Frame 4
stop();
Frame 5
firstTimer = getTimer();
var flashVer = getVersion();
var commaPosNum = flashVer.indexOf(",", 0);
var myVerStr = flashVer.substring(commaPosNum - 1, commaPosNum);
if (myVerStr == "8") {
gotoAndPlay (6);
}
if (((((myVerStr == "3") | (myVerStr == "4")) | (myVerStr == "5")) | (myVerStr == "6")) | (myVerStr == "7")) {
stop();
downloadPlug.gotoAndPlay("put");
} else {
gotoAndPlay (6);
}
Frame 6
movieSize = this.getBytesTotal();
previousPercentage = percentageLoaded;
percentageLoaded = this.getBytesLoaded();
currentPercentage = Math.round((percentageLoaded / movieSize) * 100);
previousTimer = thisTimer;
thisTimer = getTimer() - firstTimer;
timerShift = int(thisTimer / 1000);
if (timerShift < 1) {
timerShift = 1;
}
fileSizeText = Math.round(percentageLoaded / 1000) + " K";
percentText = currentPercentage + "%";
fileTotalText = int(movieSize / 1000) + " K";
if (percentageLoaded == movieSize) {
gotoAndPlay (9);
}
Frame 7
gotoAndPlay (6);
Frame 8
_root.preloader._visible = 0;
Frame 40
var g_yuitsu = new Yuitsu();
var g_yuitsuengine = new Yuitsu_Engine();
_root.ver._visible = false;
_root.g_yuitsuengine.get_Stats(_root.g_yuitsu, "highscorestat", _root.g_yuitsu.highScoreStats, "HighScoreContest");
_root.g_yuitsuengine.get_Stats(_root.g_yuitsu, "easystat", _root.g_yuitsu.easyScoreStats, "Easy");
_root.g_yuitsuengine.get_Stats(_root.g_yuitsu, "normalstat", _root.g_yuitsu.normalScoreStats, "Normal");
_root.g_yuitsuengine.get_Stats(_root.g_yuitsu, "hardstat", _root.g_yuitsu.hardScoreStats, "Hard");
_root.g_yuitsuengine.get_Stats(_root.g_yuitsu, "extremestat", _root.g_yuitsu.extremeScoreStats, "Extreme");
helpPanel = function () {
if (helppanel_mc._currentframe == 1) {
helppanel_mc.gotoAndPlay("down");
}
};
rcadeFun = function () {
getURL ("http://www.rcade.com/?tc=rcade_PG-SushiSudoku", "_blank");
};
var playSounds = true;
var playMusic = true;
wooshbSound = new Sound();
wooshbSound.attachSound("s_wooshb");
wooshcSound = new Sound();
wooshcSound.attachSound("s_wooshc");
wooshdSound = new Sound();
wooshdSound.attachSound("s_wooshd");
successSound = new Sound();
successSound.attachSound("s_success");
eraseSound = new Sound();
eraseSound.attachSound("s_erase");
pickupSound = new Sound();
pickupSound.attachSound("s_pickup");
dropSound = new Sound();
dropSound.attachSound("s_drop");
plateSound = new Sound();
plateSound.attachSound("s_plate");
pageturnSound = new Sound();
pageturnSound.attachSound("s_pageturn");
clickSound = new Sound();
clickSound.attachSound("s_click");
hintSound = new Sound();
hintSound.attachSound("s_hint");
musicSound = new Sound();
musicSound.attachSound("s_music");
menuSound = new Sound();
menuSound.attachSound("s_menu");
newgameSound = new Sound();
newgameSound.attachSound("s_newgame");
quitSound = new Sound();
quitSound.attachSound("s_quit");
restartSound = new Sound();
restartSound.attachSound("s_restart");
rolloverSound = new Sound();
rolloverSound.attachSound("s_rollover");
sushiSound = new Sound();
sushiSound.attachSound("s_sushi");
uhohSound = new Sound();
uhohSound.attachSound("s_uhoh");
undoSound = new Sound();
undoSound.attachSound("s_undo");
menuSounds = function (whatsound) {
if (playSounds) {
switch (whatsound) {
case "over" :
rolloverSound.start();
rolloverSound.setVolume(70);
break;
case "click" :
clickSound.start();
break;
case "menu" :
menuSound.start();
break;
case "newgame" :
newgameSound.start();
break;
case "restart" :
restartSound.start();
break;
case "hint" :
hintSound.start();
break;
case "undo" :
undoSound.start();
break;
case "quit" :
quitSound.start();
}
}
};
soundEffects = function (whatsound) {
if (playSounds) {
switch (whatsound) {
case "sushi" :
sushiSound.start();
break;
case "uhoh" :
uhohSound.start();
break;
case "pageturn" :
pageturnSound.start();
break;
case "success" :
successSound.start();
break;
case "erase" :
eraseSound.start();
break;
case "pickup" :
pickupSound.start();
break;
case "drop" :
dropSound.start();
break;
case "plate" :
plateSound.start();
break;
case "wooshb" :
wooshbSound.start();
break;
case "wooshc" :
wooshcSound.start();
break;
case "wooshd" :
wooshdSound.start();
}
}
};
backgroundMusic = function () {
musicSound.start(0, 999);
musicSound.setVolume(50);
};
backgroundMusic();
Instance of Symbol 254 MovieClip "ver" in Frame 40
onClipEvent (enterFrame) {
if (Key.isDown(17)) {
_root.g_yuitsu.versionKey = true;
} else {
_root.g_yuitsu.versionKey = false;
}
}
onClipEvent (enterFrame) {
if (Key.isDown(86)) {
if (_root.g_yuitsu.versionKey) {
this._visible = true;
}
} else {
this._visible = false;
}
}
Frame 41
_root.soundEffects("wooshc");
Frame 52
playPage = function (btnPressed) {
switch (btnPressed) {
case "pracboard" :
break;
case "quickplay" :
case "highscore" :
}
};
stop();
menu.play();
Frame 53
_root.soundEffects("wooshd");
Frame 62
soundEffects("wooshd");
Frame 97
if (_root.g_yuitsu.getDifficulty() == "practice4x4") {
gotoAndPlay ("practice");
_root.practice_board.attachMovie("practice4x4", "gameplay_board", 5500);
_root.g_yuitsu.currentBoard = _root.practice_board;
_root.practice_board.gameplay_board._x = 380;
_root.practice_board.gameplay_board._y = 165;
_root.g_yuitsu.synchronize_Tiles(_root.practice_board);
_root.g_yuitsuengine.gameInitialize(_root.g_yuitsu, 4);
_root.g_yuitsu.blockSelectedNum = 1;
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
_root.practice_board.gameplay_board._visible = false;
} else if (_root.g_yuitsu.getDifficulty() == "practice6x6") {
gotoAndPlay ("practice");
_root.practice_board.attachMovie("practice6x6", "gameplay_board", 5500);
_root.g_yuitsu.currentBoard = _root.practice_board;
_root.practice_board.gameplay_board._x = 377;
_root.practice_board.gameplay_board._y = 150;
_root.g_yuitsu.synchronize_Tiles(_root.practice_board);
_root.g_yuitsuengine.gameInitialize(_root.g_yuitsu, 6);
_root.g_yuitsu.blockSelectedNum = 1;
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
_root.practice_board.gameplay_board._visible = false;
} else if (_root.g_yuitsu.getDifficulty() == "highscorecontest") {
_root.g_yuitsu.setDifficulty("easy");
_root.g_yuitsu.isHighScoreContest = true;
gotoAndPlay ("hsgame");
_root.yuitsuHS_board.attachMovie("grid9x9", "gameplay_board", 5500);
_root.g_yuitsu.currentBoard = _root.yuitsuHS_board;
_root.yuitsuHS_board.gameplay_board._x = 100;
_root.yuitsuHS_board.gameplay_board._y = -40;
_root.yuitsuHS_board.gameplay_board._visible = false;
_root.g_yuitsu.synchronize_Tiles(_root.yuitsuHS_board);
_root.g_yuitsuengine.gameInitialize(_root.g_yuitsu, 9);
_root.g_yuitsu.blockSelectedNum = 1;
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
} else {
gotoAndPlay ("game");
_root.yuitsu_board.attachMovie("grid9x9", "gameplay_board", 5500);
_root.g_yuitsu.currentBoard = _root.yuitsu_board;
_root.yuitsu_board.gameplay_board._x = 100;
_root.yuitsu_board.gameplay_board._y = -40;
_root.yuitsu_board.gameplay_board._visible = false;
_root.g_yuitsu.synchronize_Tiles(_root.yuitsu_board);
_root.g_yuitsuengine.gameInitialize(_root.g_yuitsu, 9);
_root.g_yuitsu.blockSelectedNum = 1;
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
}
_root.g_yuitsuengine.increaseGamePlay(_root.g_yuitsu);
Frame 108
soundEffects("wooshd");
Frame 112
_root.practice_board.gotoAndPlay(2);
Frame 114
stop();
Frame 115
soundEffects("wooshd");
Frame 119
_root.yuitsu_board.gotoAndPlay(2);
Frame 120
stop();
Frame 121
soundEffects("wooshd");
Frame 125
_root.yuitsuHS_board.gotoAndPlay(2);
Frame 131
stop();
Frame 132
_root.g_yuitsuengine.renderHighScore("HighScoreContest", _root.g_yuitsu);
_root.scoreboard_mc.gotoAndPlay("place");
Frame 157
stop();
Symbol 24 MovieClip Frame 1
blockSelected = false;
keylistener = new Object();
keylistener.onKeyUp = function () {
if (!_root.g_yuitsu.timerPause) {
_root.g_yuitsu.shiftKey = false;
}
};
keylistener.onKeyDown = function () {
if (!_root.g_yuitsu.timerPause) {
keyCode = Key.getCode() - 48;
getBlockNumber = parseInt(keyCode);
if (getBlockNumber == -32) {
_root.g_yuitsu.shiftKey = true;
}
switch (getBlockNumber) {
case 1 :
case 2 :
case 3 :
case 4 :
case 5 :
case 6 :
case 7 :
case 8 :
case 9 :
if (_root.g_yuitsu.blockSelectedNum != getBlockNumber) {
if (getBlockNumber <= _root.g_yuitsu.numOfBlocks) {
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 0;
_root.g_yuitsu.numBlockArray[getBlockNumber - 1].mask._alpha = 100;
_root.g_yuitsu.blockSelectedNum = getBlockNumber;
}
_root.soundEffects("pickup");
}
break;
case 23 :
if (_root.g_yuitsu.shiftKey) {
if (_root.g_yuitsu.godMode) {
}
}
break;
case 35 :
if (!_root.g_yuitsu.shiftKey) {
break;
}
if (!_root.g_yuitsu.slaveMode) {
break;
}
}
}
};
Key.addListener(keylistener);
Instance of Symbol 23 MovieClip "mask" in Symbol 24 MovieClip Frame 1
on (release) {
if (!_root.g_yuitsu.timerPause) {
getBlock = String(_parent);
getBlockNumber = substring(getBlock, getBlock.length, getBlock.length);
if (_root.g_yuitsu.blockSelectedNum != getBlockNumber) {
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 0;
_root.g_yuitsu.numBlockArray[getBlockNumber - 1].mask._alpha = 100;
_root.g_yuitsu.blockSelectedNum = getBlockNumber;
_root.soundEffects("pickup");
}
}
}
on (rollOver) {
}
on (rollOut) {
}
Symbol 28 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
if (selNum != undefined) {
if (!isMasked) {
if (_root.g_yuitsu.shiftKey) {
if (_root.g_yuitsu.mapBlockNum[selNum] == 0) {
i = 0;
while (i < tipsCounter) {
tipsMovie[i].removeMovieClip();
i++;
}
currentNote = _root.g_yuitsu.blockSelectedNum;
tipsCounter = _root.g_yuitsuengine.evaluateNotes(tipsCounter, currentNote, notes);
i = 0;
while (i < tipsCounter) {
tipsMovie[i] = _root.g_yuitsu.blocks[selNum].attachMovie(_root.g_yuitsu.game_tileset + notes[i], ("new" + _root.g_yuitsu.game_tileset) + notes[i], notes[i]);
_root.g_yuitsuengine.notePosition(i, tipsMovie[i], this, _root.g_yuitsu);
i++;
}
}
} else if (_root.g_yuitsu.mapBlockNum[selNum] != _root.g_yuitsu.blockSelectedNum) {
tipsCounter = 0;
m = 0;
while (m < 9) {
tipsMovie[m].removeMovieClip();
tipsMovie[m] = null;
notes[m] = 100;
m++;
}
_root.g_yuitsu.prevValue = _root.g_yuitsu.mapBlockNum[selNum];
_root.g_yuitsu.mapBlockNum[selNum] = _root.g_yuitsu.blockSelectedNum;
evalTile = _root.g_yuitsuengine.checkAvailability(selNum, _root.g_yuitsu);
if (evalTile) {
if (_root.g_yuitsu.prevValue != 0) {
_root.g_yuitsuengine.addUndo(_root.g_yuitsu, selNum, String(_root.g_yuitsu.prevValue), "remove");
} else {
_root.g_yuitsuengine.addUndo(_root.g_yuitsu, selNum, String(_root.g_yuitsu.blockSelectedNum), "attach");
}
_root.g_yuitsu.blocks[selNum].inside_mc.removeMovieClip();
thisMovie = _root.g_yuitsu.blocks[selNum].attachMovie(_root.g_yuitsu.game_tileset + _root.g_yuitsu.blockSelectedNum, ("new" + _root.g_yuitsu.game_tileset) + _root.g_yuitsu.blockSelectedNum, 1);
if (_root.g_yuitsu.getTileset() == "sushipiece_") {
thisMovie._x = thisMovie._x - 10;
thisMovie._y = thisMovie._y - 10;
}
thisMovie._width = (thisMovie._width / 100) * 50;
thisMovie._height = (thisMovie._height / 100) * 50;
isSelected = true;
_root.soundEffects("drop");
_root.g_yuitsuengine.mapWithWrongArray(_root.g_yuitsu, selNum);
} else {
_root.g_yuitsu.mapBlockNum[selNum] = _root.g_yuitsu.prevValue;
}
} else {
_root.g_yuitsuengine.addUndo(_root.g_yuitsu, selNum, String(thisMovie), "remove");
_root.g_yuitsu.blocks[selNum].inside_mc.removeMovieClip();
thisMovie.removeMovieClip();
_root.g_yuitsu.mapBlockNum[selNum] = 0;
_root.g_yuitsuengine.mapWithWrongArray(_root.g_yuitsu, selNum);
}
}
}
}
_root.g_yuitsuengine.checkGameComplete(_root.g_yuitsu);
}
on (rollOver) {
this.targetframe = 15;
}
on (rollOut) {
this.targetframe = 2;
}
Symbol 33 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
var tipsMovie = new Array();
var notes = new Array();
tipsCounter = 0;
Symbol 88 MovieClip [insideHint] Frame 35
stop();
Symbol 118 MovieClip [numSet2] Frame 1
stop();
Symbol 120 MovieClip [numset1] Frame 1
stop();
Symbol 123 Button
on (press) {
getURL ("http://www.rcade.com/?tc=rcade_PG-SushiSudoku", "_blank");
}
Symbol 138 MovieClip Frame 93
stop();
_parent.gotoAndPlay(5);
Symbol 765 MovieClip [__Packages.Yuitsu] Frame 0
class Yuitsu
{
var game_difficulty, game_backgroundskin, game_tileset, numBlockArray, blocks, solutions, mapBlockNum, mapWrongBlockNum, n, noteArray, undoArray, isDownloaded, undoCap, undoCounter, undoPosition, timerSeconds, timerMinutes, currentSeconds, hintWrongCount, hintWrongPosition, numberOfSolutions, timerPause, previousMinute, prevValue, isHighScoreContest, currentHighScoreLevel, highScoreStats, easyScoreStats, normalScoreStats, hardScoreStats, extremeScoreStats, highScoreContest_time, highScoreContest_level, highScoreContest_date, wrongNumCountPrevent, godMode, slaveMode, versionKey, isReset, game_board, selectedBoard, currentBoard;
function Yuitsu () {
game_difficulty = "";
game_backgroundskin = "";
game_tileset = "";
numBlockArray = new Array();
blocks = new Array();
solutions = new Array();
mapBlockNum = new Array();
mapWrongBlockNum = new Array();
n = 0;
while (n < 81) {
mapBlockNum[n] = 0;
mapWrongBlockNum[n] = 0;
n++;
}
noteArray = new Array();
undoArray = new Array();
n = 0;
while (n <= 200) {
undoArray[n] = new Array();
n++;
}
isDownloaded = false;
undoCap = 20;
undoCounter = 0;
undoPosition = 0;
timerSeconds = 0;
timerMinutes = 0;
currentSeconds = 0;
hintWrongCount = 0;
hintWrongPosition = new Array();
numberOfSolutions = 0;
reset_Notes();
timerPause = false;
previousMinute = 0;
prevValue = 0;
isHighScoreContest = false;
currentHighScoreLevel = "Easy";
highScoreStats = new Yuitsu_Stats("HighScoreContest");
easyScoreStats = new Yuitsu_Stats("Easy");
normalScoreStats = new Yuitsu_Stats("Normal");
hardScoreStats = new Yuitsu_Stats("Hard");
extremeScoreStats = new Yuitsu_Stats("Extreme");
highScoreContest_time = 0;
highScoreContest_level = "";
highScoreContest_date = "";
wrongNumCountPrevent = 0;
godMode = false;
slaveMode = false;
versionKey = false;
isReset = false;
}
function reset_Notes() {
var _local2 = 0;
_local2 = 0;
while (_local2 < 9) {
noteArray[_local2] = 100;
_local2++;
}
}
function store_Notes(noteCounter, noteValue) {
noteArray = noteValue;
}
function get_Notes() {
return(noteArray);
}
function get_Board() {
return(game_board);
}
function store_Board(board) {
game_board = board;
}
function store_SelectedBoard(selectedValue) {
selectedBoard = selectedValue;
}
function get_SelectedBoard() {
return(selectedBoard);
}
function reset_Tiles(whichReset) {
var _local2 = 0;
var _local3 = 0;
_local2 = 0;
while (_local2 < 81) {
blocks[_local2].thisMovie.removeMovieClip();
blocks[_local2].inside_mc.removeMovieClip();
blocks[_local2].thisBlockNum = null;
blocks[_local2].isMasked = null;
blocks[_local2].selNum = null;
blocks[_local2].isSelected = null;
_local3 = 0;
while (_local3 < 9) {
blocks[_local2].tipsMovie[_local3].removeMovieClip();
blocks[_local2].notes[_local3] = 100;
_local3++;
}
_local2++;
}
if (whichReset == "newgame") {
if (isHighScoreContest) {
_local2 = 0;
while (_local2 < 3) {
currentBoard.chalplate_mc.hint_plate["hint" + (_local2 + 1)]._visible = true;
currentBoard.chalplate_mc.hint_plate["hint" + (_local2 + 1)].gotoAndStop(1);
_local2++;
}
} else {
_local2 = 0;
while (_local2 < 3) {
currentBoard.plate_mc.hint_plate["hint" + (_local2 + 1)]._visible = true;
currentBoard.plate_mc.hint_plate["hint" + (_local2 + 1)].gotoAndStop(1);
_local2++;
}
}
}
}
function synchronize_Tiles(theBoard) {
n = 0;
var _local2;
n = 0;
while (n < 9) {
numBlockArray[n] = theBoard.gameplay_board["numblock" + (n + 1)];
numBlockArray[n].mask._alpha = 0;
_local2 = numBlockArray[n].attachMovie(getTileset() + (n + 1), ("new" + getTileset()) + (n + 1), 1);
if (getTileset() == "sushipiece_") {
_local2._x = _local2._x - 10;
_local2._y = _local2._y - 10;
}
_local2._height = (_local2._height / 100) * 50;
_local2._width = (_local2._width / 100) * 50;
n++;
}
n = 0;
while (n < 81) {
blocks[n] = theBoard.gameplay_board.board["cell" + (n + 1)];
mapBlockNum[n] = 0;
blocks[n].selNum = n;
blocks[n].mask._alpha = 0;
blocks[n].isSelected = false;
mapWrongBlockNum[n] = 0;
n++;
}
}
function setDifficulty(val) {
game_difficulty = val;
}
function getDifficulty() {
return(game_difficulty);
}
function setBackgroundSkin(val) {
game_backgroundskin = val;
}
function getBackgroundSkin() {
return(game_backgroundskin);
}
function setTileset(val) {
game_tileset = val;
}
function getTileset() {
return(game_tileset);
}
function setTimer(val) {
}
}
Symbol 766 MovieClip [__Packages.Yuitsu_Stats] Frame 0
class Yuitsu_Stats
{
var playCount, completedCount, level, date, time, maxScoreSize;
function Yuitsu_Stats (typeOfLevel) {
initialize_Stats(typeOfLevel);
}
function initialize_Stats(typeOfLevel) {
var _local2 = 0;
playCount = 0;
completedCount = 0;
level = new Array();
date = new Array();
time = new Array();
maxScoreSize = 10;
_local2 = 0;
while (_local2 < 10) {
if (typeOfLevel != "HighScoreContest") {
level[_local2] = typeOfLevel;
} else {
level[_local2] = "";
}
date[_local2] = "";
time[_local2] = 0;
_local2++;
}
}
}
Symbol 767 MovieClip [__Packages.Yuitsu_Engine] Frame 0
class Yuitsu_Engine
{
function Yuitsu_Engine () {
}
function force_render(p_yuitsu) {
var _local2 = p_yuitsu.timerSeconds;
var _local3 = p_yuitsu.timerMinutes;
p_yuitsu.currentBoard.soysauce_timer.min_tens.gotoAndPlay(Math.floor(_local3 / 10) * 18);
p_yuitsu.currentBoard.soysauce_timer.min_ones.gotoAndPlay(Math.floor(_local3 % 10) * 18);
p_yuitsu.currentBoard.soysauce_timer.sec_tens.gotoAndPlay(Math.floor(_local2 / 10) * 18);
if (Math.floor(_local2 % 10) == 0) {
p_yuitsu.currentBoard.soysauce_timer.sec_ones.gotoAndPlay(180);
} else {
p_yuitsu.currentBoard.soysauce_timer.sec_ones.gotoAndPlay(Math.floor(_local2 % 10) * 18);
}
}
function render_Timer(p_yuitsu) {
if (!p_yuitsu.timerPause) {
var _local3 = p_yuitsu.timerSeconds;
var _local4 = p_yuitsu.timerMinutes;
var _local5 = new Date();
if ((_local4 != 99) || (_local3 != 59)) {
if (p_yuitsu.currentSeconds != _local5.getSeconds()) {
p_yuitsu.currentSeconds = _local5.getSeconds();
_local3 = _local3 + 1;
if (_local3 == 60) {
_local3 = 0;
_local4 = _local4 + 1;
}
if (Math.floor(_local4 / 10) != Math.floor(p_yuitsu.timerMinutes / 10)) {
p_yuitsu.currentBoard.soysauce_timer.min_tens.gotoAndPlay(Math.floor(_local4 / 10) * 18);
}
if (Math.floor(_local4 % 10) != Math.floor(p_yuitsu.timerMinutes % 10)) {
if (Math.floor(_local4 % 10) == 0) {
p_yuitsu.currentBoard.soysauce_timer.min_ones.gotoAndPlay(180);
} else {
p_yuitsu.currentBoard.soysauce_timer.min_ones.gotoAndPlay(Math.floor(_local4 % 10) * 18);
}
}
if (Math.floor(_local3 / 10) != Math.floor(p_yuitsu.timerSeconds / 10)) {
if (Math.floor(_local3 / 10) == 0) {
p_yuitsu.currentBoard.soysauce_timer.sec_tens.gotoAndPlay(180);
} else {
p_yuitsu.currentBoard.soysauce_timer.sec_tens.gotoAndPlay(Math.floor(_local3 / 10) * 18);
}
}
if (Math.floor(_local3 % 10) == 0) {
p_yuitsu.currentBoard.soysauce_timer.sec_ones.gotoAndPlay(180);
} else {
p_yuitsu.currentBoard.soysauce_timer.sec_ones.gotoAndPlay(Math.floor(_local3 % 10) * 18);
}
_root.g_yuitsu.timerMinutes = _local4;
_root.g_yuitsu.timerSeconds = _local3;
}
}
}
}
function update_Timer(p_yuitsu, incrValue) {
var _local2 = p_yuitsu.timerMinutes;
_local2 = _local2 + incrValue;
if (_local2 > 99) {
_local2 = 99;
}
p_yuitsu.currentBoard.soysauce_timer.min_tens.gotoAndPlay(Math.floor(_local2 / 10) * 18);
if (Math.floor(_local2 % 10) == 0) {
p_yuitsu.currentBoard.soysauce_timer.min_ones.gotoAndPlay(180);
} else {
p_yuitsu.currentBoard.soysauce_timer.min_ones.gotoAndPlay(Math.floor(_local2 % 10) * 18);
}
_root.g_yuitsu.timerMinutes = _local2;
}
function get_Stats(p_yuitsu, localName, whichStat, levelName) {
var _local1 = 0;
p_yuitsu.sharedobject = SharedObject.getLocal(localName);
if (p_yuitsu.sharedobject.data.stat.time != undefined) {
whichStat.playCount = p_yuitsu.sharedobject.data.stat.playCount;
whichStat.completedCount = p_yuitsu.sharedobject.data.stat.completedCount;
_local1 = 0;
while (_local1 < 10) {
whichStat.time[_local1] = p_yuitsu.sharedobject.data.stat.time[_local1];
whichStat.date[_local1] = p_yuitsu.sharedobject.data.stat.date[_local1];
whichStat.level[_local1] = p_yuitsu.sharedobject.data.stat.level[_local1];
_local1++;
}
} else {
whichStat.initialize_Stats(levelName);
}
}
function showHighScoreTime(p_yuitsu) {
_root.complete_mc.hscontest_results.hs_time_txt = convertTime(p_yuitsu.highScoreContest_time);
}
function reset_Stats(p_yuitsu) {
p_yuitsu.highScoreStats = new Yuitsu_Stats("HighScoreContest");
p_yuitsu.easyScoreStats = new Yuitsu_Stats("Easy");
p_yuitsu.normalScoreStats = new Yuitsu_Stats("Normal");
p_yuitsu.hardScoreStats = new Yuitsu_Stats("Hard");
p_yuitsu.extremeScoreStats = new Yuitsu_Stats("Extreme");
save_Stats(p_yuitsu, "highscorestat", p_yuitsu.highScoreStats);
save_Stats(p_yuitsu, "easystat", p_yuitsu.easyScoreStats);
save_Stats(p_yuitsu, "normalstat", p_yuitsu.normalScoreStats);
save_Stats(p_yuitsu, "hardstat", p_yuitsu.hardScoreStats);
save_Stats(p_yuitsu, "extremestat", p_yuitsu.extremeScoreStats);
}
function save_Stats(p_yuitsu, localName, whichStat) {
p_yuitsu.sharedobject = SharedObject.getLocal(localName);
p_yuitsu.sharedobject.data.stat = whichStat;
}
function storeTempHighScoreStat(p_yuitsu, curr_time, curr_date, curr_level) {
var _local5 = Math.floor(curr_time % 100);
var _local2 = Math.floor(p_yuitsu.highScoreContest_time % 100);
if ((_local5 + _local2) > 59) {
var _local6 = _local5 + _local2;
var _local3 = 0;
var _local4 = 0;
_local3 = Math.floor(_local6 / 60);
_local4 = Math.floor(_local6 % 60);
p_yuitsu.highScoreContest_time = (((Math.floor(curr_time / 100) * 100) + (Math.floor(p_yuitsu.highScoreContest_time / 100) * 100)) + (_local3 * 100)) + _local4;
} else {
p_yuitsu.highScoreContest_time = p_yuitsu.highScoreContest_time + curr_time;
}
p_yuitsu.highScoreContest_level = curr_level;
p_yuitsu.highScoreContest_date = curr_date;
}
function resetTempHighScoreStat(p_yuitsu) {
p_yuitsu.highScoreContest_time = 0;
p_yuitsu.highScoreContest_level = "";
p_yuitsu.highScoreContest_date = "";
}
function gameInitialize(p_yuitsu, numberOfBlocks) {
p_yuitsu.numOfBlocks = numberOfBlocks;
distributeNumbers(p_yuitsu, numberOfBlocks);
}
function increaseGamePlay(p_yuitsu) {
if (p_yuitsu.isHighScoreContest) {
p_yuitsu.highScoreStats.playCount++;
save_Stats(p_yuitsu, "highscorestat", p_yuitsu.highScoreStats);
} else {
var _local3 = p_yuitsu.getDifficulty();
if (_local3 == "easy") {
p_yuitsu.easyScoreStats.playCount++;
save_Stats(p_yuitsu, "easystat", p_yuitsu.easyScoreStats);
} else if (_local3 == "medium") {
p_yuitsu.normalScoreStats.playCount++;
save_Stats(p_yuitsu, "normalstat", p_yuitsu.normalScoreStats);
} else if (_local3 == "hard") {
p_yuitsu.hardScoreStats.playCount++;
save_Stats(p_yuitsu, "hardstat", p_yuitsu.hardScoreStats);
} else if (_local3 == "challenging") {
p_yuitsu.extremeScoreStats.playCount++;
save_Stats(p_yuitsu, "extremestat", p_yuitsu.extremeScoreStats);
}
}
}
function distributeNumbers(p_yuitsu, numberOfBlocks) {
var _local8;
var _local11;
var _local9;
var _local2;
var _local5 = 0;
_local8 = 0;
var _local4 = p_yuitsu.getDifficulty();
if (_local4 == "easy") {
_local5 = Math.floor(Math.random() * 10);
switch (_local5) {
case 0 :
var _local7 = new Easy_Board1();
break;
case 1 :
_local7 = new Easy_Board2();
break;
case 2 :
_local7 = new Easy_Board3();
break;
case 3 :
_local7 = new Easy_Board4();
break;
case 4 :
_local7 = new Easy_Board5();
break;
case 5 :
_local7 = new Easy_Board6();
break;
case 6 :
_local7 = new Easy_Board7();
break;
case 7 :
_local7 = new Easy_Board8();
break;
case 8 :
_local7 = new Easy_Board9();
break;
case 9 :
_local7 = new Easy_Board10();
}
} else if (_local4 == "medium") {
_local5 = Math.floor(Math.random() * 10);
switch (_local5) {
case 0 :
var _local7 = new Normal_Board1();
break;
case 1 :
_local7 = new Normal_Board2();
break;
case 2 :
_local7 = new Normal_Board3();
break;
case 3 :
_local7 = new Normal_Board4();
break;
case 4 :
_local7 = new Normal_Board5();
break;
case 5 :
_local7 = new Normal_Board6();
break;
case 6 :
_local7 = new Normal_Board7();
break;
case 7 :
_local7 = new Normal_Board8();
break;
case 8 :
_local7 = new Normal_Board9();
break;
case 9 :
_local7 = new Normal_Board10();
}
} else if (_local4 == "hard") {
_local5 = Math.floor(Math.random() * 10);
switch (_local5) {
case 0 :
var _local7 = new Hard_Board1();
break;
case 1 :
_local7 = new Hard_Board2();
break;
case 2 :
_local7 = new Hard_Board3();
break;
case 3 :
_local7 = new Hard_Board4();
break;
case 4 :
_local7 = new Hard_Board5();
break;
case 5 :
_local7 = new Hard_Board6();
break;
case 6 :
_local7 = new Hard_Board7();
break;
case 7 :
_local7 = new Hard_Board8();
break;
case 8 :
_local7 = new Hard_Board9();
break;
case 9 :
_local7 = new Hard_Board10();
}
} else if (_local4 == "challenging") {
_local5 = Math.floor(Math.random() * 10);
switch (_local5) {
case 0 :
var _local7 = new Extreme_Board1();
break;
case 1 :
_local7 = new Extreme_Board2();
break;
case 2 :
_local7 = new Extreme_Board3();
break;
case 3 :
_local7 = new Extreme_Board4();
break;
case 4 :
_local7 = new Extreme_Board5();
break;
case 5 :
_local7 = new Extreme_Board6();
break;
case 6 :
_local7 = new Extreme_Board7();
break;
case 7 :
_local7 = new Extreme_Board8();
break;
case 8 :
_local7 = new Extreme_Board9();
break;
case 9 :
_local7 = new Extreme_Board10();
}
} else if (_local4 == "practice4x4") {
if (p_yuitsu.isDownloaded) {
p_yuitsu.practiceBoards = new Array();
p_yuitsu.practiceBoards = [1, 2, 3, 4, 3, 4, 1, 2, 2, 1, 4, 3, 4, 3, 2, 1];
_local2 = 0;
while (_local2 < 1000) {
_local2++;
}
eliminateNumbers(4, 4, p_yuitsu);
} else {
var _local7 = new PracticeBoard4x4();
}
} else if (_local4 == "practice6x6") {
if (p_yuitsu.isDownloaded) {
p_yuitsu.practiceBoards = new Array();
p_yuitsu.practiceBoards = [1, 2, 3, 4, 5, 6, 4, 5, 6, 1, 2, 3, 2, 1, 4, 3, 6, 5, 3, 6, 5, 2, 1, 4, 5, 3, 1, 6, 4, 2, 6, 4, 2, 5, 3, 1];
_local2 = 0;
while (_local2 < 1000) {
_local2++;
}
eliminateNumbers(6, 10, p_yuitsu);
} else {
var _local7 = new PracticeBoard6x6();
}
}
var _local6 = Math.floor(Math.random() * 10);
if (_local4 == "practice6x6") {
_local6 = Math.floor(Math.random() * 100);
}
p_yuitsu.store_Board(_local7);
p_yuitsu.store_SelectedBoard(_local6);
renderTiles(p_yuitsu, numberOfBlocks);
if ((_local4 != "practice4x4") && (_local4 != "practice6x6")) {
generateSolutions(p_yuitsu);
}
}
function showWhichLevel(p_yuitsu) {
var _local2 = p_yuitsu.getDifficulty();
if (!p_yuitsu.isHighScoreContest) {
switch (_local2) {
case "easy" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("qp_easy");
break;
case "medium" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("qp_medium");
break;
case "hard" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("qp_hard");
break;
case "challenging" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("qp_chall");
}
} else {
switch (_local2) {
case "easy" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("hs_easy");
break;
case "medium" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("hs_medium");
break;
case "hard" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("hs_hard");
break;
case "challenging" :
p_yuitsu.currentBoard.soysaucedish_mc.level_mc.gotoAndPlay("hs_chall");
}
}
}
function eliminateNumbers(gridSize, tileCounter, p_yuitsu) {
var _local2 = 0;
var _local4 = (gridSize * gridSize) - tileCounter;
while (_local4 > 0) {
_local2 = Math.floor(Math.random() * (gridSize * gridSize));
if (p_yuitsu.practiceBoards[_local2] != 0) {
p_yuitsu.practiceBoards[_local2] = 0;
p_yuitsu.practiceBoards[((gridSize * gridSize) - 1) - _local2] = 0;
_local4 = _local4 - 2;
}
}
}
function moveToNextLevel(p_yuitsu) {
if (p_yuitsu.currentHighScoreLevel == "Easy") {
p_yuitsu.setDifficulty("medium");
p_yuitsu.currentHighScoreLevel = "Normal";
} else if (p_yuitsu.currentHighScoreLevel == "Normal") {
p_yuitsu.setDifficulty("hard");
p_yuitsu.currentHighScoreLevel = "Hard";
} else if (p_yuitsu.currentHighScoreLevel == "Hard") {
p_yuitsu.setDifficulty("challenging");
p_yuitsu.currentHighScoreLevel = "Extreme";
} else {
p_yuitsu.currentHighScoreLevel = "finished";
}
}
function nextGame(p_yuitsu) {
p_yuitsu.reset_Tiles();
p_yuitsu.synchronize_Tiles(p_yuitsu.currentBoard);
gameInitialize(p_yuitsu, p_yuitsu.numOfBlocks);
p_yuitsu.blockSelectedNum = 1;
p_yuitsu.numBlockArray[p_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
}
function newGame(p_yuitsu) {
p_yuitsu.reset_Tiles("newgame");
p_yuitsu.synchronize_Tiles(p_yuitsu.currentBoard);
gameInitialize(p_yuitsu, p_yuitsu.numOfBlocks);
p_yuitsu.blockSelectedNum = 1;
p_yuitsu.numBlockArray[p_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
resetTimer(p_yuitsu, p_yuitsu.currentBoard.soysauce_timer);
increaseGamePlay(p_yuitsu);
}
function returntoMenu(p_yuitsu) {
p_yuitsu.reset_Tiles();
resetTimer(p_yuitsu, p_yuitsu.currentBoard.soysauce_timer);
p_yuitsu.setDifficulty("");
p_yuitsu.setBackgroundSkin("");
p_yuitsu.setTileset("");
p_yuitsu.synchronize_Tiles();
p_yuitsu.currentBoard.gameplay_board.removeMovieClip();
p_yuitsu.currentBoard.gotoAndPlay("away");
if (p_yuitsu.isHighScoreContest) {
p_yuitsu.currentHighScoreLevel = "Easy";
p_yuitsu.isHighScoreContest = false;
}
}
function returntoStats(p_yuitsu) {
p_yuitsu.reset_Tiles();
resetTimer(p_yuitsu, p_yuitsu.currentBoard.soysauce_timer);
p_yuitsu.setDifficulty("");
p_yuitsu.setBackgroundSkin("");
p_yuitsu.setTileset("");
p_yuitsu.synchronize_Tiles();
p_yuitsu.currentBoard.gameplay_board.removeMovieClip();
p_yuitsu.currentBoard.gotoAndPlay("away");
if (p_yuitsu.isHighScoreContest) {
p_yuitsu.currentHighScoreLevel = "Easy";
p_yuitsu.isHighScoreContest = false;
}
}
function executeHint(p_yuitsu) {
var _local4 = 0;
var _local5 = 0;
var _local7 = 0;
var _local15 = 0;
var _local6;
var _local11 = 0;
var _local12 = 0;
var _local8 = 0;
var _local9 = "";
var _local14 = 3;
var _local3 = 0;
var _local10 = 0;
var _local13 = 0;
_local4 = 0;
while (_local4 < p_yuitsu.numberOfSolutions) {
_local12 = countNumberOfMatchingTiles(p_yuitsu, _local4);
if (_local11 < _local12) {
_local11 = _local12;
_local8 = _local4;
} else if ((_local11 != 0) && (_local11 == _local12)) {
if (Math.floor(Math.random() * 10) > 5) {
_local11 = _local12;
_local8 = _local4;
}
}
_local4++;
}
_local4 = 0;
while (_local4 < 81) {
if ((p_yuitsu.mapBlockNum[_local4] != 0) && (p_yuitsu.mapBlockNum[_local4] != p_yuitsu.solutions[_local8][_local4])) {
p_yuitsu.hintWrongPosition[p_yuitsu.hintWrongCount] = _local4;
p_yuitsu.hintWrongCount++;
}
_local4++;
}
_local4 = 0;
while (_local4 < p_yuitsu.hintWrongCount) {
_local9 = String(p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].thisMovie);
_local5 = 0;
while (_local5 < _local9.length) {
if (_local9.charAt(_local5) == ".") {
_local15 = _local5;
}
_local5++;
}
_local9 = _local9.substr(_local15 + 4, _local9.length);
_local5 = 0;
while (_local5 < 9) {
p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].tipsMovie[_local5].removeMovieClip();
p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].notes[_local5] = 100;
_local5++;
}
p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].attachMovie("insideHint", "inside_mc", 2);
p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].inside_mc.holder.attachMovie("wrong", "wrong_mc", 3);
_local6 = p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].inside_mc.holder.wrong_mc;
var _local16;
_local16 = new Color(p_yuitsu.blocks[p_yuitsu.hintWrongPosition[_local4]].inside_mc.holder.wrong_mc);
_local16.setRGB(13369344);
_local4++;
}
_local4 = 0;
while (_local4 < (_local14 - p_yuitsu.hintWrongCount)) {
_local10 = countFinishedBlocks(p_yuitsu);
if ((_local10 <= 10) && (_local10 > 3)) {
_local3 = p_yuitsu.hintNumberArray[Math.floor(Math.random() * _local10)];
} else {
if (_local10 <= 3) {
if (_local10 > (_local14 - p_yuitsu.hintWrongCount)) {
_local13 = _local14 - p_yuitsu.hintWrongCount;
} else {
_local13 = _local10;
}
_local5 = 0;
while (_local5 < _local13) {
_local3 = p_yuitsu.hintNumberArray[_local5];
if (p_yuitsu.mapBlockNum[_local3] == 0) {
_local7 = 0;
while (_local7 < 9) {
p_yuitsu.blocks[_local3].tipsMovie[_local7].removeMovieClip();
p_yuitsu.blocks[_local3].notes[_local7] = 100;
_local7++;
}
p_yuitsu.blocks[_local3].attachMovie("insideHint", "inside_mc", 2);
p_yuitsu.blocks[_local3].inside_mc.holder.attachMovie("correct", "correct_mc", 3);
_local6 = p_yuitsu.blocks[_local3].inside_mc.holder.correct_mc;
_local6 = p_yuitsu.blocks[_local3].attachMovie(p_yuitsu.getTileset() + p_yuitsu.solutions[_local8][_local3], ("new" + p_yuitsu.getTileset()) + p_yuitsu.mapBlockNum[_local3], 1);
if (p_yuitsu.getTileset() == "sushipiece_") {
_local6._x = _local6._x - 10;
_local6._y = _local6._y - 10;
}
_local6._width = (_local6._width / 100) * 50;
_local6._height = (_local6._height / 100) * 50;
p_yuitsu.mapBlockNum[_local3] = p_yuitsu.solutions[_local8][_local3];
p_yuitsu.blocks[_local3].thisMovie = _local6;
} else {
_local4--;
}
_local5++;
}
break;
}
_local3 = Math.floor(Math.random() * 81);
}
if (p_yuitsu.mapBlockNum[_local3] == 0) {
_local5 = 0;
while (_local5 < 9) {
p_yuitsu.blocks[_local3].tipsMovie[_local5].removeMovieClip();
p_yuitsu.blocks[_local3].notes[_local5] = 100;
_local5++;
}
p_yuitsu.blocks[_local3].attachMovie("insideHint", "inside_mc", 2);
p_yuitsu.blocks[_local3].inside_mc.holder.attachMovie("correct", "correct_mc", 3);
_local6 = p_yuitsu.blocks[_local3].inside_mc.holder.correct_mc;
_local6 = p_yuitsu.blocks[_local3].attachMovie(p_yuitsu.getTileset() + p_yuitsu.solutions[_local8][_local3], ("new" + p_yuitsu.getTileset()) + p_yuitsu.mapBlockNum[_local3], 1);
if (p_yuitsu.getTileset() == "sushipiece_") {
_local6._x = _local6._x - 10;
_local6._y = _local6._y - 10;
}
_local6._width = (_local6._width / 100) * 50;
_local6._height = (_local6._height / 100) * 50;
p_yuitsu.mapBlockNum[_local3] = p_yuitsu.solutions[_local8][_local3];
p_yuitsu.blocks[_local3].thisMovie = _local6;
} else {
_local4--;
}
_local4++;
}
_local4 = 0;
while (_local4 < p_yuitsu.hintWrongCount) {
p_yuitsu.mapWrongBlockNum[p_yuitsu.hintWrongPosition[_local4]] = 1;
p_yuitsu.hintWrongPosition[_local4] = 0;
_local4++;
}
p_yuitsu.wrongNumCountPrevent = countNumberOfWrong(p_yuitsu);
p_yuitsu.hintWrongCount = 0;
_local4 = 0;
while (_local4 <= 200) {
p_yuitsu.undoArray[_local4] = new Array();
_local4++;
}
checkGameComplete(p_yuitsu);
p_yuitsu.undoPosition = 0;
p_yuitsu.undoCounter = 0;
}
function mapWithWrongArray(p_yuitsu, positionSelected) {
if (p_yuitsu.mapWrongBlockNum[positionSelected] == 1) {
p_yuitsu.mapWrongBlockNum[positionSelected] = 0;
}
}
function countNumberOfWrong(p_yuitsu) {
var _local2 = 0;
var _local1 = 0;
_local1 = 0;
while (_local1 < 81) {
if (p_yuitsu.mapWrongBlockNum[_local1] == 1) {
_local2++;
}
_local1++;
}
return(_local2);
}
function checkGameComplete(p_yuitsu) {
if ((countFinishedBlocks(p_yuitsu) == 0) && (countNumberOfWrong(p_yuitsu) == 0)) {
var _local6 = (p_yuitsu.timerMinutes * 100) + p_yuitsu.timerSeconds;
var _local4;
var _local5 = new Date();
p_yuitsu.timerPause = true;
if (p_yuitsu.isHighScoreContest) {
_local4 = p_yuitsu.currentHighScoreLevel;
storeTempHighScoreStat(p_yuitsu, _local6, ((Number(_local5.getMonth()) + 1) + "/") + _local5.getDate(), _local4);
moveToNextLevel(p_yuitsu);
if (p_yuitsu.currentHighScoreLevel != "finished") {
_root.loadDish_mc.gotoAndPlay("place");
} else {
showHighScoreTime(p_yuitsu);
_root.complete_mc.gotoAndPlay("hs_place");
}
} else {
if (p_yuitsu.getDifficulty() == "easy") {
_local4 = "Easy";
updateHighScore(p_yuitsu, p_yuitsu.easyScoreStats, _local6, _local4, ((Number(_local5.getMonth()) + 1) + "/") + _local5.getDate());
} else if (p_yuitsu.getDifficulty() == "medium") {
_local4 = "Normal";
updateHighScore(p_yuitsu, p_yuitsu.normalScoreStats, _local6, _local4, ((Number(_local5.getMonth()) + 1) + "/") + _local5.getDate());
} else if (p_yuitsu.getDifficulty() == "hard") {
_local4 = "Hard";
updateHighScore(p_yuitsu, p_yuitsu.hardScoreStats, _local6, _local4, ((Number(_local5.getMonth()) + 1) + "/") + _local5.getDate());
} else if (p_yuitsu.getDifficulty() == "challenging") {
_local4 = "Extreme";
updateHighScore(p_yuitsu, p_yuitsu.extremeScoreStats, _local6, _local4, ((Number(_local5.getMonth()) + 1) + "/") + _local5.getDate());
}
displayResult(p_yuitsu, _local6, _local4);
_root.complete_mc.gotoAndPlay("qp_place");
}
}
}
function displayResult(p_yuitsu, resultTime, resultLevel) {
var _local3 = p_yuitsu.getDifficulty();
_root.complete_mc.quickplay_results.time_txt = convertTime(resultTime);
if ((((_local3 == "easy") || (_local3 == "medium")) || (_local3 == "hard")) || (_local3 == "challenging")) {
_root.complete_mc.quickplay_results.mode_txt = "Quick Play";
_root.complete_mc.quickplay_results.level_txt = p_yuitsu.getDifficulty();
} else if ((_local3 == "practice4x4") || (_local3 == "practice6x6")) {
_root.complete_mc.quickplay_results.mode_txt = "Practice";
if (_local3 == "practice4x4") {
_root.complete_mc.quickplay_results.level_txt = "4x4 Board";
} else {
_root.complete_mc.quickplay_results.level_txt = "6x6 Board";
}
}
}
function convertTime(resultTime) {
var _local1 = resultTime;
var _local4 = "";
var _local2 = "";
var _local3 = "";
var _local5 = "";
if (Math.floor(_local1 / 1000) == 0) {
_local4 = "0";
} else {
_local4 = String(Math.floor(_local1 / 1000));
}
_local1 = Math.floor(_local1 % 1000);
if (Math.floor(_local1 / 100) == 0) {
_local2 = "0";
} else {
_local2 = String(Math.floor(_local1 / 100));
}
_local1 = Math.floor(_local1 % 100);
if (Math.floor(_local1 / 10) == 0) {
_local3 = "0";
} else {
_local3 = String(Math.floor(_local1 / 10));
}
_local1 = Math.floor(_local1 % 10);
_local5 = String(_local1);
return((((_local4 + _local2) + ":") + _local3) + _local5);
}
function countNumberOfMatchingTiles(p_yuitsu, currentBoard) {
var _local1 = 0;
var _local3 = 0;
_local1 = 0;
while (_local1 < 81) {
if ((p_yuitsu.mapBlockNum[_local1] != 0) && (p_yuitsu.mapBlockNum[_local1] == p_yuitsu.solutions[currentBoard][_local1])) {
_local3++;
}
_local1++;
}
return(_local3);
}
function renderHighScore(whichHighScore, p_yuitsu) {
if (whichHighScore == "HighScoreContest") {
displayHighScore(p_yuitsu.highScoreStats);
} else if (whichHighScore == "Easy") {
displayHighScore(p_yuitsu.easyScoreStats);
} else if (whichHighScore == "Normal") {
displayHighScore(p_yuitsu.normalScoreStats);
} else if (whichHighScore == "Hard") {
displayHighScore(p_yuitsu.hardScoreStats);
} else {
displayHighScore(p_yuitsu.extremeScoreStats);
}
}
function displayHighScore(theScoreStat) {
var _local3 = 0;
_root.scoreboard_mc.scoreboard.play_count = theScoreStat.playCount;
_root.scoreboard_mc.scoreboard.complete_count = theScoreStat.completedCount;
if (theScoreStat.playCount == 0) {
_root.scoreboard_mc.scoreboard.precentage_complete = "0%";
} else {
_root.scoreboard_mc.scoreboard.precentage_complete = Math.floor((theScoreStat.completedCount / theScoreStat.playCount) * 100) + "%";
}
_local3 = 0;
while (_local3 < theScoreStat.maxScoreSize) {
if (theScoreStat.level[_local3] == "Easy") {
_root.scoreboard_mc.scoreboard["level" + _local3] = "easy";
} else if (theScoreStat.level[_local3] == "Normal") {
_root.scoreboard_mc.scoreboard["level" + _local3] = "medium";
} else if (theScoreStat.level[_local3] == "Hard") {
_root.scoreboard_mc.scoreboard["level" + _local3] = "hard";
} else if (theScoreStat.level[_local3] == "Extreme") {
_root.scoreboard_mc.scoreboard["level" + _local3] = "challenging";
} else {
_root.scoreboard_mc.scoreboard["level" + _local3] = theScoreStat.level[_local3];
}
_root.scoreboard_mc.scoreboard["date" + _local3] = theScoreStat.date[_local3];
_root.scoreboard_mc.scoreboard["time" + _local3] = convertTime(theScoreStat.time[_local3]);
_local3++;
}
}
function getLevelValue(levelinString) {
switch (levelinString) {
case "Easy" :
return(1);
case "Normal" :
return(2);
case "Hard" :
return(3);
case "Extreme" :
return(4);
}
return(0);
}
function updateHighScore(p_yuitsu, whichStat, newTime, whichLevel, date) {
var _local4 = 0;
var _local3 = 0;
var _local10 = p_yuitsu.getDifficulty();
if (p_yuitsu.isHighScoreContest) {
_local4 = 0;
while (_local4 < whichStat.maxScoreSize) {
if (whichStat.time[_local4] == 0) {
whichStat.time[_local4] = newTime;
whichStat.date[_local4] = date;
whichStat.level[_local4] = whichLevel;
break;
}
var _local8 = getLevelValue(whichLevel);
if (getLevelValue(whichStat.level[_local4]) < _local8) {
_local3 = whichStat.maxScoreSize - 1;
while (_local3 > _local4) {
whichStat.time[_local3] = whichStat.time[_local3 - 1];
whichStat.level[_local3] = whichStat.level[_local3 - 1];
whichStat.date[_local3] = whichStat.date[_local3 - 1];
_local3--;
}
whichStat.time[_local4] = newTime;
whichStat.date[_local4] = date;
whichStat.level[_local4] = whichLevel;
break;
}
if (getLevelValue(whichStat.level[_local4]) == _local8) {
if (whichStat.time[_local4] > newTime) {
_local3 = whichStat.maxScoreSize - 1;
while (_local3 > _local4) {
whichStat.time[_local3] = whichStat.time[_local3 - 1];
whichStat.level[_local3] = whichStat.level[_local3 - 1];
whichStat.date[_local3] = whichStat.date[_local3 - 1];
_local3--;
}
whichStat.time[_local4] = newTime;
whichStat.date[_local4] = date;
whichStat.level[_local4] = whichLevel;
break;
}
}
_local4++;
}
} else {
_local4 = 0;
while (_local4 < whichStat.maxScoreSize) {
if (whichStat.time[_local4] == 0) {
whichStat.time[_local4] = newTime;
whichStat.date[_local4] = date;
whichStat.level[_local4] = whichLevel;
break;
}
if (whichStat.time[_local4] > newTime) {
_local3 = whichStat.maxScoreSize - 1;
while (_local3 > _local4) {
whichStat.time[_local3] = whichStat.time[_local3 - 1];
whichStat.level[_local3] = whichStat.level[_local3 - 1];
whichStat.date[_local3] = whichStat.date[_local3 - 1];
_local3--;
}
whichStat.time[_local4] = newTime;
whichStat.date[_local4] = date;
whichStat.level[_local4] = whichLevel;
break;
}
_local4++;
}
}
if (p_yuitsu.isHighScoreContest) {
if (whichLevel == "Extreme") {
whichStat.completedCount++;
}
} else {
whichStat.completedCount++;
}
if (p_yuitsu.isHighScoreContest) {
save_Stats(p_yuitsu, "highscorestat", whichStat);
} else if (_local10 == "easy") {
save_Stats(p_yuitsu, "easystat", whichStat);
} else if (_local10 == "medium") {
save_Stats(p_yuitsu, "normalstat", whichStat);
} else if (_local10 == "hard") {
save_Stats(p_yuitsu, "hardstat", whichStat);
} else if (_local10 == "challenging") {
save_Stats(p_yuitsu, "extremestat", whichStat);
}
}
function updatePlayCount(whichStat) {
whichStat.playCount++;
}
function renderTiles(p_yuitsu, numberOfBlocks) {
var _local2;
var _local3;
var _local6 = p_yuitsu.get_Board();
var _local5 = p_yuitsu.get_SelectedBoard();
_local2 = 0;
while (_local2 < (numberOfBlocks * numberOfBlocks)) {
if (((p_yuitsu.getDifficulty() == "practice4x4") || (p_yuitsu.getDifficulty() == "practice6x6")) && (p_yuitsu.isDownloaded)) {
if (_local6.Board[_local5][_local2] != 0) {
_local3 = p_yuitsu.practiceBoards[_local2];
var _local4;
_local4 = p_yuitsu.blocks[_local2].attachMovie(p_yuitsu.getTileset() + _local3, ("new" + p_yuitsu.getTileset()) + _local3, 1);
_local4._width = _local4._width / 2;
_local4._height = _local4._height / 2;
if (p_yuitsu.getTileset() == "sushipiece_") {
_local4._x = _local4._x - 10;
_local4._y = _local4._y - 10;
}
p_yuitsu.blocks[_local2].thisMovie = _local4;
p_yuitsu.blocks[_local2].thisBlockNum = _local3;
p_yuitsu.blocks[_local2].mask._alpha = 100;
p_yuitsu.blocks[_local2].isMasked = true;
p_yuitsu.mapBlockNum[_local2] = _local3;
}
} else if (_local6.Board[_local5][_local2] != 0) {
_local3 = _local6.Board[_local5][_local2];
var _local4 = p_yuitsu.blocks[_local2].attachMovie(p_yuitsu.getTileset() + _local3, ("new" + p_yuitsu.getTileset()) + _local3, 1);
_local4._width = _local4._width / 2;
_local4._height = _local4._height / 2;
if (p_yuitsu.getTileset() == "sushipiece_") {
_local4._x = _local4._x - 10;
_local4._y = _local4._y - 10;
}
p_yuitsu.blocks[_local2].thisMovie = _local4;
p_yuitsu.blocks[_local2].thisBlockNum = _local3;
p_yuitsu.blocks[_local2].mask._alpha = 100;
p_yuitsu.blocks[_local2].isMasked = true;
p_yuitsu.mapBlockNum[_local2] = _local3;
}
_local2++;
}
}
function generateSolutions(p_yuitsu) {
var _local15 = p_yuitsu.get_SelectedBoard();
var _local13 = p_yuitsu.game_board.Solutions[_local15];
var _local18 = p_yuitsu.game_board.Solution[_local15].length;
var _local1 = 0;
var _local2 = 0;
var _local10 = 0;
var _local17 = "";
_local1 = 0;
while (_local13.charAt(_local1) != ",") {
_local17 = _local17 + _local13.charAt(_local1);
_local10 = _local1;
_local1++;
}
var _local14 = int(_local17) + 1;
p_yuitsu.numberOfSolutions = _local14;
var _local16 = p_yuitsu.get_Board();
var _local7 = "";
var _local3 = "";
var _local11 = "";
var _local9 = "";
var _local4 = 0;
var _local6 = 0;
var _local8 = 0;
var _local12 = 0;
_local10 = _local10 + 2;
_local1 = 0;
while (_local1 < _local14) {
p_yuitsu.solutions[_local1] = new Array();
_local2 = 0;
while (_local2 < 81) {
p_yuitsu.solutions[_local1][_local2] = 0;
_local2++;
}
_local1++;
}
_local1 = 0;
while (_local1 < _local16.Board[_local15].length) {
_local7 = "";
_local8 = 0;
if (_local16.Board[_local15][_local1] != 0) {
_local2 = 0;
while (_local2 < _local14) {
p_yuitsu.solutions[_local2][_local1] = _local16.Board[_local15][_local1];
_local2++;
}
} else {
while (_local13.charAt(_local10) != ",") {
_local7 = _local7 + _local13.charAt(_local10);
_local10++;
}
_local10++;
if (_local7.length <= 1) {
_local2 = 0;
while (_local2 < _local14) {
p_yuitsu.solutions[_local2][_local1] = int(_local7);
_local2++;
}
} else {
while (_local8 <= _local7.length) {
if (_local7.charAt(_local8) != "!") {
_local3 = _local3 + _local7.charAt(_local8);
_local8++;
} else {
if (_local3.length != 1) {
_local4 = 2;
while (_local3.charAt(_local4) != "-") {
_local11 = _local11 + _local3.charAt(_local4);
_local4++;
}
_local4++;
while (_local4 <= _local3.length) {
_local9 = _local9 + _local3.charAt(_local4);
_local4++;
}
_local6 = int(_local11);
while (_local6 <= int(_local9)) {
p_yuitsu.solutions[_local6][_local1] = int(_local3.charAt(0));
_local6++;
}
_local12 = int(_local9) + 1;
} else {
p_yuitsu.solutions[_local12][_local1] = int(_local3);
_local12++;
}
_local11 = "";
_local9 = "";
_local3 = "";
_local8++;
}
}
_local12 = 0;
}
}
_local1++;
}
_local1 = 0;
while (_local1 < p_yuitsu.numberOfSolutions) {
_local1++;
}
}
function addUndo(p_yuitsu, selNumber, sudokuNumber, whichMovement) {
if (whichMovement == "attach") {
sudokuNumber = int(sudokuNumber);
} else {
if (sudokuNumber.length > 2) {
}
sudokuNumber = int(sudokuNumber.charAt(sudokuNumber.length - 1));
}
p_yuitsu.undoArray[p_yuitsu.undoPosition] = [selNumber, sudokuNumber, whichMovement];
p_yuitsu.undoPosition = Math.floor((p_yuitsu.undoPosition + 1) % (p_yuitsu.undoCap + 1));
if (p_yuitsu.undoCounter < p_yuitsu.undoCap) {
p_yuitsu.undoCounter++;
}
var _local1 = 0;
_local1 = 0;
while (_local1 < p_yuitsu.undoCounter) {
_local1++;
}
}
function doUndo(p_yuitsu) {
var _local4;
var _local3;
var _local5;
var _local2;
if (p_yuitsu.undoCounter > 0) {
if (p_yuitsu.undoPosition == 0) {
p_yuitsu.undoPosition = p_yuitsu.undoCap;
} else {
p_yuitsu.undoPosition--;
}
p_yuitsu.undoCounter--;
_local4 = p_yuitsu.undoArray[p_yuitsu.undoPosition][0];
_local3 = p_yuitsu.undoArray[p_yuitsu.undoPosition][1];
_local5 = p_yuitsu.undoArray[p_yuitsu.undoPosition][2];
if (_local5 == "attach") {
p_yuitsu.mapBlockNum[_local4] = 0;
p_yuitsu.blocks[_local4][("new" + p_yuitsu.getTileset()) + _local3].removeMovieClip();
} else {
_local2 = p_yuitsu.blocks[_local4].attachMovie(p_yuitsu.getTileset() + _local3, ("new" + p_yuitsu.getTileset()) + _local3, 1);
_local2._width = (_local2._width / 100) * 50;
_local2._height = (_local2._height / 100) * 50;
}
}
}
function disableAllBlocks(p_yuitsu) {
var _local1 = 0;
_local1 = 0;
while (_local1 < 81) {
p_yuitsu.blocks[_local1].isMasked = true;
_local1++;
}
}
function countFinishedBlocks(p_yuitsu) {
var _local1 = 0;
var _local3 = 0;
var _local4 = 0;
_local1 = 0;
while (_local1 < (p_yuitsu.numOfBlocks * p_yuitsu.numOfBlocks)) {
if (p_yuitsu.mapBlockNum[_local1] == 0) {
_local4++;
}
_local1++;
}
if (_local4 <= 10) {
p_yuitsu.hintNumberArray = new Array();
_local1 = 0;
while (_local1 < (p_yuitsu.numOfBlocks * p_yuitsu.numOfBlocks)) {
if (p_yuitsu.mapBlockNum[_local1] == 0) {
p_yuitsu.hintNumberArray[_local3] = _local1;
_local3++;
}
_local1++;
}
}
return(_local4);
}
function checkAvailability(currBlockNum, p_yuitsu) {
var _local15 = 0;
var _local9 = 0;
var _local4 = 0;
var _local6 = true;
var _local10 = 0;
var _local11 = 0;
var _local1 = p_yuitsu.numOfBlocks;
_local9 = 0;
while (_local9 < _local1) {
_local10 = Math.floor(currBlockNum / _local1);
if ((p_yuitsu.mapBlockNum[(_local10 * _local1) + _local9] == p_yuitsu.mapBlockNum[currBlockNum]) && (((_local10 * _local1) + _local9) != currBlockNum)) {
p_yuitsu.blocks[(_local10 * _local1) + _local9].existsFlash.gotoAndPlay(2);
_local6 = false;
}
_local9++;
}
_local9 = 0;
while (_local9 < _local1) {
_local11 = Math.floor(currBlockNum % _local1);
if ((p_yuitsu.mapBlockNum[_local11 + (_local9 * _local1)] == p_yuitsu.mapBlockNum[currBlockNum]) && ((_local11 + (_local9 * _local1)) != currBlockNum)) {
p_yuitsu.blocks[_local11 + (_local9 * _local1)].existsFlash.gotoAndPlay(2);
_local6 = false;
}
_local9++;
}
if ((_local1 == 9) || (_local1 == 4)) {
var _local8 = Math.floor(_local10 / Math.sqrt(_local1));
var _local7 = Math.floor(_local11 / Math.sqrt(_local1));
_local9 = 0;
while (_local9 < Math.sqrt(_local1)) {
_local4 = 0;
while (_local4 < Math.sqrt(_local1)) {
if ((p_yuitsu.mapBlockNum[((_local9 + (Math.sqrt(_local1) * _local8)) * _local1) + (_local4 + (Math.sqrt(_local1) * _local7))] == p_yuitsu.mapBlockNum[currBlockNum]) && ((((_local9 + (Math.sqrt(_local1) * _local8)) * _local1) + (_local4 + (Math.sqrt(_local1) * _local7))) != currBlockNum)) {
p_yuitsu.blocks[((_local9 + (Math.sqrt(_local1) * _local8)) * _local1) + (_local4 + (Math.sqrt(_local1) * _local7))].existsFlash.gotoAndPlay(2);
_local6 = false;
}
_local4++;
}
_local9++;
}
} else {
_local9 = 0;
var _local5 = 0;
var _local12 = Math.floor(currBlockNum / _local1);
var _local14 = Math.floor(currBlockNum % _local1);
var _local13 = 0;
if (Math.floor(_local12 % 2) != 0) {
_local12 = _local12 - 1;
}
if (_local14 > 2) {
_local13 = 1;
}
_local9 = 0;
while (_local9 < 3) {
_local5 = (_local9 + (3 * _local13)) + (6 * _local12);
if ((p_yuitsu.mapBlockNum[_local5] == p_yuitsu.mapBlockNum[currBlockNum]) && (_local5 != currBlockNum)) {
p_yuitsu.blocks[_local5].existsFlash.gotoAndPlay(2);
_local6 = false;
}
_local5 = (_local9 + (3 * _local13)) + (6 * (_local12 + 1));
if ((p_yuitsu.mapBlockNum[_local5] == p_yuitsu.mapBlockNum[currBlockNum]) && (_local5 != currBlockNum)) {
p_yuitsu.blocks[_local5].existsFlash.gotoAndPlay(2);
_local6 = false;
}
_local9++;
}
}
return(_local6);
}
function notePosition(currentCounter, noteMovie, thisMovie, p_yuitsu) {
var _local3 = 10;
if (p_yuitsu.getTileset() == "numset") {
noteMovie._width = noteMovie._width / 4;
noteMovie._height = noteMovie._height / 4;
} else if (p_yuitsu.getTileset() == "character") {
noteMovie._width = noteMovie._width / 5;
noteMovie._height = noteMovie._height / 5;
} else if (p_yuitsu.getTileset() == "sushipiece_") {
noteMovie._width = noteMovie._width / 5;
noteMovie._height = noteMovie._height / 5;
if (_root.g_yuitsu.getTileset() == "sushipiece_") {
noteMovie._x = noteMovie._x - 6;
noteMovie._y = noteMovie._y - 6;
}
}
switch (currentCounter) {
case 0 :
noteMovie._x = noteMovie._x - (((thisMovie._width + _local3) / 2) / 2);
noteMovie._y = noteMovie._y - (((thisMovie._height + _local3) / 2) / 2);
break;
case 1 :
noteMovie._y = noteMovie._y - (((thisMovie._height + _local3) / 2) / 2);
break;
case 2 :
noteMovie._x = noteMovie._x + (((thisMovie._width + _local3) / 2) / 2);
noteMovie._y = noteMovie._y - (((thisMovie._height + _local3) / 2) / 2);
break;
case 3 :
noteMovie._x = noteMovie._x - (((thisMovie._width + _local3) / 2) / 2);
break;
case 4 :
break;
case 5 :
noteMovie._x = noteMovie._x + (((thisMovie._width + _local3) / 2) / 2);
break;
case 6 :
noteMovie._x = noteMovie._x - (((thisMovie._width + _local3) / 2) / 2);
noteMovie._y = noteMovie._y + (((thisMovie._height + _local3) / 2) / 2);
break;
case 7 :
noteMovie._y = noteMovie._y + (((thisMovie._width + _local3) / 2) / 2);
break;
case 8 :
noteMovie._x = noteMovie._x + (((thisMovie._width + _local3) / 2) / 2);
noteMovie._y = noteMovie._y + (((thisMovie._height + _local3) / 2) / 2);
}
}
function evaluateNotes(currentCounter, valueToCheck, notesToCheck) {
var _local3 = 0;
var _local6 = false;
var _local5 = 0;
var _local1 = 0;
var _local4 = 0;
_local3 = 0;
while (_local3 < 9) {
if (valueToCheck == notesToCheck[_local3]) {
notesToCheck[_local3] = 100;
_local6 = true;
break;
}
_local3++;
}
if (!_local6) {
notesToCheck[currentCounter] = valueToCheck;
currentCounter++;
} else {
currentCounter--;
}
_local5 = 0;
while (_local5 < 9) {
_local1 = 0;
while (_local1 < 9) {
if (notesToCheck[_local1 + 1] < notesToCheck[_local1]) {
_local4 = notesToCheck[_local1];
notesToCheck[_local1] = notesToCheck[_local1 + 1];
notesToCheck[_local1 + 1] = _local4;
}
_local1++;
}
_local5++;
}
return(currentCounter);
}
function resetTimer(p_yuitsu, timerMovie) {
p_yuitsu.timerSeconds = 0;
p_yuitsu.timerMinutes = 0;
p_yuitsu.currentSeconds = 0;
timerMovie.min_tens.gotoAndPlay(1);
timerMovie.min_ones.gotoAndPlay(1);
timerMovie.sec_tens.gotoAndPlay(1);
timerMovie.sec_ones.gotoAndPlay(1);
}
}
Symbol 768 MovieClip [__Packages.Easy_Board1] Frame 0
class Easy_Board1
{
var Board, Solutions;
function Easy_Board1 () {
Board = new Array();
Solutions = new Array();
Board[0] = [5, 0, 6, 0, 7, 0, 0, 1, 0, 8, 0, 0, 2, 0, 3, 6, 0, 5, 2, 0, 0, 0, 4, 0, 0, 0, 8, 0, 8, 7, 1, 0, 0, 0, 3, 0, 6, 0, 0, 0, 8, 0, 0, 0, 1, 0, 2, 0, 0, 0, 5, 7, 8, 0, 7, 0, 0, 0, 5, 0, 0, 0, 4, 4, 0, 2, 7, 0, 8, 0, 0, 3, 0, 5, 0, 0, 6, 0, 8, 0, 7];
Board[1] = [0, 9, 8, 1, 2, 0, 0, 0, 5, 4, 0, 5, 0, 8, 0, 3, 1, 0, 0, 0, 0, 0, 0, 6, 0, 7, 0, 0, 5, 0, 8, 0, 7, 4, 0, 1, 0, 0, 9, 0, 0, 0, 5, 0, 0, 2, 0, 1, 3, 0, 5, 0, 8, 0, 0, 8, 0, 5, 0, 0, 0, 0, 0, 0, 1, 3, 0, 4, 0, 8, 0, 7, 6, 0, 0, 0, 7, 8, 1, 5, 0];
Board[2] = [9, 0, 7, 0, 2, 0, 5, 0, 0, 0, 0, 1, 6, 0, 0, 8, 0, 0, 6, 0, 0, 9, 0, 7, 2, 1, 0, 4, 0, 0, 0, 0, 0, 9, 0, 0, 7, 0, 8, 4, 1, 2, 6, 0, 5, 0, 0, 3, 0, 0, 0, 0, 0, 4, 0, 4, 6, 8, 0, 9, 0, 0, 1, 0, 0, 9, 0, 0, 5, 4, 0, 0, 0, 0, 5, 0, 4, 0, 7, 0, 8];
Board[3] = [9, 8, 0, 0, 1, 0, 0, 0, 5, 0, 2, 1, 6, 4, 0, 0, 9, 0, 0, 0, 0, 0, 0, 8, 1, 0, 2, 0, 0, 8, 0, 0, 1, 0, 5, 0, 0, 1, 2, 5, 0, 6, 8, 7, 0, 0, 6, 0, 7, 0, 0, 2, 0, 0, 8, 0, 9, 1, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 4, 9, 8, 0, 2, 0, 0, 0, 9, 0, 0, 1, 3];
Board[4] = [5, 4, 0, 7, 0, 0, 1, 0, 3, 2, 0, 0, 0, 6, 5, 0, 0, 9, 0, 0, 9, 1, 0, 0, 0, 5, 0, 0, 8, 0, 0, 4, 1, 3, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 7, 6, 0, 5, 8, 7, 0, 0, 1, 0, 0, 9, 0, 0, 0, 3, 6, 0, 0, 4, 0, 0, 9, 8, 0, 0, 0, 1, 3, 0, 1, 0, 0, 4, 0, 7, 8];
Board[5] = [0, 2, 0, 0, 5, 0, 9, 8, 0, 7, 0, 9, 3, 0, 1, 0, 5, 4, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 5, 0, 3, 0, 6, 0, 7, 9, 8, 0, 1, 0, 2, 0, 4, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 3, 0, 0, 0, 6, 5, 3, 0, 2, 0, 6, 8, 0, 9, 0, 4, 2, 0, 7, 0, 0, 3, 0];
Board[6] = [8, 0, 9, 0, 0, 3, 0, 5, 4, 5, 0, 0, 7, 0, 0, 3, 0, 0, 0, 1, 0, 0, 5, 6, 0, 0, 7, 0, 3, 0, 0, 9, 7, 0, 1, 0, 0, 2, 4, 0, 0, 0, 7, 9, 0, 0, 8, 0, 2, 1, 0, 0, 6, 0, 7, 0, 0, 5, 3, 0, 0, 4, 0, 0, 0, 1, 0, 0, 2, 0, 0, 9, 4, 6, 0, 9, 0, 0, 1, 0, 5];
Board[7] = [2, 0, 1, 0, 0, 4, 7, 8, 0, 8, 0, 0, 2, 3, 0, 0, 0, 0, 0, 6, 0, 0, 0, 7, 1, 2, 0, 9, 0, 8, 1, 0, 0, 0, 6, 0, 1, 0, 0, 0, 5, 0, 0, 0, 7, 0, 5, 0, 0, 0, 8, 2, 0, 4, 0, 1, 5, 4, 0, 0, 0, 7, 0, 0, 0, 0, 0, 1, 5, 0, 0, 2, 0, 2, 6, 7, 0, 0, 5, 0, 1];
Board[8] = [7, 0, 0, 0, 0, 2, 0, 6, 0, 0, 5, 6, 0, 9, 8, 0, 0, 2, 1, 0, 0, 4, 0, 0, 7, 9, 0, 8, 9, 0, 0, 4, 0, 3, 0, 6, 0, 0, 0, 0, 5, 0, 0, 0, 0, 3, 0, 5, 0, 7, 0, 0, 4, 1, 0, 4, 2, 0, 0, 7, 0, 0, 3, 5, 0, 0, 6, 2, 0, 9, 8, 0, 0, 7, 0, 5, 0, 0, 0, 0, 4];
Board[9] = [0, 0, 3, 0, 0, 5, 0, 7, 8, 0, 5, 0, 7, 0, 0, 3, 0, 0, 7, 0, 9, 1, 0, 2, 6, 0, 0, 3, 0, 0, 0, 7, 0, 4, 0, 1, 0, 1, 0, 0, 5, 0, 0, 8, 0, 8, 0, 7, 0, 4, 0, 0, 0, 6, 0, 0, 8, 5, 0, 3, 2, 0, 4, 0, 0, 1, 0, 0, 4, 0, 9, 0, 6, 4, 0, 9, 0, 0, 1, 0, 0];
Solutions[0] = "0,4,8,9,3,2,7,9,1,4,1,3,5,6,9,7,9,2,4,5,6,3,5,9,7,4,2,1,4,6,3,9,9,8,3,1,2,6,6,9,1,5,3,1,4,2,9,";
Solutions[1] = "0,7,3,6,4,6,7,9,2,1,3,2,4,5,9,8,3,6,9,2,8,7,2,1,4,3,6,4,6,7,9,9,7,3,1,2,6,4,5,6,2,9,2,4,9,3,";
Solutions[2] = "0,8,3,1,4,6,3,2,5,4,7,9,5,4,8,3,1,2,5,6,3,8,7,9,3,5,6,7,9,8,1,2,2,7,3,5,8,7,1,3,6,2,1,3,2,6,9,";
Solutions[3] = "0,7,3,2,4,6,3,5,7,8,6,5,4,9,7,3,7,9,4,2,3,6,4,3,9,5,3,8,9,4,1,7,5,3,6,2,4,1,5,2,7,4,6,8,7,5,";
Solutions[4] = "0,6,9,8,2,1,3,4,7,8,8,7,3,2,4,6,9,7,2,6,2,4,3,5,6,8,9,3,9,2,4,7,8,5,1,4,2,6,2,7,5,3,5,6,2,9,";
Solutions[5] = "0,1,3,6,4,7,8,2,6,5,6,9,7,3,2,1,8,7,4,1,2,6,3,5,4,2,1,5,6,3,7,8,9,7,8,1,5,2,4,1,4,7,6,8,9,1,5,";
Solutions[6] = "0,7,1,2,6,4,6,8,9,2,1,2,3,4,9,8,6,5,8,4,2,1,3,6,5,8,9,7,4,5,3,9,8,1,2,6,3,5,6,4,8,7,2,7,8,3,";
Solutions[7] = "0,3,5,6,9,9,7,1,4,5,6,5,4,8,9,3,7,4,2,3,5,4,2,6,3,8,9,6,3,9,7,1,3,2,6,9,8,7,8,9,3,6,4,4,8,9,3,";
Solutions[8] = "0,8,9,1,3,4,5,4,7,1,3,2,3,6,5,8,7,2,1,5,2,1,4,3,6,8,7,9,6,8,9,2,6,9,8,5,1,3,1,4,7,9,8,1,3,6,2,";
Solutions[9] = "0,1,2,4,6,9,4,6,9,8,1,2,8,3,4,5,6,5,8,9,2,2,4,3,6,7,9,9,2,1,5,3,9,7,1,6,5,3,6,2,8,7,2,8,7,5,3,";
}
}
Symbol 769 MovieClip [__Packages.Easy_Board2] Frame 0
class Easy_Board2
{
var Board, Solutions;
function Easy_Board2 () {
Board = new Array();
Solutions = new Array();
Board[0] = [9, 7, 0, 2, 0, 3, 5, 0, 0, 3, 1, 0, 5, 0, 0, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 1, 3, 0, 0, 1, 6, 0, 0, 9, 8, 7, 0, 0, 0, 0, 2, 0, 0, 0, 0, 5, 3, 6, 0, 0, 7, 1, 0, 0, 2, 6, 0, 0, 0, 8, 0, 0, 0, 0, 0, 3, 0, 0, 2, 0, 9, 8, 0, 0, 7, 3, 0, 1, 0, 6, 2];
Board[1] = [0, 0, 6, 9, 8, 7, 1, 3, 2, 7, 8, 0, 3, 0, 0, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 0, 7, 9, 0, 0, 7, 0, 1, 0, 3, 0, 0, 3, 6, 0, 0, 0, 8, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 9, 0, 1, 3, 5, 3, 1, 2, 4, 6, 9, 0, 0];
Board[2] = [9, 0, 8, 3, 1, 2, 6, 4, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 3, 1, 0, 4, 2, 0, 5, 0, 0, 7, 0, 0, 0, 3, 0, 7, 0, 9, 0, 2, 0, 0, 0, 9, 0, 0, 1, 0, 3, 6, 0, 9, 7, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 9, 0, 0, 6, 4, 8, 9, 7, 1, 0, 3];
Board[3] = [0, 0, 0, 7, 9, 0, 0, 3, 0, 0, 1, 2, 0, 0, 5, 7, 9, 0, 9, 7, 0, 0, 3, 0, 0, 0, 5, 0, 0, 0, 2, 0, 1, 0, 5, 6, 5, 0, 6, 0, 0, 0, 2, 0, 1, 4, 2, 0, 3, 0, 6, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 8, 7, 0, 6, 4, 9, 0, 0, 5, 1, 0, 0, 9, 0, 0, 1, 3, 0, 0, 0];
Board[4] = [0, 2, 0, 0, 4, 0, 9, 8, 0, 0, 5, 0, 8, 7, 0, 3, 0, 0, 9, 0, 7, 0, 0, 3, 6, 0, 0, 5, 0, 3, 9, 0, 0, 0, 1, 0, 0, 9, 0, 0, 2, 0, 0, 6, 0, 0, 1, 0, 0, 0, 5, 7, 0, 8, 0, 0, 9, 3, 0, 0, 2, 0, 6, 0, 0, 6, 0, 9, 8, 0, 3, 0, 0, 3, 5, 0, 6, 0, 0, 7, 0];
Board[5] = [4, 0, 6, 8, 7, 0, 1, 2, 0, 1, 2, 0, 0, 0, 6, 0, 0, 9, 0, 0, 0, 2, 0, 0, 0, 0, 6, 0, 1, 4, 0, 3, 0, 0, 0, 0, 8, 9, 0, 1, 0, 4, 0, 6, 5, 0, 0, 0, 0, 8, 0, 2, 1, 0, 6, 0, 0, 0, 0, 8, 0, 0, 0, 5, 0, 0, 4, 0, 0, 0, 7, 8, 0, 7, 8, 0, 5, 1, 6, 0, 2];
Board[6] = [6, 4, 5, 9, 0, 0, 2, 0, 0, 0, 1, 0, 0, 5, 4, 0, 0, 7, 0, 0, 0, 0, 2, 0, 5, 6, 0, 0, 8, 0, 4, 0, 2, 6, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 1, 5, 0, 3, 0, 7, 0, 0, 6, 4, 0, 7, 0, 0, 0, 0, 1, 0, 0, 2, 4, 0, 0, 8, 0, 0, 0, 7, 0, 0, 5, 4, 2, 6];
Board[7] = [2, 0, 0, 0, 0, 6, 0, 8, 0, 0, 0, 6, 0, 8, 0, 1, 2, 0, 0, 7, 9, 1, 2, 0, 0, 0, 6, 9, 0, 7, 0, 1, 0, 3, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 3, 5, 0, 9, 0, 2, 0, 4, 4, 0, 0, 0, 7, 8, 5, 3, 0, 0, 5, 1, 0, 4, 0, 9, 0, 0, 0, 9, 0, 5, 0, 0, 0, 0, 2];
Board[8] = [7, 8, 0, 2, 0, 0, 4, 0, 0, 1, 0, 0, 0, 0, 4, 0, 9, 8, 0, 0, 6, 8, 9, 0, 0, 0, 2, 0, 9, 7, 0, 4, 0, 0, 0, 6, 2, 0, 0, 0, 5, 0, 0, 0, 9, 3, 0, 0, 0, 7, 0, 2, 4, 0, 6, 0, 0, 0, 8, 9, 5, 0, 0, 5, 3, 0, 4, 0, 0, 0, 0, 7, 0, 0, 8, 0, 0, 5, 0, 2, 4];
Board[9] = [0, 4, 0, 9, 0, 0, 3, 1, 0, 0, 1, 2, 6, 0, 0, 9, 0, 8, 0, 7, 0, 0, 1, 2, 0, 0, 0, 5, 0, 0, 0, 8, 0, 4, 0, 0, 0, 8, 9, 0, 2, 0, 5, 3, 0, 0, 0, 1, 0, 3, 0, 0, 0, 9, 0, 0, 0, 2, 6, 0, 0, 9, 0, 8, 0, 7, 0, 0, 3, 2, 6, 0, 0, 6, 4, 0, 0, 7, 0, 5, 0];
Solutions[0] = "0,8,1,4,6,2,4,6,7,9,6,4,5,7,9,2,4,2,3,5,7,8,9,1,4,6,3,5,9,8,2,4,4,7,9,3,5,1,1,5,4,6,7,8,9,5,4,";
Solutions[1] = "0,4,5,9,2,1,4,5,2,3,6,5,4,7,9,8,2,4,6,3,8,8,9,4,2,5,6,5,7,9,2,1,9,7,8,1,3,5,6,2,6,2,8,7,5,8,7,";
Solutions[2] = "0,7,5,3,2,6,4,9,7,8,6,4,9,7,8,2,1,3,6,8,9,5,6,8,4,1,7,8,4,2,5,8,1,5,3,6,4,1,5,3,6,4,8,7,2,5,";
Solutions[3] = "0,6,4,5,8,1,2,3,4,6,8,8,1,2,4,6,7,8,9,4,3,3,8,7,9,4,1,5,8,7,9,5,3,6,4,9,2,8,7,3,8,7,5,6,2,4,";
Solutions[4] = "0,3,1,5,6,7,6,4,9,2,1,8,2,1,5,4,6,8,7,4,2,7,8,1,4,5,3,4,2,6,3,9,8,7,5,1,4,2,4,7,1,5,1,4,2,8,9,";
Solutions[5] = "0,5,9,3,3,5,4,7,8,7,8,9,1,3,4,5,2,6,5,8,9,7,7,2,3,3,6,5,9,7,4,4,2,7,9,5,3,1,3,1,6,2,9,9,3,4,";
Solutions[6] = "0,8,7,3,1,3,2,6,8,9,9,7,8,3,1,4,7,9,1,3,3,6,7,9,8,1,4,4,6,9,8,2,8,9,3,1,5,5,3,6,7,9,8,9,1,3,";
Solutions[7] = "0,1,3,4,5,7,9,5,4,7,9,3,8,3,4,5,8,2,4,5,1,2,4,3,5,8,9,7,6,8,7,1,6,2,9,1,3,6,2,7,8,7,8,3,1,6,4,";
Solutions[8] = "0,9,3,1,6,5,2,3,5,6,7,4,5,7,1,3,8,1,2,3,5,1,4,6,3,8,7,6,5,9,8,1,4,2,7,1,3,1,2,6,9,8,9,7,3,1,6,";
Solutions[9] = "0,6,5,7,8,2,3,4,5,7,9,8,3,6,4,5,3,6,7,9,2,1,7,4,1,6,4,2,5,6,7,8,1,5,3,4,8,7,9,1,5,4,2,8,9,1,3,";
}
}
Symbol 770 MovieClip [__Packages.Easy_Board3] Frame 0
class Easy_Board3
{
var Board, Solutions;
function Easy_Board3 () {
Board = new Array();
Solutions = new Array();
Board[0] = [2, 3, 0, 0, 0, 6, 8, 7, 0, 0, 9, 7, 0, 1, 3, 0, 0, 6, 0, 0, 0, 8, 0, 0, 0, 1, 0, 1, 4, 0, 0, 0, 0, 0, 0, 7, 0, 0, 8, 1, 2, 4, 6, 0, 0, 6, 0, 0, 0, 0, 0, 0, 2, 4, 0, 1, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 7, 9, 0, 3, 5, 0, 0, 8, 9, 3, 0, 0, 0, 6, 2];
Board[1] = [7, 0, 0, 0, 0, 1, 6, 0, 5, 0, 6, 5, 0, 0, 7, 3, 0, 2, 0, 3, 0, 6, 5, 0, 0, 0, 0, 2, 4, 0, 0, 6, 0, 7, 0, 0, 0, 5, 0, 0, 9, 0, 0, 2, 0, 0, 0, 9, 0, 1, 0, 0, 3, 6, 0, 0, 0, 0, 4, 6, 0, 9, 0, 9, 0, 7, 1, 0, 0, 2, 6, 0, 6, 0, 4, 8, 0, 0, 0, 0, 3];
Board[2] = [0, 6, 0, 9, 0, 7, 0, 2, 0, 2, 3, 0, 0, 5, 0, 7, 8, 9, 0, 0, 7, 0, 0, 1, 0, 0, 0, 6, 5, 0, 0, 0, 8, 0, 0, 0, 9, 0, 8, 4, 0, 2, 3, 0, 5, 0, 0, 0, 5, 0, 0, 0, 9, 7, 0, 0, 0, 1, 0, 0, 6, 0, 0, 3, 1, 5, 0, 4, 0, 0, 7, 8, 0, 2, 0, 8, 0, 9, 0, 3, 0];
Board[3] = [0, 1, 0, 0, 0, 0, 0, 8, 0, 9, 7, 0, 0, 1, 3, 0, 5, 4, 0, 0, 5, 8, 0, 9, 0, 2, 0, 0, 0, 0, 0, 0, 5, 7, 9, 8, 5, 0, 0, 9, 0, 7, 0, 0, 2, 7, 8, 9, 1, 0, 0, 0, 0, 0, 0, 6, 0, 7, 0, 8, 1, 0, 0, 1, 5, 0, 4, 6, 0, 0, 7, 9, 0, 9, 0, 0, 0, 0, 0, 4, 0];
Board[4] = [0, 6, 5, 0, 7, 9, 0, 0, 0, 1, 0, 2, 0, 4, 0, 8, 0, 9, 0, 0, 0, 2, 0, 0, 5, 4, 0, 0, 0, 0, 0, 8, 0, 1, 2, 4, 2, 0, 0, 6, 0, 5, 0, 0, 7, 8, 7, 9, 0, 2, 0, 0, 0, 0, 0, 1, 3, 0, 0, 2, 0, 0, 0, 9, 0, 7, 0, 5, 0, 4, 0, 2, 0, 0, 0, 7, 9, 0, 3, 5, 0];
Board[5] = [0, 9, 0, 0, 0, 0, 0, 0, 6, 0, 6, 4, 0, 9, 0, 1, 2, 0, 0, 3, 0, 4, 6, 5, 7, 0, 0, 1, 0, 0, 0, 0, 6, 8, 0, 0, 6, 5, 0, 8, 0, 9, 0, 1, 4, 0, 0, 8, 2, 0, 0, 0, 0, 5, 0, 0, 9, 5, 1, 3, 0, 4, 0, 0, 1, 5, 0, 2, 0, 9, 7, 0, 4, 0, 0, 0, 0, 0, 0, 3, 0];
Board[6] = [0, 0, 3, 4, 5, 6, 7, 0, 0, 0, 0, 6, 0, 0, 0, 1, 3, 0, 0, 8, 9, 1, 0, 0, 4, 0, 0, 8, 9, 0, 2, 0, 0, 0, 0, 6, 3, 0, 0, 8, 0, 7, 0, 0, 1, 2, 0, 0, 0, 0, 5, 0, 7, 9, 0, 0, 8, 0, 0, 1, 6, 2, 0, 0, 3, 1, 0, 0, 0, 9, 0, 0, 0, 0, 2, 9, 7, 8, 5, 0, 0];
Board[7] = [0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 9, 7, 2, 3, 0, 5, 0, 4, 0, 0, 1, 5, 6, 0, 0, 9, 0, 0, 5, 0, 0, 0, 8, 0, 0, 2, 1, 4, 0, 0, 5, 0, 0, 7, 8, 9, 0, 0, 1, 0, 0, 0, 5, 0, 0, 2, 0, 0, 8, 9, 3, 0, 0, 3, 0, 5, 0, 2, 6, 7, 8, 0, 0, 0, 9, 0, 0, 0, 0, 2, 0];
Board[8] = [0, 6, 0, 0, 0, 9, 3, 0, 2, 2, 3, 0, 0, 5, 0, 0, 7, 0, 8, 0, 0, 1, 2, 0, 0, 0, 5, 6, 0, 0, 8, 0, 0, 4, 0, 0, 0, 7, 8, 2, 0, 4, 5, 3, 0, 0, 0, 2, 0, 0, 5, 0, 0, 9, 3, 0, 0, 0, 4, 2, 0, 0, 7, 0, 8, 0, 0, 3, 0, 0, 6, 4, 4, 0, 6, 9, 0, 0, 0, 5, 0];
Board[9] = [0, 7, 9, 1, 0, 3, 0, 5, 0, 0, 0, 6, 0, 8, 0, 0, 2, 0, 0, 0, 3, 0, 0, 6, 9, 0, 7, 0, 3, 0, 0, 0, 7, 4, 0, 0, 1, 0, 4, 0, 6, 0, 7, 0, 8, 0, 0, 7, 2, 0, 0, 0, 6, 0, 7, 0, 8, 5, 0, 0, 2, 0, 0, 0, 5, 0, 0, 4, 0, 8, 0, 0, 0, 6, 0, 9, 0, 8, 1, 3, 0];
Solutions[0] = "0,1,5,4,9,8,2,5,4,5,6,4,7,9,2,3,2,6,3,5,9,8,9,7,3,5,5,3,9,8,7,1,3,5,4,6,7,9,8,2,6,8,1,7,5,1,4,";
Solutions[1] = "0,9,8,3,2,4,4,9,8,1,1,2,4,9,7,8,1,5,3,8,9,3,6,7,8,4,1,8,7,4,2,5,5,1,3,2,8,7,8,3,5,4,2,7,9,1,5,";
Solutions[2] = "0,5,4,8,1,3,1,6,4,8,9,3,2,4,5,6,3,7,9,2,1,4,7,1,6,1,4,2,6,3,8,7,8,9,3,5,4,2,2,6,9,4,6,7,5,1,";
Solutions[3] = "0,3,2,5,4,6,9,7,8,2,6,6,4,7,3,1,4,2,1,6,3,3,6,8,4,1,2,4,5,6,3,2,4,9,3,5,3,2,8,8,7,3,5,1,2,6,";
Solutions[4] = "0,4,8,2,1,3,3,5,6,7,7,9,8,1,3,6,3,5,6,9,7,4,1,3,9,8,1,4,6,3,5,5,4,6,7,9,8,8,3,1,6,6,2,4,8,1,";
Solutions[5] = "0,8,7,1,3,2,4,5,5,7,8,3,2,1,8,9,4,2,3,5,9,7,3,7,2,9,7,4,1,3,6,7,8,6,2,3,6,4,8,2,6,9,8,7,5,1,";
Solutions[6] = "0,1,2,9,8,4,5,7,8,9,2,7,2,3,6,5,7,1,4,3,5,6,5,9,2,4,1,4,3,6,8,9,7,5,3,4,5,6,4,2,8,7,6,4,1,3,";
Solutions[7] = "0,5,4,8,9,7,3,1,8,1,6,2,3,4,8,7,6,3,9,7,1,4,2,6,3,9,7,8,4,2,6,3,4,6,7,1,5,1,4,9,7,8,3,1,5,4,6,";
Solutions[8] = "0,5,4,7,8,1,1,4,6,9,8,9,7,3,6,4,5,3,9,7,2,1,9,1,6,1,4,3,6,7,8,1,5,6,8,9,7,9,5,1,2,2,7,8,1,3,";
Solutions[9] = "0,8,2,6,4,5,4,7,9,3,1,2,1,4,5,8,6,5,8,9,1,2,2,3,5,9,9,8,1,4,5,3,9,3,1,4,6,3,1,6,2,7,9,4,2,7,5,";
}
}
Symbol 771 MovieClip [__Packages.Easy_Board4] Frame 0
class Easy_Board4
{
var Board, Solutions;
function Easy_Board4 () {
Board = new Array();
Solutions = new Array();
Board[0] = [7, 0, 9, 3, 0, 0, 0, 0, 6, 1, 0, 3, 0, 4, 5, 0, 7, 0, 0, 0, 0, 0, 7, 0, 2, 0, 3, 2, 0, 0, 5, 0, 0, 0, 8, 7, 0, 0, 5, 0, 8, 0, 1, 0, 0, 8, 9, 0, 0, 0, 1, 0, 0, 5, 9, 0, 8, 0, 5, 0, 0, 0, 0, 0, 4, 0, 8, 9, 0, 3, 0, 1, 5, 0, 0, 0, 0, 4, 7, 0, 8];
Board[1] = [0, 0, 8, 2, 0, 3, 5, 4, 6, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 4, 5, 0, 7, 0, 0, 1, 0, 0, 8, 0, 0, 0, 4, 6, 0, 5, 0, 0, 1, 0, 3, 0, 9, 0, 0, 5, 0, 6, 9, 0, 0, 0, 2, 0, 0, 5, 0, 0, 6, 0, 7, 9, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 9, 7, 3, 0, 1, 4, 0, 0];
Board[2] = [2, 0, 3, 0, 6, 0, 9, 8, 0, 0, 0, 6, 7, 0, 8, 0, 0, 0, 0, 7, 0, 1, 0, 0, 6, 5, 0, 0, 2, 4, 3, 0, 0, 7, 0, 0, 0, 3, 0, 8, 0, 9, 0, 1, 0, 0, 0, 7, 0, 0, 1, 5, 6, 0, 0, 9, 8, 0, 0, 3, 0, 4, 0, 0, 0, 0, 9, 0, 7, 1, 0, 0, 0, 5, 1, 0, 2, 0, 8, 0, 9];
Board[3] = [0, 4, 0, 9, 0, 8, 1, 0, 0, 9, 0, 0, 0, 0, 2, 4, 6, 0, 0, 1, 2, 6, 0, 0, 0, 0, 8, 0, 0, 0, 0, 2, 1, 3, 0, 0, 5, 3, 6, 0, 0, 0, 2, 4, 1, 0, 0, 1, 5, 3, 0, 0, 0, 0, 1, 0, 0, 0, 0, 4, 9, 8, 0, 0, 6, 4, 8, 0, 0, 0, 0, 3, 0, 0, 7, 1, 0, 3, 0, 2, 0];
Board[4] = [0, 0, 0, 0, 5, 0, 0, 7, 8, 4, 6, 5, 0, 8, 7, 0, 0, 2, 0, 9, 0, 0, 0, 1, 6, 0, 0, 2, 4, 0, 5, 0, 0, 7, 8, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 7, 9, 0, 0, 2, 0, 3, 6, 0, 0, 7, 1, 0, 0, 0, 6, 0, 5, 0, 0, 2, 4, 0, 8, 9, 7, 6, 2, 0, 0, 7, 0, 0, 0, 0];
Board[5] = [1, 0, 3, 6, 0, 5, 9, 0, 0, 4, 0, 6, 0, 7, 0, 3, 2, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 9, 8, 0, 0, 7, 0, 2, 0, 5, 0, 0, 3, 6, 5, 7, 0, 0, 0, 0, 0, 0, 0, 2, 0, 9, 0, 0, 0, 0, 0, 7, 8, 0, 5, 0, 2, 0, 6, 0, 0, 1, 2, 0, 4, 8, 0, 9];
Board[6] = [8, 7, 0, 3, 0, 0, 0, 0, 6, 0, 1, 0, 0, 4, 0, 0, 0, 9, 5, 0, 0, 9, 7, 0, 2, 1, 0, 0, 0, 7, 4, 0, 1, 6, 3, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 2, 4, 5, 0, 6, 9, 0, 0, 0, 5, 1, 0, 6, 4, 0, 0, 8, 7, 0, 0, 0, 5, 0, 0, 6, 0, 4, 0, 0, 0, 0, 7, 0, 5, 1];
Board[7] = [0, 1, 0, 5, 6, 0, 7, 0, 0, 0, 0, 0, 0, 9, 0, 0, 2, 0, 8, 7, 9, 0, 0, 1, 0, 5, 6, 6, 3, 0, 0, 0, 8, 0, 0, 0, 1, 2, 0, 0, 5, 0, 0, 9, 7, 0, 0, 0, 1, 0, 0, 0, 6, 5, 3, 5, 0, 4, 0, 0, 9, 7, 8, 0, 6, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 1, 5, 0, 4, 0];
Board[8] = [0, 0, 6, 0, 0, 9, 0, 1, 0, 2, 1, 0, 5, 0, 0, 8, 0, 9, 8, 0, 0, 2, 1, 0, 0, 4, 0, 0, 0, 7, 0, 2, 4, 0, 3, 5, 6, 0, 0, 0, 0, 0, 0, 0, 4, 1, 2, 0, 6, 3, 0, 9, 0, 0, 0, 6, 0, 0, 9, 8, 0, 0, 1, 3, 0, 1, 0, 0, 2, 0, 9, 8, 0, 9, 0, 3, 0, 0, 4, 0, 0];
Board[9] = [5, 4, 6, 9, 7, 0, 0, 0, 3, 0, 0, 3, 6, 0, 0, 7, 0, 9, 0, 0, 0, 0, 0, 2, 0, 5, 0, 0, 0, 5, 7, 0, 0, 0, 1, 0, 1, 2, 0, 5, 0, 6, 0, 9, 7, 0, 8, 0, 0, 0, 1, 3, 0, 0, 0, 5, 0, 2, 0, 0, 0, 0, 0, 7, 0, 8, 0, 0, 3, 6, 0, 0, 4, 0, 0, 0, 9, 7, 5, 3, 1];
Solutions[0] = "0,8,1,2,5,4,2,6,8,9,4,5,6,9,8,1,1,4,3,6,9,3,6,7,9,2,4,7,4,2,6,3,7,1,3,4,6,2,6,2,7,5,3,1,2,6,9,";
Solutions[1] = "0,9,7,1,3,1,2,4,6,8,7,9,8,9,2,3,7,9,1,2,3,4,2,6,5,8,7,3,8,7,1,4,1,3,4,2,2,6,4,7,9,3,5,1,5,6,2,";
Solutions[2] = "0,1,4,5,7,5,4,9,3,2,1,8,9,3,2,4,1,5,6,9,8,6,5,7,4,2,9,8,2,4,3,7,5,1,2,6,4,6,2,8,3,5,3,6,4,7,";
Solutions[3] = "0,6,5,7,3,2,7,8,3,1,5,3,4,5,7,9,7,8,9,4,5,6,7,8,9,4,2,6,8,7,9,5,3,2,6,7,2,9,7,5,1,8,9,5,6,4,";
Solutions[4] = "0,1,3,2,6,4,9,9,3,1,7,8,3,2,4,5,1,6,3,9,3,5,6,7,8,4,2,1,8,4,1,5,9,8,3,5,2,4,1,3,6,4,8,9,1,5,3,";
Solutions[5] = "0,2,4,8,7,5,9,8,1,7,8,9,3,2,5,4,2,1,4,5,3,8,9,4,1,6,3,8,9,4,1,2,6,4,8,7,1,3,5,9,1,3,4,5,3,6,7,";
Solutions[6] = "0,9,1,2,5,4,2,3,6,5,8,7,4,6,8,3,9,8,2,5,6,3,7,8,9,2,4,1,3,8,7,3,2,7,9,9,8,1,3,4,2,6,2,8,9,3,";
Solutions[7] = "0,2,3,4,8,9,5,4,6,8,7,1,3,2,3,4,5,9,7,2,1,4,4,6,3,8,9,8,7,4,2,3,1,2,6,4,2,7,9,5,3,1,7,9,3,6,2,";
Solutions[8] = "0,5,4,8,7,2,3,3,4,6,7,7,9,3,5,6,9,8,1,6,3,5,9,8,7,1,2,4,5,8,7,4,2,7,3,5,5,4,6,7,7,8,5,1,6,2,";
Solutions[9] = "0,8,1,2,2,1,4,5,8,8,7,9,3,1,4,6,6,3,8,9,2,4,4,3,8,9,7,4,2,6,5,3,1,6,4,9,7,8,9,1,5,4,2,6,2,8,";
}
}
Symbol 772 MovieClip [__Packages.Easy_Board5] Frame 0
class Easy_Board5
{
var Board, Solutions;
function Easy_Board5 () {
Board = new Array();
Solutions = new Array();
Board[0] = [3, 0, 0, 0, 5, 6, 0, 0, 9, 9, 0, 7, 0, 2, 3, 0, 5, 0, 0, 0, 4, 0, 0, 0, 1, 0, 3, 0, 1, 0, 0, 0, 5, 8, 0, 0, 5, 0, 3, 8, 0, 7, 2, 0, 4, 0, 0, 8, 2, 0, 0, 0, 6, 0, 1, 0, 5, 0, 0, 0, 9, 0, 0, 0, 4, 0, 9, 7, 0, 5, 0, 1, 8, 0, 0, 5, 3, 0, 0, 0, 2];
Board[1] = [8, 0, 9, 0, 0, 1, 4, 5, 6, 0, 0, 3, 0, 5, 0, 0, 0, 9, 0, 4, 0, 0, 8, 7, 0, 0, 0, 9, 8, 0, 4, 1, 0, 0, 0, 5, 0, 2, 0, 0, 0, 0, 0, 9, 0, 6, 0, 0, 0, 9, 8, 0, 1, 4, 0, 0, 0, 2, 4, 0, 0, 7, 0, 4, 0, 0, 0, 7, 0, 5, 0, 0, 7, 9, 8, 1, 0, 0, 6, 0, 2];
Board[2] = [4, 0, 0, 0, 8, 0, 0, 0, 1, 0, 3, 2, 6, 5, 4, 8, 0, 7, 7, 0, 0, 0, 0, 0, 0, 6, 0, 3, 5, 6, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 5, 0, 0, 9, 7, 8, 0, 8, 0, 0, 0, 0, 0, 0, 6, 6, 0, 4, 8, 7, 9, 3, 1, 0, 5, 0, 0, 0, 4, 0, 0, 0, 9];
Board[3] = [0, 0, 8, 0, 0, 0, 6, 5, 0, 0, 3, 2, 5, 0, 0, 0, 0, 7, 0, 6, 0, 8, 7, 9, 0, 0, 1, 0, 7, 0, 0, 2, 4, 5, 0, 0, 3, 0, 6, 0, 0, 0, 4, 0, 2, 0, 0, 1, 6, 3, 0, 0, 9, 0, 6, 0, 0, 7, 9, 8, 0, 3, 0, 9, 0, 0, 0, 0, 1, 2, 4, 0, 0, 1, 3, 0, 0, 0, 8, 0, 0];
Board[4] = [0, 0, 1, 5, 4, 0, 9, 0, 0, 6, 5, 0, 0, 0, 9, 0, 0, 2, 0, 8, 0, 0, 1, 0, 0, 4, 5, 4, 0, 2, 0, 3, 0, 7, 8, 0, 0, 0, 0, 9, 0, 7, 0, 0, 0, 0, 9, 8, 0, 2, 0, 5, 0, 6, 8, 7, 0, 0, 5, 0, 0, 6, 0, 1, 0, 0, 4, 0, 0, 0, 9, 7, 0, 0, 6, 0, 9, 8, 1, 0, 0];
Board[5] = [7, 0, 0, 0, 0, 2, 4, 0, 6, 1, 3, 0, 0, 4, 0, 0, 0, 0, 0, 6, 0, 9, 0, 8, 0, 2, 3, 0, 7, 9, 4, 0, 0, 0, 0, 0, 3, 5, 0, 7, 0, 9, 0, 1, 4, 0, 0, 0, 0, 0, 6, 8, 9, 0, 5, 1, 0, 2, 0, 4, 0, 7, 0, 0, 0, 0, 0, 9, 0, 0, 3, 1, 9, 0, 7, 1, 0, 0, 0, 0, 2];
Board[6] = [0, 0, 2, 0, 6, 4, 0, 0, 0, 0, 7, 0, 2, 0, 0, 6, 0, 0, 6, 0, 5, 0, 9, 0, 3, 2, 1, 0, 2, 1, 0, 5, 0, 0, 0, 8, 0, 8, 0, 0, 4, 0, 0, 6, 0, 5, 0, 0, 0, 7, 0, 4, 1, 0, 1, 5, 3, 0, 2, 0, 8, 0, 9, 0, 0, 7, 0, 0, 5, 0, 4, 0, 0, 0, 0, 7, 8, 0, 1, 0, 0];
Board[7] = [0, 4, 0, 0, 7, 8, 1, 0, 0, 0, 1, 3, 0, 0, 0, 7, 0, 9, 8, 0, 0, 0, 1, 2, 0, 0, 6, 0, 8, 0, 4, 0, 0, 0, 6, 5, 0, 0, 5, 7, 0, 9, 2, 0, 0, 1, 2, 0, 0, 0, 6, 0, 9, 0, 3, 0, 0, 2, 6, 0, 0, 0, 8, 7, 0, 8, 0, 0, 0, 6, 4, 0, 0, 0, 2, 8, 9, 0, 0, 3, 0];
Board[8] = [0, 0, 6, 7, 0, 9, 0, 0, 2, 0, 0, 3, 4, 5, 0, 7, 0, 0, 7, 0, 9, 0, 0, 0, 4, 6, 0, 2, 1, 4, 0, 0, 5, 8, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 7, 2, 0, 0, 3, 5, 6, 0, 3, 1, 0, 0, 0, 9, 0, 7, 0, 0, 2, 0, 7, 8, 5, 0, 0, 9, 0, 0, 5, 0, 1, 6, 0, 0];
Board[9] = [0, 5, 0, 9, 0, 8, 0, 0, 1, 0, 2, 3, 0, 0, 5, 0, 9, 7, 0, 8, 0, 0, 1, 0, 0, 6, 0, 8, 9, 7, 0, 0, 1, 0, 0, 0, 0, 1, 0, 5, 0, 6, 0, 7, 0, 0, 0, 0, 7, 0, 0, 1, 4, 2, 0, 7, 0, 0, 5, 0, 0, 2, 0, 6, 4, 0, 8, 0, 0, 3, 1, 0, 5, 0, 0, 2, 0, 4, 0, 8, 0];
Solutions[0] = "0,2,1,4,7,8,8,1,4,6,6,5,7,8,9,2,4,2,3,6,9,7,6,9,1,7,9,1,4,3,5,3,6,4,2,7,8,2,6,8,3,7,9,1,6,4,";
Solutions[1] = "0,7,3,2,2,1,6,4,7,8,5,6,9,1,2,3,7,2,3,6,1,4,5,6,3,8,7,3,5,7,2,3,5,1,6,9,8,6,2,8,9,3,1,3,5,4,";
Solutions[2] = "0,6,5,9,7,2,3,1,9,9,8,3,2,1,5,4,7,9,1,4,2,7,9,4,2,6,5,2,4,1,6,3,9,7,1,3,5,4,2,2,5,1,3,2,6,7,8,";
Solutions[3] = "0,7,9,2,1,3,4,1,4,6,9,8,4,5,3,2,8,9,1,6,3,5,9,8,7,1,2,4,5,7,8,2,4,1,5,8,7,3,5,6,5,4,6,2,7,9,";
Solutions[4] = "0,3,2,6,7,8,4,8,7,3,1,9,7,2,3,6,1,6,5,9,5,6,3,8,4,2,1,7,1,4,3,9,3,1,2,4,3,5,6,2,8,2,4,7,5,3,";
Solutions[5] = "0,9,8,3,1,5,2,6,5,7,8,9,4,5,7,1,8,2,1,3,6,5,6,8,2,2,4,1,5,3,7,3,6,9,8,6,2,4,8,7,5,8,5,3,6,4,";
Solutions[6] = "0,3,1,5,9,8,7,9,8,3,1,5,4,4,8,7,4,6,3,7,9,7,9,1,2,5,3,3,6,9,8,2,4,6,7,8,9,3,1,2,6,2,6,4,9,3,5,";
Solutions[7] = "0,5,6,9,2,3,2,6,4,5,8,7,9,3,4,5,9,7,2,1,3,6,3,8,1,4,4,5,3,8,7,5,1,4,9,7,9,1,5,3,2,4,6,7,5,1,";
Solutions[8] = "0,4,5,8,1,3,1,2,6,9,8,8,1,2,3,5,3,6,7,9,3,6,5,8,7,2,4,1,8,9,1,4,5,6,4,2,8,6,4,9,1,3,7,8,3,2,4,";
Solutions[9] = "0,4,6,7,2,3,1,6,4,8,7,9,3,2,5,4,4,2,6,5,3,2,4,3,9,8,3,6,5,8,9,9,8,1,3,4,6,2,9,7,5,3,1,6,7,9,";
}
}
Symbol 773 MovieClip [__Packages.Easy_Board6] Frame 0
class Easy_Board6
{
var Board, Solutions;
function Easy_Board6 () {
Board = new Array();
Solutions = new Array();
Board[0] = [2, 0, 3, 4, 0, 0, 7, 0, 9, 8, 0, 0, 1, 0, 0, 0, 5, 6, 0, 4, 0, 7, 8, 0, 0, 0, 0, 0, 0, 7, 2, 0, 0, 3, 6, 0, 0, 0, 5, 0, 9, 0, 2, 0, 0, 0, 2, 4, 0, 0, 5, 8, 0, 0, 0, 0, 0, 0, 4, 2, 0, 7, 0, 7, 9, 0, 0, 0, 1, 0, 0, 2, 4, 0, 2, 0, 0, 8, 5, 0, 1];
Board[1] = [0, 2, 1, 0, 5, 6, 0, 0, 7, 0, 8, 0, 0, 0, 0, 6, 0, 4, 6, 0, 0, 7, 0, 9, 3, 0, 0, 0, 6, 3, 0, 0, 7, 0, 0, 2, 0, 9, 0, 0, 1, 0, 0, 6, 0, 4, 0, 0, 3, 0, 0, 7, 9, 0, 0, 0, 6, 9, 0, 8, 0, 0, 5, 1, 0, 5, 0, 0, 0, 0, 7, 0, 8, 0, 0, 5, 3, 0, 2, 4, 0];
Board[2] = [0, 0, 8, 0, 0, 1, 0, 5, 0, 4, 6, 0, 0, 0, 7, 3, 2, 0, 0, 0, 2, 0, 6, 4, 0, 0, 7, 0, 0, 9, 1, 4, 0, 5, 0, 0, 2, 4, 0, 0, 0, 0, 0, 9, 8, 0, 0, 6, 0, 7, 8, 4, 0, 0, 5, 0, 0, 4, 2, 0, 8, 0, 0, 0, 8, 7, 3, 0, 0, 0, 4, 6, 0, 2, 0, 7, 0, 0, 1, 0, 0];
Board[3] = [0, 0, 6, 7, 8, 0, 2, 1, 0, 1, 0, 3, 0, 0, 6, 0, 7, 9, 0, 8, 0, 0, 2, 0, 0, 0, 0, 0, 0, 4, 3, 0, 0, 9, 8, 0, 0, 0, 7, 2, 0, 4, 6, 0, 0, 0, 6, 5, 0, 0, 7, 1, 0, 0, 0, 0, 0, 0, 3, 0, 0, 6, 0, 6, 4, 0, 9, 0, 0, 3, 0, 1, 0, 3, 1, 0, 4, 2, 7, 0, 0];
Board[4] = [8, 0, 7, 0, 0, 2, 0, 0, 5, 0, 6, 0, 7, 0, 0, 0, 1, 2, 0, 3, 0, 4, 0, 5, 9, 0, 0, 6, 5, 0, 0, 0, 9, 0, 0, 1, 0, 0, 2, 0, 5, 0, 7, 0, 0, 9, 0, 0, 2, 0, 0, 0, 3, 6, 0, 0, 6, 9, 0, 7, 0, 5, 0, 3, 1, 0, 0, 0, 4, 0, 9, 0, 7, 0, 0, 5, 0, 0, 2, 0, 4];
Board[5] = [0, 0, 0, 9, 7, 0, 0, 2, 0, 2, 0, 1, 6, 0, 0, 9, 8, 7, 8, 0, 7, 0, 0, 2, 0, 0, 0, 0, 4, 2, 0, 0, 0, 0, 9, 0, 0, 5, 0, 7, 8, 9, 0, 1, 0, 0, 7, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 1, 0, 0, 2, 0, 6, 3, 1, 5, 0, 0, 4, 8, 0, 9, 0, 2, 0, 0, 9, 7, 0, 0, 0];
Board[6] = [0, 6, 0, 8, 7, 9, 0, 3, 1, 0, 0, 0, 0, 1, 0, 0, 6, 0, 1, 3, 2, 0, 0, 0, 8, 0, 0, 2, 0, 0, 6, 0, 0, 9, 0, 0, 3, 5, 0, 0, 8, 0, 0, 4, 2, 0, 0, 9, 0, 0, 4, 0, 0, 3, 0, 0, 4, 0, 0, 0, 3, 1, 5, 0, 8, 0, 0, 5, 0, 0, 0, 0, 5, 1, 0, 4, 6, 2, 0, 8, 0];
Board[7] = [0, 3, 2, 0, 0, 6, 7, 0, 0, 7, 9, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 8, 7, 0, 1, 0, 2, 0, 5, 0, 0, 8, 0, 2, 0, 0, 8, 0, 9, 0, 2, 0, 3, 0, 6, 0, 0, 1, 0, 3, 0, 0, 7, 0, 6, 0, 4, 0, 9, 8, 0, 0, 0, 0, 0, 7, 3, 0, 0, 0, 2, 4, 0, 0, 3, 4, 0, 0, 9, 8, 0];
Board[8] = [3, 0, 0, 6, 0, 5, 9, 0, 7, 9, 0, 0, 3, 0, 2, 0, 0, 0, 0, 5, 4, 0, 0, 0, 3, 0, 1, 5, 6, 0, 0, 8, 0, 0, 1, 0, 0, 0, 2, 0, 3, 0, 7, 0, 0, 0, 9, 0, 0, 2, 0, 0, 6, 3, 1, 0, 5, 0, 0, 0, 8, 7, 0, 0, 0, 0, 8, 0, 7, 0, 0, 5, 8, 0, 9, 1, 0, 3, 0, 0, 6];
Board[9] = [7, 9, 8, 0, 0, 1, 6, 0, 0, 1, 0, 0, 0, 6, 4, 0, 0, 7, 0, 0, 0, 0, 9, 0, 0, 2, 1, 8, 7, 0, 0, 0, 2, 0, 0, 0, 0, 5, 6, 9, 0, 8, 4, 1, 0, 0, 0, 0, 6, 0, 0, 0, 9, 8, 6, 2, 0, 0, 8, 0, 0, 0, 0, 5, 0, 0, 4, 2, 0, 0, 0, 9, 0, 0, 7, 3, 0, 0, 2, 4, 6];
Solutions[0] = "0,1,5,6,8,7,9,2,3,4,5,6,9,1,2,3,9,8,1,4,5,6,3,8,7,1,4,1,3,6,9,7,3,5,1,6,9,8,8,5,3,6,4,6,9,7,3,";
Solutions[1] = "0,3,4,9,8,9,7,1,2,3,5,5,4,8,2,1,5,8,9,4,1,7,8,2,4,5,3,1,2,6,5,8,2,4,7,1,3,3,6,4,2,8,9,7,9,1,6,";
Solutions[2] = "0,7,9,2,3,6,4,5,8,9,1,1,3,5,9,8,8,7,2,6,3,1,6,5,3,7,3,5,9,1,2,1,3,6,7,9,9,1,5,2,6,4,8,9,3,5,";
Solutions[3] = "0,4,5,9,3,2,4,5,8,7,9,1,3,5,4,6,2,1,6,5,7,8,9,1,3,5,3,8,9,2,4,9,7,8,5,1,4,2,2,7,8,5,5,6,9,8,";
Solutions[4] = "0,9,1,3,6,4,5,4,9,8,3,2,1,6,7,8,3,8,7,4,2,1,4,3,6,8,9,7,8,4,1,5,4,2,8,1,3,5,6,2,8,7,8,9,1,3,6,";
Solutions[5] = "0,5,6,4,8,3,1,3,4,5,9,3,1,6,5,4,1,5,3,6,7,8,6,3,4,2,9,8,4,2,1,3,7,8,9,5,3,4,2,6,7,4,6,8,1,3,5,";
Solutions[6] = "0,4,5,2,7,9,8,2,3,5,4,5,4,6,9,7,4,1,3,5,7,8,6,9,7,1,8,7,1,2,6,5,6,2,7,9,8,9,7,3,1,4,2,6,3,7,9,";
Solutions[7] = "0,1,5,4,9,8,8,2,1,6,5,4,6,5,9,3,3,6,9,7,4,1,7,1,4,5,2,4,6,5,8,9,2,7,5,1,3,9,8,5,1,6,5,1,6,2,7,";
Solutions[8] = "0,2,1,4,8,8,7,1,6,5,4,6,9,7,8,2,3,7,9,4,2,4,1,5,6,9,8,7,8,4,1,5,3,2,6,4,9,2,4,6,9,1,3,7,5,2,4,";
Solutions[9] = "0,2,3,5,4,3,2,5,9,8,4,6,5,8,7,3,9,1,4,5,6,3,3,7,2,2,4,1,5,3,7,4,7,9,1,3,5,1,3,6,8,7,9,8,1,5,";
}
}
Symbol 774 MovieClip [__Packages.Easy_Board7] Frame 0
class Easy_Board7
{
var Board, Solutions;
function Easy_Board7 () {
Board = new Array();
Solutions = new Array();
Board[0] = [4, 0, 6, 8, 0, 7, 0, 0, 0, 0, 0, 3, 0, 6, 0, 9, 0, 8, 7, 0, 0, 2, 0, 0, 6, 4, 0, 0, 0, 5, 0, 0, 8, 4, 0, 1, 0, 9, 0, 0, 4, 0, 0, 3, 0, 2, 0, 4, 6, 0, 0, 7, 0, 0, 0, 3, 1, 0, 0, 6, 0, 0, 7, 9, 0, 8, 0, 1, 0, 2, 0, 0, 0, 0, 0, 7, 0, 9, 1, 0, 3];
Board[1] = [1, 3, 0, 4, 0, 0, 0, 7, 0, 0, 0, 8, 0, 3, 2, 5, 0, 6, 4, 0, 0, 0, 0, 8, 2, 0, 0, 0, 7, 9, 2, 0, 0, 0, 0, 5, 0, 0, 6, 0, 7, 0, 1, 0, 0, 2, 0, 0, 0, 0, 6, 9, 8, 0, 0, 0, 4, 9, 0, 0, 0, 0, 1, 5, 0, 3, 6, 2, 0, 7, 0, 0, 0, 8, 0, 0, 0, 3, 0, 6, 2];
Board[2] = [0, 6, 0, 0, 9, 7, 3, 1, 2, 1, 3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 8, 0, 0, 1, 6, 0, 0, 0, 4, 1, 0, 5, 3, 0, 0, 9, 3, 0, 0, 0, 0, 0, 0, 0, 1, 8, 0, 0, 1, 4, 0, 5, 3, 0, 0, 0, 3, 4, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 5, 3, 9, 8, 7, 3, 1, 0, 0, 6, 0];
Board[3] = [0, 0, 0, 2, 3, 0, 4, 6, 0, 2, 1, 3, 0, 6, 0, 0, 0, 8, 0, 0, 6, 0, 0, 7, 0, 0, 2, 9, 0, 7, 1, 0, 0, 0, 0, 6, 0, 2, 0, 0, 5, 0, 0, 7, 0, 6, 0, 0, 0, 0, 8, 2, 0, 1, 4, 0, 0, 7, 0, 0, 5, 0, 0, 7, 0, 0, 0, 1, 0, 6, 2, 4, 0, 5, 1, 0, 2, 6, 0, 0, 0];
Board[4] = [2, 0, 0, 5, 0, 0, 0, 9, 7, 8, 9, 0, 2, 0, 1, 0, 0, 0, 0, 6, 0, 0, 9, 0, 2, 0, 1, 0, 7, 8, 0, 0, 0, 6, 5, 0, 0, 0, 0, 6, 5, 3, 0, 0, 0, 0, 5, 3, 0, 0, 0, 1, 4, 0, 7, 0, 9, 0, 1, 0, 0, 2, 0, 0, 0, 0, 7, 0, 9, 0, 1, 5, 3, 1, 0, 0, 0, 6, 0, 0, 9];
Board[5] = [0, 0, 0, 0, 0, 8, 0, 0, 1, 3, 0, 1, 0, 4, 5, 8, 0, 7, 9, 8, 0, 3, 0, 0, 0, 6, 0, 5, 6, 0, 0, 0, 0, 1, 0, 0, 0, 0, 8, 4, 2, 1, 6, 0, 0, 0, 0, 2, 0, 0, 0, 0, 7, 8, 0, 3, 0, 0, 0, 4, 0, 8, 9, 2, 0, 6, 8, 9, 0, 3, 0, 5, 8, 0, 0, 1, 0, 0, 0, 0, 0];
Board[6] = [9, 0, 8, 2, 1, 3, 5, 0, 4, 0, 1, 0, 0, 0, 0, 8, 9, 0, 0, 0, 5, 0, 7, 0, 0, 0, 0, 4, 0, 0, 6, 0, 0, 9, 0, 8, 5, 0, 0, 0, 8, 0, 0, 0, 2, 7, 0, 9, 0, 0, 4, 0, 0, 3, 0, 0, 0, 0, 6, 0, 7, 0, 0, 0, 9, 7, 0, 0, 0, 0, 2, 0, 2, 0, 4, 7, 9, 8, 3, 0, 5];
Board[7] = [0, 5, 4, 9, 8, 0, 0, 0, 1, 0, 0, 7, 0, 2, 1, 6, 0, 4, 0, 2, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 6, 0, 7, 9, 0, 7, 0, 8, 4, 0, 2, 5, 0, 3, 0, 6, 3, 0, 9, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 3, 0, 8, 0, 9, 1, 3, 0, 2, 0, 0, 1, 0, 0, 0, 4, 6, 8, 7, 0];
Board[8] = [0, 0, 1, 0, 0, 5, 9, 7, 0, 0, 5, 0, 7, 0, 0, 0, 0, 2, 9, 8, 0, 1, 0, 2, 6, 0, 0, 0, 0, 3, 0, 7, 9, 0, 2, 0, 0, 1, 2, 0, 0, 0, 7, 8, 0, 0, 9, 0, 2, 4, 0, 5, 0, 0, 0, 0, 9, 5, 0, 3, 0, 6, 4, 2, 0, 0, 0, 0, 7, 0, 5, 0, 0, 3, 5, 6, 0, 0, 8, 0, 0];
Board[9] = [0, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 6, 0, 0, 7, 1, 0, 2, 8, 0, 9, 3, 2, 1, 0, 0, 5, 1, 0, 0, 5, 0, 0, 0, 0, 9, 6, 3, 0, 0, 9, 0, 0, 4, 1, 9, 0, 0, 0, 0, 2, 0, 0, 6, 3, 0, 0, 2, 4, 6, 9, 0, 7, 7, 0, 8, 1, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0];
Solutions[0] = "0,5,9,3,1,2,1,2,5,4,7,8,9,3,1,5,3,6,9,7,2,8,7,1,2,5,6,1,5,3,8,9,5,4,2,8,9,7,3,5,6,4,6,4,2,8,5,";
Solutions[1] = "0,2,6,5,8,9,7,9,1,4,6,5,7,9,1,3,8,4,1,6,3,3,5,8,9,2,4,4,1,3,5,7,6,2,8,7,3,5,1,4,9,8,9,7,5,1,4,";
Solutions[2] = "0,4,5,8,2,5,4,9,7,8,7,9,2,3,4,5,2,6,7,8,5,6,9,7,8,4,2,7,9,2,6,5,1,2,6,9,7,6,2,4,7,9,1,5,2,4,";
Solutions[3] = "0,8,7,9,1,5,5,4,7,9,5,4,8,9,1,3,8,4,2,3,5,1,4,6,3,8,9,3,5,9,7,4,6,2,8,9,1,3,9,8,3,5,3,4,9,8,7,";
Solutions[4] = "0,3,1,6,4,8,7,3,5,6,4,5,4,8,7,3,9,1,4,2,3,1,4,2,9,7,8,6,9,7,8,2,8,3,5,4,6,4,2,6,8,3,5,4,2,7,8,";
Solutions[5] = "0,6,5,4,9,7,2,3,2,6,9,7,1,2,5,4,3,7,8,9,4,2,7,9,5,3,4,1,5,3,6,9,1,5,2,6,7,4,7,1,7,9,5,3,4,2,6,";
Solutions[6] = "0,7,6,3,2,5,4,6,7,6,4,8,9,2,3,1,2,1,3,5,7,3,6,9,7,1,4,8,1,2,6,5,1,5,3,4,2,8,9,8,3,5,1,4,6,6,1,";
Solutions[7] = "0,6,7,3,2,9,8,3,5,3,1,6,5,4,9,7,4,1,2,5,3,8,9,1,6,5,7,8,4,1,2,2,6,8,7,9,1,5,7,5,4,6,3,5,2,9,";
Solutions[8] = "0,3,2,4,6,8,6,4,9,8,3,1,7,3,4,5,5,6,8,4,1,4,3,5,6,9,7,8,1,3,6,8,7,1,2,4,6,9,8,1,3,1,2,4,9,7,";
Solutions[9] = "0,2,3,6,5,4,7,8,5,4,9,8,3,7,4,6,2,4,6,3,8,7,5,7,8,2,8,7,4,1,3,5,5,1,8,9,3,5,2,4,4,2,8,7,9,5,3,";
}
}
Symbol 775 MovieClip [__Packages.Easy_Board8] Frame 0
class Easy_Board8
{
var Board, Solutions;
function Easy_Board8 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 3, 1, 0, 6, 0, 0, 7, 0, 5, 0, 0, 8, 0, 7, 0, 0, 3, 0, 9, 0, 2, 0, 0, 0, 4, 6, 0, 0, 0, 0, 4, 0, 6, 0, 0, 6, 5, 3, 0, 7, 0, 1, 2, 4, 0, 0, 2, 0, 5, 0, 0, 0, 0, 4, 2, 0, 0, 0, 9, 0, 5, 0, 7, 0, 0, 3, 0, 5, 0, 0, 2, 0, 1, 0, 0, 2, 0, 7, 9, 0];
Board[1] = [8, 0, 0, 0, 0, 1, 6, 0, 5, 5, 4, 0, 9, 8, 7, 0, 0, 0, 2, 0, 0, 0, 0, 0, 9, 7, 0, 9, 0, 0, 4, 0, 0, 0, 3, 0, 0, 2, 4, 0, 6, 0, 7, 8, 0, 0, 3, 0, 0, 0, 8, 0, 0, 1, 0, 6, 2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 4, 6, 0, 9, 7, 7, 0, 8, 1, 0, 0, 0, 0, 4];
Board[2] = [3, 1, 0, 0, 0, 6, 0, 9, 7, 6, 0, 0, 0, 8, 9, 0, 0, 0, 9, 0, 0, 0, 2, 0, 5, 0, 4, 0, 8, 0, 0, 0, 4, 6, 0, 0, 5, 3, 0, 8, 0, 7, 0, 4, 2, 0, 0, 1, 3, 0, 0, 0, 7, 0, 2, 0, 4, 0, 7, 0, 0, 0, 5, 0, 0, 0, 6, 4, 0, 0, 0, 9, 8, 9, 0, 5, 0, 0, 0, 2, 6];
Board[3] = [0, 0, 6, 0, 0, 8, 0, 0, 0, 1, 0, 0, 6, 0, 5, 0, 7, 8, 0, 8, 9, 0, 0, 2, 6, 4, 0, 2, 0, 0, 5, 0, 6, 0, 0, 0, 8, 9, 7, 0, 0, 0, 5, 3, 6, 0, 0, 0, 7, 0, 9, 0, 0, 1, 0, 3, 1, 2, 0, 0, 8, 9, 0, 6, 4, 0, 8, 0, 7, 0, 0, 3, 0, 0, 0, 1, 0, 0, 2, 0, 0];
Board[4] = [2, 1, 0, 4, 5, 0, 0, 9, 0, 0, 7, 9, 0, 0, 3, 4, 0, 5, 0, 0, 0, 7, 0, 0, 1, 0, 0, 0, 0, 0, 0, 6, 0, 8, 7, 9, 0, 0, 5, 0, 9, 0, 2, 0, 0, 9, 8, 7, 0, 1, 0, 0, 0, 0, 0, 0, 8, 0, 0, 1, 0, 0, 0, 4, 0, 2, 9, 0, 0, 5, 1, 0, 0, 5, 0, 0, 4, 2, 0, 8, 7];
Board[5] = [0, 9, 0, 0, 3, 1, 0, 6, 4, 0, 6, 4, 8, 0, 0, 0, 3, 1, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 4, 2, 6, 0, 0, 0, 7, 0, 0, 7, 0, 0, 4, 0, 0, 5, 0, 0, 5, 0, 0, 0, 8, 1, 4, 0, 0, 0, 0, 0, 0, 6, 0, 0, 9, 4, 2, 0, 0, 0, 9, 3, 1, 0, 7, 8, 0, 3, 1, 0, 0, 2, 0];
Board[6] = [5, 0, 0, 8, 0, 0, 2, 0, 3, 2, 0, 0, 0, 4, 0, 0, 7, 9, 8, 0, 7, 0, 1, 3, 0, 0, 0, 1, 0, 0, 6, 0, 0, 0, 8, 7, 0, 0, 3, 0, 8, 0, 1, 0, 0, 9, 7, 0, 0, 0, 4, 0, 0, 5, 0, 0, 0, 3, 5, 0, 4, 0, 2, 4, 2, 0, 0, 9, 0, 0, 0, 1, 3, 0, 5, 0, 0, 2, 0, 0, 8];
Board[7] = [0, 8, 9, 1, 0, 0, 4, 0, 6, 4, 0, 0, 0, 8, 9, 0, 2, 0, 1, 0, 0, 4, 0, 0, 0, 0, 9, 0, 1, 0, 3, 6, 0, 0, 9, 0, 3, 0, 5, 0, 0, 0, 2, 0, 4, 0, 9, 0, 0, 1, 4, 0, 6, 0, 5, 0, 0, 0, 0, 2, 0, 0, 8, 0, 7, 0, 5, 3, 0, 0, 0, 2, 6, 0, 2, 0, 0, 8, 5, 3, 0];
Board[8] = [8, 0, 0, 0, 1, 3, 6, 5, 4, 5, 6, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 4, 0, 0, 0, 7, 9, 7, 0, 0, 2, 0, 0, 0, 0, 0, 5, 3, 0, 8, 0, 4, 1, 0, 0, 0, 0, 0, 3, 0, 0, 9, 8, 7, 0, 0, 0, 5, 1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 7, 9, 4, 2, 6, 7, 9, 0, 0, 0, 5];
Board[9] = [4, 6, 0, 7, 9, 0, 1, 3, 0, 0, 0, 2, 0, 0, 5, 0, 9, 0, 7, 0, 0, 1, 0, 0, 0, 0, 5, 0, 5, 0, 8, 0, 0, 0, 4, 1, 0, 7, 0, 2, 0, 1, 0, 5, 0, 2, 4, 0, 0, 0, 6, 0, 7, 0, 5, 0, 0, 0, 0, 4, 0, 0, 7, 0, 2, 0, 9, 0, 0, 5, 0, 0, 0, 8, 7, 0, 1, 3, 0, 2, 4];
Solutions[0] = "0,2,5,4,8,9,6,4,9,2,1,8,7,3,1,5,9,7,8,1,2,3,5,9,8,1,4,6,3,9,8,7,6,7,8,3,1,8,9,1,4,6,3,5,4,6,8,";
Solutions[1] = "0,7,9,3,2,4,6,3,1,2,1,3,6,5,4,8,8,7,1,2,5,6,1,5,3,9,6,5,7,9,4,2,4,8,7,9,1,5,3,5,1,8,9,3,5,2,6,";
Solutions[2] = "0,2,4,5,8,4,5,7,2,3,1,7,8,1,3,6,7,9,2,1,5,3,6,9,1,4,2,6,5,9,8,6,9,8,3,1,1,5,3,2,7,8,7,3,1,4,";
Solutions[3] = "0,4,5,9,7,3,1,2,2,3,4,9,7,3,1,5,1,4,3,7,8,9,4,2,1,3,6,5,8,4,2,5,6,4,7,2,9,1,5,9,7,8,5,3,6,4,";
Solutions[4] = "0,3,6,7,8,8,1,2,6,5,4,6,8,9,3,2,1,2,4,3,5,6,3,8,7,4,1,2,4,3,5,6,7,9,5,3,6,2,4,6,7,8,3,3,1,6,9,";
Solutions[5] = "0,8,7,2,5,5,9,7,2,3,1,6,4,8,9,7,1,5,3,9,8,9,8,1,2,6,3,6,3,9,7,2,3,1,5,4,2,7,8,6,7,8,5,9,5,4,6,";
Solutions[6] = "0,6,4,7,9,1,3,1,5,6,8,9,2,5,4,6,4,2,3,5,9,6,5,9,7,2,4,8,1,2,6,3,7,8,9,1,6,6,7,8,3,5,1,4,6,7,9,";
Solutions[7] = "0,7,2,3,5,5,6,7,1,3,2,3,5,6,7,8,2,4,5,8,7,6,8,9,7,1,8,7,2,3,5,3,1,6,4,9,7,9,8,1,6,4,4,9,7,1,";
Solutions[8] = "0,9,7,2,4,8,7,9,3,2,1,3,1,6,9,8,8,1,4,5,6,3,6,9,7,2,1,4,2,6,5,7,8,9,3,2,4,3,1,5,4,6,2,8,8,1,3,";
Solutions[9] = "0,5,8,2,1,3,4,6,7,8,9,8,3,2,4,6,3,6,7,9,2,8,9,4,3,6,1,3,5,8,9,1,3,6,2,9,8,6,4,8,7,1,3,9,5,6,";
}
}
Symbol 776 MovieClip [__Packages.Easy_Board9] Frame 0
class Easy_Board9
{
var Board, Solutions;
function Easy_Board9 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 1, 0, 0, 0, 5, 0, 0, 8, 9, 7, 8, 0, 0, 2, 4, 6, 0, 0, 0, 0, 9, 0, 8, 0, 3, 0, 7, 8, 0, 0, 0, 1, 3, 0, 0, 4, 0, 0, 0, 3, 0, 0, 0, 9, 0, 0, 6, 7, 0, 0, 0, 4, 1, 0, 9, 0, 1, 0, 3, 0, 0, 0, 0, 5, 3, 2, 0, 0, 9, 8, 7, 2, 0, 0, 8, 0, 0, 0, 1, 0];
Board[1] = [1, 0, 0, 5, 4, 0, 8, 0, 0, 0, 8, 0, 0, 0, 3, 0, 0, 6, 4, 5, 0, 0, 0, 9, 2, 1, 0, 8, 9, 7, 1, 0, 0, 0, 0, 5, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 7, 1, 2, 4, 0, 3, 1, 4, 0, 0, 0, 9, 8, 9, 0, 0, 3, 0, 0, 0, 6, 0, 0, 0, 2, 0, 9, 8, 0, 0, 1];
Board[2] = [2, 0, 1, 0, 0, 5, 0, 0, 7, 0, 0, 7, 1, 0, 0, 5, 6, 0, 0, 6, 0, 7, 0, 8, 0, 3, 0, 0, 0, 0, 8, 0, 0, 0, 4, 2, 9, 7, 0, 0, 4, 0, 0, 5, 3, 1, 4, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 9, 0, 7, 0, 1, 0, 0, 8, 9, 0, 0, 3, 4, 0, 0, 3, 0, 0, 6, 0, 0, 7, 0, 9];
Board[3] = [0, 5, 0, 0, 0, 8, 1, 3, 0, 1, 0, 3, 0, 6, 0, 7, 0, 0, 0, 0, 9, 1, 0, 2, 4, 0, 0, 0, 6, 0, 0, 7, 0, 2, 0, 0, 0, 1, 4, 3, 0, 6, 8, 7, 0, 0, 0, 7, 0, 4, 0, 0, 5, 0, 0, 0, 1, 6, 0, 4, 9, 0, 0, 0, 0, 2, 0, 8, 0, 5, 0, 3, 0, 7, 8, 5, 0, 0, 0, 2, 0];
Board[4] = [0, 0, 6, 7, 0, 8, 2, 0, 0, 0, 8, 0, 0, 0, 0, 5, 6, 0, 1, 0, 3, 4, 0, 5, 0, 9, 0, 0, 0, 4, 3, 0, 0, 0, 7, 8, 0, 6, 0, 0, 7, 0, 0, 4, 0, 8, 9, 0, 0, 0, 1, 6, 0, 0, 0, 7, 0, 5, 0, 3, 4, 0, 6, 0, 4, 2, 0, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 4, 7, 0, 0];
Board[5] = [0, 5, 0, 0, 0, 7, 0, 2, 0, 0, 8, 7, 3, 2, 0, 4, 5, 0, 0, 0, 1, 0, 0, 4, 0, 0, 9, 5, 0, 3, 0, 0, 8, 2, 1, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 9, 8, 4, 0, 0, 3, 0, 5, 8, 0, 0, 1, 0, 0, 6, 0, 0, 0, 4, 6, 0, 7, 9, 5, 3, 0, 0, 3, 0, 2, 0, 0, 0, 7, 0];
Board[6] = [6, 4, 0, 9, 8, 0, 0, 0, 0, 9, 0, 0, 3, 0, 0, 0, 5, 6, 0, 0, 2, 6, 0, 0, 7, 8, 0, 7, 0, 9, 4, 1, 0, 0, 0, 5, 0, 0, 6, 0, 0, 0, 2, 0, 0, 4, 0, 0, 0, 6, 3, 8, 0, 7, 0, 9, 7, 0, 0, 5, 6, 0, 0, 1, 5, 0, 0, 0, 6, 0, 0, 8, 0, 0, 0, 0, 7, 9, 0, 3, 1];
Board[7] = [0, 5, 0, 0, 9, 0, 0, 3, 0, 0, 0, 0, 4, 0, 5, 7, 0, 8, 7, 8, 9, 1, 0, 0, 4, 0, 0, 0, 1, 4, 3, 0, 0, 0, 0, 9, 0, 0, 5, 8, 0, 9, 2, 0, 0, 8, 0, 0, 0, 0, 1, 3, 5, 0, 0, 0, 8, 0, 0, 3, 6, 2, 4, 6, 0, 2, 9, 0, 7, 0, 0, 0, 0, 3, 0, 0, 2, 0, 0, 8, 0];
Board[8] = [0, 0, 3, 0, 6, 0, 0, 7, 9, 8, 0, 0, 1, 0, 0, 5, 0, 0, 0, 4, 6, 7, 0, 8, 2, 0, 0, 9, 0, 0, 2, 0, 0, 6, 3, 0, 6, 0, 0, 0, 7, 0, 0, 0, 4, 0, 2, 4, 0, 0, 6, 0, 0, 7, 0, 0, 1, 6, 0, 4, 7, 9, 0, 0, 0, 8, 0, 0, 3, 0, 0, 2, 4, 6, 0, 0, 8, 0, 3, 0, 0];
Board[9] = [0, 0, 0, 0, 0, 1, 6, 0, 0, 6, 0, 4, 0, 0, 7, 0, 0, 2, 3, 2, 0, 6, 0, 4, 0, 7, 8, 7, 0, 0, 0, 1, 0, 5, 3, 0, 0, 0, 2, 5, 0, 3, 7, 0, 0, 0, 6, 3, 0, 9, 0, 0, 0, 1, 8, 7, 0, 1, 0, 5, 0, 6, 4, 2, 0, 0, 8, 0, 0, 1, 0, 3, 0, 0, 5, 2, 0, 0, 0, 0, 0];
Solutions[0] = "0,3,2,6,4,7,9,3,1,5,6,4,5,7,1,2,9,4,2,5,6,2,1,5,6,8,7,5,3,8,9,2,8,7,5,6,2,4,1,6,4,6,4,9,7,5,3,";
Solutions[1] = "0,2,3,6,7,9,7,9,2,1,5,4,6,8,7,3,2,4,6,3,2,1,4,6,5,9,8,7,6,5,9,8,5,6,2,7,7,8,5,1,4,2,6,4,7,3,5,";
Solutions[2] = "0,3,4,6,8,9,8,9,3,2,4,5,4,9,2,1,6,5,3,7,9,1,8,2,1,6,2,3,5,9,7,8,4,6,8,3,5,7,5,1,2,6,1,5,2,4,8,";
Solutions[3] = "0,4,6,7,9,2,2,4,5,9,8,7,8,3,6,5,3,5,8,9,4,1,2,5,9,8,9,2,1,3,6,5,3,2,8,7,6,4,9,7,1,9,1,3,6,4,";
Solutions[4] = "0,4,5,9,3,1,7,9,1,3,2,4,2,6,8,7,2,1,5,6,9,3,5,8,9,1,2,7,2,4,5,3,9,8,1,2,6,9,8,7,3,5,5,3,2,8,9,";
Solutions[5] = "0,6,4,9,8,1,3,9,1,6,3,2,6,5,7,8,6,7,9,4,4,1,2,5,3,8,9,7,7,1,2,6,7,9,3,5,4,2,2,8,1,1,5,4,6,9,8,";
Solutions[6] = "0,5,7,1,2,3,7,8,2,1,4,3,1,5,4,9,8,2,3,6,5,3,7,9,8,1,4,2,1,5,9,8,1,3,4,2,3,2,4,9,7,2,6,4,8,5,";
Solutions[7] = "0,4,6,7,8,1,2,1,2,3,6,9,3,2,6,5,2,5,6,8,7,3,6,7,4,1,9,7,2,4,6,9,7,5,1,4,8,5,1,3,5,1,6,4,9,7,";
Solutions[8] = "0,2,1,4,5,8,7,9,3,2,4,6,5,9,1,3,8,7,4,1,5,3,5,8,9,1,2,1,3,5,9,8,3,5,2,8,7,9,5,1,4,6,2,9,7,5,1,";
Solutions[9] = "0,9,8,7,3,2,4,5,5,9,8,3,1,1,5,9,9,8,4,2,6,4,1,6,8,9,5,7,8,4,2,9,3,2,4,6,7,9,5,1,3,4,6,8,9,7,";
}
}
Symbol 777 MovieClip [__Packages.Easy_Board10] Frame 0
class Easy_Board10
{
var Board, Solutions;
function Easy_Board10 () {
Board = new Array();
Solutions = new Array();
Board[0] = [4, 5, 0, 0, 8, 0, 3, 0, 2, 0, 8, 9, 0, 0, 1, 6, 0, 5, 0, 0, 0, 0, 5, 4, 0, 0, 0, 0, 9, 7, 0, 0, 2, 5, 3, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 1, 4, 5, 0, 0, 7, 8, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 9, 0, 8, 1, 0, 0, 2, 6, 0, 5, 0, 1, 0, 4, 0, 0, 9, 7];
Board[1] = [0, 2, 3, 0, 0, 5, 8, 7, 0, 0, 8, 9, 1, 3, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 2, 0, 3, 8, 9, 0, 0, 0, 1, 6, 0, 0, 2, 0, 0, 3, 0, 6, 0, 0, 7, 0, 0, 5, 8, 0, 0, 0, 2, 4, 6, 0, 2, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 2, 4, 7, 9, 0, 0, 7, 8, 5, 0, 0, 4, 6, 0];
Board[2] = [0, 2, 0, 0, 4, 0, 0, 7, 9, 6, 0, 0, 9, 0, 0, 0, 1, 0, 9, 0, 7, 0, 1, 2, 5, 0, 0, 0, 6, 0, 0, 0, 9, 0, 0, 4, 7, 0, 8, 0, 2, 0, 6, 0, 5, 4, 0, 0, 5, 0, 0, 0, 8, 0, 0, 0, 5, 2, 6, 0, 7, 0, 8, 0, 4, 0, 0, 0, 7, 0, 0, 1, 8, 7, 0, 0, 5, 0, 0, 6, 0];
Board[3] = [0, 5, 4, 0, 0, 0, 0, 0, 2, 9, 8, 0, 3, 2, 0, 0, 0, 5, 0, 0, 0, 6, 5, 0, 7, 9, 0, 0, 0, 0, 0, 9, 8, 2, 4, 1, 0, 9, 0, 0, 0, 0, 0, 5, 0, 4, 1, 2, 5, 6, 0, 0, 0, 0, 0, 4, 6, 0, 7, 9, 0, 0, 0, 1, 0, 0, 0, 4, 6, 0, 8, 7, 8, 0, 0, 0, 0, 0, 6, 2, 0];
Board[4] = [3, 0, 1, 0, 0, 5, 0, 0, 7, 0, 5, 4, 7, 9, 8, 0, 0, 1, 0, 0, 0, 0, 0, 0, 5, 0, 4, 5, 0, 0, 8, 0, 0, 0, 4, 0, 0, 1, 2, 0, 5, 0, 9, 7, 0, 0, 9, 0, 0, 0, 1, 0, 0, 3, 8, 0, 9, 0, 0, 0, 0, 0, 0, 2, 0, 0, 9, 8, 7, 3, 1, 0, 1, 0, 0, 6, 0, 0, 7, 0, 9];
Board[5] = [7, 0, 0, 0, 1, 0, 4, 0, 0, 0, 2, 3, 5, 0, 0, 7, 0, 0, 0, 5, 0, 8, 0, 9, 1, 0, 2, 0, 6, 0, 0, 8, 0, 2, 4, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 8, 9, 7, 0, 2, 0, 0, 5, 0, 5, 0, 1, 4, 0, 2, 0, 8, 0, 0, 0, 8, 0, 0, 1, 6, 2, 0, 0, 0, 2, 0, 9, 0, 0, 0, 3];
Board[6] = [0, 0, 6, 0, 0, 0, 2, 0, 0, 8, 7, 0, 2, 0, 3, 5, 0, 4, 2, 0, 0, 0, 4, 6, 0, 9, 0, 6, 3, 0, 9, 0, 0, 0, 0, 2, 0, 8, 0, 1, 0, 4, 0, 5, 0, 1, 0, 0, 0, 0, 5, 0, 7, 8, 0, 5, 0, 4, 6, 0, 0, 0, 9, 4, 0, 2, 7, 0, 8, 0, 1, 5, 0, 0, 8, 0, 0, 0, 4, 0, 0];
Board[7] = [0, 0, 2, 0, 4, 0, 0, 7, 0, 0, 4, 0, 0, 7, 9, 0, 0, 2, 9, 0, 8, 2, 0, 0, 6, 4, 0, 0, 0, 1, 0, 0, 5, 7, 8, 0, 0, 0, 9, 1, 0, 4, 5, 0, 0, 0, 3, 6, 9, 0, 0, 4, 0, 0, 0, 9, 7, 0, 0, 1, 2, 0, 4, 1, 0, 0, 4, 6, 0, 0, 9, 0, 0, 6, 0, 0, 9, 0, 1, 0, 0];
Board[8] = [3, 0, 2, 0, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 5, 6, 6, 0, 5, 7, 0, 0, 0, 0, 3, 7, 0, 9, 0, 4, 0, 0, 0, 0, 5, 3, 0, 8, 0, 9, 0, 1, 4, 0, 0, 0, 0, 5, 0, 8, 0, 7, 1, 0, 0, 0, 0, 4, 9, 0, 8, 8, 9, 7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 5, 0, 1];
Board[9] = [0, 7, 0, 0, 1, 2, 6, 0, 4, 0, 0, 3, 6, 4, 0, 0, 8, 0, 0, 4, 6, 0, 0, 0, 0, 0, 1, 1, 0, 4, 0, 0, 0, 7, 0, 0, 0, 0, 5, 7, 8, 9, 4, 0, 0, 0, 0, 7, 0, 0, 0, 5, 0, 3, 3, 0, 0, 0, 0, 0, 8, 7, 0, 0, 6, 0, 0, 9, 7, 1, 0, 0, 7, 0, 8, 1, 5, 0, 0, 4, 0];
Solutions[0] = "0,6,9,7,1,7,3,2,4,1,2,3,6,9,7,8,8,4,1,6,3,6,5,7,8,4,2,1,2,6,3,9,6,4,2,9,1,5,3,7,3,5,4,3,2,6,8,";
Solutions[1] = "0,1,4,6,9,7,2,5,4,6,4,5,6,9,8,1,7,2,4,3,5,1,4,5,9,8,3,6,7,9,1,4,9,8,3,5,1,5,3,1,6,8,9,1,3,2,";
Solutions[2] = "0,3,1,6,5,8,5,4,7,8,2,3,8,3,4,6,5,3,7,8,1,2,9,4,1,3,1,2,3,6,9,7,1,3,4,9,2,6,8,9,3,5,9,1,3,4,2,";
Solutions[3] = "0,6,9,8,7,1,3,7,1,4,6,3,2,1,4,8,5,6,3,7,7,8,4,1,2,3,6,3,8,7,9,2,8,5,1,3,3,5,2,9,7,9,1,3,5,4,";
Solutions[4] = "0,2,4,6,8,9,6,2,3,9,8,7,1,3,2,6,6,3,7,9,1,2,4,3,6,8,7,8,2,4,6,5,7,5,1,3,4,2,6,4,6,5,3,5,2,4,8,";
Solutions[5] = "0,8,9,2,3,6,5,1,4,6,9,8,4,6,7,3,3,5,9,7,2,1,4,6,5,8,7,9,1,4,3,6,3,6,9,7,9,7,3,5,4,6,4,7,8,5,1,";
Solutions[6] = "0,5,4,8,7,9,3,1,9,1,6,1,3,5,8,7,5,8,7,1,4,9,7,2,6,3,2,4,6,3,9,3,1,2,7,8,6,9,3,7,9,3,5,1,2,6,";
Solutions[7] = "0,3,1,5,6,9,8,6,5,8,3,1,7,1,3,5,4,2,6,3,9,7,8,2,3,6,5,8,7,2,1,8,3,5,6,5,3,2,8,7,2,4,7,8,5,3,";
Solutions[8] = "0,1,4,7,8,9,9,7,8,1,3,4,9,8,1,2,8,2,1,3,6,5,6,7,2,4,2,1,3,6,9,5,3,6,2,7,1,3,6,4,2,2,6,4,7,3,";
Solutions[9] = "0,8,9,3,5,2,1,5,9,7,5,9,7,8,3,2,2,5,3,6,9,8,6,3,1,2,9,8,4,2,1,6,5,1,2,6,4,9,4,2,8,3,5,9,3,2,6,";
}
}
Symbol 778 MovieClip [__Packages.Normal_Board1] Frame 0
class Normal_Board1
{
var Board, Solutions;
function Normal_Board1 () {
Board = new Array();
Solutions = new Array();
Board[0] = [8, 0, 0, 0, 1, 0, 5, 0, 6, 2, 3, 0, 0, 0, 0, 8, 7, 0, 5, 0, 0, 9, 0, 0, 2, 0, 3, 9, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 5, 0, 6, 9, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 4, 3, 0, 5, 0, 0, 4, 0, 0, 8, 0, 8, 9, 0, 0, 0, 0, 6, 2, 4, 0, 6, 0, 9, 0, 0, 0, 1];
Board[1] = [9, 8, 0, 0, 0, 1, 0, 5, 4, 0, 0, 0, 6, 0, 0, 0, 0, 7, 0, 0, 4, 9, 8, 0, 0, 2, 0, 0, 6, 3, 0, 0, 0, 4, 0, 0, 7, 0, 8, 0, 0, 0, 5, 0, 3, 0, 0, 2, 0, 0, 0, 7, 9, 0, 0, 3, 0, 0, 4, 6, 8, 0, 0, 8, 0, 0, 0, 0, 5, 0, 0, 0, 2, 4, 0, 8, 0, 0, 0, 3, 5];
Board[2] = [1, 0, 3, 0, 6, 4, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 3, 0, 7, 0, 0, 2, 3, 1, 0, 0, 0, 2, 0, 4, 0, 5, 0, 8, 0, 0, 0, 9, 0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 7, 0, 2, 0, 1, 0, 0, 0, 7, 8, 9, 0, 0, 3, 0, 7, 0, 0, 0, 0, 6, 2, 0, 0, 0, 0, 4, 2, 0, 9, 0, 7];
Board[3] = [0, 5, 0, 8, 0, 9, 0, 0, 0, 0, 2, 3, 5, 0, 0, 0, 7, 8, 7, 0, 0, 2, 0, 3, 0, 4, 0, 2, 0, 4, 0, 0, 0, 0, 0, 0, 0, 9, 7, 0, 0, 0, 5, 3, 0, 0, 0, 0, 0, 0, 0, 4, 0, 1, 0, 3, 0, 4, 0, 2, 0, 0, 7, 9, 7, 0, 0, 0, 1, 2, 6, 0, 0, 0, 0, 7, 0, 8, 0, 5, 0];
Board[4] = [0, 0, 2, 4, 0, 0, 0, 0, 9, 6, 0, 0, 0, 9, 0, 1, 2, 3, 0, 0, 8, 0, 3, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 9, 0, 7, 0, 0, 2, 4, 1, 0, 0, 5, 0, 3, 0, 0, 7, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 1, 5, 3, 0, 2, 0, 0, 0, 8, 2, 0, 0, 0, 0, 7, 5, 0, 0];
Board[5] = [0, 6, 0, 0, 9, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 7, 0, 7, 9, 0, 1, 0, 0, 5, 4, 0, 3, 0, 6, 0, 0, 0, 0, 2, 0, 8, 7, 0, 0, 4, 0, 0, 3, 5, 0, 4, 0, 0, 0, 0, 9, 0, 7, 0, 2, 4, 0, 0, 7, 0, 5, 1, 0, 8, 0, 5, 0, 0, 4, 0, 0, 0, 0, 0, 0, 2, 0, 0, 9, 0];
Board[6] = [3, 0, 1, 0, 0, 5, 9, 8, 7, 0, 0, 0, 0, 1, 0, 0, 0, 0, 6, 5, 0, 0, 0, 8, 0, 2, 0, 4, 0, 2, 5, 0, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 9, 4, 0, 2, 0, 3, 0, 2, 0, 0, 0, 7, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 8, 7, 9, 1, 0, 0, 2, 0, 6];
Board[7] = [7, 0, 8, 0, 3, 1, 4, 6, 0, 0, 0, 0, 5, 0, 4, 0, 0, 8, 0, 6, 0, 0, 9, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 8, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 6, 0, 0, 0, 2, 0, 0, 0, 0, 7, 0, 1, 0, 0, 2, 0, 6, 0, 0, 7, 0, 9, 0, 0, 0, 0, 1, 3, 4, 2, 0, 9, 0, 7];
Board[8] = [2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 6, 0, 5, 4, 0, 0, 8, 0, 1, 0, 2, 6, 0, 0, 0, 9, 7, 0, 0, 0, 0, 8, 7, 2, 0, 4, 3, 5, 0, 0, 0, 0, 3, 6, 0, 0, 0, 9, 3, 0, 1, 0, 4, 0, 0, 8, 7, 0, 9, 8, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3];
Board[9] = [2, 0, 0, 0, 6, 0, 0, 8, 0, 0, 4, 0, 0, 0, 8, 3, 2, 0, 8, 0, 0, 1, 3, 0, 0, 0, 4, 1, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 5, 0, 7, 0, 4, 0, 0, 0, 0, 7, 0, 0, 0, 0, 6, 3, 7, 0, 0, 0, 1, 3, 0, 0, 6, 0, 6, 2, 9, 0, 0, 0, 3, 0, 0, 5, 0, 0, 2, 0, 0, 0, 9];
Solutions[0] = "0,9,7,3,2,4,1,6,4,5,9,6,4,7,8,1,7,8,4,1,6,3,5,1,4,3,8,7,6,5,3,7,9,1,2,1,2,6,7,9,7,1,5,3,4,2,8,7,3,5,";
Solutions[1] = "0,7,3,2,6,3,2,1,5,4,9,8,6,5,7,3,1,5,7,9,8,1,2,9,4,1,2,6,4,1,5,6,3,8,1,5,2,7,9,7,9,1,3,2,4,6,6,7,9,1,";
Solutions[2] = "0,2,5,7,9,8,4,8,9,7,1,2,8,9,4,6,5,1,6,3,7,9,8,7,1,4,2,3,6,3,6,9,8,4,6,4,2,5,1,9,8,3,1,5,4,5,3,1,6,8,";
Solutions[3] = "0,4,6,7,3,1,2,1,4,6,9,8,9,1,6,5,1,6,3,5,7,8,9,8,1,2,4,6,3,6,5,9,8,7,2,5,1,6,8,9,8,3,5,4,6,4,2,9,1,3,";
Solutions[4] = "0,3,1,6,5,7,8,4,5,7,8,9,7,1,2,4,5,6,4,2,3,6,8,7,8,9,3,6,5,6,8,9,1,4,8,9,7,5,3,4,2,6,4,9,7,6,4,9,8,3,1,";
Solutions[5] = "0,4,5,7,8,2,1,3,1,3,4,6,8,9,8,3,2,6,5,8,7,9,1,4,9,2,1,6,2,1,3,5,6,8,6,9,8,3,9,7,1,3,6,2,5,1,3,6,4,7,8,";
Solutions[6] = "0,2,6,4,9,8,7,3,2,6,5,4,4,9,7,3,1,1,3,6,7,9,8,7,4,2,1,3,5,6,3,7,8,1,1,5,6,4,8,2,4,6,8,7,1,3,5,5,3,4,";
Solutions[7] = "0,9,2,5,1,3,2,6,7,9,4,5,8,7,3,2,2,4,6,5,3,8,7,9,1,4,2,3,5,6,9,7,8,4,1,9,8,3,5,6,4,2,4,8,5,1,3,5,6,8,";
Solutions[8] = "0,1,4,5,6,7,9,8,8,7,9,1,2,5,6,7,9,3,3,5,8,2,4,1,9,1,6,1,2,4,5,8,7,5,6,2,9,7,3,1,6,2,4,4,6,2,9,7,8,1,";
Solutions[9] = "0,1,3,4,5,9,7,5,6,7,9,1,7,9,2,6,5,4,3,5,6,9,8,6,3,8,9,1,2,9,8,2,4,1,5,9,8,5,2,4,4,8,7,1,5,3,1,6,4,8,7,";
}
}
Symbol 779 MovieClip [__Packages.Normal_Board2] Frame 0
class Normal_Board2
{
var Board, Solutions;
function Normal_Board2 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 9, 8, 2, 0, 0, 0, 0, 0, 0, 0, 2, 5, 0, 6, 0, 0, 7, 4, 6, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 6, 3, 5, 0, 0, 0, 8, 7, 0, 0, 2, 0, 0, 6, 3, 0, 0, 0, 9, 8, 7, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 7, 9, 6, 0, 0, 7, 0, 8, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 0];
Board[1] = [0, 5, 0, 7, 0, 9, 3, 2, 0, 0, 0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 4, 8, 0, 7, 2, 0, 0, 0, 6, 0, 0, 0, 0, 8, 9, 7, 0, 0, 0, 0, 1, 0, 0, 0, 5, 7, 0, 8, 5, 3, 0, 0, 0, 2, 0, 0, 0, 0, 0, 8, 5, 0, 0, 0, 0, 0, 0, 4, 2, 9, 0, 8, 0, 3, 0];
Board[2] = [0, 0, 1, 0, 0, 4, 0, 8, 9, 0, 0, 0, 9, 0, 7, 1, 0, 0, 0, 8, 0, 0, 2, 0, 0, 0, 6, 7, 0, 8, 0, 1, 0, 0, 6, 5, 0, 0, 0, 0, 6, 0, 0, 0, 0, 5, 6, 0, 0, 9, 0, 2, 0, 4, 1, 0, 0, 0, 4, 0, 0, 7, 0, 0, 0, 6, 8, 0, 9, 0, 0, 0, 8, 7, 0, 1, 0, 0, 6, 0, 0];
Board[3] = [0, 0, 6, 0, 7, 8, 0, 0, 0, 0, 2, 3, 0, 4, 5, 0, 7, 0, 7, 0, 0, 3, 0, 2, 5, 0, 0, 0, 0, 0, 0, 0, 9, 1, 2, 0, 8, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 0, 8, 1, 0, 3, 0, 0, 2, 0, 3, 0, 2, 6, 0, 7, 9, 0, 0, 0, 0, 8, 9, 0, 3, 0, 0];
Board[4] = [0, 0, 3, 4, 6, 0, 0, 0, 0, 0, 7, 9, 0, 0, 0, 0, 5, 0, 5, 0, 0, 7, 0, 0, 0, 2, 0, 6, 0, 0, 8, 0, 9, 4, 1, 2, 0, 2, 0, 0, 0, 0, 0, 9, 0, 9, 8, 7, 2, 0, 1, 0, 0, 3, 0, 6, 0, 0, 0, 7, 0, 0, 5, 0, 5, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, 1, 3, 2, 0, 0];
Board[5] = [8, 0, 7, 0, 0, 2, 4, 0, 0, 0, 3, 0, 6, 4, 5, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 3, 0, 5, 0, 7, 0, 0, 2, 1, 0, 0, 0, 2, 0, 3, 0, 8, 0, 0, 0, 7, 8, 0, 0, 1, 0, 6, 0, 4, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 2, 6, 4, 0, 7, 0, 0, 0, 9, 1, 0, 0, 6, 0, 2];
Board[6] = [0, 0, 8, 3, 0, 0, 0, 4, 0, 0, 0, 5, 9, 7, 8, 0, 0, 2, 3, 1, 0, 6, 0, 0, 0, 0, 0, 4, 2, 0, 5, 0, 0, 0, 0, 9, 0, 0, 6, 0, 0, 0, 4, 0, 0, 7, 0, 0, 0, 0, 1, 0, 3, 6, 0, 0, 0, 0, 0, 3, 0, 6, 4, 2, 0, 0, 8, 9, 7, 1, 0, 0, 0, 5, 0, 0, 0, 4, 8, 0, 0];
Board[7] = [4, 0, 0, 7, 0, 9, 3, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 5, 0, 3, 2, 0, 0, 0, 9, 0, 0, 2, 0, 0, 3, 6, 0, 0, 8, 0, 8, 0, 0, 2, 0, 4, 0, 0, 6, 0, 5, 0, 0, 9, 7, 0, 0, 1, 0, 0, 7, 0, 0, 0, 2, 6, 0, 5, 0, 0, 0, 4, 0, 0, 0, 7, 0, 0, 4, 9, 0, 8, 0, 0, 3];
Board[8] = [5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 0, 4, 0, 0, 0, 7, 0, 0, 7, 0, 1, 2, 3, 0, 0, 0, 0, 8, 7, 0, 0, 4, 6, 0, 0, 1, 0, 0, 3, 6, 5, 0, 0, 7, 0, 0, 5, 8, 0, 0, 1, 2, 0, 0, 0, 0, 9, 7, 8, 0, 5, 0, 0, 5, 0, 0, 0, 2, 0, 9, 0, 0, 0, 0, 0, 0, 0, 4, 0, 2];
Board[9] = [7, 8, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 8, 9, 7, 3, 0, 0, 1, 2, 0, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 4, 0, 5, 0, 6, 0, 6, 0, 9, 0, 8, 0, 2, 0, 2, 0, 4, 0, 5, 0, 0, 8, 0, 0, 0, 2, 0, 0, 0, 0, 5, 3, 0, 0, 8, 3, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 9, 7];
Solutions[0] = "0,7,1,3,6,5,4,1,3,4,9,8,5,8,7,9,3,1,2,4,1,7,9,8,9,1,4,5,3,5,6,4,1,2,5,3,4,6,2,8,2,4,9,3,5,9,8,7,3,5,6,";
Solutions[1] = "0,4,6,8,1,1,2,3,4,5,8,7,7,8,9,2,3,6,9,1,4,5,3,3,6,5,4,1,2,2,4,3,6,9,1,6,4,8,7,9,9,7,3,1,2,4,6,6,7,1,5,";
Solutions[2] = "0,3,2,6,5,7,6,5,4,8,2,3,9,7,3,1,4,5,9,4,2,3,4,1,2,5,3,8,9,7,3,7,8,1,3,5,2,6,9,8,2,4,7,5,3,1,9,3,5,4,2,";
Solutions[3] = "0,4,5,9,2,1,3,1,6,8,9,8,9,1,4,6,3,6,5,7,8,4,9,7,4,2,1,6,3,2,3,6,9,8,7,9,7,5,4,6,5,1,4,8,6,4,2,7,5,1,";
Solutions[4] = "0,2,1,5,9,8,7,8,1,3,2,6,4,4,6,9,8,3,1,3,5,7,1,4,3,5,6,7,8,4,5,6,4,2,9,8,1,3,3,1,6,2,4,9,7,9,8,5,4,6,";
Solutions[5] = "0,9,3,1,5,6,2,1,7,8,9,5,6,4,9,8,1,2,6,3,8,9,4,1,4,5,6,9,7,9,4,2,3,5,2,6,8,7,5,3,1,3,1,5,9,8,7,8,5,3,4,";
Solutions[6] = "0,9,7,1,2,6,5,6,4,3,1,2,4,5,9,7,8,1,3,6,7,8,5,3,7,8,9,2,1,8,9,4,2,5,8,9,7,1,5,2,6,4,5,3,1,3,2,6,9,7,";
Solutions[7] = "0,6,5,8,1,2,9,8,1,3,6,4,1,4,5,6,7,8,4,1,5,7,9,7,9,1,5,3,3,6,8,4,2,9,8,5,3,1,4,1,3,6,2,8,9,6,2,7,1,5,";
Solutions[8] = "0,4,7,8,9,2,1,3,2,3,5,6,8,9,8,9,5,4,6,9,2,1,3,5,2,4,9,8,6,3,9,7,4,4,6,2,3,1,3,1,6,4,7,8,7,9,8,5,3,1,6,";
Solutions[9] = "0,9,3,1,6,4,5,4,5,6,1,2,3,5,6,4,7,8,8,7,1,2,3,3,5,7,4,1,1,6,3,7,9,6,4,7,8,9,1,9,7,2,6,4,5,3,1,4,2,8,";
}
}
Symbol 780 MovieClip [__Packages.Normal_Board3] Frame 0
class Normal_Board3
{
var Board, Solutions;
function Normal_Board3 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 1, 0, 0, 0, 0, 8, 7, 5, 6, 0, 0, 0, 9, 0, 0, 0, 0, 0, 7, 0, 0, 0, 6, 0, 0, 0, 5, 0, 9, 8, 7, 4, 1, 0, 0, 0, 2, 6, 0, 5, 7, 0, 0, 0, 7, 8, 1, 2, 4, 0, 6, 0, 0, 0, 5, 0, 0, 0, 8, 0, 0, 0, 0, 0, 3, 0, 0, 0, 4, 6, 4, 2, 0, 0, 0, 0, 1, 0, 0];
Board[1] = [0, 0, 4, 9, 0, 0, 2, 3, 0, 2, 3, 0, 6, 0, 0, 0, 0, 0, 8, 9, 7, 0, 1, 0, 0, 0, 0, 0, 0, 8, 4, 2, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 0, 3, 6, 9, 0, 0, 0, 0, 0, 0, 6, 0, 7, 8, 9, 0, 0, 0, 0, 0, 7, 0, 1, 5, 0, 8, 9, 0, 0, 3, 4, 0, 0];
Board[2] = [8, 7, 0, 0, 1, 0, 0, 6, 5, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0, 7, 0, 8, 0, 0, 0, 4, 2, 0, 3, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 4, 0, 3, 6, 0, 0, 0, 3, 0, 1, 0, 6, 0, 0, 8, 0, 0, 0, 0, 0, 0, 7, 5, 0, 0, 7, 9, 0, 0, 5, 0, 0, 2, 4];
Board[3] = [7, 8, 9, 0, 0, 3, 0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 4, 0, 6, 7, 8, 0, 0, 0, 0, 0, 9, 0, 0, 1, 4, 0, 6, 0, 0, 0, 5, 0, 9, 0, 2, 0, 0, 0, 1, 0, 3, 6, 0, 0, 9, 0, 0, 0, 0, 0, 3, 1, 6, 0, 2, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 3, 0, 6, 0, 0, 9, 7, 8];
Board[4] = [0, 0, 6, 8, 7, 0, 3, 0, 0, 2, 1, 3, 0, 0, 0, 0, 0, 0, 8, 0, 0, 2, 0, 0, 0, 0, 5, 9, 8, 0, 0, 0, 4, 0, 3, 0, 0, 0, 4, 6, 0, 5, 7, 0, 0, 0, 3, 0, 9, 0, 0, 0, 2, 1, 4, 0, 0, 0, 0, 8, 0, 0, 3, 0, 0, 0, 0, 0, 0, 8, 9, 7, 0, 0, 8, 0, 5, 1, 2, 0, 0];
Board[5] = [0, 0, 3, 0, 6, 0, 7, 0, 0, 8, 0, 0, 2, 0, 0, 0, 6, 0, 0, 4, 0, 0, 0, 0, 1, 0, 2, 0, 3, 5, 0, 7, 8, 0, 0, 1, 0, 8, 0, 0, 4, 0, 0, 5, 0, 1, 0, 0, 6, 5, 0, 8, 7, 0, 3, 0, 1, 0, 0, 0, 0, 8, 0, 0, 9, 0, 0, 0, 5, 0, 0, 4, 0, 0, 2, 0, 8, 0, 5, 0, 0];
Board[6] = [1, 2, 0, 6, 0, 4, 9, 0, 0, 0, 8, 0, 0, 0, 1, 6, 0, 4, 0, 5, 0, 0, 8, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 5, 6, 3, 0, 0, 5, 0, 0, 0, 4, 0, 0, 2, 1, 4, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 3, 0, 0, 4, 0, 5, 0, 1, 2, 0, 0, 0, 7, 0, 0, 0, 2, 8, 0, 9, 0, 3, 5];
Board[7] = [0, 0, 6, 8, 0, 0, 1, 3, 0, 0, 8, 0, 2, 0, 3, 0, 0, 5, 0, 2, 0, 0, 4, 0, 7, 0, 0, 0, 9, 0, 1, 0, 4, 3, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 4, 6, 0, 5, 0, 7, 0, 0, 0, 2, 0, 9, 0, 0, 1, 0, 5, 0, 0, 4, 0, 2, 0, 8, 0, 0, 7, 8, 0, 0, 1, 6, 0, 0];
Board[8] = [0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 7, 9, 0, 0, 0, 6, 0, 0, 5, 4, 0, 8, 9, 7, 0, 0, 1, 0, 2, 0, 6, 5, 0, 7, 0, 0, 0, 3, 0, 0, 7, 0, 0, 1, 0, 0, 0, 7, 0, 4, 2, 0, 6, 0, 7, 0, 0, 3, 1, 5, 0, 4, 6, 0, 0, 2, 0, 0, 0, 1, 3, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0];
Board[9] = [7, 0, 9, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 9, 4, 5, 6, 7, 9, 0, 0, 2, 0, 0, 0, 7, 2, 0, 0, 0, 6, 0, 3, 0, 0, 8, 0, 9, 0, 0, 4, 0, 1, 0, 0, 0, 6, 8, 0, 0, 0, 7, 0, 0, 1, 3, 6, 4, 2, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 5, 0, 1];
Solutions[0] = "0,2,3,5,4,6,9,4,8,7,3,2,1,8,9,2,1,3,5,4,6,3,2,1,4,3,9,8,9,5,3,3,1,4,6,2,7,9,7,8,9,5,1,2,6,7,9,8,3,5,";
Solutions[1] = "0,5,6,7,8,1,1,4,5,8,9,7,3,2,5,6,4,9,7,1,6,3,5,3,7,8,9,1,4,1,2,5,7,8,3,1,5,2,4,4,2,6,8,9,3,7,1,5,2,6,";
Solutions[2] = "0,9,3,2,4,5,4,7,8,1,3,2,2,3,6,5,9,9,8,7,1,6,3,5,7,8,9,2,4,1,5,8,7,9,5,2,4,9,7,4,6,2,8,9,1,3,8,1,3,6,";
Solutions[3] = "0,1,2,4,6,1,2,4,5,6,7,8,9,5,9,1,2,3,8,7,2,3,5,3,6,8,7,1,4,2,4,5,8,7,9,7,8,5,4,6,4,2,9,7,8,3,1,5,1,4,2,";
Solutions[4] = "0,5,4,9,1,2,5,4,6,9,7,8,7,9,1,3,6,4,7,1,2,5,6,1,2,3,8,9,6,5,8,7,4,6,2,7,9,1,5,3,5,1,4,6,2,7,9,3,6,4,";
Solutions[5] = "0,2,1,5,4,9,8,7,9,3,1,4,5,5,6,8,9,7,3,6,9,2,4,9,7,1,2,3,6,2,4,3,9,5,4,2,6,9,7,7,8,3,1,6,2,4,6,7,9,1,3,";
Solutions[6] = "0,3,5,8,7,7,9,3,2,5,4,6,9,7,3,2,8,9,7,4,1,2,3,6,7,9,8,1,2,5,6,3,7,9,8,7,8,1,5,2,6,3,4,6,8,9,6,4,7,1,";
Solutions[7] = "0,4,5,7,9,2,7,9,1,4,6,1,3,5,6,9,8,8,7,2,5,6,3,6,5,9,7,2,4,1,2,1,3,8,9,6,4,7,8,5,3,3,1,6,9,7,9,3,5,2,4,";
Solutions[8] = "0,2,1,3,5,6,4,9,7,8,2,3,1,5,4,6,3,2,1,4,3,9,8,6,5,9,8,4,2,9,8,1,5,3,9,8,2,4,6,7,8,9,5,3,1,4,2,6,8,7,9,";
Solutions[9] = "0,8,1,2,4,5,6,1,2,3,4,6,5,7,8,1,3,8,9,4,1,3,5,6,5,7,2,1,2,4,3,5,9,7,9,8,5,1,6,2,4,9,7,8,6,4,2,9,7,3,";
}
}
Symbol 781 MovieClip [__Packages.Normal_Board4] Frame 0
class Normal_Board4
{
var Board, Solutions;
function Normal_Board4 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 9, 8, 0, 0, 1, 0, 0, 6, 0, 0, 0, 8, 9, 0, 1, 0, 0, 1, 0, 2, 0, 0, 0, 7, 8, 0, 0, 0, 6, 9, 7, 0, 0, 1, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 4, 0, 0, 5, 3, 8, 0, 0, 0, 2, 4, 0, 0, 0, 5, 0, 1, 0, 0, 7, 0, 1, 5, 0, 0, 0, 5, 0, 0, 4, 0, 0, 9, 7, 0];
Board[1] = [8, 0, 0, 0, 0, 3, 0, 4, 6, 0, 0, 6, 8, 0, 0, 2, 0, 0, 0, 0, 0, 5, 4, 0, 0, 7, 9, 0, 2, 0, 0, 0, 5, 0, 8, 0, 6, 0, 0, 0, 8, 0, 0, 0, 4, 0, 8, 0, 1, 0, 0, 0, 3, 0, 7, 9, 0, 0, 5, 1, 0, 0, 0, 0, 0, 1, 0, 0, 2, 7, 0, 0, 4, 6, 0, 7, 0, 0, 0, 0, 1];
Board[2] = [0, 5, 0, 0, 0, 0, 0, 0, 3, 0, 8, 9, 0, 2, 0, 4, 0, 0, 0, 0, 3, 4, 0, 6, 7, 0, 0, 3, 0, 0, 8, 0, 0, 0, 1, 0, 0, 1, 0, 3, 6, 5, 0, 9, 0, 0, 9, 0, 0, 0, 4, 0, 0, 5, 0, 0, 2, 9, 0, 8, 5, 0, 0, 0, 0, 1, 0, 4, 0, 9, 7, 0, 9, 0, 0, 0, 0, 0, 0, 4, 0];
Board[3] = [0, 0, 0, 9, 0, 0, 0, 2, 0, 0, 0, 0, 6, 4, 0, 0, 0, 0, 0, 9, 7, 0, 1, 2, 6, 5, 0, 9, 0, 0, 0, 0, 1, 5, 0, 0, 6, 0, 3, 0, 8, 0, 4, 0, 2, 0, 0, 2, 5, 0, 0, 0, 0, 8, 0, 1, 5, 2, 6, 0, 8, 7, 0, 0, 0, 0, 0, 5, 3, 0, 0, 0, 0, 2, 0, 0, 0, 7, 0, 0, 0];
Board[4] = [0, 7, 9, 2, 0, 0, 0, 0, 6, 0, 1, 0, 0, 0, 6, 0, 8, 0, 0, 4, 6, 0, 0, 0, 1, 2, 0, 0, 0, 0, 6, 3, 5, 0, 0, 7, 0, 0, 7, 0, 0, 0, 3, 0, 0, 6, 0, 0, 9, 8, 7, 0, 0, 0, 0, 9, 8, 0, 0, 0, 6, 4, 0, 0, 6, 0, 7, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 2, 9, 7, 0];
Board[5] = [0, 3, 0, 0, 0, 5, 0, 8, 7, 0, 6, 0, 0, 9, 0, 3, 0, 0, 0, 0, 0, 1, 0, 2, 0, 5, 4, 1, 0, 0, 0, 0, 0, 7, 9, 0, 9, 0, 0, 0, 4, 0, 0, 0, 3, 0, 5, 3, 0, 0, 0, 0, 0, 2, 4, 2, 0, 9, 0, 7, 0, 0, 0, 0, 0, 5, 0, 2, 0, 0, 7, 0, 7, 8, 0, 5, 0, 0, 0, 4, 0];
Board[6] = [0, 1, 3, 5, 6, 0, 7, 8, 0, 0, 0, 0, 0, 0, 7, 0, 2, 0, 0, 7, 0, 0, 3, 1, 0, 0, 0, 1, 0, 0, 6, 0, 0, 0, 0, 7, 0, 8, 7, 0, 0, 0, 3, 6, 0, 6, 0, 0, 0, 0, 8, 0, 0, 4, 0, 0, 0, 3, 1, 0, 0, 4, 0, 0, 5, 0, 4, 0, 0, 0, 0, 0, 0, 6, 2, 0, 8, 9, 5, 3, 0];
Board[7] = [2, 0, 3, 0, 0, 0, 0, 9, 8, 0, 7, 0, 3, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 7, 1, 0, 0, 0, 0, 7, 0, 1, 0, 0, 0, 6, 0, 3, 0, 7, 9, 8, 0, 4, 0, 1, 0, 0, 0, 6, 0, 8, 0, 0, 0, 0, 2, 8, 0, 0, 5, 0, 0, 0, 0, 0, 0, 4, 6, 0, 8, 0, 7, 9, 0, 0, 0, 0, 6, 0, 4];
Board[8] = [0, 0, 6, 0, 7, 8, 2, 0, 0, 2, 0, 0, 6, 0, 0, 8, 0, 0, 0, 7, 9, 0, 1, 0, 0, 0, 0, 9, 0, 0, 0, 2, 0, 0, 0, 5, 0, 3, 5, 0, 8, 0, 1, 2, 0, 1, 0, 0, 0, 3, 0, 0, 0, 7, 0, 0, 0, 0, 5, 0, 4, 6, 0, 0, 0, 1, 0, 0, 4, 0, 0, 8, 0, 0, 2, 8, 9, 0, 3, 0, 0];
Board[9] = [0, 6, 0, 0, 9, 0, 1, 0, 3, 0, 0, 0, 2, 0, 1, 4, 0, 0, 0, 3, 0, 5, 6, 0, 0, 8, 9, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 7, 8, 0, 0, 0, 3, 6, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 2, 6, 0, 7, 0, 0, 0, 6, 7, 0, 9, 0, 0, 0, 7, 0, 9, 0, 1, 0, 0, 4, 0];
Solutions[0] = "0,7,2,3,4,5,4,6,5,7,2,3,3,5,6,4,9,3,5,8,2,4,8,7,9,4,3,6,5,2,1,6,9,7,6,7,8,9,3,9,8,3,6,4,2,1,3,2,6,8,";
Solutions[1] = "0,7,9,2,1,5,5,4,7,9,1,3,2,1,3,6,8,1,4,6,3,9,7,3,5,9,7,1,2,9,7,2,4,6,5,8,3,4,6,2,3,5,4,6,9,8,2,9,8,3,5,";
Solutions[2] = "0,4,6,7,8,9,1,2,7,1,3,5,6,1,2,5,8,9,6,5,9,7,2,4,2,4,8,7,8,7,2,1,3,6,6,4,7,3,1,5,3,6,2,8,7,8,5,3,1,6,2,";
Solutions[3] = "0,5,6,4,7,8,3,1,2,3,1,5,9,8,7,8,3,4,7,8,4,2,6,3,5,7,9,1,1,4,3,6,7,9,3,4,9,7,8,9,1,2,4,6,4,6,8,9,1,3,5,";
Solutions[4] = "0,8,1,3,4,5,2,3,5,4,7,9,5,8,7,9,3,1,2,4,8,9,9,8,1,2,4,6,5,3,5,2,1,4,7,3,5,1,2,4,2,9,8,5,1,5,1,4,6,8,";
Solutions[5] = "0,2,1,4,6,9,5,4,7,8,2,1,8,9,7,3,6,4,2,3,5,6,8,7,8,2,1,5,6,6,8,7,9,4,1,6,8,1,3,5,3,1,6,4,8,9,9,1,3,2,6,";
Solutions[6] = "0,2,4,9,5,4,6,8,9,1,3,8,9,2,4,5,6,2,4,5,3,8,9,9,1,4,2,5,3,5,9,7,2,1,7,9,8,5,6,2,3,1,2,6,9,7,8,4,7,1,";
Solutions[7] = "0,1,6,5,4,7,8,9,1,4,6,5,5,4,9,8,3,2,9,8,4,2,3,5,6,5,2,1,2,4,5,3,7,9,4,6,7,9,1,3,3,5,1,2,9,7,8,1,3,5,2,";
Solutions[8] = "0,5,4,9,1,3,1,3,4,5,7,9,8,3,2,5,4,6,8,7,4,1,6,3,6,7,9,4,2,4,5,6,9,8,7,9,8,1,3,2,3,5,2,6,7,9,4,6,7,5,1,";
Solutions[9] = "0,5,4,8,7,2,8,9,7,3,5,6,2,1,4,7,6,5,3,9,7,8,1,9,1,4,2,5,4,6,5,3,8,9,7,5,4,9,8,4,2,8,5,3,1,8,3,5,6,2,";
}
}
Symbol 782 MovieClip [__Packages.Normal_Board5] Frame 0
class Normal_Board5
{
var Board, Solutions;
function Normal_Board5 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 5, 0, 0, 0, 9, 0, 3, 0, 0, 2, 0, 4, 0, 6, 0, 9, 0, 0, 0, 7, 0, 2, 0, 0, 6, 0, 0, 9, 8, 0, 0, 4, 3, 0, 0, 5, 0, 0, 0, 9, 0, 0, 0, 1, 0, 0, 2, 3, 0, 0, 8, 7, 0, 0, 4, 0, 0, 7, 0, 5, 0, 0, 0, 7, 0, 5, 0, 1, 0, 2, 0, 0, 3, 0, 6, 0, 0, 0, 8, 0];
Board[1] = [7, 8, 0, 0, 0, 0, 0, 0, 5, 1, 0, 0, 4, 5, 6, 0, 0, 8, 0, 0, 6, 7, 0, 9, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 9, 0, 6, 5, 0, 0, 0, 4, 2, 0, 8, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 6, 0, 2, 8, 0, 0, 6, 0, 0, 9, 7, 8, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 6, 4];
Board[2] = [0, 7, 8, 3, 0, 2, 6, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 8, 0, 0, 5, 9, 7, 0, 0, 1, 0, 5, 0, 0, 0, 8, 9, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 4, 2, 0, 0, 0, 6, 0, 6, 0, 0, 9, 7, 1, 0, 0, 1, 0, 0, 2, 0, 0, 0, 9, 0, 0, 0, 7, 1, 0, 3, 2, 6, 0];
Board[3] = [6, 5, 0, 0, 8, 0, 0, 3, 0, 3, 0, 1, 4, 0, 0, 0, 9, 0, 0, 0, 7, 0, 0, 0, 5, 0, 0, 0, 0, 8, 2, 0, 0, 6, 0, 0, 4, 0, 2, 0, 6, 0, 9, 0, 8, 0, 0, 3, 0, 0, 7, 1, 0, 0, 0, 0, 6, 0, 0, 0, 3, 0, 0, 0, 7, 0, 0, 0, 1, 4, 0, 6, 0, 3, 0, 0, 4, 0, 0, 8, 9];
Board[4] = [0, 0, 0, 0, 5, 0, 0, 9, 0, 0, 4, 5, 0, 8, 0, 2, 3, 1, 9, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 1, 0, 0, 5, 9, 7, 0, 0, 0, 0, 8, 9, 7, 0, 0, 0, 0, 8, 9, 2, 0, 0, 6, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 5, 8, 9, 7, 0, 3, 0, 4, 2, 0, 0, 5, 0, 0, 4, 0, 0, 0, 0];
Board[5] = [0, 9, 8, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 0, 8, 3, 1, 0, 0, 0, 2, 4, 0, 5, 9, 0, 0, 0, 0, 9, 0, 0, 0, 5, 3, 0, 2, 4, 0, 0, 0, 0, 0, 8, 9, 0, 5, 6, 0, 0, 0, 4, 0, 0, 0, 0, 7, 5, 0, 3, 2, 0, 0, 0, 2, 4, 9, 0, 0, 1, 0, 0, 0, 0, 0, 6, 0, 0, 8, 9, 0];
Board[6] = [8, 0, 9, 0, 0, 1, 6, 0, 0, 0, 0, 0, 0, 5, 4, 0, 0, 0, 0, 0, 0, 9, 8, 7, 0, 0, 1, 9, 0, 7, 0, 0, 0, 0, 6, 3, 0, 2, 0, 0, 6, 0, 0, 9, 0, 6, 3, 0, 0, 0, 0, 4, 0, 2, 7, 0, 0, 1, 3, 5, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 8, 0, 9];
Board[7] = [0, 0, 0, 8, 0, 9, 3, 1, 2, 0, 0, 2, 0, 0, 6, 0, 0, 8, 7, 0, 0, 0, 1, 0, 0, 0, 0, 3, 0, 6, 0, 0, 0, 0, 2, 0, 0, 7, 9, 0, 2, 0, 5, 3, 0, 0, 4, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 0, 5, 0, 0, 0, 4, 6, 0, 0, 7, 0, 0, 1, 0, 0, 5, 1, 3, 4, 0, 2, 0, 0, 0];
Board[8] = [4, 0, 6, 0, 0, 7, 1, 0, 2, 0, 0, 9, 2, 3, 0, 4, 6, 5, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 9, 7, 0, 0, 2, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 8, 7, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 6, 4, 2, 0, 8, 9, 5, 0, 0, 9, 0, 8, 3, 0, 0, 6, 0, 4];
Board[9] = [5, 0, 0, 0, 0, 0, 0, 3, 2, 8, 7, 0, 0, 0, 1, 4, 0, 5, 0, 0, 3, 0, 0, 4, 0, 9, 0, 6, 0, 0, 0, 9, 8, 0, 4, 0, 0, 0, 0, 4, 0, 2, 0, 0, 0, 0, 2, 0, 5, 6, 0, 0, 0, 9, 0, 6, 0, 8, 0, 0, 5, 0, 0, 3, 0, 1, 2, 0, 0, 0, 8, 7, 7, 9, 0, 0, 0, 0, 0, 0, 4];
Solutions[0] = "0,6,4,7,8,1,2,3,1,5,7,8,9,8,1,3,4,5,7,2,1,5,6,6,3,8,7,2,4,4,1,6,5,9,2,6,9,8,1,3,8,9,3,6,4,1,5,4,2,9,7,";
Solutions[1] = "0,9,1,2,3,6,4,2,3,9,7,4,5,8,3,1,2,2,4,3,6,7,8,3,8,9,7,1,9,7,1,4,5,6,5,3,1,4,9,7,4,2,1,5,7,8,5,3,1,2,";
Solutions[2] = "0,9,1,4,5,3,2,6,4,9,7,6,4,8,3,2,3,6,7,4,1,4,2,1,5,3,6,7,8,9,7,9,1,5,3,2,4,8,5,3,5,3,6,4,8,7,8,9,5,4,";
Solutions[3] = "0,4,7,9,2,1,2,5,6,8,7,9,8,1,2,3,6,4,7,9,1,4,5,3,1,3,5,7,5,6,8,9,4,2,2,4,9,7,8,1,5,8,9,5,3,2,1,5,6,2,7,";
Solutions[4] = "0,3,1,2,4,6,8,7,6,7,9,7,8,1,2,3,5,6,4,2,3,6,8,5,3,6,1,4,2,7,1,4,5,3,6,4,9,7,8,3,1,5,1,6,1,3,6,2,7,8,9,";
Solutions[5] = "0,7,1,3,6,4,5,4,6,7,9,2,1,3,6,7,8,8,7,2,4,1,6,1,3,5,6,7,3,8,7,9,2,1,9,8,1,6,4,6,8,7,5,3,5,1,3,2,4,7,";
Solutions[6] = "0,7,3,2,5,4,2,1,3,6,9,8,7,5,4,6,3,2,8,4,1,2,5,1,4,5,3,7,8,5,7,9,8,1,9,8,2,4,6,4,6,2,9,1,3,5,3,5,4,6,7,";
Solutions[7] = "0,4,6,5,7,1,3,5,4,9,7,9,8,2,3,6,4,5,5,9,8,7,4,1,8,1,4,6,2,1,6,3,5,8,9,8,7,3,1,2,6,2,4,9,8,5,3,6,8,9,7,";
Solutions[8] = "0,5,8,9,3,7,8,1,1,2,5,6,4,7,9,8,8,1,4,3,6,3,6,5,9,7,8,2,4,1,2,4,5,3,9,5,3,1,4,2,6,8,7,7,1,3,7,1,5,2,";
Solutions[9] = "0,4,6,9,8,7,1,9,3,2,6,2,1,6,5,7,8,3,5,7,2,1,9,8,7,1,3,5,6,1,4,3,8,7,4,2,7,9,1,3,5,4,6,9,8,1,3,5,6,2,";
}
}
Symbol 783 MovieClip [__Packages.Normal_Board6] Frame 0
class Normal_Board6
{
var Board, Solutions;
function Normal_Board6 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 0, 1, 3, 0, 0, 5, 0, 0, 0, 0, 7, 0, 8, 0, 2, 0, 0, 0, 0, 0, 0, 5, 7, 0, 9, 5, 0, 6, 0, 0, 0, 2, 0, 4, 0, 0, 1, 3, 5, 6, 8, 0, 0, 7, 0, 9, 0, 0, 0, 3, 0, 5, 1, 0, 3, 6, 0, 0, 0, 0, 0, 0, 9, 0, 5, 0, 3, 0, 0, 0, 0, 6, 0, 0, 8, 7, 0, 0, 0];
Board[1] = [4, 0, 0, 8, 0, 7, 0, 2, 0, 7, 9, 0, 2, 0, 1, 0, 0, 0, 0, 3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 9, 0, 0, 4, 0, 0, 8, 7, 9, 0, 0, 0, 5, 6, 3, 0, 0, 1, 0, 0, 3, 7, 0, 0, 0, 0, 0, 0, 8, 0, 0, 3, 0, 0, 0, 0, 3, 0, 5, 0, 4, 6, 0, 1, 0, 4, 0, 6, 0, 0, 9];
Board[2] = [3, 0, 2, 4, 5, 6, 7, 0, 0, 0, 4, 0, 0, 0, 9, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 3, 0, 0, 8, 7, 0, 5, 0, 0, 0, 9, 0, 0, 0, 1, 0, 8, 9, 0, 0, 4, 0, 5, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 8, 0, 0, 0, 7, 5, 3, 1, 6, 0, 4];
Board[3] = [0, 0, 6, 0, 0, 7, 1, 3, 0, 0, 2, 0, 0, 5, 4, 0, 0, 8, 0, 8, 0, 0, 0, 0, 0, 6, 5, 2, 0, 0, 5, 0, 3, 0, 7, 0, 0, 6, 0, 0, 0, 0, 0, 4, 0, 0, 9, 0, 4, 0, 2, 0, 0, 6, 5, 3, 0, 0, 0, 0, 0, 8, 0, 9, 0, 0, 1, 3, 0, 0, 2, 0, 0, 4, 2, 8, 0, 0, 5, 0, 0];
Board[4] = [0, 0, 0, 8, 9, 0, 0, 3, 0, 0, 0, 1, 5, 0, 0, 8, 9, 0, 0, 0, 0, 2, 0, 1, 0, 0, 4, 6, 0, 0, 0, 7, 0, 0, 0, 2, 0, 7, 0, 1, 4, 2, 0, 5, 0, 1, 0, 0, 0, 5, 0, 0, 0, 8, 3, 0, 0, 4, 0, 6, 0, 0, 0, 0, 8, 9, 0, 0, 5, 4, 0, 0, 0, 2, 0, 0, 8, 9, 0, 0, 0];
Board[5] = [0, 8, 9, 0, 0, 2, 0, 0, 0, 4, 0, 0, 7, 0, 8, 0, 0, 0, 0, 2, 0, 4, 6, 0, 8, 0, 0, 2, 0, 4, 0, 0, 0, 0, 8, 0, 8, 9, 0, 0, 4, 0, 0, 3, 5, 0, 6, 0, 0, 0, 0, 1, 0, 4, 0, 0, 1, 0, 2, 4, 0, 9, 0, 0, 0, 0, 9, 0, 7, 0, 0, 1, 0, 0, 0, 5, 0, 0, 4, 6, 0];
Board[6] = [3, 0, 2, 4, 5, 0, 9, 7, 0, 0, 0, 0, 0, 0, 3, 0, 0, 5, 0, 0, 5, 0, 8, 0, 0, 1, 0, 5, 0, 0, 0, 0, 7, 4, 2, 0, 4, 0, 0, 0, 0, 0, 0, 0, 9, 0, 8, 9, 2, 0, 0, 0, 0, 6, 0, 9, 0, 0, 3, 0, 2, 0, 0, 1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 4, 0, 7, 8, 1, 0, 3];
Board[7] = [6, 0, 4, 8, 9, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 2, 0, 0, 6, 0, 9, 8, 7, 0, 0, 8, 0, 0, 0, 0, 6, 3, 5, 0, 0, 0, 0, 0, 0, 0, 2, 4, 1, 0, 0, 0, 0, 7, 0, 0, 1, 3, 5, 0, 2, 0, 0, 7, 0, 0, 7, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 8, 9, 1, 0, 5];
Board[8] = [4, 5, 6, 0, 0, 0, 0, 0, 1, 0, 0, 3, 4, 0, 0, 0, 9, 0, 0, 0, 0, 0, 2, 0, 0, 0, 4, 8, 9, 7, 2, 0, 0, 0, 5, 0, 0, 6, 0, 0, 9, 0, 0, 4, 0, 0, 1, 0, 0, 0, 5, 9, 7, 8, 5, 0, 0, 0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0, 8, 3, 0, 0, 9, 0, 0, 0, 0, 0, 4, 2, 6];
Board[9] = [0, 0, 8, 2, 0, 1, 0, 5, 0, 0, 0, 0, 5, 0, 4, 9, 0, 0, 0, 6, 0, 8, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 4, 1, 2, 2, 0, 0, 0, 5, 0, 0, 0, 8, 8, 7, 9, 0, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 5, 0, 4, 0, 0, 0, 4, 7, 0, 9, 0, 0, 0, 0, 1, 0, 4, 0, 6, 8, 0, 0];
Solutions[0] = "0,9,7,8,2,4,6,6,4,5,9,1,3,3,1,2,4,6,8,3,8,7,9,1,4,2,9,7,8,2,4,1,6,5,2,4,9,7,8,8,7,1,6,4,2,2,4,9,5,3,1,";
Solutions[1] = "0,6,5,9,3,1,8,3,6,5,4,1,2,5,4,9,8,7,3,5,7,8,1,2,1,4,2,2,4,6,5,9,8,6,2,4,7,9,1,5,9,8,7,1,2,5,3,2,8,7,";
Solutions[2] = "0,1,9,8,6,5,7,8,3,2,9,7,8,1,3,4,6,5,4,1,6,5,9,3,6,8,7,2,4,7,2,1,3,6,2,6,4,9,8,5,1,3,1,5,4,2,9,7,8,9,2,";
Solutions[3] = "0,4,5,9,8,2,1,3,6,7,9,7,9,3,2,1,4,1,4,6,8,9,3,5,7,9,8,2,1,8,7,1,3,5,1,2,4,6,9,7,7,8,5,6,4,6,7,9,1,3,";
Solutions[4] = "0,5,6,4,7,2,1,2,3,6,4,7,8,9,7,3,5,6,5,3,9,8,1,4,9,8,6,3,4,2,6,3,9,7,1,5,2,7,8,9,7,3,1,2,6,4,6,7,3,1,5,";
Solutions[5] = "0,7,1,3,5,4,6,5,6,9,2,1,3,1,3,5,7,9,1,3,5,6,9,7,7,2,1,6,3,5,8,7,9,2,5,3,6,7,8,6,4,2,8,3,5,9,7,8,1,3,2,";
Solutions[6] = "0,1,6,8,9,7,8,1,2,6,4,6,4,7,9,3,2,3,6,8,9,1,2,1,3,6,5,7,8,7,1,4,5,3,8,7,5,1,6,4,5,3,4,2,8,9,7,2,9,5,";
Solutions[7] = "0,5,7,3,2,9,8,7,3,1,6,4,3,1,5,4,7,9,1,4,2,5,6,3,9,7,8,4,1,2,6,5,3,9,8,4,6,8,9,8,9,3,1,2,4,6,4,6,7,3,";
Solutions[8] = "0,7,8,9,2,3,1,2,5,6,8,7,7,8,9,1,3,5,6,1,4,6,3,3,5,8,7,1,2,2,4,3,6,3,1,6,2,7,8,9,6,2,9,7,1,5,7,8,5,3,1,";
Solutions[9] = "0,7,9,3,6,4,1,3,2,6,8,7,4,5,9,7,3,3,5,6,9,7,8,4,1,6,3,7,9,1,4,2,5,6,3,7,3,1,2,6,6,2,8,1,3,5,5,3,2,7,9,";
}
}
Symbol 784 MovieClip [__Packages.Normal_Board7] Frame 0
class Normal_Board7
{
var Board, Solutions;
function Normal_Board7 () {
Board = new Array();
Solutions = new Array();
Board[0] = [7, 0, 0, 3, 0, 2, 0, 0, 0, 0, 5, 0, 0, 7, 8, 1, 0, 3, 1, 0, 0, 6, 0, 0, 0, 0, 9, 0, 1, 0, 0, 3, 6, 8, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 0, 7, 4, 2, 0, 0, 6, 0, 9, 0, 0, 0, 0, 3, 0, 0, 2, 6, 0, 2, 8, 9, 0, 0, 3, 0, 0, 0, 0, 2, 0, 4, 0, 0, 8];
Board[1] = [0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 4, 0, 8, 0, 7, 1, 0, 0, 2, 1, 3, 0, 6, 0, 0, 0, 8, 0, 8, 0, 0, 4, 2, 0, 5, 6, 6, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 6, 5, 0, 0, 7, 0, 3, 0, 0, 0, 2, 0, 9, 8, 7, 0, 0, 2, 7, 0, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0];
Board[2] = [0, 4, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 9, 0, 7, 8, 0, 9, 2, 0, 0, 6, 0, 0, 0, 0, 4, 6, 0, 3, 7, 0, 0, 6, 0, 0, 9, 7, 8, 0, 0, 2, 0, 0, 7, 1, 0, 2, 5, 0, 0, 0, 0, 2, 0, 0, 9, 1, 0, 5, 3, 0, 1, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 5, 0, 4, 0];
Board[3] = [0, 8, 0, 1, 2, 0, 5, 0, 0, 0, 2, 3, 4, 0, 0, 8, 7, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 0, 0, 7, 0, 1, 0, 0, 3, 0, 0, 1, 0, 3, 0, 5, 0, 8, 0, 0, 6, 0, 0, 9, 0, 1, 0, 0, 0, 0, 0, 6, 0, 2, 0, 0, 0, 0, 7, 8, 0, 0, 1, 4, 6, 0, 0, 0, 2, 0, 7, 8, 0, 5, 0];
Board[4] = [2, 3, 0, 0, 5, 0, 8, 9, 7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 2, 1, 0, 6, 0, 0, 0, 0, 0, 0, 8, 1, 0, 2, 0, 4, 0, 0, 6, 0, 0, 7, 0, 9, 0, 8, 4, 0, 0, 0, 0, 0, 0, 2, 0, 8, 7, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 1, 5, 0, 4, 0, 0, 8, 9];
Board[5] = [7, 8, 0, 0, 3, 0, 0, 0, 5, 0, 5, 6, 0, 0, 8, 1, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 7, 2, 0, 1, 3, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 9, 0, 0, 5, 8, 0, 9, 2, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 2, 9, 0, 0, 5, 1, 0, 5, 0, 0, 0, 2, 0, 0, 8, 7];
Board[6] = [0, 0, 0, 0, 0, 0, 0, 4, 6, 1, 0, 0, 5, 0, 0, 8, 0, 0, 0, 0, 6, 8, 0, 0, 2, 0, 3, 3, 0, 5, 0, 7, 8, 0, 0, 0, 0, 0, 7, 1, 4, 2, 6, 0, 0, 0, 0, 0, 6, 5, 0, 9, 0, 7, 6, 0, 2, 0, 0, 9, 3, 0, 0, 0, 0, 1, 0, 0, 6, 0, 0, 8, 9, 7, 0, 0, 0, 0, 0, 0, 0];
Board[7] = [0, 1, 0, 6, 0, 5, 0, 7, 0, 8, 7, 0, 0, 1, 0, 0, 0, 5, 0, 0, 6, 9, 0, 0, 0, 0, 0, 0, 8, 7, 0, 2, 1, 0, 0, 6, 0, 2, 0, 0, 0, 0, 0, 8, 0, 6, 0, 0, 7, 8, 0, 4, 2, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 3, 0, 0, 0, 6, 0, 0, 9, 7, 0, 6, 0, 8, 0, 7, 0, 5, 0];
Board[8] = [0, 1, 0, 0, 0, 0, 0, 8, 9, 5, 0, 0, 7, 8, 9, 0, 0, 0, 8, 7, 0, 0, 0, 3, 0, 0, 0, 1, 0, 4, 0, 6, 0, 8, 0, 0, 9, 0, 0, 2, 0, 4, 0, 0, 5, 0, 0, 5, 0, 9, 0, 2, 0, 4, 0, 0, 0, 9, 0, 0, 0, 3, 1, 0, 0, 0, 5, 3, 1, 0, 0, 2, 3, 5, 0, 0, 0, 0, 0, 7, 0];
Board[9] = [1, 0, 0, 6, 4, 5, 8, 7, 9, 0, 5, 6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 8, 9, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 2, 4, 0, 0, 8, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 5, 0, 5, 3, 1, 2, 6, 4, 0, 0, 8];
Solutions[0] = "0,8,9,1,4,5,6,4,6,9,2,2,3,4,5,7,8,2,4,5,9,7,3,6,7,8,9,1,4,8,9,1,3,5,7,8,1,5,6,4,4,7,5,1,5,3,1,6,9,7,";
Solutions[1] = "0,8,7,2,3,1,4,6,5,5,6,9,3,2,5,4,7,9,9,7,1,3,3,5,9,7,8,2,4,4,3,8,9,5,1,4,6,4,6,8,5,3,7,9,8,3,1,5,2,4,";
Solutions[2] = "0,5,6,9,7,3,2,1,2,3,5,6,4,8,7,3,1,5,4,1,2,5,9,8,3,5,4,1,9,8,4,6,3,4,6,7,8,3,5,4,2,6,8,9,7,9,8,3,1,2,6,";
Solutions[3] = "0,7,9,3,4,6,1,5,6,9,4,5,6,8,2,1,3,8,9,2,4,6,5,2,4,6,9,7,3,5,8,7,2,4,5,3,1,4,7,9,8,9,5,3,2,6,4,9,3,1,";
Solutions[4] = "0,1,6,4,6,4,9,8,7,2,3,1,8,7,3,5,4,6,5,3,7,9,4,1,2,5,3,9,8,7,1,2,6,5,3,4,6,9,3,5,7,8,9,1,3,5,4,2,2,6,7,";
Solutions[5] = "0,9,1,2,4,6,4,7,9,3,2,1,2,6,5,7,9,8,8,9,4,5,6,1,4,3,6,8,7,3,6,7,4,1,9,7,8,5,1,2,4,6,4,8,7,3,3,1,6,4,9,";
Solutions[6] = "0,7,8,9,2,3,1,5,2,3,6,4,7,9,4,5,9,7,1,6,9,1,2,4,8,9,3,5,2,1,4,3,8,4,7,8,5,1,5,3,4,2,7,9,8,3,1,5,4,6,2,";
Solutions[7] = "0,2,3,4,9,8,9,3,2,6,4,5,4,7,8,3,1,2,9,4,5,3,1,4,5,3,6,7,9,3,5,9,1,7,9,8,1,5,6,4,5,1,2,4,8,4,2,9,1,3,";
Solutions[8] = "0,2,3,4,5,6,7,4,6,1,2,3,9,1,2,4,5,6,2,3,5,9,7,8,7,1,3,6,6,3,8,7,1,4,6,2,7,8,5,7,9,8,6,4,1,6,4,2,9,8,";
Solutions[9] = "0,2,3,4,7,8,2,1,3,7,8,9,3,2,4,6,7,2,1,6,3,5,2,1,4,3,9,8,7,3,6,5,7,8,1,9,7,1,3,4,6,2,6,4,2,8,9,1,7,9,";
}
}
Symbol 785 MovieClip [__Packages.Normal_Board8] Frame 0
class Normal_Board8
{
var Board, Solutions;
function Normal_Board8 () {
Board = new Array();
Solutions = new Array();
Board[0] = [9, 0, 0, 0, 0, 1, 5, 0, 4, 0, 0, 0, 0, 8, 7, 0, 3, 0, 3, 2, 0, 0, 5, 0, 0, 0, 7, 0, 0, 2, 5, 0, 0, 0, 7, 0, 0, 0, 0, 4, 1, 2, 0, 0, 0, 0, 6, 0, 0, 0, 8, 1, 0, 0, 2, 0, 0, 0, 7, 0, 0, 1, 5, 0, 7, 0, 1, 3, 0, 0, 0, 0, 1, 0, 5, 2, 0, 0, 0, 0, 9];
Board[1] = [3, 2, 1, 5, 0, 0, 8, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 6, 0, 5, 4, 0, 0, 7, 2, 0, 3, 5, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 8, 1, 0, 2, 6, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 7, 8, 0, 9, 3, 0, 0, 4, 6, 0, 2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 6, 7, 9, 8];
Board[2] = [0, 1, 0, 0, 0, 0, 9, 0, 0, 6, 4, 5, 0, 8, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 6, 5, 0, 0, 0, 6, 0, 0, 8, 4, 1, 2, 0, 0, 0, 5, 0, 3, 0, 0, 0, 7, 8, 9, 4, 0, 0, 5, 0, 0, 0, 9, 7, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 7, 0, 1, 3, 5, 0, 0, 3, 0, 0, 0, 0, 7, 0];
Board[3] = [9, 0, 0, 2, 0, 0, 4, 0, 5, 0, 0, 4, 8, 0, 9, 1, 0, 0, 0, 2, 0, 0, 4, 6, 0, 0, 0, 4, 0, 0, 0, 0, 0, 8, 7, 0, 7, 0, 0, 0, 2, 0, 0, 0, 6, 0, 6, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 6, 0, 0, 8, 0, 0, 0, 9, 3, 0, 1, 6, 0, 0, 2, 0, 6, 0, 0, 8, 0, 0, 3];
Board[4] = [0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 9, 8, 7, 3, 0, 0, 3, 0, 0, 0, 5, 4, 0, 8, 0, 0, 0, 8, 0, 0, 2, 5, 6, 0, 0, 6, 3, 0, 0, 0, 4, 1, 0, 0, 1, 2, 5, 0, 0, 7, 0, 0, 0, 7, 0, 1, 3, 0, 0, 0, 6, 0, 0, 6, 8, 7, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0];
Board[5] = [0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 8, 0, 0, 3, 0, 5, 4, 6, 0, 0, 0, 0, 6, 5, 0, 7, 0, 0, 1, 0, 3, 0, 0, 0, 8, 7, 0, 6, 5, 0, 0, 0, 1, 2, 0, 8, 9, 0, 0, 0, 1, 0, 3, 0, 0, 4, 0, 9, 8, 0, 0, 0, 0, 9, 7, 8, 0, 1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 7, 0, 0];
Board[6] = [6, 5, 0, 7, 0, 0, 2, 0, 0, 9, 0, 0, 1, 0, 0, 5, 0, 6, 0, 0, 1, 0, 6, 0, 0, 7, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 1, 2, 3, 0, 6, 9, 8, 0, 7, 0, 0, 0, 0, 0, 0, 3, 0, 0, 4, 0, 0, 8, 0, 3, 0, 0, 8, 0, 9, 0, 0, 3, 0, 0, 2, 0, 0, 5, 0, 0, 4, 0, 9, 8];
Board[7] = [0, 0, 0, 8, 0, 9, 0, 0, 1, 1, 0, 0, 0, 0, 0, 8, 0, 0, 7, 0, 9, 0, 0, 3, 5, 0, 0, 2, 0, 4, 0, 0, 5, 0, 7, 0, 0, 0, 5, 9, 8, 7, 1, 0, 0, 0, 9, 0, 1, 0, 0, 6, 0, 3, 0, 0, 2, 7, 0, 0, 3, 0, 5, 0, 0, 8, 0, 0, 0, 0, 0, 6, 5, 0, 0, 4, 0, 2, 0, 0, 0];
Board[8] = [6, 0, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 3, 2, 0, 5, 0, 4, 0, 2, 1, 6, 5, 0, 0, 0, 0, 4, 0, 0, 0, 0, 3, 0, 7, 0, 0, 9, 0, 0, 1, 0, 0, 5, 0, 0, 6, 0, 7, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 5, 4, 2, 0, 2, 0, 6, 0, 7, 9, 0, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 9];
Board[9] = [0, 1, 0, 5, 4, 0, 9, 0, 8, 0, 0, 0, 0, 0, 9, 0, 0, 2, 0, 0, 0, 2, 0, 3, 0, 4, 0, 4, 2, 0, 0, 0, 0, 0, 0, 9, 0, 8, 9, 1, 0, 4, 5, 3, 0, 5, 0, 0, 0, 0, 0, 0, 2, 1, 0, 5, 0, 4, 0, 2, 0, 0, 0, 2, 0, 0, 7, 0, 0, 0, 0, 0, 8, 0, 7, 0, 5, 1, 0, 6, 0];
Solutions[0] = "0,8,7,3,2,6,6,5,4,9,2,1,1,6,4,8,9,4,1,6,3,9,8,7,9,8,6,5,3,5,3,7,9,4,2,4,6,8,9,3,8,9,5,4,2,6,3,4,6,7,8,";
Solutions[1] = "0,6,4,7,9,9,8,2,3,1,5,4,6,8,9,1,6,3,7,8,1,2,4,7,9,4,3,5,4,1,2,6,5,9,8,7,1,5,2,4,6,7,8,9,5,1,1,3,4,2,";
Solutions[2] = "0,3,2,6,5,4,8,7,9,7,3,2,9,7,8,3,2,4,5,3,7,9,4,2,1,6,7,9,8,1,2,6,3,8,3,5,2,4,6,6,4,8,9,1,5,2,4,6,8,9,";
Solutions[3] = "0,8,7,1,3,6,6,5,7,3,2,3,1,5,7,9,8,1,2,6,3,5,9,9,8,1,4,3,5,5,9,8,7,2,4,1,3,5,2,9,7,8,7,5,2,4,4,7,9,5,1,";
Solutions[4] = "0,9,7,3,2,1,6,5,4,6,5,2,1,2,1,6,9,7,7,9,4,1,3,5,7,9,8,2,4,6,3,9,8,8,9,5,2,4,2,4,3,5,1,3,5,2,4,6,8,9,";
Solutions[5] = "0,4,5,9,8,2,1,3,7,9,1,2,1,2,3,4,8,9,2,4,5,6,9,3,8,7,9,4,7,2,4,6,5,6,2,7,3,5,1,5,3,4,2,5,3,1,6,2,9,8,";
Solutions[6] = "0,4,9,8,1,3,8,7,3,2,4,3,2,4,5,8,9,5,3,8,7,9,1,2,4,5,7,9,8,2,4,1,6,5,2,6,9,7,5,1,7,5,1,4,6,1,3,6,2,7,";
Solutions[7] = "0,4,5,6,7,2,3,2,3,5,4,6,9,7,8,2,1,6,4,1,6,3,9,8,3,6,4,2,8,7,2,4,5,6,4,9,8,1,9,7,3,5,1,4,2,3,1,6,7,8,9,";
Solutions[8] = "0,5,4,9,8,7,2,3,1,7,1,6,3,4,8,9,7,1,2,5,6,9,8,7,8,4,2,6,3,5,3,9,8,1,4,8,7,9,1,6,4,8,3,1,3,5,2,4,6,7,8,";
Solutions[9] = "0,3,2,6,7,6,4,5,8,7,3,1,9,7,8,1,6,5,1,6,3,5,7,8,7,2,6,3,6,9,8,7,4,1,3,6,8,9,7,6,4,9,8,1,5,3,9,3,2,4,";
}
}
Symbol 786 MovieClip [__Packages.Normal_Board9] Frame 0
class Normal_Board9
{
var Board, Solutions;
function Normal_Board9 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 6, 5, 9, 7, 0, 0, 0, 5, 7, 0, 0, 3, 1, 0, 5, 0, 0, 0, 0, 9, 0, 0, 0, 4, 2, 0, 0, 5, 0, 0, 8, 9, 0, 0, 0, 2, 0, 0, 0, 0, 6, 0, 6, 4, 0, 0, 7, 1, 0, 0, 0, 9, 7, 5, 1, 0, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0];
Board[1] = [0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 3, 4, 0, 0, 8, 0, 0, 7, 0, 0, 1, 3, 2, 0, 6, 4, 2, 0, 0, 0, 5, 0, 9, 0, 8, 0, 6, 0, 0, 0, 0, 0, 4, 0, 8, 0, 7, 0, 4, 0, 0, 0, 3, 6, 4, 0, 9, 8, 7, 0, 0, 5, 0, 0, 8, 0, 0, 3, 4, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0];
Board[2] = [0, 0, 8, 0, 0, 0, 0, 5, 6, 4, 0, 0, 0, 0, 9, 1, 2, 0, 0, 0, 0, 0, 4, 0, 7, 0, 9, 0, 0, 0, 0, 2, 0, 0, 6, 5, 2, 4, 0, 6, 0, 5, 0, 9, 7, 3, 5, 0, 0, 8, 0, 0, 0, 0, 6, 0, 4, 0, 9, 0, 0, 0, 0, 0, 1, 3, 4, 0, 0, 0, 0, 8, 9, 8, 0, 0, 0, 0, 6, 0, 0];
Board[3] = [0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 5, 0, 8, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 7, 9, 8, 0, 0, 9, 4, 0, 0, 3, 5, 0, 0, 2, 0, 5, 6, 3, 0, 7, 0, 0, 3, 6, 0, 0, 8, 2, 0, 0, 8, 9, 7, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 7, 0, 5, 0, 0, 0, 0, 0, 2, 0, 6, 0, 0, 0];
Board[4] = [0, 0, 0, 0, 5, 0, 8, 7, 0, 0, 0, 0, 9, 0, 7, 0, 0, 0, 9, 0, 0, 0, 2, 0, 0, 4, 6, 0, 8, 9, 0, 0, 2, 0, 0, 5, 0, 0, 1, 5, 6, 3, 9, 0, 0, 5, 0, 0, 7, 0, 0, 1, 2, 0, 2, 6, 0, 0, 7, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 5, 3, 0, 4, 0, 0, 0, 0];
Board[5] = [0, 4, 0, 0, 0, 7, 2, 0, 0, 3, 1, 0, 0, 0, 4, 8, 9, 0, 9, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 6, 3, 9, 0, 0, 0, 8, 0, 0, 1, 0, 0, 5, 0, 0, 0, 6, 7, 9, 0, 1, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 5, 0, 5, 3, 2, 0, 0, 0, 8, 9, 0, 0, 7, 1, 0, 0, 0, 2, 0];
Board[6] = [0, 0, 0, 0, 0, 0, 4, 6, 0, 6, 0, 5, 0, 0, 0, 0, 0, 2, 3, 1, 2, 0, 6, 0, 0, 0, 0, 7, 0, 9, 2, 0, 1, 0, 0, 0, 0, 0, 1, 3, 5, 6, 8, 0, 0, 0, 0, 0, 8, 0, 9, 2, 0, 1, 0, 0, 0, 0, 8, 0, 5, 1, 3, 1, 0, 0, 0, 0, 0, 9, 0, 7, 0, 9, 7, 0, 0, 0, 0, 0, 0];
Board[7] = [0, 0, 0, 0, 8, 7, 2, 0, 0, 0, 0, 9, 3, 2, 0, 0, 6, 0, 2, 1, 0, 0, 0, 0, 0, 9, 7, 0, 3, 5, 7, 0, 0, 0, 0, 0, 1, 0, 0, 5, 0, 3, 0, 0, 8, 0, 0, 0, 0, 0, 2, 6, 5, 0, 7, 9, 0, 0, 0, 0, 0, 2, 6, 0, 6, 0, 0, 7, 9, 3, 0, 0, 0, 0, 1, 2, 4, 0, 0, 0, 0];
Board[8] = [0, 7, 8, 2, 0, 0, 6, 0, 0, 0, 0, 2, 0, 6, 4, 9, 7, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 5, 0, 0, 0, 7, 0, 0, 2, 0, 4, 2, 0, 6, 0, 3, 0, 8, 9, 0, 8, 0, 0, 4, 0, 0, 0, 6, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 6, 4, 7, 8, 0, 1, 0, 0, 0, 0, 3, 0, 0, 6, 8, 9, 0];
Board[9] = [7, 0, 8, 0, 3, 0, 4, 0, 0, 0, 0, 2, 0, 6, 0, 7, 9, 0, 0, 0, 0, 0, 0, 7, 0, 0, 2, 8, 0, 0, 1, 4, 0, 0, 0, 6, 3, 5, 0, 0, 0, 0, 0, 4, 1, 2, 0, 0, 0, 5, 3, 0, 0, 9, 9, 0, 0, 3, 0, 0, 0, 0, 0, 0, 2, 4, 0, 8, 0, 5, 0, 0, 0, 0, 3, 0, 2, 0, 9, 0, 7];
Solutions[0] = "0,9,8,1,3,2,6,4,5,3,4,8,6,4,9,8,2,3,6,8,7,4,2,1,1,3,6,7,7,8,9,4,1,5,3,2,9,8,5,3,8,3,4,1,5,3,6,2,4,8,7,";
Solutions[1] = "0,4,5,6,7,9,3,1,1,2,6,5,9,7,8,9,5,1,4,3,6,7,3,5,8,7,9,1,2,9,2,1,6,5,2,3,1,9,7,5,1,2,6,5,3,2,4,7,8,9,";
Solutions[2] = "0,7,9,2,1,3,4,6,5,8,7,3,1,3,2,5,6,8,8,7,9,1,4,3,1,3,8,6,9,7,2,1,4,2,7,8,5,3,1,5,6,2,9,7,7,3,5,1,4,2,";
Solutions[3] = "0,9,7,8,2,4,6,5,6,4,9,7,1,2,1,2,6,5,4,7,8,1,2,6,4,1,8,9,5,7,9,4,1,1,3,5,6,2,2,4,8,9,1,3,1,5,3,4,9,8,7,";
Solutions[4] = "0,3,1,2,6,4,9,6,4,5,8,2,1,3,7,8,3,1,5,7,4,1,6,3,4,2,8,7,3,6,9,8,4,4,8,9,3,5,8,9,7,3,4,6,2,1,2,6,7,9,8,";
Solutions[5] = "0,6,5,9,8,3,1,2,6,5,7,7,8,3,1,5,6,4,4,2,5,7,8,7,9,4,2,6,3,5,3,8,4,2,2,6,4,8,9,3,1,1,4,6,7,8,9,3,5,4,6,";
Solutions[6] = "0,9,7,8,1,3,2,5,4,7,9,8,1,3,4,5,7,9,8,8,4,3,5,6,4,2,7,9,5,3,6,7,4,2,6,4,9,7,5,3,6,2,4,8,8,5,1,3,6,2,4,";
Solutions[7] = "0,5,4,6,9,3,1,8,7,1,5,4,3,6,5,4,8,6,9,8,1,4,2,2,4,6,9,7,9,8,7,4,1,3,8,1,3,5,4,4,2,8,1,5,3,5,6,7,8,9,";
Solutions[8] = "0,9,3,1,4,5,3,1,5,8,6,4,5,8,9,7,1,2,3,6,9,8,4,1,1,5,7,7,9,1,2,5,3,8,9,3,1,5,2,6,4,2,9,5,3,1,5,4,2,7,";
Solutions[9] = "0,9,2,1,6,5,1,3,5,4,8,4,6,5,8,9,1,3,7,9,2,3,5,6,9,7,8,2,4,1,6,8,7,8,7,1,5,6,2,4,6,7,9,1,3,5,1,4,6,8,";
}
}
Symbol 787 MovieClip [__Packages.Normal_Board10] Frame 0
class Normal_Board10
{
var Board, Solutions;
function Normal_Board10 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 5, 4, 6, 0, 0, 7, 0, 0, 5, 0, 0, 0, 3, 2, 0, 4, 2, 1, 6, 0, 0, 7, 0, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 7, 0, 9, 0, 0, 4, 5, 6, 3, 0, 9, 7, 0, 0, 0, 2, 0, 0, 1, 0, 0, 4, 6, 2, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0];
Board[1] = [0, 0, 0, 0, 3, 1, 0, 5, 0, 0, 0, 6, 0, 0, 0, 1, 2, 0, 0, 0, 0, 5, 0, 4, 7, 0, 0, 0, 0, 5, 0, 0, 8, 2, 0, 4, 2, 1, 0, 0, 5, 0, 0, 9, 7, 8, 0, 7, 1, 0, 0, 3, 0, 0, 0, 0, 8, 3, 0, 5, 0, 0, 0, 0, 3, 1, 0, 0, 0, 9, 0, 0, 0, 4, 0, 7, 8, 0, 0, 0, 0];
Board[2] = [1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 9, 0, 7, 2, 0, 3, 7, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 9, 0, 0, 8, 7, 9, 4, 1, 2, 6, 3, 5, 0, 0, 6, 0, 0, 8, 0, 0, 0, 0, 0, 0, 2, 0, 6, 0, 0, 8, 6, 0, 4, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2];
Board[3] = [0, 0, 0, 0, 6, 0, 0, 7, 0, 9, 0, 0, 0, 0, 2, 5, 0, 0, 0, 0, 4, 0, 9, 0, 2, 1, 0, 0, 9, 0, 0, 4, 0, 6, 3, 5, 0, 1, 0, 3, 0, 6, 0, 8, 0, 5, 6, 3, 0, 7, 0, 0, 2, 0, 0, 3, 5, 0, 2, 0, 7, 0, 0, 0, 0, 6, 9, 0, 0, 0, 0, 1, 0, 7, 0, 0, 1, 0, 0, 0, 0];
Board[4] = [0, 7, 0, 0, 3, 1, 0, 0, 6, 6, 0, 0, 8, 0, 0, 2, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 5, 3, 6, 0, 7, 8, 0, 2, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 2, 0, 6, 5, 0, 9, 8, 7, 0, 0, 0, 0, 0, 6, 0, 9, 0, 0, 0, 4, 0, 0, 9, 0, 0, 1, 8, 0, 0, 3, 1, 0, 0, 6, 0];
Board[5] = [0, 2, 0, 0, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 5, 0, 7, 0, 9, 1, 0, 0, 8, 0, 7, 2, 1, 0, 0, 0, 5, 0, 1, 0, 0, 0, 0, 0, 9, 0, 3, 0, 0, 0, 9, 7, 2, 0, 4, 0, 0, 2, 9, 0, 8, 0, 3, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 5, 3, 0, 0, 4, 0];
Board[6] = [0, 0, 0, 9, 0, 8, 2, 1, 0, 0, 7, 8, 0, 1, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 8, 0, 0, 2, 4, 0, 0, 1, 5, 3, 6, 9, 0, 0, 7, 8, 0, 0, 2, 0, 6, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 6, 0, 7, 9, 0, 0, 6, 4, 8, 0, 7, 0, 0, 0];
Board[7] = [3, 1, 2, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 2, 0, 0, 0, 0, 6, 0, 5, 7, 0, 9, 0, 0, 0, 5, 0, 0, 8, 0, 0, 2, 0, 0, 4, 2, 0, 3, 0, 5, 0, 7, 9, 0, 0, 9, 0, 0, 4, 0, 0, 6, 0, 0, 0, 9, 0, 8, 5, 0, 3, 0, 0, 0, 0, 4, 0, 9, 0, 0, 8, 0, 0, 0, 0, 0, 6, 2, 4];
Board[8] = [5, 0, 0, 0, 7, 9, 0, 0, 0, 0, 0, 9, 2, 0, 0, 0, 5, 0, 0, 1, 0, 5, 0, 6, 9, 0, 7, 0, 8, 0, 0, 0, 4, 0, 6, 3, 0, 0, 4, 0, 0, 0, 7, 0, 0, 6, 3, 0, 9, 0, 0, 0, 1, 0, 3, 0, 1, 4, 0, 2, 0, 7, 0, 0, 9, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 7, 9, 0, 0, 0, 5];
Board[9] = [2, 0, 1, 0, 0, 6, 0, 9, 0, 0, 6, 4, 0, 8, 0, 2, 0, 1, 0, 0, 0, 0, 0, 3, 0, 6, 0, 0, 5, 0, 0, 0, 7, 0, 0, 2, 0, 0, 0, 3, 6, 5, 0, 0, 0, 9, 0, 0, 2, 0, 0, 0, 5, 0, 0, 8, 0, 5, 0, 0, 0, 0, 0, 4, 0, 6, 0, 7, 0, 3, 1, 0, 0, 1, 0, 6, 0, 0, 7, 0, 9];
Solutions[0] = "0,9,7,8,3,6,5,4,3,1,2,9,8,6,4,8,7,9,1,3,5,9,5,3,6,9,7,4,1,2,8,1,2,8,3,5,1,4,6,5,3,8,7,9,2,6,4,7,1,3,5,";
Solutions[1] = "0,7,8,9,2,4,6,4,5,8,9,7,3,1,2,3,6,8,9,3,6,9,7,1,4,6,3,8,9,4,2,6,5,9,7,1,6,4,2,5,4,2,6,7,8,6,2,9,5,3,1,";
Solutions[2] = "0,3,2,6,4,8,7,9,4,6,5,8,1,9,8,2,5,4,6,2,4,1,6,3,8,7,3,5,7,9,1,2,4,5,1,3,4,7,9,2,7,3,5,1,9,8,7,1,5,4,6,";
Solutions[3] = "0,3,2,1,4,5,8,9,8,7,1,3,4,6,6,5,7,8,3,7,8,2,1,4,2,5,9,7,8,9,1,4,1,6,4,9,8,2,4,8,7,3,5,8,9,5,3,4,6,2,";
Solutions[4] = "0,9,8,2,5,4,4,5,9,7,1,3,3,2,6,4,8,7,9,9,1,4,7,8,9,4,6,3,5,4,1,3,1,5,3,4,2,7,8,2,6,7,8,3,5,9,7,5,4,2,";
Solutions[5] = "0,1,3,4,9,7,8,9,1,2,3,4,5,4,6,8,2,3,9,4,3,6,2,4,3,6,5,8,7,6,5,8,1,6,4,7,5,1,3,1,6,4,2,9,7,8,9,1,6,2,";
Solutions[6] = "0,6,4,5,7,3,9,3,2,5,4,3,1,2,4,5,8,7,9,5,3,7,9,1,4,2,8,7,9,4,1,3,5,8,9,7,1,5,4,6,2,5,3,2,4,8,2,9,3,5,1,";
Solutions[7] = "0,4,5,6,7,9,9,7,1,3,4,6,5,4,8,1,3,2,3,6,9,7,4,1,1,6,8,7,8,2,1,3,5,2,6,4,7,1,1,5,3,6,2,8,7,9,7,5,3,1,";
Solutions[8] = "0,4,6,8,3,2,1,8,7,1,3,6,4,2,3,4,8,9,7,1,2,5,1,2,6,3,5,9,8,5,8,7,4,2,5,6,8,9,7,8,3,5,4,6,4,6,2,8,1,3,";
Solutions[9] = "0,3,4,5,8,7,5,7,9,3,8,9,7,1,2,5,4,6,3,8,9,1,4,1,4,2,9,7,8,7,8,1,4,6,3,7,9,3,1,4,2,6,2,9,8,5,3,5,4,2,8,";
}
}
Symbol 788 MovieClip [__Packages.Hard_Board1] Frame 0
class Hard_Board1
{
var Board, Solutions;
function Hard_Board1 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 2, 1, 5, 0, 4, 0, 9, 0, 0, 5, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 6, 0, 9, 0, 0, 0, 0, 2, 7, 0, 8, 0, 0, 0, 6, 0, 3, 4, 0, 0, 0, 0, 3, 0, 7, 0, 0, 0, 0, 0, 8, 9, 0, 0, 0, 0, 0, 5, 0, 0, 0, 7, 8, 0, 0, 7, 0, 3, 0, 5, 4, 2, 0];
Board[1] = [6, 0, 0, 7, 8, 0, 0, 0, 1, 0, 0, 0, 0, 0, 6, 0, 0, 7, 9, 8, 0, 0, 2, 3, 0, 6, 0, 0, 6, 0, 0, 0, 0, 1, 0, 0, 4, 0, 2, 0, 0, 0, 9, 0, 8, 0, 0, 8, 0, 0, 0, 0, 5, 0, 0, 4, 0, 9, 7, 0, 0, 1, 5, 1, 0, 0, 6, 0, 0, 0, 0, 0, 8, 0, 0, 0, 3, 1, 0, 0, 6];
Board[2] = [0, 3, 0, 0, 0, 0, 0, 9, 0, 0, 0, 7, 2, 0, 1, 5, 6, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 5, 0, 0, 4, 2, 6, 5, 3, 9, 7, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 9, 3, 0, 0, 0, 1, 5, 4, 0, 6, 7, 0, 0, 0, 8, 0, 0, 0, 0, 0, 2, 0];
Board[3] = [8, 7, 0, 0, 3, 1, 0, 0, 0, 0, 1, 3, 0, 0, 4, 9, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 4, 2, 5, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 3, 5, 9, 7, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 4, 0, 0, 8, 7, 0, 0, 0, 0, 7, 8, 0, 0, 3, 5];
Board[4] = [0, 0, 0, 4, 6, 0, 8, 0, 0, 0, 6, 0, 0, 9, 0, 0, 0, 0, 8, 0, 7, 1, 0, 0, 5, 0, 0, 0, 0, 8, 0, 0, 0, 6, 5, 0, 6, 5, 0, 0, 7, 0, 0, 4, 2, 0, 4, 2, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 3, 4, 0, 6, 0, 0, 0, 0, 2, 0, 0, 8, 0, 0, 0, 6, 0, 8, 7, 0, 0, 0];
Board[5] = [0, 0, 0, 6, 0, 0, 7, 0, 0, 0, 5, 0, 9, 0, 0, 0, 0, 2, 7, 8, 0, 0, 1, 0, 0, 6, 5, 3, 0, 0, 0, 0, 9, 0, 4, 0, 0, 0, 7, 0, 2, 0, 3, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 9, 5, 3, 0, 0, 6, 0, 0, 8, 7, 9, 0, 0, 0, 0, 3, 0, 2, 0, 0, 0, 2, 0, 0, 7, 0, 0, 0];
Board[6] = [0, 1, 0, 5, 4, 0, 8, 0, 0, 0, 7, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 9, 2, 0, 0, 0, 0, 7, 1, 2, 0, 0, 0, 0, 0, 3, 5, 9, 0, 7, 1, 2, 0, 0, 0, 0, 0, 3, 5, 9, 0, 0, 0, 0, 8, 3, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 6, 2, 0, 9, 0];
Board[7] = [0, 0, 6, 9, 0, 0, 1, 0, 2, 0, 0, 0, 0, 5, 4, 0, 0, 8, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, 3, 0, 7, 9, 0, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 7, 9, 0, 0, 7, 0, 1, 2, 0, 5, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 7, 0, 0, 1, 3, 0, 0, 0, 0, 4, 0, 2, 0, 0, 9, 5, 0, 0];
Board[8] = [3, 0, 2, 5, 0, 4, 0, 0, 7, 0, 0, 0, 0, 0, 1, 5, 0, 0, 6, 0, 0, 0, 9, 0, 0, 0, 1, 0, 2, 1, 0, 0, 0, 9, 0, 0, 5, 3, 0, 0, 0, 0, 0, 4, 2, 0, 0, 9, 0, 0, 0, 6, 5, 0, 8, 0, 0, 0, 1, 0, 0, 0, 6, 0, 0, 4, 7, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0, 6, 7, 0, 9];
Board[9] = [6, 0, 0, 0, 0, 0, 0, 0, 2, 9, 0, 7, 3, 0, 2, 4, 0, 5, 0, 0, 0, 0, 4, 0, 7, 0, 0, 0, 0, 0, 4, 0, 0, 3, 0, 6, 0, 0, 0, 7, 8, 9, 0, 0, 0, 4, 0, 2, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 9, 0, 0, 0, 0, 1, 0, 5, 2, 0, 4, 9, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 4];
Solutions[0] = "0,3,6,8,7,6,8,9,7,3,1,9,8,7,1,5,6,4,5,3,7,8,1,4,9,1,4,2,5,1,2,6,5,9,8,2,4,6,7,3,1,5,1,3,4,2,6,9,8,9,1,6,";
Solutions[1] = "0,5,4,9,2,3,3,2,1,4,5,8,9,7,1,5,4,5,3,8,9,7,4,2,1,3,6,5,7,7,9,2,1,4,6,3,2,6,8,3,3,5,4,2,7,8,9,7,9,5,4,2,";
Solutions[2] = "0,2,1,5,6,4,8,7,8,9,3,4,5,6,9,7,2,3,1,9,7,1,4,2,6,3,1,8,6,3,9,7,8,4,2,4,2,6,7,8,1,5,3,2,8,9,7,9,3,1,5,4,6,";
Solutions[3] = "0,9,2,6,5,4,2,5,6,8,7,5,4,8,9,7,3,1,9,8,7,1,3,1,2,4,6,3,7,9,8,6,8,4,1,2,7,8,3,1,5,4,6,3,5,2,6,9,4,6,2,9,1,";
Solutions[4] = "0,2,3,1,5,9,7,5,4,7,8,2,3,1,9,3,2,6,4,9,7,2,4,1,3,3,8,9,1,1,3,5,6,7,8,7,8,5,1,2,3,1,5,6,4,7,9,4,2,9,3,1,5,";
Solutions[5] = "0,1,2,3,4,5,9,8,4,6,7,8,1,3,9,3,2,4,6,5,7,8,2,1,8,9,4,1,5,6,2,4,3,6,8,7,1,2,4,9,7,8,1,5,6,4,6,4,8,9,5,1,3,";
Solutions[6] = "0,2,3,6,7,9,8,9,2,1,3,5,5,4,6,8,7,1,3,9,8,4,6,3,5,6,8,4,1,2,4,6,8,7,7,9,5,1,4,6,2,2,7,9,8,3,1,3,5,4,7,8,";
Solutions[7] = "0,5,4,8,7,3,2,1,3,6,7,9,8,3,2,1,4,6,5,6,5,8,4,1,4,5,6,3,8,9,8,4,3,6,3,5,1,2,4,6,7,9,8,5,6,2,4,6,8,7,1,3,";
Solutions[8] = "0,1,6,8,9,9,7,8,2,3,6,4,4,5,8,7,2,3,4,6,5,3,7,8,6,9,7,8,1,7,8,1,4,2,3,9,7,3,5,4,2,2,6,8,9,3,1,5,5,3,2,8,";
Solutions[9] = "0,5,4,9,7,8,1,3,8,1,6,3,2,1,6,5,9,8,7,9,8,2,1,5,5,6,3,2,4,1,1,5,3,8,7,9,2,4,8,7,5,1,3,3,6,8,7,9,1,5,3,6,2,";
}
}
Symbol 789 MovieClip [__Packages.Hard_Board2] Frame 0
class Hard_Board2
{
var Board, Solutions;
function Hard_Board2 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 7, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 9, 8, 5, 0, 0, 8, 0, 0, 1, 0, 0, 0, 0, 0, 0, 4, 2, 3, 0, 0, 1, 2, 4, 0, 0, 0, 8, 7, 9, 0, 0, 5, 9, 7, 0, 0, 0, 0, 0, 0, 8, 0, 0, 5, 0, 0, 4, 3, 5, 0, 0, 2, 0, 0, 0, 0, 0, 6, 0, 0, 0, 9, 0, 1, 0];
Board[1] = [0, 3, 0, 5, 0, 0, 0, 0, 0, 4, 0, 5, 8, 0, 0, 3, 0, 0, 0, 0, 8, 0, 1, 0, 6, 4, 0, 3, 0, 0, 0, 0, 7, 0, 0, 1, 2, 4, 0, 0, 0, 0, 0, 8, 9, 8, 0, 0, 1, 0, 0, 0, 0, 6, 0, 1, 3, 0, 6, 0, 8, 0, 0, 0, 0, 7, 0, 0, 1, 2, 0, 4, 0, 0, 0, 0, 0, 8, 0, 5, 0];
Board[2] = [0, 0, 0, 1, 0, 0, 0, 4, 0, 3, 1, 0, 0, 5, 6, 0, 0, 9, 0, 0, 5, 0, 8, 0, 2, 0, 3, 0, 0, 6, 8, 0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 5, 9, 0, 0, 2, 0, 4, 0, 7, 0, 3, 0, 0, 1, 0, 0, 6, 4, 0, 0, 9, 8, 0, 9, 0, 0, 0, 1, 0, 0, 0];
Board[3] = [0, 0, 0, 0, 0, 6, 0, 7, 0, 7, 0, 8, 0, 0, 3, 0, 4, 6, 0, 0, 5, 7, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 5, 9, 0, 0, 8, 0, 0, 2, 0, 4, 0, 0, 5, 0, 0, 6, 8, 0, 0, 0, 0, 4, 0, 0, 4, 0, 0, 8, 3, 0, 0, 9, 8, 0, 5, 0, 0, 4, 0, 2, 0, 1, 0, 6, 0, 0, 0, 0, 0];
Board[4] = [9, 0, 0, 0, 1, 0, 6, 4, 5, 0, 0, 4, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 5, 0, 7, 8, 0, 1, 0, 5, 0, 6, 0, 0, 9, 0, 0, 8, 0, 0, 0, 5, 0, 0, 5, 0, 0, 7, 0, 9, 0, 2, 0, 1, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 2, 0, 0, 2, 4, 6, 0, 9, 0, 0, 0, 3];
Board[5] = [0, 0, 4, 8, 0, 7, 3, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 5, 0, 0, 1, 5, 0, 0, 9, 0, 0, 0, 5, 3, 9, 0, 0, 0, 0, 0, 9, 0, 0, 1, 0, 2, 0, 0, 6, 0, 0, 0, 0, 0, 3, 7, 8, 0, 0, 0, 5, 0, 0, 6, 8, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 7, 0, 9, 3, 0, 5, 2, 0, 0];
Board[6] = [0, 8, 0, 0, 0, 2, 0, 6, 0, 6, 0, 0, 9, 7, 8, 1, 0, 0, 3, 0, 0, 6, 0, 0, 7, 0, 0, 0, 0, 0, 4, 0, 0, 3, 0, 0, 0, 1, 2, 0, 0, 0, 8, 7, 0, 0, 0, 3, 0, 0, 9, 0, 0, 0, 0, 0, 5, 0, 0, 4, 0, 0, 7, 0, 0, 9, 1, 5, 3, 0, 0, 4, 0, 4, 0, 8, 0, 0, 0, 1, 0];
Board[7] = [0, 0, 0, 5, 6, 4, 0, 0, 0, 9, 0, 8, 0, 0, 1, 0, 0, 6, 0, 4, 0, 8, 0, 7, 0, 0, 3, 4, 2, 0, 6, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 8, 0, 1, 4, 8, 0, 0, 3, 0, 5, 0, 4, 0, 1, 0, 0, 4, 0, 0, 9, 0, 8, 0, 0, 0, 7, 8, 9, 0, 0, 0];
Board[8] = [0, 0, 0, 0, 1, 2, 0, 0, 6, 3, 0, 0, 6, 4, 0, 8, 0, 0, 0, 0, 0, 0, 7, 0, 2, 1, 0, 5, 0, 0, 7, 0, 0, 1, 0, 0, 7, 9, 0, 0, 0, 0, 0, 3, 5, 0, 0, 2, 0, 0, 6, 0, 0, 7, 0, 7, 9, 0, 5, 0, 0, 0, 0, 0, 0, 5, 0, 6, 4, 0, 0, 8, 2, 0, 0, 8, 9, 0, 0, 0, 0];
Board[9] = [0, 0, 0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 9, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 5, 4, 6, 9, 0, 0, 0, 2, 1, 6, 0, 0, 1, 2, 0, 0, 0, 0, 0, 8, 7, 0, 0, 5, 7, 8, 0, 0, 0, 4, 7, 9, 8, 1, 5, 0, 0, 0, 0, 0, 5, 0, 0, 0, 4, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0];
Solutions[0] = "0,8,9,3,1,4,5,2,1,3,5,4,7,4,6,9,7,3,2,9,8,7,1,5,6,6,5,3,6,3,8,2,4,1,7,9,3,1,6,2,1,4,6,9,8,7,4,2,7,8,5,3,";
Solutions[1] = "0,1,2,4,6,9,7,8,6,7,9,1,2,7,9,2,3,5,5,6,9,8,4,2,1,6,3,5,7,7,9,2,4,5,3,5,4,2,9,7,9,8,3,5,6,6,2,4,7,9,1,3,";
Solutions[2] = "0,9,7,8,2,3,5,6,2,4,8,7,6,4,7,9,1,5,3,9,7,1,2,4,9,2,1,4,6,4,2,1,3,6,8,7,6,9,8,5,1,5,3,2,7,8,7,5,3,4,6,2,";
Solutions[3] = "0,1,3,2,4,5,8,9,9,1,2,5,4,6,8,9,1,3,4,1,3,6,8,7,7,9,1,6,3,3,5,9,7,1,2,6,2,9,7,5,1,7,3,1,6,5,3,4,2,7,9,8,";
Solutions[4] = "0,8,7,3,2,6,5,9,7,8,1,2,3,2,1,6,4,9,4,2,3,7,8,7,9,4,2,1,3,6,6,3,8,4,1,5,6,4,8,9,7,8,7,1,5,3,6,4,8,7,1,5,";
Solutions[5] = "0,5,6,9,1,8,9,7,2,1,6,4,2,3,6,4,7,8,6,7,8,4,2,1,7,8,4,5,3,1,4,2,6,5,9,3,1,4,2,9,7,2,6,7,9,1,5,3,8,1,6,4,";
Solutions[6] = "0,9,7,3,1,4,5,5,4,3,2,2,1,4,5,9,8,7,9,8,2,1,5,6,4,5,3,6,9,5,6,7,8,2,4,1,1,3,2,6,9,8,8,7,6,2,2,6,9,7,5,3,";
Solutions[7] = "0,3,1,2,7,8,9,7,2,3,4,5,6,5,9,1,2,1,5,3,8,9,7,8,9,1,4,2,3,6,5,3,6,9,7,2,9,7,1,6,2,5,3,2,6,7,2,6,4,5,3,1,";
Solutions[8] = "0,9,8,7,3,5,4,2,1,5,7,9,6,5,4,9,8,3,6,3,8,9,2,4,8,4,2,1,6,4,1,5,3,9,8,8,1,3,4,6,2,1,3,2,7,9,4,6,7,3,5,1,";
Solutions[9] = "0,2,1,3,6,4,8,7,9,4,6,7,8,2,3,8,7,9,3,8,7,4,3,5,4,5,3,6,9,6,3,9,1,2,3,4,6,2,3,1,2,6,7,9,4,6,2,9,7,3,5,1,";
}
}
Symbol 790 MovieClip [__Packages.Hard_Board3] Frame 0
class Hard_Board3
{
var Board, Solutions;
function Hard_Board3 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 0, 0, 0, 0, 0, 8, 0, 6, 0, 0, 7, 0, 0, 0, 2, 0, 0, 0, 0, 0, 3, 2, 4, 5, 0, 7, 0, 9, 2, 0, 1, 3, 0, 0, 5, 0, 0, 8, 0, 9, 0, 0, 4, 0, 0, 1, 3, 0, 6, 8, 0, 7, 0, 5, 3, 6, 2, 0, 0, 0, 0, 0, 6, 0, 0, 0, 7, 0, 0, 1, 0, 9, 0, 0, 0, 0, 0, 0, 0];
Board[1] = [0, 0, 6, 0, 0, 9, 2, 0, 1, 0, 0, 0, 5, 4, 6, 8, 0, 0, 7, 0, 0, 0, 0, 0, 5, 0, 4, 8, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 9, 0, 7, 0, 0, 0, 0, 1, 0, 0, 3, 0, 0, 0, 8, 9, 0, 8, 0, 0, 0, 0, 0, 6, 0, 0, 2, 7, 9, 8, 0, 0, 0, 5, 0, 1, 4, 0, 0, 7, 0, 0];
Board[2] = [0, 0, 0, 4, 0, 5, 0, 8, 7, 0, 0, 9, 0, 3, 0, 0, 0, 0, 5, 0, 0, 7, 0, 0, 3, 0, 0, 0, 8, 0, 2, 0, 0, 5, 0, 3, 6, 0, 0, 0, 7, 0, 0, 0, 2, 1, 0, 4, 0, 0, 6, 0, 9, 0, 0, 0, 8, 0, 0, 3, 0, 0, 6, 0, 0, 0, 0, 8, 0, 1, 0, 0, 3, 5, 0, 6, 0, 4, 0, 0, 0];
Board[3] = [0, 0, 0, 0, 0, 1, 0, 5, 0, 3, 0, 2, 0, 5, 4, 9, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 1, 0, 0, 0, 0, 6, 0, 7, 0, 8, 5, 3, 0, 0, 0, 0, 0, 1, 2, 7, 0, 9, 0, 1, 0, 0, 0, 0, 8, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 3, 2, 4, 0, 8, 0, 9, 0, 6, 0, 8, 0, 0, 0, 0, 0];
Board[4] = [1, 0, 3, 5, 0, 6, 0, 8, 0, 0, 5, 6, 0, 0, 0, 0, 2, 0, 7, 8, 0, 0, 1, 0, 0, 0, 0, 0, 1, 4, 6, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 7, 2, 1, 0, 0, 0, 0, 0, 9, 0, 0, 3, 1, 0, 7, 0, 0, 0, 0, 6, 4, 0, 0, 3, 0, 4, 0, 2, 9, 0, 8];
Board[5] = [9, 7, 0, 0, 1, 3, 0, 0, 5, 6, 0, 0, 8, 7, 0, 0, 3, 0, 0, 1, 0, 0, 0, 6, 0, 0, 0, 0, 8, 0, 1, 0, 0, 0, 0, 0, 5, 0, 6, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 5, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 1, 0, 0, 9, 0, 0, 5, 1, 0, 0, 4, 1, 0, 0, 4, 6, 0, 0, 8, 7];
Board[6] = [0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 4, 7, 8, 0, 5, 4, 0, 0, 0, 0, 0, 2, 0, 0, 3, 0, 9, 7, 0, 0, 0, 4, 9, 8, 0, 1, 0, 2, 0, 6, 5, 1, 0, 0, 0, 5, 3, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 4, 2, 0, 6, 2, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0];
Board[7] = [0, 0, 0, 0, 0, 1, 6, 5, 0, 6, 0, 0, 0, 9, 0, 0, 2, 0, 0, 0, 0, 5, 0, 0, 0, 0, 7, 4, 1, 2, 0, 0, 0, 7, 0, 0, 7, 9, 0, 0, 4, 0, 0, 6, 3, 0, 0, 3, 0, 0, 0, 4, 1, 2, 8, 0, 0, 0, 0, 5, 0, 0, 0, 0, 3, 0, 0, 2, 0, 0, 0, 9, 0, 4, 6, 7, 0, 0, 0, 0, 0];
Board[8] = [5, 0, 0, 0, 7, 0, 1, 0, 0, 8, 9, 0, 2, 0, 0, 4, 0, 0, 0, 0, 0, 0, 4, 6, 0, 9, 0, 1, 0, 0, 6, 0, 5, 8, 0, 0, 0, 7, 0, 0, 0, 0, 0, 5, 0, 0, 0, 3, 9, 0, 7, 0, 0, 1, 0, 2, 0, 7, 9, 0, 0, 0, 0, 0, 0, 5, 0, 0, 2, 0, 8, 7, 0, 0, 9, 0, 5, 0, 0, 0, 4];
Board[9] = [8, 0, 0, 1, 0, 3, 0, 5, 6, 0, 0, 3, 0, 5, 0, 7, 8, 0, 0, 0, 6, 0, 0, 9, 0, 0, 0, 1, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 4, 0, 6, 5, 0, 0, 0, 6, 0, 0, 9, 0, 0, 0, 9, 8, 0, 3, 0, 6, 0, 0, 4, 6, 0, 9, 0, 8, 0, 0, 1];
Solutions[0] = "0,3,1,2,4,6,5,7,9,4,5,9,8,1,3,9,7,8,1,6,8,4,6,5,3,6,7,2,1,4,2,5,9,1,4,9,7,8,2,4,9,8,5,3,8,7,5,1,3,6,4,2,";
Solutions[1] = "0,4,5,8,7,3,1,2,3,9,7,8,9,2,1,3,6,9,7,1,4,6,3,3,6,5,8,1,4,2,2,4,6,5,9,7,7,3,5,1,4,2,6,4,3,1,5,3,6,2,8,9,";
Solutions[2] = "0,2,1,3,6,9,8,7,1,2,6,5,4,4,6,9,8,2,1,9,7,4,1,6,3,5,8,9,4,1,2,3,5,7,8,7,9,5,1,2,4,4,6,2,9,7,3,5,1,2,8,7,9,";
Solutions[3] = "0,9,7,8,3,2,6,4,1,6,8,7,6,4,5,7,3,2,4,2,1,5,3,9,6,7,9,8,4,8,4,2,5,6,3,9,7,1,2,4,6,1,5,6,7,2,4,7,9,1,3,5,";
Solutions[4] = "0,2,4,7,9,4,8,7,9,1,3,9,2,3,4,5,6,2,3,5,8,9,7,9,7,1,2,4,3,6,3,6,5,9,8,4,6,4,2,7,8,5,9,8,3,5,1,2,5,1,6,7,";
Solutions[5] = "0,8,2,4,6,4,5,9,1,2,3,2,5,4,7,9,8,7,9,2,4,3,5,6,3,9,8,7,4,4,2,1,6,3,8,9,2,6,4,9,8,5,3,8,7,3,6,2,5,3,2,9,";
Solutions[6] = "0,8,7,2,3,1,4,5,6,2,1,3,5,9,6,8,9,7,1,3,6,5,8,2,1,7,4,3,2,4,6,8,7,7,8,3,1,5,6,4,9,5,3,1,3,5,1,4,2,6,7,8,";
Solutions[7] = "0,9,8,7,2,3,4,5,4,8,7,3,1,3,2,1,6,4,9,8,6,5,3,9,8,8,1,2,5,5,6,9,7,8,7,9,3,1,2,4,6,1,5,4,6,8,7,2,8,9,1,3,5,";
Solutions[8] = "0,6,4,8,9,3,2,7,1,3,6,5,2,3,1,5,7,8,4,2,3,7,9,9,8,1,2,4,3,6,6,5,8,2,4,4,6,8,5,1,3,3,1,4,6,9,7,8,3,1,6,2,";
Solutions[9] = "0,7,9,2,4,2,1,4,6,9,5,4,7,8,1,2,3,4,6,5,8,9,7,6,3,8,9,7,1,4,9,8,7,2,1,3,3,5,1,4,2,7,8,7,5,1,4,2,2,7,5,3,";
}
}
Symbol 791 MovieClip [__Packages.Hard_Board4] Frame 0
class Hard_Board4
{
var Board, Solutions;
function Hard_Board4 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 1, 4, 0, 0, 7, 8, 0, 0, 9, 0, 0, 3, 2, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 3, 6, 5, 0, 0, 7, 9, 2, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 8, 2, 4, 0, 0, 6, 5, 3, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 5, 1, 0, 0, 4, 0, 0, 2, 6, 0, 0, 7, 5, 0, 0];
Board[1] = [0, 5, 4, 7, 0, 0, 0, 3, 0, 9, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 5, 7, 0, 8, 0, 6, 3, 0, 0, 9, 2, 0, 0, 0, 0, 0, 2, 4, 1, 0, 0, 0, 0, 0, 2, 3, 0, 0, 8, 7, 0, 2, 0, 6, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 7, 0, 7, 0, 0, 0, 3, 6, 2, 0];
Board[2] = [8, 0, 7, 0, 0, 3, 0, 6, 4, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 6, 0, 0, 0, 0, 2, 0, 1, 0, 0, 3, 8, 9, 0, 0, 0, 0, 1, 4, 0, 0, 6, 0, 0, 7, 8, 0, 0, 0, 0, 1, 4, 6, 0, 0, 3, 0, 5, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 2, 0, 9, 0, 0, 3, 0, 5];
Board[3] = [9, 7, 0, 0, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 5, 9, 0, 0, 0, 4, 5, 0, 7, 0, 3, 0, 0, 0, 0, 0, 5, 3, 6, 0, 0, 0, 5, 3, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 4, 2, 1, 0, 0, 0, 0, 0, 7, 0, 5, 0, 2, 4, 0, 0, 0, 4, 8, 0, 0, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 7, 9];
Board[4] = [2, 0, 3, 0, 0, 4, 0, 8, 0, 0, 0, 0, 9, 8, 0, 0, 0, 3, 0, 7, 9, 0, 0, 0, 4, 0, 0, 0, 2, 4, 0, 6, 0, 0, 0, 0, 6, 0, 5, 0, 0, 0, 2, 0, 4, 0, 0, 0, 0, 1, 0, 3, 6, 0, 0, 0, 1, 0, 0, 0, 9, 7, 0, 4, 0, 0, 0, 7, 9, 0, 0, 0, 0, 9, 0, 1, 0, 0, 6, 0, 2];
Board[5] = [0, 0, 0, 5, 0, 4, 8, 0, 0, 0, 0, 4, 0, 9, 0, 0, 0, 3, 9, 0, 7, 2, 0, 0, 0, 0, 0, 5, 0, 3, 9, 0, 0, 0, 2, 0, 0, 0, 8, 0, 4, 0, 6, 0, 0, 0, 1, 0, 0, 0, 3, 9, 0, 7, 0, 0, 0, 0, 0, 6, 7, 0, 8, 2, 0, 0, 0, 8, 0, 3, 0, 0, 0, 0, 9, 3, 0, 5, 0, 0, 0];
Board[6] = [0, 0, 6, 0, 8, 9, 2, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 5, 0, 8, 0, 0, 8, 9, 0, 2, 0, 0, 6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 5, 0, 7, 8, 0, 0, 1, 0, 4, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 2, 9, 7, 0, 3, 0, 0];
Board[7] = [0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 3, 0, 0, 0, 1, 2, 0, 0, 6, 0, 0, 8, 4, 2, 0, 6, 0, 5, 0, 8, 9, 0, 0, 9, 0, 2, 0, 5, 0, 0, 5, 3, 0, 9, 0, 7, 0, 2, 1, 8, 0, 0, 3, 0, 0, 2, 6, 0, 0, 0, 4, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0];
Board[8] = [0, 0, 4, 0, 0, 7, 1, 3, 2, 0, 0, 0, 5, 0, 0, 0, 9, 0, 0, 9, 0, 2, 0, 1, 0, 0, 5, 0, 5, 3, 9, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 3, 8, 7, 0, 3, 0, 0, 4, 0, 6, 0, 8, 0, 0, 2, 0, 0, 0, 9, 0, 0, 0, 7, 8, 9, 3, 0, 0, 6, 0, 0];
Board[9] = [0, 0, 0, 1, 0, 2, 0, 5, 4, 0, 6, 0, 0, 9, 0, 0, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 7, 3, 5, 0, 8, 0, 0, 0, 0, 0, 0, 0, 9, 0, 4, 0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 9, 8, 6, 0, 0, 0, 0, 0, 1, 3, 0, 0, 8, 0, 0, 1, 0, 0, 4, 0, 5, 1, 0, 6, 0, 4, 0, 0, 0];
Solutions[0] = "0,2,3,6,5,9,8,7,1,4,5,6,5,6,7,9,8,1,2,3,8,1,4,1,4,2,3,6,8,9,7,9,7,1,3,1,5,6,2,4,7,8,7,8,9,3,6,2,4,9,8,3,1,";
Solutions[1] = "0,6,9,8,1,2,8,7,1,3,2,4,6,3,2,1,4,6,9,5,8,7,4,1,7,9,8,3,5,6,4,1,5,6,9,4,8,7,5,1,3,3,5,6,2,4,9,8,8,9,5,1,4,";
Solutions[2] = "0,9,1,2,5,2,3,1,4,5,6,8,7,5,4,7,8,9,3,6,5,7,1,4,2,2,3,5,9,9,7,8,2,5,3,1,6,4,2,7,9,7,9,5,3,1,4,2,6,6,7,8,1,";
Solutions[3] = "0,8,3,1,2,5,4,3,1,6,4,8,7,6,9,8,2,1,4,2,1,7,9,8,6,7,8,9,4,7,8,9,5,6,3,8,9,1,3,6,2,6,9,7,3,5,1,5,2,6,4,8,";
Solutions[4] = "0,1,6,5,7,9,5,4,6,7,1,2,8,3,2,1,5,6,1,5,3,8,9,7,3,7,9,8,1,9,8,7,4,2,5,3,5,2,4,6,8,6,2,8,5,3,1,7,8,3,5,4,";
Solutions[5] = "0,3,2,1,6,7,9,6,5,8,7,2,1,8,3,1,5,4,6,6,7,8,1,4,7,9,1,2,3,5,4,2,6,5,8,1,3,5,4,2,9,4,6,7,9,5,1,8,7,1,4,6,2,";
Solutions[6] = "0,4,5,7,3,8,9,1,2,3,5,6,4,1,4,6,9,7,7,1,4,3,3,6,5,8,9,7,1,4,2,2,3,6,9,5,3,6,2,9,9,7,8,5,3,1,4,2,4,8,1,5,";
Solutions[7] = "0,9,7,2,1,3,6,4,5,6,4,5,8,9,1,2,3,5,4,9,7,1,3,7,7,8,1,4,3,6,6,8,4,9,7,5,1,4,2,6,7,8,1,5,3,1,5,3,4,6,2,9,7,";
Solutions[8] = "0,5,6,8,9,2,3,1,6,4,7,8,8,7,3,4,6,6,7,8,2,4,9,7,8,1,4,2,3,5,6,4,2,6,5,9,1,5,2,9,7,4,6,7,8,5,1,3,1,5,2,4,";
Solutions[9] = "0,7,9,8,3,6,4,5,7,8,3,1,1,4,6,5,9,8,6,7,9,4,1,2,8,7,2,1,6,3,2,4,1,3,5,7,2,4,9,8,7,5,9,7,5,3,2,6,3,2,8,7,9,";
}
}
Symbol 792 MovieClip [__Packages.Hard_Board5] Frame 0
class Hard_Board5
{
var Board, Solutions;
function Hard_Board5 () {
Board = new Array();
Solutions = new Array();
Board[0] = [3, 0, 1, 0, 6, 0, 0, 9, 0, 0, 0, 0, 0, 0, 2, 4, 0, 5, 6, 5, 0, 0, 0, 8, 0, 3, 0, 7, 9, 0, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 4, 1, 0, 3, 0, 6, 0, 0, 0, 8, 7, 2, 0, 6, 9, 0, 0, 0, 0, 0, 0, 7, 0, 0, 1, 0, 6, 0, 4];
Board[1] = [0, 0, 0, 9, 7, 8, 0, 2, 3, 7, 8, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 6, 8, 0, 7, 0, 6, 0, 0, 0, 0, 0, 1, 0, 8, 0, 7, 4, 0, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 7, 8, 6, 4, 0, 8, 9, 7, 0, 0, 0];
Board[2] = [9, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 9, 7, 0, 5, 0, 0, 0, 9, 0, 0, 1, 0, 1, 2, 0, 6, 0, 0, 0, 0, 7, 9, 0, 0, 0, 0, 0, 5, 3, 0, 0, 0, 0, 9, 0, 1, 4, 0, 1, 0, 0, 6, 0, 0, 0, 8, 0, 2, 4, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 5, 3, 1, 0, 0, 6];
Board[3] = [7, 9, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 9, 0, 1, 2, 0, 3, 2, 0, 0, 6, 0, 7, 0, 0, 5, 0, 0, 0, 7, 0, 0, 0, 2, 0, 1, 0, 3, 0, 7, 0, 9, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 1, 0, 4, 0, 0, 8, 9, 0, 6, 2, 0, 7, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 6, 4];
Board[4] = [1, 0, 0, 0, 6, 0, 9, 0, 8, 0, 0, 0, 0, 0, 7, 0, 1, 0, 7, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 6, 9, 0, 8, 0, 2, 0, 0, 0, 0, 6, 5, 3, 0, 0, 0, 0, 7, 0, 1, 0, 2, 5, 0, 0, 0, 0, 0, 0, 2, 6, 0, 0, 7, 0, 2, 0, 7, 0, 0, 0, 0, 0, 9, 0, 7, 0, 1, 0, 0, 0, 4];
Board[5] = [0, 0, 0, 2, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 5, 4, 0, 9, 0, 3, 2, 0, 5, 0, 3, 0, 0, 8, 4, 1, 0, 0, 9, 0, 0, 0, 0, 0, 6, 0, 0, 1, 2, 6, 0, 0, 7, 0, 8, 0, 3, 5, 0, 2, 0, 8, 7, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 8, 0, 0, 3, 0, 5, 0, 0, 0];
Board[6] = [7, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 8, 0, 4, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 4, 0, 6, 5, 3, 0, 0, 0, 9, 0, 0, 0, 4, 2, 1, 0, 3, 6, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 9, 0, 8, 0, 7, 8, 5, 0, 0, 0, 0, 0, 0, 0, 0, 9, 7, 0, 0, 0, 1];
Board[7] = [0, 0, 5, 9, 0, 0, 2, 0, 1, 3, 1, 0, 6, 0, 0, 0, 0, 0, 0, 7, 8, 0, 1, 0, 0, 6, 0, 0, 3, 6, 0, 0, 0, 0, 0, 2, 0, 8, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 0, 0, 0, 9, 7, 0, 0, 9, 0, 0, 5, 0, 4, 2, 0, 0, 0, 0, 0, 0, 7, 0, 1, 5, 1, 0, 3, 0, 0, 4, 7, 0, 0];
Board[8] = [9, 8, 7, 0, 1, 0, 0, 0, 5, 0, 0, 1, 6, 0, 0, 9, 0, 0, 0, 0, 0, 9, 0, 8, 0, 0, 0, 4, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 4, 2, 1, 0, 0, 0, 5, 0, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 4, 0, 0, 0, 0, 0, 6, 0, 0, 7, 1, 0, 0, 8, 0, 0, 0, 5, 0, 2, 6, 4];
Board[9] = [3, 2, 1, 0, 0, 0, 0, 7, 9, 0, 5, 0, 8, 0, 7, 0, 0, 0, 0, 0, 7, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 2, 0, 7, 0, 8, 1, 0, 2, 6, 0, 5, 0, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 4, 0, 0, 0, 0, 0, 4, 0, 6, 0, 9, 0, 2, 4, 0, 0, 0, 0, 3, 5, 1];
Solutions[0] = "0,2,4,5,7,8,9,8,7,1,3,6,4,7,9,1,2,8,2,4,3,5,6,4,1,3,5,6,7,9,5,6,3,7,9,2,1,5,2,4,9,4,8,7,5,1,3,8,9,5,3,2,";
Solutions[1] = "0,4,5,6,1,9,3,1,2,4,5,6,2,6,4,5,7,8,9,1,4,3,9,3,5,7,8,9,2,4,9,2,3,6,9,7,8,1,5,3,4,5,3,1,2,6,4,9,2,5,3,1,";
Solutions[2] = "0,8,7,5,6,4,3,2,1,4,6,8,6,4,7,8,2,3,4,3,5,9,7,8,8,2,1,4,6,5,6,3,8,7,2,3,5,4,2,7,9,6,9,8,3,1,5,8,7,9,4,2,";
Solutions[3] = "0,8,2,1,3,6,4,4,6,5,8,7,3,1,5,4,9,8,3,6,9,8,4,2,1,4,6,5,8,8,7,9,2,4,5,6,5,3,6,2,7,4,9,8,1,5,3,8,7,3,5,1,2,";
Solutions[4] = "0,3,2,5,4,7,4,6,5,8,9,3,2,9,8,1,6,4,5,3,5,7,4,1,2,4,1,7,8,9,8,9,4,3,6,5,1,3,4,8,9,6,4,8,9,1,5,3,8,3,5,2,6,";
Solutions[5] = "0,9,8,7,3,6,5,3,2,1,5,6,4,8,7,6,8,7,1,6,9,7,2,7,8,1,4,2,5,3,4,5,3,9,1,4,6,9,2,4,7,8,9,1,3,5,7,9,1,2,4,6,";
Solutions[6] = "0,8,9,1,4,5,6,1,2,3,4,5,9,5,7,8,9,1,3,8,9,7,2,3,6,5,8,7,2,1,4,5,8,9,7,5,1,6,4,2,7,9,3,1,6,4,2,6,4,2,8,5,3,";
Solutions[7] = "0,6,4,7,8,3,2,4,5,8,9,7,9,3,2,5,4,5,7,8,9,1,4,7,9,4,2,1,6,3,2,1,5,3,6,8,8,7,1,3,6,2,6,4,8,9,3,5,2,6,8,9,";
Solutions[8] = "0,3,2,6,4,3,2,4,5,7,8,6,5,4,7,3,1,2,1,2,5,3,6,8,7,9,8,5,3,6,6,7,8,9,4,2,1,3,5,6,8,9,7,2,4,8,9,5,3,7,9,1,3,";
Solutions[9] = "0,5,6,4,8,6,4,9,2,1,3,9,8,2,1,5,4,6,5,6,3,9,8,1,4,9,4,3,4,2,6,3,9,8,7,8,7,9,3,5,6,2,1,3,5,2,7,8,6,7,8,9,";
}
}
Symbol 793 MovieClip [__Packages.Hard_Board6] Frame 0
class Hard_Board6
{
var Board, Solutions;
function Hard_Board6 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 1, 0, 0, 6, 0, 0, 0, 7, 0, 0, 0, 0, 0, 2, 0, 5, 0, 0, 0, 0, 7, 9, 0, 3, 2, 0, 5, 3, 0, 0, 0, 9, 0, 0, 2, 0, 0, 9, 2, 0, 1, 5, 0, 0, 4, 0, 0, 3, 0, 0, 0, 9, 8, 0, 6, 4, 0, 8, 7, 0, 0, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 8, 0, 0, 0, 1, 0, 0, 4, 0];
Board[1] = [3, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 7, 0, 0, 3, 0, 0, 4, 0, 5, 0, 0, 0, 9, 0, 2, 0, 0, 0, 8, 2, 0, 0, 5, 6, 0, 0, 0, 0, 8, 9, 7, 0, 0, 0, 0, 1, 2, 0, 0, 5, 7, 0, 0, 0, 7, 0, 5, 0, 0, 0, 4, 0, 1, 0, 0, 6, 0, 0, 8, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 5];
Board[2] = [0, 0, 4, 8, 0, 0, 0, 0, 1, 9, 8, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 6, 4, 0, 0, 0, 0, 9, 0, 1, 0, 0, 5, 0, 0, 5, 6, 0, 0, 7, 0, 0, 1, 2, 0, 0, 2, 0, 0, 3, 0, 9, 0, 0, 0, 0, 3, 1, 0, 2, 0, 0, 0, 4, 0, 0, 0, 0, 0, 3, 5, 1, 0, 0, 0, 0, 6, 8, 0, 0];
Board[3] = [0, 0, 0, 0, 5, 4, 0, 0, 0, 0, 4, 5, 9, 0, 7, 1, 0, 0, 0, 7, 8, 0, 2, 1, 0, 0, 6, 0, 0, 1, 0, 0, 0, 0, 0, 7, 0, 8, 0, 0, 0, 0, 0, 6, 0, 5, 0, 0, 0, 0, 0, 2, 0, 0, 8, 0, 0, 1, 3, 0, 6, 4, 0, 0, 0, 3, 2, 0, 6, 9, 7, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0];
Board[4] = [0, 6, 0, 0, 0, 7, 0, 3, 0, 7, 0, 8, 0, 0, 0, 0, 6, 0, 1, 0, 0, 5, 6, 0, 7, 0, 0, 0, 0, 9, 0, 0, 2, 0, 5, 0, 0, 4, 0, 6, 0, 3, 0, 7, 0, 0, 5, 0, 9, 0, 0, 2, 0, 0, 0, 0, 4, 0, 8, 9, 0, 0, 3, 0, 8, 0, 0, 0, 0, 6, 0, 4, 0, 1, 0, 4, 0, 0, 0, 8, 0];
Board[5] = [0, 4, 0, 7, 0, 9, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 4, 0, 6, 0, 0, 9, 0, 2, 1, 0, 6, 5, 0, 0, 7, 0, 0, 6, 0, 0, 0, 2, 0, 0, 7, 0, 0, 2, 1, 0, 3, 6, 0, 2, 0, 0, 9, 0, 8, 0, 0, 0, 0, 9, 0, 0, 3, 0, 0, 0, 0, 0, 5, 0, 6, 0, 2, 0, 7, 0];
Board[6] = [0, 0, 0, 8, 9, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 8, 0, 7, 0, 0, 7, 2, 3, 0, 0, 6, 4, 0, 5, 0, 0, 7, 0, 1, 0, 0, 9, 0, 8, 0, 0, 0, 6, 0, 3, 0, 0, 2, 0, 5, 0, 0, 7, 0, 4, 2, 0, 0, 8, 9, 3, 0, 0, 3, 0, 5, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0];
Board[7] = [0, 0, 1, 6, 5, 0, 0, 0, 0, 5, 6, 0, 0, 0, 7, 0, 0, 0, 8, 0, 7, 3, 0, 0, 0, 0, 5, 0, 0, 0, 7, 0, 8, 4, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 8, 4, 0, 2, 0, 0, 0, 4, 0, 0, 0, 0, 9, 1, 0, 3, 0, 0, 0, 1, 0, 0, 0, 6, 4, 0, 0, 0, 0, 4, 6, 8, 0, 0];
Board[8] = [5, 6, 0, 0, 9, 0, 0, 2, 0, 0, 0, 0, 4, 0, 0, 9, 0, 0, 8, 0, 7, 1, 0, 0, 0, 5, 0, 0, 0, 0, 8, 0, 0, 0, 1, 2, 0, 0, 8, 0, 4, 0, 5, 0, 0, 1, 4, 0, 0, 0, 6, 0, 0, 0, 0, 8, 0, 0, 0, 3, 2, 0, 6, 0, 0, 6, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0, 7, 9];
Board[9] = [0, 0, 0, 9, 0, 8, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 9, 7, 0, 0, 2, 0, 0, 5, 0, 0, 2, 5, 3, 0, 0, 0, 9, 0, 7, 8, 4, 0, 1, 3, 5, 0, 6, 0, 0, 0, 8, 9, 2, 0, 0, 4, 0, 0, 8, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 9, 1, 0, 3, 0, 0, 0];
Solutions[0] = "0,3,2,4,5,9,8,9,7,8,1,3,6,4,6,4,5,8,1,6,8,7,4,1,7,8,4,6,3,2,1,5,6,7,2,9,1,3,5,1,3,2,4,8,7,9,9,7,5,3,2,6,";
Solutions[1] = "0,2,1,4,5,6,9,9,8,1,2,6,5,6,4,7,8,3,1,7,9,1,4,3,5,6,3,4,1,2,4,3,6,9,8,8,9,3,1,2,6,3,5,4,2,7,9,6,9,7,8,1,3,";
Solutions[2] = "0,6,5,9,7,3,2,7,2,3,1,6,4,3,2,5,9,8,7,7,8,4,2,6,3,3,9,8,4,4,1,6,5,7,8,8,7,9,5,4,6,2,6,7,8,9,1,3,5,4,2,7,9,";
Solutions[3] = "0,3,1,2,6,7,8,9,6,8,2,3,9,3,4,5,4,2,5,6,3,8,9,7,9,4,1,2,3,5,3,6,7,9,8,1,4,9,7,5,2,1,5,4,8,2,6,4,9,5,3,1,";
Solutions[4] = "0,4,5,8,9,1,2,9,2,3,1,4,5,3,2,4,9,8,8,7,1,4,3,6,2,1,5,8,9,3,6,7,8,4,1,6,2,7,5,1,9,7,3,1,5,2,5,3,2,6,9,7,";
Solutions[5] = "0,6,5,8,1,3,9,7,8,1,3,4,6,3,1,2,5,7,8,4,3,8,9,5,3,8,9,7,1,4,8,9,4,5,6,4,7,5,3,1,8,7,5,1,6,4,2,1,3,4,9,8,";
Solutions[6] = "0,5,6,4,7,2,3,1,2,3,1,6,4,9,8,9,1,5,6,3,9,8,4,2,7,1,4,2,5,1,4,6,3,9,8,6,7,1,5,1,4,2,7,8,9,7,8,9,3,4,2,6,";
Solutions[7] = "0,2,3,4,9,7,8,4,9,8,3,1,2,9,2,1,6,4,6,5,3,9,2,4,2,5,6,3,7,8,7,1,5,3,6,2,6,8,7,5,7,8,9,3,5,2,3,1,5,2,9,7,";
Solutions[8] = "0,4,7,8,3,1,2,3,1,6,5,8,7,9,3,2,6,4,6,5,3,7,9,4,9,7,2,1,6,3,2,3,5,7,9,8,7,9,5,1,4,4,2,9,8,1,3,5,3,5,6,4,8,";
Solutions[9] = "0,5,6,4,7,3,2,2,1,6,4,5,7,9,8,8,3,1,4,6,1,4,6,8,7,9,2,6,5,3,7,4,1,2,6,9,7,3,3,1,5,2,6,4,9,7,7,8,5,6,2,4,";
}
}
Symbol 794 MovieClip [__Packages.Hard_Board7] Frame 0
class Hard_Board7
{
var Board, Solutions;
function Hard_Board7 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 8, 9, 0, 0, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 6, 0, 9, 0, 0, 0, 0, 8, 0, 0, 0, 4, 0, 5, 3, 0, 2, 0, 0, 6, 5, 3, 0, 0, 9, 0, 6, 5, 0, 7, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 2, 0, 0, 5, 3, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 7, 0, 0, 1, 5, 0];
Board[1] = [0, 9, 0, 0, 3, 0, 5, 0, 0, 5, 0, 0, 8, 0, 7, 0, 1, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 8, 0, 0, 7, 8, 1, 0, 2, 6, 3, 0, 0, 5, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 2, 0, 7, 0, 0, 0, 8, 0, 3, 0, 5, 0, 0, 2, 0, 0, 6, 0, 8, 0, 0, 5, 0];
Board[2] = [6, 5, 0, 0, 8, 0, 0, 0, 3, 0, 0, 1, 6, 0, 0, 0, 0, 9, 0, 0, 0, 0, 2, 0, 4, 0, 0, 5, 0, 0, 7, 0, 0, 0, 1, 0, 0, 9, 8, 0, 1, 0, 3, 6, 0, 0, 1, 0, 0, 0, 3, 0, 0, 7, 0, 0, 9, 0, 3, 0, 0, 0, 0, 2, 0, 0, 0, 0, 9, 5, 0, 0, 1, 0, 0, 0, 4, 0, 0, 7, 8];
Board[3] = [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 6, 9, 8, 0, 3, 0, 1, 0, 0, 3, 0, 5, 0, 0, 8, 7, 0, 9, 0, 0, 1, 2, 5, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 5, 6, 0, 0, 9, 0, 6, 4, 0, 0, 7, 0, 1, 0, 0, 9, 0, 8, 0, 3, 5, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0];
Board[4] = [0, 5, 0, 8, 7, 0, 3, 0, 1, 0, 0, 0, 0, 0, 6, 0, 0, 7, 0, 8, 0, 0, 0, 0, 6, 0, 0, 7, 0, 0, 1, 2, 0, 0, 6, 0, 0, 0, 3, 9, 0, 7, 4, 0, 0, 0, 1, 0, 0, 3, 5, 0, 0, 8, 0, 0, 9, 0, 0, 0, 0, 4, 0, 2, 0, 0, 7, 0, 0, 0, 0, 0, 1, 0, 5, 0, 6, 2, 0, 7, 0];
Board[5] = [0, 7, 0, 0, 0, 1, 0, 0, 5, 0, 1, 2, 0, 6, 0, 0, 0, 0, 0, 0, 0, 8, 0, 7, 3, 0, 0, 0, 2, 0, 0, 0, 3, 7, 0, 0, 0, 8, 0, 1, 4, 2, 0, 3, 0, 0, 0, 6, 9, 0, 0, 0, 2, 0, 0, 0, 4, 7, 0, 9, 0, 0, 0, 0, 0, 0, 0, 2, 0, 8, 9, 0, 8, 0, 0, 3, 0, 0, 0, 6, 0];
Board[6] = [4, 0, 0, 0, 0, 9, 3, 2, 0, 1, 0, 2, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 4, 0, 0, 3, 0, 7, 0, 0, 8, 0, 9, 0, 0, 0, 5, 0, 3, 0, 0, 6, 0, 8, 0, 0, 1, 0, 0, 0, 4, 0, 9, 0, 0, 0, 0, 0, 0, 0, 4, 0, 2, 8, 0, 9, 0, 8, 7, 3, 0, 0, 0, 0, 6];
Board[7] = [6, 5, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0, 8, 9, 0, 0, 8, 0, 3, 0, 2, 0, 0, 4, 0, 6, 3, 7, 8, 0, 0, 0, 0, 0, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 2, 1, 6, 5, 0, 2, 0, 0, 8, 0, 7, 0, 1, 0, 0, 3, 5, 0, 0, 0, 7, 0, 0, 0, 0, 9, 0, 0, 0, 0, 2, 6];
Board[8] = [7, 0, 0, 3, 0, 1, 0, 6, 0, 0, 0, 0, 9, 8, 0, 2, 0, 0, 0, 3, 2, 0, 0, 0, 0, 9, 7, 0, 0, 6, 0, 0, 8, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, 5, 3, 0, 0, 0, 5, 0, 0, 9, 0, 0, 6, 2, 0, 0, 0, 0, 3, 1, 0, 0, 0, 3, 0, 4, 6, 0, 0, 0, 0, 8, 0, 1, 0, 5, 0, 0, 6];
Board[9] = [4, 0, 0, 0, 0, 0, 1, 0, 3, 0, 2, 0, 4, 0, 0, 7, 0, 0, 0, 8, 0, 0, 2, 3, 0, 0, 6, 3, 6, 0, 8, 0, 7, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 0, 0, 0, 0, 0, 3, 0, 5, 0, 9, 7, 6, 0, 0, 9, 7, 0, 0, 3, 0, 0, 0, 1, 0, 0, 2, 0, 7, 0, 9, 0, 8, 0, 0, 0, 0, 0, 2];
Solutions[0] = "0,7,2,3,6,4,1,2,3,5,6,4,9,4,5,8,7,3,1,2,9,7,1,2,6,1,4,7,8,3,9,8,4,2,9,7,8,3,5,6,4,1,4,2,6,8,9,7,4,2,8,9,3,";
Solutions[1] = "0,8,7,2,1,4,6,6,4,9,2,3,2,3,5,4,8,7,9,2,6,5,3,9,7,9,4,5,6,3,9,7,8,1,3,1,5,4,6,9,8,7,9,1,4,6,4,2,7,9,3,1,";
Solutions[2] = "0,4,9,7,1,2,3,2,5,4,7,8,9,8,7,3,1,5,6,6,3,9,8,2,4,7,4,2,5,4,2,5,6,8,9,8,7,1,5,6,4,2,4,6,8,7,3,1,3,5,2,6,9,";
Solutions[3] = "0,7,8,9,3,2,6,5,4,4,5,7,2,1,2,6,4,9,8,7,4,6,3,6,5,7,9,8,4,1,2,1,3,7,8,2,8,9,3,5,7,1,4,6,5,3,1,4,6,8,7,9,";
Solutions[4] = "0,6,4,9,2,3,2,1,5,4,9,8,9,7,2,1,3,5,4,9,8,4,5,3,5,6,8,1,2,4,2,6,7,9,8,7,3,5,1,2,6,4,6,9,8,1,3,5,3,4,8,9,";
Solutions[5] = "0,9,8,2,3,6,4,3,5,4,9,7,8,6,4,5,9,1,2,4,1,6,5,8,9,7,9,5,6,5,3,7,8,4,1,2,6,8,1,5,3,1,5,3,4,6,7,9,7,1,5,2,4,";
Solutions[6] = "0,6,5,8,7,1,3,4,9,8,7,7,9,8,2,3,5,4,2,1,6,5,9,8,7,1,2,4,6,3,5,9,7,4,2,6,2,7,8,1,3,5,5,1,3,6,7,9,5,1,2,4,";
Solutions[7] = "0,4,9,7,8,3,1,3,2,6,4,5,7,9,7,1,5,6,5,9,1,4,2,4,1,2,3,9,7,8,7,9,8,4,3,4,6,9,3,5,1,2,6,4,8,9,8,7,1,5,3,4,";
Solutions[8] = "0,9,8,2,5,4,4,6,5,7,3,1,1,6,5,4,8,3,5,7,9,1,4,2,9,4,1,2,6,2,4,1,6,3,7,8,4,8,7,9,5,5,1,2,7,8,9,9,7,3,4,2,";
Solutions[9] = "0,5,6,7,8,9,2,1,3,5,6,8,9,7,9,1,4,5,5,9,2,1,4,8,9,7,1,3,6,5,2,1,4,6,8,4,2,8,5,1,5,3,6,4,9,8,7,5,3,1,6,4,";
}
}
Symbol 795 MovieClip [__Packages.Hard_Board8] Frame 0
class Hard_Board8
{
var Board, Solutions;
function Hard_Board8 () {
Board = new Array();
Solutions = new Array();
Board[0] = [2, 0, 0, 6, 5, 0, 0, 7, 0, 8, 0, 0, 0, 0, 1, 0, 4, 0, 0, 0, 0, 0, 8, 0, 3, 0, 0, 1, 0, 0, 0, 0, 3, 7, 8, 0, 9, 0, 0, 4, 0, 2, 0, 0, 6, 0, 5, 3, 7, 0, 0, 0, 0, 1, 0, 0, 9, 0, 3, 0, 0, 0, 0, 0, 2, 0, 8, 0, 0, 0, 0, 3, 0, 1, 0, 0, 4, 6, 0, 0, 7];
Board[1] = [0, 0, 4, 8, 0, 0, 3, 0, 1, 2, 3, 0, 0, 0, 6, 0, 0, 0, 8, 0, 7, 0, 0, 0, 0, 0, 0, 0, 5, 0, 9, 8, 0, 0, 0, 2, 1, 0, 0, 0, 3, 0, 0, 0, 8, 9, 0, 0, 0, 2, 4, 0, 6, 0, 0, 0, 0, 0, 0, 0, 8, 0, 9, 0, 0, 0, 7, 0, 0, 0, 3, 5, 7, 0, 9, 0, 0, 1, 2, 0, 0];
Board[2] = [0, 2, 0, 0, 6, 0, 9, 0, 0, 4, 0, 0, 0, 9, 0, 0, 0, 2, 7, 8, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 6, 0, 0, 7, 0, 0, 8, 0, 7, 1, 4, 2, 5, 0, 6, 0, 0, 5, 0, 0, 8, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 6, 4, 6, 0, 0, 0, 8, 0, 0, 0, 3, 0, 0, 1, 0, 2, 0, 0, 9, 0];
Board[3] = [0, 0, 6, 7, 8, 9, 0, 0, 0, 2, 1, 0, 0, 0, 6, 0, 9, 0, 8, 0, 0, 1, 0, 0, 0, 0, 0, 9, 0, 7, 0, 0, 0, 3, 0, 6, 0, 0, 0, 3, 0, 5, 0, 0, 0, 6, 0, 5, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 7, 0, 9, 0, 5, 0, 0, 0, 2, 4, 0, 0, 0, 9, 7, 8, 5, 0, 0];
Board[4] = [3, 0, 0, 0, 0, 0, 0, 9, 0, 0, 5, 0, 8, 0, 0, 0, 0, 1, 9, 0, 7, 2, 0, 1, 0, 0, 4, 0, 1, 2, 0, 5, 0, 9, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 8, 0, 4, 0, 6, 5, 0, 2, 0, 0, 7, 0, 9, 3, 0, 5, 1, 0, 0, 0, 0, 6, 0, 8, 0, 0, 7, 0, 0, 0, 0, 0, 0, 6];
Board[5] = [0, 0, 0, 7, 0, 8, 1, 0, 0, 0, 0, 2, 0, 6, 0, 0, 9, 8, 0, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 7, 9, 8, 7, 0, 0, 0, 0, 0, 5, 6, 3, 5, 0, 0, 7, 0, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 6, 2, 0, 0, 8, 0, 5, 0, 0, 0, 0, 3, 6, 0, 4, 0, 0, 0];
Board[6] = [0, 0, 0, 0, 5, 6, 0, 7, 0, 4, 0, 5, 7, 0, 9, 0, 0, 3, 0, 0, 0, 0, 2, 0, 5, 0, 0, 3, 5, 0, 0, 9, 0, 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 6, 0, 0, 8, 7, 0, 0, 4, 0, 7, 0, 0, 0, 0, 9, 0, 0, 5, 0, 1, 4, 0, 2, 0, 1, 0, 6, 4, 0, 0, 0, 0];
Board[7] = [0, 0, 5, 8, 0, 0, 1, 3, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 7, 0, 2, 0, 0, 4, 0, 0, 0, 8, 0, 0, 2, 4, 0, 0, 6, 0, 2, 0, 0, 3, 0, 0, 7, 0, 5, 0, 0, 9, 8, 0, 0, 4, 0, 0, 0, 7, 0, 0, 1, 0, 2, 0, 0, 0, 0, 7, 9, 0, 0, 0, 0, 0, 5, 3, 0, 0, 2, 9, 0, 0];
Board[8] = [0, 3, 2, 6, 0, 0, 0, 0, 9, 4, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, 8, 3, 0, 1, 0, 0, 0, 0, 4, 0, 0, 0, 0, 9, 0, 0, 8, 7, 9, 0, 0, 0, 6, 3, 5, 0, 0, 6, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 6, 7, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 1, 9, 0, 0, 0, 0, 5, 4, 6, 0];
Board[9] = [0, 5, 0, 8, 7, 0, 3, 0, 0, 0, 0, 9, 0, 0, 0, 6, 0, 0, 1, 0, 0, 5, 0, 0, 0, 8, 0, 8, 0, 7, 1, 0, 4, 5, 0, 0, 0, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 5, 9, 0, 7, 4, 0, 2, 0, 3, 0, 0, 0, 2, 0, 0, 9, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 0, 8, 0, 5, 1, 0, 4, 0];
Solutions[0] = "0,3,1,4,9,8,9,7,3,2,6,5,5,6,4,9,7,1,2,4,2,5,6,9,7,8,1,5,3,6,9,8,4,2,7,8,1,5,2,6,4,4,6,7,9,1,5,3,5,2,8,9,";
Solutions[1] = "0,5,6,7,9,2,1,5,4,9,8,7,9,2,1,3,6,5,4,6,3,7,4,1,4,2,6,5,7,9,7,8,1,5,3,3,1,5,4,6,2,7,4,2,6,9,8,1,8,3,5,4,6,";
Solutions[2] = "0,1,3,5,4,7,8,5,6,8,7,3,1,9,2,3,6,4,5,2,1,4,5,3,8,9,9,3,3,6,9,7,4,2,1,9,7,8,1,5,2,4,2,7,9,1,5,5,3,4,6,8,7,";
Solutions[3] = "0,5,4,1,3,2,3,4,5,7,8,7,9,2,3,4,6,5,8,2,1,4,5,1,2,4,6,8,7,9,3,8,9,7,4,3,5,1,6,4,9,8,7,8,3,1,6,4,6,2,1,3,";
Solutions[4] = "0,2,1,5,6,4,8,7,6,4,9,7,2,3,8,3,5,6,4,6,3,7,8,6,3,9,7,8,1,4,7,9,1,2,3,4,6,8,1,3,5,4,2,7,9,8,9,3,1,5,4,2,";
Solutions[5] = "0,4,6,5,9,3,2,1,3,4,5,7,7,8,3,2,4,6,5,2,4,3,6,8,9,2,4,1,3,6,8,9,4,1,9,8,7,5,1,6,4,4,9,7,1,3,5,1,2,9,8,7,";
Solutions[6] = "0,1,3,2,4,8,9,6,8,2,1,7,9,8,1,3,4,6,6,8,7,2,4,8,9,2,1,4,6,5,2,4,3,5,9,6,2,9,8,3,5,1,8,7,3,6,5,3,2,7,9,8,";
Solutions[7] = "0,6,4,7,9,2,3,1,2,5,7,9,8,9,8,1,3,6,5,7,9,1,3,5,4,1,6,5,8,9,3,6,7,2,1,8,9,3,5,6,4,2,6,4,8,5,1,3,1,4,6,8,7,";
Solutions[8] = "0,1,5,4,8,7,6,5,9,2,1,3,7,9,2,5,4,6,2,1,5,6,3,8,7,4,1,2,3,5,7,9,8,1,4,5,1,3,4,9,8,6,2,4,9,3,5,8,7,1,3,2,";
Solutions[9] = "0,4,6,9,2,1,7,8,2,1,3,5,4,2,3,4,6,9,7,9,2,6,3,2,4,6,3,5,7,8,3,6,8,1,5,1,4,6,8,7,6,4,7,9,8,3,5,9,7,3,2,6,";
}
}
Symbol 796 MovieClip [__Packages.Hard_Board9] Frame 0
class Hard_Board9
{
var Board, Solutions;
function Hard_Board9 () {
Board = new Array();
Solutions = new Array();
Board[0] = [8, 0, 9, 0, 2, 0, 4, 6, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 3, 2, 0, 8, 0, 0, 1, 2, 0, 5, 0, 6, 0, 5, 0, 0, 0, 2, 0, 1, 0, 2, 0, 5, 6, 0, 0, 7, 0, 4, 6, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 5, 1, 0, 4, 0, 9, 0, 7];
Board[1] = [9, 0, 8, 2, 1, 0, 0, 0, 5, 3, 0, 0, 0, 4, 0, 9, 0, 0, 6, 0, 0, 8, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 4, 0, 3, 0, 5, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 6, 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 7, 0, 0, 4, 0, 9, 0, 0, 0, 3, 8, 0, 0, 0, 5, 1, 2, 0, 4];
Board[2] = [0, 9, 7, 1, 3, 0, 0, 0, 0, 2, 3, 0, 0, 0, 0, 8, 0, 7, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 7, 0, 0, 4, 0, 6, 5, 0, 6, 0, 0, 8, 0, 9, 0, 0, 2, 0, 4, 2, 0, 5, 0, 0, 7, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 0, 2, 6, 0, 0, 0, 0, 2, 4, 7, 8, 0];
Board[3] = [0, 0, 0, 0, 8, 0, 0, 0, 3, 0, 8, 7, 1, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 6, 0, 7, 0, 0, 0, 8, 0, 0, 4, 6, 0, 5, 0, 6, 0, 0, 9, 0, 0, 2, 0, 4, 0, 2, 3, 0, 0, 9, 0, 0, 0, 7, 0, 5, 0, 1, 0, 6, 0, 0, 0, 0, 0, 0, 8, 3, 5, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0];
Board[4] = [0, 0, 9, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 6, 0, 0, 9, 8, 0, 5, 0, 7, 0, 0, 0, 0, 0, 0, 1, 4, 3, 0, 6, 0, 0, 9, 0, 9, 0, 0, 4, 0, 0, 5, 0, 3, 0, 0, 8, 0, 9, 2, 4, 0, 0, 0, 0, 0, 0, 4, 0, 8, 0, 9, 7, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 9, 0, 0, 5, 0, 0];
Board[5] = [0, 0, 8, 0, 0, 0, 4, 0, 5, 4, 0, 0, 0, 9, 0, 0, 0, 2, 1, 3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 3, 0, 0, 0, 4, 0, 3, 5, 6, 0, 7, 0, 0, 0, 6, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 8, 7, 6, 0, 0, 0, 8, 0, 0, 0, 3, 9, 0, 7, 0, 0, 0, 6, 0, 0];
Board[6] = [0, 0, 6, 0, 7, 0, 2, 0, 0, 0, 1, 0, 0, 4, 0, 0, 0, 9, 8, 0, 0, 2, 0, 0, 0, 0, 6, 0, 2, 0, 0, 0, 5, 0, 8, 7, 0, 0, 0, 9, 8, 7, 0, 0, 0, 9, 8, 0, 1, 0, 0, 0, 3, 0, 7, 0, 0, 0, 0, 1, 0, 0, 2, 3, 0, 0, 0, 6, 0, 0, 9, 0, 0, 0, 2, 0, 9, 0, 3, 0, 0];
Board[7] = [0, 5, 4, 0, 0, 0, 0, 0, 2, 9, 0, 7, 2, 1, 3, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 9, 0, 0, 0, 0, 1, 2, 0, 3, 5, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 6, 3, 0, 8, 7, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 4, 6, 2, 9, 0, 7, 8, 0, 0, 0, 0, 0, 6, 2, 0];
Board[8] = [0, 9, 0, 0, 0, 0, 6, 0, 0, 4, 0, 0, 9, 8, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0, 7, 0, 8, 0, 9, 4, 0, 2, 5, 0, 0, 0, 5, 0, 0, 9, 0, 0, 2, 0, 0, 0, 1, 5, 0, 3, 7, 0, 9, 0, 8, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 4, 6, 0, 0, 7, 0, 0, 4, 0, 0, 0, 0, 5, 0];
Board[9] = [0, 6, 0, 0, 0, 9, 0, 3, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 8, 9, 7, 9, 7, 0, 0, 0, 4, 6, 0, 3, 0, 0, 2, 0, 0, 0, 9, 0, 0, 6, 0, 3, 8, 0, 0, 0, 4, 2, 3, 1, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 0, 8, 0, 5, 0, 0, 0, 2, 0];
Solutions[0] = "0,7,3,1,5,2,1,3,6,5,7,9,8,5,4,6,9,8,1,9,7,4,3,6,3,7,9,8,4,1,4,3,8,9,2,7,9,5,1,3,7,9,8,3,5,6,2,4,3,2,6,8,";
Solutions[1] = "0,7,3,6,4,1,2,5,6,7,8,4,5,7,9,3,2,7,8,9,2,5,6,3,6,9,8,7,4,2,4,1,3,7,8,9,1,3,4,6,8,9,2,6,7,8,1,5,9,7,3,6,";
Solutions[2] = "0,8,2,5,6,4,1,4,6,5,9,5,6,4,7,9,2,3,1,9,8,2,1,3,5,3,7,1,4,1,3,6,9,8,4,2,6,8,7,3,1,5,8,5,1,3,4,3,1,5,6,9,";
Solutions[3] = "0,6,5,4,7,9,2,1,9,2,3,5,4,6,3,1,5,8,9,7,9,2,1,3,5,3,8,7,1,4,1,6,5,8,7,8,9,3,4,2,2,4,6,9,7,1,3,5,6,2,7,9,8,";
Solutions[4] = "0,7,8,1,3,4,6,5,2,3,4,5,7,4,6,9,8,1,3,2,2,5,8,7,8,7,2,1,3,6,6,5,7,1,5,3,1,6,2,9,7,8,5,3,6,2,6,4,2,8,7,1,3,";
Solutions[5] = "0,7,9,1,3,2,6,6,5,7,8,1,3,2,4,5,7,9,8,8,7,9,1,5,6,2,1,8,9,3,5,8,2,4,1,5,1,3,6,4,9,2,4,9,7,5,1,8,5,1,3,2,4,";
Solutions[6] = "0,5,4,8,9,1,3,2,3,5,6,8,7,7,9,1,3,5,4,1,4,6,3,9,6,3,5,1,2,4,7,2,4,6,5,9,8,3,5,4,6,5,1,4,2,7,8,4,6,7,8,5,1,";
Solutions[7] = "0,6,8,7,9,1,3,8,4,6,5,3,2,1,4,6,7,8,7,9,8,4,6,4,1,6,3,5,7,9,5,9,2,4,1,2,6,7,9,5,1,3,1,3,5,8,7,9,3,5,1,4,";
Solutions[8] = "0,7,8,3,2,1,4,5,6,5,7,3,2,1,3,6,5,4,9,8,7,1,3,6,3,6,7,8,4,1,2,4,6,8,9,7,1,3,5,6,4,5,3,2,8,9,6,2,8,7,9,1,3,";
Solutions[9] = "0,5,4,7,8,2,1,8,9,7,3,5,6,4,2,3,1,4,5,8,2,1,5,1,4,3,6,5,7,8,5,9,7,1,4,2,7,8,9,4,2,6,9,3,1,5,7,9,3,1,4,6,";
}
}
Symbol 797 MovieClip [__Packages.Hard_Board10] Frame 0
class Hard_Board10
{
var Board, Solutions;
function Hard_Board10 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 2, 5, 0, 0, 0, 8, 0, 6, 0, 0, 0, 9, 7, 0, 2, 0, 0, 7, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 9, 0, 0, 4, 0, 2, 7, 8, 0, 0, 0, 0, 0, 6, 3, 4, 0, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 3, 0, 0, 5, 0, 4, 2, 0, 0, 0, 9, 0, 9, 0, 0, 0, 5, 2, 0, 0];
Board[1] = [0, 0, 2, 0, 0, 4, 0, 0, 0, 0, 9, 0, 0, 0, 0, 4, 5, 6, 4, 0, 0, 0, 0, 7, 1, 0, 3, 3, 5, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, 4, 0, 2, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0, 9, 7, 9, 0, 7, 1, 0, 0, 0, 0, 2, 6, 2, 4, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 0, 0, 9, 0, 0];
Board[2] = [0, 1, 0, 0, 0, 6, 7, 0, 0, 0, 4, 0, 0, 8, 9, 1, 0, 0, 8, 0, 9, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 7, 9, 9, 0, 0, 0, 0, 0, 0, 0, 6, 6, 3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 7, 0, 5, 0, 3, 0, 0, 1, 6, 4, 0, 0, 8, 0, 0, 0, 8, 5, 0, 0, 0, 2, 0];
Board[3] = [0, 6, 0, 0, 7, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 8, 2, 1, 0, 4, 0, 5, 0, 0, 9, 1, 2, 0, 0, 5, 0, 0, 0, 6, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 3, 5, 8, 0, 0, 6, 0, 4, 0, 9, 8, 5, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 9, 0, 0, 0, 5, 0, 0, 2, 0];
Board[4] = [0, 8, 0, 1, 3, 2, 0, 4, 0, 0, 2, 0, 4, 0, 0, 9, 0, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 2, 0, 5, 0, 7, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 4, 0, 9, 0, 0, 4, 0, 9, 8, 7, 0, 5, 0];
Board[5] = [0, 0, 0, 0, 0, 0, 3, 2, 1, 0, 0, 0, 0, 1, 3, 6, 0, 0, 2, 0, 0, 5, 0, 0, 0, 8, 7, 6, 0, 3, 0, 8, 0, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 9, 0, 0, 7, 0, 0, 2, 0, 5, 0, 3, 7, 8, 0, 0, 0, 1, 0, 0, 6, 0, 0, 6, 7, 9, 0, 0, 0, 0, 3, 1, 5, 0, 0, 0, 0, 0, 0];
Board[6] = [8, 0, 7, 3, 0, 2, 0, 0, 4, 0, 6, 0, 0, 7, 0, 0, 0, 0, 0, 3, 0, 0, 4, 5, 0, 0, 0, 9, 0, 0, 0, 0, 0, 5, 6, 0, 0, 4, 2, 0, 0, 0, 7, 9, 0, 0, 5, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 8, 9, 0, 0, 3, 0, 0, 0, 0, 0, 5, 0, 0, 4, 0, 3, 0, 0, 2, 0, 4, 8, 0, 9];
Board[7] = [0, 0, 0, 7, 0, 0, 1, 2, 0, 0, 3, 0, 0, 5, 6, 0, 8, 9, 0, 0, 0, 1, 0, 3, 0, 0, 6, 2, 0, 0, 0, 0, 0, 0, 9, 0, 0, 7, 9, 0, 0, 0, 3, 6, 0, 0, 5, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 6, 0, 2, 0, 0, 0, 9, 8, 0, 5, 3, 0, 0, 4, 0, 0, 2, 4, 0, 0, 8, 0, 0, 0];
Board[8] = [0, 0, 0, 0, 5, 0, 9, 7, 0, 8, 0, 7, 3, 0, 0, 0, 4, 0, 0, 0, 0, 0, 8, 7, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 8, 4, 0, 2, 5, 0, 0, 6, 5, 0, 0, 0, 0, 0, 0, 1, 0, 8, 0, 1, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 9, 1, 0, 3, 0, 1, 5, 0, 4, 0, 0, 0, 0];
Board[9] = [0, 2, 0, 0, 0, 5, 7, 9, 0, 9, 8, 0, 0, 1, 2, 0, 0, 0, 6, 0, 4, 0, 7, 0, 0, 0, 0, 4, 0, 0, 5, 0, 0, 8, 0, 0, 0, 9, 0, 0, 0, 0, 0, 5, 0, 0, 0, 3, 0, 0, 9, 0, 0, 1, 0, 0, 0, 0, 6, 0, 9, 0, 7, 0, 0, 0, 8, 9, 0, 0, 1, 3, 0, 7, 9, 1, 0, 0, 0, 2, 0];
Solutions[0] = "0,3,1,6,4,9,7,4,5,8,3,1,9,8,2,6,5,4,5,3,6,7,8,1,9,1,4,2,5,2,6,5,7,9,8,2,6,4,9,1,5,1,3,6,8,7,8,7,3,1,4,6,";
Solutions[1] = "0,1,3,6,5,7,8,9,7,8,3,2,1,6,5,9,8,2,6,8,2,1,4,8,7,9,1,3,6,5,2,4,1,5,8,8,3,5,6,4,8,7,9,5,1,5,1,3,4,6,7,8,";
Solutions[2] = "0,2,3,4,5,9,8,5,6,7,3,2,7,1,4,6,5,1,2,4,3,6,5,8,7,2,1,4,3,5,8,9,7,2,4,1,4,6,2,8,1,3,5,2,9,7,7,9,3,1,6,4,";
Solutions[3] = "0,4,5,8,9,1,3,3,2,5,4,6,7,8,7,9,3,6,8,7,4,3,6,3,5,9,8,7,4,1,2,1,6,7,9,2,7,1,3,5,3,4,6,2,9,8,8,7,3,1,6,4,";
Solutions[4] = "0,9,7,6,5,3,1,6,5,7,6,5,4,7,9,3,1,2,9,8,2,4,1,5,4,1,3,6,8,9,3,8,7,9,4,2,8,7,9,1,3,2,6,4,3,6,2,8,7,2,6,1,3,";
Solutions[5] = "0,5,6,4,8,7,9,8,9,7,2,5,4,3,1,4,6,9,5,9,7,4,2,1,2,6,3,5,7,8,9,8,1,4,6,9,3,5,2,4,4,2,8,1,3,5,4,6,2,8,7,9,";
Solutions[6] = "0,9,1,6,5,5,4,9,8,3,2,1,2,1,6,9,8,7,7,8,4,2,1,3,1,5,3,6,8,6,7,8,9,4,1,4,2,6,7,1,5,7,8,9,1,3,2,6,1,5,6,7,";
Solutions[7] = "0,4,6,5,8,9,3,1,2,4,7,7,9,8,2,4,5,4,1,3,6,5,8,7,8,2,1,4,5,3,6,8,9,7,2,1,1,3,4,9,7,8,7,1,6,2,6,9,7,5,3,1,";
Solutions[8] = "0,2,3,1,6,4,8,9,2,1,6,5,5,6,4,9,3,2,4,2,5,6,3,7,9,7,1,3,6,3,7,9,8,4,2,7,9,5,2,6,4,4,6,8,7,5,3,2,6,8,9,7,";
Solutions[9] = "0,3,1,6,4,8,7,3,4,6,5,5,9,8,1,3,2,1,2,3,6,7,9,7,8,4,2,1,3,6,5,6,7,8,2,4,1,3,5,2,4,8,2,4,6,7,5,8,5,3,6,4,";
}
}
Symbol 798 MovieClip [__Packages.Extreme_Board1] Frame 0
class Extreme_Board1
{
var Board, Solutions;
function Extreme_Board1 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 0, 0, 1, 0, 5, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 5, 8, 0, 9, 0, 0, 1, 7, 0, 9, 0, 2, 0, 0, 0, 0, 4, 2, 0, 6, 0, 5, 0, 7, 8, 0, 0, 0, 0, 8, 0, 1, 0, 2, 1, 0, 0, 4, 0, 2, 7, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 4, 0, 9, 0, 0, 0, 0];
Board[1] = [0, 4, 0, 0, 9, 0, 0, 0, 2, 3, 0, 2, 0, 0, 5, 0, 0, 0, 9, 0, 8, 1, 0, 0, 0, 0, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 8, 9, 2, 0, 0, 0, 0, 7, 1, 0, 3, 0, 0, 0, 5, 0, 0, 2, 0, 4, 1, 0, 0, 0, 2, 0, 0, 9, 0];
Board[2] = [6, 0, 0, 0, 7, 0, 0, 0, 0, 0, 2, 1, 0, 4, 0, 0, 0, 0, 9, 0, 0, 0, 0, 2, 0, 6, 5, 4, 0, 0, 5, 0, 0, 8, 0, 0, 0, 0, 8, 4, 0, 1, 3, 0, 0, 0, 0, 3, 0, 0, 9, 0, 0, 1, 2, 4, 0, 8, 0, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 6, 2, 0, 0, 0, 0, 0, 6, 0, 0, 0, 7];
Board[3] = [0, 4, 0, 0, 0, 0, 0, 1, 3, 0, 7, 9, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 5, 8, 0, 0, 0, 0, 5, 7, 8, 0, 0, 0, 0, 9, 8, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 3, 6, 9, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 3, 5, 0, 7, 9, 0, 0, 0, 0, 0, 6, 0];
Board[4] = [0, 1, 0, 0, 4, 0, 0, 0, 7, 0, 0, 8, 2, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 9, 2, 0, 1, 0, 0, 0, 0, 8, 7, 0, 0, 2, 0, 0, 9, 0, 0, 0, 6, 0, 0, 4, 0, 0, 6, 3, 0, 0, 0, 0, 2, 0, 4, 7, 0, 0, 0, 0, 5, 0, 9, 0, 0, 0, 1, 4, 0, 0, 1, 0, 0, 0, 6, 0, 0, 8, 0];
Board[5] = [5, 0, 0, 0, 9, 0, 3, 0, 1, 0, 0, 3, 4, 6, 0, 0, 8, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 6, 7, 0, 0, 0, 8, 0, 0, 0, 0, 0, 6, 0, 0, 0, 5, 8, 0, 0, 0, 1, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 7, 9, 0, 0, 1, 3, 2, 0, 0, 4, 0, 2, 0, 8, 0, 0, 0, 5];
Board[6] = [4, 0, 0, 0, 0, 9, 0, 0, 2, 0, 3, 2, 0, 5, 0, 0, 7, 0, 0, 0, 8, 0, 0, 3, 0, 0, 0, 0, 0, 9, 0, 1, 4, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 8, 9, 0, 4, 0, 0, 0, 0, 0, 6, 0, 0, 8, 0, 0, 0, 2, 0, 0, 7, 0, 1, 5, 0, 9, 0, 0, 5, 0, 0, 0, 0, 4];
Board[7] = [0, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 1, 3, 4, 5, 0, 0, 4, 6, 0, 0, 0, 0, 2, 0, 0, 8, 0, 0, 0, 4, 0, 0, 5, 1, 0, 0, 0, 3, 0, 0, 0, 7, 6, 0, 0, 9, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 0, 9, 7, 0, 0, 9, 8, 3, 5, 0, 0, 0, 0, 0, 0, 2, 0, 0, 8, 0, 0, 0];
Board[8] = [0, 7, 0, 0, 0, 1, 0, 0, 0, 3, 1, 0, 0, 5, 0, 0, 9, 0, 6, 0, 0, 0, 0, 7, 2, 0, 0, 7, 0, 0, 0, 0, 2, 6, 0, 0, 0, 3, 0, 0, 9, 0, 0, 4, 0, 0, 0, 1, 5, 0, 0, 0, 0, 8, 0, 0, 4, 8, 0, 0, 0, 0, 5, 0, 9, 0, 0, 3, 0, 0, 2, 6, 0, 0, 0, 2, 0, 0, 0, 8, 0];
Board[9] = [0, 0, 0, 3, 1, 2, 0, 5, 0, 0, 0, 0, 0, 0, 8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 6, 0, 0, 9, 0, 1, 4, 2, 0, 0, 5, 0, 6, 0, 0, 7, 8, 7, 0, 4, 0, 0, 3, 0, 0, 9, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 1, 0, 2, 6, 4, 0, 0, 0];
Solutions[0] = "0,9,7,8,2,3,6,4,1,2,5,4,6,8,9,6,4,7,2,3,8,1,4,6,5,3,1,3,9,5,3,6,9,7,4,5,3,6,8,9,9,7,3,5,1,4,2,2,6,7,8,3,1,5,";
Solutions[1] = "0,6,5,7,8,3,1,1,4,6,9,7,8,7,3,2,6,4,6,8,7,9,4,2,1,8,2,4,1,3,4,2,1,3,5,6,7,6,4,9,8,5,8,9,7,1,3,6,5,3,6,4,8,7,";
Solutions[2] = "0,5,4,9,8,1,3,2,3,6,5,7,9,8,8,7,3,1,4,1,2,3,6,7,9,7,9,2,5,6,5,6,7,8,2,4,6,9,7,5,1,8,7,9,1,3,4,1,3,5,2,4,9,8,";
Solutions[3] = "0,5,6,9,7,8,2,8,3,1,5,4,6,1,3,6,4,7,9,6,3,9,1,2,4,7,4,2,1,6,1,2,4,5,8,7,3,5,6,4,7,9,4,6,2,9,7,1,8,1,5,3,4,2,";
Solutions[4] = "0,3,2,5,6,8,9,9,7,1,3,5,4,4,5,8,7,3,5,3,6,9,1,4,7,8,1,2,4,5,3,2,1,5,9,7,8,6,9,8,3,1,8,7,3,5,2,6,5,3,4,2,7,9,";
Solutions[5] = "0,4,6,7,8,2,2,1,5,9,8,7,9,1,3,6,5,4,1,4,3,5,9,8,9,7,2,4,1,5,3,6,3,7,9,4,2,3,5,1,2,4,8,7,9,8,5,4,6,6,9,7,1,3,";
Solutions[6] = "0,6,5,7,8,3,1,1,4,6,9,8,7,9,1,2,6,4,5,8,7,2,6,2,4,1,3,6,5,7,8,9,3,7,2,1,5,1,3,4,2,9,7,6,4,9,8,3,8,7,3,1,2,6,";
Solutions[7] = "0,2,1,3,4,6,8,9,8,7,9,2,6,5,8,7,9,1,3,9,7,1,2,3,6,2,4,6,5,8,9,3,5,8,7,2,4,3,1,4,6,2,8,7,1,6,4,2,4,6,7,9,5,3,1,";
Solutions[8] = "0,9,8,3,2,5,6,4,2,6,4,8,7,4,5,9,8,3,1,8,9,4,1,5,3,5,6,7,8,1,2,4,2,6,3,9,7,2,6,7,9,3,1,8,7,1,5,4,1,5,3,4,6,7,9,";
Solutions[9] = "0,7,9,8,4,6,4,6,5,9,7,2,3,1,3,2,6,4,5,8,3,5,7,8,2,4,1,3,8,9,9,2,1,6,5,8,1,5,3,6,4,2,6,2,9,7,5,3,1,5,3,9,7,8,";
}
}
Symbol 799 MovieClip [__Packages.Extreme_Board2] Frame 0
class Extreme_Board2
{
var Board, Solutions;
function Extreme_Board2 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 0, 0, 0, 3, 0, 4, 0, 0, 0, 0, 0, 5, 0, 0, 7, 9, 0, 6, 0, 7, 0, 0, 2, 0, 0, 0, 0, 1, 3, 0, 5, 9, 0, 0, 3, 0, 6, 0, 0, 0, 1, 0, 4, 0, 0, 9, 2, 0, 4, 6, 0, 0, 0, 0, 4, 0, 0, 8, 0, 5, 0, 9, 8, 0, 0, 3, 0, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0];
Board[1] = [3, 0, 0, 0, 6, 0, 0, 0, 0, 0, 4, 5, 0, 9, 0, 0, 2, 0, 0, 0, 8, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 4, 2, 0, 6, 0, 3, 0, 9, 7, 5, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 9, 5, 0, 0, 0, 9, 0, 0, 1, 0, 6, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 8];
Board[2] = [5, 6, 0, 0, 0, 0, 0, 0, 1, 0, 9, 0, 0, 3, 2, 0, 5, 0, 0, 3, 1, 0, 0, 0, 0, 0, 7, 0, 5, 0, 8, 0, 0, 0, 0, 0, 9, 0, 0, 0, 4, 0, 0, 0, 3, 0, 0, 0, 0, 0, 6, 0, 9, 0, 3, 0, 0, 0, 0, 0, 8, 7, 0, 0, 2, 0, 9, 8, 0, 0, 3, 0, 7, 0, 0, 0, 0, 0, 0, 4, 6];
Board[3] = [0, 0, 0, 9, 0, 0, 0, 0, 2, 0, 8, 0, 0, 0, 1, 0, 6, 0, 1, 0, 3, 0, 0, 4, 0, 0, 0, 0, 0, 0, 4, 1, 0, 3, 0, 6, 2, 0, 0, 0, 6, 0, 0, 0, 9, 3, 0, 5, 0, 9, 8, 0, 0, 0, 0, 0, 0, 2, 0, 0, 9, 0, 7, 0, 4, 0, 8, 0, 0, 0, 1, 0, 9, 0, 0, 0, 0, 5, 0, 0, 0];
Board[4] = [0, 5, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 4, 3, 0, 0, 0, 0, 5, 0, 8, 7, 4, 1, 0, 0, 0, 0, 7, 0, 0, 5, 0, 3, 0, 0, 0, 4, 0, 2, 0, 0, 8, 0, 0, 0, 0, 6, 3, 8, 7, 0, 5, 0, 0, 0, 0, 6, 2, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 7, 0];
Board[5] = [0, 0, 0, 0, 4, 0, 0, 8, 9, 7, 0, 0, 3, 0, 0, 0, 5, 0, 0, 0, 5, 9, 0, 0, 1, 0, 0, 2, 0, 0, 0, 0, 6, 8, 0, 7, 0, 0, 0, 4, 0, 1, 0, 0, 0, 3, 0, 6, 7, 0, 0, 0, 0, 4, 0, 0, 3, 0, 0, 4, 9, 0, 0, 0, 8, 0, 0, 0, 3, 0, 0, 2, 6, 2, 0, 0, 9, 0, 0, 0, 0];
Board[6] = [5, 0, 0, 0, 7, 9, 0, 0, 0, 0, 3, 1, 0, 4, 0, 0, 8, 0, 0, 9, 0, 0, 0, 0, 4, 5, 0, 9, 0, 0, 1, 0, 0, 3, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 5, 0, 0, 7, 0, 8, 9, 0, 0, 0, 0, 4, 0, 0, 2, 0, 0, 9, 0, 5, 3, 0, 0, 0, 0, 4, 6, 0, 0, 0, 8];
Board[7] = [3, 0, 0, 0, 6, 0, 0, 0, 7, 9, 0, 8, 0, 0, 0, 5, 6, 0, 0, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 3, 0, 0, 0, 0, 8, 0, 1, 0, 2, 0, 5, 0, 0, 0, 0, 9, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 0, 0, 5, 3, 0, 0, 0, 7, 0, 9, 2, 0, 0, 0, 8, 0, 0, 0, 5];
Board[8] = [8, 0, 7, 0, 0, 0, 0, 0, 5, 0, 6, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 6, 4, 5, 7, 0, 0, 0, 0, 0, 7, 0, 0, 2, 0, 0, 1, 4, 0, 0, 3, 0, 0, 7, 9, 0, 0, 8, 0, 0, 1, 0, 0, 0, 0, 0, 6, 8, 9, 7, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 8, 0, 7, 0, 0, 0, 0, 0, 6, 0, 4];
Board[9] = [0, 0, 0, 0, 2, 0, 0, 0, 0, 5, 0, 0, 0, 0, 9, 0, 1, 0, 0, 3, 1, 4, 0, 0, 0, 0, 8, 9, 7, 8, 0, 0, 0, 5, 0, 0, 0, 4, 0, 0, 6, 0, 0, 8, 0, 0, 0, 3, 0, 0, 0, 4, 2, 1, 3, 0, 0, 0, 0, 2, 8, 9, 0, 0, 8, 0, 5, 0, 0, 0, 0, 4, 0, 0, 0, 0, 7, 0, 0, 0, 0];
Solutions[0] = "0,7,9,8,1,2,5,6,1,3,2,4,6,8,4,5,8,9,1,3,2,4,6,8,7,5,8,9,7,2,8,7,1,3,5,6,2,9,7,3,1,7,5,1,4,6,2,5,3,4,2,7,9,8,";
Solutions[1] = "0,1,2,5,4,7,8,9,6,8,7,1,3,9,7,3,4,5,6,7,8,9,1,4,3,6,1,5,8,3,6,7,8,2,1,4,2,6,4,8,3,1,8,7,3,5,2,1,5,3,4,6,9,7,";
Solutions[2] = "0,4,7,9,8,3,2,8,7,1,6,4,2,4,6,5,9,8,6,3,7,9,4,1,2,7,8,2,1,5,6,1,4,2,3,5,7,8,1,5,6,2,4,9,4,6,7,1,5,8,9,5,1,3,2,";
Solutions[3] = "0,4,5,6,8,7,1,3,7,9,3,2,4,5,2,6,5,7,9,8,8,9,7,2,5,1,4,5,3,8,7,6,7,2,4,1,5,3,1,4,6,8,6,2,7,9,5,3,7,8,1,3,6,2,4,";
Solutions[4] = "0,6,4,8,3,2,1,9,8,7,1,3,6,5,2,1,4,6,9,2,3,5,6,9,8,6,8,7,9,1,7,9,2,4,1,5,9,1,3,2,4,4,6,8,7,1,3,5,1,3,5,6,8,9,";
Solutions[5] = "0,1,3,2,6,5,7,9,8,1,2,4,6,4,6,7,8,2,3,4,1,5,3,9,8,7,9,2,3,6,5,5,8,9,2,1,5,1,2,6,7,8,9,7,1,5,6,4,4,8,7,5,3,1,";
Solutions[6] = "0,6,4,8,1,2,3,2,5,6,7,9,8,7,2,1,3,6,7,8,2,4,6,5,6,3,9,8,7,2,4,1,4,6,3,8,9,7,3,5,1,6,2,4,6,7,8,1,3,1,5,2,9,7,";
Solutions[7] = "0,1,2,5,4,8,9,7,2,3,1,4,6,8,9,7,2,3,1,4,2,6,9,7,8,7,9,4,6,3,5,3,6,8,4,2,8,9,7,3,1,5,6,1,4,2,6,8,6,4,7,9,3,1,";
Solutions[8] = "0,9,3,1,2,4,6,5,4,9,7,8,1,2,2,3,1,9,8,6,5,3,8,9,4,1,2,5,6,8,9,7,4,2,3,5,6,4,2,5,1,3,3,5,2,6,4,9,7,8,9,1,5,3,2,";
Solutions[9] = "0,8,9,7,1,3,6,4,5,6,4,7,8,3,2,2,5,6,9,7,2,1,4,3,6,1,2,3,5,7,9,6,5,8,9,7,1,5,6,4,7,7,9,3,1,2,6,4,2,6,9,8,1,5,3,";
}
}
Symbol 800 MovieClip [__Packages.Extreme_Board3] Frame 0
class Extreme_Board3
{
var Board, Solutions;
function Extreme_Board3 () {
Board = new Array();
Solutions = new Array();
Board[0] = [9, 7, 0, 0, 0, 0, 4, 6, 5, 3, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 2, 0, 8, 0, 0, 1, 0, 0, 0, 0, 4, 0, 0, 3, 0, 5, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 4, 0, 8, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 8, 5, 0, 3, 1, 5, 3, 0, 0, 0, 0, 8, 7];
Board[1] = [0, 7, 0, 2, 0, 0, 0, 0, 5, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 7, 1, 0, 0, 4, 0, 1, 6, 0, 0, 0, 7, 0, 5, 0, 6, 0, 0, 0, 2, 0, 1, 0, 8, 0, 0, 0, 2, 3, 0, 6, 0, 0, 4, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 7, 8, 0, 0, 0, 0, 5, 0, 2, 0];
Board[2] = [0, 7, 0, 2, 3, 0, 0, 6, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 7, 0, 3, 0, 0, 0, 0, 6, 5, 0, 0, 0, 8, 0, 0, 6, 9, 0, 8, 1, 0, 0, 7, 0, 0, 0, 4, 2, 0, 0, 0, 0, 9, 0, 3, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 6, 0, 0, 8, 9, 0, 1, 0];
Board[3] = [0, 0, 0, 0, 6, 0, 0, 0, 8, 4, 5, 0, 0, 0, 8, 3, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 5, 0, 1, 4, 3, 0, 0, 0, 0, 0, 0, 0, 7, 2, 0, 1, 5, 0, 0, 0, 0, 0, 0, 0, 9, 4, 2, 0, 9, 0, 0, 5, 0, 3, 0, 0, 0, 0, 0, 1, 6, 0, 0, 0, 9, 7, 6, 0, 0, 0, 8, 0, 0, 0, 0];
Board[4] = [3, 2, 1, 0, 6, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 5, 0, 8, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 8, 7, 0, 0, 6, 0, 0, 7, 0, 0, 4, 0, 0, 9, 8, 1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 9, 0, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 1, 0, 6, 2, 4];
Board[5] = [5, 6, 0, 0, 0, 9, 0, 0, 1, 0, 0, 0, 2, 0, 0, 6, 0, 0, 0, 0, 1, 0, 0, 6, 0, 0, 7, 0, 5, 3, 0, 0, 0, 4, 0, 2, 0, 0, 0, 6, 0, 5, 0, 0, 0, 9, 0, 8, 0, 0, 0, 5, 6, 0, 3, 0, 0, 4, 0, 0, 8, 0, 0, 0, 0, 9, 0, 0, 1, 0, 0, 0, 4, 0, 0, 7, 0, 0, 0, 3, 5];
Board[6] = [6, 0, 0, 0, 0, 8, 2, 3, 0, 0, 7, 0, 0, 1, 0, 0, 0, 0, 3, 0, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 5, 0, 0, 0, 0, 8, 0, 0, 9, 4, 2, 1, 6, 0, 0, 5, 0, 0, 0, 0, 9, 0, 0, 0, 1, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 0, 5, 0, 0, 2, 0, 0, 6, 4, 8, 0, 0, 0, 0, 5];
Board[7] = [0, 0, 0, 3, 0, 0, 0, 5, 4, 0, 6, 0, 0, 0, 7, 0, 2, 1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 1, 2, 5, 0, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0, 0, 2, 5, 6, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 9, 4, 2, 0, 8, 0, 0, 0, 3, 0, 7, 8, 0, 0, 0, 5, 0, 0, 0];
Board[8] = [0, 3, 2, 0, 4, 0, 0, 0, 0, 0, 9, 8, 0, 1, 3, 0, 5, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 8, 0, 0, 0, 2, 0, 4, 0, 6, 0, 5, 0, 9, 0, 8, 0, 0, 0, 2, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 2, 0, 7, 9, 0, 1, 3, 0, 0, 0, 0, 0, 6, 0, 8, 7, 0];
Board[9] = [0, 0, 3, 0, 0, 4, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 2, 0, 0, 0, 0, 2, 3, 1, 0, 0, 4, 0, 8, 0, 0, 0, 2, 5, 0, 3, 6, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 4, 6, 0, 0, 0, 9, 0, 7, 0, 0, 3, 1, 5, 0, 0, 0, 0, 6, 0, 0, 8, 9, 0, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0];
Solutions[0] = "0,8,1,2,3,1,5,6,7,9,8,6,4,7,8,9,1,3,7,9,2,4,3,5,6,2,1,6,8,7,5,3,6,8,7,2,1,9,7,5,3,1,2,4,2,6,4,9,7,1,6,4,2,9,";
Solutions[1] = "0,9,8,3,1,4,6,1,5,6,4,7,9,8,6,4,5,8,3,2,2,5,3,8,9,3,9,7,8,4,7,9,1,4,5,2,6,9,5,1,3,1,5,3,4,2,6,8,9,7,3,1,6,4,";
Solutions[2] = "0,9,8,1,5,4,3,5,6,4,8,9,7,6,4,8,9,2,1,4,2,1,3,9,7,5,3,7,4,2,8,9,1,6,5,3,8,7,1,5,2,6,1,5,3,4,2,6,9,2,4,7,3,5,";
Solutions[3] = "0,1,2,3,4,5,9,7,6,7,9,1,2,7,8,9,3,6,4,2,5,6,7,8,9,8,9,4,3,6,3,6,5,8,7,1,7,8,1,2,6,4,5,3,2,4,8,4,2,9,7,1,5,3,";
Solutions[4] = "0,5,4,9,8,9,8,7,2,3,1,4,5,6,4,9,7,3,2,4,1,2,6,5,9,5,3,9,8,2,1,7,4,2,3,5,6,2,4,7,8,5,3,1,5,4,2,6,9,8,7,8,7,3,5,";
Solutions[5] = "0,4,8,7,3,2,8,9,7,1,3,5,4,2,3,5,4,9,8,6,9,8,7,1,1,4,2,3,7,9,8,7,1,2,4,3,1,5,6,2,7,9,7,8,3,5,2,4,6,2,6,9,8,1,";
Solutions[6] = "0,4,5,9,7,1,9,8,3,2,5,6,4,1,6,4,5,8,9,4,2,1,3,6,9,7,7,8,5,3,3,6,7,8,1,4,2,5,3,2,6,4,8,8,9,7,1,3,4,6,2,9,7,3,1,";
Solutions[7] = "0,8,9,7,2,1,6,5,4,9,8,3,3,6,5,4,9,8,7,7,8,4,6,3,6,5,7,9,8,1,2,1,4,3,7,9,3,1,5,2,4,6,7,6,7,9,1,5,9,1,3,2,4,6,";
Solutions[8] = "0,1,5,6,9,8,7,7,2,6,4,6,5,8,7,9,3,2,1,3,6,9,7,4,1,2,1,3,7,8,7,9,1,4,5,3,9,8,7,3,5,1,2,4,6,4,8,5,5,1,3,4,2,9,";
Solutions[9] = "0,2,1,5,6,9,8,7,5,4,6,7,3,1,8,7,9,6,5,9,7,1,4,6,3,5,9,7,8,4,1,2,5,3,7,8,9,8,2,4,6,4,2,7,1,3,5,3,5,1,2,6,7,9,";
}
}
Symbol 801 MovieClip [__Packages.Extreme_Board4] Frame 0
class Extreme_Board4
{
var Board, Solutions;
function Extreme_Board4 () {
Board = new Array();
Solutions = new Array();
Board[0] = [3, 0, 0, 4, 6, 0, 0, 9, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 9, 8, 7, 0, 0, 2, 5, 0, 0, 0, 0, 8, 0, 0, 0, 0, 5, 0, 4, 0, 2, 0, 0, 0, 9, 0, 8, 0, 6, 0, 0, 0, 0, 1, 0, 0, 0, 0, 9, 5, 0, 0, 4, 2, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 0, 8, 7, 0, 0, 5];
Board[1] = [0, 9, 0, 0, 1, 2, 0, 5, 4, 0, 0, 2, 0, 4, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 8, 0, 0, 9, 0, 2, 0, 5, 0, 0, 3, 0, 0, 7, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 9, 0, 1, 0, 0, 5, 1, 0, 2, 6, 0, 0, 7, 0];
Board[2] = [2, 0, 0, 0, 0, 4, 9, 8, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 9, 0, 3, 0, 1, 9, 0, 0, 0, 4, 2, 0, 0, 0, 0, 5, 3, 0, 0, 0, 4, 1, 0, 0, 0, 0, 6, 5, 0, 0, 0, 8, 3, 0, 5, 0, 2, 0, 0, 0, 0, 0, 8, 0, 3, 0, 0, 0, 0, 0, 0, 2, 6, 7, 0, 0, 0, 0, 5];
Board[3] = [0, 5, 6, 0, 0, 8, 0, 0, 1, 7, 8, 0, 0, 0, 0, 0, 0, 4, 0, 0, 3, 6, 0, 0, 0, 0, 0, 0, 0, 5, 7, 8, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 0, 2, 1, 5, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 6, 0, 0, 0, 0, 0, 0, 3, 5, 9, 0, 0, 1, 0, 0, 2, 4, 0];
Board[4] = [0, 0, 0, 0, 2, 1, 5, 0, 4, 0, 0, 0, 6, 0, 0, 8, 0, 7, 0, 0, 0, 9, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0, 9, 7, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 8, 7, 0, 0, 0, 0, 5, 3, 0, 9, 0, 0, 0, 5, 0, 0, 0, 3, 0, 1, 0, 0, 6, 0, 0, 0, 4, 0, 2, 8, 7, 0, 0, 0, 0];
Board[5] = [5, 0, 0, 7, 0, 0, 3, 0, 0, 0, 0, 0, 1, 0, 0, 6, 0, 0, 2, 0, 1, 0, 0, 6, 0, 0, 8, 9, 7, 0, 0, 0, 0, 5, 0, 6, 0, 0, 2, 0, 0, 0, 7, 0, 0, 6, 0, 3, 0, 0, 0, 0, 2, 1, 3, 0, 0, 6, 0, 0, 8, 0, 7, 0, 0, 6, 0, 0, 8, 0, 0, 0, 0, 0, 9, 0, 0, 1, 0, 0, 4];
Board[6] = [0, 0, 0, 5, 0, 0, 8, 9, 7, 0, 4, 5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 8, 9, 0, 0, 2, 0, 5, 0, 0, 0, 1, 0, 5, 0, 9, 0, 0, 0, 3, 0, 9, 0, 0, 1, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 3, 1, 0, 8, 9, 7, 0, 0, 5, 0, 0, 0];
Board[7] = [0, 0, 0, 0, 0, 8, 0, 0, 2, 0, 0, 0, 3, 1, 0, 0, 0, 5, 0, 2, 0, 0, 0, 0, 7, 9, 0, 0, 0, 5, 7, 0, 9, 0, 0, 1, 0, 0, 4, 5, 0, 6, 8, 0, 0, 8, 0, 0, 4, 0, 1, 3, 0, 0, 0, 7, 8, 0, 0, 0, 0, 2, 0, 5, 0, 0, 0, 6, 4, 0, 0, 0, 6, 0, 0, 8, 0, 0, 0, 0, 0];
Board[8] = [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 9, 7, 8, 2, 0, 0, 1, 3, 0, 0, 0, 0, 8, 0, 9, 0, 0, 6, 0, 0, 9, 0, 2, 0, 8, 0, 0, 0, 2, 0, 0, 0, 5, 0, 4, 0, 5, 0, 0, 9, 0, 0, 5, 0, 3, 0, 0, 0, 0, 9, 8, 0, 0, 7, 1, 5, 3, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0];
Board[9] = [0, 0, 0, 2, 0, 0, 5, 0, 0, 4, 0, 0, 8, 7, 0, 0, 3, 0, 0, 0, 0, 5, 0, 6, 0, 0, 7, 2, 0, 0, 0, 0, 5, 0, 7, 8, 0, 0, 9, 0, 0, 0, 6, 0, 0, 3, 5, 0, 9, 0, 0, 0, 0, 2, 6, 0, 0, 7, 0, 8, 0, 0, 0, 0, 8, 0, 0, 5, 1, 0, 0, 6, 0, 0, 3, 0, 0, 2, 0, 0, 0];
Solutions[0] = "0,2,1,5,8,7,6,5,4,7,9,2,3,1,1,3,6,4,7,9,2,4,1,6,3,1,3,5,6,7,5,3,8,7,9,4,2,8,7,1,3,1,3,5,2,4,7,8,9,2,6,9,3,1,";
Solutions[1] = "0,7,8,3,6,1,3,6,5,9,8,7,4,5,9,7,8,1,2,4,1,5,3,7,9,8,7,4,1,6,3,5,6,8,9,4,1,2,9,1,5,3,2,6,6,2,4,8,7,3,5,3,4,8,9,";
Solutions[2] = "0,3,1,5,6,7,8,9,7,2,3,6,4,5,6,4,8,7,2,7,8,1,5,6,3,6,9,7,8,2,1,4,2,3,7,9,1,4,6,8,7,9,7,9,1,5,2,4,6,4,8,9,1,3,";
Solutions[3] = "0,4,9,7,3,2,9,3,1,2,6,5,1,2,4,5,9,8,7,3,6,9,4,1,2,4,5,3,6,7,8,9,7,4,6,3,5,3,1,2,6,7,9,4,2,8,9,7,1,7,8,5,3,6,";
Solutions[4] = "0,8,7,9,3,6,2,1,3,5,4,9,5,4,6,8,7,2,1,4,5,6,3,8,6,3,7,9,8,4,2,9,4,1,2,6,7,8,1,3,4,2,6,5,2,4,7,8,9,6,9,3,1,5,";
Solutions[5] = "0,6,4,8,9,1,2,8,9,7,2,3,4,5,3,4,5,9,7,8,2,1,4,3,1,4,3,6,5,8,9,5,8,9,7,4,1,5,4,2,9,4,2,9,7,1,5,3,7,8,5,3,2,6,";
Solutions[6] = "0,3,1,2,6,4,6,9,7,2,3,1,9,7,8,2,1,5,6,4,7,1,4,6,3,4,2,6,3,7,8,5,6,7,8,2,1,5,3,4,6,7,8,9,2,6,4,7,8,5,3,1,4,2,6,";
Solutions[7] = "0,4,5,6,9,7,1,3,7,8,9,2,4,6,1,3,6,4,5,8,3,6,8,2,4,2,1,3,7,9,9,7,2,5,6,9,1,5,3,6,4,3,1,2,9,8,7,4,2,9,7,5,1,3,";
Solutions[8] = "0,7,9,8,3,1,2,5,6,4,6,5,1,3,2,6,4,5,7,3,5,7,8,1,4,7,9,4,1,6,3,2,1,3,6,8,7,1,2,6,4,7,9,8,4,6,2,6,4,8,9,7,3,5,1,";
Solutions[9] = "0,7,9,8,1,3,6,4,6,5,9,2,1,1,3,2,4,8,9,4,1,6,3,9,8,7,1,2,4,5,3,6,8,7,1,4,2,4,9,3,1,5,9,7,3,4,2,5,1,4,6,7,8,9,";
}
}
Symbol 802 MovieClip [__Packages.Extreme_Board5] Frame 0
class Extreme_Board5
{
var Board, Solutions;
function Extreme_Board5 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 1, 6, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 4, 0, 5, 6, 0, 0, 0, 8, 0, 1, 3, 0, 0, 0, 0, 0, 6, 9, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 5, 0, 5, 3, 7, 0, 0, 0, 0, 0, 3, 1, 0, 2, 0, 0, 0, 9, 8, 0, 8, 0, 0, 5, 0, 0, 0, 0, 0, 0, 6, 0, 0, 7, 3, 0, 0];
Board[1] = [0, 0, 0, 4, 0, 0, 0, 9, 0, 0, 6, 0, 0, 0, 8, 0, 0, 1, 8, 0, 0, 0, 0, 2, 0, 6, 4, 0, 7, 0, 0, 0, 1, 6, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 8, 0, 0, 3, 8, 0, 0, 0, 4, 0, 3, 1, 0, 6, 0, 0, 0, 0, 9, 7, 0, 0, 5, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 7, 0, 0, 0];
Board[2] = [6, 0, 0, 0, 8, 7, 0, 1, 0, 0, 0, 0, 6, 0, 4, 0, 0, 0, 9, 0, 0, 0, 0, 0, 5, 4, 0, 4, 0, 2, 5, 6, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 1, 2, 6, 0, 5, 0, 3, 5, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 9, 0, 0, 0, 0, 7, 0, 1, 3, 0, 0, 0, 2];
Board[3] = [0, 8, 0, 0, 0, 3, 0, 0, 4, 0, 0, 0, 0, 7, 9, 2, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 6, 0, 0, 9, 0, 8, 0, 0, 7, 0, 2, 0, 6, 0, 0, 3, 0, 5, 0, 0, 7, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 2, 7, 9, 0, 0, 0, 0, 5, 0, 0, 4, 0, 0, 0, 8, 0];
Board[4] = [0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 7, 0, 2, 3, 0, 6, 0, 4, 2, 0, 0, 5, 0, 0, 9, 0, 7, 1, 0, 0, 6, 0, 0, 7, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 5, 0, 0, 8, 0, 0, 2, 7, 0, 8, 0, 0, 5, 0, 0, 6, 4, 0, 2, 0, 8, 9, 0, 3, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0];
Board[5] = [0, 0, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 4, 0, 0, 8, 5, 6, 0, 0, 0, 0, 1, 0, 2, 6, 0, 0, 0, 0, 8, 2, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 9, 0, 7, 8, 4, 0, 0, 0, 0, 6, 3, 0, 5, 0, 0, 0, 0, 8, 7, 7, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 8, 0, 9, 0, 0, 0];
Board[6] = [0, 0, 0, 8, 0, 0, 2, 0, 3, 0, 0, 0, 0, 4, 6, 0, 7, 0, 8, 0, 0, 0, 0, 0, 0, 4, 6, 1, 4, 0, 0, 3, 0, 9, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 2, 0, 0, 3, 5, 7, 8, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 7, 9, 0, 0, 0, 0, 3, 0, 5, 0, 0, 2, 0, 0, 0];
Board[7] = [0, 0, 0, 0, 2, 3, 4, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 2, 0, 0, 1, 4, 0, 0, 7, 9, 8, 0, 6, 0, 0, 0, 0, 2, 0, 0, 4, 0, 0, 0, 6, 0, 0, 0, 9, 0, 0, 8, 0, 0, 0, 0, 5, 0, 8, 7, 9, 0, 0, 1, 6, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 6, 9, 7, 0, 0, 0, 0];
Board[8] = [0, 4, 0, 7, 0, 9, 2, 3, 0, 9, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 6, 0, 0, 4, 0, 1, 3, 0, 5, 9, 0, 8, 0, 0, 6, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 5, 0, 9, 7, 5, 0, 1, 0, 2, 0];
Board[9] = [9, 0, 8, 0, 0, 0, 0, 4, 5, 6, 0, 5, 0, 7, 0, 0, 1, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 3, 0, 9, 0, 0, 0, 2, 0, 7, 0, 0, 1, 0, 4, 0, 0, 6, 0, 2, 0, 0, 0, 5, 0, 8, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 5, 0, 0, 6, 0, 8, 0, 7, 2, 6, 0, 0, 0, 0, 1, 0, 3];
Solutions[0] = "0,2,3,4,5,7,9,8,9,7,3,2,5,6,4,9,7,2,1,4,2,5,3,7,7,8,4,2,1,6,3,6,8,9,1,2,4,5,6,4,7,7,9,1,3,4,6,2,4,2,8,9,5,1,";
Solutions[1] = "0,2,3,1,6,5,8,7,5,4,7,9,2,3,9,7,1,3,5,9,8,2,4,5,3,4,2,3,6,9,7,6,5,7,9,1,2,5,2,4,7,8,8,9,1,3,4,6,4,6,9,8,3,1,5,";
Solutions[2] = "0,5,4,9,2,3,3,2,1,5,8,7,9,8,7,3,2,1,6,1,3,8,7,5,6,3,7,9,8,1,2,4,7,9,4,3,1,2,4,6,7,9,2,4,6,7,3,5,1,8,9,5,4,6,";
Solutions[3] = "0,7,9,2,1,5,6,4,5,6,8,1,2,3,5,4,6,8,9,2,1,4,3,5,7,8,9,1,4,5,3,6,9,8,1,4,2,7,8,3,5,1,4,2,6,8,3,1,5,3,1,6,2,7,9,";
Solutions[4] = "0,5,4,6,9,7,3,2,1,8,9,1,5,1,3,6,4,8,2,4,5,3,9,8,8,7,1,4,2,5,6,6,3,9,7,4,1,9,3,1,2,4,6,7,1,5,3,5,1,4,2,8,7,9,";
Solutions[5] = "0,8,9,7,2,4,6,5,2,3,1,6,7,9,4,9,8,7,3,5,3,7,9,1,4,2,5,6,3,8,7,9,1,2,3,5,1,2,4,6,9,8,9,5,6,2,4,4,2,6,7,5,1,3,";
Solutions[6] = "0,5,6,4,7,9,1,2,3,1,5,8,9,9,7,2,1,3,5,2,6,5,8,7,5,3,9,8,7,1,2,9,7,1,4,6,9,3,5,1,4,6,4,6,8,3,5,1,1,4,6,7,9,8,";
Solutions[7] = "0,9,8,7,1,6,5,6,5,4,7,9,1,3,3,2,5,6,5,3,8,9,7,4,1,1,2,3,5,8,7,7,9,2,1,4,3,6,5,3,2,4,3,5,6,2,9,8,7,2,4,8,5,1,3,";
Solutions[8] = "0,6,5,8,1,7,8,2,3,5,6,4,3,2,4,6,8,9,7,7,8,9,1,4,5,3,2,6,7,5,3,8,9,1,4,2,1,5,3,6,2,7,9,2,6,4,9,7,3,1,8,3,4,6,";
Solutions[9] = "0,7,2,1,3,6,4,8,9,3,2,3,1,2,5,4,9,7,8,5,6,8,7,4,1,8,9,2,5,3,4,1,6,3,7,9,8,9,7,5,1,2,6,4,1,3,4,2,9,4,7,9,8,5,";
}
}
Symbol 803 MovieClip [__Packages.Extreme_Board6] Frame 0
class Extreme_Board6
{
var Board, Solutions;
function Extreme_Board6 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 8, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 1, 3, 2, 0, 1, 2, 0, 3, 0, 0, 0, 9, 5, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 2, 0, 3, 5, 0, 2, 4, 6, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 2, 0, 0, 0, 0, 4, 0, 0, 0, 8, 0];
Board[1] = [0, 9, 0, 0, 0, 2, 0, 6, 4, 5, 0, 0, 7, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 6, 0, 7, 8, 0, 7, 0, 2, 0, 1, 0, 5, 0, 6, 5, 0, 8, 0, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 9, 7, 8, 0, 5, 0, 0, 0, 2, 0];
Board[2] = [0, 5, 4, 0, 0, 9, 3, 2, 1, 9, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 9, 7, 0, 1, 0, 0, 0, 8, 0, 0, 0, 5, 0, 0, 0, 1, 0, 3, 6, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 6, 1, 3, 5, 6, 0, 0, 8, 7, 0];
Board[3] = [0, 6, 0, 7, 0, 8, 2, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 9, 0, 1, 0, 0, 0, 6, 0, 0, 0, 8, 0, 4, 1, 0, 5, 0, 0, 0, 0, 8, 0, 9, 0, 0, 0, 0, 4, 0, 3, 5, 0, 9, 0, 0, 0, 8, 0, 0, 0, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 5, 0, 0, 5, 6, 0, 4, 0, 8, 0];
Board[4] = [9, 0, 0, 0, 0, 1, 0, 5, 0, 3, 0, 0, 6, 5, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 2, 0, 5, 0, 3, 7, 0, 8, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 9, 0, 0, 9, 0, 4, 0, 2, 3, 0, 5, 0, 7, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 7, 9, 0, 0, 1, 0, 3, 0, 2, 0, 0, 0, 0, 8];
Board[5] = [9, 8, 0, 1, 0, 0, 0, 0, 6, 0, 5, 4, 0, 9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 2, 4, 4, 1, 0, 3, 0, 6, 0, 8, 7, 7, 9, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 8, 0, 3, 5, 0, 1, 0, 0, 0, 0, 4, 0, 9, 8];
Board[6] = [8, 0, 0, 0, 1, 0, 0, 4, 0, 0, 3, 0, 0, 0, 5, 0, 7, 8, 0, 0, 0, 9, 0, 0, 0, 0, 2, 0, 5, 3, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 3, 0, 7, 0, 0, 9, 0, 0, 0, 0, 0, 5, 3, 0, 4, 0, 0, 0, 0, 7, 0, 0, 0, 3, 1, 0, 2, 0, 0, 0, 9, 0, 0, 8, 0, 0, 5, 0, 0, 0, 4];
Board[7] = [0, 6, 0, 0, 0, 0, 0, 2, 0, 0, 9, 0, 2, 1, 0, 0, 5, 0, 0, 0, 1, 0, 0, 6, 7, 0, 0, 0, 5, 3, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 0, 0, 0, 9, 0, 0, 0, 8, 1, 0, 0, 3, 6, 0, 0, 0, 5, 4, 0, 0, 9, 0, 0, 0, 2, 0, 0, 9, 8, 0, 3, 0, 0, 8, 0, 0, 0, 0, 0, 4, 0];
Board[8] = [4, 6, 0, 0, 0, 0, 0, 2, 0, 0, 0, 8, 0, 1, 3, 0, 0, 6, 0, 0, 0, 5, 0, 0, 0, 0, 9, 2, 0, 0, 6, 0, 0, 8, 0, 0, 0, 0, 0, 9, 8, 7, 0, 0, 0, 0, 0, 9, 0, 0, 4, 0, 0, 5, 6, 0, 0, 0, 0, 8, 0, 0, 0, 9, 0, 0, 3, 5, 0, 6, 0, 0, 0, 1, 0, 0, 0, 0, 0, 7, 8];
Board[9] = [4, 6, 0, 8, 0, 0, 0, 0, 0, 0, 9, 0, 0, 1, 3, 0, 5, 0, 1, 3, 0, 0, 4, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 7, 0, 1, 0, 0, 0, 0, 0, 6, 0, 0, 7, 9, 0, 2, 0, 7, 9, 0, 0, 3, 0, 0, 0, 0, 0, 0, 1, 0, 4, 6];
Solutions[0] = "0,3,1,5,4,7,9,8,9,7,2,3,4,6,5,6,5,4,8,4,6,5,8,7,6,3,9,8,7,2,4,9,8,1,4,6,8,5,1,3,8,7,9,3,1,6,4,1,3,5,6,2,9,7,";
Solutions[1] = "0,8,7,1,3,5,6,4,9,8,2,1,2,3,1,4,6,5,8,9,7,1,4,5,9,9,8,4,6,3,3,7,4,2,4,2,6,9,8,7,3,1,5,3,5,6,2,7,8,9,1,3,4,6,";
Solutions[2] = "0,6,7,8,8,7,2,3,6,5,4,3,2,1,4,5,6,9,5,6,3,8,4,2,7,9,2,1,4,6,3,4,2,5,7,9,8,6,9,7,8,1,3,5,8,7,9,5,3,2,4,4,2,9,";
Solutions[3] = "0,5,4,9,3,1,3,4,6,5,8,9,7,8,7,3,2,5,4,9,7,2,6,3,6,5,3,7,1,4,2,1,2,6,7,8,7,9,5,1,4,6,4,2,6,9,8,7,1,3,1,2,7,9,";
Solutions[4] = "0,8,7,3,2,4,6,2,1,4,7,8,9,6,5,9,8,7,1,3,6,9,2,4,4,2,5,6,3,8,7,7,8,1,6,8,9,1,3,5,4,2,2,4,6,8,5,3,1,5,4,6,9,7,";
Solutions[5] = "0,7,3,2,5,4,6,7,2,1,3,3,2,1,4,6,5,8,7,9,5,6,3,8,9,1,2,5,9,8,2,1,6,3,5,8,7,9,5,1,3,4,6,2,2,4,6,7,1,3,5,6,2,7,";
Solutions[6] = "0,9,7,3,2,6,5,2,1,6,4,9,5,6,4,7,8,3,1,6,7,8,9,4,2,1,4,5,6,8,9,7,8,4,2,1,6,2,6,8,9,1,5,3,5,6,4,8,7,7,9,1,3,2,6,";
Solutions[7] = "0,5,4,8,7,9,1,3,8,7,3,4,6,2,3,5,4,8,9,6,9,8,1,4,1,2,6,3,5,8,7,9,7,2,4,5,3,1,6,2,7,8,4,6,7,5,1,7,9,3,5,1,6,2,";
Solutions[8] = "0,5,8,7,9,1,3,7,9,2,4,5,1,3,2,4,6,7,8,4,1,3,5,9,7,3,5,6,2,1,4,8,7,1,2,3,6,2,4,7,9,5,3,1,8,7,1,4,2,5,3,4,6,2,9,";
Solutions[9] = "0,5,7,9,3,2,1,7,8,2,6,4,2,5,6,9,8,7,2,1,3,5,7,9,7,9,1,2,4,5,6,5,6,9,8,4,2,5,1,3,4,2,8,6,4,8,1,5,9,8,7,3,5,2,";
}
}
Symbol 804 MovieClip [__Packages.Extreme_Board7] Frame 0
class Extreme_Board7
{
var Board, Solutions;
function Extreme_Board7 () {
Board = new Array();
Solutions = new Array();
Board[0] = [1, 0, 0, 0, 0, 6, 0, 9, 0, 0, 0, 8, 2, 0, 0, 0, 6, 0, 0, 0, 5, 8, 7, 0, 0, 0, 0, 0, 0, 1, 0, 3, 5, 0, 7, 0, 3, 0, 0, 0, 0, 0, 0, 0, 2, 0, 7, 0, 1, 2, 0, 6, 0, 0, 0, 0, 0, 0, 6, 2, 7, 0, 0, 0, 8, 0, 0, 0, 1, 4, 0, 0, 0, 2, 0, 7, 0, 0, 0, 0, 5];
Board[1] = [0, 9, 7, 0, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 8, 5, 0, 0, 0, 7, 0, 3, 0, 2, 0, 0, 0, 0, 8, 9, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 5, 3, 0, 0, 0, 0, 4, 0, 6, 0, 9, 0, 0, 0, 3, 7, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 6, 0, 8, 9, 0];
Board[2] = [0, 0, 0, 0, 5, 0, 8, 0, 9, 0, 9, 0, 1, 0, 0, 0, 0, 0, 0, 6, 5, 7, 0, 0, 0, 1, 3, 2, 0, 0, 0, 0, 0, 9, 0, 0, 8, 7, 0, 0, 0, 0, 0, 3, 5, 0, 0, 6, 0, 0, 0, 0, 0, 4, 5, 1, 0, 0, 0, 2, 7, 9, 0, 0, 0, 0, 0, 0, 8, 0, 5, 0, 9, 0, 7, 0, 3, 0, 0, 0, 0];
Board[3] = [0, 0, 0, 4, 0, 0, 9, 0, 0, 8, 0, 0, 1, 0, 0, 0, 0, 4, 0, 0, 6, 0, 0, 8, 0, 2, 0, 0, 3, 5, 0, 7, 9, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 8, 0, 0, 0, 2, 4, 0, 5, 6, 0, 0, 9, 0, 5, 0, 0, 2, 0, 0, 4, 0, 0, 0, 0, 7, 0, 0, 5, 0, 0, 1, 0, 0, 4, 0, 0, 0];
Board[4] = [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 8, 0, 3, 0, 2, 1, 0, 0, 0, 0, 6, 0, 7, 8, 0, 0, 6, 0, 0, 7, 0, 2, 0, 2, 4, 0, 0, 0, 0, 0, 8, 9, 0, 7, 0, 2, 0, 0, 5, 0, 0, 9, 8, 0, 5, 0, 0, 0, 0, 4, 6, 0, 4, 0, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0];
Board[5] = [0, 0, 0, 0, 6, 0, 0, 8, 9, 4, 0, 0, 8, 9, 0, 1, 2, 0, 0, 0, 8, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 2, 4, 0, 0, 0, 0, 0, 9, 7, 0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 9, 0, 0, 0, 8, 7, 0, 1, 5, 0, 0, 2, 6, 2, 0, 0, 8, 0, 0, 0, 0];
Board[6] = [0, 0, 0, 3, 1, 0, 4, 0, 5, 0, 0, 6, 9, 0, 8, 1, 3, 0, 2, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 6, 0, 3, 0, 0, 0, 0, 0, 4, 0, 1, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 7, 0, 6, 2, 8, 0, 7, 5, 0, 0, 7, 0, 8, 0, 5, 3, 0, 0, 0];
Board[7] = [0, 0, 9, 0, 0, 0, 0, 4, 5, 0, 2, 0, 0, 6, 0, 0, 0, 0, 4, 0, 0, 0, 0, 8, 0, 1, 0, 0, 1, 0, 3, 5, 0, 7, 0, 0, 0, 0, 0, 2, 4, 1, 0, 0, 0, 0, 0, 5, 0, 7, 9, 0, 2, 0, 0, 7, 0, 5, 0, 0, 0, 0, 4, 0, 0, 0, 0, 2, 0, 0, 9, 0, 6, 4, 0, 0, 0, 0, 1, 0, 0];
Board[8] = [0, 0, 9, 3, 0, 2, 0, 0, 0, 0, 4, 0, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 7, 9, 0, 0, 5, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 3, 0, 0, 0, 7, 0, 8, 0, 0, 0, 0, 6, 0, 0, 3, 5, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 5, 0, 0, 0, 0, 1, 0, 3, 4, 0, 0];
Board[9] = [1, 0, 0, 5, 0, 0, 8, 9, 0, 7, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 1, 3, 0, 5, 9, 0, 0, 0, 4, 0, 2, 0, 0, 0, 0, 0, 0, 0, 8, 0, 9, 0, 0, 0, 4, 6, 0, 3, 9, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 9, 0, 0, 0, 5, 0, 3, 1, 0, 0, 2, 0, 0, 9];
Solutions[0] = "0,3,2,5,4,8,7,7,9,1,3,5,4,4,6,9,2,3,1,2,4,6,9,8,5,6,9,8,7,1,4,8,9,4,5,3,5,1,3,4,8,9,9,7,3,5,2,6,6,4,9,8,3,1,";
Solutions[1] = "0,8,3,2,4,5,2,3,1,6,4,9,7,6,4,9,8,1,6,5,3,7,2,9,7,8,4,2,1,5,3,6,4,6,7,8,9,2,8,7,1,5,8,9,5,3,2,6,4,3,1,2,4,7,";
Solutions[2] = "0,1,3,2,4,6,7,7,8,2,3,5,4,6,4,8,9,2,4,1,3,6,5,8,7,9,2,1,4,6,3,5,8,9,7,1,2,3,6,4,8,6,2,4,9,7,3,1,8,5,1,4,6,2,";
Solutions[3] = "0,2,1,3,6,5,8,7,7,9,3,2,6,5,5,4,7,9,3,1,6,8,4,1,2,2,4,3,6,7,9,9,8,7,1,3,7,8,1,3,4,6,6,2,9,8,1,3,3,5,6,2,8,7,9,";
Solutions[4] = "0,7,9,8,2,3,6,4,5,4,6,7,9,1,3,2,4,5,9,3,5,8,9,4,1,1,3,6,5,7,8,9,1,4,3,6,7,3,1,2,6,2,9,8,5,3,5,1,3,6,4,8,9,7,";
Solutions[5] = "0,1,3,2,5,4,7,6,5,7,3,7,9,2,3,4,5,6,8,7,9,1,4,2,5,1,6,5,3,8,3,9,7,8,2,1,4,5,1,3,2,6,7,8,9,3,6,4,4,7,9,5,3,1,";
Solutions[6] = "0,8,7,9,2,6,5,4,7,2,1,3,4,5,7,9,8,9,8,4,2,1,3,5,6,5,7,8,9,2,1,2,4,5,3,6,7,9,3,5,1,2,6,9,8,4,9,1,3,9,1,6,2,4,";
Solutions[7] = "0,7,8,1,3,2,6,1,3,4,5,9,7,8,5,6,7,9,3,2,2,4,6,8,9,8,9,7,5,3,6,3,6,8,4,1,9,8,1,3,2,6,5,3,1,6,4,8,7,2,9,8,7,5,3,";
Solutions[8] = "0,8,7,1,5,4,6,5,6,9,2,1,3,2,1,3,6,4,6,3,7,8,9,1,4,2,4,5,6,9,8,9,7,4,2,1,3,5,6,4,7,9,8,4,6,2,7,3,1,7,9,8,5,6,2,";
Solutions[9] = "0,2,3,4,6,7,8,9,2,5,6,4,4,5,6,7,9,2,3,6,8,7,1,2,1,4,6,3,5,9,7,8,7,1,2,5,7,8,3,5,4,2,6,6,4,2,8,3,1,5,4,6,7,8,";
}
}
Symbol 805 MovieClip [__Packages.Extreme_Board8] Frame 0
class Extreme_Board8
{
var Board, Solutions;
function Extreme_Board8 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 0, 6, 5, 0, 7, 0, 9, 0, 0, 0, 3, 0, 1, 0, 5, 0, 4, 0, 0, 0, 0, 7, 1, 2, 0, 0, 0, 5, 0, 0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 0, 3, 0, 0, 0, 7, 8, 1, 0, 0, 0, 0, 2, 0, 4, 0, 8, 0, 9, 0, 0, 0, 5, 0, 1, 0, 4, 6, 0, 0, 0];
Board[1] = [0, 0, 7, 0, 0, 1, 5, 0, 0, 0, 0, 1, 0, 0, 0, 0, 9, 7, 0, 0, 0, 9, 8, 0, 0, 3, 1, 0, 0, 0, 0, 6, 0, 0, 0, 8, 0, 6, 3, 0, 0, 0, 1, 4, 0, 7, 0, 0, 0, 1, 0, 0, 0, 0, 2, 4, 0, 0, 7, 9, 0, 0, 0, 8, 7, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 2, 0, 0, 7, 0, 0];
Board[2] = [0, 0, 0, 8, 9, 7, 2, 0, 1, 8, 0, 0, 0, 0, 1, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 2, 6, 0, 0, 0, 7, 0, 0, 5, 3, 0, 0, 0, 1, 4, 0, 0, 7, 0, 0, 0, 2, 6, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 1, 0, 4, 0, 0, 0, 0, 9, 4, 0, 6, 7, 8, 9, 0, 0, 0];
Board[3] = [0, 0, 6, 0, 0, 0, 2, 3, 0, 0, 7, 9, 3, 0, 0, 5, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0, 3, 0, 7, 0, 9, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 4, 0, 1, 0, 5, 0, 0, 0, 0, 8, 9, 0, 0, 0, 0, 0, 0, 8, 0, 0, 3, 4, 2, 0, 0, 5, 1, 0, 0, 0, 7, 0, 0];
Board[4] = [0, 0, 0, 0, 0, 7, 0, 0, 1, 2, 0, 0, 5, 0, 0, 0, 9, 7, 8, 0, 0, 2, 3, 0, 0, 6, 4, 0, 7, 0, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 8, 0, 4, 0, 4, 2, 0, 0, 8, 9, 0, 0, 5, 3, 1, 0, 0, 0, 6, 0, 0, 9, 7, 0, 0, 3, 0, 0, 0, 0, 0];
Board[5] = [4, 0, 6, 8, 0, 7, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 3, 0, 6, 0, 7, 0, 0, 0, 9, 7, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 5, 0, 8, 0, 7, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 2, 0, 8, 0, 5, 0, 0, 0, 7, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 4, 0, 6, 9, 0, 8];
Board[6] = [0, 0, 0, 0, 0, 6, 0, 8, 9, 0, 0, 0, 1, 0, 3, 0, 0, 0, 5, 4, 0, 0, 8, 0, 0, 0, 0, 0, 2, 4, 3, 0, 0, 8, 0, 0, 9, 0, 0, 2, 0, 4, 0, 0, 5, 0, 0, 5, 0, 0, 7, 2, 1, 0, 0, 0, 0, 0, 7, 0, 0, 3, 1, 0, 0, 0, 6, 0, 2, 0, 0, 0, 7, 9, 0, 5, 0, 0, 0, 0, 0];
Board[7] = [0, 0, 8, 1, 0, 0, 0, 5, 0, 6, 0, 5, 0, 0, 8, 3, 2, 0, 0, 0, 0, 0, 6, 0, 0, 0, 7, 5, 0, 0, 0, 0, 9, 0, 0, 2, 0, 0, 1, 0, 0, 0, 7, 0, 0, 7, 0, 0, 2, 0, 0, 0, 0, 3, 2, 0, 0, 0, 8, 0, 0, 0, 0, 0, 9, 7, 5, 0, 0, 2, 0, 6, 0, 5, 0, 0, 0, 4, 8, 0, 0];
Board[8] = [0, 0, 0, 6, 0, 0, 8, 0, 9, 7, 0, 9, 0, 2, 0, 0, 0, 6, 0, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 2, 6, 3, 0, 3, 0, 0, 7, 0, 8, 0, 0, 4, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 6, 0, 5, 0, 0, 0, 4, 0, 7, 0, 8, 6, 0, 2, 0, 0, 9, 0, 0, 0];
Board[9] = [0, 0, 0, 1, 2, 0, 0, 0, 6, 4, 6, 0, 0, 0, 9, 2, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 9, 0, 5, 6, 0, 0, 7, 0, 0, 4, 0, 7, 0, 0, 0, 0, 0, 3, 0, 2, 0, 0, 3, 0, 0, 9, 8, 0, 6, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 9, 8, 9, 0, 0, 0, 3, 1, 0, 0, 0];
Solutions[0] = "0,1,2,3,4,8,7,8,9,2,4,6,5,6,9,8,3,3,6,7,9,8,2,4,1,4,5,6,3,8,9,8,7,4,1,2,6,5,9,3,5,6,4,6,2,7,5,3,1,3,2,9,7,8,";
Solutions[1] = "0,9,8,3,2,6,4,3,2,6,5,4,8,6,5,4,7,2,4,1,2,5,3,9,7,5,7,9,8,2,9,8,4,2,6,5,3,6,8,3,1,5,9,1,3,5,2,6,1,3,4,6,8,9,";
Solutions[2] = "0,5,6,4,3,9,7,2,3,5,4,2,3,1,5,6,8,9,7,1,4,5,3,9,8,6,9,7,8,2,9,8,1,4,5,3,7,8,9,1,5,4,2,6,3,5,2,6,7,8,2,3,1,5,";
Solutions[3] = "0,5,4,9,7,8,1,8,1,2,6,4,2,1,3,6,8,9,7,6,5,8,1,4,2,4,5,3,6,9,9,8,7,2,6,3,4,6,2,7,3,1,5,7,9,1,5,6,3,2,6,4,8,9,";
Solutions[4] = "0,5,6,4,8,9,2,3,3,1,6,4,8,9,7,1,5,9,8,4,2,6,5,1,4,2,6,5,3,9,7,8,5,3,9,7,1,2,6,7,3,1,5,4,2,7,8,8,9,1,5,4,2,6,";
Solutions[5] = "0,5,9,1,2,3,7,8,9,3,1,4,6,1,2,5,4,8,9,8,1,4,2,3,6,5,1,6,3,9,3,6,5,9,7,8,4,6,4,7,9,3,1,9,8,3,1,6,4,2,5,3,1,2,7,";
Solutions[6] = "0,2,1,3,4,5,7,8,7,9,2,4,5,6,6,7,9,1,2,3,1,6,5,9,7,8,7,1,3,6,6,3,8,9,4,4,6,2,9,8,5,3,5,1,4,9,7,8,8,3,1,6,4,2,";
Solutions[7] = "0,9,7,3,2,6,4,4,7,9,1,3,1,2,4,5,9,8,3,6,8,7,4,1,4,2,3,5,6,9,8,8,9,4,1,5,6,6,4,9,7,1,3,5,8,1,3,4,1,3,6,2,7,9,";
Solutions[8] = "0,1,2,3,5,4,7,8,3,1,5,4,4,6,9,8,7,2,3,8,9,7,4,1,5,6,5,9,1,2,2,6,3,9,8,7,9,8,1,3,5,4,2,3,1,2,6,9,4,8,7,3,5,1,";
Solutions[9] = "0,7,9,8,3,5,4,5,7,8,1,3,1,3,2,4,6,8,7,3,8,9,1,2,8,9,2,1,4,6,5,4,1,6,5,7,2,4,9,8,3,5,1,5,1,4,2,7,8,7,5,4,6,2,";
}
}
Symbol 806 MovieClip [__Packages.Extreme_Board9] Frame 0
class Extreme_Board9
{
var Board, Solutions;
function Extreme_Board9 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 0, 4, 0, 8, 0, 0, 0, 0, 8, 9, 0, 1, 0, 0, 0, 0, 6, 2, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 8, 0, 1, 4, 0, 0, 5, 0, 4, 0, 0, 0, 0, 0, 9, 0, 6, 0, 0, 8, 9, 0, 2, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 8, 4, 0, 0, 0, 0, 8, 0, 3, 1, 0, 0, 0, 0, 3, 0, 6, 0, 0];
Board[1] = [0, 0, 0, 7, 0, 0, 2, 0, 3, 0, 0, 8, 1, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 6, 8, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 4, 8, 7, 0, 0, 0, 0, 0, 3, 5, 2, 0, 0, 0, 0, 0, 9, 8, 0, 0, 0, 7, 5, 0, 0, 0, 0, 2, 0, 0, 0, 6, 0, 2, 7, 0, 0, 6, 0, 4, 0, 0, 8, 0, 0, 0];
Board[2] = [7, 0, 0, 1, 3, 0, 0, 5, 0, 1, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 8, 0, 2, 0, 0, 0, 1, 0, 0, 6, 7, 0, 8, 8, 0, 0, 0, 4, 0, 0, 0, 3, 3, 0, 6, 8, 0, 0, 4, 0, 0, 0, 8, 0, 5, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 9, 0, 2, 0, 0, 8, 7, 0, 0, 5];
Board[3] = [0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 9, 0, 6, 0, 0, 9, 0, 0, 1, 0, 2, 0, 0, 8, 0, 0, 0, 0, 5, 6, 0, 1, 0, 0, 3, 0, 0, 7, 0, 5, 6, 0, 0, 0, 0, 2, 0, 0, 2, 0, 6, 0, 0, 7, 0, 0, 3, 0, 7, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 6, 0, 0, 0, 0];
Board[4] = [0, 5, 0, 0, 0, 9, 0, 1, 0, 0, 0, 7, 1, 2, 0, 5, 0, 0, 3, 0, 0, 0, 0, 0, 8, 0, 0, 0, 1, 0, 0, 0, 5, 9, 0, 7, 0, 0, 8, 0, 0, 0, 6, 0, 0, 5, 0, 3, 8, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 1, 0, 0, 5, 0, 4, 2, 7, 0, 0, 0, 7, 0, 5, 0, 0, 0, 6, 0];
Board[5] = [0, 9, 0, 0, 0, 0, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 4, 0, 6, 0, 8, 0, 0, 0, 8, 2, 1, 0, 0, 0, 0, 1, 0, 0, 3, 0, 5, 0, 0, 8, 0, 0, 0, 0, 9, 7, 4, 0, 0, 0, 2, 0, 9, 0, 8, 0, 3, 5, 7, 0, 0, 0, 0, 0, 0, 0, 6, 0, 1, 0, 0, 0, 0, 0, 7, 0];
Board[6] = [6, 0, 0, 7, 0, 8, 0, 0, 3, 9, 7, 0, 0, 0, 2, 4, 5, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 5, 0, 0, 8, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 6, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 5, 3, 6, 0, 0, 0, 7, 8, 8, 0, 0, 5, 0, 3, 0, 0, 2];
Board[7] = [6, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 4, 0, 8, 9, 0, 0, 8, 0, 0, 1, 0, 0, 6, 0, 0, 0, 0, 4, 2, 0, 0, 0, 4, 0, 1, 6, 0, 3, 8, 0, 7, 0, 0, 0, 9, 7, 0, 0, 0, 0, 2, 0, 0, 7, 0, 0, 5, 0, 0, 1, 5, 0, 4, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 4, 2];
Board[8] = [0, 0, 0, 2, 0, 0, 0, 4, 0, 4, 5, 6, 0, 9, 7, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 7, 0, 2, 0, 4, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 1, 0, 4, 0, 4, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 4, 2, 0, 7, 9, 8, 0, 7, 0, 0, 0, 5, 0, 0, 0];
Board[9] = [9, 7, 0, 2, 0, 0, 4, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 6, 0, 5, 0, 0, 0, 0, 0, 3, 0, 8, 0, 0, 4, 0, 0, 0, 5, 0, 0, 1, 6, 0, 3, 8, 0, 0, 5, 0, 0, 0, 7, 0, 0, 1, 0, 8, 0, 0, 0, 0, 0, 6, 0, 2, 0, 0, 0, 0, 0, 6, 0, 7, 0, 0, 0, 4, 0, 0, 9, 0, 3, 1];
Solutions[0] = "0,5,6,7,9,1,2,3,7,2,3,4,5,3,1,4,5,8,9,9,7,2,3,6,1,2,3,6,5,8,7,5,3,7,1,4,3,1,4,2,9,7,2,6,9,7,5,7,8,9,5,1,4,2,";
Solutions[1] = "0,4,6,5,8,9,1,7,9,2,5,4,6,3,2,4,5,7,9,3,8,9,7,1,2,9,2,1,4,6,4,1,3,6,5,7,9,8,3,1,4,6,5,1,3,4,9,8,2,9,7,3,5,1,";
Solutions[2] = "0,9,8,2,6,4,3,2,4,6,5,8,7,4,6,5,7,9,3,1,2,4,3,5,9,7,9,2,1,5,6,5,7,9,1,2,9,7,1,3,2,4,6,5,1,6,2,4,8,7,6,4,9,1,3,";
Solutions[3] = "0,9,8,7,3,4,6,5,3,2,1,6,4,8,5,4,7,8,3,7,9,4,2,1,3,4,2,5,6,8,9,3,7,8,9,4,1,4,8,9,5,1,8,5,3,6,2,4,1,3,5,4,9,8,7,";
Solutions[4] = "0,6,4,7,8,2,3,9,8,3,4,6,2,1,4,5,6,7,9,4,2,3,6,8,7,9,2,1,4,3,5,6,9,7,1,4,2,4,9,7,8,3,5,1,3,6,9,8,8,9,3,1,4,2,";
Solutions[5] = "0,8,7,1,2,3,6,4,6,4,7,8,9,3,2,1,5,9,7,9,7,4,5,6,3,4,2,6,7,9,6,5,3,8,1,2,4,6,7,1,8,9,5,3,1,2,4,3,5,6,4,2,8,9,";
Solutions[6] = "0,4,5,9,1,2,8,1,3,6,3,1,2,6,5,7,8,9,3,6,7,9,4,7,8,9,2,4,1,3,6,5,4,3,5,8,9,2,6,4,9,8,5,3,1,1,2,4,9,9,7,1,6,4,";
Solutions[7] = "0,5,8,9,7,1,3,3,1,2,5,6,7,9,7,2,3,4,5,7,8,9,1,3,6,5,2,5,9,5,3,6,8,2,1,4,6,4,8,9,3,1,3,2,6,9,7,8,8,7,3,1,5,6,";
Solutions[8] = "0,7,8,9,3,1,5,6,8,1,3,1,2,3,5,4,8,9,1,6,5,3,9,8,7,7,1,4,2,6,3,6,5,9,7,8,2,6,2,7,9,3,5,1,5,3,6,9,8,3,1,4,6,2,";
Solutions[9] = "0,8,3,1,5,6,3,2,6,4,7,8,9,4,8,9,7,1,2,7,9,1,2,3,6,4,2,5,9,7,3,6,9,8,2,4,9,7,3,1,5,4,1,5,3,4,2,9,8,2,6,7,8,5,";
}
}
Symbol 807 MovieClip [__Packages.Extreme_Board10] Frame 0
class Extreme_Board10
{
var Board, Solutions;
function Extreme_Board10 () {
Board = new Array();
Solutions = new Array();
Board[0] = [0, 2, 1, 0, 0, 6, 0, 0, 9, 9, 0, 0, 2, 0, 0, 0, 0, 0, 6, 5, 0, 0, 7, 0, 0, 0, 0, 7, 9, 0, 0, 2, 0, 0, 6, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 6, 0, 0, 8, 0, 0, 1, 4, 0, 0, 0, 0, 5, 0, 0, 4, 2, 0, 0, 0, 0, 0, 8, 0, 0, 1, 1, 0, 0, 4, 0, 0, 9, 7, 0];
Board[1] = [0, 7, 8, 2, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 9, 3, 0, 0, 0, 1, 0, 5, 0, 6, 9, 7, 0, 0, 8, 0, 0, 0, 4, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 9, 0, 0, 0, 2, 0, 0, 9, 7, 3, 0, 1, 0, 6, 0, 0, 0, 3, 4, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 8, 1, 5, 0];
Board[2] = [0, 9, 7, 2, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 6, 7, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 3, 0, 5, 3, 0, 8, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 7, 0, 7, 0, 0, 2, 0, 3, 6, 0, 3, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 6, 7, 0, 0, 5, 0, 0, 0, 0, 0, 0, 5, 1, 6, 4, 0];
Board[3] = [3, 2, 0, 6, 0, 4, 0, 0, 7, 0, 0, 0, 0, 8, 0, 0, 0, 1, 0, 0, 0, 0, 2, 0, 6, 0, 0, 4, 0, 0, 0, 0, 3, 0, 9, 0, 0, 9, 0, 0, 1, 0, 0, 6, 0, 0, 6, 0, 7, 0, 0, 0, 0, 2, 0, 0, 5, 0, 4, 0, 0, 0, 0, 2, 0, 0, 0, 7, 0, 0, 0, 0, 8, 0, 0, 1, 0, 5, 0, 4, 6];
Board[4] = [0, 8, 0, 0, 1, 0, 5, 6, 0, 0, 0, 0, 8, 0, 9, 0, 0, 0, 1, 0, 0, 0, 0, 6, 0, 0, 7, 3, 0, 5, 0, 0, 7, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 6, 0, 0, 9, 0, 8, 9, 0, 0, 3, 0, 0, 0, 0, 6, 0, 0, 0, 4, 0, 2, 0, 0, 0, 0, 4, 2, 0, 9, 0, 0, 1, 0];
Board[5] = [5, 4, 0, 0, 7, 0, 0, 2, 0, 0, 7, 9, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 8, 7, 0, 1, 0, 9, 0, 0, 0, 2, 0, 0, 0, 5, 0, 2, 0, 6, 3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 6, 4, 0, 0, 5, 0, 0, 6, 0, 0, 7, 8];
Board[6] = [6, 4, 0, 0, 7, 8, 0, 0, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 3, 1, 0, 6, 0, 0, 0, 0, 7, 0, 8, 0, 0, 0, 1, 0, 0, 0, 5, 0, 6, 0, 0, 0, 1, 0, 2, 0, 0, 0, 5, 0, 0, 0, 7, 0, 1, 0, 0, 0, 0, 4, 0, 8, 9, 0, 0, 7, 0, 0, 0, 0, 0, 0, 2, 0, 0, 8, 9, 0, 0, 1, 5];
Board[7] = [0, 0, 0, 6, 4, 0, 0, 0, 9, 0, 6, 0, 0, 0, 0, 0, 2, 3, 7, 0, 0, 0, 1, 2, 0, 5, 0, 0, 0, 0, 0, 0, 9, 0, 1, 4, 0, 0, 9, 0, 0, 0, 3, 0, 0, 2, 4, 0, 5, 0, 0, 0, 0, 0, 0, 2, 0, 8, 9, 0, 0, 0, 1, 5, 1, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 5, 3, 0, 0, 0];
Board[8] = [7, 0, 0, 3, 2, 0, 0, 4, 0, 0, 0, 0, 0, 0, 4, 0, 0, 9, 0, 0, 5, 0, 0, 7, 0, 1, 0, 3, 0, 0, 7, 0, 0, 1, 0, 0, 0, 0, 1, 0, 6, 0, 9, 0, 0, 0, 0, 9, 0, 0, 2, 0, 0, 5, 0, 2, 0, 8, 0, 0, 3, 0, 0, 9, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 4, 6, 0, 0, 8];
Board[9] = [0, 0, 0, 0, 7, 0, 0, 0, 3, 2, 0, 0, 6, 0, 0, 8, 0, 0, 0, 7, 0, 0, 1, 2, 5, 0, 6, 0, 3, 5, 0, 0, 9, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 4, 0, 0, 6, 3, 0, 3, 0, 1, 2, 6, 0, 0, 9, 0, 0, 0, 2, 0, 0, 7, 0, 0, 1, 7, 0, 0, 0, 5, 0, 0, 0, 0];
Solutions[0] = "0,3,5,4,7,8,8,7,1,3,4,5,6,4,8,9,1,2,3,8,1,4,3,5,4,1,6,3,5,9,7,5,3,9,7,2,8,7,9,3,1,6,2,4,6,7,9,5,3,3,5,6,2,8,";
Solutions[1] = "0,9,1,3,6,4,5,6,5,8,7,1,2,3,2,4,8,7,9,1,2,5,3,4,2,1,6,3,5,7,8,9,3,6,8,7,4,1,8,5,2,4,1,5,6,2,8,7,2,6,4,7,9,3,";
Solutions[2] = "0,8,3,4,5,6,2,3,5,4,8,9,6,4,8,7,9,1,2,6,9,7,2,4,4,2,6,3,5,8,9,9,8,1,4,5,1,5,4,6,2,9,7,4,2,9,8,3,1,7,8,9,3,2,";
Solutions[3] = "0,1,5,9,8,6,5,4,9,7,3,2,9,8,7,3,1,5,4,1,2,5,6,7,8,7,8,4,2,5,3,5,3,9,8,4,1,1,3,2,6,8,7,9,4,6,8,9,1,3,5,7,9,3,2,";
Solutions[4] = "0,7,9,2,3,4,4,5,6,7,2,3,1,2,3,5,4,8,9,6,9,8,2,8,9,7,1,2,4,6,5,3,2,3,5,7,7,8,5,1,4,2,5,3,1,6,7,8,9,6,7,8,3,5,";
Solutions[5] = "0,6,8,9,1,3,8,1,4,5,6,2,1,3,5,4,6,7,8,6,3,5,9,2,4,8,7,1,4,3,6,1,4,5,8,9,7,6,2,7,9,8,5,3,1,7,9,8,5,2,3,1,4,2,9,";
Solutions[6] = "0,5,9,2,3,9,7,8,3,1,2,6,4,2,4,5,8,9,7,9,4,2,6,5,3,3,7,8,9,4,4,2,1,3,6,9,8,5,3,2,6,7,8,9,1,5,3,4,2,6,6,4,7,3,";
Solutions[7] = "0,1,3,2,5,7,8,4,5,9,7,8,1,9,8,3,4,6,3,5,6,7,8,2,8,7,4,2,1,6,5,1,3,6,8,9,7,6,4,7,5,3,3,2,6,4,9,8,8,7,1,6,4,2,";
Solutions[8] = "0,9,8,1,5,6,1,3,2,6,5,8,7,4,6,9,8,2,3,5,6,9,8,2,4,2,4,5,3,8,7,8,7,4,1,6,3,6,4,7,9,5,1,8,7,3,5,4,6,2,5,3,2,7,9,";
Solutions[9] = "0,5,4,6,9,8,2,1,1,3,4,5,7,9,8,9,3,4,6,7,8,1,4,1,2,4,5,3,6,9,8,7,9,7,2,1,5,5,4,7,8,4,6,8,9,3,5,9,8,1,3,4,6,2,";
}
}
Symbol 808 MovieClip [__Packages.PracticeBoard4x4] Frame 0
class PracticeBoard4x4
{
var Board;
function PracticeBoard4x4 () {
Board = new Array();
Board[0] = [0, 0, 0, 3, 0, 0, 0, 4, 2, 0, 0, 0, 3, 0, 0, 0];
Board[1] = [0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0];
Board[2] = [0, 0, 0, 2, 0, 0, 4, 0, 0, 3, 0, 0, 1, 0, 0, 0];
Board[3] = [0, 0, 1, 0, 0, 0, 3, 0, 0, 4, 0, 0, 0, 2, 0, 0];
Board[4] = [0, 0, 3, 0, 0, 4, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0];
Board[5] = [0, 0, 0, 0, 2, 0, 1, 0, 0, 1, 0, 2, 0, 0, 0, 0];
Board[6] = [0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0];
Board[7] = [0, 0, 0, 0, 3, 0, 4, 0, 0, 1, 0, 2, 0, 0, 0, 0];
Board[8] = [0, 0, 0, 0, 3, 0, 0, 4, 4, 0, 0, 3, 0, 0, 0, 0];
Board[9] = [0, 0, 4, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0];
Board[10] = [0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0];
Board[11] = [0, 0, 4, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 1, 0, 0];
Board[12] = [0, 0, 4, 0, 0, 3, 0, 0, 0, 0, 1, 0, 0, 2, 0, 0];
Board[13] = [0, 0, 0, 2, 0, 3, 0, 0, 0, 0, 1, 0, 4, 0, 0, 0];
Board[14] = [0, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0];
Board[15] = [0, 0, 0, 0, 4, 0, 3, 0, 0, 2, 0, 4, 0, 0, 0, 0];
Board[16] = [0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 4, 0];
Board[17] = [0, 0, 4, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 3, 0, 0];
Board[18] = [0, 0, 1, 0, 0, 0, 2, 0, 0, 1, 0, 0, 0, 2, 0, 0];
Board[19] = [0, 0, 0, 0, 0, 1, 0, 3, 4, 0, 2, 0, 0, 0, 0, 0];
Board[20] = [0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0];
Board[21] = [0, 3, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 1, 0];
Board[22] = [0, 0, 3, 0, 0, 0, 1, 0, 0, 2, 0, 0, 0, 3, 0, 0];
Board[23] = [0, 0, 0, 0, 3, 0, 0, 4, 4, 0, 0, 2, 0, 0, 0, 0];
Board[24] = [0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0];
Board[25] = [0, 0, 0, 0, 4, 0, 2, 0, 0, 1, 0, 3, 0, 0, 0, 0];
}
}
Symbol 809 MovieClip [__Packages.PracticeBoard6x6] Frame 0
class PracticeBoard6x6
{
var Board;
function PracticeBoard6x6 () {
Board = new Array();
Board[0] = [0, 3, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 6, 6, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0];
Board[1] = [2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 2, 0, 0, 0, 6, 6, 0, 0, 0, 4, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3];
Board[2] = [0, 0, 0, 0, 5, 0, 0, 4, 6, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 2, 0, 0, 0, 2, 4, 0, 0, 6, 0, 0, 0, 0];
Board[3] = [0, 0, 0, 1, 3, 0, 0, 0, 2, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 6, 0, 0, 0, 2, 4, 0, 0, 0];
Board[4] = [0, 0, 2, 0, 4, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, 6, 5, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 6, 0, 1, 0, 0];
Board[5] = [0, 0, 1, 0, 5, 0, 0, 0, 0, 3, 0, 0, 4, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 4, 0, 1, 0, 0];
Board[6] = [0, 0, 4, 0, 0, 0, 0, 0, 0, 6, 5, 0, 0, 1, 0, 0, 0, 3, 5, 0, 0, 0, 1, 0, 0, 4, 6, 0, 0, 0, 0, 0, 0, 2, 0, 0];
Board[7] = [0, 0, 0, 0, 6, 0, 0, 4, 0, 0, 0, 2, 1, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 1, 3, 0, 0, 0, 2, 0, 0, 6, 0, 0, 0, 0];
Board[8] = [0, 0, 0, 0, 2, 3, 0, 0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 5, 6, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 0, 3, 1, 0, 0, 0, 0];
Board[9] = [0, 0, 0, 0, 4, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 1, 0, 0, 0, 0];
Board[10] = [0, 0, 0, 0, 1, 3, 0, 0, 2, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0, 0, 6, 0, 2, 0, 0, 0, 0, 3, 0, 0, 5, 1, 0, 0, 0, 0];
Board[11] = [0, 0, 0, 6, 4, 0, 0, 5, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 6, 0, 0, 4, 2, 0, 0, 0];
Board[12] = [0, 4, 0, 0, 0, 0, 0, 0, 0, 6, 5, 0, 0, 0, 5, 0, 0, 2, 1, 0, 0, 5, 0, 0, 0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0];
Board[13] = [0, 0, 1, 0, 0, 0, 0, 5, 0, 0, 3, 0, 0, 6, 0, 2, 0, 0, 0, 0, 2, 0, 5, 0, 0, 4, 0, 0, 1, 0, 0, 0, 0, 6, 0, 0];
Board[14] = [0, 5, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 4, 0];
Board[15] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 2, 0, 0, 0, 6, 0, 0, 5, 0, 0, 0, 2, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 5];
Board[16] = [0, 0, 0, 5, 0, 4, 0, 6, 0, 0, 0, 0, 0, 5, 0, 0, 0, 2, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 3, 0, 5, 0, 0, 0];
Board[17] = [0, 0, 0, 0, 5, 4, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 4, 0, 0, 0, 0, 0, 0, 1, 0, 0, 3, 5, 0, 0, 0, 0];
Board[18] = [0, 0, 0, 0, 5, 0, 6, 0, 4, 0, 0, 0, 0, 1, 0, 0, 0, 3, 5, 0, 0, 0, 1, 0, 0, 0, 0, 2, 0, 6, 0, 4, 0, 0, 0, 0];
Board[19] = [0, 0, 0, 0, 1, 0, 0, 3, 0, 0, 0, 5, 0, 0, 2, 0, 0, 6, 6, 0, 0, 4, 0, 0, 4, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0];
Board[20] = [3, 0, 0, 0, 5, 0, 0, 4, 0, 0, 0, 0, 0, 0, 1, 0, 0, 5, 5, 0, 0, 2, 0, 0, 0, 0, 0, 0, 4, 0, 0, 6, 0, 0, 0, 1];
Board[21] = [0, 0, 5, 0, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0, 2, 0, 4, 4, 0, 1, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 5, 0, 0];
Board[22] = [0, 0, 0, 0, 6, 0, 4, 0, 5, 0, 0, 0, 0, 0, 0, 0, 4, 1, 2, 4, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 0, 1, 0, 0, 0, 0];
Board[23] = [3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 0, 3, 0, 0, 0, 0, 0, 0, 3, 0, 6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4];
Board[24] = [0, 0, 0, 5, 4, 0, 6, 0, 0, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 3, 5, 0, 0, 0];
Board[25] = [1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 6, 0, 0, 0, 2, 2, 0, 0, 0, 5, 0, 0, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6];
Board[26] = [0, 0, 0, 0, 3, 2, 0, 1, 0, 0, 0, 0, 0, 0, 4, 0, 0, 6, 6, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 3, 5, 0, 0, 0, 0];
Board[27] = [0, 4, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 2, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 1, 3, 0];
Board[28] = [0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 2, 4, 4, 1, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0];
Board[29] = [4, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 4, 1, 2, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3];
Board[30] = [0, 5, 0, 3, 0, 0, 0, 0, 0, 0, 4, 0, 2, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 1, 0, 4, 0, 0, 0, 0, 0, 0, 1, 0, 6, 0];
Board[31] = [3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 6, 3, 0, 0, 0, 0, 0, 0, 3, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4];
Board[32] = [0, 0, 0, 4, 5, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 3, 1, 0, 0, 0];
Board[33] = [0, 0, 0, 3, 0, 2, 0, 0, 1, 0, 0, 0, 0, 4, 0, 0, 0, 6, 6, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 3, 0, 5, 0, 0, 0];
Board[34] = [0, 0, 0, 0, 4, 5, 0, 0, 6, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 2, 0, 0, 6, 4, 0, 0, 0, 0];
Board[35] = [0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 0, 1, 0, 5, 0, 0, 0, 0, 3, 0, 1, 0, 2, 0, 6, 0, 0, 0, 0, 0, 0, 0, 4, 0];
Board[36] = [0, 0, 0, 3, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 2, 4, 0, 0, 0];
Board[37] = [0, 6, 5, 0, 0, 0, 0, 0, 0, 4, 0, 0, 2, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 6, 2, 0];
Board[38] = [4, 6, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 5, 0, 2, 0, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 3];
Board[39] = [6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 5, 5, 0, 0, 2, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2];
Board[40] = [0, 0, 0, 1, 0, 0, 3, 0, 0, 0, 0, 5, 5, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 6, 1, 0, 0, 0, 0, 4, 0, 0, 6, 0, 0, 0];
Board[41] = [6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 5, 5, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 6, 2];
Board[42] = [0, 0, 0, 0, 6, 5, 4, 0, 0, 0, 0, 0, 0, 5, 0, 2, 0, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0, 0, 3, 5, 1, 0, 0, 0, 0];
Board[43] = [0, 0, 0, 5, 4, 0, 6, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 5, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 6, 0, 0, 0];
Board[44] = [0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 5, 0, 0, 0, 2, 2, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0];
Board[45] = [0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 5, 0, 0, 2, 0, 3, 0, 0, 6, 0, 4, 0, 0, 1, 0, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0];
Board[46] = [0, 0, 0, 2, 0, 3, 0, 1, 0, 0, 0, 0, 0, 0, 5, 0, 2, 0, 0, 2, 0, 6, 0, 0, 0, 0, 0, 0, 6, 0, 4, 0, 2, 0, 0, 0];
Board[47] = [0, 0, 0, 0, 0, 0, 1, 3, 2, 0, 0, 0, 2, 0, 0, 5, 0, 0, 0, 0, 6, 0, 0, 1, 0, 0, 0, 2, 6, 4, 0, 0, 0, 0, 0, 0];
Board[48] = [0, 0, 0, 0, 0, 6, 4, 0, 5, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 3, 0, 1, 5, 0, 0, 0, 0, 0];
Board[49] = [0, 0, 0, 0, 4, 5, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 1, 2, 0, 4, 0, 0, 0, 0, 0, 0, 1, 0, 0, 5, 3, 0, 0, 0, 0];
Board[50] = [0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 4, 0, 0, 0, 0, 4, 0, 1, 2, 0, 4, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0];
Board[51] = [0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 1, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0];
Board[52] = [5, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6, 0, 1, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 1, 0, 6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4];
Board[53] = [0, 6, 5, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 1, 2, 0, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 5, 1, 0];
Board[54] = [0, 0, 0, 0, 2, 0, 0, 3, 1, 0, 0, 0, 0, 5, 3, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 6, 4, 0, 0, 2, 0, 0, 0, 0];
Board[55] = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 2, 0, 6, 0, 0, 0, 0, 5, 0, 2, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1];
Board[56] = [4, 6, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 4, 0, 0, 0, 5, 3, 0, 0, 0, 1, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 3, 1];
Board[57] = [0, 3, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 6, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 5, 0, 2, 6, 0, 0, 0, 0, 0, 0, 0, 4, 0];
Board[58] = [0, 0, 0, 0, 0, 1, 0, 2, 3, 0, 0, 0, 0, 6, 0, 0, 0, 2, 2, 0, 0, 0, 5, 0, 0, 0, 0, 4, 2, 0, 6, 0, 0, 0, 0, 0];
Board[59] = [0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 1, 3, 0, 0, 5, 0, 2, 0, 0, 2, 0, 6, 0, 0, 4, 6, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0];
Board[60] = [0, 0, 0, 0, 1, 0, 3, 0, 2, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 0, 0, 5, 3, 0, 0, 0, 0, 2, 0, 4, 0, 6, 0, 0, 0, 0];
Board[61] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 6, 0, 2, 0, 0, 0, 5, 6, 0, 0, 0, 1, 0, 3, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Board[62] = [0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 3, 0, 0, 0, 0, 5, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0];
Board[63] = [0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 3, 2, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 4, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0];
Board[64] = [1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 5, 6, 0, 0, 0, 0, 0, 0, 3, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4];
Board[65] = [6, 0, 4, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 1, 0, 5, 0, 0, 0, 0, 3, 0, 1, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 2, 0, 6];
Board[66] = [0, 0, 0, 6, 5, 0, 0, 4, 0, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 0, 5, 0, 0, 2, 0, 0, 0, 0, 4, 0, 0, 6, 2, 0, 0, 0];
Board[67] = [1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 5, 0, 0, 0, 0, 6, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5];
Board[68] = [1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 0, 0, 0, 5, 0, 0, 6, 0, 0, 0, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5];
Board[69] = [0, 0, 0, 3, 0, 0, 1, 0, 2, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 1, 0, 5, 0, 0, 3, 0, 0, 0];
Board[70] = [0, 4, 6, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 4, 0, 2, 1, 0, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0];
Board[71] = [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 6, 4, 0, 1, 0, 0, 0, 3, 5, 0, 0, 0, 4, 0, 1, 3, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0];
Board[72] = [0, 0, 4, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 5, 0, 0, 0, 2, 1, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 0, 0, 6, 3, 0, 0];
Board[73] = [5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 5, 0, 1, 0, 0, 0, 0, 2, 0, 5, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5];
Board[74] = [4, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 5, 0, 0, 5, 0, 2, 0, 0, 1, 0, 5, 0, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3];
Board[75] = [4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 2, 1, 0, 0, 1, 4, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1];
Board[76] = [0, 0, 0, 3, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 6, 0, 0, 6, 0, 4, 0, 0, 0, 0, 0, 0, 3, 0, 1, 0, 5, 0, 0, 0];
Board[77] = [2, 3, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 5, 3, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2];
Board[78] = [0, 1, 3, 0, 0, 0, 0, 0, 0, 2, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 0, 0, 2, 0, 0, 0, 0, 0, 0, 4, 6, 0];
Board[79] = [0, 0, 0, 0, 0, 0, 5, 6, 4, 0, 0, 0, 1, 0, 0, 0, 6, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 1, 3, 5, 0, 0, 0, 0, 0, 0];
Board[80] = [0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 6, 0, 2, 0, 0, 2, 0, 5, 0, 0, 0, 0, 0, 0, 0, 4, 2, 6, 0, 0, 0, 0];
Board[81] = [6, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 2, 0, 1, 4, 0, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3];
Board[82] = [6, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 6, 5, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1, 3];
Board[83] = [0, 0, 0, 0, 3, 0, 0, 1, 2, 0, 0, 0, 4, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 2, 0, 0, 0, 3, 1, 0, 0, 5, 0, 0, 0, 0];
Board[84] = [0, 0, 0, 5, 6, 0, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 0, 2, 6, 0, 0, 0];
Board[85] = [0, 0, 0, 0, 0, 1, 0, 3, 2, 0, 0, 0, 2, 0, 0, 0, 6, 0, 0, 5, 0, 0, 0, 2, 0, 0, 0, 1, 3, 0, 5, 0, 0, 0, 0, 0];
Board[86] = [0, 0, 0, 1, 0, 0, 2, 0, 3, 0, 0, 0, 0, 0, 4, 0, 0, 6, 6, 0, 0, 2, 0, 0, 0, 0, 0, 5, 0, 3, 0, 0, 1, 0, 0, 0];
Board[87] = [0, 0, 0, 1, 0, 0, 2, 0, 3, 0, 0, 0, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 6, 0, 4, 0, 0, 2, 0, 0, 0];
Board[88] = [0, 0, 0, 0, 1, 0, 3, 0, 2, 0, 0, 0, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 0, 0, 0, 2, 0, 4, 0, 6, 0, 0, 0, 0];
Board[89] = [5, 4, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 5, 0, 0, 2, 1, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 5];
Board[90] = [4, 0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 5, 0, 0, 0, 1, 2, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3];
Board[91] = [4, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 5, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 6, 4];
Board[92] = [3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 6, 0, 0, 6, 0, 4, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5];
Board[93] = [0, 0, 0, 0, 5, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 1, 3, 0, 0, 0, 0];
Board[94] = [0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 5, 1, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 1, 4, 0, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0];
Board[95] = [5, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6, 0, 1, 0, 0, 0, 5, 0, 0, 3, 0, 0, 0, 1, 0, 6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4];
Board[96] = [5, 0, 0, 0, 0, 0, 0, 0, 0, 6, 4, 0, 1, 0, 0, 0, 3, 0, 0, 5, 0, 0, 0, 1, 0, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4];
Board[97] = [0, 0, 0, 5, 0, 6, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 2, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0, 3, 0, 0, 1, 0, 5, 0, 0, 0];
Board[98] = [0, 0, 0, 0, 6, 0, 5, 4, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 2, 4, 0, 6, 0, 0, 0, 0];
Board[99] = [0, 0, 0, 1, 0, 0, 0, 2, 3, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 6, 0, 2, 0, 0, 0, 0, 0, 5, 3, 0, 0, 0, 1, 0, 0, 0];
}
}
Symbol 155 MovieClip Frame 1
stop();
Symbol 157 Button
on (rollOver) {
bigRec.useHandCursor = false;
}
on (rollOut) {
bigRec.useHandCursor = true;
}
Symbol 194 Button
on (press) {
getURL ("http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", _blank);
}
Symbol 198 Button
on (press) {
getURL ("http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", _blank);
}
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 2
stop();
Symbol 205 Button
on (release) {
_root.g_yuitsu.timerPause = false;
_parent.gotoAndPlay("away");
}
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 2
_root.soundEffects("wooshb");
Symbol 207 MovieClip Frame 8
stop();
Symbol 207 MovieClip Frame 11
_root.soundEffects("wooshc");
Symbol 213 MovieClip Frame 44
gotoAndPlay (1);
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
_root.soundEffects("wooshc");
Symbol 215 MovieClip Frame 6
Symbol 215 MovieClip Frame 37
_root.g_yuitsuengine.executeHint(_root.g_yuitsu);
_root.g_yuitsuengine.update_Timer(_root.g_yuitsu, 2);
Symbol 215 MovieClip Frame 38
Symbol 215 MovieClip Frame 41
_root.soundEffects("wooshc");
Symbol 215 MovieClip Frame 45
_root.g_yuitsu.timerPause = false;
Symbol 225 Button
on (rollOver) {
_root.menuSounds("over");
}
on (release) {
_root.menuSounds("newgame");
_root.g_yuitsu.whichQuitVar = "newGame";
_parent.gotoAndPlay("qp_away");
}
Symbol 227 Button
on (rollOver) {
_root.menuSounds("over");
}
on (release) {
_root.menuSounds("menu");
_root.g_yuitsu.whichQuitVar = "menu";
_parent.gotoAndPlay("qp_away");
}
Symbol 234 Button
on (rollOver) {
_root.menuSounds("over");
}
on (release) {
_root.menuSounds("newgame");
_root.g_yuitsu.whichQuitVar = "newGame";
_parent.gotoAndPlay("hs_away");
}
Symbol 235 Button
on (rollOver) {
_root.menuSounds("over");
}
on (release) {
_root.menuSounds("menu");
_root.g_yuitsu.whichQuitVar = "menu";
_parent.gotoAndPlay("hs_away");
}
Symbol 237 Button
on (release) {
_root.g_yuitsu.whichQuitVar = "stat";
_parent.gotoAndPlay("hs_away");
}
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 7
_root.soundEffects("success");
stop();
Symbol 240 MovieClip Frame 14
if (_root.g_yuitsu.whichQuitVar == "newGame") {
_root.g_yuitsuengine.newGame(_root.g_yuitsu);
} else {
_root.g_yuitsuengine.returntoMenu(_root.g_yuitsu);
}
_root.g_yuitsu.timerPause = false;
stop();
Symbol 240 MovieClip Frame 21
_root.soundEffects("success");
stop();
Symbol 240 MovieClip Frame 25
if (_root.g_yuitsu.whichQuitVar == "newGame") {
_root.g_yuitsuengine.updateHighScore(_root.g_yuitsu, _root.g_yuitsu.highScoreStats, _root.g_yuitsu.highScoreContest_time, _root.g_yuitsu.highScoreContest_level, _root.g_yuitsu.highScoreContest_date);
_root.g_yuitsuengine.resetTempHighScoreStat(_root.g_yuitsu);
_root.g_yuitsu.setDifficulty("easy");
_root.g_yuitsu.currentHighScoreLevel = "Easy";
_root.g_yuitsuengine.distributeNumbers(_root.g_yuitsu, 9);
_root.g_yuitsuengine.newGame(_root.g_yuitsu);
} else if (_root.g_yuitsu.whichQuitVar == "menu") {
_root.g_yuitsuengine.updateHighScore(_root.g_yuitsu, _root.g_yuitsu.highScoreStats, _root.g_yuitsu.highScoreContest_time, _root.g_yuitsu.highScoreContest_level, _root.g_yuitsu.highScoreContest_date);
_root.g_yuitsuengine.returntoMenu(_root.g_yuitsu);
} else if (_root.g_yuitsu.whichQuitVar == "stat") {
_root.g_yuitsuengine.updateHighScore(_root.g_yuitsu, _root.g_yuitsu.highScoreStats, _root.g_yuitsu.highScoreContest_time, _root.g_yuitsu.highScoreContest_level, _root.g_yuitsu.highScoreContest_date);
_root.g_yuitsuengine.returntoStats(_root.g_yuitsu);
}
_root.g_yuitsuengine.showWhichLevel(_root.g_yuitsu);
_root.g_yuitsu.timerPause = false;
stop();
Symbol 244 Button
on (release) {
_parent.gotoAndPlay("away");
}
Symbol 246 Button
on (release) {
_root.g_yuitsu.timerPause = false;
_root.g_yuitsu.whichQuitVar = "none";
_parent.gotoAndPlay("away");
}
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
_root.soundEffects("wooshd");
Symbol 248 MovieClip Frame 6
stop();
Symbol 248 MovieClip Frame 18
_root.soundEffects("wooshb");
Symbol 248 MovieClip Frame 25
if (_root.g_yuitsu.whichQuitVar == "quit") {
} else if (_root.g_yuitsu.whichQuitVar == "menu") {
if (_root.g_yuitsu.isHighScoreContest && (_root.g_yuitsu.currentHighScoreLevel != "Easy")) {
_root.g_yuitsuengine.updateHighScore(_root.g_yuitsu, _root.g_yuitsu.highScoreStats, _root.g_yuitsu.highScoreContest_time, _root.g_yuitsu.highScoreContest_level, _root.g_yuitsu.highScoreContest_date);
}
_root.g_yuitsu.currentBoard.gotoAndPlay("away");
_root.g_yuitsu.timerPause = false;
_root.g_yuitsuengine.returntoMenu(_root.g_yuitsu);
}
Symbol 283 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_parent._parent.gotoAndPlay("pracopen");
}
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 8
stop();
Symbol 286 MovieClip Frame 14
stop();
Symbol 292 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_parent._parent.gotoAndPlay("qpdiff");
}
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 8
stop();
Symbol 293 MovieClip Frame 14
stop();
Symbol 299 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
_root.g_yuitsu.setDifficulty("highscorecontest");
gotoAndPlay ("press");
_parent._parent.gotoAndPlay("hstileset");
}
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 8
stop();
Symbol 300 MovieClip Frame 14
stop();
Symbol 306 Button
on (release) {
gotoAndStop ("off");
_root.playSounds = false;
}
Symbol 307 Button
on (release) {
gotoAndStop ("on");
_root.playSounds = true;
}
Symbol 308 MovieClip Frame 2
stop();
if (_root.playSounds == false) {
gotoAndPlay ("off");
}
Symbol 308 MovieClip Frame 6
stop();
Symbol 310 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
gotoAndStop ("off");
_root.musicSound.stop();
}
_root.playMusic = false;
}
Symbol 311 Button
on (release) {
gotoAndStop ("on");
_root.backgroundMusic();
_root.playMusic = true;
}
Symbol 312 MovieClip Frame 2
if (_root.playMusic == false) {
gotoAndPlay ("off");
}
stop();
Symbol 312 MovieClip Frame 6
stop();
Symbol 314 Button
on (rollOver) {
gotoAndPlay ("over");
}
on (release) {
_root.helpPanel();
_root.g_yuitsu.timerPause = true;
gotoAndStop ("up");
}
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 7
stop();
Symbol 317 Button
on (release) {
_root.gotoAndPlay("hs_entry");
_root.scoreboard_mc.gotoAndPlay("place");
}
Symbol 319 MovieClip Frame 1
Symbol 330 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setDifficulty("practice4x4");
_parent._parent.gotoAndPlay("practileset");
}
Symbol 331 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 8
stop();
Symbol 331 MovieClip Frame 14
stop();
Symbol 334 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setDifficulty("practice6x6");
_parent._parent.gotoAndPlay("practileset");
}
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 8
stop();
Symbol 335 MovieClip Frame 14
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 340 Button
on (press) {
gotoAndPlay ("pracback");
}
Symbol 343 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setTileset("numset");
_parent._parent.gotoAndPlay("closemenu");
}
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 8
stop();
Symbol 344 MovieClip Frame 14
stop();
Symbol 346 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setTileset("character");
_parent._parent.gotoAndPlay("closemenu");
}
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 8
stop();
Symbol 347 MovieClip Frame 14
stop();
Symbol 349 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setTileset("sushipiece_");
_parent._parent.gotoAndPlay("closemenu");
}
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 8
stop();
Symbol 350 MovieClip Frame 14
stop();
Symbol 351 MovieClip Frame 1
stop();
Symbol 352 Button
on (press) {
gotoAndPlay ("practilesetback");
}
Symbol 356 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setDifficulty("easy");
_parent._parent.gotoAndPlay("qptileset");
}
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 8
stop();
Symbol 357 MovieClip Frame 14
stop();
Symbol 360 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setDifficulty("medium");
_parent._parent.gotoAndPlay("qptileset");
}
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 8
stop();
Symbol 362 MovieClip Frame 14
stop();
Symbol 365 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setDifficulty("hard");
_parent._parent.gotoAndPlay("qptileset");
}
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 8
stop();
Symbol 367 MovieClip Frame 14
stop();
Symbol 372 Button
on (rollOver) {
gotoAndPlay ("roll");
_root.menuSounds("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
on (press) {
_root.menuSounds("click");
gotoAndPlay ("press");
_root.g_yuitsu.setDifficulty("challenging");
_parent._parent.gotoAndPlay("qptileset");
}
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 8
stop();
Symbol 374 MovieClip Frame 14
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 376 Button
on (press) {
gotoAndPlay ("qpdifback");
}
Symbol 377 Button
on (press) {
gotoAndPlay ("qptilesetback");
}
Symbol 378 Button
on (press) {
gotoAndPlay ("hstilesetback");
}
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 9
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 18
stop();
Symbol 379 MovieClip Frame 19
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 29
stop();
Symbol 379 MovieClip Frame 30
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 40
stop();
Symbol 379 MovieClip Frame 41
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 50
stop();
Symbol 379 MovieClip Frame 51
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 60
stop();
Symbol 379 MovieClip Frame 62
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 78
stop();
_parent.gotoAndPlay("removemenu");
Symbol 379 MovieClip Frame 80
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 90
stop();
Symbol 379 MovieClip Frame 91
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 102
stop();
Symbol 379 MovieClip Frame 103
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 113
stop();
Symbol 379 MovieClip Frame 114
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 122
stop();
Symbol 379 MovieClip Frame 123
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 133
stop();
Symbol 379 MovieClip Frame 134
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 146
stop();
Symbol 379 MovieClip Frame 147
_root.soundEffects("pageturn");
Symbol 379 MovieClip Frame 157
stop();
_parent.gotoAndPlay("removemenu");
_root.soundEffects("sushi");
Symbol 394 MovieClip Frame 1
tipNum = Math.round(Math.random() * 100);
if (tipNum >= 90) {
gotoAndStop ("tip10");
} else if ((tipNum < 90) && (tipNum >= 80)) {
gotoAndStop ("tip9");
} else if ((tipNum < 80) && (tipNum >= 70)) {
gotoAndStop ("tip8");
} else if ((tipNum < 70) && (tipNum >= 60)) {
gotoAndStop ("tip7");
} else if ((tipNum < 60) && (tipNum >= 50)) {
gotoAndStop ("tip6");
} else if ((tipNum < 50) && (tipNum >= 40)) {
gotoAndStop ("tip5");
} else if ((tipNum < 40) && (tipNum >= 30)) {
gotoAndStop ("tip4");
} else if ((tipNum < 30) && (tipNum >= 20)) {
gotoAndStop ("tip3");
} else if ((tipNum < 20) && (tipNum >= 10)) {
gotoAndStop ("tip2");
} else {
gotoAndStop ("tip1");
}
Symbol 394 MovieClip Frame 9
stop();
Symbol 395 MovieClip Frame 1
stop();
Symbol 400 Button
on (press) {
getURL ("http://www.skyworks.com", "_blank");
}
Symbol 430 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("newgame");
_root.g_yuitsuengine.newGame(_root.g_yuitsu);
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
}
gotoAndPlay ("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
Symbol 431 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 8
stop();
Symbol 434 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("menu");
_root.g_yuitsu.timerPause = true;
_root.g_yuitsu.whichQuitVar = "menu";
_root.quit_mc.gotoAndPlay(2);
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
}
gotoAndPlay ("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 8
stop();
Symbol 438 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("restart");
_root.g_yuitsu.reset_Tiles();
_root.g_yuitsu.synchronize_Tiles(_root.practice_board);
_root.g_yuitsuengine.renderTiles(_root.g_yuitsu, _root.g_yuitsu.numOfBlocks);
_root.g_yuitsu.blockSelectedNum = 1;
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
}
gotoAndPlay ("over");
}
on (rollOut) {
gotoAndPlay ("out");
}
Symbol 439 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 8
stop();
Symbol 440 Button
on (rollOver) {
_root.menuSounds("over");
}
on (release) {
_root.helpPanel();
_root.g_yuitsu.timerPause = true;
_root.menuSounds("click");
}
Symbol 518 MovieClip Frame 17
stop();
Symbol 518 MovieClip Frame 35
stop();
Symbol 518 MovieClip Frame 53
stop();
Symbol 518 MovieClip Frame 71
stop();
Symbol 518 MovieClip Frame 89
stop();
Symbol 518 MovieClip Frame 107
stop();
Symbol 518 MovieClip Frame 125
stop();
Symbol 518 MovieClip Frame 143
stop();
Symbol 518 MovieClip Frame 161
stop();
Symbol 518 MovieClip Frame 179
stop();
Symbol 518 MovieClip Frame 182
gotoAndPlay (1);
Symbol 529 Button
on (press) {
_root.rcadeFun();
}
Symbol 531 MovieClip Frame 1
stop();
Symbol 531 MovieClip Frame 4
_root.soundEffects("wooshd");
Symbol 531 MovieClip Frame 8
_root.soundEffects("wooshd");
Symbol 531 MovieClip Frame 11
_root.soundEffects("wooshc");
Symbol 531 MovieClip Frame 12
function executeTimer() {
_root.g_yuitsuengine.render_Timer(_root.g_yuitsu);
}
this.onEnterFrame = executeTimer;
Symbol 531 MovieClip Frame 13
_root.practice_board.gameplay_board._visible = true;
stop();
Symbol 531 MovieClip Frame 14
_root.soundEffects("wooshb");
Symbol 531 MovieClip Frame 18
_root.soundEffects("wooshc");
Symbol 531 MovieClip Frame 24
_root.gotoAndPlay("intro");
stop();
Symbol 534 MovieClip Frame 1
stop();
Symbol 534 MovieClip Frame 3
_root.soundEffects("wooshd");
Symbol 534 MovieClip Frame 9
stop();
Symbol 534 MovieClip Frame 12
_root.soundEffects("wooshd");
Symbol 534 MovieClip Frame 18
if (_root.g_yuitsu.whichQuitVar == "quit") {
} else if (_root.g_yuitsu.whichQuitVar == "stat") {
if (_root.g_yuitsu.isHighScoreContest && (_root.g_yuitsu.currentHighScoreLevel != "Easy")) {
_root.g_yuitsuengine.updateHighScore(_root.g_yuitsu, _root.g_yuitsu.highScoreStats, _root.g_yuitsu.highScoreContest_time, _root.g_yuitsu.highScoreContest_level, _root.g_yuitsu.highScoreContest_date);
}
_root.g_yuitsu.timerPause = false;
_root.g_yuitsuengine.returntoStats(_root.g_yuitsu);
}
Symbol 540 Button
on (rollOver) {
_root.menuSounds("over");
}
on (release) {
_parent.gotoAndPlay("away");
_root.menuSounds("click");
}
Symbol 545 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 2
_root.soundEffects("wooshc");
Symbol 545 MovieClip Frame 9
stop();
Symbol 545 MovieClip Frame 10
_root.soundEffects("wooshb");
Symbol 545 MovieClip Frame 15
_root.g_yuitsu.timerPause = false;
Symbol 575 MovieClip Frame 14
stop();
Symbol 575 MovieClip Frame 27
stop();
Symbol 575 MovieClip Frame 38
stop();
Symbol 575 MovieClip Frame 48
stop();
Symbol 575 MovieClip Frame 60
stop();
Symbol 575 MovieClip Frame 71
stop();
Symbol 575 MovieClip Frame 82
stop();
Symbol 575 MovieClip Frame 98
stop();
Symbol 582 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("newgame");
_root.g_yuitsuengine.newGame(_root.g_yuitsu);
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
_parent.gotoAndPlay("over");
}
}
on (rollOut) {
if (!_root.g_yuitsu.timerPause) {
_parent.gotoAndPlay("out");
}
}
Symbol 584 MovieClip Frame 3
stop();
Symbol 584 MovieClip Frame 8
stop();
Symbol 585 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("menu");
_root.g_yuitsu.timerPause = true;
_root.g_yuitsu.whichQuitVar = "menu";
_root.quit_mc.gotoAndPlay(2);
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
_parent.gotoAndPlay("over");
}
}
on (rollOut) {
if (!_root.g_yuitsu.timerPause) {
_parent.gotoAndPlay("out");
}
}
Symbol 587 MovieClip Frame 3
stop();
Symbol 587 MovieClip Frame 8
stop();
Symbol 588 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("restart");
_root.g_yuitsu.reset_Tiles();
_root.g_yuitsu.synchronize_Tiles(_root.g_yuitsu.currentBoard);
_root.g_yuitsuengine.renderTiles(_root.g_yuitsu, _root.g_yuitsu.numOfBlocks);
_root.g_yuitsu.blockSelectedNum = 1;
_root.g_yuitsu.numBlockArray[_root.g_yuitsu.blockSelectedNum - 1].mask._alpha = 100;
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
_parent.gotoAndPlay("over");
}
}
on (rollOut) {
if (!_root.g_yuitsu.timerPause) {
_parent.gotoAndPlay("out");
}
}
Symbol 590 MovieClip Frame 3
stop();
Symbol 590 MovieClip Frame 8
stop();
Symbol 591 Button
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
_parent.gotoAndPlay("over");
}
}
on (rollOut) {
if (!_root.g_yuitsu.timerPause) {
_parent.gotoAndStop(1);
}
}
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("hint");
if (_root.g_yuitsu.godMode) {
_root.g_yuitsuengine.executeHint(_root.g_yuitsu);
} else {
_root.g_yuitsu.timerPause = true;
_root.hintload_mc.gotoAndPlay("place");
_parent._visible = false;
}
}
}
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 6
stop();
Symbol 599 Button
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("undo");
_root.g_yuitsuengine.doUndo(_root.g_yuitsu);
}
}
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
_parent.gotoAndPlay("over");
}
}
on (rollOut) {
if (!_root.g_yuitsu.timerPause) {
_parent.gotoAndStop(1);
}
}
Symbol 601 MovieClip Frame 3
stop();
Symbol 601 MovieClip Frame 7
stop();
Symbol 606 Button
on (rollOver) {
if (!_root.g_yuitsu.timerPause) {
_root.menuSounds("over");
_parent.gotoAndPlay("over");
}
}
on (rollOut) {
if (!_root.g_yuitsu.timerPause) {
_parent.gotoAndStop(1);
}
}
on (release) {
if (!_root.g_yuitsu.timerPause) {
_root.g_yuitsu.timerPause = true;
_root.paused_mc.gotoAndPlay("place");
}
}
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 6
stop();
Symbol 617 Button
on (press) {
_root.rcadeFun();
}
Symbol 621 MovieClip Frame 1
stop();
Symbol 621 MovieClip Frame 2
_root.g_yuitsuengine.showWhichLevel(_root.g_yuitsu);
_root.soundEffects("wooshb");
Symbol 621 MovieClip Frame 4
_root.soundEffects("wooshd");
Symbol 621 MovieClip Frame 10
_root.soundEffects("wooshd");
Symbol 621 MovieClip Frame 14
_root.soundEffects("wooshc");
Symbol 621 MovieClip Frame 17
function executeTimer() {
if (!_root.g_yuitsu.timerPause) {
_root.g_yuitsuengine.render_Timer(_root.g_yuitsu);
}
}
this.onEnterFrame = executeTimer;
Symbol 621 MovieClip Frame 18
_root.g_yuitsu.currentBoard.gameplay_board._visible = true;
stop();
Symbol 621 MovieClip Frame 19
_root.soundEffects("wooshb");
Symbol 621 MovieClip Frame 25
_root.soundEffects("wooshc");
Symbol 621 MovieClip Frame 28
_root.gotoAndPlay("intro");
stop();
Symbol 626 MovieClip Frame 3
stop();
Symbol 626 MovieClip Frame 7
stop();
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 6
stop();
Symbol 628 MovieClip Frame 3
stop();
Symbol 628 MovieClip Frame 8
stop();
Symbol 629 MovieClip Frame 3
stop();
Symbol 629 MovieClip Frame 8
stop();
Symbol 640 MovieClip Frame 1
stop();
Symbol 640 MovieClip Frame 2
_root.g_yuitsuengine.showWhichLevel(_root.g_yuitsu);
_root.soundEffects("wooshd");
Symbol 640 MovieClip Frame 8
_root.soundEffects("wooshd");
Symbol 640 MovieClip Frame 11
_root.soundEffects("wooshc");
Symbol 640 MovieClip Frame 17
function executeTimer() {
if (!_root.g_yuitsu.timerPause) {
_root.g_yuitsuengine.render_Timer(_root.g_yuitsu);
}
}
this.onEnterFrame = executeTimer;
Symbol 640 MovieClip Frame 18
_root.g_yuitsu.currentBoard.gameplay_board._visible = true;
stop();
Symbol 640 MovieClip Frame 21
_root.soundEffects("wooshb");
Symbol 640 MovieClip Frame 23
_root.soundEffects("wooshb");
Symbol 640 MovieClip Frame 25
_root.soundEffects("wooshb");
Symbol 640 MovieClip Frame 27
_root.soundEffects("wooshd");
Symbol 640 MovieClip Frame 33
if (_root.g_yuitsu.whichQuitVar == "stat") {
_root.gotoAndPlay("hs_entry");
} else {
_root.gotoAndPlay("intro");
}
stop();
Symbol 644 Button
on (release) {
_parent.gotoAndPlay("away");
}
Symbol 646 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 3
_root.soundEffects("wooshd");
Symbol 646 MovieClip Frame 7
_root.soundEffects("success");
Symbol 646 MovieClip Frame 12
stop();
Symbol 646 MovieClip Frame 15
_root.soundEffects("wooshd");
Symbol 646 MovieClip Frame 21
_root.g_yuitsuengine.distributeNumbers(_root.g_yuitsu, 9);
_root.g_yuitsuengine.newGame(_root.g_yuitsu);
_root.g_yuitsu.highScoreStats.playCount--;
_root.g_yuitsuengine.showWhichLevel(_root.g_yuitsu);
_root.g_yuitsu.timerPause = false;
Symbol 654 Button
on (release) {
_root.g_yuitsuengine.renderHighScore("Extreme", _root.g_yuitsu);
_parent.gotoAndStop("chal");
_root.menuSounds("click");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 660 Button
on (release) {
_root.g_yuitsuengine.renderHighScore("Hard", _root.g_yuitsu);
_parent.gotoAndStop("hard");
_root.menuSounds("click");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 664 Button
on (release) {
_root.g_yuitsuengine.renderHighScore("Normal", _root.g_yuitsu);
_parent.gotoAndStop("medium");
_root.menuSounds("click");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 668 Button
on (release) {
_root.g_yuitsuengine.renderHighScore("Easy", _root.g_yuitsu);
_parent.gotoAndStop("easy");
_root.menuSounds("click");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 674 Button
on (release) {
_root.g_yuitsuengine.renderHighScore("HighScoreContest", _root.g_yuitsu);
_parent.gotoAndStop("highscore");
_root.menuSounds("click");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 719 MovieClip Frame 1
stop();
Symbol 734 Button
on (release) {
_root.menuSounds("click");
_root.scoreboard_mc.resetcheck_mc.gotoAndPlay("place");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 736 Button
on (release) {
_root.menuSounds("click");
_parent.gotoAndPlay("away");
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 737 Button
on (rollOver) {
dangoCreditBtn.useHandCursor = false;
}
on (release) {
_parent.credits_mc.gotoAndPlay("place");
}
Symbol 742 Button
on (release) {
_parent.gotoAndPlay("away");
_root.menuSounds("click");
_root.g_yuitsu.isReset = true;
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 743 Button
on (release) {
_parent.gotoAndPlay("away");
_root.menuSounds("click");
_root.g_yuitsu.isReset = false;
}
on (rollOver) {
_root.menuSounds("over");
}
Symbol 745 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 3
_root.soundEffects("wooshd");
Symbol 745 MovieClip Frame 8
stop();
Symbol 745 MovieClip Frame 9
_root.soundEffects("wooshc");
Symbol 745 MovieClip Frame 17
if (_root.g_yuitsu.isReset) {
_root.g_yuitsuengine.reset_Stats(_root.g_yuitsu);
_root.scoreboard_mc.scoreboard.gotoAndStop("highscore");
_root.g_yuitsuengine.renderHighScore("HighScoreContest", _root.g_yuitsu);
_root.g_yuitsu.isReset = false;
}
Symbol 749 Button
on (press) {
_parent.gotoAndPlay("away");
}
Symbol 762 MovieClip Frame 1
stop();
Symbol 762 MovieClip Frame 213
gotoAndStop (1);
_parent.gotoAndPlay("away");
Symbol 763 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 20
stop();
credit.gotoAndPlay(2);
Symbol 764 MovieClip Frame 1
Symbol 764 MovieClip Frame 3
_root.soundEffects("wooshc");
Symbol 764 MovieClip Frame 5
_root.soundEffects("wooshd");
Symbol 764 MovieClip Frame 10
stop();
Symbol 764 MovieClip Frame 11
_root.soundEffects("wooshb");
Symbol 764 MovieClip Frame 16
_root.gotoAndPlay("intro");