
<Down> Crouch
<O> Punch
<P> Kick

ActionScript [AS1/AS2]

Frame 1
bytes = this.getBytesLoaded();
Frame 2
ifFrameLoaded (4) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (1);
Frame 4
bytes = this.getBytesLoaded();
Frame 5
ifFrameLoaded (12) { gotoAndPlay (7); }
Frame 6
gotoAndPlay (4);
Frame 9
stop();
Frame 10
oldswitch = 1; setProperty("good", _x , "150"); setProperty("bad", _x , "550"); tellTarget ("goodscore") { gotoAndStop (1); }; tellTarget ("badscore") { gotoAndStop (1); }; stop(); function Sinright(player) { if (eval (("_root." + player) + ".down") != 1) { if (eval (("_root." + player) + ".move") != 1) { Set(("_root." + player) + ".dir", 1); sinswitch(); tellTarget ("_root." + player) { gotoAndPlay ("walk"); }; } } else { tellTarget (player) { play(); }; } tele(player); } function Sinleft(player) { if (eval (("_root." + player) + ".down") != 1) { if (eval (("_root." + player) + ".move") != 1) { Set(("_root." + player) + ".dir", -1); sinswitch(); tellTarget ("_root." + player) { gotoAndPlay ("walk"); }; } } else { tellTarget (player) { play(); }; } tele(player); } function Sinup(player) { if (eval (("_root." + player) + ".down") != 1) { if (eval (("_root." + player) + ".move") != 1) { tellTarget ("_root." + player) { gotoAndPlay ("jump"); }; } } else { tellTarget (player) { play(); }; } } function Sindown(player) { if (eval (("_root." + player) + ".move") eq "0") { tellTarget (player) { gotoAndPlay ("down"); }; } } function Sinpunch(player) { if (eval (("_root." + player) + ".down") != 1) { if (eval (("_root." + player) + ".move") != 1) { Sinhit(player, int(bad._x - good._x)); tellTarget ("_root." + player) { gotoAndPlay ("punch"); }; } else if (eval (("_root." + player) + ".jump") != 0) { Sinhighhit(player, int(bad._x - good._x)); tellTarget ("_root." + player) { gotoAndPlay ("highpunch"); }; } } else if (eval (("_root." + player) + ".move") != 1) { Sindownhit(player, int(bad._x - good._x)); tellTarget (player) { gotoAndPlay ("lowpunch"); }; } } function Sinkick(player) { if (eval (("_root." + player) + ".down") != 1) { if (eval (("_root." + player) + ".move") != 1) { Sinhit(player, int(bad._x - good._x)); tellTarget ("_root." + player) { gotoAndPlay ("kick"); }; } else if (eval (("_root." + player) + ".jump") != 0) { Sinhighhit(player, int(bad._x - good._x)); tellTarget ("_root." + player) { gotoAndPlay ("highkick"); }; } } else if (eval (("_root." + player) + ".move") != 1) { Sindownhit(player, int(bad._x - good._x)); tellTarget (player) { gotoAndPlay ("lowkick"); }; } } function Sinhighhit(player, dist) { if ((dist < 120) and (-120 < dist)) { if (player eq "good") { if (bad.down eq "0") { tellTarget ("_root.bad") { gotoAndPlay ("punchhit"); }; } } else if (good.down eq "0") { tellTarget ("_root.good") { gotoAndPlay ("punchhit"); }; } } } function Sinhit(player, dist) { if ((dist < 120) and (-120 < dist)) { if (player eq "good") { tellTarget ("_root.bad") { gotoAndPlay ("punchhit"); }; } else { tellTarget ("_root.good") { gotoAndPlay ("punchhit"); }; } } } function Sindownhit(player, dist) { if ((dist < 120) and (-120 < dist)) { if (player eq "good") { if (bad.jump eq "0") { tellTarget ("_root.bad") { gotoAndPlay ("punchhit"); }; } } else if (good.jump eq "0") { tellTarget ("_root.good") { gotoAndPlay ("punchhit"); }; } } } function SinSwitch() { if (good._x < bad._x) { newswitch = 1; } else { newswitch = -1; } good.falldir = -newswitch; bad.falldir = newswitch; if (newswitch != oldswitch) { setProperty("good", _xscale , 100 * newswitch); setProperty("bad", _xscale , 100 * newswitch); oldswitch = newswitch; } } function tele(player) { if ((eval (player + "._x") < 75) or (625 < eval (player + "._x"))) { tellTarget (player) { gotoAndPlay ("tele"); }; } }
Frame 11
tellTarget ("good") { gotoAndPlay ("dead"); }; tellTarget ("bad") { gotoAndPlay ("wait"); }; stop();
Frame 12
tellTarget ("good") { gotoAndPlay ("wait"); }; tellTarget ("bad") { gotoAndPlay ("dead"); }; stop();
Symbol 173 MovieClip Frame 1
move = 0; down = 0; jump = 0;
Symbol 173 MovieClip Frame 23
gotoAndPlay (1);
Symbol 173 MovieClip Frame 24
move = 1; jump = 1;
Symbol 173 MovieClip Frame 25
_x = (_x + (5 * dir));
Symbol 173 MovieClip Frame 26
call("walk2");
Symbol 173 MovieClip Frame 28
call("walk2");
Symbol 173 MovieClip Frame 30
call("walk2");
Symbol 173 MovieClip Frame 32
call("walk2");
Symbol 173 MovieClip Frame 34
call("walk2");
Symbol 173 MovieClip Frame 36
call("walk2");
Symbol 173 MovieClip Frame 38
call("walk2");
Symbol 173 MovieClip Frame 39
move = 0; jump = 0;
Symbol 173 MovieClip Frame 40
call("walk2");
Symbol 173 MovieClip Frame 42
call("walk2");
Symbol 173 MovieClip Frame 44
gotoAndPlay (1);
Symbol 173 MovieClip Frame 51
move = 1; jump = 1;
Symbol 173 MovieClip Frame 71
gotoAndPlay (1);
Symbol 173 MovieClip Frame 76
move = 1;
Symbol 173 MovieClip Frame 81
down = 1; move = 0; stop();
Symbol 173 MovieClip Frame 88
gotoAndPlay (1);
Symbol 173 MovieClip Frame 94
move = 1;
Symbol 173 MovieClip Frame 105
gotoAndPlay (1);
Symbol 173 MovieClip Frame 110
move = 1; jump = 0;
Symbol 173 MovieClip Frame 121
gotoAndPlay (63);
Symbol 173 MovieClip Frame 133
move = 1; jump = 0;
Symbol 173 MovieClip Frame 142
gotoAndPlay (81);
Symbol 173 MovieClip Frame 148
move = 1;
Symbol 173 MovieClip Frame 159
gotoAndPlay (1);
Symbol 173 MovieClip Frame 166
move = 1; jump = 0;
Symbol 173 MovieClip Frame 177
gotoAndPlay (63);
Symbol 173 MovieClip Frame 185
move = 1;
Symbol 173 MovieClip Frame 196
gotoAndPlay (81);
Symbol 173 MovieClip Frame 200
move = 1; jump = 0; down = 0; tellTarget (("_root." + this._name) + "score") { nextFrame(); };
Symbol 173 MovieClip Frame 205
_x = (_x + (100 * falldir));
Symbol 173 MovieClip Frame 223
stop();
Symbol 173 MovieClip Frame 226
move = 1; jump = 0; down = 0; tellTarget (("_root." + this._name) + "score") { nextFrame(); };
Symbol 173 MovieClip Frame 231
_x = (_x + (50 * falldir)); if ((this._x < 75) or (625 < this._x)) { gotoAndPlay (247); }
Symbol 173 MovieClip Frame 244
gotoAndPlay (1);
Symbol 173 MovieClip Frame 253
if (this._x < 75) { _x = "625"; _root.Sinswitch(); } if (625 < this._x) { _x = "75"; _root.Sinswitch(); }
Symbol 173 MovieClip Frame 260
_root.tele(this._name); gotoAndPlay (1);
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 10
if (this._name eq "goodscore") { tellTarget ("_root") { gotoAndPlay ("youlose"); }; } if (this._name eq "badscore") { tellTarget ("_root") { gotoAndPlay ("youwin"); }; }
Symbol 182 Button
on (release) { play(); }
Symbol 184 Button
on (release) { play(); }
Symbol 185 MovieClip Frame 1
move = random(10); hit = random(10);
Symbol 185 MovieClip Frame 14
if (_root.good._x < _root.bad._x) { if ((6 < move) and (move < 7)) { _root.sindown("bad"); } else if (8 < move) { _root.sinright("bad"); } else if (move < 7) { _root.sinleft("bad"); } } if (_root.bad._x < _root.good._x) { if ((6 < move) and (move < 7)) { _root.sindown("bad"); } else if (8 < move) { _root.sinleft("bad"); } else if (move < 7) { _root.sinright("bad"); } } if (((_root.good._x - _root.bad._x) < 150) and (-150 < (_root.good._x - _root.bad._x))) { if (hit < 4) { _root.sinpunch("bad"); } else if (5 < hit) { _root.sinkick("bad"); } }
Symbol 185 MovieClip Frame 15
gotoAndPlay (1);
Symbol 186 Button
on (keyPress "<Right>") { Sinright("good"); } on (keyPress "<Left>") { Sinleft("good"); } on (keyPress "<Up>") { Sinup("good"); } on (keyPress "<Down>") { Sindown("good"); } on (keyPress "o") { Sinpunch("good"); } on (keyPress "p") { Sinkick("good"); }
Symbol 187 Button
on (keyPress "<Right>") { Sinright("bad"); } on (keyPress "<Left>") { Sinleft("bad"); } on (keyPress "<Up>") { Sinup("bad"); } on (keyPress "<Down>") { Sindown("bad"); } on (keyPress "o") { Sinpunch("bad"); } on (keyPress "p") { Sinkick("bad"); }
Symbol 191 MovieClip Frame 21
stop();
Symbol 194 MovieClip Frame 21
stop();

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Instance Names

"good"Frame 9Symbol 173 MovieClip
"bad"Frame 9Symbol 173 MovieClip
"goodscore"Frame 9Symbol 177 MovieClip
"badscore"Frame 9Symbol 177 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$.z$5BTqYOD8X6RliMNKrwXY7.."

Labels

"youlose"Frame 11
"youwin"Frame 12
"wait"Symbol 173 MovieClip Frame 1
"walk"Symbol 173 MovieClip Frame 24
"walk2"Symbol 173 MovieClip Frame 25
"jump"Symbol 173 MovieClip Frame 51
"backjump"Symbol 173 MovieClip Frame 63
"down"Symbol 173 MovieClip Frame 76
"down2"Symbol 173 MovieClip Frame 81
"punch"Symbol 173 MovieClip Frame 94
"highpunch"Symbol 173 MovieClip Frame 110
"lowpunch"Symbol 173 MovieClip Frame 133
"kick"Symbol 173 MovieClip Frame 148
"highkick"Symbol 173 MovieClip Frame 166
"lowkick"Symbol 173 MovieClip Frame 185
"dead"Symbol 173 MovieClip Frame 200
"punchhit"Symbol 173 MovieClip Frame 226
"tele"Symbol 173 MovieClip Frame 247

Dynamic Text Variables

bytesSymbol 2 EditableText"0"




http://swfchan.com/5/22736/info.shtml
Created: 26/5 -2019 17:58:41 Last modified: 26/5 -2019 17:58:41 Server time: 14/11 -2024 17:26:57