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Air Defence 1.swf

This is the info page for
Flash #22868

(Click the ID number above for more basic data on this flash file.)


Text
AirDefence V0.1

By ICMilk, enjoy :)

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AirDefence V0.1

By ICMilk, enjoy :)

Defend the commiunications Tower.
Use your mouse to aim, use space to shoot.
Build a BASE and buy upgrades for you defence.
Shoot planes quickly to earn more chash.

Start Easy Game

Start Normal Game

Start Hard Game

Cash:  $

Level:

HitPoints:

Buy Computer
AA-gun
$6000

10% Extra
Shot Damage
$4000

20% Less
reload time
$7000

10 % Larger
Explosion
$8000

Repair
Tower
$2000

20% Extra
Bullet Speed
$5000

Turn FX on/off

Level:

Game Over

AirDefence V0.1

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 8 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.percentage = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.getBytesTotal() == _root.getBytesLoaded()) { _root.gotoAndPlay(2); } }
Frame 2
_root.counter = 1; _root.counter = 1; _root.cash = 0; _root.level = 2; _root.damage = 10; _root.bulletspeed = 10; _root.explosion = 100; _root.reload = 4; _root.nextlevel = _root.level + 5; _root.enemylist = new Array(); _root.kaboem1 = new Sound(); _root.kaboem1.attachSound("bang"); _root.kaboem2 = new Sound(); _root.kaboem2.attachSound("bang2"); stop();
Instance of Symbol 14 MovieClip "enemy" in Frame 2
onClipEvent (load) { this.speed = (1 + Math.round(_root.level / 8)) + (Math.random() * 1); this.health = 10 + (_root.level * 5); this.bomb = 1; } onClipEvent (enterFrame) { if (_root._currentFrame != 2) { removeMovieClip(this); } this._x = this._x - this.speed; if (this._x < 0) { i = 0; while (i < _root.enemylist.length) { if (this._name == _root.enemylist[i]) { _root.enemylist.splice(i, 1); } i++; } removeMovieClip(this); } }
Instance of Symbol 18 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_root._currentFrame != 2) { removeMovieClip(this); } _root.wait--; if (Math.random() < 0.01) { duplicateMovieClip (_root.enemy, "enemy" + _root.counter, _root.counter); _root.enemylist.push("enemy" + _root.counter); eval ("_root.enemy" + _root.counter)._x = 660; eval ("_root.enemy" + _root.counter)._y = 100 + (Math.random() * 50); _root.counter++; } }
Instance of Symbol 20 MovieClip "bullet" in Frame 2
onClipEvent (enterFrame) { if (_root._currentFrame != 2) { removeMovieClip(this); } this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * _root.bulletspeed); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * (-_root.bulletspeed)); this.time = this.time - 10; if ((0 >= this.time) and (this._name != "bullet")) { _root.kaboem1.start(); duplicateMovieClip (_root.cloud, "cloud" + _root.counter, _root.counter); eval ("_root.cloud" + _root.counter)._x = this._x; eval ("_root.cloud" + _root.counter)._y = this._y; eval ("_root.cloud" + _root.counter).t = this.t; _root.counter++; this.removeMovieClip(); } }
Instance of Symbol 23 MovieClip "cloud" in Frame 2
onClipEvent (load) { this._xscale = _root.explosion; this._yscale = _root.explosion; this._rotation = Math.round(Math.random() * 360); i = 0; while (i < _root.enemylist.length) { if (this.hitTest("_root." + _root.enemylist[i])) { eval ("_root." + _root.enemylist[i]).health = eval ("_root." + _root.enemylist[i]).health - _root.damage; if (0 >= eval ("_root." + _root.enemylist[i]).health) { _root.nextlevel--; if (0 >= _root.nextlevel) { _root.level++; _root.wait = 200; _root.nextlevel = _root.level + 5; } q = 0; while (q < 3) { duplicateMovieClip (_root.debris, "debris" + _root.counter, _root.counter); eval ("_root.debris" + _root.counter)._x = eval ("_root." + _root.enemylist[i])._x; eval ("_root.debris" + _root.counter)._y = eval ("_root." + _root.enemylist[i])._y; _root.counter++; q++; } _root.cash = _root.cash + Math.round(eval ("_root." + _root.enemylist[i])._x); removeMovieClip("_root." + _root.enemylist[i]); _root.enemylist.splice(i, 1); } } i++; } this._alpha = 100; } onClipEvent (enterFrame) { if (_root._currentFrame != 2) { removeMovieClip(this); } if (this._name != "cloud") { this._xscale++; this._yscale++; this._alpha = this._alpha - 2; if (10 >= this._alpha) { this.removeMovieClip(); } } }
Instance of Symbol 24 MovieClip "gunpowder" in Frame 2
onClipEvent (load) { this._xscale = 50; this._yscale = 50; this._alpha = 100; this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * 22); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * -22); } onClipEvent (enterFrame) { if (_root._currentFrame != 2) { removeMovieClip(this); } if (this._name != "gunpowder") { this._xscale++; this._yscale++; this._alpha = this._alpha - 8; if (10 >= this._alpha) { this.removeMovieClip(); } } }
Instance of Symbol 26 MovieClip "debris" in Frame 2
onClipEvent (load) { this._rotation = Math.round(Math.random() * 360); this.x = (Math.random() - 0.5) * 4; this.y = (Math.random() * 1) + 1; this._alpha = 100; } onClipEvent (enterFrame) { if (_root._currentFrame != 2) { removeMovieClip(this); } this._x = this._x + this.x; this._y = this._y + this.y; this._alpha = this._alpha - 5; if (20 >= this._alpha) { removeMovieClip(this); } }
Frame 3
_root.counter = 1; _root.cash = 0; _root.level = 1; _root.damage = 10; _root.bulletspeed = 10; _root.explosion = 100; _root.reload = 20; _root.nextlevel = _root.level + 5; _root.enemylist = new Array(); _root.friendlylist = new Array(); _root.towerhealth = 100; _root.kaboem1 = new Sound(); _root.kaboem1.attachSound("bang"); _root.kaboem2 = new Sound(); _root.kaboem2.attachSound("bang2"); i = 0; while (i < 0) { _root.friendlylist.push("friendly" + _root.counter); duplicateMovieClip (_root.friendly, "friendly" + _root.counter, _root.counter); eval ("_root.friendly" + _root.counter)._x = 100 + (_root.friendlylist.length * 100); _root.counter++; i++; } stop();
Instance of Symbol 44 MovieClip "bullet" in Frame 3
onClipEvent (enterFrame) { this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * _root.bulletspeed); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * (-_root.bulletspeed)); this.time = this.time - ((10 * _root.bulletspeed) / 10); if ((0 >= this.time) and (this._name != "bullet")) { _root.kaboem1.start(); duplicateMovieClip (_root.cloud, "cloud" + _root.counter, _root.counter); eval ("_root.cloud" + _root.counter)._x = this._x; eval ("_root.cloud" + _root.counter)._y = this._y; eval ("_root.cloud" + _root.counter).t = this.t; _root.counter++; this.removeMovieClip(); } }
Instance of Symbol 45 MovieClip "enemy" in Frame 3
onClipEvent (load) { this.speed = (2 + Math.round(_root.level / 10)) + (Math.random() * 1); this.health = 10 + (_root.level * 5); this.bomb = 1; } onClipEvent (enterFrame) { this._x = this._x - this.speed; if (this._x < 0) { i = 0; while (i < _root.enemylist.length) { if (this._name == _root.enemylist[i]) { _root.enemylist.splice(i, 1); } i++; } removeMovieClip(this); } if ((this._x < 50) and (this.bomb == 1)) { this.bomb = 0; duplicateMovieClip (_root.bomb, "bomb" + _root.counter, _root.counter); eval ("_root.bomb" + _root.counter)._x = this._x; eval ("_root.bomb" + _root.counter)._y = this._y; _root.counter++; } }
Instance of Symbol 48 MovieClip "ship" in Frame 3
onClipEvent (enterFrame) { _root.wait--; if (((Math.random() < (0.01 + (_root.level / 800))) and (0 >= _root.wait)) and (_root.pause != 1)) { duplicateMovieClip (_root.enemy, "enemy" + _root.counter, _root.counter); _root.enemylist.push("enemy" + _root.counter); eval ("_root.enemy" + _root.counter)._x = 660; eval ("_root.enemy" + _root.counter)._y = 10 + (Math.random() * 200); _root.counter++; } }
Instance of Symbol 49 MovieClip "cloud" in Frame 3
onClipEvent (load) { this._xscale = _root.explosion; this._yscale = _root.explosion; this._rotation = Math.round(Math.random() * 360); i = 0; while (i < _root.enemylist.length) { if (this.hitTest("_root." + _root.enemylist[i])) { eval ("_root." + _root.enemylist[i]).health = eval ("_root." + _root.enemylist[i]).health - _root.damage; if (0 >= eval ("_root." + _root.enemylist[i]).health) { _root.nextlevel--; if (0 >= _root.nextlevel) { _root.level++; _root.wait = 200; _root.nextlevel = _root.level + 5; } q = 0; while (q < 3) { duplicateMovieClip (_root.debris, "debris" + _root.counter, _root.counter); eval ("_root.debris" + _root.counter)._x = eval ("_root." + _root.enemylist[i])._x; eval ("_root.debris" + _root.counter)._y = eval ("_root." + _root.enemylist[i])._y; _root.counter++; q++; } _root.cash = _root.cash + Math.round(eval ("_root." + _root.enemylist[i])._x * _root.gamelevel); removeMovieClip("_root." + _root.enemylist[i]); _root.enemylist.splice(i, 1); } } i++; } this._alpha = 100; } onClipEvent (enterFrame) { if (this._name != "cloud") { this._xscale++; this._yscale++; this._alpha = this._alpha - 2; if (10 >= this._alpha) { this.removeMovieClip(); } } }
Instance of Symbol 51 MovieClip "debris" in Frame 3
onClipEvent (load) { this._rotation = Math.round(Math.random() * 360); this.x = (Math.random() - 0.5) * 4; this.y = (Math.random() * 1) + 1; this._alpha = 100; } onClipEvent (enterFrame) { this._x = this._x + this.x; this._y = this._y + this.y; this._alpha = this._alpha - 5; if (20 >= this._alpha) { removeMovieClip(this); } }
Instance of Symbol 53 MovieClip "bomb" in Frame 3
onClipEvent (enterFrame) { this._y = this._y + 8; if (this.hitTest(_root.tower)) { _root.towerhealth = _root.towerhealth - (10 + _root.level); duplicateMovieClip (_root.cloud, "cloud" + _root.counter, _root.counter); eval ("_root.cloud" + _root.counter)._x = this._x; eval ("_root.cloud" + _root.counter)._y = this._y; _root.counter++; if (0 >= _root.towerhealth) { _root.gotoAndStop(4); } removeMovieClip(this); } }
Instance of Symbol 57 MovieClip "gunpowder" in Frame 3
onClipEvent (load) { this._xscale = 50; this._yscale = 50; this._alpha = 100; this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * 22); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * -22); } onClipEvent (enterFrame) { if (this._name != "gunpowder") { this._xscale++; this._yscale++; this._alpha = this._alpha - 8; if (10 >= this._alpha) { this.removeMovieClip(); } } }
Frame 4
_root.time = 0; _root.counter = 1; _root.cash = 0; _root.level = 1; _root.damage = 10; _root.bulletspeed = 10; _root.explosion = 100; _root.reload = 20; _root.nextlevel = _root.level + 5; _root.enemylist = new Array(); _root.friendlylist = new Array(); _root.towerhealth = 100; stop();
Instance of Symbol 84 MovieClip in Frame 4
onClipEvent (enterFrame) { _root.time++; if (_root.time >= 200) { _root.gotoAndStop(1); } }
Symbol 16 MovieClip Frame 1
stop();
Instance of Symbol 16 MovieClip "gun" in Symbol 18 MovieClip Frame 1
onClipEvent (load) { this.bla = this._x; } onClipEvent (enterFrame) { if ((0 < _root.enemylist.length) and (_parent._name != "friendly")) { myRadians = Math.atan2((this.y - _parent._y) + this._y, (this.x - _parent._x) + this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); this._rotation = myDegrees + 90; this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * 0); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * 0); this._x = this._x + ((this.bla - this._x) / 3); this.reload--; if (0 >= this.reload) { this._x = this._x - (Math.sin(_rotation * (Math.PI/180)) * 5); this.gotoAndPlay(2); this.x = eval ("_root." + _root.enemylist[0])._x - (60 + (Math.random() * 90)); this.y = eval ("_root." + _root.enemylist[0])._y + ((Math.random() - 0.5) * 20); duplicateMovieClip (_root.gunpowder, "gunpowder" + _root.counter, _root.counter); eval ("_root.gunpowder" + _root.counter)._x = _parent._x + this._x; eval ("_root.gunpowder" + _root.counter)._y = _parent._y + this._y; eval ("_root.gunpowder" + _root.counter)._rotation = this._rotation; _root.counter++; _root.kaboem2.start(); duplicateMovieClip (_root.bullet, "bullet" + _root.counter, _root.counter); eval ("_root.bullet" + _root.counter)._x = _parent._x + this._x; eval ("_root.bullet" + _root.counter)._y = _parent._y + this._y; eval ("_root.bullet" + _root.counter).t = this.t; eval ("_root.bullet" + _root.counter).time = Math.abs(Math.sqrt((((this.y - _parent._y) + this._y) * ((this.y - _parent._y) + this._y)) + (((this.x - _parent._x) + this._x) * ((this.x - _parent._x) + this._x)))); eval ("_root.bullet" + _root.counter)._rotation = this._rotation; _root.counter++; this.reload = _root.reload + (Math.random() * 5); } } }
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 2
stop();
Symbol 24 MovieClip Frame 1
stop();
Symbol 24 MovieClip Frame 2
stop();
Symbol 28 Button
on (release) { if (_root.getBytesTotal() == _root.getBytesLoaded()) { _root.gamelevel = 1.4; nextFrame(); gotoAndStop; } }
Symbol 31 Button
on (release) { if (_root.getBytesTotal() == _root.getBytesLoaded()) { _root.gamelevel = 1.2; nextFrame(); gotoAndStop; } }
Symbol 33 Button
on (release) { if (_root.getBytesTotal() == _root.getBytesLoaded()) { _root.gamelevel = 1; nextFrame(); gotoAndStop; } }
Symbol 47 MovieClip Frame 1
stop();
Instance of Symbol 47 MovieClip "gun" in Symbol 48 MovieClip Frame 1
onClipEvent (load) { this.bla = this._x; } onClipEvent (enterFrame) { myRadians = Math.atan2((_root._ymouse - _parent._y) + this._y, (_root._xmouse - _parent._x) + this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); this._rotation = myDegrees + 90; this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * 0); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * 0); this._x = this._x + ((this.bla - this._x) / 3); this.reload--; if (0 >= this.reload) { if (Key.isDown(Key.SPACE)) { this._x = this._x - (Math.sin(_rotation * (Math.PI/180)) * 5); this.gotoAndPlay(2); duplicateMovieClip (_root.gunpowder, "gunpowder" + _root.counter, _root.counter); eval ("_root.gunpowder" + _root.counter)._x = _parent._x + this._x; eval ("_root.gunpowder" + _root.counter)._y = _parent._y + this._y; eval ("_root.gunpowder" + _root.counter)._rotation = this._rotation; _root.counter++; _root.kaboem2.start(); duplicateMovieClip (_root.bullet, "bullet" + _root.counter, _root.counter); eval ("_root.bullet" + _root.counter)._x = _parent._x + this._x; eval ("_root.bullet" + _root.counter)._y = _parent._y + this._y; eval ("_root.bullet" + _root.counter).t = this.t; eval ("_root.bullet" + _root.counter).time = Math.abs(Math.sqrt((((_root._ymouse - _parent._y) + this._y) * ((_root._ymouse - _parent._y) + this._y)) + (((_root._xmouse - _parent._x) + this._x) * ((_root._xmouse - _parent._x) + this._x)))); eval ("_root.bullet" + _root.counter)._rotation = this._rotation; _root.counter++; } this.reload = _root.reload; } }
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 2
stop();
Instance of Symbol 16 MovieClip "gun" in Symbol 50 MovieClip Frame 1
onClipEvent (load) { this.bla = this._x; } onClipEvent (enterFrame) { if ((0 < _root.enemylist.length) and (_parent._name != "friendly")) { myRadians = Math.atan2((this.y - _parent._y) + this._y, (this.x - _parent._x) + this._x); myDegrees = Math.round((myRadians * 180) / Math.PI); this._rotation = myDegrees + 90; this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * 0); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * 0); this._x = this._x + ((this.bla - this._x) / 3); this.reload--; if (0 >= this.reload) { this._x = this._x - (Math.sin(_rotation * (Math.PI/180)) * 5); this.gotoAndPlay(2); this.x = eval ("_root." + _root.enemylist[0])._x - (60 + (Math.random() * 90)); this.y = eval ("_root." + _root.enemylist[0])._y + ((Math.random() - 0.5) * 20); duplicateMovieClip (_root.gunpowder, "gunpowder" + _root.counter, _root.counter); eval ("_root.gunpowder" + _root.counter)._x = _parent._x + this._x; eval ("_root.gunpowder" + _root.counter)._y = _parent._y + this._y; eval ("_root.gunpowder" + _root.counter)._rotation = this._rotation; _root.counter++; _root.kaboem2.start(); duplicateMovieClip (_root.bullet, "bullet" + _root.counter, _root.counter); eval ("_root.bullet" + _root.counter)._x = _parent._x + this._x; eval ("_root.bullet" + _root.counter)._y = _parent._y + this._y; eval ("_root.bullet" + _root.counter).t = this.t; eval ("_root.bullet" + _root.counter).time = Math.abs(Math.sqrt((((this.y - _parent._y) + this._y) * ((this.y - _parent._y) + this._y)) + (((this.x - _parent._x) + this._x) * ((this.x - _parent._x) + this._x)))); eval ("_root.bullet" + _root.counter)._rotation = this._rotation; _root.counter++; this.reload = _root.reload + (Math.random() * 5); } } }
Symbol 55 MovieClip Frame 1
stop();
Instance of Symbol 55 MovieClip "gun" in Symbol 56 MovieClip Frame 1
onClipEvent (load) { this.bla = this._x; } onClipEvent (enterFrame) { this.myRadians = Math.atan2((_root._ymouse - _parent._y) + this._y, (_root._xmouse - _parent._x) + this._x); this.myDegrees = Math.round((this.myRadians * 180) / Math.PI); this._rotation = this.myDegrees + 90; this._x = this._x + (Math.sin(_rotation * (Math.PI/180)) * 0); this._y = this._y + (Math.cos(_rotation * (Math.PI/180)) * 0); this._x = this._x + ((this.bla - this._x) / 3); this.reload--; if (0 >= this.reload) { if (Key.isDown(Key.SPACE)) { this._x = this._x - (Math.sin(_rotation * (Math.PI/180)) * 5); this.gotoAndPlay(2); _root.kaboem2.start(); duplicateMovieClip (_root.gunpowder, "gunpowder" + _root.counter, _root.counter); eval ("_root.gunpowder" + _root.counter)._x = _parent._x + this._x; eval ("_root.gunpowder" + _root.counter)._y = _parent._y + this._y; eval ("_root.gunpowder" + _root.counter)._rotation = this._rotation; _root.counter++; duplicateMovieClip (_root.bullet, "bullet" + _root.counter, _root.counter); eval ("_root.bullet" + _root.counter)._x = _parent._x + this._x; eval ("_root.bullet" + _root.counter)._y = _parent._y + this._y; eval ("_root.bullet" + _root.counter).t = this.t; eval ("_root.bullet" + _root.counter).time = Math.abs(Math.sqrt((((_root._ymouse - _parent._y) + this._y) * ((_root._ymouse - _parent._y) + this._y)) + (((_root._xmouse - _parent._x) + this._x) * ((_root._xmouse - _parent._x) + this._x)))); eval ("_root.bullet" + _root.counter)._rotation = this._rotation; _root.counter++; } this.reload = (_root.reload + 10) + (Math.random() * 4); } }
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 2
stop();
Symbol 61 Button
on (release) { if (_root.cash >= 6000) { _root.cash = _root.cash - 6000; _root.friendlylist.push("friendly" + _root.counter); duplicateMovieClip (_root.friendly, "friendly" + _root.counter, _root.counter); eval ("_root.friendly" + _root.counter)._x = (150 + (_root.friendlylist.length * 50)) + Math.round(Math.random() * 20); eval ("_root.friendly" + _root.counter)._y = eval ("_root.friendly" + _root.counter)._y + Math.round(Math.random() * 6); _root.counter++; } }
Symbol 64 Button
on (release) { if (_root.cash >= 4000) { _root.cash = _root.cash - 4000; _root.damage = Math.round(_root.damage * 1.1); } }
Symbol 67 Button
on (release) { if (_root.cash >= 7000) { _root.cash = _root.cash - 7000; _root.reload = Math.round(_root.reload * 0.8); } }
Symbol 70 Button
on (release) { if (_root.cash >= 8000) { _root.cash = _root.cash - 8000; _root.explosion = Math.round(_root.explosion * 1.1); } }
Symbol 73 Button
on (release) { if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.towerhealth = _root.towerhealth + 10; } }
Symbol 76 Button
on (release) { if (_root.cash >= 5000) { _root.cash = _root.cash - 5000; _root.bulletspeed = Math.round(_root.bulletspeed * 1.1); } }
Symbol 80 Button
on (release) { if (_root.kaboem1.getVolume() == 100) { _root.kaboem1.setVolume(0); _root.kaboem2.setVolume(0); } else { _root.kaboem1.setVolume(100); _root.kaboem2.setVolume(100); } }

Library Items

Symbol 1 Sound [bang]
Symbol 2 Sound [bang2]
Symbol 3 GraphicUsed by:16 47 55  Timeline
Symbol 4 FontUsed by:5 6 7 9 11 12 29 30 32 34 59 63 66 69 72 75 79 81 82 83 85
Symbol 5 TextUses:4Used by:Timeline
Symbol 6 TextUses:4Used by:Timeline
Symbol 7 TextUses:4Used by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 EditableTextUses:4Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 TextUses:4Used by:Timeline
Symbol 12 TextUses:4Used by:Timeline
Symbol 13 GraphicUsed by:14 45
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:16 47 55
Symbol 16 MovieClipUses:3 15Used by:18 50
Symbol 17 GraphicUsed by:18 50
Symbol 18 MovieClipUses:16 17Used by:Timeline
Symbol 19 GraphicUsed by:20 44
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:23 24 49 57
Symbol 22 GraphicUsed by:23 24 49 57
Symbol 23 MovieClipUses:21 22Used by:Timeline
Symbol 24 MovieClipUses:21 22Used by:Timeline
Symbol 25 GraphicUsed by:26 51
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:28 31 33
Symbol 28 ButtonUses:27Used by:Timeline
Symbol 29 TextUses:4Used by:Timeline
Symbol 30 TextUses:4Used by:Timeline
Symbol 31 ButtonUses:27Used by:Timeline
Symbol 32 TextUses:4Used by:Timeline
Symbol 33 ButtonUses:27Used by:Timeline
Symbol 34 TextUses:4Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 FontUsed by:37 38 39 40 41 42
Symbol 37 TextUses:36Used by:Timeline
Symbol 38 EditableTextUses:36Used by:Timeline
Symbol 39 TextUses:36Used by:Timeline
Symbol 40 EditableTextUses:36Used by:Timeline
Symbol 41 TextUses:36Used by:Timeline
Symbol 42 EditableTextUses:36Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 MovieClipUses:19Used by:Timeline
Symbol 45 MovieClipUses:13Used by:Timeline
Symbol 46 GraphicUsed by:48
Symbol 47 MovieClipUses:3 15Used by:48
Symbol 48 MovieClipUses:46 47Used by:Timeline
Symbol 49 MovieClipUses:21 22Used by:Timeline
Symbol 50 MovieClipUses:16 17Used by:Timeline
Symbol 51 MovieClipUses:25Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:Timeline
Symbol 54 GraphicUsed by:56
Symbol 55 MovieClipUses:3 15Used by:56
Symbol 56 MovieClipUses:54 55Used by:Timeline
Symbol 57 MovieClipUses:21 22Used by:Timeline
Symbol 58 GraphicUsed by:61
Symbol 59 TextUses:4Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:58 59 60Used by:77
Symbol 62 GraphicUsed by:64
Symbol 63 TextUses:4Used by:64
Symbol 64 ButtonUses:62 63Used by:77
Symbol 65 GraphicUsed by:67
Symbol 66 TextUses:4Used by:67
Symbol 67 ButtonUses:65 66Used by:77
Symbol 68 GraphicUsed by:70
Symbol 69 TextUses:4Used by:70
Symbol 70 ButtonUses:68 69Used by:77
Symbol 71 GraphicUsed by:73
Symbol 72 TextUses:4Used by:73
Symbol 73 ButtonUses:71 72Used by:77
Symbol 74 GraphicUsed by:76
Symbol 75 TextUses:4Used by:76
Symbol 76 ButtonUses:74 75Used by:77
Symbol 77 MovieClipUses:61 64 67 70 73 76Used by:Timeline
Symbol 78 GraphicUsed by:80
Symbol 79 TextUses:4Used by:80
Symbol 80 ButtonUses:78 79Used by:Timeline
Symbol 81 TextUses:4Used by:Timeline
Symbol 82 EditableTextUses:4Used by:Timeline
Symbol 83 TextUses:4Used by:84
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 TextUses:4Used by:Timeline

Instance Names

"enemy"Frame 2Symbol 14 MovieClip
"bullet"Frame 2Symbol 20 MovieClip
"cloud"Frame 2Symbol 23 MovieClip
"gunpowder"Frame 2Symbol 24 MovieClip
"debris"Frame 2Symbol 26 MovieClip
"bullet"Frame 3Symbol 44 MovieClip
"enemy"Frame 3Symbol 45 MovieClip
"ship"Frame 3Symbol 48 MovieClip
"cloud"Frame 3Symbol 49 MovieClip
"friendly"Frame 3Symbol 50 MovieClip
"debris"Frame 3Symbol 51 MovieClip
"bomb"Frame 3Symbol 53 MovieClip
"tower"Frame 3Symbol 56 MovieClip
"gunpowder"Frame 3Symbol 57 MovieClip
"gun"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"gun"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"gun"Symbol 50 MovieClip Frame 1Symbol 16 MovieClip
"gun"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "bang"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bang2"

Dynamic Text Variables

_root.percentageSymbol 9 EditableText""
_root.cashSymbol 38 EditableText""
_root.levelSymbol 40 EditableText""
_root.towerhealthSymbol 42 EditableText""
_root.levelSymbol 82 EditableText""




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Created: 26/5 -2019 15:17:24 Last modified: 26/5 -2019 15:17:24 Server time: 22/12 -2024 16:31:45