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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/41689510?noj=FRM41689510-26DC" width="1" height="1"></div>

Dick Cheney's Texas Takedown.swf

This is the info page for
Flash #22886

(Click the ID number above for more basic data on this flash file.)


Text
loading

%...

000

0:00

0

Time's up!

2.0

with shooting like
that, how do you
expect to convince
the american public
that invading iraq
was a good idea?
oh wait, you never
really managed
that one, huh?

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Frame 6
var time = 75000; var i = 0; while (i < 20) { _root["SCORE" + (19 - i)] = (i * 50) + 50; i++; } stop();
Instance of Symbol 104 MovieClip "mcPad" in Frame 6
/* no clip actions */
Frame 11
function startGame() { var myMap1 = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var tileManagerInit = {path:_root, ref:"mcTile", obCreateTiles:{arrMaster:[myMap1], arrMoving:[[]]}}; var heroInit = {sp:2, x:1, y:4, xTile:1, yTile:4, width:8, height:11, gravity:1.5, jumpStart:-16, jump:false, climbing:false, climbSpeed:2}; var e1 = {sp:0.5, type:"samurai", xTile:4, yTile:3, turn:25, lastDir:"R"}; var e2 = {sp:0.5, type:"samurai", xTile:5, yTile:5, turn:50, lastDir:"L"}; var e5 = {sp:0.5, type:"samurai", xTile:6, yTile:6, turn:40, lastDir:"R"}; var e3 = {sp:0.5, type:"samurai", xTile:5, yTile:2, turn:40, lastDir:"R"}; var e4 = {sp:0.5, type:"samurai", xTile:7, yTile:4, turn:80, lastDir:"L"}; var enemyManagerInit = {arrRooms:[[e1, e2, e3, e4, e5]]}; var propManagerInit = {arrProps:[[]]}; var game = mvc_specific.MVC.main({lives:1, tileManagerInit:tileManagerInit, heroInit:heroInit, enemyManagerInit:enemyManagerInit, propManagerInit:propManagerInit, arrLevelStart:arrLevelStart, time:time}); return(game); } var myLog = org.fivepecks.logger.Logger.getInstance(); myLog.level = "debug"; myLog.setOutputWindowView(true); resetGame = function () { for (var prop in _root) { removeMovieClip(_root[prop]); } }; mainStart = function () { stopAllSounds(); name = ""; game = startGame(); this.onEnterFrame = function () { game.mvc_controller.updateModel(); }; }; mainStart(); stop();
Frame 17
btnMain.onRelease = function () { stopAllSounds(); resetGame(); gotoAndStop ("title"); }; btnHunt.onRelease = function () { resetGame(); gotoAndStop ("game"); };
Frame 27
btnMain.onRelease = function () { stopAllSounds(); resetGame(); gotoAndStop ("title"); }; btnHunt.onRelease = function () { resetGame(); gotoAndStop ("game"); };
Frame 37
btnMain.onRelease = function () { stopAllSounds(); resetGame(); gotoAndStop ("title"); }; btnHunt.onRelease = function () { resetGame(); gotoAndStop ("game"); };
Frame 47
btnMain.onRelease = function () { stopAllSounds(); resetGame(); gotoAndStop ("title"); }; btnHunt.onRelease = function () { resetGame(); gotoAndStop ("game"); };
Instance of Symbol 7 MovieClip "preloadBar" in Symbol 8 MovieClip Frame 1
onClipEvent (enterFrame) { var loadedSoFar = _root.getBytesLoaded(); if (loadedSoFar >= loadTotal) { this.onEnterFrame = null; _root.gotoAndStop("title"); } else { var percent = Math.round((loadedSoFar / loadTotal) * 100); _xscale = percent; _parent.percentText.text = percent; } } onClipEvent (load) { var loadTotal = _root.getBytesTotal(); }
Symbol 175 MovieClip [__Packages.org.fivepecks.logger.Logger] Frame 0
class org.fivepecks.logger.Logger { static var _inst; var _outputWinView, addEventListener, removeEventListener, _LCView, dispatchEvent; function Logger () { mx.events.EventDispatcher.initialize(this); if (_global.log == undefined) { _global.log = this; } _global.fplog = this; } static function getInstance() { if (_inst == null) { _inst = new org.fivepecks.logger.Logger(); } return(_inst); } function get level() { return(_logLevels[_logLevel]); } function set level(l) { var len = _logLevels.length; var i = 0; while (i < len) { if (_logLevels[i].toLowerCase() == l.toLowerCase()) { _logLevel = i; info(((("Log level set to " + _logLevels[_logLevel]) + " (") + _logLevel) + ")"); return; } i++; } warn("Invalid log level specified."); //return(level); } function setLevel(l) { level = (l); } function getLevel() { return(level); } function setOutputWindowView(enableView) { if (enableView) { if (_outputWinView == undefined) { _outputWinView = new org.fivepecks.logger.OutputWindowView(); } addEventListener("logMessage", _outputWinView); } else if (_outputWinView != undefined) { removeEventListener("logMessage", _outputWinView); } } function setLCView(enableView) { if (enableView) { if (_LCView == undefined) { _LCView = new org.fivepecks.logger.LCView(this); } addEventListener("logMessage", _LCView); } else if (_LCView != undefined) { removeEventListener("logMessage", _LCView); delete _LCView; } } function fatal(msg) { if (_logLevel >= 0) { sendLogMessage(msg, "FATAL"); } } function error(msg) { if (_logLevel >= 1) { sendLogMessage(msg, "ERROR"); } } function warn(msg) { if (_logLevel >= 2) { sendLogMessage(msg, "WARN"); } } function info(msg) { if (_logLevel >= 3) { sendLogMessage(msg, "INFO"); } } function debug(msg) { if (_logLevel >= 4) { sendLogMessage(msg, "DEBUG"); } } function sendLogMessage(msg, lvl) { var eventObj = {target:this, type:"logMessage"}; eventObj.message = msg; eventObj.level = lvl; dispatchEvent(eventObj); } var _logLevel = 3; var _logLevels = ["FATAL", "ERROR", "WARN", "INFO", "DEBUG"]; }
Symbol 176 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var l = queue.length; var i; i = 0; while (i < l) { var o = queue[i]; if (o == handler) { queue.splice(i, 1); return(undefined); } i++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var queueName = ("__q_" + eventObj.type); var queue = queueObj[queueName]; if (queue != undefined) { var i; for (i in queue) { var o = queue[i]; var oType = typeof(o); if ((oType == "object") || (oType == "movieclip")) { if (o.handleEvent != undefined) { o.handleEvent(eventObj); } if (o[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { o[eventObj.type](eventObj); } } } else { o.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var queueName = ("__q_" + event); if (this[queueName] == undefined) { this[queueName] = new Array(); } _global.ASSetPropFlags(this, queueName, 1); _removeEventListener(this[queueName], event, handler); this[queueName].push(handler); } function removeEventListener(event, handler) { var queueName = ("__q_" + event); _removeEventListener(this[queueName], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 177 MovieClip [__Packages.org.fivepecks.logger.OutputWindowView] Frame 0
class org.fivepecks.logger.OutputWindowView { function OutputWindowView () { } function logMessage(evtObj) { trace((evtObj.level + ": ") + evtObj.message); } }
Symbol 178 MovieClip [__Packages.org.fivepecks.logger.LCView] Frame 0
class org.fivepecks.logger.LCView { var _log, _outgoingConnectionName, _incomingConnectionName, _incoming_lc, _outgoing_lc; function LCView (controllingLog) { _log = controllingLog; var swfName = ""; var wholeURL = _root._url; var tempArray = wholeURL.split("/"); var tempName = tempArray.pop(); if (tempName.indexOf("\\") == -1) { swfName = tempName; } else { var tempArray2 = tempName.split("\\"); swfName = tempArray2.pop(); } swfName = unescape(swfName); _outgoingConnectionName = swfName + "_log_lc"; _incomingConnectionName = swfName + "_feedback_lc"; _incoming_lc = new LocalConnection(); _incoming_lc.controller = this; _incoming_lc.changeLevel = function (newLevel) { this.controller._log.setLevel(newLevel); }; _incoming_lc.connect(_incomingConnectionName); } function logMessage(evtObj) { var lvl = evtObj.level; var msg = evtObj.message; _outgoing_lc = new LocalConnection(); _outgoing_lc.send(_outgoingConnectionName, "logMessage", lvl, msg); } }
Symbol 179 MovieClip [__Packages.mvc_specific.MVC] Frame 0
class mvc_specific.MVC { var mvc_model, mvc_controller, mvc_view; function MVC (tOb) { mvc_model = new mvc_specific.MVCModel(tOb); mvc_controller = new mvc_specific.MVCController(mvc_model); mvc_view = new mvc_specific.MVCView(mvc_model, mvc_controller); mvc_model.addObserver(mvc_view); } static function main(tOb) { var mvc = (new mvc_specific.MVC(tOb)); mvc.mvc_model.initializeView(); mvc.mvc_model.switchMap(0); return(mvc); } static var log = org.fivepecks.logger.Logger.getInstance(); }
Symbol 180 MovieClip [__Packages.util.Observable] Frame 0
class util.Observable { var observers; function Observable () { observers = new Array(); } function addObserver(o) { if (o == null) { return(false); } var i = 0; while (i < observers.length) { if (observers[i] == o) { return(false); } i++; } observers.push(o); return(true); } function removeObserver(o) { var len = observers.length; var i = 0; while (i < len) { if (observers[i] == o) { observers.splice(i, 1); return(true); } i++; } return(false); } function notifyObservers(infoObj) { if (infoObj == undefined) { infoObj = null; } if (!changed) { return(undefined); } var observersSnapshot = observers.slice(0); clearChanged(); var i = (observersSnapshot.length - 1); while (i >= 0) { observersSnapshot[i].update(this, infoObj); i--; } } function clearObservers() { observers = new Array(); } function setChanged() { changed = true; } function clearChanged() { changed = false; } function hasChanged() { return(changed); } function countObservers() { return(observers.length); } var changed = false; }
Symbol 181 MovieClip [__Packages.util.Observer] Frame 0
interface util.Observer { }
Symbol 182 MovieClip [__Packages.mvc_specific.MVCModel] Frame 0
class mvc_specific.MVCModel extends util.Observable { var scoreURL, points, curMap, tileManager, hero, enemyManager, propManager, weaponManager, time, clock, clockListener, setChanged, notifyObservers, curLevel, arrLevelStart; function MVCModel (tOb) { super(); scoreURL = tOb.scoreURL; points = 0; curMap = 0; createChildren(tOb); } function createChildren(tOb) { var tileInit = tOb.tileManagerInit; tileInit.tileH = tileH; tileInit.tileW = tileW; tileManager = new tile.TileManager(tileInit); var heroInit = tOb.heroInit; heroInit.tileH = tileH; heroInit.tileW = tileW; heroInit.model = this; heroInit.tileManager = tileManager; heroInit.x = (heroInit.x * tileW) + (tileW / 2); heroInit.y = (heroInit.y * tileH) + (tileH / 2); hero = new characters.Hero(tOb.heroInit); hero.move(1, 0, 0); var enemyInit = tOb.enemyManagerInit; enemyInit.tileH = tileH; enemyInit.tileW = tileW; enemyInit.hero = hero; enemyInit.model = this; enemyInit.tileManager = tileManager; enemyManager = new characters.EnemyManager(enemyInit); var propInit = tOb.propManagerInit; propInit.tileH = tileH; propInit.tileW = tileW; propInit.hero = hero; propInit.model = this; propManager = new props.PropManager(propInit); var weaponInit = {}; weaponInit.tileH = tileH; weaponInit.tileW = tileW; weaponInit.hero = hero; weaponInit.model = this; weaponInit.tileManager = tileManager; var max = tileManager.arrTiles.length; var arrWeapons = []; while (max--) { var arrTmp = []; arrWeapons.push(arrTmp); } weaponInit.arrWeapons = arrWeapons; weaponManager = new weapons.WeaponManager(weaponInit); time = tOb.time; clock = new timer.TimerDownEvent(time); clockListener = {model:this}; clockListener.timerFinished = function () { this.model.update([this.model.points, this.model.clock.displayTime(), this.model.hero, this.model.enemyManager.arrCurrentEnemies, this.model.tileManager.arrCurrentMovingTiles, this.model.weaponManager.arrCurrentWeapons], "end"); }; clock.addEventListener("timerFinished", clockListener); clock.startClock(); } function initializeView() { var infoObj = {msg:"initialize", arrCurrentTiles:tileManager.arrCurrentTiles, hero:hero, scoreURL:scoreURL}; setChanged(); notifyObservers(infoObj); } function restart(str) { if (str == "nextLevel") { curLevel++; } weaponManager.clearAllWeapons(); switchMap(arrLevelStart[curLevel].map); resetHeroPos(curLevel); } function resetHeroPos(num) { hero.x = (arrLevelStart[num].xTile * tileW) + (tileW / 2); hero.y = (arrLevelStart[num].yTile * tileH) + (tileH / 2); hero.move(0, 1, 0); } function switchMap(num) { var arrLastMovingTiles = tileManager.arrCurrentMovingTiles; var arrLastEnemies = enemyManager.arrCurrentEnemies; var arrLastProps = propManager.arrCurrentProps; var arrLastItems = tileManager.arrCurrentItems; var arrLastWeapons = weaponManager.arrCurrentWeapons; tileManager.switchMap(num); enemyManager.switchMap(num); propManager.switchMap(num); weaponManager.switchMap(num); var infoObj = {msg:"switchMap", arrCurrentTiles:tileManager.arrCurrentTiles, arrCurrentEnemies:enemyManager.arrCurrentEnemies, arrCurrentProps:propManager.arrCurrentProps, arrCurrentMovingTiles:tileManager.arrCurrentMovingTiles, arrCurrentWeapons:weaponManager.arrCurrentWeapons, arrLastWeapons:arrLastWeapons, arrCurrentItems:tileManager.arrCurrentItems, arrLastMovingTiles:arrLastMovingTiles, arrLastEnemies:arrLastEnemies, arrLastProps:arrLastProps, arrLastItems:arrLastItems}; setChanged(); notifyObservers(infoObj); } function detectKeys() { var keyPressed = false; var ob = hero; if (Key.isDown(32) && (!lastSpaceBar)) { lastSpaceBar = true; ob.useWeapon(); } else if (Key.isDown(38)) { keyPressed = ob.move(0, -1); } else if (Key.isDown(40)) { keyPressed = ob.move(0, 1); } else if (Key.isDown(39)) { keyPressed = ob.move(1, 0); } else if (Key.isDown(37)) { keyPressed = ob.move(-1, 0); } if (!Key.isDown(32)) { lastSpaceBar = false; } ob.keyPressed = keyPressed; update([points, clock.displayTime(), hero, enemyManager.arrCurrentEnemies, tileManager.arrCurrentMovingTiles, weaponManager.arrCurrentWeapons]); } function updateObjects() { weaponManager.move(); enemyManager.move(); propManager.checkProps(); update([points, clock.displayTime(), hero, enemyManager.arrCurrentEnemies, tileManager.arrCurrentMovingTiles, weaponManager.arrCurrentWeapons, propManager.arrCurrentProps]); } function updateSound(strSound) { update([strSound], "doSound"); } function update(arrObjects, msg) { var infoObj; infoObj = {msg:((msg == undefined) ? "update" : (msg)), arrObjects:arrObjects}; setChanged(); notifyObservers(infoObj); } function addWeapon(weapon) { var infoObj = {msg:"addWeapon", weapon:weapon}; setChanged(); notifyObservers(infoObj); } function addNewEnemy(enemy) { var infoObj = {msg:"addNewEnemy", enemy:enemy}; setChanged(); notifyObservers(infoObj); } function removeClip(clip) { var infoObj = {msg:"removeClip", clip:clip}; setChanged(); notifyObservers(infoObj); } function resetWeapons(arrWeapons) { var infoObj = {msg:"resetWeapons", arrWeapons:arrWeapons}; setChanged(); notifyObservers(infoObj); } function victimDie(enemy) { enemy.killed = true; updateSound("scream"); updateScore(); } function updateScore() { points = points + 10; } static var log = org.fivepecks.logger.Logger.getInstance(); var tileH = 30; var tileW = 30; var numLevel = 0; var lastSpaceBar = true; var name = "MVCModel"; }
Symbol 183 MovieClip [__Packages.tile.TileManager] Frame 0
class tile.TileManager { var tileW, tileH, lastMap, curMap; function TileManager (tOb) { tileW = tOb.tileW; tileH = tOb.tileH; create(tOb); } function create(tOb) { var arrMaster = tOb.obCreateTiles.arrMaster; var arrMoving = tOb.obCreateTiles.arrMoving; var maxxx = arrMaster.length; while (maxxx--) { var arr = arrMaster[maxxx]; var max = arr.length; var arrTmpRoom = new Array(); var arrTmpItem = new Array(); while (max--) { var maxx = arr[max].length; var arrTmp = new Array(); while (maxx--) { var tile = createTile(arr[max][maxx], max, maxx); arrTmp.unshift(tile); if (tile.type != undefined) { arrTmpItem.unshift({type:tile.type, x:maxx * tileW, y:max * tileH}); } } arrTmpRoom.unshift(arrTmp); } arrTiles.unshift(arrTmpRoom); arrItems.unshift(arrTmpItem); } var max = arrMoving.length; while (max--) { arrTmpRoom = []; var maxx = arrMoving[max].length; while (maxx--) { arrTmpRoom.unshift(createMovingTile(arrMoving[max][maxx])); } arrMovingTiles.unshift(arrTmpRoom); } arrCurrentTiles = arrTiles[0]; arrCurrentItems = arrItems[0]; arrCurrentMovingTiles = arrMovingTiles[0]; } function createTile(num, max, maxx) { var obTile = {}; switch (num) { case 0 : obTile = {walkable:true, frame:1}; break; case 1 : obTile = {walkable:false, frame:2}; break; case 2 : obTile = {walkable:true, frame:3, door:true, type:2, map:1, xTile:1, yTile:10}; break; case 3 : obTile = {walkable:true, frame:3, door:true, type:3, map:0, xTile:14, yTile:9}; break; case 4 : obTile = {walkable:true, frame:4, cloud:true}; break; case 5 : obTile = {walkable:true, frame:5, cloud:true}; break; case 6 : obTile = {walkable:true, frame:6, cloud:true}; break; case 7 : obTile = {walkable:true, frame:3, type:7, door:true, map:2, xTile:1, yTile:4}; break; case 8 : obTile = {walkable:true, frame:3, type:8, door:true, map:1, xTile:14, yTile:9}; break; case 9 : obTile = {walkable:false, frame:2, ladder:true, type:"ladder"}; break; case 10 : obTile = {walkable:true, frame:1, ladder:true, type:"ladder"}; break; case 11 : obTile = {walkable:true, frame:1, ladder:true, type:"vine"}; break; case 12 : obTile = {walkable:true, frame:3, type:12, door:true, map:3, xTile:1, yTile:4}; break; case 13 : obTile = {walkable:true, frame:3, type:13, door:true, map:2, xTile:14, yTile:4}; } obTile.name = (("t_" + max) + "_") + maxx; return(obTile); } function createMovingTile(tile) { switch (tile.type) { case "verticalWide" : tile.width = tileW * 2; tile.height = tileH / 2; break; case "vertical" : tile.width = tileW; tile.height = tileH / 2; break; case "horizontalWide" : tile.width = tileW * 2; tile.height = tileH / 2; break; case "horizontal" : tile.width = tileW; tile.height = tileH / 2; } tile.tileMax = tile.tileMax * tileW; tile.tileMin = tile.tileMin * tileW; tile.x = tile.xTile * tileW; tile.y = tile.yTile * tileH; tile.tileH = tileH; tile.tileW = tileW; tile.yMax = tile.y + tile.height; tile.yMin = tile.y; tile.xMax = tile.x + tile.width; tile.xMin = tile.x; tile.lastX = tile.x; return(tile); } function switchMap(num) { lastMap = curMap; curMap = num; arrCurrentItems = arrItems[curMap]; arrCurrentTiles = arrTiles[curMap]; arrCurrentMovingTiles = arrMovingTiles[curMap]; } function moveMovingTiles(char) { var max = arrCurrentMovingTiles.length; while (max--) { var tile = arrCurrentMovingTiles[max]; with (tile) { if ((tile.type == "vertical") || (tile.type == "verticalWide")) { var step = ((y = y + (sp * dirY))); if ((step > tileMin) && (step < tileMax)) { y = step; } else { y = ((dirY == 1) ? (tileMax) : (tileMin)); dirY = -dirY; } } else { var step = ((x = x + (sp * dirX))); if ((step > tileMin) && (step < tileMax)) { lastX = sp * dirX; x = step; } else { x = ((dirX == 1) ? (tileMax) : (tileMin)); dirX = -dirX; } } yMax = y + height; yMin = y - height; xMax = x + width; xMin = x; } var charYMax = (char.y + char.height); var charYMin = (char.y - char.height); var charXMax = (char.x + char.width); var charXMin = (char.x - char.width); char.movingTile = undefined; if ((tile.type == "verticalWide") || (tile.type == "vertical")) { if ((charXMax >= tile.xMin) && (charXMin <= tile.xMax)) { if (charYMax <= tile.yMax) { if (charYMax >= tile.y) { if ((char.jumpDir >= 0) && (!char.jump)) { char.y = tile.y - (char.height * 0.5); char.movingTile = tile; } else if (char.jump && (char.jumpDir == 1)) { char.jump = false; char.y = tile.y - (char.height * 0.5); char.movingTile = tile; } } } } } else if ((charYMax >= tile.yMin) && (charYMax <= tile.yMax)) { if (charXMax >= tile.x) { if (charXMin <= tile.xMax) { if ((char.jumpDir >= 0) && (!char.jump)) { char.x = char.x + tile.lastX; char.movingTile = tile; } else if (char.jump && (char.jumpDir == 1)) { char.jump = false; char.x = char.x + tile.lastX; char.y = tile.y - char.height; char.movingTile = tile; } } } } } } static var log = org.fivepecks.logger.Logger.getInstance(); var arrCurrentTiles = new Array(); var arrTiles = new Array(); var arrCurrentMovingTiles = new Array(); var arrMovingTiles = new Array(); var arrItems = new Array(); var arrCurrentItems = new Array(); }
Symbol 184 MovieClip [__Packages.characters.EnemyManager] Frame 0
class characters.EnemyManager { var tileW, tileH, hero, model, tileManager; function EnemyManager (tOb) { tileW = tOb.tileW; tileH = tOb.tileH; hero = tOb.hero; model = tOb.model; tileManager = tOb.tileManager; create(tOb.arrRooms); arrCurrentEnemies = arrEnemies[0]; } function create(arrMaster) { var max = arrMaster.length; while (max--) { var maxx = arrMaster[max].length; var arrTmp = []; while (maxx--) { var enemy = arrMaster[max][maxx]; var enemyType = enemy.type; enemy.width = 13; enemy.height = 16; enemy.tileH = tileH; enemy.tileW = tileW; enemy.x = (enemy.xTile * tileW) + (tileW / 2); enemy.y = (enemy.yTile * tileH) + (tileH / 2); enemy.hero = hero; enemy.hitRadius = enemy.height * 1.5; enemy.model = model; enemy.tileManager = tileManager; var tmp; tmp = new characters.Enemy(enemy); arrTmp.unshift(tmp); } arrEnemies.unshift(arrTmp); } return(true); } function switchMap(num) { var max = arrCurrentEnemies.length; while (max--) { removeMovieClip(arrCurrentEnemies[max].id); } arrCurrentEnemies = arrEnemies[num]; var max = arrCurrentEnemies.length; while (max--) { var enemy = arrCurrentEnemies[max]; } } function move() { var max = arrCurrentEnemies.length; while (max--) { var enemy = arrCurrentEnemies[max]; if (enemy.killed && (!enemy.offScreen)) { enemy.die(); } else if (enemy.killed && (enemy.offScreen)) { removeEnemy(enemy); addNewEnemy(); } else { enemy.move(); } } } function removeEnemy(enemy) { var max = arrCurrentEnemies.length; while (max--) { if (arrCurrentEnemies[max].id == enemy.id) { model.removeClip(enemy.id); delete eval (arrCurrentEnemies.splice(max, 1)); } } } function addNewEnemy() { var enemy = {type:"samurai"}; enemy.sp = Math.random() + 0.1; enemy.xTile = Math.ceil(Math.random() * 7); enemy.yTile = Math.ceil(Math.random() * 6); enemy.turn = Math.ceil((Math.random() * 120) + 60); var dir = ((Math.floor(Math.random() * 2) == 1) ? 1 : -1); enemy.dirX = dir; enemy.lastDir = "L"; enemy.width = 13; enemy.height = 16; enemy.tileH = tileH; enemy.tileW = tileW; enemy.x = (enemy.xTile * tileW) + (tileW / 2); enemy.y = (enemy.yTile * tileH) + (tileH / 2); enemy.hero = hero; enemy.hitRadius = enemy.height * 1.5; enemy.model = model; enemy.tileManager = tileManager; var tmp = (new characters.Enemy(enemy)); model.addNewEnemy(tmp); arrCurrentEnemies.push(tmp); } static var log = org.fivepecks.logger.Logger.getInstance(); var arrCurrentEnemies = new Array(); var arrEnemies = new Array(); var name = "EnemyManager"; }
Symbol 185 MovieClip [__Packages.characters.Character] Frame 0
class characters.Character { var tileH, tileW, model, tileManager, x, y, sp, xTile, yTile, width, height, dirX, hero, turn, type, lastDir, hitRadius, downY, upY, leftX, rightX, upLeft, downLeft, upRight, downRight, yDist, xDist, jumpSpeed, gravity, climbing, jump, climbSpeed, dirWeapon; function Character (tOb) { tileH = tOb.tileH; tileW = tOb.tileW; model = tOb.model; tileManager = tOb.tileManager; x = tOb.x; y = tOb.y; sp = tOb.sp; xTile = tOb.xTile; yTile = tOb.yTile; width = tOb.width; height = tOb.height; dirX = tOb.dirX; hero = tOb.hero; turn = tOb.turn; type = tOb.type; lastDir = tOb.dir; hitRadius = tOb.hitRadius; } function getCorners(x, y) { downY = Math.floor(((y + height) - 1) / tileH); upY = Math.floor((y - height) / tileH); leftX = Math.floor((x - width) / tileW); rightX = Math.floor(((x + width) - 1) / tileW); upLeft = tileManager.arrCurrentTiles[upY][leftX].walkable; downLeft = tileManager.arrCurrentTiles[downY][leftX].walkable; upRight = tileManager.arrCurrentTiles[upY][rightX].walkable; downRight = tileManager.arrCurrentTiles[downY][rightX].walkable; } function die() { if (killed && (!offScreen)) { y = y + dieSpeed; getCorners(x + width, y); if (downY >= tileManager.arrCurrentTiles.length) { offScreen = true; } } } function checkHit() { var numDist = Math.floor(Math.sqrt((xDist * xDist) + (yDist * yDist))); if (numDist < hitRadius) { if ((hero.jumpDir == 1) && (hero.y <= y)) { killed = true; lastDir = lastDir + "Die"; } else { model.heroDie(); } } } function doJump() { jumpSpeed = jumpSpeed + gravity; if (jumpSpeed > tileH) { jumpSpeed = tileH; } if (jumpSpeed < 0) { move(0, -1, -1); } else if (jumpSpeed > 0) { move(0, 1, 1); } return(true); } function fall() { climbing = false; if (!jump) { getCorners(x, y + 1); if (downLeft && (downRight)) { jumpSpeed = 0; jump = true; } } } function onCloud() { var leftCloud = tileManager.arrCurrentTiles[downY][leftX].cloud; var rightCloud = tileManager.arrCurrentTiles[downY][rightX].cloud; if ((leftCloud || (rightCloud)) && (yTile != downY)) { return(true); } return(false); } function checkUpLadder() { var downY = Math.floor(((y + height) - 1) / tileH); var upY = Math.floor(((y - height) - sp) / tileW); var upLadder = tileManager.arrCurrentTiles[upY][xTile].ladder; var downLadder = tileManager.arrCurrentTiles[downY][xTile].ladder; var upBlock = tileManager.arrCurrentTiles[upY][xTile].walkable; if (upLadder || (upBlock)) { if (upLadder || (downLadder)) { return(true); } } else { y = (yTile * tileH) + height; update(0, -1, "U"); return(false); } } function checkDownLadder() { var downY = Math.floor(((sp + y) + height) / tileH); var downLadder = tileManager.arrCurrentTiles[downY][xTile].ladder; if (downLadder) { return(true); } fall(); } function climb(dirY) { climbing = true; jump = false; jumpDir = 0; y = y + (climbSpeed * dirY); x = (xTile * tileW) + (tileW / 2); update(0, dirY, "U"); return(true); } function useWeapon() { if ((lastDir == "R") || (lastDir == "L")) { dirWeapon = ((lastDir == "R") ? 1 : -1); model.weaponManager.addWeapon({x:x + (dirWeapon * width), y:y, prey:model.enemyManager.arrCurrentEnemies, dir:dirWeapon, type:"bullet"}); } } function move() { } function update() { } var killed = false; var offScreen = false; var dieSpeed = 30; var jumpDir = 0; }
Symbol 186 MovieClip [__Packages.characters.Enemy] Frame 0
class characters.Enemy extends characters.Character { var dirX, getCorners, sp, x, height, y, upRight, width, upLeft, lastDir, turn, xDist, hero, yDist, xTile, tileW, yTile, tileH; function Enemy (tOb) { super(tOb); } function move() { if (dirX == 1) { getCorners(x + (sp * dirX), y + height); if (upRight) { dirX = randomMove(dirX); } else { dirX = -1; } } else { getCorners(x + ((sp * dirX) - width), y + height); if (upLeft) { dirX = randomMove(dirX); } else { dirX = 1; } } x = x + (sp * dirX); lastDir = ((dirX > 0) ? "R" : "L"); update(); } function randomMove(xDir) { var newDir = xDir; var ran = Math.floor(Math.random() * turn); if (!ran) { newDir = -xDir; } return(newDir); } function update(dirX, dirY) { xDist = x - hero.x; yDist = y - hero.y; xTile = Math.floor(x / tileW); yTile = Math.floor(y / tileH); } }
Symbol 187 MovieClip [__Packages.weapons.WeaponManager] Frame 0
class weapons.WeaponManager { var tileH, tileW, model, tileManager; function WeaponManager (tOb) { tileH = tOb.tileH; tileW = tOb.tileW; arrWeapons = tOb.arrWeapons; arrCurrentWeapons = arrWeapons[0]; model = tOb.model; tileManager = tOb.tileManager; } function switchMap(num) { arrCurrentWeapons = arrWeapons[num]; } function createWeapon(weapon) { var weaponType = weapon.type; weapon.width = 10; weapon.height = 20; weapon.tileW = tileW; weapon.tileH = tileH; weapon.tileManager = tileManager; weapon.model = model; weapon.weaponManager = this; var tmp = ((weaponType == "bullet") ? (new weapons.Bullet(weapon)) : false); return(tmp); } function addWeapon(tOb) { var weapon = createWeapon(tOb); arrCurrentWeapons.push(weapon); model.addWeapon(weapon); return(true); } function move() { var max = arrCurrentWeapons.length; while (max--) { arrCurrentWeapons[max].move(); } } function removeWeapon(clip) { var max = arrCurrentWeapons.length; while (max--) { if (arrCurrentWeapons[max].id == clip) { delete eval (arrCurrentWeapons.splice(max, 1)); model.removeClip(clip); return; } } } function clearAllWeapons() { var max = arrCurrentWeapons.length; var arrTmp = []; while (max--) { arrTmp.push(arrCurrentWeapons[max].id); } model.resetWeapons(arrTmp); var max = arrWeapons.length; while (max--) { arrWeapons[max] = []; } } var arrCurrentWeapons = new Array(); var arrWeapons = new Array(); }
Symbol 188 MovieClip [__Packages.weapons.Weapon] Frame 0
class weapons.Weapon { var tileH, tileW, model, tileManager, weaponManager, downY, height, upY, leftX, width, rightX, upLeft, downLeft, upRight, downRight, dirX, sp, x, y, xTile, prey, id, yTile; function Weapon (tOb) { tileH = 30; tileW = 30; model = tOb.model; tileManager = tOb.tileManager; weaponManager = tOb.weaponManager; } function getCorners(x, y) { downY = Math.floor(((y + height) - 1) / tileH); upY = Math.floor((y - height) / tileH); leftX = Math.floor((x - width) / tileW); rightX = Math.floor(((x + width) - 1) / tileW); upLeft = tileManager.arrCurrentTiles[upY][leftX].walkable; downLeft = tileManager.arrCurrentTiles[downY][leftX].walkable; upRight = tileManager.arrCurrentTiles[upY][rightX].walkable; downRight = tileManager.arrCurrentTiles[downY][rightX].walkable; } function move() { if (dirX == 1) { getCorners(x + ((sp * dirX) + width), y + height); if (upRight) { x = x + ((sp * dirX) + width); } else if (lastX < 1) { x = ((xTile + 1) * tileW) - width; lastX++; } else { remove(); } } else { getCorners(x + ((sp * dirX) - width), y + height); if (upLeft) { x = x + ((sp * dirX) - width); } else { x = (xTile * tileW) - width; remove(); } } update(); checkHit(); } function checkHit() { var max = prey.length; var tmpPrey; while (max--) { tmpPrey = prey[max]; var xDist = (x - tmpPrey.x); var yDist = (y - tmpPrey.y); if (Math.sqrt((xDist * xDist) + (yDist * yDist)) < width) { model.victimDie(tmpPrey); weaponManager.removeWeapon(id); } } } function update() { xTile = Math.floor(x / tileW); yTile = Math.floor(y / tileH); } function remove() { weaponManager.removeWeapon(id); } var lastX = 0; }
Symbol 189 MovieClip [__Packages.weapons.Bullet] Frame 0
class weapons.Bullet extends weapons.Weapon { var sp, x, y, width, height, type, prey, dirX; function Bullet (tOb) { super(tOb); sp = 4; x = tOb.x; y = tOb.y; width = tOb.width; height = tOb.height; type = "bullet"; prey = tOb.prey; dirX = tOb.dir; } }
Symbol 190 MovieClip [__Packages.props.PropManager] Frame 0
class props.PropManager { var tileH, tileW, hero, model; function PropManager (tOb) { tileH = tOb.tileH; tileW = tOb.tileW; hero = tOb.hero; model = tOb.model; create(tOb.arrProps); arrCurrentProps = arrProps[0]; } function create(arrMaster) { var max = arrMaster.length; while (max--) { var maxx = arrMaster[max].length; var arrTmp = []; while (maxx--) { var obProp = arrMaster[max][maxx]; var tmp = createProp(obProp); arrTmp.unshift(tmp); } arrProps.unshift(arrTmp); } } function removeProp(id) { var max = arrCurrentProps.length; while (max--) { if (arrCurrentProps[max].id == id) { model.removeClip(id); delete eval (arrCurrentProps.splice(max, 1)); return; } } } function switchMap(num) { arrCurrentProps = arrProps[num]; } function createProp(obProp) { var prop = (new props.Prop(obProp)); var propType = prop.type; if (propType == "jewel") { prop.width = 10; prop.height = 10; } prop.x = (prop.xTile * tileW) + (tileW / 2); prop.y = (prop.yTile * tileH) + (tileH * 0.67); prop.hero = hero; prop.tileW = tileW; prop.tileH = tileH; prop.propManager = this; return(prop); } function addProp(tOb) { var prop = createProp(tOb); arrCurrentProps.push(prop); } function checkProps() { var max = arrCurrentProps.length; while (max--) { arrCurrentProps[max].checkHit(); } } static var log = org.fivepecks.logger.Logger.getInstance(); var arrProps = []; var arrCurrentProps = []; var name = "PropManager"; }
Symbol 191 MovieClip [__Packages.props.Prop] Frame 0
class props.Prop { var xTile, yTile, type, propManager, hero, x, y, width, id; function Prop (tOb) { xTile = tOb.xTile; yTile = tOb.yTile; type = tOb.type; propManager = tOb.propManager; } function checkHit() { var xDist = (x - hero.x); var yDist = (y - hero.y); if (Math.sqrt((xDist * xDist) + (yDist * yDist)) < (width + hero.width)) { propManager.removeProp(id); } } }
Symbol 192 MovieClip [__Packages.characters.Hero] Frame 0
class characters.Hero extends characters.Character { var walkSpeed, getCorners, x, sp, y, upLeft, upRight, height, tileH, yTile, downLeft, downRight, width, tileW, xTile, lastDir, tileManager; function Hero (tOb) { super(tOb); walkSpeed = tOb.sp; } function move(dirX, dirY) { getCorners(x, y + (sp * dirY)); if (dirY == -1) { if (upLeft && (upRight)) { y = y + (sp * dirY); } else { y = (yTile * tileH) + height; } } if (dirY == 1) { if (downLeft && (downRight)) { y = y + (sp * dirY); } else { y = ((yTile + 1) * tileH) - height; } } getCorners(x + (sp * dirX), y); if (dirX == -1) { if (downLeft && (upLeft)) { x = x + (sp * dirX); } else { x = (xTile * tileW) + width; } lastDir = "L"; } if (dirX == 1) { if (upRight && (downRight)) { x = x + sp; } else { x = ((xTile + 1) * tileW) - width; } lastDir = "R"; } update(dirX, dirY); return(true); } function update(dirX, dirY) { xTile = Math.floor(x / tileW); yTile = Math.floor(y / tileH); var tile = tileManager.arrCurrentTiles[yTile][xTile]; if (tile.door) { xTile = tile.xTile; yTile = tile.yTile; if (Math.abs(dirX) == 1) { x = Math.floor((xTile * tileW) + width); } else { y = Math.floor((yTile * tileH) + height); } } } }
Symbol 193 MovieClip [__Packages.timer.TimerDownEvent] Frame 0
class timer.TimerDownEvent { var numTimeLeft, numTimeOffset, numTempTime, numMin, numSec, strMinParse, strSecParse, strReturn, numInterval, numGetTimer, numLastTime; function TimerDownEvent (totalTime) { numTimeLeft = totalTime; timeOffset = (0); mx.events.EventDispatcher.initialize(this); } function dispatchEvent() { } function addEventListener() { } function removeEventListener() { } function get timeLeft() { return(numTimeLeft); } function set timeLeft(numTime) { numTimeLeft = numTime; //return(timeLeft); } function get timeOffset() { return(numTimeOffset); } function set timeOffset(numTime) { numTimeOffset = numTime; //return(timeOffset); } function displayTime() { numTempTime = Math.round(timeLeft / 1000); if (numTempTime >= 0) { if (numTempTime > 59) { numMin = Math.floor(numTempTime / 60); numSec = numTempTime - (numMin * 60); } else { numMin = 0; numSec = numTempTime; } if (numMin == 0) { strMinParse = "0"; } else { strMinParse = String(numMin); } if ((numSec < 10) && (numSec > 0)) { strSecParse = "0" + numSec; } else if (numSec == 0) { strSecParse = "00"; } else { strSecParse = String(numSec); } strReturn = (strMinParse + ":") + strSecParse; return(strReturn); } } function startClock() { if (timeLeft >= 1) { timeOffset = (getTimer()); numInterval = setInterval(this, "decrement", 250); } } function stopClock() { clearInterval(numInterval); } function lastCheck() { numGetTimer = getTimer(); numLastTime = numGetTimer - timeOffset; timeOffset = (numGetTimer); return(numLastTime); } function decrement() { timeLeft = timeLeft - lastCheck(); if (((timeLeft == null) || (timeLeft <= 0)) || (timeLeft == undefined)) { stopClock(); timerFinished(); } } function timerFinished() { var eventObj = {target:this, type:"timerFinished"}; dispatchEvent(eventObj); } function kill() { stopClock(); } }
Symbol 194 MovieClip [__Packages.mvc.Controller] Frame 0
interface mvc.Controller { }
Symbol 195 MovieClip [__Packages.mvc.View] Frame 0
interface mvc.View { }
Symbol 196 MovieClip [__Packages.mvc.AbstractController] Frame 0
class mvc.AbstractController implements mvc.Controller { var model, view; function AbstractController (m) { setModel(m); } function setModel(m) { model = m; } function getModel() { return(model); } function setView(v) { view = v; } function getView() { return(view); } }
Symbol 197 MovieClip [__Packages.mvc_specific.MVCController] Frame 0
class mvc_specific.MVCController extends mvc.AbstractController { var intervalId, model, view; function MVCController (cm) { super(cm); intervalId = setInterval(this, "updateObjects", 30); } function updateModel() { with (model) { detectKeys(); } } function updateObjects() { with (model) { updateObjects(); } } function pauseUpdates() { clearInterval(intervalId); _root.onEnterFrame = null; } function restartUpdates(str) { with (model) { restart(str); } _root.onEnterFrame = function () { this.game.mvc_controller.updateModel(); }; intervalId = setInterval(this, "updateObjects", 30); with (view) { changeState("active"); } } function click(e) { switch (e.target._name) { case "btnSubmit" : with (view) { submitScore(); } return; case "stop" : return; case "restart" : } } static var log = org.fivepecks.logger.Logger.getInstance(); }
Symbol 198 MovieClip [__Packages.mvc.AbstractView] Frame 0
class mvc.AbstractView implements util.Observer, mvc.View { var model, controller; function AbstractView (m, c) { setModel(m); if (!(c === undefined)) { setController(c); } } function defaultController(model) { return(null); } function setModel(m) { model = m; } function getModel() { return(model); } function setController(c) { controller = c; getController().setView(this); } function getController() { if (controller === undefined) { setController(defaultController(getModel())); } return(controller); } function update(o, infoObj) { } }
Symbol 199 MovieClip [__Packages.mvc_specific.MVCView] Frame 0
class mvc_specific.MVCView extends mvc.AbstractView { var mcPath, mcBG, mcClock, mcScore, mcAudio, mcFinalScreen, mcHero, strState, controller, intervalPauseId; function MVCView (m, c) { super(m, c); createChildren(_root); changeState("active"); } function createChildren(path) { mcPath = path.createEmptyMovieClip("mcTile", path.getNextHighestDepth()); mcBG = mcPath.attachMovie("mcGameBG", "mcGameBG", mcPath.getNextHighestDepth()); mcBG.cacheAsBitmap = true; mcPath._xscale = (mcPath._yscale = 160); mcPath._x = mcPath._x - 40; mcPath._y = mcPath._y - 42; mcClock = path.attachMovie("mcClock", "mcClock", path.getNextHighestDepth(), {_x:8, _y:5}); mcScore = path.attachMovie("mcScore", "mcScore", path.getNextHighestDepth(), {_x:335, _y:5}); mcAudio = path.attachMovie("mcAudio", "mcAudio", path.getNextHighestDepth()); mcFinalScreen = path.attachMovie("mcFinalScreen", "mcFinalScreen", path.getNextHighestDepth(), {_visible:false}); doSound("game"); Selection.setFocus(null); } function setTiles(arrCurrentTiles) { var max = arrCurrentTiles.length; while (max--) { var maxx = arrCurrentTiles[max].length; while (maxx--) { var tile = arrCurrentTiles[max][maxx]; var tilePath = mcPath.attachMovie("tile", tile.name, mcPath.getNextHighestDepth(), {_x:maxx * tileW, _y:max * tileH}); tile.id = tilePath; tilePath.cacheAsBitmap = true; } } } function setHero(hero) { mcHero = mcPath.attachMovie("mcHero", "mcHero", mcPath.getNextHighestDepth(), {_x:hero.x, _y:hero.y}); hero.id = mcHero; mcHero.cacheAsBitmap = true; } function switchMap(arrCurrentTiles, arrCurrentProps, arrCurrentItems, arrCurrentEnemies, arrCurrentMovingTiles, arrCurrentWeapons, arrLastProps, arrLastItems, arrLastEnemies, arrLastMovingTiles, arrLastWeapons) { var max = arrCurrentTiles.length; while (max--) { var maxx = arrCurrentTiles[max].length; while (maxx--) { var tile = arrCurrentTiles[max][maxx]; mcPath[tile.name].gotoAndStop(tile.frame); } } var arrLast = [arrLastWeapons, arrLastEnemies, arrLastMovingTiles, arrLastProps, arrLastItems]; var arrCurrent = [arrCurrentWeapons, arrCurrentEnemies, arrCurrentMovingTiles, arrCurrentProps, arrCurrentItems]; max = arrLast.length; while (max--) { var maxx = arrLast[max].length; while (maxx--) { removeMovieClip(arrLast[max][maxx].id); } } max = arrCurrent.length; while (max--) { maxx = arrCurrent[max].length; while (maxx--) { var depth = mcPath.getNextHighestDepth(); var tmp = arrCurrent[max][maxx]; var id = mcPath.attachMovie(tmp.type, tmp.type + depth, depth, {_x:tmp.x, _y:tmp.y}); tmp.id = id; tmp.id.cacheAsBitmap = true; } } } function addWeapon(weapon) { var depth = mcPath.getNextHighestDepth(); weapon.id = mcPath.attachMovie(weapon.type, weapon.type + depth, depth, {_x:weapon.x, _y:weapon.y}); weapon.id.cacheAsBitmap = true; doSound("shotgun"); } function removeClip(clip) { removeMovieClip(clip); } function updateObjects(arrObjects) { if (strState == "active") { var points = arrObjects.shift(); mcScore.score = points; var time = arrObjects.shift(); if (time.length) { mcClock.time = time; } var tmp = arrObjects.shift(); with (tmp) { if (keyPressed) { if ((lastDir == "R") || (lastDir == "L")) { id.gotoAndStop(lastDir); } id.clip.play(); } else { id.clip.gotoAndStop("rest"); } id._x = x; id._y = y; } var max = arrObjects.length; while (max--) { var maxx = arrObjects[max].length; while (maxx--) { tmp = arrObjects[max][maxx]; with (tmp) { id.gotoAndStop(lastDir); id.clip.play(); id._x = x; id._y = y; } } } } } function changeCharDepth(id) { mcHero.swapDepths(mcPath.getNextHighestDepth()); } function end(arrObjects) { changeState("end"); with (controller) { pauseUpdates(); } var points = arrObjects.shift(); if (points.length) { mcScore.score = points; } var time = arrObjects.shift(); if (time.length) { mcClock.time = time; } for (var prop in mcPath) { mcPath[prop].clip.clip.stop(); } doSound("stopGame"); setReward(); } function changeState(str) { strState = str; } function addNewEnemy(enemy) { var depth = mcPath.getNextHighestDepth(); enemy.id = mcPath.attachMovie(enemy.type, enemy.type + depth, depth, {_x:enemy.x, _y:enemy.y}); enemy.id.cacheAsBitmap = true; } function resetWeapons(arrWeapons) { var max = arrWeapons.length; while (max--) { removeMovieClip(arrWeapons[max]); } } function doSound(str) { if (str == "scream") { str = str + String(Math.floor(Math.random() * 5)); } else if (str == "shotgun") { str = str + String(Math.floor(Math.random() * 2)); } else if (str == "yeehaw") { str = (Math.floor(Math.random() * 2) ? "yeehaw" : "hehehe"); } mcAudio.gotoAndStop(str); mcAudio.gotoAndStop("rest"); } function initializeScores(strURL) { } function setReward() { var num = 0; finalScore = Number(mcScore.score); var i = 0; while (i < 20) { if (finalScore >= Number(_root["SCORE" + i])) { log.debug((((("VIEW " + finalScore) + " beats ") + i) + "'s ") + Number(_root["SCORE" + i])); num = i; break; } i++; } numRank = 0; if (i <= 6) { numRank = 3; } else if ((i > 6) && (i <= 13)) { numRank = 2; } else if ((i > 13) && (i < 20)) { numRank = 1; } doSound("title"); mcFinalScreen._visible = true; log.debug((((("VIEW: numRank " + numRank) + "...num ") + num) + "...finalScore ") + finalScore); var duration = 1000; intervalPauseId = setInterval(this, "executeCallback", duration, numRank); } function executeCallback(numRank) { if (intervalCount > 1) { trace("executeCallback intervalId: " + intervalPauseId); mcScore._visible = false; mcClock._visible = false; mcPath._visible = false; mcFinalScreen._visible = false; clearInterval(intervalPauseId); _root.gotoAndStop("reward" + numRank); } intervalCount++; } function update(o, ob) { switch (ob.msg) { case "initialize" : setTiles(ob.arrCurrentTiles); setHero(ob.hero); case "switchMap" : switchMap(ob.arrCurrentTiles, ob.arrCurrentProps, ob.arrCurrentItems, ob.arrCurrentEnemies, ob.arrCurrentMovingTiles, ob.arrCurrentWeapons, ob.arrLastProps, ob.arrLastItems, ob.arrLastEnemies, ob.arrLastMovingTiles, ob.arrLastWeapons); changeCharDepth(ob.hero.id); return; case "update" : updateObjects(ob.arrObjects); return; case "addWeapon" : addWeapon(ob.weapon); return; case "removeClip" : removeClip(ob.clip); return; case "end" : end(ob.arrObjects); return; case "resetWeapons" : resetWeapons(ob.arrWeapons); return; case "addNewEnemy" : addNewEnemy(ob.enemy); doSound("yeehaw"); return; case "doSound" : doSound(ob.arrObjects[0]); return; default : log.info("The view is reporting an update without an appropriate case - " + ob.msg); } } static var log = org.fivepecks.logger.Logger.getInstance(); var name = "MVCView"; var tileH = 30; var tileW = 30; var arrItems = []; var finalScore = 0; var intervalCount = 0; var numRank = 0; }
Symbol 28 MovieClip [mcAudio] Frame 1
stop();
Symbol 40 MovieClip Frame 16
gotoAndPlay (3);
Symbol 53 MovieClip Frame 1
gotoAndStop(_root.beltColor);
Symbol 56 MovieClip Frame 9
gotoAndPlay (1);
Symbol 57 MovieClip [mcHero] Frame 1
stop();
Symbol 61 MovieClip Frame 17
gotoAndPlay (3);
Symbol 62 MovieClip [samurai] Frame 1
stop();
Symbol 103 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 117 MovieClip Frame 20
stop();

Library Items

Symbol 1 FontUsed by:2 3 4
Symbol 2 TextUses:1Used by:8
Symbol 3 TextUses:1Used by:8
Symbol 4 EditableTextUses:1Used by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClipUses:2 3 4 5 7Used by:Timeline
Symbol 175 MovieClip [__Packages.org.fivepecks.logger.Logger]
Symbol 176 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 177 MovieClip [__Packages.org.fivepecks.logger.OutputWindowView]
Symbol 178 MovieClip [__Packages.org.fivepecks.logger.LCView]
Symbol 179 MovieClip [__Packages.mvc_specific.MVC]
Symbol 180 MovieClip [__Packages.util.Observable]
Symbol 181 MovieClip [__Packages.util.Observer]
Symbol 182 MovieClip [__Packages.mvc_specific.MVCModel]
Symbol 183 MovieClip [__Packages.tile.TileManager]
Symbol 184 MovieClip [__Packages.characters.EnemyManager]
Symbol 185 MovieClip [__Packages.characters.Character]
Symbol 186 MovieClip [__Packages.characters.Enemy]
Symbol 187 MovieClip [__Packages.weapons.WeaponManager]
Symbol 188 MovieClip [__Packages.weapons.Weapon]
Symbol 189 MovieClip [__Packages.weapons.Bullet]
Symbol 190 MovieClip [__Packages.props.PropManager]
Symbol 191 MovieClip [__Packages.props.Prop]
Symbol 192 MovieClip [__Packages.characters.Hero]
Symbol 193 MovieClip [__Packages.timer.TimerDownEvent]
Symbol 194 MovieClip [__Packages.mvc.Controller]
Symbol 195 MovieClip [__Packages.mvc.View]
Symbol 196 MovieClip [__Packages.mvc.AbstractController]
Symbol 197 MovieClip [__Packages.mvc_specific.MVCController]
Symbol 198 MovieClip [__Packages.mvc.AbstractView]
Symbol 199 MovieClip [__Packages.mvc_specific.MVCView]
Symbol 9 GraphicUsed by:20
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:15
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:10 12 14Used by:20
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:20
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClipUses:9 15 17 19Used by:21
Symbol 21 MovieClip [mcGameBG]Uses:20Used by:Timeline
Symbol 22 SoundUsed by:28
Symbol 23 SoundUsed by:28  Timeline
Symbol 24 SoundUsed by:28
Symbol 25 SoundUsed by:28
Symbol 26 SoundUsed by:28
Symbol 27 SoundUsed by:28
Symbol 28 MovieClip [mcAudio]Uses:22 23 24 25 26 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:35 39 60
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:35 39
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35 39
Symbol 35 MovieClipUses:30 32 34Used by:40
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:40
Symbol 39 MovieClipUses:30 32 34Used by:40
Symbol 40 MovieClipUses:35 38 39Used by:57
Symbol 41 GraphicUsed by:56
Symbol 42 GraphicUsed by:56
Symbol 43 GraphicUsed by:56
Symbol 44 GraphicUsed by:56
Symbol 45 GraphicUsed by:53
Symbol 46 GraphicUsed by:53
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:45 46 47 48 49 50 51 52Used by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:41 42 43 44 53 55Used by:57
Symbol 57 MovieClip [mcHero]Uses:40 56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClipUses:30 59Used by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClip [samurai]Uses:61Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClip [bullet]Uses:64Used by:Timeline
Symbol 66 MovieClip [tile]Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:71 73
Symbol 69 FontUsed by:70 72
Symbol 70 EditableTextUses:69Used by:71
Symbol 71 MovieClip [mcClock]Uses:68 70Used by:Timeline
Symbol 72 EditableTextUses:69Used by:73
Symbol 73 MovieClip [mcScore]Uses:68 72Used by:Timeline
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:79
Symbol 77 FontUsed by:78
Symbol 78 TextUses:77Used by:79
Symbol 79 MovieClip [mcFinalScreen]Uses:74 76 78Used by:Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:86 125 152
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86 125 152
Symbol 86 MovieClipUses:83 85Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 GraphicUsed by:104
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:104
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:104
Symbol 100 GraphicUsed by:103 144 149
Symbol 101 GraphicUsed by:103 144
Symbol 102 GraphicUsed by:103 144
Symbol 103 ButtonUses:100 101 102Used by:104
Symbol 104 MovieClipUses:95 97 99 103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:117  Timeline
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110 167
Symbol 110 MovieClipUses:107 109Used by:117  Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:117  Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:117  Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117  Timeline
Symbol 117 MovieClipUses:106 110 112 114 116 SS1Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 FontUsed by:121 122
Symbol 121 TextUses:120Used by:Timeline
Symbol 122 EditableTextUses:120Used by:Timeline
Symbol 123 GraphicUsed by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:83 85 124Used by:Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 ButtonUses:100 101 102Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 ButtonUses:146 147 148 100Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:Timeline
Symbol 152 MovieClipUses:83 85Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 FontUsed by:158
Symbol 158 TextUses:157Used by:Timeline
Symbol 159 GraphicUsed by:Timeline
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:Timeline
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166 109Used by:Timeline
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 117 MovieClip

Instance Names

"preloaderClip"Frame 1Symbol 8 MovieClip
"mcPad"Frame 6Symbol 104 MovieClip
"txtDummy"Frame 11Symbol 122 EditableText
"btnHunt"Frame 17Symbol 144 Button
"btnMain"Frame 17Symbol 149 Button
"btnHunt"Frame 27Symbol 144 Button
"percentText"Symbol 8 MovieClip Frame 1Symbol 4 EditableText
"preloadBar"Symbol 8 MovieClip Frame 1Symbol 7 MovieClip
"clip"Symbol 40 MovieClip Frame 3Symbol 39 MovieClip
"belt"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"belt"Symbol 56 MovieClip Frame 10Symbol 53 MovieClip
"clip"Symbol 57 MovieClip [mcHero] Frame 1Symbol 40 MovieClip
"clip"Symbol 57 MovieClip [mcHero] Frame 3Symbol 56 MovieClip
"clip"Symbol 57 MovieClip [mcHero] Frame 5Symbol 40 MovieClip
"clip"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"clip"Symbol 62 MovieClip [samurai] Frame 1Symbol 61 MovieClip
"clip"Symbol 65 MovieClip [bullet] Frame 1Symbol 64 MovieClip
"txtTime"Symbol 71 MovieClip [mcClock] Frame 1Symbol 70 EditableText
"txtScore"Symbol 73 MovieClip [mcScore] Frame 1Symbol 72 EditableText
"mcHunt"Symbol 104 MovieClip Frame 1Symbol 103 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 175 as "__Packages.org.fivepecks.logger.Logger"
ExportAssets (56)Timeline Frame 1Symbol 176 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 177 as "__Packages.org.fivepecks.logger.OutputWindowView"
ExportAssets (56)Timeline Frame 1Symbol 178 as "__Packages.org.fivepecks.logger.LCView"
ExportAssets (56)Timeline Frame 1Symbol 179 as "__Packages.mvc_specific.MVC"
ExportAssets (56)Timeline Frame 1Symbol 180 as "__Packages.util.Observable"
ExportAssets (56)Timeline Frame 1Symbol 181 as "__Packages.util.Observer"
ExportAssets (56)Timeline Frame 1Symbol 182 as "__Packages.mvc_specific.MVCModel"
ExportAssets (56)Timeline Frame 1Symbol 183 as "__Packages.tile.TileManager"
ExportAssets (56)Timeline Frame 1Symbol 184 as "__Packages.characters.EnemyManager"
ExportAssets (56)Timeline Frame 1Symbol 185 as "__Packages.characters.Character"
ExportAssets (56)Timeline Frame 1Symbol 186 as "__Packages.characters.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 187 as "__Packages.weapons.WeaponManager"
ExportAssets (56)Timeline Frame 1Symbol 188 as "__Packages.weapons.Weapon"
ExportAssets (56)Timeline Frame 1Symbol 189 as "__Packages.weapons.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 190 as "__Packages.props.PropManager"
ExportAssets (56)Timeline Frame 1Symbol 191 as "__Packages.props.Prop"
ExportAssets (56)Timeline Frame 1Symbol 192 as "__Packages.characters.Hero"
ExportAssets (56)Timeline Frame 1Symbol 193 as "__Packages.timer.TimerDownEvent"
ExportAssets (56)Timeline Frame 1Symbol 194 as "__Packages.mvc.Controller"
ExportAssets (56)Timeline Frame 1Symbol 195 as "__Packages.mvc.View"
ExportAssets (56)Timeline Frame 1Symbol 196 as "__Packages.mvc.AbstractController"
ExportAssets (56)Timeline Frame 1Symbol 197 as "__Packages.mvc_specific.MVCController"
ExportAssets (56)Timeline Frame 1Symbol 198 as "__Packages.mvc.AbstractView"
ExportAssets (56)Timeline Frame 1Symbol 199 as "__Packages.mvc_specific.MVCView"
ExportAssets (56)Timeline Frame 5Symbol 21 as "mcGameBG"
ExportAssets (56)Timeline Frame 5Symbol 28 as "mcAudio"
ExportAssets (56)Timeline Frame 5Symbol 57 as "mcHero"
ExportAssets (56)Timeline Frame 5Symbol 62 as "samurai"
ExportAssets (56)Timeline Frame 5Symbol 65 as "bullet"
ExportAssets (56)Timeline Frame 5Symbol 66 as "tile"
ExportAssets (56)Timeline Frame 5Symbol 71 as "mcClock"
ExportAssets (56)Timeline Frame 5Symbol 73 as "mcScore"
ExportAssets (56)Timeline Frame 5Symbol 79 as "mcFinalScreen"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$5Q$A1BT1JIzNnhf7ypOakEqM0."
DebugMX1 (63)Timeline Frame 1

Labels

"preloader"Frame 1
"title"Frame 6
"game"Frame 11
"reward0"Frame 17
"reward1"Frame 27
"reward2"Frame 37
"reward3"Frame 47
"rest"Symbol 28 MovieClip [mcAudio] Frame 1
"game"Symbol 28 MovieClip [mcAudio] Frame 7
"stopGame"Symbol 28 MovieClip [mcAudio] Frame 13
"title"Symbol 28 MovieClip [mcAudio] Frame 20
"stopTitle"Symbol 28 MovieClip [mcAudio] Frame 25
"yeehaw"Symbol 28 MovieClip [mcAudio] Frame 32
"hehehe"Symbol 28 MovieClip [mcAudio] Frame 39
"scream0"Symbol 28 MovieClip [mcAudio] Frame 45
"scream1"Symbol 28 MovieClip [mcAudio] Frame 51
"scream2"Symbol 28 MovieClip [mcAudio] Frame 57
"scream3"Symbol 28 MovieClip [mcAudio] Frame 63
"scream4"Symbol 28 MovieClip [mcAudio] Frame 69
"shotgun0"Symbol 28 MovieClip [mcAudio] Frame 75
"shotgun1"Symbol 28 MovieClip [mcAudio] Frame 82
"jump"Symbol 40 MovieClip Frame 1
"rest"Symbol 40 MovieClip Frame 2
"die"Symbol 40 MovieClip Frame 17
"white"Symbol 53 MovieClip Frame 1
"yellow"Symbol 53 MovieClip Frame 2
"orange"Symbol 53 MovieClip Frame 3
"green"Symbol 53 MovieClip Frame 4
"brown"Symbol 53 MovieClip Frame 5
"red"Symbol 53 MovieClip Frame 6
"blue"Symbol 53 MovieClip Frame 7
"black"Symbol 53 MovieClip Frame 8
"rest"Symbol 56 MovieClip Frame 10
"U"Symbol 57 MovieClip [mcHero] Frame 1
"D"Symbol 57 MovieClip [mcHero] Frame 3
"L"Symbol 57 MovieClip [mcHero] Frame 5
"R"Symbol 57 MovieClip [mcHero] Frame 7
"rest"Symbol 61 MovieClip Frame 1
"die"Symbol 61 MovieClip Frame 20
"L"Symbol 62 MovieClip [samurai] Frame 1
"R"Symbol 62 MovieClip [samurai] Frame 4

Dynamic Text Variables

timeSymbol 70 EditableText"0:00"
scoreSymbol 72 EditableText"0"




http://swfchan.com/5/22886/info.shtml
Created: 26/5 -2019 14:57:59 Last modified: 26/5 -2019 14:57:59 Server time: 26/06 -2024 01:50:57