STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #22815 |
LOADING LOADING LOADING LOADING LOADING |
*** |
Q |
The Window To Another Box |
The Window To Another Box |
STUDIOS |
STUDIOS |
STUDIOS |
SPONSORED BY: |
WHEN THE STREET LIGHTS GO OUT... |
WHEN THE STREET LIGHTS GO OUT... WHAT CAN BE SEEN? |
Skip Into |
Graphics and Scripting by Andrew Khassapov - IST Studios Sound Effects from Flashkit.com Thanks to Keegan Thomas Beilby for suggestions Music Loop by 'Netsu' - Flashkit.com Original concept based on Splinter Cell |
Basic Instructions: Use Escape to exit. Use the Mouse to aim and fire. Use the WASD or Arrow keys to move. Hold Shift to run forwards only. Use Space Bar, E, or Control to knock out opponents. Use 'Q' to toggle quality - USE OF LOW QUALITY IS HIGHLY ADVISED. Use 'M' to toggle sound on/off. If you have not played before please take the tutorial. |
Play |
Tutorial |
Practice |
Silence Code: |
Input Silence Code |
Input Level Code |
Level Code: |
Note : Must match weapon and difficulty. |
LOCKED |
LOCKED |
UNLOCKED |
UNLOCKED |
Input Code |
Input Code |
Input Code |
Input Code |
- Silenced - Firing rate of 0.5 seconds - Uses 1 bullet : 1 bullet shown |
Silenced Pistol |
Weapon: |
- Not Silenced - Firing rate of 1/8 seconds - Uses 3 bullets : 1 bullet shown |
AK - 47 |
- Silenced - Firing rate of 1/6 seconds - Uses 2 bullets : 1 bullet shown |
Silenced MP5 |
- Not Silenced - Firing rate of 1/18 seconds - Uses 1 bullet : 1 bullet shown |
Minigun |
- Not Silenced - Firing rate of 1 second - Uses 1 bullet : 2 bullets shown - Fires powerfully explosive rockets |
Rocket Launcher |
- Not Silenced - Firing rate of 1 second - Uses 1 bullet : 2 bullets shown - Fires 6 widespread bullets simultaneously |
Shotgun |
UNLOCK WITH SILENCED PISTOL |
UNLOCK WITH AK - 47 |
UNLOCK WITH SILENCED MP5 |
UNLOCK WITH MINIGUN |
Game Options |
Game Options |
2 Extra lives and 40 bullets. |
Normal |
Normal |
1 Extra life and 20 bullets. |
Hard |
Hard |
No extra lives and 5 bullets. Only for silenced weapons. |
Impossible |
Impossible |
Impossible |
TOR Mission Briefing.. |
TOR Mission Briefing... |
Continue >> |
Continue >> |
Continue >> |
Something |
Level x Code: |
Continued from 'Silhouette'... Turns out the TS43000K is some sort of military device. We need you to gain access to the 'Intriquet' military base and retrieve information about it, feel free to use maximum hostility and try using the computers inside the base. Good luck, this information is vital to the mission. |
Aparently the TS43000K is an explosive device that was destroyed a few days after construction. Or stolen, which would explain how Cateline Vladishkimov managed to get hold of it, but not what she is using it for. This time we need you to break into Cateline Vladishkimov's suspiciously guarded country home and, again, retrieve information concerning the TS43000K. There could be horrid consequences if we don't find out everything soon... |
We hit the jackpot that time. The TS43000K is aparently located by the Golden Gate bridge. I guess Cateline Vladishkimov was planing on killing someone crossing the bridge. Anyway we have sent forces after her and we need you to disarm the device, our intelligence informs us that it is in an observation bunker besides the bridge. Try to work fast, it could go off at any time. And DO NOT shoot at the bomb. |
x |
AK - 47 |
Lives x 00 |
MISSION COMPLETE |
GAME OVER |
Objective Text |
WELCOME |
Intriquet |
INTIQUET MILITIA |
Use keys 1-6 to toggle between weapons. Practice firing and avoiding bullets, utilizing walls, and sneaking up on people. People will continuously spawn at the edges of the map. Press Escape to exit. Press Space or Enter to close this box. |
Practice |
NEXT |
NEXT |
Use 'N' to go to the next page, use 'B' to go to the previous page. Use the Mouse to aim, Left Mouse Button to fire, ASWD Keys to move (you move around the mouse), Space Bar, "E" or Control to use melee weapon and Shift to run (forwards only). |
Tutorial |
BACK |
BACK |
Use Escape to exit any game mode, and Keys 1 - 6 to toggle weapons (only in tutorial and practice). Silenced weapons don't attract attention but other weapons will cause people to: First: Look in your direction. Second: Begin moving towards you. Third: Begin firing. Use a silenced weapon for this. |
Killing people is very simple, using yor silenced weapon you can kill people without other noticing. Or you can walk up behind the person and use your melee weapon to kill them. But keep out of their 'Range of Sight' or the people will begin firing at you, which will cause all other people on the map to fire at you. Kill the person in front of you. |
Lights are more complicated, walking into light will cause people to walk in your direction. And shooting out lights will cause people to look towards the lights. This is useful for causing diversions. Shoot out the light beside you. |
Now all the people are looking at you, they will revert observing the area - this means it's safe to continue. Although, you can now sneak past the person above you, this is useful for low ammo situations. Make sure the person above him is looking away if you intend to knock him out. Get passed the person in your own way (be imaginative :D). |
Cameras are very dangerous, killing a person or running in front of the cameras 'Range of Sight' will cause everyone to begin firing. Try to avoid contact with cameras. Take out the camera by shooting at its base. |
The person below the camera is looking in your direction, this could cause complications for low ammo situations. We can rely on timing to get passed. Wait until he is looking up and run underneath, use Shift to run. |
There should now be a person looking to the left, it would be easy to simply walk behind him and knock him out. But this requires you to avoid the light, so run by the wall when he looks away. |
Conviniently enough the three people to the left are facing away from you. This is because of the light you shot previously. You can use lights to your advantage this way. Knock the three people out. This should give you more ammo. |
There are now only two people left on the map. Tactically you could shoot out all the lights, but it's considerably easier to just shoot the people. Kill the remaining people. |
You have, probably, succesfully completed the tutorial. Move to the arrow to exit. |
11 |
Credits: |
Music: |
Menu loop - "Sweet Revenge" by Netsu (Flashkit.com) 'Getaway' loop - "Energize" by Calpomatt (Flashkit.com) Credits loop - "Techno Heaven" by Calpomatt (Flashkit.com), you're listening to it now. |
Graphics and Scripting : Andrew Khassapov - IST Studios www.ISTstudios.cjb.net Voice talent and testing : George Pryor Sound Effects from Flashkit.com Original concept based on Splinter Cell Thanks to Keegan Thomas Beilby (Commander Keegan) for suggestions Serge Schneider for wall scripting suggestions Everyone who played 'Silhouette' and mainly those who beat it You for playing this |
Return to menu |
Return to menu |
Return to menu |
Level x Code: |
ActionScript [AS1/AS2]
Instance of Symbol 74 MovieClip "ISTEngineSIGNED" in Frame 1onClipEvent (load) { xp = 1; yp = 1; wwwvalue = 3; widthwww = (200 - (wwwvalue * this._width)) / 700; www = 1 - widthwww; if (this._name == "ISTEngineSIGNED") { startw = this._width; endw = 50; amount = 50; difw = (endw - startw) / amount; this.swapDepths(amount + 2); i = 1; while (i < amount) { duplicateMovieClip (this, "IST!MMF" + i, (amount + 1) - i); MMFi = _root["IST!MMF" + i]; ratio = _width / _height; MMFi._width = startw + (difw * i); MMFi._height = MMFi._width / ratio; i++; } } } onClipEvent (enterFrame) { MovieClip.prototype.mm = function (centerx, centery, inertia, k) { x = (-this._x) + centerx; y = (-this._y) + centery; xp = (xp * inertia) + (x * k); yp = (yp * inertia) + (y * k); _x = (_x + xp); _y = (_y + yp); }; this.mm(_root._xmouse, _root._ymouse, www, 0.1); }Instance of Symbol 85 MovieClip "IST!Auto Center" in Frame 1on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTppXXYY = 0; this._y = (Stage.height / 2) + ISTppXXYY; this._x = (Stage.width / 2) + ISTppXXYY; _global.ISTXXTEST = true; }Instance of Symbol 97 MovieClip "sethere" in Frame 1onClipEvent (load) { xx = 0; timer = 5; timers = timer; timermm = timer; timerm = timer; ssound = 1; this._visible = 0; } onClipEvent (enterFrame) { function sSOUND() { vm = ssound; globalsound = new Sound(_root); globalsound.setVolume(100 * vm); this.gotoAndStop(vm + 1); timermm = timerm; } if (xx >= qquality.length) { xx = 0; } timer--; if (timer <= 0) { timer = 0; this._visible = 0; } timermm--; if ((timermm <= 0) && (timer <= 0)) { timermm = 0; this._visible = 0; } else { this._visible = 1; } qquality = new Array("LOW", "MEDIUM", "HIGH", "BEST"); if (Key.isDown(81) && (timer <= 0)) { takeq = qquality[xx]; _quality = takeq; xx++; q = 2; this.gotoAndStop(xx + q); timer = timers; } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 0)) { ssound = 1; sSOUND(); } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 1)) { ssound = 0; sSOUND(); } }Frame 2gotoAndStop (1);Instance of Symbol 112 MovieClip in Frame 3on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTEngine = _root.ISTEngineSIGNED; amount = ISTEngine.amount; i = 1; while (i < amount) { removeMovieClip(_root["IST!MMF" + i]); removeMovieClip(ISTEngine); i++; } this._y = 0; this._x = (Stage.width - 1000) / 2; }Instance of Symbol 142 MovieClip in Frame 4onClipEvent (load) { _root.stop(); this._x = Stage.width / 2; this._y = Stage.height / 2; } on (release) { getURL ("http://www.freegamesjungle.com", "_blank"); }Frame 5gotoAndStop(_currentframe + 1);Instance of Symbol 164 MovieClip "Gs" in Frame 5onClipEvent (load) { } onClipEvent (enterFrame) { Mouse.hide(); startDrag (this, true); this.swapDepths(14000000); }Frame 7gotoAndStop(_currentframe - 1);Frame 8gotoAndStop(_currentframe + 1);Instance of Symbol 167 MovieClip "bak" in Frame 8onClipEvent (load) { temple = new Sound(this); temple.attachSound("Net"); temple.start(0, 999); }Instance of Symbol 170 MovieClip "bakbb" in Frame 8onClipEvent (load) { }Instance of Symbol 185 MovieClip in Frame 8on (release) { getURL ("http://www.freegamesjungle.com", "_blank"); }Frame 9stop(); _global.death = 0; _global.finish = 0;Frame 10gotoAndStop(_currentframe - 1);Frame 14gotoAndPlay(_currentframe + 1);Instance of Symbol 193 MovieClip in Frame 14onClipEvent (load) { sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.gset == undefined) { _global.gunset = 1; } else { _global.gunset = sil2.data.gset; } if (sil2.data.difset == undefined) { _global.levelset = 1; } else { _global.levelset = sil2.data.difset; } } on (release) { if (!_global.lock1) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 1; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 199 MovieClip in Frame 14on (release) { if (!_global.lock2) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 2; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 205 MovieClip in Frame 14on (release) { if (!_global.lock3) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 3; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 211 MovieClip in Frame 14on (release) { if (!_global.lock4) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 4; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 217 MovieClip in Frame 14on (release) { if (!_global.lock5) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 5; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 221 MovieClip in Frame 14on (release) { if (!_global.lock6) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 6; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 229 MovieClip in Frame 14onClipEvent (load) { lock = true; gunsetting = 1; passlock = null; } onClipEvent (enterFrame) { if (_root.pass1 == passlock) { lock = false; _global.lock1 = lock; this.gotoAndStop("un"); } }Instance of Symbol 229 MovieClip in Frame 14onClipEvent (load) { lock = true; gunsetting = 2; passlock = null; } onClipEvent (enterFrame) { if (_root.pass2 == passlock) { lock = false; _global.lock2 = lock; this.gotoAndStop("un"); } }Instance of Symbol 229 MovieClip in Frame 14onClipEvent (load) { lock = true; gunsetting = 3; passlock = "144XSMG5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w3 == undefined) { } else { _root.pass3 = passlock; } } onClipEvent (enterFrame) { _global.lock3 = lock; if (_root.pass3 == passlock) { sil2.data.w3 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 229 MovieClip in Frame 14onClipEvent (load) { lock = true; gunsetting = 4; passlock = "566MiniGunTTX5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w4 == undefined) { } else { _root.pass4 = passlock; } } onClipEvent (enterFrame) { _global.lock4 = lock; if (_root.pass4 == passlock) { sil2.data.w4 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 229 MovieClip in Frame 14onClipEvent (load) { lock = true; gunsetting = 5; passlock = "1099RocketLAppOO6"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w5 == undefined) { } else { _root.pass5 = passlock; } } onClipEvent (enterFrame) { _global.lock5 = lock; if (_root.pass5 == passlock) { sil2.data.w5 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 229 MovieClip in Frame 14onClipEvent (load) { lock = true; gunsetting = 6; passlock = "2405ShotJJgunOL9"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w6 == undefined) { } else { _root.pass6 = passlock; } } onClipEvent (enterFrame) { _global.lock6 = lock; if (_root.pass6 == passlock) { sil2.data.w6 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }Instance of Symbol 249 MovieClip in Frame 14onClipEvent (load) { _quality = "HIGH"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.lvlcode == undefined) { _root.inputlvl = "Input Level Code"; } else { _root.inputlvl = sil2.data.lvlcode; } _root.inputsil = "Input Silence Code"; } onClipEvent (enterFrame) { function vary() { colorful = new Color("_root.inputlvl"); colorful.setRGB(153); } function varysil() { colorful = new Color("_root.inputsil"); colorful.setRGB(153); } this.gotoAndStop(_global.gunset); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { vary(); } else { colorful = new Color("_root.inputlvl"); colorful.setRGB(0); } if (_root.inputsil == "ippallsil2") { _global.silence = true; varysil(); } else { _global.silence = false; colorful = new Color("_root.inputsil"); colorful.setRGB(0); } }Instance of Symbol 267 MovieClip in Frame 14on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 1; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 41; _global.lifeamount = 2; } else { this.gotoAndStop("off"); } }Instance of Symbol 271 MovieClip in Frame 14on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 2; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 21; _global.lifeamount = 1; } else { this.gotoAndStop("off"); } }Instance of Symbol 277 MovieClip in Frame 14on (release) { if ((_global.gunset == silenced) || (_global.gunset == silenced2)) { _global.levelset = levelset; _global.baiiset = 6; _global.lifeamount = 0; } } onClipEvent (enterFrame) { levelset = 3; silenced = 1; silenced2 = 3; if (levelset == _global.levelset) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } if ((_global.gunset != silenced) && (_global.gunset != silenced2)) { this.gotoAndStop("nos"); this._alpha = 50; } else { this._alpha = 100; } }Frame 15stop(); _global.finish = 0; _global.death = 0;Frame 16gotoAndPlay(_currentframe - 1);Frame 19gotoAndPlay(_currentframe + 1);Instance of Symbol 291 MovieClip "backscreen" in Frame 19onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }Instance of Symbol 299 MovieClip in Frame 19onClipEvent (enterFrame) { level = 1; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "PP1dgf"; anytextb = "DDg"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }Frame 20stop(); _quality = "HIGH"; _global.finish = 0; _global.death = 0;Frame 21gotoAndPlay(_currentframe - 1);Frame 24gotoAndPlay(_currentframe + 1);Instance of Symbol 291 MovieClip "backscreen" in Frame 24onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }Instance of Symbol 299 MovieClip in Frame 24onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; }Instance of Symbol 299 MovieClip in Frame 24onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }Frame 25stop(); _quality = "HIGH"; _global.finish = 0; _global.death = 0;Frame 26gotoAndPlay(_currentframe - 1);Frame 29gotoAndPlay(_currentframe + 1);Instance of Symbol 291 MovieClip "backscreen" in Frame 29onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }Instance of Symbol 299 MovieClip in Frame 29onClipEvent (enterFrame) { level = 3; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "27HHgYl"; anytextb = "2Mf"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }Frame 30stop(); _quality = "HIGH"; _global.finish = 0; _global.death = 0;Frame 31gotoAndPlay(_currentframe - 1);Frame 34gotoAndStop(_currentframe + 1);Instance of Symbol 414 MovieClip "main" in Frame 34onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-1, -1, 3); break; case 3 : map(0, -1, 4); break; case 4 : map(1, -1, 5); } }Instance of Symbol 446 MovieClip "player" in Frame 34onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; _global.BOMBfx = null; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 7; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 18; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 150, 100.5); lset(2, 400, 100.5); lset(3, 650, 100.5); mapp = 2; lset(4, -615, 100.5); lset(5, -365, 100.5); lset(6, -439, 271); lset(7, -550, 267); lset(8, -650, 267); mapp = 3; lset(9, -446, 468); lset(10, -446, 606); lset(11, -375, 468); lset(12, -375, 606); mapp = 4; lset(13, 575, 558); lset(14, 466, 746); mapp = 5; lset(15, 844, 487); lset(16, 1074, 466); lset(17, 1511, 500); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 418, 275, 45); eset(2, 403, 194, 90); eset(3, 455, 129, 85); eset(4, 309, 118, 170); eset(5, 271, 24, 150); eset(6, 263, 261, 80); mapp = 2; eset(7, -446, 76, 90); eset(8, -287, 122, 80); eset(9, -206, 265, 40); eset(10, -369, 213, 90); eset(11, -416, 150, 95); eset(12, -589, 260, 30); eset(13, -569, 330, -20); mapp = 3; eset(14, -616, 729, 0); eset(15, -569, 752, -30); eset(16, -386, 731, -90); eset(17, -412, 775, -90); eset(18, -268, 674, 45); eset(19, -169, 569, -10); eset(20, -100, 607, 20); eset(21, -129, 760, 90); mapp = 4; eset(22, 265, 612, -110); eset(23, 302, 528, -100); eset(24, 422, 525, -70); eset(25, 438, 598, -140); eset(26, 704, 577, 180); eset(27, 695, 675, 80); eset(28, 591, 747, 0); eset(29, 742, 742, -50); mapp = 5; eset(30, 918, 567, 110); eset(31, 1029, 509, 170); eset(32, 1289, 573, 150); eset(33, 1346, 718, -80); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key6)) { } if (Key.isDown(27)) { endg(); } if (_global.BOMBfx) { BFX = new Sound(this); BFX.attachSound("BFX"); BFX.start(0, 0); _global.BOMBfx = false; } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 318 MovieClip "Bullet" in Frame 34onClipEvent (load) { main = _root.main; grunt = false; blooding = main.blood; bloodcount = random(100); thisspeed = 45; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "Bullet") { this._x = player._x; this._y = player._y; this._rotation = player._rotation + shotgunspread; } misc = 9; } onClipEvent (enterFrame) { if (this._name != "Bullet") { framerate = player.framerate; misc = 9; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { removeMovieClip(this); } else if (this._x <= xmin) { removeMovieClip(this); } else if (this._y <= ymin) { removeMovieClip(this); } else if (this._y >= ymax) { removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { if (!grunt) { sfxhit = new Array("Punch", "Punch2", "Punch3"); sfxhit2 = sfxhit[random(sfxhit.length)]; Punch = new Sound(this); Punch.attachSound(sfxhit2); Punch.start(0, 0); grunt = true; } ee.health = ee.health - (ee.healthset / ee.setting); duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } removeMovieClip(this); } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; _global.llx = this._x; _global.lly = this._y; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); removeMovieClip(this); } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; removeMovieClip(this); } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { removeMovieClip(this); } else if (this.hitTest(walls) && (!walls.carsetXY)) { removeMovieClip(this); } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; removeMovieClip(this); } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); removeMovieClip(this); _global.death = 1; } } }Instance of Symbol 450 MovieClip "MBullet" in Frame 34onClipEvent (load) { mset = false; soundmset = true; main = _root.main; blooding = main.blood; bloodcount = random(100); thisspeedend = 40; thisspeed = thisspeedend / 5; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "MBullet") { xquality = _quality; _quality = "LOW"; this._x = player._x; this._y = player._y; this._rotation = player._rotation; } } onClipEvent (enterFrame) { if (this._name != "MBullet") { thismspeedx = 5; if (thisspeed <= thisspeedend) { thisspeed = thisspeed + thismspeedx; } else { thisspeed = thisspeedend; } if (mset) { if (soundmset) { explosion = new Sound(this); explosion.attachSound("Explosion"); explosion.start(0, 0); soundmset = false; } this.play(); firemovex = 0; firemovey = 0; thisspeed = 0; _quality = xquality; if (this.hitTest(player)) { _global.hp--; } } framerate = player.framerate; misc = _root.Bullet.misc; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { _quality = xquality; removeMovieClip(this); } else if (this._x <= xmin) { _quality = xquality; removeMovieClip(this); } else if (this._y <= ymin) { _quality = xquality; removeMovieClip(this); } else if (this._y >= ymax) { _quality = xquality; removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { Punch = new Sound(this); Punch.attachSound("Punch"); Punch.start(0, 0); ee.health = ee.health - ee.healthset; duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } mset = true; } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; _global.LPSET = true; _global.llx = this._x; _global.lly = this._y; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); mset = true; } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; mset = true; } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { mset = true; } else if (this.hitTest(walls) && (!walls.carsetXY)) { mset = true; } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; mset = true; } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); mset = true; _global.death = 1; } } }Instance of Symbol 459 MovieClip in Frame 34onClipEvent (load) { player = _root.player; } onClipEvent (enterFrame) { this._x = player._x; this._y = player._y; }Instance of Symbol 465 MovieClip "donemc" in Frame 34onClipEvent (load) { valuest = "credits"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 467 MovieClip "obtxt" in Frame 34onClipEvent (load) { this._visible = 0; }Frame 35stop();Frame 36gotoAndStop(_currentframe - 1);Frame 39gotoAndStop(_currentframe + 1);Instance of Symbol 479 MovieClip "main" in Frame 39onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-2, 0, 3); break; case 3 : map(-2, -1, 4); break; case 4 : map(-1, -1, 5); } }Instance of Symbol 446 MovieClip "player" in Frame 39onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 31; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 14; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(12, 238, 74); lset(13, 238, 169); mapp = 2; lset(1, -244, 55); lset(2, -244, 172); mapp = 3; lset(3, -1012, 316); lset(4, -1189, 88); mapp = 4; lset(5, -1467, 624); lset(6, -1223, 669); lset(7, -1213, 576); lset(8, -987, 460); mapp = 5; lset(9, -591, 698); lset(10, -569, 587); lset(11, -478, 548); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 508, 170, 110); eset(2, 445, 169, 130); eset(3, 450, 255, 170); eset(4, 445, 329, 30); eset(5, 333, 302, 90); eset(6, 290, 160, 180); eset(7, 246, 307, 90); mapp = 2; eset(8, -235, 210, 100); eset(9, -300, 265, 40); eset(10, -291, 346, 0); eset(11, -470, 274, 90); eset(12, -539, 205, 130); eset(13, -467, 145, 180); eset(14, -670, 158, 70); eset(15, -695, 267, 0); mapp = 3; eset(16, -960, 109, 60); eset(17, -1082, 63, 120); eset(18, -1067, 271, 130); eset(19, -1185, 173, 10); eset(20, -1299, 233, 20); eset(21, -1372, 89, 160); eset(22, -1399, 327, 10); eset(23, -1493, 235, 30); mapp = 4; eset(24, -1426, 575, 160); eset(25, -1421, 686, 0); eset(26, -1335, 663, 50); eset(27, -1070, 532, -120); eset(28, -950, 578, 90); eset(29, -947, 497, -90); mapp = 5; eset(30, -500, 661, 135); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 465 MovieClip "donemc" in Frame 39onClipEvent (load) { valuest = "gstart3"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 467 MovieClip "obtxt" in Frame 39onClipEvent (load) { this._visible = 0; }Frame 40stop();Frame 41gotoAndStop(_currentframe - 1);Frame 44gotoAndStop(_currentframe + 1);Instance of Symbol 502 MovieClip "main" in Frame 44onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }Instance of Symbol 446 MovieClip "player" in Frame 44onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 600; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 31; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 735, 227, -45); eset(2, 646, 244, -20); eset(3, 548, 108, -90); eset(4, 455, 230, -80); eset(5, 304, 230, 80); eset(6, 150, 230, 80); eset(7, 26, 230, 80); eset(23, 676, 154, 180); mapp = 2; eset(8, 282, -92, 110); eset(9, 609, -105, -110); eset(10, 707, -219, 30); eset(11, 623, -263, 90); eset(12, 467, -308, 90); eset(13, 425, -308, 80); eset(14, 244, -185, 45); eset(15, 58, -237, 90); eset(16, 59, -335, 90); mapp = 3; eset(17, -215, -208, -60); eset(18, -217, -327, -90); eset(19, -314, -60, 90); eset(20, -518, -112, -120); eset(21, -553, -225, 90); eset(22, -681, -344, 120); mapp = 4; eset(24, -778, -505, 0); eset(25, -547, -504, -100); eset(26, -473, -438, -90); eset(27, -394, -523, -100); eset(28, -128, -573, -90); eset(29, -125, -675, 60); eset(30, -139, -738, -150); eset(31, -442, -694, 150); eset(32, -591, -761, 100); eset(33, -629, -697, 90); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 465 MovieClip "donemc" in Frame 44onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 467 MovieClip "obtxt" in Frame 44onClipEvent (load) { this._visible = 0; }Frame 45stop();Frame 46gotoAndStop(_currentframe - 1);Frame 49gotoAndStop(_currentframe + 1);Instance of Symbol 505 MovieClip "main" in Frame 49onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }Instance of Symbol 446 MovieClip "player" in Frame 49onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 10; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = 1; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 7; bulleta = _root.bamount; bii = 40; biimaxskip = 10; light = main.light; lii = 1; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 465 MovieClip "donemc" in Frame 49onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 467 MovieClip "obtxt" in Frame 49onClipEvent (load) { this._visible = 0; }Instance of Symbol 508 MovieClip in Frame 49onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { if (Key.isDown(13) || (Key.isDown(32))) { this._visible = 0; } }Frame 50stop();Frame 51gotoAndStop(_currentframe - 1);Frame 54gotoAndStop(_currentframe + 1);Instance of Symbol 512 MovieClip "main" in Frame 54onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }Instance of Symbol 446 MovieClip "player" in Frame 54onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 2; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = (_global.gunset = 1); _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 10; bulleta = _root.bamount; bii = 5; biimaxskip = 10; light = main.light; lii = 7; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 411, 348); lset(2, 677, 251); lset(3, 169, 23); lset(4, 226, 92); lset(5, 153, 131); lset(6, 94, 81); mapp = 2; mapp = 3; mapp = 4; l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 205, 337, 90); eset(2, 406, 226, 180); eset(3, 607, 310, -90); eset(4, 735, 176, 180); eset(5, 502, 66, 90); eset(6, 477, 148, 15); eset(7, 468, 9, 160); eset(8, 224, 28, 130); eset(9, 166, 70, 100); mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }Instance of Symbol 465 MovieClip "donemc" in Frame 54onClipEvent (load) { valuest = "menu"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }Instance of Symbol 467 MovieClip "obtxt" in Frame 54onClipEvent (load) { this._visible = 0; }Instance of Symbol 531 MovieClip "tinst" in Frame 54onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { }Frame 55stop();Frame 56gotoAndStop(_currentframe - 1);Frame 59_global.death = 0; _global.finish = 0; gotoAndStop(_currentframe + 1);Instance of Symbol 567 MovieClip "EC" in Frame 59onClipEvent (load) { this._visible = 0; _global.death = 0; _global.finish = 0; _quality = "HIGH"; aiisnd = false; } onClipEvent (enterFrame) { if (aiisnd) { Aai = new Sound(_root.EC); Aai.attachSound("Aai"); Aai.start(0, 999); aiisnd = false; } guntype = new Array(" Silenced Pistol", " AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; guntypeset2 = guntype[ggno + 2]; difficultyp = difficulty[llno]; this.level = (((("You have completed Silhouette 2 on " + difficultyp) + " difficulty") + ifimpossible) + guntypeset) + weapon; gg3 = "144XSMG5"; gg4 = "566MiniGunTTX5"; gg5 = "1099RocketLAppOO6"; gg6 = "2405ShotJJgunOL9"; ggs = "ippallsil2"; switch (_global.gunset) { case 1 : ggset = gg3; break; case 2 : ggset = gg4; break; case 3 : ggset = gg5; break; case 4 : ggset = gg6; break; default : ggset = null; } if (_global.gunset <= 4) { weapon = (((((" and have unlocked the" + guntypeset2) + ". The code for the") + guntypeset2) + " is .:: ") + ggset) + " ::."; } else { weapon = "."; } if (llno == 2) { ifimpossible = (" and have unlocked the 'silent weapons' code .:: " + ggs) + " ::. This makes all weapons silenced. Use it at the weapons menu. You were using the"; } else { ifimpossible = " using the"; } }Frame 60stop(); _global.death = 0; _global.finish = 0;Frame 61_global.death = 0; _global.finish = 0; stopAllSounds(); gotoAndStop(_currentframe - 1);Symbol 37 MovieClip [Defaults] Frame 1#initclip 26 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclipSymbol 38 MovieClip [UIObjectExtensions] Frame 1#initclip 27 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclipSymbol 39 MovieClip [UIObject] Frame 1#initclip 28 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();Symbol 42 Buttonon (keyPress "<Tab>") { this.tabHandler(); }Symbol 43 MovieClip [FocusRect] Frame 1#initclip 29 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclipSymbol 44 MovieClip [FocusManager] Frame 1#initclip 30 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();Symbol 45 MovieClip [UIComponentExtensions] Frame 1#initclip 31 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclipSymbol 46 MovieClip [UIComponent] Frame 1#initclip 32 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();Symbol 47 MovieClip [Border] Frame 1#initclip 33 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();Symbol 48 MovieClip [RectBorder] Frame 1#initclip 34 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();Symbol 49 MovieClip [View] Frame 1#initclip 35 Object.registerClass("View", mx.core.View); #endinitclip stop();Symbol 50 MovieClip [Loader] Frame 1#initclip 36 Object.registerClass("Loader", mx.controls.Loader); #endinitclip stop();Symbol 85 MovieClip Frame 1_root.stop(); stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (!_global.ISTXXTEST) { gotoAndStop ("Loading"); } if (_global.ISTXXTEST) { if (_global.PercentLoaded != 100) { gotoAndStop ("Loading"); } else { _root.gotoAndStop("Ist!Loaded"); } }Symbol 85 MovieClip Frame 2stop();Instance of Symbol 77 MovieClip "loader" in Symbol 85 MovieClip Frame 2onClipEvent (load) { if (!ISTXXTEST) { _xscale = 0; ISTxxXSCALE = 0.5; } } onClipEvent (enterFrame) { function ISTxxLoaded() { _root.gotoAndStop("Ist!Loaded"); } Display = Percentloadeddisplay; _parent.LoadBarLoading.loadingpercent = Display; _root.stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (ISTXXTEST) { if (_global.PercentLoaded != 100) { setProperty(this, _xscale , _global.PercentLoaded); Percentloadeddisplay = Math.round(_global.PercentLoaded) + "%"; } else { ISTxxLoaded(); } } else if (_xscale < 100) { _xscale = (_xscale + ISTxxXSCALE); Percentloadeddisplay = Math.round(_xscale) + "%"; } else { ISTxxLoaded(); } }Symbol 97 MovieClip Frame 1stop();Symbol 97 MovieClip Frame 2stop();Symbol 97 MovieClip Frame 3stop();Symbol 97 MovieClip Frame 4stop();Symbol 97 MovieClip Frame 5stop();Symbol 97 MovieClip Frame 6stop();Symbol 31 MovieClip [__Packages.mx.core.UIObject] Frame 0class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }Symbol 32 MovieClip [__Packages.mx.core.UIComponent] Frame 0class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }Symbol 33 MovieClip [__Packages.mx.core.View] Frame 0class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.0.360"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }Symbol 34 MovieClip [__Packages.mx.controls.Loader] Frame 0class mx.controls.Loader extends mx.core.View { var _origWidth, _origHeight, contentHolder, childrenCreated, destroyChildAt, createChild, __width, __height, border_mc; function Loader () { super(); } function init() { super.init(); } function setSize(w, h, noEvent) { _origWidth = w; _origHeight = h; super.setSize(w, h, noEvent); } function draw() { size(); } function size() { super.size(); if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function createChildren() { super.createChildren(); if (__autoLoad) { load(); } } function getAutoLoad() { return(__autoLoad); } function get autoLoad() { return(getAutoLoad()); } function setAutoLoad(b) { if (__autoLoad != b) { __autoLoad = b; if (__autoLoad && (!this[mx.core.View.childNameBase + 0]._complete)) { load(); } } } function set autoLoad(b) { setAutoLoad(b); //return(autoLoad); } function getBytesLoaded() { return(__bytesLoaded); } function get bytesLoaded() { return(getBytesLoaded()); } function getBytesTotal() { return(__bytesTotal); } function get bytesTotal() { return(getBytesTotal()); } function getContent() { return(contentHolder); } function get content() { return(getContent()); } function getContentPath() { return(__contentPath); } function get contentPath() { return(getContentPath()); } function setContentPath(url) { if (__contentPath != url) { __contentPath = url; if (childrenCreated) { if (__autoLoad) { load(); } } } } function set contentPath(c) { setContentPath(c); //return(contentPath); } function getPercentLoaded() { var _local2 = 100 * (__bytesLoaded / __bytesTotal); if (isNaN(_local2)) { _local2 = 0; } return(_local2); } function get percentLoaded() { return(getPercentLoaded()); } function get scaleContent() { return(getScaleContent()); } function getScaleContent() { return(__scaleContent); } function setScaleContent(b) { if (__scaleContent != b) { __scaleContent = b; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } } function set scaleContent(b) { setScaleContent(b); //return(scaleContent); } function load(url) { if (url != undefined) { __contentPath = url; } if (this[mx.core.View.childNameBase + 0] != undefined) { if (this[mx.core.View.childNameBase + 0]._complete) { setSize(_origWidth, _origHeight); } destroyChildAt(0); } if ((__contentPath == undefined) || (__contentPath == "")) { return(undefined); } createChild(__contentPath, "contentHolder"); } function childLoaded(obj) { super.childLoaded(obj); obj._rotation = 0; _origWidth = __width; _origHeight = __height; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function dispatchEvent(obj) { if ((obj.type == "progress") || (obj.type == "complete")) { obj.target = this; __bytesTotal = obj.total; __bytesLoaded = obj.current; } super.dispatchEvent(obj); } function doScaleContent() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local7 = (_origWidth - _local2.left) - _local2.right; var _local6 = (_origHeight - _local2.top) - _local2.bottom; var _local9 = _local2.left; var _local8 = _local2.top; var _local5 = _local7 / contentHolder._width; var _local3 = _local6 / contentHolder._height; var _local4; if (_local5 > _local3) { _local9 = _local2.left + Math.floor((_local7 - (contentHolder._width * _local3)) / 2); _local4 = _local3; } else { _local8 = _local2.top + Math.floor((_local6 - (contentHolder._height * _local5)) / 2); _local4 = _local5; } _local4 = _local4 * 100; contentHolder._xscale = (contentHolder._yscale = _local4); contentHolder._x = _local9; contentHolder._y = _local8; if ((__width != _origWidth) || (__height != _origHeight)) { setSize(_origWidth, _origHeight); } } function doScaleLoader() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local4 = (contentHolder._width + _local2.left) + _local2.right; var _local3 = (contentHolder._height + _local2.top) + _local2.bottom; if ((__width != _local4) || (__height != _local3)) { setSize(_local4, _local3); } contentHolder._x = _local2.left; contentHolder._y = _local2.top; } function unScaleContent() { contentHolder._xscale = (contentHolder._yscale = 100); contentHolder._x = (contentHolder._y = 0); } static var symbolName = "Loader"; static var symbolOwner = mx.controls.Loader; static var version = "2.0.0.360"; var className = "Loader"; var clipParameters = {autoLoad:1, scaleContent:1, contentPath:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Loader.prototype.clipParameters, mx.core.View.prototype.clipParameters); var __autoLoad = true; var __bytesLoaded = undefined; var __bytesTotal = undefined; var __contentPath = undefined; var __scaleContent = true; }Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] Frame 0class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] Frame 0class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }Symbol 55 MovieClip [__Packages.mx.skins.Border] Frame 0class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }Symbol 56 MovieClip [__Packages.mx.skins.RectBorder] Frame 0class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }Symbol 57 MovieClip [__Packages.mx.managers.DepthManager] Frame 0class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }Symbol 60 MovieClip [__Packages.mx.core.ExternalContent] Frame 0class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }Symbol 65 MovieClip [__Packages.mx.managers.SystemManager] Frame 0class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }Symbol 66 MovieClip [__Packages.mx.managers.FocusManager] Frame 0class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }Symbol 112 MovieClip Frame 60_root.gotoAndStop(_root._currentframe + 1); Mouse.show();Symbol 142 MovieClip Frame 77_root.gotoAndStop(_root._currentframe + 1);Symbol 159 MovieClip Frame 107_root.gotoAndStop("menu");Symbol 162 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 179 Buttonon (release) { inputlvl = _root.inputlvl; _root.gotoAndPlay("gstartw"); }Symbol 181 Buttonon (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("tutorial"); }Symbol 183 Buttonon (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("barena"); }Symbol 193 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 2stop();Symbol 199 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 2stop();Symbol 205 MovieClip Frame 1stop();Symbol 211 MovieClip Frame 1stop();Symbol 217 MovieClip Frame 1stop();Symbol 221 MovieClip Frame 1stop();Symbol 229 MovieClip Frame 1stop();Symbol 229 MovieClip Frame 2stop();Symbol 234 Buttonon (release) { function vary(mc, colour) { colorful = new Color(_root.mc); colorful.setRGB(colour); } bak = _root.bak; bak.temple.stop(); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { _root.gotoAndPlay("gstart"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { _root.gotoAndPlay("gstart2"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { _root.gotoAndPlay("gstart3"); } else { _root.gotoAndPlay("gstart"); } }Symbol 295 Buttonon (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game"); }Symbol 303 Buttonon (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game2"); }Symbol 307 Buttonon (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game3"); }Symbol 316 MovieClip Frame 1stop();Symbol 316 MovieClip Frame 2stop();Symbol 316 MovieClip Frame 3stop();Symbol 316 MovieClip Frame 4stop();Symbol 324 MovieClip Frame 1stop();Symbol 324 MovieClip Frame 2stop();Symbol 324 MovieClip Frame 3stop();Symbol 324 MovieClip Frame 4stop();Symbol 324 MovieClip Frame 5stop();Symbol 329 MovieClip Frame 1stop();Symbol 329 MovieClip Frame 2stop();Symbol 329 MovieClip Frame 3stop();Symbol 334 MovieClip Frame 1stop();Symbol 334 MovieClip Frame 2stop();Symbol 334 MovieClip Frame 3stop();Symbol 354 MovieClip Frame 5if (_parent._name != "blood") { removeMovieClip(_parent); }Symbol 354 MovieClip Frame 6gotoAndPlay(_currentframe - 1);Symbol 363 MovieClip Frame 1stop();Symbol 363 MovieClip Frame 2stop(); _parent.lightdead = 1;Symbol 369 MovieClip Frame 1stop();Symbol 369 MovieClip Frame 30stop();Symbol 369 MovieClip Frame 31gotoAndStop(_currentframe - 1);Symbol 372 MovieClip Frame 1stop();Symbol 372 MovieClip Frame 2stop();Symbol 376 MovieClip Frame 1stop();Symbol 376 MovieClip Frame 2stop();Symbol 379 MovieClip Frame 1stop();Symbol 379 MovieClip Frame 2stop();Symbol 382 MovieClip Frame 1stop();Symbol 382 MovieClip Frame 2stop();Symbol 384 MovieClip Frame 1stop();Symbol 384 MovieClip Frame 2stop();Symbol 393 MovieClip Frame 1stop();Symbol 393 MovieClip Frame 2stop();Symbol 393 MovieClip Frame 3gotoAndStop(_currentframe - 1);Symbol 393 MovieClip Frame 4play();Symbol 393 MovieClip Frame 33stop();Symbol 399 MovieClip Frame 1stop();Symbol 399 MovieClip Frame 2stop();Symbol 399 MovieClip Frame 3stop();Symbol 399 MovieClip Frame 4stop();Symbol 399 MovieClip Frame 5stop();Symbol 411 MovieClip Frame 1stop();Symbol 411 MovieClip Frame 2stop();Symbol 411 MovieClip Frame 3stop();Instance of Symbol 310 MovieClip "wallx" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxoff" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxbridge" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; Wleft = _x - (_width / 2); Wright = _x + (_width / 2); Wtop = _y - (_height / 2); Wbottom = _y + (_height / 2); if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall4" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxwaterb" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxpool" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall5" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxbar" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxbunker" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxmoat1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallxmoat2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall6" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall7" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall8" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall9" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall10" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall11" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallcage" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallcage2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallcage3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "walltbl" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "walltable" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallbomb" in Symbol 414 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 316 MovieClip "name me" in Symbol 414 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "name me" in Symbol 414 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door" in Symbol 414 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { if (BOMBfx == null) { _global.BOMBfx = true; } _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }Instance of Symbol 318 MovieClip "eBullet" in Symbol 414 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 324 MovieClip "bref" in Symbol 414 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 352 MovieClip "enemy" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twonorm); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; _global.LPSET = false; } if (_global.LPSET) { Rotationc = Math.atan2(_global.llx - this._y, _global.lly - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; _global.LPSET = false; player.BFX.stop(); } } }Instance of Symbol 363 MovieClip "light" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 369 MovieClip "vehicle" in Symbol 414 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }Instance of Symbol 372 MovieClip "miscx" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 376 MovieClip "miscx2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "miscx3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 382 MovieClip "endx" in Symbol 414 MovieClip Frame 1/* no clip actions */Instance of Symbol 384 MovieClip "miscx3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 393 MovieClip "bomb1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head) && (_global.death == 0)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -760; vehicle._y = 318; vehicle._rotation = 0; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }Instance of Symbol 379 MovieClip "misc3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 372 MovieClip "misc5" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 384 MovieClip "misc4" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 384 MovieClip "misc1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "misc2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 401 MovieClip "wall1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1101.3; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy) || (this._x >= endx)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove - Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Instance of Symbol 401 MovieClip "wall2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { SETTHISX = -1124.6; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove + Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy - bymove; } e++; } } } }Instance of Symbol 412 MovieClip "camera" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera1" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera2" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera4" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera5" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera3" in Symbol 414 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Symbol 421 MovieClip Frame 1stop();Symbol 421 MovieClip Frame 2stop();Symbol 428 MovieClip Frame 1stop();Symbol 428 MovieClip Frame 2stop();Symbol 428 MovieClip Frame 3stop();Symbol 428 MovieClip Frame 4stop();Symbol 428 MovieClip Frame 5stop();Symbol 428 MovieClip Frame 6stop();Symbol 441 MovieClip Frame 1stop(); _global.hitset = 0;Symbol 441 MovieClip Frame 5_global.hitset = 1;Symbol 441 MovieClip Frame 8_global.hitset = 0; gotoAndStop (1);Symbol 441 MovieClip Frame 18gotoAndStop (1);Symbol 449 MovieClip Frame 1removeMovieClip(_parent);Symbol 450 MovieClip Frame 1stop();Symbol 450 MovieClip Frame 2play();Symbol 459 MovieClip Frame 21stop();Symbol 462 MovieClip Frame 30stop(); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);Symbol 462 MovieClip Frame 31gotoAndPlay(_currentframe - 1); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);Symbol 464 MovieClip Frame 30_root.gotoAndStop("menu"); gotoAndStop (1);Symbol 464 MovieClip Frame 31gotoAndPlay(_currentframe - 1);Symbol 474 MovieClip Frame 1stop();Symbol 474 MovieClip Frame 2stop(); _parent.lightdead = 1;Symbol 477 MovieClip Frame 1stop();Symbol 477 MovieClip Frame 2stop();Instance of Symbol 310 MovieClip "wallx" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "swall" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "swall2" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall10" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall11" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall1" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wallrrrrbox" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall2" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall4" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall3" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall5" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall6" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall7" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall8" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall9" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall14" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall13" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "xxwalla" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall12" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "walleewd" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "walleew" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall15" in Symbol 479 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 316 MovieClip "name me" in Symbol 479 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door1" in Symbol 479 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door2" in Symbol 479 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door3" in Symbol 479 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door4" in Symbol 479 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door5" in Symbol 479 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 4; } else if (_global.map == 4) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 318 MovieClip "eBullet" in Symbol 479 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 324 MovieClip "bref" in Symbol 479 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 352 MovieClip "enemy" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 7; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoguard); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; _global.LPSET = false; } if (_global.LPSET) { Rotationc = Math.atan2(_global.llx - this._y, _global.lly - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; _global.LPSET = false; player.BFX.stop(); } } }Instance of Symbol 474 MovieClip "light" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 412 MovieClip "camera" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera1" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera3" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera2" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera4" in Symbol 479 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 369 MovieClip "vehicle" in Symbol 479 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }Instance of Symbol 372 MovieClip "miscx" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 376 MovieClip "miscx2" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "miscx3" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 382 MovieClip "endx" in Symbol 479 MovieClip Frame 1/* no clip actions */Instance of Symbol 372 MovieClip "misc1" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 372 MovieClip "misc2" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 372 MovieClip "misc3" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "misc4" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "misc5" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "misc6" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 376 MovieClip "misc7" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 384 MovieClip "misc8" in Symbol 479 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 477 MovieClip "end1" in Symbol 479 MovieClip Frame 1onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -160; vehicle._y = 740; vehicle._rotation = -90; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }Instance of Symbol 401 MovieClip "wallhh" in Symbol 479 MovieClip Frame 1/* no clip actions */Instance of Symbol 310 MovieClip "wallx" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall1" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall2" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall3" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall4" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "xwall1" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "xwall2" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall6" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "xwal6" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall8" in Symbol 502 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 316 MovieClip "name me" in Symbol 502 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door1" in Symbol 502 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door2" in Symbol 502 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door3" in Symbol 502 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }Instance of Symbol 318 MovieClip "eBullet" in Symbol 502 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 324 MovieClip "bref" in Symbol 502 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 352 MovieClip "enemy" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; LPSET = false; } if (LPSET) { Rotationc = Math.atan2(_global.lly - this._y, _global.llx - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { if (_global.mapp == mapp) { _global.LPSET = false; LPSET = false; } setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { if (_global.mapp == mapp) { _global.LPSET = false; LPSET = false; } setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; LPSET = _global.LPSET; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; if (_global.mapp == mapp) { _global.LPSET = false; } player.BFX.stop(); } } }Instance of Symbol 474 MovieClip "light" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 412 MovieClip "camera" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera1" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera2" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera3" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera4" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera5" in Symbol 502 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 369 MovieClip "vehicle" in Symbol 502 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }Instance of Symbol 372 MovieClip "miscx" in Symbol 502 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 372 MovieClip "misc3" in Symbol 502 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 376 MovieClip "misc2" in Symbol 502 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 379 MovieClip "misc1" in Symbol 502 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 382 MovieClip "endx" in Symbol 502 MovieClip Frame 1/* no clip actions */Instance of Symbol 379 MovieClip "misc4" in Symbol 502 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 382 MovieClip "end1" in Symbol 502 MovieClip Frame 1onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }Instance of Symbol 401 MovieClip "wall5" in Symbol 502 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Instance of Symbol 310 MovieClip "wallx" in Symbol 505 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall1" in Symbol 505 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall2" in Symbol 505 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall3" in Symbol 505 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 316 MovieClip "name me" in Symbol 505 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 318 MovieClip "eBullet" in Symbol 505 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 324 MovieClip "bref" in Symbol 505 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 352 MovieClip "enemy" in Symbol 505 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { resetba = true; this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 2; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; maxset = 3; type = random(12) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; batwobody = random(2) + 1; this.ebody.echange.gotoAndStop(batwobody); } } onClipEvent (enterFrame) { function battle() { if (resetba) { health = 4; mapp = 1; setting = 2; sustime = framerate * 2; setbackba = -20; beginxyba = random(4); switch (beginxyba) { case 0 : _x = random(_global.stagex); _y = (-setbackba); break; case 1 : _x = random(_global.stagex); _y = (_global.stagey + setbackba); break; case 2 : _x = (-setbackba); _y = random(_global.stagey); break; case 3 : _x = (_global.stagex + setbackba); _y = random(_global.stagey); } resetba = false; } } if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 5; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); resetba = true; } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } battle(); }Instance of Symbol 474 MovieClip "light" in Symbol 505 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 412 MovieClip "camera" in Symbol 505 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 369 MovieClip "vehicle" in Symbol 505 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }Instance of Symbol 372 MovieClip "miscx" in Symbol 505 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 382 MovieClip "end1" in Symbol 505 MovieClip Frame 1onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this._name != "endx") { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } } }Instance of Symbol 401 MovieClip "vcar" in Symbol 505 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Symbol 508 MovieClip Frame 1stop();Instance of Symbol 310 MovieClip "wallx" in Symbol 512 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "wall1" in Symbol 512 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 310 MovieClip "xwall1" in Symbol 512 MovieClip Frame 1onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }Instance of Symbol 316 MovieClip "name me" in Symbol 512 MovieClip Frame 1onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 316 MovieClip "door1" in Symbol 512 MovieClip Frame 1onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }Instance of Symbol 318 MovieClip "eBullet" in Symbol 512 MovieClip Frame 1onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }Instance of Symbol 324 MovieClip "bref" in Symbol 512 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 352 MovieClip "enemy" in Symbol 512 MovieClip Frame 1onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; _global.LPSET = false; } if (_global.LPSET) { Rotationc = Math.atan2(_global.llx - this._y, _global.lly - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; _global.LPSET = false; player.BFX.stop(); } } }Instance of Symbol 474 MovieClip "light" in Symbol 512 MovieClip Frame 1onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }Instance of Symbol 412 MovieClip "camera" in Symbol 512 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 412 MovieClip "camera1" in Symbol 512 MovieClip Frame 1onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }Instance of Symbol 369 MovieClip "vehicle" in Symbol 512 MovieClip Frame 1onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }Instance of Symbol 372 MovieClip "miscx" in Symbol 512 MovieClip Frame 1onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }Instance of Symbol 382 MovieClip "endx" in Symbol 512 MovieClip Frame 1onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } }Instance of Symbol 401 MovieClip "Vcar" in Symbol 512 MovieClip Frame 1onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }Symbol 515 MovieClip Frame 1stop();Symbol 515 MovieClip Frame 2stop();Symbol 520 MovieClip Frame 1stop();Symbol 520 MovieClip Frame 2stop();Symbol 531 MovieClip Frame 1stop();Instance of Symbol 515 MovieClip in Symbol 531 MovieClip Frame 1onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(n) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe + 1); timer = 5; } else { this.gotoAndStop(1); } }Instance of Symbol 520 MovieClip in Symbol 531 MovieClip Frame 2onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(b) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe - 1); timer = 5; } else { this.gotoAndStop(1); } }Symbol 564 Buttonon (release) { _root.EC.Aai.stop(); _root.gotoAndStop("menu"); }Symbol 565 MovieClip Frame 307_root.EC._visible = 1; _root.EC.aiisnd = true;Symbol 565 MovieClip Frame 358stop();
Library Items
Symbol 1 Sound [Aai] | ||
Symbol 2 Sound [Sniper] | ||
Symbol 3 Sound [Shoot] | ||
Symbol 4 Sound [Net] | ||
Symbol 5 Sound [Energize] | ||
Symbol 6 Sound [Reload] | ||
Symbol 7 Sound [RShoot] | ||
Symbol 8 Sound [Hit2] | ||
Symbol 9 Sound [Hit3] | ||
Symbol 10 Sound [Punch3] | ||
Symbol 11 Sound [pdown] | ||
Symbol 12 Sound [OutClick] | ||
Symbol 13 Sound [MShoot] | ||
Symbol 14 Sound [!!!] | ||
Symbol 15 Sound [DShotgun] | ||
Symbol 16 Sound [Punch2] | ||
Symbol 17 Sound [Humm] | ||
Symbol 18 Sound [Hit21] | ||
Symbol 19 Sound [Hit22] | ||
Symbol 20 Sound [Hit23] | ||
Symbol 21 Sound [Horn] | ||
Symbol 22 Sound [Hit] | ||
Symbol 23 Sound [Beat] | ||
Symbol 24 Sound [!!!!!] | ||
Symbol 25 Sound [Explosion] | ||
Symbol 26 Sound [GO] | ||
Symbol 27 Sound [CarSc] | ||
Symbol 28 Sound [BFX] | ||
Symbol 29 Sound [Punch] | Used by:565 | |
Symbol 30 Sound [Glass] | Used by:363 474 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip [BoundingBox] | Uses:35 | Used by:43 49 50 |
Symbol 37 MovieClip [Defaults] | Used by:39 | |
Symbol 38 MovieClip [UIObjectExtensions] | Used by:39 | |
Symbol 39 MovieClip [UIObject] | Uses:37 38 | Used by:44 46 47 |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 Button | Uses:40 41 | Used by:44 |
Symbol 43 MovieClip [FocusRect] | Uses:36 | Used by:44 |
Symbol 44 MovieClip [FocusManager] | Uses:42 43 39 | Used by:46 |
Symbol 45 MovieClip [UIComponentExtensions] | Used by:46 | |
Symbol 46 MovieClip [UIComponent] | Uses:39 44 45 | Used by:49 |
Symbol 47 MovieClip [Border] | Uses:39 | Used by:48 |
Symbol 48 MovieClip [RectBorder] | Uses:47 | Used by:49 |
Symbol 49 MovieClip [View] | Uses:36 46 48 | Used by:50 |
Symbol 50 MovieClip [Loader] | Uses:36 49 | |
Symbol 72 Graphic | Used by:310 Timeline | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:Timeline |
Symbol 75 Graphic | Used by:78 85 | |
Symbol 76 Graphic | Used by:77 98 460 | |
Symbol 77 MovieClip | Uses:76 | Used by:85 |
Symbol 78 MovieClip | Uses:75 | Used by:85 |
Symbol 79 Font | Used by:80 82 104 105 106 107 108 225 226 227 228 238 250 252 254 256 286 287 292 293 294 496 535 | |
Symbol 80 Text | Uses:79 | Used by:83 |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 EditableText | Uses:79 | Used by:83 |
Symbol 83 MovieClip | Uses:80 81 82 | Used by:85 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:75 77 78 83 84 | Used by:Timeline |
Symbol 86 Graphic | Used by:97 | |
Symbol 87 Graphic | Used by:97 | |
Symbol 88 Graphic | Used by:97 | |
Symbol 89 Graphic | Used by:97 | |
Symbol 90 Graphic | Used by:97 | |
Symbol 91 Graphic | Used by:97 | |
Symbol 92 Font | Used by:93 157 158 160 172 173 188 189 222 223 224 230 231 232 233 259 260 262 263 265 268 269 270 272 273 274 276 296 447 455 456 469 498 556 557 558 559 566 | |
Symbol 93 Text | Uses:92 | Used by:97 |
Symbol 94 Graphic | Used by:97 | |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:86 87 88 89 90 91 93 94 95 96 | Used by:Timeline |
Symbol 31 MovieClip [__Packages.mx.core.UIObject] | ||
Symbol 32 MovieClip [__Packages.mx.core.UIComponent] | ||
Symbol 33 MovieClip [__Packages.mx.core.View] | ||
Symbol 34 MovieClip [__Packages.mx.controls.Loader] | ||
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] | ||
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] | ||
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] | ||
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] | ||
Symbol 55 MovieClip [__Packages.mx.skins.Border] | ||
Symbol 56 MovieClip [__Packages.mx.skins.RectBorder] | ||
Symbol 57 MovieClip [__Packages.mx.managers.DepthManager] | ||
Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher] | ||
Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher] | ||
Symbol 60 MovieClip [__Packages.mx.core.ExternalContent] | ||
Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement] | ||
Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] | ||
Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults] | ||
Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton] | ||
Symbol 65 MovieClip [__Packages.mx.managers.SystemManager] | ||
Symbol 66 MovieClip [__Packages.mx.managers.FocusManager] | ||
Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect] | ||
Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows] | ||
Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle] | ||
Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] | ||
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] | ||
Symbol 98 MovieClip | Uses:76 | Used by:112 142 |
Symbol 99 Graphic | Used by:109 | |
Symbol 100 Graphic | Used by:103 | |
Symbol 101 Graphic | Used by:103 | |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:100 101 102 | Used by:109 |
Symbol 104 Text | Uses:79 | Used by:109 |
Symbol 105 Text | Uses:79 | Used by:109 |
Symbol 106 Text | Uses:79 | Used by:109 |
Symbol 107 Text | Uses:79 | Used by:109 |
Symbol 108 Text | Uses:79 | Used by:109 |
Symbol 109 MovieClip | Uses:99 103 104 105 106 107 108 | Used by:112 |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:98 109 111 SS1 | Used by:Timeline |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:117 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:117 |
Symbol 117 MovieClip | Uses:114 116 | Used by:142 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:142 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:120 | Used by:142 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:142 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:142 185 |
Symbol 126 Font | Used by:127 177 180 182 300 304 308 461 463 466 506 507 513 514 516 517 518 519 521 522 523 524 525 526 527 528 529 530 561 562 563 | |
Symbol 127 Text | Uses:126 | Used by:129 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:127 128 | Used by:142 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 | Used by:142 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:142 |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:142 |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:142 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:142 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:98 117 119 121 123 125 129 131 133 135 137 139 141 SS2 | Used by:Timeline |
Symbol 143 ShapeTweening | Used by:159 | |
Symbol 144 Graphic | Used by:159 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:159 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:159 |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:159 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:159 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:159 |
Symbol 155 Graphic | Used by:159 | |
Symbol 156 Sound | Used by:159 | |
Symbol 157 Text | Uses:92 | Used by:159 |
Symbol 158 Text | Uses:92 | Used by:159 |
Symbol 159 MovieClip | Uses:143 144 146 148 150 152 154 155 156 157 158 | Used by:Timeline |
Symbol 160 Text | Uses:92 | Used by:162 |
Symbol 161 Graphic | Used by:162 295 303 307 400 564 | |
Symbol 162 Button | Uses:160 161 | Used by:Timeline |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:Timeline |
Symbol 165 Graphic | Used by:Timeline | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:Timeline |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:Timeline |
Symbol 171 Graphic | Used by:Timeline | |
Symbol 172 Text | Uses:92 | Used by:Timeline |
Symbol 173 Text | Uses:92 | Used by:Timeline |
Symbol 174 Graphic | Used by:179 181 183 234 | |
Symbol 175 Graphic | Used by:179 181 183 234 | |
Symbol 176 Graphic | Used by:179 181 183 234 | |
Symbol 177 Text | Uses:126 | Used by:179 234 |
Symbol 178 Graphic | Used by:179 181 183 234 | |
Symbol 179 Button | Uses:174 175 176 177 178 | Used by:Timeline |
Symbol 180 Text | Uses:126 | Used by:181 |
Symbol 181 Button | Uses:174 175 176 180 178 | Used by:Timeline |
Symbol 182 Text | Uses:126 | Used by:183 |
Symbol 183 Button | Uses:174 175 176 182 178 | Used by:Timeline |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 MovieClip | Uses:184 125 | Used by:Timeline |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Graphic | Used by:Timeline | |
Symbol 188 Text | Uses:92 | Used by:Timeline |
Symbol 189 EditableText | Uses:92 | Used by:Timeline |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 Button | Uses:190 | Used by:193 |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:191 192 | Used by:Timeline |
Symbol 194 Graphic | Used by:197 | |
Symbol 195 Graphic | Used by:197 | |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 Button | Uses:194 195 196 | Used by:199 |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:197 198 | Used by:Timeline |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 Button | Uses:200 201 202 | Used by:205 |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:203 204 | Used by:Timeline |
Symbol 206 Graphic | Used by:209 | |
Symbol 207 Graphic | Used by:209 | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 Button | Uses:206 207 208 | Used by:211 |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:209 210 | Used by:Timeline |
Symbol 212 Graphic | Used by:215 | |
Symbol 213 Graphic | Used by:215 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 Button | Uses:212 213 214 | Used by:217 |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:215 216 | Used by:Timeline |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 Button | Uses:218 | Used by:221 |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:219 220 | Used by:Timeline |
Symbol 222 EditableText | Uses:92 | Used by:Timeline |
Symbol 223 Text | Uses:92 | Used by:Timeline |
Symbol 224 Text | Uses:92 | Used by:Timeline |
Symbol 225 Text | Uses:79 | Used by:229 |
Symbol 226 Text | Uses:79 | Used by:229 |
Symbol 227 Text | Uses:79 | Used by:229 |
Symbol 228 Text | Uses:79 | Used by:229 |
Symbol 229 MovieClip | Uses:225 226 227 228 | Used by:Timeline |
Symbol 230 EditableText | Uses:92 | Used by:Timeline |
Symbol 231 EditableText | Uses:92 | Used by:Timeline |
Symbol 232 EditableText | Uses:92 | Used by:Timeline |
Symbol 233 EditableText | Uses:92 | Used by:Timeline |
Symbol 234 Button | Uses:174 175 176 177 178 | Used by:Timeline |
Symbol 235 Font | Used by:236 237 239 240 241 242 243 244 245 246 247 248 | |
Symbol 236 Text | Uses:235 | Used by:249 |
Symbol 237 Text | Uses:235 | Used by:249 |
Symbol 238 Text | Uses:79 | Used by:249 |
Symbol 239 Text | Uses:235 | Used by:249 |
Symbol 240 Text | Uses:235 | Used by:249 |
Symbol 241 Text | Uses:235 | Used by:249 |
Symbol 242 Text | Uses:235 | Used by:249 |
Symbol 243 Text | Uses:235 | Used by:249 |
Symbol 244 Text | Uses:235 | Used by:249 |
Symbol 245 Text | Uses:235 | Used by:249 |
Symbol 246 Text | Uses:235 | Used by:249 |
Symbol 247 Text | Uses:235 | Used by:249 |
Symbol 248 Text | Uses:235 | Used by:249 |
Symbol 249 MovieClip | Uses:236 237 238 239 240 241 242 243 244 245 246 247 248 | Used by:Timeline |
Symbol 250 Text | Uses:79 | Used by:251 |
Symbol 251 MovieClip | Uses:250 | Used by:Timeline |
Symbol 252 Text | Uses:79 | Used by:253 |
Symbol 253 MovieClip | Uses:252 | Used by:Timeline |
Symbol 254 Text | Uses:79 | Used by:255 |
Symbol 255 MovieClip | Uses:254 | Used by:Timeline |
Symbol 256 Text | Uses:79 | Used by:257 |
Symbol 257 MovieClip | Uses:256 | Used by:Timeline |
Symbol 258 Graphic | Used by:Timeline | |
Symbol 259 Text | Uses:92 | Used by:261 |
Symbol 260 Text | Uses:92 | Used by:261 |
Symbol 261 MovieClip | Uses:259 260 | Used by:Timeline |
Symbol 262 Text | Uses:92 | Used by:267 |
Symbol 263 Text | Uses:92 | Used by:267 |
Symbol 264 Graphic | Used by:267 271 277 | |
Symbol 265 Text | Uses:92 | Used by:267 |
Symbol 266 Graphic | Used by:267 271 | |
Symbol 267 MovieClip | Uses:262 263 264 265 266 | Used by:Timeline |
Symbol 268 Text | Uses:92 | Used by:271 |
Symbol 269 Text | Uses:92 | Used by:271 |
Symbol 270 Text | Uses:92 | Used by:271 |
Symbol 271 MovieClip | Uses:268 269 264 270 266 | Used by:Timeline |
Symbol 272 Text | Uses:92 | Used by:277 |
Symbol 273 Text | Uses:92 | Used by:277 |
Symbol 274 Text | Uses:92 | Used by:277 |
Symbol 275 Graphic | Used by:277 | |
Symbol 276 Text | Uses:92 | Used by:277 |
Symbol 277 MovieClip | Uses:272 273 264 274 275 276 | Used by:Timeline |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:Timeline |
Symbol 280 Graphic | Used by:291 | |
Symbol 281 ShapeTweening | Used by:284 | |
Symbol 282 ShapeTweening | Used by:284 | |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 MovieClip | Uses:281 282 283 | Used by:291 |
Symbol 285 Graphic | Used by:291 | |
Symbol 286 Text | Uses:79 | Used by:288 |
Symbol 287 Text | Uses:79 | Used by:288 |
Symbol 288 MovieClip | Uses:286 287 | Used by:291 |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:289 | Used by:291 |
Symbol 291 MovieClip | Uses:280 284 285 288 290 | Used by:Timeline |
Symbol 292 Text | Uses:79 | Used by:295 303 307 |
Symbol 293 Text | Uses:79 | Used by:295 303 307 |
Symbol 294 Text | Uses:79 | Used by:295 303 307 |
Symbol 295 Button | Uses:292 161 293 294 | Used by:Timeline |
Symbol 296 EditableText | Uses:92 | Used by:299 |
Symbol 297 Font | Used by:298 | |
Symbol 298 EditableText | Uses:297 | Used by:299 |
Symbol 299 MovieClip | Uses:296 298 | Used by:Timeline |
Symbol 300 Text | Uses:126 | Used by:Timeline |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:Timeline |
Symbol 303 Button | Uses:292 161 293 294 | Used by:Timeline |
Symbol 304 Text | Uses:126 | Used by:Timeline |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:Timeline |
Symbol 307 Button | Uses:292 161 293 294 | Used by:Timeline |
Symbol 308 Text | Uses:126 | Used by:Timeline |
Symbol 309 Graphic | Used by:414 | |
Symbol 310 MovieClip | Uses:72 | Used by:414 479 502 505 512 |
Symbol 311 Graphic | Used by:312 | |
Symbol 312 MovieClip | Uses:311 | Used by:316 |
Symbol 313 Graphic | Used by:316 | |
Symbol 314 Graphic | Used by:316 | |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:312 313 314 315 | Used by:414 479 502 505 512 |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:414 479 502 505 512 Timeline |
Symbol 319 Graphic | Used by:324 | |
Symbol 320 Graphic | Used by:324 | |
Symbol 321 Graphic | Used by:324 | |
Symbol 322 Graphic | Used by:324 | |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:319 320 321 322 323 | Used by:414 479 502 505 512 Timeline |
Symbol 325 Graphic | Used by:352 | |
Symbol 326 Graphic | Used by:329 | |
Symbol 327 Graphic | Used by:329 | |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:326 327 328 | Used by:330 |
Symbol 330 MovieClip | Uses:329 | Used by:352 |
Symbol 331 Graphic | Used by:334 | |
Symbol 332 Graphic | Used by:334 | |
Symbol 333 Graphic | Used by:334 | |
Symbol 334 MovieClip | Uses:331 332 333 | Used by:352 |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:351 |
Symbol 337 Graphic | Used by:338 411 | |
Symbol 338 MovieClip | Uses:337 | Used by:351 |
Symbol 339 Graphic | Used by:351 | |
Symbol 340 Graphic | Used by:351 | |
Symbol 341 Graphic | Used by:351 | |
Symbol 342 Graphic | Used by:351 | |
Symbol 343 Graphic | Used by:351 | |
Symbol 344 Graphic | Used by:351 | |
Symbol 345 Graphic | Used by:351 | |
Symbol 346 Graphic | Used by:351 | |
Symbol 347 Graphic | Used by:351 | |
Symbol 348 Graphic | Used by:351 | |
Symbol 349 Graphic | Used by:351 | |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 MovieClip | Uses:336 338 339 340 341 342 343 344 345 346 347 348 349 350 | Used by:352 |
Symbol 352 MovieClip | Uses:325 330 334 351 | Used by:414 479 502 505 512 |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 MovieClip | Uses:353 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:414 479 502 505 512 |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:356 | Used by:363 |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:358 | Used by:363 474 |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:360 | Used by:363 474 |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 MovieClip | Uses:357 359 361 362 30 | Used by:414 |
Symbol 364 Graphic | Used by:414 | |
Symbol 365 Graphic | Used by:368 | |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:366 | Used by:368 |
Symbol 368 MovieClip | Uses:365 367 | Used by:369 |
Symbol 369 MovieClip | Uses:368 | Used by:414 479 502 505 512 |
Symbol 370 Graphic | Used by:372 | |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:370 371 | Used by:414 479 502 505 512 |
Symbol 373 Graphic | Used by:376 | |
Symbol 374 Graphic | Used by:376 384 | |
Symbol 375 Graphic | Used by:376 384 | |
Symbol 376 MovieClip | Uses:373 374 375 | Used by:414 479 502 |
Symbol 377 Graphic | Used by:379 | |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:377 378 | Used by:414 479 502 |
Symbol 380 Graphic | Used by:382 | |
Symbol 381 Graphic | Used by:382 477 | |
Symbol 382 MovieClip | Uses:380 381 | Used by:414 479 502 505 512 |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 MovieClip | Uses:383 374 375 | Used by:414 479 |
Symbol 385 Graphic | Used by:393 | |
Symbol 386 Graphic | Used by:393 | |
Symbol 387 Graphic | Used by:393 | |
Symbol 388 Graphic | Used by:393 | |
Symbol 389 Graphic | Used by:393 | |
Symbol 390 Graphic | Used by:393 | |
Symbol 391 Graphic | Used by:393 | |
Symbol 392 Graphic | Used by:393 450 565 | |
Symbol 393 MovieClip | Uses:385 386 387 388 389 390 391 392 | Used by:414 |
Symbol 394 Graphic | Used by:399 | |
Symbol 395 Graphic | Used by:399 | |
Symbol 396 Graphic | Used by:399 | |
Symbol 397 Graphic | Used by:399 | |
Symbol 398 Graphic | Used by:399 | |
Symbol 399 MovieClip | Uses:394 395 396 397 398 | Used by:401 |
Symbol 400 MovieClip | Uses:161 | Used by:401 |
Symbol 401 MovieClip | Uses:399 400 | Used by:414 479 502 505 512 |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:412 |
Symbol 404 Graphic | Used by:405 | |
Symbol 405 MovieClip | Uses:404 | Used by:411 |
Symbol 406 Graphic | Used by:411 | |
Symbol 407 Graphic | Used by:411 | |
Symbol 408 Graphic | Used by:409 | |
Symbol 409 MovieClip | Uses:408 | Used by:411 |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:405 406 407 409 337 410 | Used by:412 |
Symbol 412 MovieClip | Uses:403 411 | Used by:414 479 502 505 512 |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 MovieClip | Uses:309 310 316 318 324 352 355 363 364 369 372 376 379 382 384 393 401 412 413 | Used by:Timeline |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:415 | Used by:446 |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip | Uses:417 | Used by:446 |
Symbol 419 Graphic | Used by:421 | |
Symbol 420 Graphic | Used by:421 | |
Symbol 421 MovieClip | Uses:419 420 | Used by:441 |
Symbol 422 Graphic | Used by:428 | |
Symbol 423 Graphic | Used by:428 | |
Symbol 424 Graphic | Used by:428 | |
Symbol 425 Graphic | Used by:428 | |
Symbol 426 Graphic | Used by:428 | |
Symbol 427 Graphic | Used by:428 | |
Symbol 428 MovieClip | Uses:422 423 424 425 426 427 | Used by:441 |
Symbol 429 Graphic | Used by:441 | |
Symbol 430 Graphic | Used by:441 | |
Symbol 431 Graphic | Used by:441 | |
Symbol 432 Graphic | Used by:441 | |
Symbol 433 Graphic | Used by:441 | |
Symbol 434 Graphic | Used by:441 | |
Symbol 435 Graphic | Used by:441 | |
Symbol 436 Graphic | Used by:441 | |
Symbol 437 Graphic | Used by:441 | |
Symbol 438 Graphic | Used by:441 | |
Symbol 439 Graphic | Used by:441 | |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:421 428 429 430 431 432 433 434 435 436 437 438 439 440 | Used by:446 |
Symbol 442 Graphic | Used by:445 | |
Symbol 443 Graphic | Used by:445 | |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:442 443 444 | Used by:446 |
Symbol 446 MovieClip | Uses:416 418 441 445 | Used by:Timeline |
Symbol 447 Text | Uses:92 | Used by:Timeline |
Symbol 448 Graphic | Used by:450 | |
Symbol 449 MovieClip | Used by:450 | |
Symbol 450 MovieClip | Uses:448 392 449 | Used by:Timeline |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:451 | Used by:454 |
Symbol 453 Graphic | Used by:454 | |
Symbol 454 MovieClip | Uses:452 453 | Used by:Timeline |
Symbol 455 EditableText | Uses:92 | Used by:Timeline |
Symbol 456 EditableText | Uses:92 | Used by:Timeline |
Symbol 457 Graphic | Used by:459 | |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:457 458 | Used by:Timeline |
Symbol 460 MovieClip | Uses:76 | Used by:465 |
Symbol 461 Text | Uses:126 | Used by:462 |
Symbol 462 MovieClip | Uses:461 | Used by:465 |
Symbol 463 Text | Uses:126 | Used by:464 |
Symbol 464 MovieClip | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:460 462 464 | Used by:Timeline |
Symbol 466 EditableText | Uses:126 | Used by:467 |
Symbol 467 MovieClip | Uses:466 | Used by:Timeline |
Symbol 468 Graphic | Used by:479 | |
Symbol 469 Text | Uses:92 | Used by:479 |
Symbol 470 Graphic | Used by:479 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:471 | Used by:474 |
Symbol 473 Graphic | Used by:474 | |
Symbol 474 MovieClip | Uses:472 359 361 473 30 | Used by:479 502 505 512 |
Symbol 475 Graphic | Used by:479 | |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:476 381 | Used by:479 |
Symbol 478 Graphic | Used by:479 | |
Symbol 479 MovieClip | Uses:468 469 470 310 316 318 324 352 355 474 412 475 369 372 376 379 382 384 477 401 478 | Used by:Timeline |
Symbol 480 Graphic | Used by:502 | |
Symbol 481 Graphic | Used by:494 | |
Symbol 482 Graphic | Used by:494 | |
Symbol 483 Graphic | Used by:494 | |
Symbol 484 Graphic | Used by:494 | |
Symbol 485 Graphic | Used by:494 | |
Symbol 486 Graphic | Used by:494 | |
Symbol 487 Graphic | Used by:494 | |
Symbol 488 Graphic | Used by:494 | |
Symbol 489 Graphic | Used by:494 | |
Symbol 490 Graphic | Used by:494 | |
Symbol 491 Graphic | Used by:494 | |
Symbol 492 Graphic | Used by:494 | |
Symbol 493 Graphic | Used by:494 | |
Symbol 494 MovieClip | Uses:481 482 483 484 485 486 487 488 489 490 491 492 493 | Used by:502 |
Symbol 495 Graphic | Used by:502 | |
Symbol 496 Text | Uses:79 | Used by:502 |
Symbol 497 Graphic | Used by:502 | |
Symbol 498 Text | Uses:92 | Used by:502 |
Symbol 499 Graphic | Used by:502 | |
Symbol 500 Graphic | Used by:502 | |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 MovieClip | Uses:480 494 495 496 497 498 499 310 316 318 324 352 355 474 412 500 369 372 376 379 382 401 501 | Used by:Timeline |
Symbol 503 Graphic | Used by:505 | |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip | Uses:503 310 316 318 324 352 355 474 412 504 369 372 382 401 | Used by:Timeline |
Symbol 506 Text | Uses:126 | Used by:508 |
Symbol 507 Text | Uses:126 | Used by:508 |
Symbol 508 MovieClip | Uses:506 507 | Used by:Timeline |
Symbol 509 Graphic | Used by:512 | |
Symbol 510 Graphic | Used by:512 | |
Symbol 511 Graphic | Used by:512 | |
Symbol 512 MovieClip | Uses:509 310 316 318 324 352 355 474 412 510 369 372 382 401 511 | Used by:Timeline |
Symbol 513 Text | Uses:126 | Used by:515 |
Symbol 514 Text | Uses:126 | Used by:515 |
Symbol 515 MovieClip | Uses:513 514 | Used by:531 |
Symbol 516 Text | Uses:126 | Used by:531 |
Symbol 517 Text | Uses:126 | Used by:531 |
Symbol 518 Text | Uses:126 | Used by:520 |
Symbol 519 Text | Uses:126 | Used by:520 |
Symbol 520 MovieClip | Uses:518 519 | Used by:531 |
Symbol 521 Text | Uses:126 | Used by:531 |
Symbol 522 Text | Uses:126 | Used by:531 |
Symbol 523 Text | Uses:126 | Used by:531 |
Symbol 524 Text | Uses:126 | Used by:531 |
Symbol 525 Text | Uses:126 | Used by:531 |
Symbol 526 Text | Uses:126 | Used by:531 |
Symbol 527 Text | Uses:126 | Used by:531 |
Symbol 528 Text | Uses:126 | Used by:531 |
Symbol 529 Text | Uses:126 | Used by:531 |
Symbol 530 Text | Uses:126 | Used by:531 |
Symbol 531 MovieClip | Uses:515 516 517 520 521 522 523 524 525 526 527 528 529 530 | Used by:Timeline |
Symbol 532 Graphic | Used by:Timeline | |
Symbol 533 Bitmap | Used by:534 | |
Symbol 534 Graphic | Uses:533 | Used by:565 |
Symbol 535 Text | Uses:79 | Used by:565 |
Symbol 536 Bitmap | Used by:537 538 539 | |
Symbol 537 Graphic | Uses:536 | Used by:540 |
Symbol 538 Graphic | Uses:536 | Used by:540 |
Symbol 539 Graphic | Uses:536 | Used by:540 |
Symbol 540 MovieClip | Uses:537 538 539 | Used by:565 |
Symbol 541 Graphic | Used by:565 | |
Symbol 542 Graphic | Used by:565 | |
Symbol 543 Graphic | Used by:565 | |
Symbol 544 Sound | Used by:565 | |
Symbol 545 Sound | Used by:565 | |
Symbol 546 Graphic | Used by:565 | |
Symbol 547 Graphic | Used by:565 | |
Symbol 548 Graphic | Used by:565 | |
Symbol 549 Sound | Used by:565 | |
Symbol 550 Graphic | Used by:565 | |
Symbol 551 Graphic | Used by:565 | |
Symbol 552 Sound | Used by:565 | |
Symbol 553 Sound | Used by:565 | |
Symbol 554 Graphic | Used by:565 | |
Symbol 555 Graphic | Used by:565 | |
Symbol 556 Text | Uses:92 | Used by:565 |
Symbol 557 Text | Uses:92 | Used by:565 |
Symbol 558 Text | Uses:92 | Used by:565 |
Symbol 559 Text | Uses:92 | Used by:565 |
Symbol 560 Graphic | Used by:565 | |
Symbol 561 Text | Uses:126 | Used by:564 |
Symbol 562 Text | Uses:126 | Used by:564 |
Symbol 563 Text | Uses:126 | Used by:564 |
Symbol 564 Button | Uses:561 562 563 161 | Used by:565 |
Symbol 565 MovieClip | Uses:534 535 540 541 542 543 29 544 545 546 547 392 548 549 550 551 552 553 554 555 556 557 558 559 560 564 | Used by:Timeline |
Symbol 566 EditableText | Uses:92 | Used by:567 |
Symbol 567 MovieClip | Uses:566 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 112 MovieClip | |
Streaming Sound 2 | Used by:Symbol 142 MovieClip |
Instance Names
"ISTEngineSIGNED" | Frame 1 | Symbol 74 MovieClip |
"IST!Auto Center" | Frame 1 | Symbol 85 MovieClip |
"sethere" | Frame 1 | Symbol 97 MovieClip |
"skip" | Frame 5 | Symbol 162 Button |
"Gs" | Frame 5 | Symbol 164 MovieClip |
"bak" | Frame 8 | Symbol 167 MovieClip |
"bakbb" | Frame 8 | Symbol 170 MovieClip |
"inputsil" | Frame 14 | Symbol 189 EditableText |
"inputlvl" | Frame 14 | Symbol 222 EditableText |
"uw3" | Frame 14 | Symbol 251 MovieClip |
"uw4" | Frame 14 | Symbol 253 MovieClip |
"uw5" | Frame 14 | Symbol 255 MovieClip |
"uw6" | Frame 14 | Symbol 257 MovieClip |
"backscreen" | Frame 19 | Symbol 291 MovieClip |
"backscreen" | Frame 24 | Symbol 291 MovieClip |
"backscreen" | Frame 29 | Symbol 291 MovieClip |
"main" | Frame 34 | Symbol 414 MovieClip |
"player" | Frame 34 | Symbol 446 MovieClip |
"bamount" | Frame 34 | Symbol 324 MovieClip |
"Bullet" | Frame 34 | Symbol 318 MovieClip |
"MBullet" | Frame 34 | Symbol 450 MovieClip |
"hbar" | Frame 34 | Symbol 454 MovieClip |
"weapon" | Frame 34 | Symbol 455 EditableText |
"lives" | Frame 34 | Symbol 456 EditableText |
"donemc" | Frame 34 | Symbol 465 MovieClip |
"obtxt" | Frame 34 | Symbol 467 MovieClip |
"main" | Frame 39 | Symbol 479 MovieClip |
"player" | Frame 39 | Symbol 446 MovieClip |
"donemc" | Frame 39 | Symbol 465 MovieClip |
"obtxt" | Frame 39 | Symbol 467 MovieClip |
"main" | Frame 44 | Symbol 502 MovieClip |
"player" | Frame 44 | Symbol 446 MovieClip |
"donemc" | Frame 44 | Symbol 465 MovieClip |
"obtxt" | Frame 44 | Symbol 467 MovieClip |
"main" | Frame 49 | Symbol 505 MovieClip |
"player" | Frame 49 | Symbol 446 MovieClip |
"donemc" | Frame 49 | Symbol 465 MovieClip |
"obtxt" | Frame 49 | Symbol 467 MovieClip |
"main" | Frame 54 | Symbol 512 MovieClip |
"player" | Frame 54 | Symbol 446 MovieClip |
"donemc" | Frame 54 | Symbol 465 MovieClip |
"obtxt" | Frame 54 | Symbol 467 MovieClip |
"tinst" | Frame 54 | Symbol 531 MovieClip |
"EMC" | Frame 59 | Symbol 565 MovieClip |
"EC" | Frame 59 | Symbol 567 MovieClip |
"boundingBox_mc" | Symbol 43 MovieClip [FocusRect] Frame 1 | Symbol 36 MovieClip [BoundingBox] |
"tabCapture" | Symbol 44 MovieClip [FocusManager] Frame 1 | Symbol 42 Button |
"boundingBox_mc" | Symbol 49 MovieClip [View] Frame 1 | Symbol 36 MovieClip [BoundingBox] |
"boundingBox_mc" | Symbol 50 MovieClip [Loader] Frame 1 | Symbol 36 MovieClip [BoundingBox] |
"loadingpercent" | Symbol 83 MovieClip Frame 1 | Symbol 82 EditableText |
"loader" | Symbol 85 MovieClip Frame 2 | Symbol 77 MovieClip |
"LoadBarLoading" | Symbol 85 MovieClip Frame 2 | Symbol 83 MovieClip |
"code" | Symbol 299 MovieClip Frame 1 | Symbol 296 EditableText |
"level" | Symbol 299 MovieClip Frame 1 | Symbol 298 EditableText |
"echange" | Symbol 330 MovieClip Frame 1 | Symbol 329 MovieClip |
"sight" | Symbol 351 MovieClip Frame 1 | Symbol 336 MovieClip |
"sight1" | Symbol 351 MovieClip Frame 1 | Symbol 338 MovieClip |
"sight2" | Symbol 351 MovieClip Frame 1 | Symbol 338 MovieClip |
"sight3" | Symbol 351 MovieClip Frame 1 | Symbol 338 MovieClip |
"ebody" | Symbol 352 MovieClip Frame 1 | Symbol 330 MovieClip |
"egun" | Symbol 352 MovieClip Frame 1 | Symbol 334 MovieClip |
"eheadroot" | Symbol 352 MovieClip Frame 1 | Symbol 351 MovieClip |
"blood" | Symbol 355 MovieClip Frame 1 | Symbol 354 MovieClip |
"linside" | Symbol 363 MovieClip Frame 1 | Symbol 357 MovieClip |
"lightshine" | Symbol 363 MovieClip Frame 1 | Symbol 359 MovieClip |
"actual" | Symbol 363 MovieClip Frame 1 | Symbol 361 MovieClip |
"cartest" | Symbol 401 MovieClip Frame 1 | Symbol 399 MovieClip |
"carhit" | Symbol 401 MovieClip Frame 1 | Symbol 400 MovieClip |
"camerabase" | Symbol 412 MovieClip Frame 1 | Symbol 403 MovieClip |
"camerahead" | Symbol 412 MovieClip Frame 1 | Symbol 411 MovieClip |
"wallx" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxoff" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxbridge" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall3" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall4" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxwaterb" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxpool" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall5" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxbar" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxbunker" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxmoat1" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallxmoat2" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall6" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall7" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall8" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall9" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall10" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall11" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallcage" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallcage2" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallcage3" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"walltbl" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"walltable" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallbomb" | Symbol 414 MovieClip Frame 1 | Symbol 310 MovieClip |
"name me" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door1" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door2" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door3" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"name me" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door1" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door2" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door3" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"door" | Symbol 414 MovieClip Frame 1 | Symbol 316 MovieClip |
"eBullet" | Symbol 414 MovieClip Frame 1 | Symbol 318 MovieClip |
"bref" | Symbol 414 MovieClip Frame 1 | Symbol 324 MovieClip |
"enemy" | Symbol 414 MovieClip Frame 1 | Symbol 352 MovieClip |
"blood" | Symbol 414 MovieClip Frame 1 | Symbol 355 MovieClip |
"light" | Symbol 414 MovieClip Frame 1 | Symbol 363 MovieClip |
"vehicle" | Symbol 414 MovieClip Frame 1 | Symbol 369 MovieClip |
"miscx" | Symbol 414 MovieClip Frame 1 | Symbol 372 MovieClip |
"miscx2" | Symbol 414 MovieClip Frame 1 | Symbol 376 MovieClip |
"miscx3" | Symbol 414 MovieClip Frame 1 | Symbol 379 MovieClip |
"endx" | Symbol 414 MovieClip Frame 1 | Symbol 382 MovieClip |
"miscx3" | Symbol 414 MovieClip Frame 1 | Symbol 384 MovieClip |
"bomb1" | Symbol 414 MovieClip Frame 1 | Symbol 393 MovieClip |
"misc3" | Symbol 414 MovieClip Frame 1 | Symbol 379 MovieClip |
"misc5" | Symbol 414 MovieClip Frame 1 | Symbol 372 MovieClip |
"misc4" | Symbol 414 MovieClip Frame 1 | Symbol 384 MovieClip |
"misc1" | Symbol 414 MovieClip Frame 1 | Symbol 384 MovieClip |
"misc2" | Symbol 414 MovieClip Frame 1 | Symbol 379 MovieClip |
"wall1" | Symbol 414 MovieClip Frame 1 | Symbol 401 MovieClip |
"wall2" | Symbol 414 MovieClip Frame 1 | Symbol 401 MovieClip |
"camera" | Symbol 414 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera1" | Symbol 414 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera2" | Symbol 414 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera4" | Symbol 414 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera5" | Symbol 414 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera3" | Symbol 414 MovieClip Frame 1 | Symbol 412 MovieClip |
"playerbody" | Symbol 441 MovieClip Frame 1 | Symbol 421 MovieClip |
"playergun" | Symbol 441 MovieClip Frame 1 | Symbol 428 MovieClip |
"playerbody" | Symbol 441 MovieClip Frame 15 | Symbol 421 MovieClip |
"playergun" | Symbol 441 MovieClip Frame 15 | Symbol 428 MovieClip |
"flash" | Symbol 446 MovieClip Frame 1 | Symbol 416 MovieClip |
"Ppwall" | Symbol 446 MovieClip Frame 1 | Symbol 418 MovieClip |
"playerbody1" | Symbol 446 MovieClip Frame 1 | Symbol 441 MovieClip |
"playerhead" | Symbol 446 MovieClip Frame 1 | Symbol 445 MovieClip |
"bmask" | Symbol 454 MovieClip Frame 1 | Symbol 452 MovieClip |
"donemcback" | Symbol 465 MovieClip Frame 1 | Symbol 460 MovieClip |
"donemctext2" | Symbol 465 MovieClip Frame 1 | Symbol 462 MovieClip |
"donemctext1" | Symbol 465 MovieClip Frame 2 | Symbol 464 MovieClip |
"obtext" | Symbol 467 MovieClip Frame 1 | Symbol 466 EditableText |
"linside" | Symbol 474 MovieClip Frame 1 | Symbol 472 MovieClip |
"lightshine" | Symbol 474 MovieClip Frame 1 | Symbol 359 MovieClip |
"actual" | Symbol 474 MovieClip Frame 1 | Symbol 361 MovieClip |
"wallx" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"swall" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"swall2" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall10" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall11" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall1" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wallrrrrbox" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall2" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall4" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall3" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall5" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall6" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall7" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall8" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall9" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall14" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall13" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"xxwalla" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall12" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"walleewd" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"walleew" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall15" | Symbol 479 MovieClip Frame 1 | Symbol 310 MovieClip |
"name me" | Symbol 479 MovieClip Frame 1 | Symbol 316 MovieClip |
"door1" | Symbol 479 MovieClip Frame 1 | Symbol 316 MovieClip |
"door2" | Symbol 479 MovieClip Frame 1 | Symbol 316 MovieClip |
"door3" | Symbol 479 MovieClip Frame 1 | Symbol 316 MovieClip |
"door4" | Symbol 479 MovieClip Frame 1 | Symbol 316 MovieClip |
"door5" | Symbol 479 MovieClip Frame 1 | Symbol 316 MovieClip |
"eBullet" | Symbol 479 MovieClip Frame 1 | Symbol 318 MovieClip |
"bref" | Symbol 479 MovieClip Frame 1 | Symbol 324 MovieClip |
"enemy" | Symbol 479 MovieClip Frame 1 | Symbol 352 MovieClip |
"blood" | Symbol 479 MovieClip Frame 1 | Symbol 355 MovieClip |
"light" | Symbol 479 MovieClip Frame 1 | Symbol 474 MovieClip |
"camera" | Symbol 479 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera1" | Symbol 479 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera3" | Symbol 479 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera2" | Symbol 479 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera4" | Symbol 479 MovieClip Frame 1 | Symbol 412 MovieClip |
"vehicle" | Symbol 479 MovieClip Frame 1 | Symbol 369 MovieClip |
"miscx" | Symbol 479 MovieClip Frame 1 | Symbol 372 MovieClip |
"miscx2" | Symbol 479 MovieClip Frame 1 | Symbol 376 MovieClip |
"miscx3" | Symbol 479 MovieClip Frame 1 | Symbol 379 MovieClip |
"endx" | Symbol 479 MovieClip Frame 1 | Symbol 382 MovieClip |
"misc1" | Symbol 479 MovieClip Frame 1 | Symbol 372 MovieClip |
"misc2" | Symbol 479 MovieClip Frame 1 | Symbol 372 MovieClip |
"misc3" | Symbol 479 MovieClip Frame 1 | Symbol 372 MovieClip |
"misc4" | Symbol 479 MovieClip Frame 1 | Symbol 379 MovieClip |
"misc5" | Symbol 479 MovieClip Frame 1 | Symbol 379 MovieClip |
"misc6" | Symbol 479 MovieClip Frame 1 | Symbol 379 MovieClip |
"misc7" | Symbol 479 MovieClip Frame 1 | Symbol 376 MovieClip |
"misc8" | Symbol 479 MovieClip Frame 1 | Symbol 384 MovieClip |
"end1" | Symbol 479 MovieClip Frame 1 | Symbol 477 MovieClip |
"wallhh" | Symbol 479 MovieClip Frame 1 | Symbol 401 MovieClip |
"wallx" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall1" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall2" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall3" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall4" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"xwall1" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"xwall2" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall6" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"xwal6" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall8" | Symbol 502 MovieClip Frame 1 | Symbol 310 MovieClip |
"name me" | Symbol 502 MovieClip Frame 1 | Symbol 316 MovieClip |
"door1" | Symbol 502 MovieClip Frame 1 | Symbol 316 MovieClip |
"door2" | Symbol 502 MovieClip Frame 1 | Symbol 316 MovieClip |
"door3" | Symbol 502 MovieClip Frame 1 | Symbol 316 MovieClip |
"eBullet" | Symbol 502 MovieClip Frame 1 | Symbol 318 MovieClip |
"bref" | Symbol 502 MovieClip Frame 1 | Symbol 324 MovieClip |
"enemy" | Symbol 502 MovieClip Frame 1 | Symbol 352 MovieClip |
"blood" | Symbol 502 MovieClip Frame 1 | Symbol 355 MovieClip |
"light" | Symbol 502 MovieClip Frame 1 | Symbol 474 MovieClip |
"camera" | Symbol 502 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera1" | Symbol 502 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera2" | Symbol 502 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera3" | Symbol 502 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera4" | Symbol 502 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera5" | Symbol 502 MovieClip Frame 1 | Symbol 412 MovieClip |
"vehicle" | Symbol 502 MovieClip Frame 1 | Symbol 369 MovieClip |
"miscx" | Symbol 502 MovieClip Frame 1 | Symbol 372 MovieClip |
"misc3" | Symbol 502 MovieClip Frame 1 | Symbol 372 MovieClip |
"misc2" | Symbol 502 MovieClip Frame 1 | Symbol 376 MovieClip |
"misc1" | Symbol 502 MovieClip Frame 1 | Symbol 379 MovieClip |
"endx" | Symbol 502 MovieClip Frame 1 | Symbol 382 MovieClip |
"misc4" | Symbol 502 MovieClip Frame 1 | Symbol 379 MovieClip |
"end1" | Symbol 502 MovieClip Frame 1 | Symbol 382 MovieClip |
"wall5" | Symbol 502 MovieClip Frame 1 | Symbol 401 MovieClip |
"wallx" | Symbol 505 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall1" | Symbol 505 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall2" | Symbol 505 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall3" | Symbol 505 MovieClip Frame 1 | Symbol 310 MovieClip |
"name me" | Symbol 505 MovieClip Frame 1 | Symbol 316 MovieClip |
"eBullet" | Symbol 505 MovieClip Frame 1 | Symbol 318 MovieClip |
"bref" | Symbol 505 MovieClip Frame 1 | Symbol 324 MovieClip |
"enemy" | Symbol 505 MovieClip Frame 1 | Symbol 352 MovieClip |
"blood" | Symbol 505 MovieClip Frame 1 | Symbol 355 MovieClip |
"light" | Symbol 505 MovieClip Frame 1 | Symbol 474 MovieClip |
"camera" | Symbol 505 MovieClip Frame 1 | Symbol 412 MovieClip |
"vehicle" | Symbol 505 MovieClip Frame 1 | Symbol 369 MovieClip |
"miscx" | Symbol 505 MovieClip Frame 1 | Symbol 372 MovieClip |
"end1" | Symbol 505 MovieClip Frame 1 | Symbol 382 MovieClip |
"vcar" | Symbol 505 MovieClip Frame 1 | Symbol 401 MovieClip |
"wallx" | Symbol 512 MovieClip Frame 1 | Symbol 310 MovieClip |
"wall1" | Symbol 512 MovieClip Frame 1 | Symbol 310 MovieClip |
"xwall1" | Symbol 512 MovieClip Frame 1 | Symbol 310 MovieClip |
"name me" | Symbol 512 MovieClip Frame 1 | Symbol 316 MovieClip |
"door1" | Symbol 512 MovieClip Frame 1 | Symbol 316 MovieClip |
"eBullet" | Symbol 512 MovieClip Frame 1 | Symbol 318 MovieClip |
"bref" | Symbol 512 MovieClip Frame 1 | Symbol 324 MovieClip |
"enemy" | Symbol 512 MovieClip Frame 1 | Symbol 352 MovieClip |
"blood" | Symbol 512 MovieClip Frame 1 | Symbol 355 MovieClip |
"light" | Symbol 512 MovieClip Frame 1 | Symbol 474 MovieClip |
"camera" | Symbol 512 MovieClip Frame 1 | Symbol 412 MovieClip |
"camera1" | Symbol 512 MovieClip Frame 1 | Symbol 412 MovieClip |
"vehicle" | Symbol 512 MovieClip Frame 1 | Symbol 369 MovieClip |
"miscx" | Symbol 512 MovieClip Frame 1 | Symbol 372 MovieClip |
"endx" | Symbol 512 MovieClip Frame 1 | Symbol 382 MovieClip |
"Vcar" | Symbol 512 MovieClip Frame 1 | Symbol 401 MovieClip |
"level" | Symbol 567 MovieClip Frame 1 | Symbol 566 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Aai" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Sniper" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Shoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Net" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Energize" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Reload" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "RShoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Hit2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Hit3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Punch3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "pdown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "OutClick" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "MShoot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "!!!" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "DShotgun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Punch2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "Humm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Hit21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Hit22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "Hit23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Horn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "Beat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "!!!!!" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "GO" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "CarSc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "BFX" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "Punch" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "Glass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "BoundingBox" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "Defaults" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "UIObjectExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "UIObject" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "FocusRect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "FocusManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "UIComponentExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "UIComponent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "Border" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "RectBorder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "View" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "__Packages.mx.core.UIObject" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "__Packages.mx.core.UIComponent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "__Packages.mx.core.View" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "__Packages.mx.controls.Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "__Packages.mx.skins.SkinElement" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "__Packages.mx.styles.CSSTextStyles" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "__Packages.mx.styles.StyleManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "__Packages.mx.styles.CSSStyleDeclaration" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "__Packages.mx.skins.Border" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "__Packages.mx.skins.RectBorder" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "__Packages.mx.managers.DepthManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "__Packages.mx.events.EventDispatcher" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "__Packages.mx.events.UIEventDispatcher" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "__Packages.mx.core.ExternalContent" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "__Packages.mx.skins.ColoredSkinElement" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "__Packages.mx.core.ext.UIObjectExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "__Packages.mx.skins.halo.Defaults" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "__Packages.mx.controls.SimpleButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "__Packages.mx.managers.SystemManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "__Packages.mx.managers.FocusManager" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "__Packages.mx.skins.halo.FocusRect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "__Packages.mx.managers.OverlappedWindows" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "__Packages.mx.styles.CSSSetStyle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "__Packages.mx.core.ext.UIComponentExtensions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "__Packages.mx.skins.halo.RectBorder" |
ExportAssets (56) | Timeline Frame 34 | Symbol 30 as "Glass" |
ExportAssets (56) | Timeline Frame 39 | Symbol 30 as "Glass" |
ExportAssets (56) | Timeline Frame 59 | Symbol 29 as "Punch" |
Labels
"Ist!Loaded" | Frame 3 |
"menu" | Frame 9 |
"gstartw" | Frame 15 |
"gstart" | Frame 20 |
"gstart2" | Frame 25 |
"gstart3" | Frame 30 |
"game3" | Frame 35 |
"game2" | Frame 40 |
"game" | Frame 45 |
"barena" | Frame 50 |
"tutorial" | Frame 55 |
"credits" | Frame 60 |
"Loading" | Symbol 85 MovieClip Frame 2 |
"off" | Symbol 97 MovieClip Frame 1 |
"on" | Symbol 97 MovieClip Frame 2 |
"q" | Symbol 97 MovieClip Frame 3 |
"IST!End" | Symbol 112 MovieClip Frame 60 |
"un" | Symbol 229 MovieClip Frame 2 |
"off" | Symbol 267 MovieClip Frame 1 |
"on" | Symbol 267 MovieClip Frame 2 |
"off" | Symbol 271 MovieClip Frame 1 |
"on" | Symbol 271 MovieClip Frame 2 |
"off" | Symbol 277 MovieClip Frame 1 |
"on" | Symbol 277 MovieClip Frame 2 |
"nos" | Symbol 277 MovieClip Frame 3 |
"one" | Symbol 329 MovieClip Frame 1 |
"two" | Symbol 329 MovieClip Frame 2 |
"three" | Symbol 329 MovieClip Frame 3 |
"terrorist" | Symbol 351 MovieClip Frame 1 |
"military" | Symbol 351 MovieClip Frame 4 |
"guard" | Symbol 351 MovieClip Frame 7 |
"hotel" | Symbol 351 MovieClip Frame 10 |
"break" | Symbol 363 MovieClip Frame 2 |
"on" | Symbol 372 MovieClip Frame 1 |
"off" | Symbol 372 MovieClip Frame 2 |
"on" | Symbol 376 MovieClip Frame 1 |
"off" | Symbol 376 MovieClip Frame 2 |
"on" | Symbol 379 MovieClip Frame 1 |
"off" | Symbol 379 MovieClip Frame 2 |
"on" | Symbol 382 MovieClip Frame 1 |
"off" | Symbol 382 MovieClip Frame 2 |
"on" | Symbol 384 MovieClip Frame 1 |
"off" | Symbol 384 MovieClip Frame 2 |
"on" | Symbol 393 MovieClip Frame 1 |
"off" | Symbol 393 MovieClip Frame 2 |
"die" | Symbol 393 MovieClip Frame 4 |
"off" | Symbol 411 MovieClip Frame 1 |
"on" | Symbol 411 MovieClip Frame 2 |
"dead" | Symbol 411 MovieClip Frame 3 |
"one" | Symbol 421 MovieClip Frame 1 |
"hit" | Symbol 441 MovieClip Frame 2 |
"shoot" | Symbol 441 MovieClip Frame 15 |
"go" | Symbol 450 MovieClip Frame 2 |
"done" | Symbol 465 MovieClip Frame 1 |
"death" | Symbol 465 MovieClip Frame 2 |
"break" | Symbol 474 MovieClip Frame 2 |
"on" | Symbol 477 MovieClip Frame 1 |
"off" | Symbol 477 MovieClip Frame 2 |
Dynamic Text Variables
loadingpercent | Symbol 82 EditableText | "***" |
inputsil | Symbol 189 EditableText | "Input Silence Code" |
inputlvl | Symbol 222 EditableText | "Input Level Code" |
pass3 | Symbol 230 EditableText | "Input Code" |
pass4 | Symbol 231 EditableText | "Input Code" |
pass5 | Symbol 232 EditableText | "Input Code" |
pass6 | Symbol 233 EditableText | "Input Code" |
code | Symbol 296 EditableText | "Something" |
level | Symbol 298 EditableText | "Level x Code:" |
weapon | Symbol 455 EditableText | "AK - 47" |
lives | Symbol 456 EditableText | "Lives x 00" |
obtext | Symbol 466 EditableText | "Objective Text" |
level | Symbol 566 EditableText | "Level x Code:" |
|