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Silhouette 2.swf

This is the info page for
Flash #22815

(Click the ID number above for more basic data on this flash file.)


Text
LOADING LOADING LOADING LOADING LOADING

***

Q

The Window To Another Box

The Window To Another Box

STUDIOS

STUDIOS

STUDIOS

SPONSORED BY:

WHEN THE STREET LIGHTS GO OUT...

WHEN THE STREET LIGHTS GO OUT...
WHAT CAN BE SEEN?

Skip Into

Graphics and Scripting by Andrew Khassapov - IST Studios
Sound Effects from Flashkit.com
Thanks to Keegan Thomas Beilby for suggestions
Music Loop by 'Netsu' - Flashkit.com
Original concept based on Splinter Cell

Basic Instructions:
Use Escape to exit.
Use the Mouse to aim and fire.
Use the WASD or Arrow keys to move.
Hold Shift to run forwards only.
Use Space Bar, E, or Control to knock out opponents.
Use 'Q' to toggle quality -
USE OF LOW QUALITY IS HIGHLY ADVISED.
Use 'M' to toggle sound on/off.
If you have not played before please take the tutorial.

Play

Tutorial

Practice

Silence Code:

Input Silence Code

Input Level Code

Level Code:

Note : Must match weapon and difficulty.

LOCKED

LOCKED

UNLOCKED

UNLOCKED

Input Code

Input Code

Input Code

Input Code

- Silenced
- Firing rate of 0.5 seconds
- Uses 1 bullet : 1 bullet shown

Silenced Pistol

Weapon:

- Not Silenced
- Firing rate of 1/8 seconds
- Uses 3 bullets : 1 bullet shown

AK - 47

- Silenced
- Firing rate of 1/6 seconds
- Uses 2 bullets : 1 bullet shown

Silenced MP5

- Not Silenced
- Firing rate of 1/18 seconds
- Uses 1 bullet : 1 bullet shown

Minigun

- Not Silenced
- Firing rate of 1 second
- Uses 1 bullet : 2 bullets shown
- Fires powerfully explosive
rockets

Rocket Launcher

- Not Silenced
- Firing rate of 1 second
- Uses 1 bullet : 2 bullets shown
- Fires 6 widespread bullets
simultaneously

Shotgun

UNLOCK WITH SILENCED PISTOL

UNLOCK WITH AK - 47

UNLOCK WITH SILENCED MP5

UNLOCK WITH MINIGUN

Game Options

Game Options

2 Extra lives and 40 bullets.

Normal

Normal

1 Extra life and 20 bullets.

Hard

Hard

No extra lives and 5 bullets. Only for
silenced weapons.

Impossible

Impossible

Impossible

TOR Mission Briefing..

TOR Mission Briefing...

Continue >>

Continue >>

Continue >>

Something

Level x Code:

Continued from 'Silhouette'...
Turns out the TS43000K is some sort of military device.
We need you to gain access to the 'Intriquet' military base and retrieve information
about it, feel free to use maximum hostility and try using the computers inside the base.
Good luck, this information is vital to the mission.

Aparently the TS43000K is an explosive device that was destroyed a few days after
construction.
Or stolen, which would explain how Cateline Vladishkimov managed to get hold of it,
but not what she is using it for.
This time we need you to break into Cateline Vladishkimov's suspiciously guarded
country home and, again, retrieve information concerning the TS43000K.
There could be horrid consequences if we don't find out everything soon...

We hit the jackpot that time. The TS43000K is aparently located by the Golden Gate
bridge. I guess Cateline Vladishkimov was planing on killing someone crossing the
bridge.
Anyway we have sent forces after her and we need you to disarm the device, our
intelligence  informs us that it is in an observation bunker besides the bridge.
Try to work fast, it could go off at any time.
And DO NOT shoot at the bomb.

x

AK - 47

Lives x 00

MISSION
COMPLETE

GAME OVER

Objective Text

WELCOME

Intriquet

INTIQUET MILITIA

Use keys 1-6 to toggle between weapons.
Practice firing and avoiding bullets,
utilizing walls, and sneaking up on people.
People will continuously spawn at the
edges of the map.
Press Escape to exit.
Press Space or Enter to close this box.

Practice

NEXT

NEXT

Use 'N' to go to the next page, use 'B' to go to
the previous page.
Use the Mouse to aim, Left Mouse Button to
fire, ASWD Keys to move (you move around
the mouse), Space Bar, "E" or Control to use
melee weapon and Shift to run (forwards only).

Tutorial

BACK

BACK

Use Escape to exit any game mode, and Keys 1
- 6 to toggle weapons (only in tutorial and
practice). Silenced weapons don't attract
attention but other weapons will cause people
to: First: Look in your direction.
Second: Begin moving towards you.
Third: Begin firing.
Use a silenced weapon for this.

Killing people is very simple, using yor
silenced weapon you can kill people without
other noticing. Or you can walk up behind the
person and use your melee weapon to kill
them. But keep out of their 'Range of Sight' or
the people will begin firing at you, which will
cause all other people on the map to fire at
you. Kill the person in front of you.

Lights are more complicated, walking into light
will cause people to walk in your direction. And
shooting out lights will cause people to look
towards the lights. This is useful for causing
diversions. Shoot out the light beside you.

Now  all the people are looking at you, they will
revert observing the area - this means it's safe
to continue. Although, you can now sneak past
the person above you, this is useful for low
ammo situations. Make sure the person above
him is looking away if you intend to knock him
out. Get passed the person in your own way
(be imaginative :D).

Cameras are very dangerous, killing a person
or running in front of the cameras 'Range of
Sight' will cause everyone to begin firing.
Try to avoid contact with cameras.
Take out the camera by shooting at its base.

The person below the camera is looking in your
direction, this could cause complications for
low ammo situations. We can rely on timing to
get passed. Wait until he is looking up and run
underneath, use Shift to run.

There should now be a person looking to the
left, it would be easy to simply walk behind him
and knock him out. But this requires you to
avoid the light, so run by the wall when he
looks away.

Conviniently enough the three people to the
left are facing away from you. This is because
of the light you shot previously. You can use
lights to your advantage this way. Knock the
three people out. This should give you more
ammo.

There are now only two people left on the map.
Tactically you could shoot out all the lights, but
it's considerably easier to just shoot the
people. Kill the remaining people.

You have, probably, succesfully completed the
tutorial. Move to the arrow to exit.

11

Credits:

Music:

Menu loop - "Sweet Revenge" by Netsu (Flashkit.com)
'Getaway' loop -  "Energize" by Calpomatt (Flashkit.com)
Credits loop -  "Techno Heaven" by Calpomatt
(Flashkit.com), you're listening to it now.

Graphics and Scripting : Andrew Khassapov - IST Studios
www.ISTstudios.cjb.net
Voice talent and testing : George Pryor
Sound Effects from Flashkit.com
Original concept based on Splinter Cell
Thanks to
Keegan Thomas Beilby (Commander Keegan) for suggestions
Serge Schneider for wall scripting suggestions
Everyone who played 'Silhouette' and mainly those who beat it
You for playing this

Return
to menu

Return
to menu

Return
to menu

Level x Code:

ActionScript [AS1/AS2]

Instance of Symbol 74 MovieClip "ISTEngineSIGNED" in Frame 1
onClipEvent (load) { xp = 1; yp = 1; wwwvalue = 3; widthwww = (200 - (wwwvalue * this._width)) / 700; www = 1 - widthwww; if (this._name == "ISTEngineSIGNED") { startw = this._width; endw = 50; amount = 50; difw = (endw - startw) / amount; this.swapDepths(amount + 2); i = 1; while (i < amount) { duplicateMovieClip (this, "IST!MMF" + i, (amount + 1) - i); MMFi = _root["IST!MMF" + i]; ratio = _width / _height; MMFi._width = startw + (difw * i); MMFi._height = MMFi._width / ratio; i++; } } } onClipEvent (enterFrame) { MovieClip.prototype.mm = function (centerx, centery, inertia, k) { x = (-this._x) + centerx; y = (-this._y) + centery; xp = (xp * inertia) + (x * k); yp = (yp * inertia) + (y * k); _x = (_x + xp); _y = (_y + yp); }; this.mm(_root._xmouse, _root._ymouse, www, 0.1); }
Instance of Symbol 85 MovieClip "IST!Auto Center" in Frame 1
on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTppXXYY = 0; this._y = (Stage.height / 2) + ISTppXXYY; this._x = (Stage.width / 2) + ISTppXXYY; _global.ISTXXTEST = true; }
Instance of Symbol 97 MovieClip "sethere" in Frame 1
onClipEvent (load) { xx = 0; timer = 5; timers = timer; timermm = timer; timerm = timer; ssound = 1; this._visible = 0; } onClipEvent (enterFrame) { function sSOUND() { vm = ssound; globalsound = new Sound(_root); globalsound.setVolume(100 * vm); this.gotoAndStop(vm + 1); timermm = timerm; } if (xx >= qquality.length) { xx = 0; } timer--; if (timer <= 0) { timer = 0; this._visible = 0; } timermm--; if ((timermm <= 0) && (timer <= 0)) { timermm = 0; this._visible = 0; } else { this._visible = 1; } qquality = new Array("LOW", "MEDIUM", "HIGH", "BEST"); if (Key.isDown(81) && (timer <= 0)) { takeq = qquality[xx]; _quality = takeq; xx++; q = 2; this.gotoAndStop(xx + q); timer = timers; } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 0)) { ssound = 1; sSOUND(); } if ((Key.isDown(77) && (timermm <= 0)) && (ssound == 1)) { ssound = 0; sSOUND(); } }
Frame 2
gotoAndStop (1);
Instance of Symbol 112 MovieClip in Frame 3
on (press) { getURL ("http://www.iststudios.cjb.net/", "_blank"); } onClipEvent (load) { ISTEngine = _root.ISTEngineSIGNED; amount = ISTEngine.amount; i = 1; while (i < amount) { removeMovieClip(_root["IST!MMF" + i]); removeMovieClip(ISTEngine); i++; } this._y = 0; this._x = (Stage.width - 1000) / 2; }
Instance of Symbol 142 MovieClip in Frame 4
onClipEvent (load) { _root.stop(); this._x = Stage.width / 2; this._y = Stage.height / 2; } on (release) { getURL ("http://www.freegamesjungle.com", "_blank"); }
Frame 5
gotoAndStop(_currentframe + 1);
Instance of Symbol 164 MovieClip "Gs" in Frame 5
onClipEvent (load) { } onClipEvent (enterFrame) { Mouse.hide(); startDrag (this, true); this.swapDepths(14000000); }
Frame 7
gotoAndStop(_currentframe - 1);
Frame 8
gotoAndStop(_currentframe + 1);
Instance of Symbol 167 MovieClip "bak" in Frame 8
onClipEvent (load) { temple = new Sound(this); temple.attachSound("Net"); temple.start(0, 999); }
Instance of Symbol 170 MovieClip "bakbb" in Frame 8
onClipEvent (load) { }
Instance of Symbol 185 MovieClip in Frame 8
on (release) { getURL ("http://www.freegamesjungle.com", "_blank"); }
Frame 9
stop(); _global.death = 0; _global.finish = 0;
Frame 10
gotoAndStop(_currentframe - 1);
Frame 14
gotoAndPlay(_currentframe + 1);
Instance of Symbol 193 MovieClip in Frame 14
onClipEvent (load) { sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.gset == undefined) { _global.gunset = 1; } else { _global.gunset = sil2.data.gset; } if (sil2.data.difset == undefined) { _global.levelset = 1; } else { _global.levelset = sil2.data.difset; } } on (release) { if (!_global.lock1) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 1; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 199 MovieClip in Frame 14
on (release) { if (!_global.lock2) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 2; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 205 MovieClip in Frame 14
on (release) { if (!_global.lock3) { _global.gunset = gunset; } } onClipEvent (enterFrame) { gunset = 3; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 211 MovieClip in Frame 14
on (release) { if (!_global.lock4) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 4; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 217 MovieClip in Frame 14
on (release) { if (!_global.lock5) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 5; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 221 MovieClip in Frame 14
on (release) { if (!_global.lock6) { _global.gunset = gunset; if (_global.levelset == 3) { _global.levelset = 2; } } } onClipEvent (enterFrame) { gunset = 6; if (_global.gunset == gunset) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 229 MovieClip in Frame 14
onClipEvent (load) { lock = true; gunsetting = 1; passlock = null; } onClipEvent (enterFrame) { if (_root.pass1 == passlock) { lock = false; _global.lock1 = lock; this.gotoAndStop("un"); } }
Instance of Symbol 229 MovieClip in Frame 14
onClipEvent (load) { lock = true; gunsetting = 2; passlock = null; } onClipEvent (enterFrame) { if (_root.pass2 == passlock) { lock = false; _global.lock2 = lock; this.gotoAndStop("un"); } }
Instance of Symbol 229 MovieClip in Frame 14
onClipEvent (load) { lock = true; gunsetting = 3; passlock = "144XSMG5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w3 == undefined) { } else { _root.pass3 = passlock; } } onClipEvent (enterFrame) { _global.lock3 = lock; if (_root.pass3 == passlock) { sil2.data.w3 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 229 MovieClip in Frame 14
onClipEvent (load) { lock = true; gunsetting = 4; passlock = "566MiniGunTTX5"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w4 == undefined) { } else { _root.pass4 = passlock; } } onClipEvent (enterFrame) { _global.lock4 = lock; if (_root.pass4 == passlock) { sil2.data.w4 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 229 MovieClip in Frame 14
onClipEvent (load) { lock = true; gunsetting = 5; passlock = "1099RocketLAppOO6"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w5 == undefined) { } else { _root.pass5 = passlock; } } onClipEvent (enterFrame) { _global.lock5 = lock; if (_root.pass5 == passlock) { sil2.data.w5 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 229 MovieClip in Frame 14
onClipEvent (load) { lock = true; gunsetting = 6; passlock = "2405ShotJJgunOL9"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.w6 == undefined) { } else { _root.pass6 = passlock; } } onClipEvent (enterFrame) { _global.lock6 = lock; if (_root.pass6 == passlock) { sil2.data.w6 = passlock; sil2.flush(); lock = false; this.gotoAndStop("un"); _root["uw" + gunsetting]._visible = 0; } else { lock = true; this.gotoAndStop(1); _root["uw" + gunsetting]._visible = 1; } }
Instance of Symbol 249 MovieClip in Frame 14
onClipEvent (load) { _quality = "HIGH"; sil2 = SharedObject.getLocal("silhouette2cookie"); if (sil2.data.lvlcode == undefined) { _root.inputlvl = "Input Level Code"; } else { _root.inputlvl = sil2.data.lvlcode; } _root.inputsil = "Input Silence Code"; } onClipEvent (enterFrame) { function vary() { colorful = new Color("_root.inputlvl"); colorful.setRGB(153); } function varysil() { colorful = new Color("_root.inputsil"); colorful.setRGB(153); } this.gotoAndStop(_global.gunset); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { vary(); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { vary(); } else { colorful = new Color("_root.inputlvl"); colorful.setRGB(0); } if (_root.inputsil == "ippallsil2") { _global.silence = true; varysil(); } else { _global.silence = false; colorful = new Color("_root.inputsil"); colorful.setRGB(0); } }
Instance of Symbol 267 MovieClip in Frame 14
on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 1; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 41; _global.lifeamount = 2; } else { this.gotoAndStop("off"); } }
Instance of Symbol 271 MovieClip in Frame 14
on (release) { _global.levelset = levelset; } onClipEvent (enterFrame) { levelset = 2; if (levelset == _global.levelset) { this.gotoAndStop("on"); _global.baiiset = 21; _global.lifeamount = 1; } else { this.gotoAndStop("off"); } }
Instance of Symbol 277 MovieClip in Frame 14
on (release) { if ((_global.gunset == silenced) || (_global.gunset == silenced2)) { _global.levelset = levelset; _global.baiiset = 6; _global.lifeamount = 0; } } onClipEvent (enterFrame) { levelset = 3; silenced = 1; silenced2 = 3; if (levelset == _global.levelset) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } if ((_global.gunset != silenced) && (_global.gunset != silenced2)) { this.gotoAndStop("nos"); this._alpha = 50; } else { this._alpha = 100; } }
Frame 15
stop(); _global.finish = 0; _global.death = 0;
Frame 16
gotoAndPlay(_currentframe - 1);
Frame 19
gotoAndPlay(_currentframe + 1);
Instance of Symbol 291 MovieClip "backscreen" in Frame 19
onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }
Instance of Symbol 299 MovieClip in Frame 19
onClipEvent (enterFrame) { level = 1; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "PP1dgf"; anytextb = "DDg"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }
Frame 20
stop(); _quality = "HIGH"; _global.finish = 0; _global.death = 0;
Frame 21
gotoAndPlay(_currentframe - 1);
Frame 24
gotoAndPlay(_currentframe + 1);
Instance of Symbol 291 MovieClip "backscreen" in Frame 24
onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }
Instance of Symbol 299 MovieClip in Frame 24
onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; }
Instance of Symbol 299 MovieClip in Frame 24
onClipEvent (enterFrame) { level = 2; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "gg65FD"; anytextb = "00K"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }
Frame 25
stop(); _quality = "HIGH"; _global.finish = 0; _global.death = 0;
Frame 26
gotoAndPlay(_currentframe - 1);
Frame 29
gotoAndPlay(_currentframe + 1);
Instance of Symbol 291 MovieClip "backscreen" in Frame 29
onClipEvent (load) { humm = new Sound(this); humm.attachSound("Humm"); humm.start(0, 999); }
Instance of Symbol 299 MovieClip in Frame 29
onClipEvent (enterFrame) { level = 3; guntype = new Array(" Silenced Pistol", "n AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; difficultyp = difficulty[llno]; this.level = ((((("Level " + level) + " using a") + guntypeset) + " on ") + difficultyp) + " difficulty - code:"; anytext = "27HHgYl"; anytextb = "2Mf"; codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; this.code = (((codefront + codelvl) + anytext) + codegun) + anytextb; sil2 = SharedObject.getLocal("silhouette2cookie"); sil2.data.lvlcode = code; sil2.data.gset = _global.gunset; sil2.data.difset = _global.levelset; sil2.flush(); }
Frame 30
stop(); _quality = "HIGH"; _global.finish = 0; _global.death = 0;
Frame 31
gotoAndPlay(_currentframe - 1);
Frame 34
gotoAndStop(_currentframe + 1);
Instance of Symbol 414 MovieClip "main" in Frame 34
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-1, -1, 3); break; case 3 : map(0, -1, 4); break; case 4 : map(1, -1, 5); } }
Instance of Symbol 446 MovieClip "player" in Frame 34
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; _global.BOMBfx = null; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 7; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 18; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 150, 100.5); lset(2, 400, 100.5); lset(3, 650, 100.5); mapp = 2; lset(4, -615, 100.5); lset(5, -365, 100.5); lset(6, -439, 271); lset(7, -550, 267); lset(8, -650, 267); mapp = 3; lset(9, -446, 468); lset(10, -446, 606); lset(11, -375, 468); lset(12, -375, 606); mapp = 4; lset(13, 575, 558); lset(14, 466, 746); mapp = 5; lset(15, 844, 487); lset(16, 1074, 466); lset(17, 1511, 500); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 418, 275, 45); eset(2, 403, 194, 90); eset(3, 455, 129, 85); eset(4, 309, 118, 170); eset(5, 271, 24, 150); eset(6, 263, 261, 80); mapp = 2; eset(7, -446, 76, 90); eset(8, -287, 122, 80); eset(9, -206, 265, 40); eset(10, -369, 213, 90); eset(11, -416, 150, 95); eset(12, -589, 260, 30); eset(13, -569, 330, -20); mapp = 3; eset(14, -616, 729, 0); eset(15, -569, 752, -30); eset(16, -386, 731, -90); eset(17, -412, 775, -90); eset(18, -268, 674, 45); eset(19, -169, 569, -10); eset(20, -100, 607, 20); eset(21, -129, 760, 90); mapp = 4; eset(22, 265, 612, -110); eset(23, 302, 528, -100); eset(24, 422, 525, -70); eset(25, 438, 598, -140); eset(26, 704, 577, 180); eset(27, 695, 675, 80); eset(28, 591, 747, 0); eset(29, 742, 742, -50); mapp = 5; eset(30, 918, 567, 110); eset(31, 1029, 509, 170); eset(32, 1289, 573, 150); eset(33, 1346, 718, -80); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key6)) { } if (Key.isDown(27)) { endg(); } if (_global.BOMBfx) { BFX = new Sound(this); BFX.attachSound("BFX"); BFX.start(0, 0); _global.BOMBfx = false; } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 318 MovieClip "Bullet" in Frame 34
onClipEvent (load) { main = _root.main; grunt = false; blooding = main.blood; bloodcount = random(100); thisspeed = 45; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "Bullet") { this._x = player._x; this._y = player._y; this._rotation = player._rotation + shotgunspread; } misc = 9; } onClipEvent (enterFrame) { if (this._name != "Bullet") { framerate = player.framerate; misc = 9; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { removeMovieClip(this); } else if (this._x <= xmin) { removeMovieClip(this); } else if (this._y <= ymin) { removeMovieClip(this); } else if (this._y >= ymax) { removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { if (!grunt) { sfxhit = new Array("Punch", "Punch2", "Punch3"); sfxhit2 = sfxhit[random(sfxhit.length)]; Punch = new Sound(this); Punch.attachSound(sfxhit2); Punch.start(0, 0); grunt = true; } ee.health = ee.health - (ee.healthset / ee.setting); duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } removeMovieClip(this); } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; _global.llx = this._x; _global.lly = this._y; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); removeMovieClip(this); } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; removeMovieClip(this); } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { removeMovieClip(this); } else if (this.hitTest(walls) && (!walls.carsetXY)) { removeMovieClip(this); } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; removeMovieClip(this); } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); removeMovieClip(this); _global.death = 1; } } }
Instance of Symbol 450 MovieClip "MBullet" in Frame 34
onClipEvent (load) { mset = false; soundmset = true; main = _root.main; blooding = main.blood; bloodcount = random(100); thisspeedend = 40; thisspeed = thisspeedend / 5; player = _root.player; headroot = ee.eheadroot; wallii = player.wallii; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); if (this._name != "MBullet") { xquality = _quality; _quality = "LOW"; this._x = player._x; this._y = player._y; this._rotation = player._rotation; } } onClipEvent (enterFrame) { if (this._name != "MBullet") { thismspeedx = 5; if (thisspeed <= thisspeedend) { thisspeed = thisspeed + thismspeedx; } else { thisspeed = thisspeedend; } if (mset) { if (soundmset) { explosion = new Sound(this); explosion.attachSound("Explosion"); explosion.start(0, 0); soundmset = false; } this.play(); firemovex = 0; firemovey = 0; thisspeed = 0; _quality = xquality; if (this.hitTest(player)) { _global.hp--; } } framerate = player.framerate; misc = _root.Bullet.misc; caii = 7; lii = player.lii; eii = player.eii; if (this._x >= xmax) { _quality = xquality; removeMovieClip(this); } else if (this._x <= xmin) { _quality = xquality; removeMovieClip(this); } else if (this._y <= ymin) { _quality = xquality; removeMovieClip(this); } else if (this._y >= ymax) { _quality = xquality; removeMovieClip(this); } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.ebody)) { Punch = new Sound(this); Punch.attachSound("Punch"); Punch.start(0, 0); ee.health = ee.health - ee.healthset; duplicateMovieClip (blooding, "blood" + e, (e * 100) + bloodcount); blood = main["blood" + e]; blood._x = ee._x; blood._y = ee._y; blood._rotation = random(360); blood.gotoAndPlay(1); headroot = ee.eheadroot; e = 1; while (e < eii) { ee = main["enemy" + e]; if (this.hitTest(ee.eheadroot)) { ee.setting = ee.maxset; } e++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; camerahead = cam.camerahead; if (this.hitTest(camerahead)) { cam.camstart = true; e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.maxset; } e++; } } ca++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.actual)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; } e++; } } l++; } mset = true; } e++; } l = 1; while (l < lii) { ll = main["light" + l]; if (this.hitTest(ll.linside)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting < ee.maxset) { ee.setting = ee.setting + 1; ee.sustime = 2 * framerate; _global.LPSET = true; _global.llx = this._x; _global.lly = this._y; } e++; } Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); ll.gotoAndStop("break"); mset = true; } l++; } miscc = 1; while (miscc < misc) { misco = main["misc" + miscc]; if (this.hitTest(misco)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); misco.dead = true; mset = true; } miscc++; } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls.cartest) && (walls.carsetXY)) { mset = true; } else if (this.hitTest(walls) && (!walls.carsetXY)) { mset = true; } wallxx++; } ca = 1; while (ca < caii) { cam = main["camera" + ca]; cambody = cam.camerabase; if (this.hitTest(cam.camerabase)) { Glass = new Sound(ll); Glass.attachSound("Glass"); Glass.start(0, 0); cam.dead = 1; mset = true; } ca++; } bomb = main.bomb1; if (this.hitTest(bomb) && (_global.death != 1)) { ebomb = new Sound(bomb); ebomb.attachSound("Explosion"); ebomb.start(0, 0); bomb.gotoAndPlay("die"); mset = true; _global.death = 1; } } }
Instance of Symbol 459 MovieClip in Frame 34
onClipEvent (load) { player = _root.player; } onClipEvent (enterFrame) { this._x = player._x; this._y = player._y; }
Instance of Symbol 465 MovieClip "donemc" in Frame 34
onClipEvent (load) { valuest = "credits"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 467 MovieClip "obtxt" in Frame 34
onClipEvent (load) { this._visible = 0; }
Frame 35
stop();
Frame 36
gotoAndStop(_currentframe - 1);
Frame 39
gotoAndStop(_currentframe + 1);
Instance of Symbol 479 MovieClip "main" in Frame 39
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(-1, 0, 2); break; case 2 : map(-2, 0, 3); break; case 3 : map(-2, -1, 4); break; case 4 : map(-1, -1, 5); } }
Instance of Symbol 446 MovieClip "player" in Frame 39
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 31; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 14; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(12, 238, 74); lset(13, 238, 169); mapp = 2; lset(1, -244, 55); lset(2, -244, 172); mapp = 3; lset(3, -1012, 316); lset(4, -1189, 88); mapp = 4; lset(5, -1467, 624); lset(6, -1223, 669); lset(7, -1213, 576); lset(8, -987, 460); mapp = 5; lset(9, -591, 698); lset(10, -569, 587); lset(11, -478, 548); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 508, 170, 110); eset(2, 445, 169, 130); eset(3, 450, 255, 170); eset(4, 445, 329, 30); eset(5, 333, 302, 90); eset(6, 290, 160, 180); eset(7, 246, 307, 90); mapp = 2; eset(8, -235, 210, 100); eset(9, -300, 265, 40); eset(10, -291, 346, 0); eset(11, -470, 274, 90); eset(12, -539, 205, 130); eset(13, -467, 145, 180); eset(14, -670, 158, 70); eset(15, -695, 267, 0); mapp = 3; eset(16, -960, 109, 60); eset(17, -1082, 63, 120); eset(18, -1067, 271, 130); eset(19, -1185, 173, 10); eset(20, -1299, 233, 20); eset(21, -1372, 89, 160); eset(22, -1399, 327, 10); eset(23, -1493, 235, 30); mapp = 4; eset(24, -1426, 575, 160); eset(25, -1421, 686, 0); eset(26, -1335, 663, 50); eset(27, -1070, 532, -120); eset(28, -950, 578, 90); eset(29, -947, 497, -90); mapp = 5; eset(30, -500, 661, 135); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 465 MovieClip "donemc" in Frame 39
onClipEvent (load) { valuest = "gstart3"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 467 MovieClip "obtxt" in Frame 39
onClipEvent (load) { this._visible = 0; }
Frame 40
stop();
Frame 41
gotoAndStop(_currentframe - 1);
Frame 44
gotoAndStop(_currentframe + 1);
Instance of Symbol 502 MovieClip "main" in Frame 44
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }
Instance of Symbol 446 MovieClip "player" in Frame 44
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = _global.lifeamount; livesc = lives; shotgunup = false; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 600; gunset = _global.gunset; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; doortime = 2 * framerate; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 34; bulleta = _root.bamount; bii = _global.baiiset; biimaxskip = 10; light = main.light; lii = 31; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 735, 227, -45); eset(2, 646, 244, -20); eset(3, 548, 108, -90); eset(4, 455, 230, -80); eset(5, 304, 230, 80); eset(6, 150, 230, 80); eset(7, 26, 230, 80); eset(23, 676, 154, 180); mapp = 2; eset(8, 282, -92, 110); eset(9, 609, -105, -110); eset(10, 707, -219, 30); eset(11, 623, -263, 90); eset(12, 467, -308, 90); eset(13, 425, -308, 80); eset(14, 244, -185, 45); eset(15, 58, -237, 90); eset(16, 59, -335, 90); mapp = 3; eset(17, -215, -208, -60); eset(18, -217, -327, -90); eset(19, -314, -60, 90); eset(20, -518, -112, -120); eset(21, -553, -225, 90); eset(22, -681, -344, 120); mapp = 4; eset(24, -778, -505, 0); eset(25, -547, -504, -100); eset(26, -473, -438, -90); eset(27, -394, -523, -100); eset(28, -128, -573, -90); eset(29, -125, -675, 60); eset(30, -139, -738, -150); eset(31, -442, -694, 150); eset(32, -591, -761, 100); eset(33, -629, -697, 90); e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if ((!gunactive) && (_global.gunset != 5)) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else if ((!gunactive) && (_global.gunset == 5)) { sndShoot = new Sound(this); sndShoot.attachSound("MShoot"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; if (_global.silence) { gunactive = false; } else { gunactive = true; } shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key5 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 465 MovieClip "donemc" in Frame 44
onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 467 MovieClip "obtxt" in Frame 44
onClipEvent (load) { this._visible = 0; }
Frame 45
stop();
Frame 46
gotoAndStop(_currentframe - 1);
Frame 49
gotoAndStop(_currentframe + 1);
Instance of Symbol 505 MovieClip "main" in Frame 49
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }
Instance of Symbol 446 MovieClip "player" in Frame 49
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 10; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = 1; _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 7; bulleta = _root.bamount; bii = 40; biimaxskip = 10; light = main.light; lii = 1; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 460, 271); lset(2, 308, 271); lset(3, 160, 271); lset(4, 12, 271); lset(5, 122, 50); lset(6, 253, 50); mapp = 2; lset(7, 52, -204); lset(8, 52, -363); lset(9, 280, -394); lset(10, 282, -295); lset(11, 280, -212); lset(12, 720, -142); lset(13, 617, -218); lset(14, 617, -306); lset(15, 619, -394); mapp = 3; lset(16, -181, -351); lset(17, -176, -157); lset(18, -487, -89); lset(19, -490, -303); lset(20, -760, -153); lset(21, -662, -38); mapp = 4; lset(22, -525, -484); lset(23, -424, -445); lset(24, -312, -488); lset(25, -284, -568); lset(26, -287, -664); lset(27, -404, -746); lset(28, -561, -777); lset(29, -94, -775); lset(30, -88, -610); l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 465 MovieClip "donemc" in Frame 49
onClipEvent (load) { valuest = "gstart2"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 467 MovieClip "obtxt" in Frame 49
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 508 MovieClip in Frame 49
onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { if (Key.isDown(13) || (Key.isDown(32))) { this._visible = 0; } }
Frame 50
stop();
Frame 51
gotoAndStop(_currentframe - 1);
Frame 54
gotoAndStop(_currentframe + 1);
Instance of Symbol 512 MovieClip "main" in Frame 54
onClipEvent (load) { _global.map = 0; } onClipEvent (enterFrame) { function map(xx, yy, mapp) { _global.mapp = mapp; this._x = (-xx) * _global.stagex; _global.minusx = (-xx) * _global.stagex; this._y = yy * _global.stagey; _global.minusy = yy * _global.stagey; } switch (_global.map) { case 0 : map(0, 0, 1); break; case 1 : map(0, 1, 2); break; case 2 : map(-1, 1, 3); break; case 3 : map(-1, 2, 4); } }
Instance of Symbol 446 MovieClip "player" in Frame 54
onClipEvent (load) { function lset(lll, xx, yy) { enemysetxyr = main["light" + lll]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.mapp = mapp; } function eset(eee, xx, yy, rr) { enemysetxyr = main["enemy" + eee]; enemysetxyr.xx = xx; enemysetxyr.yy = yy; enemysetxyr.rr = rr; enemysetxyr.mapp = mapp; } lives = 2; livesc = lives; pbody = this.playerbody1; pgun = pbody.playergun; bulletpickupdepth = 300; gunset = (_global.gunset = 1); _global.death = 0; _global.finish = 0; _global.hp = 8; hptotal = _global.hp; framerate = 15; butime = 0; _global.stagex = Stage.width; _global.stagey = Stage.height; flash = this.flash; flash._visible = 0; main = _root.main; hbar = _root.hbar; bmask = hbar.bmask; wallii = 15; caii = 5; enemy = main.enemy; eii = 10; bulleta = _root.bamount; bii = 5; biimaxskip = 10; light = main.light; lii = 7; shotcounter = bii + 800000; shotcurrent = bii; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } l = 1; while (l < lii) { duplicateMovieClip (light, "light" + l, l + 120); ll = main["light" + l]; mapp = 1; lset(1, 411, 348); lset(2, 677, 251); lset(3, 169, 23); lset(4, 226, 92); lset(5, 153, 131); lset(6, 94, 81); mapp = 2; mapp = 3; mapp = 4; l++; } e = 1; while (e < eii) { duplicateMovieClip (enemy, "enemy" + e, e + 50); ee = main["enemy" + e]; ee.shootingtime = framerate * 3; ee.timetype = random(ee.shootingtime); ee.ee = e; mapp = 1; eset(1, 205, 337, 90); eset(2, 406, 226, 180); eset(3, 607, 310, -90); eset(4, 735, 176, 180); eset(5, 502, 66, 90); eset(6, 477, 148, 15); eset(7, 468, 9, 160); eset(8, 224, 28, 130); eset(9, 166, 70, 100); mapp = 2; mapp = 3; mapp = 4; e++; } } onClipEvent (enterFrame) { function endg() { b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } _global.death = 1; } function fcfire() { if (((mousedown == 1) && (shotcurrent > 1)) && (butime == 0)) { if (!gunactive) { sndShoot = new Sound(this); sndShoot.attachSound("Sniper"); sndShoot.start(0, 0); } else { sndShoot = new Sound(this); sndShoot.attachSound(Shoot); sndShoot.start(0, 0); } this.playerbody1.gotoAndPlay("shoot"); if (gunset != 5) { BBulletSetFor = "/Bullet"; } else { BBulletSetFor = "/MBullet"; } if (!shotgunup) { duplicateMovieClip (BBulletSetFor, "Bullet" + shotcounter, shotcounter); _root["Bullet" + shotcounter].shotgunspread = 0; } else { sgg = 0; while (sgg < 6) { duplicateMovieClip (BBulletSetFor, ("Bullet" + shotcounter) + sgg, shotcounter + sgg); _root[("Bullet" + shotcounter) + sgg].shotgunspread = random(shotgunspreadi) - (shotgunspreadi / 2); this._x = this._x - (xmove / framerate); this._y = this._y + (ymove / framerate); sgg++; } } shotcounter++; shotcurrent = shotcurrent - shotdown; bii = shotcurrent; removeMovieClip(_root["btimes" + Math.round(shotcurrent)]); ssbii = shotcurrent + biimaxskip; while (ssbii > shotcurrent) { removeMovieClip(_root["btimes" + Math.round(ssbii)]); ssbii--; } butime = butimemax; e = 1; while (e < eii) { ee = main["enemy" + e]; if (gunactive) { if (ee.setting != ee.maxset) { ee.setting++; ee.sustime = 3 * framerate; } } e++; } } } _root.lives = "Lives x " + livesc; pgun.gotoAndStop(gunset); switch (gunset) { case 1 : _root.weapon = "Pistol S."; butimemax = framerate / 2; shotdown = 1; gunactive = false; shotgunup = false; break; case 2 : _root.weapon = "AK-47"; butimemax = framerate / 8; shotdown = 0.333333333333333; gunactive = true; shotgunup = false; Shoot = "Shoot"; break; case 3 : _root.weapon = "MP5 S."; butimemax = framerate / 6; shotdown = 0.5; gunactive = false; shotgunup = false; break; case 4 : _root.weapon = "Minigun"; butimemax = framerate / 18; shotdown = 0.125; gunactive = true; shotgunup = false; Shoot = "RShoot"; break; case 5 : _root.weapon = "Bazooka"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = false; Shoot = "MShoot"; break; case 6 : _root.weapon = "Shotgun"; butimemax = framerate; shotdown = 2; gunactive = true; shotgunup = true; shotgunspreadi = 20; Shoot = "DShotgun"; } e = 1; while (e < eii) { bulletpickup = main["bref" + e]; if (pbody.hitTest(bulletpickup)) { reload = new Sound(this); reload.attachSound("Reload"); reload.start(0, 0); bulletpickupsett = bulletpickup.sett; shotcurrent = shotcurrent + bulletpickupsett; bii = shotcurrent; b = 1; while (b < bii) { duplicateMovieClip (bulleta, "btimes" + b, b); btimes = _root["btimes" + b]; btimes._x = (b * btimes._width) + 18; b++; } removeMovieClip(bulletpickup); } e++; } if (this._alpha < 100) { _global.hp = hptotal; this._alpha++; flash._visible = 1; } else { flash._visible = 0; } if (_global.hp <= 0) { _global.hp = 0; if (livesc <= 0) { endg(); } else { setalpha = 2; livesc--; this._alpha = 100 - (setalpha * framerate); _global.hp = hptotal; } } if (this._x >= _global.stagex) { this._x = _global.stagex; } else if (this._x <= 0) { this._x = 0; } else if (this._y <= 0) { this._y = 0; } else if (this._y >= _global.stagey) { this._y = _global.stagey; } percent = (_global.hp / hptotal) * 100; bmask._x = percent - 50; if (((mousedown == 1) && (shotcurrent <= 1)) && (butime == 0)) { sndShoot = new Sound(this); sndShoot.attachSound("OutClick"); sndShoot.start(0, 0); butime = butimemax; } fcfire(); butime--; if (butime <= 0) { butime = 0; } KeyAl = 65; KeySd = 83; KeyDr = 68; KeyWu = 87; KeyE = 69; Key1 = 49; Key2 = 50; Key3 = 51; Key4 = 52; Key5 = 53; Key6 = 54; speedup = 10; speedd = 6; if (!(((((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(KeyWu))) || (Key.isDown(KeySd))) || (Key.isDown(KeyAl))) || (Key.isDown(KeyDr)))) { speed = 0; xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); } else { xmove = speed * Math.sin((this._rotation + rotdec) * (Math.PI/180)); ymove = speed * Math.cos((this._rotation + rotdec) * (Math.PI/180)); } Rotationc = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); this._rotation = Rotationo + 90; steps = new Sound(this); steps.attachSound("steps"); if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (Key.isDown(16))) { _global.speedset = speedup - speedd; rotdec = 0; speed = speedup; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else { _global.speedset = 0; } if ((Key.isDown(38) || (Key.isDown(KeyWu))) && (!Key.isDown(16))) { rotdec = 0; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (Key.isDown(40) || (Key.isDown(KeySd))) { rotdec = 0; speed = -speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } else if (!Key.isDown(16)) { speed = speedd; } else { speed = speedup; } if (((((Key.isDown(37) || (Key.isDown(KeyAl))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = -90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if (((((Key.isDown(39) || (Key.isDown(KeyDr))) && (!Key.isDown(38))) && (!Key.isDown(KeyWu))) && (!Key.isDown(40))) && (!Key.isDown(KeySd))) { rotdec = 90; speed = speedd; steps.start(); this._x = this._x + xmove; this._y = this._y - ymove; } if ((Key.isDown(32) || (Key.isDown(KeyE))) || (Key.isDown(17))) { this.playerbody1.gotoAndPlay("hit"); } if (Key.isDown(Key1)) { gunset = 1; } if (Key.isDown(Key2)) { gunset = 2; } if (Key.isDown(Key3)) { gunset = 3; } if (Key.isDown(Key4)) { gunset = 4; } if (Key.isDown(Key5)) { gunset = 5; } if (Key.isDown(Key6)) { gunset = 6; } if (Key.isDown(27)) { endg(); } } onClipEvent (mouseDown) { mousedown = 1; } onClipEvent (mouseUp) { mousedown = 0; }
Instance of Symbol 465 MovieClip "donemc" in Frame 54
onClipEvent (load) { valuest = "menu"; _global.finish; main = _root.main; player = _root.player; head = player.playerhead; framerate = 15; _global.death; _global.stagex; _global.stagey; highest = 1048575 /* 0x0FFFFF */; done = 1; death = 2; this._x = 0; this._y = 0; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; this.swapDepths(highest); text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; timer1 = 0; timerm = 2 * framerate; } onClipEvent (enterFrame) { if ((_global.death != 0) || (_global.finish != 0)) { _quality = "LOW"; bii = player.bii; b = 1; while (b < bii) { btimes = _root["btimes" + b]; removeMovieClip(btimes); b++; } this._x = _global.stagex / 2; this._y = _global.stagey / 2; this._width = _global.stagex; this._height = _global.stagey; this._alpha = 100; this._visible = 1; timer1++; back._visible = 1; if (_global.death != 0) { setting = death; text1.play(); text2.gotoAndStop(1); } else if (_global.finish != 0) { setting = done; text1.gotoAndStop(1); text2.play(); } this.gotoAndStop(setting); back._alpha = (timer1 / timerm) * 100; if ((timer1 >= timerm) && (_global.death != 0)) { _root.gotoAndStop("menu"); timer1 = 0; } if ((timer1 >= timerm) && (_global.finish != 0)) { _root.gotoAndPlay(valuest); timer1 = 0; } eerie = new Sound(this); eerie.attachSound("GO"); eerie.start(); } else { if (this._visible == 1) { _quality = xquality; } xquality = _quality; this._width = 0; this._height = 0; this._alpha = 0; this._visible = 0; text1 = this.donemctext1; text2 = this.donemctext2; text1.gotoAndStop(1); text2.gotoAndStop(1); back = this.donemcback; back._alpha = 0; back._visible = 0; timer1 = 0; } }
Instance of Symbol 467 MovieClip "obtxt" in Frame 54
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 531 MovieClip "tinst" in Frame 54
onClipEvent (load) { this._visible = 1; } onClipEvent (enterFrame) { }
Frame 55
stop();
Frame 56
gotoAndStop(_currentframe - 1);
Frame 59
_global.death = 0; _global.finish = 0; gotoAndStop(_currentframe + 1);
Instance of Symbol 567 MovieClip "EC" in Frame 59
onClipEvent (load) { this._visible = 0; _global.death = 0; _global.finish = 0; _quality = "HIGH"; aiisnd = false; } onClipEvent (enterFrame) { if (aiisnd) { Aai = new Sound(_root.EC); Aai.attachSound("Aai"); Aai.start(0, 999); aiisnd = false; } guntype = new Array(" Silenced Pistol", " AK-47", " Silenced MP5", " Minigun", " Rocket Laucher", " Shotgun"); difficulty = new Array("Normal", "Hard", "Impossible"); ggno = _global.gunset - 1; llno = _global.levelset - 1; guntypeset = guntype[ggno]; guntypeset2 = guntype[ggno + 2]; difficultyp = difficulty[llno]; this.level = (((("You have completed Silhouette 2 on " + difficultyp) + " difficulty") + ifimpossible) + guntypeset) + weapon; gg3 = "144XSMG5"; gg4 = "566MiniGunTTX5"; gg5 = "1099RocketLAppOO6"; gg6 = "2405ShotJJgunOL9"; ggs = "ippallsil2"; switch (_global.gunset) { case 1 : ggset = gg3; break; case 2 : ggset = gg4; break; case 3 : ggset = gg5; break; case 4 : ggset = gg6; break; default : ggset = null; } if (_global.gunset <= 4) { weapon = (((((" and have unlocked the" + guntypeset2) + ". The code for the") + guntypeset2) + " is .:: ") + ggset) + " ::."; } else { weapon = "."; } if (llno == 2) { ifimpossible = (" and have unlocked the 'silent weapons' code .:: " + ggs) + " ::. This makes all weapons silenced. Use it at the weapons menu. You were using the"; } else { ifimpossible = " using the"; } }
Frame 60
stop(); _global.death = 0; _global.finish = 0;
Frame 61
_global.death = 0; _global.finish = 0; stopAllSounds(); gotoAndStop(_currentframe - 1);
Symbol 37 MovieClip [Defaults] Frame 1
#initclip 26 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 38 MovieClip [UIObjectExtensions] Frame 1
#initclip 27 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 39 MovieClip [UIObject] Frame 1
#initclip 28 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 42 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 43 MovieClip [FocusRect] Frame 1
#initclip 29 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 44 MovieClip [FocusManager] Frame 1
#initclip 30 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 45 MovieClip [UIComponentExtensions] Frame 1
#initclip 31 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 46 MovieClip [UIComponent] Frame 1
#initclip 32 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 47 MovieClip [Border] Frame 1
#initclip 33 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 48 MovieClip [RectBorder] Frame 1
#initclip 34 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 49 MovieClip [View] Frame 1
#initclip 35 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 50 MovieClip [Loader] Frame 1
#initclip 36 Object.registerClass("Loader", mx.controls.Loader); #endinitclip stop();
Symbol 85 MovieClip Frame 1
_root.stop(); stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (!_global.ISTXXTEST) { gotoAndStop ("Loading"); } if (_global.ISTXXTEST) { if (_global.PercentLoaded != 100) { gotoAndStop ("Loading"); } else { _root.gotoAndStop("Ist!Loaded"); } }
Symbol 85 MovieClip Frame 2
stop();
Instance of Symbol 77 MovieClip "loader" in Symbol 85 MovieClip Frame 2
onClipEvent (load) { if (!ISTXXTEST) { _xscale = 0; ISTxxXSCALE = 0.5; } } onClipEvent (enterFrame) { function ISTxxLoaded() { _root.gotoAndStop("Ist!Loaded"); } Display = Percentloadeddisplay; _parent.LoadBarLoading.loadingpercent = Display; _root.stop(); _global.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (ISTXXTEST) { if (_global.PercentLoaded != 100) { setProperty(this, _xscale , _global.PercentLoaded); Percentloadeddisplay = Math.round(_global.PercentLoaded) + "%"; } else { ISTxxLoaded(); } } else if (_xscale < 100) { _xscale = (_xscale + ISTxxXSCALE); Percentloadeddisplay = Math.round(_xscale) + "%"; } else { ISTxxLoaded(); } }
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 3
stop();
Symbol 97 MovieClip Frame 4
stop();
Symbol 97 MovieClip Frame 5
stop();
Symbol 97 MovieClip Frame 6
stop();
Symbol 31 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.0.360"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 32 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.0.360"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 33 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.0.360"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 34 MovieClip [__Packages.mx.controls.Loader] Frame 0
class mx.controls.Loader extends mx.core.View { var _origWidth, _origHeight, contentHolder, childrenCreated, destroyChildAt, createChild, __width, __height, border_mc; function Loader () { super(); } function init() { super.init(); } function setSize(w, h, noEvent) { _origWidth = w; _origHeight = h; super.setSize(w, h, noEvent); } function draw() { size(); } function size() { super.size(); if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function createChildren() { super.createChildren(); if (__autoLoad) { load(); } } function getAutoLoad() { return(__autoLoad); } function get autoLoad() { return(getAutoLoad()); } function setAutoLoad(b) { if (__autoLoad != b) { __autoLoad = b; if (__autoLoad && (!this[mx.core.View.childNameBase + 0]._complete)) { load(); } } } function set autoLoad(b) { setAutoLoad(b); //return(autoLoad); } function getBytesLoaded() { return(__bytesLoaded); } function get bytesLoaded() { return(getBytesLoaded()); } function getBytesTotal() { return(__bytesTotal); } function get bytesTotal() { return(getBytesTotal()); } function getContent() { return(contentHolder); } function get content() { return(getContent()); } function getContentPath() { return(__contentPath); } function get contentPath() { return(getContentPath()); } function setContentPath(url) { if (__contentPath != url) { __contentPath = url; if (childrenCreated) { if (__autoLoad) { load(); } } } } function set contentPath(c) { setContentPath(c); //return(contentPath); } function getPercentLoaded() { var _local2 = 100 * (__bytesLoaded / __bytesTotal); if (isNaN(_local2)) { _local2 = 0; } return(_local2); } function get percentLoaded() { return(getPercentLoaded()); } function get scaleContent() { return(getScaleContent()); } function getScaleContent() { return(__scaleContent); } function setScaleContent(b) { if (__scaleContent != b) { __scaleContent = b; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } } function set scaleContent(b) { setScaleContent(b); //return(scaleContent); } function load(url) { if (url != undefined) { __contentPath = url; } if (this[mx.core.View.childNameBase + 0] != undefined) { if (this[mx.core.View.childNameBase + 0]._complete) { setSize(_origWidth, _origHeight); } destroyChildAt(0); } if ((__contentPath == undefined) || (__contentPath == "")) { return(undefined); } createChild(__contentPath, "contentHolder"); } function childLoaded(obj) { super.childLoaded(obj); obj._rotation = 0; _origWidth = __width; _origHeight = __height; if (__scaleContent) { doScaleContent(); } else { doScaleLoader(); } } function dispatchEvent(obj) { if ((obj.type == "progress") || (obj.type == "complete")) { obj.target = this; __bytesTotal = obj.total; __bytesLoaded = obj.current; } super.dispatchEvent(obj); } function doScaleContent() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local7 = (_origWidth - _local2.left) - _local2.right; var _local6 = (_origHeight - _local2.top) - _local2.bottom; var _local9 = _local2.left; var _local8 = _local2.top; var _local5 = _local7 / contentHolder._width; var _local3 = _local6 / contentHolder._height; var _local4; if (_local5 > _local3) { _local9 = _local2.left + Math.floor((_local7 - (contentHolder._width * _local3)) / 2); _local4 = _local3; } else { _local8 = _local2.top + Math.floor((_local6 - (contentHolder._height * _local5)) / 2); _local4 = _local5; } _local4 = _local4 * 100; contentHolder._xscale = (contentHolder._yscale = _local4); contentHolder._x = _local9; contentHolder._y = _local8; if ((__width != _origWidth) || (__height != _origHeight)) { setSize(_origWidth, _origHeight); } } function doScaleLoader() { if (!this[mx.core.View.childNameBase + 0]._complete) { return(undefined); } unScaleContent(); var _local2 = border_mc.__get__borderMetrics(); var _local4 = (contentHolder._width + _local2.left) + _local2.right; var _local3 = (contentHolder._height + _local2.top) + _local2.bottom; if ((__width != _local4) || (__height != _local3)) { setSize(_local4, _local3); } contentHolder._x = _local2.left; contentHolder._y = _local2.top; } function unScaleContent() { contentHolder._xscale = (contentHolder._yscale = 100); contentHolder._x = (contentHolder._y = 0); } static var symbolName = "Loader"; static var symbolOwner = mx.controls.Loader; static var version = "2.0.0.360"; var className = "Loader"; var clipParameters = {autoLoad:1, scaleContent:1, contentPath:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Loader.prototype.clipParameters, mx.core.View.prototype.clipParameters); var __autoLoad = true; var __bytesLoaded = undefined; var __bytesTotal = undefined; var __contentPath = undefined; var __scaleContent = true; }
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 55 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 56 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.0.360"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 57 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 60 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local4 = mx.core.UIObject.prototype; var _local8 = mx.skins.SkinElement.prototype; addGeometry(_local8, _local4); mx.events.UIEventDispatcher.initialize(_local4); var _local12 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local4); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local4.getTopLevel; _local5.createLabel = _local4.createLabel; _local5.createObject = _local4.createObject; _local5.createClassObject = _local4.createClassObject; _local5.createEmptyObject = _local4.createEmptyObject; _local5.destroyObject = _local4.destroyObject; _local5.__getTextFormat = _local4.__getTextFormat; _local5._getTextFormat = _local4._getTextFormat; _local5.getStyleName = _local4.getStyleName; _local5.getStyle = _local4.getStyle; var _local6 = TextField.prototype; addGeometry(_local6, _local4); _local6.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local6.move = _local8.move; _local6.setSize = _local8.setSize; _local6.invalidateStyle = function () { this.invalidateFlag = true; }; _local6.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local6.setColor = function (color) { this.textColor = color; }; _local6.getStyle = _local5.getStyle; _local6.__getTextFormat = _local4.__getTextFormat; _local6.setValue = function (v) { this.text = v; }; _local6.getValue = function () { return(this.text); }; _local6.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local6._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local6.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local6.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); _global.origWidth = Stage.width; _global.origHeight = Stage.height; } _root.addProperty("width", function () { return(Stage.width); }, null); _root.addProperty("height", function () { return(Stage.height); }, null); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState(__state); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.0.360"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 65 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 66 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, lastXMouse, lastYMouse, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastXMouse, lastYMouse, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastXMouse = _root._xmouse; lastYMouse = _root._ymouse; } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.0.360"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local1 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local1._setStyle; _local2.changeTextStyleInChildren = _local1.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local1.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local1.notifyStyleChangeInChildren; _local2.setStyle = _local1.setStyle; var _local3 = TextField.prototype; _local3.setStyle = _local2.setStyle; _local3.changeTextStyleInChildren = _local1.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.0.360"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 112 MovieClip Frame 60
_root.gotoAndStop(_root._currentframe + 1); Mouse.show();
Symbol 142 MovieClip Frame 77
_root.gotoAndStop(_root._currentframe + 1);
Symbol 159 MovieClip Frame 107
_root.gotoAndStop("menu");
Symbol 162 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 179 Button
on (release) { inputlvl = _root.inputlvl; _root.gotoAndPlay("gstartw"); }
Symbol 181 Button
on (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("tutorial"); }
Symbol 183 Button
on (release) { bak = _root.bak; bak.temple.stop(); _root.gotoAndPlay("barena"); }
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 2
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 2
stop();
Symbol 205 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
stop();
Symbol 234 Button
on (release) { function vary(mc, colour) { colorful = new Color(_root.mc); colorful.setRGB(colour); } bak = _root.bak; bak.temple.stop(); codegun = _global.gunset * 2; codelvl = _global.levelset * _global.levelset; codefront = codegun * codelvl; lvl1 = "PP1dgf"; lvl1b = "DDg"; lvl2 = "gg65FD"; lvl2b = "00K"; lvl3 = "27HHgYl"; lvl3b = "2Mf"; if (_root.inputlvl == ((((codefront + codelvl) + lvl1) + codegun) + lvl1b)) { _root.gotoAndPlay("gstart"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl2) + codegun) + lvl2b)) { _root.gotoAndPlay("gstart2"); } else if (_root.inputlvl == ((((codefront + codelvl) + lvl3) + codegun) + lvl3b)) { _root.gotoAndPlay("gstart3"); } else { _root.gotoAndPlay("gstart"); } }
Symbol 295 Button
on (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game"); }
Symbol 303 Button
on (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game2"); }
Symbol 307 Button
on (release) { _quality = "MEDIUM"; _root.backscreen.humm.stop(); _root.gotoAndPlay("game3"); }
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 2
stop();
Symbol 316 MovieClip Frame 3
stop();
Symbol 316 MovieClip Frame 4
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 2
stop();
Symbol 324 MovieClip Frame 3
stop();
Symbol 324 MovieClip Frame 4
stop();
Symbol 324 MovieClip Frame 5
stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 2
stop();
Symbol 329 MovieClip Frame 3
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 2
stop();
Symbol 334 MovieClip Frame 3
stop();
Symbol 354 MovieClip Frame 5
if (_parent._name != "blood") { removeMovieClip(_parent); }
Symbol 354 MovieClip Frame 6
gotoAndPlay(_currentframe - 1);
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stop(); _parent.lightdead = 1;
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 30
stop();
Symbol 369 MovieClip Frame 31
gotoAndStop(_currentframe - 1);
Symbol 372 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 2
stop();
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 2
stop();
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 2
stop();
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 2
stop();
Symbol 384 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 2
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
stop();
Symbol 393 MovieClip Frame 3
gotoAndStop(_currentframe - 1);
Symbol 393 MovieClip Frame 4
play();
Symbol 393 MovieClip Frame 33
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 2
stop();
Symbol 399 MovieClip Frame 3
stop();
Symbol 399 MovieClip Frame 4
stop();
Symbol 399 MovieClip Frame 5
stop();
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 2
stop();
Symbol 411 MovieClip Frame 3
stop();
Instance of Symbol 310 MovieClip "wallx" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxoff" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxbridge" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; Wleft = _x - (_width / 2); Wright = _x + (_width / 2); Wtop = _y - (_height / 2); Wbottom = _y + (_height / 2); if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall4" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxwaterb" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxpool" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall5" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxbar" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxbunker" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxmoat1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallxmoat2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall6" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall7" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall8" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall9" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall10" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall11" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallcage" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallcage2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallcage3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "walltbl" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "walltable" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallbomb" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 316 MovieClip "name me" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "name me" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { if (BOMBfx == null) { _global.BOMBfx = true; } _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }
Instance of Symbol 318 MovieClip "eBullet" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 324 MovieClip "bref" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 352 MovieClip "enemy" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twonorm); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; _global.LPSET = false; } if (_global.LPSET) { Rotationc = Math.atan2(_global.llx - this._y, _global.lly - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; _global.LPSET = false; player.BFX.stop(); } } }
Instance of Symbol 363 MovieClip "light" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 369 MovieClip "vehicle" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }
Instance of Symbol 372 MovieClip "miscx" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 376 MovieClip "miscx2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "miscx3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 382 MovieClip "endx" in Symbol 414 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 384 MovieClip "miscx3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 393 MovieClip "bomb1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head) && (_global.death == 0)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -760; vehicle._y = 318; vehicle._rotation = 0; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }
Instance of Symbol 379 MovieClip "misc3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 372 MovieClip "misc5" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 384 MovieClip "misc4" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 384 MovieClip "misc1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "misc2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 401 MovieClip "wall1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1101.3; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy) || (this._x >= endx)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove - Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Instance of Symbol 401 MovieClip "wall2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { SETTHISX = -1124.6; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove + Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy - bymove; } e++; } } } }
Instance of Symbol 412 MovieClip "camera" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera1" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera2" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera4" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera5" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera3" in Symbol 414 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 2
stop();
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 2
stop();
Symbol 428 MovieClip Frame 3
stop();
Symbol 428 MovieClip Frame 4
stop();
Symbol 428 MovieClip Frame 5
stop();
Symbol 428 MovieClip Frame 6
stop();
Symbol 441 MovieClip Frame 1
stop(); _global.hitset = 0;
Symbol 441 MovieClip Frame 5
_global.hitset = 1;
Symbol 441 MovieClip Frame 8
_global.hitset = 0; gotoAndStop (1);
Symbol 441 MovieClip Frame 18
gotoAndStop (1);
Symbol 449 MovieClip Frame 1
removeMovieClip(_parent);
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 2
play();
Symbol 459 MovieClip Frame 21
stop();
Symbol 462 MovieClip Frame 30
stop(); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);
Symbol 462 MovieClip Frame 31
gotoAndPlay(_currentframe - 1); valuest = _root.donemc.valuest; _root.gotoAndPlay(valuest);
Symbol 464 MovieClip Frame 30
_root.gotoAndStop("menu"); gotoAndStop (1);
Symbol 464 MovieClip Frame 31
gotoAndPlay(_currentframe - 1);
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 2
stop(); _parent.lightdead = 1;
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 2
stop();
Instance of Symbol 310 MovieClip "wallx" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "swall" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "swall2" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall10" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall11" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall1" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wallrrrrbox" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall2" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall4" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall3" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall5" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall6" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall7" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall8" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall9" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall14" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall13" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "xxwalla" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall12" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "walleewd" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "walleew" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall15" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 316 MovieClip "name me" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door1" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door2" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door3" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door4" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 3) { _global.map = 4; } else if (_global.map == 4) { _global.map = 3; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door5" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 1) { _global.map = 4; } else if (_global.map == 4) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 318 MovieClip "eBullet" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 324 MovieClip "bref" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 352 MovieClip "enemy" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 7; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoguard); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; _global.LPSET = false; } if (_global.LPSET) { Rotationc = Math.atan2(_global.llx - this._y, _global.lly - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; _global.LPSET = false; player.BFX.stop(); } } }
Instance of Symbol 474 MovieClip "light" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 412 MovieClip "camera" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera1" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera3" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera2" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera4" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 369 MovieClip "vehicle" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }
Instance of Symbol 372 MovieClip "miscx" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 376 MovieClip "miscx2" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "miscx3" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 382 MovieClip "endx" in Symbol 479 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 372 MovieClip "misc1" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 372 MovieClip "misc2" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 372 MovieClip "misc3" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "misc4" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "misc5" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "misc6" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 376 MovieClip "misc7" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 384 MovieClip "misc8" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 477 MovieClip "end1" in Symbol 479 MovieClip Frame 1
onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = -160; vehicle._y = 740; vehicle._rotation = -90; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }
Instance of Symbol 401 MovieClip "wallhh" in Symbol 479 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 310 MovieClip "wallx" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall1" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall2" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall3" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall4" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "xwall1" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "xwall2" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall6" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "xwal6" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall8" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 316 MovieClip "name me" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door1" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door2" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(door); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(0); if (_global.map == 1) { _global.map = 2; } else if (_global.map == 2) { _global.map = 1; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door3" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(mdoor); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.doortime; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 2) { _global.map = 3; } else if (_global.map == 3) { _global.map = 2; } maptime = maptimeo; } } }
Instance of Symbol 318 MovieClip "eBullet" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 324 MovieClip "bref" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 352 MovieClip "enemy" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; LPSET = false; } if (LPSET) { Rotationc = Math.atan2(_global.lly - this._y, _global.llx - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { if (_global.mapp == mapp) { _global.LPSET = false; LPSET = false; } setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { if (_global.mapp == mapp) { _global.LPSET = false; LPSET = false; } setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; LPSET = _global.LPSET; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; if (_global.mapp == mapp) { _global.LPSET = false; } player.BFX.stop(); } } }
Instance of Symbol 474 MovieClip "light" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 412 MovieClip "camera" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera1" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera2" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera3" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera4" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera5" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 369 MovieClip "vehicle" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { stopAllSounds(); _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head) && (_global.finish != 1)) { endall(); } if (this.hitTest(head)) { hit(); } }
Instance of Symbol 372 MovieClip "miscx" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 372 MovieClip "misc3" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 376 MovieClip "misc2" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 379 MovieClip "misc1" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 382 MovieClip "endx" in Symbol 502 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 379 MovieClip "misc4" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 382 MovieClip "end1" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { main = _root.main; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; sound1 = 0; sound2 = 0; timerm = 45; timers = timerm; main = _root.main; _global.done = 0; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); music1 = new Sound(this); music1.attachSound("Energize"); if (sound1 == 0) { powerdown.start(0, 1); timers = 0; sound2 = 1; sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; vehicle.play(); this.gotoAndStop("off"); } if (timers < timerm) { timers++; _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else if (timers >= timerm) { _root.obtxt._visible = 0; } if ((sound2 == 1) && (timers >= (timerm / 2))) { music1.start(0, 99); sound2 = 0; } donemc = _root.donemc; if (donemc._visible) { music1.stop(); } }
Instance of Symbol 401 MovieClip "wall5" in Symbol 502 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; holster = player.Ppwall; if (cartest.hitTest(holster)) { xyupset = 0.2; player._x = (xx - (xmove + (xyupset * xmove))) + Cxmove; player._y = (yy + (ymove + (xyupset * ymove))) + Cymove; } if (this.hitTest(holster)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Instance of Symbol 310 MovieClip "wallx" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall1" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall2" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall3" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 316 MovieClip "name me" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 318 MovieClip "eBullet" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 324 MovieClip "bref" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 352 MovieClip "enemy" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { resetba = true; this._x = xx; this._y = yy; this._rotation = rr; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 2; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; maxset = 3; type = random(12) + 1; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoarmy = 2; twonorm = 1; batwobody = random(2) + 1; this.ebody.echange.gotoAndStop(batwobody); } } onClipEvent (enterFrame) { function battle() { if (resetba) { health = 4; mapp = 1; setting = 2; sustime = framerate * 2; setbackba = -20; beginxyba = random(4); switch (beginxyba) { case 0 : _x = random(_global.stagex); _y = (-setbackba); break; case 1 : _x = random(_global.stagex); _y = (_global.stagey + setbackba); break; case 2 : _x = (-setbackba); _y = random(_global.stagey); break; case 3 : _x = (_global.stagex + setbackba); _y = random(_global.stagey); } resetba = false; } } if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 5; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; } Rotationc = Math.atan2(playery - this._y, playerx - this._x); Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); resetba = true; } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; } } battle(); }
Instance of Symbol 474 MovieClip "light" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 412 MovieClip "camera" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 369 MovieClip "vehicle" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }
Instance of Symbol 372 MovieClip "miscx" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 382 MovieClip "end1" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this._name != "endx") { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } } }
Instance of Symbol 401 MovieClip "vcar" in Symbol 505 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Symbol 508 MovieClip Frame 1
stop();
Instance of Symbol 310 MovieClip "wallx" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "wall1" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 310 MovieClip "xwall1" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { function hit() { xyupset = 0.2; player._x = xx - (xmove + (xyupset * xmove)); player._y = yy + (ymove + (xyupset * ymove)); } main = _root.main; player = _root.player; head = player.playerhead; holster = player.Ppwall; xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; pnx = this._x - xx; pny = this._y - yy; if (this.hitTest(holster)) { hit(); } e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove; bymove = ee.ymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } }
Instance of Symbol 316 MovieClip "name me" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { mdoor = 3; door = 2; gate = 1; this.gotoAndStop(gate); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } if (maptime <= 0) { if (this.hitTest(head)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 316 MovieClip "door1" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { arrow = 4; mdoor = 3; door = 2; gate = 1; this.gotoAndStop(arrow); player = _root.player; head = player.playerhead; _global.map; maptime = 0; } onClipEvent (enterFrame) { function dif(dif) { if (dif == 0) { player._x = _global.stagex - player._x; } if (dif == 1) { player._y = _global.stagey - player._y; } } maptimeo = player.framerate; maptime--; if (maptime <= 0) { maptime = 0; } holster = player.Ppwall; if (maptime <= 0) { if (this.hitTest(holster)) { dif(1); if (_global.map == 0) { _global.map = 1; } else if (_global.map == 1) { _global.map = 0; } maptime = maptimeo; } } }
Instance of Symbol 318 MovieClip "eBullet" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { main = _root.main; player = _root.player; thisspeed = 40; xmax = _global.stagex + 50; ymax = _global.stagey + 50; xmin = -(xmax - _global.stagex); ymin = -(ymax - _global.stagey); eii = player.eii; wallii = player.wallii; e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.setting + 3; ee.sustime = 6 * framerate; e++; } if (this._name != "eBullet") { } } onClipEvent (enterFrame) { if (this._name != "eBullet") { playerbody = player.playerbody1; if (!this.hitTest(main)) { removeMovieClip(this); } wallxx = 0; while (wallxx < wallii) { walls = main["wall" + wallxx]; if (this.hitTest(walls)) { removeMovieClip(this); } wallxx++; } firemovex = thisspeed * Math.sin(this._rotation * (Math.PI/180)); firemovey = (-thisspeed) * Math.cos(this._rotation * (Math.PI/180)); this._x = this._x + firemovex; this._y = this._y + firemovey; playerbody = player.playerbody1; damage = 1; if (this.hitTest(playerbody)) { _global.hp = _global.hp - damage; removeMovieClip(this); } } }
Instance of Symbol 324 MovieClip "bref" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 352 MovieClip "enemy" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { if (this._name != "enemy") { this._x = xx; this._y = yy; this._rotation = rr; _global.LPSET = false; main = _root.main; blooding = main.blood; player = _root.player; bii = player.bii; gunset = player.gunset; shotamount = player.shotcounter + player.shotcurrent; framerate = player.framerate; speed = 1; ebody = this.ebody; ehead = this.eheadroot; bref = main.bref; playerh = _root.player; bloodcount = random(100); sight = this.eheadroot.sight; sight1 = this.eheadroot.sight1; sight2 = this.eheadroot.sight2; sight3 = this.eheadroot.sigh3t; health = 4; bulletpickupdepth = player.bulletpickupdepth; healthset = health; movetype = 0; movetime = 1.5 * framerate; movetimeS = random(movetime); rotx = 0.833333333333333; shotset = 0; setting = 0; maxset = 3; type = random(3) + 4; typeg = random(3) + 1; this.eheadroot.gotoAndStop(type); this.egun.gotoAndStop(typeg); twoguard = 3; twoarmy = 2; twonorm = 1; this.ebody.echange.gotoAndStop(twoarmy); } } onClipEvent (enterFrame) { if (this._name != "enemy") { switch (gunset) { case 2 : bulletsetamount = 5; break; case 6 : bulletsetamount = 5; break; default : bulletsetamount = 3; } playerg = _root.player.playerbody1.playergun; sustime--; if (_global.mapp != mapp) { setting = 0; _global.LPSET = false; } if (_global.LPSET) { Rotationc = Math.atan2(_global.llx - this._y, _global.lly - this._x); } else { Rotationc = Math.atan2(playery - this._y, playerx - this._x); } Rotationo = Math.round((Rotationc * 180) / Math.PI); xmove = speed * Math.sin(this._rotation * (Math.PI/180)); ymove = speed * Math.cos(this._rotation * (Math.PI/180)); if (health <= 0) { if (_global.mapp == 5) { player.BFX.stop(); } duplicateMovieClip (bref, "bref" + ee, ee + bulletpickupdepth); bullet = main["bref" + ee]; bullet.sett = random(bulletsetamount + 3); if ((bullet.sett == 0) || (bullet.sett > bulletsetamount)) { removeMovieClip(bullet); } bullet._x = this._x; bullet._y = this._y; bullet._rotation = random(360); bullet.gotoAndStop(bullet.sett); removeMovieClip(this); } if ((setting == 0) && (_global.mapp == mapp)) { if (ehead._rotation >= 25) { minusrr = true; } else if (ehead._rotation <= -25) { minusrr = false; } if (minusrr) { ehead._rotation = ehead._rotation - rotx; } else { ehead._rotation = ehead._rotation + rotx; } Beat.stop(); } if (setting != 0) { ehead._rotation = 0; } if (setting == 1) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 0; sustime = 0; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; } } if (setting == 2) { Beat = new Sound(_root); Beat.attachSound("Beat"); Beat.start(0, 0); if (sustime <= 0) { _global.LPSET = false; setting = 1; sustime = setting * framerate; } if (_global.mapp == mapp) { player = _root.player; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; this._x = this._x + xmove; this._y = this._y - ymove; } } if (setting == maxset) { RotationoR = Rotationo; RotationoL = Rotationo + 180; xmoveR = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); ymoveR = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); xmoveL = speed * Math.sin((this._rotation - 90) * (Math.PI/180)); ymoveL = (-speed) * Math.cos((this._rotation - 90) * (Math.PI/180)); if (movetype) { this._x = this._x + xmoveL; this._y = this._y + ymoveL; movetimeS--; } else if (!movetype) { this._x = this._x + xmoveR; this._y = this._y + ymoveR; movetimeS--; } if ((movetimeS <= 0) && (movetype)) { movetype = 0; movetimeS = movetime; } else if ((movetimeS <= 0) && (!movetype)) { movetype = 1; movetimeS = movetime; } Beat.stop(); if (_global.mapp == mapp) { player = _root.player; eii = player.eii; playery = player._y - _global.minusy; playerx = player._x - _global.minusx; this._rotation = Rotationo + 90; timetype--; if (timetype <= 0) { timetype = 0; } if (timetype == 0) { s = 1; while (s < 2) { eBullet = main.eBullet; sndShoot = new Sound(this); sndShoot.attachSound("Shoot"); sndShoot.start(0, 0); duplicateMovieClip (eBullet, ("ebullet" + ee) + shotset, ((((this._x + this._y) + shotset) + ee) + shotamount) + 10000); rotoff = 5; rotoffb = random(2 * rotoff) - rotoff; ebullet = main[("ebullet" + ee) + shotset]; ebullet._x = this._x; ebullet._y = this._y; ebullet._rotation = this._rotation + rotoffb; shotset++; timetype = shootingtime; s++; } } } } if ((sight1.hitTest(playerh) || (sight2.hitTest(playerh))) || (sight3.hitTest(playerh))) { if (setting < maxset) { sounfxhit = new Array("Hit21", "Hit22", "Hit23"); soundfxhit2 = sounfxhit[random(sounfxhit.length)]; soundfxhit3 = new Sound(this); trace(soundfxhit2); soundfxhit3.attachSound(soundfxhit2); soundfxhit3.start(0, 0); } setting = maxset; } if ((_global.hitset == 1) && (ebody.hitTest(playerg))) { Hit = new Sound(this); hitsnd = random(3) + 1; switch (hitsnd) { case 1 : Hit.attachSound("Hit"); break; case 2 : Hit.attachSound("Hit2"); break; case 3 : Hit.attachSound("Hit3"); } Hit.start(0, 0); duplicateMovieClip (blooding, "blood" + ee, (ee * 100) + bloodcount); blood = main["blood" + ee]; blood._x = this._x; blood._y = this._y; blood._rotation = random(360); blood.gotoAndPlay(1); hpses = 2; health = health - (healthset / (hpses * setting)); } if (setting >= maxset) { setting = maxset; _global.LPSET = false; player.BFX.stop(); } } }
Instance of Symbol 474 MovieClip "light" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { if (this._name != "light") { main = _root.main; this._x = xx; this._y = yy; this._rotation = random(360); } } onClipEvent (enterFrame) { lighttell = _root.lighttell; player = _root.player; head = player.playerhead; light = this.lightshine; actual = this.actual; eii = player.eii; framerate = player.framerate; if (_global.mapp == mapp) { if (actual.hitTest(head)) { e = 1; while (e < eii) { ee = main["enemy" + e]; if (ee.setting <= 1) { ee.setting = 1; ee.sustime = 2 * framerate; } if ((ee.setting == 2) || (ee.setting == 1)) { ee.setting = 2; ee.sustime = 3 * framerate; } e++; } } } }
Instance of Symbol 412 MovieClip "camera" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 412 MovieClip "camera1" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { if (this._name != "camera") { camstart = false; main = _root.main; dead = 0; off = 0; } } onClipEvent (enterFrame) { main = _root.main; chead = this.camerahead; cbase = this.camerabase; player = _root.player; head = player.playerhead; framerate = player.framerate; eii = player.eii; if (dead != 0) { chead.gotoAndStop("dead"); this.stop(); } if ((chead.hitTest(head) && (dead == 0)) || (camstart)) { if (off == 0) { horn = new Sound(this); horn.attachSound("Horn"); horn.start(); off = 1; } if (dead == 0) { chead.gotoAndStop("on"); } else { chead.gotoAndStop("dead"); } e = 1; while (e < eii) { ee = main["enemy" + e]; ee.setting = ee.maxset; e++; } } }
Instance of Symbol 369 MovieClip "vehicle" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { camstart = false; main = _root.main; dead = 0; off = 0; } onClipEvent (enterFrame) { function endall() { _global.finish = 1; } function hit() { xx = player._x; yy = player._y; xmove = player.xmove; ymove = player.ymove; player._x = xx - xmove; player._y = yy + ymove; } main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; if (this.hitTest(head)) { endall(); hit(); } }
Instance of Symbol 372 MovieClip "miscx" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { dead = false; main = _root.main; player = _root.player; head = player.playerhead; framerate = player.framerate; } onClipEvent (enterFrame) { if (dead == true) { this.gotoAndStop("off"); } }
Instance of Symbol 382 MovieClip "endx" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { sound1 = 0; timers = 0; timerm = 30; main = _root.main; _global.done = 0; vehicle = main.vehicle; obtxt = _root.obtxt; player = _root.player; head = player.playerhead; framerate = player.framerate; _global.finish; } onClipEvent (enterFrame) { if (this.hitTest(head)) { powerdown = new Sound(this); powerdown.attachSound("pdown"); if (sound1 == 0) { powerdown.start(0, 1); sound1 = 1; } vehicle._x = 180; vehicle._y = 218; vehicle._rotation = 180; this.gotoAndStop("off"); _root.obtxt._visible = 1; _root.obtxt.obtext = "Good Job. Return outside, we have a vehicle waiting."; } else { _root.obtxt._visible = 0; } }
Instance of Symbol 401 MovieClip "Vcar" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { SETTHISX = 1084; SETTHISY = 49; enemyhit = false; carsoundfx = false; carsetXY = true; cartest = this.cartest; main = _root.main; player = _root.player; head = player.playerhead; framerate = _root.player.framerate; overtime = 45; overtimeS = overtime; startx = this._x; starty = this._y; endx = SETTHISX; endy = SETTHISY; speed = 10; speedac = speed; speedup = 0.4; EEspeedup = 0.6; carsetgraphic = random(5) + 1; } onClipEvent (enterFrame) { if (this._name != "Vcar") { xx = player._x; yy = player._y; eii = player.eii; xmove = player.xmove; ymove = player.ymove; _global.speedset; this.cartest.gotoAndStop(carsetgraphic); if (!carsetXY) { this._x = startx; this._y = starty; overtime--; speed = 0; } if (overtime <= 0) { overtime = overtimeS; carsetXY = true; } if (carsetXY) { if (this.hitTest(endx, endy)) { carsetgraphic = random(5) + 1; this._x = startx; this._y = starty; carsetXY = false; } Cxmove = speed * Math.sin((this._rotation + 90) * (Math.PI/180)); Cymove = (-speed) * Math.cos((this._rotation + 90) * (Math.PI/180)); pnx = this._x - xx; pny = this._y - yy; if (cartest.hitTest(head)) { player._x = (xx - xmove) + Cxmove; player._y = (yy + ymove) + Cxmove; } if (this.hitTest(head)) { enemyhit = false; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - speedup; } else { speed = speedup; } } else if (!enemyhit) { carsoundfx = false; if (speed <= speedac) { speed = speed + (2 * speedup); } else { speed = speedac; } } if (speed >= speedac) { speed = speedac; } this._x = this._x + Cxmove; this._y = this._y + Cymove; e = 1; while (e < eii) { ee = main["enemy" + e]; ebody = ee.ebody; if (this.hitTest(ebody)) { enemyhit = true; if (!carsoundfx) { CarS = new Sound(this); CarS.attachSound("CarSc"); CarS.start(0, 0); carsoundfx = true; } if (speed >= 0) { speed = speed - EEspeedup; } else { speed = EEspeedup; } } if (cartest.hitTest(ebody)) { bxx = ee._x; byy = ee._y; bxmove = ee.xmove - Cxmove; bymove = ee.ymove + Cymove; ee._x = bxx - bxmove; ee._y = byy + bymove; } e++; } } } }
Symbol 515 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 2
stop();
Symbol 520 MovieClip Frame 1
stop();
Symbol 520 MovieClip Frame 2
stop();
Symbol 531 MovieClip Frame 1
stop();
Instance of Symbol 515 MovieClip in Symbol 531 MovieClip Frame 1
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(n) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe + 1); timer = 5; } else { this.gotoAndStop(1); } }
Instance of Symbol 520 MovieClip in Symbol 531 MovieClip Frame 2
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { timer = 0; } b = 66; n = 78; tinst = _root.tinst; if (Key.isDown(b) && (timer <= 0)) { this.gotoAndStop(2); tinst.gotoAndStop(tinst._currentframe - 1); timer = 5; } else { this.gotoAndStop(1); } }
Symbol 564 Button
on (release) { _root.EC.Aai.stop(); _root.gotoAndStop("menu"); }
Symbol 565 MovieClip Frame 307
_root.EC._visible = 1; _root.EC.aiisnd = true;
Symbol 565 MovieClip Frame 358
stop();

Library Items

Symbol 1 Sound [Aai]
Symbol 2 Sound [Sniper]
Symbol 3 Sound [Shoot]
Symbol 4 Sound [Net]
Symbol 5 Sound [Energize]
Symbol 6 Sound [Reload]
Symbol 7 Sound [RShoot]
Symbol 8 Sound [Hit2]
Symbol 9 Sound [Hit3]
Symbol 10 Sound [Punch3]
Symbol 11 Sound [pdown]
Symbol 12 Sound [OutClick]
Symbol 13 Sound [MShoot]
Symbol 14 Sound [!!!]
Symbol 15 Sound [DShotgun]
Symbol 16 Sound [Punch2]
Symbol 17 Sound [Humm]
Symbol 18 Sound [Hit21]
Symbol 19 Sound [Hit22]
Symbol 20 Sound [Hit23]
Symbol 21 Sound [Horn]
Symbol 22 Sound [Hit]
Symbol 23 Sound [Beat]
Symbol 24 Sound [!!!!!]
Symbol 25 Sound [Explosion]
Symbol 26 Sound [GO]
Symbol 27 Sound [CarSc]
Symbol 28 Sound [BFX]
Symbol 29 Sound [Punch]Used by:565
Symbol 30 Sound [Glass]Used by:363 474
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [BoundingBox]Uses:35Used by:43 49 50
Symbol 37 MovieClip [Defaults]Used by:39
Symbol 38 MovieClip [UIObjectExtensions]Used by:39
Symbol 39 MovieClip [UIObject]Uses:37 38Used by:44 46 47
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:40 41Used by:44
Symbol 43 MovieClip [FocusRect]Uses:36Used by:44
Symbol 44 MovieClip [FocusManager]Uses:42 43 39Used by:46
Symbol 45 MovieClip [UIComponentExtensions]Used by:46
Symbol 46 MovieClip [UIComponent]Uses:39 44 45Used by:49
Symbol 47 MovieClip [Border]Uses:39Used by:48
Symbol 48 MovieClip [RectBorder]Uses:47Used by:49
Symbol 49 MovieClip [View]Uses:36 46 48Used by:50
Symbol 50 MovieClip [Loader]Uses:36 49
Symbol 72 GraphicUsed by:310  Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:78 85
Symbol 76 GraphicUsed by:77 98 460
Symbol 77 MovieClipUses:76Used by:85
Symbol 78 MovieClipUses:75Used by:85
Symbol 79 FontUsed by:80 82 104 105 106 107 108 225 226 227 228 238 250 252 254 256 286 287 292 293 294 496 535
Symbol 80 TextUses:79Used by:83
Symbol 81 GraphicUsed by:83
Symbol 82 EditableTextUses:79Used by:83
Symbol 83 MovieClipUses:80 81 82Used by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:75 77 78 83 84Used by:Timeline
Symbol 86 GraphicUsed by:97
Symbol 87 GraphicUsed by:97
Symbol 88 GraphicUsed by:97
Symbol 89 GraphicUsed by:97
Symbol 90 GraphicUsed by:97
Symbol 91 GraphicUsed by:97
Symbol 92 FontUsed by:93 157 158 160 172 173 188 189 222 223 224 230 231 232 233 259 260 262 263 265 268 269 270 272 273 274 276 296 447 455 456 469 498 556 557 558 559 566
Symbol 93 TextUses:92Used by:97
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:86 87 88 89 90 91 93 94 95 96Used by:Timeline
Symbol 31 MovieClip [__Packages.mx.core.UIObject]
Symbol 32 MovieClip [__Packages.mx.core.UIComponent]
Symbol 33 MovieClip [__Packages.mx.core.View]
Symbol 34 MovieClip [__Packages.mx.controls.Loader]
Symbol 51 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 52 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 53 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 54 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 55 MovieClip [__Packages.mx.skins.Border]
Symbol 56 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 57 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 58 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 59 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 60 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 61 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 62 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 63 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 64 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 65 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 66 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 67 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 68 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 69 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 70 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 71 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 98 MovieClipUses:76Used by:112 142
Symbol 99 GraphicUsed by:109
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:100 101 102Used by:109
Symbol 104 TextUses:79Used by:109
Symbol 105 TextUses:79Used by:109
Symbol 106 TextUses:79Used by:109
Symbol 107 TextUses:79Used by:109
Symbol 108 TextUses:79Used by:109
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Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:98 109 111 SS1Used by:Timeline
Symbol 113 GraphicUsed by:114
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Symbol 115 GraphicUsed by:116
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Symbol 117 MovieClipUses:114 116Used by:142
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:142
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:142
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:142
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:142 185
Symbol 126 FontUsed by:127 177 180 182 300 304 308 461 463 466 506 507 513 514 516 517 518 519 521 522 523 524 525 526 527 528 529 530 561 562 563
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Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:127 128Used by:142
Symbol 130 GraphicUsed by:131
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Symbol 132 GraphicUsed by:133
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Symbol 134 GraphicUsed by:135
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Symbol 136 GraphicUsed by:137
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Symbol 138 GraphicUsed by:139
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Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:142
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Symbol 144 GraphicUsed by:159
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Symbol 146 MovieClipUses:145Used by:159
Symbol 147 GraphicUsed by:148
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Symbol 149 GraphicUsed by:150
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Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:159
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:159
Symbol 155 GraphicUsed by:159
Symbol 156 SoundUsed by:159
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Symbol 169 GraphicUses:168Used by:170
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Symbol 178 GraphicUsed by:179 181 183 234
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Symbol 186 GraphicUsed by:Timeline
Symbol 187 GraphicUsed by:Timeline
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Symbol 189 EditableTextUses:92Used by:Timeline
Symbol 190 GraphicUsed by:191
Symbol 191 ButtonUses:190Used by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:191 192Used by:Timeline
Symbol 194 GraphicUsed by:197
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 ButtonUses:194 195 196Used by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:197 198Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:200 201 202Used by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:203 204Used by:Timeline
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
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Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:209 210Used by:Timeline
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
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Symbol 216 GraphicUsed by:217
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Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:219 220Used by:Timeline
Symbol 222 EditableTextUses:92Used by:Timeline
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Symbol 225 TextUses:79Used by:229
Symbol 226 TextUses:79Used by:229
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Symbol 228 TextUses:79Used by:229
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Symbol 233 EditableTextUses:92Used by:Timeline
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Symbol 261 MovieClipUses:259 260Used by:Timeline
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Symbol 266 GraphicUsed by:267 271
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Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:Timeline
Symbol 280 GraphicUsed by:291
Symbol 281 ShapeTweeningUsed by:284
Symbol 282 ShapeTweeningUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:281 282 283Used by:291
Symbol 285 GraphicUsed by:291
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Symbol 287 TextUses:79Used by:288
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Symbol 291 MovieClipUses:280 284 285 288 290Used by:Timeline
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Symbol 297 FontUsed by:298
Symbol 298 EditableTextUses:297Used by:299
Symbol 299 MovieClipUses:296 298Used by:Timeline
Symbol 300 TextUses:126Used by:Timeline
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:Timeline
Symbol 303 ButtonUses:292 161 293 294Used by:Timeline
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Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:Timeline
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Symbol 309 GraphicUsed by:414
Symbol 310 MovieClipUses:72Used by:414 479 502 505 512
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Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:312 313 314 315Used by:414 479 502 505 512
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:414 479 502 505 512  Timeline
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Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:319 320 321 322 323Used by:414 479 502 505 512  Timeline
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Symbol 508 MovieClipUses:506 507Used by:Timeline
Symbol 509 GraphicUsed by:512
Symbol 510 GraphicUsed by:512
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:509 310 316 318 324 352 355 474 412 510 369 372 382 401 511Used by:Timeline
Symbol 513 TextUses:126Used by:515
Symbol 514 TextUses:126Used by:515
Symbol 515 MovieClipUses:513 514Used by:531
Symbol 516 TextUses:126Used by:531
Symbol 517 TextUses:126Used by:531
Symbol 518 TextUses:126Used by:520
Symbol 519 TextUses:126Used by:520
Symbol 520 MovieClipUses:518 519Used by:531
Symbol 521 TextUses:126Used by:531
Symbol 522 TextUses:126Used by:531
Symbol 523 TextUses:126Used by:531
Symbol 524 TextUses:126Used by:531
Symbol 525 TextUses:126Used by:531
Symbol 526 TextUses:126Used by:531
Symbol 527 TextUses:126Used by:531
Symbol 528 TextUses:126Used by:531
Symbol 529 TextUses:126Used by:531
Symbol 530 TextUses:126Used by:531
Symbol 531 MovieClipUses:515 516 517 520 521 522 523 524 525 526 527 528 529 530Used by:Timeline
Symbol 532 GraphicUsed by:Timeline
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:565
Symbol 535 TextUses:79Used by:565
Symbol 536 BitmapUsed by:537 538 539
Symbol 537 GraphicUses:536Used by:540
Symbol 538 GraphicUses:536Used by:540
Symbol 539 GraphicUses:536Used by:540
Symbol 540 MovieClipUses:537 538 539Used by:565
Symbol 541 GraphicUsed by:565
Symbol 542 GraphicUsed by:565
Symbol 543 GraphicUsed by:565
Symbol 544 SoundUsed by:565
Symbol 545 SoundUsed by:565
Symbol 546 GraphicUsed by:565
Symbol 547 GraphicUsed by:565
Symbol 548 GraphicUsed by:565
Symbol 549 SoundUsed by:565
Symbol 550 GraphicUsed by:565
Symbol 551 GraphicUsed by:565
Symbol 552 SoundUsed by:565
Symbol 553 SoundUsed by:565
Symbol 554 GraphicUsed by:565
Symbol 555 GraphicUsed by:565
Symbol 556 TextUses:92Used by:565
Symbol 557 TextUses:92Used by:565
Symbol 558 TextUses:92Used by:565
Symbol 559 TextUses:92Used by:565
Symbol 560 GraphicUsed by:565
Symbol 561 TextUses:126Used by:564
Symbol 562 TextUses:126Used by:564
Symbol 563 TextUses:126Used by:564
Symbol 564 ButtonUses:561 562 563 161Used by:565
Symbol 565 MovieClipUses:534 535 540 541 542 543 29 544 545 546 547 392 548 549 550 551 552 553 554 555 556 557 558 559 560 564Used by:Timeline
Symbol 566 EditableTextUses:92Used by:567
Symbol 567 MovieClipUses:566Used by:Timeline
Streaming Sound 1Used by:Symbol 112 MovieClip
Streaming Sound 2Used by:Symbol 142 MovieClip

Instance Names

"ISTEngineSIGNED"Frame 1Symbol 74 MovieClip
"IST!Auto Center"Frame 1Symbol 85 MovieClip
"sethere"Frame 1Symbol 97 MovieClip
"skip"Frame 5Symbol 162 Button
"Gs"Frame 5Symbol 164 MovieClip
"bak"Frame 8Symbol 167 MovieClip
"bakbb"Frame 8Symbol 170 MovieClip
"inputsil"Frame 14Symbol 189 EditableText
"inputlvl"Frame 14Symbol 222 EditableText
"uw3"Frame 14Symbol 251 MovieClip
"uw4"Frame 14Symbol 253 MovieClip
"uw5"Frame 14Symbol 255 MovieClip
"uw6"Frame 14Symbol 257 MovieClip
"backscreen"Frame 19Symbol 291 MovieClip
"backscreen"Frame 24Symbol 291 MovieClip
"backscreen"Frame 29Symbol 291 MovieClip
"main"Frame 34Symbol 414 MovieClip
"player"Frame 34Symbol 446 MovieClip
"bamount"Frame 34Symbol 324 MovieClip
"Bullet"Frame 34Symbol 318 MovieClip
"MBullet"Frame 34Symbol 450 MovieClip
"hbar"Frame 34Symbol 454 MovieClip
"weapon"Frame 34Symbol 455 EditableText
"lives"Frame 34Symbol 456 EditableText
"donemc"Frame 34Symbol 465 MovieClip
"obtxt"Frame 34Symbol 467 MovieClip
"main"Frame 39Symbol 479 MovieClip
"player"Frame 39Symbol 446 MovieClip
"donemc"Frame 39Symbol 465 MovieClip
"obtxt"Frame 39Symbol 467 MovieClip
"main"Frame 44Symbol 502 MovieClip
"player"Frame 44Symbol 446 MovieClip
"donemc"Frame 44Symbol 465 MovieClip
"obtxt"Frame 44Symbol 467 MovieClip
"main"Frame 49Symbol 505 MovieClip
"player"Frame 49Symbol 446 MovieClip
"donemc"Frame 49Symbol 465 MovieClip
"obtxt"Frame 49Symbol 467 MovieClip
"main"Frame 54Symbol 512 MovieClip
"player"Frame 54Symbol 446 MovieClip
"donemc"Frame 54Symbol 465 MovieClip
"obtxt"Frame 54Symbol 467 MovieClip
"tinst"Frame 54Symbol 531 MovieClip
"EMC"Frame 59Symbol 565 MovieClip
"EC"Frame 59Symbol 567 MovieClip
"boundingBox_mc"Symbol 43 MovieClip [FocusRect] Frame 1Symbol 36 MovieClip [BoundingBox]
"tabCapture"Symbol 44 MovieClip [FocusManager] Frame 1Symbol 42 Button
"boundingBox_mc"Symbol 49 MovieClip [View] Frame 1Symbol 36 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 50 MovieClip [Loader] Frame 1Symbol 36 MovieClip [BoundingBox]
"loadingpercent"Symbol 83 MovieClip Frame 1Symbol 82 EditableText
"loader"Symbol 85 MovieClip Frame 2Symbol 77 MovieClip
"LoadBarLoading"Symbol 85 MovieClip Frame 2Symbol 83 MovieClip
"code"Symbol 299 MovieClip Frame 1Symbol 296 EditableText
"level"Symbol 299 MovieClip Frame 1Symbol 298 EditableText
"echange"Symbol 330 MovieClip Frame 1Symbol 329 MovieClip
"sight"Symbol 351 MovieClip Frame 1Symbol 336 MovieClip
"sight1"Symbol 351 MovieClip Frame 1Symbol 338 MovieClip
"sight2"Symbol 351 MovieClip Frame 1Symbol 338 MovieClip
"sight3"Symbol 351 MovieClip Frame 1Symbol 338 MovieClip
"ebody"Symbol 352 MovieClip Frame 1Symbol 330 MovieClip
"egun"Symbol 352 MovieClip Frame 1Symbol 334 MovieClip
"eheadroot"Symbol 352 MovieClip Frame 1Symbol 351 MovieClip
"blood"Symbol 355 MovieClip Frame 1Symbol 354 MovieClip
"linside"Symbol 363 MovieClip Frame 1Symbol 357 MovieClip
"lightshine"Symbol 363 MovieClip Frame 1Symbol 359 MovieClip
"actual"Symbol 363 MovieClip Frame 1Symbol 361 MovieClip
"cartest"Symbol 401 MovieClip Frame 1Symbol 399 MovieClip
"carhit"Symbol 401 MovieClip Frame 1Symbol 400 MovieClip
"camerabase"Symbol 412 MovieClip Frame 1Symbol 403 MovieClip
"camerahead"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"wallx"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxoff"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxbridge"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall3"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall4"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxwaterb"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxpool"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall5"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxbar"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxbunker"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxmoat1"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallxmoat2"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall6"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall7"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall8"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall9"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall10"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wall11"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallcage"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallcage2"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallcage3"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"walltbl"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"walltable"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"wallbomb"Symbol 414 MovieClip Frame 1Symbol 310 MovieClip
"name me"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door1"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door2"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door3"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"name me"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door1"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door2"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door3"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"door"Symbol 414 MovieClip Frame 1Symbol 316 MovieClip
"eBullet"Symbol 414 MovieClip Frame 1Symbol 318 MovieClip
"bref"Symbol 414 MovieClip Frame 1Symbol 324 MovieClip
"enemy"Symbol 414 MovieClip Frame 1Symbol 352 MovieClip
"blood"Symbol 414 MovieClip Frame 1Symbol 355 MovieClip
"light"Symbol 414 MovieClip Frame 1Symbol 363 MovieClip
"vehicle"Symbol 414 MovieClip Frame 1Symbol 369 MovieClip
"miscx"Symbol 414 MovieClip Frame 1Symbol 372 MovieClip
"miscx2"Symbol 414 MovieClip Frame 1Symbol 376 MovieClip
"miscx3"Symbol 414 MovieClip Frame 1Symbol 379 MovieClip
"endx"Symbol 414 MovieClip Frame 1Symbol 382 MovieClip
"miscx3"Symbol 414 MovieClip Frame 1Symbol 384 MovieClip
"bomb1"Symbol 414 MovieClip Frame 1Symbol 393 MovieClip
"misc3"Symbol 414 MovieClip Frame 1Symbol 379 MovieClip
"misc5"Symbol 414 MovieClip Frame 1Symbol 372 MovieClip
"misc4"Symbol 414 MovieClip Frame 1Symbol 384 MovieClip
"misc1"Symbol 414 MovieClip Frame 1Symbol 384 MovieClip
"misc2"Symbol 414 MovieClip Frame 1Symbol 379 MovieClip
"wall1"Symbol 414 MovieClip Frame 1Symbol 401 MovieClip
"wall2"Symbol 414 MovieClip Frame 1Symbol 401 MovieClip
"camera"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"camera1"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"camera2"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"camera4"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"camera5"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"camera3"Symbol 414 MovieClip Frame 1Symbol 412 MovieClip
"playerbody"Symbol 441 MovieClip Frame 1Symbol 421 MovieClip
"playergun"Symbol 441 MovieClip Frame 1Symbol 428 MovieClip
"playerbody"Symbol 441 MovieClip Frame 15Symbol 421 MovieClip
"playergun"Symbol 441 MovieClip Frame 15Symbol 428 MovieClip
"flash"Symbol 446 MovieClip Frame 1Symbol 416 MovieClip
"Ppwall"Symbol 446 MovieClip Frame 1Symbol 418 MovieClip
"playerbody1"Symbol 446 MovieClip Frame 1Symbol 441 MovieClip
"playerhead"Symbol 446 MovieClip Frame 1Symbol 445 MovieClip
"bmask"Symbol 454 MovieClip Frame 1Symbol 452 MovieClip
"donemcback"Symbol 465 MovieClip Frame 1Symbol 460 MovieClip
"donemctext2"Symbol 465 MovieClip Frame 1Symbol 462 MovieClip
"donemctext1"Symbol 465 MovieClip Frame 2Symbol 464 MovieClip
"obtext"Symbol 467 MovieClip Frame 1Symbol 466 EditableText
"linside"Symbol 474 MovieClip Frame 1Symbol 472 MovieClip
"lightshine"Symbol 474 MovieClip Frame 1Symbol 359 MovieClip
"actual"Symbol 474 MovieClip Frame 1Symbol 361 MovieClip
"wallx"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"swall"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"swall2"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall10"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall11"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall1"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wallrrrrbox"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall2"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall4"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall3"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall5"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall6"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall7"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall8"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall9"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall14"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall13"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"xxwalla"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall12"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"walleewd"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"walleew"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"wall15"Symbol 479 MovieClip Frame 1Symbol 310 MovieClip
"name me"Symbol 479 MovieClip Frame 1Symbol 316 MovieClip
"door1"Symbol 479 MovieClip Frame 1Symbol 316 MovieClip
"door2"Symbol 479 MovieClip Frame 1Symbol 316 MovieClip
"door3"Symbol 479 MovieClip Frame 1Symbol 316 MovieClip
"door4"Symbol 479 MovieClip Frame 1Symbol 316 MovieClip
"door5"Symbol 479 MovieClip Frame 1Symbol 316 MovieClip
"eBullet"Symbol 479 MovieClip Frame 1Symbol 318 MovieClip
"bref"Symbol 479 MovieClip Frame 1Symbol 324 MovieClip
"enemy"Symbol 479 MovieClip Frame 1Symbol 352 MovieClip
"blood"Symbol 479 MovieClip Frame 1Symbol 355 MovieClip
"light"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"camera"Symbol 479 MovieClip Frame 1Symbol 412 MovieClip
"camera1"Symbol 479 MovieClip Frame 1Symbol 412 MovieClip
"camera3"Symbol 479 MovieClip Frame 1Symbol 412 MovieClip
"camera2"Symbol 479 MovieClip Frame 1Symbol 412 MovieClip
"camera4"Symbol 479 MovieClip Frame 1Symbol 412 MovieClip
"vehicle"Symbol 479 MovieClip Frame 1Symbol 369 MovieClip
"miscx"Symbol 479 MovieClip Frame 1Symbol 372 MovieClip
"miscx2"Symbol 479 MovieClip Frame 1Symbol 376 MovieClip
"miscx3"Symbol 479 MovieClip Frame 1Symbol 379 MovieClip
"endx"Symbol 479 MovieClip Frame 1Symbol 382 MovieClip
"misc1"Symbol 479 MovieClip Frame 1Symbol 372 MovieClip
"misc2"Symbol 479 MovieClip Frame 1Symbol 372 MovieClip
"misc3"Symbol 479 MovieClip Frame 1Symbol 372 MovieClip
"misc4"Symbol 479 MovieClip Frame 1Symbol 379 MovieClip
"misc5"Symbol 479 MovieClip Frame 1Symbol 379 MovieClip
"misc6"Symbol 479 MovieClip Frame 1Symbol 379 MovieClip
"misc7"Symbol 479 MovieClip Frame 1Symbol 376 MovieClip
"misc8"Symbol 479 MovieClip Frame 1Symbol 384 MovieClip
"end1"Symbol 479 MovieClip Frame 1Symbol 477 MovieClip
"wallhh"Symbol 479 MovieClip Frame 1Symbol 401 MovieClip
"wallx"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"wall1"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"wall2"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"wall3"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"wall4"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"xwall1"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"xwall2"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"wall6"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"xwal6"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"wall8"Symbol 502 MovieClip Frame 1Symbol 310 MovieClip
"name me"Symbol 502 MovieClip Frame 1Symbol 316 MovieClip
"door1"Symbol 502 MovieClip Frame 1Symbol 316 MovieClip
"door2"Symbol 502 MovieClip Frame 1Symbol 316 MovieClip
"door3"Symbol 502 MovieClip Frame 1Symbol 316 MovieClip
"eBullet"Symbol 502 MovieClip Frame 1Symbol 318 MovieClip
"bref"Symbol 502 MovieClip Frame 1Symbol 324 MovieClip
"enemy"Symbol 502 MovieClip Frame 1Symbol 352 MovieClip
"blood"Symbol 502 MovieClip Frame 1Symbol 355 MovieClip
"light"Symbol 502 MovieClip Frame 1Symbol 474 MovieClip
"camera"Symbol 502 MovieClip Frame 1Symbol 412 MovieClip
"camera1"Symbol 502 MovieClip Frame 1Symbol 412 MovieClip
"camera2"Symbol 502 MovieClip Frame 1Symbol 412 MovieClip
"camera3"Symbol 502 MovieClip Frame 1Symbol 412 MovieClip
"camera4"Symbol 502 MovieClip Frame 1Symbol 412 MovieClip
"camera5"Symbol 502 MovieClip Frame 1Symbol 412 MovieClip
"vehicle"Symbol 502 MovieClip Frame 1Symbol 369 MovieClip
"miscx"Symbol 502 MovieClip Frame 1Symbol 372 MovieClip
"misc3"Symbol 502 MovieClip Frame 1Symbol 372 MovieClip
"misc2"Symbol 502 MovieClip Frame 1Symbol 376 MovieClip
"misc1"Symbol 502 MovieClip Frame 1Symbol 379 MovieClip
"endx"Symbol 502 MovieClip Frame 1Symbol 382 MovieClip
"misc4"Symbol 502 MovieClip Frame 1Symbol 379 MovieClip
"end1"Symbol 502 MovieClip Frame 1Symbol 382 MovieClip
"wall5"Symbol 502 MovieClip Frame 1Symbol 401 MovieClip
"wallx"Symbol 505 MovieClip Frame 1Symbol 310 MovieClip
"wall1"Symbol 505 MovieClip Frame 1Symbol 310 MovieClip
"wall2"Symbol 505 MovieClip Frame 1Symbol 310 MovieClip
"wall3"Symbol 505 MovieClip Frame 1Symbol 310 MovieClip
"name me"Symbol 505 MovieClip Frame 1Symbol 316 MovieClip
"eBullet"Symbol 505 MovieClip Frame 1Symbol 318 MovieClip
"bref"Symbol 505 MovieClip Frame 1Symbol 324 MovieClip
"enemy"Symbol 505 MovieClip Frame 1Symbol 352 MovieClip
"blood"Symbol 505 MovieClip Frame 1Symbol 355 MovieClip
"light"Symbol 505 MovieClip Frame 1Symbol 474 MovieClip
"camera"Symbol 505 MovieClip Frame 1Symbol 412 MovieClip
"vehicle"Symbol 505 MovieClip Frame 1Symbol 369 MovieClip
"miscx"Symbol 505 MovieClip Frame 1Symbol 372 MovieClip
"end1"Symbol 505 MovieClip Frame 1Symbol 382 MovieClip
"vcar"Symbol 505 MovieClip Frame 1Symbol 401 MovieClip
"wallx"Symbol 512 MovieClip Frame 1Symbol 310 MovieClip
"wall1"Symbol 512 MovieClip Frame 1Symbol 310 MovieClip
"xwall1"Symbol 512 MovieClip Frame 1Symbol 310 MovieClip
"name me"Symbol 512 MovieClip Frame 1Symbol 316 MovieClip
"door1"Symbol 512 MovieClip Frame 1Symbol 316 MovieClip
"eBullet"Symbol 512 MovieClip Frame 1Symbol 318 MovieClip
"bref"Symbol 512 MovieClip Frame 1Symbol 324 MovieClip
"enemy"Symbol 512 MovieClip Frame 1Symbol 352 MovieClip
"blood"Symbol 512 MovieClip Frame 1Symbol 355 MovieClip
"light"Symbol 512 MovieClip Frame 1Symbol 474 MovieClip
"camera"Symbol 512 MovieClip Frame 1Symbol 412 MovieClip
"camera1"Symbol 512 MovieClip Frame 1Symbol 412 MovieClip
"vehicle"Symbol 512 MovieClip Frame 1Symbol 369 MovieClip
"miscx"Symbol 512 MovieClip Frame 1Symbol 372 MovieClip
"endx"Symbol 512 MovieClip Frame 1Symbol 382 MovieClip
"Vcar"Symbol 512 MovieClip Frame 1Symbol 401 MovieClip
"level"Symbol 567 MovieClip Frame 1Symbol 566 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Aai"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Sniper"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Shoot"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Net"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Energize"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Reload"
ExportAssets (56)Timeline Frame 1Symbol 7 as "RShoot"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Hit2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Hit3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Punch3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "pdown"
ExportAssets (56)Timeline Frame 1Symbol 12 as "OutClick"
ExportAssets (56)Timeline Frame 1Symbol 13 as "MShoot"
ExportAssets (56)Timeline Frame 1Symbol 14 as "!!!"
ExportAssets (56)Timeline Frame 1Symbol 15 as "DShotgun"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Punch2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Humm"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Hit21"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Hit22"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Hit23"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Horn"
ExportAssets (56)Timeline Frame 1Symbol 22 as "Hit"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Beat"
ExportAssets (56)Timeline Frame 1Symbol 24 as "!!!!!"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 26 as "GO"
ExportAssets (56)Timeline Frame 1Symbol 27 as "CarSc"
ExportAssets (56)Timeline Frame 1Symbol 28 as "BFX"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Punch"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Glass"
ExportAssets (56)Timeline Frame 1Symbol 36 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 37 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 38 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 39 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 43 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 44 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 45 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 46 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 47 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 48 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 49 as "View"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 31 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 32 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 33 as "__Packages.mx.core.View"
ExportAssets (56)Timeline Frame 1Symbol 34 as "__Packages.mx.controls.Loader"
ExportAssets (56)Timeline Frame 1Symbol 51 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 52 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 53 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 54 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 55 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 56 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 57 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 58 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 59 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 60 as "__Packages.mx.core.ExternalContent"
ExportAssets (56)Timeline Frame 1Symbol 61 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 34Symbol 30 as "Glass"
ExportAssets (56)Timeline Frame 39Symbol 30 as "Glass"
ExportAssets (56)Timeline Frame 59Symbol 29 as "Punch"

Labels

"Ist!Loaded"Frame 3
"menu"Frame 9
"gstartw"Frame 15
"gstart"Frame 20
"gstart2"Frame 25
"gstart3"Frame 30
"game3"Frame 35
"game2"Frame 40
"game"Frame 45
"barena"Frame 50
"tutorial"Frame 55
"credits"Frame 60
"Loading"Symbol 85 MovieClip Frame 2
"off"Symbol 97 MovieClip Frame 1
"on"Symbol 97 MovieClip Frame 2
"q"Symbol 97 MovieClip Frame 3
"IST!End"Symbol 112 MovieClip Frame 60
"un"Symbol 229 MovieClip Frame 2
"off"Symbol 267 MovieClip Frame 1
"on"Symbol 267 MovieClip Frame 2
"off"Symbol 271 MovieClip Frame 1
"on"Symbol 271 MovieClip Frame 2
"off"Symbol 277 MovieClip Frame 1
"on"Symbol 277 MovieClip Frame 2
"nos"Symbol 277 MovieClip Frame 3
"one"Symbol 329 MovieClip Frame 1
"two"Symbol 329 MovieClip Frame 2
"three"Symbol 329 MovieClip Frame 3
"terrorist"Symbol 351 MovieClip Frame 1
"military"Symbol 351 MovieClip Frame 4
"guard"Symbol 351 MovieClip Frame 7
"hotel"Symbol 351 MovieClip Frame 10
"break"Symbol 363 MovieClip Frame 2
"on"Symbol 372 MovieClip Frame 1
"off"Symbol 372 MovieClip Frame 2
"on"Symbol 376 MovieClip Frame 1
"off"Symbol 376 MovieClip Frame 2
"on"Symbol 379 MovieClip Frame 1
"off"Symbol 379 MovieClip Frame 2
"on"Symbol 382 MovieClip Frame 1
"off"Symbol 382 MovieClip Frame 2
"on"Symbol 384 MovieClip Frame 1
"off"Symbol 384 MovieClip Frame 2
"on"Symbol 393 MovieClip Frame 1
"off"Symbol 393 MovieClip Frame 2
"die"Symbol 393 MovieClip Frame 4
"off"Symbol 411 MovieClip Frame 1
"on"Symbol 411 MovieClip Frame 2
"dead"Symbol 411 MovieClip Frame 3
"one"Symbol 421 MovieClip Frame 1
"hit"Symbol 441 MovieClip Frame 2
"shoot"Symbol 441 MovieClip Frame 15
"go"Symbol 450 MovieClip Frame 2
"done"Symbol 465 MovieClip Frame 1
"death"Symbol 465 MovieClip Frame 2
"break"Symbol 474 MovieClip Frame 2
"on"Symbol 477 MovieClip Frame 1
"off"Symbol 477 MovieClip Frame 2

Dynamic Text Variables

loadingpercentSymbol 82 EditableText"***"
inputsilSymbol 189 EditableText"Input Silence Code"
inputlvlSymbol 222 EditableText"Input Level Code"
pass3Symbol 230 EditableText"Input Code"
pass4Symbol 231 EditableText"Input Code"
pass5Symbol 232 EditableText"Input Code"
pass6Symbol 233 EditableText"Input Code"
codeSymbol 296 EditableText"Something"
levelSymbol 298 EditableText"Level x Code:"
weaponSymbol 455 EditableText"AK - 47"
livesSymbol 456 EditableText"Lives x 00"
obtextSymbol 466 EditableText"Objective Text"
levelSymbol 566 EditableText"Level x Code:"




http://swfchan.com/5/22815/info.shtml
Created: 26/5 -2019 16:40:50 Last modified: 26/5 -2019 16:40:50 Server time: 04/05 -2024 02:05:16