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229494
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42142831?noj=FRM42142831-14DC" width="1" height="1"></div>

Sponge Bob Square Pants Dutchmans Dash.swf

This is the info page for
Flash #22789

(Click the ID number above for more basic data on this flash file.)


Text
Loading

%

100

<p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Bonus</b></font></p><p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>BlowFish</b></font></p>

<p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Bonus</b></font></p><p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Fireballs</b></font></p>

<p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Bubble</b></font></p><p align="center"><font face="_sans" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Friend</b></font></p>

HOOK SHORTCUT

CANNONBALL ZONE

DutchShip

FIRE RAIN ZONE

FIREBALL ZONE

Transition

Boss Transition

watch

on nickelodeon

spongebob squarepants

"

!

Play

How

play

to

View

High Scores

How to

play

Next

RUN RIGHT

JUMP

RUN LEFT

CROUCH

SpAcEBAR

He is being held captive in the Flying Dutchman’s lair!

S

pongeBob and

to rescue him!

P

atrick

IT s up to

C

ONTROLS

SPECIAL ATTACK

G

OH NO

!

...

ary has been SnaIlnapped !

Back


out of

coming

and have spikes

your body.

G

rab this so you can grow

G

electric jellyfishes

rab this

so you can throw

at enemies.

for a free ride!

C

atch the hook

ollect

100

to earn an

extra Life.

of these

c

b

ONUSES

S

PECIAL ATTACKs

19

ime

T

u

n

e

M

99

ev-

L

2

9:99

302 360 450

PopUps

Menu Pop

Resume

Resume

Resume

HELP

HELP

HELP

on

off

/

SOUNDS

on

off

/

on

off

MUSIC

MUSIC

MUSIC

QUIT

QUIT

QUIT

Confirm Pop

Are you absolutely utterly convinced
that you might eventually consider
the remote possibility of quitting this game?

On second
thought...

Eee....Yeah!

Eee....Yeah!

Eee....Yeah!

QuitTing

<p align="left"><font face="SignPainter-HouseShowcard" size="20" color="#156193" letterSpacing="0.000000" kerning="0">?</font></p>

TimesUp Pop

T

ime'S

up

Instructions Pop

LevelBuild Page

Build Transition

100

BUILDING LEVEL

Game Transition

Reverse Transition

…Wanna play again?

ou saved Gary!

Y

ou are great heroes!

S

pongeBob

atrick

and

P

ongratulations

c

!

!

core

<p align="right"><font face="Tiki-Island" size="32" color="#ffffff" letterSpacing="2.000000" kerning="1">102 564 350</font></p>

S

Play

Again

Play

Again

Submit

S

core

!

I’m   orryyyy

...

aryyy

G

!

s

core

<p align="right"><font face="Tiki-Island" size="35" color="#d5f7ab" letterSpacing="2.000000" kerning="1">102 564 350</font></p>

S

igh

cores

S

H

High score list comin’ up...

Score

No

Nickname

Y

our Score

<p align="center"><font face="Tiki-Island" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">102 564 320</font></p>

Great scores from great heroes:

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false; _quality = "MEDIUM"; this.onEnterFrame = function () { if (this._framesloaded >= 10) { gotoAndStop ("Loading"); } };
Frame 10
function update() { mcState.txtPercent.text = Math.floor(nFakePc); } Stage.showMenu = false; _focusrect = false; var MAX_LOAD_SPEED = 4; var TARGET_LABEL = "Loaded"; var nFakePc = 0; var nPc; var sPc; var nFrame; this.onEnterFrame = function () { var _local2 = getBytesLoaded() / getBytesTotal(); nPc = Math.floor(_local2 * 100); nFakePc = nFakePc + MAX_LOAD_SPEED; if (nFakePc > nPc) { nFakePc = nPc; } update(); if (nFakePc == 100) { delete this.onEnterFrame; gotoAndStop(TARGET_LABEL); } }; stop();
Frame 20
gotoAndStop ("Init");
Frame 30
new Main(this);
Symbol 3 MovieClip [SarbakanLibrary] Frame 1
#initclip 1 Object.registerClass("SarbakanLibrary", LibCompileHookComponent); #endinitclip
Symbol 40 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); }
Symbol 88 MovieClip Frame 1
SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 92 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 102 MovieClip Frame 1
SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 106 MovieClip Frame 1
SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 112 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 116 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 117 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 119 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 123 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 125 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 126 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 128 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 130 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 142 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 145 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 155 MovieClip Frame 1
_global.LevelManager.Instance.doAddGaryCage(this);
Symbol 168 MovieClip Frame 1
this._visible = false;
Symbol 177 MovieClip Frame 1
_global.LevelManager.Instance.doAddLever(this);
Symbol 179 MovieClip Frame 1
_global.LevelManager.Instance.doAddDutchmanAt(this);
Symbol 194 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 199 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 223 MovieClip Frame 1
_global.LevelManager.Instance.doAddPointBonus(this, 1);
Symbol 241 MovieClip Frame 1
_global.LevelManager.Instance.doAddClamshell(this);
Symbol 247 MovieClip Frame 1
_global.LevelManager.Instance.doAddClamItem(this, LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_BLOWFISH);
Symbol 249 MovieClip Frame 1
this._visible = false;
Symbol 251 MovieClip Frame 1
_global.LevelManager.Instance.doAddSecondaryCPTrigger(this);
Symbol 349 MovieClip Frame 1
_global.LevelManager.Instance.doAddGroundEnnemy(this);
Symbol 355 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 360 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 366 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 371 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 379 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 382 MovieClip Frame 1
_global.LevelManager.Instance.doAddClamItem(this, LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_FIREBALLS);
Symbol 396 MovieClip Frame 1
_global.LevelManager.Instance.doAddPointBonus(this, 3);
Symbol 474 MovieClip Frame 1
_global.LevelManager.Instance.doAddPerimeterFlyingEnnemy(this);
Symbol 486 MovieClip Frame 1
_global.LevelManager.Instance.doAddPointBonus(this, 2);
Symbol 498 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 501 MovieClip Frame 1
_global.LevelManager.Instance.doAddClamItem(this, LevelItems.Bonuses.LD_ClamItem.ITEM_BUBBLEFRIEND);
Symbol 504 MovieClip Frame 1
_global.LevelManager.Instance.doAddEnnemyBlocker(this);
Symbol 511 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 516 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 522 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 527 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 532 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 537 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 667 MovieClip Frame 1
_global.LevelManager.Instance.doAddPrimaryCPTrigger(this);
Symbol 671 MovieClip Frame 1
_global.LevelManager.Instance.doAddHookShortcut(this);
Symbol 679 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 687 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 695 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 704 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 710 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 717 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 724 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 730 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 735 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 738 MovieClip Frame 1
_global.LevelManager.Instance.doAddCBZone(this);
Symbol 746 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 751 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 753 MovieClip Frame 1
_global.LevelManager.Instance.doAddEndTrigger(this);
Symbol 758 MovieClip Frame 1
_global.LevelManager.Instance.doAddShipAt(this);
Symbol 768 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 773 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 780 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 786 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 791 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 800 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 806 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 812 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 816 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 820 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 824 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 832 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 839 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 843 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 850 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 853 MovieClip Frame 1
_global.LevelManager.Instance.doAddFireRainZone(this);
Symbol 860 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 866 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1070 MovieClip Frame 11
stop();
Symbol 1071 MovieClip Frame 11
stop();
Symbol 1086 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1171 MovieClip Frame 1
stop(); _global.Player.Instance.setHat(this);
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1196 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1197 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1198 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1214 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1274 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1327 MovieClip Frame 1
stop(); _global.Player.Instance.setHat(this);
Symbol 1330 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1331 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1335 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1338 MovieClip Frame 1
stop();
Symbol 1384 MovieClip Frame 1
this._visible = _global.Player.Instance.GotGary;
Symbol 1419 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1438 MovieClip Frame 1
this._visible = _global.Player.Instance.GotGary;
Symbol 1458 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1464 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1470 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1474 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1478 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1482 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1487 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1492 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1497 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1501 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1506 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1514 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1519 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1524 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1535 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1540 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1542 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1546 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1550 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1554 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1559 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1563 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1569 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1573 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1577 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1583 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1588 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1592 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1597 MovieClip Frame 1
this.bAllowDisable = true; SideScroller.SideScrollerManager.__get__Instance().doAddStaticObject(this);
Symbol 1600 MovieClip Frame 1
_global.LevelManager.Instance.doAddFBZone(this);
Symbol 1658 MovieClip Frame 1
stop();
Symbol 1659 MovieClip Frame 1
stop();
Symbol 1718 MovieClip Frame 1
stop();
Symbol 1718 MovieClip Frame 2
gotoAndStop (1);
Symbol 16 MovieClip [__Packages.Library.DispatcherBase] Frame 0
class Library.DispatcherBase { var bPaused, aListeners; function DispatcherBase () { bPaused = false; aListeners = new Array(); } function doEnterFrame() { if (!bPaused) { doDispatchMessage("doEnterFrame"); } } function doAddListener(__oRef) { aListeners.push(__oRef); } function doRemoveListener(__oRef) { for (var _local2 in aListeners) { if (aListeners[_local2] == __oRef) { delete aListeners[_local2]; aListeners.splice(Number(_local2), 1); } } } function doPause() { bPaused = true; doDispatchMessage("doPause"); } function doResume() { bPaused = false; doDispatchMessage("doResume"); } function doDestroy() { delete aListeners; } function doDispatchMessage(__sMessage) { for (var _local3 in aListeners) { aListeners[_local3][__sMessage](); } } }
Symbol 2198 MovieClip [__Packages.SideScroller.SideScrollerManager] Frame 0
class SideScroller.SideScrollerManager extends Library.DispatcherBase { static var oCtrl; var mcRef, oParentObject, aLayers, nCurrentPosition, bAutoScroll, nNextDepth, nStageWidth, nStageHeight, oCamera, oFixedLimits, nScrollSpeed, nScrollMethod, oDefaultLayerId, bPaused; function SideScrollerManager (__mcRef, __nStageWidth, __nStageHeight, __oParentObject) { super(); mcRef = __mcRef; oParentObject = __oParentObject; oCtrl = this; aLayers = new Array(); nCurrentPosition = 0; bAutoScroll = false; nNextDepth = 0; nStageWidth = __nStageWidth; nStageHeight = __nStageHeight; oCamera = new SideScroller.BasicCamera(nStageWidth, nStageHeight, this); oParentObject.doAddListener(this); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); doMoveLayers(); } function doAddLayer(__oLayerID, __nLayerType, __nAttachMethod) { var _local3 = mcRef.createEmptyMovieClip((__oLayerID.toString() + "_") + nNextDepth, nNextDepth); var _local2 = new SideScroller.Layer(__oLayerID, _local3, __nLayerType, __nAttachMethod, this); aLayers.push(_local2); nNextDepth++; return(_local2); } function setFixedLimits(__oFixedLimits) { oFixedLimits = __oFixedLimits; } function setScrollSpeed(__nScrollSpeed) { bAutoScroll = true; nScrollSpeed = __nScrollSpeed; } function setScrollMethod(__nScrollMethod) { nScrollMethod = __nScrollMethod; } function setDefaultLayer(__oLayerID) { oDefaultLayerId = __oLayerID; } function getLayer(__oLayerID) { var _local3; var _local2; _local2 = 0; while (_local2 <= (aLayers.length - 1)) { if (aLayers[_local2].Id == __oLayerID) { _local3 = aLayers[_local2]; } _local2++; } return(_local3); } function getLayerFor(__mcObject) { var _local3; var _local2; _local2 = 0; while (_local2 <= (aLayers.length - 1)) { if (String(__mcObject).indexOf(String(aLayers[_local2].Ref)) != -1) { _local3 = aLayers[_local2]; } _local2++; } return(_local3); } function doAddStaticObject(__mcObject) { new SideScroller.StaticObject(__mcObject, getLayerFor(__mcObject)); } function doDestroy() { for (var _local3 in aLayers) { aLayers[_local3].doDestroy(); delete aLayers[_local3]; aLayers.splice(Number(_local3), 1); } delete aLayers; oCamera.doDestroy(); delete oCamera; delete oCtrl; oParentObject.doRemoveListener(this); super.doDestroy(); } function get Active() { return(!bPaused); } function get StageWidth() { return(nStageWidth); } function get StageHeight() { return(nStageHeight); } function get ScrollMethod() { return(nScrollMethod); } function get CameraManager() { return(oCamera); } function get Limits() { var _local4 = new Object(); if (oFixedLimits == undefined) { var _local5; var _local3; _local3 = 0; while (_local3 <= (aLayers.length - 1)) { if (aLayers[_local3].Id == oDefaultLayerId) { _local5 = aLayers[_local3]; } _local3++; } if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { _local4.left = -_local5.__get__PanelsWidth(); _local4.right = 0; _local4.top = 0; _local4.bottom = _local5.PanelsHeight; } else { _local4.left = 0; _local4.right = _local5.PanelsWidth; _local4.top = 0; _local4.bottom = _local5.PanelsHeight; } } else { _local4 = oFixedLimits; } return(_local4); } function doMoveLayers() { var _local2; _local2 = 0; while (_local2 <= (aLayers.length - 1)) { nCurrentPosition = oCamera.PosX; aLayers[_local2].doMoveTo(nCurrentPosition, oCamera.__get__PosY()); _local2++; } } static var LOOP_BUFFER = 50; static var SCROLL_ONE_WAY = 1; static var SCROLL_BOTH_SIDE = 2; static var ONE_WAY_CAMERA_BUFFER = 120; }
Symbol 2199 MovieClip [__Packages.SideScroller.BasicCamera] Frame 0
class SideScroller.BasicCamera { var nStageWidth, nStageHeight, oParent, nMode, nFollowTargetPositionX, nFollowTargetPositionY, nFollowAddonX, nFollowAddonY, nMaxSpeed, nAcceleration, nCurrentX, nTargetX, nCurrentY, nTargetY, nSpeedX, nSpeedY, bFirstStartUp, oLockedObject, __get__MaxSpeed, __get__Acceleration; function BasicCamera (__nStageWidth, __nStageHeight, __oParent) { nStageWidth = __nStageWidth; nStageHeight = __nStageHeight; oParent = __oParent; nMode = MODE_FREE; nFollowTargetPositionX = DEFAULT_FOLLOW_CENTER_X; nFollowTargetPositionY = DEFAULT_FOLLOW_CENTER_Y; if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_REVERSE) { nFollowTargetPositionX = 375; } nFollowAddonX = 0; nFollowAddonY = 0; nMaxSpeed = SPEED_MAX; nAcceleration = ACCELERATION; nCurrentX = 0; nTargetX = 0; nCurrentY = 0; nTargetY = 0; nSpeedX = 0; nSpeedY = 0; bFirstStartUp = true; oParent.doAddListener(this); } function setFreeMode() { nMode = MODE_FREE; delete oLockedObject; } function doLockOn(__oElement, __bInstantMove) { if (__bInstantMove == undefined) { __bInstantMove = false; } nMode = MODE_LOCK; oLockedObject = __oElement; if (bFirstStartUp || (__bInstantMove)) { bFirstStartUp = false; doMoveTo(oLockedObject.__get__Ref()._x, oLockedObject.__get__Ref()._y); } } function doEnterFrame() { if (nMode == MODE_LOCK) { nTargetX = ((oLockedObject.__get__Ref()._x - BUFFER_SCREEN_LEFT) - nFollowTargetPositionX) - nFollowAddonX; nTargetY = ((oLockedObject.__get__Ref()._y - BUFFER_SCREEN_TOP) - nFollowTargetPositionY) - nFollowAddonY; } nSpeedX = (nTargetX - nCurrentX) / (100 / nAcceleration); nSpeedY = (nTargetY - nCurrentY) / (100 / nAcceleration); if (Math.abs(nSpeedX) > nMaxSpeed) { nSpeedX = nMaxSpeed * Library.Utils.MoreMath.getPolarity(nSpeedX); } if (Math.abs(nSpeedY) > nMaxSpeed) { nSpeedY = nMaxSpeed * Library.Utils.MoreMath.getPolarity(nSpeedY); } if (Math.abs(nSpeedX) < 0.2) { nSpeedX = 0; nCurrentX = nTargetX; } if (Math.abs(nSpeedY) < 0.2) { nSpeedY = 0; nCurrentY = nTargetY; } var _local2 = doMoveTo(nCurrentX + nSpeedX, nCurrentY + nSpeedY); } function doTravelTo(__nX, __nY) { setFreeMode(); nTargetX = __nX; nTargetY = __nY; } function doMoveTo(__nX, __nY) { if (__nX < oParent.__get__Limits().left) { __nX = oParent.__get__Limits().left; } if (__nX > (oParent.__get__Limits().right - nStageWidth)) { __nX = oParent.__get__Limits().right - nStageWidth; } if (__nY < oParent.__get__Limits().top) { __nY = oParent.__get__Limits().top; } if (__nY > (oParent.__get__Limits().bottom - nStageHeight)) { __nY = oParent.__get__Limits().bottom - nStageHeight; } var _local6 = __nX - nCurrentX; var _local5 = __nY - nCurrentY; nCurrentX = __nX; nCurrentY = __nY; var _local4 = new Object(); _local4.x = _local6; _local4.y = _local5; return(_local4); } function doReinitMaxSpeed() { nMaxSpeed = SPEED_MAX; } function doDestroy() { oParent.doRemoveListener(this); delete oParent; delete oLockedObject; } function get PosX() { return(-nCurrentX); } function get PosY() { return(-nCurrentY); } function set MaxSpeed(__nSpeed) { nMaxSpeed = __nSpeed; //return(__get__MaxSpeed()); } function set Acceleration(__nAcceleration) { nAcceleration = __nAcceleration; //return(__get__Acceleration()); } function set FollowAddonX(__nFollowAddonX) { nFollowAddonX = __nFollowAddonX; //return(FollowAddonX); } function get FollowAddonX() { return(nFollowAddonX); } function set FollowAddonY(__nFollowAddonY) { nFollowAddonY = __nFollowAddonY; //return(FollowAddonY); } function get FollowAddonY() { return(nFollowAddonY); } static var MODE_LOCK = 1; static var MODE_FREE = 2; static var BUFFER_SCREEN_LEFT = 50; static var BUFFER_SCREEN_TOP = 50; static var BUFFER_SCREEN_RIGHT = 50; static var BUFFER_SCREEN_BOTTOM = 50; static var BUFFER_FOLLOW = 4; static var DEFAULT_FOLLOW_CENTER_X = 150; static var DEFAULT_FOLLOW_CENTER_Y = 150; static var SPEED_MAX = 50; static var ACCELERATION = 25; }
Symbol 14 MovieClip [__Packages.Library.State] Frame 0
class Library.State { var mcRef, bStateLocked, bPaused, sState, nStateTotalFrame; function State (__mcRef) { mcRef = __mcRef; bStateLocked = false; bPaused = false; } function doEnterFrame() { this["do" + sState](); } function doPause() { bPaused = true; mcRef.mcState.stop(); } function doResume() { bPaused = false; mcRef.mcState.play(); } function setState(__sState) { if (!bStateLocked) { doForcedSetState(__sState); } } function doForcedSetState(__sState) { if (sState != __sState) { doUnLoadStateAction(sState); sState = __sState; mcRef.gotoAndStop(sState); nStateTotalFrame = mcRef.mcState._totalframes; doLoadStateAction(sState); } } function get Paused() { return(bPaused); } function get CurrentState() { return(sState); } function doLoadStateAction() { } function doUnLoadStateAction() { } function doLockState() { bStateLocked = true; } function doUnlockState() { bStateLocked = false; } function isStateComplete() { var _local2 = false; if (mcRef.mcState._currentframe == nStateTotalFrame) { _local2 = true; } return(_local2); } function isStateStarting() { var _local2 = false; if (mcRef.mcState._currentframe == 1) { _local2 = true; } return(_local2); } }
Symbol 2200 MovieClip [__Packages.SideScroller.BasicObject] Frame 0
class SideScroller.BasicObject extends Library.State { var oLayer, bOnLayerBaseLevel, mcRef, bDestroyed, bCheckObjects, bObjectBlock, bObjectSpecial, oGround, oNegativeGround, nPanelPosX, nPanelPosY, bDisableAllowed, setState, oPreCalculatedCoords, bDisabled, doForcedSetState, sDisableState, CurrentState, tmpCoord, nHitDistance, nCenterDiffX, nCenterDiffY; function BasicObject (__mcRef, __oLayer) { super(__mcRef); oLayer = __oLayer; bOnLayerBaseLevel = mcRef._parent == oLayer.__get__Ref().mcObjects; bDestroyed = false; bCheckObjects = true; bObjectBlock = true; bObjectSpecial = false; oLayer.doAddObject(this); if (mcRef.mcGround != undefined) { oGround = new SideScroller.Ground(mcRef.mcGround, this); } else if (mcRef.mcNegativeGround != undefined) { oNegativeGround = new SideScroller.NegativeGround(mcRef.mcNegativeGround, this); } if (!bOnLayerBaseLevel) { nPanelPosX = mcRef._parent._x; nPanelPosY = mcRef._parent._y; } bDisableAllowed = false; setState("Idle"); } function doEnterFrame() { super.doEnterFrame(); delete oPreCalculatedCoords; } function doEnable() { if (bDisableAllowed && (bDisabled)) { bDisabled = false; doForcedSetState(sDisableState); } } function doDisable() { if (bDisableAllowed) { bDisabled = true; sDisableState = CurrentState; doForcedSetState("Disabled"); } } function doCheckObjects() { if (bCheckObjects) { var _local3 = oLayer.getSpecialObjects(this); if (_local3.length != undefined) { var _local4 = oLayer.__get__Ref()._x; var _local5 = oLayer.__get__Ref()._y; var _local2; _local2 = 0; while (_local2 <= (_local3.length - 1)) { if (_local3[_local2].Hit.hitTest(Hit)) { onHitSpecial(_local3[_local2]); _local3[_local2].onHitSpecial(this); } _local2++; } } } } function doDestroy() { bDestroyed = true; oGround.doDestroy(); oNegativeGround.doDestroy(); delete oGround; delete oNegativeGround; delete oPreCalculatedCoords; delete tmpCoord; mcRef.swapDepths(oLayer.getRemoveDepth(mcRef)); mcRef.removeMovieClip(); delete mcRef; oLayer.doRemoveObject(this); oLayer.doRemoveListener(this); delete oLayer; } function onHit(__oRef) { } function onHitSpecial(__oRef) { } function get GroundObject() { if (oGround != undefined) { return(oGround); } if (oNegativeGround != undefined) { return(oNegativeGround); } } function get GroundModifier() { return((oGround != undefined) || (oNegativeGround != undefined)); } function get ParentLayer() { return(oLayer); } function get ObjectBlock() { return(bObjectBlock); } function get ObjectSpecial() { return(bObjectSpecial); } function get Hitable() { return(mcRef.mcState.mcHit != undefined); } function get HitDistance() { return(nHitDistance); } function get Hit() { return(mcRef.mcState.mcHit); } function get Coord() { if (oPreCalculatedCoords == undefined) { var _local2 = new Object(); if (OnLayerBaseLevel) { _local2.x = Ref._x; _local2.y = Ref._y; } else { _local2.x = Ref._x + nPanelPosX; _local2.y = Ref._y + nPanelPosY; } oPreCalculatedCoords = _local2; } return(oPreCalculatedCoords); } function get OnLayerBaseLevel() { return(bOnLayerBaseLevel); } function get Ref() { return(mcRef); } function doLoadStateAction() { doCheckHitZone(); var _local2 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.getBounds(mcRef)); nCenterDiffX = _local2.x; nCenterDiffY = _local2.y; } function doCheckHitZone() { var _local4; if (mcRef.mcState.mcHit != undefined) { _local4 = mcRef.mcState.mcHit; mcRef.mcState.mcHit._visible = false; } else { _local4 = mcRef.mcState; } var _local2 = _local4.getBounds(mcRef); var _local5 = Library.Utils.MoreMath.getDistance(0, 0, _local2.xMin, _local2.yMin); var _local6 = Library.Utils.MoreMath.getDistance(0, 0, _local2.xMax, _local2.yMin); var _local7 = Library.Utils.MoreMath.getDistance(0, 0, _local2.xMix, _local2.yMax); var _local8 = Library.Utils.MoreMath.getDistance(0, 0, _local2.xMax, _local2.yMax); var _local3 = Math.max(_local5, _local6, _local7, _local8); _local3 = Math.abs(_local3); nHitDistance = _local3; } }
Symbol 2201 MovieClip [__Packages.SideScroller.Layer] Frame 0
class SideScroller.Layer extends Library.DispatcherBase { var mcRef, oSSInstance, nLayerType, nAttachMethod, oLayerID, nNextPanelDepth, nNextObjectDepth, nNextRemoveDepth, nNextFrontDepth, nParalaxRatioX, nParalaxRatioY, nOverLap, bFirstPanel, bInitPhase, aPanelsLinkages, aPanelsVisual, aObjects, nFloorHeight, __get__ParalaxRatioX, __get__ParalaxRatioY, __get__BaseFloor; function Layer (__oLayerID, __mcRef, __nLayerType, __nAttachMethod, __oSSInstance) { super(); mcRef = __mcRef; oSSInstance = __oSSInstance; mcRef.createEmptyMovieClip("mcPanels", 1); mcRef.createEmptyMovieClip("mcObjects", 2); mcRef.mcPanels.lineStyle(0, 0, 0); mcRef.mcPanels.lineTo(1, 1); mcRef.mcObjects.lineStyle(0, 0, 0); mcRef.mcObjects.lineTo(1, 1); nLayerType = __nLayerType; nAttachMethod = __nAttachMethod; oLayerID = __oLayerID; nNextPanelDepth = DEPTH_PANEL_MIN; nNextObjectDepth = DEPTH_OBJECT_MIN; nNextRemoveDepth = DEPTH_REMOVE_MIN; nNextFrontDepth = DEPTH_FRONT_MIN; if (nLayerType == TYPE_STATIC) { nParalaxRatioX = 0; nParalaxRatioY = 0; } else { nParalaxRatioX = 1; nParalaxRatioY = 1; } nOverLap = 0; bFirstPanel = true; bInitPhase = false; aPanelsLinkages = new Array(); aPanelsVisual = new Array(); aObjects = new Array(); if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { mcRef._x = mcRef._x + SideScroller.SideScrollerManager.__get__Instance().StageWidth; } nFloorHeight = Number.POSITIVE_INFINITY; oSSInstance.doAddListener(this); } function doEnterFrame() { if (nLayerType == TYPE_MOVING) { doCheckLooping(); } if (!bInitPhase) { var _local2 = getCurrentObjects(); for (var _local3 in _local2) { _local2[_local3].doEnterFrame(); } } } function setOverlap(__n) { nOverLap = __n; } function doAddPanelLinkage(sLinkage) { aPanelsLinkages.push(sLinkage); } function doAddPanelLinkageSet(__aPanelsLinkagesLinkage) { var _local2; _local2 = 0; while (_local2 <= (__aPanelsLinkagesLinkage.length - 1)) { doAddPanelLinkage(__aPanelsLinkagesLinkage[_local2]); _local2++; } } function doAttachVisual(__sLinkage) { do { nNextObjectDepth++; if (nNextObjectDepth > DEPTH_FRONT_MAX) { nNextObjectDepth = DEPTH_FRONT_MIN; } } while (mcRef.mcObjects.getInstanceAtDepth(nNextObjectDepth) != undefined); var _local2 = mcRef.mcObjects.attachMovie(__sLinkage, (("mcObject_" + __sLinkage) + "_") + nNextObjectDepth, nNextObjectDepth); return(_local2); } function doPutInFront(__mc) { do { nNextFrontDepth++; if (nNextFrontDepth > DEPTH_FRONT_MAX) { nNextFrontDepth = DEPTH_FRONT_MIN; } } while (__mc._parent.getInstanceAtDepth(nNextFrontDepth) != undefined); __mc.swapDepths(nNextFrontDepth); } function doAddObject(__oObject) { var _local3 = -1; for (var _local4 in aPanelsVisual) { if (String(__oObject.__get__Ref()).indexOf(String(aPanelsVisual[_local4].mcRef)) != -1) { aPanelsVisual[_local4].aObjects.push(__oObject); _local3 = aPanelsVisual[_local4].nId; } } if (_local3 == -1) { aObjects.push(__oObject); } } function doRemoveObject(__oObject) { if (aObjects.length > 0) { for (var _local4 in aObjects) { if (aObjects[_local4] == __oObject) { delete aObjects[_local4]; aObjects.splice(Number(_local4), 1); } } } for (var _local4 in aPanelsVisual) { for (var _local3 in aPanelsVisual[_local4].aObjects) { if (aPanelsVisual[_local4].aObjects[_local3] == __oObject) { delete aPanelsVisual[_local4].aObjects[_local3]; aPanelsVisual[_local4].aObjects.splice(Number(_local3), 1); } } } } function getCurrentObjects() { var _local2 = new Array(); for (var _local3 in aPanelsVisual) { if (aPanelsVisual[_local3].bShow) { _local2 = _local2.concat(aPanelsVisual[_local3].aObjects); } } _local2 = _local2.concat(aObjects); return(_local2); } function getCollidableObjects(__oRequester) { var _local10 = new Array(); var _local8 = __oRequester.__get__Coord(); var _local5 = getCurrentObjects(); var _local3; _local3 = 0; while (_local3 <= (_local5.length - 1)) { if (_local5[_local3] != __oRequester) { var _local2 = _local5[_local3]; if (_local2.__get__Hitable() && (_local2.__get__ObjectBlock())) { var _local4 = _local2.__get__Coord(); var _local6 = Library.Utils.MoreMath.getManhattanDistance(_local4.x, _local4.y, _local8.x, _local8.y); var _local7 = _local2.__get__HitDistance() + __oRequester.__get__HitDistance(); if (Math.abs(_local6) <= _local7) { _local10.push(_local2); } } } _local3++; } return(_local10); } function getGroundObjects(__oRequester) { var _local5 = new Array(); var _local4 = getCurrentObjects(); var _local2; _local2 = 0; while (_local2 <= (_local4.length - 1)) { if (_local4[_local2] != __oRequester) { var _local3 = _local4[_local2]; if (_local3.__get__GroundModifier()) { _local5.push(_local3); } } _local2++; } return(_local5); } function getSpecialObjects(__oRequester) { var _local10 = new Array(); var _local8 = __oRequester.__get__Coord(); var _local5 = getCurrentObjects(); var _local3; _local3 = 0; while (_local3 <= (_local5.length - 1)) { if (_local5[_local3] != __oRequester) { var _local2 = _local5[_local3]; if (_local2.__get__Hitable() && (_local2.__get__ObjectSpecial())) { var _local4 = _local2.__get__Coord(); var _local6 = Library.Utils.MoreMath.getManhattanDistance(_local4.x, _local4.y, _local8.x, _local8.y); var _local7 = _local2.__get__HitDistance() + __oRequester.__get__HitDistance(); if (Math.abs(_local6) <= _local7) { _local10.push(_local2); } } } _local3++; } return(_local10); } function getFloorAt(__nPositionX, __nPositionY, __oRequester) { var _local5 = nFloorHeight; var _local7 = new Array(); var _local10 = getGroundObjects(SideScroller.BasicObject(__oRequester)); var _local4; _local4 = 0; while (_local4 <= (_local10.length - 1)) { var _local6 = _local10[_local4].GroundObject; if ((_local6.StartPos <= __nPositionX) && (_local6.EndPos >= __nPositionX)) { if (_local6 instanceof SideScroller.Ground) { var _local3 = _local6.getGroundAt(__nPositionX); var _local2 = true; if (_local3 > _local5) { _local2 = false; } else if (__oRequester.__get__Speeds().y < -0.25) { _local2 = false; } else if (_local3 < ((__nPositionY - __oRequester.__get__CliffClimbCapacity()) - __oRequester.__get__Speeds().y)) { _local2 = false; } if (_local2) { _local5 = _local3; } } else if (_local6 instanceof SideScroller.NegativeGround) { _local7.push(_local6); } } _local4++; } if (_local5 == nFloorHeight) { _local4 = 0; while (_local4 <= (_local7.length - 1)) { var _local6 = _local7[_local4]; if (_local6.getGroundAt() > _local5) { _local5 = _local6.getGroundAt(); } _local4++; } } return(_local5); } function doMoveTo(__nX, __nY) { if (nLayerType == TYPE_MOVING) { mcRef._x = __nX * nParalaxRatioX; mcRef._y = __nY * nParalaxRatioY; if (nParalaxRatioX != 1) { if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { mcRef._x = mcRef._x + SideScroller.SideScrollerManager.__get__Instance().StageWidth; } } } doCheckLooping(); } function getRemoveDepth(__mc) { do { nNextRemoveDepth++; if (nNextRemoveDepth > DEPTH_REMOVE_MAX) { nNextRemoveDepth = DEPTH_REMOVE_MIN; } } while (__mc._parent.getInstanceAtDepth(nNextRemoveDepth) != undefined); return(nNextRemoveDepth); } function doForceAddPanel() { doAddPanel(); } function doDestroy() { trace("doDestroy: LAYER : " + oLayerID); oSSInstance.doRemoveListener(this); for (var _local3 in aPanelsVisual) { doRemoveObjectsIn(aPanelsVisual[_local3].mcRef); } for (var _local3 in aObjects) { aObjects[_local3].oObj.doDestroy(); delete aObjects[_local3].oObj; } delete aPanelsVisual; delete aObjects; delete oSSInstance; mcRef.swapDepths(getRemoveDepth(mcRef)); mcRef.removeMovieClip(); delete mcRef; super.doDestroy(); } function get AllObjects() { return(Library.Utils.Tools.doCopyArray(aObjects)); } function get Id() { return(oLayerID); } function get PanelsWidth() { return(mcRef.mcPanels._width); } function get PanelsHeight() { return(Math.min(mcRef.mcPanels._height, MAX_HEIGHT)); } function get PanelsRef() { return(Ref.mcPanels); } function get Ref() { return(mcRef); } function set ParalaxRatioX(__nParalaxRatioX) { nParalaxRatioX = __nParalaxRatioX; //return(__get__ParalaxRatioX()); } function set ParalaxRatioY(__nParalaxRatioY) { nParalaxRatioY = __nParalaxRatioY; //return(__get__ParalaxRatioY()); } function set BaseFloor(__nFloorHeight) { nFloorHeight = __nFloorHeight; //return(__get__BaseFloor()); } function doCheckLooping(__nOldMax) { var _local3; if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { _local3 = PanelsWidth - mcRef._x; } else { _local3 = PanelsWidth + mcRef._x; } if (_local3 != __nOldMax) { if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { if (_local3 <= SideScroller.SideScrollerManager.LOOP_BUFFER) { doAddPanel(); doCheckLooping(_local3); } } else if (_local3 <= (oSSInstance.__get__StageWidth() + SideScroller.SideScrollerManager.LOOP_BUFFER)) { doAddPanel(); doCheckLooping(_local3); } if (!bInitPhase) { doCheckForPanelRemoval(); doCheckForPanelShowAgain(); } } } function doAddPanel() { var _local5; var _local4; switch (nAttachMethod) { case METHOD_ORDERED : if (aPanelsLinkages.length > 0) { if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { _local5 = String(aPanelsLinkages.pop()); } else { _local5 = String(aPanelsLinkages.shift()); } _local4 = true; } else { _local4 = false; } break; case METHOD_RANDOM : var _local7 = Library.Utils.MoreMath.getRandomRange(0, aPanelsLinkages.length - 1); _local5 = aPanelsLinkages[_local7]; _local4 = true; } if (_local4) { var _local3 = PanelsWidth; var _local6 = mcRef.mcPanels.attachMovie(_local5, "mcPanel" + Library.Utils.Tools.getFormatedNumber(nNextPanelDepth, 3), nNextPanelDepth); if (_global.LevelManager.Instance.PlayMethod == Game.PLAY_REVERSE) { _local3 = ((-_local3) - _local6._width) + nOverLap; if (aPanelsVisual.length == 0) { _local3 = _local3 - nOverLap; } } else { _local3 = _local3 - nOverLap; if (aPanelsVisual.length == 0) { _local3 = _local3 + nOverLap; } } _local6._x = _local3; aPanelsVisual.push({nId:aPanelsVisual.length, bShow:true, mcRef:_local6, aObjects:new Array()}); nNextPanelDepth++; if (nNextPanelDepth > DEPTH_PANEL_MAX) { nNextPanelDepth = DEPTH_PANEL_MIN; } } } function doRemoveObjectsIn(__mcContainer) { var _local4; for (_local4 in aObjects) { if (String(aObjects[_local4].Ref).indexOf(String(__mcContainer)) != -1) { aObjects[_local4].oObj.doDestroy(); } } for (_local4 in aPanelsVisual) { if (aPanelsVisual[_local4].mcRef == __mcContainer) { for (var _local3 in aPanelsVisual[_local4].aObjects) { aPanelsVisual[_local4].aObjects[_local3].doDestroy(); } delete aPanelsVisual[_local4].aObjects; } } } function doCheckForPanelRemoval() { for (var _local7 in aPanelsVisual) { if (aPanelsVisual[_local7].bShow) { var _local2 = aPanelsVisual[_local7].mcRef; var _local5; var _local4; _local5 = (_local2._x + _local2._width) + mcRef._x; _local4 = _local2._x + mcRef._x; var _local3 = false; if (_local5 < (-SideScroller.SideScrollerManager.LOOP_BUFFER)) { _local3 = true; } else if (_local4 > (SideScroller.SideScrollerManager.__get__Instance().__get__StageWidth() + SideScroller.SideScrollerManager.LOOP_BUFFER)) { _local3 = true; } if (_local3) { aPanelsVisual[_local7].bShow = false; _local2._visible = false; for (var _local6 in aPanelsVisual[_local7].aObjects) { aPanelsVisual[_local7].aObjects[_local6].doDisable(); } } } } } function doCheckForPanelShowAgain() { for (var _local7 in aPanelsVisual) { if (!aPanelsVisual[_local7].bShow) { var _local2 = aPanelsVisual[_local7].mcRef; var _local5; var _local4; _local5 = (_local2._x + _local2._width) + mcRef._x; _local4 = _local2._x + mcRef._x; var _local3 = false; if (_local5 < (-SideScroller.SideScrollerManager.LOOP_BUFFER)) { _local3 = true; } else if (_local4 > (SideScroller.SideScrollerManager.__get__Instance().__get__StageWidth() + SideScroller.SideScrollerManager.LOOP_BUFFER)) { _local3 = true; } if (!_local3) { aPanelsVisual[_local7].bShow = true; _local2._visible = true; for (var _local6 in aPanelsVisual[_local7].aObjects) { aPanelsVisual[_local7].aObjects[_local6].doEnable(); } } } } } static var TYPE_STATIC = 1; static var TYPE_MOVING = 2; static var METHOD_ORDERED = 1; static var METHOD_RANDOM = 2; static var DEPTH_PANEL_MIN = 1; static var DEPTH_PANEL_MAX = 50000; static var DEPTH_OBJECT_MIN = 1; static var DEPTH_OBJECT_MAX = 50000; static var DEPTH_FRONT_MIN = 55000; static var DEPTH_FRONT_MAX = 75000; static var DEPTH_REMOVE_MIN = 100000; static var DEPTH_REMOVE_MAX = 110000; static var GROUND_CHECK_MODIFIER = 50; static var MAX_HEIGHT = 300; }
Symbol 2202 MovieClip [__Packages.Game] Frame 0
class Game { static var oCtrl; var mcRef, oTimesUpPopUp, oMenuPopUp, oConfirmPopUp, oHelpPopUp, oTransition, oBossTransition, oBuildTransition, oGameTimer, bTimeOverTriggered, nPlayerLifes, bSecondSkin, nPlayerAbility, bBossStageDied, nBubbleFriendsCatched, nPoints, nShownPoints, bPlayingFirstLevel, sCurrentSection, oTargetLevelData, oLevel, sTargetSection, oMusicGameBoss, oMusicGameReverse, oMusicGameNormal, bPlayerCanPlay, aPlayProgression; function Game (__mcRef) { mcRef = __mcRef; oCtrl = this; _global.G = this; oTimesUpPopUp = new Library.BasicPopUp(mcRef.mcPopups.mcTimesUp); oTimesUpPopUp.__set__Listener(this); Main.__get__Instance().doAddListener(oTimesUpPopUp); oMenuPopUp = new Library.BasicPopUp(mcRef.mcPopups.mcMenu); oMenuPopUp.__set__Listener(this); Main.__get__Instance().doAddListener(oMenuPopUp); oConfirmPopUp = new Library.BasicPopUp(mcRef.mcPopups.mcConfirm); oConfirmPopUp.__set__Listener(this); Main.__get__Instance().doAddListener(oConfirmPopUp); oHelpPopUp = new Library.BasicPopUp(mcRef.mcPopups.mcHelp); oHelpPopUp.__set__Listener(this); Main.__get__Instance().doAddListener(oHelpPopUp); oTransition = new Library.Transition(mcRef.mcTransition); oTransition.__set__Listener(this); Main.__get__Instance().doAddListener(oTransition); oBossTransition = new Library.Transition(mcRef.mcTransitionBoss); oBossTransition.__set__Listener(this); Main.__get__Instance().doAddListener(oBossTransition); oBuildTransition = new Library.Transition(mcRef.mcBuild.mcTransition); oBuildTransition.__set__Listener(this); Main.__get__Instance().doAddListener(oBuildTransition); oGameTimer = new Library.Utils.Timer(); oGameTimer.__set__FrameRate(Main.FRAME_RATE); oGameTimer.__set__Method(Library.Utils.Timer.TIMER_COUNT_DOWN); Main.__get__Instance().doAddListener(oGameTimer); Main.__get__Instance().doAddListener(this); bTimeOverTriggered = false; nPlayerLifes = START_LIFES; bSecondSkin = false; nPlayerAbility = Player.ABILITY_NONE; doBuildLevels(); bBossStageDied = false; nBubbleFriendsCatched = 0; nPoints = 0; nShownPoints = 0; bPlayingFirstLevel = true; doProgressToNextLevel(); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); if (sCurrentSection == SECTION_GAME) { doWatchTime(); doUpdatePoints(); } } function doStartLevel(__oLevel, __bBossTransition) { oTargetLevelData = __oLevel; if (bPlayingFirstLevel) { bPlayingFirstLevel = false; doSetSection(SECTION_GAME); } else { doTransitionTo(SECTION_GAME, __bBossTransition); } } function onPlayerDied() { if (!bSecondSkin) { bSecondSkin = true; } else { bSecondSkin = false; nPlayerLifes--; } doUpdateHudLifes(); } function onPlayerReachEnd() { doLevelEnd(true); } function doBossLevelLose() { onPlayerDied(); doStartLevel(oTargetLevelData, oTargetLevelData.__get__PlayMethod() != PLAY_FORWARD); } function doLevelEnd(__bWon) { oGameTimer.doStopTimer(); oLevel.doPause(); if (__bWon) { doAddPoints(POINTS_LEVEL_COMPLETE); doAddPoints(POINTS_PER_MILLISECONDS * oGameTimer.__get__Time()); nPlayerAbility = Player.__get__Instance().CurrentAbility; doProgressToNextLevel(); } else { var _local2 = false; if (oTargetLevelData.__get__PlayMethod() != PLAY_FORWARD) { _local2 = true; } Main.__get__Instance().onPlayerLose(_local2); } } function onCatchHook() { doAddPoints(POINTS_HOOK); } function onStompEnnemy() { doAddPoints(POINTS_ENNEMY_STUMP); } function onKillEnnemy() { doAddPoints(POINTS_ENNEMY_DIE); } function onCatchBonus() { doAddPoints(POINTS_BONUS); } function doAddPoints(__nPoints) { nPoints = nPoints + __nPoints; } function onBossHit() { doAddPoints(POINTS_BOSS_HIT); } function onBossStartDie() { oGameTimer.doStopTimer(); bBossStageDied = true; doAddPoints(POINTS_BOSS_COMPLETE); } function onPlayerCatchedPoints(__nPoints) { nBubbleFriendsCatched = nBubbleFriendsCatched + __nPoints; doAddPoints(POINTS_BF * __nPoints); if (nBubbleFriendsCatched >= 100) { nBubbleFriendsCatched = nBubbleFriendsCatched - 100; nPlayerLifes++; doUpdateHudLifes(); doAddPoints(POINTS_100_BF); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "NewLife.mp3"); } else { var _local2 = Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BF.mp3", 100, 1, true); if (_local2 != undefined) { _local2.doStop(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BF.mp3", 100, 1, true); } } doUpdateHudBubble(); } function onConfirmAnswer(__bAnswer) { if (__bAnswer) { var _local2 = false; if (oTargetLevelData.__get__PlayMethod() != PLAY_FORWARD) { _local2 = true; } Main.__get__Instance().onPlayerLose(_local2); } else { oLevel.doResume(); if (!bBossStageDied) { oGameTimer.doStartTimer(); } } oConfirmPopUp.doClose(); } function onTransitionEvent(__nEvent, __oTransition) { switch (__nEvent) { case Library.Transition.TRANSITION_SCREEN_COVERED : if (__oTransition == oBuildTransition) { mcRef.mcBuild.gotoAndStop("Off"); } else { doUnloadSection(sCurrentSection); doSetSection(sTargetSection); } break; case Library.Transition.TRANSITION_COMPLETE : } } function onPopUpEvent(__nEvent, __oPopUp) { if (!(__nEvent === Library.BasicPopUp.NEED_UPDATE)) { } else { switch (__oPopUp) { case oTimesUpPopUp : if (oTimesUpPopUp.__get__CurrentState() == "Idle") { doLevelEnd(false); } break; case oConfirmPopUp : doUpdateConfirmPopUp(); break; case oHelpPopUp : doUpdateHelpPopUp(); break; case oMenuPopUp : doUpdateMenuPopUp(); } } } function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === Library.Sound.SoundManager.EVENT_SOUND_COMPLETE)) { } else if (__oSound == oMusicGameBoss) { delete oMusicGameBoss; } else if (__oSound == oMusicGameReverse) { delete oMusicGameReverse; } else if (__oSound == oMusicGameNormal) { delete oMusicGameNormal; } } function doToggleMuteFor(__sCategory) { if (Library.Sound.SoundManager.isCategoryMuted(__sCategory)) { Library.Sound.SoundManager.doUnMuteCategory(__sCategory); } else { Library.Sound.SoundManager.doMuteCategory(__sCategory); } doUpdateMenuSoundGroups(); } function doShowMenu() { oLevel.doPause(); oMenuPopUp.doOpen(); oGameTimer.doStopTimer(); } function doCloseMenu() { oLevel.doResume(); oMenuPopUp.doClose(); if (!bBossStageDied) { oGameTimer.doStartTimer(); } } function doQuitGame() { oConfirmPopUp.doOpen(); oMenuPopUp.doClose(); } function doCloseHelp() { oHelpPopUp.doClose(); } function doShowHelp() { oHelpPopUp.doOpen(); } function doInstructionPageChange(__nChange) { oHelpPopUp.__get__Ref().gotoAndStop(oHelpPopUp.__get__Ref()._currentframe + __nChange); doUpdateHelpPopUp(); } function setBuildProgression(_nProgression) { mcRef.mcBuild.txtPercent.text = _nProgression; } function onPlayerCanPlay() { oGameTimer.setTime(oTargetLevelData.__get__TimeAllowed()); oGameTimer.doStartTimer(); bPlayerCanPlay = true; Player.__get__Instance().setAbility(nPlayerAbility); doStartSound(); oBuildTransition.doStart(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "TransitionBall.mp3"); if (oTargetLevelData.__get__PlayMethod() == PLAY_BOSS_FIGHT) { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BossStart.mp3"); } } function doStartSound() { if (oTargetLevelData.__get__PlayMethod() == PLAY_REVERSE) { if (Player.__get__Instance().__get__Skin() == Player.SKIN_SPONGE) { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "StartSpongeReverse.mp3"); } else { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "StartPat.mp3"); } } else if (oTargetLevelData.__get__PlayMethod() == PLAY_FORWARD) { if (Player.__get__Instance().__get__Skin() == Player.SKIN_SPONGE) { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "StartSponge.mp3"); } else { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "StartPat.mp3"); } } } function doDestroy() { oLevel.doDestroy(); delete oLevel; Main.__get__Instance().doRemoveListener(oGameTimer); Main.__get__Instance().doRemoveListener(this); delete oGameTimer; oMenuPopUp.doHide(); doStopMusic(); } function get Score() { return(nPoints); } function get StageRef() { return(mcRef); } function get SecondTry() { return(bSecondSkin); } function get CanContinue() { var _local2 = false; if (nPlayerLifes > 0) { _local2 = true; } else if (bSecondSkin) { _local2 = true; } return(_local2); } function get PlayerLinkage() { var _local2 = "Dynamic_Player_Skin1"; if (bSecondSkin) { _local2 = "Dynamic_Player_Skin2"; } return(_local2); } function doBuildLevels() { aPlayProgression = new Array(); aPlayProgression.push(new Levels.Level_01()); aPlayProgression.push(new Levels.Level_02()); aPlayProgression.push(new Levels.Level_03()); aPlayProgression.push(new Levels.Level_04()); aPlayProgression.push(new Levels.BossFight()); aPlayProgression.push(new Levels.Level_06()); aPlayProgression.push(new Levels.Level_07()); aPlayProgression.push(new Levels.Level_08()); aPlayProgression.push(new Levels.Level_09()); } function doUpdateHudBubble() { mcRef.mcScreen.mcHud.txtBubble.text = Library.Utils.Tools.getFormatedNumber(nBubbleFriendsCatched, 2); } function doUpdateHudLifes() { mcRef.mcScreen.mcHud.txtLives.text = Math.max(nPlayerLifes - 1, 0); if (nPlayerLifes > 0) { mcRef.mcScreen.mcHud.mcPatrick._visible = true; if (bSecondSkin) { mcRef.mcScreen.mcHud.mcSponge._visible = false; } else { mcRef.mcScreen.mcHud.mcSponge._visible = true; } } else { mcRef.mcScreen.mcHud.mcSponge._visible = false; mcRef.mcScreen.mcHud.mcPatrick._visible = false; } } function doUpdateConfirmPopUp() { oConfirmPopUp.__get__Ref().btnYes.onRelease = Library.Utils.Delegate.create(this, onConfirmAnswer, true); oConfirmPopUp.__get__Ref().btnNo.onRelease = Library.Utils.Delegate.create(this, onConfirmAnswer, false); } function doProgressToNextLevel() { if (aPlayProgression.length > 0) { var _local3 = BaseLevelData(aPlayProgression.shift()); doStartLevel(_local3, oTargetLevelData.__get__PlayMethod() != PLAY_FORWARD); } else { var _local2 = false; if (oTargetLevelData.__get__PlayMethod() != PLAY_FORWARD) { _local2 = true; } Main.__get__Instance().onPlayerWon(_local2); } } function doUpdatePoints() { if ((nShownPoints + 650) < nPoints) { nShownPoints = nShownPoints + 300; } else { nShownPoints = Library.Utils.MoreMath.getReachNum(nShownPoints, nPoints, 35); } nShownPoints = Math.floor(nShownPoints); mcRef.mcScreen.mcHud.txtPoints.text = Library.Utils.Tools.getFormatedNumber(nShownPoints, 6); } function doWatchTime() { mcRef.mcScreen.mcHud.txtTime.text = Library.Utils.Tools.getFormatedTime(Math.max(0, oGameTimer.__get__Time()), false); if (((oGameTimer.__get__Time() <= 0) && (!bTimeOverTriggered)) && (bPlayerCanPlay)) { bTimeOverTriggered = true; oTimesUpPopUp.doOpen(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "TimesUp.mp3"); oLevel.doPause(); } } function doUpdateHelpPopUp() { oHelpPopUp.__get__Ref().stop(); oHelpPopUp.__get__Ref().btnPlay.onRelease = Library.Utils.Delegate.create(this, doCloseHelp); oHelpPopUp.__get__Ref().btnPlay.onRelease = Library.Utils.Delegate.create(this, doCloseHelp); oHelpPopUp.__get__Ref().btnNext.onRelease = Library.Utils.Delegate.create(this, doInstructionPageChange, 1); oHelpPopUp.__get__Ref().btnBack.onRelease = Library.Utils.Delegate.create(this, doInstructionPageChange, -1); } function doUpdateMenuPopUp() { oMenuPopUp.__get__Ref().btnResume.onRelease = Library.Utils.Delegate.create(this, doCloseMenu); oMenuPopUp.__get__Ref().btnHelp.onRelease = Library.Utils.Delegate.create(this, doShowHelp); oMenuPopUp.__get__Ref().btnQuit.onRelease = Library.Utils.Delegate.create(this, doQuitGame); doUpdateMenuSoundGroups(); } function doUpdateMenuSoundGroups() { var _local2 = "On"; if (Library.Sound.SoundManager.isCategoryMuted(Main.SOUND_CAT_SOUND)) { _local2 = "Off"; } var _local3 = "On"; if (Library.Sound.SoundManager.isCategoryMuted(Main.SOUND_CAT_MUSIC)) { _local3 = "Off"; } oMenuPopUp.__get__Ref().mcSoundToggle.gotoAndStop(_local2); oMenuPopUp.__get__Ref().mcMusicToggle.gotoAndStop(_local3); oMenuPopUp.__get__Ref().mcSoundToggle.btnToggle.onRelease = Library.Utils.Delegate.create(this, doToggleMuteFor, Main.SOUND_CAT_SOUND); oMenuPopUp.__get__Ref().mcMusicToggle.btnToggle.onRelease = Library.Utils.Delegate.create(this, doToggleMuteFor, Main.SOUND_CAT_MUSIC); } function doCreateLevel() { bTimeOverTriggered = false; oLevel = new LevelManager(mcRef.mcScreen.mcSS, oTargetLevelData); mcRef.mcScreen.mcHud.btnMenu.onRelease = Library.Utils.Delegate.create(this, doShowMenu); mcRef.mcScreen.mcHud.mcLevel.txtLevel.text = oTargetLevelData.LevelNumber; bPlayerCanPlay = false; doUpdateHudLifes(); doUpdateHudBubble(); Main.__get__Instance().doStopPackMusic(); doStartMusic(); mcRef.mcBuild.gotoAndStop("On"); } function doUnloadLevel() { oLevel.doDestroy(); delete oLevel; } function doStartMusic() { switch (oTargetLevelData.__get__PlayMethod()) { case PLAY_FORWARD : if (oMusicGameNormal == undefined) { oMusicGameNormal = Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_MUSIC, "Music_Game_Normal.wav", 0, 999999); oMusicGameNormal.doAddListener(this); oMusicGameNormal.setFadeRate(8); } oMusicGameNormal.doFadeTo(100); doStopMusicBoss(); doStopMusicReverse(); break; case PLAY_BOSS_FIGHT : if (oMusicGameBoss == undefined) { oMusicGameBoss = Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_MUSIC, "Music_Game_Boss.wav", 0, 999999); oMusicGameBoss.doAddListener(this); oMusicGameBoss.setFadeRate(8); } oMusicGameBoss.doFadeTo(100); doStopMusicNormal(); doStopMusicReverse(); break; case PLAY_REVERSE : if (oMusicGameReverse == undefined) { oMusicGameReverse = Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_MUSIC, "Music_Game_Reverse.wav", 0, 999999); oMusicGameReverse.doAddListener(this); oMusicGameReverse.setFadeRate(8); } oMusicGameReverse.doFadeTo(100); doStopMusicBoss(); doStopMusicNormal(); } } function doStopMusicNormal() { if (oMusicGameNormal != undefined) { oMusicGameNormal.setFadeRate(8); oMusicGameNormal.doFadeTo(0); } } function doStopMusicBoss() { if (oMusicGameBoss != undefined) { oMusicGameBoss.setFadeRate(8); oMusicGameBoss.doFadeTo(0); } } function doStopMusicReverse() { if (oMusicGameReverse != undefined) { oMusicGameReverse.setFadeRate(8); oMusicGameReverse.doFadeTo(0); } } function doStopMusic() { doStopMusicNormal(); doStopMusicBoss(); doStopMusicReverse(); } function doSetSection(__sSection) { sCurrentSection = __sSection; mcRef.gotoAndStop(sCurrentSection); if (!(sCurrentSection === SECTION_GAME)) { } else { doCreateLevel(); } } function doUnloadSection(__sSection) { if (!(__sSection === SECTION_GAME)) { } else { doUnloadLevel(); } } function doTransitionTo(__sSection, __bSecondTransition) { sTargetSection = __sSection; if (__bSecondTransition) { oBossTransition.doStart(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "TransitionBall.mp3"); } else { oTransition.doStart(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Transition.mp3"); } } static var SECTION_GAME = "Game"; static var START_LIFES = 4; static var PLAY_FORWARD = 1; static var PLAY_REVERSE = 2; static var PLAY_BOSS_FIGHT = 3; static var STAGE_WIDTH = 600; static var STAGE_HEIGHT = 300; static var POINTS_BF = 100; static var POINTS_BONUS = 500; static var POINTS_HOOK = 0; static var POINTS_ENNEMY_DIE = 500; static var POINTS_ENNEMY_STUMP = 50; static var POINTS_100_BF = 1000; static var POINTS_LEVEL_COMPLETE = 1000; static var POINTS_BOSS_COMPLETE = 5000; static var POINTS_BOSS_HIT = 500; static var POINTS_PER_MILLISECONDS = 0.1; }
Symbol 17 MovieClip [__Packages.Library.Transition] Frame 0
class Library.Transition extends Library.State { var setState, isStateComplete, oListener, __get__Listener, mcRef; function Transition (__mcRef) { super(__mcRef); setState("Hidden"); } function doStart() { setState("In"); } function doDestroy() { } function doIn() { if (isStateComplete()) { oListener.onTransitionEvent(TRANSITION_SCREEN_COVERED, this); setState("Out"); } } function doOut() { if (isStateComplete()) { oListener.onTransitionEvent(TRANSITION_COMPLETE, this); setState("Hidden"); } } function set Listener(_o) { oListener = _o; //return(__get__Listener()); } function doLoadStateAction() { mcRef.mcState.btnBlock.useHandCursor = false; } static var TRANSITION_SCREEN_COVERED = 1; static var TRANSITION_COMPLETE = 2; }
Symbol 2203 MovieClip [__Packages.Main] Frame 0
class Main extends Library.DispatcherBase { static var oCtrl; var mcRef, oHS, nLatestScore, bHSFromTitle, bHSScrolling, oTransition, doAddListener, oBossTransition, nHSScrollChange, sCurrentSection, sTargetSection, oMusicPack, oGame; function Main (__mcRef) { super(); mcRef = __mcRef; oCtrl = this; mcRef.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); var _local3 = mcRef.createEmptyMovieClip("SOUNDS_MC", DEPTH_SOUND); Library.Sound.SoundManager.doInit(mcRef); Library.Sound.SoundManager.setCategoryVolume(SOUND_CAT_SOUND, SOUND_VOL_SOUND); Library.Sound.SoundManager.setCategoryVolume(SOUND_CAT_MUSIC, SOUND_VOL_MUSIC); oHS = new NickHS(); nLatestScore = 0; bHSFromTitle = true; bHSScrolling = false; oTransition = new Library.Transition(mcRef.mcTransition); oTransition.__set__Listener(this); doAddListener(oTransition); oBossTransition = new Library.Transition(mcRef.mcTransitionBoss); oBossTransition.__set__Listener(this); doAddListener(oBossTransition); doStartPackMusic(); doTransitionTo(SECTION_TITLE); } static function get Instance() { return(oCtrl); } function get StageRoot() { return(mcRef); } function onPlayerWon(__bBossTransition) { doTransitionTo(SECTION_WIN, __bBossTransition); doStartPackMusic(); } function onPlayerLose(__bBossTransition) { doTransitionTo(SECTION_LOSE, __bBossTransition); doStartPackMusic(); } function doPlayGame() { doTransitionTo(SECTION_GAME); } function doEnterFrame() { super.doEnterFrame(); if (bHSScrolling) { mcRef.mcState.mcHS.txtHSNumber.scroll = mcRef.mcState.mcHS.txtHSNumber.scroll + nHSScrollChange; mcRef.mcState.mcHS.txtHSName.scroll = mcRef.mcState.mcHS.txtHSName.scroll + nHSScrollChange; mcRef.mcState.mcHS.txtHSScore.scroll = mcRef.mcState.mcHS.txtHSScore.scroll + nHSScrollChange; } } function onTransitionEvent(__nEvent, __oTransition) { switch (__nEvent) { case Library.Transition.TRANSITION_SCREEN_COVERED : doUnloadSection(sCurrentSection); doSetSection(sTargetSection); break; case Library.Transition.TRANSITION_COMPLETE : } } function doRollSound() { Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_SOUND, "Roll.mp3", 100, 1, true); } function doClickSound() { Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_SOUND, "Click.mp3", 100, 1, true); } function doInstructionPageChange(__nChange) { mcRef.mcState.gotoAndStop(mcRef.mcState._currentframe + __nChange); doSetUpInstructions(); } function doShowHighScoresFromTitle() { bHSFromTitle = true; doTransitionTo(SECTION_HIGHSCORE); } function onBackToTitle() { doTransitionTo(SECTION_TITLE); } function doSubmitScoreAndRefresh() { oHS.bSubmitHS = true; bHSFromTitle = false; doSetUpHS(); } function doSubmitAndListScore() { oHS.bSubmitHS = true; bHSFromTitle = false; doTransitionTo(SECTION_HIGHSCORE); } function doStopScrollHsList() { bHSScrolling = false; } function doStartScrollHsList(__nChange) { bHSScrolling = true; nHSScrollChange = __nChange; } function doSubmitScore() { oHS.bSubmitHS = true; oHS.submitScore(nLatestScore); mcRef.mcState.btnSubmitHS._visible = false; } function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === Library.Sound.SoundManager.EVENT_SOUND_COMPLETE)) { } else if (__oSound == oMusicPack) { delete oMusicPack; } } function doStartPackMusic() { if (oMusicPack == undefined) { oMusicPack = Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_MUSIC, "Music_Pack.wav", 0, 999999); oMusicPack.doAddListener(this); } oMusicPack.doFadeTo(100); } function doStopPackMusic() { if (oMusicPack != undefined) { oMusicPack.doFadeTo(0); } } function doSetUpTitle() { mcRef.mcState.btnPlay.onRelease = Library.Utils.Delegate.create(this, doPlayGame); mcRef.mcState.btnInstructions.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_INSTRUCTIONS); mcRef.mcState.btnViewHS.onRelease = Library.Utils.Delegate.create(this, doShowHighScoresFromTitle); } function doSetUpHS() { if (bHSFromTitle) { mcRef.mcState.mcTitle.gotoAndStop("Off"); mcRef.mcState.mcButtons.gotoAndStop("Back"); mcRef.mcState.mcButtons.btnBack.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_TITLE); } else if (oHS.bSubmitHS || (!oHS.getIsLoggedIn())) { mcRef.mcState.mcTitle.gotoAndStop("On"); mcRef.mcState.mcButtons.gotoAndStop("Off"); mcRef.mcState.mcButtons.btnPlayAgain.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_GAME); } else { mcRef.mcState.mcTitle.gotoAndStop("On"); mcRef.mcState.mcButtons.gotoAndStop("On"); mcRef.mcState.mcButtons.btnPlayAgain.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_GAME); mcRef.mcState.mcButtons.btnSubmitHS.onRelease = Library.Utils.Delegate.create(this, doSubmitScoreAndRefresh); } mcRef.mcState.mcTitle.txtScore.text = Library.Utils.Tools.getFormatedNumber(nLatestScore, 9); oHS.setHSBoard(mcRef.mcState.mcHS); if (bHSFromTitle || (oHS.bSubmitHS == false)) { oHS.getScores(); } else if (oHS.bSubmitHS) { doSubmitScore(); } mcRef.mcState.btnHaut.onPress = Library.Utils.Delegate.create(this, doStartScrollHsList, -1); mcRef.mcState.btnBas.onPress = Library.Utils.Delegate.create(this, doStartScrollHsList, 1); mcRef.mcState.btnHaut.onRelease = Library.Utils.Delegate.create(this, doStopScrollHsList); mcRef.mcState.btnHaut.onReleaseOutside = Library.Utils.Delegate.create(this, doStopScrollHsList); mcRef.mcState.btnHaut.onRollOut = Library.Utils.Delegate.create(this, doStopScrollHsList); mcRef.mcState.btnBas.onRelease = Library.Utils.Delegate.create(this, doStopScrollHsList); mcRef.mcState.btnBas.onReleaseOutside = Library.Utils.Delegate.create(this, doStopScrollHsList); mcRef.mcState.btnBas.onRollOut = Library.Utils.Delegate.create(this, doStopScrollHsList); } function doSetUpLose() { doSetUpWinLoseShared(); Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_SOUND, "Lose.wav"); } function doSetUpWin() { doSetUpWinLoseShared(); Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_SOUND, "Win.mp3"); } function doSetUpWinLoseShared() { var _local2 = "NoSubmit"; if (oHS.getIsLoggedIn()) { _local2 = "SubmitScore"; } oHS.bSubmitHS = false; bHSFromTitle = false; mcRef.mcState.mcButtons.gotoAndStop(_local2); mcRef.mcState.mcButtons.btnPlayAgain.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_GAME); mcRef.mcState.mcButtons.btnViewHS.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_HIGHSCORE); mcRef.mcState.mcButtons.btnSubmitHS.onRelease = Library.Utils.Delegate.create(this, doSubmitAndListScore); mcRef.mcState.txtScore.text = Library.Utils.Tools.getFormatedNumber(nLatestScore, 9); } function doSetUpInstructions() { mcRef.mcState.stop(); mcRef.mcState.btnPlay.onRelease = Library.Utils.Delegate.create(this, doTransitionTo, SECTION_GAME); mcRef.mcState.btnNext.onRelease = Library.Utils.Delegate.create(this, doInstructionPageChange, 1); mcRef.mcState.btnBack.onRelease = Library.Utils.Delegate.create(this, doInstructionPageChange, -1); } function doCreateGame() { oGame = new Game(mcRef.mcState); } function doUnloadGame() { nLatestScore = Math.floor(oGame.__get__Score()); oGame.doDestroy(); } function doSetSection(__sSection) { sCurrentSection = __sSection; mcRef.gotoAndStop(sCurrentSection); switch (sCurrentSection) { case SECTION_HIGHSCORE : doSetUpHS(); break; case SECTION_WIN : doSetUpWin(); break; case SECTION_LOSE : doSetUpLose(); break; case SECTION_INSTRUCTIONS : doSetUpInstructions(); break; case SECTION_TITLE : doSetUpTitle(); break; case SECTION_GAME : doCreateGame(); } } function doUnloadSection(__sSection) { if (!(__sSection === SECTION_GAME)) { } else { doUnloadGame(); } } function doTransitionTo(__sSection, __bBossTransition) { sTargetSection = __sSection; if (!__bBossTransition) { oTransition.doStart(); Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_SOUND, "Transition.mp3"); } else { oBossTransition.doStart(); Library.Sound.SoundManager.doPlaySoundInCat(SOUND_CAT_SOUND, "TransitionBall.mp3"); } } static var DEPTH_SOUND = 500; static var SOUND_VOL_SOUND = 100; static var SOUND_VOL_MUSIC = 20; static var SOUND_CAT_SOUND = "SFX"; static var SOUND_CAT_MUSIC = "Music"; static var FRAME_RATE = 36; static var SECTION_TITLE = "Title"; static var SECTION_INSTRUCTIONS = "Instructions"; static var SECTION_GAME = "Game"; static var SECTION_WIN = "Win"; static var SECTION_LOSE = "Lose"; static var SECTION_HIGHSCORE = "HighScore"; }
Symbol 5 MovieClip [__Packages.Library.Sound.SoundItem] Frame 0
class Library.Sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (__sndObject, __sLinkage, __nVolume, __nLoop, __sCategory, __mc) { sndObj = __sndObject; sLinkage = __sLinkage; mcRef = __mc; nRemainingLoop = __nLoop; nCurrentVolume = __nVolume; nTargetVolume = __nVolume; nFadeRate = FADE_RATE; sCategory = __sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; sndObj.onSoundComplete = Library.Utils.Delegate.create(this, doSoundComplete); if (sLinkage.indexOf(".mp3") != -1) { sndObj.start(0.035, __nLoop); } else { sndObj.start(0, __nLoop); } sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(__oListener) { aEventListeners.push(__oListener); } function doRemoveListener(__oListener) { var _local2 = 0; while (_local2 < aEventListeners.length) { if (aEventListeners[_local2] == __oListener) { delete aEventListeners[_local2]; aEventListeners.splice(_local2, 1); } _local2++; } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(__nVolume, __bStopAndDelete) { if (__bStopAndDelete == undefined) { __bStopAndDelete = true; } bStopAfterFade = __bStopAndDelete; nTargetVolume = __nVolume; } function setFadeRate(__nRate) { if (__nRate == undefined) { __nRate = FADE_RATE; } nFadeRate = __nRate; } function setFadeAtEnd(__bFadeAtEnd) { bFadeAtEnd = true; } function setPan(__nPan) { sndObj.setPan(__nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function doDestroy() { sndObj.stop(); delete sndObj; mcRef.removeMovieClip(); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= FADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; while (_local2 < aEventListeners.length) { aEventListeners[_local2].doSoundEvent(Library.Sound.SoundManager.EVENT_SOUND_COMPLETE, this); _local2++; } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = Library.Utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(__nVolume) { var _local2; if ((!bMuted) && (!Library.Sound.SoundManager.isCategoryMuted(sCategory))) { var _local3 = Library.Sound.SoundManager.__get__MasterVolume() / 100; var _local4 = Library.Sound.SoundManager.getCategoryVolume(sCategory) / 100; _local2 = __nVolume; _local2 = _local2 * _local4; _local2 = _local2 * _local3; } else { _local2 = 0; } return(_local2); } static var FADE_RATE = 8; static var FADE_AT_END_TIME = 800; }
Symbol 2204 MovieClip [__Packages.NickHS] Frame 0
class NickHS { static var oNickHS; var bHSAvailable, G_TestHighScore, bSubmitHS, bGetHS, G_GameID, mcHSZone, G_NoTxtField, G_NameTxtField, G_ScoreTxtField; function NickHS () { bHSAvailable = true; G_TestHighScore = false; bSubmitHS = false; bGetHS = false; G_GameID = "sb_dash"; mcHSZone = undefined; initHiScores(); if (G_TestHighScore == true) { _global.gProxyObj.setServer("www.nick.com"); _global.gProxyObj.setScreenName("SaRaRi"); _global.gProxyObj.setIsLoggedIn(true); } oNickHS = this; } function doHSInit() { initHiScores(); } function doSubmitHS() { bSubmitHS = true; } function doViewHS() { bGetHS = true; } function setHSBoard(_mcRef) { mcHSZone = _mcRef; G_NoTxtField = mcHSZone.txtHSNumber; G_NameTxtField = mcHSZone.txtHSName; G_ScoreTxtField = mcHSZone.txtHSScore; } static function get Instance() { return(oNickHS); } function getIsLoggedIn() { var _local2 = false; if (_global.gProxyObj != undefined) { _local2 = _global.gProxyObj.getIsLoggedIn(); } return(_local2); } function getScores() { trace("getScores: " + getScores); if (_global.gProxyObj == undefined) { trace("1"); listScores(); } else { trace("2"); _global.gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { G_NoTxtField.text = ""; G_NameTxtField.text = "The high score list is updating!"; G_ScoreTxtField.text = ""; _global.gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { _global.gProxyObj.setGame_Id(G_GameID); } function getScoreString() { trace("getScoreString: " + getScoreString); var _local11 = "Oops! The high score list is not available right now!"; if (_global.gProxyObj != undefined) { trace("A"); var _local7 = _global.gProxyObj.getScoreCount(); if (_local7 > 0) { trace("B"); var _local3; var _local4; var _local5; var _local6; _local11 = ""; var _local10 = ""; var _local9 = ""; var _local8 = ""; _local3 = 0; while (_local3 < _local7) { trace("C : " + _local3); _local4 = _global.gProxyObj.getScoreItem(_local3); _local5 = _local4[0]; _local6 = Library.Utils.Tools.returnFormatedNumber(_local4[1]); _local10 = _local10 + ((_local3 + 1) + newline); _local9 = _local9 + (_local5 + newline); _local8 = _local8 + ((_local6 + " pts") + newline); _local3++; } G_NoTxtField.text = _local10; G_NameTxtField.text = _local9; G_ScoreTxtField.text = _local8; } else { trace("D"); G_NameTxtField.text = "Oops! The high score list is not available right now!"; } } else { trace("E"); G_NameTxtField.text = "Oops! The high score list is not available right now!"; } return(_local11); } function listScores() { trace("listScores: " + listScores); getScoreString(); } function cbFunc(thisBool) { trace("cbFunc : " + thisBool); if (thisBool) { Instance.listScores(); } else { Instance.G_NameTxtField.text = "Oops! The high score list is not available right now!"; } } function cbFunc2(thisBool) { trace("cbFunc2: " + thisBool); if (thisBool) { trace("I"); Instance.listScores(); } else { trace("II"); Instance.G_NameTxtField.text = "Oops! The high score list is not available right now!"; } } }
Symbol 12 MovieClip [__Packages.Library.Utils.Tools] Frame 0
class Library.Utils.Tools { function Tools () { } static function isItemInArray(__aArray, __oItem) { var _local1 = false; for (var _local4 in __aArray) { if (!_local1) { if (__aArray[_local4] == __oItem) { _local1 = true; } } } return(_local1); } static function doCopyArray(__aArraySource) { var _local3 = new Array(); var _local1 = 0; _local1 = 0; while (_local1 < __aArraySource.length) { if (__aArraySource[_local1] instanceof Array) { _local3.push(doCopyArray(__aArraySource[_local1])); } else { _local3.push(__aArraySource[_local1]); } _local1++; } return(_local3); } static function getFormatedNumber(__nNumber, __nMinimumChar) { return(returnFormatedNumber(__nNumber, __nMinimumChar)); } static function returnFormatedNumber(__nNumber, __nMinimumChar) { var _local1 = String(__nNumber); while (_local1.length < __nMinimumChar) { _local1 = "0" + _local1; } var _local3 = new Array(); var _local6 = _local1.length - 1; var _local2; _local2 = 0; while (_local2 <= _local6) { var _local5 = _local1.charAt(_local2); _local3.push(_local5); _local2++; } _local1 = ""; var _local4 = 0; _local2 = _local3.length - 1; while (_local2 >= 0) { if (((_local4 % 3) == 0) && (_local4 != 0)) { _local1 = " " + _local1; } _local1 = _local3[_local2] + _local1; _local4++; _local2--; } return(_local1); } static function getFormatedTime(__nTime, __bIncludeMilliseconds) { if (__bIncludeMilliseconds == undefined) { __bIncludeMilliseconds = false; } var _local6 = false; if (__nTime < 0) { _local6 = true; __nTime = Math.abs(__nTime); } var _local4 = Math.floor(__nTime / 1000); var _local3; if (__bIncludeMilliseconds) { var _local5; if (__nTime >= 1000) { _local5 = __nTime % (_local4 * 1000); } else { _local5 = __nTime; } _local3 = String(_local5).substr(0, 2); if (_local3.length <= 1) { _local3 = "0" + _local3; } } var _local10 = Math.floor(_local4 / 60); var _local8 = Math.floor(_local4 % 60); var _local11 = ""; var _local9 = ""; if (_local8 < 10) { _local9 = "0"; } var _local2 = String((((_local11 + _local10) + ":") + _local9) + _local8); if (__bIncludeMilliseconds) { _local2 = _local2 + (":" + _local3); } if (_local6) { _local2 = "-" + _local2; } return(_local2); } }
Symbol 4 MovieClip [__Packages.Library.Utils.Delegate] Frame 0
class Library.Utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; func = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(func.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 6 MovieClip [__Packages.Library.Sound.SoundManager] Frame 0
class Library.Sound.SoundManager { static var aSounds, mcAttach, nSoundNum, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(__sLinkage, __nVolume, __nLoop, __bUnique) { return(doPlaySoundInCat(DEFAULT_CATEGORY, __sLinkage, __nVolume, __nLoop, __bUnique)); } static function doPlaySoundInCat(__sCategoryName, __sLinkage, __nVolume, __nLoop, __bUnique) { doCheckInit(); var _local1; if (NewSoundAllowed) { if (__nVolume == undefined) { __nVolume = 100; } if (__nLoop == undefined) { __nLoop = 1; } if (__bUnique == undefined) { __bUnique = false; } var _local2; if (__bUnique) { var _local4 = isSoundPlaying(__sLinkage); if (_local4.bPlaying) { _local2 = false; _local1 = _local4.oSound; } else { _local2 = true; } } else { _local2 = true; } if (_local2) { doManageCategory(__sCategoryName); var _local5 = getMCForSound(); var _local3 = new Sound(_local5); _local3.attachSound(__sLinkage); if (_local3.duration != undefined) { _local1 = new Library.Sound.SoundItem(_local3, __sLinkage, __nVolume, __nLoop, __sCategoryName, _local5); } _local1.doAddListener(Library.Sound.SoundManager); aSounds.push(_local1); } } return(_local1); } static function isSoundPlaying(__sLinkageName) { var _local1 = new Object(); _local1.bPlaying = false; _local1.oSound = undefined; for (var _local3 in aSounds) { if (aSounds[_local3].LinkageName == __sLinkageName) { _local1.oSound = aSounds[_local3]; _local1.bPlaying = true; } } return(_local1); } static function doManageExternalSound(__oSound) { doCheckInit(); doManageCategory(__oSound.__get__Category()); __oSound.doAddListener(Library.Sound.SoundManager); aSounds.push(__oSound); } static function getMCForSound() { var _local1 = getNextDepth(); var _local2 = mcAttach.createEmptyMovieClip("Snd" + _local1, _local1); return(_local2); } static function getNextDepth() { nSoundNum++; return(nSoundNum); } static function doInit(__mcAttach) { mcAttach = __mcAttach; if (!bInited) { bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; _global.mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(Library.Sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function doEnterFrame() { for (var _local1 in aSounds) { aSounds[_local1].doEnterFrame(); } } static function setCategoryVolume(__sCategoryName, __nVol) { doManageCategory(__sCategoryName); for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { aSoundCategories[_local3].nVolume = __nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].nVolume; } } return(_local1); } static function isCategoryMuted(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].bMuted; } } return(_local1); } static function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === EVENT_SOUND_COMPLETE)) { } else { var _local1 = false; for (var _local3 in aSounds) { if (!_local1) { if (aSounds[_local3] == __oSound) { _local1 = true; delete aSounds[_local3]; aSounds.splice(Number(_local3), 1); } } } } } static function doMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(__nVol) { nMasterVolume = __nVol; doUpdateAllSoundsVolume(); } static function get NewSoundAllowed() { return(aSounds.length < MAX_SOUNDS_PLAYING); } static function get MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(__oListener) { for (var _local2 in aSounds) { aSounds[_local2].doRemoveListener(__oListener); } } static function doDestroy() { doRemoveListenerFromAllSounds(); for (var _local1 in aSounds) { aSounds[_local1].doDestroy(); } } static function doUpdateAllSoundsVolume() { for (var _local1 in aSounds) { aSounds[_local1].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { } } static function doManageCategory(__sCategoryName) { doCheckInit(); var _local1 = false; for (var _local4 in aSoundCategories) { if (aSoundCategories[_local4].sName == __sCategoryName) { _local1 = true; } } if (!_local1) { var _local3 = new Object(); _local3.sName = __sCategoryName; _local3.nVolume = 100; _local3.bMuted = false; aSoundCategories.push(_local3); } } static var EVENT_SOUND_COMPLETE = 1; static var DEFAULT_CATEGORY = "SFX"; static var MAX_SOUNDS_PLAYING = 8; static var bInited = false; }
Symbol 2205 MovieClip [__Packages.BaseLevelData] Frame 0
class BaseLevelData { var aPanels, aBackgrounds, aParalax, nLevelNumber, nReverseSpawnX, sLevelName, nTimeAllowed, nPlayMethod; function BaseLevelData () { aPanels = new Array(); aBackgrounds = new Array(); aParalax = new Array(); } function set LevelNumber(__nLevelNumber) { nLevelNumber = __nLevelNumber; //return(LevelNumber); } function get LevelNumber() { return(nLevelNumber); } function set ReverseSpawnX(__nReverseSpawnX) { nReverseSpawnX = __nReverseSpawnX; //return(ReverseSpawnX); } function get ReverseSpawnX() { return(nReverseSpawnX); } function set LevelName(__sLevelName) { sLevelName = __sLevelName; //return(LevelName); } function get LevelName() { var _local2 = sLevelName; if ((_local2 == undefined) || (_local2 == "")) { _local2 = "Level #" + LevelNumber; } return(_local2); } function get Panels() { return(aPanels); } function get Backgrounds() { return(aBackgrounds); } function get Paralax() { return(aParalax); } function set TimeAllowed(__nTimeAllowed) { nTimeAllowed = __nTimeAllowed; //return(TimeAllowed); } function get TimeAllowed() { return(nTimeAllowed); } function set PlayMethod(__nPlayMethod) { nPlayMethod = __nPlayMethod; //return(PlayMethod); } function get PlayMethod() { return(nPlayMethod); } static var SECONDS = Main.FRAME_RATE; static var FRAMES = 1; }
Symbol 2206 MovieClip [__Packages.LevelManager] Frame 0
class LevelManager extends Library.DispatcherBase { static var oCtrl; var mcRef, bCalledEndReached, aLockedOnPlayerObjects, oCurrentLevel, nPlayMethod, oReverseTransition, bBuildingLevel, oLayerGame, oMainSideScroller, nPlayerLostTimer, oLatestSecondaryCheckpoint, oLatestPrimaryCheckpoint, oPlayer, doPause, doResume; function LevelManager (__mcRef, __oLevel, __nPlayMethod) { super(); mcRef = __mcRef; oCtrl = this; bCalledEndReached = false; aLockedOnPlayerObjects = new Array(); oCurrentLevel = __oLevel; nPlayMethod = __nPlayMethod; Main.__get__Instance().doAddListener(this); oReverseTransition = new Library.Transition(Game.__get__Instance().__get__StageRef().mcTransitionReverseMode); oReverseTransition.__set__Listener(this); Main.__get__Instance().doAddListener(oReverseTransition); doBuildLevel(); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); if (bBuildingLevel) { if (SideScroller.Ground.aGrounds == undefined) { SideScroller.Ground.doInit(); } if ((SideScroller.Ground.aGrounds.length == 0) && (SideScroller.Ground.aActiveWorkGrounds.length == 0)) { if (oLayerGame.aPanelsLinkages.length > 0) { var _local6 = oMainSideScroller.__get__CameraManager().__get__PosX(); var _local5 = oMainSideScroller.__get__CameraManager().__get__PosY(); var _local4 = 1000; if (oCurrentLevel.__get__PlayMethod() == Game.PLAY_REVERSE) { _local4 = _local4 * -1; } oMainSideScroller.__get__CameraManager().doTravelTo((-_local6) + _local4, _local5); var _local3 = (oCurrentLevel.__get__Panels().length - oLayerGame.aPanelsLinkages.length) / oCurrentLevel.__get__Panels().length; _local3 = Math.floor(_local3 * 100); Game.__get__Instance().setBuildProgression(_local3); } else { onLevelBuildComplete(); Game.__get__Instance().setBuildProgression(100); } } } nPlayerLostTimer--; if (nPlayerLostTimer == 0) { Game.__get__Instance().doLevelEnd(false); } } function onPlayerPassSecondaryCheckPoint(__oCP) { oLatestSecondaryCheckpoint = __oCP; } function onPlayerPassPrimaryCheckPoint(__oCP) { oLatestPrimaryCheckpoint = __oCP; } function onPlayerDied() { oMainSideScroller.__get__CameraManager().setFreeMode(); for (var _local2 in aLockedOnPlayerObjects) { aLockedOnPlayerObjects[_local2].doDeleteLocked(); } oPlayer.doDestroy(); Game.__get__Instance().onPlayerDied(); if (Game.__get__Instance().__get__CanContinue()) { if (oCurrentLevel.__get__PlayMethod() == Game.PLAY_REVERSE) { doPause(); oReverseTransition.doStart(); } else { doNormalRespawn(); } } else { nPlayerLostTimer = LOST_WAIT_TIME; } } function onTransitionEvent(__nEvent, __oTransition) { switch (__nEvent) { case Library.Transition.TRANSITION_SCREEN_COVERED : doReverseRespawn(); break; case Library.Transition.TRANSITION_COMPLETE : } } function onPlayerReachEnd() { if (!bCalledEndReached) { Game.__get__Instance().onPlayerReachEnd(); bCalledEndReached = true; Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "LevelComplete.mp3"); } } function doAddStaticObject(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new SideScroller.StaticObject(__mcObject, _local2); } function doAddEndTrigger(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.CheckPoints.EndTrigger(__mcObject, _local2); } function doAddPrimaryCPTrigger(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.CheckPoints.PrimaryCheckPoint(__mcObject, _local2); } function doAddSecondaryCPTrigger(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.CheckPoints.SecondaryCheckPoint(__mcObject, _local2); } function doAddEnnemyBlocker(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.EnnemyBlocker(__mcObject, _local2); } function doAddGroundEnnemy(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.GroundEnnemy(__mcObject, _local2); } function doAddPointBonus(__mcObject, __nPoints) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.Bonuses.PointsBonus(__mcObject, _local2, __nPoints); } function doAddPerimeterFlyingEnnemy(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.PerimeterFlyingEnnemy(__mcObject, _local2); } function doAddClamshell(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.Bonuses.Clamshell(__mcObject, _local2); } function doAddClamItem(__mcObject, __nItemType) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.Bonuses.LD_ClamItem(__mcObject, _local2, __nItemType); } function doAddGaryCage(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new Boss.GaryCage(__mcObject, _local2); } function doAddLever(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new Boss.Lever(__mcObject, _local2); } function doAddCBZone(__mcObject) { var _local3 = oMainSideScroller.getLayerFor(__mcObject); var _local2 = new LevelItems.ZoneData.CannonBallZone(__mcObject, _local3); _local2.doLockOn(oPlayer); aLockedOnPlayerObjects.push(_local2); } function doAddFBZone(__mcObject) { var _local3 = oMainSideScroller.getLayerFor(__mcObject); var _local2 = new LevelItems.ZoneData.FireBallZone(__mcObject, _local3); _local2.doLockOn(oPlayer); aLockedOnPlayerObjects.push(_local2); } function doAddFireRainZone(__mcObject) { var _local3 = oMainSideScroller.getLayerFor(__mcObject); var _local2 = new LevelItems.ZoneData.FireRainZone(__mcObject, _local3); _local2.doLockOn(oPlayer); aLockedOnPlayerObjects.push(_local2); } function doAddHookShortcut(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); new LevelItems.ZoneData.HookShortcut(__mcObject, _local2); } function doAddDutchmanAt(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); var _local3 = _local2.doAttachVisual("mcDutchman"); _local2.doPutInFront(_local3); var _local5 = Library.Utils.MoreMath.getBoundsCenter(__mcObject.getBounds(_local2.__get__Ref())); _local3._x = _local5.x; _local3._y = _local5.y; __mcObject.swapDepths(_local2.getRemoveDepth(__mcObject)); __mcObject.removeMovieClip(); new Boss.BigBoss(_local3, _local2); } function doAddShipAt(__mcObject) { var _local2 = oMainSideScroller.getLayerFor(__mcObject); var _local3 = _local2.doAttachVisual("mcDutchmanShip"); _local2.doPutInFront(_local3); var _local5 = Library.Utils.MoreMath.getBoundsCenter(__mcObject.getBounds(_local2.__get__Ref())); _local3._x = _local5.x; _local3._y = _local5.y; __mcObject.swapDepths(_local2.getRemoveDepth(__mcObject)); __mcObject.removeMovieClip(); new Boss.BossShip(_local3, _local2); } function doDestroy() { trace("doDestroy: LevelM"); Main.__get__Instance().doRemoveListener(oReverseTransition); oPlayer.doDestroy(); oMainSideScroller.doDestroy(); delete oMainSideScroller; delete oPlayer; delete oCtrl; delete oCurrentLevel; delete oLatestSecondaryCheckpoint; delete oLatestPrimaryCheckpoint; delete oReverseTransition; delete aLockedOnPlayerObjects; delete mcRef; super.doDestroy(); } function get LevelNumber() { return(oCurrentLevel.__get__LevelNumber()); } function get PlayMethod() { return(oCurrentLevel.__get__PlayMethod()); } function onLevelBuildComplete() { bBuildingLevel = false; var _local2; switch (oCurrentLevel.__get__PlayMethod()) { case Game.PLAY_FORWARD : _local2 = PLAYER_START_X_FORWARD; break; case Game.PLAY_REVERSE : _local2 = PLAYER_START_X_REVERSE; break; case Game.PLAY_BOSS_FIGHT : _local2 = PLAYER_START_X_BOSSFIGHT; } oLayerGame.bInitPhase = false; doGeneratePlayerAt(_local2, PLAYER_START_Y); Game.__get__Instance().onPlayerCanPlay(); oMainSideScroller.__get__CameraManager().doReinitMaxSpeed(); } function doReverseRespawn() { var _local2; if (Game.__get__Instance().__get__SecondTry()) { var _local4 = Number.POSITIVE_INFINITY; var _local3 = Number.POSITIVE_INFINITY; if (oLatestPrimaryCheckpoint != undefined) { _local4 = oLatestPrimaryCheckpoint.__get__Coord().x; } if (oLatestSecondaryCheckpoint != undefined) { _local3 = oLatestSecondaryCheckpoint.__get__Coord().x; } else { _local3 = PLAYER_START_X_REVERSE; } _local2 = Math.min(_local4, _local3); } else { delete oLatestSecondaryCheckpoint; if (oLatestPrimaryCheckpoint != undefined) { _local2 = oLatestPrimaryCheckpoint.__get__Coord().x; } else { _local2 = PLAYER_START_X_REVERSE; } } doGeneratePlayerAt(_local2, PLAYER_START_Y, true); oPlayer.setInvincibility(); Boss.BossShip.__get__Instance().onPlayerRespawnAt(_local2); Game.__get__Instance().doStartSound(); doResume(); } function doNormalRespawn() { var _local2; if (Game.__get__Instance().__get__SecondTry()) { var _local4 = 0; var _local3 = 0; if (oLatestPrimaryCheckpoint != undefined) { _local4 = oLatestPrimaryCheckpoint.__get__Coord().x; } if (oLatestSecondaryCheckpoint != undefined) { _local3 = oLatestSecondaryCheckpoint.__get__Coord().x; } else { switch (oCurrentLevel.__get__PlayMethod()) { case Game.PLAY_FORWARD : _local3 = PLAYER_START_X_FORWARD; break; case Game.PLAY_BOSS_FIGHT : _local3 = PLAYER_START_X_BOSSFIGHT; } } _local2 = Math.max(_local4, _local3); } else if (oLatestPrimaryCheckpoint != undefined) { _local2 = oLatestPrimaryCheckpoint.__get__Coord().x; } else { switch (oCurrentLevel.__get__PlayMethod()) { case Game.PLAY_FORWARD : _local2 = PLAYER_START_X_FORWARD; break; case Game.PLAY_BOSS_FIGHT : _local2 = PLAYER_START_X_BOSSFIGHT; } } doGeneratePlayerAt(_local2, PLAYER_START_Y, true); oPlayer.setInvincibility(); Game.__get__Instance().doStartSound(); } function doBuildLevel() { oMainSideScroller = new SideScroller.SideScrollerManager(mcRef, Game.STAGE_WIDTH, Game.STAGE_HEIGHT, this); oMainSideScroller.setScrollMethod(SideScroller.SideScrollerManager.SCROLL_BOTH_SIDE); if (oCurrentLevel.__get__PlayMethod() != Game.PLAY_BOSS_FIGHT) { var _local4 = oMainSideScroller.doAddLayer(LAYER_ID_BG1, SideScroller.Layer.TYPE_STATIC, SideScroller.Layer.METHOD_RANDOM); _local4.doAddPanelLinkageSet(oCurrentLevel.__get__Backgrounds()); _local4.__set__ParalaxRatioX(0.2); _local4.__set__ParalaxRatioY(0.1); _local4.setOverlap(5); var _local3 = oMainSideScroller.doAddLayer(LAYER_ID_BG2, SideScroller.Layer.TYPE_MOVING, SideScroller.Layer.METHOD_RANDOM); _local3.doAddPanelLinkageSet(oCurrentLevel.__get__Paralax()); _local3.__set__ParalaxRatioX(0.5); _local3.__set__ParalaxRatioY(0.3); _local3.setOverlap(10); } oLayerGame = oMainSideScroller.doAddLayer(LAYER_ID_RUNLEVEL, SideScroller.Layer.TYPE_MOVING, SideScroller.Layer.METHOD_ORDERED); oLayerGame.__set__BaseFloor(BASE_FLOOR); oLayerGame.bInitPhase = true; oLayerGame.setOverlap(6); oLayerGame.doAddPanelLinkageSet(oCurrentLevel.__get__Panels()); if (oCurrentLevel.__get__PlayMethod() == Game.PLAY_BOSS_FIGHT) { var _local2 = new Object(); _local2.left = 0; _local2.top = 0; _local2.right = 600; _local2.bottom = 300; oMainSideScroller.setFixedLimits(_local2); } oMainSideScroller.setDefaultLayer(LAYER_ID_RUNLEVEL); bBuildingLevel = true; oMainSideScroller.__get__CameraManager().__set__MaxSpeed(250); } function doGeneratePlayerAt(__nX, __nY, __bInstantMove) { if (__bInstantMove == undefined) { __bInstantMove = false; } var _local4 = oMainSideScroller.getLayer(LAYER_ID_RUNLEVEL); var _local3 = _local4.doAttachVisual(Game.__get__Instance().__get__PlayerLinkage()); _local3._x = __nX; _local3._y = __nY; var _local5 = Player.SKIN_SPONGE; if (Game.__get__Instance().__get__SecondTry()) { _local5 = Player.SKIN_PATRICK; } oPlayer = new Player(_local3, _local4, _local5); oMainSideScroller.__get__CameraManager().doLockOn(oPlayer, __bInstantMove); for (var _local2 in aLockedOnPlayerObjects) { aLockedOnPlayerObjects[_local2].doLockOn(oPlayer); } } static var LAYER_ID_BG1 = "Background1"; static var LAYER_ID_BG2 = "Background2"; static var LAYER_ID_RUNLEVEL = "RunLevel"; static var BASE_FLOOR = 270; static var PLAYER_START_X_FORWARD = 400; static var PLAYER_START_X_REVERSE = -800; static var PLAYER_START_X_BOSSFIGHT = 70; static var PLAYER_START_Y = -15; static var LOST_WAIT_TIME = 35; }
Symbol 2207 MovieClip [__Packages.SideScroller.StaticObject] Frame 0
class SideScroller.StaticObject extends SideScroller.BasicObject { var mcRef, bDisableAllowed; function StaticObject (__mcRef, __oLayer) { super(__mcRef, __oLayer); if (mcRef.bAllowDisable) { bDisableAllowed = true; } } function doEnable() { super.doEnable(); mcRef.mcGround.swapDepths(250); mcRef.mcGround.removeMovieClip(); mcRef.mcNegativeGround.swapDepths(251); mcRef.mcNegativeGround.removeMovieClip(); } function doDestroy() { super.doDestroy(); } }
Symbol 2208 MovieClip [__Packages.LevelItems.CheckPoints.CheckPointTrigger] Frame 0
class LevelItems.CheckPoints.CheckPointTrigger extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, mcRef; function CheckPointTrigger (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; mcRef._visible = false; } }
Symbol 2209 MovieClip [__Packages.SideScroller.MovingObject] Frame 0
class SideScroller.MovingObject extends SideScroller.BasicObject { var bMoveVertical, nNoGroundFrames, nSpeedX, nSpeedYRegistration, nAccelerationY, nMaxSpeedY, nBounceLost, nTimeSinceLastGroundHit, nCliffClimbCapacity, oLayer, __get__Ref, doCheckObjects, mcRef, __get__Coord, nRearPosSpacing, bOnGround; function MovingObject (__mcRef, __oLayer) { super(__mcRef, __oLayer); bMoveVertical = true; nNoGroundFrames = 0; nSpeedX = 0; nSpeedYRegistration = 0; nAccelerationY = ACCELERATION_VERTICAL; nMaxSpeedY = MAX_SPEED_VERTICAL; nBounceLost = BOUNCE_LOSS_HORIZONTAL; nTimeSinceLastGroundHit = 0; nCliffClimbCapacity = DEFAULT_CLIFF_CLIMB_CAPACITY; oLayer.doAddListener(this); } function doMove(__nSX, __nSY, __bRelative) { if (__bRelative == undefined) { __bRelative = true; } if (__bRelative) { doMoveHorizontalTo(__get__Ref()._x + __nSX); doMoveVerticalTo(__get__Ref()._y + __nSY); } else { doMoveHorizontalTo(__nSX); doMoveVerticalTo(__nSY); } } function doSetSpeeds(__nSX, __nSY, __bRelative) { if (__bRelative == undefined) { __bRelative = false; } if (__bRelative) { if (__nSX != undefined) { nSpeedX = nSpeedX + __nSX; } if (__nSY != undefined) { nSpeedYRegistration = nSpeedYRegistration + __nSY; } } else { if (__nSX != undefined) { nSpeedX = __nSX; } if (__nSY != undefined) { nSpeedYRegistration = __nSY; } } } function doEnterFrame() { super.doEnterFrame(); doMoveBothDirections(); doCheckObjects(); } function doDestroy() { oLayer.doRemoveListener(this); super.doDestroy(); } function get Speeds() { return({x:nSpeedX, y:nSpeedYRegistration}); } function get CliffClimbCapacity() { return(nCliffClimbCapacity); } function doMoveBothDirections() { var _local2 = nSpeedX; doMoveHorizontalTo(mcRef._x + _local2); doMoveVerticalTo(mcRef._y + nSpeedYRegistration); } function doMoveHorizontalTo(__nFuturePosition) { var _local6 = false; var _local2 = false; var _local3; var _local5 = Library.Utils.MoreMath.getPolarity(nSpeedX); switch (_local5) { case 1 : _local3 = "mcHitFront"; break; case -1 : _local3 = "mcHitBack"; } for (var _local4 in mcRef.mcState) { if (!_local2) { if (mcRef.mcState[_local4]._name.indexOf(_local3) != -1) { _local2 = isHitObject(mcRef.mcState[_local4]); } } } if (_local2 || (_local6)) { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, nBounceLost); doReactCollision(); nSpeedX = nSpeedX * -1; if (Math.abs(nSpeedX) < 2) { nSpeedX = (-_local5) * 2; } __nFuturePosition = mcRef._x + nSpeedX; } mcRef._x = __nFuturePosition; } function doMoveVerticalTo(__nFuturePosition) { if (bMoveVertical) { if (nSpeedYRegistration < 0) { var _local11 = new Array(); var _local3 = "mcHitTop"; var _local2 = false; for (var _local6 in mcRef.mcState) { if (!_local2) { if (mcRef.mcState[_local6]._name.indexOf(_local3) != -1) { _local2 = isHitObject(mcRef.mcState[_local6]); } } } if (_local2) { nSpeedYRegistration = 0; __nFuturePosition = mcRef._y; } } var _local7 = false; var _local4; var _local8 = __get__Coord().x; var _local9 = oLayer.getFloorAt(_local8, __nFuturePosition, this); if (nRearPosSpacing != 0) { var _local10 = oLayer.getFloorAt(_local8 + nRearPosSpacing, __nFuturePosition, this); _local4 = Math.min(_local9, _local10); } else { _local4 = _local9; } if ((Math.floor(__nFuturePosition) >= Math.floor(_local4)) && (nSpeedYRegistration >= 0)) { _local7 = true; nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, FRICTION_HORIZONTAL); __nFuturePosition = _local4; } if (!_local7) { nSpeedYRegistration = nSpeedYRegistration + nAccelerationY; if (nSpeedYRegistration > nMaxSpeedY) { nSpeedYRegistration = nMaxSpeedY; } if (Math.abs(nSpeedYRegistration) < MINIMUM_SPEED_VERTICAL) { nSpeedYRegistration = 0; } nNoGroundFrames++; if (nNoGroundFrames >= 10) { if (Math.abs(_local4 - mcRef._y) > 25) { bOnGround = false; } else { bOnGround = true; } } else { bOnGround = true; } } else { bOnGround = true; nSpeedYRegistration = 0; onHitGround(); } mcRef._y = __nFuturePosition; } } function isHitObject(__mcHitReference) { var _local3 = oLayer.getCollidableObjects(this); if (_local3.length != undefined) { var _local5 = false; var _local4 = Library.Utils.MoreMath.getBoundsCenter(__mcHitReference.getBounds(oLayer.__get__Ref())); var _local6 = oLayer.__get__Ref()._x; var _local7 = oLayer.__get__Ref()._y; var _local2; _local2 = 0; while (_local2 <= (_local3.length - 1)) { if (_local3[_local2].Hit.hitTest(_local4.x + _local6, _local4.y + _local7, true)) { _local5 = true; _local3[_local2].onHit(this); } _local2++; } } return(_local5); } function doLoadStateAction() { super.doLoadStateAction(); if (mcRef.mcState.mcPointRear != undefined) { var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcPointRear.getBounds(oLayer.__get__Ref())); nRearPosSpacing = _local3.x - __get__Coord().x; } else { nRearPosSpacing = 0; } } function onHitGround() { } function doReactCollision() { } static var BOUNCE_LOSS_HORIZONTAL = 8; static var ACCELERATION_VERTICAL = 1.2; static var FRICTION_HORIZONTAL = 0.4; static var MAX_SPEED_VERTICAL = 40; static var MINIMUM_SPEED_VERTICAL = 0.2; static var MINIMUM_SPEED_HORIZONTAL = 0.4; static var DEFAULT_CLIFF_CLIMB_CAPACITY = 15; }
Symbol 7 MovieClip [__Packages.Library.Utils.MoreMath] Frame 0
class Library.Utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local1 = 0; if (__nNum < 0) { _local1 = -1; } else if (__nNum > 0) { _local1 = 1; } return(_local1); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local1 = __nNum; if (_local1 != __nTargetNum) { if (_local1 < __nTargetNum) { _local1 = _local1 + __nReducer; if (_local1 > __nTargetNum) { _local1 = __nTargetNum; } } else { _local1 = _local1 - __nReducer; if (_local1 < __nTargetNum) { _local1 = __nTargetNum; } } } return(_local1); } static function getManhattanDistance(_x1, _y1, _x2, _y2) { return(Math.abs(_x1 - _x2) + Math.abs(_y1 - _y2)); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local2; var _local1; var _local4; var _local3; _local2 = __nX2 - __nX1; _local1 = __nY2 - __nY1; _local4 = Math.atan2(_local1, _local2); _local3 = getDegreeFromRadius(_local4); return(_local3); } static function getDegreeFromRadius(__nRadius) { var _local1 = (__nRadius / Math.PI) * 180; return(_local1); } static function getRadianFromDegree(__nDegree) { var _local1 = __nDegree * (Math.PI/180); return(_local1); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local2 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local2}); } }
Symbol 2210 MovieClip [__Packages.Player] Frame 0
class Player extends SideScroller.MovingObject { static var oCtrl; var nPlayerType, nRunSpeed, nJumpForce, nFallingPitCounter, nThrowDelay, nFireBallsAvailables, bObjectBlock, bObjectSpecial, bGoingLeft, bGoingRight, bBlockInput, bOnHook, bCrouched, bBlowInvincible, nBlowTimer, bInvincible, bInvincibleVisualActive, bHitGroundOnce, bBossEvadeState, bBossFightCatchedGary, nCurrentAbility, oKeysManager, setState, doLockState, nInvincibleDelay, __get__Ref, doUnlockState, bOnGround, doForcedSetState, bNeedToCrouch, mcHat, __get__Paused, oHook, mcRef, __get__ParentLayer, nHookTranslateX, nHookTranslateY, nSpeedX, nSpeedYRegistration, doSetSpeeds, __get__CurrentState, isStateComplete, bMoveVertical, nCliffClimbCapacity, sState; function Player (__mcRef, __oLayer, __nPlayerType) { super(__mcRef, __oLayer); oCtrl = this; nPlayerType = __nPlayerType; switch (nPlayerType) { case SKIN_SPONGE : nRunSpeed = RUN_SPEED + RUN_MOD_SPONGE; nJumpForce = JUMPSPEED + JUMP_MOD_SPONGE; break; case SKIN_PATRICK : nRunSpeed = RUN_SPEED + RUN_MOD_PATRICK; nJumpForce = JUMPSPEED + JUMP_MOD_PATRICK; } nFallingPitCounter = 0; nThrowDelay = 0; nFireBallsAvailables = FIREBALLS_CLIP; bObjectBlock = false; bObjectSpecial = true; bGoingLeft = false; bGoingRight = false; bBlockInput = false; bOnHook = false; bCrouched = false; bBlowInvincible = false; nBlowTimer = 0; bInvincible = false; bInvincibleVisualActive = false; bHitGroundOnce = false; bBossEvadeState = false; bBossFightCatchedGary = false; nCurrentAbility = ABILITY_NONE; oKeysManager = new Library.Utils.KeysManager(); oKeysManager.setListenerForKey(this, 38); oKeysManager.setListenerForKey(this, 40); oKeysManager.setListenerForKey(this, 37); oKeysManager.setListenerForKey(this, 39); oKeysManager.setListenerForKey(this, 32); oKeysManager.setListenerForKey(this, 46); setState("JumpLoopRight"); doLockState(); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); nThrowDelay--; if (nThrowDelay <= 0) { nFireBallsAvailables = FIREBALLS_CLIP; } if (bInvincible) { nInvincibleDelay--; if ((nInvincibleDelay % INVINCIBILITY_FLASH_INTERVAL) == 0) { setInvincibleVisual(!bInvincibleVisualActive); } if (nInvincibleDelay <= 0) { bInvincible = false; setInvincibleVisual(false); } } if (__get__Ref()._y > LevelManager.BASE_FLOOR) { bBlockInput = true; bGoingLeft = false; bGoingRight = false; bCrouched = false; doUnlockState(); setState("FallingPit"); doLockState(); } if (bBossEvadeState) { if (bOnGround) { doForcedSetState("JumpStart" + CurrentFacing); } if (__get__Ref()._x < 100) { trace("OK"); bBossEvadeState = false; doForcedSetState("IdleRight"); bGoingLeft = false; bGoingRight = false; bNeedToCrouch = false; } } } function setHat(__mcHat) { mcHat = __mcHat; mcHat.gotoAndStop(nCurrentAbility); } function setInvincibility() { bInvincible = true; nInvincibleDelay = INVINCIBILITY_DELAY; } function doResume() { super.doResume(); doUnlockState(); doCheckPressedKeys(); } function onKeyManagerEvent(__nEvent, __nCode) { if ((((!__get__Paused()) && (!bBlockInput)) && (bHitGroundOnce)) && (!bOnHook)) { switch (__nEvent) { case Library.Utils.KeysManager.EVENT_KEY_DOWN : switch (__nCode) { case 37 : bGoingLeft = true; if (!bCrouched) { setState("RunLeft"); } else { setState("CrouchedLeft"); } break; case 39 : bGoingRight = true; if (!bCrouched) { setState("RunRight"); } else { setState("CrouchedRight"); } break; case 40 : setState("Crouched" + CurrentFacing); bNeedToCrouch = true; break; case 38 : if ((!bCrouched) && (bOnGround)) { setState("JumpStart" + CurrentFacing); } break; case 32 : doSpecial(); break; case 46 : } break; case Library.Utils.KeysManager.EVENT_KEY_UP : switch (__nCode) { case 37 : bGoingLeft = false; if (!bCrouched) { if (bGoingRight) { setState("RunRight"); } else { setState("Idle" + CurrentFacing); } } else { setState("Crouched" + CurrentFacing); } break; case 39 : bGoingRight = false; if (!bCrouched) { if (bGoingLeft) { setState("RunLeft"); } else { setState("Idle" + CurrentFacing); } } else { setState("Crouched" + CurrentFacing); } break; case 40 : if (bGoingLeft) { setState("RunLeft"); } else if (bGoingRight) { setState("RunRight"); } else { setState("Idle" + CurrentFacing); } bNeedToCrouch = false; } } } } function onBossLockInput() { bBlockInput = true; } function onBossUnlockInput() { bBlockInput = false; doCheckPressedKeys(); } function onHookCatch(__oHook) { bOnHook = true; oHook = __oHook; switch (nPlayerType) { case SKIN_SPONGE : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "HookSponge.mp3"); break; case SKIN_PATRICK : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "HookPatrick.mp3"); } var _local3 = oHook.__get__FacingSide(); doUnlockState(); setState("Hook" + _local3); var _local2 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcRefHand.getBounds(__get__ParentLayer().__get__Ref())); nHookTranslateX = _local2.x - __get__Ref()._x; nHookTranslateY = _local2.y - __get__Ref()._y; } function onHookRelease(__nHookSpeed) { bOnHook = false; delete oHook; nSpeedX = 0; nSpeedYRegistration = 0; doCheckPressedKeys(); setState("JumpLoop" + CurrentFacing); doSetSpeeds(__nHookSpeed, 0, false); } function onLeverRebound() { doSetSpeeds(undefined, -LEVER_REBOUND, false); } function onClamshellRebound() { var _local2 = Library.Utils.MoreMath.getRandomRange(-1, 0); if (_local2 == 0) { _local2 = 1; } _local2 = _local2 * CLAMSHELL_REBOUND_X; doSetSpeeds(_local2, -CLAMSHELL_REBOUND_Y, false); } function onBossHurt() { var _local2 = Library.Utils.MoreMath.getRandomRange(-1, 0); if (_local2 == 0) { _local2 = 1; } _local2 = _local2 * BOSS_HURT_X_REBOUND; doSetSpeeds(_local2, -BOSS_HURT_Y_REBOUND, false); } function onEnnemyCrush() { if ((!bInvincible) && (!bBlowInvincible)) { doSetSpeeds(undefined, -CRUSH_BOUNCE_SPEED, false); } } function onHitEnnemy(__oEnnemy) { if ((!bInvincible) && (!bOnHook)) { var _local4 = false; if (bBlowInvincible) { if (__oEnnemy instanceof LevelItems.GroundEnnemy) { _local4 = true; } else if (__oEnnemy instanceof LevelItems.PerimeterFlyingEnnemy) { _local4 = true; } } if (!_local4) { if (nCurrentAbility == ABILITY_NONE) { doUnlockState(); setState("Die"); doLockState(); nSpeedX = 0; nSpeedYRegistration = 0; } else { doUnlockState(); setState("Hurt" + CurrentFacing); doLockState(); var _local3; switch (CurrentFacing) { case "Left" : _local3 = -1; break; case "Right" : _local3 = 1; } _local3 = _local3 * -1; doSetSpeeds(HURT_JUMP_FORCE * _local3, -HURT_JUMP_FORCE); } if (__oEnnemy instanceof LevelItems.ZoneData.FireDrop) { LevelItems.ZoneData.FireDrop(__oEnnemy).doSplash(); } } else { Object(__oEnnemy).onBlast(); Object(__oEnnemy).onCrush(); } } else { Object(__oEnnemy).onBlast(); Object(__oEnnemy).onCrush(); } } function onHitSpecial(__oRef) { if (__oRef instanceof LevelItems.CheckPoints.EndTrigger) { LevelItems.CheckPoints.EndTrigger(__oRef).onActivate(); } else if (__oRef instanceof LevelItems.CheckPoints.SecondaryCheckPoint) { LevelManager.__get__Instance().onPlayerPassSecondaryCheckPoint(LevelItems.CheckPoints.CheckPointTrigger(__oRef)); } else if (__oRef instanceof LevelItems.CheckPoints.PrimaryCheckPoint) { LevelManager.__get__Instance().onPlayerPassPrimaryCheckPoint(LevelItems.CheckPoints.CheckPointTrigger(__oRef)); LevelItems.CheckPoints.PrimaryCheckPoint(__oRef).onActivate(); } else if (__oRef instanceof LevelItems.Bonuses.PointsBonus) { LevelItems.Bonuses.PointsBonus(__oRef).onCatched(); Game.__get__Instance().onPlayerCatchedPoints(LevelItems.Bonuses.PointsBonus(__oRef).__get__Points()); } else if (__oRef instanceof LevelItems.Bonuses.BonusBlowFish) { LevelItems.Bonuses.BonusBlowFish(__oRef).onCatched(); setAbility(ABILITY_BLOWSPIKES); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Bonus.mp3"); Game.__get__Instance().onCatchBonus(); } else if (__oRef instanceof LevelItems.Bonuses.BonusFireballs) { LevelItems.Bonuses.BonusFireballs(__oRef).onCatched(); setAbility(ABILITY_FIREBALLS); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Bonus.mp3"); Game.__get__Instance().onCatchBonus(); } else if (__oRef instanceof Boss.BossLavaBall) { Boss.BossLavaBall(__oRef).doExplode(); onHitEnnemy(__oRef); } else if (__oRef instanceof LevelItems.PerimeterFlyingEnnemy) { LevelItems.PerimeterFlyingEnnemy(__oRef).onPlayerHit(this); } } function doMoveWithHook() { mcRef._x = oHook.__get__Ref()._x - nHookTranslateX; mcRef._y = oHook.__get__Ref()._y - nHookTranslateY; } function doReactCollision() { } function setAbility(__nAbility) { nCurrentAbility = __nAbility; setHat(mcHat); } function onBossStartDie() { bBlockInput = true; doLockState(); bBossEvadeState = true; bGoingLeft = true; doForcedSetState("RunLeft"); bGoingRight = false; bNeedToCrouch = false; } function onBossAwake() { doForcedSetState("RunAway"); } function onGaryFreeBossFight() { bBlockInput = true; doUnlockState(); setState("Idle" + CurrentFacing); bGoingLeft = false; bGoingRight = false; bNeedToCrouch = false; doLockState(); } function onCatchedGaryBossFight() { doForcedSetState("Catch"); bBossFightCatchedGary = true; } function doLock() { bBlockInput = true; } function doUnlock() { bBlockInput = false; doCheckPressedKeys(); } function onBossCrush() { var _local2 = true; if ((__get__CurrentState().indexOf("Die") != -1) || (__get__CurrentState().indexOf("Falling") != -1)) { _local2 = false; } if (_local2) { doUnlockState(); setState("Die"); doLockState(); nSpeedX = 0; nSpeedYRegistration = 0; } } function getGotGary(__mcRequester) { var _local2 = true; if (String(__mcRequester).indexOf(String(mcRef)) != -1) { if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_FORWARD) { _local2 = false; } else if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_BOSS_FIGHT) { if (!bBossFightCatchedGary) { _local2 = false; } } } return(_local2); } function doDestroy() { oKeysManager.doDestroy(); delete oKeysManager; delete oCtrl; super.doDestroy(); } function get InBlowSpikes() { return(bBlowInvincible); } function get CurrentFacing() { var _local2 = "Right"; if (__get__CurrentState().indexOf("Left") != -1) { _local2 = "Left"; } return(_local2); } function get Skin() { return(nPlayerType); } function get CurrentAbility() { return(nCurrentAbility); } function doRunAway() { if (isStateComplete()) { mcRef.mcState.stop(); LevelManager.__get__Instance().onPlayerReachEnd(true); } } function doCatch() { if (isStateComplete()) { doForcedSetState("CatchEnd"); } } function doDie() { if (isStateComplete()) { LevelManager.__get__Instance().onPlayerDied(); } } function doFallingPit() { bMoveVertical = false; nFallingPitCounter++; nCliffClimbCapacity = -25; nSpeedX = nSpeedX * 0.85; if (nSpeedYRegistration < 15) { nSpeedYRegistration = nSpeedYRegistration + 0.75; } mcRef._y = mcRef._y + nSpeedYRegistration; if (Math.abs(nSpeedX) > 4) { nSpeedX = Library.Utils.MoreMath.getPolarity(nSpeedX) * 4; } if (nFallingPitCounter > PIT_FALL_TIME) { LevelManager.__get__Instance().onPlayerDied(); } } function doJumpLoopLeft() { doJumpMove(); if (bGoingRight && (!bGoingLeft)) { var _local2 = mcRef.mcState._currentframe; doForcedSetState("JumpLoopRight"); mcRef.mcState.gotoAndPlay(_local2); } if (isStateComplete()) { mcRef.mcState.stop(); } } function doJumpStartLeft() { doJumpMove(); if (isStateComplete()) { var _local2 = mcRef.mcState._currentframe; doForcedSetState("JumpLoopLeft"); mcRef.mcState.gotoAndPlay(_local2); } if (isStateComplete()) { mcRef.mcState.stop(); } } function doJumpLoopRight() { doJumpMove(); if ((!bGoingRight) && (bGoingLeft)) { doForcedSetState("JumpLoopLeft"); } } function doJumpStartRight() { if (isStateComplete()) { doForcedSetState("JumpLoopRight"); } doJumpMove(); } function doRunLeft() { nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, -nRunSpeed, SPEED_CHANGE); } function doRunRight() { nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, nRunSpeed, SPEED_CHANGE); } function doIdleRight() { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, SPEED_CHANGE); } function doIdleLeft() { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, SPEED_CHANGE); } function doCrouchedRight() { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, CROUCHED_FRICTION); } function doCrouchedLeft() { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, CROUCHED_FRICTION); } function doBlowRightIn() { doBlowIn(); } function doBlowLeftIn() { doBlowIn(); } function doBlowIn() { if (isStateComplete()) { nBlowTimer = BLOW_PROTECTION; doForcedSetState(("Blow" + CurrentFacing) + "Idle"); } } function doBlowRightIdle() { doBlowIdle(); } function doBlowLeftIdle() { doBlowIdle(); } function doBlowIdle() { nBlowTimer--; if (nBlowTimer <= 0) { doForcedSetState(("Blow" + CurrentFacing) + "Out"); } } function doBlowRightOut() { doBlowOut(); } function doBlowLeftOut() { doBlowOut(); } function doBlowOut() { if (isStateComplete()) { bBlowInvincible = false; doUnlockState(); setState("Idle" + CurrentFacing); doCheckPressedKeys(); } } function doHurtLeft() { doHurt(); } function doHurtRight() { doHurt(); } function doHurt() { if (isStateComplete()) { doUnlockState(); setState("Idle" + CurrentFacing); doCheckPressedKeys(); } } function doHookLeft() { doHook(); } function doHookRight() { doHook(); } function doHook() { nSpeedYRegistration = 0; } function setInvincibleVisual(__bActive) { bInvincibleVisualActive = __bActive; if (bInvincibleVisualActive) { var _local2 = [1, 0, 0, 0, 100, 0, 1, 0, 0, 100, 0, 0, 1, 0, 100, 0, 0, 0, 1, 0]; var _local3 = new flash.filters.ColorMatrixFilter(_local2); mcRef.filters = [_local3]; } else { mcRef.filters = []; } } function doSpecial() { switch (nCurrentAbility) { case ABILITY_FIREBALLS : if (nFireBallsAvailables > 0) { doCastFireBall(); } break; case ABILITY_BLOWSPIKES : if (__get__CurrentState().indexOf("JumpLoop") != -1) { doUnlockState(); } if (__get__CurrentState().indexOf("Blow") == -1) { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BlowFishActivate.mp3"); } setState(("Blow" + CurrentFacing) + "In"); doLockState(); } } function doCastFireBall() { mcRef.mcState.mcThrow.play(); var _local2 = __get__ParentLayer().doAttachVisual("Dynamic_PlayerFireBall"); var _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcThrow.mcPosition.getBounds(__get__ParentLayer().__get__Ref())); _local2._x = _local4.x; _local2._y = _local4.y; var _local5 = new LevelItems.PlayerFireBall(_local2, __get__ParentLayer()); var _local3; switch (CurrentFacing) { case "Left" : _local3 = -1; break; case "Right" : _local3 = 1; } Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Throw.mp3"); _local5.doSetSpeeds((10 * _local3) + nSpeedX, undefined); if (nThrowDelay < 0) { nThrowDelay = FIREBALLS_RELOAD_DELAY; } nFireBallsAvailables--; } function doJumpMove() { if (bGoingRight) { if (nSpeedX < 0) { nSpeedX = nSpeedX * DIRECTION_CHANGE_FACTOR_AIR; } if (nSpeedX < MAX_SPEED_AIR) { doSetSpeeds(ACCELERATION_AIR, undefined, true); } } else if (bGoingLeft) { if (nSpeedX > 0) { nSpeedX = nSpeedX * DIRECTION_CHANGE_FACTOR_AIR; } if (nSpeedX > (-MAX_SPEED_AIR)) { doSetSpeeds(-ACCELERATION_AIR, undefined, true); } } } function onHitGround() { if ((((__get__CurrentState() == "JumpStartRight") || (__get__CurrentState() == "JumpLoopRight")) || (__get__CurrentState() == "JumpStartLeft")) || (__get__CurrentState() == "JumpLoopLeft")) { doUnlockState(); if (!bNeedToCrouch) { if (bGoingLeft) { setState("RunLeft"); } else if (bGoingRight) { setState("RunRight"); } else { setState("Idle" + CurrentFacing); } } else { setState("Crouched" + CurrentFacing); } } if (!bHitGroundOnce) { bHitGroundOnce = true; doCheckPressedKeys(); } } function doCheckPressedKeys() { bGoingLeft = oKeysManager.isKeyDown(37); bGoingRight = oKeysManager.isKeyDown(39); bCrouched = oKeysManager.isKeyDown(40); var _local6 = __get__CurrentState().indexOf("Hook") == -1; var _local5 = __get__CurrentState().indexOf("Die") == -1; var _local3 = __get__CurrentState().indexOf("Hurt") == -1; var _local2 = __get__CurrentState().indexOf("Falling") == -1; var _local10 = __get__CurrentState().indexOf("Catch") == -1; var _local9 = __get__CurrentState().indexOf("RunAway") == -1; var _local8 = __get__CurrentState().indexOf("Blow") == -1; var _local7 = __get__CurrentState().indexOf("Jump") == -1; var _local4 = ((((((_local6 && (_local5)) && (_local3)) && (_local2)) && (_local10)) && (_local9)) && (_local8)) && (_local7); if ((!bBlockInput) && (_local4)) { if (!bCrouched) { if (bGoingLeft) { setState("RunLeft"); } else if (bGoingRight) { setState("RunRight"); } else { setState("Idle" + CurrentFacing); } } else { setState("Crouched" + CurrentFacing); } } } function doLoadStateAction() { super.doLoadStateAction(); switch (sState) { case "Die" : switch (nPlayerType) { case SKIN_SPONGE : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "DieSponge.mp3"); break; case SKIN_PATRICK : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "DiePatrick.mp3"); } break; case "FallingPit" : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "FallPit.mp3"); break; case "HurtRight" : case "HurtLeft" : nCurrentAbility = ABILITY_NONE; Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Hurt.mp3"); setInvincibility(); break; case "BlowRightIn" : case "BlowLeftIn" : bBlowInvincible = true; break; case "CrouchedLeft" : case "CrouchedRight" : bCrouched = true; Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Crouch.mp3"); break; case "JumpStartLeft" : case "JumpStartRight" : doLockState(); switch (nPlayerType) { case SKIN_SPONGE : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "JumpSponge.mp3"); break; case SKIN_PATRICK : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "JumpPatrick.mp3"); } doSetSpeeds(undefined, -nJumpForce, false); } } function doUnLoadStateAction() { super.doUnLoadStateAction(); switch (sState) { case "CrouchedLeft" : case "CrouchedRight" : bCrouched = false; } } static var SKIN_SPONGE = 1; static var SKIN_PATRICK = 2; static var JUMP_MOD_PATRICK = 1; static var JUMP_MOD_SPONGE = 0; static var RUN_MOD_PATRICK = -1; static var RUN_MOD_SPONGE = 1; static var ABILITY_NONE = 1; static var ABILITY_FIREBALLS = 2; static var ABILITY_BLOWSPIKES = 3; static var RUN_SPEED = 10; static var SPEED_CHANGE = 1.2; static var CROUCHED_FRICTION = 0.2; static var HURT_JUMP_FORCE = 10; static var MAX_SPEED_AIR = 5; static var ACCELERATION_AIR = 1.2; static var DIRECTION_CHANGE_FACTOR_AIR = 0.85; static var JUMPSPEED = 13; static var CLAMSHELL_REBOUND_X = 11; static var CLAMSHELL_REBOUND_Y = 14; static var BOSS_HURT_X_REBOUND = 10; static var BOSS_HURT_Y_REBOUND = 12; static var CRUSH_BOUNCE_SPEED = 12; static var LEVER_REBOUND = 4; static var PIT_FALL_TIME = 20; static var FIREBALLS_RELOAD_DELAY = 60; static var FIREBALLS_CLIP = 3; static var BLOW_PROTECTION = 15; static var INVINCIBILITY_DELAY = 50; static var INVINCIBILITY_FLASH_INTERVAL = 10; }
Symbol 11 MovieClip [__Packages.Library.Utils.KeysManager] Frame 0
class Library.Utils.KeysManager { var aKeys, oEnterFrameListener; function KeysManager () { aKeys = new Array(); mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(this, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } function setListenerForKey(__oListener, __nKeyCode) { var _local2 = false; for (var _local6 in aKeys) { if (aKeys[_local6].nCode == __nKeyCode) { aKeys[_local6].aListeners.push(__oListener); _local2 = true; } } if (!_local2) { var _local3 = new Object(); _local3.bPressed = false; _local3.nCode = __nKeyCode; _local3.aListeners = new Array(); _local3.aListeners.push(__oListener); aKeys.push(_local3); } } function doEnterFrame() { for (var _local5 in aKeys) { var _local3 = Key.isDown(aKeys[_local5].nCode); if (aKeys[_local5].bPressed != _local3) { aKeys[_local5].bPressed = _local3; for (var _local4 in aKeys[_local5].aListeners) { var _local2; if (_local3) { _local2 = EVENT_KEY_DOWN; } else { _local2 = EVENT_KEY_UP; } aKeys[_local5].aListeners[_local4].onKeyManagerEvent(_local2, aKeys[_local5].nCode); } } } } function isKeyDown(__nKeyCode) { return(Key.isDown(__nKeyCode)); } function doDestroy() { for (var _local3 in aKeys) { for (var _local2 in aKeys[_local3].aListeners) { delete aKeys[_local3].aListeners[_local2]; } aKeys[_local3].aListeners = new Array(); delete aKeys[_local3].aListeners; } aKeys = new Array(); delete aKeys; MovieClip.removeListener(this); } static var EVENT_KEY_DOWN = 1; static var EVENT_KEY_UP = 2; }
Symbol 2211 MovieClip [__Packages.LevelItems.ZoneData.Hook] Frame 0
class LevelItems.ZoneData.Hook extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, bGotPlayer, nSpeed, oShortCutObject, nInitialPosX, mcRef, nDropPosX, __get__ParentLayer, setState, bDisableAllowed, doCheckObjects, oPlayer, isStateComplete; function Hook (__mcRef, __oLayer, __oShortCutObject, __nDropPosX) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = false; bGotPlayer = false; nSpeed = 0; oShortCutObject = __oShortCutObject; nInitialPosX = mcRef._x; nDropPosX = __nDropPosX; __get__ParentLayer().doAddListener(this); setState("In"); bDisableAllowed = true; } function doEnterFrame() { super.doEnterFrame(); doCheckObjects(); if (bGotPlayer) { doMovePlayer(); } } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } } function onPlayerHit(__oRef) { Player(__oRef).onHookCatch(this); oPlayer = Player(__oRef); bGotPlayer = true; setState("Hooked" + FacingSide); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "Hook.mp3"); Game.__get__Instance().onCatchHook(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function get FacingSide() { var _local2; if (nDropPosX > mcRef._x) { _local2 = "Right"; } else { _local2 = "Left"; } return(_local2); } function doIn() { if (isStateComplete()) { setState("Idle"); } } function doOut() { if (isStateComplete()) { nSpeed = 0; mcRef._x = nInitialPosX; setState("In"); } } function doMovePlayer() { var _local2 = Library.Utils.MoreMath.getPolarity(nDropPosX - mcRef._x); nSpeed = Library.Utils.MoreMath.getReachNum(nSpeed, SPEED, ACCELERATION); mcRef._x = mcRef._x + (nSpeed * _local2); var _local3 = false; if (_local2 == 1) { if (mcRef._x >= nDropPosX) { _local3 = true; } } else if (mcRef._x <= nDropPosX) { _local3 = true; } if (_local3) { oPlayer.onHookRelease((nSpeed * (SPEED_TRANFER_PERCENT / 100)) * _local2); setState("Out"); bGotPlayer = false; delete oPlayer; } else { oPlayer.doMoveWithHook(); } } var SPEED = 50; var ACCELERATION = 2; var SPEED_TRANFER_PERCENT = 35; }
Symbol 2212 MovieClip [__Packages.LevelItems.ZoneData.HookShortcut] Frame 0
class LevelItems.ZoneData.HookShortcut extends SideScroller.StaticObject { var mcRef, nMinX, nMaxX, mcHook, __get__ParentLayer; function HookShortcut (__mcRef, __oLayer) { super(__mcRef, __oLayer); doMemorizeLimits(); mcRef._visible = false; doCreateHook(); } function doCreateHook() { var _local2; var _local3; switch (LevelManager.__get__Instance().__get__PlayMethod()) { case Game.PLAY_FORWARD : default : _local2 = nMinX; _local3 = nMaxX; break; case Game.PLAY_REVERSE : _local2 = nMaxX; _local3 = nMinX; } mcHook = __get__ParentLayer().doAttachVisual("Dynamic_Hook"); mcHook._x = _local2; mcHook._y = HOOK_X_POS; new LevelItems.ZoneData.Hook(mcHook, __get__ParentLayer(), this, _local3); } function doMemorizeLimits() { var _local2 = mcRef.getBounds(__get__ParentLayer().__get__Ref()); nMinX = _local2.xMin; nMaxX = _local2.xMax; } static var HOOK_X_POS = 60; }
Symbol 2213 MovieClip [__Packages.LevelItems.GroundEnnemy] Frame 0
class LevelItems.GroundEnnemy extends SideScroller.MovingObject { var bObjectBlock, bObjectSpecial, bNeedToRespawn, nReactDelay, nFallingPitCounter, setState, bDisableAllowed, bDisabled, __get__Ref, doUnlockState, doLockState, nRespawnTimer, doForcedSetState, __get__CurrentState, mcRef, __get__ParentLayer, nSpeedX, nSpeedYRegistration, isStateComplete; function GroundEnnemy (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = false; bNeedToRespawn = false; nReactDelay = 0; nFallingPitCounter = 0; setState("WalkRight"); bDisableAllowed = true; } function doEnterFrame() { if (!bDisabled) { super.doEnterFrame(); nReactDelay--; if (__get__Ref()._y > LevelManager.BASE_FLOOR) { doUnlockState(); setState("FallingPit"); doLockState(); } if (bNeedToRespawn) { nRespawnTimer--; if (nRespawnTimer == 0) { bNeedToRespawn = false; doForcedSetState("ComeBack"); } } } } function onHitSpecial(__oRef) { if (__oRef instanceof LevelItems.EnnemyBlocker) { doReactCollision(); } else if (__oRef instanceof LevelItems.GroundEnnemy) { doReactCollision(); } else if (__oRef instanceof Player) { onPlayerHit(__oRef); } else if (__oRef instanceof LevelItems.PlayerFireBall) { LevelItems.PlayerFireBall(__oRef).doExplode(); onBlast(); } } function doReactCollision() { if (nReactDelay <= 0) { if (__get__CurrentState() == "WalkRight") { setState("WalkLeft"); } else { setState("WalkRight"); } nReactDelay = 10; } } function onPlayerHit(__oRef) { if (Player(__oRef).__get__InBlowSpikes()) { onBlast(); Game.__get__Instance().onKillEnnemy(); } else { var _local7 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef1.getBounds(__get__ParentLayer().__get__Ref())); var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef2.getBounds(__get__ParentLayer().__get__Ref())); var _local6 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef_Height.getBounds(__get__ParentLayer().__get__Ref())); var _local4 = _local7.x; var _local8 = _local5.x; var _local3 = false; if (((__oRef.__get__Ref()._x >= _local4) && (__oRef.__get__Ref()._x <= _local8)) && (__oRef.__get__Ref()._y <= _local6.y)) { _local3 = true; } if (_local3) { onCrush(); Player(__oRef).onEnnemyCrush(); Game.__get__Instance().onStompEnnemy(); } else { Player(__oRef).onHitEnnemy(this); } } } function onBlast() { setState("DieOther"); doLockState(); nSpeedX = 0; nSpeedYRegistration = 0; Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "GroundDie.mp3"); } function onCrush() { setState("DieCrush"); doLockState(); nSpeedX = 0; nSpeedYRegistration = 0; Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "GroundPop.mp3"); } function doDestroy() { super.doDestroy(); } function get CurrentFacing() { var _local2 = "Right"; if (__get__CurrentState().indexOf("Left") != -1) { _local2 = "Left"; } return(_local2); } function doComeBack() { if (isStateComplete()) { doUnlockState(); setState("WalkLeft"); } } function doDieCrush() { if (isStateComplete() && (!bNeedToRespawn)) { doForcedSetState("Crush"); bNeedToRespawn = true; nRespawnTimer = nRESPAWN_TIME; } } function doDieOther() { if (isStateComplete()) { doDestroy(); } nSpeedX = 0; nSpeedYRegistration = 0; } function doFallingPit() { nFallingPitCounter++; if (nFallingPitCounter > PIT_FALL_TIME) { doDestroy(); } } function doWalkLeft() { nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, -SPEED, SPEED_CHANGE); } function doWalkRight() { nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, SPEED, SPEED_CHANGE); } static var SPEED = 4; static var SPEED_CHANGE = 2; static var PIT_FALL_TIME = 20; static var nRESPAWN_TIME = 90; }
Symbol 2214 MovieClip [__Packages.LevelItems.EnnemyBlocker] Frame 0
class LevelItems.EnnemyBlocker extends SideScroller.BasicObject { var bObjectBlock, bObjectSpecial, bDisableAllowed, setState; function EnnemyBlocker (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; bDisableAllowed = true; setState("Idle"); } function doDestroy() { super.doDestroy(); } }
Symbol 2215 MovieClip [__Packages.LevelItems.PlayerFireBall] Frame 0
class LevelItems.PlayerFireBall extends SideScroller.MovingObject { var bObjectBlock, bObjectSpecial, nBounceLost, nCliffClimbCapacity, nReboundNumber, nLifeTimer, setState, bCheckObjects, doLockState, isStateComplete, doSetSpeeds; function PlayerFireBall (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; nBounceLost = 8; nCliffClimbCapacity = 15; nReboundNumber = 1; nLifeTimer = LIFE_TIME; setState("Idle"); } function doEnterFrame() { bCheckObjects = !bCheckObjects; super.doEnterFrame(); nLifeTimer--; if (nLifeTimer <= 0) { doExplode(); } } function onHitSpecial(__oRef) { } function doReactCollision() { } function doExplode() { setState("Out"); doLockState(); } function doDestroy() { super.doDestroy(); } function doOut() { if (isStateComplete()) { doDestroy(); } } function onHitGround() { doSetSpeeds(undefined, -(REBOUND / nReboundNumber), true); nReboundNumber++; } static var SPEED = 4; static var REBOUND = 8; static var SPEED_CHANGE = 2; static var PIT_FALL_TIME = 20; static var LIFE_TIME = 30; }
Symbol 2216 MovieClip [__Packages.LevelItems.PerimeterFlyingEnnemy] Frame 0
class LevelItems.PerimeterFlyingEnnemy extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, __get__ParentLayer, nInitialX, mcRef, nInitialY, nSpeedX, nSpeedY, nMaxDistance, setState, bDisableAllowed, bDisabled, __get__CurrentState, doLockState, isStateComplete, __get__Ref, nTargetX, nTargetY; function PerimeterFlyingEnnemy (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; __get__ParentLayer().doAddListener(this); nInitialX = mcRef._x; nInitialY = mcRef._y; nSpeedX = 0; nSpeedY = 0; nMaxDistance = mcRef.mcFlyZone._width / 2; mcRef.mcFlyZone.swapDepths(150); mcRef.mcFlyZone.removeMovieClip(); doTakeTarget(); setState("Idle"); bDisableAllowed = true; } function doEnterFrame() { if (!bDisabled) { super.doEnterFrame(); doMove(); } } function doEnable() { super.doEnable(); nMaxDistance = mcRef.mcFlyZone._width / 2; mcRef.mcFlyZone.swapDepths(150); mcRef.mcFlyZone.removeMovieClip(); doTakeTarget(); } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } else if (__oRef instanceof LevelItems.PlayerFireBall) { LevelItems.PlayerFireBall(__oRef).doExplode(); onBlast(); } } function doReactCollision() { } function onPlayerHit(__oRef) { var _local7 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef1.getBounds(__get__ParentLayer().__get__Ref())); var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef2.getBounds(__get__ParentLayer().__get__Ref())); var _local6 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef_Height.getBounds(__get__ParentLayer().__get__Ref())); var _local4 = _local7.x; var _local8 = _local5.x; var _local3 = false; if (((__oRef.__get__Coord().x >= _local4) && (__oRef.__get__Coord().x <= _local8)) && (__oRef.__get__Coord().y <= _local6.y)) { _local3 = true; } if (_local3) { onCrush(); Game.__get__Instance().onKillEnnemy(); Player(__oRef).onEnnemyCrush(); } else { Player(__oRef).onHitEnnemy(this); } } function onBlast() { onCrush(); Game.__get__Instance().onKillEnnemy(); } function onCrush() { if (__get__CurrentState() != "Die") { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "FlyingDie.mp3"); } setState("Die"); doLockState(); } function doDestroy() { super.doDestroy(); } function doDie() { if (isStateComplete()) { doDestroy(); } } function doMove() { var _local3 = (nInitialX + nTargetX) - __get__Ref()._x; var _local4 = (nInitialY + nTargetY) - __get__Ref()._y; var _local2 = false; if (Math.abs(_local3) > DIST_FOR_CHANGE) { var _local5 = Library.Utils.MoreMath.getPolarity(_local3); nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, SPEED * _local5, SPEED_CHANGE); _local2 = false; } else { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, SPEED_CHANGE); _local2 = true; } if (Math.abs(_local4) > DIST_FOR_CHANGE) { var _local6 = Library.Utils.MoreMath.getPolarity(_local4); nSpeedY = Library.Utils.MoreMath.getReachNum(nSpeedY, SPEED * _local6, SPEED_CHANGE); _local2 = false; } else { nSpeedY = Library.Utils.MoreMath.getReachZero(nSpeedY, SPEED_CHANGE); _local2 = true; } mcRef._x = mcRef._x + nSpeedX; mcRef._y = mcRef._y + nSpeedY; if (_local2) { doTakeTarget(); } } function doTakeTarget() { var _local2 = Library.Utils.MoreMath.getRandomRange(0, nMaxDistance); var _local4 = Library.Utils.MoreMath.getRandomRange(0, 359); var _local3 = Library.Utils.MoreMath.getRadianFromDegree(_local4); nTargetX = Math.cos(_local3) * _local2; nTargetY = Math.sin(_local3) * _local2; } static var SPEED = 2; static var SPEED_CHANGE = 0.1; static var DIST_FOR_CHANGE = 10; static var FALL_DIE_SPEED = 8; static var DIE_COMPLETE_HEIGHT = 800; }
Symbol 2217 MovieClip [__Packages.LevelItems.ZoneData.FireDrop] Frame 0
class LevelItems.ZoneData.FireDrop extends SideScroller.MovingObject { var nAccelerationY, nMaxSpeedY, bObjectBlock, bObjectSpecial, __get__CurrentState, setState, doLockState, isStateComplete, doDestroy; function FireDrop (__mcRef, __oLayer) { super(__mcRef, __oLayer); nAccelerationY = 0.4; nMaxSpeedY = 5; bObjectBlock = false; bObjectSpecial = true; } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } } function onPlayerHit(__oRef) { Player(__oRef).onHitEnnemy(this); } function doSplash() { if (__get__CurrentState() != "Explode") { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "LavaDrop.mp3"); } setState("Explode"); doLockState(); } function doExplode() { if (isStateComplete()) { doDestroy(); } } function onHitGround() { doSplash(); } }
Symbol 2218 MovieClip [__Packages.LevelItems.CheckPoints.EndTrigger] Frame 0
class LevelItems.CheckPoints.EndTrigger extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, setState, mcRef, bDisableAllowed, __get__CurrentState, isStateComplete; function EndTrigger (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; setState("Idle"); if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_REVERSE) { mcRef._xscale = mcRef._xscale * -1; } bDisableAllowed = true; LevelManager.__get__Instance().doAddListener(this); } function onActivate() { if (__get__CurrentState() == "Idle") { setState("Action"); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "SquidEnd.mp3"); } } function doDestroy() { LevelManager.__get__Instance().doRemoveListener(this); super.doDestroy(); } function doAction() { if (isStateComplete()) { setState("End"); LevelManager.__get__Instance().onPlayerReachEnd(); } } }
Symbol 2219 MovieClip [__Packages.LevelItems.CheckPoints.SecondaryCheckPoint] Frame 0
class LevelItems.CheckPoints.SecondaryCheckPoint extends LevelItems.CheckPoints.CheckPointTrigger { function SecondaryCheckPoint (__mcRef, __oLayer) { super(__mcRef, __oLayer); } }
Symbol 2220 MovieClip [__Packages.LevelItems.CheckPoints.PrimaryCheckPoint] Frame 0
class LevelItems.CheckPoints.PrimaryCheckPoint extends LevelItems.CheckPoints.CheckPointTrigger { var mcRef, setState, bDisableAllowed, __get__CurrentState, isStateComplete; function PrimaryCheckPoint (__mcRef, __oLayer) { super(__mcRef, __oLayer); mcRef._visible = true; setState("Idle"); if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_REVERSE) { mcRef._xscale = mcRef._xscale * -1; } bDisableAllowed = true; LevelManager.__get__Instance().doAddListener(this); } function onActivate() { if (__get__CurrentState() == "Idle") { setState("Action"); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "SquidMid.mp3"); } } function doDestroy() { LevelManager.__get__Instance().doRemoveListener(this); super.doDestroy(); } function doAction() { if (isStateComplete()) { setState("End"); } } }
Symbol 2221 MovieClip [__Packages.LevelItems.Bonuses.PointsBonus] Frame 0
class LevelItems.Bonuses.PointsBonus extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, bDisableAllowed, nPoints, setState, __get__ParentLayer, doLockState, isStateComplete; function PointsBonus (__mcRef, __oLayer, __nPoints) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; bDisableAllowed = true; nPoints = __nPoints; setState("Idle"); } function doEnterFrame() { super.doEnterFrame(); } function onCatched() { __get__ParentLayer().doAddListener(this); setState("Out"); doLockState(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function get Points() { return(nPoints); } function doOut() { if (isStateComplete()) { doDestroy(); } } }
Symbol 2222 MovieClip [__Packages.LevelItems.Bonuses.EvadingObject] Frame 0
class LevelItems.Bonuses.EvadingObject extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, __get__ParentLayer, nSpeedX, nSpeedY, setState, doLockState, isStateComplete, __get__Ref, nTargetX, nTargetY, mcRef; function EvadingObject (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; __get__ParentLayer().doAddListener(this); nSpeedX = 0; nSpeedY = 0; doTakeTarget(); setState("Idle"); } function doEnterFrame() { super.doEnterFrame(); doMove(); } function onCatched() { setState("Out"); doLockState(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function doOut() { if (isStateComplete()) { doDestroy(); } } function doMove() { var _local5 = nTargetX - __get__Ref()._x; var _local6 = nTargetY - __get__Ref()._y; var _local3 = false; var _local2 = false; var _local4 = false; if (Math.abs(_local5) > DIST_FOR_CHANGE) { var _local7 = Library.Utils.MoreMath.getPolarity(_local5); nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, SPEED * _local7, SPEED_CHANGE); } else { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, SPEED_CHANGE); _local3 = true; } if (Math.abs(_local6) > DIST_FOR_CHANGE) { var _local8 = Library.Utils.MoreMath.getPolarity(_local6); nSpeedY = Library.Utils.MoreMath.getReachNum(nSpeedY, SPEED * _local8, SPEED_CHANGE); } else { nSpeedY = Library.Utils.MoreMath.getReachZero(nSpeedY, SPEED_CHANGE); _local2 = true; } _local4 = _local3 && (_local2); mcRef._x = mcRef._x + nSpeedX; mcRef._y = mcRef._y + nSpeedY; if (_local4) { doTakeTarget(); } if (mcRef._y < DESTROY_Y_POS) { doDestroy(); } } function doTakeTarget() { var _local2 = Library.Utils.MoreMath.getRandomRange(MINIMUM_DISTANCE, MAXIMUM_DISTANCE); var _local4 = Library.Utils.MoreMath.getRandomRange(MIN_ANGLE, MAX_ANGLE); var _local3 = Library.Utils.MoreMath.getRadianFromDegree(_local4); nTargetX = mcRef._x + (Math.cos(_local3) * _local2); nTargetY = mcRef._y + (Math.sin(_local3) * _local2); } static var SPEED = 2; static var SPEED_CHANGE = 0.1; static var DIST_FOR_CHANGE = 10; static var MINIMUM_DISTANCE = 15; static var MAXIMUM_DISTANCE = 45; static var MIN_ANGLE = 140; static var MAX_ANGLE = 400; static var DESTROY_Y_POS = -50; }
Symbol 2223 MovieClip [__Packages.LevelItems.Bonuses.BonusBlowFish] Frame 0
class LevelItems.Bonuses.BonusBlowFish extends LevelItems.Bonuses.EvadingObject { function BonusBlowFish (__mcRef, __oLayer) { super(__mcRef, __oLayer); } }
Symbol 2224 MovieClip [__Packages.LevelItems.Bonuses.BonusFireballs] Frame 0
class LevelItems.Bonuses.BonusFireballs extends LevelItems.Bonuses.EvadingObject { function BonusFireballs (__mcRef, __oLayer) { super(__mcRef, __oLayer); } }
Symbol 2225 MovieClip [__Packages.Boss.BossLavaBall] Frame 0
class Boss.BossLavaBall extends SideScroller.MovingObject { var bObjectBlock, bObjectSpecial, nBounceLost, nCliffClimbCapacity, nReboundNumber, nLifeTimer, setState, doLockState, isStateComplete, doSetSpeeds; function BossLavaBall (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; nBounceLost = 8; nCliffClimbCapacity = 15; nReboundNumber = 1; nLifeTimer = LIFE_TIME; setState("Idle"); } function doEnterFrame() { super.doEnterFrame(); nLifeTimer--; if (nLifeTimer <= 0) { doExplode(); } } function onHitSpecial(__oRef) { } function doReactCollision() { } function doExplode() { setState("Out"); doLockState(); } function doDestroy() { super.doDestroy(); } function doOut() { if (isStateComplete()) { doDestroy(); } } function onHitGround() { doSetSpeeds(undefined, -(REBOUND / nReboundNumber), true); nReboundNumber++; } static var SPEED = 4; static var REBOUND = 8; static var SPEED_CHANGE = 2; static var PIT_FALL_TIME = 20; static var LIFE_TIME = 30; }
Symbol 2226 MovieClip [__Packages.SideScroller.Ground] Frame 0
class SideScroller.Ground { static var nMaxWorkingGrounds, nMaxSearchsPerFrames, aGrounds, aActiveWorkGrounds, oEnterFrameListener, bInited; var mcRef, oParentObject, nMinX, nMaxX, nMinY, nMaxY, aPoints, nSearchProgression; function Ground (__mcRef, __oParentObject) { mcRef = __mcRef; oParentObject = __oParentObject; mcRef._visible = false; var _local2 = mcRef.getBounds(oParentObject.__get__ParentLayer().__get__Ref()); nMinX = _local2.xMin; nMaxX = _local2.xMax; nMinY = _local2.yMin; nMaxY = _local2.yMax; aPoints = new Array(); nSearchProgression = nMinX + (ITERATION_X - (nMinX % ITERATION_X)); doScheduleGround(this); } static function doReinitMaxWorking() { nMaxWorkingGrounds = MAX_WORKING_GROUNDS; } static function setMaxWorking(__nMax) { nMaxWorkingGrounds = __nMax; } static function doReinitSearchPerFrames() { nMaxSearchsPerFrames = SEARCHS_PER_FRAME; } static function setMaxSearchPerFrames(__nMax) { nMaxSearchsPerFrames = __nMax; } static function doStaticEnterFrame() { if (aGrounds.length > 0) { if (aActiveWorkGrounds.length < nMaxWorkingGrounds) { doStartGroundWork(); } } for (var _local1 in aActiveWorkGrounds) { aActiveWorkGrounds[_local1].doEnterFrame(); } } static function doClean() { delete aGrounds; delete aActiveWorkGrounds; Main.__get__Instance().doRemoveListener(oEnterFrameListener); delete oEnterFrameListener.onEnterFrame; delete oEnterFrameListener; bInited = false; } static function doInit() { oEnterFrameListener = new Object(); oEnterFrameListener.doEnterFrame = Library.Utils.Delegate.create(SideScroller.Ground, doStaticEnterFrame); Main.__get__Instance().doAddListener(oEnterFrameListener); aGrounds = new Array(); aActiveWorkGrounds = new Array(); if (nMaxWorkingGrounds == undefined) { doReinitMaxWorking(); } if (nMaxSearchsPerFrames == undefined) { doReinitSearchPerFrames(); } bInited = true; } static function doStartGroundWork() { var _local5; var _local1; if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_REVERSE) { var _local3 = Number.NEGATIVE_INFINITY; for (var _local4 in aGrounds) { if (aGrounds[_local4].StartPos > _local3) { _local3 = aGrounds[_local4].StartPos; _local1 = Number(_local4); } } } else { var _local2 = Number.POSITIVE_INFINITY; for (var _local4 in aGrounds) { if (aGrounds[_local4].StartPos < _local2) { _local2 = aGrounds[_local4].StartPos; _local1 = Number(_local4); } } } _local5 = aGrounds[_local1]; aGrounds.splice(_local1, 1); aActiveWorkGrounds.push(_local5); } static function onGroundWorkComplete(__oGround) { for (var _local2 in aActiveWorkGrounds) { if (aActiveWorkGrounds[_local2] == __oGround) { aActiveWorkGrounds.splice(Number(_local2), 1); } } } static function doScheduleGround(__oGround) { if (!bInited) { doInit(); } aGrounds.push(__oGround); } function doEnterFrame() { var _local7 = 1; while (_local7 <= nMaxSearchsPerFrames) { if (nSearchProgression <= nMaxX) { var _local6 = nMaxY; var _local2; _local2 = nMaxY - 1; while (_local2 >= nMinY) { var _local4 = nSearchProgression + oParentObject.__get__ParentLayer().__get__Ref()._x; var _local3 = _local2 + oParentObject.__get__ParentLayer().__get__Ref()._y; var _local5 = mcRef.hitTest(_local4, _local3, true); if (_local5) { _local6 = _local2; } else { _local2 = Number.NEGATIVE_INFINITY; } _local2 = _local2 - ITERATION_Y; } aPoints.push({nX:nSearchProgression, nY:_local6}); nSearchProgression = nSearchProgression + ITERATION_X; } else { onGroundWorkComplete(this); _local7 = Number.POSITIVE_INFINITY; mcRef.swapDepths(250); mcRef.removeMovieClip(); delete mcRef; } _local7++; } } function getGroundAt(__nPositionX) { var _local4 = __nPositionX - (__nPositionX % ITERATION_X); var _local6 = _local4 + ITERATION_X; var _local3 = nMaxY; var _local5 = nMaxY; var _local2; _local2 = 0; while (_local2 <= (aPoints.length - 1)) { if (aPoints[_local2].nX == _local4) { _local3 = aPoints[_local2].nY; } if (aPoints[_local2].nX == _local6) { _local5 = aPoints[_local2].nY; } _local2++; } if ((_local3 == nMaxY) || (_local5 == nMaxY)) { _nGroundY = nMaxY; } else { var _local8 = (__nPositionX - _local4) / (_local6 - _local4); var _local9 = _local5 - _local3; var _nGroundY = (_local3 + (_local9 * _local8)); } return(_nGroundY); } function doDestroy() { oParentObject.__get__ParentLayer().doRemoveListener(this); aPoints = new Array(); delete aPoints; delete oParentObject; } function get StartPos() { return(nMinX); } function get MinY() { return(nMinY); } function get MaxY() { return(nMaxY); } function get EndPos() { return(nMaxX); } static var ITERATION_X = 5; static var ITERATION_Y = 2; static var SEARCHS_PER_FRAME = 25; static var MAX_WORKING_GROUNDS = 35; }
Symbol 2227 MovieClip [__Packages.LevelItems.Bonuses.Clamshell] Frame 0
class LevelItems.Bonuses.Clamshell extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, aItems, nBubbleFriendDispensed, __get__ParentLayer, bFirstLaunch, setState, bDisableAllowed, bDisabled, doCheckObjects, mcRef, __get__CurrentState, doLockState, isStateComplete, doUnlockState, doForcedSetState, __get__Coord; function Clamshell (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = true; bObjectSpecial = false; aItems = new Array(); nBubbleFriendDispensed = 0; __get__ParentLayer().doAddListener(this); bFirstLaunch = true; setState("Idle"); bDisableAllowed = true; } function doEnterFrame() { if (!bDisabled) { super.doEnterFrame(); doCheckObjects(); } } function doEnable() { super.doEnable(); mcRef.mcGround.swapDepths(250); mcRef.mcGround.removeMovieClip(); } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } else if (__oRef instanceof LevelItems.Bonuses.LD_ClamItem) { var _local3 = LevelItems.Bonuses.LD_ClamItem(__oRef).__get__ItemType(); __oRef.doDestroy(); onNewItem(_local3); } } function onPlayerHit(__oRef) { if (__get__CurrentState() != "Opened") { var _local7 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef1.getBounds(__get__ParentLayer().__get__Ref())); var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef2.getBounds(__get__ParentLayer().__get__Ref())); var _local6 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef_Height.getBounds(__get__ParentLayer().__get__Ref())); var _local4 = _local7.x; var _local8 = _local5.x; var _local2 = false; if (((__oRef.__get__Coord().x >= _local4) && (__oRef.__get__Coord().x <= _local8)) && (__oRef.__get__Coord().y <= _local6.y)) { _local2 = true; } if (_local2) { Player(__oRef).onClamshellRebound(); setState("Open"); doLockState(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "ClamshellHit.mp3"); } } } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function doClose() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } function doOpen() { if (isStateComplete()) { doReleaseItem(); if (aItems.length > 0) { doForcedSetState("Close"); } else { doForcedSetState("Opened"); } } } function doReleaseItem() { var _local3 = Number(aItems.pop()); switch (_local3) { case LevelItems.Bonuses.LD_ClamItem.ITEM_BUBBLEFRIEND : nBubbleFriendDispensed++; if (nBubbleFriendDispensed < BUBBLE_FRIENDS_TO_GIVE) { aItems.push(_local3); Game.__get__Instance().onPlayerCatchedPoints(1); } else if (nBubbleFriendDispensed == BUBBLE_FRIENDS_TO_GIVE) { Game.__get__Instance().onPlayerCatchedPoints(5); } var _local2 = __get__ParentLayer().doAttachVisual("mcBubbleSplash"); _local2._x = __get__Coord().x; _local2._y = __get__Coord().y; new SimpleAnimation(_local2, __get__ParentLayer()); break; case LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_FIREBALLS : case LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_BLOWFISH : doSpawnBonus(_local3); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "ClamshellRelease.mp3"); } } function doSpawnBonus(__nBonusType) { switch (__nBonusType) { case LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_FIREBALLS : var _local2 = __get__ParentLayer().doAttachVisual("Dynamic_EvadingBonus_Fireballs"); break; case LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_BLOWFISH : _local2 = __get__ParentLayer().doAttachVisual("Dynamic_EvadingBonus_Blowfish"); } _local2._x = __get__Coord().x; _local2._y = __get__Coord().y; switch (__nBonusType) { case LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_FIREBALLS : new LevelItems.Bonuses.BonusFireballs(_local2, __get__ParentLayer()); break; case LevelItems.Bonuses.LD_ClamItem.ITEM_BONUS_BLOWFISH : new LevelItems.Bonuses.BonusBlowFish(_local2, __get__ParentLayer()); } } function onNewItem(__nItemType) { aItems.push(__nItemType); } function doLoadStateAction() { super.doLoadStateAction(); mcRef.mcGround._visible = false; } static var BUBBLE_FRIENDS_TO_GIVE = 5; }
Symbol 2228 MovieClip [__Packages.LevelItems.Bonuses.LD_ClamItem] Frame 0
class LevelItems.Bonuses.LD_ClamItem extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, mcRef, nItemType; function LD_ClamItem (__mcRef, __oLayer, __nItemType) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = true; mcRef._visible = false; nItemType = __nItemType; } function doDestroy() { super.doDestroy(); } function set ItemType(__nItemType) { nItemType = __nItemType; //return(ItemType); } function get ItemType() { return(nItemType); } static var ITEM_BUBBLEFRIEND = 1; static var ITEM_BONUS_FIREBALLS = 2; static var ITEM_BONUS_BLOWFISH = 3; }
Symbol 2229 MovieClip [__Packages.SimpleAnimation] Frame 0
class SimpleAnimation extends Library.State { var setState, mcRef, isStateComplete; function SimpleAnimation (__mcRef, __oLayer) { super(__mcRef); LevelManager.__get__Instance().doAddListener(this); setState("Out"); } function doDestroy() { LevelManager.__get__Instance().doRemoveListener(this); mcRef.removeMovieClip(); delete mcRef; } function doOut() { if (isStateComplete()) { doDestroy(); } } }
Symbol 2230 MovieClip [__Packages.Boss.GaryCage] Frame 0
class Boss.GaryCage extends SideScroller.StaticObject { static var oCtrl; var bObjectBlock, bObjectSpecial, bBossDied, __get__ParentLayer, nCurrentHeight, nCallDelay, setState, doLockState, isStateComplete, mcRef, doForcedSetState, doUnlockState; function GaryCage (__mcRef, __oLayer) { super(__mcRef, __oLayer); oCtrl = this; bObjectBlock = false; bObjectSpecial = false; bBossDied = false; __get__ParentLayer().doAddListener(this); nCurrentHeight = ABS_TOP; nCallDelay = Library.Utils.MoreMath.getRandomRange(MIN_CALL_DELAY, MAX_CALL_DELAY); setState("Down"); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); } function onLeverPressed() { setState("Up"); doLockState(); } function onBossStartDie() { bBossDied = true; } function onBossDied() { setState("Free"); doLockState(); onSpawnFlyingGary(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function doDying() { if (isStateComplete()) { Game.__get__Instance().doBossLevelLose(); } } function doFree() { if (isStateComplete()) { mcRef.mcState.stop(); doForcedSetState("BrokenCage"); } } function doDown() { if (!bBossDied) { nCurrentHeight = nCurrentHeight + SPEED; mcRef._y = nCurrentHeight; if (nCurrentHeight > ABS_BOTTOM) { setState("Dying"); doLockState(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "GaryDie.mp3", 100); } nCallDelay--; if (nCallDelay == 0) { var _local2 = Library.Utils.MoreMath.getRandomRange(1, 3); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, ("Gary" + _local2) + ".mp3", 70); } else if (nCallDelay < 0) { if (mcRef._y > CRITICAL_BOTTOM) { nCallDelay = CRITICAL_CALL_DELAY + Library.Utils.MoreMath.getRandomRange(0, 5); } else if (mcRef._y > CALL_HEIGHT) { nCallDelay = Library.Utils.MoreMath.getRandomRange(MIN_CALL_DELAY, MAX_CALL_DELAY); } } } } function doUp() { if (isStateComplete()) { doUnlockState(); setState("Down"); } else { nCurrentHeight = nCurrentHeight - BACK_UP_SPEED; if (nCurrentHeight < ABS_TOP) { nCurrentHeight = ABS_TOP; } mcRef._y = nCurrentHeight; } } function onSpawnFlyingGary() { var _local2 = __get__ParentLayer().doAttachVisual("mcGarySpin"); _local2._x = mcRef._x; _local2._y = mcRef._y; new Boss.SpinningGary(_local2, __get__ParentLayer()); } static var SPEED = 0.15; static var BACK_UP_SPEED = 1.75; static var ABS_TOP = 90; static var ABS_BOTTOM = 280; static var CRITICAL_BOTTOM = 240; static var CALL_HEIGHT = 185; static var CRITICAL_CALL_DELAY = 40; static var MIN_CALL_DELAY = 75; static var MAX_CALL_DELAY = 155; }
Symbol 2231 MovieClip [__Packages.Boss.SpinningGary] Frame 0
class Boss.SpinningGary extends SideScroller.StaticObject { var bObjectBlock, bObjectSpecial, __get__ParentLayer, nCurrentSpeed, setState, nAngle, __get__Ref, mcRef; function SpinningGary (__mcRef, __oLayer) { super(__mcRef, __oLayer); bObjectBlock = false; bObjectSpecial = false; __get__ParentLayer().doAddListener(this); nCurrentSpeed = INITIAL_SPEED; setState("Spin"); nAngle = 230; Player.__get__Instance().onGaryFreeBossFight(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function doSpin() { var _local4 = Player.__get__Instance().__get__Ref()._x + TARGET_X_MODIFIER; var _local2 = Player.__get__Instance().__get__Ref()._y + TARGET_Y_MODIFIER; var _local8 = Library.Utils.MoreMath.getDistance(_local4, _local2, __get__Ref()._x, __get__Ref()._y); if (Math.abs(_local8) > (nCurrentSpeed + BUFFER)) { var _local5 = Library.Utils.MoreMath.getAngle(__get__Ref()._x, __get__Ref()._y, _local4, _local2); nAngle = Library.Utils.MoreMath.getReachNum(nAngle, _local5, 4); var _local3 = Library.Utils.MoreMath.getRadianFromDegree(nAngle); var _local7 = Math.cos(_local3) * nCurrentSpeed; var _local6 = Math.sin(_local3) * nCurrentSpeed; mcRef._x = mcRef._x + _local7; mcRef._y = mcRef._y + _local6; } else { Player.__get__Instance().onCatchedGaryBossFight(); Boss.BigBoss.__get__Instance().onCatchedGaryBossFight(); doDestroy(); } } static var INITIAL_SPEED = 18.5; static var INITIAL_REDUCE = 0.25; static var TARGET_X_MODIFIER = 0; static var TARGET_Y_MODIFIER = -20; static var BUFFER = 5; }
Symbol 2232 MovieClip [__Packages.Boss.BigBoss] Frame 0
class Boss.BigBoss extends SideScroller.StaticObject { static var oCtrl; var bObjectBlock, bObjectSpecial, nNextLavalBallThrow, nLavaBallsToThrow, nSpeedX, nSpeedY, nHitsRemaining, __get__ParentLayer, setState, bFirstWait, __get__CurrentState, nCurrentAction, nWaitTime, mcRef, nTargetX, nTargetY, doForcedSetState, isStateComplete, doUnlockState, __get__Ref, nCurrentStep, aPattern, doLockState; function BigBoss (__mcRef, __oLayer) { super(__mcRef, __oLayer); oCtrl = this; bObjectBlock = false; bObjectSpecial = true; nNextLavalBallThrow = 0; nLavaBallsToThrow = 0; nSpeedX = 0; nSpeedY = 0; nHitsRemaining = HITS_NEEDED - 1; __get__ParentLayer().doAddListener(this); setState("Idle"); doCreatePattern(); doWait(140); bFirstWait = true; } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); if (bFirstWait) { Player.__get__Instance().onBossLockInput(); } if (((((__get__CurrentState() != "Stunt") && (__get__CurrentState() != "Hurt")) && (__get__CurrentState() != "Die")) && (__get__CurrentState() != "WakeUp")) && (__get__CurrentState() != "WakeEnd")) { switch (nCurrentAction) { case ACTION_ATTACKING : nNextLavalBallThrow--; if (nNextLavalBallThrow == 0) { doThrowLavalBall(); } break; case ACTION_MOVING : doMove(); break; case ACTION_WAITING : nWaitTime--; if (nWaitTime > 0) { break; } onPatternStepComplete(); if (!bFirstWait) { break; } bFirstWait = false; Player.__get__Instance().onBossUnlockInput(); } } doCheckLookingSide(); } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } else if (__oRef instanceof LevelItems.PlayerFireBall) { LevelItems.PlayerFireBall(__oRef).doExplode(); if (nHitsRemaining > 0) { onHurt(); } else { onDie(); } } } function onPlayerHit(__oRef) { var _local3 = false; if (Player(__oRef).__get__InBlowSpikes()) { _local3 = true; } else if (Player(__oRef).__get__Speeds().y > 0) { var _local6 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef1.getBounds(__get__ParentLayer().__get__Ref())); var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef2.getBounds(__get__ParentLayer().__get__Ref())); var _local8 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef_Height.getBounds(__get__ParentLayer().__get__Ref())); var _local4; var _local7; switch (mcRef._xscale) { case 100 : _local4 = _local6.x; _local7 = _local5.x; break; case -100 : _local4 = _local5.x; _local7 = _local6.x; } if (((__oRef.__get__Ref()._x >= _local4) && (__oRef.__get__Ref()._x <= _local7)) && (__oRef.__get__Ref()._y <= _local8.y)) { _local3 = true; } } if (_local3) { if (nHitsRemaining > 0) { onHurt(); Game.__get__Instance().onBossHit(); } else { onDie(); } Player(__oRef).onBossHurt(); } else { Player(__oRef).onHitEnnemy(this); } } function doWait(__nWaitTime) { nCurrentAction = ACTION_WAITING; nWaitTime = __nWaitTime; } function doAttack(__nAttackType) { nCurrentAction = ACTION_ATTACKING; switch (__nAttackType) { case ATTACK_AIMED : setState("ThrowAttackStart"); break; case ATTACK_EXPLODE : setState("ExplodeAttack"); break; case ATTACK_RAIN : Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BossLaugh.mp3"); setState("RainAttack"); } } function doMoveTo(__nX, __nY) { nCurrentAction = ACTION_MOVING; nTargetX = __nX; nTargetY = __nY; } function onCatchedGaryBossFight() { doForcedSetState("WakeUp"); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function doWakeUp() { if (isStateComplete()) { doForcedSetState("WakeEnd"); Player.__get__Instance().onBossAwake(); } } function doThrowAttackStart() { if (isStateComplete()) { doForcedSetState("ThrowAttackEnd"); } } function doThrowAttackEnd() { if (isStateComplete()) { doUnlockState(); setState("Idle"); onPatternStepComplete(); } } function doExplodeAttack() { if (isStateComplete()) { doUnlockState(); setState("Idle"); onPatternStepComplete(); } } function doRainAttack() { if (isStateComplete()) { doUnlockState(); setState("Idle"); onPatternStepComplete(); } } function doDie() { if (isStateComplete()) { doForcedSetState("Stunt"); Boss.GaryCage.__get__Instance().onBossDied(); } if (mcRef._y < 270) { mcRef._y = mcRef._y + 2; } else if (mcRef._y > 280) { mcRef._y = mcRef._y - 2; } else { mcRef._y = 275; } if (mcRef._x < 335) { mcRef._x = mcRef._x + 2; } else if (mcRef._x > 345) { mcRef._x = mcRef._x - 2; } else { mcRef._x = 340; } } function doHurt() { if (isStateComplete()) { doUnlockState(); setState("Idle"); onPatternStepComplete(); } } function doCheckLookingSide() { if (__get__CurrentState() != "Die") { if (Player.__get__Instance().__get__Ref()._x != undefined) { var _local3 = __get__Ref()._x - Player.__get__Instance().__get__Ref()._x; var _local2 = Library.Utils.MoreMath.getPolarity(_local3); mcRef._xscale = 100 * _local2; } } else { mcRef._xscale = 100; } } function onPatternStepComplete() { aPattern[nCurrentStep](); nCurrentStep++; if (nCurrentStep >= aPattern.length) { nCurrentStep = 0; } } function doCreatePattern() { aPattern = new Array(); nCurrentStep = 0; aPattern.push(Library.Utils.Delegate.create(this, doWait, 10)); aPattern.push(Library.Utils.Delegate.create(this, doMoveTo, 300, 302)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 10)); aPattern.push(Library.Utils.Delegate.create(this, doAttack, ATTACK_RAIN)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 45)); aPattern.push(Library.Utils.Delegate.create(this, doMoveTo, 225, 207)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 25)); aPattern.push(Library.Utils.Delegate.create(this, doAttack, ATTACK_AIMED)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 10)); aPattern.push(Library.Utils.Delegate.create(this, doMoveTo, 325, -50)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 15)); aPattern.push(Library.Utils.Delegate.create(this, doAttack, ATTACK_RAIN)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 35)); aPattern.push(Library.Utils.Delegate.create(this, doMoveTo, 465, 218)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 20)); aPattern.push(Library.Utils.Delegate.create(this, doAttack, ATTACK_EXPLODE)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 10)); aPattern.push(Library.Utils.Delegate.create(this, doMoveTo, 190, 274)); aPattern.push(Library.Utils.Delegate.create(this, doMoveTo, 444, 185)); aPattern.push(Library.Utils.Delegate.create(this, doWait, 15)); aPattern.push(Library.Utils.Delegate.create(this, doAttack, ATTACK_AIMED)); } function doMove() { var _local4 = nTargetX - __get__Ref()._x; var _local6 = nTargetY - __get__Ref()._y; var _local5 = false; var _local2 = false; var _local3 = false; if (Math.abs(_local4) > DIST_FOR_MOVE_COMPLETE) { var _local7 = Library.Utils.MoreMath.getPolarity(_local4); nSpeedX = Library.Utils.MoreMath.getReachNum(nSpeedX, SPEED * _local7, SPEED_CHANGE); } else { nSpeedX = Library.Utils.MoreMath.getReachZero(nSpeedX, SPEED_CHANGE); _local2 = true; } if (Math.abs(_local6) > DIST_FOR_MOVE_COMPLETE) { var _local8 = Library.Utils.MoreMath.getPolarity(_local6); nSpeedY = Library.Utils.MoreMath.getReachNum(nSpeedY, SPEED * _local8, SPEED_CHANGE); } else { nSpeedY = Library.Utils.MoreMath.getReachZero(nSpeedY, SPEED_CHANGE); _local3 = true; } _local5 = _local2 && (_local3); mcRef._x = mcRef._x + nSpeedX; mcRef._y = mcRef._y + nSpeedY; if (_local5) { onPatternStepComplete(); } } function onHurt() { setState("Hurt"); doLockState(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BossHit.mp3"); nHitsRemaining--; } function onDie() { setState("Die"); doLockState(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BossDie.mp3"); Player.__get__Instance().onBossStartDie(); Game.__get__Instance().onBossStartDie(); Boss.GaryCage.__get__Instance().onBossStartDie(); Boss.Lever.__get__Instance().onBossStartDie(); var _local2 = __get__ParentLayer().__get__AllObjects(); for (var _local3 in _local2) { if (_local2[_local3] instanceof Boss.BossLavaBall) { Boss.BossLavaBall(_local2[_local3]).doExplode(); } else if (_local2[_local3] instanceof LevelItems.ZoneData.LavaDrop) { LevelItems.ZoneData.LavaDrop(_local2[_local3]).doSplash(); } else if (_local2[_local3] instanceof LevelItems.GroundEnnemy) { LevelItems.GroundEnnemy(_local2[_local3]).onBlast(); } } } function doThrowLavalBall() { nLavaBallsToThrow--; if (nLavaBallsToThrow > 0) { nNextLavalBallThrow = 2; } var _local2 = __get__ParentLayer().doAttachVisual("Dynamic_BossLavaBall"); var _local4 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcThrowPosition.getBounds(__get__ParentLayer().__get__Ref())); _local2._x = _local4.x; _local2._y = _local4.y; var _local5 = new Boss.BossLavaBall(_local2, __get__ParentLayer()); var _local3; switch (mcRef._xscale) { case 100 : _local3 = -1; break; case -100 : _local3 = 1; } _local5.doSetSpeeds((THROW_SPEED * _local3) + nSpeedX, undefined); } function doExplodeThrowLava() { var _local10 = 10; var _local11 = [0, 180, 225, 315]; var _local12 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcThrowPosition.getBounds(__get__ParentLayer().__get__Ref())); for (var _local13 in _local11) { var _local5 = _local11[_local13]; var _local2 = Library.Utils.MoreMath.getRadianFromDegree(_local5); var _local3 = __get__ParentLayer().doAttachVisual("Dynamic_BossLavaBall"); var _local9 = Math.cos(_local2) * _local10; var _local8 = Math.sin(_local2) * _local10; _local3._x = _local12.x + _local9; _local3._y = _local12.y + _local8; var _local4 = new Boss.BossLavaBall(_local3, __get__ParentLayer()); var _local7 = Math.cos(_local2) * THROW_SPEED; var _local6 = Math.sin(_local2) * THROW_SPEED; _local4.doSetSpeeds(_local7, _local6); } } function doStartLavalRain() { var _local3 = [{x:55, y:-10}, {x:155, y:-50}, {x:410, y:-50}, {x:515, y:-10}]; for (var _local4 in _local3) { var _local2 = __get__ParentLayer().doAttachVisual("Dynamic_LavaDrop"); _local2._x = _local3[_local4].x; _local2._y = _local3[_local4].y; new LevelItems.ZoneData.LavaDrop(_local2, __get__ParentLayer()); } } function doStartLavaThrow() { nLavaBallsToThrow = 3; nNextLavalBallThrow = 1; } function doLoadStateAction() { super.doLoadStateAction(); switch (__get__CurrentState()) { case "ExplodeAttack" : doExplodeThrowLava(); break; case "ThrowAttackEnd" : doStartLavaThrow(); } } function doUnLoadStateAction() { super.doUnLoadStateAction(); if (!(__get__CurrentState() === "RainAttack")) { } else { doStartLavalRain(); } } static var HITS_NEEDED = 6; static var THROW_SPEED = 16; static var ATTACK_AIMED = 1; static var ATTACK_EXPLODE = 2; static var ATTACK_RAIN = 3; static var ACTION_MOVING = 1; static var ACTION_WAITING = 2; static var ACTION_ATTACKING = 3; static var SPEED = 4.5; static var SPEED_CHANGE = 0.75; static var DIST_FOR_MOVE_COMPLETE = 10; }
Symbol 2233 MovieClip [__Packages.Boss.Lever] Frame 0
class Boss.Lever extends SideScroller.StaticObject { static var oCtrl; var bObjectBlock, bObjectSpecial, __get__ParentLayer, setState, doCheckObjects, doForcedSetState, doLockState, mcRef, isStateComplete, doUnlockState; function Lever (__mcRef, __oLayer) { super(__mcRef, __oLayer); oCtrl = this; bObjectBlock = false; bObjectSpecial = true; __get__ParentLayer().doAddListener(this); setState("Idle"); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); doCheckObjects(); } function onBossStartDie() { doForcedSetState("Stopped"); doLockState(); } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } } function onPlayerHit(__oRef) { if (Player(__oRef).__get__Speeds().y > 0) { var _local7 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef1.getBounds(__get__ParentLayer().__get__Ref())); var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef2.getBounds(__get__ParentLayer().__get__Ref())); var _local6 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef_Height.getBounds(__get__ParentLayer().__get__Ref())); var _local4 = _local7.x; var _local8 = _local5.x; var _local3 = false; if (((__oRef.__get__Coord().x >= _local4) && (__oRef.__get__Coord().x <= _local8)) && (__oRef.__get__Coord().y <= _local6.y)) { _local3 = true; } if (_local3) { Player(__oRef).onLeverRebound(); Boss.GaryCage.__get__Instance().onLeverPressed(); setState("Active"); doLockState(); } } } function doDestroy() { delete oCtrl; __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function doActive() { if (isStateComplete()) { doUnlockState(); setState("Idle"); } } }
Symbol 2234 MovieClip [__Packages.LevelItems.ZoneData.LavaDrop] Frame 0
class LevelItems.ZoneData.LavaDrop extends SideScroller.MovingObject { var nAccelerationY, nMaxSpeedY, bObjectBlock, bObjectSpecial, setState, doLockState, isStateComplete, doDestroy; function LavaDrop (__mcRef, __oLayer) { super(__mcRef, __oLayer); nAccelerationY = 0.4; nMaxSpeedY = 5; bObjectBlock = false; bObjectSpecial = true; } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } } function onPlayerHit(__oRef) { Player(__oRef).onHitEnnemy(this); } function doSplash() { setState("Explode"); doLockState(); } function doExplode() { if (isStateComplete()) { doDestroy(); } } function onHitGround() { doSplash(); } }
Symbol 2235 MovieClip [__Packages.LevelItems.ZoneData.ReactZone] Frame 0
class LevelItems.ZoneData.ReactZone extends SideScroller.StaticObject { var nDelay, mcRef, __get__ParentLayer, doDestroy, oLockedObject, nMinX, nMaxX; function ReactZone (__mcRef, __oLayer) { super(__mcRef, __oLayer); if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_FORWARD) { doMemorizeLimits(); nDelay = nDELAY; mcRef._visible = false; __get__ParentLayer().doAddListener(this); } else { doDestroy(); } } function doDeleteLocked() { delete oLockedObject; } function doLockOn(__oRef) { oLockedObject = __oRef; } function doEnterFrame() { nDelay--; if (nDelay <= 0) { if ((oLockedObject.__get__Coord().x >= nMinX) && (oLockedObject.__get__Coord().x <= nMaxX)) { onLockedInLimits(); } else { onLockedOutLimits(); } nDelay = nDELAY; } } function onLockedInLimits() { } function onLockedOutLimits() { } function doMemorizeLimits() { var _local2 = mcRef.getBounds(__get__ParentLayer().__get__Ref()); nMinX = _local2.xMin; nMaxX = _local2.xMax; } static var nDELAY = 5; }
Symbol 2236 MovieClip [__Packages.LevelItems.ZoneData.CannonBallZone] Frame 0
class LevelItems.ZoneData.CannonBallZone extends LevelItems.ZoneData.ReactZone { var nLaunchDelay, bFirstShot, sLinkage, __get__ParentLayer, oLockedObject; function CannonBallZone (__mcRef, __oLayer) { super(__mcRef, __oLayer); nLaunchDelay = 1; bFirstShot = true; sLinkage = DEFAULT_LINKAGE; } function onLockedInLimits() { nLaunchDelay--; if (nLaunchDelay == 0) { doSpawnCannonBall(); nLaunchDelay = DEFAULT_DELAY_FOR_LAUNCH_MIN; } else if (nLaunchDelay < 0) { nLaunchDelay = Library.Utils.MoreMath.getRandomRange(DEFAULT_DELAY_FOR_LAUNCH_MIN, DEFAULT_DELAY_FOR_LAUNCH_MAX); } } function doSpawnCannonBall() { var _local2 = __get__ParentLayer().doAttachVisual(sLinkage); var _local3; if (!bFirstShot) { _local3 = Library.Utils.MoreMath.getRandomRange(-1, 0); if (_local3 == 0) { _local3 = 1; } } else { var _local4 = Library.Utils.MoreMath.getPolarity(Player.__get__Instance().__get__Speeds().x); _local3 = _local4 * -1; } trace("_nDirection: " + _local3); if (_local3 == 1) { _local2._x = (-__get__ParentLayer().__get__Ref()._x) - SPAWN_BUFFER; } else { _local2._x = ((-__get__ParentLayer().__get__Ref()._x) + Game.STAGE_WIDTH) + SPAWN_BUFFER; } bFirstShot = false; _local2._y = (oLockedObject.__get__Ref()._y + PLACEMENT_Y_BUFFER) + Library.Utils.MoreMath.getRandomRange(-PLACEMENT_Y_RANDOM, PLACEMENT_Y_RANDOM); if (_local2._y < PLACEMENT_Y_MIN) { _local2._y = PLACEMENT_Y_MIN; } else if (_local2._y > PLACEMENT_Y_MAX) { _local2._y = PLACEMENT_Y_MAX; } doCreateObject(_local2, _local3); } function doCreateObject(__mcCB, __nDirection) { new LevelItems.ZoneData.CannonBall(__mcCB, __get__ParentLayer(), __nDirection); } var DEFAULT_DELAY_FOR_LAUNCH_MIN = 25; var DEFAULT_DELAY_FOR_LAUNCH_MAX = 45; var SPAWN_BUFFER = 100; var PLACEMENT_Y_RANDOM = 50; var PLACEMENT_Y_BUFFER = -30; var PLACEMENT_Y_MIN = 100; var PLACEMENT_Y_MAX = 250; var DEFAULT_LINKAGE = "Dynamic_CannonBall"; }
Symbol 2237 MovieClip [__Packages.LevelItems.ZoneData.CannonBall] Frame 0
class LevelItems.ZoneData.CannonBall extends SideScroller.StaticObject { var bRemove, nSpeed, nDirection, bObjectBlock, bObjectSpecial, __get__ParentLayer, setState, mcRef, doCheckObjects, __get__CurrentState, doLockState; function CannonBall (__mcRef, __oLayer, __nDirection, __bRemove) { super(__mcRef, __oLayer); if (__bRemove == undefined) { __bRemove = true; } bRemove = __bRemove; nSpeed = SPEED; nDirection = __nDirection; bObjectBlock = false; bObjectSpecial = true; __get__ParentLayer().doAddListener(this); switch (nDirection) { case 1 : setState("IdleRight"); break; case -1 : setState("IdleLeft"); } } function doEnterFrame() { super.doEnterFrame(); mcRef._x = mcRef._x + (nSpeed * nDirection); if (mcRef._x < ((-__get__ParentLayer().__get__Ref()._x) - REMOVE_BUFFER)) { if ((nDirection == -1) || (bRemove)) { doDestroy(); } } else if (mcRef._x > (((-__get__ParentLayer().__get__Ref()._x) + Game.STAGE_WIDTH) + REMOVE_BUFFER)) { if ((nDirection == 1) || (bRemove)) { doDestroy(); } } doCheckObjects(); } function onCrush() { switch (__get__CurrentState()) { case "IdleRight" : setState("DieRight"); break; case "IdleLeft" : setState("DieLeft"); } doLockState(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); super.doDestroy(); } function onHitSpecial(__oRef) { if (__oRef instanceof Player) { onPlayerHit(__oRef); } else if (__oRef instanceof LevelItems.ZoneData.FireDrop) { LevelItems.ZoneData.FireDrop(__oRef).doSplash(); onCrush(); } else if (__oRef instanceof LevelItems.ZoneData.CannonBall) { nDirection = nDirection * -1; onCrush(); } else if (__oRef instanceof LevelItems.PerimeterFlyingEnnemy) { } } function onPlayerHit(__oRef) { var _local7 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef1.getBounds(__get__ParentLayer().__get__Ref())); var _local5 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef2.getBounds(__get__ParentLayer().__get__Ref())); var _local6 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcCrushTopRef_Height.getBounds(__get__ParentLayer().__get__Ref())); var _local4 = _local7.x; var _local8 = _local5.x; var _local3 = false; if (((__oRef.__get__Coord().x >= _local4) && (__oRef.__get__Coord().x <= _local8)) && (__oRef.__get__Coord().y <= _local6.y)) { _local3 = true; } if (_local3) { onCrush(); Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BallStomp.mp3"); Game.__get__Instance().onKillEnnemy(); Player(__oRef).onEnnemyCrush(); } else { Player(__oRef).onHitEnnemy(this); } } function doDieRight() { doDie(); } function doDieLeft() { doDie(); } function doDie() { mcRef._y = mcRef._y + FALL_DIE_SPEED; if (mcRef._y > DIE_COMPLETE_HEIGHT) { doDestroy(); } } static var REMOVE_BUFFER = 350; static var SPEED = 5; static var FALL_DIE_SPEED = 8; static var DIE_COMPLETE_HEIGHT = 800; }
Symbol 2238 MovieClip [__Packages.LevelItems.ZoneData.FireBallZone] Frame 0
class LevelItems.ZoneData.FireBallZone extends LevelItems.ZoneData.CannonBallZone { var sLinkage, __get__ParentLayer; function FireBallZone (__mcRef, __oLayer) { super(__mcRef, __oLayer); sLinkage = LINKAGE; } function doCreateObject(__mcCB, __nDirection) { new LevelItems.ZoneData.FireBall(__mcCB, __get__ParentLayer(), __nDirection); } var LINKAGE = "Dynamic_FireBall"; }
Symbol 2239 MovieClip [__Packages.LevelItems.ZoneData.FireBall] Frame 0
class LevelItems.ZoneData.FireBall extends LevelItems.ZoneData.CannonBall { var nSpeed; function FireBall (__mcRef, __oLayer, __nDirection, __bRemove, __bFromShip) { super(__mcRef, __oLayer, __nDirection, __bRemove); if (__bFromShip) { nSpeed = FROM_SHIP_SPEED; } } function onPlayerHit(__oRef) { Player(__oRef).onHitEnnemy(this); } static var FROM_SHIP_SPEED = 11; }
Symbol 2240 MovieClip [__Packages.LevelItems.ZoneData.FireRainZone] Frame 0
class LevelItems.ZoneData.FireRainZone extends LevelItems.ZoneData.ReactZone { var nLaunchDelay, sLinkage, __get__ParentLayer, oLockedObject, nMaxX, nMinX; function FireRainZone (__mcRef, __oLayer) { super(__mcRef, __oLayer); nLaunchDelay = 1; sLinkage = DEFAULT_LINKAGE; } function onLockedInLimits() { nLaunchDelay--; if (nLaunchDelay <= 0) { doSpawnFireDrop(); nLaunchDelay = Library.Utils.MoreMath.getRandomRange(DEFAULT_DELAY_FOR_LAUNCH_MIN, DEFAULT_DELAY_FOR_LAUNCH_MAX); } } function onLockedOutLimits() { nLaunchDelay = 1; } function doSpawnFireDrop() { var _local3 = __get__ParentLayer().doAttachVisual(sLinkage); var _local4 = 1; if (LevelManager.__get__Instance().__get__PlayMethod() == Game.PLAY_REVERSE) { _local4 = -1; } var _local2 = oLockedObject.__get__Ref()._x + (Library.Utils.MoreMath.getRandomRange(0, RANDOM_X) * _local4); if (_local2 > nMaxX) { _local2 = nMaxX; } else if (_local2 < nMinX) { _local2 = nMinX; } _local3._x = _local2; _local3._y = -SPAWN_BUFFER; new LevelItems.ZoneData.FireDrop(_local3, __get__ParentLayer()); } var DEFAULT_DELAY_FOR_LAUNCH_MIN = 5; var DEFAULT_DELAY_FOR_LAUNCH_MAX = 25; var SPAWN_BUFFER = 50; var RANDOM_X = 300; var DEFAULT_LINKAGE = "Dynamic_FireDrop"; }
Symbol 2241 MovieClip [__Packages.Boss.BossShip] Frame 0
class Boss.BossShip extends SideScroller.StaticObject { static var oCtrl; var bObjectBlock, bObjectSpecial, bCanShootCannon, __get__ParentLayer, nCurrentSpeed, nTargetSpeed, nCheckDistanceDelay, bHitPlayer, bStopped, bDelayedStart, nPlayerInitialDistance, __get__Coord, setState, oCannon1, mcRef, oCannon2, oDutchman, oMoveSound, nStartDelay, nCannonDelay, nThrowDelay; function BossShip (__mcRef, __oLayer) { super(__mcRef, __oLayer); oCtrl = this; bObjectBlock = false; bObjectSpecial = false; bCanShootCannon = false; __get__ParentLayer().doAddListener(this); nCurrentSpeed = 0; nTargetSpeed = 0; nCheckDistanceDelay = DELAY_CHECK_DISTANCE; bHitPlayer = false; bStopped = true; bDelayedStart = false; nPlayerInitialDistance = __get__Coord().x - Player.__get__Instance().__get__Coord().x; setState("Idle"); oCannon1 = new Boss.ShipCannon(mcRef.mcState.mcCannon1); oCannon2 = new Boss.ShipCannon(mcRef.mcState.mcCannon2); oDutchman = new Boss.ShipDutchman(mcRef.mcState.mcDutchman); LevelManager.__get__Instance().doAddListener(oCannon1); LevelManager.__get__Instance().doAddListener(oCannon2); LevelManager.__get__Instance().doAddListener(oDutchman); onStopAndDelay(); switch (LevelManager.__get__Instance().__get__LevelNumber()) { case 6 : case 7 : break; case 8 : doDelayThrow(); break; case 9 : doDelayCannon(); doDelayThrow(); } oMoveSound = Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "ShipMove.wav", 0, 999999); oMoveSound.setFadeRate(1); } static function get Instance() { return(oCtrl); } function doEnterFrame() { super.doEnterFrame(); if (bStopped) { if (bDelayedStart) { nStartDelay--; if (nStartDelay <= 0) { bDelayedStart = false; bStopped = false; bHitPlayer = false; doSetSpeed(SPEED_NORMAL); } } } if (bHitPlayer || (!bStopped)) { doMove(); if (!bHitPlayer) { nCheckDistanceDelay--; if (nCheckDistanceDelay <= 0) { nCheckDistanceDelay = DELAY_CHECK_DISTANCE; doCheckDistance(); } if (bCanShootCannon) { nCannonDelay--; if (nCannonDelay == 0) { doShotCannon(); } } nThrowDelay--; if (nThrowDelay == 0) { doThrow(); } } } } function onHitPlayer() { bHitPlayer = true; doSetSpeed(SPEED_FAST); } function onPlayerDied() { bStopped = true; onStopAndDelay(); nCurrentSpeed = 0; } function onPlayerRespawnAt(__nPos) { mcRef._x = __nPos + DIST_ON_RESPAWN; onStopAndDelay(); nTargetSpeed = 0; nCurrentSpeed = 0; } function onDutchmanThrown() { var _local2 = __get__ParentLayer().doAttachVisual("Dynamic_BossLavaBall"); var _local3 = Library.Utils.MoreMath.getBoundsCenter(mcRef.mcState.mcThrowRef.getBounds(__get__ParentLayer().__get__Ref())); _local2._x = _local3.x; _local2._y = _local3.y; var _local4 = new Boss.BossLavaBall(_local2, __get__ParentLayer()); _local4.doSetSpeeds(-THROW_SPEED_X, -THROW_SPEED_Y); doDelayThrow(); } function onCannonHadShot(__oCannon) { var _local4; switch (__oCannon) { case oCannon1 : _local4 = mcRef.mcState.mcCannon1Ref; break; case oCannon2 : _local4 = mcRef.mcState.mcCannon2Ref; } var _local3 = Library.Utils.MoreMath.getBoundsCenter(_local4.getBounds(__get__ParentLayer().__get__Ref())); var _local2 = __get__ParentLayer().doAttachVisual("Dynamic_FireBall"); _local2._x = _local3.x; _local2._y = _local3.y; new LevelItems.ZoneData.FireBall(_local2, __get__ParentLayer(), -1, false, true); doDelayCannon(); } function doPause() { super.doPause(); oMoveSound.doPause(); } function doResume() { super.doResume(); oMoveSound.doResume(); } function doDestroy() { __get__ParentLayer().doRemoveListener(this); delete oCtrl; super.doDestroy(); } function doIdle() { } function doShotCannon() { Library.Sound.SoundManager.doPlaySoundInCat(Main.SOUND_CAT_SOUND, "BallShotShip.mp3"); var _local2; switch (Library.Utils.MoreMath.getRandomRange(1, 2)) { case 1 : _local2 = oCannon1; break; case 2 : _local2 = oCannon2; } _local2.doStartShoot(); } function doThrow() { oDutchman.doStartThrow(); } function doDelayCannon() { nCannonDelay = Library.Utils.MoreMath.getRandomRange(DELAY_MIN_CANNON_SHOT, DELAY_MAX_CANNON_SHOT); } function doDelayThrow() { nThrowDelay = Library.Utils.MoreMath.getRandomRange(DELAY_MIN_THROW, DELAY_MAX_THROW); } function doCheckDistance() { var _local2 = __get__Coord().x - Player.__get__Instance().__get__Coord().x; if (_local2 < DISTANCE_EAT_PLAYER) { Player.__get__Instance().onBossCrush(); onHitPlayer(); } else if (_local2 > DISTANCE_SPEED_UP) { doSetSpeed(SPEED_FAST); } else if (_local2 < DISTANCE_SLOW_DOWN) { doSetSpeed(SPEED_SLOW); } else { doSetSpeed(SPEED_NORMAL); } if (_local2 > DISTANCE_CANNON) { bCanShootCannon = true; } else { bCanShootCannon = false; } var _local6 = Math.max(0, _local2 - DIST_SND_FULL); var _local4 = DIST_SND_NULL - DIST_SND_FULL; var _local5 = _local4 - _local6; var _local3 = _local5 / _local4; _local3 = Math.floor(_local3 * 100); oMoveSound.doFadeTo(_local3, false); } function doMove() { nCurrentSpeed = Library.Utils.MoreMath.getReachNum(nCurrentSpeed, nTargetSpeed, SPEED_CHANGE_RATE); mcRef._x = mcRef._x - nCurrentSpeed; } function doSetSpeed(__nSpeed) { nTargetSpeed = __nSpeed; } function onStopAndDelay() { bStopped = true; bDelayedStart = true; nStartDelay = DELAY_START; } static var DELAY_CHECK_DISTANCE = 4; static var DELAY_START = 40; static var SPEED_CHANGE_RATE = 0.25; static var SPEED_SLOW = 3; static var SPEED_NORMAL = 5.5; static var SPEED_FAST = 12.5; static var DISTANCE_SLOW_DOWN = 280; static var DISTANCE_CANNON = 185; static var DISTANCE_SPEED_UP = 850; static var DISTANCE_EAT_PLAYER = 80; static var DELAY_MIN_CANNON_SHOT = 30; static var DELAY_MAX_CANNON_SHOT = 200; static var DELAY_MIN_THROW = 25; static var DELAY_MAX_THROW = 70; static var THROW_SPEED_X = 12; static var THROW_SPEED_Y = 9; static var DIST_ON_RESPAWN = 350; static var DIST_SND_FULL = 150; static var DIST_SND_NULL = 750; }
Symbol 2242 MovieClip [__Packages.Boss.ShipCannon] Frame 0
class Boss.ShipCannon extends Library.State { var setState, mcRef, isStateComplete; function ShipCannon (__mcRef) { super(__mcRef); setState("Idle"); } function doStartShoot() { setState("Shoot"); } function doShoot() { if (mcRef.mcState._currentframe == FRAME_SHOOT) { Boss.BossShip.__get__Instance().onCannonHadShot(this); } if (isStateComplete()) { setState("Idle"); } } function doIdle() { } static var FRAME_SHOOT = 10; }
Symbol 2243 MovieClip [__Packages.Boss.ShipDutchman] Frame 0
class Boss.ShipDutchman extends Library.State { var setState, mcRef, isStateComplete; function ShipDutchman (__mcRef) { super(__mcRef); setState("Idle"); } function doStartThrow() { setState("Throw"); } function doThrow() { if (mcRef.mcState._currentframe == THROW_FRAME) { Boss.BossShip.__get__Instance().onDutchmanThrown(); } if (isStateComplete()) { setState("Idle"); } } function doIdle() { } static var THROW_FRAME = 18; }
Symbol 15 MovieClip [__Packages.Library.BasicPopUp] Frame 0
class Library.BasicPopUp extends Library.State { var setState, __get__CurrentState, mcRef, oListener, __get__Listener, isStateComplete; function BasicPopUp (__mcRef) { super(__mcRef); setState("Hidden"); } function doHide() { setState("Hidden"); } function doClose() { if (__get__CurrentState() == "Idle") { setState("Out"); } } function doOpen() { setState("In"); } function get Ref() { return(mcRef.mcState.mcBox); } function set Listener(__o) { oListener = __o; //return(__get__Listener()); } function doIn() { if (isStateComplete()) { setState("Idle"); } } function doOut() { if (isStateComplete()) { setState("Hidden"); } } function doLoadStateAction() { mcRef.mcState.btnBlock.onRelease = function () { }; mcRef.mcState.btnBlock.useHandCursor = false; if (__get__CurrentState() != "Hidden") { oListener.onPopUpEvent(NEED_UPDATE, this); } } static var NEED_UPDATE = 1; }
Symbol 18 MovieClip [__Packages.Library.Utils.Timer] Frame 0
class Library.Utils.Timer { var nTimeSpent, nMethod, nFrameRate, bTimerActive, __get__Method, __get__FrameRate; function Timer () { nTimeSpent = 0; nMethod = TIMER_COUNT_UP; nFrameRate = BASE_FRAMERATE; bTimerActive = false; } function doEnterFrame() { if (bTimerActive) { nTimeSpent = nTimeSpent + nMethod; } } function doStartTimer() { bTimerActive = true; } function doStopTimer() { bTimerActive = false; } function setTime(__nTime) { nTimeSpent = __nTime * (nFrameRate / 1000); } function doResetTime() { nTimeSpent = 0; } function get Time() { return(Math.round(nTimeSpent / (nFrameRate / 1000))); } function get Frames() { return(nTimeSpent); } function set Method(__n) { nMethod = __n; //return(__get__Method()); } function set FrameRate(__n) { nFrameRate = __n; //return(__get__FrameRate()); } static var TIMER_COUNT_UP = 1; static var TIMER_COUNT_DOWN = -1; static var BASE_FRAMERATE = 30; }
Symbol 2244 MovieClip [__Packages.Levels.Level_01] Frame 0
class Levels.Level_01 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_01 () { super(); __set__PlayMethod(Game.PLAY_FORWARD); __set__LevelNumber(1); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky01"); __get__Paralax().push("mcParalax01"); __get__Panels().push("mcGamePanel_World1_Start_A"); __get__Panels().push("mcGamePanel_World1_1"); __get__Panels().push("mcGamePanel_World1_2"); __get__Panels().push("mcGamePanel_World1_3"); __get__Panels().push("mcGamePanel_World1_4"); __get__Panels().push("mcGamePanel_World1_5"); __get__Panels().push("mcGamePanel_World1_6"); __get__Panels().push("mcGamePanel_World1_7"); __get__Panels().push("mcGamePanel_World1_8"); __get__Panels().push("mcGamePanel_World1_9"); __get__Panels().push("mcGamePanel_World1_10"); __get__Panels().push("mcGamePanel_World1_End"); } }
Symbol 2245 MovieClip [__Packages.Levels.Level_02] Frame 0
class Levels.Level_02 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_02 () { super(); __set__PlayMethod(Game.PLAY_FORWARD); __set__LevelNumber(2); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky02"); __get__Paralax().push("mcParalax02"); __get__Panels().push("mcGamePanel_World2_Start_A"); __get__Panels().push("mcGamePanel_World2_1"); __get__Panels().push("mcGamePanel_World2_2"); __get__Panels().push("mcGamePanel_World2_3"); __get__Panels().push("mcGamePanel_World2_4"); __get__Panels().push("mcGamePanel_World2_5"); __get__Panels().push("mcGamePanel_World2_6"); __get__Panels().push("mcGamePanel_World2_7"); __get__Panels().push("mcGamePanel_World2_8"); __get__Panels().push("mcGamePanel_World2_9"); __get__Panels().push("mcGamePanel_World2_10"); __get__Panels().push("mcGamePanel_World2_End"); } }
Symbol 2246 MovieClip [__Packages.Levels.Level_03] Frame 0
class Levels.Level_03 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_03 () { super(); __set__PlayMethod(Game.PLAY_FORWARD); __set__LevelNumber(3); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky03"); __get__Paralax().push("mcParalax03"); __get__Panels().push("mcGamePanel_World3_Start_A"); __get__Panels().push("mcGamePanel_World3_1"); __get__Panels().push("mcGamePanel_World3_2"); __get__Panels().push("mcGamePanel_World3_3"); __get__Panels().push("mcGamePanel_World3_4"); __get__Panels().push("mcGamePanel_World3_5"); __get__Panels().push("mcGamePanel_World3_6"); __get__Panels().push("mcGamePanel_World3_7"); __get__Panels().push("mcGamePanel_World3_8"); __get__Panels().push("mcGamePanel_World3_9"); __get__Panels().push("mcGamePanel_World3_10"); __get__Panels().push("mcGamePanel_World3_End"); } }
Symbol 2247 MovieClip [__Packages.Levels.Level_04] Frame 0
class Levels.Level_04 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_04 () { super(); __set__PlayMethod(Game.PLAY_FORWARD); __set__LevelNumber(4); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky04"); __get__Paralax().push("mcParalax04"); __get__Panels().push("mcGamePanel_World4_Start_A"); __get__Panels().push("mcGamePanel_World4_1"); __get__Panels().push("mcGamePanel_World4_2"); __get__Panels().push("mcGamePanel_World4_3"); __get__Panels().push("mcGamePanel_World4_4"); __get__Panels().push("mcGamePanel_World4_5"); __get__Panels().push("mcGamePanel_World4_6"); __get__Panels().push("mcGamePanel_World4_7"); __get__Panels().push("mcGamePanel_World4_8"); __get__Panels().push("mcGamePanel_World4_9"); __get__Panels().push("mcGamePanel_World4_10"); __get__Panels().push("mcGamePanel_World4_End"); } }
Symbol 2248 MovieClip [__Packages.Levels.BossFight] Frame 0
class Levels.BossFight extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Panels; function BossFight () { super(); __set__PlayMethod(Game.PLAY_BOSS_FIGHT); __set__LevelNumber(5); __set__TimeAllowed(300000); __get__Panels().push("Panel_Game_BossFight"); } }
Symbol 2249 MovieClip [__Packages.Levels.Level_06] Frame 0
class Levels.Level_06 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_06 () { super(); __set__PlayMethod(Game.PLAY_REVERSE); __set__LevelNumber(6); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky04"); __get__Paralax().push("mcParalax04"); __get__Panels().push("mcGamePanel_World4_End"); __get__Panels().push("mcGamePanel_World4_1"); __get__Panels().push("mcGamePanel_World4_2"); __get__Panels().push("mcGamePanel_World4_3"); __get__Panels().push("mcGamePanel_World4_4"); __get__Panels().push("mcGamePanel_World4_5"); __get__Panels().push("mcGamePanel_World4_6"); __get__Panels().push("mcGamePanel_World4_7"); __get__Panels().push("mcGamePanel_World4_8"); __get__Panels().push("mcGamePanel_World4_9"); __get__Panels().push("mcGamePanel_World4_10"); __get__Panels().push("mcGamePanel_World4_Start_B"); } }
Symbol 2250 MovieClip [__Packages.Levels.Level_07] Frame 0
class Levels.Level_07 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_07 () { super(); __set__PlayMethod(Game.PLAY_REVERSE); __set__LevelNumber(7); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky03"); __get__Paralax().push("mcParalax03"); __get__Panels().push("mcGamePanel_World3_End"); __get__Panels().push("mcGamePanel_World3_1"); __get__Panels().push("mcGamePanel_World3_2"); __get__Panels().push("mcGamePanel_World3_3"); __get__Panels().push("mcGamePanel_World3_4"); __get__Panels().push("mcGamePanel_World3_5"); __get__Panels().push("mcGamePanel_World3_6"); __get__Panels().push("mcGamePanel_World3_7"); __get__Panels().push("mcGamePanel_World3_8"); __get__Panels().push("mcGamePanel_World3_9"); __get__Panels().push("mcGamePanel_World3_10"); __get__Panels().push("mcGamePanel_World3_Start_B"); } }
Symbol 2251 MovieClip [__Packages.Levels.Level_08] Frame 0
class Levels.Level_08 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_08 () { super(); __set__PlayMethod(Game.PLAY_REVERSE); __set__LevelNumber(8); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky02"); __get__Paralax().push("mcParalax02"); __get__Panels().push("mcGamePanel_World2_End"); __get__Panels().push("mcGamePanel_World2_1"); __get__Panels().push("mcGamePanel_World2_2"); __get__Panels().push("mcGamePanel_World2_3"); __get__Panels().push("mcGamePanel_World2_4"); __get__Panels().push("mcGamePanel_World2_5"); __get__Panels().push("mcGamePanel_World2_6"); __get__Panels().push("mcGamePanel_World2_7"); __get__Panels().push("mcGamePanel_World2_8"); __get__Panels().push("mcGamePanel_World2_9"); __get__Panels().push("mcGamePanel_World2_10"); __get__Panels().push("mcGamePanel_World2_Start_B"); } }
Symbol 2252 MovieClip [__Packages.Levels.Level_09] Frame 0
class Levels.Level_09 extends BaseLevelData { var __set__PlayMethod, __set__LevelNumber, __set__TimeAllowed, __get__Backgrounds, __get__Paralax, __get__Panels; function Level_09 () { super(); __set__PlayMethod(Game.PLAY_REVERSE); __set__LevelNumber(9); __set__TimeAllowed(300000); __get__Backgrounds().push("mcSky01"); __get__Paralax().push("mcParalax01"); __get__Panels().push("mcGamePanel_World1_End"); __get__Panels().push("mcGamePanel_World1_2"); __get__Panels().push("mcGamePanel_World1_3"); __get__Panels().push("mcGamePanel_World1_4"); __get__Panels().push("mcGamePanel_World1_5"); __get__Panels().push("mcGamePanel_World1_6"); __get__Panels().push("mcGamePanel_World1_7"); __get__Panels().push("mcGamePanel_World1_8"); __get__Panels().push("mcGamePanel_World1_9"); __get__Panels().push("mcGamePanel_World1_Start_B"); } }
Symbol 2253 MovieClip [__Packages.SideScroller.NegativeGround] Frame 0
class SideScroller.NegativeGround { var mcRef, oParentObject, nGroundPos, nMinX, nMaxX; function NegativeGround (__mcRef, __oParentObject, __nGroundPos) { mcRef = __mcRef; oParentObject = __oParentObject; if (__nGroundPos != undefined) { nGroundPos = __nGroundPos; } else { nGroundPos = DEFAULT_NEGATIVE_GROUND_POSITION; } mcRef._visible = false; var _local2 = mcRef.getBounds(oParentObject.__get__ParentLayer().__get__Ref()); nMinX = _local2.xMin; nMaxX = _local2.xMax; } function getGroundAt() { return(nGroundPos); } function doDestroy() { delete oParentObject; } function get StartPos() { return(nMinX); } function get EndPos() { return(nMaxX); } static var DEFAULT_NEGATIVE_GROUND_POSITION = 600; }
Symbol 1 MovieClip [__Packages.LibCompileHookComponent] Frame 0
class LibCompileHookComponent extends MovieClip { function LibCompileHookComponent () { super(); } function LibCompileHook() { } }
Symbol 8 MovieClip [__Packages.Library.Utils.Debug] Frame 0
class Library.Utils.Debug { static var lc; function Debug () { } static function clear() { lc = new LocalConnection(); lc.send("trace", "clear"); } static function setLevel(pLvl) { level = pLvl; } static function trace(pMsg, pLvl) { var _local1; if (pLvl != undefined) { _local1 = pLvl; } else { _local1 = level; } lc = new LocalConnection(); lc.send("trace", "trace", pMsg, _local1); } static function traceObject(o, pRecurseDepth, pLvl, pIndent) { var _local7; var _local5; var _local6; if (pLvl != undefined) { _local6 = pLvl; } else { _local6 = level; } if (pRecurseDepth == undefined) { _local7 = 0; } else { _local7 = pRecurseDepth; } if (pIndent == undefined) { _local5 = 0; } else { _local5 = pIndent; } for (var _local8 in o) { var _local3 = ""; var _local1 = 0; while (_local1 < _local5) { _local3 = _local3 + " "; _local1++; } var _local2 = o[_local8].toString(); if (o[_local8] instanceof Array) { _local2 = "[Array]"; } if (_local2 == "[object Object]") { _local2 = "[Object]"; } trace(((_local3 + _local8) + ": ") + _local2, _local6); if (_local7 > 0) { traceObject(o[_local8], _local7 - 1, _local6, _local5 + 1); } } } static var level = 0; static var DEBUG = 0; static var INFO = 1; static var WARN = 2; static var ERROR = 3; static var FATAL = 4; }
Symbol 9 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 10 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 13 MovieClip [__Packages.Library.Utils.XmlTool] Frame 0
class Library.Utils.XmlTool { var xmlData, sXmlFileName, bNoLoad, oListener; function XmlTool (_sXmlName) { if (_sXmlName.length != undefined) { xmlData = new XML(); sXmlFileName = _sXmlName; xmlData.ignoreWhite = true; xmlData.onLoad = Library.Utils.Delegate.create(this, doInformListener); xmlData.load(sXmlFileName); bNoLoad = false; } else { bNoLoad = true; } } function doSetListener(__oListener) { oListener = __oListener; } function doInformListener(__bSuccess) { oListener.onXMLLoadComplete(this, __bSuccess); } function isLoaded() { var _local2 = false; if (bNoLoad || ((xmlData.getBytesLoaded() >= xmlData.getBytesTotal()) && (xmlData.getBytesTotal() > 2))) { _local2 = true; } return(_local2); } function getSubXml(_sNodeName, _xmlRef) { var _local2 = new XMLNode(); if (isLoaded()) { var _local5 = xmlData; if (_xmlRef != undefined) { _local5 = _xmlRef; } var _local3 = 0; _local2 = _local5.firstChild; while ((((_local2.nodeName != _sNodeName) && (_local2.hasChildNodes())) && (_local2 != undefined)) && (_local3 < 256)) { _local2 = _local2.firstChild; _local3++; } } return(_local2); } function getLevelNode(_sNodeName, _xmlRef) { var _local4 = new XMLNode(); if (isLoaded()) { var _local3 = xmlData.firstChild; if (_xmlRef != undefined) { _local3 = _xmlRef; } var _local2 = 0; while (_local2 < _local3.childNodes.length) { if (_local3.childNodes[_local2].nodeName == _sNodeName) { _local4 = _local3.childNodes[_local2]; _local2 = _local3.childNodes.length; } _local2++; } } return(_local4); } function getLevelNodeData(_sNodeName, _xmlRef) { var _local4 = new String(); if (isLoaded()) { var _local2 = 0; while (_local2 < _xmlRef.childNodes.length) { if (_xmlRef.childNodes[_local2].nodeName == _sNodeName) { _local4 = _xmlRef.childNodes[_local2].childNodes[0].nodeValue; _local2 = _xmlRef.childNodes.length; } _local2++; } } return(_local4); } function getLevelNodeAttribute(_sNodeName, _sAttributeName, _xmlRef) { var _local4 = new String(); if (isLoaded()) { var _local2 = 0; while (_local2 < _xmlRef.childNodes.length) { if (_xmlRef.childNodes[_local2].nodeName == _sNodeName) { _local4 = _xmlRef.childNodes[_local2].attributes[_sAttributeName]; _local2 = _xmlRef.childNodes.length; } _local2++; } } return(_local4); } function doDestroy() { delete oListener; delete xmlData; } function valueOf() { return(xmlData.toString()); } }
Symbol 1740 MovieClip Frame 1
this._visible = _global.Player.Instance.getGotGary(this);
Symbol 1858 MovieClip Frame 17
stop();
Symbol 1860 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 1864 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 1867 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 1884 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 1923 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 1959 MovieClip Frame 1
stop();
Symbol 1990 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2012 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2017 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2027 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2030 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2034 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2036 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2041 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2046 MovieClip Frame 1
stop();
Symbol 2055 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2061 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2068 MovieClip Frame 1
stop();
Symbol 2076 MovieClip Frame 1
stop();
Symbol 2081 MovieClip Frame 1
stop();
Symbol 2103 MovieClip Frame 10
btnBlock.useHandCursor = false;
Symbol 2140 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }
Symbol 2144 Button
on (release) { _global.Main.Instance.doClickSound(); } on (rollOver) { _global.Main.Instance.doRollSound(); }

Library Items

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Instance Names

"mcState"Frame 10Symbol 38 MovieClip
"mcTransition"Frame 20Symbol 1685 MovieClip
"mcTransitionBoss"Frame 20Symbol 1716 MovieClip
"mcSound"Frame 20Symbol 1718 MovieClip
"mcState"Frame 40Symbol 1868 MovieClip
"mcState"Frame 50Symbol 1959 MovieClip
"mcState"Frame 60Symbol 2109 MovieClip
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Created: 26/5 -2019 17:09:30 Last modified: 26/5 -2019 17:09:30 Server time: 14/11 -2024 22:48:10