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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59604988?noj=FRM59604988-22DC" width="1" height="1"></div>

gladiator.swf

This is the info page for
Flash #22902

(Click the ID number above for more basic data on this flash file.)


Text
200

http://www.CircusX.com/games/gladiator.html

Check out GLADIATOR!!!

©2001 Abstract Productions, CircusX.com.  All rights reserved.

PG-13...Some content may be
inappropriate for younger viewers.

200

http://www.CircusX.com/games/gladiator.html

Check out GLADIATOR!!!

Game consists of 3 Levels
-Level 1 - 1000 pts.
-Level 2 - 2500 pts.
-Level 3 - 5000 pts. (Win)

You are a slave chosen to
fight in the Roman
Colosseum.  Destroy all
challengers and become
the Gladiator Champion.

0

-Arrow Right- Move Right
-Arrow Left - Move Left
-Arrow Up - Jump
-Space bar - Swing Weapon

-Press the "M" to use the Mace
-Press the "N" to use the Sword

Background Music
ON / OFF

Crowd Noise
ON / OFF

High Quality / Low Quality
Image quality of the game
(Low Quality improves game
performace on slower
machines)

0

0

200

http://www.CircusX.com/games/gladiator.html

Check out GLADIATOR!!!

Noise

random Crowd Noise

Score Check

0

"DHit_Check"

D

D hit

0

"DHit"

C

C hit

0

"CHit_Check"

0

"CHit"

A

A hit

0

"AHit_Check"

0

"AHit"

0

"BHit_Check"

B

B hit

0

Mace location

0

Sword location

Objects

0

"gladP"osition

Gladiator

0

"gladW"eapon

1

"gladDir"ection

0

"BHit"

0

"gladHit"

0

"gladSpeed"

0

Noise

random Crowd Noise

Score Check

1

"BAon"

BA

BA hit

0

BAHit_Check"

0

"BAHit"

0

"DHit_Check"

D

D hit

0

"DHit"

C

C hit

0

"CHit_Check"

0

"CHit"

A

A hit

0

"AHit_Check"

0

"AHit"

0

"BHit_Check"

B

B hit

0

"gladP"osition

Gladiator

0

"gladW"eapon

1

"gladDir"ection

0

"BHit"

0

"gladHit"

0

"gladSpeed"

0

Noise

random Crowd Noise

Score Check

1

"BBon"

BB

BB hit

0

BBHit_Check"

0

"BBHit"

1

"BAon"

BA

BA hit

0

BAHit_Check"

0

"BAHit"

0

"DHit_Check"

D

D hit

0

"DHit"

C

C hit

0

"CHit_Check"

0

"CHit"

A

A hit

0

"AHit_Check"

0

"AHit"

0

"BHit_Check"

B

B hit

0

"gladP"osition

Gladiator

0

"gladW"eapon

1

"gladDir"ection

0

"BHit"

0

"gladHit"

0

"gladSpeed"

0

Noise

Noise

0

Noise

0

Noise

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (6) { loadMovieNum ("menubar.swf", 1); gotoAndPlay (6); }
Frame 2
gotoAndPlay (1);
Frame 6
ifFrameLoaded (21) { gotoAndPlay (15); }
Frame 7
gotoAndPlay (6);
Frame 21
ifFrameLoaded (34) { gotoAndPlay (25); }
Frame 22
gotoAndPlay (21);
Frame 25
ifFrameLoaded (204) { gotoAndStop (30); }
Frame 26
gotoAndPlay (25);
Frame 30
stop();
Frame 34
ifFrameLoaded (204) { Set("/directions:play", 1); }
Frame 35
gotoAndPlay (34);
Frame 36
Set("/:level", 1); _quality = "medium"; stop();
Frame 37
_quality = "medium"; stop();
Frame 38
_quality = "medium"; stop();
Frame 39
_highquality = true; stopAllSounds();
Frame 58
stop();
Frame 63
_highquality = true; stopAllSounds();
Frame 86
stop();
Frame 91
Set("/:noise", 0); _highquality = true; stopAllSounds();
Frame 149
stop();
Frame 154
stopAllSounds(); _highquality = true; Set("/:noise", 0); Set("/:level", 4);
Frame 202
stop();
Symbol 14 Button
on (keyPress "<Right>") { setProperty("/nothing", _x , -100); } on (keyPress "<Left>") { setProperty("/nothing", _x , -100); } on (keyPress ",") { setProperty("/nothing", _x , -100); } on (keyPress ".") { setProperty("/nothing", _x , -100); }
Symbol 21 Button
on (release) { getURL ("http://www.CircusX.com/main.html", "_self"); }
Symbol 40 MovieClip Frame 160
stop();
Symbol 44 Button
on (release) { gotoAndPlay (34); }
Symbol 47 Button
on (release) { gotoAndPlay (34); }
Symbol 53 Button
on (release) { gotoAndStop (11); }
Symbol 56 Button
on (release) { gotoAndStop (6); }
Symbol 100 Button
on (keyPress "<Up>") { gotoAndPlay (1); }
Symbol 101 Button
on (keyPress "<Left>") { tellTarget ("/glad") { gotoAndStop ("swordL"); }; } on (keyPress "m") { tellTarget ("/glad") { gotoAndStop ("mace"); }; }
Symbol 102 Button
on (keyPress "<Right>") { gotoAndPlay (1); }
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 15
tellTarget ("/BA") { gotoAndPlay ("dead"); }; stop();
Symbol 106 MovieClip Frame 16
tellTarget ("/BA") { gotoAndPlay ("dead"); };
Symbol 106 MovieClip Frame 17
tellTarget ("/BA") { gotoAndPlay ("dead"); };
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 30
tellTarget ("_level0") { gotoAndPlay ("game over"); }; stop();
Symbol 108 MovieClip Frame 31
tellTarget ("_level0") { gotoAndPlay ("game over"); };
Symbol 108 MovieClip Frame 32
tellTarget ("_level0") { gotoAndPlay ("game over"); };
Symbol 111 MovieClip Frame 1
gotoAndStop (51);
Symbol 111 MovieClip Frame 51
stop();
Symbol 111 MovieClip Frame 100
gotoAndStop (51);
Symbol 117 Button
on (release) { tellTarget ("_level0") { gotoAndStop ("level 1"); }; }
Symbol 120 Button
on (release) { if (Number(play) == 1) { gotoAndStop (3); } else { gotoAndPlay (1); } }
Symbol 133 MovieClip Frame 1
if (Number(play) == 1) { gotoAndStop (3); }
Symbol 133 MovieClip Frame 2
gotoAndPlay (1);
Symbol 133 MovieClip Frame 3
stop();
Symbol 133 MovieClip Frame 6
stop();
Symbol 133 MovieClip Frame 11
stop();
Symbol 134 MovieClip Frame 1
if (Number(/:level) == 1) { if (Number(/:score) >= 1000) { tellTarget ("_level0") { gotoAndPlay ("level 1 done"); }; } } if (Number(/:level) == 2) { if (Number(/:score) >= 2500) { tellTarget ("_level0") { gotoAndPlay ("level 2 done"); }; } } if (Number(/:level) == 3) { if (Number(/:score) >= 5000) { tellTarget ("_level0") { gotoAndPlay ("win"); }; } }
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
random = Number(random(4)) + 1;
Symbol 139 MovieClip Frame 3
if (Number(random) == 1) { gotoAndPlay (5); } if (Number(random) == 2) { gotoAndPlay (13); } if (Number(random) == 3) { gotoAndPlay (21); } if (Number(random) == 4) { gotoAndPlay (21); }
Symbol 139 MovieClip Frame 11
random = 0; gotoAndStop (1);
Symbol 139 MovieClip Frame 19
random = 0; gotoAndStop (1);
Symbol 139 MovieClip Frame 27
random = 0; gotoAndStop (1);
Symbol 139 MovieClip Frame 36
random = 0; gotoAndStop (1);
Symbol 140 Button
on (keyPress "<Up>") { gotoAndPlay (10); }
Symbol 141 Button
on (keyPress "<Left>") { tellTarget ("/glad") { gotoAndStop ("swordL"); }; } on (keyPress "m") { tellTarget ("/glad") { gotoAndStop ("mace"); }; }
Symbol 142 Button
on (keyPress "<Right>") { gotoAndPlay (5); }
Symbol 145 MovieClip Frame 1
Set("/:gladSpeed", 0); stop();
Symbol 145 MovieClip Frame 5
Set("/:gladSpeed", -10); Set("/:gladP", Number(/:gladP) + 10); tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 145 MovieClip Frame 7
tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 145 MovieClip Frame 9
gotoAndStop (1);
Symbol 145 MovieClip Frame 10
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 145 MovieClip Frame 18
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 145 MovieClip Frame 19
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndStop (1);
Symbol 146 Button
on (keyPress "<Space>") { tellTarget ("/glad") { gotoAndPlay ("swing"); }; }
Symbol 151 Button
on (keyPress "<Up>") { gotoAndPlay (10); }
Symbol 152 Button
on (keyPress "<Right>") { tellTarget ("/glad") { gotoAndPlay ("sword"); }; } on (keyPress "m") { tellTarget ("/glad") { gotoAndStop ("maceL"); }; }
Symbol 153 Button
on (keyPress "<Left>") { gotoAndPlay (5); }
Symbol 154 MovieClip Frame 1
Set("/:gladSpeed", 0); stop();
Symbol 154 MovieClip Frame 5
Set("/:gladSpeed", 10); Set("/:gladP", /:gladP - 10); tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 154 MovieClip Frame 7
tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 154 MovieClip Frame 9
gotoAndStop (1);
Symbol 154 MovieClip Frame 10
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 154 MovieClip Frame 18
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 154 MovieClip Frame 19
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndStop (1);
Symbol 155 Button
on (keyPress "<Space>") { tellTarget ("/glad") { gotoAndPlay ("swingL"); }; }
Symbol 157 Button
on (keyPress "<Up>") { gotoAndPlay (20); }
Symbol 158 Button
on (keyPress "<Left>") { tellTarget ("/glad") { gotoAndStop ("maceL"); }; } on (keyPress "n") { tellTarget ("/glad") { gotoAndStop ("sword"); }; }
Symbol 159 Button
on (keyPress "<Right>") { gotoAndPlay (7); }
Symbol 160 MovieClip Frame 1
Set("/:gladSpeed", 0);
Symbol 160 MovieClip Frame 5
gotoAndPlay (1);
Symbol 160 MovieClip Frame 7
Set("/:gladSpeed", -10); Set("/:gladP", Number(/:gladP) + 10); tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 160 MovieClip Frame 9
tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 160 MovieClip Frame 11
tellTarget ("/background") { prevFrame(); }; tellTarget ("/foreground") { prevFrame(); };
Symbol 160 MovieClip Frame 14
gotoAndPlay (1);
Symbol 160 MovieClip Frame 20
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 160 MovieClip Frame 28
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 160 MovieClip Frame 29
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndPlay (1);
Symbol 161 Button
on (release, keyPress "<Space>") { tellTarget ("/glad") { gotoAndPlay ("mace swing"); }; }
Symbol 162 Button
on (keyPress "<Up>") { gotoAndPlay (20); }
Symbol 163 Button
on (keyPress "<Right>") { tellTarget ("/glad") { gotoAndStop ("mace"); }; } on (keyPress "n") { tellTarget ("/glad") { gotoAndStop ("swordL"); }; }
Symbol 164 Button
on (keyPress "<Left>") { gotoAndPlay (7); }
Symbol 165 MovieClip Frame 1
Set("/:gladSpeed", 0);
Symbol 165 MovieClip Frame 5
gotoAndPlay (1);
Symbol 165 MovieClip Frame 7
Set("/:gladSpeed", 10); Set("/:gladP", /:gladP - 10); tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 165 MovieClip Frame 9
tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 165 MovieClip Frame 11
tellTarget ("/background") { nextFrame(); }; tellTarget ("/foreground") { nextFrame(); };
Symbol 165 MovieClip Frame 14
gotoAndPlay (1);
Symbol 165 MovieClip Frame 20
setProperty("/glad", _y , getProperty("/glad", _y) - 120);
Symbol 165 MovieClip Frame 28
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60);
Symbol 165 MovieClip Frame 29
setProperty("/glad", _y , Number(getProperty("/glad", _y)) + 60); gotoAndPlay (1);
Symbol 166 Button
on (release, keyPress "<Space>") { tellTarget ("/glad") { gotoAndPlay ("mace swingL"); }; }
Symbol 167 MovieClip Frame 1
Set("/:gladHit", 0); Set("/:gladDir", 1); Set("/:gladW", 1); stop();
Symbol 167 MovieClip Frame 6
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 7
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 8
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 9
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 10
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (1);
Symbol 167 MovieClip Frame 13
Set("/:gladSpeed", 0);
Symbol 167 MovieClip Frame 15
gladSX = Number(getProperty("/glad", _x)) + 40; gladSY = getProperty("/glad", _y) - 30; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(Number(Ax) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 120) >= Number(Ax))) and (Number(Number(Ay) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 20) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit1"); }; } } if (Number(/:Chit) == 0) { if ((((Number(Number(Cx) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 120) >= Number(Cx))) and (Number(Number(Cy) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 20) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit1"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(Number(Bx) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 120) >= Number(Bx))) and (Number(Number(By) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 20) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit1"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(Number(Dx) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 120) >= Number(Dx))) and (Number(Number(Dy) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 20) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit1"); }; } } BAx = getProperty("/BA", _x) - 60; BAy = getProperty("/BA", _y) - 80; if (Number(/:BAhit) == 0) { if ((((Number(Number(BAx) + 120) >= Number(gladSX)) and (Number(Number(gladSX) + 120) >= Number(BAx))) and (Number(Number(BAy) + 80) >= Number(gladSY))) and (Number(Number(gladSY) + 20) >= Number(BAy))) { tellTarget ("/BA hit") { gotoAndPlay ("hit2"); }; } } BA1x = getProperty("/BA", _x) - 20; BA1y = Number(getProperty("/BA", _y)) + 40; if (Number(/:BAhit) == 0) { if ((((Number(Number(BA1x) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 120) >= Number(BA1x))) and (Number(Number(BA1y) + 40) >= Number(gladSY))) and (Number(Number(gladSY) + 20) >= Number(BA1y))) { tellTarget ("/BA hit") { gotoAndPlay ("hit1"); }; } }
Symbol 167 MovieClip Frame 16
call("sword swing");
Symbol 167 MovieClip Frame 17
gotoAndStop (1); setProperty("/glad", _y , 240);
Symbol 167 MovieClip Frame 22
Set("/:gladHit", 0); Set("/:gladDir", 2); Set("/:gladW", 1); stop();
Symbol 167 MovieClip Frame 27
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 28
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 29
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 30
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 31
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (22);
Symbol 167 MovieClip Frame 35
Set("/:gladSpeed", 0);
Symbol 167 MovieClip Frame 37
gladSLX = getProperty("/glad", _x) - 160; gladSLY = getProperty("/glad", _y) - 30; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(Number(Ax) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 120) >= Number(Ax))) and (Number(Number(Ay) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 20) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit2"); }; } } if (Number(/:Chit) == 0) { if ((((Number(Number(Cx) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 120) >= Number(Cx))) and (Number(Number(Cy) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 20) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit2"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(Number(Bx) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 120) >= Number(Bx))) and (Number(Number(By) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 20) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit2"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(Number(Dx) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 120) >= Number(Dx))) and (Number(Number(Dy) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 20) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit2"); }; } } BBx = getProperty("/BB", _x) - 80; BBy = getProperty("/BB", _y) - 80; if (Number(/:BBhit) == 0) { if ((((Number(Number(BBx) + 120) >= Number(gladSLX)) and (Number(Number(gladSLX) + 120) >= Number(BBx))) and (Number(Number(BBy) + 80) >= Number(gladSLY))) and (Number(Number(gladSLY) + 20) >= Number(BBy))) { tellTarget ("/BB hit") { gotoAndPlay ("hit2"); }; } } BB1x = getProperty("/BB", _x) - 20; BB1y = Number(getProperty("/BB", _y)) + 40; if (Number(/:BBhit) == 0) { if ((((Number(Number(BB1x) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 120) >= Number(BB1x))) and (Number(Number(BB1y) + 40) >= Number(gladSLY))) and (Number(Number(gladSLY) + 20) >= Number(BB1y))) { tellTarget ("/BB hit") { gotoAndPlay ("hit1"); }; } }
Symbol 167 MovieClip Frame 38
call("sword swingL");
Symbol 167 MovieClip Frame 39
gotoAndStop (22); setProperty("/glad", _y , 240);
Symbol 167 MovieClip Frame 46
Set("/:gladHit", 0); Set("/:gladDir", 1); Set("/:gladW", 2); stop();
Symbol 167 MovieClip Frame 51
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 52
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 53
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 54
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 55
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (46);
Symbol 167 MovieClip Frame 61
gladSX = Number(getProperty("/glad", _x)) + 75; gladSY = getProperty("/glad", _y) - 45; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(Number(Ax) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 110) >= Number(Ax))) and (Number(Number(Ay) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 50) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit3"); }; } } if (Number(/:Chit) == 0) { if ((((Number(Number(Cx) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 110) >= Number(Cx))) and (Number(Number(Cy) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 50) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit3"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(Number(Bx) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 110) >= Number(Bx))) and (Number(Number(By) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 50) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit3"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(Number(Dx) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 110) >= Number(Dx))) and (Number(Number(Dy) + 50) >= Number(gladSY))) and (Number(Number(gladSY) + 50) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit3"); }; } } BAx = getProperty("/BA", _x) - 60; BAy = getProperty("/BA", _y) - 80; if (Number(/:BAhit) == 0) { if ((((Number(Number(BAx) + 120) >= Number(gladSX)) and (Number(Number(gladSX) + 110) >= Number(BAx))) and (Number(Number(BAy) + 80) >= Number(gladSY))) and (Number(Number(gladSY) + 50) >= Number(BAy))) { tellTarget ("/BA hit") { gotoAndPlay ("hit2"); }; } } BA1x = getProperty("/BA", _x) - 20; BA1y = Number(getProperty("/BA", _y)) + 40; if (Number(/:BAhit) == 0) { if ((((Number(Number(BA1x) + 40) >= Number(gladSX)) and (Number(Number(gladSX) + 110) >= Number(BA1x))) and (Number(Number(BA1y) + 40) >= Number(gladSY))) and (Number(Number(gladSY) + 50) >= Number(BA1y))) { tellTarget ("/BA hit") { gotoAndPlay ("hit1"); }; } }
Symbol 167 MovieClip Frame 62
call("mace swing1");
Symbol 167 MovieClip Frame 65
gotoAndStop (46); setProperty("/glad", _y , 240);
Symbol 167 MovieClip Frame 71
Set("/:gladHit", 0); Set("/:gladDir", 2); Set("/:gladW", 2); stop();
Symbol 167 MovieClip Frame 75
tellTarget ("/bloodGlad") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 76
tellTarget ("/strength") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 167 MovieClip Frame 77
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 78
tellTarget ("/strength") { nextFrame(); };
Symbol 167 MovieClip Frame 79
tellTarget ("/strength") { nextFrame(); }; gotoAndStop (71);
Symbol 167 MovieClip Frame 86
gladSLX = getProperty("/glad", _x) - 190; gladSLY = getProperty("/glad", _y) - 45; Ax = getProperty("/A", _x); Ay = getProperty("/A", _y) - 30; Cx = getProperty("/C", _x); Cy = getProperty("/C", _y) - 30; if (Number(/:Ahit) == 0) { if ((((Number(Number(Ax) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 110) >= Number(Ax))) and (Number(Number(Ay) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 50) >= Number(Ay))) { tellTarget ("/A hit") { gotoAndPlay ("hit4"); }; } } if (Number(/:Chit) == 0) { if ((((Number(Number(Cx) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 110) >= Number(Cx))) and (Number(Number(Cy) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 50) >= Number(Cy))) { tellTarget ("/C hit") { gotoAndPlay ("hit4"); }; } } Bx = getProperty("/B", _x) - 40; By = getProperty("/B", _y) - 30; Dx = getProperty("/D", _x) - 40; Dy = getProperty("/D", _y) - 30; if (Number(/:Bhit) == 0) { if ((((Number(Number(Bx) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 110) >= Number(Bx))) and (Number(Number(By) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 50) >= Number(By))) { tellTarget ("/B hit") { gotoAndPlay ("hit4"); }; } } if (Number(/:Dhit) == 0) { if ((((Number(Number(Dx) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 110) >= Number(Dx))) and (Number(Number(Dy) + 50) >= Number(gladSLY))) and (Number(Number(gladSLY) + 50) >= Number(Dy))) { tellTarget ("/D hit") { gotoAndPlay ("hit4"); }; } } BBx = getProperty("/BB", _x) - 80; BBy = getProperty("/BB", _y) - 80; if (Number(/:BBhit) == 0) { if ((((Number(Number(BBx) + 120) >= Number(gladSLX)) and (Number(Number(gladSLX) + 110) >= Number(BBx))) and (Number(Number(BBy) + 80) >= Number(gladSLY))) and (Number(Number(gladSLY) + 50) >= Number(BBy))) { tellTarget ("/BB hit") { gotoAndPlay ("hit2"); }; } } BB1x = getProperty("/BB", _x) - 20; BB1y = Number(getProperty("/BB", _y)) + 40; if (Number(/:BBhit) == 0) { if ((((Number(Number(BB1x) + 40) >= Number(gladSLX)) and (Number(Number(gladSLX) + 110) >= Number(BB1x))) and (Number(Number(BB1y) + 40) >= Number(gladSLY))) and (Number(Number(gladSLY) + 50) >= Number(BB1y))) { tellTarget ("/BB hit") { gotoAndPlay ("hit1"); }; } }
Symbol 167 MovieClip Frame 87
call("mace swingL1");
Symbol 167 MovieClip Frame 90
gotoAndStop (71); setProperty("/glad", _y , 240);
Symbol 189 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 189 MovieClip Frame 2
Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 189 MovieClip Frame 3
Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 189 MovieClip Frame 4
Set("/:Chit", 0); Set("/:Chit_check", 0);
Symbol 189 MovieClip Frame 5
if (Number(random) == 5) { gotoAndPlay (8); } else { gotoAndPlay (1); }
Symbol 189 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 189 MovieClip Frame 9
Cx = getProperty("/C", _x); if (Number(-100) < Number(Cx)) { setProperty("/C", _x , getProperty("/C", _x) - speed); } else { gotoAndPlay (25); } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; CSx = getProperty("/C", _x) - 30; CSy = getProperty("/C", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(CSx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(CSx))) and (Number(Number(CSy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(CSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } }
Symbol 189 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; CSx = getProperty("/C", _x) - 30; CSy = getProperty("/C", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(CSx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(CSx))) and (Number(Number(CSy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(CSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } gotoAndPlay (9);
Symbol 189 MovieClip Frame 16
Set("/:Chit_check", 1);
Symbol 189 MovieClip Frame 18
Set("/:Chit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 189 MovieClip Frame 25
setProperty("/C", _x , 800); random = 0; speed = 0;
Symbol 189 MovieClip Frame 28
gotoAndPlay (1);
Symbol 189 MovieClip Frame 31
Set("/:Chit_check", 1);
Symbol 189 MovieClip Frame 33
Set("/:Chit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 189 MovieClip Frame 40
setProperty("/C", _x , 800); random = 0; speed = 0;
Symbol 189 MovieClip Frame 43
gotoAndPlay (1);
Symbol 189 MovieClip Frame 46
Set("/:Chit_check", 1);
Symbol 189 MovieClip Frame 48
Set("/:Chit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 189 MovieClip Frame 52
setProperty("/C", _x , -100); random = 0; speed = 0;
Symbol 189 MovieClip Frame 55
gotoAndPlay (1);
Symbol 207 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 207 MovieClip Frame 2
Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 207 MovieClip Frame 3
Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 207 MovieClip Frame 4
Set("/:Ahit", 0); Set("/:Ahit_check", 0);
Symbol 207 MovieClip Frame 5
if (Number(random) == 5) { gotoAndPlay (8); } else { gotoAndPlay (1); }
Symbol 207 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 207 MovieClip Frame 9
Ax = getProperty("/A", _x); if (Number(-100) < Number(Ax)) { setProperty("/A", _x , getProperty("/A", _x) - speed); } else { gotoAndPlay (25); } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; ASx = getProperty("/A", _x) - 30; ASy = getProperty("/A", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(ASx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(ASx))) and (Number(Number(ASy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(ASy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } }
Symbol 207 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; ASx = getProperty("/A", _x) - 30; ASy = getProperty("/A", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(ASx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(ASx))) and (Number(Number(ASy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(ASy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } gotoAndPlay (9);
Symbol 207 MovieClip Frame 16
Set("/:Ahit_check", 1);
Symbol 207 MovieClip Frame 18
Set("/:Ahit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 207 MovieClip Frame 25
setProperty("/A", _x , 800); random = 0; speed = 0;
Symbol 207 MovieClip Frame 28
gotoAndPlay (1);
Symbol 207 MovieClip Frame 31
Set("/:Ahit_check", 1);
Symbol 207 MovieClip Frame 33
Set("/:Ahit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 207 MovieClip Frame 40
setProperty("/A", _x , 800); random = 0; speed = 0;
Symbol 207 MovieClip Frame 43
gotoAndPlay (1);
Symbol 207 MovieClip Frame 46
Set("/:Ahit_check", 1);
Symbol 207 MovieClip Frame 48
Set("/:Ahit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 207 MovieClip Frame 52
setProperty("/A", _x , -100); random = 0; speed = 0;
Symbol 207 MovieClip Frame 55
gotoAndPlay (1);
Symbol 216 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 216 MovieClip Frame 2
Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 216 MovieClip Frame 3
Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 216 MovieClip Frame 4
Set("/:Dhit", 0); Set("/:Dhit_check", 0);
Symbol 216 MovieClip Frame 5
if (Number(random) == 5) { gotoAndPlay (8); } else { gotoAndPlay (1); }
Symbol 216 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 216 MovieClip Frame 9
DX = getProperty("/D", _x); if (Number(Dx) < 800) { setProperty("/D", _x , Number(getProperty("/D", _x)) + Number(speed)); } else { gotoAndPlay (25); } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; DSx = Number(getProperty("/D", _x)) + 10; DSy = getProperty("/D", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(DSx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(DSx))) and (Number(Number(DSy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(DSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } }
Symbol 216 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; DSx = Number(getProperty("/D", _x)) + 10; DSy = getProperty("/D", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(DSx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(DSx))) and (Number(Number(DSy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(DSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } gotoAndPlay (9);
Symbol 216 MovieClip Frame 16
Set("/:Dhit_check", 1);
Symbol 216 MovieClip Frame 18
Set("/:Dhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 216 MovieClip Frame 25
setProperty("/D", _x , -100); random = 0; speed = 0;
Symbol 216 MovieClip Frame 28
gotoAndPlay (1);
Symbol 216 MovieClip Frame 31
Set("/:Dhit_check", 1);
Symbol 216 MovieClip Frame 33
Set("/:Dhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 216 MovieClip Frame 40
setProperty("/D", _x , -100); random = 0; speed = 0;
Symbol 216 MovieClip Frame 43
gotoAndPlay (1);
Symbol 216 MovieClip Frame 46
Set("/:Dhit_check", 1);
Symbol 216 MovieClip Frame 48
Set("/:Dhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 216 MovieClip Frame 52
setProperty("/D", _x , -100); random = 0; speed = 0;
Symbol 216 MovieClip Frame 55
gotoAndPlay (1);
Symbol 231 MovieClip Frame 1
random = Number(random(20)) + 1; Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 231 MovieClip Frame 2
Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 231 MovieClip Frame 3
Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 231 MovieClip Frame 4
Set("/:Bhit", 0); Set("/:Bhit_check", 0);
Symbol 231 MovieClip Frame 5
if (Number(random) == 5) { gotoAndPlay (8); } else { gotoAndPlay (1); }
Symbol 231 MovieClip Frame 8
speed = Number(random(10)) + 15;
Symbol 231 MovieClip Frame 9
BX = getProperty("/B", _x); if (Number(Bx) < 800) { setProperty("/B", _x , Number(getProperty("/B", _x)) + Number(speed)); } else { gotoAndPlay (25); } gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BSx = Number(getProperty("/B", _x)) + 10; BSy = getProperty("/B", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(BSx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(BSx))) and (Number(Number(BSy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(BSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } }
Symbol 231 MovieClip Frame 10
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BSx = Number(getProperty("/B", _x)) + 10; BSy = getProperty("/B", _y) - 10; if (Number(/:gladHit) == 0) { if ((((Number(Number(BSx) + 40) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(BSx))) and (Number(Number(BSy) + 15) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(BSy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } } gotoAndPlay (9);
Symbol 231 MovieClip Frame 16
Set("/:Bhit_check", 1);
Symbol 231 MovieClip Frame 18
Set("/:Bhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 231 MovieClip Frame 25
setProperty("/B", _x , -100); random = 0; speed = 0;
Symbol 231 MovieClip Frame 28
gotoAndPlay (1);
Symbol 231 MovieClip Frame 31
Set("/:Bhit_check", 1);
Symbol 231 MovieClip Frame 33
Set("/:Bhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 231 MovieClip Frame 40
setProperty("/B", _x , -100); random = 0; speed = 0;
Symbol 231 MovieClip Frame 43
gotoAndPlay (1);
Symbol 231 MovieClip Frame 46
Set("/:Bhit_check", 1);
Symbol 231 MovieClip Frame 48
Set("/:Bhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 231 MovieClip Frame 52
setProperty("/B", _x , -100); random = 0; speed = 0;
Symbol 231 MovieClip Frame 55
gotoAndPlay (1);
Symbol 233 Button
on (release) { _highquality = 0; Set("/:quality", 1); gotoAndStop (3); }
Symbol 234 Button
on (release) { _quality = "medium"; Set("/:quality", 0); gotoAndStop (2); }
Symbol 235 MovieClip Frame 1
if (Number(/:quality) == 1) { _highquality = 0; gotoAndStop (3); }
Symbol 235 MovieClip Frame 2
stop();
Symbol 235 MovieClip Frame 3
stop();
Symbol 237 Button
on (release) { stopAllSounds(); tellTarget ("/noise") { gotoAndStop ("off"); }; Set("/:noise", 1); gotoAndStop (3); }
Symbol 238 Button
on (release) { tellTarget ("/noise") { gotoAndPlay ("on"); }; Set("/:noise", 0); gotoAndStop (2); }
Symbol 239 MovieClip Frame 1
if (Number(/:noise) == 1) { gotoAndStop (3); }
Symbol 239 MovieClip Frame 2
call("1"); stop();
Symbol 239 MovieClip Frame 3
stop();
Symbol 240 Button
on (release) { Set("/:rcn", 1); gotoAndStop (3); }
Symbol 241 Button
on (release) { Set("/:rcn", 0); gotoAndStop (2); }
Symbol 242 MovieClip Frame 1
if (Number(/:rcn) == 1) { gotoAndStop (3); }
Symbol 242 MovieClip Frame 2
stop();
Symbol 242 MovieClip Frame 3
stop();
Symbol 252 MovieClip Frame 1
random = 0; stop();
Symbol 252 MovieClip Frame 2
random = Number(random(3)) + 1;
Symbol 252 MovieClip Frame 3
if (Number(/:rcn) < 1) { if (Number(random) == 1) { gotoAndPlay (5); } if (Number(random) == 2) { gotoAndPlay (10); } if (Number(random) == 3) { gotoAndPlay (15); } }
Symbol 252 MovieClip Frame 4
gotoAndStop (1);
Symbol 252 MovieClip Frame 6
random = 0; gotoAndStop (1);
Symbol 252 MovieClip Frame 11
random = 0; gotoAndStop (1);
Symbol 252 MovieClip Frame 16
random = 0; gotoAndStop (1);
Symbol 255 MovieClip Frame 1
if (Number(/:noise) == 1) { gotoAndStop (7); }
Symbol 255 MovieClip Frame 2
call("1");
Symbol 255 MovieClip Frame 6
stop();
Symbol 255 MovieClip Frame 7
stop();
Symbol 256 Button
on (keyPress ",") { setProperty("/nothing", _x , -100); } on (keyPress ".") { setProperty("/nothing", _x , -100); }
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 4
tellTarget ("/D") { gotoAndPlay ("hit2"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 263 MovieClip Frame 5
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 263 MovieClip Frame 8
tellTarget ("/D") { gotoAndPlay ("hit1"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 263 MovieClip Frame 9
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 263 MovieClip Frame 12
tellTarget ("/D") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 263 MovieClip Frame 13
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 263 MovieClip Frame 16
tellTarget ("/D") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Dhit", 1);
Symbol 263 MovieClip Frame 17
if (Number(/:Dhit) == 1) { if (Number(/:Dhit_check) == 0) { tellTarget ("/D") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 4
tellTarget ("/C") { gotoAndPlay ("hit1"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 268 MovieClip Frame 5
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 268 MovieClip Frame 8
tellTarget ("/C") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 268 MovieClip Frame 9
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 268 MovieClip Frame 12
tellTarget ("/C") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 268 MovieClip Frame 13
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 268 MovieClip Frame 16
tellTarget ("/C") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Chit", 1);
Symbol 268 MovieClip Frame 17
if (Number(/:Chit) == 1) { if (Number(/:Chit_check) == 0) { tellTarget ("/C") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 4
tellTarget ("/A") { gotoAndPlay ("hit1"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 276 MovieClip Frame 5
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 276 MovieClip Frame 8
tellTarget ("/A") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 276 MovieClip Frame 9
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 276 MovieClip Frame 12
tellTarget ("/A") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 276 MovieClip Frame 13
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 276 MovieClip Frame 16
tellTarget ("/A") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Ahit", 1);
Symbol 276 MovieClip Frame 17
if (Number(/:Ahit) == 1) { if (Number(/:Ahit_check) == 0) { tellTarget ("/A") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 4
tellTarget ("/B") { gotoAndPlay ("hit2"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 286 MovieClip Frame 5
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit2"); }; } } gotoAndStop (1);
Symbol 286 MovieClip Frame 8
tellTarget ("/B") { gotoAndPlay ("hit1"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 286 MovieClip Frame 9
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 286 MovieClip Frame 12
tellTarget ("/B") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 286 MovieClip Frame 13
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 286 MovieClip Frame 16
tellTarget ("/B") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); }; Set("/:Bhit", 1);
Symbol 286 MovieClip Frame 17
if (Number(/:Bhit) == 1) { if (Number(/:Bhit_check) == 0) { tellTarget ("/B") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 287 MovieClip Frame 1
RandomW1 = Number(random(100)) + 100; RandomW2 = Number(random(100)) + 100; PosNeg1 = Number(random(2)) + 1; PosNeg2 = Number(random(2)) + 1;
Symbol 287 MovieClip Frame 2
if (Number(PosNeg1) == 1) { D1 = 1; } if (Number(PosNeg1) == 2) { D1 = -1; } if (Number(PosNeg2) == 1) { D2 = 1; } if (Number(PosNeg2) == 2) { D2 = -1; }
Symbol 287 MovieClip Frame 3
Set("/:sword", D1 * RandomW1); Set("/:mace", D2 * RandomW2);
Symbol 287 MovieClip Frame 5
stop();
Symbol 317 MovieClip Frame 1
random = Number(random(2)) + 1;
Symbol 317 MovieClip Frame 2
if (Number(random) == 1) { gotoAndPlay (3); } if (Number(random) == 2) { gotoAndPlay (7); }
Symbol 317 MovieClip Frame 10
random = 0; gotoAndPlay (1);
Symbol 318 MovieClip Frame 1
random = Number(random(2)) + 1;
Symbol 318 MovieClip Frame 2
if (Number(random) == 1) { gotoAndPlay (3); } if (Number(random) == 2) { gotoAndPlay (7); }
Symbol 318 MovieClip Frame 10
random = 0; gotoAndPlay (1);
Symbol 319 MovieClip Frame 1
gotoAndStop (90);
Symbol 319 MovieClip Frame 10
gotoAndStop (90);
Symbol 319 MovieClip Frame 90
stop();
Symbol 319 MovieClip Frame 171
gotoAndStop (90);
Symbol 342 MovieClip Frame 1
random = Number(random(10)) + 1; Set("/:BAhit_check", 0); Set("/:BAhit", 0); if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 4
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 5
if (Number(random) == 5) { gotoAndPlay (8); } if (Number(random) == 4) { gotoAndPlay (8); } if (Number(random) == 3) { gotoAndPlay (8); } if (Number(random) == 6) { gotoAndPlay (15); } if (Number(random) == 7) { gotoAndPlay (15); } if (Number(random) == 8) { gotoAndPlay (15); }
Symbol 342 MovieClip Frame 6
random = 0; gotoAndPlay (1);
Symbol 342 MovieClip Frame 8
glad = Number(getProperty("/glad", _x)) + 140; BA = getProperty("/BA", _x); if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , getProperty("/BA", _x) - 20); } else { gotoAndPlay (1); }
Symbol 342 MovieClip Frame 10
call("move");
Symbol 342 MovieClip Frame 12
gotoAndPlay (1);
Symbol 342 MovieClip Frame 15
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 18
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 19
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BAsx = getProperty("/BA", _x) - 220; BAsy = Number(getProperty("/BA", _y)) + 60; if (Number(/:gladHit) == 0) { if ((((Number(Number(BAsx) + 120) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(BAsx))) and (Number(Number(BAsy) + 20) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(BAsy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } }
Symbol 342 MovieClip Frame 20
call("call");
Symbol 342 MovieClip Frame 21
gotoAndPlay (1);
Symbol 342 MovieClip Frame 32
Set("/:BAhit_check", 1); if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 34
Set("/:BAhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBA") { nextFrame(); };
Symbol 342 MovieClip Frame 35
tellTarget ("/strengthBA") { nextFrame(); }; if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 36
tellTarget ("/strengthBA") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 342 MovieClip Frame 37
tellTarget ("/strengthBA") { nextFrame(); };
Symbol 342 MovieClip Frame 38
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 42
Set("/:BAhit", 0); Set("/:BAhit_check", 0); gotoAndPlay (1);
Symbol 342 MovieClip Frame 47
Set("/:BAhit_check", 1); if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 50
Set("/:BAhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBA") { nextFrame(); };
Symbol 342 MovieClip Frame 51
tellTarget ("/strengthBA") { nextFrame(); }; if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 52
tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 342 MovieClip Frame 54
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 58
Set("/:BAhit", 0); Set("/:BAhit_check", 0); gotoAndPlay (1);
Symbol 342 MovieClip Frame 65
Set("/:BAhit_check", 1); Set("/:BAhit", 1); Set("/:score", Number(/:score) + 200);
Symbol 342 MovieClip Frame 81
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 85
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 89
if (Number(BA) >= Number(glad)) { setProperty("/BA", _x , Number(getProperty("/BA", _x)) + Number(/:gladSpeed)); }
Symbol 342 MovieClip Frame 92
setProperty("/BA", _x , 900); tellTarget ("/strengthBA") { gotoAndStop ("start"); }; gotoAndPlay (1);
Symbol 344 MovieClip Frame 1
if (Number(/:quality) == 1) { _highquality = 0; gotoAndStop (3); }
Symbol 344 MovieClip Frame 2
stop();
Symbol 344 MovieClip Frame 3
stop();
Symbol 345 MovieClip Frame 1
if (Number(/:rcn) == 1) { gotoAndStop (3); }
Symbol 345 MovieClip Frame 2
stop();
Symbol 345 MovieClip Frame 3
stop();
Symbol 349 MovieClip Frame 1
random = 0; stop();
Symbol 349 MovieClip Frame 2
random = Number(random(3)) + 1;
Symbol 349 MovieClip Frame 3
if (Number(/:rcn) < 1) { if (Number(random) == 1) { gotoAndPlay (5); } if (Number(random) == 2) { gotoAndPlay (10); } if (Number(random) == 3) { gotoAndPlay (15); } }
Symbol 349 MovieClip Frame 4
gotoAndStop (1);
Symbol 349 MovieClip Frame 6
random = 0; gotoAndStop (1);
Symbol 349 MovieClip Frame 11
random = 0; gotoAndStop (1);
Symbol 349 MovieClip Frame 16
random = 0; gotoAndStop (1);
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 4
Set("/:BAhit", 1); setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50); tellTarget ("/BA") { gotoAndPlay ("hit1"); }; tellTarget ("/blood") { gotoAndPlay ("on"); };
Symbol 356 MovieClip Frame 5
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit1"); }; } } gotoAndStop (1);
Symbol 356 MovieClip Frame 8
Set("/:BAhit", 1); setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50); tellTarget ("/BA") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodBA") { gotoAndPlay ("on"); };
Symbol 356 MovieClip Frame 9
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit2"); }; setProperty("/BA", _x , Number(getProperty("/BA", _x)) + 50); } } gotoAndStop (1);
Symbol 356 MovieClip Frame 12
Set("/:BAhit", 1); tellTarget ("/BA") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); };
Symbol 356 MovieClip Frame 13
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 356 MovieClip Frame 16
Set("/:BAhit", 1); tellTarget ("/BA") { gotoAndPlay ("hit3"); }; tellTarget ("/blood") { gotoAndPlay ("on"); };
Symbol 356 MovieClip Frame 17
if (Number(/:BAhit) == 1) { if (Number(/:BAhit_check) == 0) { tellTarget ("/BA") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 410 MovieClip Frame 1
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); } random = Number(random(10)) + 1; Set("/:BBhit_check", 0); Set("/:BBhit", 0);
Symbol 410 MovieClip Frame 4
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 5
if (Number(random) == 5) { gotoAndPlay (8); } if (Number(random) == 4) { gotoAndPlay (8); } if (Number(random) == 3) { gotoAndPlay (8); } if (Number(random) == 6) { gotoAndPlay (15); } if (Number(random) == 7) { gotoAndPlay (15); } if (Number(random) == 8) { gotoAndPlay (15); }
Symbol 410 MovieClip Frame 6
random = 0; gotoAndPlay (1);
Symbol 410 MovieClip Frame 8
glad = getProperty("/glad", _x) - 140; BB = getProperty("/BB", _x); if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + 20); } else { gotoAndPlay (1); }
Symbol 410 MovieClip Frame 10
call("move");
Symbol 410 MovieClip Frame 12
gotoAndPlay (1);
Symbol 410 MovieClip Frame 15
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 18
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 19
gladBX = getProperty("/glad", _x) - 10; gladBY = getProperty("/glad", _y) - 40; BBsx = Number(getProperty("/BB", _x)) + 100; BBsy = Number(getProperty("/BB", _y)) + 60; if (Number(/:gladHit) == 0) { if ((((Number(Number(BBsx) + 120) >= Number(gladBX)) and (Number(Number(gladBX) + 20) >= Number(BBsx))) and (Number(Number(BBsy) + 20) >= Number(gladBY))) and (Number(Number(gladBY) + 60) >= Number(BBsy))) { if (Number(/:gladDir) == 1) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hit"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2"); }; } } if (Number(/:gladDir) == 2) { if (Number(/:gladW) == 0) { tellTarget ("/glad") { gotoAndPlay ("hitb"); }; } if (Number(/:gladW) == 1) { tellTarget ("/glad") { gotoAndPlay ("hit1b"); }; } if (Number(/:gladW) == 2) { tellTarget ("/glad") { gotoAndPlay ("hit2b"); }; } } Set("/:gladHit", 1); } }
Symbol 410 MovieClip Frame 20
call("call");
Symbol 410 MovieClip Frame 21
gotoAndPlay (1);
Symbol 410 MovieClip Frame 32
Set("/:BBhit_check", 1); if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 34
Set("/:BBhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBB") { nextFrame(); };
Symbol 410 MovieClip Frame 35
tellTarget ("/strengthBB") { nextFrame(); }; if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 36
tellTarget ("/strengthBB") { nextFrame(); }; tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 410 MovieClip Frame 37
tellTarget ("/strengthBB") { nextFrame(); };
Symbol 410 MovieClip Frame 38
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 42
Set("/:BBhit", 0); Set("/:BBhit_check", 0); gotoAndPlay (1);
Symbol 410 MovieClip Frame 47
Set("/:BBhit_check", 1); if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 50
Set("/:BBhit", 1); Set("/:score", Number(/:score) + 50); tellTarget ("/strengthBB") { nextFrame(); };
Symbol 410 MovieClip Frame 51
tellTarget ("/strengthBB") { nextFrame(); }; if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 52
tellTarget ("/rcn") { gotoAndPlay ("on"); };
Symbol 410 MovieClip Frame 54
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 58
Set("/:BBhit", 0); Set("/:BBhit_check", 0); gotoAndPlay (1);
Symbol 410 MovieClip Frame 65
Set("/:BBhit_check", 1); Set("/:BBhit", 1); Set("/:score", Number(/:score) + 200);
Symbol 410 MovieClip Frame 81
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 85
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 89
if (Number(glad) >= Number(BB)) { setProperty("/BB", _x , Number(getProperty("/BB", _x)) + Number(/:gladSpeed)); }
Symbol 410 MovieClip Frame 92
setProperty("/BB", _x , -200); tellTarget ("/strengthBB") { gotoAndStop ("start"); }; gotoAndPlay (1);
Symbol 413 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 15
tellTarget ("/BB") { gotoAndPlay ("dead"); }; stop();
Symbol 413 MovieClip Frame 16
tellTarget ("/BB") { gotoAndPlay ("dead"); };
Symbol 413 MovieClip Frame 17
tellTarget ("/BB") { gotoAndPlay ("dead"); };
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 4
Set("/:BBhit", 1); setProperty("/BB", _x , getProperty("/BB", _x) - 50); tellTarget ("/BB") { gotoAndPlay ("hit1"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); };
Symbol 421 MovieClip Frame 5
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit1"); }; setProperty("/BB", _x , getProperty("/BB", _x) - 50); } } gotoAndStop (1);
Symbol 421 MovieClip Frame 8
Set("/:BBhit", 1); setProperty("/BB", _x , getProperty("/BB", _x) - 50); tellTarget ("/BB") { gotoAndPlay ("hit2"); }; tellTarget ("/bloodBB") { gotoAndPlay ("on"); };
Symbol 421 MovieClip Frame 9
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit2"); }; setProperty("/BB", _x , getProperty("/BB", _x) - 50); } } gotoAndStop (1);
Symbol 421 MovieClip Frame 12
Set("/:BBhit", 1); tellTarget ("/BB") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); };
Symbol 421 MovieClip Frame 13
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 421 MovieClip Frame 16
Set("/:BBhit", 1); tellTarget ("/BB") { gotoAndPlay ("hit3"); }; tellTarget ("/bloodL") { gotoAndPlay ("on"); };
Symbol 421 MovieClip Frame 17
if (Number(/:BBhit) == 1) { if (Number(/:BBhit_check) == 0) { tellTarget ("/BB") { gotoAndPlay ("hit3"); }; } } gotoAndStop (1);
Symbol 478 Button
on (release) { stopAllSounds(); Set("/:level", 2); gotoAndStop (37); }
Symbol 485 Button
on (release) { stopAllSounds(); Set("/:level", 3); gotoAndStop (38); }
Symbol 501 Button
on (release) { Set("/:level", 1); Set("/:score", 0); gotoAndPlay (1); stopAllSounds(); }
Symbol 507 Button
on (release) { Set("/:level", 4); gotoAndStop (38); stopAllSounds(); }

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Instance Names

"nothing"Frame 1Symbol 12 MovieClip
"nothing"Frame 15Symbol 12 MovieClip
"directions"Frame 34Symbol 133 MovieClip
"bloodGlad"Frame 36Symbol 139 MovieClip
"bloodL"Frame 36Symbol 139 MovieClip
"blood"Frame 36Symbol 139 MovieClip
"glad"Frame 36Symbol 167 MovieClip
"C"Frame 36Symbol 189 MovieClip
"A"Frame 36Symbol 207 MovieClip
"D"Frame 36Symbol 216 MovieClip
"B"Frame 36Symbol 231 MovieClip
"strength"Frame 36Symbol 108 MovieClip
"mace"Frame 36Symbol 59 MovieClip
"sword"Frame 36Symbol 61 MovieClip
"rcn"Frame 36Symbol 252 MovieClip
"noise"Frame 36Symbol 255 MovieClip
"nothing"Frame 36Symbol 12 MovieClip
"D hit"Frame 36Symbol 263 MovieClip
"C hit"Frame 36Symbol 268 MovieClip
"A hit"Frame 36Symbol 276 MovieClip
"B hit"Frame 36Symbol 286 MovieClip
"background"Frame 36Symbol 319 MovieClip
"foreground"Frame 36Symbol 111 MovieClip
"bloodGlad"Frame 37Symbol 139 MovieClip
"bloodBA"Frame 37Symbol 139 MovieClip
"bloodL"Frame 37Symbol 139 MovieClip
"blood"Frame 37Symbol 139 MovieClip
"glad"Frame 37Symbol 167 MovieClip
"BA"Frame 37Symbol 342 MovieClip
"C"Frame 37Symbol 189 MovieClip
"A"Frame 37Symbol 207 MovieClip
"D"Frame 37Symbol 216 MovieClip
"B"Frame 37Symbol 231 MovieClip
"strengthBA"Frame 37Symbol 106 MovieClip
"strength"Frame 37Symbol 108 MovieClip
"noise"Frame 37Symbol 255 MovieClip
"rcn"Frame 37Symbol 349 MovieClip
"nothing"Frame 37Symbol 12 MovieClip
"BA hit"Frame 37Symbol 356 MovieClip
"D hit"Frame 37Symbol 263 MovieClip
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"A hit"Frame 37Symbol 276 MovieClip
"B hit"Frame 37Symbol 286 MovieClip
"background"Frame 37Symbol 319 MovieClip
"foreground"Frame 37Symbol 111 MovieClip
"bloodGlad"Frame 38Symbol 139 MovieClip
"bloodBB"Frame 38Symbol 139 MovieClip
"bloodBA"Frame 38Symbol 139 MovieClip
"bloodL"Frame 38Symbol 139 MovieClip
"blood"Frame 38Symbol 139 MovieClip
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"BA"Frame 38Symbol 342 MovieClip
"BB"Frame 38Symbol 410 MovieClip
"C"Frame 38Symbol 189 MovieClip
"A"Frame 38Symbol 207 MovieClip
"D"Frame 38Symbol 216 MovieClip
"B"Frame 38Symbol 231 MovieClip
"strengthBB"Frame 38Symbol 413 MovieClip
"strengthBA"Frame 38Symbol 106 MovieClip
"strength"Frame 38Symbol 108 MovieClip
"noise"Frame 38Symbol 255 MovieClip
"rcn"Frame 38Symbol 349 MovieClip
"nothing"Frame 38Symbol 12 MovieClip
"BB hit"Frame 38Symbol 421 MovieClip
"BA hit"Frame 38Symbol 356 MovieClip
"D hit"Frame 38Symbol 263 MovieClip
"C hit"Frame 38Symbol 268 MovieClip
"A hit"Frame 38Symbol 276 MovieClip
"B hit"Frame 38Symbol 286 MovieClip
"background"Frame 38Symbol 319 MovieClip
"foreground"Frame 38Symbol 111 MovieClip
"nothing"Frame 39Symbol 12 MovieClip
"foreground"Frame 39Symbol 111 MovieClip
"background"Frame 39Symbol 319 MovieClip
"noise"Frame 58Symbol 255 MovieClip
"noise"Frame 86Symbol 255 MovieClip
"noise"Frame 149Symbol 255 MovieClip
"noise"Frame 202Symbol 255 MovieClip
"strengthBA"Symbol 133 MovieClip Frame 1Symbol 106 MovieClip
"strength"Symbol 133 MovieClip Frame 1Symbol 108 MovieClip
"foreground"Symbol 133 MovieClip Frame 1Symbol 111 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loading"Frame 6
"still loading"Frame 15
"still loading also"Frame 21
"play"Frame 25
"continue"Frame 30
"directions"Frame 34
"level 1"Frame 36
"level 2"Frame 37
"level 3"Frame 38
"level 1 done"Frame 39
"level 2 done"Frame 63
"game over"Frame 91
"win"Frame 154
"end"Frame 204
"start"Symbol 106 MovieClip Frame 1
"dead"Symbol 106 MovieClip Frame 15
"start"Symbol 108 MovieClip Frame 1
"dead"Symbol 108 MovieClip Frame 30
"center"Symbol 111 MovieClip Frame 51
"off"Symbol 133 MovieClip Frame 1
"play"Symbol 133 MovieClip Frame 3
"controls"Symbol 133 MovieClip Frame 6
"buttons"Symbol 133 MovieClip Frame 11
"off"Symbol 139 MovieClip Frame 1
"on"Symbol 139 MovieClip Frame 2
"1"Symbol 139 MovieClip Frame 5
"2"Symbol 139 MovieClip Frame 13
"3"Symbol 139 MovieClip Frame 21
"4"Symbol 139 MovieClip Frame 30
"off"Symbol 145 MovieClip Frame 1
"on"Symbol 145 MovieClip Frame 5
"jump"Symbol 145 MovieClip Frame 10
"off"Symbol 154 MovieClip Frame 1
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"jump"Symbol 154 MovieClip Frame 10
"off"Symbol 160 MovieClip Frame 1
"on"Symbol 160 MovieClip Frame 7
"jump"Symbol 160 MovieClip Frame 20
"off"Symbol 165 MovieClip Frame 1
"on"Symbol 165 MovieClip Frame 7
"jump"Symbol 165 MovieClip Frame 20
"sword"Symbol 167 MovieClip Frame 1
"hit1"Symbol 167 MovieClip Frame 6
"swing"Symbol 167 MovieClip Frame 13
"sword swing"Symbol 167 MovieClip Frame 15
"sword left"Symbol 167 MovieClip Frame 22
"swordL"Symbol 167 MovieClip Frame 22
"hit1b"Symbol 167 MovieClip Frame 27
"swingL"Symbol 167 MovieClip Frame 35
"sword swingL"Symbol 167 MovieClip Frame 37
"mace"Symbol 167 MovieClip Frame 46
"hit2"Symbol 167 MovieClip Frame 51
"mace swing"Symbol 167 MovieClip Frame 59
"mace swing1"Symbol 167 MovieClip Frame 61
"maceL"Symbol 167 MovieClip Frame 71
"hit2b"Symbol 167 MovieClip Frame 75
"mace swingL"Symbol 167 MovieClip Frame 84
"mace swingL1"Symbol 167 MovieClip Frame 86
"random"Symbol 189 MovieClip Frame 1
"speed"Symbol 189 MovieClip Frame 8
"move"Symbol 189 MovieClip Frame 9
"hit1"Symbol 189 MovieClip Frame 16
"start over"Symbol 189 MovieClip Frame 25
"hit2"Symbol 189 MovieClip Frame 31
"hit3"Symbol 189 MovieClip Frame 46
"random"Symbol 207 MovieClip Frame 1
"speed"Symbol 207 MovieClip Frame 8
"move"Symbol 207 MovieClip Frame 9
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"start over"Symbol 207 MovieClip Frame 25
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"hit3"Symbol 207 MovieClip Frame 46
"random"Symbol 216 MovieClip Frame 1
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"hit3"Symbol 216 MovieClip Frame 46
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"on"Symbol 235 MovieClip Frame 2
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"1"Symbol 239 MovieClip Frame 1
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"move"Symbol 410 MovieClip Frame 8
"swing"Symbol 410 MovieClip Frame 15
"hit"Symbol 410 MovieClip Frame 19
"hit1"Symbol 410 MovieClip Frame 32
"hit2"Symbol 410 MovieClip Frame 47
"dead"Symbol 410 MovieClip Frame 65
"start"Symbol 413 MovieClip Frame 1
"dead"Symbol 413 MovieClip Frame 15
"off"Symbol 421 MovieClip Frame 1
"hit1"Symbol 421 MovieClip Frame 4
"hit2"Symbol 421 MovieClip Frame 8
"hit3"Symbol 421 MovieClip Frame 12
"hit4"Symbol 421 MovieClip Frame 16

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bodySymbol 49 EditableText"http://www.CircusX.com/games/gladiator.html"
subjectSymbol 50 EditableText"Check out GLADIATOR!!!"
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scoreSymbol 236 EditableText"0"
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http://swfchan.com/5/22902/info.shtml
Created: 26/5 -2019 14:49:03 Last modified: 26/5 -2019 14:49:03 Server time: 22/12 -2024 11:36:10