STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/51608105?noj=FRM51608105-15DC" width="1" height="1"></div>

Christmas 105 Gallery.swf

This is the info page for
Flash #22828

(Click the ID number above for more basic data on this flash file.)


Text
LOADING BARREL

CHRISTMAS
• SHOOTING GALLERY •

TOP 5 OF THE HALL OF FAME WINS
THE VERY SPECIAL TRICK INTERACTION X-MAS CD

END OF COMPETITION: 2001-01-12

Name:

Email:

GIDDI' UP!

SCORE:

LEVEL 1

LEVEL 2

LEVEL 3

LEGAL NOTICE:
NO SANTAS, NOR GINGERCOOKIES
WERE EXPOSED TO EXTREME VIOLENCE DANGER, ETC.
DURING THE MAKING OF THIS LITTLE GAME.

ActionScript [AS1/AS2]

Frame 1
lo = (_root.getBytesLoaded() / (_root.getBytesTotal() + _root.getBytesLoaded())) * 200; setProperty("lo", _width , lo);
Frame 2
lo = (_root.getBytesLoaded() / (_root.getBytesTotal() + _root.getBytesLoaded())) * 200; setProperty("lo", _width , lo);
Frame 3
lo = (_root.getBytesLoaded() / (_root.getBytesTotal() + _root.getBytesLoaded())) * 200; setProperty("lo", _width , lo);
Frame 4
lo = (_root.getBytesLoaded() / (_root.getBytesTotal() + _root.getBytesLoaded())) * 200; setProperty("lo", _width , lo);
Frame 5
lo = (_root.getBytesLoaded() / (_root.getBytesTotal() + _root.getBytesLoaded())) * 200; setProperty("lo", _width , lo);
Frame 6
lo = (_root.getBytesLoaded() / (_root.getBytesTotal() + _root.getBytesLoaded())) * 200; setProperty("lo", _width , lo); ifFrameLoaded (9) { gotoAndPlay (8); }
Frame 7
gotoAndPlay (1);
Frame 8
stop();
Frame 9
total = 0; hit = 0; miss = 0; tick = 1; tick2 = 5; score = 0; duplicateMovieClip ("shooter", "shooterdup", 4000); startDrag ("/shooterdup", true); currentweapon = "rifle"; tellTarget (level) { gotoAndPlay ("level1"); };
Frame 18
val = random(3) + 1; if (tick >= 10) { tick = 0; } duplicateMovieClip ("pumpa", "pumpa" + tick, tick); total = ++total; removeMovieClip("pumpa" + tick(-1)); setProperty("pumpa" + tick, _x , random(500) + 50); setProperty("pumpa" + tick, _y , random(250) + 50); tick = ++tick;
Frame 24
if (total >= 20) { tellTarget ("/suprise_level2") { play(); }; tellTarget ("level") { gotoAndPlay ("level2"); trace("telltarget - Now lets play LEVEL 2 !"); }; gotoAndPlay (25); } else { gotoAndPlay (18); }
Frame 25
val = random(3) + 1; if (tick >= 10) { tick = 0; } duplicateMovieClip ("bock", "bock" + tick, tick); total = ++total; removeMovieClip("bock" + tick(-1)); setProperty("bock" + tick, _x , random(500) + 50); setProperty("bock" + tick, _y , random(250) + 50); tick = ++tick;
Frame 31
if (total >= 40) { tellTarget ("/suprise_level2") { play(); }; tellTarget ("level") { gotoAndPlay ("level3"); trace("telltarget - Now lets play LEVEL 3 !"); }; gotoAndPlay (32); } else { gotoAndPlay (25); }
Frame 32
val = random(3) + 1; if (tick >= 10) { tick = 0; } duplicateMovieClip ("kula", "kula" + tick, tick); total = ++total; removeMovieClip("kula" + tick(-1)); setProperty("kula" + tick, _x , random(500) + 50); setProperty("kula" + tick, _y , random(250) + 50); tick = ++tick;
Frame 38
if (total >= 60) { tellTarget ("level") { gotoAndPlay ("level3"); trace("telltarget - GAME OVER DUDE!"); }; gotoAndPlay (53); } else { gotoAndPlay (32); }
Frame 53
i = 1; while (i < 1000) { removeMovieClip("bock" + i); removeMovieClip("pumpa" + i); removeMovieClip("kula" + i); i = i + 1; } stopDrag(); removeMovieClip("/shooterdup");
Frame 62
getURL ("hiscore.php?action=post", "", "POST");
Symbol 13 Button
on (press) { miss = miss + 1; if (currentweapon eq "rifle") { score = --score; score = --score; score = --score; score = --score; score = --score; score = --score; score = --score; score = --score; pang = new Sound(); pang.attachSound("gun"); pang.start(); trace(currentweapon + " - gun"); } else { pang = new Sound(); pang.attachSound("skunk"); pang.start(); trace(currentweapon + "skunk"); } } on (release) { if (currentweapon eq "rifle") { rico = new Sound(); rico.attachSound("rico"); rico.start(); trace(currentweapon + "rico"); } else { trace(currentweapon + "skunk does not rico's"); } }
Symbol 26 Button
on (release) { play(); }
Symbol 40 MovieClip Frame 14
stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 4
gotoAndPlay (1);
Symbol 46 MovieClip Frame 5
stop();
Symbol 53 Button
on (release) { gotoAndPlay (30); }
Symbol 56 MovieClip Frame 7
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 19
stop();
Symbol 65 Button
on (press) { _root.hit = _root.hit + 1; trace("pang-rifle"); if (_root.currentweapon eq "rifle") { tellTarget ("/shooterdup") { play(); }; if (_root.val eq "1") { gotoAndPlay (20); } else if (_root.val eq "2") { gotoAndPlay (40); } else if (_root.val eq "3") { gotoAndPlay (80); } } else if (_root.currentweapon eq "skunk") { trace("kan inte skjuta med SKUNKEN"); } }
Symbol 82 MovieClip Frame 1
count = 70;
Symbol 82 MovieClip Frame 2
count = --count;
Symbol 82 MovieClip Frame 3
count = --count;
Symbol 82 MovieClip Frame 4
count = --count;
Symbol 82 MovieClip Frame 5
count = --count;
Symbol 82 MovieClip Frame 6
count = --count;
Symbol 82 MovieClip Frame 7
count = --count; gotoAndPlay (2);
Symbol 82 MovieClip Frame 8
count = --count;
Symbol 82 MovieClip Frame 9
count = --count;
Symbol 82 MovieClip Frame 10
count = --count;
Symbol 82 MovieClip Frame 11
count = --count;
Symbol 82 MovieClip Frame 12
count = --count;
Symbol 82 MovieClip Frame 20
_root.score = _root.score + count;
Symbol 82 MovieClip Frame 31
removeMovieClip(""); removeMovieClip(""); removeMovieClip(""); gotoAndPlay (1);
Symbol 82 MovieClip Frame 40
_root.score = (_root.score + count) + 15;
Symbol 82 MovieClip Frame 63
removeMovieClip(""); removeMovieClip(""); removeMovieClip(""); gotoAndPlay (1);
Symbol 82 MovieClip Frame 80
_root.score = _root.score + count;
Symbol 82 MovieClip Frame 103
removeMovieClip(""); removeMovieClip(""); removeMovieClip(""); gotoAndPlay (1);
Symbol 84 Button
on (press) { _root.hit = _root.hit + 1; trace("pang-rifle"); if (_root.currentweapon eq "rifle") { tellTarget ("/shooterdup") { play(); }; if (_root.val eq "1") { gotoAndPlay (20); } else if (_root.val eq "2") { gotoAndPlay (40); } else if (_root.val eq "3") { gotoAndPlay (40); } } else if (_root.currentweapon eq "skunk") { trace("kan inte skjuta med SKUNKEN"); } }
Symbol 99 MovieClip Frame 1
count = 71;
Symbol 99 MovieClip Frame 2
count = --count;
Symbol 99 MovieClip Frame 3
count = --count;
Symbol 99 MovieClip Frame 4
count = --count;
Symbol 99 MovieClip Frame 5
count = --count;
Symbol 99 MovieClip Frame 6
count = --count;
Symbol 99 MovieClip Frame 7
count = --count;
Symbol 99 MovieClip Frame 8
count = --count;
Symbol 99 MovieClip Frame 9
count = --count;
Symbol 99 MovieClip Frame 10
count = --count;
Symbol 99 MovieClip Frame 11
count = --count; gotoAndPlay (2);
Symbol 99 MovieClip Frame 12
count = --count;
Symbol 99 MovieClip Frame 13
count = --count;
Symbol 99 MovieClip Frame 14
count = --count;
Symbol 99 MovieClip Frame 20
_root.score = (_root.score + count) + 10;
Symbol 99 MovieClip Frame 38
removeMovieClip(""); removeMovieClip(""); removeMovieClip(""); gotoAndPlay (1);
Symbol 99 MovieClip Frame 40
_root.score = _root.score + count;
Symbol 99 MovieClip Frame 63
removeMovieClip(""); removeMovieClip(""); removeMovieClip(""); gotoAndPlay (1);
Symbol 101 Button
on (press) { _root.hit = _root.hit + 1; trace("pang-rifle"); if (_root.currentweapon eq "rifle") { tellTarget ("/shooterdup") { play(); }; if (_root.val eq "1") { gotoAndPlay (20); } else if (_root.val eq "2") { gotoAndPlay (20); } else if (_root.val eq "3") { gotoAndPlay (20); } } else if (_root.currentweapon eq "skunk") { trace("kan inte skjuta med SKUNKEN"); } }
Symbol 115 MovieClip Frame 1
count = 64;
Symbol 115 MovieClip Frame 2
count = --count;
Symbol 115 MovieClip Frame 3
count = --count;
Symbol 115 MovieClip Frame 4
count = --count;
Symbol 115 MovieClip Frame 5
count = --count;
Symbol 115 MovieClip Frame 6
count = --count;
Symbol 115 MovieClip Frame 7
count = --count;
Symbol 115 MovieClip Frame 8
count = --count;
Symbol 115 MovieClip Frame 9
count = --count;
Symbol 115 MovieClip Frame 10
count = --count;
Symbol 115 MovieClip Frame 11
count = --count;
Symbol 115 MovieClip Frame 12
count = --count;
Symbol 115 MovieClip Frame 13
count = --count; gotoAndPlay (2);
Symbol 115 MovieClip Frame 20
_root.score = _root.score + count;
Symbol 115 MovieClip Frame 38
removeMovieClip(""); removeMovieClip(""); removeMovieClip(""); gotoAndPlay (1);
Symbol 119 MovieClip Frame 8
stop();
Symbol 119 MovieClip Frame 17
stop();
Symbol 119 MovieClip Frame 27
stop();

Library Items

Symbol 1 Sound [rico]
Symbol 2 Sound [gun]Used by:46 82 99 115
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 FontUsed by:7 19 20
Symbol 7 TextUses:6Used by:Timeline
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:12 13
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 ButtonUses:8 9 10 12 11Used by:Timeline
Symbol 14 FontUsed by:15 16 47 48 116 117 118
Symbol 15 TextUses:14Used by:Timeline
Symbol 16 TextUses:14Used by:Timeline
Symbol 17 FontUsed by:18 24 123
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 EditableTextUses:6Used by:Timeline
Symbol 20 EditableTextUses:6Used by:Timeline
Symbol 21 FontUsed by:22 23
Symbol 22 TextUses:21Used by:Timeline
Symbol 23 TextUses:21Used by:Timeline
Symbol 24 TextUses:17Used by:Timeline
Symbol 25 GraphicUsed by:26 53
Symbol 26 ButtonUses:25Used by:Timeline
Symbol 27 GraphicUsed by:40
Symbol 28 GraphicUsed by:40
Symbol 29 GraphicUsed by:40
Symbol 30 GraphicUsed by:40
Symbol 31 GraphicUsed by:40
Symbol 32 GraphicUsed by:40
Symbol 33 GraphicUsed by:40
Symbol 34 GraphicUsed by:40
Symbol 35 GraphicUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:27 28 29 30 31 32 33 34 35 36 37 38 39Used by:82  Timeline
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:41 42 2 43 44 45Used by:Timeline
Symbol 47 TextUses:14Used by:Timeline
Symbol 48 EditableTextUses:14Used by:Timeline
Symbol 49 GraphicUsed by:57 82
Symbol 50 GraphicUsed by:57
Symbol 51 SoundUsed by:57
Symbol 52 GraphicUsed by:57
Symbol 53 ButtonUses:25Used by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57 99
Symbol 57 MovieClipUses:49 50 51 52 53 54 56Used by:Timeline
Symbol 58 FontUsed by:59 60 61 62 63
Symbol 59 EditableTextUses:58Used by:Timeline
Symbol 60 EditableTextUses:58Used by:Timeline
Symbol 61 EditableTextUses:58Used by:Timeline
Symbol 62 EditableTextUses:58Used by:Timeline
Symbol 63 EditableTextUses:58Used by:Timeline
Symbol 64 GraphicUsed by:65 84 101
Symbol 65 ButtonUses:64Used by:82
Symbol 66 GraphicUsed by:82
Symbol 67 GraphicUsed by:82
Symbol 68 GraphicUsed by:82
Symbol 69 GraphicUsed by:82
Symbol 70 GraphicUsed by:82
Symbol 71 GraphicUsed by:82
Symbol 72 GraphicUsed by:82
Symbol 73 GraphicUsed by:82
Symbol 74 GraphicUsed by:82
Symbol 75 GraphicUsed by:82
Symbol 76 GraphicUsed by:82
Symbol 77 GraphicUsed by:82
Symbol 78 GraphicUsed by:82
Symbol 79 GraphicUsed by:82 99
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:49 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 2 80 40 81Used by:Timeline
Symbol 83 GraphicUsed by:99
Symbol 84 ButtonUses:64Used by:99
Symbol 85 GraphicUsed by:99
Symbol 86 GraphicUsed by:99
Symbol 87 GraphicUsed by:99
Symbol 88 GraphicUsed by:99
Symbol 89 GraphicUsed by:99
Symbol 90 GraphicUsed by:99
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:99
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 79 2 56Used by:Timeline
Symbol 100 GraphicUsed by:115
Symbol 101 ButtonUses:64Used by:115
Symbol 102 GraphicUsed by:103 115
Symbol 103 MovieClipUses:102Used by:115
Symbol 104 GraphicUsed by:115
Symbol 105 GraphicUsed by:115
Symbol 106 GraphicUsed by:115
Symbol 107 GraphicUsed by:115
Symbol 108 GraphicUsed by:115
Symbol 109 GraphicUsed by:115
Symbol 110 GraphicUsed by:115
Symbol 111 GraphicUsed by:115
Symbol 112 SoundUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:100 101 103 104 105 106 107 108 109 110 111 112 2 102 113 114Used by:Timeline
Symbol 116 TextUses:14Used by:119
Symbol 117 TextUses:14Used by:119
Symbol 118 TextUses:14Used by:119
Symbol 119 MovieClipUses:116 117 118Used by:Timeline
Symbol 120 SoundUsed by:Timeline
Symbol 121 SoundUsed by:Timeline
Symbol 122 SoundUsed by:Timeline
Symbol 123 TextUses:17Used by:Timeline

Instance Names

"lo"Frame 1Symbol 5 MovieClip
"shooter"Frame 9Symbol 46 MovieClip
"suprise_level2"Frame 9Symbol 57 MovieClip
"pumpa"Frame 9Symbol 82 MovieClip
"bock"Frame 9Symbol 99 MovieClip
"kula"Frame 9Symbol 115 MovieClip
"level"Frame 18Symbol 119 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
EnableDebugger (58)Timeline Frame 131 bytes "..$1$PR$cZV6xOxZaQVxoKInEu7Jv0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "rico"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 9Symbol 2 as "gun"

Labels

"level1"Frame 18
"level2"Frame 25
"level3"Frame 32
"gameover"Frame 39
"send variables"Frame 62
"hidden"Symbol 46 MovieClip Frame 5
"level1"Symbol 119 MovieClip Frame 1
"level2"Symbol 119 MovieClip Frame 10
"level3"Symbol 119 MovieClip Frame 20

Dynamic Text Variables

nameSymbol 19 EditableText""
emailSymbol 20 EditableText""
scoreSymbol 48 EditableText""
valSymbol 59 EditableText""
tickSymbol 60 EditableText""
tick2Symbol 61 EditableText""
totalSymbol 62 EditableText""
shotsSymbol 63 EditableText""




http://swfchan.com/5/22828/info.shtml
Created: 26/5 -2019 16:30:55 Last modified: 26/5 -2019 16:30:55 Server time: 15/11 -2024 02:27:58