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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34212102?noj=FRM34212102-22DC" width="1" height="1"></div>

The Emperors Runaway Cart.swf

This is the info page for
Flash #22852

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

LOADING.

LOADING..

LOADING...

linked clips

+200

+50

-100

+20

AudioMusic_MC

AudioRamps_MC

AudioSFX_MC

Kuzco is on his way
to meet Malina in
Yzma’s secret lab...

What he doesn't know is...

next

Malina’s note was really written by Yzma, and…

Hee hee
hee!

...the cart Kuzco is on has NO BRAKES!

Help Kuzco get to the lab without smashing
himself to royal bits and pieces.

Here's
how to play...

While you're at
it be sure to collect
these...

...and stop Yzma and
Kronk to rack up lots of points
for your high score self.

LEVEL 1

LEVEL 2

LEVEL 3

Click the space bar
to JUMP UP and open
and close the gates. Close
the gate on Yzma and
Kronk for a bonus
(and a satisfied
chuckle).

Collect these
to pump up your
health.

Crashing through gates is bad
for your health.

Ouch!

Avoid these
or LOSE POINTS.

Use your
arrow keys to switch
the track.

JUMP to
grab these and send
your score zooming.

Y

A

L

P

PLAY

continue

level 2 transition

Level 2

level 3 transition

Level 3

level 1 transition

Level 1

health

Q

0

BACK

quit_mc

Are you sure
you want to quit?

KEEP

PLAYING

submit

score

0

help_mc

buttonTint_mc

Oops, that’s one crash too many. Better luck next time!

play

again

submitHS_mc

SCORE:

Good news! You survived the ride.

Bad news! That’s not Malina waiting for you.

Oh well, you’re still the best looking Emperor in this whole game.

submitHS_mc

ActionScript [AS1/AS2]

Frame 1
function fsdPlayAgain() { HSLoader.unloadMovie(); HSLoader.removeMovieClip(); HSLoader._x = 1000; HSLoader._y = 1000; if (game.gameState) { game.endGame(null, null, true); } else { gotoAndStop ("game"); } } function fnSubmitScore() { trace("playerScore=" + playerScore); this.createEmptyMovieClip("HSLoader", 10001); HSLoader._x = 88; HSLoader._y = 90; HSLoader.loadMovie(fsd); } var eventID = "td_ens_runawaycart"; var gameID = "td_ens_runawaycart"; var subject = "ENS"; var playerScore; var playerName; System.security.allowDomain("www.disney.go.com"); System.security.allowDomain("disney.go.com"); System.security.allowDomain("psc.disney.go.com"); System.security.allowDomain("apsc.disney.go.com"); System.security.allowDomain("tv.disney.go.com"); System.security.allowDomain("atv.disney.go.com"); System.security.allowDomain("scores.disney.go.com"); function fnInit() { gInitted = true; game = new Game(this); } var game; var gInitted = false; var musicOn = true; var whichMusic = "musicIntro"; var musicPlaying = true; _global.gameMC = this; Array.prototype.searchArray = function (testFor) { var _local2 = 0; while (_local2 < this.length) { if (this[_local2] == testFor) { return(_local2); } _local2++; } return(null); };
Frame 3
if (getBytesLoaded() == getBytesTotal()) { gotoAndPlay ("title"); } else { var percent = Math.round((getBytesLoaded() / getBytesTotal()) * 100); bar_mc.gotoAndStop(percent); gotoAndPlay ("loadloop"); }
Frame 5
mu = new Sound(AudioMusic_MC); mu.attachSound("musicIntro"); mu.setVolume(40); mu.start(0, 999);
Frame 57
stop();
Frame 125
stop();
Frame 159
stop();
Frame 179
stop();
Frame 180
stop();
Frame 181
stop();
Frame 182
stop(); if (!gInitted) { fnInit(); } if (level != null) { game.startGame(level); } else { game.startGame(1); }
Frame 200
mu.stop();
Frame 204
mu.stop();
Symbol 11 MovieClip Frame 1
stop();
Symbol 926 MovieClip [__Packages.Game] Frame 0
class Game { static var gameLevel; var gameSlope, trackTypes, appRoot, gameOn, gameSpeed, tracks_arr, gameScore, iFace, frontDupIndex, backDupIndex, bg, player, enemy, gPaused, gameInterval, mapIndex, obstacleNum, mapLength, creator; function Game (vRoot) { gameSlope = 2.75; trackTypes = ["drop", "track", "ramp", ["ramp", ["u"]], ["ramp", ["d"]], ["ramp", ["u", "d"]], ["straight", ["u"]], ["straight", ["d"]], ["straight", ["u", "d"]], "up", "down", "barrier", "bswitch", "fswitch"]; appRoot = vRoot; appRoot.frontSwitch = []; appRoot.barriers = []; Map.init(); } function get gameState() { return(gameOn); } function get speed() { return(gameSpeed); } function get slope() { return(gameSlope); } function get tracks() { return(tracks_arr); } function get score() { return(gameScore); } function set score(num) { if (num >= 0) { gameScore = num; } else { gameScore = 0; } appRoot.playerScore = gameScore; iFace.score_txt.text = String(gameScore); //return(score); } function get level() { return(gameLevel); } function updateHealthMeter(vNum) { trace("updateHealth Meter to " + vNum); if (vNum > 0) { iFace.health_mc.gotoAndStop(vNum); } else { iFace.health_mc.gotoAndStop(1); endGame(false); } } function startGame(vLevel) { trace("startGame called"); tracks_arr = []; frontDupIndex = 9001; backDupIndex = 10; gameScore = 0; initInterface(); bg = new BG(appRoot, vLevel); if (vLevel == 1) { iFace.transition1_mc.gotoAndPlay(2); disableInterfaceButtons(); startLevel(vLevel); } else { iFace[("transition" + vLevel) + "_mc"].gotoAndPlay(2); } } function initInterface() { appRoot.interface_mc.duplicateMovieClip("interfaceDup_mc", 10000); appRoot.interface_mc._visible = false; iFace = appRoot.interfaceDup_mc; iFace.objRef = this; iFace.pause_mc.pause_btn.onRelease = function () { trace("pause called"); this._parent._parent.objRef.pauseGame(); }; iFace.help_btn.onRelease = function () { this._parent.objRef.pauseGame(false); this._parent.help_mc.gotoAndStop(2); this._parent.objRef.disableInterfaceButtons(); }; iFace.quit_btn.onRelease = function () { this._parent.objRef.pauseGame(); this._parent.quit_mc.gotoAndStop("quit"); }; } function endGame(vWin, gateNum, vRestart) { gameOn = false; clearLevel(); iFace.removeMovieClip(); gameLevel = 1; if (vRestart) { startGame(1); } else if (vWin) { appRoot.gotoAndStop("win"); } else { appRoot.gotoAndStop("lose"); appRoot.end_mc.gate_mc.gotoAndStop(gateNum); } } function pauseGame(showPause) { trace("pause"); player.__get__mc().anim_mc.stop(); enemy.__get__mc().anim_mc.stop(); gPaused = true; if (showPause == undefined) { iFace.pause_mc.gotoAndStop(2); } var _local2 = 0; while (_local2 < tracks_arr.length) { if (tracks_arr[_local2].pauseAnim instanceof Function) { tracks_arr[_local2].pauseAnim(); } _local2++; } iFace.pause_mc.play_btn.onRelease = function () { this._parent._parent.objRef.unPauseGame(); }; } function unPauseGame() { trace("unpause"); player.__get__mc().anim_mc.play(); enemy.__get__mc().anim_mc.play(); iFace.help_mc.gotoAndStop(1); gPaused = false; iFace.pause_mc.gotoAndStop(1); iFace.quit_mc.gotoAndStop(1); var _local2 = 0; while (_local2 < tracks_arr.length) { if (tracks_arr[_local2].playAnim instanceof Function) { tracks_arr[_local2].playAnim(); } _local2++; } iFace.pause_mc.pause_btn.onRelease = function () { trace("pause called"); this._parent._parent.objRef.pauseGame(); }; enableInterfaceButtons(); } function get pauseState() { return(gPaused); } function startLevel(vLevel) { gameOn = true; appRoot.frontSwitch.splice(0); appRoot.barriers.splice(0); gameLevel = vLevel; bg.reset(); switch (gameLevel) { case 1 : gameSpeed = 12.5; gameInterval = 10; player = new Player(appRoot, this, 285, 235, 2); enemy = new Enemy(appRoot, this, 60, 150, 2); break; case 2 : gameSpeed = 10.88; gameInterval = 9; player = new Player(appRoot, this, 285, 280, 3); enemy = new Enemy(appRoot, this, 50, 197, 3); break; case 3 : gameSpeed = 9.65; gameInterval = 8; player = new Player(appRoot, this, 285, 220, 3); enemy = new Enemy(appRoot, this, 50, 133, 3); } iFace.health_mc.gotoAndStop(player.__get__health()); mapIndex = 0; obstacleNum = 0; mapLength = Map["level" + vLevel].track1.length; creator = appRoot.createEmptyMovieClip("creator_mc", 9999999); creator.objRef = this; creator.onEnterFrame = function () { this.objRef.update(); }; gPaused = false; } function disableInterfaceButtons() { iFace.pause_mc.pause_btn.enabled = false; iFace.quit_btn.enabled = false; iFace.help_btn.enabled = false; iFace.buttonTint_mc.gotoAndStop(2); } function enableInterfaceButtons() { iFace.pause_mc.pause_btn.enabled = true; iFace.quit_btn.enabled = true; iFace.help_btn.enabled = true; iFace.buttonTint_mc.gotoAndStop(1); } function endLevel() { gameOn = false; gameLevel++; disableInterfaceButtons(); if (gameLevel < 4) { iFace[("transition" + gameLevel) + "_mc"].gotoAndPlay(2); } else { endGame(true); } } function clearLevel() { creator.onEnterFrame = null; creator.removeMovieClip(); player.remove(); enemy.remove(); for (var _local2 in tracks_arr) { tracks_arr[_local2].remove(); } } function update() { if (!gPaused) { mapIndex++; if (((mapIndex / gameInterval) < mapLength) && (gameOn)) { if ((mapIndex % gameInterval) == 0) { var _local4 = mapIndex / gameInterval; var _local5 = 1; while (_local5 <= Map["level" + gameLevel].tracks) { var _local3 = Map["level" + gameLevel]["track" + _local5][_local4]; createTrack(_local3, _local5); _local5++; } var _local2 = Map["level" + gameLevel].obstacles; while ((_local2[obstacleNum][0] <= (_local4 + 1)) && (obstacleNum < _local2.length)) { createObstacle(_local2[obstacleNum]); obstacleNum++; } } } else if (gameOn) { endLevel(); } for (var _local5 in tracks_arr) { tracks_arr[_local5].moveClip(); } bg.moveClip(); } } function createTrack(vIndex, vLevel) { var _local3 = trackTypes[vIndex]; if (_local3 instanceof Array) { var _local2 = _local3[0]; var _local6 = _local3[1]; } else { var _local2 = _local3; } if (_local2 == "barrier") { var _local5 = new Barrier(backDupIndex, frontDupIndex, appRoot, _local2, vLevel); frontDupIndex++; } else if (((((_local2 == "ramp") || (_local2 == "straight")) || (_local2 == "up")) || (_local2 == "down")) || (_local2 == "drop")) { var _local5 = new Ramp(backDupIndex, appRoot, _local2, vLevel, _local6); } else if (_local3.substring(1, 7) == "switch") { var _local5 = new Switch(backDupIndex, appRoot, _local2, vLevel); } else { var _local5 = new Track(backDupIndex, appRoot, _local2, vLevel); } tracks_arr.push(_local5); backDupIndex++; } function createObstacle(vData) { var _local2 = vData[1]; var _local3 = vData[2]; if (_local2 == "sign") { var _local4 = new Sign(backDupIndex, appRoot, _local2, _local3); } else if (_local2 == "health") { var _local4 = new Health(backDupIndex, appRoot, _local2, _local3); } else { var _local4 = new Bonus(backDupIndex, appRoot, _local2, _local3); } tracks_arr.push(_local4); backDupIndex++; } function remove(which) { var _local2 = tracks_arr.searchArray(which); if (_local2 != null) { var _local3 = tracks_arr[_local2]; tracks_arr.splice(_local2, 1); } } }
Symbol 927 MovieClip [__Packages.Cart] Frame 0
class Cart { var gc, appRoot, vType, clip, cartState, level, trackHeight, switchDir, oldLevel, flashInt, flashNum; function Cart (vRoot, gc, startX, startY, startLevel, vType) { this.gc = gc; appRoot = vRoot; this.vType = vType; if (vType == "cart") { clip = appRoot.attachMovie("Cart" + appRoot.game.level, "cart_mc", 9000); } else { clip = appRoot.attachMovie("Enemy" + appRoot.game.level, "enemy_mc", 8999); } clip.objRef = this; cartState = "rolling"; clip._x = startX; clip._y = startY; level = startLevel; switch (appRoot.game.level) { case 1 : trackHeight = 132; break; case 2 : trackHeight = 105; break; case 3 : trackHeight = 80; } switchDir = null; } function get mc() { return(clip); } function get vState() { return(cartState); } function get xPos() { return(clip._x); } function get trackNum() { return(level); } function switchTrack(dir, force) { if ((cartState == "rolling") || (cartState == "jumping")) { if ((dir == "up") && (level > 1)) { level--; } else if (level < Map["level" + appRoot.game.level].tracks) { level++; } if (switchDir == "up") { finishUp(true); } else if (switchDir == "down") { finishDown(true); } cartState = dir; oldLevel = level; clip.gotoAndStop(dir); clip.anim_mc.gotoAndPlay(1); switchDir = dir; } } function straightJump() { if ((cartState == "rolling") || (cartState == "jumping")) { if (vType == "enemy") { trace("switchDir =" + switchDir); } if (switchDir == "up") { finishUp(true); } else if (switchDir == "down") { finishDown(true); } cartState = "straightjump"; clip.gotoAndStop("straightjump"); clip.anim_mc.gotoAndPlay(1); } } function finishUp(skipReset) { trace("finishUp" + skipReset); switchDir = null; clip._y = clip._y - trackHeight; if (skipReset != true) { resetCart(); } } function finishDown(skipReset) { trace("finishDown" + skipReset); switchDir = null; clip._y = clip._y + trackHeight; if (skipReset != true) { resetCart(); } } function resetCart() { clip.gotoAndStop(1); cartState = "rolling"; } function setCartState(vState) { cartState = vState; oldLevel = null; } function collision() { startFlashDamage(); } function startFlashDamage() { clearInterval(flashInt); flashNum = 1; flashInt = setInterval(this, "flashCart", 200, "damage"); } function flashCart(flashType) { if (!appRoot.game.pauseState) { var _local2 = new Color(clip); if ((flashNum % 2) == 1) { if (flashType == "damage") { var _local3 = {ra:53, rb:162, ga:53, gb:0, ba:53, bb:0, aa:100, ab:0}; } else { var _local3 = {ra:100, rb:255, ga:100, gb:106, ba:100, bb:-121, aa:100, ab:0}; } } else { var _local3 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } _local2.setTransform(_local3); flashNum++; if (flashNum == 7) { clearInterval(flashInt); } } } function checkGameOver() { } function remove() { clip.removeMovieClip(); this=null;//parameter overwritten } }
Symbol 928 MovieClip [__Packages.Map] Frame 0
class Map { function Map () { } static function init() { trace("mapInitted"); init1(); init2(); init3(); } static function init1() { level1.track1 = [1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 7, 1, 2, 0, 1, 7, 1, 1, 7, 1, 1, 2, 0, 1, 1, 7, 1, 13, 1, 12, 1, 2, 0, 1, 7, 1, 2, 0, 1, 1, 13, 1, 12, 1, 1, 7, 1, 1, 1, 1, 13, 1, 12, 7, 1, 1, 1, 13, 1, 12, 1, 1, 1, 7, 1, 1, 1, 1, 7, 1, 13, 1, 12, 2, 0, 1, 2, 0, 1, 1, 7, 1, 1, 7, 1, 1, 13, 1, 12, 1, 7, 1, 1, 1, 7, 1, 1, 1, 1, 13, 1, 12, 7, 1, 1, 1]; level1.track2 = [1, 1, 1, 5, 0, 1, 1, 1, 1, 3, 0, 1, 1, 1, 1, 5, 0, 1, 13, 1, 12, 1, 1, 1, 5, 0, 1, 1, 1, 1, 11, 1, 1, 1, 8, 1, 13, 1, 12, 3, 0, 1, 1, 11, 1, 1, 3, 0, 1, 5, 0, 1, 1, 11, 1, 13, 1, 12, 8, 1, 11, 1, 1, 8, 1, 1, 13, 1, 12, 1, 8, 1, 1, 11, 1, 1, 3, 0, 1, 1, 5, 0, 1, 1, 1, 13, 1, 12, 1, 11, 1, 1, 1, 1, 8, 1, 1, 1, 3, 0, 1, 1, 11, 13, 1, 12, 5, 0]; level1.track3 = [1, 1, 1, 1, 1, 3, 0, 1, 1, 1, 1, 3, 0, 1, 1, 1, 1, 1, 1, 11, 1, 1, 6, 1, 1, 1, 3, 0, 1, 1, 1, 1, 6, 1, 1, 1, 1, 11, 1, 1, 3, 0, 1, 1, 1, 1, 1, 3, 0, 1, 1, 1, 1, 1, 6, 1, 11, 1, 1, 1, 1, 3, 0, 1, 1, 6, 1, 11, 1, 1, 6, 1, 1, 1, 1, 1, 1, 3, 0, 1, 1, 1, 1, 6, 1, 1, 11, 1, 1, 1, 6, 1, 6, 1, 1, 1, 3, 0, 1, 6, 1, 1, 1, 1, 11, 1, 1, 1]; level1.obstacles = [[5, "points20", 1], [5, "points10", 3], [6, "points10", 2], [7, "points10", 2], [8, "points15", 1], [8, "points10", 2], [9, "points10", 1], [9, "points15", 2], [9, "points50", 3], [10, "points20", 3], [11, "points20", 1], [11, "points10", 3], [12, "points10", 1], [12, "points50", 2], [13, "points20", 2], [14, "points10", 1], [14, "points20", 2], [14, "sign", 3], [15, "points50", 2], [15, "points10", 3], [16, "points10", 3], [17, "points10", 3], [18, "points20", 2], [18, "points10", 3], [19, "points15", 1], [20, "points10", 1], [21, "points20", 2], [22, "sign", 2], [22, "points15", 3], [23, "points10", 1], [23, "points10", 2], [24, "points10", 2], [24, "points50", 3], [25, "points20", 3], [26, "points50", 3], [27, "points20", 1], [27, "points10", 2], [29, "points10", 1], [29, "points10", 2], [29, "minus10", 3], [31, "points50", 3], [32, "points10", 1], [32, "sign", 3], [33, "points10", 1], [33, "points10", 2], [34, "points20", 2], [34, "points10", 3], [35, "points10", 3], [36, "health", 1], [36, "minus10", 2], [36, "points10", 3], [38, "minus10", 1], [39, "sign", 2], [41, "points50", 1], [42, "points20", 1], [42, "points10", 2], [43, "points50", 3], [44, "points10", 1], [44, "points20", 3], [45, "points15", 1], [46, "points15", 1], [46, "points20", 2], [46, "points50", 3], [49, "minus10", 1], [49, "sign", 2], [50, "points50", 3], [51, "points50", 1], [51, "sign", 3], [52, "points20", 1], [52, "points10", 2], [52, "points15", 3], [53, "points50", 1], [53, "points15", 3], [54, "points20", 1], [55, "points10", 2], [56, "sign", 2], [57, "minus10", 1], [58, "points10", 2], [59, "points15", 1], [59, "points15", 3], [60, "points15", 3], [61, "points10", 3], [62, "points10", 1], [63, "points10", 2], [64, "points10", 1], [64, "sign", 3], [65, "points50", 1], [65, "points50", 2], [65, "points10", 3], [66, "points20", 2], [67, "minus10", 1], [69, "points15", 1], [69, "points50", 2], [70, "points10", 1], [70, "sign", 2], [70, "points10", 3], [72, "points50", 1], [72, "points10", 2], [72, "points50", 3], [73, "points20", 1], [73, "points20", 3], [74, "points20", 3], [75, "points20", 1], [76, "points15", 2], [77, "points10", 3], [78, "points10", 1], [79, "points20", 2], [80, "points50", 2], [80, "minus10", 3], [81, "sign", 3], [82, "points15", 1], [82, "points10", 3], [83, "points20", 2], [83, "points10", 3], [84, "points20", 1], [84, "points50", 2], [85, "points20", 1], [85, "points50", 2], [85, "points20", 3], [86, "sign", 2], [87, "minus10", 1], [88, "minus10", 1], [88, "points10", 2], [89, "points15", 3], [91, "points15", 1], [92, "points10", 1], [92, "points15", 2], [92, "points15", 3], [93, "points15", 2], [94, "minus10", 1], [94, "health", 2], [94, "points50", 3], [95, "points20", 3], [96, "points10", 1], [96, "points20", 2], [96, "points50", 3], [97, "sign", 2], [98, "points50", 1], [98, "points10", 2], [99, "points15", 1], [100, "points50", 1], [101, "points10", 2], [101, "sign", 3], [102, "points10", 3], [103, "points20", 3], [106, "points10", 1], [107, "points20", 1], [107, "points20", 3]]; level1.tracks = 3; } static function init2() { level2.track1 = [0, 0, 0, 0, 1, 1, 1, 13, 1, 12, 7, 1, 1, 1, 1, 7, 1, 1, 1, 1, 7, 1, 1, 13, 1, 12, 2, 0, 1, 7, 1, 1, 7, 1, 1, 1, 7, 1, 1, 1, 7, 1, 1, 13, 1, 12, 2, 0, 1, 7, 1, 7, 1, 1, 1, 7, 1, 1, 1, 7, 1, 13, 1, 12, 1, 7, 1, 1, 1, 1, 1, 7, 1, 1, 7, 1, 1, 1, 7, 1, 1, 7, 1, 1, 1, 13, 1, 12, 1, 7, 1, 1, 1, 7, 1, 2, 0, 1, 7, 1, 1, 1, 1, 13, 1, 12, 1, 7, 1, 1, 1, 1, 7, 1, 1, 2, 0, 1, 7, 1, 13]; level2.track2 = [0, 0, 0, 0, 1, 6, 1, 1, 11, 1, 1, 1, 1, 8, 1, 1, 1, 1, 8, 1, 1, 1, 8, 1, 11, 1, 1, 5, 0, 1, 1, 13, 1, 12, 5, 0, 1, 8, 1, 1, 13, 1, 12, 1, 11, 1, 1, 8, 1, 1, 1, 7, 1, 1, 2, 0, 1, 8, 1, 1, 1, 1, 11, 1, 1, 1, 1, 8, 1, 1, 1, 1, 13, 1, 12, 1, 8, 1, 1, 1, 1, 1, 8, 1, 1, 1, 11, 1, 1, 1, 1, 8, 1, 1, 1, 1, 3, 0, 1, 1, 1, 8, 1, 1, 11, 1, 1, 1, 1, 6, 1, 13, 1, 12, 1, 1, 3, 0, 1, 1, 1]; level2.track3 = [1, 1, 1, 5, 0, 1, 1, 13, 1, 12, 1, 5, 0, 1, 1, 1, 1, 13, 1, 12, 5, 0, 1, 1, 1, 1, 1, 13, 1, 12, 1, 1, 11, 1, 1, 1, 1, 8, 1, 1, 1, 11, 1, 13, 1, 12, 1, 1, 1, 8, 1, 13, 1, 12, 1, 8, 1, 1, 1, 6, 13, 1, 12, 1, 1, 3, 0, 1, 8, 1, 1, 1, 1, 11, 1, 1, 1, 1, 8, 1, 5, 0, 1, 1, 13, 1, 12, 8, 1, 3, 0, 1, 1, 8, 1, 1, 1, 5, 0, 1, 1, 8, 1, 1, 1, 1, 13, 1, 12, 1, 8, 1, 11, 1, 13, 1, 12, 5, 0, 1, 1]; level2.track4 = [1, 1, 1, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 6, 1, 6, 1, 1, 11, 1, 1, 1, 6, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 6, 1, 1, 11, 1, 6, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 6, 1, 1, 1, 6, 1, 1, 6, 1, 1, 3, 0, 1, 1, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 3, 0, 1, 1, 1, 6, 1, 1, 1, 6, 1, 1, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 6]; level2.obstacles = [[5, "sign", 2], [5, "sign", 4], [6, "points10", 3], [7, "points10", 1], [7, "points15", 2], [7, "points20", 3], [7, "points20", 4], [8, "points20", 3], [8, "points10", 4], [9, "points10", 4], [11, "points10", 2], [11, "points50", 3], [11, "points15", 4], [12, "points20", 4], [13, "points10", 1], [13, "points10", 2], [13, "points10", 4], [14, "points15", 1], [14, "points10", 3], [15, "points10", 1], [15, "points50", 2], [15, "points15", 3], [15, "sign", 4], [16, "points15", 2], [16, "points10", 3], [17, "minus10", 1], [17, "points10", 2], [17, "points20", 3], [17, "points20", 4], [18, "points15", 2], [19, "points10", 1], [20, "points10", 1], [20, "points10", 2], [21, "sign", 2], [21, "points10", 4], [22, "points50", 1], [22, "points10", 2], [22, "points10", 4], [23, "points20", 1], [23, "points15", 3], [24, "points15", 2], [24, "health", 3], [24, "sign", 4], [25, "points50", 3], [25, "points10", 4], [26, "points20", 3], [27, "points10", 2], [27, "points10", 3], [27, "points10", 4], [28, "sign", 3], [28, "points10", 4], [30, "points10", 2], [31, "minus10", 1], [31, "points50", 2], [31, "points15", 3], [31, "points15", 4], [32, "points15", 1], [32, "points15", 4], [33, "points15", 4], [34, "points10", 1], [34, "points20", 4], [35, "points10", 1], [35, "points10", 3], [36, "health", 1], [36, "points15", 3], [36, "minus10", 4], [37, "points20", 2], [37, "sign", 3], [37, "points20", 4], [39, "points10", 1], [39, "points50", 2], [39, "points10", 3], [39, "minus50", 4], [40, "points15", 1], [40, "points20", 2], [40, "points10", 3], [40, "points15", 4], [41, "points10", 4], [42, "minus10", 1], [43, "points10", 3], [44, "points10", 4], [46, "points50", 3], [47, "points20", 2], [47, "points20", 3], [48, "points20", 3], [48, "sign", 4], [49, "health", 1], [49, "points50", 3], [49, "points10", 4], [50, "points15", 2], [50, "points10", 4], [51, "points15", 1], [51, "points50", 2], [51, "points20", 4], [53, "points20", 2], [54, "minus10", 1], [54, "points50", 2], [55, "points15", 4], [56, "points15", 4], [57, "minus10", 1], [57, "points50", 2], [57, "points20", 3], [57, "sign", 4], [58, "minus10", 1], [58, "points50", 3], [58, "points15", 4], [59, "minus10", 1], [59, "sign", 2], [59, "points20", 3], [60, "points10", 2], [60, "points20", 4], [61, "points10", 2], [61, "points50", 3], [64, "points10", 4], [65, "points50", 3], [65, "points10", 4], [66, "points10", 2], [67, "points10", 1], [68, "points20", 1], [68, "sign", 3], [68, "minus10", 4], [69, "points10", 1], [69, "points50", 2], [69, "points20", 4], [70, "points15", 1], [70, "health", 2], [70, "points10", 3], [70, "points20", 4], [71, "points15", 1], [71, "points20", 2], [71, "points15", 3], [72, "points50", 2], [72, "points10", 3], [72, "minus10", 4], [73, "minus10", 1], [73, "points15", 4], [74, "points20", 1], [75, "points20", 4], [76, "points15", 1], [76, "points15", 2], [76, "points10", 3], [76, "points50", 4], [77, "points10", 1], [77, "points20", 3], [78, "points20", 1], [78, "points20", 2], [79, "points10", 2], [79, "points15", 4], [80, "points10", 1], [80, "points15", 2], [80, "sign", 4], [81, "sign", 2], [81, "points50", 4], [82, "minus10", 1], [82, "health", 2], [82, "points20", 4], [83, "points20", 1], [83, "points15", 3], [84, "points10", 1], [84, "points10", 2], [84, "points20", 3], [84, "points10", 4], [85, "points15", 1], [85, "points10", 2], [85, "points50", 3], [86, "points20", 2], [88, "points10", 4], [89, "points15", 1], [89, "points15", 2], [89, "points50", 3], [89, "points10", 4], [90, "points15", 2], [90, "points15", 4], [91, "points10", 1], [91, "points20", 2], [92, "points10", 1], [92, "points10", 3], [93, "points10", 1], [93, "points15", 2], [93, "points15", 3], [93, "points15", 4], [94, "points10", 2], [94, "points10", 4], [95, "points15", 1], [95, "points15", 2], [95, "points20", 3], [95, "points15", 4], [96, "points10", 2], [96, "points10", 3], [97, "points15", 3], [97, "points15", 4], [98, "points20", 1], [98, "points50", 4], [99, "sign", 2], [99, "points10", 4], [100, "minus10", 1], [100, "points15", 2], [100, "points15", 3], [101, "minus10", 1], [101, "points15", 2], [101, "points20", 3], [101, "minus10", 4], [102, "points20", 1], [103, "points10", 1], [103, "points50", 3], [103, "points10", 4], [104, "points10", 2], [104, "points20", 3], [104, "sign", 4], [105, "points20", 3], [106, "points15", 1], [106, "points15", 2], [106, "points50", 3], [106, "points10", 4], [107, "points15", 1], [107, "points10", 2], [108, "points10", 2], [109, "points20", 1], [109, "points20", 2], [109, "points15", 3], [110, "points10", 1], [110, "points15", 3], [110, "points20", 4], [111, "points20", 1], [111, "points20", 2], [111, "points15", 4], [112, "points10", 1], [112, "points50", 2], [112, "sign", 4], [113, "points10", 4], [114, "health", 2], [114, "points20", 4], [115, "points10", 1], [115, "points50", 2], [115, "points10", 4], [116, "points10", 2], [118, "points10", 1], [118, "points10", 4], [119, "points20", 4], [120, "points10", 1], [120, "points10", 2], [120, "points10", 3], [120, "points15", 4], [121, "points15", 2], [121, "points20", 3]]; level2.tracks = 4; } static function init3() { level3.track1 = [0, 0, 1, 1, 1, 1, 1, 7, 2, 0, 1, 7, 1, 1, 1, 7, 1, 1, 13, 1, 12, 1, 7, 1, 1, 1, 1, 7, 1, 13, 1, 12, 2, 0, 1, 7, 1, 1, 7, 1, 1, 1, 13, 1, 12, 2, 0, 1, 7, 1, 1, 1, 7, 1, 1, 1, 13, 1, 12, 1, 7, 1, 1, 1, 1, 7, 1, 1, 1, 1, 7, 1, 1, 13, 1, 12, 1, 7, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 13, 1, 12, 7, 1, 1, 1, 1, 7, 1, 2, 0, 1, 13, 1, 12, 1, 7, 1, 1, 1, 7, 1, 1, 1, 1, 7, 1, 13, 1, 12, 2, 0, 1, 7, 1, 1, 1, 1, 7, 1, 1, 13, 1, 12, 1, 1]; level3.track2 = [0, 0, 0, 1, 8, 1, 1, 1, 1, 3, 0, 1, 1, 8, 1, 1, 1, 8, 1, 11, 1, 1, 13, 1, 12, 5, 0, 1, 1, 1, 11, 1, 1, 3, 0, 1, 2, 0, 1, 1, 8, 1, 1, 11, 1, 1, 5, 0, 1, 1, 8, 1, 1, 1, 8, 1, 1, 11, 1, 13, 1, 12, 1, 3, 0, 1, 1, 5, 0, 1, 1, 13, 1, 12, 11, 1, 1, 1, 1, 8, 1, 1, 1, 13, 1, 12, 8, 1, 1, 11, 1, 1, 1, 1, 8, 1, 1, 1, 3, 0, 1, 1, 11, 1, 1, 8, 1, 1, 13, 1, 12, 1, 3, 0, 1, 1, 1, 11, 1, 1, 3, 0, 1, 1, 1, 8, 1, 1, 13, 1, 12, 11, 1, 1, 1]; level3.track3 = [1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 5, 0, 1, 1, 1, 5, 0, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 8, 1, 7, 1, 2, 0, 1, 8, 1, 1, 8, 1, 1, 13, 1, 12, 1, 8, 1, 1, 1, 8, 1, 1, 13, 1, 12, 8, 1, 1, 8, 1, 1, 11, 1, 1, 1, 5, 0, 1, 1, 1, 8, 1, 1, 11, 1, 1, 1, 5, 0, 1, 1, 1, 1, 8, 1, 11, 13, 1, 12, 1, 7, 1, 1, 3, 0, 1, 1, 8, 1, 8, 1, 2, 0, 1, 1, 1, 8, 1, 1, 1, 11, 1, 1, 8, 1, 3, 0, 1, 1, 1, 8, 1, 1, 1, 13, 1, 12, 1, 1, 1, 11, 1, 1, 8, 1, 3]; level3.track4 = [0, 0, 1, 1, 7, 1, 1, 1, 8, 1, 1, 1, 8, 1, 1, 13, 1, 12, 1, 8, 1, 2, 0, 1, 1, 5, 0, 1, 13, 1, 12, 1, 8, 1, 1, 1, 2, 0, 13, 1, 12, 11, 1, 1, 1, 1, 3, 0, 1, 1, 8, 1, 11, 1, 1, 1, 1, 8, 1, 1, 13, 1, 12, 1, 1, 1, 8, 1, 1, 1, 1, 1, 2, 0, 1, 1, 8, 1, 1, 1, 6, 1, 1, 1, 8, 1, 11, 1, 1, 13, 1, 12, 1, 8, 1, 1, 6, 1, 1, 1, 1, 8, 1, 13, 1, 12, 1, 8, 1, 1, 1, 1, 13, 1, 12, 3, 0, 1, 1, 1, 1, 7, 1, 1, 11, 1, 13, 1, 13, 1, 1, 2, 0, 1, 1]; level3.track5 = [1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 3, 0, 1, 1, 6, 1, 11, 1, 1, 6, 1, 1, 6, 1, 1, 1, 1, 6, 1, 11, 1, 1, 1, 1, 6, 1, 1, 6, 1, 11, 1, 1, 1, 6, 1, 1, 1, 3, 0, 1, 1, 1, 1, 1, 3, 0, 1, 1, 1, 6, 1, 11, 1, 1, 1, 2, 0, 1, 6, 1, 3, 0, 1, 3, 0, 1, 1, 1, 6, 1, 1, 1, 6, 1, 1, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 1, 1, 3, 0, 1, 1, 6, 1, 1, 11, 1, 1, 1, 1, 6, 1, 1, 1, 11, 1, 1, 3, 0, 1, 6, 1, 1, 1, 1, 1, 6, 1, 11, 1, 1, 1, 1, 3, 0, 1]; level3.obstacles = [[4, "points15", 4], [4, "points50", 5], [5, "points10", 1], [5, "points15", 3], [5, "points15", 5], [6, "points10", 1], [6, "points10", 2], [6, "points10", 3], [6, "points10", 4], [6, "points15", 5], [7, "points10", 1], [7, "points10", 2], [7, "points20", 4], [8, "points10", 3], [8, "points10", 4], [8, "points20", 5], [9, "points50", 5], [10, "points15", 3], [10, "points15", 4], [10, "points15", 5], [11, "points15", 1], [11, "points10", 4], [12, "points20", 3], [13, "points10", 1], [13, "points15", 2], [13, "points50", 3], [13, "sign", 5], [14, "points10", 1], [14, "points20", 3], [14, "points15", 4], [14, "points10", 5], [15, "points10", 1], [15, "points15", 2], [15, "points50", 3], [15, "points15", 4], [16, "sign", 2], [17, "points15", 1], [17, "points10", 2], [18, "points10", 1], [18, "points15", 3], [18, "points50", 4], [19, "minus10", 1], [19, "points10", 2], [19, "sign", 3], [19, "points20", 4], [19, "points10", 5], [21, "points10", 1], [21, "points15", 3], [21, "minus10", 4], [21, "points10", 5], [22, "points10", 1], [22, "points15", 2], [22, "points15", 3], [24, "points15", 1], [24, "points20", 4], [25, "points10", 1], [25, "points50", 4], [25, "points15", 5], [26, "points10", 1], [26, "points10", 3], [26, "sign", 5], [27, "points10", 3], [27, "points15", 5], [28, "points20", 4], [29, "points10", 1], [29, "points15", 2], [29, "points50", 4], [30, "points10", 1], [31, "points15", 3], [32, "points50", 4], [32, "points15", 5], [34, "points15", 5], [35, "health", 1], [35, "points20", 4], [36, "points15", 3], [36, "health", 4], [36, "sign", 5], [37, "points10", 1], [37, "points15", 3], [38, "points10", 1], [39, "points15", 2], [39, "points20", 3], [39, "sign", 4], [40, "points20", 1], [40, "sign", 2], [40, "points50", 3], [41, "points20", 1], [42, "points20", 1], [42, "points10", 5], [43, "points20", 1], [43, "points50", 3], [43, "points10", 5], [44, "points15", 4], [45, "points20", 1], [45, "points15", 4], [46, "points10", 2], [46, "points15", 4], [46, "points20", 5], [47, "points15", 3], [47, "points20", 5], [48, "points10", 1], [48, "health", 3], [49, "points10", 4], [50, "points15", 1], [50, "points20", 2], [50, "points20", 3], [50, "points10", 4], [50, "points20", 5], [51, "points10", 1], [51, "points15", 3], [51, "points20", 5], [52, "points20", 1], [52, "points20", 2], [52, "points15", 3], [52, "health", 5], [53, "points20", 2], [53, "points20", 5], [54, "points20", 1], [54, "points50", 2], [54, "points50", 5], [55, "points20", 1], [55, "points15", 4], [56, "points10", 2], [56, "health", 3], [56, "points15", 4], [57, "points20", 1], [57, "sign", 3], [57, "points10", 5], [58, "sign", 5], [59, "points15", 1], [59, "points20", 3], [59, "minus10", 4], [59, "points10", 5], [60, "points15", 1], [60, "points10", 2], [60, "points15", 4], [62, "points20", 1], [62, "points10", 2], [63, "points10", 2], [63, "points20", 3], [63, "points20", 4], [64, "health", 1], [64, "points20", 3], [64, "points50", 4], [64, "points15", 5], [65, "points15", 4], [65, "points15", 5], [66, "points20", 1], [67, "minus10", 1], [67, "minus10", 3], [68, "points15", 3], [68, "points50", 4], [68, "points20", 5], [69, "points15", 1], [69, "sign", 3], [69, "points20", 4], [70, "points10", 2], [70, "points20", 4], [70, "points50", 5], [71, "sign", 2], [71, "points15", 3], [71, "points50", 4], [72, "points20", 1], [72, "points10", 2], [74, "points20", 1], [75, "points15", 1], [75, "points15", 3], [75, "points20", 4], [76, "points20", 1], [76, "points50", 3], [76, "points50", 4], [76, "points50", 5], [77, "points15", 1], [77, "points20", 2], [77, "points20", 5], [78, "points15", 4], [78, "health", 5], [79, "points15", 1], [79, "points20", 2], [79, "sign", 3], [79, "points20", 4], [80, "points20", 1], [80, "points50", 3], [80, "points20", 4], [81, "health", 1], [81, "points50", 2], [81, "points10", 3], [81, "minus10", 5], [82, "points15", 1], [82, "points50", 2], [82, "points10", 3], [82, "sign", 4], [83, "points20", 1], [83, "points20", 2], [83, "points10", 4], [84, "points50", 2], [84, "points10", 4], [84, "points15", 5], [85, "points10", 1], [85, "points20", 5], [86, "points15", 1], [86, "sign", 2], [86, "points50", 5], [87, "points20", 1], [88, "points15", 1], [88, "points10", 2], [88, "points15", 3], [89, "points20", 3], [89, "points10", 4], [89, "points10", 5], [90, "points10", 4], [91, "points15", 1], [91, "points20", 3], [92, "points15", 2], [92, "points15", 3], [92, "points15", 4], [93, "points15", 1], [93, "points20", 2], [93, "points10", 5], [94, "points20", 1], [94, "points20", 2], [94, "points10", 5], [95, "points20", 1], [95, "points20", 3], [95, "points50", 4], [96, "points15", 1], [96, "points10", 2], [96, "points50", 3], [96, "points20", 4], [96, "points10", 5], [97, "points20", 2], [98, "points15", 1], [98, "sign", 2], [98, "points20", 3], [98, "points20", 4], [100, "points50", 3], [100, "points50", 4], [100, "sign", 5], [101, "points20", 1], [101, "points10", 5], [103, "points50", 3], [103, "points20", 4], [103, "points10", 5], [104, "points20", 1], [104, "points15", 3], [104, "points50", 4], [105, "points15", 1], [105, "sign", 3], [106, "points20", 4], [107, "points20", 1], [107, "health", 2], [107, "points50", 3], [107, "points50", 4], [107, "points10", 5], [108, "points20", 1], [108, "points15", 2], [108, "points15", 3], [108, "points10", 5], [109, "points20", 1], [109, "points20", 2], [109, "minus10", 4], [110, "points10", 4], [111, "points15", 1], [111, "points20", 2], [111, "points20", 4], [111, "points15", 5], [112, "points15", 1], [112, "points50", 2], [112, "points15", 3], [112, "points50", 4], [112, "points15", 5], [113, "points20", 4], [114, "minus10", 1], [114, "points20", 3], [115, "points10", 2], [115, "points20", 4], [116, "points15", 1], [116, "points10", 2], [116, "points15", 5], [117, "points20", 1], [117, "points50", 3], [118, "points20", 3], [118, "points50", 4], [119, "points15", 1], [119, "points50", 3], [119, "points20", 4], [119, "points20", 5], [120, "points15", 2], [120, "sign", 4], [121, "points50", 4], [122, "points15", 3], [122, "points15", 5], [123, "points50", 2], [123, "points15", 3], [123, "points20", 4], [123, "points10", 5], [124, "points15", 1], [124, "points20", 2], [124, "points50", 3], [124, "points10", 5], [125, "points15", 1], [125, "points50", 2], [125, "points10", 5], [126, "points10", 3], [127, "points20", 2], [127, "points15", 3], [127, "points10", 4], [128, "sign", 2], [128, "points15", 3], [129, "points20", 1], [129, "points10", 2], [129, "points50", 4], [130, "points20", 1], [130, "points10", 2], [130, "points20", 4], [130, "points15", 5], [131, "points20", 1], [131, "points10", 2], [131, "points50", 4], [131, "points50", 5], [132, "points20", 3], [132, "points20", 5], [134, "points20", 1], [134, "points15", 2], [134, "points10", 3], [134, "points10", 4], [135, "points20", 1], [135, "points50", 2], [135, "points10", 4], [135, "points50", 5]]; level3.tracks = 5; } static var level1 = {}; static var level2 = {}; static var level3 = {}; }
Symbol 929 MovieClip [__Packages.Player] Frame 0
class Player extends Cart { var kListener, healthLeft, cartState, switchDir, finishUp, finishDown, clip, resetCart, appRoot, startFlashDamage, flashInt, flashNum; function Player (vRoot, gc, startX, startY, startLevel) { super(vRoot, gc, startX, startY, startLevel, "cart"); kListener = {}; kListener.myCart = this; kListener.onKeyDown = function () { if (Key.getCode() == 32) { this.myCart.jump(); } }; Key.addListener(kListener); healthLeft = 4; } function get health() { return(healthLeft); } function jump() { if (cartState == "rolling") { if (switchDir == "up") { finishUp(true); } else if (switchDir == "down") { finishDown(true); } cartState = "jumping"; clip.gotoAndStop("jumping"); } } function finishJump() { resetCart(); } function collectHealth() { if (healthLeft < 4) { healthLeft++; } appRoot.game.updateHealthMeter(healthLeft); } function collectBonus(vPoints) { appRoot.game.score = appRoot.game.score + vPoints; if (vPoints == -10) { startFlashLosePoints(); } } function collision(gateNum) { if (healthLeft > 1) { healthLeft--; } clip.minus10_mc.gotoAndPlay(2); appRoot.game.score = appRoot.game.score - 100; appRoot.game.updateHealthMeter(healthLeft); if (healthLeft == 1) { appRoot.game.endGame(false, gateNum); } else { startFlashDamage(); } } function startFlashLosePoints() { clearInterval(flashInt); flashNum = 1; flashInt = setInterval(this, "flashCart", 200, "losepoints"); } }
Symbol 930 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Cart { function Enemy (vRoot, gc, startX, startY, startLevel) { super(vRoot, gc, startX, startY, startLevel, "enemy"); } }
Symbol 931 MovieClip [__Packages.BG] Frame 0
class BG { var appRoot, clip, startX, startY; function BG (root, vLevel) { appRoot = root; clip = appRoot.bg_mc; startX = clip._x; startY = clip._y; clip.gotoAndStop(vLevel); } function reset() { clip._x = startX; clip._y = startY; clip.gotoAndStop(appRoot.game.level); } function moveClip() { clip._x = clip._x - 0.5; clip._y = clip._y - (0.5 / appRoot.game.slope); } }
Symbol 932 MovieClip [__Packages.MovingObject] Frame 0
class MovingObject { var appRoot, level, clip, vType; function MovingObject (vtype, vnum, root, vLevel) { appRoot = root; level = vLevel; if (((((vtype != "barrier") && (vtype.substring(0, 6) != "points")) && (vtype != "health")) && (vtype.substring(0, 5) != "minus")) && (vtype != "sign")) { clip = appRoot.attachMovie(vtype + appRoot.game.level, "dup" + vnum, vnum); } else { clip = appRoot.attachMovie(vtype, "dup" + vnum, vnum); } vType = vtype; } function moveClip() { clip._x = clip._x - appRoot.game.speed; clip._y = clip._y - (appRoot.game.speed / appRoot.game.slope); if ((clip._y < -100) || (clip._x < -200)) { remove(); } } function remove() { clip.removeMovieClip(); appRoot.game.remove(this); } var level1Locs = [[616, 225], [616, 357], [616, 489]]; var level2Locs = [[624, 201], [624, 306], [624, 411], [624, 516]]; var level3Locs = [[660, 198], [660, 278], [660, 358], [660, 438], [660, 518]]; }
Symbol 933 MovieClip [__Packages.Barrier] Frame 0
class Barrier extends MovingObject { var clips, gateNum, appRoot, clip, frontClip, openSwitch, gateOpen, hit, enemyHit, closeSwitch, level; function Barrier (vnum, vfrontnum, root, vType, vLevel) { super(vType, vnum, root, vLevel); clips = []; gateNum = (appRoot.game.level * 2) - Math.round(Math.random()); clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; clip.gotoAndStop(gateNum); clips.push(clip); frontClip = appRoot.attachMovie("barrierfront", "dup" + vfrontnum, vfrontnum); frontClip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; frontClip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; frontClip.gotoAndStop(gateNum); frontClip.objRef = this; clips.push(frontClip); openSwitch = appRoot.frontSwitch[0]; appRoot.frontSwitch.splice(0, 1); openSwitch.linkToBarrier(this); appRoot.barriers.push(this); gateOpen = false; hit = false; enemyHit = false; } function linkToSwitch(vSwitch) { closeSwitch = vSwitch; } function moveClip() { var _local2 = 0; while (_local2 < clips.length) { clips[_local2]._x = clips[_local2]._x - appRoot.game.speed; clips[_local2]._y = clips[_local2]._y - (appRoot.game.speed / appRoot.game.slope); if ((clips[_local2]._y < -100) || (clips[_local2]._x < -200)) { remove(); } _local2++; } if ((clips[0]._x < (appRoot.game.player.xPos - 50)) && (clips[0]._x > (appRoot.game.player.xPos - 87))) { if ((level == appRoot.game.player.trackNum) && (!hit)) { if (!gateOpen) { collision(); } } } if ((clips[0]._x < (appRoot.game.enemy.xPos - 20)) && (clips[0]._x > (appRoot.game.enemy.xPos - 57))) { if ((level == appRoot.game.enemy.trackNum) && (!enemyHit)) { if ((!gateOpen) && (!hit)) { enemyCollision(); } } } } function openDoor() { trace("openDoor"); gateOpen = true; clips[1].gate_mc.gotoAndPlay("open"); appRoot.AudioSFX_MC.gotoAndPlay("openGate"); } function closeDoor() { if (!hit) { trace("closeDoor"); gateOpen = false; clips[1].gate_mc.gotoAndPlay("close"); } } function collision() { hit = true; clips[1].gate_mc.bars_mc.gotoAndPlay("busted"); appRoot.game.player.collision(gateNum); appRoot.AudioSFX_MC.gotoAndPlay("minus20"); } function enemyCollision() { enemyHit = true; clips[1].gate_mc.bars_mc.gotoAndPlay("busted"); appRoot.game.enemy.collision(); appRoot.game.score = appRoot.game.score + 200; appRoot.AudioSFX_MC.gotoAndPlay("crashYzma"); } function showFifty() { trace("showfifty=" + enemyHit); clips[1].gate_mc.bars_mc.fifty_mc._visible = enemyHit; } function remove() { for (var _local2 in clips) { clips[_local2].removeMovieClip(); } appRoot.game.remove(this); } }
Symbol 934 MovieClip [__Packages.Switch] Frame 0
class Switch extends MovingObject { var appRoot, clip, switchLoc, myBarrier, hit, hilite, remove, level; function Switch (vnum, root, vType, vLevel) { super(vType, vnum, root, vLevel); clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; switchLoc = vType.substring(0, 1); if (switchLoc == "f") { appRoot.frontSwitch.push(this); } else { myBarrier = appRoot.barriers[0]; appRoot.barriers.splice(0, 1); myBarrier.linkToSwitch(this); } hit = false; hilite = false; } function moveClip() { clip._x = clip._x - appRoot.game.speed; clip._y = clip._y - (appRoot.game.speed / appRoot.game.slope); if ((clip._y < -100) || (clip._x < -200)) { remove(); } else if (switchLoc == "f") { if ((!hit) && (level == (appRoot.game.player.trackNum - 1))) { if ((clip._x < (appRoot.game.player.xPos + 200)) && (!hilite)) { clip.gotoAndStop(2); hilite = true; } if ((clip._x < appRoot.game.player.xPos) && (hilite)) { clip.gotoAndStop(1); hilite = false; } } if ((clip._x < ((appRoot.game.player.xPos + 40) + ((appRoot.game.level - 1) * 10))) && (clip._x > ((appRoot.game.player.xPos - 45) + ((appRoot.game.level - 1) * 10)))) { if ((level == (appRoot.game.player.trackNum - 1)) && (!hit)) { if (appRoot.game.player.vState == "jumping") { flipSwitch(); } } } } else { if ((!hit) && (level == (appRoot.game.player.trackNum - 1))) { if ((clip._x < (appRoot.game.player.xPos + 50)) && (!hilite)) { clip.gotoAndStop(2); hilite = true; } if ((clip._x < (appRoot.game.player.xPos - 50)) && (hilite)) { clip.gotoAndStop(1); hilite = false; } } if ((clip._x < ((appRoot.game.player.xPos - 70) + ((appRoot.game.level - 1) * 20))) && (clip._x > ((appRoot.game.player.xPos - 145) + ((appRoot.game.level - 1) * 20)))) { if ((level == (appRoot.game.player.trackNum - 1)) && (!hit)) { if (appRoot.game.player.vState == "jumping") { flipSwitch(); } } } } } function linkToBarrier(bar) { myBarrier = bar; } function flipSwitch() { hit = true; if (switchLoc == "f") { myBarrier.openDoor(); clip.gotoAndPlay("open"); } else { trace("closing gate" + myBarrier); myBarrier.closeDoor(); clip.gotoAndPlay("close"); } } }
Symbol 935 MovieClip [__Packages.Ramp] Frame 0
class Ramp extends MovingObject { var appRoot, clip, rampDir, availRamps, vType, hit, hitEnemy, keyPressed, remove, level, rampEnabled, kListener; function Ramp (vnum, root, vtype, vLevel, vOptions) { super("ramp", vnum, root, vLevel); clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; clip.objRef = this; if (((vtype != "up") && (vtype != "down")) && (vtype != "drop")) { rampDir = "s"; availRamps = []; if (vOptions != undefined) { availRamps = vOptions; clip.upAvail = availRamps.searchArray("u"); clip.downAvail = availRamps.searchArray("d"); } else { clip.upAvail = null; clip.downAvail = null; } if (clip.upAvail == null) { clip.main_mc.rotate_mc.up_mc._visible = false; } if (clip.downAvail == null) { clip.main_mc.rotate_mc.down_mc._visible = false; } if (vtype == "straight") { vType = "straight"; clip.main_mc.rotate_mc.straight_mc.gotoAndStop(2); } } else { clip.upAvail = null; clip.downAvail = null; clip.gotoAndStop(vtype); rampDir = vtype.substring(0, 1); } hit = false; hitEnemy = false; keyPressed = false; } function get dir() { return(rampDir); } function moveClip() { clip._x = clip._x - appRoot.game.speed; clip._y = clip._y - (appRoot.game.speed / appRoot.game.slope); if ((clip._y < -100) || (clip._x < -200)) { remove(); } else if ((clip._x < ((appRoot.game.player.xPos - 90) + ((appRoot.game.level - 1) * 20))) && ((clip._x + ((appRoot.game.level - 1) * 12)) > (appRoot.game.player.xPos - 120))) { if ((level == appRoot.game.player.trackNum) && (!hit)) { checkCart(); } } else if ((clip._x < ((appRoot.game.enemy.xPos - 80) + ((appRoot.game.level - 1) * 20))) && (clip._x > (appRoot.game.enemy.xPos - 120))) { if ((level == appRoot.game.enemy.trackNum) && (!hitEnemy)) { checkEnemy(); } } else if ((clip._x < ((appRoot.game.player.xPos + 210) - ((appRoot.game.level - 1) * 30))) && (clip._x > appRoot.game.player.xPos)) { if (level == appRoot.game.player.trackNum) { if (!rampEnabled) { enableRotation(); } } } else if (clip._x < ((appRoot.game.player.xPos - 90) + ((appRoot.game.level - 1) * 20))) { if (rampEnabled) { disableRotation(); } } } function enableRotation() { rampEnabled = true; kListener = {}; kListener.myRamp = this; kListener.onKeyDown = function () { if (Key.getCode() == 38) { if (!this.myRamp.keyPressed) { this.myRamp.rotateRamp("up"); this.myRamp.keyPressed = true; } } else if (Key.getCode() == 40) { if (!this.myRamp.keyPressed) { this.myRamp.rotateRamp("down"); this.myRamp.keyPressed = true; } } }; kListener.onKeyUp = function () { if ((Key.getCode() == 38) || (Key.getCode() == 40)) { this.myRamp.keyPressed = false; } }; Key.addListener(kListener); } function disableRotation() { rampEnabled = false; Key.removeListener(kListener); } function checkCart(force) { disableRotation(); hit = true; if (rampDir == "d") { appRoot.game.player.switchTrack("down", force); } else if (rampDir == "u") { clip.flame_mc.gotoAndPlay(2); appRoot.game.player.switchTrack("up", force); } else if ((rampDir == "s") && (vType == "ramp")) { appRoot.game.player.straightJump(true); } } function checkEnemy() { hitEnemy = true; if (rampDir == "d") { appRoot.game.enemy.switchTrack("down"); } else if (rampDir == "u") { clip.flame_mc.gotoAndPlay(2); appRoot.game.enemy.switchTrack("up"); } else if ((rampDir == "s") && (vType == "ramp")) { appRoot.game.enemy.straightJump(); } } function rotateRamp(dir) { var _local2 = clip.main_mc; var _local3 = false; if (dir == "up") { switch (rampDir) { case "d" : _local2.gotoAndPlay("d_s"); rampDir = "s"; _local3 = true; break; case "s" : if (clip.upAvail == null) { break; } _local2.gotoAndPlay("s_u"); rampDir = "u"; _local3 = true; } } else if (dir == "down") { switch (rampDir) { case "u" : _local2.gotoAndPlay("u_s"); rampDir = "s"; _local3 = true; break; case "s" : if (clip.downAvail == null) { break; } _local2.gotoAndPlay("s_d"); rampDir = "d"; _local3 = true; } } } }
Symbol 936 MovieClip [__Packages.Track] Frame 0
class Track extends MovingObject { var appRoot, clip; function Track (vnum, root, vType, vLevel) { super(vType, vnum, root, vLevel); clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; } }
Symbol 937 MovieClip [__Packages.Sign] Frame 0
class Sign extends MovingObject { var appRoot, clip; function Sign (vnum, root, vType, vLevel) { super(vType, vnum, root, vLevel); clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; clip.gotoAndStop(appRoot.game.level); } }
Symbol 938 MovieClip [__Packages.Health] Frame 0
class Health extends MovingObject { var appRoot, clip, hit, level; function Health (vnum, root, vType, vLevel) { super(vType, vnum, root, vLevel); clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; clip.objRef = this; switch (appRoot.game.level) { case 2 : clip._xscale = 92; clip._yscale = 92; break; case 3 : clip._xscale = 80; clip._yscale = 80; } } function moveClip() { super.moveClip(); if ((clip.hitTest(appRoot.game.player.mc) && (!hit)) && (level == appRoot.game.player.trackNum)) { hit = true; collision(); } } function collision() { appRoot.AudioSFX_MC.gotoAndPlay("health"); appRoot.game.player.collectHealth(); clip.gotoAndPlay(2); } }
Symbol 939 MovieClip [__Packages.Bonus] Frame 0
class Bonus extends MovingObject { var points, level, appRoot, clip, animStopped, hit, vType; function Bonus (vnum, root, vType, vLevel) { super(vType, vnum, root, vLevel); switch (vType) { case "points10" : points = 10; break; case "points15" : points = 15; break; case "points20" : points = 20; break; case "minus10" : points = -10; break; case "points50" : points = 50; } if ((level == 1) && (points != -10)) { clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0] - 20; clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1] - (20 / appRoot.game.slope); } else { clip._x = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][0]; if ((points == 50) && (appRoot.game.level == 3)) { clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1] + 20; } else { clip._y = this[("level" + appRoot.game.level) + "Locs"][vLevel - 1][1]; } } clip.objRef = this; switch (appRoot.game.level) { case 2 : clip._xscale = 92; clip._yscale = 92; break; case 3 : clip._xscale = 80; clip._yscale = 80; } animStopped = false; } function pauseAnim() { if (appRoot.game.level != 3) { animStopped = true; clip.anim_mc.stop(); } } function playAnim() { if (appRoot.game.level != 3) { clip.anim_mc.play(); } } function moveClip() { super.moveClip(); if ((appRoot.game.level != 1) && (!animStopped)) { clip.anim_mc.stop(); } if ((clip.hitTest(appRoot.game.player.mc) && (!hit)) && (level == appRoot.game.player.trackNum)) { if (vType != "points50") { hit = true; collision(); } else if (appRoot.game.player.vState == "jumping") { hit = true; collision(); } } } function collision() { switch (points) { case 10 : appRoot.AudioSFX_MC.gotoAndPlay("bonus10"); break; case 15 : appRoot.AudioSFX_MC.gotoAndPlay("bonus15"); break; case 20 : appRoot.AudioSFX_MC.gotoAndPlay("bonus20"); break; case -10 : appRoot.AudioSFX_MC.gotoAndPlay("minus10"); break; case 50 : appRoot.AudioSFX_MC.gotoAndPlay("bonus50"); } appRoot.game.player.collectBonus(points); clip.gotoAndPlay(2); } }
Symbol 34 MovieClip [barrier] Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 8
_parent._parent.objRef.showFifty();
Symbol 52 MovieClip Frame 23
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 7
stop();
Symbol 55 MovieClip Frame 13
stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 9
_parent._parent.objRef.showFifty();
Symbol 68 MovieClip Frame 41
stop();
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 7
stop();
Symbol 69 MovieClip Frame 13
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 9
_parent._parent.objRef.showFifty();
Symbol 81 MovieClip Frame 36
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 8
stop();
Symbol 84 MovieClip Frame 14
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 9
_parent._parent.objRef.showFifty();
Symbol 96 MovieClip Frame 46
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 43
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 6
stop();
Symbol 98 MovieClip Frame 12
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 4
_parent._parent.objRef.showFifty();
Symbol 105 MovieClip Frame 15
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 8
stop();
Symbol 106 MovieClip Frame 13
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 10
_parent._parent.objRef.showFifty();
Symbol 113 MovieClip Frame 30
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 8
stop();
Symbol 114 MovieClip Frame 18
stop();
Symbol 115 MovieClip [barrierfront] Frame 1
stop();
Symbol 139 MovieClip [points50] Frame 1
stop();
Symbol 139 MovieClip [points50] Frame 20
this.objRef.remove();
Symbol 147 MovieClip Frame 10
stop();
Symbol 148 MovieClip Frame 11
stop();
Symbol 149 MovieClip [bswitch1] Frame 1
stop();
Symbol 149 MovieClip [bswitch1] Frame 12
stop();
Symbol 149 MovieClip [bswitch1] Frame 23
stop();
Symbol 151 MovieClip [bswitch2] Frame 1
stop();
Symbol 151 MovieClip [bswitch2] Frame 9
stop();
Symbol 151 MovieClip [bswitch2] Frame 17
stop();
Symbol 153 MovieClip [bswitch3] Frame 1
stop();
Symbol 153 MovieClip [bswitch3] Frame 10
stop();
Symbol 153 MovieClip [bswitch3] Frame 18
stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 15
gotoAndStop (1);
Symbol 194 MovieClip Frame 12
_parent.objRef.finishJump();
Symbol 215 MovieClip Frame 14
_parent.objRef.setCartState("rolling");
Symbol 215 MovieClip Frame 18
_parent.objRef.finishUp();
Symbol 218 MovieClip Frame 7
_parent.objRef.setCartState("rolling");
Symbol 218 MovieClip Frame 15
_parent.objRef.finishDown();
Symbol 221 MovieClip Frame 16
_parent.objRef.setCartState("rolling");
Symbol 221 MovieClip Frame 19
_parent.objRef.resetCart();
Symbol 223 MovieClip Frame 10
_parent.objRef.resetCart();
Symbol 224 MovieClip [Cart1] Frame 1
stop();
Symbol 225 MovieClip [Cart2] Frame 1
stop();
Symbol 229 MovieClip Frame 14
_parent.objRef.setCartState("rolling");
Symbol 229 MovieClip Frame 18
_parent.objRef.finishUp();
Symbol 230 MovieClip Frame 7
_parent.objRef.setCartState("rolling");
Symbol 230 MovieClip Frame 14
_parent.objRef.finishDown();
Symbol 231 MovieClip Frame 10
_parent.objRef.setCartState("rolling");
Symbol 231 MovieClip Frame 17
_parent.objRef.resetCart();
Symbol 232 MovieClip [Cart3] Frame 1
stop();
Symbol 298 MovieClip Frame 18
_parent.objRef.setCartState("rolling");
Symbol 298 MovieClip Frame 26
_parent.objRef.finishUp();
Symbol 300 MovieClip Frame 9
_parent.objRef.setCartState("rolling");
Symbol 300 MovieClip Frame 21
_parent.objRef.finishDown();
Symbol 312 MovieClip Frame 18
_parent.objRef.setCartState("rolling");
Symbol 312 MovieClip Frame 33
_parent.objRef.resetCart();
Symbol 313 MovieClip [Enemy1] Frame 1
stop();
Symbol 317 MovieClip Frame 15
_parent.objRef.setCartState("rolling");
Symbol 317 MovieClip Frame 21
_parent.objRef.finishUp();
Symbol 318 MovieClip Frame 13
_parent.objRef.setCartState("rolling");
Symbol 318 MovieClip Frame 21
_parent.objRef.finishDown();
Symbol 319 MovieClip Frame 13
_parent.objRef.setCartState("rolling");
Symbol 319 MovieClip Frame 20
_parent.objRef.resetCart();
Symbol 320 MovieClip [Enemy2] Frame 1
stop();
Symbol 324 MovieClip Frame 14
_parent.objRef.setCartState("rolling");
Symbol 324 MovieClip Frame 20
_parent.objRef.finishUp();
Symbol 325 MovieClip Frame 9
_parent.objRef.setCartState("rolling");
Symbol 325 MovieClip Frame 21
_parent.objRef.finishDown();
Symbol 326 MovieClip Frame 10
_parent.objRef.setCartState("rolling");
Symbol 326 MovieClip Frame 25
_parent.objRef.resetCart();
Symbol 327 MovieClip [Enemy3] Frame 1
stop();
Symbol 328 MovieClip [fswitch1] Frame 1
stop();
Symbol 328 MovieClip [fswitch1] Frame 11
stop();
Symbol 328 MovieClip [fswitch1] Frame 21
stop();
Symbol 329 MovieClip [fswitch2] Frame 1
stop();
Symbol 329 MovieClip [fswitch2] Frame 9
stop();
Symbol 329 MovieClip [fswitch2] Frame 16
stop();
Symbol 330 MovieClip [fswitch3] Frame 1
stop();
Symbol 330 MovieClip [fswitch3] Frame 9
stop();
Symbol 330 MovieClip [fswitch3] Frame 17
stop();
Symbol 334 MovieClip [health] Frame 1
stop();
Symbol 334 MovieClip [health] Frame 24
this.objRef.remove();
Symbol 340 MovieClip [minus10] Frame 1
stop();
Symbol 340 MovieClip [minus10] Frame 30
this.objRef.remove();
Symbol 354 MovieClip [points10] Frame 1
stop();
Symbol 354 MovieClip [points10] Frame 28
this.objRef.remove();
Symbol 368 MovieClip [points15] Frame 1
stop();
Symbol 368 MovieClip [points15] Frame 31
this.objRef.remove();
Symbol 393 MovieClip [points20] Frame 1
stop();
Symbol 393 MovieClip [points20] Frame 31
this.objRef.remove();
Symbol 406 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 1
stop();
Instance of Symbol 413 MovieClip "straight_mc" in Symbol 422 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent._parent.objRef.rampDir == "s") { this.h_mc.gotoAndStop(2); } else { this.h_mc.gotoAndStop(1); } }
Instance of Symbol 416 MovieClip "down_mc" in Symbol 422 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent._parent.objRef.rampDir == "d") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 419 MovieClip "up_mc" in Symbol 422 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._parent._parent.objRef.rampDir == "u") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 423 MovieClip Frame 1
stop(); rotate_mc.straight_mc.h_mc.gotoAndStop(1);
Symbol 423 MovieClip Frame 3
_root.AudioRamps_MC.play(); stop(); rotate_mc.down_mc.gotoAndStop(2);
Symbol 423 MovieClip Frame 5
_root.AudioRamps_MC.play(); stop(); rotate_mc.down_mc.gotoAndStop(1); rotate_mc.straight_mc.h_mc.gotoAndStop(2);
Symbol 423 MovieClip Frame 7
_root.AudioRamps_MC.play(); stop(); rotate_mc.straight_mc.h_mc.gotoAndStop(1); rotate_mc.up_mc.gotoAndStop(2);
Symbol 423 MovieClip Frame 9
_root.AudioRamps_MC.play(); stop(); rotate_mc.up_mc.gotoAndStop(1); rotate_mc.straight_mc.h_mc.gotoAndStop(2);
Symbol 428 MovieClip [ramp1] Frame 1
stop();
Symbol 429 MovieClip [ramp2] Frame 1
stop();
Symbol 430 MovieClip [ramp3] Frame 1
stop();
Symbol 447 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 3
stop();
Symbol 458 MovieClip Frame 5
gotoAndStop ("park");
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 11
gotoAndStop ("park");
Symbol 468 MovieClip Frame 21
gotoAndStop ("park");
Symbol 468 MovieClip Frame 31
gotoAndStop ("park");
Symbol 468 MovieClip Frame 41
gotoAndStop ("park");
Symbol 468 MovieClip Frame 51
gotoAndStop ("park");
Symbol 468 MovieClip Frame 61
gotoAndStop ("park");
Symbol 468 MovieClip Frame 71
gotoAndStop ("park");
Symbol 468 MovieClip Frame 81
gotoAndStop ("park");
Symbol 468 MovieClip Frame 91
gotoAndStop ("park");
Symbol 496 Button
on (release) { gotoAndStop ("help"); }
Symbol 505 Button
on (release) { play(); }
Symbol 572 Button
on (release) { play(); }
Symbol 583 Button
on (release) { gotoAndPlay ("continue"); }
Symbol 620 MovieClip Frame 14
stop();
Symbol 639 Button
on (release) { gameMC.level = 1; gameMC.gotoAndPlay("game"); }
Symbol 641 Button
on (release) { gameMC.level = 2; gameMC.gotoAndPlay("game"); }
Symbol 643 Button
on (release) { gameMC.level = 3; gameMC.gotoAndPlay("game"); }
Symbol 645 Button
on (release) { _parent.play(); }
Symbol 671 Button
on (release) { _parent._parent.play(); }
Symbol 675 Button
on (release) { gameMC.game.unPauseGame(); }
Symbol 676 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 2
play();
Symbol 699 MovieClip Frame 7
_root.mu.setVolume(30);
Symbol 699 MovieClip Frame 8
_root.mu.setVolume(20);
Symbol 699 MovieClip Frame 9
_root.mu.setVolume(10);
Symbol 699 MovieClip Frame 10
_root.mu.setVolume(0); _root.mu.stop();
Symbol 699 MovieClip Frame 11
_parent._parent.game.clearLevel();
Symbol 699 MovieClip Frame 12
_parent._parent.game.startLevel(2);
Symbol 699 MovieClip Frame 73
gameMC.game.enableInterfaceButtons(); _root.whichMusic = "musicLevel_02"; mu = new Sound(_root.AudioMusic_MC); _root.mu.attachSound("musicLevel_02"); _root.mu.setVolume(70); if (_root.musicOn) { _root.mu.start(0, 999); _root.musicPlaying = true; }
Symbol 699 MovieClip Frame 78
stop();
Symbol 705 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 2
play();
Symbol 705 MovieClip Frame 13
_parent._parent.game.clearLevel();
Symbol 705 MovieClip Frame 14
_parent._parent.game.startLevel(3);
Symbol 705 MovieClip Frame 15
_root.mu.setVolume(30);
Symbol 705 MovieClip Frame 16
_root.mu.setVolume(20);
Symbol 705 MovieClip Frame 17
_root.mu.setVolume(10);
Symbol 705 MovieClip Frame 18
_root.mu.setVolume(0); _root.mu.stop();
Symbol 705 MovieClip Frame 94
gameMC.game.enableInterfaceButtons();
Symbol 705 MovieClip Frame 101
stop(); _root.whichMusic = "musicLevel_03"; mu = new Sound(_root.AudioMusic_MC); _root.mu.attachSound("musicLevel_03"); _root.mu.setVolume(70); if (_root.musicOn) { _root.mu.start(0, 999); _root.musicPlaying = true; }
Symbol 711 MovieClip Frame 1
stop();
Symbol 711 MovieClip Frame 2
play();
Symbol 711 MovieClip Frame 3
_root.mu.setVolume(30);
Symbol 711 MovieClip Frame 4
_root.mu.setVolume(20);
Symbol 711 MovieClip Frame 5
_root.mu.setVolume(10);
Symbol 711 MovieClip Frame 6
_root.mu.setVolume(0); _root.mu.stop();
Symbol 711 MovieClip Frame 64
gameMC.game.enableInterfaceButtons(); _root.whichMusic = "musicLevel_01"; mu = new Sound(_root.AudioMusic_MC); _root.mu.attachSound("musicLevel_01"); _root.mu.setVolume(70); if (_root.musicOn) { _root.mu.start(0, 999); _root.musicPlaying = true; }
Symbol 711 MovieClip Frame 68
stop();
Symbol 723 Button
on (release) { _root.mu.stop(); _root.musicOn = false; _root.musicPlaying = false; gotoAndStop ("off"); }
Symbol 726 Button
on (release) { _root.mu.start(0, 999); _root.musicOn = true; _root.musicPlaying = true; gotoAndStop ("on"); }
Symbol 727 MovieClip Frame 1
if (gameMC.musicOn == false) { gotoAndStop ("off"); }
Symbol 727 MovieClip Frame 2
stop();
Symbol 727 MovieClip Frame 3
stop();
Symbol 735 Button
on (release) { _parent.prevFrame(); }
Symbol 743 MovieClip Frame 1
stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 759 MovieClip Frame 3
mask_btn.useHandCursor = false; stop(); keepPlaying_btn.onRelease = function () { gameMC.game.unPauseGame(); gotoAndStop (1); }; submitScore_btn.onRelease = function () { gameMC.fnSubmitScore(); gotoAndStop (1); };
Symbol 766 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 1
stop();
Symbol 780 Button
on (release) { play(); }
Symbol 781 Button
on (release) { prevFrame(); }
Symbol 782 MovieClip Frame 1
stop();
Symbol 782 MovieClip Frame 3
stop();
Instance of Symbol 676 MovieClip in Symbol 782 MovieClip Frame 3
onClipEvent (load) { gotoAndStop (2); }
Symbol 784 MovieClip Frame 1
stop();
Symbol 846 MovieClip Frame 1
stop();
Symbol 846 MovieClip Frame 4
_root.playerScore = GameStats.getScore(); doge_mc.loadMovie(_level0.fsd); mask_btn.useHandCursor = false; stop();
Symbol 852 MovieClip Frame 1
score_txt.text = String(gameMC.game.score); play();
Symbol 852 MovieClip Frame 9
stop();
Symbol 853 MovieClip Frame 1
whichMusic = "null"; _root.AudioMusic_MC.gotoAndPlay("startLoose"); _root.AudioMusic_MC.gotoAndPlay("stopLevel" + GameStats.getLevel()); play();
Symbol 853 MovieClip Frame 23
submitScore_btn.onRelease = function () { gameMC.fnSubmitScore(); };
Symbol 853 MovieClip Frame 25
playAgain_btn.onRelease = function () { gameMC.gotoAndStop("game"); };
Symbol 853 MovieClip Frame 62
stop(); whichMusic = "musicIntro"; if (_root.musicOn == true) { _root.mu = new Sound(_root.AudioMusic_MC); _root.mu.attachSound("musicIntro"); _root.mu.setVolume(40); _root.mu.start(0, 999); }
Symbol 915 MovieClip Frame 1
score_txt.text = String(gameMC.game.score); play();
Symbol 915 MovieClip Frame 15
stop();
Symbol 920 Button
on (release) { _parent.gotoAndStop("game"); }
Symbol 924 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 4
_root.playerScore = GameStats.getScore(); doge_mc.loadMovie(_level0.fsd); mask_btn.useHandCursor = false; stop();
Symbol 925 MovieClip Frame 1
whichMusic = "null"; _root.AudioMusic_MC.gotoAndPlay("startEOG"); _root.AudioMusic_MC.gotoAndPlay("stopLevel" + GameStats.getLevel());
Symbol 925 MovieClip Frame 145
whichMusic = "Intro"; if (_root.musicOn == true) { _root.mu = new Sound(_root.AudioMusic_MC); _root.mu.attachSound("musicIntro"); _root.mu.setVolume(40); _root.mu.start(0, 999); }
Symbol 925 MovieClip Frame 151
playAgain_btn.onRelease = function () { GameMC.gotoAndStop("game"); };
Symbol 925 MovieClip Frame 157
submitScore_btn.onRelease = function () { gameMC.fnSubmitScore(); };
Symbol 925 MovieClip Frame 186
stop();

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Instance Names

"loadMsg_mc"Frame 1Symbol 7 MovieClip
"bar_mc"Frame 1Symbol 11 MovieClip
"AudioMusic_MC"Frame 5Symbol 454 MovieClip
"AudioRamps_MC"Frame 5Symbol 458 MovieClip
"AudioSFX_MC"Frame 5Symbol 468 MovieClip
"bg_mc"Frame 182Symbol 743 MovieClip
"interface_mc"Frame 182Symbol 785 MovieClip
"end_mc"Frame 200Symbol 853 MovieClip
"fifty_mc"Symbol 52 MovieClip Frame 8Symbol 51 MovieClip
"bars_mc"Symbol 55 MovieClip Frame 1Symbol 52 MovieClip
"fifty_mc"Symbol 68 MovieClip Frame 9Symbol 51 MovieClip
"bars_mc"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"fifty_mc"Symbol 81 MovieClip Frame 9Symbol 51 MovieClip
"bars_mc"Symbol 84 MovieClip Frame 1Symbol 81 MovieClip
"fifty_mc"Symbol 96 MovieClip Frame 9Symbol 51 MovieClip
"bars_mc"Symbol 98 MovieClip Frame 1Symbol 96 MovieClip
"bars_mc"Symbol 98 MovieClip Frame 2Symbol 97 MovieClip
"fifty_mc"Symbol 105 MovieClip Frame 4Symbol 51 MovieClip
"bars_mc"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"fifty_mc"Symbol 113 MovieClip Frame 10Symbol 51 MovieClip
"bars_mc"Symbol 114 MovieClip Frame 1Symbol 113 MovieClip
"gate_mc"Symbol 115 MovieClip [barrierfront] Frame 1Symbol 55 MovieClip
"gate_mc"Symbol 115 MovieClip [barrierfront] Frame 2Symbol 69 MovieClip
"gate_mc"Symbol 115 MovieClip [barrierfront] Frame 3Symbol 84 MovieClip
"gate_mc"Symbol 115 MovieClip [barrierfront] Frame 4Symbol 98 MovieClip
"gate_mc"Symbol 115 MovieClip [barrierfront] Frame 5Symbol 106 MovieClip
"gate_mc"Symbol 115 MovieClip [barrierfront] Frame 6Symbol 114 MovieClip
"anim_mc"Symbol 139 MovieClip [points50] Frame 1Symbol 136 MovieClip
"anim_mc"Symbol 224 MovieClip [Cart1] Frame 1Symbol 181 MovieClip
"minus10_mc"Symbol 224 MovieClip [Cart1] Frame 1Symbol 183 MovieClip
"anim_mc"Symbol 224 MovieClip [Cart1] Frame 7Symbol 194 MovieClip
"anim_mc"Symbol 224 MovieClip [Cart1] Frame 13Symbol 215 MovieClip
"anim_mc"Symbol 224 MovieClip [Cart1] Frame 16Symbol 218 MovieClip
"anim_mc"Symbol 224 MovieClip [Cart1] Frame 20Symbol 221 MovieClip
"anim_mc"Symbol 225 MovieClip [Cart2] Frame 1Symbol 181 MovieClip
"anim_mc"Symbol 225 MovieClip [Cart2] Frame 6Symbol 194 MovieClip
"anim_mc"Symbol 225 MovieClip [Cart2] Frame 12Symbol 215 MovieClip
"anim_mc"Symbol 225 MovieClip [Cart2] Frame 15Symbol 218 MovieClip
"anim_mc"Symbol 225 MovieClip [Cart2] Frame 19Symbol 221 MovieClip
"anim_mc"Symbol 232 MovieClip [Cart3] Frame 1Symbol 228 MovieClip
"anim_mc"Symbol 232 MovieClip [Cart3] Frame 6Symbol 194 MovieClip
"anim_mc"Symbol 232 MovieClip [Cart3] Frame 12Symbol 229 MovieClip
"anim_mc"Symbol 232 MovieClip [Cart3] Frame 15Symbol 230 MovieClip
"anim_mc"Symbol 313 MovieClip [Enemy1] Frame 1Symbol 283 MovieClip
"anim_mc"Symbol 313 MovieClip [Enemy1] Frame 6Symbol 298 MovieClip
"anim_mc"Symbol 313 MovieClip [Enemy1] Frame 10Symbol 300 MovieClip
"anim_mc"Symbol 313 MovieClip [Enemy1] Frame 16Symbol 312 MovieClip
"anim_mc"Symbol 320 MovieClip [Enemy2] Frame 1Symbol 316 MovieClip
"anim_mc"Symbol 320 MovieClip [Enemy2] Frame 6Symbol 317 MovieClip
"anim_mc"Symbol 320 MovieClip [Enemy2] Frame 10Symbol 318 MovieClip
"anim_mc"Symbol 320 MovieClip [Enemy2] Frame 16Symbol 319 MovieClip
"anim_mc"Symbol 327 MovieClip [Enemy3] Frame 1Symbol 323 MovieClip
"anim_mc"Symbol 327 MovieClip [Enemy3] Frame 6Symbol 324 MovieClip
"anim_mc"Symbol 327 MovieClip [Enemy3] Frame 10Symbol 325 MovieClip
"anim_mc"Symbol 327 MovieClip [Enemy3] Frame 16Symbol 326 MovieClip
"anim_mc"Symbol 340 MovieClip [minus10] Frame 1Symbol 338 MovieClip
"anim_mc"Symbol 354 MovieClip [points10] Frame 1Symbol 351 MovieClip
"anim_mc"Symbol 368 MovieClip [points15] Frame 1Symbol 365 MovieClip
"anim_mc"Symbol 393 MovieClip [points20] Frame 1Symbol 389 MovieClip
"h_mc"Symbol 413 MovieClip Frame 1Symbol 409 MovieClip
"h_mc"Symbol 413 MovieClip Frame 2Symbol 412 MovieClip
"straight_mc"Symbol 422 MovieClip Frame 1Symbol 413 MovieClip
"down_mc"Symbol 422 MovieClip Frame 1Symbol 416 MovieClip
"up_mc"Symbol 422 MovieClip Frame 1Symbol 419 MovieClip
"rotate_mc"Symbol 423 MovieClip Frame 1Symbol 422 MovieClip
"flame_mc"Symbol 428 MovieClip [ramp1] Frame 1Symbol 406 MovieClip
"main_mc"Symbol 428 MovieClip [ramp1] Frame 1Symbol 423 MovieClip
"flame_mc"Symbol 428 MovieClip [ramp1] Frame 3Symbol 406 MovieClip
"ramp_mc"Symbol 428 MovieClip [ramp1] Frame 3Symbol 427 MovieClip
"flame_mc"Symbol 429 MovieClip [ramp2] Frame 1Symbol 406 MovieClip
"main_mc"Symbol 429 MovieClip [ramp2] Frame 1Symbol 423 MovieClip
"flame_mc"Symbol 429 MovieClip [ramp2] Frame 3Symbol 406 MovieClip
"ramp_mc"Symbol 429 MovieClip [ramp2] Frame 3Symbol 427 MovieClip
"flame_mc"Symbol 430 MovieClip [ramp3] Frame 1Symbol 406 MovieClip
"main_mc"Symbol 430 MovieClip [ramp3] Frame 1Symbol 423 MovieClip
"flame_mc"Symbol 430 MovieClip [ramp3] Frame 3Symbol 406 MovieClip
"ramp_mc"Symbol 430 MovieClip [ramp3] Frame 3Symbol 427 MovieClip
"flame_mc"Symbol 657 MovieClip Frame 1Symbol 406 MovieClip
"anim_mc"Symbol 736 MovieClip Frame 1Symbol 323 MovieClip
"transition2_mc"Symbol 736 MovieClip Frame 1Symbol 699 MovieClip
"transition3_mc"Symbol 736 MovieClip Frame 1Symbol 705 MovieClip
"transition1_mc"Symbol 736 MovieClip Frame 1Symbol 711 MovieClip
"music_mc"Symbol 736 MovieClip Frame 1Symbol 727 MovieClip
"mask_btn"Symbol 759 MovieClip Frame 3Symbol 747 Button
"keepPlaying_btn"Symbol 759 MovieClip Frame 3Symbol 754 Button
"submitScore_btn"Symbol 759 MovieClip Frame 3Symbol 758 Button
"pause_btn"Symbol 776 MovieClip Frame 1Symbol 772 Button
"play_btn"Symbol 776 MovieClip Frame 2Symbol 775 Button
"transition2_mc"Symbol 782 MovieClip Frame 2Symbol 699 MovieClip
"transition3_mc"Symbol 782 MovieClip Frame 2Symbol 705 MovieClip
"transition1_mc"Symbol 782 MovieClip Frame 2Symbol 711 MovieClip
"music_mc"Symbol 782 MovieClip Frame 2Symbol 727 MovieClip
"transition2_mc"Symbol 785 MovieClip Frame 1Symbol 699 MovieClip
"transition3_mc"Symbol 785 MovieClip Frame 1Symbol 705 MovieClip
"transition1_mc"Symbol 785 MovieClip Frame 1Symbol 711 MovieClip
"quit_mc"Symbol 785 MovieClip Frame 1Symbol 759 MovieClip
"help_btn"Symbol 785 MovieClip Frame 1Symbol 764 Button
"health_mc"Symbol 785 MovieClip Frame 1Symbol 766 MovieClip
"music_mc"Symbol 785 MovieClip Frame 1Symbol 727 MovieClip
"quit_btn"Symbol 785 MovieClip Frame 1Symbol 769 Button
"pause_mc"Symbol 785 MovieClip Frame 1Symbol 776 MovieClip
"score_txt"Symbol 785 MovieClip Frame 1Symbol 777 EditableText
"help_mc"Symbol 785 MovieClip Frame 1Symbol 782 MovieClip
"buttonTint_mc"Symbol 785 MovieClip Frame 1Symbol 784 MovieClip
"mask_btn"Symbol 846 MovieClip Frame 4Symbol 843 Button
"doge_mc"Symbol 846 MovieClip Frame 4Symbol 845 MovieClip
"score_txt"Symbol 852 MovieClip Frame 1Symbol 850 EditableText
"gate_mc"Symbol 853 MovieClip Frame 1Symbol 828 MovieClip
"submitScore_btn"Symbol 853 MovieClip Frame 23Symbol 841 Button
"submitHS_mc"Symbol 853 MovieClip Frame 23Symbol 846 MovieClip
"playAgain_btn"Symbol 853 MovieClip Frame 25Symbol 847 Button
"score_txt"Symbol 915 MovieClip Frame 1Symbol 913 EditableText
"mask_btn"Symbol 924 MovieClip Frame 4Symbol 922 Button
"doge_mc"Symbol 924 MovieClip Frame 4Symbol 923 MovieClip
"playAgain_btn"Symbol 925 MovieClip Frame 145Symbol 918 Button
"submitScore_btn"Symbol 925 MovieClip Frame 151Symbol 919 Button
"playAgain_btn"Symbol 925 MovieClip Frame 151Symbol 920 Button
"submitHS_mc"Symbol 925 MovieClip Frame 157Symbol 924 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 926 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 927 as "__Packages.Cart"
ExportAssets (56)Timeline Frame 1Symbol 928 as "__Packages.Map"
ExportAssets (56)Timeline Frame 1Symbol 929 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 930 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 931 as "__Packages.BG"
ExportAssets (56)Timeline Frame 1Symbol 932 as "__Packages.MovingObject"
ExportAssets (56)Timeline Frame 1Symbol 933 as "__Packages.Barrier"
ExportAssets (56)Timeline Frame 1Symbol 934 as "__Packages.Switch"
ExportAssets (56)Timeline Frame 1Symbol 935 as "__Packages.Ramp"
ExportAssets (56)Timeline Frame 1Symbol 936 as "__Packages.Track"
ExportAssets (56)Timeline Frame 1Symbol 937 as "__Packages.Sign"
ExportAssets (56)Timeline Frame 1Symbol 938 as "__Packages.Health"
ExportAssets (56)Timeline Frame 1Symbol 939 as "__Packages.Bonus"
ExportAssets (56)Timeline Frame 5Symbol 34 as "barrier"
ExportAssets (56)Timeline Frame 5Symbol 115 as "barrierfront"
ExportAssets (56)Timeline Frame 5Symbol 139 as "points50"
ExportAssets (56)Timeline Frame 5Symbol 149 as "bswitch1"
ExportAssets (56)Timeline Frame 5Symbol 151 as "bswitch2"
ExportAssets (56)Timeline Frame 5Symbol 153 as "bswitch3"
ExportAssets (56)Timeline Frame 5Symbol 224 as "Cart1"
ExportAssets (56)Timeline Frame 5Symbol 225 as "Cart2"
ExportAssets (56)Timeline Frame 5Symbol 232 as "Cart3"
ExportAssets (56)Timeline Frame 5Symbol 313 as "Enemy1"
ExportAssets (56)Timeline Frame 5Symbol 320 as "Enemy2"
ExportAssets (56)Timeline Frame 5Symbol 327 as "Enemy3"
ExportAssets (56)Timeline Frame 5Symbol 328 as "fswitch1"
ExportAssets (56)Timeline Frame 5Symbol 329 as "fswitch2"
ExportAssets (56)Timeline Frame 5Symbol 330 as "fswitch3"
ExportAssets (56)Timeline Frame 5Symbol 334 as "health"
ExportAssets (56)Timeline Frame 5Symbol 340 as "minus10"
ExportAssets (56)Timeline Frame 5Symbol 354 as "points10"
ExportAssets (56)Timeline Frame 5Symbol 368 as "points15"
ExportAssets (56)Timeline Frame 5Symbol 393 as "points20"
ExportAssets (56)Timeline Frame 5Symbol 428 as "ramp1"
ExportAssets (56)Timeline Frame 5Symbol 429 as "ramp2"
ExportAssets (56)Timeline Frame 5Symbol 430 as "ramp3"
ExportAssets (56)Timeline Frame 5Symbol 433 as "track1"
ExportAssets (56)Timeline Frame 5Symbol 436 as "track2"
ExportAssets (56)Timeline Frame 5Symbol 439 as "track3"
ExportAssets (56)Timeline Frame 5Symbol 446 as "sign"
ExportAssets (56)Timeline Frame 5Symbol 450 as "musicLevel_01"
ExportAssets (56)Timeline Frame 5Symbol 451 as "musicLevel_02"
ExportAssets (56)Timeline Frame 5Symbol 452 as "musicLevel_03"
ExportAssets (56)Timeline Frame 5Symbol 453 as "musicIntro"
ExportAssets (56)Timeline Frame 181Symbol 34 as "barrier"
ExportAssets (56)Timeline Frame 182Symbol 34 as "barrier"

Labels

"loadloop"Frame 2
"title"Frame 5
"intro"Frame 44
"continue"Frame 160
"help"Frame 180
"game"Frame 182
"lose"Frame 200
"win"Frame 204
"busted"Symbol 52 MovieClip Frame 2
"close"Symbol 55 MovieClip Frame 2
"open"Symbol 55 MovieClip Frame 8
"busted"Symbol 68 MovieClip Frame 2
"close"Symbol 69 MovieClip Frame 2
"open"Symbol 69 MovieClip Frame 8
"busted"Symbol 81 MovieClip Frame 2
"close"Symbol 84 MovieClip Frame 2
"open"Symbol 84 MovieClip Frame 9
"busted"Symbol 96 MovieClip Frame 2
"busted"Symbol 97 MovieClip Frame 2
"close"Symbol 98 MovieClip Frame 2
"open"Symbol 98 MovieClip Frame 7
"busted"Symbol 105 MovieClip Frame 2
"close"Symbol 106 MovieClip Frame 2
"open"Symbol 106 MovieClip Frame 9
"busted"Symbol 113 MovieClip Frame 2
"close"Symbol 114 MovieClip Frame 2
"open"Symbol 114 MovieClip Frame 9
"close"Symbol 149 MovieClip [bswitch1] Frame 3
"open"Symbol 149 MovieClip [bswitch1] Frame 13
"close"Symbol 151 MovieClip [bswitch2] Frame 3
"open"Symbol 151 MovieClip [bswitch2] Frame 10
"close"Symbol 153 MovieClip [bswitch3] Frame 3
"open"Symbol 153 MovieClip [bswitch3] Frame 11
"rolling"Symbol 224 MovieClip [Cart1] Frame 1
"jumping"Symbol 224 MovieClip [Cart1] Frame 7
"up"Symbol 224 MovieClip [Cart1] Frame 13
"down"Symbol 224 MovieClip [Cart1] Frame 16
"straightjump"Symbol 224 MovieClip [Cart1] Frame 20
"neg"Symbol 224 MovieClip [Cart1] Frame 29
"rolling"Symbol 225 MovieClip [Cart2] Frame 1
"jumping"Symbol 225 MovieClip [Cart2] Frame 6
"up"Symbol 225 MovieClip [Cart2] Frame 12
"down"Symbol 225 MovieClip [Cart2] Frame 15
"straightjump"Symbol 225 MovieClip [Cart2] Frame 19
"rolling"Symbol 232 MovieClip [Cart3] Frame 1
"jumping"Symbol 232 MovieClip [Cart3] Frame 6
"up"Symbol 232 MovieClip [Cart3] Frame 12
"down"Symbol 232 MovieClip [Cart3] Frame 15
"straightjump"Symbol 232 MovieClip [Cart3] Frame 19
"rolling"Symbol 313 MovieClip [Enemy1] Frame 1
"up"Symbol 313 MovieClip [Enemy1] Frame 6
"down"Symbol 313 MovieClip [Enemy1] Frame 10
"straightjump"Symbol 313 MovieClip [Enemy1] Frame 16
"rolling"Symbol 320 MovieClip [Enemy2] Frame 1
"up"Symbol 320 MovieClip [Enemy2] Frame 6
"down"Symbol 320 MovieClip [Enemy2] Frame 10
"straightjump"Symbol 320 MovieClip [Enemy2] Frame 16
"rolling"Symbol 327 MovieClip [Enemy3] Frame 1
"up"Symbol 327 MovieClip [Enemy3] Frame 6
"down"Symbol 327 MovieClip [Enemy3] Frame 10
"straightjump"Symbol 327 MovieClip [Enemy3] Frame 16
"close"Symbol 328 MovieClip [fswitch1] Frame 3
"open"Symbol 328 MovieClip [fswitch1] Frame 12
"close"Symbol 329 MovieClip [fswitch2] Frame 3
"open"Symbol 329 MovieClip [fswitch2] Frame 10
"close"Symbol 330 MovieClip [fswitch3] Frame 3
"open"Symbol 330 MovieClip [fswitch3] Frame 10
"s_d"Symbol 423 MovieClip Frame 3
"d_s"Symbol 423 MovieClip Frame 5
"s_u"Symbol 423 MovieClip Frame 7
"u_s"Symbol 423 MovieClip Frame 9
"straight"Symbol 428 MovieClip [ramp1] Frame 1
"down"Symbol 428 MovieClip [ramp1] Frame 2
"up"Symbol 428 MovieClip [ramp1] Frame 3
"drop"Symbol 428 MovieClip [ramp1] Frame 4
"straight"Symbol 429 MovieClip [ramp2] Frame 1
"down"Symbol 429 MovieClip [ramp2] Frame 2
"up"Symbol 429 MovieClip [ramp2] Frame 3
"drop"Symbol 429 MovieClip [ramp2] Frame 4
"straight"Symbol 430 MovieClip [ramp3] Frame 1
"down"Symbol 430 MovieClip [ramp3] Frame 2
"up"Symbol 430 MovieClip [ramp3] Frame 3
"drop"Symbol 430 MovieClip [ramp3] Frame 4
"park"Symbol 458 MovieClip Frame 1
"park"Symbol 468 MovieClip Frame 1
"health"Symbol 468 MovieClip Frame 10
"bonus10"Symbol 468 MovieClip Frame 20
"bonus15"Symbol 468 MovieClip Frame 30
"bonus20"Symbol 468 MovieClip Frame 40
"minus10"Symbol 468 MovieClip Frame 50
"openGate"Symbol 468 MovieClip Frame 60
"crashYzma"Symbol 468 MovieClip Frame 70
"minus20"Symbol 468 MovieClip Frame 80
"bonus50"Symbol 468 MovieClip Frame 90
"on"Symbol 727 MovieClip Frame 2
"off"Symbol 727 MovieClip Frame 3
"level1"Symbol 743 MovieClip Frame 1
"level2"Symbol 743 MovieClip Frame 5
"level3"Symbol 743 MovieClip Frame 10
"base"Symbol 759 MovieClip Frame 1
"quit"Symbol 759 MovieClip Frame 3
"base"Symbol 846 MovieClip Frame 1
"submit"Symbol 846 MovieClip Frame 4
"base"Symbol 924 MovieClip Frame 1
"submit"Symbol 924 MovieClip Frame 4




http://swfchan.com/5/22852/info.shtml
Created: 26/5 -2019 15:32:15 Last modified: 26/5 -2019 15:32:15 Server time: 22/12 -2024 16:52:48