STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #22872 |
Shoot 'Em Up |
"A shoot 'em up (or shmup for short) is a computer and video game genre where the player controls a vehicle or character and fights large numbers of enemies with shooting attacks, usually of a highly stylized nature." - Wikipedia |
Kills: |
<p align="right"><font face="Times New Roman" size="12" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
Level: |
LevelUp: |
<p align="right"><font face="Times New Roman" size="18" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Times New Roman" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>this stuff</b></font></p> |
Despite Statistically Improbable Plot Device, News Prevails |
After extensive research, world's leading scientists have concluded that attacking the weakpoint for massive damage, captioned cat pictures and goofy internet games like this one are all necessary for a |
has stated that someone, somewhere, is thinking about playing FPA one more time instead of doing actual work, and there's no shame in that. Should I be writing about llamas? All the cool people are doing it. |
Who Wrote This Newspaper?! |
ActionScript [AS1/AS2]
Frame 1i = 0; onEnterFrame = function () { i = i + 2; if (i > ((getBytesLoaded() / getBytesTotal()) * 100)) { i = (getBytesLoaded() / getBytesTotal()) * 100; } if (i >= 100) { delete onEnterFrame; playthis.gotoAndStop(2); } else { playthis.LoadBar.bar._xscale = i; } }; stop(); levelBitmap = new flash.display.BitmapData(720, 480, false, 16777215);Frame 2NoComment_local_data = SharedObject.getLocal("user_data"); UnlockedSurvivalMode = true; NoComment_local_data.data.UnlockedSurvivalMode = true; if (NoComment_local_data.data.UnlockedSurvivalMode == undefined) { UnlockedSurvivalMode = false; NoComment_local_data.data.UnlockedSurvivalMode = false; } else { UnlockedSurvivalMode = NoComment_local_data.data.UnlockedSurvivalMode; } if (NoComment_local_data.data.Controls == undefined) { Controls = 1; NoComment_local_data.data.Controls = 1; } else { Controls = NoComment_local_data.data.Controls; } if (NoComment_local_data.data.MusicOn == undefined) { NoComment_local_data.data.MusicOn = true; } if (Controls == 1) { UP = 87; DOWN = 83; LEFT = 65; RIGHT = 68; } else { UP = 38; DOWN = 40; LEFT = 37; RIGHT = 39; } RoundBoss = false; var tehLevelsToGo = 10; var tehbosshealths = 3; var squish = new Sound(createEmptyMovieClip("soundmc0", 1000000)); squish.attachSound("squish"); squish.setVolume(25); var PistolShot = new Sound(createEmptyMovieClip("soundmc2", 1000002)); PistolShot.attachSound("pistolshot"); FlashMake = function () { Flashy.setPan(random(200) - 100); Flashy.start(); attachMovie("flash", "flash", 50005); }; amashKeyboard = function () { if (breakHoldN > -1) { if (Key.isDown(ThrowRight)) { if (KeyTemp != "throwright") { KeyTemp = "throwright"; breakHold(); } } else if (Key.isDown(ThrowLeft)) { if (KeyTemp != "throwleft") { KeyTemp = "throwleft"; breakHold(); } } else if (Key.isDown(ThrowUp)) { if (KeyTemp != "throwup") { KeyTemp = "throwup"; breakHold(); } } else if (Key.isDown(ThrowDown)) { if (KeyTemp != "throwdown") { KeyTemp = "throwdown"; breakHold(); } } else if (Key.isDown(RIGHT)) { if (KeyTemp != "right") { KeyTemp = "right"; breakHold(); } } else if (Key.isDown(LEFT)) { if (KeyTemp != "left") { KeyTemp = "left"; breakHold(); } } else if (Key.isDown(UP)) { if (KeyTemp != "up") { KeyTemp = "up"; breakHold(); } } else if (Key.isDown(DOWN)) { if (KeyTemp != "down") { KeyTemp = "down"; breakHold(); } } if (breakHoldN > holdGrip) { HUD.Smile.play(); zoom = 1; Char.gotoAndStop("idle"); Char._alpha = 50; breakHoldN = -1; } } }; zoomScreen = function (ex, ey) { if ((zoom * 100) > _xscale) { if (_xscale > ((zoom * 100) - 1)) { _xscale = (zoom * 100); _yscale = (zoom * 100); _x = ((-(ex * zoom)) + 360); _y = (((-(ey * zoom)) + 240) + (50 * zoom)); } if (zoom > 1) { _xscale = (_xscale + (((zoom * 100) - _xscale) / 5)); _yscale = (_yscale + (((zoom * 100) - _yscale) / 5)); _x = (_x + ((((-(ex * zoom)) + 360) - _x) / 5)); _y = (_y + ((((-(ey * zoom)) + (240 + (50 * zoom))) - _y) / 5)); HUD._x = (-_x) / (_xscale / 100); HUD._y = (-_y) / (_yscale / 100); HUD._xscale = 100 / (_xscale / 100); HUD._yscale = 100 / (_yscale / 100); } } else if ((zoom * 100) < _xscale) { if (_xscale < ((zoom * 100) + 1)) { _xscale = (zoom * 100); _yscale = (zoom * 100); _x = 0; _y = 0; removeMovieClip(HUD.Smile); } _xscale = (_xscale + (((zoom * 100) - _xscale) / 5)); _yscale = (_yscale + (((zoom * 100) - _yscale) / 5)); _x = (_x + ((-_x) / 5)); _y = (_y + ((-_y) / 5)); HUD._x = (-_x) / (_xscale / 100); HUD._y = (-_y) / (_yscale / 100); HUD._xscale = 100 / (_xscale / 100); HUD._yscale = 100 / (_yscale / 100); } }; theOnEnterFrame = function () { SpawnLogic(); if (Char._alpha < 100) { Char._alpha++; } zoomScreen(Char._x, Char._y); if (Char._currentframe < 3) { if (Key.isDown(RIGHT) && (Char.moveRL < 6)) { Char.moveRL = Char.moveRL + 2; } else if (Key.isDown(LEFT) && (Char.moveRL > -6)) { Char.moveRL = Char.moveRL - 2; } else if (Char.moveRL != 0) { Char.moveRL = Char.moveRL - (Char.moveRL / Math.abs(Char.moveRL)); } if (Key.isDown(UP) && (Char.moveUD > -6)) { Char.moveUD = Char.moveUD - 2; } else if (Key.isDown(DOWN) && (Char.moveUD < 6)) { Char.moveUD = Char.moveUD + 2; } else if (Char.moveUD != 0) { Char.moveUD = Char.moveUD - (Char.moveUD / Math.abs(Char.moveUD)); } Char.moveRLUD = Math.sqrt((Char.moveRL * Char.moveRL) + (Char.moveUD * Char.moveUD)); if (Char.moveRLUD > 6) { Char.moveRL = Char.moveRL * (6 / Char.moveRLUD); Char.moveUD = Char.moveUD * (6 / Char.moveRLUD); } if (Math.abs(Char.moveRL) < 1) { Char.moveRL = 0; } if (Math.abs(Char.moveUD) < 1) { Char.moveUD = 0; } if ((Char.moveRL == 0) && (Char.moveUD == 0)) { Char.gotoAndStop("idle"); } else { Char._xscale = (Char.moveRL / Math.abs(Char.moveRL)) * 75; Char.gotoAndStop("walk"); } GunRot = (-Math.atan2(_xmouse - Char._x, (_ymouse - Char._y) + 40)) / (Math.PI/180); if (Math.abs(GunRot) > 157.5) { GunsPoint = 6; } else if (Math.abs(GunRot) < 22.5) { GunsPoint = 2; } else if ((Char._xscale * GunRot) > 0) { if (Math.abs(GunRot) > 112.5) { GunsPoint = 7; } else if (Math.abs(GunRot) < 67.5) { GunsPoint = 9; } else { GunsPoint = 8; } } else if (Math.abs(GunRot) > 112.5) { GunsPoint = 5; } else if (Math.abs(GunRot) < 67.5) { GunsPoint = 3; } else { GunsPoint = 4; } Char.char.charGuns.gotoAndStop(GunsPoint); if (TabloidIcon.hitTest(Char._x, Char._y, true)) { Grenades++; if (FlashTabloidPopUp) { attachMovie("Popup", "TabloidPopup", getNextHighestDepth(), {_alpha:0, i:0, onEnterFrame:popupEnterFrame, ticker:"YouGotTabloids!"}); } removeMovieClip(TabloidIcon); } pieRL = 0; pieUD = 0; if (CanThrow > 0) { CanThrow--; } if ((pieRL != 0) || (pieUD != 0)) { CanThrow = 10; pieRLUD = Math.sqrt((pieRL * pieRL) + (pieUD * pieUD)); if (pieRLUD > 1) { pieRL = pieRL * (1 / pieRLUD); pieUD = pieUD * (1 / pieRLUD); } throwPie(Char._x, Char._y, pieRL, pieUD); } Char.swapDepths((Math.round((Char._y + 10) / 10) * 1000) + 1); } else { if (Math.abs(Char.moveRL) > 1) { Char.moveRL = Char.moveRL - (Char.moveRL / Math.abs(Char.moveRL)); } else { Char.moveRL = 0; } if (Math.abs(Char.moveUD) > 1) { Char.moveUD = Char.moveUD - (Char.moveUD / Math.abs(Char.moveUD)); } else { Char.moveUD = 0; } } if (RoundBoss) { if (bossEnterFrameActive()) { Char.moveRL = Char._x - BLayer.Boss._x; Char.moveUD = Char._y - BLayer.Boss._y; tempSpeed = Math.sqrt((Char.moveRL * Char.moveRL) + (Char.moveUD * Char.moveUD)); if (tempSpeed > 10) { Char.moveRL = Char.moveRL * (10 / tempSpeed); Char.moveUD = Char.moveUD * (10 / tempSpeed); } if ((Char._x + Char.moveRL) < 15) { Char._x = (BLayer.Boss._x - 15) * 2; Char.moveRL = -Char.moveRL; } else if ((Char._x + Char.moveRL) > 705) { Char._x = 705 - ((705 - BLayer.Boss._x) * 2); Char.moveRL = -Char.moveRL; } if ((Char._y + Char.moveUD) < 70) { Char._y = (BLayer.Boss._y - 70) * 2; Char.moveUD = -Char.moveUD; } else if ((Char._y + Char.moveUD) > 470) { Char._y = 470 - ((470 - BLayer.Boss._y) * 2); Char.moveUD = (Char.moveUD = -Char.moveUD); } } } if ((Char._x + Char.moveRL) < 15) { Char._x = 15; Char.moveRL = 0; } else if ((Char._x + Char.moveRL) > 705) { Char._x = 705; Char.moveRL = 0; } if ((Char._y + Char.moveUD) < 70) { Char._y = 70; Char.moveUD = 0; } else if ((Char._y + Char.moveUD) > 470) { Char._y = 470; Char.moveUD = 0; } Char._x = Char._x + Char.moveRL; Char._y = Char._y + Char.moveUD; if (GrenadeOut) { POIx = grenade._x; POIy = grenade._y; } else { POIx = Char._x; POIy = Char._y; } }; breakHold = function () { i = getNextHighestDepth(); attachMovie("Shout!", "Shout!" + i, i, {_x:(Char._x + random(60)) - 30, _y:(Char._y - 30) - random(40)}); breakHoldN++; }; popupEnterFrame = function () { if (this.i == 0) { if (this._alpha < 100) { this._alpha = this._alpha + 5; } else { this.i = 1; } } else if (this.i > 100) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { removeMovieClip(this); } } else if (this.i > 0) { this.i++; } }; throwPie = function (ex, ey, eRot, pieRL, pieUD) { PistolShot.setPan((ex / 3.6) - 100); PistolShot.start(); if (((Key.isDown(32) && (!GrenadeOut)) && (Grenades > 0)) && false) { GrenadeOut = true; Grenades--; FlashTabloidPopUp = false; Combo = Math.round(Combo / 2); ex = ex + (pieRL * 20); ey = ey + (pieUD * 20); attachMovie("grenade", "grenade", ((Math.round((ey + 10) / 10) * 1000) + 10) + pieN, {_x:ex, _y:ey, moveRL:pieRL * 10, moveUD:pieUD * 10, _xscale:exs, _yscale:75, onEnterFrame:grenadeFunc, ID:pieN}); } else { ex = ex + (pieRL * 30); ey = ey + (pieUD * 30); attachMovie("pie", "pie" + pieN, ((Math.round((ey + 10) / 10) * 1000) + 10) + pieN, {_x:ex, _y:ey, moveRL:pieRL * 20, moveUD:pieUD * 20, _xscale:75, _yscale:75, onEnterFrame:pieFunc, ID:pieN}); _root["pie" + pieN].gotoAndStop(3); _root["pie" + pieN].isBullet._rotation = eRot; if (pieN > 20) { pieN = 0; } else { pieN++; } } }; grenadeFunc = function () { if ((((this._x < -20) || (this._x > 740)) || (this._y < 20)) || (this._y > 550)) { GrenadeOut = false; Grenades++; removeMovieClip(this); this.selfDestruct(); } else { this._x = this._x + this.moveRL; this._y = this._y + this.moveUD; this.swapDepths(((Math.round((this._y + 10) / 10) * 1000) + 100) + this.ID); } }; pieFunc = function () { if ((((this._x < -20) || (this._x > 740)) || (this._y < 20)) || (this._y > 550)) { Combo = 0; removeMovieClip(this); this.selfDestruct(); } else { if (BLayer.hitTest(this._x + this.moveRL, this._y + this.moveUD, true)) { var _local3 = 0; while (_local3 <= baddieN) { if (BLayer[("Reporter" + _local3) + "Shadow"].hitTest(this._x + this.moveRL, this._y + this.moveUD) && (_root["Reporter" + _local3]._currentframe < 4)) { _root["Reporter" + _local3].onEnterFrame = function () { if (Math.abs(this.moveRL) > 1.5) { this.moveRL = this.moveRL * 0.8; } else { this.moveRL = 0; } if (Math.abs(this.moveUD) > 1.5) { this.moveUD = this.moveUD * 0.8; } else { this.moveUD = 0; } this._x = this._x + this.moveRL; this._y = this._y + this.moveUD; }; if (this.moveRL > 0) { _root["Reporter" + _local3]._xscale = -75; } else { _root["Reporter" + _local3]._xscale = 75; } _root["Reporter" + _local3].moveRL = this.moveRL; _root["Reporter" + _local3].moveUD = this.moveUD; _root["Reporter" + _local3].gotoAndStop("loldeadfront"); if (GrenadeOut) { Score++; } else { Score = Score + (Combo + 1); if (Combo > 0) { gNHD = getNextHighestDepth(); attachMovie("combo!", "combo!" + gNHD, gNHD, {_x:_root["Reporter" + _local3]._x, _y:_root["Reporter" + _local3]._y - 60, smoke:("+" + Combo) + " combo!"}); } Combo++; } playPieSound(this._x); BLayer[("Reporter" + _local3) + "Shadow"].removeMovieClip(this); var _local4 = getNextHighestDepth(); attachMovie("splatBlood", "splatBlood" + _local4, _local4, {_x:this._x + (this.moveRL * 3), _y:(this._y + (this.moveUD * 3)) - 40, _rotation:this.isBullet._rotation}); _local4 = getNextHighestDepth(); attachMovie("splatterBlood", "splatStamp", _local4, {_x:_root["Reporter" + _local3]._x, _y:_root["Reporter" + _local3]._y, _rotation:this.isBullet._rotation}); splatStamp.gotoAndStop(random(5) + 1); levelBitmap.draw(splatStamp, splatStamp.transform.matrix); splatStamp.removeMovieClip(this); this.removeMovieClip(this); break; } _local3++; } } this._x = this._x + this.moveRL; this._y = this._y + this.moveUD; this.swapDepths(((Math.round((this._y + 10) / 10) * 1000) + 100) + this.ID); } }; baddieEnterFrame = function () { if (this._x > POIx) { this._xscale = -75; if (this._x > (POIx + 60)) { if (this.moveRL > (-this.maxSpeed)) { this.moveRL--; } } else if (this.moveRL < 0) { this.moveRL++; } } if (this._x < POIx) { this._xscale = 75; if (this._x < (POIx - 60)) { if (this.moveRL < this.maxSpeed) { this.moveRL++; } } else if (this.moveRL > 0) { this.moveRL--; } } if (this._y > POIy) { if (this._y > (POIy + 20)) { if (this.moveUD > (-this.maxSpeed)) { this.moveUD--; } } else if (this.moveUD < 0) { this.moveUD++; } } if (this._y < POIy) { if (this._y < (POIy - 20)) { if (this.moveUD < this.maxSpeed) { this.moveUD++; } } else if (this.moveUD > 0) { this.moveUD--; } } if ((this.moveRL == 0) && (this.moveUD == 0)) { if (this._currentframe != 3) { this.distFromChar = random(10); this.gotoAndStop("idle"); if (((((!GrenadeOut) && (Char._alpha == 100)) && (Char._currentframe < 3)) && (Math.abs(this._x - Char._x) < 120)) && (Math.abs(this._y - Char._y) < 40)) { if (this._x > Char._x) { Char._xscale = 75; } else if (this._x < Char._x) { Char._xscale = -75; } holdGrip = 20; Interviewed(); } } else if (Math.abs(this._x - POIx) < (45 + this.distFromChar)) { this._x = this._x - (this._xscale / 32.5); } } else { this.gotoAndStop("walk"); this._x = this._x + this.moveRL; this._y = this._y + this.moveUD; this.swapDepths(((Math.round((this._y + 10) / 10) * 1000) + 100) + this.ID); } BLayer[this._name + "Shadow"]._x = this._x; BLayer[this._name + "Shadow"]._y = this._y; }; bossEnterFrame = function () { if (BLayer.Boss.bossNoisy < 75) { BLayer.Boss.bossNoisy = BLayer.Boss.bossNoisy + 5; BossAmbient.setVolume(BLayer.Boss.bossNoisy); } BossAmbient.setPan((BLayer.Boss._x / 3.6) - 100); BLayer.Boss.moveRL = Char._x - BLayer.Boss._x; BLayer.Boss.moveUD = Char._y - BLayer.Boss._y; BLayer.Boss.speed = Math.sqrt((BLayer.Boss.moveRL * BLayer.Boss.moveRL) + (BLayer.Boss.moveUD * BLayer.Boss.moveUD)); if (BLayer.Boss.speed > 2) { BLayer.Boss.moveRL = BLayer.Boss.moveRL * (2 / BLayer.Boss.speed); BLayer.Boss.moveUD = BLayer.Boss.moveUD * (2 / BLayer.Boss.speed); } tempX = Char._x - BLayer.Boss._x; tempY = Char._y - BLayer.Boss._y; tempDist = Math.sqrt((tempX * tempX) + (tempY * tempY)); if (tempDist < 70) { if (Char._alpha == 100) { if ((!GrenadeOut) && (Char._currentframe < 3)) { holdGrip = 30; Interviewed(); } if ((Char._currentframe = 3)) { if (HUD.SanityBar.bar._xscale > 0.4) { HUD.SanityBar.bar._xscale = HUD.SanityBar.bar._xscale - 0.4; } else { HUD.SanityBar.bar._xscale = 0; if ((HUD.Smile._currentframe > 18) && (HUD.Smile._currentframe < 36)) { delete _root.onEnterFrame; HUD.Smile.gotoAndPlay("loldead"); } } } // unexpected jump } return(true); } BLayer.Boss._x = BLayer.Boss._x + BLayer.Boss.moveRL; BLayer.Boss._y = BLayer.Boss._y + BLayer.Boss.moveUD; var _local2 = 0; while (_local2 <= 17) { BLayer[("Mic" + _local2) + "Shadow"]._x = BLayer[("Mic" + _local2) + "Shadow"].ex + BLayer.Boss._x; BLayer[("Mic" + _local2) + "Shadow"]._y = BLayer[("Mic" + _local2) + "Shadow"].ey + BLayer.Boss._y; _local2++; } }; poopInterviewed = function () { zoom = 8; Combo = 0; FlashMake(); if (HUD.Smile._x == undefined) { HUD.attachMovie("Smile", "Smile", HUD.getNextHighestDepth()); } breakHoldN = 0; Char.gotoAndStop("interviewed"); Char.swapDepths(50000); }; killReporter = function (i, ex, ey) { _root["Reporter" + i].removeMovieClip(this); if (i < baddieN) { _root["Reporter" + baddieN].ID = i; _root["Reporter" + baddieN]._name = "Reporter" + i; _root["Reporter" + i].swapDepths(((Math.round((_root["Reporter" + i]._y + 10) / 10) * 1000) + 100) + i); BLayer[("Reporter" + baddieN) + "Shadow"].swapDepths(i); BLayer[("Reporter" + baddieN) + "Shadow"]._name = ("Reporter" + i) + "Shadow"; } baddieN--; baddieNSmoke = baddieN + 1; Kills++; LevelUpVar--; if (((!random(20)) && (TabloidIcon == undefined)) && false) { attachMovie("TabloidIcon", "TabloidIcon", 10, {_x:ex, _y:ey, timer:150, _alpha:0}); TabloidIcon.onEnterFrame = function () { if (this.timer > 0) { if (this._alpha < 100) { this._alpha = this._alpha + 5; } this.timer--; } else if (this._alpha > 0) { this._alpha--; } else { removeMovieClip(this); } }; } }; spawnReporter = function () { baddieN++; baddieNSmoke = baddieN + 1; TotalSpawned++; var _local3 = random(4); if (_local3 == 0) { var _local2 = -40; var _local4 = random(720); } else if (_local3 == 1) { var _local4 = 760; var _local2 = random(480); } else if (_local3 == 2) { var _local2 = 580; var _local4 = random(720); } else { var _local4 = -20; var _local2 = random(480); } var _local1 = 1; attachMovie("Reporter" + _local1, "Reporter" + baddieN, ((Math.round((_local2 + 10) / 10) * 1000) + 10) + baddieN, {_x:_local4, _y:_local2, _xscale:75, _yscale:75, moveRL:0, moveUD:0, onEnterFrame:baddieEnterFrame, ID:baddieN, holdGrip:_local1 * 10, tehhurtz:_local1 * 0.1, maxSpeed:4 - _local1}); BLayer.attachMovie("ReporterShadow", ("Reporter" + baddieN) + "Shadow", BLayer.getNextHighestDepth(), {_x:_local4, _y:_local2}); }; SpawnLogic = function () { if ((baddieN < Level) && (baddieN < (LevelUpVar - 1))) { spawnReporter(); } if (LevelUpVar <= 0) { Level++; LevelSmoke++; LevelUpVar = (Level + 1) * Difficulty; TotalCanSpawn = TotalCanSpawn + LevelUpVar; } }; playPieSound = function (ex) { squish.setPan((ex / 3.6) - 100); squish.start(); }; GameOver = function () { delete onEnterFrame; delete onMouseDown; removeMovieClip(Char); removeMovieClip(BLayer); removeMovieClip(HUD); removeMovieClip(levelClip); var _local2 = 0; while (_local2 <= baddieN) { removeMovieClip(_root["Reporter" + _local2]); _local2++; } _x = 0; _y = 0; _xscale = 100; _yscale = 100; }; tehWinnerz = function () { UnlockedSurvivalMode = true; NoComment_local_data.data.UnlockedSurvivalMode = true; Char._alpha = 100; Char.gotoAndStop("idle"); Char.swapDepths(50000); BLayer.Boss.gotoAndPlay("die"); BLayer.Boss.bossColorTween.stop(); zoom = 3; delete BLayer.Boss.onEnterFrame; onEnterFrame = deadBossZoom; }; deadBossZoom = function () { if (BLayer.Boss._currentframe > 70) { var _local1 = 0; while (_local1 <= 17) { if (BLayer.Boss["BossMic" + _local1]._xscale > 0) { temp++; BLayer.Boss["BossMic" + _local1]._alpha = BLayer.Boss["BossMic" + _local1]._alpha - 4; BLayer[("Mic" + _local1) + "Shadow"]._alpha = BLayer[("Mic" + _local1) + "Shadow"]._alpha - 4; if (BLayer.Boss["BossMic" + _local1]._xscale > 0) { BLayer.Boss["BossMic" + _local1]._xscale = BLayer.Boss["BossMic" + _local1]._xscale - 4; BLayer.Boss["BossMic" + _local1]._yscale = BLayer.Boss["BossMic" + _local1]._yscale - 4; } if (BLayer.Boss["BossMic" + _local1]._alpha <= 0) { BLayer.Boss["BossMic" + _local1]._alpha = 0; BLayer[("Mic" + _local1) + "Shadow"]._alpha = 0; BLayer.Boss["BossMic" + _local1]._xscale = 0; BLayer.Boss["BossMic" + _local1]._yscale = 0; } } _local1++; } } tempX = Char._x - BLayer.Boss._x; tempY = Char._y - BLayer.Boss._y; tempDist = Math.sqrt((tempX * tempX) + (tempY * tempY)); if (tempDist < 70) { return(true); } if (temp == 0) { bossEnterFrameActive = bossEnterFrame; BLayer.Boss.crazy.play(); CanThrow = 0; } zoomScreen(BLayer.Boss._x, BLayer.Boss._y + 45); }; gameOverZoom = function () { if (zoom < 5.8) { zoom = zoom + ((6 - zoom) / 10); } else { delete onEnterFrame; Char.gotoAndStop("winnerz"); if (HUD.Smile._x == undefined) { HUD.attachMovie("Smile", "Smile", HUD.getNextHighestDepth()); } if (HUD.Smile._currentframe < 57) { HUD.Smile.gotoAndPlay("winnerzScreen"); } } zoomScreen(Char._x, Char._y + 5); }; FlashMake(); PistolShot.start();Frame 3stop();Frame 4Difficulty = 5; Survival = false; attachMovie("Char", "Char", 10, {_x:200, _y:250}); attachMovie("HUD", "HUD", 50010); LevelsToGo = tehLevelsToGo; Char._xscale = 75; Char._yscale = 75; Char.moveRL = 0; Char.moveUD = 0; Char.keyBuffer = false; GrenadeOut = false; GrenadeOpen = false; CanThrow = 0; zoom = 1; FlashTabloidPopUp = true; breakHoldN = -1; KeyTemp = "empty"; baddieN = -1; createEmptyMovieClip("levelClip", 0); levelClip.attachBitmap(levelBitmap, 0); createEmptyMovieClip("BLayer", 5); levelBitmap.draw(BG2, BG2.transform.matrix); BGfront.swapDepths(0); BGfront.removeMovieClip(this); HideThatMouse = 40; TotalSpawned = 0; TotalCanSpawn = 0; Level = 0; LevelSmoke = 1; Kills = 0; Combo = 0; Score = 0; RoundBoss = false; Grenades = 0; CanFlap = true; onEnterFrame = theOnEnterFrame; onMouseDown = function () { if (CanThrow == 0) { CanThrow = 5; pieRL = _xmouse - Char._x; pieUD = (_ymouse - Char._y) + 40; pieRLUD = Math.sqrt((pieRL * pieRL) + (pieUD * pieUD)); if (pieRLUD > 1) { pieRL = pieRL * (1 / pieRLUD); pieUD = pieUD * (1 / pieRLUD); } throwPie(Char._x, Char._y, GunRot, pieRL, pieUD); } }; pieN = 0; LevelUpVar = 2; TotalCanSpawn = TotalCanSpawn + LevelUpVar; stop();Frame 5GameOver(); FlashMake(); PistolShot.start();Symbol 7 MovieClip [flash] Frame 6removeMovieClip(this);Symbol 10 MovieClip [MicWall] Frame 1stop();Symbol 15 MovieClip Frame 1stop();Symbol 22 Buttonon (press) { _root.play(); }Symbol 24 MovieClip Frame 1stop();Symbol 241 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }Symbol 242 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }Symbol 243 MovieClip [__Packages.mx.transitions.Tween] Frame 0class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }Symbol 244 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }Symbol 245 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }Symbol 30 MovieClip [Shout!] Frame 34removeMovieClip(this);Symbol 60 MovieClip Frame 1gotoAndStop(_root.GunsPoint);Symbol 69 MovieClip [Char] Frame 2stop();Symbol 80 MovieClip Frame 1if (_root.HUD.SanityBar.bar._xscale > 5) { _root.HUD.SanityBar.bar._xscale = _root.HUD.SanityBar.bar._xscale - 5; } else { _root.HUD.SanityBar.bar._xscale = 0; _root.gotoAndStop("gamedead"); } var iDepth = _root.getNextHighestDepth(); _root.attachMovie("splatBlood", "splatBlood" + iDepth, iDepth, {_x:_parent._x + (_parent._xscale / 1.8), _y:_parent._y - 40, _rotation:_parent._xscale / 1.5}); _root.playPieSound(_parent._x); stop();Symbol 112 MovieClip Frame 52stop(); _root.killReporter(_parent.ID, _parent._x, _parent._y);Symbol 124 MovieClip Frame 39stop(); _root.killReporter(_parent.ID, _parent._x, _parent._y);Symbol 140 MovieClip Frame 39stop(); _root.killReporter(_parent.ID, _parent._x, _parent._y);Symbol 141 MovieClip [Reporter1] Frame 1stop();Instance of Symbol 80 MovieClip "talk" in Symbol 141 MovieClip [Reporter1] Frame 3onClipEvent (load) { flap = 2; } onClipEvent (enterFrame) { if (flap == 0) { flap = 2; gotoAndStop(random(5) + 1); } else { flap--; } }Symbol 150 MovieClip Frame 141_root.GrenadeOpen = false; _root.GrenadeOut = false; _parent.removeMovieClip();Symbol 151 MovieClip [Grenade] Frame 1selfDestruct = function () { removeMovieClip(this); };Instance of Symbol 144 MovieClip "ball" in Symbol 151 MovieClip [Grenade] Frame 2onClipEvent (load) { moveUD = -15; } onClipEvent (enterFrame) { if (((_y + moveUD) + 10) > 0) { _parent.onEnterFrame = function () { this._x = this._x + this.moveRL; this._y = this._y + this.moveUD; if (Math.abs(this.moveRL) > 1) { this.moveRL = this.moveRL - (this.moveRL / Math.abs(this.moveRL)); } else { this.moveRL = 0; } if (Math.abs(this.moveUD) > 1) { this.moveUD = this.moveUD - (this.moveUD / Math.abs(this.moveUD)); } else { this.moveUD = 0; } }; _root.GrenadeOpen = true; _parent.gotoAndStop("impact"); } else { _rotation = (_rotation + (Math.abs(_parent.moveRL) * 10)); moveUD++; _y = (_y + moveUD); } }Symbol 151 MovieClip [Grenade] Frame 7_xscale = 75; if (_root.zoom != 1) { _root.Smile.gotoAndPlay(20); _root.zoom = 1; _root.Char.gotoAndStop("idle"); _root.breakHoldN = -1; } _root.attachMovie("Popup", "GrenadePopup", _root.getNextHighestDepth(), {_alpha:0, i:0, onEnterFrame:_root.popupEnterFrame, ticker:"NowBroadcastingRumors!"});Symbol 158 MovieClip [Pie] Frame 1selfDestruct = function () { removeMovieClip(this); };Symbol 164 MovieClip Frame 1stop();Symbol 168 MovieClip [Popup] Frame 1gotoAndStop(ticker);Symbol 171 MovieClip [combo!] Frame 37removeMovieClip(this);Symbol 183 MovieClip [RoundBoss] Frame 25gotoAndPlay (1);Symbol 183 MovieClip [RoundBoss] Frame 124_root.onEnterFrame = _root.gameOverZoom; BLayer.removeMovieClip(this); stop();Symbol 198 MovieClip [splatBlood] Frame 14removeMovieClip(this);Symbol 213 Buttonon (press) { _root.FlashMake(); _root.gotoAndStop("Menu"); _root.GameOver(); }Symbol 216 MovieClip [Smile] Frame 19stop();Symbol 216 MovieClip [Smile] Frame 35removeMovieClip(this);Instance of Symbol 204 MovieClip in Symbol 216 MovieClip [Smile] Frame 36onClipEvent (load) { gotoAndStop (2); }Symbol 216 MovieClip [Smile] Frame 56_root.CanFlap = false; stop();Instance of Symbol 204 MovieClip in Symbol 216 MovieClip [Smile] Frame 57onClipEvent (load) { gotoAndStop (1); }Symbol 216 MovieClip [Smile] Frame 77stop();Symbol 233 MovieClip Frame 1function LOGO_IN() { var _local1 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Strong.easeIn, -75, 85, 12, false); _local1.onMotionFinished = function () { LOGO_SMASH(); var _local3 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Bounce.easeOut, 60, 85, 6, false); var _local4 = new mx.transitions.Tween(AGlogo_mc, "_x", mx.transitions.easing.Bounce.easeOut, 30, 50, 6, false); var _local2 = new mx.transitions.Tween(AGpresented_mc, "_y", mx.transitions.easing.Bounce.easeOut, 15, 25, 6, false); var _local1 = new mx.transitions.Tween(AGpresented_mc, "_x", mx.transitions.easing.Bounce.easeOut, 110, 100, 6, false); }; } function LOGO_SMASH() { AG_SMASH.start(); AGclick_btn._visible = true; } function AG_HOLD_COUNTER() { if (AG_COUNT == AG_TIME) { clearInterval(AG_HOLD_ID); _level0.START_ping.broadcastMessage("presented"); this.unloadMovie(); _root.FlashMake(); _root.PistolShot.start(); _root.play(); } else { AG_COUNT++; } } var AG_SMASH = new Sound(); AG_SMASH.attachSound("Smash"); var AG_COUNT = 0; var AG_TIME = 4; var AG_HOLD_ID; AG_HOLD_ID = setInterval(this, "AG_HOLD_COUNTER", 1000); AGpresented_mc._alpha = 0; AGclick_btn._visible = false; AGlogo_mc._y = -70; var AGpresented_IN = (new mx.transitions.Tween(AGpresented_mc, "_alpha", mx.transitions.easing.Strong.easeIn, 0, 100, 12, false)); AGpresented_IN.onMotionFinished = function () { LOGO_IN(); }; AGskip_btn.onRelease = function () { AG_COUNT = AG_TIME; AG_HOLD_COUNTER(); }; AGclick_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "_blank"); };Symbol 239 Buttonon (press) { _root.FlashMake(); _root.PistolShot.start(); _root.gotoAndStop("Gameplay"); }
Library Items
Symbol 1 Sound [Smash] | ||
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip [BossShadow] | Uses:2 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip [MicShadow] | Uses:4 | |
Symbol 6 Graphic | Used by:7 17 | |
Symbol 7 MovieClip [flash] | Uses:6 | |
Symbol 8 Graphic | Used by:10 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip [MicWall] | Uses:8 9 | |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:15 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:15 234 |
Symbol 15 MovieClip | Uses:12 14 | Used by:Timeline |
Symbol 16 Graphic | Used by:24 | |
Symbol 17 MovieClip | Uses:6 | Used by:19 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:17 18 | Used by:24 |
Symbol 20 Graphic | Used by:22 213 239 | |
Symbol 21 Graphic | Used by:22 213 | |
Symbol 22 Button | Uses:20 21 | Used by:24 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:16 19 22 23 | Used by:Timeline |
Symbol 25 Font | Used by:26 28 31 32 33 34 35 210 211 | |
Symbol 26 Text | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:Timeline | |
Symbol 28 Text | Uses:25 | Used by:Timeline |
Symbol 241 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] | ||
Symbol 242 MovieClip [__Packages.mx.transitions.BroadcasterMX] | ||
Symbol 243 MovieClip [__Packages.mx.transitions.Tween] | ||
Symbol 244 MovieClip [__Packages.mx.transitions.easing.Strong] | ||
Symbol 245 MovieClip [__Packages.mx.transitions.easing.Bounce] | ||
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip [Shout!] | Uses:29 | Used by:Timeline |
Symbol 31 Text | Uses:25 | Used by:42 |
Symbol 32 EditableText | Uses:25 | Used by:42 |
Symbol 33 Text | Uses:25 | Used by:42 |
Symbol 34 Text | Uses:25 | Used by:42 |
Symbol 35 EditableText | Uses:25 | Used by:42 |
Symbol 36 Graphic | Used by:40 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:40 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:36 38 39 | Used by:42 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip [HUD] | Uses:31 32 33 34 35 40 41 | Used by:Timeline |
Symbol 43 Graphic | Used by:48 | |
Symbol 44 ShapeTweening | Used by:47 | |
Symbol 45 ShapeTweening | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:44 45 46 | Used by:48 |
Symbol 48 MovieClip [TabloidIcon] | Uses:43 47 | Used by:Timeline |
Symbol 49 Graphic | Used by:69 | |
Symbol 50 Bitmap | Used by:51 62 63 | |
Symbol 51 Graphic | Uses:50 | Used by:61 |
Symbol 52 Graphic | Used by:60 | |
Symbol 53 Graphic | Used by:60 | |
Symbol 54 Graphic | Used by:60 | |
Symbol 55 Graphic | Used by:60 | |
Symbol 56 Graphic | Used by:60 | |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:52 53 54 55 56 57 58 59 | Used by:61 64 |
Symbol 61 MovieClip | Uses:51 60 | Used by:69 |
Symbol 62 Graphic | Uses:50 | Used by:64 |
Symbol 63 Graphic | Uses:50 | Used by:64 |
Symbol 64 MovieClip | Uses:62 60 63 | Used by:69 |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:69 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:69 |
Symbol 69 MovieClip [Char] | Uses:49 61 64 66 68 | Used by:Timeline |
Symbol 70 Bitmap | Used by:71 72 78 114 117 126 127 128 129 130 131 132 133 134 136 137 138 139 | |
Symbol 71 Graphic | Uses:70 | Used by:73 |
Symbol 72 Graphic | Uses:70 | Used by:73 |
Symbol 73 MovieClip | Uses:71 72 | Used by:141 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:141 |
Symbol 76 Graphic | Used by:80 | |
Symbol 77 Graphic | Used by:80 | |
Symbol 78 Graphic | Uses:70 | Used by:80 |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:76 77 78 79 | Used by:141 |
Symbol 81 Graphic | Used by:112 | |
Symbol 82 Graphic | Used by:112 | |
Symbol 83 Graphic | Used by:112 | |
Symbol 84 Graphic | Used by:112 | |
Symbol 85 Graphic | Used by:112 | |
Symbol 86 Graphic | Used by:112 | |
Symbol 87 Graphic | Used by:112 | |
Symbol 88 Graphic | Used by:112 | |
Symbol 89 Graphic | Used by:112 | |
Symbol 90 Graphic | Used by:112 | |
Symbol 91 Graphic | Used by:112 | |
Symbol 92 Graphic | Used by:112 | |
Symbol 93 Graphic | Used by:112 | |
Symbol 94 Graphic | Used by:112 | |
Symbol 95 Graphic | Used by:112 | |
Symbol 96 Graphic | Used by:112 | |
Symbol 97 Graphic | Used by:112 | |
Symbol 98 Graphic | Used by:112 | |
Symbol 99 Graphic | Used by:112 | |
Symbol 100 Graphic | Used by:112 | |
Symbol 101 Graphic | Used by:112 | |
Symbol 102 Graphic | Used by:112 124 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:112 |
Symbol 105 Graphic | Used by:112 | |
Symbol 106 Graphic | Used by:112 | |
Symbol 107 Graphic | Used by:112 | |
Symbol 108 Graphic | Used by:112 | |
Symbol 109 Graphic | Used by:112 | |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 104 105 106 107 108 109 110 111 | Used by:141 |
Symbol 113 Graphic | Used by:124 | |
Symbol 114 Graphic | Uses:70 | Used by:124 |
Symbol 115 Graphic | Used by:124 | |
Symbol 116 Graphic | Used by:124 | |
Symbol 117 Graphic | Uses:70 | Used by:124 140 |
Symbol 118 Graphic | Used by:124 | |
Symbol 119 Graphic | Used by:124 | |
Symbol 120 Graphic | Used by:124 | |
Symbol 121 Graphic | Used by:124 | |
Symbol 122 Graphic | Used by:124 | |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:102 113 114 115 116 117 118 119 120 121 122 123 | Used by:141 |
Symbol 125 Graphic | Used by:140 | |
Symbol 126 Graphic | Uses:70 | Used by:140 |
Symbol 127 Graphic | Uses:70 | Used by:140 |
Symbol 128 Graphic | Uses:70 | Used by:140 |
Symbol 129 Graphic | Uses:70 | Used by:140 |
Symbol 130 Graphic | Uses:70 | Used by:140 |
Symbol 131 Graphic | Uses:70 | Used by:140 |
Symbol 132 Graphic | Uses:70 | Used by:140 |
Symbol 133 Graphic | Uses:70 | Used by:140 |
Symbol 134 Graphic | Uses:70 | Used by:140 |
Symbol 135 Graphic | Used by:140 | |
Symbol 136 Graphic | Uses:70 | Used by:140 |
Symbol 137 Graphic | Uses:70 | Used by:140 |
Symbol 138 Graphic | Uses:70 | Used by:140 |
Symbol 139 Graphic | Uses:70 | Used by:140 |
Symbol 140 MovieClip | Uses:125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 117 | Used by:141 |
Symbol 141 MovieClip [Reporter1] | Uses:73 75 80 112 124 140 | Used by:Timeline |
Symbol 142 Graphic | Used by:151 158 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:151 |
Symbol 145 Graphic | Used by:150 | |
Symbol 146 Graphic | Used by:150 | |
Symbol 147 Graphic | Used by:149 | |
Symbol 148 MovieClip | Used by:149 | |
Symbol 149 MovieClip | Uses:147 148 | Used by:150 |
Symbol 150 MovieClip | Uses:145 146 149 | Used by:151 |
Symbol 151 MovieClip [Grenade] | Uses:142 144 150 | Used by:Timeline |
Symbol 152 Graphic | Used by:158 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:158 |
Symbol 155 Graphic | Used by:158 | |
Symbol 156 Graphic | Used by:158 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip [Pie] | Uses:142 152 154 155 156 157 | Used by:Timeline |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip [ReporterShadow] | Uses:159 | Used by:Timeline |
Symbol 161 Graphic | Used by:164 | |
Symbol 162 Sound [squish] | Used by:164 | |
Symbol 163 Sound [pistolshot] | Used by:164 | |
Symbol 164 MovieClip | Uses:161 162 163 | Used by:Timeline |
Symbol 165 Graphic | Used by:168 | |
Symbol 166 Graphic | Used by:168 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip [Popup] | Uses:165 166 167 | Used by:Timeline |
Symbol 169 Font | Used by:170 209 215 | |
Symbol 170 EditableText | Uses:169 | Used by:171 |
Symbol 171 MovieClip [combo!] | Uses:170 | Used by:Timeline |
Symbol 172 Graphic | Used by:181 | |
Symbol 173 MovieClip | Used by:181 | |
Symbol 174 MovieClip | Used by:181 | |
Symbol 175 MovieClip | Used by:181 | |
Symbol 176 MovieClip | Used by:181 | |
Symbol 177 MovieClip | Used by:181 | |
Symbol 178 MovieClip | Used by:181 | |
Symbol 179 MovieClip | Used by:181 | |
Symbol 180 MovieClip | Used by:181 | |
Symbol 181 MovieClip | Uses:172 173 174 175 176 177 178 179 180 | Used by:183 |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip [RoundBoss] | Uses:181 182 | Used by:Timeline |
Symbol 184 Graphic | Used by:189 | |
Symbol 185 Graphic | Used by:189 | |
Symbol 186 Graphic | Used by:189 | |
Symbol 187 Graphic | Used by:189 | |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip [splatterBlood] | Uses:184 185 186 187 188 | Used by:Timeline |
Symbol 190 Graphic | Used by:198 | |
Symbol 191 Graphic | Used by:198 | |
Symbol 192 Graphic | Used by:198 | |
Symbol 193 Graphic | Used by:198 | |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip [splatBlood] | Uses:190 191 192 193 194 195 196 197 | Used by:Timeline |
Symbol 199 Graphic | Used by:216 | |
Symbol 200 Bitmap | Used by:201 208 | |
Symbol 201 Graphic | Uses:200 | Used by:216 |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:202 203 | Used by:216 |
Symbol 205 Graphic | Used by:216 | |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:216 |
Symbol 208 Graphic | Uses:200 | Used by:216 |
Symbol 209 Text | Uses:169 | Used by:216 |
Symbol 210 Text | Uses:25 | Used by:216 |
Symbol 211 Text | Uses:25 | Used by:216 |
Symbol 212 Graphic | Used by:216 | |
Symbol 213 Button | Uses:20 21 | Used by:216 |
Symbol 214 Graphic | Used by:216 | |
Symbol 215 Text | Uses:169 | Used by:216 |
Symbol 216 MovieClip [Smile] | Uses:199 201 204 205 207 208 209 210 211 212 213 214 215 | Used by:Timeline |
Symbol 217 Graphic | Used by:222 233 | |
Symbol 218 Graphic | Used by:222 | |
Symbol 219 Graphic | Used by:222 | |
Symbol 220 Graphic | Used by:222 | |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 Button | Uses:217 218 219 220 221 | Used by:233 |
Symbol 223 Graphic | Used by:228 | |
Symbol 224 Graphic | Used by:228 | |
Symbol 225 Graphic | Used by:228 | |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 Button | Uses:223 224 225 226 227 | Used by:233 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:233 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:233 |
Symbol 233 MovieClip | Uses:217 222 228 230 232 | Used by:Timeline |
Symbol 234 MovieClip | Uses:14 | Used by:235 |
Symbol 235 MovieClip | Uses:234 | Used by:Timeline |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 Button | Uses:20 238 | Used by:Timeline |
Symbol 240 Graphic | Used by:Timeline |
Instance Names
"BGfront" | Frame 1 | Symbol 15 MovieClip |
"playthis" | Frame 1 | Symbol 24 MovieClip |
"BG2" | Frame 4 | Symbol 235 MovieClip |
"bar" | Symbol 19 MovieClip Frame 1 | Symbol 17 MovieClip |
"LoadBar" | Symbol 24 MovieClip Frame 1 | Symbol 19 MovieClip |
"bar" | Symbol 40 MovieClip Frame 1 | Symbol 38 MovieClip |
"SanityBar" | Symbol 42 MovieClip [HUD] Frame 1 | Symbol 40 MovieClip |
"charGuns" | Symbol 61 MovieClip Frame 1 | Symbol 60 MovieClip |
"charGuns" | Symbol 64 MovieClip Frame 1 | Symbol 60 MovieClip |
"char" | Symbol 69 MovieClip [Char] Frame 1 | Symbol 61 MovieClip |
"char" | Symbol 69 MovieClip [Char] Frame 2 | Symbol 64 MovieClip |
"talk" | Symbol 141 MovieClip [Reporter1] Frame 3 | Symbol 80 MovieClip |
"talk" | Symbol 141 MovieClip [Reporter1] Frame 4 | Symbol 112 MovieClip |
"talk" | Symbol 141 MovieClip [Reporter1] Frame 5 | Symbol 124 MovieClip |
"talk" | Symbol 141 MovieClip [Reporter1] Frame 6 | Symbol 140 MovieClip |
"ball" | Symbol 151 MovieClip [Grenade] Frame 2 | Symbol 144 MovieClip |
"isBullet" | Symbol 158 MovieClip [Pie] Frame 3 | Symbol 154 MovieClip |
"bossColorTween" | Symbol 183 MovieClip [RoundBoss] Frame 1 | Symbol 181 MovieClip |
"AGclick_btn" | Symbol 233 MovieClip Frame 1 | Symbol 222 Button |
"AGskip_btn" | Symbol 233 MovieClip Frame 1 | Symbol 228 Button |
"AGpresented_mc" | Symbol 233 MovieClip Frame 1 | Symbol 230 MovieClip |
"AGlogo_mc" | Symbol 233 MovieClip Frame 1 | Symbol 232 MovieClip |
"BGfront" | Symbol 235 MovieClip Frame 1 | Symbol 234 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Smash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "BossShadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "MicShadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "flash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "MicWall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 241 as "__Packages.mx.transitions.OnEnterFrameBeacon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 242 as "__Packages.mx.transitions.BroadcasterMX" |
ExportAssets (56) | Timeline Frame 1 | Symbol 243 as "__Packages.mx.transitions.Tween" |
ExportAssets (56) | Timeline Frame 1 | Symbol 244 as "__Packages.mx.transitions.easing.Strong" |
ExportAssets (56) | Timeline Frame 1 | Symbol 245 as "__Packages.mx.transitions.easing.Bounce" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "Shout!" |
ExportAssets (56) | Timeline Frame 2 | Symbol 42 as "HUD" |
ExportAssets (56) | Timeline Frame 2 | Symbol 48 as "TabloidIcon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 69 as "Char" |
ExportAssets (56) | Timeline Frame 2 | Symbol 141 as "Reporter1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 151 as "Grenade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 158 as "Pie" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "ReporterShadow" |
ExportAssets (56) | Timeline Frame 2 | Symbol 162 as "squish" |
ExportAssets (56) | Timeline Frame 2 | Symbol 163 as "pistolshot" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "Popup" |
ExportAssets (56) | Timeline Frame 2 | Symbol 171 as "combo!" |
ExportAssets (56) | Timeline Frame 2 | Symbol 183 as "RoundBoss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 189 as "splatterBlood" |
ExportAssets (56) | Timeline Frame 2 | Symbol 198 as "splatBlood" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "Smile" |
Labels
"loading" | Frame 1 |
"loadshit" | Frame 2 |
"splash" | Frame 3 |
"Gameplay" | Frame 4 |
"gamedead" | Frame 5 |
"idle" | Symbol 69 MovieClip [Char] Frame 1 |
"walk" | Symbol 69 MovieClip [Char] Frame 2 |
"interviewed" | Symbol 69 MovieClip [Char] Frame 3 |
"winnerz" | Symbol 69 MovieClip [Char] Frame 4 |
"walk" | Symbol 141 MovieClip [Reporter1] Frame 1 |
"talk" | Symbol 141 MovieClip [Reporter1] Frame 2 |
"idle" | Symbol 141 MovieClip [Reporter1] Frame 3 |
"loldeadface" | Symbol 141 MovieClip [Reporter1] Frame 4 |
"loldeadback" | Symbol 141 MovieClip [Reporter1] Frame 5 |
"loldeadfront" | Symbol 141 MovieClip [Reporter1] Frame 6 |
"side" | Symbol 151 MovieClip [Grenade] Frame 2 |
"back" | Symbol 151 MovieClip [Grenade] Frame 3 |
"front" | Symbol 151 MovieClip [Grenade] Frame 4 |
"frontdiag" | Symbol 151 MovieClip [Grenade] Frame 5 |
"backdiag" | Symbol 151 MovieClip [Grenade] Frame 6 |
"impact" | Symbol 151 MovieClip [Grenade] Frame 7 |
"side" | Symbol 158 MovieClip [Pie] Frame 2 |
"back" | Symbol 158 MovieClip [Pie] Frame 3 |
"front" | Symbol 158 MovieClip [Pie] Frame 4 |
"frontdiag" | Symbol 158 MovieClip [Pie] Frame 5 |
"backdiag" | Symbol 158 MovieClip [Pie] Frame 6 |
"YouGotTabloids!" | Symbol 168 MovieClip [Popup] Frame 2 |
"NowBroadcastingRumors!" | Symbol 168 MovieClip [Popup] Frame 3 |
"die" | Symbol 183 MovieClip [RoundBoss] Frame 26 |
"FadeOut" | Symbol 216 MovieClip [Smile] Frame 19 |
"loldead" | Symbol 216 MovieClip [Smile] Frame 36 |
"winnerzScreen" | Symbol 216 MovieClip [Smile] Frame 57 |
Dynamic Text Variables
_root.Kills | Symbol 32 EditableText | "<p align="right"><font face="Times New Roman" size="12" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.Score | Symbol 35 EditableText | "<p align="right"><font face="Times New Roman" size="18" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
smoke | Symbol 170 EditableText | "<p align="center"><font face="Times New Roman" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>this stuff</b></font></p>" |
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