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Zoo-Preme Accuracy.swf

This is the info page for
Flash #22737

(Click the ID number above for more basic data on this flash file.)


Text
100 %

High Score

ZOO

ZOO

Zoo-preme
accuracy

Zoo-preme
accuracy

watch "the X's"on nickelodeon!

watch "the X's"on nickelodeon!

HELP

HELP

HELP

PLAY

PLAY

PLAY

Sounds

INSTRUCTIONS

INSTRUCTIONS

Your Mission

Sasquatch used his evil roar
to turn all the animals in the city zoo
into his minions, and now they're on the rampage!

Sasquatch used his evil roar
to turn all the animals in the city zoo
into his minions, and now they're on the rampage!

Your Mission

To stop' em before they stomp everything,
you gotta soak'em--and Sasquatch himself--with
the Zoo-tralizing Solution in Truman's Slime Cannon!

To stop' em before they stomp everything,
you gotta soak'em--and Sasquatch himself--with
the Zoo-tralizing Solution in Truman's Slime Cannon!

next

next

next

Truman's lab boasts a variety of parts that'll allow you
to build the ultimate Slime Cannon!
To work correctly, your Slime Cannon
needs a piece from each category.

You'll start off with a few SUPERIOR credits.
Buy and upgrade gear with your Superior Credits, but
spend wisely! Credits boost your score! Remember: Accuracy
counts! Shoot straight to earn points when Zoo-tralizing animals,
advance to the next round and add to your final score!

Once you're ready, press PLAY and start Zoo-tralizing!

Cannon Construction

Truman's lab boasts a variety of parts that'll allow you
to build the ultimate Slime Cannon!
To work correctly, your Slime Cannon
needs a piece from each category.

You'll start off with a few SUPERIOR credits.
Buy and upgrade gear with your Superior Credits, but
spend wisely! Credits boost your score! Remember: Accuracy
counts! Shoot straight to earn points when Zoo-tralizing animals,
advance to the next round and add to your final score!

Once you're ready, press PLAY and start Zoo-tralizing!

Cannon Construction

back

back

back

Your Zoo-Preme Goal

Rampage Meter

Your Zoo-Preme Goal

To free these innocent animals from the effects of
Sasquatch's Mind Control Roar, you've gotta soak 'em
with your Slime Cannon!
Aim at the animals by moving your mouse. Left click to fire
your Slime Cannon.

If you soak an animal, the Rampage Meter decreases.
If it turns completely red, your mission will be aborted,
and the whole city will go WILD!

To free these innocent animals from the effects of
Sasquatch's Mind Control Roar, you've gotta soak 'em
with your Slime Cannon!
Aim at the animals by moving your mouse. Left click to fire
your Slime Cannon.

If you soak an animal, the Rampage Meter decreases.
If it turns completely red, your mission will be aborted,
and the whole city will go WILD!

Good Luck!

Set Them Free!

Good Luck!

Set Them Free!

SUPERIOR rewards you with credits for each freed animal.
But watch where you point that thing--If Sasquatch uses his
evil Roar, the Zoo-tralizing Solution has no more effects.
Note: Cheaper ammo is inneffective against larger animals.
Upgrade your Slime Cannon when you return to the lab
to make it more accurate.

SUPERIOR rewards you with credits for each freed animal.
But watch where you point that thing--If Sasquatch uses his
evil Roar, the Zoo-tralizing Solution has no more effects.
Note: Cheaper ammo is inneffective against larger animals.
Upgrade your Slime Cannon when you return to the lab
to make it more accurate.

miscellaneous

Play

Play

Play

Quit

Quit

Quit

Reset

Reset

Buy

Buy more

Cancel

Pick it

.

o

m

a

y

l

e

s

h

t

i

w

b

p

C

!

r

g

n

f

u

P

?

:

a

k

o

z

B

h

c

n

e

t

S

Price: 503

Price: 503

Glue Shooter:
Gets you into/out
of sticky situations!
Compatible with
sticky ammo.

Price: 497

Price: 497

The X-Blaster:
For X-perts only!
Compatible with
any ammo.

Price: 1,083

Price: 1,083

The Compact:
Launches Bubble Gum
and Smelly Puffs from
Point A to Point B.

Price: 286

Price: 286

The Mid-Size:
Fires Slime Balls and
Fart Balloons with
style.

Price: 547

Price: 547

The Deluxe:
When nothing less than
Super Glue Blasts and
Stink Bombs will do.

Price: 721

Price: 721

Bubble Gum:
Stick 'em up!
Works with Glue
Shooter or X-Blaster
Compact cannon
required.

Price: 152

Price: 152

Smelly Puffs:
Stink 'em up!
Works with Stench
Bazooka or X-Blaster
Compact cannon
required

Price: 308

Price: 308

Slime Balls:
Works with Glue
Shooter or X-Blaster
Mid-Size cannon
required.

Price: 513

Price: 513

Fart Balloons:
Whoever smelt it...
works with Stench
Bazooka or X-Blaster.
Mid-Size cannon
required.

Price: 755

Price: 755

Stink Bombs:
Works with Stench
Bazooka or X-Blaster.
Deluxe cannon
required.

Price: 1,179

Price: 1,179

Super Glue Blast:
Works with Glue
Shooter or X-Blaster.
Deluxe cannon
required.

Price: 1,564

Price: 1,564

Novice Sight:
Simple scope for
enhancing vision.

Price: 50

Price: 50

Pro-Sight:
More accurate than
the Novice Sight.

Price: 1,527

Price: 1,527

Laser Sight:
There's no missing
with this sight!

Price: 2,508

Price: 2,508

Price: 3,297

Price: 3,297

Animal Attractor:
Emits sound waves
that attract snails and
bunnies. They’ll give
you extra credits.

Price: 4,525

Price: 4,525

Vibe-o-Tron 3000
Emits powerful
sound waves that
attract giraffes, bulls
and gorillas.
They’ll give you
extra credits.

ammo

cannons

frames

Buy pieces with your SUPERIOR credits
but keep some to boost
your score!
You've got six tries to succeed this mission.
Good Luck!

Buy pieces with your SUPERIOR credits
but keep some to boost
your score!
You've got six tries to succeed this mission.
Good Luck!

Not Enough Credits.

Not Enough Credits.

Mismatched Pieces.

Mismatched Pieces.

HELP

HELP

Credits

Ammo

12 345

x

99

points

124345444

Mission aborted.
The animals are out of control!

Mission aborted.
The animals are out of control!

Out of ammo!

Out of ammo!

Get back at the Lab to upgrade your kit.

Get back at the Lab to upgrade your kit.

The animals are out of control!

The animals are out of control!

Sasquatch hides out awhile!

Sasquatch hides out awhile!

X-cellent!
You've completed the mission!

X-cellent!
You've completed the mission!

All animals are zoo-tralized.
Good Job!

All animals are zoo-tralized.
Good Job!

No signal

ZOO-TRALIZED

100

%

Puffs

Balloons

Blast

Bombs

Gums

Balls

QUIT

QUIT

QUIT

You defeated
Sasquatch
and
returned
the animals to
the zoo!

You defeated
Sasquatch
and
returned
the animals to
the zoo!

X-cellent!

X-cellent!

credits

credits

submit score

submit score

submit score

PLAY AGAIN

PLAY AGAIN

PLAY AGAIN

View score

View score

View score

points:

points:

32,397

32,397

Credits:

Credits:

32,397

32,397

Total score:

Total score:

32,397

32,397

Oh no !

Oh no !

The animals have
taken over!
Better try
again!

The animals have
taken over!
Better try
again!

32,397

32,397

32,397

32,397

32,397

32,397

HIGH SCORES

HIGH SCORES

Your Score

Your Score

123456

Updating high score list...

Scroll

ActionScript [AS1/AS2]

Frame 1
_global.startSound = function () { _global.soundsOn = true; _global.cont.fEmbiance(); };
Frame 2
function fLoadEnded() { gotoAndStop ("title"); } function fLoading(percent) { mcPercent.gotoAndStop(percent); mcPercent.showPercent.text = percent + "%"; } var preload = new Preloader(_root.getBytesTotal()); Stage.showMenu = false; _focusrect = false; stop();
Instance of Symbol 61 MovieClip "mcPercent" in Frame 2
onClipEvent (enterFrame) { _parent.preload.fLoadAction(_root.getBytesLoaded()); }
Instance of Symbol 65 MovieClip "ControlHS" in Frame 2
onClipEvent (load) { function getScores() { if (G_TestHighScore == true) { } if (gProxyObj == undefined) { if (G_TestHighScore == true) { } listScores(); } else { if (G_TestHighScore == true) { } gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { if (G_TestHighScore == true) { } gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { if (G_TestHighScore == true) { } gProxyObj.setGame_Id("xs_accuracy"); } function getScoreString() { var _local5 = "Oops! The high score list isn't available right now!"; var _local8 = 28; if (gProxyObj != undefined) { var _local7 = gProxyObj.getScoreCount(); if (_local7 > 0) { var _local1; var _local6; var _local3; var _local4; _local5 = ""; _local1 = 0; while (_local1 < _local7) { _local6 = gProxyObj.getScoreItem(_local1); _local3 = _local6[0]; _local4 = fStyleNumber(_local6[1]); spaceNb = ((_local8 - _local3.length) - _local4.length) - 4; spaceTXT = ""; var _local2 = 0; while (_local2 < spaceNb) { spaceTXT = spaceTXT + " "; _local2++; } if (_local1 < 9) { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } else if (_local1 < 99) { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } else { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } _local1++; } } else { _local5 = "Whoops, the high scores seem to have escaped!"; } } if (G_TestHighScore == true) { } return(_local5); } function listScores() { if (G_TestHighScore == true) { } _parent.txt_highScore.text = getScoreString(); } function cbFunc(thisBool) { if (thisBool) { listScores(); } else { if (G_TestHighScore == true) { } _parent.txt_highScore.text = "Oops! The high score list isn\u2019t available right now!"; } } function cbFunc2(thisBool) { if (thisBool) { listScores(); } else { _parent.txt_highScore.text = "Oops! The high score list isn\u2019t available right now!"; } } function fStyleNumber(_nNumber, _nMinimumChar) { _sNumber = String(_nNumber); _sNewString = ""; _nlength = _sNumber.length; _nlength = _nlength / 3; if (_nlength <= 1) { _sNewNumber = _sNumber; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _nLoop = _nlength; while (_nLoop > 1) { _sNewString = (" " + _sNumber.substr(-3)) + _sNewString; _sNumber = _sNumber.substr(0, -3); _nLoop--; } _sNewNumber = _sNumber + _sNewString; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _global.HS = this; var G_ShowHighScore = true; var G_TestHighScore = false; if (G_TestHighScore == true) { gProxyObj.setServer("www.nick-q.mtvi.com"); gProxyObj.setScreenName("Jeffy"); gProxyObj.setIsLoggedIn(true); } }
Frame 3
_global.Sounds.SwitchToPack();
Instance of Symbol 245 MovieClip "controler" in Frame 3
onClipEvent (load) { function fRandom(randNumber, modificator) { var _local1 = 0; _local1 = Math.floor(Math.random() * randNumber); if (modificator) { _local1 = _local1 + modificator; } return(_local1); } function fCreateEnemy(mcRef, mcLife, distance, startPos, mySpeed, myValue, dir) { var _local2 = ""; if (dir) { _local2 = dir; } this[mcRef._name] = new Creature(mcRef._name, mcLife, distance, startPos, mySpeed, myValue, _local2); allCreature[allCreature.length] = mcRef._name; } function fCreateSasquatch(mcRef, mcLife, distance, startPos, mySpeed, myValue, dir) { var _local2 = ""; if (dir) { _local2 = dir; } this[mcRef._name] = new Sasquatch(mcRef._name, mcLife, distance, startPos, mySpeed, myValue, _local2); } function fCreateGun() { myGun = new Gun(); } function fCreateHud(mcRef) { this[mcRef._name] = new Hud(mcRef._name); } function fPositionCursor() { if (_global.inGame && (_parent._currentframe == 5)) { if (_root._ymouse > 50) { if ((_parent.help._currentframe == 1) && (_parent.sasquatchCall._currentframe == 1)) { Mouse.hide(); } _global.cursor._x = _root._xmouse; _global.cursor._y = _root._ymouse; if (_root._ymouse > 150) { _global.cursor.signal._y = _global.cursor.upPos; } else { _global.cursor.signal._y = _global.cursor.downPos; } } else if ((_parent.help._currentframe == 1) && (_parent.sasquatchCall._currentframe == 1)) { Mouse.show(); } } } function fTimeToChange() { var _local2 = 0; var _local3 = allCreature.length; randCreature = fRandom(_local3); _local2 = randCreature; do { if (!((this[allCreature[_local2]].fGetState() != "in") || (this[allCreature[_local2]].fGetState() == "dead"))) { break; } _local2++; if (_local2 > _local3) { _local2 = 0; } } while (_local2 != randCreature); if ((this[allCreature[_local2]].fGetState() == "in") || (this[allCreature[_local2]].fGetState() == "dead")) { this[allCreature[_local2]].fGetOut(); } if ((showSasquatch >= 7) && (this.sasquatch.fGetState() == "in")) { showSasquatch = 0; this.sasquatch.fGetOut(); } else if (this.sasquatch.fGetState() == "in") { showSasquatch++; } } function fMoveAnimals() { creatures = allCreature.length; i = 0; i = 0; while (i < creatures) { if (this[allCreature[i]].fGetState() == "move") { this[allCreature[i]].fMoving(); } i++; } } function fVerifySignal() { var _local3 = 0; var _local4 = allCreature.length; _global.cursor.signal.gotoAndStop(1); _local3 = 0; while (_local3 <= _local4) { if (_global.cursor.scan.hitTest(_global.game[allCreature[_local3]]) && (this[allCreature[_local3]].fGetState() != "in")) { lifePercent = this[allCreature[_local3]].fGetRemainLife(); _global.cursor.signal.gotoAndStop(2); break; } _local3++; } if ((_global.cursor.scan.hitTest(_global.game.sasquatch) && (this.sasquatch.fGetState() != "in")) && (_global.cursor.signal._currentframe == 1)) { lifePercent = this.sasquatch.fGetRemainLife(); _global.cursor.signal.gotoAndStop(2); } } function fAddPauseAnim(me) { paused[paused.length] = me; } function fRemovePauseAnim(me) { var _local1 = 0; var _local3 = paused.length; var _local2 = 0; _local1 = 0; while (_local1 < _local3) { if (paused[_local1] == me) { _local2 = _local1; break; } _local1++; } if (paused[_local2] != undefined) { paused.splice(_local2, 1); } } function fPause() { if (_parent._currentframe == 3) { if (vPause == false) { vPause = true; } else { vPause = false; _parent.gotoAndStop("gameLab"); } } else if (vPause == false) { vPause = true; i = 0; while (i < paused.length) { paused[i].stop(); i++; } } else { vPause = false; i = 0; while (i < paused.length) { if (!paused[i].vStopped) { paused[i].play(); } i++; } } } function fRestartGame() { _global.inGame = true; allCreature = new Array(); happyCreatures = new Array(); randCreature = 0; showSasquatch = 0; paused = new Array(); vPause = false; this.onEnterFrame = function () { fPositionCursor(); fMoveAnimals(); fVerifySignal(); }; this.onMouseDown = function () { if (((_parent._currentframe == 5) && (_root._ymouse > 50)) && (vPause == false)) { if (_global.inGame) { if ((ammo > 0) && (objProjectile._currentframe == undefined)) { var _local4 = new Object(); projNo++; objProjectile = new MovieClip(); objProjectile = _global.game.attachMovie(myGun.fReturnValue("trueType"), "objProj" + projNo, 500 + projNo); _local4.x = _root._xmouse; _local4.y = _root._ymouse; _global.game.globalToLocal(_local4); objProjectile._x = _local4.x; objProjectile._y = _local4.y; objProjectile.gotoAndPlay("fire"); } } } }; } function verifHit() { xHit = fRandom(_global.cursor.dim) - (_global.cursor.dim / 2); yHit = fRandom(_global.cursor.dim) - (_global.cursor.dim / 2); _global.cursor.zone._x = xHit / 2; _global.cursor.zone._y = yHit / 2; _global.cursor.zone.gotoAndPlay(2); xHit = xHit + _root._xmouse; yHit = yHit + _root._ymouse; ammo--; } function reactHit() { var _local3 = 0; var _local5 = allCreature.length; var _local4 = false; if (ammo <= 0) { _global.game.messages.gotoAndStop("ammo"); } hitted = "miss"; _local3 = 0; while (_local3 < _local5) { if (this[allCreature[_local3]].fCheckHit(xHit, yHit)) { hitted = "hit"; _local4 = true; animalHitted = allCreature[_local3]; break; } _local3++; } if ((_local4 == false) && (this.sasquatch.fGetState() != "dead")) { if (this.sasquatch.fCheckHit(xHit, yHit)) { animalHitted = "sasquatch"; hitted = "hit"; } } } function fEndLevel() { var _local4 = 0; var _local5 = allCreature.length; _global.inGame = false; delete this.onEnterFrame; _local4 = 0; while (_local4 < _local5) { delete this[allCreature[_local4]]; _local4++; } allCreature = new Array(); delete sasquatch; myGun.fResetGun(); if ((credits >= 150) && (level < 6)) { score = score + (level * 725); nextFr = "gameLab"; _parent.transition.gotoAndPlay(2); } else { nextFr = "lose"; _parent.transition.gotoAndPlay(2); } } _global.cont = this; _global.inGame = false; var level = 0; var objProjectile; var projNo = 0; var xHit; var yHit; var allCreature = new Array(); var happyCreatures = new Array(); var randCreature = 0; var showSasquatch = 0; var myGun = new Object(); var oldCredits = 1000; var credits = 1000; var score = 0; var ammo = 0; var paused = new Array(); var vPause = false; var hitted = "miss"; var lifePercent = 0; var animalHitted = ""; var nextFr = ""; fCreateGun(); }
Instance of Symbol 260 MovieClip "Sounds" in Frame 3
onClipEvent (load) { function ToMute() { _global.Muted = true; this.onEnterFrame = function () { if (SetVolumePack > 0) { SetVolumePack = SetVolumePack - 5; packMusic.setVolume(SetVolumePack); } if (SetVolumeInG > 0) { SetVolumeInG = SetVolumeInG - 5; gameMusic.setVolume(SetVolumeInG); } if ((SetVolumePack == 0) && (SetVolumeInG == 0)) { delete onEnterFrame; } }; } function UnMute() { _global.Muted = false; this.onEnterFrame = function () { if ((SetVolumePack < 60) && (musicIn == "Packaging")) { SetVolumePack = SetVolumePack + 5; packMusic.setVolume(SetVolumePack); } if ((SetVolumeInG < 60) && (musicIn == "InGame")) { SetVolumeInG = SetVolumeInG + 5; gameMusic.setVolume(SetVolumeInG); } if ((SetVolumePack == 60) || (SetVolumeInG == 60)) { delete onEnterFrame; } }; } function SwitchToPack() { musicIn = "Packaging"; this.onEnterFrame = function () { if (_global.Muted) { delete onEnterFrame; } else { if (SetVolumePack < 60) { SetVolumePack = SetVolumePack + 5; packMusic.setVolume(SetVolumePack); } if (SetVolumeInG > 0) { SetVolumeInG = SetVolumeInG - 5; gameMusic.setVolume(SetVolumeInG); } if ((SetVolumePack == 60) && (SetVolumeInG == 0)) { delete onEnterFrame; } } }; } function SwitchToInGame() { musicIn = "InGame"; this.onEnterFrame = function () { if (_global.Muted) { delete onEnterFrame; } else { if (SetVolumeInG < 60) { SetVolumeInG = SetVolumeInG + 5; gameMusic.setVolume(SetVolumeInG); } if (SetVolumePack > 0) { SetVolumePack = SetVolumePack - 5; packMusic.setVolume(SetVolumePack); } if ((SetVolumeInG == 60) && (SetVolumePack == 0)) { delete onEnterFrame; } } }; } function PlayASound(WitchSound) { if (!_global.Muted) { if ((((((WitchSound == "happy") || (WitchSound == "balloon")) || (WitchSound == "smoke")) || (WitchSound == "bomb")) || (WitchSound == "bigSticky")) || (WitchSound == "sasquatch")) { StopASound("angryrabbit"); StopASound("smallSticky"); StopASound("bigShot"); StopASound("boom"); StopASound("angrybull"); StopASound("bullBreath"); StopASound("balloon"); StopASound("angrygirafe"); StopASound("angrygorilla"); StopASound("rabbitMove"); StopASound("walk2"); StopASound("sasquatch"); StopASound("snailMove"); StopASound("snailHurt"); StopASound("smoke"); StopASound("bigSticky"); StopASound("bomb"); } eval (WitchSound).start(0, 1); } } function StopASound(WitchSound) { if (!_global.Muted) { eval (WitchSound).stop(); } } _global.Sounds = this; _global.Muted = false; var SetVolumeInG; var SetVolumePack; var musicIn; this.createEmptyMovieClip("packMusic", 1); packMusic = new Sound("packMusic"); packMusic.attachSound("packMusic"); this.createEmptyMovieClip("gameMusic", 2); gameMusic = new Sound("gameMusic"); gameMusic.attachSound("gameMusic"); packMusic.start(0, 1000000); gameMusic.start(0, 1000000); SetVolumePack = 60; SetVolumeInG = 0; musicIn = "Packaging"; packMusic.setVolume(SetVolumePack); gameMusic.setVolume(SetVolumeInG); this.createEmptyMovieClip("angryrabbit", 3); angryrabbit = new Sound("angryrabbit"); angryrabbit.attachSound("angryrabbit"); this.createEmptyMovieClip("bigShot", 4); bigShot = new Sound("bigShot"); bigShot.attachSound("bigShot"); this.createEmptyMovieClip("boom", 5); boom = new Sound("boom"); boom.attachSound("boom"); this.createEmptyMovieClip("angrybull", 6); angrybull = new Sound("angrybull"); angrybull.attachSound("angrybull"); this.createEmptyMovieClip("bullBreath", 7); bullBreath = new Sound("bullBreath"); bullBreath.attachSound("bullBreath"); this.createEmptyMovieClip("balloon", 8); balloon = new Sound("balloon"); balloon.attachSound("balloon"); this.createEmptyMovieClip("angrygirafe", 9); angrygirafe = new Sound("angrygirafe"); angrygirafe.attachSound("angrygirafe"); this.createEmptyMovieClip("angrygorilla", 10); angrygorilla = new Sound("angrygorilla"); angrygorilla.attachSound("angrygorilla"); this.createEmptyMovieClip("gunPiece", 11); gunPiece = new Sound("gunPiece"); gunPiece.attachSound("gunPiece"); this.createEmptyMovieClip("filling", 12); filling = new Sound("filling"); filling.attachSound("filling"); this.createEmptyMovieClip("reload", 13); reload = new Sound("reload"); reload.attachSound("reload"); this.createEmptyMovieClip("happy", 14); happy = new Sound("happy"); happy.attachSound("happy"); this.createEmptyMovieClip("rabbitMove", 15); rabbitMove = new Sound("rabbitMove"); rabbitMove.attachSound("rabbitMove"); this.createEmptyMovieClip("walk2", 16); walk2 = new Sound("walk2"); walk2.attachSound("walk2"); this.createEmptyMovieClip("sasquatch", 17); sasquatch = new Sound("sasquatch"); sasquatch.attachSound("sasquatch"); this.createEmptyMovieClip("smallSticky", 18); smallSticky = new Sound("smallSticky"); smallSticky.attachSound("smallSticky"); this.createEmptyMovieClip("snailMove", 19); snailMove = new Sound("snailMove"); snailMove.attachSound("snailMove"); this.createEmptyMovieClip("snailHurt", 20); snailHurt = new Sound("snailHurt"); snailHurt.attachSound("snailHurt"); this.createEmptyMovieClip("smoke", 21); smoke = new Sound("smoke"); smoke.attachSound("smoke"); this.createEmptyMovieClip("bigSticky", 22); bigSticky = new Sound("bigSticky"); bigSticky.attachSound("bigSticky"); this.createEmptyMovieClip("bomb", 23); bomb = new Sound("bomb"); bomb.attachSound("bomb"); this.createEmptyMovieClip("ring", 24); ring = new Sound("ring"); ring.attachSound("ring"); ring.setVolume(50); }
Frame 4
Mouse.show(); _global.Sounds.SwitchToPack(); _global.cont.nextFr = "gameZoo";
Instance of Symbol 620 MovieClip "labo" in Frame 4
onClipEvent (load) { _global.lab = this; }
Instance of Symbol 645 MovieClip "hud" in Frame 4
onClipEvent (load) { _global.cont.fCreateHud(this); }
Frame 5
_global.cont.fRestartGame(); _global.Sounds.SwitchToInGame(); _global.cont.nextFr = "gameLab";
Instance of Symbol 967 MovieClip "game" in Frame 5
onClipEvent (load) { _global.game = this; }
Instance of Symbol 995 MovieClip "reticle" in Frame 5
onClipEvent (load) { Mouse.hide(); _global.cursor = this; } onClipEvent (unload) { Mouse.show(); }
Instance of Symbol 1040 MovieClip in Frame 5
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Frame 6
_global.Sounds.SwitchToPack(); _global.HS.initHiScores(); if (gProxyObj.getIsLoggedIn()) { btn_submit_score._visible = true; } else { btn_submit_score._visible = false; } if (_global.HS.G_ShowHighScore == false) { btn_submit_score._visible = false; btn_view_score._visible = false; } var l_totalScore = (_global.cont.credits + _global.cont.score); Points.text = _global.cont.score; PointsS.text = Points.text; Score.text = l_totalScore; ScoreS.text = Score.text;
Frame 7
_global.Sounds.SwitchToPack(); _global.HS.initHiScores(); if (gProxyObj.getIsLoggedIn()) { btn_submit_score._visible = true; } else { btn_submit_score._visible = false; } if (_global.HS.G_ShowHighScore == false) { btn_submit_score._visible = false; btn_view_score._visible = false; } var l_totalScore = (_global.cont.credits + _global.cont.score); Points.text = _global.cont.score; PointsS.text = Points.text; Score.text = l_totalScore; ScoreS.text = Score.text;
Frame 8
if (gProxyObj.getIsLoggedIn()) { btn_submit_score._visible = true; } else { btn_submit_score._visible = false; } if (_global.ScoreSubmited == true) { _global.HS.submitScore(_global.cont.score); btn_submit_score._visible = false; } else { _global.HS.getScores(); } txtScore.text = _global.cont.score;
Instance of Symbol 1155 MovieClip "ControlScroll" in Frame 8
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.txt_highScore.scroll--; } else if (scrollDown == true) { _parent.txt_highScore.scroll++; } }
Frame 9
gotoAndStop ("title");
Symbol 1156 MovieClip [__Packages.Preloader] Frame 0
class Preloader { function Preloader (mcTotalBytes) { vTotalBytes = mcTotalBytes; } function fLoadAction(mcBytesLoaded) { vLoadedBytes = mcBytesLoaded; if (vLoadedBytes == vTotalBytes) { _root.fLoadEnded(); } else { vPercentage = Math.round(100 * (vLoadedBytes / vTotalBytes)); _root.fLoading(vPercentage); } } var vTotalBytes = 0; var vLoadedBytes = 0; var vPercentage = 0; }
Symbol 1157 MovieClip [__Packages.Creature] Frame 0
class Creature { function Creature (reference, life, distance, startPos, mySpeed, myValue, newDir) { ref = reference; currentLife = (energy = life); curState = "in"; oldState = curState; maxX = startPos; minX = startPos - distance; speed = mySpeed; faceDiv = energy / 5; eyesDiv = energy / 10; creditValue = myValue; if (newDir != "") { myDirection = newDir; } fSetRandNumber(); } function fSetRandNumber() { switch (_global.cont.level + 1) { case 1 : randHide = 20; randChange = 60; break; case 2 : randHide = 25; randChange = 70; break; case 3 : randHide = 25; randChange = 85; break; case 4 : randHide = 30; randChange = 90; break; case 5 : randHide = 35; randChange = 85; break; case 6 : randHide = 40; randChange = 80; } } function fGetOut() { if ((_global.soundsOn && (currentLife > 0)) && ((ref != "snail") && (ref != "sasquatch"))) { _global.cont.mySounds.attachSound("angry" + ref); _global.cont.mySounds.start(); } _global.game[ref].gotoAndStop("shown"); _global.cont["pos" + _global.game[ref].myPos] = true; oldState = curState; curState = "out"; } function fGetIn() { oldState = curState; curState = "in"; } function fCheckHit(xHit, yHit) { if (canBeHit) { if ((curState == "out") || (curState == "move")) { if (_global.game[ref].hitZone.hitTest(xHit, yHit, false)) { _global.cont.score = _global.cont.score + 5; _global.Sounds.PlayASound(_global.cont.myGun.fReturnValue("sound")); if (_global.cont.myGun.fReturnValue("power") < 3) { _global.game[ref].gotoAndStop("hurtLow"); } else { _global.game[ref].gotoAndStop("hurtHi"); } var _local3 = _global.cont._parent.carnage.bar._currentframe - (energy * 5); if (_local3 < 1) { _local3 = 1; } _global.cont._parent.carnage.bar.gotoAndPlay(_local3); oldState = curState; curState = "hurt"; if (randHide < 60) { randHide = randHide + 10; } if ((ref == "sasquatch") && (_global.cont.myGun.fReturnValue("power") <= 1)) { } else { currentLife = currentLife - _global.cont.myGun.fReturnValue("power"); } if (currentLife <= 0) { fDeath(); } return(true); } return(false); } } else { return(false); } } function fGetRemainLife() { var _local2 = 100 - Math.floor((currentLife * 100) / energy); if (_local2 >= 100) { _local2 = 100; } else if (_local2 <= 0) { _local2 = 0; } return(_local2); } function fGetFace() { face = 6 - Math.floor(currentLife / faceDiv); if (face >= 6) { face = 5; } return(face); } function fGetEyes() { if (currentLife <= 0) { eyes = 10; } else { eyes = 1; } return(eyes); } function fGetState() { return(curState); } function fResetLife() { currentLife = energy; canBeHit = true; } function fSetState(newState) { oldState = curState; curState = newState; } function fDeath() { _global.Sounds.PlayASound("happy"); _global.cont.happyCreatures[_global.cont.happyCreatures.length] = ref; if (_global.cont.sasquatch.fGetState() != "dead") { _global.cont.sasquatch.fGetOut(); } oldState = curState; if ((((ref == "rabbit") || (ref == "snail")) && (_global.cont.myGun.fReturnValue("oldLure") == "tiny")) || ((((ref == "girafe") || (ref == "bull")) || (ref == "gorilla")) && (_global.cont.myGun.fReturnValue("oldLure") == "big"))) { _global.cont.credits = _global.cont.credits + Math.round(creditValue + Math.floor(creditValue / 3)); _global.cont.score = _global.cont.score + Math.round(creditValue + Math.floor(creditValue / 3)); _global.cont.oldCredits = _global.cont.oldCredits + Math.round(creditValue + Math.floor(creditValue / 3)); } else { _global.cont.credits = _global.cont.credits + creditValue; _global.cont.score = _global.cont.score + creditValue; _global.cont.oldCredits = _global.cont.oldCredits + creditValue; } curState = "dead"; currentLife = 0; canBeHit = false; _global.cont.showSasquatch = 0; _global.cont._parent.carnage.bar.gotoAndPlay(_global.cont._parent.carnage.bar._currentframe - 90); if (_global.cont.happyCreatures.length == _global.cont.allCreature.length) { if (_global.cont.ammo <= 0) { _global.cont.myGun.fAddAmmo(0); if (_global.cont.level >= 6) { _global.game.messages.gotoAndStop("allAnimals"); } } else if (_global.cont.sasquatch.fGetState() != "dead") { _global.cont.fPause(); _global.cont._parent.sasquatchCall.gotoAndPlay(2); } else { _global.game.messages.gotoAndStop("complete"); } } } function fChooseAction() { var _local3 = _global.cont.fRandom(100); if (_local3 <= randHide) { _global.game[ref].gotoAndStop("hiden"); } else if (_local3 <= randChange) { if ((curState == "out") || ((curState == "hurt") && (oldState == "out"))) { _global.game[ref].gotoAndStop("move"); oldState = curState; curState = "move"; } else { _global.game[ref].gotoAndStop("idleUp"); oldState = curState; curState = "out"; } } else if (curState == "hurt") { if (oldState == "move") { _global.game[ref].gotoAndStop("move"); oldState = curState; curState = "move"; } else { _global.game[ref].gotoAndStop("idleUp"); oldState = curState; curState = "out"; } } else { _global.game[ref].myAction.play(); } } function fMoving() { if (myDirection == "left") { if ((_global.game[ref]._x - speed) >= minX) { _global.game[ref]._x = _global.game[ref]._x - speed; } else { _global.game[ref]._x = _global.game[ref]._x + (speed - (_global.game[ref] - maxX)); if (_global.game[ref]._xscale == -100) { _global.game[ref]._xscale = 100; } else { _global.game[ref]._xscale = -100; } myDirection = "right"; } } else if ((_global.game[ref]._x + speed) <= maxX) { _global.game[ref]._x = _global.game[ref]._x + speed; } else { _global.game[ref]._x = _global.game[ref]._x - (speed - (maxX - _global.game[ref])); if (_global.game[ref]._xscale == -100) { _global.game[ref]._xscale = 100; } else { _global.game[ref]._xscale = -100; } myDirection = "left"; } } var ref = ""; var curState = ""; var oldState = ""; var energy = 0; var currentLife = 0; var minX = 0; var maxX = 0; var myDirection = "left"; var speed = 0; var randHide = 0; var randChange = 0; var face = 1; var faceDiv = 0; var eyes = 1; var eyesDiv = 0; var canBeHit = true; var creditValue = 0; }
Symbol 1158 MovieClip [__Packages.Sasquatch] Frame 0
class Sasquatch extends Creature { var curState, oldState, creditValue, currentLife, canBeHit, ref; function Sasquatch (reference, life, distance, startPos, mySpeed, myValue, newDir) { super(reference, life, distance, startPos, mySpeed, myValue, newDir); } function fDeath() { curState = "dead"; oldState = curState; _global.cont.credits = _global.cont.credits + creditValue; _global.cont.score = _global.cont.score + creditValue; _global.cont.oldCredits = _global.cont.oldCredits + creditValue; currentLife = 0; canBeHit = false; _global.game.messages.gotoAndStop("sasquatch"); _global.cont.score = _global.cont.score + 5000; } function fChooseAction() { _global.game[ref].gotoAndStop("RageCall"); } function fRageCall() { var _local2 = 0; var _local3 = _global.cont.allCreature.length; _global.cont.happyCreatures = new Array(); _local2 = 0; while (_local2 < _local3) { if ((_global.cont[_global.cont.allCreature[_local2]].fGetState() != "in") || (_global.cont[_global.cont.allCreature[_local2]].fGetState() != "dead")) { _global.game[_global.cont.allCreature[_local2]].gotoAndStop("hiden"); } _global.cont[_global.cont.allCreature[_local2]].fResetLife(); _local2++; } } function fGetIn() { if (curState != "dead") { oldState = curState; curState = "in"; } } }
Symbol 1159 MovieClip [__Packages.Gun] Frame 0
class Gun { function Gun () { } function fSetValue(gunPart, newPart, price, newType) { this[gunPart] = newPart; this[gunPart + "Price"] = price; if (newType) { this[gunPart + "Type"] = newType; } } function fAddAmmo(ammoSize, newType, newPower, price, myAmmo, ammoSound, ammoNum) { if (newType) { ammoPrice = price; ammoType = newType; power = newPower; trueType = myAmmo; sound = ammoSound; ammoPack = ammoNum; } if (ammoSize != 0) { ammo = ammo + ammoNum; } else { _global.cont.ammo = 0; power = 0; ammoPrice = 0; ammo = 0; ammoPack = 1; ammoType = ""; trueType = ""; sound = ""; } } function fReturnValue(param) { return(this[param]); } function fCreateGun() { if (((((frame != "") || (oldFrame != "")) && ((cannon != "") || (oldCannon != ""))) && (ammo > 0)) && ((sight != "") || (oldSight != "none"))) { _global.cont.oldCredits = _global.cont.credits; if (frame != "") { this[frame + "Frame"] = (oldFrame = frame); frame = ""; } if (cannon != "") { this[cannon + "Cannon"] = (oldCannon = cannon); cannon = ""; } if (cannonType != "") { oldCannonType = cannonType; cannonType = 0; } if (sight != "") { this[sight + "Sight"] = (oldSight = sight); sight = ""; } if (lure != "") { this[lure + "Lure"] = (oldLure = lure); lure = ""; } return(true); } return(false); } function fResetGun() { if (oldFrame != "none") { frame = oldFrame; } else { frame = ""; } if (oldCannon != "none") { cannon = oldCannon; cannonType = oldCannonType; } else { cannon = ""; oldCannonType = 0; } if (oldSight != "none") { sight = oldSight; } else { sight = ""; } if (oldLure != "none") { lure = oldLure; } else { lure = ""; } fAddAmmo(0); if ((_global.lab.rollover._currentframe < 36) && (_global.lab.rollover._currentframe != 1)) { _global.lab.rollover.gotoAndPlay("close"); } if (oldFrame != "none") { _global.lab.frame.gotoAndStop(1); _global.lab.ammo.gotoAndStop(2); _global.lab.ammo.gotoAndStop(1); _global.lab.cannon.gotoAndStop(1); _global.lab.misc.gotoAndStop(1); } else { _global.lab.frame.gotoAndStop(2); _global.lab.ammo.gotoAndStop(2); _global.lab.cannon.gotoAndStop(1); _global.lab.misc.gotoAndStop(1); _global.lab.frame.smoke.gotoAndStop(1); _global.lab.frame.glue.gotoAndStop(1); _global.lab.frame.both.gotoAndStop(1); } fSetGun(); } function fSetGun() { _global.cont.credits = _global.cont.oldCredits; _global.lab.ammos.gotoAndStop(1); _global.lab.frames.gotoAndStop(oldFrame); _global.lab.cannons.gotoAndStop(oldCannon); _global.lab.sights.gotoAndStop(oldSight); _global.lab.lures.gotoAndStop(oldLure); _global.lab.cannons.posCannon.gotoAndStop(oldFrame); _global.lab.sights.posSight.gotoAndStop(oldFrame); _global.lab.lures.posLure.gotoAndStop(oldFrame); _global.lab.frames.filled.gotoAndStop("none"); } var frame = ""; var cannon = ""; var sight = ""; var lure = ""; var ammo = 0; var ammoType = ""; var ammoPack = 1; var cannonType = 0; var oldCannonType = 0; var oldFrame = "none"; var oldCannon = "none"; var oldSight = "none"; var oldLure = "none"; var glueFrame = ""; var smokeFrame = ""; var bothFrame = ""; var smallCannon = ""; var mediumCannon = ""; var largeCannon = ""; var tinyLure = ""; var bigLure = ""; var noviceSight = ""; var proSight = ""; var laserSight = ""; var power = 0; var ammoPrice = 0; var framePrice = 0; var cannonPrice = 0; var sightPrice = 0; var lurePrice = 0; var trueType = ""; var sound = ""; }
Symbol 1160 MovieClip [__Packages.Hud] Frame 0
class Hud { function Hud (mcRef) { ref = mcRef; } function fReturnValue(param) { return(this[param]); } function fNextLevel() { level++; } var ref = ""; var level = 0; }
Symbol 60 MovieClip Frame 89
stop(); _parent._parent.gotoAndStop("title");
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 101
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 1
stop(); if (_global.cont.myGun.fReturnValue("ammoType") == "smoke") { gotoAndStop ("smoke"); } else if (_global.cont.myGun.fReturnValue("ammo") == "gums") { gotoAndStop ("gum"); } else if (_global.cont.myGun.fReturnValue("ammo") == "balls") { gotoAndStop ("slime"); } else if (_global.cont.myGun.fReturnValue("ammo") == "blasts") { gotoAndStop ("blast"); }
Symbol 236 Button
on (release) { _global.Sounds.PlayASound("reload"); help.gotoAndStop(2); _global.cont.fPause(); }
Symbol 243 Button
on (release) { _global.Sounds.PlayASound("reload"); gotoAndStop ("gameLab"); }
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 22
_parent.gotoAndStop(_global.cont.nextFr);
Symbol 260 MovieClip Frame 1
stop();
Symbol 280 Button
on (release) { _global.Sounds.PlayASound("reload"); _global.cont.fPause(); gotoAndStop (1); }
Symbol 284 Button
on (release) { _global.Sounds.PlayASound("reload"); nextFrame(); }
Symbol 293 Button
on (release) { _global.Sounds.PlayASound("reload"); prevFrame(); }
Instance of Symbol 297 MovieClip "bar" in Symbol 301 MovieClip Frame 1
onClipEvent (load) { _global.ctrl.fAddPauseAnim(this); } onClipEvent (unload) { _global.ctrl.fRemovePauseAnim(this); }
Symbol 311 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 2
fakeBTN.enabled = false;
Symbol 313 MovieClip Frame 18
_global.Sounds.PlayASound("sasquatch"); _global.cont.sasquatch.fRageCall();
Symbol 313 MovieClip Frame 66
Symbol 313 MovieClip Frame 89
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 91
_global.cont.fPause(); _global.game.sasquatch.gotoAndStop("hiden");
Symbol 329 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 2
posSight.gotoAndStop(_parent.frames._currentframe);
Symbol 336 MovieClip Frame 3
posSight.gotoAndStop(_parent.frames._currentframe);
Symbol 336 MovieClip Frame 4
posSight.gotoAndStop(_parent.frames._currentframe);
Symbol 343 MovieClip Frame 1
stop(); if (_global.cont.myGun.fReturnValue("ammo") == "gums") { gotoAndStop ("gum"); } else if (_global.cont.myGun.fReturnValue("ammo") == "balls") { gotoAndStop ("slime"); } else if (_global.cont.myGun.fReturnValue("ammo") == "blasts") { gotoAndStop ("blast"); }
Symbol 346 MovieClip Frame 1
stop(); if (_global.cont.myGun.fReturnValue("ammoType") == "smoke") { gotoAndStop ("smoke"); }
Symbol 347 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
posCannon.gotoAndStop(_parent.frames._currentframe);
Symbol 360 MovieClip Frame 3
posCannon.gotoAndStop(_parent.frames._currentframe);
Symbol 360 MovieClip Frame 4
posCannon.gotoAndStop(_parent.frames._currentframe);
Symbol 363 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 2
posLure.gotoAndStop(_parent.frames._currentframe);
Symbol 367 MovieClip Frame 3
posLure.gotoAndStop(_parent.frames._currentframe);
Symbol 371 Button
on (release) { if (_global.cont.myGun.fCreateGun()) { _global.Sounds.PlayASound("reload"); _global.cont.level++; _global.cont._parent.transition.gotoAndPlay(2); _global.cont.nextFr = "gameZoo"; } }
Symbol 375 Button
on (release) { _global.Sounds.PlayASound("reload"); _parent.gotoAndStop("restart"); }
Symbol 379 Button
on (release) { _global.Sounds.PlayASound("reload"); messages.gotoAndStop(1); _global.cont.myGun.fResetGun(); }
Symbol 391 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 2
stop();
Symbol 401 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 405 Button
on (release) { if ((this[firstBtn]._currentframe == 1) && (this[firstBtn].checkMark._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("gunPiece"); _global.cont.credits = _global.cont.credits - price; _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); _parent.frames.gotoAndStop(frame); _parent.cannons.posCannon.gotoAndStop(_parent.frames._currentframe); _parent.sights.posSight.gotoAndStop(_parent.frames._currentframe); _parent.lures.posLure.gotoAndStop(_parent.frames._currentframe); _parent.ammos.gotoAndStop(1); _global.cont.myGun.fSetValue(part, frame, price); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.frame[frame].gotoAndStop(2); _parent.frame[secGun].gotoAndStop(1); _parent.frame[thirdGun].gotoAndStop(1); } else { _parent.messages.gotoAndStop(3); } } else if (this[firstBtn]._currentframe == 3) { _global.Sounds.PlayASound("gunPiece"); _parent.frames.gotoAndStop(frame); _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); if ((_global.cont.myGun.fReturnValue("frame") != frame) && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("frame") + "Frame") == "")) { _global.cont.credits = _global.cont.credits + _global.cont.myGun.fReturnValue("framePrice"); } _parent.cannons.posCannon.gotoAndStop(_parent.frames._currentframe); _parent.sights.posSight.gotoAndStop(_parent.frames._currentframe); _parent.lures.posLure.gotoAndStop(_parent.frames._currentframe); _parent.ammos.gotoAndStop(1); _global.cont.myGun.fSetValue(part, frame); _parent.frame[frame].gotoAndStop(2); _parent.frame[secGun].gotoAndStop(1); _parent.frame[thirdGun].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(2); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 406 Button
on (release) { _global.cont.credits = _global.cont.credits + _parent.price; _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); _parent._parent.frames.gotoAndStop(_global.cont.myGun.fReturnValue("oldFrame")); _parent._parent.cannons.posCannon.gotoAndStop(_parent._parent.frames._currentframe); _parent._parent.sights.posSight.gotoAndStop(_parent._parent.frames._currentframe); _parent._parent.lures.posLure.gotoAndStop(_parent._parent.frames._currentframe); _parent._parent.ammos.gotoAndStop(1); _global.cont.myGun.fSetValue(_parent.part, _global.cont.myGun.fReturnValue("oldFrame")); _parent[_parent.firstBtn].checkMark.gotoAndStop(1); _parent.showPrice.gotoAndStop(2); _parent._parent.frame[_parent.frame].gotoAndStop(1); _parent._parent.frame[_parent.secGun].gotoAndStop(1); _parent._parent.frame[_parent.thirdGun].gotoAndStop(1); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); gotoAndStop (1); }
Symbol 407 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 454 Button
on (release) { if ((this[firstBtn]._currentframe == 1) && (this[firstBtn].checkMark._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("gunPiece"); _global.cont.credits = _global.cont.credits - price; _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); _parent.cannons.gotoAndStop(cannon); _parent.ammos.gotoAndStop(1); _parent.frames.filled.gotoAndStop(1); _global.cont.myGun.fSetValue(part, cannon, price, 1); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.cannon[cannon].gotoAndStop(2); _parent.cannon[secGun].gotoAndStop(1); _parent.cannon[thirdGun].gotoAndStop(1); } else { _parent.messages.gotoAndStop(3); } } else if (this[firstBtn]._currentframe == 3) { _global.Sounds.PlayASound("gunPiece"); _parent.cannons.gotoAndStop(cannon); _parent.frames.filled.gotoAndStop(1); _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); if ((_global.cont.myGun.fReturnValue("cannon") != cannon) && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("cannon") + "Cannon") == "")) { _global.cont.credits = _global.cont.credits + _global.cont.myGun.fReturnValue("cannonPrice"); } _global.cont.myGun.fSetValue(part, cannon, 0, 1); _parent.cannon[cannon].gotoAndStop(2); _parent.cannon[secGun].gotoAndStop(1); _parent.cannon[thirdGun].gotoAndStop(1); _global.cont.myGun.fAddAmmo(0); this[firstBtn].checkMark.gotoAndStop(2); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent.ammos.gotoAndStop(1); } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 455 Button
on (release) { _global.cont.credits = _global.cont.credits + _parent.price; _parent._parent.frames.filled.gotoAndStop(1); _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); _parent._parent.cannons.gotoAndStop(_global.cont.myGun.fReturnValue("oldCannon")); if (_global.cont.myGun.fReturnValue("oldCannonType") != 0) { _global.cont.myGun.fSetValue(_parent.part, _global.cont.myGun.fReturnValue("oldCannon"), 0, _global.cont.myGun.fReturnValue("oldCannonType")); } else { _global.cont.myGun.fSetValue(_parent.part, "", 0, 10); } _parent[_parent.firstBtn].checkMark.gotoAndStop(1); _parent.showPrice.gotoAndStop(2); _parent._parent.cannon[_parent.cannon].gotoAndStop(1); _parent._parent.cannon[_parent.secGun].gotoAndStop(1); _parent._parent.cannon[_parent.thirdGun].gotoAndStop(1); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent._parent.ammos.gotoAndStop(1); gotoAndStop (1); }
Symbol 456 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 1
stop();
Symbol 461 Button
on (release) { if ((this[firstBtn]._currentframe == 1) && (this[firstBtn].checkMark._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("gunPiece"); _global.cont.credits = _global.cont.credits - price; _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); _parent.cannons.gotoAndStop(cannon); _global.cont.myGun.fSetValue(part, cannon, price, 2); _global.cont.myGun.fAddAmmo(0); _parent.frames.filled.gotoAndStop(1); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent.ammos.gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.cannon[cannon].gotoAndStop(2); _parent.cannon[secGun].gotoAndStop(1); _parent.cannon[thirdGun].gotoAndStop(1); } else { _parent.messages.gotoAndStop(3); } } else if (this[firstBtn]._currentframe == 3) { _global.Sounds.PlayASound("gunPiece"); _parent.cannons.gotoAndStop(cannon); _parent.frames.filled.gotoAndStop(1); _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); if ((_global.cont.myGun.fReturnValue("cannon") != cannon) && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("cannon") + "Cannon") == "")) { _global.cont.credits = _global.cont.credits + _global.cont.myGun.fReturnValue("cannonPrice"); } _global.cont.myGun.fSetValue(part, cannon, 0, 2); _parent.cannon[cannon].gotoAndStop(2); _parent.cannon[secGun].gotoAndStop(1); _parent.cannon[thirdGun].gotoAndStop(1); _global.cont.myGun.fAddAmmo(0); this[firstBtn].checkMark.gotoAndStop(2); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent.ammos.gotoAndStop(1); } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 465 MovieClip Frame 1
stop();
Symbol 466 Button
on (release) { if ((this[firstBtn]._currentframe == 1) && (this[firstBtn].checkMark._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("gunPiece"); _global.cont.credits = _global.cont.credits - price; _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); _parent.cannons.gotoAndStop(cannon); _parent.frames.filled.gotoAndStop(1); _global.cont.myGun.fSetValue(part, cannon, price, 3); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent.ammos.gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.cannon[cannon].gotoAndStop(2); _parent.cannon[secGun].gotoAndStop(1); _parent.cannon[thirdGun].gotoAndStop(1); } else { _parent.messages.gotoAndStop(3); } } else if (this[firstBtn]._currentframe == 3) { _global.Sounds.PlayASound("gunPiece"); _parent.cannons.gotoAndStop(cannon); _parent.frames.filled.gotoAndStop(1); _global.cont.credits = _global.cont.credits + (Math.round(_global.cont.myGun.fReturnValue("ammo") / _global.cont.myGun.fReturnValue("ammoPack")) * _global.cont.myGun.fReturnValue("ammoPrice")); if ((_global.cont.myGun.fReturnValue("cannon") != cannon) && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("cannon") + "Cannon") == "")) { _global.cont.credits = _global.cont.credits + _global.cont.myGun.fReturnValue("cannonPrice"); } _global.cont.myGun.fSetValue(part, cannon, 0, 3); _parent.cannon[cannon].gotoAndStop(2); _parent.cannon[secGun].gotoAndStop(1); _parent.cannon[thirdGun].gotoAndStop(1); _global.cont.myGun.fAddAmmo(0); this[firstBtn].checkMark.gotoAndStop(2); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent.ammos.gotoAndStop(1); } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 470 MovieClip Frame 1
stop();
Symbol 471 Button
on (release) { if (_parent._parent.cannons._currentframe != 1) { _global.cont.credits = _global.cont.credits + (_parent.price * Math.round(_global.cont.myGun.fReturnValue("ammo") / _parent.ammoNum)); _global.cont.myGun.fAddAmmo(0); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); _parent._parent.frames.filled.gotoAndStop(1); _parent._parent.ammos.gotoAndStop(1); _parent[_parent.firstBtn].checkMark.gotoAndStop(1); _parent[_parent.firstBtn].buyText.gotoAndStop(1); _parent.showPrice.gotoAndStop(2); gotoAndStop (1); } }
Symbol 472 MovieClip Frame 1
stop();
Symbol 473 Button
on (release) { if ((_parent.cannons._currentframe != 1) && (this[firstBtn]._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("filling"); _global.cont.credits = _global.cont.credits - price; _parent.ammos.gotoAndStop(ammo); _global.cont.myGun.fAddAmmo(ammoSize, ammoType, power, price, ammo, ammoSound, ammoNum); _parent.frames.filled.gotoAndStop("gum"); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); this[firstBtn].buyText.gotoAndStop(2); } else { _parent.messages.gotoAndStop(3); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 477 MovieClip Frame 1
stop();
Symbol 478 Button
on (release) { if ((_parent.cannons._currentframe != 1) && (this[firstBtn]._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("filling"); _global.cont.credits = _global.cont.credits - price; _parent.ammos.gotoAndStop(ammo); _global.cont.myGun.fAddAmmo(ammoSize, ammoType, power, price, ammo, ammoSound, ammoNum); _parent.frames.filled.gotoAndStop("smoke"); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); this[firstBtn].buyText.gotoAndStop(2); } else { _parent.messages.gotoAndStop(3); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 482 MovieClip Frame 1
stop();
Symbol 483 Button
on (release) { if ((_parent.cannons._currentframe != 1) && (this[firstBtn]._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("filling"); _global.cont.credits = _global.cont.credits - price; _parent.ammos.gotoAndStop(ammo); _global.cont.myGun.fAddAmmo(ammoSize, ammoType, power, price, ammo, ammoSound, ammoNum); _parent.frames.filled.gotoAndStop("slime"); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); this[firstBtn].buyText.gotoAndStop(2); } else { _parent.messages.gotoAndStop(3); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 487 MovieClip Frame 1
stop();
Symbol 491 MovieClip Frame 1
stop();
Symbol 492 Button
on (release) { if ((_parent.cannons._currentframe != 1) && (this[firstBtn]._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("filling"); _global.cont.credits = _global.cont.credits - price; _parent.ammos.gotoAndStop(ammo); _global.cont.myGun.fAddAmmo(ammoSize, ammoType, power, price, ammo, ammoSound, ammoNum); _parent.frames.filled.gotoAndStop("smoke"); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); this[firstBtn].buyText.gotoAndStop(2); } else { _parent.messages.gotoAndStop(3); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 496 MovieClip Frame 1
stop();
Symbol 497 Button
on (release) { if ((_parent.cannons._currentframe != 1) && (this[firstBtn]._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("filling"); _global.cont.credits = _global.cont.credits - price; _parent.ammos.gotoAndStop(ammo); _global.cont.myGun.fAddAmmo(ammoSize, ammoType, power, price, ammo, ammoSound, ammoNum); _parent.frames.filled.gotoAndStop("blast"); _global.cont.ammo = _global.cont.myGun.fReturnValue("ammo"); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); this[firstBtn].buyText.gotoAndStop(2); } else { _parent.messages.gotoAndStop(3); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 501 MovieClip Frame 1
stop();
Symbol 502 Button
on (release) { if ((this[firstBtn]._currentframe == 1) && (this[firstBtn].checkMark._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("gunPiece"); _global.cont.credits = _global.cont.credits - price; _parent.sights.gotoAndStop(sight); _global.cont.myGun.fSetValue(part, sight, price); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.misc[sight].gotoAndStop(2); _parent.misc[secGun].gotoAndStop(1); _parent.misc[thirdGun].gotoAndStop(1); } else { _parent.messages.gotoAndStop(3); } } else if (this[firstBtn]._currentframe == 3) { _global.Sounds.PlayASound("gunPiece"); if ((_global.cont.myGun.fReturnValue("sight") != sight) && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("sight") + "Sight") == "")) { _global.cont.credits = _global.cont.credits + _global.cont.myGun.fReturnValue("sightPrice"); } _parent.sights.gotoAndStop(sight); _global.cont.myGun.fSetValue(part, sight); _parent.misc[sight].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.misc[secGun].gotoAndStop(1); _parent.misc[thirdGun].gotoAndStop(1); } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 503 Button
on (release) { _global.cont.credits = _global.cont.credits + _parent.price; _parent._parent.sights.gotoAndStop(_global.cont.myGun.fReturnValue("oldSight")); _global.cont.myGun.fSetValue(_parent.part, _global.cont.myGun.fReturnValue("oldSight")); _parent[_parent.firstBtn].checkMark.gotoAndStop(1); _parent.showPrice.gotoAndStop(2); _parent._parent.misc[_parent.sight].gotoAndStop(1); _parent._parent.misc[_parent.secGun].gotoAndStop(1); _parent._parent.misc[_parent.thirdGun].gotoAndStop(1); gotoAndStop (1); }
Symbol 504 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 517 Button
on (release) { if ((this[firstBtn]._currentframe == 1) && (this[firstBtn].checkMark._currentframe == 1)) { if (_global.cont.credits >= price) { _global.Sounds.PlayASound("gunPiece"); _global.cont.credits = _global.cont.credits - price; _parent.lures.gotoAndStop(lure); _global.cont.myGun.fSetValue(part, lure, price); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.misc[lure].gotoAndStop(2); _parent.misc[secGun].gotoAndStop(1); } else { _parent.messages.gotoAndStop(3); } } else if (this[firstBtn]._currentframe == 3) { _global.Sounds.PlayASound("gunPiece"); if ((_global.cont.myGun.fReturnValue("lure") != lure) && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("lure") + "Lure") == "")) { _global.cont.credits = _global.cont.credits + _global.cont.myGun.fReturnValue("lurePrice"); } _parent.lures.gotoAndStop(lure); _global.cont.myGun.fSetValue(part, lure); _parent.misc[lure].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); _parent.misc[secGun].gotoAndStop(1); } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 518 Button
on (release) { _global.cont.credits = _global.cont.credits + _parent.price; _parent._parent.lures.gotoAndStop(_global.cont.myGun.fReturnValue("oldLure")); _global.cont.myGun.fSetValue(_parent.part, _global.cont.myGun.fReturnValue("oldLure")); _parent[_parent.firstBtn].checkMark.gotoAndStop(1); _parent.showPrice.gotoAndStop(2); _parent._parent.misc[_parent.lure].gotoAndStop(1); _parent._parent.misc[_parent.secGun].gotoAndStop(1); gotoAndStop (1); }
Symbol 519 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 526 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 1
stop(); var flag = false; var frame = "none"; var part = "none"; var cannon = "none"; var lure = "none"; var secGun = "none"; var thirdGun = "none"; var sight = "none"; var ammo = "none"; var ammoType = "none"; var ammoSize = 0; var frToGo = "none"; var price = 0; var power = 0; var ammoNum = 0; var ammoSound = ""; var firstBtn = "smkFrBtn"; var secondBtn = "smkFrBtn2";
Symbol 528 MovieClip Frame 18
gotoAndStop(frToGo);
Symbol 528 MovieClip Frame 19
price = 503; part = "frame"; frame = "smoke"; secGun = "glue"; thirdGun = "both"; firstBtn = "smkFrBtn"; secondBtn = "smkFrBtn2"; if (_global.cont.myGun.fReturnValue(frame + "Frame") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == frame) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == frame) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldFrame"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 20
price = 497; part = "frame"; frame = "glue"; secGun = "smoke"; thirdGun = "both"; firstBtn = "gluFrBtn"; secondBtn = "gluFrBtn2"; if (_global.cont.myGun.fReturnValue(frame + "Frame") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == frame) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == frame) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldFrame"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 21
price = 1083; part = "frame"; frame = "both"; secGun = "smoke"; thirdGun = "glue"; firstBtn = "botFrBtn"; secondBtn = "botFrBtn2"; if (_global.cont.myGun.fReturnValue(frame + "Frame") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == frame) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == frame) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldFrame"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 22
price = 286; part = "cannon"; cannon = "small"; secGun = "medium"; thirdGun = "large"; firstBtn = "smaCnBtn"; secondBtn = "smaCnBtn2"; if (_global.cont.myGun.fReturnValue(cannon + "Cannon") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == cannon) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == cannon) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldCannon"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 23
price = 547; part = "cannon"; cannon = "medium"; secGun = "small"; thirdGun = "large"; firstBtn = "medCnBtn"; secondBtn = "medCnBtn2"; if (_global.cont.myGun.fReturnValue(cannon + "Cannon") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == cannon) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == cannon) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldCannon"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 24
price = 721; part = "cannon"; cannon = "large"; secGun = "small"; thirdGun = "medium"; firstBtn = "larCnBtn"; secondBtn = "larCnBtn2"; if (_global.cont.myGun.fReturnValue(cannon + "Cannon") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == cannon) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == cannon) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldCannon"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 25
price = 152; ammoNum = 50; ammo = "gums"; ammoSound = "smallSticky"; ammoType = "glue"; ammoSize = 1; power = 0.75; firstBtn = "gumAmBtn"; secondBtn = "gumAmBtn2"; if (_global.cont.myGun.fReturnValue("frame") != "") { if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } } else if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); }
Symbol 528 MovieClip Frame 26
price = 308; ammoNum = 45; ammo = "puffs"; ammoSound = "smoke"; ammoType = "smoke"; ammoSize = 1; power = 1; firstBtn = "pufAmBtn"; secondBtn = "pufAmBtn2"; if (_global.cont.myGun.fReturnValue("frame") != "") { if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } } else if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); }
Symbol 528 MovieClip Frame 27
price = 513; ammoNum = 35; ammo = "balls"; ammoSound = "smallSticky"; ammoType = "glue"; ammoSize = 2; power = 1.5; firstBtn = "balAmBtn"; secondBtn = "balAmBtn2"; if (_global.cont.myGun.fReturnValue("frame") != "") { if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } } else if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); }
Symbol 528 MovieClip Frame 28
price = 755; ammoNum = 30; ammo = "balloons"; ammoSound = "balloon"; ammoType = "smoke"; ammoSize = 2; power = 2; firstBtn = "booAmBtn"; secondBtn = "booAmBtn2"; if (_global.cont.myGun.fReturnValue("frame") != "") { if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } } else if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); }
Symbol 528 MovieClip Frame 29
price = 1179; ammoNum = 25; ammo = "bombs"; ammoSound = "bombs"; ammoType = "smoke"; ammoSize = 3; power = 3; firstBtn = "bomAmBtn"; secondBtn = "bomAmBtn2"; if (_global.cont.myGun.fReturnValue("frame") != "") { if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } } else if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); }
Symbol 528 MovieClip Frame 30
price = 1564; ammoNum = 20; ammo = "blasts"; ammoSound = "bigSticky"; ammoType = "glue"; ammoSize = 3; power = 4; firstBtn = "blaAmBtn"; secondBtn = "blaAmBtn2"; if (_global.cont.myGun.fReturnValue("frame") != "") { if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } } else if ((((_global.cont.myGun.fReturnValue("frame") != ammoType) && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannonType") != ammoSize)) || ((_global.cont.myGun.fReturnValue("ammoType") != "") && (_global.cont.myGun.fReturnValue("ammoType") != ammoType))) { btnInv.enabled = false; this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { btnInv.enabled = true; this[firstBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue("ammo") > 0) { this[firstBtn].buyText.gotoAndStop(2); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else { this[secondBtn].gotoAndStop(1); } } if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); }
Symbol 528 MovieClip Frame 31
price = 50; part = "sight"; sight = "novice"; secGun = "pro"; thirdGun = "laser"; firstBtn = "novSiBtn"; secondBtn = "novSiBtn2"; if (_global.cont.myGun.fReturnValue(sight + "Sight") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == sight) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == sight) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldSight"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 32
price = 1527; part = "sight"; sight = "pro"; secGun = "novice"; thirdGun = "laser"; firstBtn = "proSiBtn"; secondBtn = "proSiBtn2"; if (_global.cont.myGun.fReturnValue(sight + "Sight") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == sight) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == sight) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldSight"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 33
price = 2508; part = "sight"; sight = "laser"; secGun = "pro"; thirdGun = "novice"; firstBtn = "lasSiBtn"; secondBtn = "lasSiBtn2"; if (_global.cont.myGun.fReturnValue(sight + "Sight") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == sight) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == sight) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldSight"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 34
price = 3297; part = "lure"; lure = "tiny"; secGun = "big"; firstBtn = "tinLuBtn"; secondBtn = "tinLuBtn2"; if (_global.cont.myGun.fReturnValue(lure + "Lure") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == lure) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == lure) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldLure"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 35
price = 4525; part = "lure"; lure = "big"; secGun = "tiny"; firstBtn = "bigLuBtn"; secondBtn = "bigLuBtn2"; if (_global.cont.myGun.fReturnValue(lure + "Lure") != "") { this[firstBtn].gotoAndStop(3); this[secondBtn].gotoAndStop(1); if (_global.cont.myGun.fReturnValue(part) == lure) { this[firstBtn].checkMark.gotoAndStop(2); } else { this[firstBtn].checkMark.gotoAndStop(1); } } else if (_global.cont.myGun.fReturnValue(part) == lure) { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(2); this[firstBtn].checkMark.gotoAndStop(2); } else if ((_global.cont.myGun.fReturnValue(part) != "") && (_global.cont.myGun.fReturnValue(part) != _global.cont.myGun.fReturnValue("oldLure"))) { this[firstBtn].gotoAndStop(4); this[secondBtn].gotoAndStop(1); } else { this[firstBtn].gotoAndStop(1); this[secondBtn].gotoAndStop(1); this[firstBtn].checkMark.gotoAndStop(1); } if (this[firstBtn]._currentframe == 3) { showPrice._visible = false; } else { showPrice._visible = true; if (_global.cont.credits >= price) { showPrice.gotoAndStop(2); } else { showPrice.gotoAndStop(1); } }
Symbol 528 MovieClip Frame 36
play();
Symbol 532 Button
on (release) { _parent._parent.messages.gotoAndStop(1); if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.ammo == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } }
Symbol 536 Button
on (release) { if ((_parent._parent.frames._currentframe != 1) && (_parent._parent.cannons._currentframe != 1)) { _parent._parent.messages.gotoAndStop(4); } if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.ammo == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } }
Symbol 537 MovieClip Frame 1
stop();
Symbol 538 Button
on (release) { _parent._parent.messages.gotoAndStop(1); if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.ammo == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } }
Symbol 542 Button
on (release) { if ((_parent._parent.frames._currentframe != 1) && (_parent._parent.cannons._currentframe != 1)) { _parent._parent.messages.gotoAndStop(4); } if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.ammo == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } }
Symbol 543 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 1
stop();
Symbol 556 MovieClip Frame 1
stop();
Symbol 562 MovieClip Frame 1
stop();
Symbol 568 Button
on (release) { gotoAndStop (1); _parent.cannon.gotoAndStop(1); _parent.frame.gotoAndStop(1); _parent.misc.gotoAndStop(1); _parent.messages.gotoAndStop(1); if ((_global.lab.rollover._currentframe > 18) && (_global.lab.rollover._currentframe < 36)) { _parent.rollover.gotoAndPlay("close"); } }
Symbol 569 MovieClip Frame 1
stop();
Instance of Symbol 537 MovieClip "balloons" in Symbol 569 MovieClip Frame 1
onClipEvent (load) { if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue("cannon") != "")) { if (((_global.cont.myGun.fReturnValue("frame") != "smoke") && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannon") != "medium")) { gotoAndStop (3); } } else if ((_global.cont.myGun.fReturnValue("oldFrame") != "none") && (_global.cont.myGun.fReturnValue("oldCannon") != "none")) { if (((_global.cont.myGun.fReturnValue("oldFrame") != "smoke") && (_global.cont.myGun.fReturnValue("oldFrame") != "both")) || (_global.cont.myGun.fReturnValue("oldCannon") != "medium")) { gotoAndStop (3); } } else { gotoAndStop (3); } }
Instance of Symbol 543 MovieClip "puffs" in Symbol 569 MovieClip Frame 1
onClipEvent (load) { if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue("cannon") != "")) { if (((_global.cont.myGun.fReturnValue("frame") != "smoke") && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannon") != "small")) { gotoAndStop (3); } } else if ((_global.cont.myGun.fReturnValue("oldFrame") != "none") && (_global.cont.myGun.fReturnValue("oldCannon") != "none")) { if (((_global.cont.myGun.fReturnValue("oldFrame") != "smoke") && (_global.cont.myGun.fReturnValue("oldFrame") != "both")) || (_global.cont.myGun.fReturnValue("oldCannon") != "small")) { gotoAndStop (3); } } else { gotoAndStop (3); } }
Instance of Symbol 548 MovieClip "gums" in Symbol 569 MovieClip Frame 1
onClipEvent (load) { if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue("cannon") != "")) { if (((_global.cont.myGun.fReturnValue("frame") != "glue") && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannon") != "small")) { gotoAndStop (3); } } else if ((_global.cont.myGun.fReturnValue("oldFrame") != "none") && (_global.cont.myGun.fReturnValue("oldCannon") != "none")) { if (((_global.cont.myGun.fReturnValue("oldFrame") != "glue") && (_global.cont.myGun.fReturnValue("oldFrame") != "both")) || (_global.cont.myGun.fReturnValue("oldCannon") != "small")) { gotoAndStop (3); } } else { gotoAndStop (3); } }
Instance of Symbol 552 MovieClip "balls" in Symbol 569 MovieClip Frame 1
onClipEvent (load) { if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue("cannon") != "")) { if (((_global.cont.myGun.fReturnValue("frame") != "glue") && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannon") != "medium")) { gotoAndStop (3); } } else if ((_global.cont.myGun.fReturnValue("oldFrame") != "none") && (_global.cont.myGun.fReturnValue("oldCannon") != "none")) { if (((_global.cont.myGun.fReturnValue("oldFrame") != "glue") && (_global.cont.myGun.fReturnValue("oldFrame") != "both")) || (_global.cont.myGun.fReturnValue("oldCannon") != "medium")) { gotoAndStop (3); } } else { gotoAndStop (3); } }
Instance of Symbol 556 MovieClip "bombs" in Symbol 569 MovieClip Frame 1
onClipEvent (load) { if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue("cannon") != "")) { if (((_global.cont.myGun.fReturnValue("frame") != "smoke") && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannon") != "large")) { gotoAndStop (3); } } else if ((_global.cont.myGun.fReturnValue("oldFrame") != "none") && (_global.cont.myGun.fReturnValue("oldCannon") != "none")) { if (((_global.cont.myGun.fReturnValue("oldFrame") != "smoke") && (_global.cont.myGun.fReturnValue("oldFrame") != "both")) || (_global.cont.myGun.fReturnValue("oldCannon") != "large")) { gotoAndStop (3); } } else { gotoAndStop (3); } }
Instance of Symbol 562 MovieClip "blasts" in Symbol 569 MovieClip Frame 1
onClipEvent (load) { if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue("cannon") != "")) { if (((_global.cont.myGun.fReturnValue("frame") != "glue") && (_global.cont.myGun.fReturnValue("frame") != "both")) || (_global.cont.myGun.fReturnValue("cannon") != "large")) { gotoAndStop (3); } } else if ((_global.cont.myGun.fReturnValue("oldFrame") != "none") && (_global.cont.myGun.fReturnValue("oldCannon") != "none")) { if (((_global.cont.myGun.fReturnValue("oldFrame") != "glue") && (_global.cont.myGun.fReturnValue("oldFrame") != "both")) || (_global.cont.myGun.fReturnValue("oldCannon") != "large")) { gotoAndStop (3); } } else { gotoAndStop (3); } }
Symbol 572 Button
on (release) { gotoAndStop (2); _parent.ammo.gotoAndStop(2); _parent.frame.gotoAndStop(1); _parent.misc.gotoAndStop(1); _parent.messages.gotoAndStop(1); if ((_global.lab.rollover._currentframe > 18) && (_global.lab.rollover._currentframe < 36)) { _parent.rollover.gotoAndPlay("close"); } }
Symbol 574 Button
on (release) { _parent._parent.messages.gotoAndStop(1); if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.cannon == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } }
Symbol 576 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 2
if ((_global.cont.myGun.fReturnValue(_name) != "") && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue(_name) + "Cannon") == "")) { if ((_global.cont.myGun.fReturnValue("smallCannon") == "") && (_global.cont.myGun.fReturnValue(_name) == "small")) { small.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("mediumCannon") == "") && (_global.cont.myGun.fReturnValue(_name) == "medium")) { medium.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("largeCannon") == "") && (_global.cont.myGun.fReturnValue(_name) == "large")) { large.gotoAndStop(2); } }
Symbol 584 Button
on (release) { gotoAndStop (2); _parent.ammo.gotoAndStop(2); _parent.cannon.gotoAndStop(1); _parent.misc.gotoAndStop(1); _parent.messages.gotoAndStop(1); if ((_global.lab.rollover._currentframe > 18) && (_global.lab.rollover._currentframe < 36)) { _parent.rollover.gotoAndPlay("close"); } }
Symbol 587 Button
on (release) { _parent._parent.messages.gotoAndStop(1); if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.frame == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } }
Symbol 589 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 2
if ((_global.cont.myGun.fReturnValue("frame") != "") && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("frame") + "Frame") == "")) { if ((_global.cont.myGun.fReturnValue("glueFrame") == "") && (_global.cont.myGun.fReturnValue("frame") == "glue")) { glue.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("smokeFrame") == "") && (_global.cont.myGun.fReturnValue("frame") == "smoke")) { smoke.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("bothFrame") == "") && (_global.cont.myGun.fReturnValue("frame") == "both")) { both.gotoAndStop(2); } }
Symbol 596 Button
on (release) { gotoAndStop (2); _parent.ammo.gotoAndStop(2); _parent.frame.gotoAndStop(1); _parent.cannon.gotoAndStop(1); _parent.messages.gotoAndStop(1); if ((_global.lab.rollover._currentframe > 18) && (_global.lab.rollover._currentframe < 36)) { _parent.rollover.gotoAndPlay("close"); } }
Symbol 597 Button
on (release) { _parent._parent.messages.gotoAndStop(1); if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; _parent._parent.rollover.lure = "none"; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.sight == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else { _parent._parent.rollover.lure = "none"; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } }
Symbol 599 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 1
stop();
Symbol 604 Button
on (release) { _parent._parent.messages.gotoAndStop(1); if (_parent._parent.rollover.flag == false) { _parent._parent.rollover.flag = true; _parent._parent.rollover.sight = "none"; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } else if ((_parent._parent.rollover.lure == this._name) && (_parent._parent.rollover._currentframe < 36)) { _parent._parent.rollover.gotoAndPlay("close"); } else { _parent._parent.rollover.sight = "none"; if (_parent._parent.rollover._currentframe == 1) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndPlay(2); } else if (_parent._parent.rollover._currentframe < 36) { _parent._parent.rollover.frToGo = this._name; _parent._parent.rollover.gotoAndStop(18); } } }
Symbol 606 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
if ((_global.cont.myGun.fReturnValue("sight") != "") && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("sight") + "Sight") == "")) { if ((_global.cont.myGun.fReturnValue("noviceSight") == "") && (_global.cont.myGun.fReturnValue("sight") == "novice")) { novice.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("proSight") == "") && (_global.cont.myGun.fReturnValue("sight") == "pro")) { pro.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("laserSight") == "") && (_global.cont.myGun.fReturnValue("sight") == "laser")) { laser.gotoAndStop(2); } } if ((_global.cont.myGun.fReturnValue("lure") != "") && (_global.cont.myGun.fReturnValue(_global.cont.myGun.fReturnValue("lure") + "Lure") == "")) { if ((_global.cont.myGun.fReturnValue("tinyLure") == "") && (_global.cont.myGun.fReturnValue("lure") == "tiny")) { tiny.gotoAndStop(2); } if ((_global.cont.myGun.fReturnValue("bigLure") == "") && (_global.cont.myGun.fReturnValue("lure") == "big")) { big.gotoAndStop(2); } }
Symbol 611 MovieClip Frame 2
if ((((_parent.frames._currentframe != 1) && (_parent.cannons._currentframe != 1)) && (_parent.ammos._currentframe != 1)) && (_parent.sights._currentframe != 1)) { _parent.fakePlayBtn._visible = false; _parent.btnGO._visible = true; _parent.btnGO.enabled = true; } else { _parent.fakePlayBtn._visible = true; _parent.btnGO._visible = false; _parent.btnGO.enabled = false; }
Symbol 619 MovieClip Frame 1
stop();
Symbol 620 MovieClip Frame 1
_global.cont.myGun.fResetGun(); if (frames._currentframe == 1) { frame.gotoAndStop(2); ammo.gotoAndStop(2); cannon.gotoAndStop(1); misc.gotoAndStop(1); messages.gotoAndStop(2); } if ((((frames._currentframe != 1) && (cannons._currentframe != 1)) && (ammos._currentframe != 1)) && (sights._currentframe != 1)) { btnGO._visible = true; btnGO.enabled = true; } else { btnGO._visible = false; btnGO.enabled = false; }
Symbol 625 Button
on (release) { _global.Sounds.PlayASound("reload"); _parent.help.gotoAndStop(2); _global.cont.fPause(); }
Symbol 630 Button
on (release) { _global.Sounds.ToMute(); this.gotoAndStop(2); }
Symbol 634 Button
on (release) { _global.Sounds.UnMute(); _global.Sounds.PlayASound("reload"); gotoAndStop (1); }
Symbol 635 MovieClip Frame 1
stop();
Instance of Symbol 635 MovieClip in Symbol 645 MovieClip Frame 1
onClipEvent (load) { if (_global.Muted) { gotoAndStop (2); } else { stop(); } }
Symbol 671 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._parent._parent._name].fGetEyes());
Symbol 682 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._name].fGetFace());
Symbol 697 MovieClip Frame 28
stop(); _parent.gotoAndStop("idleUp");
Symbol 714 MovieClip Frame 31
_global.Sounds.PlayASound("boom");
Symbol 714 MovieClip Frame 84
_global.Sounds.PlayASound("angrygorilla");
Symbol 714 MovieClip Frame 179
_global.Sounds.PlayASound("boom");
Symbol 714 MovieClip Frame 201
_global.Sounds.PlayASound("boom");
Symbol 714 MovieClip Frame 226
_global.Sounds.PlayASound("angrygorilla");
Symbol 714 MovieClip Frame 300
stop(); _global.cont[_parent._name].fChooseAction();
Symbol 716 MovieClip Frame 1
_visible = false;
Symbol 726 MovieClip Frame 13
stop(); _parent.gotoAndStop("hiden");
Symbol 734 MovieClip Frame 28
stop(); _parent.gotoAndStop("hiden");
Symbol 735 MovieClip Frame 29
stop(); _global.cont[_parent._name].fGetIn(); _parent.gotoAndStop("idleDown");
Symbol 736 MovieClip Frame 1
stop();
Instance of Symbol 697 MovieClip in Symbol 736 MovieClip Frame 8
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 714 MovieClip "myAction" in Symbol 736 MovieClip Frame 14
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 719 MovieClip "myAction" in Symbol 736 MovieClip Frame 20
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 726 MovieClip in Symbol 736 MovieClip Frame 26
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 734 MovieClip in Symbol 736 MovieClip Frame 33
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 735 MovieClip in Symbol 736 MovieClip Frame 40
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 738 MovieClip Frame 16
stop(); _parent.gotoAndStop("idleUp");
Symbol 739 MovieClip Frame 79
stop(); _global.cont[_parent._name].fChooseAction();
Symbol 741 MovieClip Frame 10
_global.Sounds.PlayASound("boom");
Symbol 741 MovieClip Frame 20
_global.Sounds.PlayASound("boom");
Symbol 748 MovieClip Frame 36
stop(); _parent.gotoAndStop("hiden");
Symbol 749 MovieClip Frame 49
stop(); _parent.gotoAndStop("hiden");
Symbol 750 MovieClip Frame 18
stop(); _global.cont[_parent._name].fGetIn(); _parent.gotoAndStop("idleDown");
Symbol 751 MovieClip Frame 18
_global.Sounds.PlayASound("sasquatch");
Symbol 751 MovieClip Frame 26
_global.cont.sasquatch.fRageCall();
Symbol 751 MovieClip Frame 89
stop(); _parent.gotoAndStop("hiden");
Symbol 752 MovieClip Frame 1
stop();
Instance of Symbol 737 MovieClip in Symbol 752 MovieClip Frame 1
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 738 MovieClip in Symbol 752 MovieClip Frame 8
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 739 MovieClip "myAction" in Symbol 752 MovieClip Frame 14
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 741 MovieClip "myAction" in Symbol 752 MovieClip Frame 20
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 752 MovieClip Frame 26
_global.Sounds.StopASound("sasquatch");
Instance of Symbol 748 MovieClip in Symbol 752 MovieClip Frame 26
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 752 MovieClip Frame 33
_global.Sounds.StopASound("sasquatch");
Instance of Symbol 749 MovieClip in Symbol 752 MovieClip Frame 33
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 750 MovieClip in Symbol 752 MovieClip Frame 40
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 751 MovieClip in Symbol 752 MovieClip Frame 47
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 770 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._parent._parent._name].fGetEyes());
Symbol 790 MovieClip Frame 11
stop();
Symbol 791 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._name].fGetFace());
Symbol 804 MovieClip Frame 14
stop(); _parent.gotoAndStop("idleUp");
Symbol 809 MovieClip Frame 26
_global.Sounds.PlayASound("angrygirafe");
Symbol 809 MovieClip Frame 109
_global.Sounds.PlayASound("angrygirafe");
Symbol 809 MovieClip Frame 161
stop(); _global.cont[_parent._name].fChooseAction();
Symbol 810 MovieClip Frame 4
_global.Sounds.PlayASound("walk1");
Symbol 810 MovieClip Frame 8
_global.Sounds.PlayASound("walk2");
Symbol 811 MovieClip Frame 15
stop(); _parent.gotoAndStop("hiden");
Symbol 812 MovieClip Frame 23
stop(); _parent.gotoAndStop("hiden");
Symbol 813 MovieClip Frame 14
stop(); _global.cont[_parent._name].fGetIn(); _parent.gotoAndStop("idleDown");
Symbol 814 MovieClip Frame 1
stop();
Instance of Symbol 793 MovieClip in Symbol 814 MovieClip Frame 1
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 804 MovieClip in Symbol 814 MovieClip Frame 8
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 809 MovieClip "myAction" in Symbol 814 MovieClip Frame 14
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 810 MovieClip "myAction" in Symbol 814 MovieClip Frame 20
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 811 MovieClip in Symbol 814 MovieClip Frame 26
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 812 MovieClip in Symbol 814 MovieClip Frame 33
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 813 MovieClip in Symbol 814 MovieClip Frame 40
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 822 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._parent._parent._name].fGetEyes());
Symbol 825 MovieClip Frame 27
stop(); _parent.gotoAndStop("idleUp");
Symbol 826 MovieClip Frame 60
_global.cont[_parent._name].fChooseAction();
Symbol 827 MovieClip Frame 1
_global.Sounds.PlayASound("snailMove");
Symbol 827 MovieClip Frame 25
_global.Sounds.PlayASound("snailMove");
Symbol 828 MovieClip Frame 21
stop(); _global.cont[_parent._name].fGetIn(); _parent.gotoAndStop("idleDown");
Symbol 829 MovieClip Frame 19
stop(); _parent.gotoAndStop("hiden");
Symbol 830 MovieClip Frame 29
stop(); _parent.gotoAndStop("hiden");
Symbol 831 MovieClip Frame 1
stop();
Instance of Symbol 817 MovieClip in Symbol 831 MovieClip Frame 1
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 825 MovieClip in Symbol 831 MovieClip Frame 8
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 826 MovieClip "myAction" in Symbol 831 MovieClip Frame 14
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 827 MovieClip "myAction" in Symbol 831 MovieClip Frame 20
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 828 MovieClip in Symbol 831 MovieClip Frame 26
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 829 MovieClip in Symbol 831 MovieClip Frame 33
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 830 MovieClip in Symbol 831 MovieClip Frame 40
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 833 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._parent._parent._name].fGetEyes());
Symbol 879 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._name].fGetFace());
Symbol 880 MovieClip Frame 12
stop(); _parent.gotoAndStop("idleUp");
Symbol 881 MovieClip Frame 8
_global.Sounds.PlayASound("angryrabbit");
Symbol 881 MovieClip Frame 127
_global.Sounds.PlayASound("angryrabbit");
Symbol 881 MovieClip Frame 238
stop(); _global.cont[_parent._name].fChooseAction();
Symbol 883 MovieClip Frame 3
_global.Sounds.PlayASound("rabbitMove");
Symbol 884 MovieClip Frame 19
stop(); _parent.gotoAndStop("hiden");
Symbol 885 MovieClip Frame 22
stop(); _parent.gotoAndStop("hiden");
Symbol 886 MovieClip Frame 17
stop(); _global.cont[_parent._name].fGetIn(); _parent.gotoAndStop("idleDown");
Symbol 887 MovieClip Frame 1
stop();
Instance of Symbol 836 MovieClip in Symbol 887 MovieClip Frame 1
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 880 MovieClip in Symbol 887 MovieClip Frame 8
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 881 MovieClip "myAction" in Symbol 887 MovieClip Frame 14
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 883 MovieClip "myAction" in Symbol 887 MovieClip Frame 20
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 884 MovieClip in Symbol 887 MovieClip Frame 26
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 885 MovieClip in Symbol 887 MovieClip Frame 33
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 886 MovieClip in Symbol 887 MovieClip Frame 40
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 909 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._parent._parent._name].fGetEyes());
Symbol 928 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._name].fGetFace());
Symbol 930 MovieClip Frame 21
stop(); _parent.gotoAndStop("idleUp");
Symbol 937 MovieClip Frame 15
_global.Sounds.PlayASound("bullBreath");
Symbol 937 MovieClip Frame 60
_global.Sounds.PlayASound("angryBull");
Symbol 937 MovieClip Frame 72
_global.Sounds.PlayASound("angryBull");
Symbol 937 MovieClip Frame 82
_global.Sounds.PlayASound("bullBreath");
Symbol 937 MovieClip Frame 121
_global.Sounds.PlayASound("angryBull");
Symbol 937 MovieClip Frame 135
_global.Sounds.PlayASound("bullBreath");
Symbol 937 MovieClip Frame 163
_global.Sounds.PlayASound("bullBreath");
Symbol 937 MovieClip Frame 221
stop(); _global.cont[_parent._name].fChooseAction();
Symbol 938 MovieClip Frame 1
gotoAndStop(_global.cont[_parent._parent._parent._name].fGetEyes());
Symbol 940 MovieClip Frame 13
_global.Sounds.PlayASound("walk1");
Symbol 940 MovieClip Frame 20
_global.Sounds.PlayASound("walk2");
Symbol 940 MovieClip Frame 27
_global.Sounds.PlayASound("walk1");
Symbol 940 MovieClip Frame 34
_global.Sounds.PlayASound("walk2");
Symbol 940 MovieClip Frame 44
_global.Sounds.PlayASound("walk1");
Symbol 940 MovieClip Frame 52
_global.Sounds.PlayASound("walk2");
Symbol 940 MovieClip Frame 61
_global.Sounds.PlayASound("walk1");
Symbol 941 MovieClip Frame 26
stop(); _global.cont[_parent._name].fGetIn(); _parent.gotoAndStop("idleDown");
Symbol 942 MovieClip Frame 18
stop(); _parent.gotoAndStop("hiden");
Symbol 943 MovieClip Frame 27
stop(); _parent.gotoAndStop("hiden");
Symbol 944 MovieClip Frame 1
stop();
Instance of Symbol 929 MovieClip in Symbol 944 MovieClip Frame 1
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 930 MovieClip in Symbol 944 MovieClip Frame 8
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 937 MovieClip "myAction" in Symbol 944 MovieClip Frame 14
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 940 MovieClip "myAction" in Symbol 944 MovieClip Frame 20
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 941 MovieClip in Symbol 944 MovieClip Frame 26
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 942 MovieClip in Symbol 944 MovieClip Frame 33
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 943 MovieClip in Symbol 944 MovieClip Frame 40
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 949 MovieClip Frame 30
_global.cont.nextFr = "lose"; _global.cont._parent.transition.gotoAndPlay(2); stop();
Symbol 952 MovieClip Frame 30
_global.cont.fEndLevel(); stop();
Symbol 957 MovieClip Frame 1
stop(); if (_global.cont.credits < 150) { gotoAndStop (2); }
Symbol 960 MovieClip Frame 30
stop(); _parent.gotoAndStop(1);
Symbol 963 MovieClip Frame 30
stop(); _global.cont._parent.transition.gotoAndPlay(2); _global.cont.nextFr = "win";
Symbol 966 MovieClip Frame 1
stop();
Instance of Symbol 736 MovieClip "gorilla" in Symbol 967 MovieClip Frame 1
onClipEvent (load) { _global.cont.fCreateEnemy(this, 10, 120, this._x + 40, 4, 400, "right"); }
Instance of Symbol 752 MovieClip "sasquatch" in Symbol 967 MovieClip Frame 1
onClipEvent (load) { _global.cont.fCreateSasquatch(this, 18, 145, this._x + 145, 3, 2000, "right"); }
Instance of Symbol 814 MovieClip "girafe" in Symbol 967 MovieClip Frame 1
onClipEvent (load) { _global.cont.fCreateEnemy(this, 6, 210, this._x, 5, 325); }
Instance of Symbol 831 MovieClip "snail" in Symbol 967 MovieClip Frame 1
onClipEvent (load) { _global.cont.fCreateEnemy(this, 3, 50, this._x + 21, 0.5, 300, "right"); }
Instance of Symbol 887 MovieClip "rabbit" in Symbol 967 MovieClip Frame 1
onClipEvent (load) { _global.cont.fCreateEnemy(this, 4, 115, this._x + 115, 2, 325); }
Instance of Symbol 944 MovieClip "bull" in Symbol 967 MovieClip Frame 1
onClipEvent (load) { _global.cont.fCreateEnemy(this, 7, 300, this._x + 160, 5, 350); }
Symbol 969 MovieClip Frame 1
_visible = false;
Symbol 972 MovieClip Frame 1
stop();
Symbol 972 MovieClip Frame 10
_x = 0; _y = 0;
Symbol 990 MovieClip Frame 1
stop();
Symbol 995 MovieClip Frame 1
upPos = -120; downPos = 110; var dim = 0; if (_global.cont.myGun.fReturnValue("oldSight") == "pro") { dim = 30; gotoAndStop (2); } else if (_global.cont.myGun.fReturnValue("oldSight") == "laser") { dim = 0; gotoAndStop (3); } else { stop(); dim = 60; }
Symbol 995 MovieClip Frame 2
upPos = -86; downPos = 74;
Symbol 995 MovieClip Frame 3
upPos = -60; downPos = 40;
Symbol 1001 MovieClip Frame 29
stop(); _parent.gotoAndStop("Cleaning");
Symbol 1002 MovieClip [puffs] Frame 1
stop();
Symbol 1002 MovieClip [puffs] Frame 2
_global.cont.verifHit(); play();
Symbol 1002 MovieClip [puffs] Frame 3
_global.cont.reactHit(); gotoAndPlay(_global.cont.hitted);
Symbol 1002 MovieClip [puffs] Frame 4
stop();
Symbol 1002 MovieClip [puffs] Frame 6
removeMovieClip(this); stop();
Symbol 1011 MovieClip Frame 39
stop(); _parent.gotoAndStop("Cleaning");
Symbol 1012 MovieClip [balloons] Frame 1
stop();
Symbol 1012 MovieClip [balloons] Frame 2
play(); _global.cont.verifHit();
Symbol 1012 MovieClip [balloons] Frame 3
play();
Symbol 1012 MovieClip [balloons] Frame 21
_global.cont.reactHit(); gotoAndPlay(_global.cont.hitted);
Symbol 1012 MovieClip [balloons] Frame 22
stop();
Symbol 1012 MovieClip [balloons] Frame 23
play();
Symbol 1012 MovieClip [balloons] Frame 41
removeMovieClip(this); stop();
Symbol 1020 MovieClip Frame 11
stop(); _parent.gotoAndStop("Cleaning");
Symbol 1021 MovieClip [blasts] Frame 1
stop();
Symbol 1021 MovieClip [blasts] Frame 2
play(); _global.cont.verifHit();
Symbol 1021 MovieClip [blasts] Frame 5
_global.cont.reactHit(); gotoAndPlay(_global.cont.hitted);
Symbol 1021 MovieClip [blasts] Frame 6
stop();
Symbol 1021 MovieClip [blasts] Frame 8
removeMovieClip(this); stop();
Symbol 1026 MovieClip Frame 23
stop(); _parent.gotoAndStop("Cleaning");
Symbol 1027 MovieClip [bombs] Frame 1
stop();
Symbol 1027 MovieClip [bombs] Frame 2
play(); _global.cont.verifHit();
Symbol 1027 MovieClip [bombs] Frame 27
_global.cont.reactHit(); gotoAndPlay(_global.cont.hitted);
Symbol 1027 MovieClip [bombs] Frame 28
stop();
Symbol 1027 MovieClip [bombs] Frame 29
play();
Symbol 1027 MovieClip [bombs] Frame 47
removeMovieClip(this); stop();
Symbol 1034 MovieClip [gums] Frame 1
stop();
Symbol 1034 MovieClip [gums] Frame 2
play(); _global.cont.verifHit();
Symbol 1034 MovieClip [gums] Frame 3
_global.cont.reactHit(); gotoAndPlay(_global.cont.hitted);
Symbol 1034 MovieClip [gums] Frame 4
play();
Symbol 1034 MovieClip [gums] Frame 20
removeMovieClip(this); stop();
Symbol 1038 MovieClip [balls] Frame 1
stop();
Symbol 1038 MovieClip [balls] Frame 2
play(); _global.cont.verifHit();
Symbol 1038 MovieClip [balls] Frame 4
_global.cont.reactHit(); gotoAndPlay(_global.cont.hitted);
Symbol 1038 MovieClip [balls] Frame 5
stop();
Symbol 1038 MovieClip [balls] Frame 7
removeMovieClip(this); stop();
Symbol 1040 MovieClip Frame 20
if ((_global.cont.level == 5) || (_global.cont.level == 6)) { _global.cont.fTimeToChange(); gotoAndPlay (1); }
Symbol 1040 MovieClip Frame 40
if ((_global.cont.level == 3) || (_global.cont.level == 4)) { _global.cont.fTimeToChange(); gotoAndPlay (1); }
Symbol 1040 MovieClip Frame 60
if ((_global.cont.level == 1) || (_global.cont.level == 2)) { _global.cont.fTimeToChange(); gotoAndPlay (1); }
Symbol 1043 MovieClip Frame 1265
stop(); _global.game.messages.gotoAndStop("carnage"); _parent.bell.gotoAndPlay(2);
Symbol 1048 MovieClip Frame 1
stop(); ringTime = 0; vStopped = true;
Symbol 1048 MovieClip Frame 2
vStopped = false;
Symbol 1048 MovieClip Frame 4
if (ringTime >= 10) { _global.game.messages.gotoAndStop("carnage"); } else { ringTime++; gotoAndPlay (2); }
Instance of Symbol 1043 MovieClip "bar" in Symbol 1050 MovieClip Frame 1
onClipEvent (load) { _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Instance of Symbol 1048 MovieClip "bell" in Symbol 1050 MovieClip Frame 1
onClipEvent (load) { vStopped = true; _global.cont.fAddPauseAnim(this); } onClipEvent (unload) { _global.cont.fRemovePauseAnim(this); }
Symbol 1055 Button
on (release) { _global.Sounds.PlayASound("reload"); gotoAndStop ("restart"); }
Symbol 1075 MovieClip Frame 1
stop();
Symbol 1093 Button
on (release) { _global.Sounds.PlayASound("reload"); _global.ScoreSubmited = true; gotoAndStop ("highScore"); }
Symbol 1099 Button
on (release) { _global.Sounds.PlayASound("reload"); gotoAndStop ("restart"); }
Symbol 1103 Button
on (release) { _global.Sounds.PlayASound("reload"); _global.ScoreSubmited = false; gotoAndStop ("highScore"); }
Symbol 1147 Button
on (press) { ControlScroll.scrollUp = true; } on (release, releaseOutside) { ControlScroll.scrollUp = false; }
Symbol 1148 Button
on (press) { ControlScroll.scrollDown = true; } on (release, releaseOutside) { ControlScroll.scrollDown = false; }
Symbol 1149 Button
on (release) { _global.Sounds.PlayASound("reload"); _global.HS.submitScore(_global.cont.score); btn_submit_score._visible = false; }

Library Items

Symbol 1156 MovieClip [__Packages.Preloader]
Symbol 1157 MovieClip [__Packages.Creature]
Symbol 1158 MovieClip [__Packages.Sasquatch]
Symbol 1159 MovieClip [__Packages.Gun]
Symbol 1160 MovieClip [__Packages.Hud]
Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:61 311  Timeline
Symbol 3 GraphicUsed by:61
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:61
Symbol 6 GraphicUsed by:61
Symbol 7 FontUsed by:8
Symbol 8 EditableTextUses:7Used by:61
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12 17 22
Symbol 12 MovieClipUses:9 11Used by:43 58 60
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17 31 34
Symbol 17 MovieClipUses:14 11 16Used by:23 58 60 312 313 751
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:23 58 60 312 313 751
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:21 11Used by:23 58 60 312 313 751
Symbol 23 MovieClipUses:17 19 22Used by:43 60 313 738 739 741 748 749 750 751
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:28 740
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28 43 58 60 312 313 737 738 739 740 741 748 749 750 751
Symbol 28 MovieClipUses:25 27Used by:43 44 739
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:43 44 739 741
Symbol 31 MovieClipUses:16Used by:43 44 739 741
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:43 738 739 741 750
Symbol 34 MovieClipUses:16Used by:43 60 313 737 738 739 741 748 749 750 751
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:43 60 313 737 738 739 741 748 749 750 751
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:43 60 313 738 739 741 748 749 750 751
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:43 60 313 737 739 748 749 750 751
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43 60 313 737 739 748 749 750 751
Symbol 43 MovieClipUses:12 23 28 30 31 33 34 36 27 38 40 42Used by:61
Symbol 44 MovieClipUses:28 30 31Used by:58 60 312 313 738 748 749 750 751
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:60 313 751
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:60 313 751
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:60 313 748 749 751
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:58 60 312 313 751
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:58 60 312 313 751
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:59 60 313 751
Symbol 58 MovieClipUses:12 17 19 22 44 52 27 55Used by:60
Symbol 59 MovieClipUses:57Used by:60 313 751
Symbol 60 MovieClipUses:12 23 44 40 27 34 36 42 17 22 46 48 50 38 19 52 55 57 58 59Used by:61
Symbol 61 MovieClipUses:2 3 5 6 8 43 60Used by:Timeline
Symbol 62 GraphicUsed by:65
Symbol 63 FontUsed by:64 259 1154
Symbol 64 TextUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:Timeline
Symbol 66 GraphicUsed by:91
Symbol 67 Sound [happy]Used by:91
Symbol 68 Sound [balloon]Used by:91
Symbol 69 Sound [rabbitMove]Used by:91
Symbol 70 Sound [angrygorilla]Used by:91
Symbol 71 Sound [gunPiece]Used by:91
Symbol 72 Sound [bomb]Used by:91
Symbol 73 Sound [angrybull]Used by:91
Symbol 74 Sound [angrygirafe]Used by:91
Symbol 75 Sound [filling]Used by:91
Symbol 76 Sound [angryrabbit]Used by:91
Symbol 77 Sound [walk2]Used by:91
Symbol 78 Sound [sasquatch]Used by:91
Symbol 79 Sound [snailMove]Used by:91
Symbol 80 Sound [bigSticky]Used by:91
Symbol 81 Sound [smallSticky]Used by:91
Symbol 82 Sound [bullBreath]Used by:91
Symbol 83 Sound [smoke]Used by:91
Symbol 84 Sound [bigShot]Used by:91
Symbol 85 Sound [snailHurt]Used by:91
Symbol 86 Sound [boom]Used by:91
Symbol 87 Sound [packMusic]Used by:91
Symbol 88 Sound [gameMusic]Used by:91
Symbol 89 Sound [ring]Used by:91
Symbol 90 Sound [reload]Used by:91
Symbol 91 MovieClipUses:66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:967  Timeline
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:97 837
Symbol 97 MovieClipUses:96Used by:98 106 144 155 160 172 647 652 658 687 693 718 721
Symbol 98 MovieClipUses:95 97Used by:111 314  Timeline
Symbol 99 GraphicUsed by:100 648
Symbol 100 MovieClipUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102 649
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 GraphicUsed by:106 652
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClipUses:103 105 97Used by:Timeline
Symbol 107 GraphicUsed by:108 654
Symbol 108 MovieClipUses:107Used by:111
Symbol 109 GraphicUsed by:110 655
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClipUses:98 108 110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:967  Timeline
Symbol 114 GraphicUsed by:115 653
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:311 967  Timeline
Symbol 118 GraphicUsed by:119 753
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:122 755
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:120 122Used by:314  Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 FontUsed by:127 128
Symbol 127 TextUses:126Used by:967  Timeline
Symbol 128 TextUses:126Used by:967  Timeline
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132 138 150 673 681 770 790 822 833 909 938 1120 1121  Timeline
Symbol 132 MovieClipUses:131Used by:137 148 187 311 1121  Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:137 148 187 311 835 848 863 866 871 874 877 878 912 915 918 921 924 927 939 1120 1121  Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClipUses:129 132 134 136Used by:311 1121  Timeline
Symbol 138 MovieClipUses:131Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:149 929 931 1068 1119
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:149 894 1068 1119
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143 97Used by:149 1068 1119
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148 912 939
Symbol 148 MovieClipUses:145 132 134 147Used by:149 1121
Symbol 149 MovieClipUses:140 142 144 148Used by:Timeline
Symbol 150 MovieClipUses:131Used by:1120 1121  Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:1065 1120  Timeline
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154 97Used by:156
Symbol 156 MovieClipUses:153 155Used by:1065 1120  Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:1120  Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159 97Used by:1065 1120  Timeline
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:164 1121  Timeline
Symbol 164 MovieClipUses:161 163Used by:1121  Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:169
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:166 168Used by:187 836 853 864 867 871 874 877 878 880 886 1082
Symbol 170 GraphicUsed by:177 839 1079
Symbol 171 GraphicUsed by:172 838
Symbol 172 MovieClipUses:171 97Used by:177 1079  Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:177 839 883 885 1079
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:177 839 882 885 1079
Symbol 177 MovieClipUses:170 172 174 176Used by:187
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:187 832 1082
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:187 835 867 878 1082
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:187 835 849 877 878 1082
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187 835 853 857 865 868 877 878 1082
Symbol 187 MovieClipUses:169 177 180 132 134 182 184 186Used by:311 1121  Timeline
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 MovieClipUses:188 190Used by:311 1121  Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:1137  Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:1137  Timeline
Symbol 196 GraphicUsed by:208 589
Symbol 197 GraphicUsed by:208 589 1075
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:208 343 380 1075
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:208 1075 1136
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:208 1075 1136
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:208 346 391 543 1075
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208 343 391 552 1075
Symbol 208 MovieClipUses:196 197 199 201 203 205 207Used by:311 347  Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:311 353 576  Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:1137  Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:311 1137  Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:1137  Timeline
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:217 219 220Used by:Timeline
Symbol 222 FontUsed by:223 224 300 377 378 613 614 615 616 617 618 638 639 640 642 643 644
Symbol 223 TextUses:222Used by:Timeline
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Symbol 225 FontUsed by:226 227 232 233 234 239 240 241 281 282 283 289 290 291 368 369 370 372 373 374 622 623 1051 1052 1053 1087 1088 1089 1090 1091 1094 1097 1100 1101 1102 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1124 1125 1126 1127 1128 1129 1140 1141 1142 1143
Symbol 226 TextUses:225Used by:Timeline
Symbol 227 TextUses:225Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 GraphicUsed by:231 375 1055
Symbol 231 MovieClipUses:230Used by:236 284 293 375 1055 1093 1103 1149
Symbol 232 TextUses:225Used by:236
Symbol 233 TextUses:225Used by:236
Symbol 234 TextUses:225Used by:236
Symbol 235 GraphicUsed by:236 284
Symbol 236 ButtonUses:231 232 233 234 235Used by:Timeline
Symbol 237 GraphicUsed by:238 371 612
Symbol 238 MovieClipUses:237Used by:243 280 371 1099
Symbol 239 TextUses:225Used by:243 280
Symbol 240 TextUses:225Used by:243 280
Symbol 241 TextUses:225Used by:243 280
Symbol 242 GraphicUsed by:243 280 371
Symbol 243 ButtonUses:238 239 240 241 242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:257
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:257
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClipUses:251Used by:257
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:257
Symbol 255 ShapeTweeningUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:247 249 252 254 255 256Used by:Timeline
Symbol 258 GraphicUsed by:260
Symbol 259 TextUses:63Used by:260
Symbol 260 MovieClipUses:258 259Used by:Timeline
Symbol 261 GraphicUsed by:262 405 406 454 455 461 466 471 473 478 483 492 497 502 503 517 518 532 536 538 542 574 587 597 604 630
Symbol 262 ButtonUses:261Used by:311
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:311
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:269
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClipUses:266 268Used by:311
Symbol 270 FontUsed by:271 272 305 307 351 530 570 582 1083 1084 1085 1086 1117 1118 1122 1123
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Symbol 273 FontUsed by:274 275 276 277 278 279 285 286 287 288 294 302 303 304 306 308 309 310 399 400 402 403 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 446 447 448 450 451 452 457 458 459 462 463 464 467 468 469 474 475 476 479 480 481 484 485 486 488 489 490 493 494 495 498 499 500 505 506 507 509 510 511 513 514 515 520 521 523 524 525 527 641 1150
Symbol 274 TextUses:273Used by:311
Symbol 275 TextUses:273Used by:311
Symbol 276 TextUses:273Used by:311
Symbol 277 TextUses:273Used by:311
Symbol 278 TextUses:273Used by:311
Symbol 279 TextUses:273Used by:311
Symbol 280 ButtonUses:238 239 240 241 242Used by:311
Symbol 281 TextUses:225Used by:284
Symbol 282 TextUses:225Used by:284
Symbol 283 TextUses:225Used by:284
Symbol 284 ButtonUses:231 281 282 283 235Used by:311
Symbol 285 TextUses:273Used by:311
Symbol 286 TextUses:273Used by:311
Symbol 287 TextUses:273Used by:311
Symbol 288 TextUses:273Used by:311
Symbol 289 TextUses:225Used by:293
Symbol 290 TextUses:225Used by:293
Symbol 291 TextUses:225Used by:293
Symbol 292 GraphicUsed by:293 375
Symbol 293 ButtonUses:231 289 290 291 292Used by:311
Symbol 294 TextUses:273Used by:311
Symbol 295 GraphicUsed by:301 1050
Symbol 296 GraphicUsed by:297 1043
Symbol 297 MovieClipUses:296Used by:301
Symbol 298 BitmapUsed by:299 1049
Symbol 299 GraphicUses:298Used by:301
Symbol 300 TextUses:222Used by:301 1050
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Symbol 304 TextUses:273Used by:311
Symbol 305 TextUses:270Used by:311
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Symbol 326 MovieClipUses:325Used by:620 645
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Symbol 329 MovieClipUses:328Used by:336
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Symbol 336 MovieClipUses:329 332 335Used by:620
Symbol 337 GraphicUsed by:343 593
Symbol 338 GraphicUsed by:339
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Symbol 348 GraphicUsed by:352 573
Symbol 349 GraphicUsed by:350
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Symbol 370 TextUses:225Used by:371
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Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:383Used by:391 537
Symbol 385 GraphicUsed by:386
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Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:391 562
Symbol 389 GraphicUsed by:390
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Symbol 394 GraphicUsed by:528
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Symbol 396 GraphicUsed by:397
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Symbol 399 TextUses:273Used by:401
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Symbol 404 MovieClipUses:398 401 402 403Used by:528
Symbol 405 ButtonUses:261Used by:528
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Instance Names

"mcPercent"Frame 2Symbol 61 MovieClip
"ControlHS"Frame 2Symbol 65 MovieClip
"controler"Frame 3Symbol 245 MovieClip
"transition"Frame 3Symbol 257 MovieClip
"Sounds"Frame 3Symbol 260 MovieClip
"help"Frame 3Symbol 311 MovieClip
"sasquatchCall"Frame 3Symbol 314 MovieClip
"labo"Frame 4Symbol 620 MovieClip
"hud"Frame 4Symbol 645 MovieClip
"game"Frame 5Symbol 967 MovieClip
"reticle"Frame 5Symbol 995 MovieClip
"puffs"Frame 5Symbol 1002 MovieClip [puffs]
"balloons"Frame 5Symbol 1012 MovieClip [balloons]
"blasts"Frame 5Symbol 1021 MovieClip [blasts]
"bombs"Frame 5Symbol 1027 MovieClip [bombs]
"gums"Frame 5Symbol 1034 MovieClip [gums]
"balls"Frame 5Symbol 1038 MovieClip [balls]
"hud"Frame 5Symbol 645 MovieClip
"carnage"Frame 5Symbol 1050 MovieClip
"btn_submit_score"Frame 6Symbol 1093 Button
"btn_view_score"Frame 6Symbol 1103 Button
"PointsS"Frame 6Symbol 1106 EditableText
"Points"Frame 6Symbol 1107 EditableText
"ScoreS"Frame 6Symbol 1114 EditableText
"Score"Frame 6Symbol 1115 EditableText
"PointsS"Frame 7Symbol 1124 EditableText
"Points"Frame 7Symbol 1125 EditableText
"ScoreS"Frame 7Symbol 1128 EditableText
"Score"Frame 7Symbol 1129 EditableText
"btn_submit_score"Frame 8Symbol 1149 Button
"txtScore"Frame 8Symbol 1150 EditableText
"txt_highScore"Frame 8Symbol 1152 EditableText
"ControlScroll"Frame 8Symbol 1155 MovieClip
"showPercent"Symbol 61 MovieClip Frame 1Symbol 8 EditableText
"bar"Symbol 301 MovieClip Frame 1Symbol 297 MovieClip
"fakeBTN"Symbol 311 MovieClip Frame 2Symbol 262 Button
"posSight"Symbol 336 MovieClip Frame 2Symbol 329 MovieClip
"posSight"Symbol 336 MovieClip Frame 3Symbol 332 MovieClip
"posSight"Symbol 336 MovieClip Frame 4Symbol 335 MovieClip
"filled"Symbol 347 MovieClip Frame 2Symbol 343 MovieClip
"filled"Symbol 347 MovieClip Frame 3Symbol 346 MovieClip
"filled"Symbol 347 MovieClip Frame 4Symbol 208 MovieClip
"posCannon"Symbol 360 MovieClip Frame 2Symbol 353 MovieClip
"posCannon"Symbol 360 MovieClip Frame 3Symbol 356 MovieClip
"posCannon"Symbol 360 MovieClip Frame 4Symbol 359 MovieClip
"posLure"Symbol 367 MovieClip Frame 2Symbol 363 MovieClip
"posLure"Symbol 367 MovieClip Frame 3Symbol 366 MovieClip
"checkMark"Symbol 404 MovieClip Frame 1Symbol 398 MovieClip
"buyText"Symbol 404 MovieClip Frame 1Symbol 401 MovieClip
"smkFrBtn"Symbol 528 MovieClip Frame 19Symbol 404 MovieClip
"smkFrBtn2"Symbol 528 MovieClip Frame 19Symbol 407 MovieClip
"showPrice"Symbol 528 MovieClip Frame 19Symbol 445 MovieClip
"gluFrBtn"Symbol 528 MovieClip Frame 20Symbol 404 MovieClip
"gluFrBtn2"Symbol 528 MovieClip Frame 20Symbol 407 MovieClip
"showPrice"Symbol 528 MovieClip Frame 20Symbol 449 MovieClip
"botFrBtn"Symbol 528 MovieClip Frame 21Symbol 404 MovieClip
"botFrBtn2"Symbol 528 MovieClip Frame 21Symbol 407 MovieClip
"showPrice"Symbol 528 MovieClip Frame 21Symbol 453 MovieClip
"smaCnBtn"Symbol 528 MovieClip Frame 22Symbol 404 MovieClip
"smaCnBtn2"Symbol 528 MovieClip Frame 22Symbol 456 MovieClip
"showPrice"Symbol 528 MovieClip Frame 22Symbol 460 MovieClip
"medCnBtn"Symbol 528 MovieClip Frame 23Symbol 404 MovieClip
"medCnBtn2"Symbol 528 MovieClip Frame 23Symbol 456 MovieClip
"showPrice"Symbol 528 MovieClip Frame 23Symbol 465 MovieClip
"larCnBtn"Symbol 528 MovieClip Frame 24Symbol 404 MovieClip
"larCnBtn2"Symbol 528 MovieClip Frame 24Symbol 456 MovieClip
"showPrice"Symbol 528 MovieClip Frame 24Symbol 470 MovieClip
"gumAmBtn"Symbol 528 MovieClip Frame 25Symbol 404 MovieClip
"gumAmBtn2"Symbol 528 MovieClip Frame 25Symbol 472 MovieClip
"btnInv"Symbol 528 MovieClip Frame 25Symbol 473 Button
"showPrice"Symbol 528 MovieClip Frame 25Symbol 477 MovieClip
"pufAmBtn"Symbol 528 MovieClip Frame 26Symbol 404 MovieClip
"pufAmBtn2"Symbol 528 MovieClip Frame 26Symbol 472 MovieClip
"btnInv"Symbol 528 MovieClip Frame 26Symbol 478 Button
"showPrice"Symbol 528 MovieClip Frame 26Symbol 482 MovieClip
"balAmBtn"Symbol 528 MovieClip Frame 27Symbol 404 MovieClip
"balAmBtn2"Symbol 528 MovieClip Frame 27Symbol 472 MovieClip
"btnInv"Symbol 528 MovieClip Frame 27Symbol 483 Button
"showPrice"Symbol 528 MovieClip Frame 27Symbol 487 MovieClip
"booAmBtn"Symbol 528 MovieClip Frame 28Symbol 404 MovieClip
"booAmBtn2"Symbol 528 MovieClip Frame 28Symbol 472 MovieClip
"btnInv"Symbol 528 MovieClip Frame 28Symbol 478 Button
"showPrice"Symbol 528 MovieClip Frame 28Symbol 491 MovieClip
"bomAmBtn"Symbol 528 MovieClip Frame 29Symbol 404 MovieClip
"bomAmBtn2"Symbol 528 MovieClip Frame 29Symbol 472 MovieClip
"btnInv"Symbol 528 MovieClip Frame 29Symbol 492 Button
"showPrice"Symbol 528 MovieClip Frame 29Symbol 496 MovieClip
"blaAmBtn"Symbol 528 MovieClip Frame 30Symbol 404 MovieClip
"blaAmBtn2"Symbol 528 MovieClip Frame 30Symbol 472 MovieClip
"btnInv"Symbol 528 MovieClip Frame 30Symbol 497 Button
"showPrice"Symbol 528 MovieClip Frame 30Symbol 501 MovieClip
"novSiBtn"Symbol 528 MovieClip Frame 31Symbol 404 MovieClip
"novSiBtn2"Symbol 528 MovieClip Frame 31Symbol 504 MovieClip
"showPrice"Symbol 528 MovieClip Frame 31Symbol 508 MovieClip
"proSiBtn"Symbol 528 MovieClip Frame 32Symbol 404 MovieClip
"proSiBtn2"Symbol 528 MovieClip Frame 32Symbol 504 MovieClip
"showPrice"Symbol 528 MovieClip Frame 32Symbol 512 MovieClip
"lasSiBtn"Symbol 528 MovieClip Frame 33Symbol 404 MovieClip
"lasSiBtn2"Symbol 528 MovieClip Frame 33Symbol 504 MovieClip
"showPrice"Symbol 528 MovieClip Frame 33Symbol 516 MovieClip
"tinLuBtn"Symbol 528 MovieClip Frame 34Symbol 404 MovieClip
"tinLuBtn2"Symbol 528 MovieClip Frame 34Symbol 519 MovieClip
"showPrice"Symbol 528 MovieClip Frame 34Symbol 522 MovieClip
"bigLuBtn"Symbol 528 MovieClip Frame 35Symbol 404 MovieClip
"bigLuBtn2"Symbol 528 MovieClip Frame 35Symbol 519 MovieClip
"showPrice"Symbol 528 MovieClip Frame 35Symbol 526 MovieClip
"balloons"Symbol 569 MovieClip Frame 1Symbol 537 MovieClip
"puffs"Symbol 569 MovieClip Frame 1Symbol 543 MovieClip
"gums"Symbol 569 MovieClip Frame 1Symbol 548 MovieClip
"balls"Symbol 569 MovieClip Frame 1Symbol 552 MovieClip
"bombs"Symbol 569 MovieClip Frame 1Symbol 556 MovieClip
"blasts"Symbol 569 MovieClip Frame 1Symbol 562 MovieClip
"small"Symbol 581 MovieClip Frame 2Symbol 576 MovieClip
"large"Symbol 581 MovieClip Frame 2Symbol 578 MovieClip
"medium"Symbol 581 MovieClip Frame 2Symbol 580 MovieClip
"both"Symbol 594 MovieClip Frame 2Symbol 589 MovieClip
"smoke"Symbol 594 MovieClip Frame 2Symbol 591 MovieClip
"glue"Symbol 594 MovieClip Frame 2Symbol 593 MovieClip
"pro"Symbol 609 MovieClip Frame 2Symbol 599 MovieClip
"novice"Symbol 609 MovieClip Frame 2Symbol 601 MovieClip
"laser"Symbol 609 MovieClip Frame 2Symbol 603 MovieClip
"tiny"Symbol 609 MovieClip Frame 2Symbol 606 MovieClip
"big"Symbol 609 MovieClip Frame 2Symbol 608 MovieClip
"sights"Symbol 620 MovieClip Frame 1Symbol 336 MovieClip
"frames"Symbol 620 MovieClip Frame 1Symbol 347 MovieClip
"cannons"Symbol 620 MovieClip Frame 1Symbol 360 MovieClip
"lures"Symbol 620 MovieClip Frame 1Symbol 367 MovieClip
"btnGO"Symbol 620 MovieClip Frame 1Symbol 371 Button
"ammos"Symbol 620 MovieClip Frame 1Symbol 391 MovieClip
"rollover"Symbol 620 MovieClip Frame 1Symbol 528 MovieClip
"ammo"Symbol 620 MovieClip Frame 1Symbol 569 MovieClip
"cannon"Symbol 620 MovieClip Frame 1Symbol 581 MovieClip
"frame"Symbol 620 MovieClip Frame 1Symbol 594 MovieClip
"misc"Symbol 620 MovieClip Frame 1Symbol 609 MovieClip
"fakePlayBtn"Symbol 620 MovieClip Frame 1Symbol 612 MovieClip
"messages"Symbol 620 MovieClip Frame 1Symbol 619 MovieClip
"myAction"Symbol 736 MovieClip Frame 14Symbol 714 MovieClip
"hitZone"Symbol 736 MovieClip Frame 14Symbol 716 MovieClip
"myAction"Symbol 736 MovieClip Frame 20Symbol 719 MovieClip
"myAction"Symbol 752 MovieClip Frame 14Symbol 739 MovieClip
"hitZone"Symbol 752 MovieClip Frame 14Symbol 716 MovieClip
"myAction"Symbol 752 MovieClip Frame 20Symbol 741 MovieClip
"hitZone"Symbol 752 MovieClip Frame 47Symbol 716 MovieClip
"myAction"Symbol 814 MovieClip Frame 14Symbol 809 MovieClip
"hitZone"Symbol 814 MovieClip Frame 14Symbol 716 MovieClip
"myAction"Symbol 814 MovieClip Frame 20Symbol 810 MovieClip
"myAction"Symbol 831 MovieClip Frame 14Symbol 826 MovieClip
"hitZone"Symbol 831 MovieClip Frame 14Symbol 716 MovieClip
"myAction"Symbol 831 MovieClip Frame 20Symbol 827 MovieClip
"myAction"Symbol 887 MovieClip Frame 14Symbol 881 MovieClip
"hitZone"Symbol 887 MovieClip Frame 14Symbol 716 MovieClip
"myAction"Symbol 887 MovieClip Frame 20Symbol 883 MovieClip
"myAction"Symbol 944 MovieClip Frame 14Symbol 937 MovieClip
"hitZone"Symbol 944 MovieClip Frame 14Symbol 716 MovieClip
"myAction"Symbol 944 MovieClip Frame 20Symbol 940 MovieClip
"gorilla"Symbol 967 MovieClip Frame 1Symbol 736 MovieClip
"sasquatch"Symbol 967 MovieClip Frame 1Symbol 752 MovieClip
"girafe"Symbol 967 MovieClip Frame 1Symbol 814 MovieClip
"snail"Symbol 967 MovieClip Frame 1Symbol 831 MovieClip
"rabbit"Symbol 967 MovieClip Frame 1Symbol 887 MovieClip
"bull"Symbol 967 MovieClip Frame 1Symbol 944 MovieClip
"messages"Symbol 967 MovieClip Frame 1Symbol 966 MovieClip
"scan"Symbol 995 MovieClip Frame 1Symbol 969 MovieClip
"zone"Symbol 995 MovieClip Frame 1Symbol 972 MovieClip
"signal"Symbol 995 MovieClip Frame 1Symbol 990 MovieClip
"bar"Symbol 1050 MovieClip Frame 1Symbol 1043 MovieClip
"bell"Symbol 1050 MovieClip Frame 1Symbol 1048 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1156 as "__Packages.Preloader"
ExportAssets (56)Timeline Frame 1Symbol 1157 as "__Packages.Creature"
ExportAssets (56)Timeline Frame 1Symbol 1158 as "__Packages.Sasquatch"
ExportAssets (56)Timeline Frame 1Symbol 1159 as "__Packages.Gun"
ExportAssets (56)Timeline Frame 1Symbol 1160 as "__Packages.Hud"
ExportAssets (56)Timeline Frame 2Symbol 67 as "happy"
ExportAssets (56)Timeline Frame 2Symbol 68 as "balloon"
ExportAssets (56)Timeline Frame 2Symbol 69 as "rabbitMove"
ExportAssets (56)Timeline Frame 2Symbol 70 as "angrygorilla"
ExportAssets (56)Timeline Frame 2Symbol 71 as "gunPiece"
ExportAssets (56)Timeline Frame 2Symbol 72 as "bomb"
ExportAssets (56)Timeline Frame 2Symbol 73 as "angrybull"
ExportAssets (56)Timeline Frame 2Symbol 74 as "angrygirafe"
ExportAssets (56)Timeline Frame 2Symbol 75 as "filling"
ExportAssets (56)Timeline Frame 2Symbol 76 as "angryrabbit"
ExportAssets (56)Timeline Frame 2Symbol 77 as "walk2"
ExportAssets (56)Timeline Frame 2Symbol 78 as "sasquatch"
ExportAssets (56)Timeline Frame 2Symbol 79 as "snailMove"
ExportAssets (56)Timeline Frame 2Symbol 80 as "bigSticky"
ExportAssets (56)Timeline Frame 2Symbol 81 as "smallSticky"
ExportAssets (56)Timeline Frame 2Symbol 82 as "bullBreath"
ExportAssets (56)Timeline Frame 2Symbol 83 as "smoke"
ExportAssets (56)Timeline Frame 2Symbol 84 as "bigShot"
ExportAssets (56)Timeline Frame 2Symbol 85 as "snailHurt"
ExportAssets (56)Timeline Frame 2Symbol 86 as "boom"
ExportAssets (56)Timeline Frame 2Symbol 87 as "packMusic"
ExportAssets (56)Timeline Frame 2Symbol 88 as "gameMusic"
ExportAssets (56)Timeline Frame 2Symbol 89 as "ring"
ExportAssets (56)Timeline Frame 2Symbol 90 as "reload"
ExportAssets (56)Timeline Frame 5Symbol 1002 as "puffs"
ExportAssets (56)Timeline Frame 5Symbol 1012 as "balloons"
ExportAssets (56)Timeline Frame 5Symbol 1021 as "blasts"
ExportAssets (56)Timeline Frame 5Symbol 1027 as "bombs"
ExportAssets (56)Timeline Frame 5Symbol 1034 as "gums"
ExportAssets (56)Timeline Frame 5Symbol 1038 as "balls"

Labels

"loading"Frame 2
"title"Frame 3
"gameLab"Frame 4
"gameZoo"Frame 5
"win"Frame 6
"lose"Frame 7
"highScore"Frame 8
"restart"Frame 9
"none"Symbol 208 MovieClip Frame 1
"gum"Symbol 208 MovieClip Frame 2
"blast"Symbol 208 MovieClip Frame 3
"smoke"Symbol 208 MovieClip Frame 4
"slime"Symbol 208 MovieClip Frame 5
"none"Symbol 329 MovieClip Frame 1
"glue"Symbol 329 MovieClip Frame 2
"smoke"Symbol 329 MovieClip Frame 3
"both"Symbol 329 MovieClip Frame 4
"none"Symbol 332 MovieClip Frame 1
"glue"Symbol 332 MovieClip Frame 2
"smoke"Symbol 332 MovieClip Frame 3
"both"Symbol 332 MovieClip Frame 4
"none"Symbol 335 MovieClip Frame 1
"glue"Symbol 335 MovieClip Frame 2
"smoke"Symbol 335 MovieClip Frame 3
"both"Symbol 335 MovieClip Frame 4
"none"Symbol 336 MovieClip Frame 1
"pro"Symbol 336 MovieClip Frame 2
"novice"Symbol 336 MovieClip Frame 3
"laser"Symbol 336 MovieClip Frame 4
"none"Symbol 343 MovieClip Frame 1
"gum"Symbol 343 MovieClip Frame 2
"blast"Symbol 343 MovieClip Frame 3
"slime"Symbol 343 MovieClip Frame 4
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"Exp3"Symbol 682 MovieClip Frame 3
"Exp4"Symbol 682 MovieClip Frame 4
"Exp5"Symbol 682 MovieClip Frame 5
"hurt"Symbol 682 MovieClip Frame 6
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"shown"Symbol 736 MovieClip Frame 8
"idleUp"Symbol 736 MovieClip Frame 14
"move"Symbol 736 MovieClip Frame 20
"hurtLow"Symbol 736 MovieClip Frame 26
"hurtHi"Symbol 736 MovieClip Frame 33
"hiden"Symbol 736 MovieClip Frame 40
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"Exp3"Symbol 928 MovieClip Frame 3
"Exp4"Symbol 928 MovieClip Frame 4
"Exp5"Symbol 928 MovieClip Frame 5
"Hurt"Symbol 928 MovieClip Frame 6
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"hurtHi"Symbol 944 MovieClip Frame 40
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"sasquatch"Symbol 966 MovieClip Frame 4
"complete"Symbol 966 MovieClip Frame 5
"allAnimals"Symbol 966 MovieClip Frame 6
"normal"Symbol 967 MovieClip Frame 1
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"fire"Symbol 1002 MovieClip [puffs] Frame 2
"hit"Symbol 1002 MovieClip [puffs] Frame 4
"miss"Symbol 1002 MovieClip [puffs] Frame 5
"Cleaning"Symbol 1002 MovieClip [puffs] Frame 6
"hiden"Symbol 1012 MovieClip [balloons] Frame 1
"fire"Symbol 1012 MovieClip [balloons] Frame 2
"hit"Symbol 1012 MovieClip [balloons] Frame 22
"miss"Symbol 1012 MovieClip [balloons] Frame 23
"Cleaning"Symbol 1012 MovieClip [balloons] Frame 41
"hiden"Symbol 1021 MovieClip [blasts] Frame 1
"fire"Symbol 1021 MovieClip [blasts] Frame 2
"hit"Symbol 1021 MovieClip [blasts] Frame 6
"miss"Symbol 1021 MovieClip [blasts] Frame 7
"Cleaning"Symbol 1021 MovieClip [blasts] Frame 8
"hiden"Symbol 1027 MovieClip [bombs] Frame 1
"fire"Symbol 1027 MovieClip [bombs] Frame 2
"hit"Symbol 1027 MovieClip [bombs] Frame 28
"miss"Symbol 1027 MovieClip [bombs] Frame 29
"Cleaning"Symbol 1027 MovieClip [bombs] Frame 47
"hiden"Symbol 1034 MovieClip [gums] Frame 1
"fire"Symbol 1034 MovieClip [gums] Frame 2
"hit"Symbol 1034 MovieClip [gums] Frame 4
"miss"Symbol 1034 MovieClip [gums] Frame 19
"Cleaning"Symbol 1034 MovieClip [gums] Frame 20
"hiden"Symbol 1038 MovieClip [balls] Frame 1
"fire"Symbol 1038 MovieClip [balls] Frame 2
"hit"Symbol 1038 MovieClip [balls] Frame 5
"miss"Symbol 1038 MovieClip [balls] Frame 6
"Cleaning"Symbol 1038 MovieClip [balls] Frame 7

Dynamic Text Variables

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_global.cont.ammoSymbol 642 EditableText"99"
_global.cont.scoreSymbol 644 EditableText"124345444"
_global.cont.lifePercentSymbol 988 EditableText"100"
_global.cont.creditsSymbol 1110 EditableText"32,397"
_global.cont.creditsSymbol 1111 EditableText"32,397"
_global.cont.scoreSymbol 1114 EditableText"32,397"
_global.cont.creditsSymbol 1126 EditableText"32,397"
_global.cont.creditsSymbol 1127 EditableText"32,397"
_global.cont.scoreSymbol 1128 EditableText"32,397"




http://swfchan.com/5/22737/info.shtml
Created: 26/5 -2019 17:58:38 Last modified: 26/5 -2019 17:58:38 Server time: 14/11 -2024 17:38:40