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Monkey Curling.swf

This is the info page for
Flash #22977

(Click the ID number above for more basic data on this flash file.)


Text
458

First you select a set of 3 monkeys to curl (you can select
multiple 'Standard' monkeys, but only one of each of the
rest). There are 5 to choose from...the more they cost, the
more points (and ultimately cash) they can earn you on each
shot. The object is to score points to get enough cash ($300
min) to buy your 3 monkeys for each round.

When in the game move your mouse over the Curling Alpha Male Champion Gorilla and position him where you please.
Then click on the gorilla and immediately move your mouse at the speed and direction you think would be appropriate for an oversized chimp to slide an undersized chimp along a short section of frozen water...

After your gorilla has released the slippery chimp, you must
now instruct the orangoutang (sat in the influence chair) to
attract or repel the chimp by clicking on the magnet or fan
(click once to turn on and once to turn off). You can also
click on the monkey (only once per shot) to give him an
extra push. The closer you get your monkey to the center of
the target the more points you get...

As you progress through the the game the center target gets progressively smaller  until you reach the dizzy heights of Grand Master... The cash you earn is based on points and the type of monkey you curl so choose your monkeys carefully!

This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!

$100

Slightly slower than the standard monkey and tends to be more affected by the influence chair, plus earns you more cash...

$200

A very quick and bouncy little fella... can be difficult to master but will earn you more cash...

$300

This little chap has a tendency to stick to the sides and the ice, you'll need a mighty gorilla but he can be a good earner...

$500

The ultimate monkey athlete, bouncy, quick & streamlined, and can't be influenced due to his high tech carbon graphite helmet, earns a pretty packet though!

$1000

This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!

3563456

3563456

10

234525

234525

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...updating...

ActionScript [AS1/AS2]

Frame 1
monkeyType1 = "0"; monkeyType2 = "0"; monkeyType3 = "0"; score = "0"; cash = "500"; round = "1"; level = "1"; levelMulti = "1"; hq = "1"; play();
Frame 4
ifFrameLoaded (284) { gotoAndPlay (10); }
Frame 9
gotoAndPlay (2);
Frame 10
play();
Frame 165
stop();
Frame 166
play();
Frame 185
stop();
Frame 201
if (hq == "0") { hq = "1"; toggleHighQuality(); } if ((round == "6") and (level < "5")) { level = level + "1"; if ("3" < level) { levelMulti = levelMulti * "3"; } else { levelMulti = levelMulti * "2"; } round = "1"; } tellTarget ("/level") { gotoAndStop(../:level); }; goNumber = "1"; num = "1"; while ("3" >= num) { tellTarget ("/selected" add num) { gotoAndStop (1); }; num = num + "1"; } tellTarget ("/selBG") { gotoAndStop (1); }; nextFrame();
Frame 202
stop();
Frame 203
tellTarget ("/selector") { if (endPoint < _currentframe) { gotoAndStop(_currentframe - "1"); } }; if (/selector:move == "1") { play(); } else { prevFrame(); }
Frame 204
prevFrame();
Frame 206
goNumber = "1"; roundScore = "0";
Frame 236
if (hq == "1") { toggleHighQuality(); hq = "0"; } suckCount = "0"; blowCount = "0"; suckActive = "0"; blowActive = "0"; ring = "0"; scoring = "0"; shotScore = ""; startScore = score; pushed = "0"; pushOK = "0"; monkeyActive = goNumber; drag = eval ("drag" add goNumber); infMax = eval ("infMax" add goNumber); infPower = eval ("infPower" add goNumber); rebound = eval ("rebound" add goNumber); scoreMulti = eval ("scoreMulti" add goNumber); tellTarget ("/trail1") { gotoAndStop (1); }; setProperty("/trail1", _x , "222.1"); setProperty("/trail1", _y , "132.4"); setProperty("/line1", _x , "577.5"); setProperty("/line1", _y , "374.8"); setProperty("/line2", _x , "577.5"); setProperty("/line2", _y , "374.8"); setProperty("/startBG", _x , "130.8"); setProperty("/startBG", _y , "111.3"); setProperty("/scoreRing", _x , "762"); setProperty("/scoreRing", _y , "460.2"); num = "1"; while ("3" >= num) { tellTarget ("/selected" add num) { gotoAndStop(eval ("../:monkeyType" add ../:num) + "1"); }; num = num + "1"; } tellTarget ("/selBG") { gotoAndStop(../:goNumber); }; tellTarget ("/scoreRing") { gotoAndStop(../:level); }; tellTarget ("/blower") { gotoAndStop (1); }; tellTarget ("/blower/fan") { gotoAndStop (1); }; tellTarget ("/blower/magnet") { gotoAndStop (1); }; setProperty("/powerbar", _yscale , "1"); stop();
Frame 237
play();
Frame 238
dragX = getProperty("/trail0", _x); if (dragX < "145") { dragX = "145"; } else if ("297" < dragX) { dragX = "297"; } dragY = ((dragX - "145") / (-"2")) + "170"; setProperty("/trail1", _x , dragX); setProperty("/trail1", _y , dragY); prevFrame();
Frame 240
tellTarget ("/trail0") { gotoAndPlay ("2"); }; count = "0";
Frame 241
play();
Frame 242
if (count < "14") { count = count + "1"; prevFrame(); } else if (count == "14") { startX = getProperty("/trail1", _x); startY = getProperty("/trail1", _y); count = count + "1"; prevFrame(); } else if (count == "23") { dX = getProperty("/trail1", _x) - startX; dY = getProperty("/trail1", _y) - startY; if (dX < "0") { dX = "0"; } if (dY < "0") { dY = "0"; } direction = ((dY * "1.95") - dX) / "30"; speed = (dX + (direction * "10")) / "5"; speed = int(speed * "10") / "10"; if ("20" < speed) { speed = "20"; } nextFrame(); } else { count = count + "1"; prevFrame(); }
Frame 243
tellTarget ("/monkey") { gotoAndStop(eval ("../:monkeyType" add ../:goNumber)); }; setProperty("/monkey", _x , (getProperty("/trail1", _x) + "89") + speed); setProperty("/monkey", _y , ((getProperty("/trail1", _y) + "118") + (speed / "2")) + direction); tellTarget ("/trail0") { gotoAndStop (1); }; pushOK = "1"; count = "0"; backup = "0"; countG = "0"; distance = "0"; bounce = "1"; play();
Frame 244
if ((-"200") < getProperty("/startBG", _x)) { setProperty("/startBG", _x , getProperty("/startBG", _x) - (speed * count)); setProperty("/startBG", _y , getProperty("/startBG", _y) - ((speed / "2") * count)); } else if ((-"200") < getProperty("/line1", _x)) { setProperty("/line1", _x , getProperty("/line1", _x) - speed); setProperty("/line1", _y , getProperty("/line1", _y) - (speed / "2")); } else if ((-"200") < getProperty("/line2", _x)) { setProperty("/line2", _x , getProperty("/line2", _x) - speed); setProperty("/line2", _y , getProperty("/line2", _y) - (speed / "2")); } else if ("240" < getProperty("/scoreRing", _x)) { scoring = "1"; setProperty("/scoreRing", _x , getProperty("/scoreRing", _x) - speed); setProperty("/scoreRing", _y , getProperty("/scoreRing", _y) - (speed / "2")); } else { ring = "1"; backup = "0"; count = "0"; } if ((-"150") < getProperty("/trail1", _x)) { gorillaSpeed = speed - (speed * countG); gorillaLag = speed * count; setProperty("/trail1", _x , (getProperty("/trail1", _x) + gorillaSpeed) - gorillaLag); setProperty("/trail1", _y , ((getProperty("/trail1", _y) + (gorillaSpeed / "2")) - (gorillaLag / "2")) + direction); } if ((suckActive == "1") and (suckCount < infMax)) { suckCount = suckCount + infPower; } if ((blowActive == "1") and ((infMax * (-"1")) < blowCount)) { blowCount = blowCount - infPower; } direction = (direction + blowCount) + suckCount; if ("1" >= count) { monkeySpeed = speed - (speed * count); } else { lagFactor = (monkeyLag - xTest) / monkeyLag; monkeySpeed = (speed - (speed * count)) + (((lagFactor * speed) * count) * "0.9"); } monkeySpeed = monkeySpeed * bounce; setProperty("/monkey", _x , (getProperty("/monkey", _x) + monkeySpeed) - (direction * "2")); setProperty("/monkey", _y , (getProperty("/monkey", _y) + (monkeySpeed / "2")) + direction); yOffset = "286" - getProperty("/monkey", _y); xOffset = getProperty("/monkey", _x) - "220"; xTest = getProperty("/monkey", _x) - ("220" + (yOffset * "2")); yTest = ("286" + (xOffset / "2")) - getProperty("/monkey", _y); if ((yTest < "0") or ("180" < yTest)) { speed = speed * rebound; direction = direction * (-"1"); } if ((ring == "1") and ("30" < xTest)) { bounce = (-"0.7") * rebound; drag = drag * "1.5"; } if ((count == "1") and (backup == "0")) { monkeyLag = xTest; backup = "1"; } if ((("0" < xTest) and (backup == "1")) and (ring == "0")) { count = count + "0.05"; } else { count = "1"; } if (countG < "1") { countG = countG + "0.001"; } distance = distance + "0.01"; setProperty("/powerbar", _yscale , speed * "5"); if ("1" < distance) { speed = speed - (distance * drag); } if (speed < "1") { direction = speed * direction; } if ((speed < "0") or ((bounce < "0") and (getProperty("/monkey", _x) < (-"100")))) { speed = "0"; direction = "0"; count = "0"; gotoAndPlay (247); } play();
Frame 245
if (scoring == "1") { scoreX = getProperty("/scoreRing", _x) - getProperty("/monkey", _x); scoreY = getProperty("/scoreRing", _y) - getProperty("/monkey", _y); if (scoreX < "0") { scoreX = scoreX * (-"1"); } if (scoreY < "0") { scoreY = scoreY * (-"1"); } if (level < "5") { shotScoreTemp = ("380" - ((level - "1") * "100")) - (scoreX + (scoreY * "2")); } else { shotScoreTemp = "50" - (scoreX + (scoreY * "2")); } if (shotScoreTemp < "0") { shotScore = "0"; } else { shotScore = int((shotScoreTemp * scoreMulti) * levelMulti); } } prevFrame();
Frame 247
play();
Frame 248
if (count < "20") { count = count + "1"; prevFrame(); } else { roundScore = roundScore + shotScore; score = startScore + shotScore; if (goNumber < "3") { goNumber = goNumber + "1"; gotoAndStop (236); } }
Frame 249
monkeyType1 = "0"; monkeyType2 = "0"; monkeyType3 = "0"; round = round + "1"; cashInc = int(roundScore / "20"); count = "0";
Frame 250
play();
Frame 251
if (count < "10") { cash = cash + cashInc; count = count + "1"; prevFrame(); } else if (cash < "300") { gotoAndPlay (255); } else { count = "0"; nextFrame(); }
Frame 252
play();
Frame 253
if (count < "50") { count = count + "1"; prevFrame(); } else { gotoAndPlay (201); }
Frame 255
gametable = "Curling"; scorecheck = score; scoregood = "0"; loadVariables ("highscores.asp?action=check", "", "POST");
Frame 261
play();
Frame 262
if (scoregood == "0") { prevFrame(); } else if (scoregood == "1") { gotoAndStop (265); } else if (scoregood == "2") { gotoAndStop (270); }
Frame 266
play();
Frame 267
if (update == "0") { prevFrame(); } else { gotoAndStop (275); }
Frame 275
loadVariables ("highscores.asp?action=view", "", "POST"); stop();
Symbol 10 Button
on (release) { nextFrame(); }
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 2
play();
Symbol 19 MovieClip Frame 5
gotoAndStop (1);
Symbol 22 Button
on (rollOver) { startDrag ("board", true, "-51", "24", "52", "24"); } on (rollOut) { stopDrag(); }
Symbol 23 MovieClip Frame 1
pongScore = "0"; gotoAndPlay (5);
Symbol 23 MovieClip Frame 5
ballY = -"23"; ballX = random("100") - "50"; setProperty("ball", _y , ballY); setProperty("ball", _x , ballX); ballAngle = "0"; ballDirection = "3"; pongScore = "0"; gotoAndPlay (10);
Symbol 23 MovieClip Frame 9
play();
Symbol 23 MovieClip Frame 10
boardX = getProperty("board", _x); ballX = ballX + ballAngle; ballY = ballY + ballDirection; if ((("57" < ballX) and (ballAngle >= "0")) or ((ballX < (-"57")) and (ballAngle < "0"))) { ballX = ballX - (ballAngle * "2"); ballAngle = ballAngle * (-"1"); } if ((ballDirection < "0") and (ballY == (-"23"))) { ballY = ballY - ballDirection; ballDirection = "3"; } setProperty("ball", _x , ballX); setProperty("ball", _y , ballY); if (("0" < ballDirection) and (ballY == "19")) { boardTest = ballX - boardX; if (((-"8") < boardTest) and (boardTest < "8")) { pongScore = pongScore + "1"; ballDirection = -"3"; ballAngle = (ballAngle + ((boardTest / "8") * "10")) / "2"; tellTarget ("sfx") { gotoAndPlay (2); }; if (pongScore == "1") { tellTarget ("pongtext") { gotoAndStop (2); }; } } } if (("0" < ballDirection) and (ballY == "31")) { gotoAndPlay (5); } else { prevFrame(); }
Symbol 25 Button
on (release) { nextFrame(); }
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 2
play();
Symbol 26 MovieClip Frame 10
stop();
Symbol 26 MovieClip Frame 11
play();
Symbol 26 MovieClip Frame 20
gotoAndStop (1);
Symbol 41 MovieClip Frame 1
play();
Symbol 41 MovieClip Frame 25
gotoAndPlay (1);
Symbol 41 MovieClip Frame 30
play();
Symbol 41 MovieClip Frame 45
Set("../../:speed", ../../:speed + "2");
Symbol 41 MovieClip Frame 50
gotoAndPlay (1);
Symbol 57 Button
on (release) { gotoAndPlay (166); }
Symbol 58 Button
on (release) { gotoAndPlay (201); }
Symbol 76 Button
on (release) { nextFrame(); }
Symbol 98 Button
on (release) { if (/selector:move == "0") { tellTarget ("/selector") { move = "1"; if (_currentframe == "1") { gotoAndStop (51); } advance = "0"; endPoint = _currentframe - "10"; }; gotoAndPlay (203); } }
Symbol 101 Button
on (release) { tellTarget ("/selector") { if (move == "0") { move = "1"; advance = "1"; gotoAndPlay(_currentframe + "1"); } } }
Symbol 104 Button
on (release) { if (((cash - monkeyPriceTemp) >= ("300" - (goNumber * "100"))) and ((((monkeyTypeTemp <> monkeyType1) and (monkeyTypeTemp <> monkeyType2)) and (monkeyTypeTemp <> monkeyType3)) or (monkeyTypeTemp == "1"))) { cash = cash - monkeyPriceTemp; Set("monkeyType" add goNumber, monkeyTypeTemp); monkeyPrice = monkeyPriceTemp; tellTarget ("/selected" add goNumber) { gotoAndStop(eval ("../:monkeyType" add ../:goNumber) + "1"); }; if (eval ("monkeyType" add goNumber) == "1") { Set("drag" add goNumber, "0.02"); Set("infMax" add goNumber, "0.01"); Set("infPower" add goNumber, "0.0002"); Set("rebound" add goNumber, "0.8"); Set("scoreMulti" add goNumber, "1"); } else if (eval ("monkeyType" add goNumber) == "2") { Set("drag" add goNumber, "0.03"); Set("infMax" add goNumber, "0.04"); Set("infPower" add goNumber, "0.002"); Set("rebound" add goNumber, "0.7"); Set("scoreMulti" add goNumber, "2"); } else if (eval ("monkeyType" add goNumber) == "3") { Set("drag" add goNumber, "0.006"); Set("infMax" add goNumber, "0.02"); Set("infPower" add goNumber, "0.001"); Set("rebound" add goNumber, "0.9"); Set("scoreMulti" add goNumber, "3"); } else if (eval ("monkeyType" add goNumber) == "4") { Set("drag" add goNumber, "0.15"); Set("infMax" add goNumber, "0.01"); Set("infPower" add goNumber, "5e-005"); Set("rebound" add goNumber, "0.4"); Set("scoreMulti" add goNumber, "5"); } else { Set("drag" add goNumber, "0.01"); Set("infMax" add goNumber, "0"); Set("infPower" add goNumber, "0"); Set("rebound" add goNumber, "1"); Set("scoreMulti" add goNumber, "8"); } tellTarget ("/sfx") { gotoAndPlay ("cash"); }; if (goNumber < "3") { goNumber = goNumber + "1"; tellTarget ("/selBG") { gotoAndStop(../:goNumber); }; } else { gotoAndPlay (206); } } else { tellTarget ("/sfx") { gotoAndPlay ("buzz"); }; } }
Symbol 105 Button
on (release) { if (eval ("monkeyType" add goNumber) <> "0") { gotoAndPlay (236); } }
Symbol 108 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
move = "0"; Set("../:monkeyTypeTemp", "1"); Set("../:monkeyPriceTemp", "100"); stop();
Symbol 130 MovieClip Frame 11
move = "0"; Set("../:monkeyTypeTemp", "2"); Set("../:monkeyPriceTemp", "200"); stop();
Symbol 130 MovieClip Frame 21
move = "0"; Set("../:monkeyTypeTemp", "3"); Set("../:monkeyPriceTemp", "300"); stop();
Symbol 130 MovieClip Frame 31
move = "0"; Set("../:monkeyTypeTemp", "4"); Set("../:monkeyPriceTemp", "500"); stop();
Symbol 130 MovieClip Frame 41
move = "0"; Set("../:monkeyTypeTemp", "5"); Set("../:monkeyPriceTemp", "1000"); stop();
Symbol 130 MovieClip Frame 51
if (advance == "1") { gotoAndStop (1); }
Symbol 139 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
Set("../:music", "0"); stop();
Symbol 145 MovieClip Frame 50
gotoAndStop (1);
Symbol 145 MovieClip Frame 80
gotoAndStop (1);
Symbol 145 MovieClip Frame 151
gotoAndStop (1);
Symbol 145 MovieClip Frame 239
gotoAndStop (1);
Symbol 145 MovieClip Frame 356
gotoAndStop (1);
Symbol 165 MovieClip Frame 1
stop();
Symbol 167 Button
on (rollOver) { tellTarget ("../") { startDrag ("/trail0", true); nextFrame(); }; nextFrame(); }
Symbol 169 Button
on (release) { if (((../:pushed == "0") and (../:pushOK == "1")) and ("0" < ../:bounce)) { Set("../:pushed", "1"); tellTarget ("anim") { gotoAndPlay ("push"); }; } }
Symbol 175 MovieClip Frame 1
play();
Symbol 175 MovieClip Frame 25
gotoAndPlay (1);
Symbol 175 MovieClip Frame 30
play();
Symbol 175 MovieClip Frame 45
Set("../../:speed", ../../:speed + "2");
Symbol 175 MovieClip Frame 50
gotoAndPlay (1);
Symbol 181 MovieClip Frame 1
play();
Symbol 181 MovieClip Frame 25
gotoAndPlay (1);
Symbol 181 MovieClip Frame 30
play();
Symbol 181 MovieClip Frame 45
Set("../../:speed", ../../:speed + "2");
Symbol 181 MovieClip Frame 50
gotoAndPlay (1);
Symbol 188 MovieClip Frame 1
play();
Symbol 188 MovieClip Frame 25
gotoAndPlay (1);
Symbol 188 MovieClip Frame 30
play();
Symbol 188 MovieClip Frame 45
Set("../../:speed", ../../:speed + "2");
Symbol 188 MovieClip Frame 50
gotoAndPlay (1);
Symbol 194 MovieClip Frame 1
play();
Symbol 194 MovieClip Frame 25
gotoAndPlay (1);
Symbol 194 MovieClip Frame 30
play();
Symbol 194 MovieClip Frame 45
Set("../../:speed", ../../:speed + "2");
Symbol 194 MovieClip Frame 50
gotoAndPlay (1);
Symbol 195 MovieClip Frame 1
stop();
Symbol 196 Button
on (release) { tellTarget ("../") { gotoAndPlay ("curl"); }; gotoAndPlay (5); }
Symbol 201 MovieClip Frame 1
tellTarget ("monkey") { gotoAndStop(eval ("../../:monkeyType" add ../../:goNumber)); }; stop();
Symbol 201 MovieClip Frame 2
stop();
Symbol 201 MovieClip Frame 44
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 2
i = "1"; a = "20"; b = "1.8"; k = "0"; while (i >= "0") { Set(("/trail" add i) add ":x_value", getProperty("/trail" add i, _x)); Set(("/trail" add i) add ":y_value", getProperty("/trail" add i, _y)); Set(("/trail" add i) add ":vx", "0"); Set(("/trail" add i) add ":vy", "0"); i = i - "1"; }
Symbol 202 MovieClip Frame 3
Set("/trail1:vx", (/trail1:vx + ((((/trail0:x_value + k) - /trail1:x_value) * "1") / a)) / b); Set("/trail1:vy", (/trail1:vy + ((((/trail0:y_value + k) - /trail1:y_value) * "1") / a)) / b); Set("/trail1:x_value", /trail1:x_value + /trail1:vx); Set("/trail1:y_value", /trail1:y_value + /trail1:vy); Set("/trail0:x_value", getProperty("/trail0", _x)); Set("/trail0:y_value", getProperty("/trail0", _y)); setProperty("/trail1", _x , /trail1:x_value); setProperty("/trail1", _y , /trail1:y_value); play();
Symbol 202 MovieClip Frame 4
prevFrame();
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 15
gotoAndPlay (3);
Symbol 214 MovieClip Frame 20
gotoAndStop (1);
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 14
gotoAndPlay (5);
Symbol 229 MovieClip Frame 20
gotoAndStop (1);
Symbol 230 Button
on (release) { if (../:suckActive == "0") { Set("../:suckActive", "1"); tellTarget ("magnet") { gotoAndPlay (2); }; } else { Set("../:suckCount", "0"); Set("../:suckActive", "0"); tellTarget ("magnet") { gotoAndPlay (20); }; } gotoAndPlay(_currentframe + "1"); }
Symbol 231 Button
on (release) { if (../:blowActive == "0") { Set("../:blowActive", "1"); tellTarget ("fan") { gotoAndPlay (2); }; } else { Set("../:blowCount", "0"); Set("../:blowActive", "0"); tellTarget ("fan") { gotoAndPlay ("stop"); }; } gotoAndPlay(_currentframe + "1"); }
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 18
stop();
Symbol 233 MovieClip Frame 35
gotoAndStop (1);
Symbol 233 MovieClip Frame 36
gotoAndStop (1);
Symbol 251 Button
on (release) { update = "0"; loadVariables ("highscores.asp?action=insert", "", "POST"); nextFrame(); }
Symbol 259 Button
on (release) { score = "0"; cash = "500"; round = "1"; level = "1"; levelMulti = "1"; gotoAndPlay (201); }

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Symbol 98 ButtonUses:94 95 96 97Used by:Timeline
Symbol 99 GraphicUsed by:101 147
Symbol 100 GraphicUsed by:101 147
Symbol 101 ButtonUses:99 100 11 97Used by:Timeline
Symbol 102 GraphicUsed by:104 148
Symbol 103 GraphicUsed by:104 148
Symbol 104 ButtonUses:102 103 96Used by:Timeline
Symbol 105 ButtonUses:53 54 55Used by:Timeline
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:106 107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:63 109Used by:111 130
Symbol 111 MovieClipUses:65 71 69 67 110Used by:Timeline
Symbol 112 GraphicUsed by:130
Symbol 113 EditableTextUses:60Used by:130
Symbol 114 GraphicUsed by:130
Symbol 115 TextUses:60Used by:130
Symbol 116 GraphicUsed by:130
Symbol 117 GraphicUsed by:130
Symbol 118 EditableTextUses:60Used by:130
Symbol 119 TextUses:60Used by:130
Symbol 120 GraphicUsed by:130
Symbol 121 EditableTextUses:60Used by:130
Symbol 122 TextUses:60Used by:130
Symbol 123 GraphicUsed by:130
Symbol 124 EditableTextUses:60Used by:130
Symbol 125 TextUses:60Used by:130
Symbol 126 GraphicUsed by:130
Symbol 127 EditableTextUses:60Used by:130
Symbol 128 TextUses:60Used by:130
Symbol 129 EditableTextUses:60Used by:130
Symbol 130 MovieClipUses:112 113 114 115 116 110 65 71 69 67 117 118 119 120 121 122 123 124 125 126 127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 FontUsed by:133 140 170 234 241 246 247 252 253 254
Symbol 133 EditableTextUses:132Used by:Timeline
Symbol 134 GraphicUsed by:139
Symbol 135 GraphicUsed by:139
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:134 135 136 137 138Used by:Timeline
Symbol 140 EditableTextUses:132Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 SoundUsed by:145
Symbol 143 SoundUsed by:145
Symbol 144 SoundUsed by:145
Symbol 145 MovieClipUses:142 143 144Used by:Timeline
Symbol 146 ButtonUses:94 95 96 97Used by:Timeline
Symbol 147 ButtonUses:99 100 11 97Used by:Timeline
Symbol 148 ButtonUses:102 103 96Used by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:153
Symbol 151 FontUsed by:152
Symbol 152 EditableTextUses:151Used by:153
Symbol 153 MovieClipUses:150 152Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156Used by:Timeline
Symbol 158 GraphicUsed by:165
Symbol 159 GraphicUsed by:165
Symbol 160 GraphicUsed by:165
Symbol 161 GraphicUsed by:165
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:158 159 160 161 162 163 164Used by:Timeline
Symbol 166 GraphicUsed by:167 196
Symbol 167 ButtonUses:166Used by:201
Symbol 168 GraphicUsed by:169 230 231
Symbol 169 ButtonUses:168Used by:195
Symbol 170 EditableTextUses:132Used by:195
Symbol 171 GraphicUsed by:195
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:34 35 172 173 174 39 38 40Used by:195
Symbol 176 GraphicUsed by:195
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:34 35 177 178 179 180 40Used by:195
Symbol 182 GraphicUsed by:195
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:34 183 184 185 186 187 40Used by:195
Symbol 189 GraphicUsed by:194
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:34 189 190 191 192 193 40Used by:195
Symbol 195 MovieClipUses:39 41 169 170 171 175 176 181 182 188 194Used by:201  Timeline
Symbol 196 ButtonUses:166Used by:201
Symbol 197 SoundUsed by:201
Symbol 198 GraphicUsed by:201
Symbol 199 GraphicUsed by:201
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:167 34 79 80 81 82 83 84 85 195 196 197 198 199 200Used by:Timeline
Symbol 202 MovieClipUsed by:Timeline
Symbol 203 GraphicUsed by:233
Symbol 204 GraphicUsed by:233
Symbol 205 GraphicUsed by:233
Symbol 206 GraphicUsed by:233
Symbol 207 GraphicUsed by:233
Symbol 208 GraphicUsed by:214
Symbol 209 GraphicUsed by:214
Symbol 210 SoundUsed by:214  Timeline
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:208 209 210 211 212 213Used by:233
Symbol 215 GraphicUsed by:233
Symbol 216 GraphicUsed by:233
Symbol 217 GraphicUsed by:233
Symbol 218 GraphicUsed by:233
Symbol 219 GraphicUsed by:233
Symbol 220 GraphicUsed by:229
Symbol 221 ShapeTweeningUsed by:229
Symbol 222 SoundUsed by:229  Timeline
Symbol 223 ShapeTweeningUsed by:229
Symbol 224 ShapeTweeningUsed by:229
Symbol 225 ShapeTweeningUsed by:229
Symbol 226 GraphicUsed by:229
Symbol 227 ShapeTweeningUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:220 221 222 223 224 225 226 227 228Used by:233
Symbol 230 ButtonUses:168Used by:233
Symbol 231 ButtonUses:168Used by:233
Symbol 232 SoundUsed by:233
Symbol 233 MovieClipUses:203 204 205 206 207 214 215 216 217 218 219 229 230 231 232Used by:Timeline
Symbol 234 EditableTextUses:132Used by:Timeline
Symbol 235 GraphicUsed by:Timeline
Symbol 236 GraphicUsed by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 SoundUsed by:Timeline
Symbol 240 SoundUsed by:Timeline
Symbol 241 EditableTextUses:132Used by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 GraphicUsed by:Timeline
Symbol 246 EditableTextUses:132Used by:Timeline
Symbol 247 EditableTextUses:132Used by:Timeline
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 ButtonUses:248 249 250Used by:Timeline
Symbol 252 EditableTextUses:132Used by:Timeline
Symbol 253 EditableTextUses:132Used by:Timeline
Symbol 254 EditableTextUses:132Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 ButtonUses:256 257 258Used by:Timeline

Instance Names

"selBG"Frame 201Symbol 108 MovieClip
"selected1"Frame 201Symbol 111 MovieClip
"selected2"Frame 201Symbol 111 MovieClip
"selected3"Frame 201Symbol 111 MovieClip
"selector"Frame 201Symbol 130 MovieClip
"level"Frame 201Symbol 139 MovieClip
"sfx"Frame 201Symbol 145 MovieClip
"line1"Frame 236Symbol 153 MovieClip
"line2"Frame 236Symbol 153 MovieClip
"startBG"Frame 236Symbol 157 MovieClip
"scoreRing"Frame 236Symbol 165 MovieClip
"trail1"Frame 236Symbol 201 MovieClip
"trail0"Frame 236Symbol 202 MovieClip
"blower"Frame 236Symbol 233 MovieClip
"selBG"Frame 236Symbol 108 MovieClip
"selected1"Frame 236Symbol 111 MovieClip
"selected2"Frame 236Symbol 111 MovieClip
"selected3"Frame 236Symbol 111 MovieClip
"powerbar"Frame 236Symbol 238 MovieClip
"sounds"Frame 236Symbol 145 MovieClip
"monkey"Frame 243Symbol 195 MovieClip
"board"Symbol 23 MovieClip Frame 1Symbol 15 MovieClip
"ball"Symbol 23 MovieClip Frame 1Symbol 17 MovieClip
"sfx"Symbol 23 MovieClip Frame 1Symbol 19 MovieClip
"anim"Symbol 195 MovieClip Frame 1Symbol 41 MovieClip
"anim"Symbol 195 MovieClip Frame 2Symbol 175 MovieClip
"anim"Symbol 195 MovieClip Frame 3Symbol 181 MovieClip
"anim"Symbol 195 MovieClip Frame 4Symbol 188 MovieClip
"anim"Symbol 195 MovieClip Frame 5Symbol 194 MovieClip
"monkey"Symbol 201 MovieClip Frame 1Symbol 195 MovieClip
"magnet"Symbol 233 MovieClip Frame 1Symbol 214 MovieClip
"fan"Symbol 233 MovieClip Frame 1Symbol 229 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loadplay"Frame 10
"ready"Frame 206
"curl"Frame 240
"shotEnd"Frame 247
"gameover"Frame 255
"enter"Frame 265
"lost"Frame 270
"playagain"Frame 275
"loaded"Frame 284
"ballstart"Symbol 23 MovieClip Frame 5
"ballplay"Symbol 23 MovieClip Frame 10
"push"Symbol 41 MovieClip Frame 30
"cash"Symbol 145 MovieClip Frame 5
"buzz"Symbol 145 MovieClip Frame 55
"music1"Symbol 145 MovieClip Frame 85
"music2"Symbol 145 MovieClip Frame 156
"music3"Symbol 145 MovieClip Frame 257
"push"Symbol 175 MovieClip Frame 30
"push"Symbol 181 MovieClip Frame 30
"push"Symbol 188 MovieClip Frame 30
"push"Symbol 194 MovieClip Frame 30
"curl"Symbol 201 MovieClip Frame 5
"stop"Symbol 229 MovieClip Frame 17

Dynamic Text Variables

pongScoreSymbol 13 EditableText"458"
ins2Symbol 77 EditableText"When in the game move your mouse over the Curling Alpha Male Champion Gorilla and position him where you please. Then click on the gorilla and immediately move your mouse at the speed and direction you think would be appropriate for an oversized chimp to slide an undersized chimp along a short section of frozen water..."
ins4Symbol 89 EditableText"As you progress through the the game the center target gets progressively smaller  until you reach the dizzy heights of Grand Master... The cash you earn is based on points and the type of monkey you curl so choose your monkeys carefully!"
monkeydesc01Symbol 113 EditableText"This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!"
monkeydesc04Symbol 118 EditableText"Slightly slower than the standard monkey and tends to be more affected by the influence chair, plus earns you more cash..."
monkeydesc03Symbol 121 EditableText"A very quick and bouncy little fella... can be difficult to master but will earn you more cash..."
monkeydesc02Symbol 124 EditableText"This little chap has a tendency to stick to the sides and the ice, you'll need a mighty gorilla but he can be a good earner..."
monkeydesc05Symbol 127 EditableText"The ultimate monkey athlete, bouncy, quick & streamlined, and can't be influenced due to his high tech carbon graphite helmet, earns a pretty packet though!"
monkeydesc01Symbol 129 EditableText"This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!"
scoreSymbol 133 EditableText"3563456"
cashSymbol 140 EditableText"3563456"
LinemarkerSymbol 152 EditableText"10"
../:shotScoreSymbol 170 EditableText""
scoreSymbol 234 EditableText"234525"
cashSymbol 241 EditableText"234525"
nameSymbol 246 EditableText""
emailSymbol 247 EditableText""
highscoresSymbol 253 EditableText" "
highnamesSymbol 254 EditableText" ...updating... "




http://swfchan.com/5/22977/info.shtml
Created: 26/5 -2019 13:28:08 Last modified: 26/5 -2019 13:28:08 Server time: 22/12 -2024 16:36:36