STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #22829 |
welcome |
wel come |
welcome |
wel come |
welcome |
welcome |
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mohsye.com |
mo hsye.com |
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moh sye.com |
mohsye.com |
mohsye.com |
mohsye.com |
mohsye.com |
mohsye.com |
mohs ye.com |
mohsye.com |
m ohsye.com |
m ohsye.com |
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How to play |
Yet again the medieval castle is infested with unwanted cats... you have been drafted by the king to rid the castle of all the pesky little pussys... armed only with a baseball bat you must gently coax the cats over the wall to freedom... trying not to hurt the little blighters on the way... |
How to play |
Points are obtained by keeping the cats in the air |
How to play |
Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points |
How to play |
Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points Three cats and your points are even more than "a lot more" |
How to play |
one problem! If the cats fall from too high they will meet an unpleasant end |
How to play |
two problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! |
How to play |
some problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! Fighting means one dead cat... not good! |
How to play |
So you could juggle the cats for more points or get them out of the way as quickly as possible... Its up to you.... you are playing the game not me!! good luck catbatter you will need it! |
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ActionScript [AS1/AS2]
Frame 1stop();Frame 2play();Frame 3hq = 1; play();Frame 4ifFrameLoaded (64) { gotoAndPlay (7); }Frame 5gotoAndPlay (3);Frame 52stop();Frame 59play();Frame 60ifFrameLoaded (91) { gotoAndPlay (64); }Frame 62gotoAndPlay (59);Frame 64play();Frame 74stop();Frame 77function globalVars() { gamerate = 10 - (score / 5000); if (gamerate < 0) { gamerate = 0; } catUpY = 25 - gamerate; catDropY = 2.8 - (gamerate / 5); catBounceX = 1 + (gamerate / 10); catSpeed = 10 - (gamerate / 2); catRate = gamerate * 4; } if (hq == 1) { Mouse.hide(); } catActive = new Array(); catX = new Array(); catDirection = new Array(); score = 0; deathnum = 1; lives = 5; catsFlying = 0; globalVars(); i = 1; while (7 >= i) { if (3 >= i) { eval ("cat" + i).gotoAndPlay(1); } eval ("catdeath" + i).gotoAndStop(1); i++; } catlives.gotoAndStop(1); play();Instance of Symbol 223 MovieClip "hand" in Frame 77onClipEvent (mouseMove) { if (_parent.hq == 1) { this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); } }Frame 80if (0 < lives) { play(); } else { gotoAndStop (86); }Frame 81globalVars(); i = 1; while (3 >= i) { j = 1; while (3 >= j) { if (i != j) { catFightX = Math.abs(catX[i] - catX[j]); catDirectionMatch = catDirection[i] - catDirection[j]; if ((((100 < catX[i]) and (catX[i] < 450)) and (catFightX < 10)) and (catDirectionMatch != 0)) { eval ("cat" + i).catfight = 1; eval ("cat" + j).catfight = 2; i = 3; j = 3; } } j++; } i++; } prevFrame();Frame 86_quality = "HIGH"; Mouse.show(); hand.gotoAndStop("blank"); stop();Frame 91stop();Frame 102dongle = 0; loadVariables ("dongle.txt", ""); checkTime = getTimer(); play();Frame 103play();Frame 104waitTime = (getTimer() - checkTime) / 1000; if (dongle == 1) { gotoAndStop (102); } else if (10 < waitTime) { getURL ("http://mohsye.com"); stop(); } else { prevFrame(); }Frame 106getURL ("http://mohsye.com"); stop();Frame 111getURL ("http://mohsye.com"); stop();Symbol 70 MovieClip Frame 1play();Symbol 70 MovieClip Frame 135_parent.setHeader();Symbol 70 MovieClip Frame 180_parent.nextFrame();Symbol 79 Buttonon (press) { getURL ("http://www.mohsye.com", "_blank"); }Symbol 98 Buttonon (release) { nextFrame(); }Symbol 103 Buttonon (release) { prevFrame(); }Symbol 136 MovieClip Frame 1play();Symbol 136 MovieClip Frame 50gotoAndPlay (1);Symbol 137 MovieClip Frame 1stop();Symbol 140 Buttonon (release) { gotoAndPlay (77); }Symbol 144 MovieClip Frame 1play();Symbol 144 MovieClip Frame 15stop();Symbol 166 MovieClip Frame 1play();Symbol 166 MovieClip Frame 51gotoAndPlay (1);Symbol 169 MovieClip Frame 1play();Symbol 169 MovieClip Frame 28stop();Symbol 170 MovieClip Frame 1play();Symbol 170 MovieClip Frame 9stop();Symbol 171 MovieClip Frame 1play();Symbol 171 MovieClip Frame 9stop();Symbol 172 MovieClip Frame 1stop();Symbol 172 MovieClip Frame 5play();Symbol 172 MovieClip Frame 13stop();Symbol 172 MovieClip Frame 16play();Symbol 172 MovieClip Frame 24stop();Symbol 172 MovieClip Frame 30play();Symbol 172 MovieClip Frame 38stop();Symbol 172 MovieClip Frame 45play();Symbol 172 MovieClip Frame 53stop();Symbol 172 MovieClip Frame 59play();Symbol 172 MovieClip Frame 67stop();Symbol 174 MovieClip Frame 120gotoAndPlay(random(90));Symbol 177 MovieClip Frame 1play();Symbol 177 MovieClip Frame 8gotoAndPlay (1);Symbol 180 Buttonon (press) { if (cathigh == 0) { if (_parent.hq == 1) { _parent.hand.gotoAndPlay(2); } dx = xPos - _parent._xmouse; dy = _parent.catUpY; catToppedOut = 0; _parent.catX[catnum] = 0; catScoreB = 0; _parent.catsFlying++; gotoAndPlay (26); } }Symbol 184 Buttonon (press) { if (_parent.hq == 1) { _parent.hand.gotoAndPlay(2); } bounceDX = 1 + (catScoreB / 5000); dx = ((xPos - _parent._xmouse) * bounceDX) / _parent.catBounceX; dy = _parent.catUpY; catToppedOut = 0; }Symbol 206 MovieClip Frame 1function catdeath(deathType) { splatNum = 1 + random(3); if ((275 < xPos) and (1 < splatNum)) { splatNum = splatNum + 2; } setProperty(eval ("_parent.catdeath" + _parent.deathnum), _x , xPos); setProperty(eval ("_parent.catdeath" + _parent.deathnum), _y , 360); eval ("_parent.catdeath" + _parent.deathnum).gotoAndPlay("splat" + splatNum); _parent.deathnum++; _parent.catlives.nextFrame(); } catnum = Number(substring(_name, 4, 1)); _parent.catActive[catnum] = 0; _parent.catX[catnum] = 0; _parent.catDirection[catnum] = 0; catFirst = 50 * (catnum - 1); count = 0; play();Symbol 206 MovieClip Frame 2play();Symbol 206 MovieClip Frame 3if (count < catFirst) { count++; prevFrame(); } else { play(); }Symbol 206 MovieClip Frame 5_parent.catActive[catnum] = 0; _parent.catX[catnum] = 0; if (0 < _parent.lives) { catfight = 0; cathigh = 0; count = 0; play(); } else { stop(); }Symbol 206 MovieClip Frame 6play();Symbol 206 MovieClip Frame 7if (count < _parent.catRate) { count++; prevFrame(); } else { _parent.catActive[catnum] = 1; catScore = 200; dx = _parent.catSpeed; _y = 360; if (random(2) == 0) { _x = -50; gotoAndPlay (19); } else { _x = 600; gotoAndPlay (11); } }Symbol 206 MovieClip Frame 10catScore--; if ((random(200) == 0) and (cathigh == 0)) { chillTime = random(30) + 30; count = 0; _parent.catX[catnum] = 0; gotoAndPlay (15); } else { play(); }Symbol 206 MovieClip Frame 11xPos = _x - dx; _parent.catDirection[catnum] = 0; if (cathigh == 0) { _parent.catX[catnum] = xPos; } if ((cathigh == 0) and (xPos < 30)) { gotoAndPlay (19); } else if ((cathigh == 1) and (xPos < -50)) { gotoAndPlay (5); } else if (catfight == 1) { _parent.lives--; catdeath("fight"); gotoAndPlay (5); } else if (catfight == 2) { _parent.catX[catnum] = 0; gotoAndPlay (30); } else { _x = xPos; prevFrame(); }Symbol 206 MovieClip Frame 14catScore--; play();Symbol 206 MovieClip Frame 15if (count < chillTime) { count++; prevFrame(); } else { gotoAndPlay (11); }Symbol 206 MovieClip Frame 18catScore--; if ((random(200) == 0) and (cathigh == 0)) { chillTime = random(30) + 30; count = 0; _parent.catX[catnum] = 0; gotoAndPlay (22); } else { play(); }Symbol 206 MovieClip Frame 19xPos = _x + dx; _parent.catDirection[catnum] = 1; if (cathigh == 0) { _parent.catX[catnum] = xPos; } if ((cathigh == 0) and (510 < xPos)) { gotoAndPlay (11); } else if ((cathigh == 1) and (600 < xPos)) { gotoAndPlay (5); } else if (catfight == 1) { _parent.lives--; catdeath("fight"); gotoAndPlay (5); } else if (catfight == 2) { _parent.catX[catnum] = 0; gotoAndPlay (30); } else { _x = xPos; prevFrame(); }Symbol 206 MovieClip Frame 21catScore--; play();Symbol 206 MovieClip Frame 22if (count < chillTime) { count++; prevFrame(); } else { gotoAndPlay (19); }Symbol 206 MovieClip Frame 25catScoreB = catScoreB + Math.pow(3, _parent.catsFlying); play();Symbol 206 MovieClip Frame 26yPos = _y - dy; xPos = _x + dx; if (((xPos < 30) and (dx < 0)) or ((520 < xPos) and (0 < dx))) { dx = dx * -1; } if (((dy < 0) and (25 < yPos)) and (yPos < 40)) { _parent.score = _parent.score + catScoreB; if (_parent.score < 0) { _parent.score = 0; } _y = 30; dx = 10; cathigh = 1; _parent.catsFlying--; if (275 < xPos) { gotoAndPlay (19); } else { gotoAndPlay (11); } } else if (((dy < 0) and (350 < yPos)) and (catPeak < 175)) { _parent.lives--; catdeath("splat"); _parent.catsFlying--; gotoAndPlay (5); } else if (((dy < 0) and (350 < yPos)) and (catPeak >= 175)) { _y = 360; _parent.catsFlying--; if (0 < dx) { dx = _parent.catSpeed; gotoAndPlay (19); } else { dx = _parent.catSpeed; gotoAndPlay (11); } } else { _y = yPos; _x = xPos; dy = dy - _parent.catDropY; if ((dy < 0) and (catToppedOut == 0)) { catPeak = yPos; catToppedOut = 1; } prevFrame(); }Symbol 206 MovieClip Frame 30catfight = 0; play();Symbol 206 MovieClip Frame 37chillTime = 30; count = 0; if (0 < dx) { gotoAndPlay (22); } else { gotoAndPlay (15); }Symbol 217 MovieClip Frame 1stop();Symbol 219 MovieClip Frame 1play();Symbol 219 MovieClip Frame 51stop();Symbol 220 Buttonon (keyPress "q") { if (hq == 0) { hq = 1; _quality = "HIGH"; Mouse.hide(); hand.gotoAndStop(1); } else { hq = 0; _quality = "LOW"; Mouse.show(); hand.gotoAndStop("blank"); } } on (keyPress "Q") { if (hq == 0) { hq = 1; _quality = "HIGH"; Mouse.hide(); hand.gotoAndStop(1); } else { hq = 0; _quality = "LOW"; Mouse.show(); hand.gotoAndStop("blank"); } }Symbol 223 MovieClip Frame 1stop();Symbol 223 MovieClip Frame 2play();Symbol 223 MovieClip Frame 4gotoAndStop (1);Symbol 223 MovieClip Frame 6stop();Symbol 223 MovieClip Frame 10stop();Symbol 226 Buttonon (release) { if (hq == 0) { _quality = "LOW"; } else { Mouse.hide(); hand.gotoAndStop(1); } gotoAndPlay (77); }
Library Items
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Symbol 226 Button | Uses:138 139 | Used by:Timeline |
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Instance Names
"catdeath1" | Frame 77 | Symbol 172 MovieClip |
"catdeath2" | Frame 77 | Symbol 172 MovieClip |
"catdeath3" | Frame 77 | Symbol 172 MovieClip |
"catdeath4" | Frame 77 | Symbol 172 MovieClip |
"catdeath5" | Frame 77 | Symbol 172 MovieClip |
"catdeath6" | Frame 77 | Symbol 172 MovieClip |
"catdeath7" | Frame 77 | Symbol 172 MovieClip |
"cat2" | Frame 77 | Symbol 206 MovieClip |
"cat1" | Frame 77 | Symbol 206 MovieClip |
"cat3" | Frame 77 | Symbol 206 MovieClip |
"catlives" | Frame 77 | Symbol 217 MovieClip |
"hand" | Frame 77 | Symbol 223 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"logoin" | Frame 7 |
"ins01" | Frame 42 |
"ins02" | Frame 52 |
"loopins" | Frame 59 |
"gamesloaded" | Frame 64 |
"gameover" | Frame 86 |
"loaded" | Frame 91 |
"splat1" | Symbol 172 MovieClip Frame 5 |
"splat2" | Symbol 172 MovieClip Frame 16 |
"splat3" | Symbol 172 MovieClip Frame 30 |
"splat4" | Symbol 172 MovieClip Frame 45 |
"splat5" | Symbol 172 MovieClip Frame 59 |
"dead" | Symbol 206 MovieClip Frame 5 |
"walkleft" | Symbol 206 MovieClip Frame 11 |
"chillleft" | Symbol 206 MovieClip Frame 15 |
"walkright" | Symbol 206 MovieClip Frame 19 |
"chillright" | Symbol 206 MovieClip Frame 22 |
"fly" | Symbol 206 MovieClip Frame 26 |
"fight" | Symbol 206 MovieClip Frame 30 |
"cursor" | Symbol 223 MovieClip Frame 6 |
"blank" | Symbol 223 MovieClip Frame 10 |
Dynamic Text Variables
textA | Symbol 91 EditableText | "How to play" |
textB | Symbol 92 EditableText | "Yet again the medieval castle is infested with unwanted cats... you have been drafted by the king to rid the castle of all the pesky little pussys... armed only with a baseball bat you must gently coax the cats over the wall to freedom... trying not to hurt the little blighters on the way..." |
textA | Symbol 100 EditableText | "How to play" |
textC | Symbol 101 EditableText | "Points are obtained by keeping the cats in the air " |
textA | Symbol 105 EditableText | "How to play" |
textD | Symbol 106 EditableText | "Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points" |
textA | Symbol 108 EditableText | "How to play" |
textE | Symbol 109 EditableText | "Points are obtained by keeping the cats in the air Keep two in the air at the same time and you will get a lot more points Three cats and your points are even more than "a lot more"" |
textA | Symbol 111 EditableText | "How to play" |
textF | Symbol 112 EditableText | "one problem! If the cats fall from too high they will meet an unpleasant end " |
textA | Symbol 115 EditableText | "How to play" |
textG | Symbol 116 EditableText | "two problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! " |
textA | Symbol 117 EditableText | "How to play" |
textH | Symbol 118 EditableText | "some problems! If the cats fall from too high they will meet an unpleasant end... Also if two cats meet on the ground head to head fighting ensues... oh no!! Fighting means one dead cat... not good! " |
textA | Symbol 119 EditableText | "How to play" |
textI | Symbol 120 EditableText | "So you could juggle the cats for more points or get them out of the way as quickly as possible... Its up to you.... you are playing the game not me!! good luck catbatter you will need it!" |
score | Symbol 209 EditableText | "34567" |
score | Symbol 210 EditableText | "34567" |
score | Symbol 211 EditableText | "34567" |
score | Symbol 212 EditableText | "34567" |
score | Symbol 213 EditableText | "34567" |
lives | Symbol 215 EditableText | "5" |
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